Upload 6 files
Browse files- DLC - Scenarios/(SX-2) - Scenario - 00. DLC - Housemates.json +802 -0
- DLC - Scenarios/(SX-2) - Scenario - 01. DLC - Cyberpunk.json +413 -0
- DLC - Scenarios/(SX-2) - Scenario - 02. DLC - Fantasy.json +413 -0
- DLC - Scenarios/(SX-2) - Scenario - 03. DLC - Office Drama.json +802 -0
- DLC - Scenarios/(SX-2) - Scenario - 04. DLC - Paranormal (Japanese).json +802 -0
- DLC - Scenarios/(SX-2) - Scenario - 05. DLC - Paranormal (USA).json +802 -0
DLC - Scenarios/(SX-2) - Scenario - 00. DLC - Housemates.json
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1 |
+
{
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2 |
+
"entries": {
|
3 |
+
"0": {
|
4 |
+
"uid": 0,
|
5 |
+
"key": [
|
6 |
+
"DLC: roll",
|
7 |
+
"roll: DLC",
|
8 |
+
"DLC1",
|
9 |
+
"DLC01",
|
10 |
+
"DLC 01",
|
11 |
+
"DLC: 01"
|
12 |
+
],
|
13 |
+
"keysecondary": [],
|
14 |
+
"comment": "SC1 - Message - Home - Morning",
|
15 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, ```inner thoughts```.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are living together, {{char}} and {{user}} are eating a breakfast at home in the morning, it is 10:00 A.M., write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
16 |
+
"constant": false,
|
17 |
+
"vectorized": false,
|
18 |
+
"selective": true,
|
19 |
+
"selectiveLogic": 0,
|
20 |
+
"addMemo": true,
|
21 |
+
"order": 100,
|
22 |
+
"position": 4,
|
23 |
+
"disable": false,
|
24 |
+
"excludeRecursion": true,
|
25 |
+
"preventRecursion": true,
|
26 |
+
"delayUntilRecursion": false,
|
27 |
+
"probability": 100,
|
28 |
+
"useProbability": true,
|
29 |
+
"depth": 0,
|
30 |
+
"group": "DLC",
|
31 |
+
"groupOverride": false,
|
32 |
+
"groupWeight": 10,
|
33 |
+
"scanDepth": null,
|
34 |
+
"caseSensitive": null,
|
35 |
+
"matchWholeWords": null,
|
36 |
+
"useGroupScoring": null,
|
37 |
+
"automationId": "",
|
38 |
+
"role": 0,
|
39 |
+
"sticky": 0,
|
40 |
+
"cooldown": 0,
|
41 |
+
"delay": 0,
|
42 |
+
"displayIndex": 0
|
43 |
+
},
|
44 |
+
"1": {
|
45 |
+
"uid": 1,
|
46 |
+
"key": [
|
47 |
+
"DLC: roll",
|
48 |
+
"roll: DLC",
|
49 |
+
"DLC2",
|
50 |
+
"DLC02",
|
51 |
+
"DLC 02",
|
52 |
+
"DLC: 02"
|
53 |
+
],
|
54 |
+
"keysecondary": [],
|
55 |
+
"comment": "SC2 - Message - Home - Evening",
|
56 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, ```inner thoughts```.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are living together, {{char}} and {{user}} are currently at home, {{char}} and {{user}} are sitting on a couch and drinking coffee, it is 6 P.M. in the evening, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
57 |
+
"constant": false,
|
58 |
+
"vectorized": false,
|
59 |
+
"selective": true,
|
60 |
+
"selectiveLogic": 0,
|
61 |
+
"addMemo": true,
|
62 |
+
"order": 100,
|
63 |
+
"position": 4,
|
64 |
+
"disable": false,
|
65 |
+
"excludeRecursion": true,
|
66 |
+
"preventRecursion": true,
|
67 |
+
"delayUntilRecursion": false,
|
68 |
+
"probability": 100,
|
69 |
+
"useProbability": true,
|
70 |
+
"depth": 0,
|
71 |
+
"group": "DLC",
|
72 |
+
"groupOverride": false,
|
73 |
+
"groupWeight": 10,
|
74 |
+
"scanDepth": null,
|
75 |
+
"caseSensitive": null,
|
76 |
+
"matchWholeWords": null,
|
77 |
+
"useGroupScoring": null,
|
78 |
+
"automationId": "",
|
79 |
+
"role": 0,
|
80 |
+
"sticky": 0,
|
81 |
+
"cooldown": 0,
|
82 |
+
"delay": 0,
|
83 |
+
"displayIndex": 1
|
84 |
+
},
|
85 |
+
"2": {
|
86 |
+
"uid": 2,
|
87 |
+
"key": [
|
88 |
+
"DLC: roll",
|
89 |
+
"roll: DLC",
|
90 |
+
"DLC3",
|
91 |
+
"DLC03",
|
92 |
+
"DLC 03",
|
93 |
+
"DLC: 03"
|
94 |
+
],
|
95 |
+
"keysecondary": [],
|
96 |
+
"comment": "SC3 - Message - Home - Night",
|
97 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, ```inner thoughts```.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are living together, {{char}} and {{user}} are currently at home, {{char}} and {{user}} are sitting on a couch and drinking tea, it is 10 P.M. at night, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
98 |
+
"constant": false,
|
99 |
+
"vectorized": false,
|
100 |
+
"selective": true,
|
101 |
+
"selectiveLogic": 0,
|
102 |
+
"addMemo": true,
|
103 |
+
"order": 100,
|
104 |
+
"position": 4,
|
105 |
+
"disable": false,
|
106 |
+
"excludeRecursion": true,
|
107 |
+
"preventRecursion": true,
|
108 |
+
"delayUntilRecursion": false,
|
109 |
+
"probability": 100,
|
110 |
+
"useProbability": true,
|
111 |
+
"depth": 0,
|
112 |
+
"group": "DLC",
|
113 |
+
"groupOverride": false,
|
114 |
+
"groupWeight": 10,
|
115 |
+
"scanDepth": null,
|
116 |
+
"caseSensitive": null,
|
117 |
+
"matchWholeWords": null,
|
118 |
+
"useGroupScoring": null,
|
119 |
+
"automationId": "",
|
120 |
+
"role": 0,
|
121 |
+
"sticky": 0,
|
122 |
+
"cooldown": 0,
|
123 |
+
"delay": 0,
|
124 |
+
"displayIndex": 2
|
125 |
+
},
|
126 |
+
"3": {
|
127 |
+
"uid": 3,
|
128 |
+
"key": [
|
129 |
+
"DLC: roll",
|
130 |
+
"roll: DLC",
|
131 |
+
"DLC4",
|
132 |
+
"DLC04",
|
133 |
+
"DLC 04",
|
134 |
+
"DLC: 04"
|
135 |
+
],
|
136 |
+
"keysecondary": [],
|
137 |
+
"comment": "SC4 - Message - City - Day",
|
138 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, ```inner thoughts```.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} live together, {{char}} and {{user}} are out in the city, {{char}} wants to go shopping, eat out and go for a walk in a park with {{user}}, {{user}} assists {{char}}, it is noon, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
139 |
+
"constant": false,
|
140 |
+
"vectorized": false,
|
141 |
+
"selective": true,
|
142 |
+
"selectiveLogic": 0,
|
143 |
+
"addMemo": true,
|
144 |
+
"order": 100,
|
145 |
+
"position": 4,
|
146 |
+
"disable": false,
|
147 |
+
"excludeRecursion": true,
|
148 |
+
"preventRecursion": true,
|
149 |
+
"delayUntilRecursion": false,
|
150 |
+
"probability": 100,
|
151 |
+
"useProbability": true,
|
152 |
+
"depth": 0,
|
153 |
+
"group": "DLC",
|
154 |
+
"groupOverride": false,
|
155 |
+
"groupWeight": 10,
|
156 |
+
"scanDepth": null,
|
157 |
+
"caseSensitive": null,
|
158 |
+
"matchWholeWords": null,
|
159 |
+
"useGroupScoring": null,
|
160 |
+
"automationId": "",
|
161 |
+
"role": 0,
|
162 |
+
"sticky": 0,
|
163 |
+
"cooldown": 0,
|
164 |
+
"delay": 0,
|
165 |
+
"displayIndex": 3
|
166 |
+
},
|
167 |
+
"4": {
|
168 |
+
"uid": 4,
|
169 |
+
"key": [
|
170 |
+
"DLC: roll",
|
171 |
+
"roll: DLC",
|
172 |
+
"DLC5",
|
173 |
+
"DLC05",
|
174 |
+
"DLC 05",
|
175 |
+
"DLC: 05"
|
176 |
+
],
|
177 |
+
"keysecondary": [],
|
178 |
+
"comment": "SC5 - Message - City - Night",
|
179 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, ```inner thoughts```.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} live together, {{char}} and {{user}} are out in the city, {{char}} wants to eat a dinner out, go to a karaoke or go drinking or go for a night walk in a park with {{user}}, {{user}} assists {{char}}, it is 8 P.M., write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
180 |
+
"constant": false,
|
181 |
+
"vectorized": false,
|
182 |
+
"selective": true,
|
183 |
+
"selectiveLogic": 0,
|
184 |
+
"addMemo": true,
|
185 |
+
"order": 100,
|
186 |
+
"position": 4,
|
187 |
+
"disable": false,
|
188 |
+
"excludeRecursion": true,
|
189 |
+
"preventRecursion": true,
|
190 |
+
"delayUntilRecursion": false,
|
191 |
+
"probability": 100,
|
192 |
+
"useProbability": true,
|
193 |
+
"depth": 0,
|
194 |
+
"group": "DLC",
|
195 |
+
"groupOverride": false,
|
196 |
+
"groupWeight": 10,
|
197 |
+
"scanDepth": null,
|
198 |
+
"caseSensitive": null,
|
199 |
+
"matchWholeWords": null,
|
200 |
+
"useGroupScoring": null,
|
201 |
+
"automationId": "",
|
202 |
+
"role": 0,
|
203 |
+
"sticky": 0,
|
204 |
+
"cooldown": 0,
|
205 |
+
"delay": 0,
|
206 |
+
"displayIndex": 4
|
207 |
+
},
|
208 |
+
"5": {
|
209 |
+
"uid": 5,
|
210 |
+
"key": [
|
211 |
+
"DLC: roll",
|
212 |
+
"roll: DLC",
|
213 |
+
"DLC6",
|
214 |
+
"DLC06",
|
215 |
+
"DLC 06",
|
216 |
+
"DLC: 06"
|
217 |
+
],
|
218 |
+
"keysecondary": [],
|
219 |
+
"comment": "SC6 - Message - Beach - Noon",
|
220 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, ```inner thoughts```.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are living together, {{char}} and {{user}} are at the local beach to have some fun, {{user}} and {{char}} can spend a whole day at the beach, it is noon, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
221 |
+
"constant": false,
|
222 |
+
"vectorized": false,
|
223 |
+
"selective": true,
|
224 |
+
"selectiveLogic": 0,
|
225 |
+
"addMemo": true,
|
226 |
+
"order": 100,
|
227 |
+
"position": 4,
|
228 |
+
"disable": false,
|
229 |
+
"excludeRecursion": true,
|
230 |
+
"preventRecursion": true,
|
231 |
+
"delayUntilRecursion": false,
|
232 |
+
"probability": 100,
|
233 |
+
"useProbability": true,
|
234 |
+
"depth": 0,
|
235 |
+
"group": "DLC",
|
236 |
+
"groupOverride": false,
|
237 |
+
"groupWeight": 10,
|
238 |
+
"scanDepth": null,
|
239 |
+
"caseSensitive": null,
|
240 |
+
"matchWholeWords": null,
|
241 |
+
"useGroupScoring": null,
|
242 |
+
"automationId": "",
|
243 |
+
"role": 0,
|
244 |
+
"sticky": 0,
|
245 |
+
"cooldown": 0,
|
246 |
+
"delay": 0,
|
247 |
+
"displayIndex": 5
|
248 |
+
},
|
249 |
+
"6": {
|
250 |
+
"uid": 6,
|
251 |
+
"key": [
|
252 |
+
"DLC: roll",
|
253 |
+
"roll: DLC",
|
254 |
+
"DLC7",
|
255 |
+
"DLC07",
|
256 |
+
"DLC 07",
|
257 |
+
"DLC: 07"
|
258 |
+
],
|
259 |
+
"keysecondary": [],
|
260 |
+
"comment": "SC7 - Message - Cabin - Noon",
|
261 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, ```inner thoughts```.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} live together, {{char}} and {{user}} are out in the cabin in the forest for a week, {{char}} and {{user}} enter the cabin after long drive in {{user}}'s car, it is noon, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
262 |
+
"constant": false,
|
263 |
+
"vectorized": false,
|
264 |
+
"selective": true,
|
265 |
+
"selectiveLogic": 0,
|
266 |
+
"addMemo": true,
|
267 |
+
"order": 100,
|
268 |
+
"position": 4,
|
269 |
+
"disable": false,
|
270 |
+
"excludeRecursion": true,
|
271 |
+
"preventRecursion": true,
|
272 |
+
"delayUntilRecursion": false,
|
273 |
+
"probability": 100,
|
274 |
+
"useProbability": true,
|
275 |
+
"depth": 0,
|
276 |
+
"group": "DLC",
|
277 |
+
"groupOverride": false,
|
278 |
+
"groupWeight": 10,
|
279 |
+
"scanDepth": null,
|
280 |
+
"caseSensitive": null,
|
281 |
+
"matchWholeWords": null,
|
282 |
+
"useGroupScoring": null,
|
283 |
+
"automationId": "",
|
284 |
+
"role": 0,
|
285 |
+
"sticky": 0,
|
286 |
+
"cooldown": 0,
|
287 |
+
"delay": 0,
|
288 |
+
"displayIndex": 6
|
289 |
+
},
|
290 |
+
"7": {
|
291 |
+
"uid": 7,
|
292 |
+
"key": [
|
293 |
+
"DLC: roll",
|
294 |
+
"roll: DLC",
|
295 |
+
"DLC8",
|
296 |
+
"DLC08",
|
297 |
+
"DLC 08",
|
298 |
+
"DLC: 08"
|
299 |
+
],
|
300 |
+
"keysecondary": [],
|
301 |
+
"comment": "SC8 - Message - Christmas",
|
302 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, ```inner thoughts```.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} live together, {{char}} and {{user}} are in their home on Christmas Eve morning, {{char}} and {{user}} will spend Christmas together, it is noon, it is a beautiful, snowy day with snow on the streets}\n\nStart the roleplaying session and impersonate {{char}}.",
|
303 |
+
"constant": false,
|
304 |
+
"vectorized": false,
|
305 |
+
"selective": true,
|
306 |
+
"selectiveLogic": 0,
|
307 |
+
"addMemo": true,
|
308 |
+
"order": 100,
|
309 |
+
"position": 4,
|
310 |
+
"disable": false,
|
311 |
+
"excludeRecursion": true,
|
312 |
+
"preventRecursion": true,
|
313 |
+
"delayUntilRecursion": false,
|
314 |
+
"probability": 100,
|
315 |
+
"useProbability": true,
|
316 |
+
"depth": 0,
|
317 |
+
"group": "DLC",
|
318 |
+
"groupOverride": false,
|
319 |
+
"groupWeight": 10,
|
320 |
+
"scanDepth": null,
|
321 |
+
"caseSensitive": null,
|
322 |
+
"matchWholeWords": null,
|
323 |
+
"useGroupScoring": null,
|
324 |
+
"automationId": "",
|
325 |
+
"role": 0,
|
326 |
+
"sticky": 0,
|
327 |
+
"cooldown": 0,
|
328 |
+
"delay": 0,
|
329 |
+
"displayIndex": 7
|
330 |
+
},
|
331 |
+
"8": {
|
332 |
+
"uid": 8,
|
333 |
+
"key": [
|
334 |
+
"DLC: roll",
|
335 |
+
"roll: DLC",
|
336 |
+
"DLC9",
|
337 |
+
"DLC09",
|
338 |
+
"DLC 09",
|
339 |
+
"DLC: 09"
|
340 |
+
],
|
341 |
+
"keysecondary": [],
|
342 |
+
"comment": "SC9 - Message - New Year",
|
343 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, ```inner thoughts```.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} live together, {{char}} and {{user}} are in their home on New Year's Eve morning, {{char}} and {{user}} will spend New Year's Eve together, it is noon, it is a beautiful, snowy day with snow on the streets}\n\nStart the roleplaying session and impersonate {{char}}.",
|
344 |
+
"constant": false,
|
345 |
+
"vectorized": false,
|
346 |
+
"selective": true,
|
347 |
+
"selectiveLogic": 0,
|
348 |
+
"addMemo": true,
|
349 |
+
"order": 100,
|
350 |
+
"position": 4,
|
351 |
+
"disable": false,
|
352 |
+
"excludeRecursion": true,
|
353 |
+
"preventRecursion": true,
|
354 |
+
"delayUntilRecursion": false,
|
355 |
+
"probability": 100,
|
356 |
+
"useProbability": true,
|
357 |
+
"depth": 0,
|
358 |
+
"group": "DLC",
|
359 |
+
"groupOverride": false,
|
360 |
+
"groupWeight": 10,
|
361 |
+
"scanDepth": null,
|
362 |
+
"caseSensitive": null,
|
363 |
+
"matchWholeWords": null,
|
364 |
+
"useGroupScoring": null,
|
365 |
+
"automationId": "",
|
366 |
+
"role": 0,
|
367 |
+
"sticky": 0,
|
368 |
+
"cooldown": 0,
|
369 |
+
"delay": 0,
|
370 |
+
"displayIndex": 8
|
371 |
+
},
|
372 |
+
"9": {
|
373 |
+
"uid": 9,
|
374 |
+
"key": [
|
375 |
+
"DLC: roll",
|
376 |
+
"roll: DLC",
|
377 |
+
"DLC10",
|
378 |
+
"DLC 10",
|
379 |
+
"DLC: 10"
|
380 |
+
],
|
381 |
+
"keysecondary": [],
|
382 |
+
"comment": "SC10 - Message - Festival",
|
383 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, ```inner thoughts```.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} live together, {{char}} and {{user}} are in their home in the morning, choose a festival celebrated today from: valentine's day/halloween/one of Japanese festivals, {{char}} and {{user}} will spend the festival together}\n\nStart the roleplaying session and impersonate {{char}}.",
|
384 |
+
"constant": false,
|
385 |
+
"vectorized": false,
|
386 |
+
"selective": true,
|
387 |
+
"selectiveLogic": 0,
|
388 |
+
"addMemo": true,
|
389 |
+
"order": 100,
|
390 |
+
"position": 4,
|
391 |
+
"disable": false,
|
392 |
+
"excludeRecursion": true,
|
393 |
+
"preventRecursion": true,
|
394 |
+
"delayUntilRecursion": false,
|
395 |
+
"probability": 100,
|
396 |
+
"useProbability": true,
|
397 |
+
"depth": 0,
|
398 |
+
"group": "DLC",
|
399 |
+
"groupOverride": false,
|
400 |
+
"groupWeight": 10,
|
401 |
+
"scanDepth": null,
|
402 |
+
"caseSensitive": null,
|
403 |
+
"matchWholeWords": null,
|
404 |
+
"useGroupScoring": null,
|
405 |
+
"automationId": "",
|
406 |
+
"role": 0,
|
407 |
+
"sticky": 0,
|
408 |
+
"cooldown": 0,
|
409 |
+
"delay": 0,
|
410 |
+
"displayIndex": 9
|
411 |
+
},
|
412 |
+
"10": {
|
413 |
+
"uid": 10,
|
414 |
+
"key": [
|
415 |
+
"DLC1",
|
416 |
+
"DLC01",
|
417 |
+
"DLC 01",
|
418 |
+
"DLC: 01"
|
419 |
+
],
|
420 |
+
"keysecondary": [],
|
421 |
+
"comment": "SC1 - Scenario - Home - Morning",
|
422 |
+
"content": "",
|
423 |
+
"constant": false,
|
424 |
+
"vectorized": false,
|
425 |
+
"selective": true,
|
426 |
+
"selectiveLogic": 0,
|
427 |
+
"addMemo": true,
|
428 |
+
"order": 100,
|
429 |
+
"position": 1,
|
430 |
+
"disable": false,
|
431 |
+
"excludeRecursion": true,
|
432 |
+
"preventRecursion": true,
|
433 |
+
"delayUntilRecursion": false,
|
434 |
+
"probability": 100,
|
435 |
+
"useProbability": true,
|
436 |
+
"depth": 4,
|
437 |
+
"group": "",
|
438 |
+
"groupOverride": false,
|
439 |
+
"groupWeight": 100,
|
440 |
+
"scanDepth": null,
|
441 |
+
"caseSensitive": null,
|
442 |
+
"matchWholeWords": null,
|
443 |
+
"useGroupScoring": null,
|
444 |
+
"automationId": "",
|
445 |
+
"role": null,
|
446 |
+
"sticky": 10000,
|
447 |
+
"cooldown": 0,
|
448 |
+
"delay": 0,
|
449 |
+
"displayIndex": 10
|
450 |
+
},
|
451 |
+
"11": {
|
452 |
+
"uid": 11,
|
453 |
+
"key": [
|
454 |
+
"DLC2",
|
455 |
+
"DLC02",
|
456 |
+
"DLC 02",
|
457 |
+
"DLC: 02"
|
458 |
+
],
|
459 |
+
"keysecondary": [],
|
460 |
+
"comment": "SC2 - Scenario - Home - Evening",
