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# -*- coding: utf-8 -*-

import numpy as np
import cv2
import random
import math


def augment_hsv(img, hgain=0.5, sgain=0.5, vgain=0.5):
    """change color hue, saturation, value"""
    r = np.random.uniform(-1, 1, 3) * [hgain, sgain, vgain] + 1  # random gains
    hue, sat, val = cv2.split(cv2.cvtColor(img, cv2.COLOR_BGR2HSV))
    dtype = img.dtype  # uint8

    x = np.arange(0, 256, dtype=np.int16)
    lut_hue = ((x * r[0]) % 180).astype(dtype)
    lut_sat = np.clip(x * r[1], 0, 255).astype(dtype)
    lut_val = np.clip(x * r[2], 0, 255).astype(dtype)

    img_hsv = cv2.merge((cv2.LUT(hue, lut_hue), cv2.LUT(sat, lut_sat), cv2.LUT(val, lut_val))).astype(dtype)
    cv2.cvtColor(img_hsv, cv2.COLOR_HSV2BGR, dst=img)  # no return needed

    # Histogram equalization
    # if random.random() < 0.2:
    #     for i in range(3):
    #         img[:, :, i] = cv2.equalizeHist(img[:, :, i])


def random_perspective(combination, targets=(), degrees=10, translate=.1, scale=.1, shear=10, perspective=0.0, border=(0, 0)):
    """combination of img transform"""
    # torchvision.transforms.RandomAffine(degrees=(-10, 10), translate=(.1, .1), scale=(.9, 1.1), shear=(-10, 10))
    # targets = [cls, xyxy]
    img, gray, line = combination
    height = img.shape[0] + border[0] * 2  # shape(h,w,c)
    width = img.shape[1] + border[1] * 2

    # Center
    C = np.eye(3)
    C[0, 2] = -img.shape[1] / 2  # x translation (pixels)
    C[1, 2] = -img.shape[0] / 2  # y translation (pixels)

    # Perspective
    P = np.eye(3)
    P[2, 0] = random.uniform(-perspective, perspective)  # x perspective (about y)
    P[2, 1] = random.uniform(-perspective, perspective)  # y perspective (about x)

    # Rotation and Scale
    R = np.eye(3)
    a = random.uniform(-degrees, degrees)
    # a += random.choice([-180, -90, 0, 90])  # add 90deg rotations to small rotations
    s = random.uniform(1 - scale, 1 + scale)
    # s = 2 ** random.uniform(-scale, scale)
    R[:2] = cv2.getRotationMatrix2D(angle=a, center=(0, 0), scale=s)

    # Shear
    S = np.eye(3)
    S[0, 1] = math.tan(random.uniform(-shear, shear) * math.pi / 180)  # x shear (deg)
    S[1, 0] = math.tan(random.uniform(-shear, shear) * math.pi / 180)  # y shear (deg)

    # Translation
    T = np.eye(3)
    T[0, 2] = random.uniform(0.5 - translate, 0.5 + translate) * width  # x translation (pixels)
    T[1, 2] = random.uniform(0.5 - translate, 0.5 + translate) * height  # y translation (pixels)

    # Combined rotation matrix
    M = T @ S @ R @ P @ C  # order of operations (right to left) is IMPORTANT
    if (border[0] != 0) or (border[1] != 0) or (M != np.eye(3)).any():  # image changed
        if perspective:
            img = cv2.warpPerspective(img, M, dsize=(width, height), borderValue=(114, 114, 114))
            gray = cv2.warpPerspective(gray, M, dsize=(width, height), borderValue=0)
            line = cv2.warpPerspective(line, M, dsize=(width, height), borderValue=0)
        else:  # affine
            img = cv2.warpAffine(img, M[:2], dsize=(width, height), borderValue=(114, 114, 114))
            gray = cv2.warpAffine(gray, M[:2], dsize=(width, height), borderValue=0)
            line = cv2.warpAffine(line, M[:2], dsize=(width, height), borderValue=0)

    # Visualize
    # import matplotlib.pyplot as plt
    # ax = plt.subplots(1, 2, figsize=(12, 6))[1].ravel()
    # ax[0].imshow(img[:, :, ::-1])  # base
    # ax[1].imshow(img2[:, :, ::-1])  # warped

