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/* global console, MediaElementPlayer, mejs */ | |
(function ( window, $ ) { | |
// Reintegrate `plugins` since they don't exist in MEJS anymore; it won't affect anything in the player | |
if (mejs.plugins === undefined) { | |
mejs.plugins = {}; | |
mejs.plugins.silverlight = []; | |
mejs.plugins.silverlight.push({ | |
types: [] | |
}); | |
} | |
// Inclusion of old `HtmlMediaElementShim` if it doesn't exist | |
mejs.HtmlMediaElementShim = mejs.HtmlMediaElementShim || { | |
getTypeFromFile: mejs.Utils.getTypeFromFile | |
}; | |
// Add missing global variables for backward compatibility | |
if (mejs.MediaFeatures === undefined) { | |
mejs.MediaFeatures = mejs.Features; | |
} | |
if (mejs.Utility === undefined) { | |
mejs.Utility = mejs.Utils; | |
} | |
/** | |
* Create missing variables and have default `classPrefix` overridden to avoid issues. | |
* | |
* `media` is now a fake wrapper needed to simplify manipulation of various media types, | |
* so in order to access the `video` or `audio` tag, use `media.originalNode` or `player.node`; | |
* `player.container` used to be jQuery but now is a HTML element, and many elements inside | |
* the player rely on it being a HTML now, so its conversion is difficult; however, a | |
* `player.$container` new variable has been added to be used as jQuery object | |
*/ | |
var init = MediaElementPlayer.prototype.init; | |
MediaElementPlayer.prototype.init = function () { | |
this.options.classPrefix = 'mejs-'; | |
this.$media = this.$node = $( this.node ); | |
init.call( this ); | |
}; | |
var ready = MediaElementPlayer.prototype._meReady; | |
MediaElementPlayer.prototype._meReady = function () { | |
this.container = $( this.container) ; | |
this.controls = $( this.controls ); | |
this.layers = $( this.layers ); | |
ready.apply( this, arguments ); | |
}; | |
// Override method so certain elements can be called with jQuery | |
MediaElementPlayer.prototype.getElement = function ( el ) { | |
return $ !== undefined && el instanceof $ ? el[0] : el; | |
}; | |
// Add jQuery ONLY to most of custom features' arguments for backward compatibility; default features rely 100% | |
// on the arguments being HTML elements to work properly | |
MediaElementPlayer.prototype.buildfeatures = function ( player, controls, layers, media ) { | |
var defaultFeatures = [ | |
'playpause', | |
'current', | |
'progress', | |
'duration', | |
'tracks', | |
'volume', | |
'fullscreen' | |
]; | |
for (var i = 0, total = this.options.features.length; i < total; i++) { | |
var feature = this.options.features[i]; | |
if (this['build' + feature]) { | |
try { | |
// Use jQuery for non-default features | |
if (defaultFeatures.indexOf(feature) === -1) { | |
this['build' + feature]( player, $(controls), $(layers), media ); | |
} else { | |
this['build' + feature]( player, controls, layers, media ); | |
} | |
} catch (e) { | |
console.error( 'error building ' + feature, e ); | |
} | |
} | |
} | |
}; | |
})( window, jQuery ); | |