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# -*- coding: utf-8 -*-
import numpy as np
import cv2
import random
import math
def augment_hsv(img, hgain=0.5, sgain=0.5, vgain=0.5):
"""change color hue, saturation, value"""
r = np.random.uniform(-1, 1, 3) * [hgain, sgain, vgain] + 1 # random gains
hue, sat, val = cv2.split(cv2.cvtColor(img, cv2.COLOR_BGR2HSV))
dtype = img.dtype # uint8
x = np.arange(0, 256, dtype=np.int16)
lut_hue = ((x * r[0]) % 180).astype(dtype)
lut_sat = np.clip(x * r[1], 0, 255).astype(dtype)
lut_val = np.clip(x * r[2], 0, 255).astype(dtype)
img_hsv = cv2.merge((cv2.LUT(hue, lut_hue), cv2.LUT(sat, lut_sat), cv2.LUT(val, lut_val))).astype(dtype)
cv2.cvtColor(img_hsv, cv2.COLOR_HSV2BGR, dst=img) # no return needed
# Histogram equalization
# if random.random() < 0.2:
# for i in range(3):
# img[:, :, i] = cv2.equalizeHist(img[:, :, i])
def random_perspective(combination, targets=(), degrees=10, translate=.1, scale=.1, shear=10, perspective=0.0, border=(0, 0)):
"""combination of img transform"""
# torchvision.transforms.RandomAffine(degrees=(-10, 10), translate=(.1, .1), scale=(.9, 1.1), shear=(-10, 10))
# targets = [cls, xyxy]
img, gray, line = combination
height = img.shape[0] + border[0] * 2 # shape(h,w,c)
width = img.shape[1] + border[1] * 2
# Center
C = np.eye(3)
C[0, 2] = -img.shape[1] / 2 # x translation (pixels)
C[1, 2] = -img.shape[0] / 2 # y translation (pixels)
# Perspective
P = np.eye(3)
P[2, 0] = random.uniform(-perspective, perspective) # x perspective (about y)
P[2, 1] = random.uniform(-perspective, perspective) # y perspective (about x)
# Rotation and Scale
R = np.eye(3)
a = random.uniform(-degrees, degrees)
# a += random.choice([-180, -90, 0, 90]) # add 90deg rotations to small rotations
s = random.uniform(1 - scale, 1 + scale)
# s = 2 ** random.uniform(-scale, scale)
R[:2] = cv2.getRotationMatrix2D(angle=a, center=(0, 0), scale=s)
# Shear
S = np.eye(3)
S[0, 1] = math.tan(random.uniform(-shear, shear) * math.pi / 180) # x shear (deg)
S[1, 0] = math.tan(random.uniform(-shear, shear) * math.pi / 180) # y shear (deg)
# Translation
T = np.eye(3)
T[0, 2] = random.uniform(0.5 - translate, 0.5 + translate) * width # x translation (pixels)
T[1, 2] = random.uniform(0.5 - translate, 0.5 + translate) * height # y translation (pixels)
# Combined rotation matrix
M = T @ S @ R @ P @ C # order of operations (right to left) is IMPORTANT
if (border[0] != 0) or (border[1] != 0) or (M != np.eye(3)).any(): # image changed
if perspective:
img = cv2.warpPerspective(img, M, dsize=(width, height), borderValue=(114, 114, 114))
gray = cv2.warpPerspective(gray, M, dsize=(width, height), borderValue=0)
line = cv2.warpPerspective(line, M, dsize=(width, height), borderValue=0)
else: # affine
img = cv2.warpAffine(img, M[:2], dsize=(width, height), borderValue=(114, 114, 114))
gray = cv2.warpAffine(gray, M[:2], dsize=(width, height), borderValue=0)
line = cv2.warpAffine(line, M[:2], dsize=(width, height), borderValue=0)
# Visualize
# import matplotlib.pyplot as plt
# ax = plt.subplots(1, 2, figsize=(12, 6))[1].ravel()
# ax[0].imshow(img[:, :, ::-1]) # base
# ax[1].imshow(img2[:, :, ::-1]) # warped
# Transform label coordinates
n = len(targets)
if n:
# warp points
xy = np.ones((n * 4, 3))
xy[:, :2] = targets[:, [1, 2, 3, 4, 1, 4, 3, 2]].reshape(n * 4, 2) # x1y1, x2y2, x1y2, x2y1
xy = xy @ M.T # transform
if perspective:
xy = (xy[:, :2] / xy[:, 2:3]).reshape(n, 8) # rescale
else: # affine
xy = xy[:, :2].reshape(n, 8)
# create new boxes
x = xy[:, [0, 2, 4, 6]]
y = xy[:, [1, 3, 5, 7]]
xy = np.concatenate((x.min(1), y.min(1), x.max(1), y.max(1))).reshape(4, n).T
# # apply angle-based reduction of bounding boxes
# radians = a * math.pi / 180
# reduction = max(abs(math.sin(radians)), abs(math.cos(radians))) ** 0.5
# x = (xy[:, 2] + xy[:, 0]) / 2
# y = (xy[:, 3] + xy[:, 1]) / 2
# w = (xy[:, 2] - xy[:, 0]) * reduction
# h = (xy[:, 3] - xy[:, 1]) * reduction
# xy = np.concatenate((x - w / 2, y - h / 2, x + w / 2, y + h / 2)).reshape(4, n).T
# clip boxes
xy[:, [0, 2]] = xy[:, [0, 2]].clip(0, width)
xy[:, [1, 3]] = xy[:, [1, 3]].clip(0, height)
# filter candidates
i = _box_candidates(box1=targets[:, 1:5].T * s, box2=xy.T)
targets = targets[i]
targets[:, 1:5] = xy[i]
combination = (img, gray, line)
return combination, targets
def cutout(combination, labels):
# Applies image cutout augmentation https://arxiv.org/abs/1708.04552
image, gray = combination
h, w = image.shape[:2]
def bbox_ioa(box1, box2):
# Returns the intersection over box2 area given box1, box2. box1 is 4, box2 is nx4. boxes are x1y1x2y2
box2 = box2.transpose()
# Get the coordinates of bounding boxes
b1_x1, b1_y1, b1_x2, b1_y2 = box1[0], box1[1], box1[2], box1[3]
b2_x1, b2_y1, b2_x2, b2_y2 = box2[0], box2[1], box2[2], box2[3]
# Intersection area
inter_area = (np.minimum(b1_x2, b2_x2) - np.maximum(b1_x1, b2_x1)).clip(0) * \
(np.minimum(b1_y2, b2_y2) - np.maximum(b1_y1, b2_y1)).clip(0)
# box2 area
box2_area = (b2_x2 - b2_x1) * (b2_y2 - b2_y1) + 1e-16
# Intersection over box2 area
return inter_area / box2_area
# create random masks
scales = [0.5] * 1 + [0.25] * 2 + [0.125] * 4 + [0.0625] * 8 + [0.03125] * 16 # image size fraction
for s in scales:
mask_h = random.randint(1, int(h * s))
mask_w = random.randint(1, int(w * s))
# box
xmin = max(0, random.randint(0, w) - mask_w // 2)
ymin = max(0, random.randint(0, h) - mask_h // 2)
xmax = min(w, xmin + mask_w)
ymax = min(h, ymin + mask_h)
# print('xmin:{},ymin:{},xmax:{},ymax:{}'.format(xmin,ymin,xmax,ymax))
# apply random color mask
image[ymin:ymax, xmin:xmax] = [random.randint(64, 191) for _ in range(3)]
gray[ymin:ymax, xmin:xmax] = -1
# return unobscured labels
if len(labels) and s > 0.03:
box = np.array([xmin, ymin, xmax, ymax], dtype=np.float32)
ioa = bbox_ioa(box, labels[:, 1:5]) # intersection over area
labels = labels[ioa < 0.60] # remove >60% obscured labels
return image, gray, labels
def letterbox(combination, new_shape=(640, 640), color=(114, 114, 114), auto=True, scaleFill=False, scaleup=True):
"""Resize the input image and automatically padding to suitable shape :https://zhuanlan.zhihu.com/p/172121380"""
# Resize image to a 32-pixel-multiple rectangle https://github.com/ultralytics/yolov3/issues/232
img, gray, line = combination
shape = img.shape[:2] # current shape [height, width]
if isinstance(new_shape, int):
new_shape = (new_shape, new_shape)
# Scale ratio (new / old)
r = min(new_shape[0] / shape[0], new_shape[1] / shape[1])