    # Transform label coordinates
    n = len(targets)
    if n:
        # warp points
        xy = np.ones((n * 4, 3))
        xy[:, :2] = targets[:, [1, 2, 3, 4, 1, 4, 3, 2]].reshape(n * 4, 2)  # x1y1, x2y2, x1y2, x2y1
        xy = xy @ M.T  # transform
        if perspective:
            xy = (xy[:, :2] / xy[:, 2:3]).reshape(n, 8)  # rescale
        else:  # affine
            xy = xy[:, :2].reshape(n, 8)

        # create new boxes
        x = xy[:, [0, 2, 4, 6]]
        y = xy[:, [1, 3, 5, 7]]
        xy = np.concatenate((x.min(1), y.min(1), x.max(1), y.max(1))).reshape(4, n).T

        # # apply angle-based reduction of bounding boxes
        # radians = a * math.pi / 180
        # reduction = max(abs(math.sin(radians)), abs(math.cos(radians))) ** 0.5
        # x = (xy[:, 2] + xy[:, 0]) / 2
        # y = (xy[:, 3] + xy[:, 1]) / 2
        # w = (xy[:, 2] - xy[:, 0]) * reduction
        # h = (xy[:, 3] - xy[:, 1]) * reduction
        # xy = np.concatenate((x - w / 2, y - h / 2, x + w / 2, y + h / 2)).reshape(4, n).T

        # clip boxes
        xy[:, [0, 2]] = xy[:, [0, 2]].clip(0, width)
        xy[:, [1, 3]] = xy[:, [1, 3]].clip(0, height)

        # filter candidates
        i = _box_candidates(box1=targets[:, 1:5].T * s, box2=xy.T)
        targets = targets[i]
        targets[:, 1:5] = xy[i]

    combination = (img, gray, line)
    return combination, targets


def cutout(combination, labels):
    # Applies image cutout augmentation https://arxiv.org/abs/1708.04552
    image, gray = combination
    h, w = image.shape[:2]

    def bbox_ioa(box1, box2):
        # Returns the intersection over box2 area given box1, box2. box1 is 4, box2 is nx4. boxes are x1y1x2y2
        box2 = box2.transpose()

        # Get the coordinates of bounding boxes
        b1_x1, b1_y1, b1_x2, b1_y2 = box1[0], box1[1], box1[2], box1[3]
        b2_x1, b2_y1, b2_x2, b2_y2 = box2[0], box2[1], box2[2], box2[3]

        # Intersection area
        inter_area = (np.minimum(b1_x2, b2_x2) - np.maximum(b1_x1, b2_x1)).clip(0) * \
                     (np.minimum(b1_y2, b2_y2) - np.maximum(b1_y1, b2_y1)).clip(0)

        # box2 area
        box2_area = (b2_x2 - b2_x1) * (b2_y2 - b2_y1) + 1e-16

        # Intersection over box2 area
        return inter_area / box2_area

    # create random masks
    scales = [0.5] * 1 + [0.25] * 2 + [0.125] * 4 + [0.0625] * 8 + [0.03125] * 16  # image size fraction
    for s in scales:
        mask_h = random.randint(1, int(h * s))
        mask_w = random.randint(1, int(w * s))

        # box
        xmin = max(0, random.randint(0, w) - mask_w // 2)
        ymin = max(0, random.randint(0, h) - mask_h // 2)
        xmax = min(w, xmin + mask_w)
        ymax = min(h, ymin + mask_h)
        # print('xmin:{},ymin:{},xmax:{},ymax:{}'.format(xmin,ymin,xmax,ymax))

        # apply random color mask
        image[ymin:ymax, xmin:xmax] = [random.randint(64, 191) for _ in range(3)]
        gray[ymin:ymax, xmin:xmax] = -1

        # return unobscured labels
        if len(labels) and s > 0.03:
            box = np.array([xmin, ymin, xmax, ymax], dtype=np.float32)
            ioa = bbox_ioa(box, labels[:, 1:5])  # intersection over area
            labels = labels[ioa < 0.60]  # remove >60% obscured labels

    return image, gray, labels


def letterbox(combination, new_shape=(640, 640), color=(114, 114, 114), auto=True, scaleFill=False, scaleup=True):
    """Resize the input image and automatically padding to suitable shape :https://zhuanlan.zhihu.com/p/172121380"""
    # Resize image to a 32-pixel-multiple rectangle https://github.com/ultralytics/yolov3/issues/232
    img, gray, line = combination
    shape = img.shape[:2]  # current shape [height, width]
    if isinstance(new_shape, int):
        new_shape = (new_shape, new_shape)