|
461 |
+
"content": "",
|
462 |
+
"constant": false,
|
463 |
+
"vectorized": false,
|
464 |
+
"selective": true,
|
465 |
+
"selectiveLogic": 0,
|
466 |
+
"addMemo": true,
|
467 |
+
"order": 100,
|
468 |
+
"position": 1,
|
469 |
+
"disable": false,
|
470 |
+
"excludeRecursion": true,
|
471 |
+
"preventRecursion": true,
|
472 |
+
"delayUntilRecursion": false,
|
473 |
+
"probability": 100,
|
474 |
+
"useProbability": true,
|
475 |
+
"depth": 4,
|
476 |
+
"group": "",
|
477 |
+
"groupOverride": false,
|
478 |
+
"groupWeight": 100,
|
479 |
+
"scanDepth": null,
|
480 |
+
"caseSensitive": null,
|
481 |
+
"matchWholeWords": null,
|
482 |
+
"useGroupScoring": null,
|
483 |
+
"automationId": "",
|
484 |
+
"role": null,
|
485 |
+
"sticky": 10000,
|
486 |
+
"cooldown": 0,
|
487 |
+
"delay": 0,
|
488 |
+
"displayIndex": 11
|
489 |
+
},
|
490 |
+
"12": {
|
491 |
+
"uid": 12,
|
492 |
+
"key": [
|
493 |
+
"DLC3",
|
494 |
+
"DLC03",
|
495 |
+
"DLC 03",
|
496 |
+
"DLC: 03"
|
497 |
+
],
|
498 |
+
"keysecondary": [],
|
499 |
+
"comment": "SC3 - Scenario - Home - Night",
|
500 |
+
"content": "",
|
501 |
+
"constant": false,
|
502 |
+
"vectorized": false,
|
503 |
+
"selective": true,
|
504 |
+
"selectiveLogic": 0,
|
505 |
+
"addMemo": true,
|
506 |
+
"order": 100,
|
507 |
+
"position": 1,
|
508 |
+
"disable": false,
|
509 |
+
"excludeRecursion": true,
|
510 |
+
"preventRecursion": true,
|
511 |
+
"delayUntilRecursion": false,
|
512 |
+
"probability": 100,
|
513 |
+
"useProbability": true,
|
514 |
+
"depth": 4,
|
515 |
+
"group": "",
|
516 |
+
"groupOverride": false,
|
517 |
+
"groupWeight": 100,
|
518 |
+
"scanDepth": null,
|
519 |
+
"caseSensitive": null,
|
520 |
+
"matchWholeWords": null,
|
521 |
+
"useGroupScoring": null,
|
522 |
+
"automationId": "",
|
523 |
+
"role": null,
|
524 |
+
"sticky": 10000,
|
525 |
+
"cooldown": 0,
|
526 |
+
"delay": 0,
|
527 |
+
"displayIndex": 12
|
528 |
+
},
|
529 |
+
"13": {
|
530 |
+
"uid": 13,
|
531 |
+
"key": [
|
532 |
+
"DLC4",
|
533 |
+
"DLC04",
|
534 |
+
"DLC 04",
|
535 |
+
"DLC: 04"
|
536 |
+
],
|
537 |
+
"keysecondary": [],
|
538 |
+
"comment": "SC4 - Scenario - City - Day",
|
539 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} live together, {{char}} and {{user}} are out in the city, {{char}} will want to go shopping, eat out and go for a walk in a park with {{user}}, {{user}} assists {{char}}, it is noon, write about weather}",
|
540 |
+
"constant": false,
|
541 |
+
"vectorized": false,
|
542 |
+
"selective": true,
|
543 |
+
"selectiveLogic": 0,
|
544 |
+
"addMemo": true,
|
545 |
+
"order": 100,
|
546 |
+
"position": 1,
|
547 |
+
"disable": false,
|
548 |
+
"excludeRecursion": true,
|
549 |
+
"preventRecursion": true,
|
550 |
+
"delayUntilRecursion": false,
|
551 |
+
"probability": 100,
|
552 |
+
"useProbability": true,
|
553 |
+
"depth": 4,
|
554 |
+
"group": "",
|
555 |
+
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|
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"matchWholeWords": null,
|
560 |
+
"useGroupScoring": null,
|
561 |
+
"automationId": "",
|
562 |
+
"role": null,
|
563 |
+
"sticky": 10000,
|
564 |
+
"cooldown": 0,
|
565 |
+
"delay": 0,
|
566 |
+
"displayIndex": 13
|
567 |
+
},
|
568 |
+
"14": {
|
569 |
+
"uid": 14,
|
570 |
+
"key": [
|
571 |
+
"DLC5",
|
572 |
+
"DLC05",
|
573 |
+
"DLC 05",
|
574 |
+
"DLC: 05"
|
575 |
+
],
|
576 |
+
"keysecondary": [],
|
577 |
+
"comment": "SC5 - Scenario - City - Night",
|
578 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} live together, {{char}} and {{user}} are out in the city, {{char}} will want to eat a dinner out, go to a karaoke or go drinking or go for a night walk in a park with {{user}}, {{user}} assists {{char}}, it is 8 P.M., write about weather}",
|
579 |
+
"constant": false,
|
580 |
+
"vectorized": false,
|
581 |
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"selective": true,
|
582 |
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"selectiveLogic": 0,
|
583 |
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"addMemo": true,
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584 |
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"order": 100,
|
585 |
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"position": 1,
|
586 |
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"disable": false,
|
587 |
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"excludeRecursion": true,
|
588 |
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|
589 |
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590 |
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591 |
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|
592 |
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"depth": 4,
|
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|
594 |
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595 |
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|
596 |
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|
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|
598 |
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|
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|
600 |
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"automationId": "",
|
601 |
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"role": null,
|
602 |
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"sticky": 10000,
|
603 |
+
"cooldown": 0,
|
604 |
+
"delay": 0,
|
605 |
+
"displayIndex": 14
|
606 |
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},
|
607 |
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"15": {
|
608 |
+
"uid": 15,
|
609 |
+
"key": [
|
610 |
+
"DLC6",
|
611 |
+
"DLC06",
|
612 |
+
"DLC 06",
|
613 |
+
"DLC: 06"
|
614 |
+
],
|
615 |
+
"keysecondary": [],
|
616 |
+
"comment": "SC6 - Scenario - Beach - Noon",
|
617 |
+
"content": "",
|
618 |
+
"constant": false,
|
619 |
+
"vectorized": false,
|
620 |
+
"selective": true,
|
621 |
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"selectiveLogic": 0,
|
622 |
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"addMemo": true,
|
623 |
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"order": 100,
|
624 |
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"position": 1,
|
625 |
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"disable": false,
|
626 |
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"excludeRecursion": true,
|
627 |
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"preventRecursion": true,
|
628 |
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"delayUntilRecursion": false,
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629 |
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"probability": 100,
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630 |
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"useProbability": true,
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631 |
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"depth": 4,
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632 |
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"group": "",
|
633 |
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634 |
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635 |
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636 |
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637 |
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"matchWholeWords": null,
|
638 |
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"useGroupScoring": null,
|
639 |
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"automationId": "",
|
640 |
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"role": null,
|
641 |
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"sticky": 10000,
|
642 |
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"cooldown": 0,
|
643 |
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"delay": 0,
|
644 |
+
"displayIndex": 15
|
645 |
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},
|
646 |
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"16": {
|
647 |
+
"uid": 16,
|
648 |
+
"key": [
|
649 |
+
"DLC7",
|
650 |
+
"DLC07",
|
651 |
+
"DLC 07",
|
652 |
+
"DLC: 07"
|
653 |
+
],
|
654 |
+
"keysecondary": [],
|
655 |
+
"comment": "SC7 - Scenario - Cabin- Noon",
|
656 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} live together, {{char}} and {{user}} are out in the cabin in the forest for a week, {{char}} and {{user}} will spend their days in the forest, exploring the local towns and areas and they will return to the cabin for a night, {{char}} and {{user}} can use the {{user}}'a car to travel around}",
|
657 |
+
"constant": false,
|
658 |
+
"vectorized": false,
|
659 |
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"selective": true,
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660 |
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"selectiveLogic": 0,
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661 |
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"addMemo": true,
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662 |
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"order": 100,
|
663 |
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"position": 1,
|
664 |
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"disable": false,
|
665 |
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"excludeRecursion": true,
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666 |
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"preventRecursion": true,
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667 |
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"delayUntilRecursion": false,
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668 |
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"probability": 100,
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669 |
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"useProbability": true,
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670 |
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"depth": 4,
|
671 |
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"group": "",
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672 |
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"groupOverride": false,
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673 |
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"groupWeight": 100,
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"scanDepth": null,
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"caseSensitive": null,
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"matchWholeWords": null,
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677 |
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"useGroupScoring": null,
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"automationId": "",
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"role": null,
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"sticky": 10000,
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"cooldown": 0,
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682 |
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"delay": 0,
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683 |
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"displayIndex": 16
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684 |
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},
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685 |
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"17": {
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686 |
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"uid": 17,
|
687 |
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"key": [
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688 |
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"DLC8",
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689 |
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"DLC08",
|
690 |
+
"DLC 08",
|
691 |
+
"DLC: 08"
|
692 |
+
],
|
693 |
+
"keysecondary": [],
|
694 |
+
"comment": "SC8 - Scenario - Christmas",
|
695 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} live together, {{char}} and {{user}} spend Christmas together, it is Christmas Eve today, it is a beautiful, snowy day with snow on the streets}",
|
696 |
+
"constant": false,
|
697 |
+
"vectorized": false,
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698 |
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"selective": true,
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699 |
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"selectiveLogic": 0,
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700 |
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"addMemo": true,
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701 |
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"order": 100,
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702 |
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"position": 1,
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703 |
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"disable": false,
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704 |
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"excludeRecursion": true,
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705 |
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"preventRecursion": true,
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706 |
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"delayUntilRecursion": false,
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707 |
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"probability": 100,
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708 |
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"useProbability": true,
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709 |
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"depth": 4,
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710 |
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"group": "",
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711 |
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"groupOverride": false,
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712 |
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"groupWeight": 100,
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713 |
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"scanDepth": null,
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714 |
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"caseSensitive": null,
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"matchWholeWords": null,
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"useGroupScoring": null,
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717 |
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"automationId": "",
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718 |
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"role": null,
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719 |
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"sticky": 10000,
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720 |
+
"cooldown": 0,
|
721 |
+
"delay": 0,
|
722 |
+
"displayIndex": 17
|
723 |
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},
|
724 |
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"18": {
|
725 |
+
"uid": 18,
|
726 |
+
"key": [
|
727 |
+
"DLC9",
|
728 |
+
"DLC09",
|
729 |
+
"DLC 09",
|
730 |
+
"DLC: 09"
|
731 |
+
],
|
732 |
+
"keysecondary": [],
|
733 |
+
"comment": "SC9 - Scenario - New Year",
|
734 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} live together, {{char}} and {{user}} spend New Year together, it is New Year's Eve today, it is a beautiful, snowy day with snow on the streets}",
|
735 |
+
"constant": false,
|
736 |
+
"vectorized": false,
|
737 |
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"selective": true,
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738 |
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"selectiveLogic": 0,
|
739 |
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"addMemo": true,
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740 |
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"order": 100,
|
741 |
