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Other | |
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Conversion | |
========== | |
As there are only NURBS surfaces, there is no "internal" conversion here. | |
However, there is an "external" conversion available, from surface to mesh, | |
that only works in *Object Mode*. | |
It transforms a *Surface* object into a *Mesh* one, | |
using the surface resolutions in both directions to create faces, edges and vertices. | |