    # Scale ratio (new / old)
    r = min(new_shape[0] / shape[0], new_shape[1] / shape[1])
    if not scaleup:  # only scale down, do not scale up (for better test mAP)
        r = min(r, 1.0)

    # Compute padding
    ratio = r, r  # width, height ratios
    new_unpad = int(round(shape[1] * r)), int(round(shape[0] * r))
    dw, dh = new_shape[1] - new_unpad[0], new_shape[0] - new_unpad[1]  # wh padding
    if auto:  # minimum rectangle
        dw, dh = np.mod(dw, 32), np.mod(dh, 32)  # wh padding
    elif scaleFill:  # stretch
        dw, dh = 0.0, 0.0
        new_unpad = (new_shape[1], new_shape[0])
        ratio = new_shape[1] / shape[1], new_shape[0] / shape[0]  # width, height ratios

    dw /= 2  # divide padding into 2 sides
    dh /= 2

    if shape[::-1] != new_unpad:  # resize
        img = cv2.resize(img, new_unpad, interpolation=cv2.INTER_LINEAR)
        gray = cv2.resize(gray, new_unpad, interpolation=cv2.INTER_LINEAR)
        line = cv2.resize(line, new_unpad, interpolation=cv2.INTER_LINEAR)

    top, bottom = int(round(dh - 0.1)), int(round(dh + 0.1))
    left, right = int(round(dw - 0.1)), int(round(dw + 0.1))

    img = cv2.copyMakeBorder(img, top, bottom, left, right, cv2.BORDER_CONSTANT, value=color)  # add border
    gray = cv2.copyMakeBorder(gray, top, bottom, left, right, cv2.BORDER_CONSTANT, value=0)  # add border
    line = cv2.copyMakeBorder(line, top, bottom, left, right, cv2.BORDER_CONSTANT, value=0)  # add border
    # print(img.shape)
    
    combination = (img, gray, line)
    return combination, ratio, (dw, dh)

def letterbox_for_img(img, new_shape=(640, 640), color=(114, 114, 114), auto=True, scaleFill=False, scaleup=True):
    # Resize image to a 32-pixel-multiple rectangle https://github.com/ultralytics/yolov3/issues/232
    shape = img.shape[:2]  # current shape [height, width]
    if isinstance(new_shape, int):
        new_shape = (new_shape, new_shape)

    # Scale ratio (new / old)
    r = min(new_shape[0] / shape[0], new_shape[1] / shape[1])
    if not scaleup:  # only scale down, do not scale up (for better test mAP)
        r = min(r, 1.0)

    # Compute padding
    ratio = r, r  # width, height ratios
    new_unpad = int(round(shape[1] * r)), int(round(shape[0] * r))


    dw, dh = new_shape[1] - new_unpad[0], new_shape[0] - new_unpad[1]  # wh padding

    if auto:  # minimum rectangle
        dw, dh = np.mod(dw, 32), np.mod(dh, 32)  # wh padding

    elif scaleFill:  # stretch
        dw, dh = 0.0, 0.0
        new_unpad = (new_shape[1], new_shape[0])
        ratio = new_shape[1] / shape[1], new_shape[0] / shape[0]  # width, height ratios

    dw /= 2  # divide padding into 2 sides
    dh /= 2
    if shape[::-1] != new_unpad:  # resize
        img = cv2.resize(img, new_unpad, interpolation=cv2.INTER_AREA)

    top, bottom = int(round(dh - 0.1)), int(round(dh + 0.1))
    left, right = int(round(dw - 0.1)), int(round(dw + 0.1))
    img = cv2.copyMakeBorder(img, top, bottom, left, right, cv2.BORDER_CONSTANT, value=color)  # add border
    return img, ratio, (dw, dh)


def _box_candidates(box1, box2, wh_thr=2, ar_thr=20, area_thr=0.1):  # box1(4,n), box2(4,n)
    # Compute candidate boxes: box1 before augment, box2 after augment, wh_thr (pixels), aspect_ratio_thr, area_ratio
    w1, h1 = box1[2] - box1[0], box1[3] - box1[1]
    w2, h2 = box2[2] - box2[0], box2[3] - box2[1]
    ar = np.maximum(w2 / (h2 + 1e-16), h2 / (w2 + 1e-16))  # aspect ratio
    return (w2 > wh_thr) & (h2 > wh_thr) & (w2 * h2 / (w1 * h1 + 1e-16) > area_thr) & (ar < ar_thr)  # candidates