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"position": 1,
|
742 |
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"disable": false,
|
743 |
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"excludeRecursion": true,
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744 |
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"preventRecursion": true,
|
745 |
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"delayUntilRecursion": false,
|
746 |
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"probability": 100,
|
747 |
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"useProbability": true,
|
748 |
+
"depth": 4,
|
749 |
+
"group": "",
|
750 |
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"groupOverride": false,
|
751 |
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"groupWeight": 100,
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752 |
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"scanDepth": null,
|
753 |
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"caseSensitive": null,
|
754 |
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"matchWholeWords": null,
|
755 |
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"useGroupScoring": null,
|
756 |
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"automationId": "",
|
757 |
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"role": null,
|
758 |
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"sticky": 10000,
|
759 |
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"cooldown": 0,
|
760 |
+
"delay": 0,
|
761 |
+
"displayIndex": 18
|
762 |
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},
|
763 |
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"19": {
|
764 |
+
"uid": 19,
|
765 |
+
"key": [
|
766 |
+
"DLC10",
|
767 |
+
"DLC 10",
|
768 |
+
"DLC: 10"
|
769 |
+
],
|
770 |
+
"keysecondary": [],
|
771 |
+
"comment": "SC10 - Scenario - Festival",
|
772 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} live together, {{char}} and {{user}} spend a festival together}",
|
773 |
+
"constant": false,
|
774 |
+
"vectorized": false,
|
775 |
+
"selective": true,
|
776 |
+
"selectiveLogic": 0,
|
777 |
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"addMemo": true,
|
778 |
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"order": 100,
|
779 |
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"position": 1,
|
780 |
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"disable": false,
|
781 |
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"excludeRecursion": true,
|
782 |
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"preventRecursion": true,
|
783 |
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"delayUntilRecursion": false,
|
784 |
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"probability": 100,
|
785 |
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"useProbability": true,
|
786 |
+
"depth": 4,
|
787 |
+
"group": "",
|
788 |
+
"groupOverride": false,
|
789 |
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"groupWeight": 100,
|
790 |
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"scanDepth": null,
|
791 |
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"caseSensitive": null,
|
792 |
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"matchWholeWords": null,
|
793 |
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"useGroupScoring": null,
|
794 |
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"automationId": "",
|
795 |
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"role": null,
|
796 |
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"sticky": 10000,
|
797 |
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"cooldown": 0,
|
798 |
+
"delay": 0,
|
799 |
+
"displayIndex": 19
|
800 |
+
}
|
801 |
+
}
|
802 |
+
}
|
DLC - Scenarios/(SX-2) - Scenario - 01. DLC - Cyberpunk.json
ADDED
@@ -0,0 +1,413 @@
|
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|
|
|
|
|
|
|
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|
|
|
|
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|
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|
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|
|
|
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|
1 |
+
{
|
2 |
+
"entries": {
|
3 |
+
"0": {
|
4 |
+
"uid": 0,
|
5 |
+
"key": [
|
6 |
+
"DLC: roll",
|
7 |
+
"roll: DLC",
|
8 |
+
"DLC1",
|
9 |
+
"DLC01",
|
10 |
+
"DLC 01",
|
11 |
+
"DLC: 01"
|
12 |
+
],
|
13 |
+
"keysecondary": [],
|
14 |
+
"comment": "SC1 - Message - Neon Nights",
|
15 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in a bustling neon-lit alleyway, {{char}} and {{user}} are here to find a shady informant, it is midnight, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
16 |
+
"constant": false,
|
17 |
+
"vectorized": false,
|
18 |
+
"selective": true,
|
19 |
+
"selectiveLogic": 0,
|
20 |
+
"addMemo": true,
|
21 |
+
"order": 100,
|
22 |
+
"position": 4,
|
23 |
+
"disable": false,
|
24 |
+
"excludeRecursion": true,
|
25 |
+
"preventRecursion": true,
|
26 |
+
"delayUntilRecursion": false,
|
27 |
+
"probability": 100,
|
28 |
+
"useProbability": true,
|
29 |
+
"depth": 0,
|
30 |
+
"group": "DLC",
|
31 |
+
"groupOverride": false,
|
32 |
+
"groupWeight": 10,
|
33 |
+
"scanDepth": null,
|
34 |
+
"caseSensitive": null,
|
35 |
+
"matchWholeWords": null,
|
36 |
+
"useGroupScoring": null,
|
37 |
+
"automationId": "",
|
38 |
+
"role": 0,
|
39 |
+
"sticky": 0,
|
40 |
+
"cooldown": 0,
|
41 |
+
"delay": 0,
|
42 |
+
"displayIndex": 0
|
43 |
+
},
|
44 |
+
"1": {
|
45 |
+
"uid": 1,
|
46 |
+
"key": [
|
47 |
+
"DLC: roll",
|
48 |
+
"roll: DLC",
|
49 |
+
"DLC2",
|
50 |
+
"DLC02",
|
51 |
+
"DLC 02",
|
52 |
+
"DLC: 02"
|
53 |
+
],
|
54 |
+
"keysecondary": [],
|
55 |
+
"comment": "SC2 - Message - Cybernetic Showdown",
|
56 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in an abandoned warehouse, {{char}} and {{user}} are here to destroy a hideout of a local gang, it is dusk, the warehouse is dimly lit, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
57 |
+
"constant": false,
|
58 |
+
"vectorized": false,
|
59 |
+
"selective": true,
|
60 |
+
"selectiveLogic": 0,
|
61 |
+
"addMemo": true,
|
62 |
+
"order": 100,
|
63 |
+
"position": 4,
|
64 |
+
"disable": false,
|
65 |
+
"excludeRecursion": true,
|
66 |
+
"preventRecursion": true,
|
67 |
+
"delayUntilRecursion": false,
|
68 |
+
"probability": 100,
|
69 |
+
"useProbability": true,
|
70 |
+
"depth": 0,
|
71 |
+
"group": "DLC",
|
72 |
+
"groupOverride": false,
|
73 |
+
"groupWeight": 10,
|
74 |
+
"scanDepth": null,
|
75 |
+
"caseSensitive": null,
|
76 |
+
"matchWholeWords": null,
|
77 |
+
"useGroupScoring": null,
|
78 |
+
"automationId": "",
|
79 |
+
"role": 0,
|
80 |
+
"sticky": 0,
|
81 |
+
"cooldown": 0,
|
82 |
+
"delay": 0,
|
83 |
+
"displayIndex": 1
|
84 |
+
},
|
85 |
+
"2": {
|
86 |
+
"uid": 2,
|
87 |
+
"key": [
|
88 |
+
"DLC: roll",
|
89 |
+
"roll: DLC",
|
90 |
+
"DLC3",
|
91 |
+
"DLC03",
|
92 |
+
"DLC 03",
|
93 |
+
"DLC: 03"
|
94 |
+
],
|
95 |
+
"keysecondary": [],
|
96 |
+
"comment": "SC3 - Message - Hacker's Den",
|
97 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in a secret hacker's den in a Chinese Town, {{char}} and {{user}} here to find a hacker who worked for a shady corporation, it is early morning, the air is thick with tension, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
98 |
+
"constant": false,
|
99 |
+
"vectorized": false,
|
100 |
+
"selective": true,
|
101 |
+
"selectiveLogic": 0,
|
102 |
+
"addMemo": true,
|
103 |
+
"order": 100,
|
104 |
+
"position": 4,
|
105 |
+
"disable": false,
|
106 |
+
"excludeRecursion": true,
|
107 |
+
"preventRecursion": true,
|
108 |
+
"delayUntilRecursion": false,
|
109 |
+
"probability": 100,
|
110 |
+
"useProbability": true,
|
111 |
+
"depth": 0,
|
112 |
+
"group": "DLC",
|
113 |
+
"groupOverride": false,
|
114 |
+
"groupWeight": 10,
|
115 |
+
"scanDepth": null,
|
116 |
+
"caseSensitive": null,
|
117 |
+
"matchWholeWords": null,
|
118 |
+
"useGroupScoring": null,
|
119 |
+
"automationId": "",
|
120 |
+
"role": 0,
|
121 |
+
"sticky": 0,
|
122 |
+
"cooldown": 0,
|
123 |
+
"delay": 0,
|
124 |
+
"displayIndex": 2
|
125 |
+
},
|
126 |
+
"3": {
|
127 |
+
"uid": 3,
|
128 |
+
"key": [
|
129 |
+
"DLC: roll",
|
130 |
+
"roll: DLC",
|
131 |
+
"DLC4",
|
132 |
+
"DLC04",
|
133 |
+
"DLC 04",
|
134 |
+
"DLC: 04"
|
135 |
+
],
|
136 |
+
"keysecondary": [],
|
137 |
+
"comment": "SC4 - Message - Corporate Espionage",
|
138 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in a high-rise corporate office, {{char}} and {{user}} are here to steal the confidential data, it is early evening, the office is bustling with people}\n\nStart the roleplaying session and impersonate {{char}}.",
|
139 |
+
"constant": false,
|
140 |
+
"vectorized": false,
|
141 |
+
"selective": true,
|
142 |
+
"selectiveLogic": 0,
|
143 |
+
"addMemo": true,
|
144 |
+
"order": 100,
|
145 |
+
"position": 4,
|
146 |
+
"disable": false,
|
147 |
+
"excludeRecursion": true,
|
148 |
+
"preventRecursion": true,
|
149 |
+
"delayUntilRecursion": false,
|
150 |
+
"probability": 100,
|
151 |
+
"useProbability": true,
|
152 |
+
"depth": 0,
|
153 |
+
"group": "DLC",
|
154 |
+
"groupOverride": false,
|
155 |
+
"groupWeight": 10,
|
156 |
+
"scanDepth": null,
|
157 |
+
"caseSensitive": null,
|
158 |
+
"matchWholeWords": null,
|
159 |
+
"useGroupScoring": null,
|
160 |
+
"automationId": "",
|
161 |
+
"role": 0,
|
162 |
+
"sticky": 0,
|
163 |
+
"cooldown": 0,
|
164 |
+
"delay": 0,
|
165 |
+
"displayIndex": 3
|
166 |
+
},
|
167 |
+
"4": {
|
168 |
+
"uid": 4,
|
169 |
+
"key": [
|
170 |
+
"DLC: roll",
|
171 |
+
"roll: DLC",
|
172 |
+
"DLC5",
|
173 |
+
"DLC05",
|
174 |
+
"DLC 05",
|
175 |
+
"DLC: 05"
|
176 |
+
],
|
177 |
+
"keysecondary": [],
|
178 |
+
"comment": "SC5 - Message - Night Market",
|
179 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are at a lively night market, {{char}} and {{user}} are here to find the origin of hardcore cyber porn movies called braindances (which are super realistic cyber simulations), write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
180 |
+
"constant": false,
|
181 |
+
"vectorized": false,
|
182 |
+
"selective": true,
|
183 |
+
"selectiveLogic": 0,
|
184 |
+
"addMemo": true,
|
185 |
+
"order": 100,
|
186 |
+
"position": 4,
|
187 |
+
"disable": false,
|
188 |
+
"excludeRecursion": true,
|
189 |
+
"preventRecursion": true,
|
190 |
+
"delayUntilRecursion": false,
|
191 |
+
"probability": 100,
|
192 |
+
"useProbability": true,
|
193 |
+
"depth": 0,
|
194 |
+
"group": "DLC",
|
195 |
+
"groupOverride": false,
|
196 |
+
"groupWeight": 10,
|
197 |
+
"scanDepth": null,
|
198 |
+
"caseSensitive": null,
|
199 |
+
"matchWholeWords": null,
|
200 |
+
"useGroupScoring": null,
|
201 |
+
"automationId": "",
|
202 |
+
"role": 0,
|
203 |
+
"sticky": 0,
|
204 |
+
"cooldown": 0,
|
205 |
+
"delay": 0,
|
206 |
+
"displayIndex": 4
|
207 |
+
},
|
208 |
+
"5": {
|
209 |
+
"uid": 5,
|
210 |
+
"key": [
|
211 |
+
"DLC: roll",
|
212 |
+
"roll: DLC",
|
213 |
+
"DLC6",
|
214 |
+
"DLC06",
|
215 |
+
"DLC 06",
|
216 |
+
"DLC: 06"
|
217 |
+
],
|
218 |
+
"keysecondary": [],
|
219 |
+
"comment": "SC6 - Message - Cybernetic Queen of Passion",
|
220 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in a bustling neon-lit alleyway of the red-lights district, {{char}} and {{user}} are here to find what happened to a missing prostitute that was in contact with a mysterious corporate CEO, it is midnight, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
221 |
+
"constant": false,
|
222 |
+
"vectorized": false,
|
223 |
+
"selective": true,
|
224 |
+
"selectiveLogic": 0,
|
225 |
+
"addMemo": true,
|
226 |
+
"order": 100,
|
227 |
+
"position": 4,
|
228 |
+
"disable": false,
|
229 |
+
"excludeRecursion": true,
|
230 |
+
"preventRecursion": true,
|
231 |
+
"delayUntilRecursion": false,
|
232 |
+
"probability": 100,
|
233 |
+
"useProbability": true,
|
234 |
+
"depth": 0,
|
235 |
+
"group": "DLC",
|
236 |
+
"groupOverride": false,
|
237 |
+
"groupWeight": 10,
|
238 |
+
"scanDepth": null,
|
239 |
+
"caseSensitive": null,
|
240 |
+
"matchWholeWords": null,
|
241 |
+
"useGroupScoring": null,
|
242 |
+
"automationId": "",
|
243 |
+
"role": 0,
|
244 |
+
"sticky": 0,
|
245 |
+
"cooldown": 0,
|
246 |
+
"delay": 0,
|
247 |
+
"displayIndex": 5
|
248 |
+
},
|
249 |
+
"6": {
|
250 |
+
"uid": 6,
|
251 |
+
"key": [
|
252 |
+
"DLC: roll",
|
253 |
+
"roll: DLC",
|
254 |
+
"DLC7",
|
255 |
+
"DLC07",
|
256 |
+
"DLC 07",
|
257 |
+
"DLC: 07"
|
258 |
+
],
|
259 |
+
"keysecondary": [],
|
260 |
+
"comment": "SC7 - Message - Electric Stars",
|
261 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in in front of a luxurious real estate, {{char}} and {{user}} are here to extract a mysterious female celebrity who is in danger, the apartment complex is closed and highly-secured by strange corporate bodyguards, it is early evening}\n\nStart the roleplaying session and impersonate {{char}}.",
|
262 |
+
"constant": false,
|
263 |
+
"vectorized": false,
|
264 |
+
"selective": true,
|
265 |
+
"selectiveLogic": 0,
|
266 |
+
"addMemo": true,
|
267 |
+
"order": 100,
|
268 |
+
"position": 4,
|
269 |
+
"disable": false,
|
270 |
+
"excludeRecursion": true,
|
271 |
+
"preventRecursion": true,
|
272 |
+
"delayUntilRecursion": false,
|
273 |
+
"probability": 100,
|
274 |
+
"useProbability": true,
|
275 |
+
"depth": 0,
|
276 |
+
"group": "DLC",
|
277 |
+
"groupOverride": false,
|
278 |
+
"groupWeight": 10,
|
279 |
+
"scanDepth": null,
|
280 |
+
"caseSensitive": null,
|
281 |
+
"matchWholeWords": null,
|
282 |
+
"useGroupScoring": null,
|
283 |
+
"automationId": "",
|
284 |
+
"role": 0,
|
285 |
+
"sticky": 0,
|
286 |
+
"cooldown": 0,
|
287 |
+
"delay": 0,
|
288 |
+
"displayIndex": 6
|
289 |
+
},
|
290 |
+
"7": {
|
291 |
+
"uid": 7,
|
292 |
+
"key": [
|
293 |
+
"DLC: roll",
|
294 |
+
"roll: DLC",
|
295 |
+
"DLC8",
|
296 |
+
"DLC08",
|
297 |
+
"DLC 08",
|
298 |
+
"DLC: 08"
|
299 |
+
],
|
300 |
+
"keysecondary": [],
|
301 |
+
"comment": "SC8 - Message - Cyber Heist",
|
302 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} find themselves in a heat of combat with unknown attackers, it is late evening, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
303 |
+
"constant": false,
|
304 |
+
"vectorized": false,
|
305 |
+
"selective": true,
|
306 |
+
"selectiveLogic": 0,
|
307 |
+
"addMemo": true,
|
308 |
+
"order": 100,
|
309 |
+
"position": 4,
|
310 |
+
"disable": false,
|
311 |
+
"excludeRecursion": true,
|
312 |
+
"preventRecursion": true,
|
313 |
+
"delayUntilRecursion": false,
|
314 |
+
"probability": 100,
|
315 |
+
"useProbability": true,
|
316 |
+
"depth": 0,
|
317 |
+
"group": "DLC",
|
318 |
+
"groupOverride": false,
|
319 |
+
"groupWeight": 10,
|
320 |
+
"scanDepth": null,
|
321 |
+
"caseSensitive": null,
|
322 |
+
"matchWholeWords": null,
|
323 |
+
"useGroupScoring": null,
|
324 |
+
"automationId": "",
|
325 |
+
"role": 0,
|
326 |
+
"sticky": 0,
|
327 |
+
"cooldown": 0,
|
328 |
+
"delay": 0,
|
329 |
+
"displayIndex": 7
|
330 |
+
},
|
331 |
+
"8": {
|
332 |
+
"uid": 8,
|
333 |
+
"key": [
|
334 |
+
"DLC: roll",
|
335 |
+
"roll: DLC",
|
336 |
+
"DLC9",
|
337 |
+
"DLC09",
|
338 |
+
"DLC 09",
|
339 |
+
"DLC: 09"
|
340 |
+
],
|
341 |
+
"keysecondary": [],
|
342 |
+
"comment": "SC9 - Message - Crimson Dawn (Bar)",
|
343 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in a bustling cybernetic bar called \"Crimson Dawn\", {{char}} and {{user}} are here to wind down after a hard day at work, it is late evening, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
344 |
+
"constant": false,
|
345 |
+
"vectorized": false,
|
346 |
+
"selective": true,
|
347 |
+
"selectiveLogic": 0,
|
348 |
+
"addMemo": true,
|
349 |
+
"order": 100,
|
350 |
+
"position": 4,
|
351 |
+
"disable": false,
|
352 |
+
"excludeRecursion": true,
|
353 |
+
"preventRecursion": true,
|
354 |
+
"delayUntilRecursion": false,
|
355 |
+
"probability": 100,
|
356 |
+
"useProbability": true,
|
357 |
+
"depth": 0,
|
358 |
+
"group": "DLC",
|
359 |
+
"groupOverride": false,
|
360 |
+
"groupWeight": 10,
|
361 |
+
"scanDepth": null,
|
362 |
+
"caseSensitive": null,
|
363 |
+
"matchWholeWords": null,
|
364 |
+
"useGroupScoring": null,
|
365 |
+
"automationId": "",
|
366 |
+
"role": 0,
|
367 |
+
"sticky": 0,
|
368 |
+
"cooldown": 0,
|
369 |
+
"delay": 0,
|
370 |
+
"displayIndex": 8