if not scaleup: # only scale down, do not scale up (for better test mAP)
r = min(r, 1.0)
# Compute padding
ratio = r, r # width, height ratios
new_unpad = int(round(shape[1] * r)), int(round(shape[0] * r))
dw, dh = new_shape[1] - new_unpad[0], new_shape[0] - new_unpad[1] # wh padding
if auto: # minimum rectangle
dw, dh = np.mod(dw, 32), np.mod(dh, 32) # wh padding
elif scaleFill: # stretch
dw, dh = 0.0, 0.0
new_unpad = (new_shape[1], new_shape[0])
ratio = new_shape[1] / shape[1], new_shape[0] / shape[0] # width, height ratios
dw /= 2 # divide padding into 2 sides
dh /= 2
if shape[::-1] != new_unpad: # resize
img = cv2.resize(img, new_unpad, interpolation=cv2.INTER_LINEAR)
gray = cv2.resize(gray, new_unpad, interpolation=cv2.INTER_LINEAR)
line = cv2.resize(line, new_unpad, interpolation=cv2.INTER_LINEAR)
top, bottom = int(round(dh - 0.1)), int(round(dh + 0.1))
left, right = int(round(dw - 0.1)), int(round(dw + 0.1))
img = cv2.copyMakeBorder(img, top, bottom, left, right, cv2.BORDER_CONSTANT, value=color) # add border
gray = cv2.copyMakeBorder(gray, top, bottom, left, right, cv2.BORDER_CONSTANT, value=0) # add border
line = cv2.copyMakeBorder(line, top, bottom, left, right, cv2.BORDER_CONSTANT, value=0) # add border
# print(img.shape)
combination = (img, gray, line)
return combination, ratio, (dw, dh)
def letterbox_for_img(img, new_shape=(640, 640), color=(114, 114, 114), auto=True, scaleFill=False, scaleup=True):
# Resize image to a 32-pixel-multiple rectangle https://github.com/ultralytics/yolov3/issues/232
shape = img.shape[:2] # current shape [height, width]
if isinstance(new_shape, int):
new_shape = (new_shape, new_shape)
# Scale ratio (new / old)
r = min(new_shape[0] / shape[0], new_shape[1] / shape[1])
if not scaleup: # only scale down, do not scale up (for better test mAP)
r = min(r, 1.0)
# Compute padding
ratio = r, r # width, height ratios
new_unpad = int(round(shape[1] * r)), int(round(shape[0] * r))
dw, dh = new_shape[1] - new_unpad[0], new_shape[0] - new_unpad[1] # wh padding
if auto: # minimum rectangle
dw, dh = np.mod(dw, 32), np.mod(dh, 32) # wh padding
elif scaleFill: # stretch
dw, dh = 0.0, 0.0
new_unpad = (new_shape[1], new_shape[0])
ratio = new_shape[1] / shape[1], new_shape[0] / shape[0] # width, height ratios
dw /= 2 # divide padding into 2 sides
dh /= 2
if shape[::-1] != new_unpad: # resize
img = cv2.resize(img, new_unpad, interpolation=cv2.INTER_AREA)
top, bottom = int(round(dh - 0.1)), int(round(dh + 0.1))
left, right = int(round(dw - 0.1)), int(round(dw + 0.1))
img = cv2.copyMakeBorder(img, top, bottom, left, right, cv2.BORDER_CONSTANT, value=color) # add border
return img, ratio, (dw, dh)
def _box_candidates(box1, box2, wh_thr=2, ar_thr=20, area_thr=0.1): # box1(4,n), box2(4,n)
# Compute candidate boxes: box1 before augment, box2 after augment, wh_thr (pixels), aspect_ratio_thr, area_ratio
w1, h1 = box1[2] - box1[0], box1[3] - box1[1]
w2, h2 = box2[2] - box2[0], box2[3] - box2[1]
ar = np.maximum(w2 / (h2 + 1e-16), h2 / (w2 + 1e-16)) # aspect ratio
return (w2 > wh_thr) & (h2 > wh_thr) & (w2 * h2 / (w1 * h1 + 1e-16) > area_thr) & (ar < ar_thr) # candidates
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