|
371 |
+
},
|
372 |
+
"9": {
|
373 |
+
"uid": 9,
|
374 |
+
"key": [
|
375 |
+
"DLC: roll",
|
376 |
+
"roll: DLC",
|
377 |
+
"DLC10",
|
378 |
+
"DLC 10",
|
379 |
+
"DLC: 10"
|
380 |
+
],
|
381 |
+
"keysecondary": [],
|
382 |
+
"comment": "SC10 - Message - Festival",
|
383 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are at the street where local, Japanese festival takes place, {{char}} and {{user}} are here to chase some mysterious leads, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
384 |
+
"constant": false,
|
385 |
+
"vectorized": false,
|
386 |
+
"selective": true,
|
387 |
+
"selectiveLogic": 0,
|
388 |
+
"addMemo": true,
|
389 |
+
"order": 100,
|
390 |
+
"position": 4,
|
391 |
+
"disable": false,
|
392 |
+
"excludeRecursion": true,
|
393 |
+
"preventRecursion": true,
|
394 |
+
"delayUntilRecursion": false,
|
395 |
+
"probability": 100,
|
396 |
+
"useProbability": true,
|
397 |
+
"depth": 0,
|
398 |
+
"group": "DLC",
|
399 |
+
"groupOverride": false,
|
400 |
+
"groupWeight": 10,
|
401 |
+
"scanDepth": null,
|
402 |
+
"caseSensitive": null,
|
403 |
+
"matchWholeWords": null,
|
404 |
+
"useGroupScoring": null,
|
405 |
+
"automationId": "",
|
406 |
+
"role": 0,
|
407 |
+
"sticky": 0,
|
408 |
+
"cooldown": 0,
|
409 |
+
"delay": 0,
|
410 |
+
"displayIndex": 9
|
411 |
+
}
|
412 |
+
}
|
413 |
+
}
|
DLC - Scenarios/(SX-2) - Scenario - 02. DLC - Fantasy.json
ADDED
@@ -0,0 +1,413 @@
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|
1 |
+
{
|
2 |
+
"entries": {
|
3 |
+
"0": {
|
4 |
+
"uid": 0,
|
5 |
+
"key": [
|
6 |
+
"DLC: roll",
|
7 |
+
"roll: DLC",
|
8 |
+
"DLC1",
|
9 |
+
"DLC01",
|
10 |
+
"DLC 01",
|
11 |
+
"DLC: 01"
|
12 |
+
],
|
13 |
+
"keysecondary": [],
|
14 |
+
"comment": "SC1 - Message - Inn Encounter",
|
15 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} come across each other while drinking in the inn, it is late evening, write about the atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
16 |
+
"constant": false,
|
17 |
+
"vectorized": false,
|
18 |
+
"selective": true,
|
19 |
+
"selectiveLogic": 0,
|
20 |
+
"addMemo": true,
|
21 |
+
"order": 100,
|
22 |
+
"position": 4,
|
23 |
+
"disable": false,
|
24 |
+
"excludeRecursion": true,
|
25 |
+
"preventRecursion": true,
|
26 |
+
"delayUntilRecursion": false,
|
27 |
+
"probability": 100,
|
28 |
+
"useProbability": true,
|
29 |
+
"depth": 0,
|
30 |
+
"group": "DLC",
|
31 |
+
"groupOverride": false,
|
32 |
+
"groupWeight": 10,
|
33 |
+
"scanDepth": null,
|
34 |
+
"caseSensitive": null,
|
35 |
+
"matchWholeWords": null,
|
36 |
+
"useGroupScoring": null,
|
37 |
+
"automationId": "",
|
38 |
+
"role": 0,
|
39 |
+
"sticky": 0,
|
40 |
+
"cooldown": 0,
|
41 |
+
"delay": 0,
|
42 |
+
"displayIndex": 0
|
43 |
+
},
|
44 |
+
"1": {
|
45 |
+
"uid": 1,
|
46 |
+
"key": [
|
47 |
+
"DLC: roll",
|
48 |
+
"roll: DLC",
|
49 |
+
"DLC2",
|
50 |
+
"DLC02",
|
51 |
+
"DLC 02",
|
52 |
+
"DLC: 02"
|
53 |
+
],
|
54 |
+
"keysecondary": [],
|
55 |
+
"comment": "SC2 - Message - Adventurer's Guild",
|
56 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} form a team to start adventuring in the adventurer's guild, it is mid-morning, write about the atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
57 |
+
"constant": false,
|
58 |
+
"vectorized": false,
|
59 |
+
"selective": true,
|
60 |
+
"selectiveLogic": 0,
|
61 |
+
"addMemo": true,
|
62 |
+
"order": 100,
|
63 |
+
"position": 4,
|
64 |
+
"disable": false,
|
65 |
+
"excludeRecursion": true,
|
66 |
+
"preventRecursion": true,
|
67 |
+
"delayUntilRecursion": false,
|
68 |
+
"probability": 100,
|
69 |
+
"useProbability": true,
|
70 |
+
"depth": 0,
|
71 |
+
"group": "DLC",
|
72 |
+
"groupOverride": false,
|
73 |
+
"groupWeight": 10,
|
74 |
+
"scanDepth": null,
|
75 |
+
"caseSensitive": null,
|
76 |
+
"matchWholeWords": null,
|
77 |
+
"useGroupScoring": null,
|
78 |
+
"automationId": "",
|
79 |
+
"role": 0,
|
80 |
+
"sticky": 0,
|
81 |
+
"cooldown": 0,
|
82 |
+
"delay": 0,
|
83 |
+
"displayIndex": 1
|
84 |
+
},
|
85 |
+
"2": {
|
86 |
+
"uid": 2,
|
87 |
+
"key": [
|
88 |
+
"DLC: roll",
|
89 |
+
"roll: DLC",
|
90 |
+
"DLC3",
|
91 |
+
"DLC03",
|
92 |
+
"DLC 03",
|
93 |
+
"DLC: 03"
|
94 |
+
],
|
95 |
+
"keysecondary": [],
|
96 |
+
"comment": "SC3 - Message - Quest Board",
|
97 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} stand in front of the quests board in the adventurer's guild and look for a suitable quest, it is early afternoon, write about the atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
98 |
+
"constant": false,
|
99 |
+
"vectorized": false,
|
100 |
+
"selective": true,
|
101 |
+
"selectiveLogic": 0,
|
102 |
+
"addMemo": true,
|
103 |
+
"order": 100,
|
104 |
+
"position": 4,
|
105 |
+
"disable": false,
|
106 |
+
"excludeRecursion": true,
|
107 |
+
"preventRecursion": true,
|
108 |
+
"delayUntilRecursion": false,
|
109 |
+
"probability": 100,
|
110 |
+
"useProbability": true,
|
111 |
+
"depth": 0,
|
112 |
+
"group": "DLC",
|
113 |
+
"groupOverride": false,
|
114 |
+
"groupWeight": 10,
|
115 |
+
"scanDepth": null,
|
116 |
+
"caseSensitive": null,
|
117 |
+
"matchWholeWords": null,
|
118 |
+
"useGroupScoring": null,
|
119 |
+
"automationId": "",
|
120 |
+
"role": 0,
|
121 |
+
"sticky": 0,
|
122 |
+
"cooldown": 0,
|
123 |
+
"delay": 0,
|
124 |
+
"displayIndex": 2
|
125 |
+
},
|
126 |
+
"3": {
|
127 |
+
"uid": 3,
|
128 |
+
"key": [
|
129 |
+
"DLC: roll",
|
130 |
+
"roll: DLC",
|
131 |
+
"DLC4",
|
132 |
+
"DLC04",
|
133 |
+
"DLC 04",
|
134 |
+
"DLC: 04"
|
135 |
+
],
|
136 |
+
"keysecondary": [],
|
137 |
+
"comment": "SC4 - Message - Dungeon Adventure",
|
138 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} set out for adventure to explore a dungeon full of monsters, it is dawn, write about the atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
139 |
+
"constant": false,
|
140 |
+
"vectorized": false,
|
141 |
+
"selective": true,
|
142 |
+
"selectiveLogic": 0,
|
143 |
+
"addMemo": true,
|
144 |
+
"order": 100,
|
145 |
+
"position": 4,
|
146 |
+
"disable": false,
|
147 |
+
"excludeRecursion": true,
|
148 |
+
"preventRecursion": true,
|
149 |
+
"delayUntilRecursion": false,
|
150 |
+
"probability": 100,
|
151 |
+
"useProbability": true,
|
152 |
+
"depth": 0,
|
153 |
+
"group": "DLC",
|
154 |
+
"groupOverride": false,
|
155 |
+
"groupWeight": 10,
|
156 |
+
"scanDepth": null,
|
157 |
+
"caseSensitive": null,
|
158 |
+
"matchWholeWords": null,
|
159 |
+
"useGroupScoring": null,
|
160 |
+
"automationId": "",
|
161 |
+
"role": 0,
|
162 |
+
"sticky": 0,
|
163 |
+
"cooldown": 0,
|
164 |
+
"delay": 0,
|
165 |
+
"displayIndex": 3
|
166 |
+
},
|
167 |
+
"4": {
|
168 |
+
"uid": 4,
|
169 |
+
"key": [
|
170 |
+
"DLC: roll",
|
171 |
+
"roll: DLC",
|
172 |
+
"DLC5",
|
173 |
+
"DLC05",
|
174 |
+
"DLC 05",
|
175 |
+
"DLC: 05"
|
176 |
+
],
|
177 |
+
"keysecondary": [],
|
178 |
+
"comment": "SC5 - Message - Unwanted Attention",
|
179 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} caught unwanted attention from another adventurer's group, which is clearly looking for a fight, it is late afternoon, write about the atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
180 |
+
"constant": false,
|
181 |
+
"vectorized": false,
|
182 |
+
"selective": true,
|
183 |
+
"selectiveLogic": 0,
|
184 |
+
"addMemo": true,
|
185 |
+
"order": 100,
|
186 |
+
"position": 4,
|
187 |
+
"disable": false,
|
188 |
+
"excludeRecursion": true,
|
189 |
+
"preventRecursion": true,
|
190 |
+
"delayUntilRecursion": false,
|
191 |
+
"probability": 100,
|
192 |
+
"useProbability": true,
|
193 |
+
"depth": 0,
|
194 |
+
"group": "DLC",
|
195 |
+
"groupOverride": false,
|
196 |
+
"groupWeight": 10,
|
197 |
+
"scanDepth": null,
|
198 |
+
"caseSensitive": null,
|
199 |
+
"matchWholeWords": null,
|
200 |
+
"useGroupScoring": null,
|
201 |
+
"automationId": "",
|
202 |
+
"role": 0,
|
203 |
+
"sticky": 0,
|
204 |
+
"cooldown": 0,
|
205 |
+
"delay": 0,
|
206 |
+
"displayIndex": 4
|
207 |
+
},
|
208 |
+
"5": {
|
209 |
+
"uid": 5,
|
210 |
+
"key": [
|
211 |
+
"DLC: roll",
|
212 |
+
"roll: DLC",
|
213 |
+
"DLC6",
|
214 |
+
"DLC06",
|
215 |
+
"DLC 06",
|
216 |
+
"DLC: 06"
|
217 |
+
],
|
218 |
+
"keysecondary": [],
|
219 |
+
"comment": "SC6 - Message - Journey to New City",
|
220 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} leave the city to head to a different city for new adventures, it is early morning, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
221 |
+
"constant": false,
|
222 |
+
"vectorized": false,
|
223 |
+
"selective": true,
|
224 |
+
"selectiveLogic": 0,
|
225 |
+
"addMemo": true,
|
226 |
+
"order": 100,
|
227 |
+
"position": 4,
|
228 |
+
"disable": false,
|
229 |
+
"excludeRecursion": true,
|
230 |
+
"preventRecursion": true,
|
231 |
+
"delayUntilRecursion": false,
|
232 |
+
"probability": 100,
|
233 |
+
"useProbability": true,
|
234 |
+
"depth": 0,
|
235 |
+
"group": "DLC",
|
236 |
+
"groupOverride": false,
|
237 |
+
"groupWeight": 10,
|
238 |
+
"scanDepth": null,
|
239 |
+
"caseSensitive": null,
|
240 |
+
"matchWholeWords": null,
|
241 |
+
"useGroupScoring": null,
|
242 |
+
"automationId": "",
|
243 |
+
"role": 0,
|
244 |
+
"sticky": 0,
|
245 |
+
"cooldown": 0,
|
246 |
+
"delay": 0,
|
247 |
+
"displayIndex": 5
|
248 |
+
},
|
249 |
+
"6": {
|
250 |
+
"uid": 6,
|
251 |
+
"key": [
|
252 |
+
"DLC: roll",
|
253 |
+
"roll: DLC",
|
254 |
+
"DLC7",
|
255 |
+
"DLC07",
|
256 |
+
"DLC 07",
|
257 |
+
"DLC: 07"
|
258 |
+
],
|
259 |
+
"keysecondary": [],
|
260 |
+
"comment": "SC7 - Message - Campsite Evening",
|
261 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} spend time in their campsite in the wilds in the evening, it is dusk, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
262 |
+
"constant": false,
|
263 |
+
"vectorized": false,
|
264 |
+
"selective": true,
|
265 |
+
"selectiveLogic": 0,
|
266 |
+
"addMemo": true,
|
267 |
+
"order": 100,
|
268 |
+
"position": 4,
|
269 |
+
"disable": false,
|
270 |
+
"excludeRecursion": true,
|
271 |
+
"preventRecursion": true,
|
272 |
+
"delayUntilRecursion": false,
|
273 |
+
"probability": 100,
|
274 |
+
"useProbability": true,
|
275 |
+
"depth": 0,
|
276 |
+
"group": "DLC",
|
277 |
+
"groupOverride": false,
|
278 |
+
"groupWeight": 10,
|
279 |
+
"scanDepth": null,
|
280 |
+
"caseSensitive": null,
|
281 |
+
"matchWholeWords": null,
|
282 |
+
"useGroupScoring": null,
|
283 |
+
"automationId": "",
|
284 |
+
"role": 0,
|
285 |
+
"sticky": 0,
|
286 |
+
"cooldown": 0,
|
287 |
+
"delay": 0,
|
288 |
+
"displayIndex": 6
|
289 |
+
},
|
290 |
+
"7": {
|
291 |
+
"uid": 7,
|
292 |
+
"key": [
|
293 |
+
"DLC: roll",
|
294 |
+
"roll: DLC",
|
295 |
+
"DLC8",
|
296 |
+
"DLC08",
|
297 |
+
"DLC 08",
|
298 |
+
"DLC: 08"
|
299 |
+
],
|
300 |
+
"keysecondary": [],
|
301 |
+
"comment": "SC8 - Message - Night Attack",
|
302 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are attacked by unknown enemies in their camp at night, it is midnight, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
303 |
+
"constant": false,
|
304 |
+
"vectorized": false,
|
305 |
+
"selective": true,
|
306 |
+
"selectiveLogic": 0,
|
307 |
+
"addMemo": true,
|
308 |
+
"order": 100,
|
309 |
+
"position": 4,
|
310 |
+
"disable": false,
|
311 |
+
"excludeRecursion": true,
|
312 |
+
"preventRecursion": true,
|
313 |
+
"delayUntilRecursion": false,
|
314 |
+
"probability": 100,
|
315 |
+
"useProbability": true,
|
316 |
+
"depth": 0,
|
317 |
+
"group": "DLC",
|
318 |
+
"groupOverride": false,
|
319 |
+
"groupWeight": 10,
|
320 |
+
"scanDepth": null,
|
321 |
+
"caseSensitive": null,
|
322 |
+
"matchWholeWords": null,
|
323 |
+
"useGroupScoring": null,
|
324 |
+
"automationId": "",
|
325 |
+
"role": 0,
|
326 |
+
"sticky": 0,
|
327 |
+
"cooldown": 0,
|
328 |
+
"delay": 0,
|
329 |
+
"displayIndex": 7
|
330 |
+
},
|
331 |
+
"8": {
|
332 |
+
"uid": 8,
|
333 |
+
"key": [
|
334 |
+
"DLC: roll",
|
335 |
+
"roll: DLC",
|
336 |
+
"DLC9",
|
337 |
+
"DLC09",
|
338 |
+
"DLC 09",
|
339 |
+
"DLC: 09"
|
340 |
+
],
|
341 |
+
"keysecondary": [],
|
342 |
+
"comment": "SC9 - Message - Wilderness Encounter",
|
343 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} meet someone in trouble in the wilderness, it is midday, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
344 |
+
"constant": false,
|
345 |
+
"vectorized": false,
|
346 |
+
"selective": true,
|
347 |
+
"selectiveLogic": 0,
|
348 |
+
"addMemo": true,
|
349 |
+
"order": 100,
|
350 |
+
"position": 4,
|
351 |
+
"disable": false,
|
352 |
+
"excludeRecursion": true,
|
353 |
+
"preventRecursion": true,
|
354 |
+
"delayUntilRecursion": false,
|
355 |
+
"probability": 100,
|
356 |
+
"useProbability": true,
|
357 |
+
"depth": 0,
|
358 |
+
"group": "DLC",
|
359 |
+
"groupOverride": false,
|
360 |
+
"groupWeight": 10,
|
361 |
+
"scanDepth": null,
|
362 |
+
"caseSensitive": null,
|
363 |
+
"matchWholeWords": null,
|
364 |
+
"useGroupScoring": null,
|
365 |
+
"automationId": "",
|
366 |
+
"role": 0,
|
367 |
+
"sticky": 0,
|
368 |
+
"cooldown": 0,
|
369 |
+
"delay": 0,
|
370 |
+
"displayIndex": 8
|
371 |
+
},
|
372 |
+
"9": {
|
373 |
+
"uid": 9,
|
374 |
+
"key": [
|
375 |
+
"DLC: roll",
|
376 |
+
"roll: DLC",
|
377 |
+
"DLC10",
|
378 |
+
"DLC 10",
|
379 |
+
"DLC: 10"
|
380 |
+
],
|
381 |
+
"keysecondary": [],
|
382 |
+
"comment": "SC10 - Message - Entering New City",
|
383 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} enter the new city, it is late afternoon, write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
384 |
+
"constant": false,
|
385 |
+
"vectorized": false,
|
386 |
+
"selective": true,
|
387 |
+
"selectiveLogic": 0,
|
388 |
+
"addMemo": true,
|
389 |
+
"order": 100,
|
390 |
+
"position": 4,
|
391 |
+
"disable": false,
|
392 |
+
"excludeRecursion": true,
|
393 |
+
"preventRecursion": true,
|
394 |
+
"delayUntilRecursion": false,
|
395 |
+
"probability": 100,
|
396 |
+
"useProbability": true,
|
397 |
+
"depth": 0,
|
398 |
+
"group": "DLC",
|
399 |
+
"groupOverride": false,
|
400 |
+
"groupWeight": 10,
|
401 |
+
"scanDepth": null,
|
402 |
+
"caseSensitive": null,
|
403 |
+
"matchWholeWords": null,
|
404 |
+
"useGroupScoring": null,
|
405 |
+
"automationId": "",
|
406 |
+
"role": 0,
|
407 |
+
"sticky": 0,
|
408 |
+
"cooldown": 0,
|
409 |
+
"delay": 0,
|
410 |
+
"displayIndex": 9
|
411 |
+
}
|
412 |
+
}
|
413 |
+
}
|
DLC - Scenarios/(SX-2) - Scenario - 03. DLC - Office Drama.json
ADDED
@@ -0,0 +1,802 @@
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|
1 |
+
{
|
2 |
+
"entries": {
|
3 |
+
"0": {
|
4 |
+
"uid": 0,
|
5 |
+
"key": [
|
6 |
+
"DLC: roll",
|
7 |
+
"roll: DLC",
|
8 |
+
"DLC1",
|
9 |
+
"DLC01",
|
10 |
+
"DLC 01",
|
11 |
+
"DLC: 01"
|
12 |
+
],
|
13 |
+
"keysecondary": [],
|
14 |
+
"comment": "SC1 - Message - Morning Coffee",
|
15 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in the office of their office building, {{char}} and {{user}} start their day with a morning coffee, it is 8 A.M., write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
16 |
+
"constant": false,
|
17 |
+
"vectorized": false,
|
18 |
+
"selective": true,
|
19 |
+
"selectiveLogic": 0,
|
20 |
+
"addMemo": true,
|
21 |
+
"order": 100,
|
22 |
+
"position": 4,
|
23 |
+
"disable": false,
|
24 |
+
"excludeRecursion": true,
|
25 |
+
"preventRecursion": true,
|
26 |
+
"delayUntilRecursion": false,
|
27 |
+
"probability": 100,
|
28 |
+
"useProbability": true,
|
29 |
+
"depth": 0,
|
30 |
+
"group": "DLC",
|
31 |
+
"groupOverride": false,
|
32 |
+
"groupWeight": 10,
|
33 |
+
"scanDepth": null,
|
34 |
+
"caseSensitive": null,
|
35 |
+
"matchWholeWords": null,
|
36 |
+
"useGroupScoring": null,
|
37 |
+
"automationId": "",
|
38 |
+
"role": 0,
|
39 |
+
"sticky": 0,
|
40 |
+
"cooldown": 0,
|
41 |
+
"delay": 0,
|
42 |
+
"displayIndex": 0
|
43 |
+
},
|
44 |
+
"1": {
|
45 |
+
"uid": 1,
|
46 |
+
"key": [
|
47 |
+
"DLC: roll",
|
48 |
+
"roll: DLC",
|
49 |
+
"DLC2",
|
50 |
+
"DLC02",
|
51 |
+
"DLC 02",
|
52 |
+
"DLC: 02"
|
53 |
+
],
|
54 |
+
"keysecondary": [],
|
55 |
+
"comment": "SC2 - Message - New Project",
|
56 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in the meeting of their office building, {{char}} and {{user}} are assigned to work together in a new project, it is 10 A.M., write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
57 |
+
"constant": false,
|
58 |
+
"vectorized": false,
|
59 |
+
"selective": true,
|
60 |
+
"selectiveLogic": 0,
|
61 |
+
"addMemo": true,
|
62 |
+
"order": 100,
|
63 |
+
"position": 4,
|
64 |
+
"disable": false,
|
65 |
+
"excludeRecursion": true,
|
66 |
+
"preventRecursion": true,
|
67 |
+
"delayUntilRecursion": false,
|
68 |
+
"probability": 100,
|
69 |
+
"useProbability": true,
|
70 |
+
"depth": 0,
|
71 |
+
"group": "DLC",
|
72 |
+
"groupOverride": false,
|
73 |
+
"groupWeight": 10,
|
74 |
+
"scanDepth": null,
|
75 |
+
"caseSensitive": null,
|
76 |
+
"matchWholeWords": null,
|
77 |
+
"useGroupScoring": null,
|
78 |
+
"automationId": "",
|
79 |
+
"role": 0,
|
80 |
+
"sticky": 0,
|
81 |
+
"cooldown": 0,
|
82 |
+
"delay": 0,
|
83 |
+
"displayIndex": 1
|
84 |
+
},
|
85 |
+
"2": {
|
86 |
+
"uid": 2,
|
87 |
+
"key": [
|
88 |
+
"DLC: roll",
|
89 |
+
"roll: DLC",
|
90 |
+
"DLC3",
|
91 |
+
"DLC03",
|
92 |
+
"DLC 03",
|
93 |
+
"DLC: 03"
|
94 |
+
],
|
95 |
+
"keysecondary": [],
|
96 |
+
"comment": "SC3 - Message - Running Around the City",
|
97 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in the {{user}}'s car, {{char}} and {{user}} are traveling around the city to complete the project, it is 1 P.M., write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
98 |
+
"constant": false,
|
99 |
+
"vectorized": false,
|
100 |
+
"selective": true,
|
101 |
+
"selectiveLogic": 0,
|
102 |
+
"addMemo": true,
|
103 |
+
"order": 100,
|
104 |
+
"position": 4,
|
105 |
+
"disable": false,
|
106 |
+
"excludeRecursion": true,
|
107 |
+
"preventRecursion": true,
|
108 |
+
"delayUntilRecursion": false,
|
109 |
+
"probability": 100,
|
110 |
+
"useProbability": true,
|
111 |
+
"depth": 0,
|
112 |
+
"group": "DLC",
|
113 |
+
"groupOverride": false,
|
114 |
+
"groupWeight": 10,
|
115 |
+
"scanDepth": null,
|
116 |
+
"caseSensitive": null,
|
117 |
+
"matchWholeWords": null,
|
118 |
+
"useGroupScoring": null,
|
119 |
+
"automationId": "",
|
120 |
+
"role": 0,
|
121 |
+
"sticky": 0,
|
122 |
+
"cooldown": 0,
|
123 |
+
"delay": 0,
|
124 |
+
"displayIndex": 2
|
125 |
+
},
|
126 |
+
"3": {
|
127 |
+
"uid": 3,
|
128 |
+
"key": [
|
129 |
+
"DLC: roll",
|
130 |
+
"roll: DLC",
|
131 |
+
"DLC4",
|
132 |
+
"DLC04",
|
133 |
+
"DLC 04",
|
134 |
+
"DLC: 04"
|
135 |
+
],
|
136 |
+
"keysecondary": [],
|
137 |
+
"comment": "SC4 - Message - Deadline Dilemma",
|
138 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in the office of their office building, some unexpected problems in a project that {{char}} and {{user}} are working on together so {{char}} and {{user}} will need to solve them before a deadline, it is 3 P.M., write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
139 |
+
"constant": false,
|
140 |
+
"vectorized": false,
|
141 |
+
"selective": true,
|
142 |
+
"selectiveLogic": 0,
|
143 |
+
"addMemo": true,
|
144 |
+
"order": 100,
|
145 |
+
"position": 4,
|
146 |
+
"disable": false,
|
147 |
+
"excludeRecursion": true,
|
148 |
+
"preventRecursion": true,
|
149 |
+
"delayUntilRecursion": false,
|
150 |
+
"probability": 100,
|
151 |
+
"useProbability": true,
|
152 |
+
"depth": 0,
|
153 |
+
"group": "DLC",
|
154 |
+
"groupOverride": false,
|
155 |
+
"groupWeight": 10,
|
156 |
+
"scanDepth": null,
|
157 |
+
"caseSensitive": null,
|
158 |
+
"matchWholeWords": null,
|
159 |
+
"useGroupScoring": null,
|
160 |
+
"automationId": "",
|
161 |
+
"role": 0,
|
162 |
+
"sticky": 0,
|
163 |
+
"cooldown": 0,
|
164 |
+
"delay": 0,
|
165 |
+
"displayIndex": 3
|
166 |
+
},
|
167 |
+
"4": {
|
168 |
+
"uid": 4,
|
169 |
+
"key": [
|
170 |
+
"DLC: roll",
|
171 |
+
"roll: DLC",
|
172 |
+
"DLC5",
|
173 |
+
"DLC05",
|
174 |
+
"DLC 05",
|
175 |
+
"DLC: 05"
|
176 |
+
],
|
177 |
+
"keysecondary": [],
|
178 |
+
"comment": "SC5 - Message - Drinking after Work",
|
179 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are at the bar in the office district in the evening, {{char}} and {{user}} celebrate the finished project while drinking at the bar, it is 6 P.M., write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
180 |
+
"constant": false,
|
181 |
+
"vectorized": false,
|
182 |
+
"selective": true,
|
183 |
+
"selectiveLogic": 0,
|
184 |
+
"addMemo": true,
|
185 |
+
"order": 100,
|
186 |
+
"position": 4,
|
187 |
+
"disable": false,
|
188 |
+
"excludeRecursion": true,
|
189 |
+
"preventRecursion": true,
|
190 |
+
"delayUntilRecursion": false,
|
191 |
+
"probability": 100,
|
192 |
+
"useProbability": true,
|
193 |
+
"depth": 0,
|
194 |
+
"group": "DLC",
|
195 |
+
"groupOverride": false,
|
196 |
+
"groupWeight": 10,
|
197 |
+
"scanDepth": null,
|
198 |
+
"caseSensitive": null,
|
199 |
+
"matchWholeWords": null,
|
200 |
+
"useGroupScoring": null,
|
201 |
+
"automationId": "",
|
202 |
+
"role": 0,
|
203 |
+
"sticky": 0,
|
204 |
+
"cooldown": 0,
|
205 |
+
"delay": 0,
|
206 |
+
"displayIndex": 4
|
207 |
+
},
|
208 |
+
"5": {
|
209 |
+
"uid": 5,
|
210 |
+
"key": [
|
211 |
+
"DLC: roll",
|
212 |
+
"roll: DLC",
|
213 |
+
"DLC6",
|
214 |
+
"DLC06",
|
215 |
+
"DLC 06",
|
216 |
+
"DLC: 06"
|
217 |
+
],
|
218 |
+
"keysecondary": [],
|
219 |
+
"comment": "SC6 - Message - Promotion",
|
220 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in the whole company meeting in their office building, {{user}} will be promoted and {{char}} will become the user's secretary, it is 9 A.M., write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
221 |
+
"constant": false,
|
222 |
+
"vectorized": false,
|
223 |
+
"selective": true,
|
224 |
+
"selectiveLogic": 0,
|
225 |
+
"addMemo": true,
|
226 |
+
"order": 100,
|
227 |
+
"position": 4,
|
228 |
+
"disable": false,
|
229 |
+
"excludeRecursion": true,
|
230 |
+
"preventRecursion": true,
|
231 |
+
"delayUntilRecursion": false,
|
232 |
+
"probability": 100,
|
233 |
+
"useProbability": true,
|
234 |
+
"depth": 0,
|
235 |
+
"group": "DLC",
|
236 |
+
"groupOverride": false,
|
237 |
+
"groupWeight": 10,
|
238 |
+
"scanDepth": null,
|
239 |
+
"caseSensitive": null,
|
240 |
+
"matchWholeWords": null,
|
241 |
+
"useGroupScoring": null,
|
242 |
+
"automationId": "",
|
243 |
+
"role": 0,
|
244 |
+
"sticky": 0,
|
245 |
+
"cooldown": 0,
|
246 |
+
"delay": 0,
|
247 |
+
"displayIndex": 5
|
248 |
+
},
|
249 |
+
"6": {
|
250 |
+
"uid": 6,
|
251 |
+
"key": [
|
252 |
+
"DLC: roll",
|
253 |
+
"roll: DLC",
|
254 |
+
"DLC7",
|
255 |
+
"DLC07",
|
256 |
+
"DLC 07",
|
257 |
+
"DLC: 07"
|
258 |
+
],
|
259 |
+
"keysecondary": [],
|
260 |
+
"comment": "SC7 - Message - Business Trip - Travelling in the Car",
|
261 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in the {{user}}'s car, {{char}} and {{user}} are traveling are traveling in user's car to the business trip, it is 10 A.M., write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
262 |
+
"constant": false,
|
263 |
+
"vectorized": false,
|
264 |
+
"selective": true,
|
265 |
+
"selectiveLogic": 0,
|
266 |
+
"addMemo": true,
|
267 |
+
"order": 100,
|
268 |
+
"position": 4,
|
269 |
+
"disable": false,
|
270 |
+
"excludeRecursion": true,
|
271 |
+
"preventRecursion": true,
|
272 |
+
"delayUntilRecursion": false,
|
273 |
+
"probability": 100,
|
274 |
+
"useProbability": true,
|
275 |
+
"depth": 0,
|
276 |
+
"group": "DLC",
|
277 |
+
"groupOverride": false,
|
278 |
+
"groupWeight": 10,
|
279 |
+
"scanDepth": null,
|
280 |
+
"caseSensitive": null,
|
281 |
+
"matchWholeWords": null,
|
282 |
+
"useGroupScoring": null,
|
283 |
+
"automationId": "",
|
284 |
+
"role": 0,
|
285 |
+
"sticky": 0,
|
286 |
+
"cooldown": 0,
|
287 |
+
"delay": 0,
|
288 |
+
"displayIndex": 6
|
289 |
+
},
|
290 |
+
"7": {
|
291 |
+
"uid": 7,
|
292 |
+
"key": [
|
293 |
+
"DLC: roll",
|
294 |
+
"roll: DLC",
|
295 |
+
"DLC8",
|
296 |
+
"DLC08",
|
297 |
+
"DLC 08",
|
298 |
+
"DLC: 08"
|
299 |
+
],
|
300 |
+
"keysecondary": [],
|
301 |
+
"comment": "SC8 - Message - Business Trip - Evening in the City",
|
302 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in the hotel room during their business trip, {{char}} and {{user}} have a free evening after the work is done, {{char}} and {{user}} will spend their free time together, it is 16 P.M., write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
303 |
+
"constant": false,
|
304 |
+
"vectorized": false,
|
305 |
+
"selective": true,
|
306 |
+
"selectiveLogic": 0,
|
307 |
+
"addMemo": true,
|
308 |
+
"order": 100,
|
309 |
+
"position": 4,
|
310 |
+
"disable": false,
|
311 |
+
"excludeRecursion": true,
|
312 |
+
"preventRecursion": true,
|
313 |
+
"delayUntilRecursion": false,
|
314 |
+
"probability": 100,
|
315 |
+
"useProbability": true,
|
316 |
+
"depth": 0,
|
317 |
+
"group": "DLC",
|
318 |
+
"groupOverride": false,
|
319 |
+
"groupWeight": 10,
|
320 |
+
"scanDepth": null,
|
321 |
+
"caseSensitive": null,
|
322 |
+
"matchWholeWords": null,
|
323 |
+
"useGroupScoring": null,
|
324 |
+
"automationId": "",
|
325 |
+
"role": 0,
|
326 |
+
"sticky": 0,
|
327 |
+
"cooldown": 0,
|
328 |
+
"delay": 0,
|
329 |
+
"displayIndex": 7
|
330 |
+
},
|
331 |
+
"8": {
|
332 |
+
"uid": 8,
|
333 |
+
"key": [
|
334 |
+
"DLC: roll",
|
335 |
+
"roll: DLC",
|
336 |
+
"DLC9",
|
337 |
+
"DLC09",
|
338 |
+
"DLC 09",
|
339 |
+
"DLC: 09"
|
340 |
+
],
|
341 |
+
"keysecondary": [],
|
342 |
+
"comment": "SC9 - Message - Office Rumors",
|
343 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{char}} and {{user}} appear to the office in the morning to find that the whole building is bustling with rumors about {{char}} and {{user}} being secretly a couple, it is 9 A.M., write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
344 |
+
"constant": false,
|
345 |
+
"vectorized": false,
|
346 |
+
"selective": true,
|
347 |
+
"selectiveLogic": 0,
|
348 |
+
"addMemo": true,
|
349 |
+
"order": 100,
|
350 |
+
"position": 4,
|
351 |
+
"disable": false,
|
352 |
+
"excludeRecursion": true,
|
353 |
+
"preventRecursion": true,
|
354 |
+
"delayUntilRecursion": false,
|
355 |
+
"probability": 100,
|
356 |
+
"useProbability": true,
|
357 |
+
"depth": 0,
|
358 |
+
"group": "DLC",
|
359 |
+
"groupOverride": false,
|
360 |
+
"groupWeight": 10,
|
361 |
+
"scanDepth": null,
|
362 |
+
"caseSensitive": null,
|
363 |
+
"matchWholeWords": null,
|
364 |
+
"useGroupScoring": null,
|
365 |
+
"automationId": "",
|
366 |
+
"role": 0,
|
367 |
+
"sticky": 0,
|
368 |
+
"cooldown": 0,
|
369 |
+
"delay": 0,
|
370 |
+
"displayIndex": 8
|
371 |
+
},
|
372 |
+
"9": {
|
373 |
+
"uid": 9,
|
374 |
+
"key": [
|
375 |
+
"DLC: roll",
|
376 |
+
"roll: DLC",
|
377 |
+
"DLC10",
|
378 |
+
"DLC 10",
|
379 |
+
"DLC: 10"
|
380 |
+
],
|
381 |
+
"keysecondary": [],
|
382 |
+
"comment": "SC10 - Message - Ryokan Group Retreat",
|
383 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{char}} and {{user}} are in a traditional ryokan under Kyoto, {{char}} and {{user}} are taking part in the week long retreat of a whole team to celebrate the quarter's end, it is 10 A.M., write about weather}\n\nStart the roleplaying session and impersonate {{char}}.",
|
384 |
+
"constant": false,
|
385 |
+
"vectorized": false,
|
386 |
+
"selective": true,
|
387 |
+
"selectiveLogic": 0,
|
388 |
+
"addMemo": true,
|
389 |
+
"order": 100,
|
390 |
+
"position": 4,
|
391 |
+
"disable": false,
|
392 |
+
"excludeRecursion": true,
|
393 |
+
"preventRecursion": true,
|
394 |
+
"delayUntilRecursion": false,
|
395 |
+
"probability": 100,
|
396 |
+
"useProbability": true,
|
397 |
+
"depth": 0,
|
398 |
+
"group": "DLC",
|
399 |
+
"groupOverride": false,
|
400 |
+
"groupWeight": 10,
|
401 |
+
"scanDepth": null,
|
402 |
+
"caseSensitive": null,
|
403 |
+
"matchWholeWords": null,
|
404 |
+
"useGroupScoring": null,
|
405 |
+
"automationId": "",
|
406 |
+
"role": 0,
|
407 |
+
"sticky": 0,
|
408 |
+
"cooldown": 0,
|
409 |
+
"delay": 0,
|
410 |
+
"displayIndex": 9
|
411 |
+
},
|
412 |
+
"10": {
|
413 |
+
"uid": 10,
|
414 |
+
"key": [
|
415 |
+
"DLC1",
|
416 |
+
"DLC01",
|
417 |
+
"DLC 01",
|
418 |
+
"DLC: 01"
|
419 |
+
],
|
420 |
+
"keysecondary": [],
|
421 |
+
"comment": "SC1 - Scenario - Morning Coffee",
|
422 |
+
"content": "",
|
423 |
+
"constant": false,
|
424 |
+
"vectorized": false,
|
425 |
+
"selective": true,
|
426 |
+
"selectiveLogic": 0,
|
427 |
+
"addMemo": true,
|
428 |
+
"order": 100,
|
429 |
+
"position": 1,
|
430 |
+
"disable": false,
|
431 |
+
"excludeRecursion": true,
|
432 |
+
"preventRecursion": true,
|
433 |
+
"delayUntilRecursion": false,
|
434 |
+
"probability": 100,
|
435 |
+
"useProbability": true,
|
436 |
+
"depth": 4,
|
437 |
+
"group": "",
|
438 |
+
"groupOverride": false,
|
439 |
+
"groupWeight": 100,
|
440 |
+
"scanDepth": null,
|
441 |
+
"caseSensitive": null,
|
442 |
+
"matchWholeWords": null,
|
443 |
+
"useGroupScoring": null,
|
444 |
+
"automationId": "",
|
445 |
+
"role": null,
|
446 |
+
"sticky": 10000,
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"content": "{{\"Scenario\"}}:{{char}} and {{user}} appear to the office in the morning to find that the whole building is bustling with rumors about {{char}} and {{user}} being secretly a couple, different people will gossip about it repeatedly throughout the whole day}",
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"comment": "SC10 - Scenario - Ryokan Group Retreat",
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772 |
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"content": "{{\"Scenario\"}}:{{char}} and {{user}} are in a traditional ryokan under Kyoto, {{char}} and {{user}} are taking part in the week long retreat of a whole team to celebrate the quarter's end, {{char}} and {{user}} will take part in different activities together with other colleagues from the office playing mostly the background roles}",
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}
|
DLC - Scenarios/(SX-2) - Scenario - 04. DLC - Paranormal (Japanese).json
ADDED
@@ -0,0 +1,802 @@
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|
1 |
+
{
|
2 |
+
"entries": {
|
3 |
+
"0": {
|
4 |
+
"uid": 0,
|
5 |
+
"key": [
|
6 |
+
"DLC: roll",
|
7 |
+
"roll: DLC",
|
8 |
+
"DLC1",
|
9 |
+
"DLC01",
|
10 |
+
"DLC 01",
|
11 |
+
"DLC: 01"
|
12 |
+
],
|
13 |
+
"keysecondary": [],
|
14 |
+
"comment": "SC1 - Message - Haunted Shrine",
|
15 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} visit a haunted shrine in Tokyo at night, it is late evening, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
16 |
+
"constant": false,
|
17 |
+
"vectorized": false,
|
18 |
+
"selective": true,
|
19 |
+
"selectiveLogic": 0,
|
20 |
+
"addMemo": true,
|
21 |
+
"order": 100,
|
22 |
+
"position": 4,
|
23 |
+
"disable": false,
|
24 |
+
"excludeRecursion": true,
|
25 |
+
"preventRecursion": true,
|
26 |
+
"delayUntilRecursion": false,
|
27 |
+
"probability": 100,
|
28 |
+
"useProbability": true,
|
29 |
+
"depth": 0,
|
30 |
+
"group": "DLC",
|
31 |
+
"groupOverride": false,
|
32 |
+
"groupWeight": 10,
|
33 |
+
"scanDepth": null,
|
34 |
+
"caseSensitive": null,
|
35 |
+
"matchWholeWords": null,
|
36 |
+
"useGroupScoring": null,
|
37 |
+
"automationId": "",
|
38 |
+
"role": 0,
|
39 |
+
"sticky": 0,
|
40 |
+
"cooldown": 0,
|
41 |
+
"delay": 0,
|
42 |
+
"displayIndex": 0
|
43 |
+
},
|
44 |
+
"1": {
|
45 |
+
"uid": 1,
|
46 |
+
"key": [
|
47 |
+
"DLC: roll",
|
48 |
+
"roll: DLC",
|
49 |
+
"DLC2",
|
50 |
+
"DLC02",
|
51 |
+
"DLC 02",
|
52 |
+
"DLC: 02"
|
53 |
+
],
|
54 |
+
"keysecondary": [],
|
55 |
+
"comment": "SC2 - Message - Mysterious Alley",
|
56 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} walk through a mysterious alley in Tokyo and hear strange whispers, it is midnight, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
57 |
+
"constant": false,
|
58 |
+
"vectorized": false,
|
59 |
+
"selective": true,
|
60 |
+
"selectiveLogic": 0,
|
61 |
+
"addMemo": true,
|
62 |
+
"order": 100,
|
63 |
+
"position": 4,
|
64 |
+
"disable": false,
|
65 |
+
"excludeRecursion": true,
|
66 |
+
"preventRecursion": true,
|
67 |
+
"delayUntilRecursion": false,
|
68 |
+
"probability": 100,
|
69 |
+
"useProbability": true,
|
70 |
+
"depth": 0,
|
71 |
+
"group": "DLC",
|
72 |
+
"groupOverride": false,
|
73 |
+
"groupWeight": 10,
|
74 |
+
"scanDepth": null,
|
75 |
+
"caseSensitive": null,
|
76 |
+
"matchWholeWords": null,
|
77 |
+
"useGroupScoring": null,
|
78 |
+
"automationId": "",
|
79 |
+
"role": 0,
|
80 |
+
"sticky": 0,
|
81 |
+
"cooldown": 0,
|
82 |
+
"delay": 0,
|
83 |
+
"displayIndex": 1
|
84 |
+
},
|
85 |
+
"2": {
|
86 |
+
"uid": 2,
|
87 |
+
"key": [
|
88 |
+
"DLC: roll",
|
89 |
+
"roll: DLC",
|
90 |
+
"DLC3",
|
91 |
+
"DLC03",
|
92 |
+
"DLC 03",
|
93 |
+
"DLC: 03"
|
94 |
+
],
|
95 |
+
"keysecondary": [],
|
96 |
+
"comment": "SC3 - Message - Abandoned School",
|
97 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} explore an abandoned school in Tokyo known for paranormal sightings, it is early morning, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
98 |
+
"constant": false,
|
99 |
+
"vectorized": false,
|
100 |
+
"selective": true,
|
101 |
+
"selectiveLogic": 0,
|
102 |
+
"addMemo": true,
|
103 |
+
"order": 100,
|
104 |
+
"position": 4,
|
105 |
+
"disable": false,
|
106 |
+
"excludeRecursion": true,
|
107 |
+
"preventRecursion": true,
|
108 |
+
"delayUntilRecursion": false,
|
109 |
+
"probability": 100,
|
110 |
+
"useProbability": true,
|
111 |
+
"depth": 0,
|
112 |
+
"group": "DLC",
|
113 |
+
"groupOverride": false,
|
114 |
+
"groupWeight": 10,
|
115 |
+
"scanDepth": null,
|
116 |
+
"caseSensitive": null,
|
117 |
+
"matchWholeWords": null,
|
118 |
+
"useGroupScoring": null,
|
119 |
+
"automationId": "",
|
120 |
+
"role": 0,
|
121 |
+
"sticky": 0,
|
122 |
+
"cooldown": 0,
|
123 |
+
"delay": 0,
|
124 |
+
"displayIndex": 2
|
125 |
+
},
|
126 |
+
"3": {
|
127 |
+
"uid": 3,
|
128 |
+
"key": [
|
129 |
+
"DLC: roll",
|
130 |
+
"roll: DLC",
|
131 |
+
"DLC4",
|
132 |
+
"DLC04",
|
133 |
+
"DLC 04",
|
134 |
+
"DLC: 04"
|
135 |
+
],
|
136 |
+
"keysecondary": [],
|
137 |
+
"comment": "SC4 - Message - Cursed Artifact",
|
138 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} discover a cursed artifact in an antique shop in Tokyo, it is late afternoon, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
139 |
+
"constant": false,
|
140 |
+
"vectorized": false,
|
141 |
+
"selective": true,
|
142 |
+
"selectiveLogic": 0,
|
143 |
+
"addMemo": true,
|
144 |
+
"order": 100,
|
145 |
+
"position": 4,
|
146 |
+
"disable": false,
|
147 |
+
"excludeRecursion": true,
|
148 |
+
"preventRecursion": true,
|
149 |
+
"delayUntilRecursion": false,
|
150 |
+
"probability": 100,
|
151 |
+
"useProbability": true,
|
152 |
+
"depth": 0,
|
153 |
+
"group": "DLC",
|
154 |
+
"groupOverride": false,
|
155 |
+
"groupWeight": 10,
|
156 |
+
"scanDepth": null,
|
157 |
+
"caseSensitive": null,
|
158 |
+
"matchWholeWords": null,
|
159 |
+
"useGroupScoring": null,
|
160 |
+
"automationId": "",
|
161 |
+
"role": 0,
|
162 |
+
"sticky": 0,
|
163 |
+
"cooldown": 0,
|
164 |
+
"delay": 0,
|
165 |
+
"displayIndex": 3
|
166 |
+
},
|
167 |
+
"4": {
|
168 |
+
"uid": 4,
|
169 |
+
"key": [
|
170 |
+
"DLC: roll",
|
171 |
+
"roll: DLC",
|
172 |
+
"DLC5",
|
173 |
+
"DLC05",
|
174 |
+
"DLC 05",
|
175 |
+
"DLC: 05"
|
176 |
+
],
|
177 |
+
"keysecondary": [],
|
178 |
+
"comment": "SC5 - Message - Ghostly Encounter",
|
179 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} encounter a ghost in a crowded Tokyo subway station, it is evening, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
180 |
+
"constant": false,
|
181 |
+
"vectorized": false,
|
182 |
+
"selective": true,
|
183 |
+
"selectiveLogic": 0,
|
184 |
+
"addMemo": true,
|
185 |
+
"order": 100,
|
186 |
+
"position": 4,
|
187 |
+
"disable": false,
|
188 |
+
"excludeRecursion": true,
|
189 |
+
"preventRecursion": true,
|
190 |
+
"delayUntilRecursion": false,
|
191 |
+
"probability": 100,
|
192 |
+
"useProbability": true,
|
193 |
+
"depth": 0,
|
194 |
+
"group": "DLC",
|
195 |
+
"groupOverride": false,
|
196 |
+
"groupWeight": 10,
|
197 |
+
"scanDepth": null,
|
198 |
+
"caseSensitive": null,
|
199 |
+
"matchWholeWords": null,
|
200 |
+
"useGroupScoring": null,
|
201 |
+
"automationId": "",
|
202 |
+
"role": 0,
|
203 |
+
"sticky": 0,
|
204 |
+
"cooldown": 0,
|
205 |
+
"delay": 0,
|
206 |
+
"displayIndex": 4
|
207 |
+
},
|
208 |
+
"5": {
|
209 |
+
"uid": 5,
|
210 |
+
"key": [
|
211 |
+
"DLC: roll",
|
212 |
+
"roll: DLC",
|
213 |
+
"DLC6",
|
214 |
+
"DLC06",
|
215 |
+
"DLC 06",
|
216 |
+
"DLC: 06"
|
217 |
+
],
|
218 |
+
"keysecondary": [],
|
219 |
+
"comment": "SC6 - Message - Haunted Apartment",
|
220 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} investigate strange occurrences in a haunted apartment in Tokyo, it is late night, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
221 |
+
"constant": false,
|
222 |
+
"vectorized": false,
|
223 |
+
"selective": true,
|
224 |
+
"selectiveLogic": 0,
|
225 |
+
"addMemo": true,
|
226 |
+
"order": 100,
|
227 |
+
"position": 4,
|
228 |
+
"disable": false,
|
229 |
+
"excludeRecursion": true,
|
230 |
+
"preventRecursion": true,
|
231 |
+
"delayUntilRecursion": false,
|
232 |
+
"probability": 100,
|
233 |
+
"useProbability": true,
|
234 |
+
"depth": 0,
|
235 |
+
"group": "DLC",
|
236 |
+
"groupOverride": false,
|
237 |
+
"groupWeight": 10,
|
238 |
+
"scanDepth": null,
|
239 |
+
"caseSensitive": null,
|
240 |
+
"matchWholeWords": null,
|
241 |
+
"useGroupScoring": null,
|
242 |
+
"automationId": "",
|
243 |
+
"role": 0,
|
244 |
+
"sticky": 0,
|
245 |
+
"cooldown": 0,
|
246 |
+
"delay": 0,
|
247 |
+
"displayIndex": 5
|
248 |
+
},
|
249 |
+
"6": {
|
250 |
+
"uid": 6,
|
251 |
+
"key": [
|
252 |
+
"DLC: roll",
|
253 |
+
"roll: DLC",
|
254 |
+
"DLC7",
|
255 |
+
"DLC07",
|
256 |
+
"DLC 07",
|
257 |
+
"DLC: 07"
|
258 |
+
],
|
259 |
+
"keysecondary": [],
|
260 |
+
"comment": "SC7 - Message - Spirit Festival",
|
261 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} attend a spirit festival in Tokyo where strange events occur, it is dusk, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
262 |
+
"constant": false,
|
263 |
+
"vectorized": false,
|
264 |
+
"selective": true,
|
265 |
+
"selectiveLogic": 0,
|
266 |
+
"addMemo": true,
|
267 |
+
"order": 100,
|
268 |
+
"position": 4,
|
269 |
+
"disable": false,
|
270 |
+
"excludeRecursion": true,
|
271 |
+
"preventRecursion": true,
|
272 |
+
"delayUntilRecursion": false,
|
273 |
+
"probability": 100,
|
274 |
+
"useProbability": true,
|
275 |
+
"depth": 0,
|
276 |
+
"group": "DLC",
|
277 |
+
"groupOverride": false,
|
278 |
+
"groupWeight": 10,
|
279 |
+
"scanDepth": null,
|
280 |
+
"caseSensitive": null,
|
281 |
+
"matchWholeWords": null,
|
282 |
+
"useGroupScoring": null,
|
283 |
+
"automationId": "",
|
284 |
+
"role": 0,
|
285 |
+
"sticky": 0,
|
286 |
+
"cooldown": 0,
|
287 |
+
"delay": 0,
|
288 |
+
"displayIndex": 6
|
289 |
+
},
|
290 |
+
"7": {
|
291 |
+
"uid": 7,
|
292 |
+
"key": [
|
293 |
+
"DLC: roll",
|
294 |
+
"roll: DLC",
|
295 |
+
"DLC8",
|
296 |
+
"DLC08",
|
297 |
+
"DLC 08",
|
298 |
+
"DLC: 08"
|
299 |
+
],
|
300 |
+
"keysecondary": [],
|
301 |
+
"comment": "SC8 - Message - Urban Legend",
|
302 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} investigate an urban legend about a haunted bridge in Tokyo, it is late evening, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
303 |
+
"constant": false,
|
304 |
+
"vectorized": false,
|
305 |
+
"selective": true,
|
306 |
+
"selectiveLogic": 0,
|
307 |
+
"addMemo": true,
|
308 |
+
"order": 100,
|
309 |
+
"position": 4,
|
310 |
+
"disable": false,
|
311 |
+
"excludeRecursion": true,
|
312 |
+
"preventRecursion": true,
|
313 |
+
"delayUntilRecursion": false,
|
314 |
+
"probability": 100,
|
315 |
+
"useProbability": true,
|
316 |
+
"depth": 0,
|
317 |
+
"group": "DLC",
|
318 |
+
"groupOverride": false,
|
319 |
+
"groupWeight": 10,
|
320 |
+
"scanDepth": null,
|
321 |
+
"caseSensitive": null,
|
322 |
+
"matchWholeWords": null,
|
323 |
+
"useGroupScoring": null,
|
324 |
+
"automationId": "",
|
325 |
+
"role": 0,
|
326 |
+
"sticky": 0,
|
327 |
+
"cooldown": 0,
|
328 |
+
"delay": 0,
|
329 |
+
"displayIndex": 7
|
330 |
+
},
|
331 |
+
"8": {
|
332 |
+
"uid": 8,
|
333 |
+
"key": [
|
334 |
+
"DLC: roll",
|
335 |
+
"roll: DLC",
|
336 |
+
"DLC9",
|
337 |
+
"DLC09",
|
338 |
+
"DLC 09",
|
339 |
+
"DLC: 09"
|
340 |
+
],
|
341 |
+
"keysecondary": [],
|
342 |
+
"comment": "SC9 - Message - Haunted Park",
|
343 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} explore a haunted park in Tokyo known for ghost sightings, it is midnight, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
344 |
+
"constant": false,
|
345 |
+
"vectorized": false,
|
346 |
+
"selective": true,
|
347 |
+
"selectiveLogic": 0,
|
348 |
+
"addMemo": true,
|
349 |
+
"order": 100,
|
350 |
+
"position": 4,
|
351 |
+
"disable": false,
|
352 |
+
"excludeRecursion": true,
|
353 |
+
"preventRecursion": true,
|
354 |
+
"delayUntilRecursion": false,
|
355 |
+
"probability": 100,
|
356 |
+
"useProbability": true,
|
357 |
+
"depth": 0,
|
358 |
+
"group": "DLC",
|
359 |
+
"groupOverride": false,
|
360 |
+
"groupWeight": 10,
|
361 |
+
"scanDepth": null,
|
362 |
+
"caseSensitive": null,
|
363 |
+
"matchWholeWords": null,
|
364 |
+
"useGroupScoring": null,
|
365 |
+
"automationId": "",
|
366 |
+
"role": 0,
|
367 |
+
"sticky": 0,
|
368 |
+
"cooldown": 0,
|
369 |
+
"delay": 0,
|
370 |
+
"displayIndex": 8
|
371 |
+
},
|
372 |
+
"9": {
|
373 |
+
"uid": 9,
|
374 |
+
"key": [
|
375 |
+
"DLC: roll",
|
376 |
+
"roll: DLC",
|
377 |
+
"DLC10",
|
378 |
+
"DLC 10",
|
379 |
+
"DLC: 10"
|
380 |
+
],
|
381 |
+
"keysecondary": [],
|
382 |
+
"comment": "SC10 - Message - Mysterious Disappearance",
|
383 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} investigate the mysterious disappearance of a person in Tokyo, it is early morning, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
384 |
+
"constant": false,
|
385 |
+
"vectorized": false,
|
386 |
+
"selective": true,
|
387 |
+
"selectiveLogic": 0,
|
388 |
+
"addMemo": true,
|
389 |
+
"order": 100,
|
390 |
+
"position": 4,
|
391 |
+
"disable": false,
|
392 |
+
"excludeRecursion": true,
|
393 |
+
"preventRecursion": true,
|
394 |
+
"delayUntilRecursion": false,
|
395 |
+
"probability": 100,
|
396 |
+
"useProbability": true,
|
397 |
+
"depth": 0,
|
398 |
+
"group": "DLC",
|
399 |
+
"groupOverride": false,
|
400 |
+
"groupWeight": 10,
|
401 |
+
"scanDepth": null,
|
402 |
+
"caseSensitive": null,
|
403 |
+
"matchWholeWords": null,
|
404 |
+
"useGroupScoring": null,
|
405 |
+
"automationId": "",
|
406 |
+
"role": 0,
|
407 |
+
"sticky": 0,
|
408 |
+
"cooldown": 0,
|
409 |
+
"delay": 0,
|
410 |
+
"displayIndex": 9
|
411 |
+
},
|
412 |
+
"10": {
|
413 |
+
"uid": 10,
|
414 |
+
"key": [
|
415 |
+
"DLC1",
|
416 |
+
"DLC01",
|
417 |
+
"DLC 01",
|
418 |
+
"DLC: 01"
|
419 |
+
],
|
420 |
+
"keysecondary": [],
|
421 |
+
"comment": "SC1 - Scenario - Haunted Shrine",
|
422 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} may be hunter by a mysterious Japanese folklore creature, use one of classical shinto yokai such as kitsune, oni, tengu, yurei, jorogumo, ameonna, yukionna, harionago, tsukumogami, kappa and others or use a modern times urban legend monster such as kuchisake onna, teke teke, aka manto, noeprabo, schoolgirls ghosts, students ghosts and others}",
|
423 |
+
"constant": false,
|
424 |
+
"vectorized": false,
|
425 |
+
"selective": true,
|
426 |
+
"selectiveLogic": 0,
|
427 |
+
"addMemo": true,
|
428 |
+
"order": 100,
|
429 |
+
"position": 1,
|
430 |
+
"disable": false,
|
431 |
+
"excludeRecursion": true,
|
432 |
+
"preventRecursion": true,
|
433 |
+
"delayUntilRecursion": false,
|
434 |
+
"probability": 100,
|
435 |
+
"useProbability": true,
|
436 |
+
"depth": 4,
|
437 |
+
"group": "",
|
438 |
+
"groupOverride": false,
|
439 |
+
"groupWeight": 100,
|
440 |
+
"scanDepth": null,
|
441 |
+
"caseSensitive": null,
|
442 |
+
"matchWholeWords": null,
|
443 |
+
"useGroupScoring": null,
|
444 |
+
"automationId": "",
|
445 |
+
"role": null,
|
446 |
+
"sticky": 10000,
|
447 |
+
"cooldown": 0,
|
448 |
+
"delay": 0,
|
449 |
+
"displayIndex": 10
|
450 |
+
},
|
451 |
+
"11": {
|
452 |
+
"uid": 11,
|
453 |
+
"key": [
|
454 |
+
"DLC2",
|
455 |
+
"DLC02",
|
456 |
+
"DLC 02",
|
457 |
+
"DLC: 02"
|
458 |
+
],
|
459 |
+
"keysecondary": [],
|
460 |
+
"comment": "SC2 - Scenario - Mysterious Alley",
|
461 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} may be hunter by a mysterious Japanese folklore creature, use one of classical shinto yokai such as kitsune, oni, tengu, yurei, jorogumo, ameonna, yukionna, harionago, tsukumogami, kappa and others or use a modern times urban legend monster such as kuchisake onna, teke teke, aka manto, noeprabo, schoolgirls ghosts, students ghosts and others}",
|
462 |
+
"constant": false,
|
463 |
+
"vectorized": false,
|
464 |
+
"selective": true,
|
465 |
+
"selectiveLogic": 0,
|
466 |
+
"addMemo": true,
|
467 |
+
"order": 100,
|
468 |
+
"position": 1,
|
469 |
+
"disable": false,
|
470 |
+
"excludeRecursion": true,
|
471 |
+
"preventRecursion": true,
|
472 |
+
"delayUntilRecursion": false,
|
473 |
+
"probability": 100,
|
474 |
+
"useProbability": true,
|
475 |
+
"depth": 4,
|
476 |
+
"group": "",
|
477 |
+
"groupOverride": false,
|
478 |
+
"groupWeight": 100,
|
479 |
+
"scanDepth": null,
|
480 |
+
"caseSensitive": null,
|
481 |
+
"matchWholeWords": null,
|
482 |
+
"useGroupScoring": null,
|
483 |
+
"automationId": "",
|
484 |
+
"role": null,
|
485 |
+
"sticky": 10000,
|
486 |
+
"cooldown": 0,
|
487 |
+
"delay": 0,
|
488 |
+
"displayIndex": 11
|
489 |
+
},
|
490 |
+
"12": {
|
491 |
+
"uid": 12,
|
492 |
+
"key": [
|
493 |
+
"DLC3",
|
494 |
+
"DLC03",
|
495 |
+
"DLC 03",
|
496 |
+
"DLC: 03"
|
497 |
+
],
|
498 |
+
"keysecondary": [],
|
499 |
+
"comment": "SC3 - Scenario - Abandoned School",
|
500 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} may be hunter by a mysterious Japanese folklore creature, use one of classical shinto yokai such as kitsune, oni, tengu, yurei, jorogumo, ameonna, yukionna, harionago, tsukumogami, kappa and others or use a modern times urban legend monster such as kuchisake onna, teke teke, aka manto, noeprabo, schoolgirls ghosts, students ghosts and others}",
|
501 |
+
"constant": false,
|
502 |
+
"vectorized": false,
|
503 |
+
"selective": true,
|
504 |
+
"selectiveLogic": 0,
|
505 |
+
"addMemo": true,
|
506 |
+
"order": 100,
|
507 |
+
"position": 1,
|
508 |
+
"disable": false,
|
509 |
+
"excludeRecursion": true,
|
510 |
+
"preventRecursion": true,
|
511 |
+
"delayUntilRecursion": false,
|
512 |
+
"probability": 100,
|
513 |
+
"useProbability": true,
|
514 |
+
"depth": 4,
|
515 |
+
"group": "",
|
516 |
+
"groupOverride": false,
|
517 |
+
"groupWeight": 100,
|
518 |
+
"scanDepth": null,
|
519 |
+
"caseSensitive": null,
|
520 |
+
"matchWholeWords": null,
|
521 |
+
"useGroupScoring": null,
|
522 |
+
"automationId": "",
|
523 |
+
"role": null,
|
524 |
+
"sticky": 10000,
|
525 |
+
"cooldown": 0,
|
526 |
+
"delay": 0,
|
527 |
+
"displayIndex": 12
|
528 |
+
},
|
529 |
+
"13": {
|
530 |
+
"uid": 13,
|
531 |
+
"key": [
|
532 |
+
"DLC4",
|
533 |
+
"DLC04",
|
534 |
+
"DLC 04",
|
535 |
+
"DLC: 04"
|
536 |
+
],
|
537 |
+
"keysecondary": [],
|
538 |
+
"comment": "SC4 - Scenario - Cursed Artifact",
|
539 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} may be hunter by a mysterious Japanese folklore creature, use one of classical shinto yokai such as kitsune, oni, tengu, yurei, jorogumo, ameonna, yukionna, harionago, tsukumogami, kappa and others or use a modern times urban legend monster such as kuchisake onna, teke teke, aka manto, noeprabo, schoolgirls ghosts, students ghosts and others}",
|
540 |
+
"constant": false,
|
541 |
+
"vectorized": false,
|
542 |
+
"selective": true,
|
543 |
+
"selectiveLogic": 0,
|
544 |
+
"addMemo": true,
|
545 |
+
"order": 100,
|
546 |
+
"position": 1,
|
547 |
+
"disable": false,
|
548 |
+
"excludeRecursion": true,
|
549 |
+
"preventRecursion": true,
|
550 |
+
"delayUntilRecursion": false,
|
551 |
+
"probability": 100,
|
552 |
+
"useProbability": true,
|
553 |
+
"depth": 4,
|
554 |
+
"group": "",
|
555 |
+
"groupOverride": false,
|
556 |
+
"groupWeight": 100,
|
557 |
+
"scanDepth": null,
|
558 |
+
"caseSensitive": null,
|
559 |
+
"matchWholeWords": null,
|
560 |
+
"useGroupScoring": null,
|
561 |
+
"automationId": "",
|
562 |
+
"role": null,
|
563 |
+
"sticky": 10000,
|
564 |
+
"cooldown": 0,
|
565 |
+
"delay": 0,
|
566 |
+
"displayIndex": 13
|
567 |
+
},
|
568 |
+
"14": {
|
569 |
+
"uid": 14,
|
570 |
+
"key": [
|
571 |
+
"DLC5",
|
572 |
+
"DLC05",
|
573 |
+
"DLC 05",
|
574 |
+
"DLC: 05"
|
575 |
+
],
|
576 |
+
"keysecondary": [],
|
577 |
+
"comment": "SC5 - Scenario - Ghostly Encounter",
|
578 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} may be hunter by a mysterious Japanese folklore creature, use one of classical shinto yokai such as kitsune, oni, tengu, yurei, jorogumo, ameonna, yukionna, harionago, tsukumogami, kappa and others or use a modern times urban legend monster such as kuchisake onna, teke teke, aka manto, noeprabo, schoolgirls ghosts, students ghosts and others}",
|
579 |
+
"constant": false,
|
580 |
+
"vectorized": false,
|
581 |
+
"selective": true,
|
582 |
+
"selectiveLogic": 0,
|
583 |
+
"addMemo": true,
|
584 |
+
"order": 100,
|
585 |
+
"position": 1,
|
586 |
+
"disable": false,
|
587 |
+
"excludeRecursion": true,
|
588 |
+
"preventRecursion": true,
|
589 |
+
"delayUntilRecursion": false,
|
590 |
+
"probability": 100,
|
591 |
+
"useProbability": true,
|
592 |
+
"depth": 4,
|
593 |
+
"group": "",
|
594 |
+
"groupOverride": false,
|
595 |
+
"groupWeight": 100,
|
596 |
+
"scanDepth": null,
|
597 |
+
"caseSensitive": null,
|
598 |
+
"matchWholeWords": null,
|
599 |
+
"useGroupScoring": null,
|
600 |
+
"automationId": "",
|
601 |
+
"role": null,
|
602 |
+
"sticky": 10000,
|
603 |
+
"cooldown": 0,
|
604 |
+
"delay": 0,
|
605 |
+
"displayIndex": 14
|
606 |
+
},
|
607 |
+
"15": {
|
608 |
+
"uid": 15,
|
609 |
+
"key": [
|
610 |
+
"DLC6",
|
611 |
+
"DLC06",
|
612 |
+
"DLC 06",
|
613 |
+
"DLC: 06"
|
614 |
+
],
|
615 |
+
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|
616 |
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"comment": "SC6 - Scenario - Haunted Apartment",
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617 |
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"content": "{{\"Scenario\"}}:{{{char}} and {{user}} may be hunter by a mysterious Japanese folklore creature, use one of classical shinto yokai such as kitsune, oni, tengu, yurei, jorogumo, ameonna, yukionna, harionago, tsukumogami, kappa and others or use a modern times urban legend monster such as kuchisake onna, teke teke, aka manto, noeprabo, schoolgirls ghosts, students ghosts and others}",
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},
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"16": {
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"DLC 07",
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652 |
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"DLC: 07"
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],
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"keysecondary": [],
|
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"comment": "SC7 - Scenario - Spirit Festival",
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656 |
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"content": "{{\"Scenario\"}}:{{{char}} and {{user}} may be hunter by a mysterious Japanese folklore creature, use one of classical shinto yokai such as kitsune, oni, tengu, yurei, jorogumo, ameonna, yukionna, harionago, tsukumogami, kappa and others or use a modern times urban legend monster such as kuchisake onna, teke teke, aka manto, noeprabo, schoolgirls ghosts, students ghosts and others}",
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},
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"17": {
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"key": [
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"DLC08",
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"DLC 08",
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"DLC: 08"
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],
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"keysecondary": [],
|
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"comment": "SC8 - Scenario - Urban Legend",
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695 |
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"content": "{{\"Scenario\"}}:{{{char}} and {{user}} may be hunter by a mysterious Japanese folklore creature, use one of classical shinto yokai such as kitsune, oni, tengu, yurei, jorogumo, ameonna, yukionna, harionago, tsukumogami, kappa and others or use a modern times urban legend monster such as kuchisake onna, teke teke, aka manto, noeprabo, schoolgirls ghosts, students ghosts and others}",
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},
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"18": {
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"uid": 18,
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"key": [
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"DLC09",
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"DLC 09",
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730 |
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"DLC: 09"
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],
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"keysecondary": [],
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733 |
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"comment": "SC9 - Scenario - Haunted Park",
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734 |
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"content": "{{\"Scenario\"}}:{{{char}} and {{user}} may be hunter by a mysterious Japanese folklore creature, use one of classical shinto yokai such as kitsune, oni, tengu, yurei, jorogumo, ameonna, yukionna, harionago, tsukumogami, kappa and others or use a modern times urban legend monster such as kuchisake onna, teke teke, aka manto, noeprabo, schoolgirls ghosts, students ghosts and others}",
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},
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"19": {
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"key": [
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"DLC 10",
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768 |
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"DLC: 10"
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],
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"keysecondary": [],
|
771 |
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"comment": "SC10 - Scenario - Mysterious Disappearance",
|
772 |
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"content": "{{\"Scenario\"}}:{{{char}} and {{user}} may be hunter by a mysterious Japanese folklore creature, use one of classical shinto yokai such as kitsune, oni, tengu, yurei, jorogumo, ameonna, yukionna, harionago, tsukumogami, kappa and others or use a modern times urban legend monster such as kuchisake onna, teke teke, aka manto, noeprabo, schoolgirls ghosts, students ghosts and others}",
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"displayIndex": 19
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}
|
801 |
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}
|
802 |
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}
|
DLC - Scenarios/(SX-2) - Scenario - 05. DLC - Paranormal (USA).json
ADDED
@@ -0,0 +1,802 @@
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|
1 |
+
{
|
2 |
+
"entries": {
|
3 |
+
"0": {
|
4 |
+
"uid": 0,
|
5 |
+
"key": [
|
6 |
+
"DLC: roll",
|
7 |
+
"roll: DLC",
|
8 |
+
"DLC1",
|
9 |
+
"DLC01",
|
10 |
+
"DLC 01",
|
11 |
+
"DLC: 01"
|
12 |
+
],
|
13 |
+
"keysecondary": [],
|
14 |
+
"comment": "SC1 - Message - Bigfoot Encounter",
|
15 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} saw a strange, shadowy figure at the trees line earlier in the evening, it is late night, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
16 |
+
"constant": false,
|
17 |
+
"vectorized": false,
|
18 |
+
"selective": true,
|
19 |
+
"selectiveLogic": 0,
|
20 |
+
"addMemo": true,
|
21 |
+
"order": 100,
|
22 |
+
"position": 4,
|
23 |
+
"disable": false,
|
24 |
+
"excludeRecursion": true,
|
25 |
+
"preventRecursion": true,
|
26 |
+
"delayUntilRecursion": false,
|
27 |
+
"probability": 100,
|
28 |
+
"useProbability": true,
|
29 |
+
"depth": 0,
|
30 |
+
"group": "DLC",
|
31 |
+
"groupOverride": false,
|
32 |
+
"groupWeight": 10,
|
33 |
+
"scanDepth": null,
|
34 |
+
"caseSensitive": null,
|
35 |
+
"matchWholeWords": null,
|
36 |
+
"useGroupScoring": null,
|
37 |
+
"automationId": "",
|
38 |
+
"role": 0,
|
39 |
+
"sticky": 0,
|
40 |
+
"cooldown": 0,
|
41 |
+
"delay": 0,
|
42 |
+
"displayIndex": 0
|
43 |
+
},
|
44 |
+
"1": {
|
45 |
+
"uid": 1,
|
46 |
+
"key": [
|
47 |
+
"DLC: roll",
|
48 |
+
"roll: DLC",
|
49 |
+
"DLC2",
|
50 |
+
"DLC02",
|
51 |
+
"DLC 02",
|
52 |
+
"DLC: 02"
|
53 |
+
],
|
54 |
+
"keysecondary": [],
|
55 |
+
"comment": "SC2 - Message - Wendigo Stalking",
|
56 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} saw a strange, shadowy figure at the trees line earlier in the evening, it is late night, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
57 |
+
"constant": false,
|
58 |
+
"vectorized": false,
|
59 |
+
"selective": true,
|
60 |
+
"selectiveLogic": 0,
|
61 |
+
"addMemo": true,
|
62 |
+
"order": 100,
|
63 |
+
"position": 4,
|
64 |
+
"disable": false,
|
65 |
+
"excludeRecursion": true,
|
66 |
+
"preventRecursion": true,
|
67 |
+
"delayUntilRecursion": false,
|
68 |
+
"probability": 100,
|
69 |
+
"useProbability": true,
|
70 |
+
"depth": 0,
|
71 |
+
"group": "DLC",
|
72 |
+
"groupOverride": false,
|
73 |
+
"groupWeight": 10,
|
74 |
+
"scanDepth": null,
|
75 |
+
"caseSensitive": null,
|
76 |
+
"matchWholeWords": null,
|
77 |
+
"useGroupScoring": null,
|
78 |
+
"automationId": "",
|
79 |
+
"role": 0,
|
80 |
+
"sticky": 0,
|
81 |
+
"cooldown": 0,
|
82 |
+
"delay": 0,
|
83 |
+
"displayIndex": 1
|
84 |
+
},
|
85 |
+
"2": {
|
86 |
+
"uid": 2,
|
87 |
+
"key": [
|
88 |
+
"DLC: roll",
|
89 |
+
"roll: DLC",
|
90 |
+
"DLC3",
|
91 |
+
"DLC03",
|
92 |
+
"DLC 03",
|
93 |
+
"DLC: 03"
|
94 |
+
],
|
95 |
+
"keysecondary": [],
|
96 |
+
"comment": "SC3 - Message - Skinwalker Sighting",
|
97 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} saw a strange, shadowy figure at the trees line earlier in the evening, it is late night, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
98 |
+
"constant": false,
|
99 |
+
"vectorized": false,
|
100 |
+
"selective": true,
|
101 |
+
"selectiveLogic": 0,
|
102 |
+
"addMemo": true,
|
103 |
+
"order": 100,
|
104 |
+
"position": 4,
|
105 |
+
"disable": false,
|
106 |
+
"excludeRecursion": true,
|
107 |
+
"preventRecursion": true,
|
108 |
+
"delayUntilRecursion": false,
|
109 |
+
"probability": 100,
|
110 |
+
"useProbability": true,
|
111 |
+
"depth": 0,
|
112 |
+
"group": "DLC",
|
113 |
+
"groupOverride": false,
|
114 |
+
"groupWeight": 10,
|
115 |
+
"scanDepth": null,
|
116 |
+
"caseSensitive": null,
|
117 |
+
"matchWholeWords": null,
|
118 |
+
"useGroupScoring": null,
|
119 |
+
"automationId": "",
|
120 |
+
"role": 0,
|
121 |
+
"sticky": 0,
|
122 |
+
"cooldown": 0,
|
123 |
+
"delay": 0,
|
124 |
+
"displayIndex": 2
|
125 |
+
},
|
126 |
+
"3": {
|
127 |
+
"uid": 3,
|
128 |
+
"key": [
|
129 |
+
"DLC: roll",
|
130 |
+
"roll: DLC",
|
131 |
+
"DLC4",
|
132 |
+
"DLC04",
|
133 |
+
"DLC 04",
|
134 |
+
"DLC: 04"
|
135 |
+
],
|
136 |
+
"keysecondary": [],
|
137 |
+
"comment": "SC4 - Message - Goatman Encounter",
|
138 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} saw a strange, shadowy figure at the trees line earlier in the evening, it is late night, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
139 |
+
"constant": false,
|
140 |
+
"vectorized": false,
|
141 |
+
"selective": true,
|
142 |
+
"selectiveLogic": 0,
|
143 |
+
"addMemo": true,
|
144 |
+
"order": 100,
|
145 |
+
"position": 4,
|
146 |
+
"disable": false,
|
147 |
+
"excludeRecursion": true,
|
148 |
+
"preventRecursion": true,
|
149 |
+
"delayUntilRecursion": false,
|
150 |
+
"probability": 100,
|
151 |
+
"useProbability": true,
|
152 |
+
"depth": 0,
|
153 |
+
"group": "DLC",
|
154 |
+
"groupOverride": false,
|
155 |
+
"groupWeight": 10,
|
156 |
+
"scanDepth": null,
|
157 |
+
"caseSensitive": null,
|
158 |
+
"matchWholeWords": null,
|
159 |
+
"useGroupScoring": null,
|
160 |
+
"automationId": "",
|
161 |
+
"role": 0,
|
162 |
+
"sticky": 0,
|
163 |
+
"cooldown": 0,
|
164 |
+
"delay": 0,
|
165 |
+
"displayIndex": 3
|
166 |
+
},
|
167 |
+
"4": {
|
168 |
+
"uid": 4,
|
169 |
+
"key": [
|
170 |
+
"DLC: roll",
|
171 |
+
"roll: DLC",
|
172 |
+
"DLC5",
|
173 |
+
"DLC05",
|
174 |
+
"DLC 05",
|
175 |
+
"DLC: 05"
|
176 |
+
],
|
177 |
+
"keysecondary": [],
|
178 |
+
"comment": "SC5 - Message - Goatwoman Sighting",
|
179 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} saw a strange, shadowy figure at the trees line earlier in the evening, it is late night, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
180 |
+
"constant": false,
|
181 |
+
"vectorized": false,
|
182 |
+
"selective": true,
|
183 |
+
"selectiveLogic": 0,
|
184 |
+
"addMemo": true,
|
185 |
+
"order": 100,
|
186 |
+
"position": 4,
|
187 |
+
"disable": false,
|
188 |
+
"excludeRecursion": true,
|
189 |
+
"preventRecursion": true,
|
190 |
+
"delayUntilRecursion": false,
|
191 |
+
"probability": 100,
|
192 |
+
"useProbability": true,
|
193 |
+
"depth": 0,
|
194 |
+
"group": "DLC",
|
195 |
+
"groupOverride": false,
|
196 |
+
"groupWeight": 10,
|
197 |
+
"scanDepth": null,
|
198 |
+
"caseSensitive": null,
|
199 |
+
"matchWholeWords": null,
|
200 |
+
"useGroupScoring": null,
|
201 |
+
"automationId": "",
|
202 |
+
"role": 0,
|
203 |
+
"sticky": 0,
|
204 |
+
"cooldown": 0,
|
205 |
+
"delay": 0,
|
206 |
+
"displayIndex": 4
|
207 |
+
},
|
208 |
+
"5": {
|
209 |
+
"uid": 5,
|
210 |
+
"key": [
|
211 |
+
"DLC: roll",
|
212 |
+
"roll: DLC",
|
213 |
+
"DLC6",
|
214 |
+
"DLC06",
|
215 |
+
"DLC 06",
|
216 |
+
"DLC: 06"
|
217 |
+
],
|
218 |
+
"keysecondary": [],
|
219 |
+
"comment": "SC6 - Message - Aliens",
|
220 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} see strange lights in the sky and hear humming sounds, it is midnight, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
221 |
+
"constant": false,
|
222 |
+
"vectorized": false,
|
223 |
+
"selective": true,
|
224 |
+
"selectiveLogic": 0,
|
225 |
+
"addMemo": true,
|
226 |
+
"order": 100,
|
227 |
+
"position": 4,
|
228 |
+
"disable": false,
|
229 |
+
"excludeRecursion": true,
|
230 |
+
"preventRecursion": true,
|
231 |
+
"delayUntilRecursion": false,
|
232 |
+
"probability": 100,
|
233 |
+
"useProbability": true,
|
234 |
+
"depth": 0,
|
235 |
+
"group": "DLC",
|
236 |
+
"groupOverride": false,
|
237 |
+
"groupWeight": 10,
|
238 |
+
"scanDepth": null,
|
239 |
+
"caseSensitive": null,
|
240 |
+
"matchWholeWords": null,
|
241 |
+
"useGroupScoring": null,
|
242 |
+
"automationId": "",
|
243 |
+
"role": 0,
|
244 |
+
"sticky": 0,
|
245 |
+
"cooldown": 0,
|
246 |
+
"delay": 0,
|
247 |
+
"displayIndex": 5
|
248 |
+
},
|
249 |
+
"6": {
|
250 |
+
"uid": 6,
|
251 |
+
"key": [
|
252 |
+
"DLC: roll",
|
253 |
+
"roll: DLC",
|
254 |
+
"DLC7",
|
255 |
+
"DLC07",
|
256 |
+
"DLC 07",
|
257 |
+
"DLC: 07"
|
258 |
+
],
|
259 |
+
"keysecondary": [],
|
260 |
+
"comment": "SC7 - Message - Werewolf",
|
261 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} saw a strange, shadowy figure at the trees line earlier in the evening, it is late night, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
262 |
+
"constant": false,
|
263 |
+
"vectorized": false,
|
264 |
+
"selective": true,
|
265 |
+
"selectiveLogic": 0,
|
266 |
+
"addMemo": true,
|
267 |
+
"order": 100,
|
268 |
+
"position": 4,
|
269 |
+
"disable": false,
|
270 |
+
"excludeRecursion": true,
|
271 |
+
"preventRecursion": true,
|
272 |
+
"delayUntilRecursion": false,
|
273 |
+
"probability": 100,
|
274 |
+
"useProbability": true,
|
275 |
+
"depth": 0,
|
276 |
+
"group": "DLC",
|
277 |
+
"groupOverride": false,
|
278 |
+
"groupWeight": 10,
|
279 |
+
"scanDepth": null,
|
280 |
+
"caseSensitive": null,
|
281 |
+
"matchWholeWords": null,
|
282 |
+
"useGroupScoring": null,
|
283 |
+
"automationId": "",
|
284 |
+
"role": 0,
|
285 |
+
"sticky": 0,
|
286 |
+
"cooldown": 0,
|
287 |
+
"delay": 0,
|
288 |
+
"displayIndex": 6
|
289 |
+
},
|
290 |
+
"7": {
|
291 |
+
"uid": 7,
|
292 |
+
"key": [
|
293 |
+
"DLC: roll",
|
294 |
+
"roll: DLC",
|
295 |
+
"DLC8",
|
296 |
+
"DLC08",
|
297 |
+
"DLC 08",
|
298 |
+
"DLC: 08"
|
299 |
+
],
|
300 |
+
"keysecondary": [],
|
301 |
+
"comment": "SC8 - Message - Mothman Sighting",
|
302 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} saw a strange, shadowy figure at the trees line earlier in the evening, it is late night, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
303 |
+
"constant": false,
|
304 |
+
"vectorized": false,
|
305 |
+
"selective": true,
|
306 |
+
"selectiveLogic": 0,
|
307 |
+
"addMemo": true,
|
308 |
+
"order": 100,
|
309 |
+
"position": 4,
|
310 |
+
"disable": false,
|
311 |
+
"excludeRecursion": true,
|
312 |
+
"preventRecursion": true,
|
313 |
+
"delayUntilRecursion": false,
|
314 |
+
"probability": 100,
|
315 |
+
"useProbability": true,
|
316 |
+
"depth": 0,
|
317 |
+
"group": "DLC",
|
318 |
+
"groupOverride": false,
|
319 |
+
"groupWeight": 10,
|
320 |
+
"scanDepth": null,
|
321 |
+
"caseSensitive": null,
|
322 |
+
"matchWholeWords": null,
|
323 |
+
"useGroupScoring": null,
|
324 |
+
"automationId": "",
|
325 |
+
"role": 0,
|
326 |
+
"sticky": 0,
|
327 |
+
"cooldown": 0,
|
328 |
+
"delay": 0,
|
329 |
+
"displayIndex": 7
|
330 |
+
},
|
331 |
+
"8": {
|
332 |
+
"uid": 8,
|
333 |
+
"key": [
|
334 |
+
"DLC: roll",
|
335 |
+
"roll: DLC",
|
336 |
+
"DLC9",
|
337 |
+
"DLC09",
|
338 |
+
"DLC 09",
|
339 |
+
"DLC: 09"
|
340 |
+
],
|
341 |
+
"keysecondary": [],
|
342 |
+
"comment": "SC9 - Message - Jersey Devil Encounter",
|
343 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} saw a strange, shadowy figure at the trees line earlier in the evening, it is late night, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
344 |
+
"constant": false,
|
345 |
+
"vectorized": false,
|
346 |
+
"selective": true,
|
347 |
+
"selectiveLogic": 0,
|
348 |
+
"addMemo": true,
|
349 |
+
"order": 100,
|
350 |
+
"position": 4,
|
351 |
+
"disable": false,
|
352 |
+
"excludeRecursion": true,
|
353 |
+
"preventRecursion": true,
|
354 |
+
"delayUntilRecursion": false,
|
355 |
+
"probability": 100,
|
356 |
+
"useProbability": true,
|
357 |
+
"depth": 0,
|
358 |
+
"group": "DLC",
|
359 |
+
"groupOverride": false,
|
360 |
+
"groupWeight": 10,
|
361 |
+
"scanDepth": null,
|
362 |
+
"caseSensitive": null,
|
363 |
+
"matchWholeWords": null,
|
364 |
+
"useGroupScoring": null,
|
365 |
+
"automationId": "",
|
366 |
+
"role": 0,
|
367 |
+
"sticky": 0,
|
368 |
+
"cooldown": 0,
|
369 |
+
"delay": 0,
|
370 |
+
"displayIndex": 8
|
371 |
+
},
|
372 |
+
"9": {
|
373 |
+
"uid": 9,
|
374 |
+
"key": [
|
375 |
+
"DLC: roll",
|
376 |
+
"roll: DLC",
|
377 |
+
"DLC10",
|
378 |
+
"DLC 10",
|
379 |
+
"DLC: 10"
|
380 |
+
],
|
381 |
+
"keysecondary": [],
|
382 |
+
"comment": "SC10 - Message - Random Monster",
|
383 |
+
"content": "Write a starting message for the roleplay based on a provided scenario. Write exactly 1 paragraph. Balance narration with {{char}} dialogues and inner thoughts. Use this exact formatting: \"direct speech\", *narrative*, inner thoughts.\n\n{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} saw a strange, shadowy figure at the trees line earlier in the evening, it is late night, write about the eerie atmosphere}\n\nStart the roleplaying session and impersonate {{char}}.",
|
384 |
+
"constant": false,
|
385 |
+
"vectorized": false,
|
386 |
+
"selective": true,
|
387 |
+
"selectiveLogic": 0,
|
388 |
+
"addMemo": true,
|
389 |
+
"order": 100,
|
390 |
+
"position": 4,
|
391 |
+
"disable": false,
|
392 |
+
"excludeRecursion": true,
|
393 |
+
"preventRecursion": true,
|
394 |
+
"delayUntilRecursion": false,
|
395 |
+
"probability": 100,
|
396 |
+
"useProbability": true,
|
397 |
+
"depth": 0,
|
398 |
+
"group": "DLC",
|
399 |
+
"groupOverride": false,
|
400 |
+
"groupWeight": 10,
|
401 |
+
"scanDepth": null,
|
402 |
+
"caseSensitive": null,
|
403 |
+
"matchWholeWords": null,
|
404 |
+
"useGroupScoring": null,
|
405 |
+
"automationId": "",
|
406 |
+
"role": 0,
|
407 |
+
"sticky": 0,
|
408 |
+
"cooldown": 0,
|
409 |
+
"delay": 0,
|
410 |
+
"displayIndex": 9
|
411 |
+
},
|
412 |
+
"10": {
|
413 |
+
"uid": 10,
|
414 |
+
"key": [
|
415 |
+
"DLC1",
|
416 |
+
"DLC01",
|
417 |
+
"DLC 01",
|
418 |
+
"DLC: 01"
|
419 |
+
],
|
420 |
+
"keysecondary": [],
|
421 |
+
"comment": "SC1 - Scenario - Bigfoot Encounter",
|
422 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} will be stalked by a bigfoot, bigfoot roars, knocks on the trees, makes mess around the campground and sometimes peeks inside a camper RV windows}",
|
423 |
+
"constant": false,
|
424 |
+
"vectorized": false,
|
425 |
+
"selective": true,
|
426 |
+
"selectiveLogic": 0,
|
427 |
+
"addMemo": true,
|
428 |
+
"order": 100,
|
429 |
+
"position": 1,
|
430 |
+
"disable": false,
|
431 |
+
"excludeRecursion": true,
|
432 |
+
"preventRecursion": true,
|
433 |
+
"delayUntilRecursion": false,
|
434 |
+
"probability": 100,
|
435 |
+
"useProbability": true,
|
436 |
+
"depth": 4,
|
437 |
+
"group": "",
|
438 |
+
"groupOverride": false,
|
439 |
+
"groupWeight": 100,
|
440 |
+
"scanDepth": null,
|
441 |
+
"caseSensitive": null,
|
442 |
+
"matchWholeWords": null,
|
443 |
+
"useGroupScoring": null,
|
444 |
+
"automationId": "",
|
445 |
+
"role": null,
|
446 |
+
"sticky": 10000,
|
447 |
+
"cooldown": 0,
|
448 |
+
"delay": 0,
|
449 |
+
"displayIndex": 10
|
450 |
+
},
|
451 |
+
"11": {
|
452 |
+
"uid": 11,
|
453 |
+
"key": [
|
454 |
+
"DLC2",
|
455 |
+
"DLC02",
|
456 |
+
"DLC 02",
|
457 |
+
"DLC: 02"
|
458 |
+
],
|
459 |
+
"keysecondary": [],
|
460 |
+
"comment": "SC2 - Scenario - Wendigo Stalking",
|
461 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} will be stalked by a wendigo, wendigo has deer horns on a top of its head}",
|
462 |
+
"constant": false,
|
463 |
+
"vectorized": false,
|
464 |
+
"selective": true,
|
465 |
+
"selectiveLogic": 0,
|
466 |
+
"addMemo": true,
|
467 |
+
"order": 100,
|
468 |
+
"position": 1,
|
469 |
+
"disable": false,
|
470 |
+
"excludeRecursion": true,
|
471 |
+
"preventRecursion": true,
|
472 |
+
"delayUntilRecursion": false,
|
473 |
+
"probability": 100,
|
474 |
+
"useProbability": true,
|
475 |
+
"depth": 4,
|
476 |
+
"group": "",
|
477 |
+
"groupOverride": false,
|
478 |
+
"groupWeight": 100,
|
479 |
+
"scanDepth": null,
|
480 |
+
"caseSensitive": null,
|
481 |
+
"matchWholeWords": null,
|
482 |
+
"useGroupScoring": null,
|
483 |
+
"automationId": "",
|
484 |
+
"role": null,
|
485 |
+
"sticky": 10000,
|
486 |
+
"cooldown": 0,
|
487 |
+
"delay": 0,
|
488 |
+
"displayIndex": 11
|
489 |
+
},
|
490 |
+
"12": {
|
491 |
+
"uid": 12,
|
492 |
+
"key": [
|
493 |
+
"DLC3",
|
494 |
+
"DLC03",
|
495 |
+
"DLC 03",
|
496 |
+
"DLC: 03"
|
497 |
+
],
|
498 |
+
"keysecondary": [],
|
499 |
+
"comment": "SC3 - Scenario - Skinwalker Sighting",
|
500 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} will be stalked by a skinwalker, skinwalker is able to take a shape of different animals at will}",
|
501 |
+
"constant": false,
|
502 |
+
"vectorized": false,
|
503 |
+
"selective": true,
|
504 |
+
"selectiveLogic": 0,
|
505 |
+
"addMemo": true,
|
506 |
+
"order": 100,
|
507 |
+
"position": 1,
|
508 |
+
"disable": false,
|
509 |
+
"excludeRecursion": true,
|
510 |
+
"preventRecursion": true,
|
511 |
+
"delayUntilRecursion": false,
|
512 |
+
"probability": 100,
|
513 |
+
"useProbability": true,
|
514 |
+
"depth": 4,
|
515 |
+
"group": "",
|
516 |
+
"groupOverride": false,
|
517 |
+
"groupWeight": 100,
|
518 |
+
"scanDepth": null,
|
519 |
+
"caseSensitive": null,
|
520 |
+
"matchWholeWords": null,
|
521 |
+
"useGroupScoring": null,
|
522 |
+
"automationId": "",
|
523 |
+
"role": null,
|
524 |
+
"sticky": 10000,
|
525 |
+
"cooldown": 0,
|
526 |
+
"delay": 0,
|
527 |
+
"displayIndex": 12
|
528 |
+
},
|
529 |
+
"13": {
|
530 |
+
"uid": 13,
|
531 |
+
"key": [
|
532 |
+
"DLC4",
|
533 |
+
"DLC04",
|
534 |
+
"DLC 04",
|
535 |
+
"DLC: 04"
|
536 |
+
],
|
537 |
+
"keysecondary": [],
|
538 |
+
"comment": "SC4 - Scenario - Goatman Encounter",
|
539 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} will be stalked by a goatman, goatman is able to simulate the voices of {{char}} and {{user}}}",
|
540 |
+
"constant": false,
|
541 |
+
"vectorized": false,
|
542 |
+
"selective": true,
|
543 |
+
"selectiveLogic": 0,
|
544 |
+
"addMemo": true,
|
545 |
+
"order": 100,
|
546 |
+
"position": 1,
|
547 |
+
"disable": false,
|
548 |
+
"excludeRecursion": true,
|
549 |
+
"preventRecursion": true,
|
550 |
+
"delayUntilRecursion": false,
|
551 |
+
"probability": 100,
|
552 |
+
"useProbability": true,
|
553 |
+
"depth": 4,
|
554 |
+
"group": "",
|
555 |
+
"groupOverride": false,
|
556 |
+
"groupWeight": 100,
|
557 |
+
"scanDepth": null,
|
558 |
+
"caseSensitive": null,
|
559 |
+
"matchWholeWords": null,
|
560 |
+
"useGroupScoring": null,
|
561 |
+
"automationId": "",
|
562 |
+
"role": null,
|
563 |
+
"sticky": 10000,
|
564 |
+
"cooldown": 0,
|
565 |
+
"delay": 0,
|
566 |
+
"displayIndex": 13
|
567 |
+
},
|
568 |
+
"14": {
|
569 |
+
"uid": 14,
|
570 |
+
"key": [
|
571 |
+
"DLC5",
|
572 |
+
"DLC05",
|
573 |
+
"DLC 05",
|
574 |
+
"DLC: 05"
|
575 |
+
],
|
576 |
+
"keysecondary": [],
|
577 |
+
"comment": "SC5 - Scenario - Goatwoman Sighting",
|
578 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} will be stalked by a goatwoman, goatwoman is able to simulate the voices of {{char}} and {{user}}}",
|
579 |
+
"constant": false,
|
580 |
+
"vectorized": false,
|
581 |
+
"selective": true,
|
582 |
+
"selectiveLogic": 0,
|
583 |
+
"addMemo": true,
|
584 |
+
"order": 100,
|
585 |
+
"position": 1,
|
586 |
+
"disable": false,
|
587 |
+
"excludeRecursion": true,
|
588 |
+
"preventRecursion": true,
|
589 |
+
"delayUntilRecursion": false,
|
590 |
+
"probability": 100,
|
591 |
+
"useProbability": true,
|
592 |
+
"depth": 4,
|
593 |
+
"group": "",
|
594 |
+
"groupOverride": false,
|
595 |
+
"groupWeight": 100,
|
596 |
+
"scanDepth": null,
|
597 |
+
"caseSensitive": null,
|
598 |
+
"matchWholeWords": null,
|
599 |
+
"useGroupScoring": null,
|
600 |
+
"automationId": "",
|
601 |
+
"role": null,
|
602 |
+
"sticky": 10000,
|
603 |
+
"cooldown": 0,
|
604 |
+
"delay": 0,
|
605 |
+
"displayIndex": 14
|
606 |
+
},
|
607 |
+
"15": {
|
608 |
+
"uid": 15,
|
609 |
+
"key": [
|
610 |
+
"DLC6",
|
611 |
+
"DLC06",
|
612 |
+
"DLC 06",
|
613 |
+
"DLC: 06"
|
614 |
+
],
|
615 |
+
"keysecondary": [],
|
616 |
+
"comment": "SC6 - Scenario - Aliens",
|
617 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} will be stalked by a aliens who landed somewhere nearby}",
|
618 |
+
"constant": false,
|
619 |
+
"vectorized": false,
|
620 |
+
"selective": true,
|
621 |
+
"selectiveLogic": 0,
|
622 |
+
"addMemo": true,
|
623 |
+
"order": 100,
|
624 |
+
"position": 1,
|
625 |
+
"disable": false,
|
626 |
+
"excludeRecursion": true,
|
627 |
+
"preventRecursion": true,
|
628 |
+
"delayUntilRecursion": false,
|
629 |
+
"probability": 100,
|
630 |
+
"useProbability": true,
|
631 |
+
"depth": 4,
|
632 |
+
"group": "",
|
633 |
+
"groupOverride": false,
|
634 |
+
"groupWeight": 100,
|
635 |
+
"scanDepth": null,
|
636 |
+
"caseSensitive": null,
|
637 |
+
"matchWholeWords": null,
|
638 |
+
"useGroupScoring": null,
|
639 |
+
"automationId": "",
|
640 |
+
"role": null,
|
641 |
+
"sticky": 10000,
|
642 |
+
"cooldown": 0,
|
643 |
+
"delay": 0,
|
644 |
+
"displayIndex": 15
|
645 |
+
},
|
646 |
+
"16": {
|
647 |
+
"uid": 16,
|
648 |
+
"key": [
|
649 |
+
"DLC7",
|
650 |
+
"DLC07",
|
651 |
+
"DLC 07",
|
652 |
+
"DLC: 07"
|
653 |
+
],
|
654 |
+
"keysecondary": [],
|
655 |
+
"comment": "SC7 - Scenario - Werewolf",
|
656 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} will be stalked by a werewolf}",
|
657 |
+
"constant": false,
|
658 |
+
"vectorized": false,
|
659 |
+
"selective": true,
|
660 |
+
"selectiveLogic": 0,
|
661 |
+
"addMemo": true,
|
662 |
+
"order": 100,
|
663 |
+
"position": 1,
|
664 |
+
"disable": false,
|
665 |
+
"excludeRecursion": true,
|
666 |
+
"preventRecursion": true,
|
667 |
+
"delayUntilRecursion": false,
|
668 |
+
"probability": 100,
|
669 |
+
"useProbability": true,
|
670 |
+
"depth": 4,
|
671 |
+
"group": "",
|
672 |
+
"groupOverride": false,
|
673 |
+
"groupWeight": 100,
|
674 |
+
"scanDepth": null,
|
675 |
+
"caseSensitive": null,
|
676 |
+
"matchWholeWords": null,
|
677 |
+
"useGroupScoring": null,
|
678 |
+
"automationId": "",
|
679 |
+
"role": null,
|
680 |
+
"sticky": 10000,
|
681 |
+
"cooldown": 0,
|
682 |
+
"delay": 0,
|
683 |
+
"displayIndex": 16
|
684 |
+
},
|
685 |
+
"17": {
|
686 |
+
"uid": 17,
|
687 |
+
"key": [
|
688 |
+
"DLC8",
|
689 |
+
"DLC08",
|
690 |
+
"DLC 08",
|
691 |
+
"DLC: 08"
|
692 |
+
],
|
693 |
+
"keysecondary": [],
|
694 |
+
"comment": "SC8 - Scenario - Mothman Sighting",
|
695 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} will be stalked by a mothman or a mothwoman}",
|
696 |
+
"constant": false,
|
697 |
+
"vectorized": false,
|
698 |
+
"selective": true,
|
699 |
+
"selectiveLogic": 0,
|
700 |
+
"addMemo": true,
|
701 |
+
"order": 100,
|
702 |
+
"position": 1,
|
703 |
+
"disable": false,
|
704 |
+
"excludeRecursion": true,
|
705 |
+
"preventRecursion": true,
|
706 |
+
"delayUntilRecursion": false,
|
707 |
+
"probability": 100,
|
708 |
+
"useProbability": true,
|
709 |
+
"depth": 4,
|
710 |
+
"group": "",
|
711 |
+
"groupOverride": false,
|
712 |
+
"groupWeight": 100,
|
713 |
+
"scanDepth": null,
|
714 |
+
"caseSensitive": null,
|
715 |
+
"matchWholeWords": null,
|
716 |
+
"useGroupScoring": null,
|
717 |
+
"automationId": "",
|
718 |
+
"role": null,
|
719 |
+
"sticky": 10000,
|
720 |
+
"cooldown": 0,
|
721 |
+
"delay": 0,
|
722 |
+
"displayIndex": 17
|
723 |
+
},
|
724 |
+
"18": {
|
725 |
+
"uid": 18,
|
726 |
+
"key": [
|
727 |
+
"DLC9",
|
728 |
+
"DLC09",
|
729 |
+
"DLC 09",
|
730 |
+
"DLC: 09"
|
731 |
+
],
|
732 |
+
"keysecondary": [],
|
733 |
+
"comment": "SC9 - Scenario - Jersey Devil Encounter",
|
734 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} will be stalked by a jersey devil}",
|
735 |
+
"constant": false,
|
736 |
+
"vectorized": false,
|
737 |
+
"selective": true,
|
738 |
+
"selectiveLogic": 0,
|
739 |
+
"addMemo": true,
|
740 |
+
"order": 100,
|
741 |
+
"position": 1,
|
742 |
+
"disable": false,
|
743 |
+
"excludeRecursion": true,
|
744 |
+
"preventRecursion": true,
|
745 |
+
"delayUntilRecursion": false,
|
746 |
+
"probability": 100,
|
747 |
+
"useProbability": true,
|
748 |
+
"depth": 4,
|
749 |
+
"group": "",
|
750 |
+
"groupOverride": false,
|
751 |
+
"groupWeight": 100,
|
752 |
+
"scanDepth": null,
|
753 |
+
"caseSensitive": null,
|
754 |
+
"matchWholeWords": null,
|
755 |
+
"useGroupScoring": null,
|
756 |
+
"automationId": "",
|
757 |
+
"role": null,
|
758 |
+
"sticky": 10000,
|
759 |
+
"cooldown": 0,
|
760 |
+
"delay": 0,
|
761 |
+
"displayIndex": 18
|
762 |
+
},
|
763 |
+
"19": {
|
764 |
+
"uid": 19,
|
765 |
+
"key": [
|
766 |
+
"DLC10",
|
767 |
+
"DLC 10",
|
768 |
+
"DLC: 10"
|
769 |
+
],
|
770 |
+
"keysecondary": [],
|
771 |
+
"comment": "SC10 - Scenario - Random Monster",
|
772 |
+
"content": "{{\"Scenario\"}}:{{{char}} and {{user}} are in their RV camper in the woods at night, {{char}} and {{user}} will be stalked by a random monster}",
|
773 |
+
"constant": false,
|
774 |
+
"vectorized": false,
|
775 |
+
"selective": true,
|
776 |
+
"selectiveLogic": 0,
|
777 |
+
"addMemo": true,
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778 |
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779 |
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780 |
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781 |
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782 |
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783 |
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784 |
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785 |
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786 |
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787 |
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788 |
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789 |
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790 |
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791 |
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792 |
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793 |
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794 |
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795 |
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796 |
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797 |
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798 |
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799 |
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800 |
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}
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801 |
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}
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802 |
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}
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