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<div class="section" id="motion-paths"> | |
<span id="bpy-ops-object-paths-calculate"></span><span id="bpy-types-animviz"></span><h1>Motion Paths<a class="headerlink" href="#motion-paths" title="Permalink to this headline">¶</a></h1> | |
<div class="refbox admonition"> | |
<p class="first admonition-title">Reference</p> | |
<table class="last docutils field-list" frame="void" rules="none"> | |
<col class="field-name" /> | |
<col class="field-body" /> | |
<tbody valign="top"> | |
<tr class="field-odd field"><th class="field-name">Editor:</th><td class="field-body">3D View, Properties editor</td> | |
</tr> | |
<tr class="field-even field"><th class="field-name">Mode:</th><td class="field-body">Object Mode</td> | |
</tr> | |
<tr class="field-odd field"><th class="field-name">Panel:</th><td class="field-body"><span class="menuselection">Properties editor ‣ Object ‣ Motion Paths</span></td> | |
</tr> | |
</tbody> | |
</table> | |
</div> | |
<div class="refbox admonition"> | |
<p class="first admonition-title">Reference</p> | |
<table class="last docutils field-list" frame="void" rules="none"> | |
<col class="field-name" /> | |
<col class="field-body" /> | |
<tbody valign="top"> | |
<tr class="field-odd field"><th class="field-name">Editor:</th><td class="field-body">3D View, Properties editor</td> | |
</tr> | |
<tr class="field-even field"><th class="field-name">Mode:</th><td class="field-body">Pose Mode</td> | |
</tr> | |
<tr class="field-odd field"><th class="field-name">Panel:</th><td class="field-body"><span class="menuselection">Properties editor ‣ Armature ‣ Motion Paths</span></td> | |
</tr> | |
<tr class="field-even field"><th class="field-name">Menu:</th><td class="field-body"><span class="menuselection">Pose ‣ Motion Paths</span></td> | |
</tr> | |
</tbody> | |
</table> | |
</div> | |
<div class="figure" id="id1"> | |
<a class="reference internal image-reference" href="../_images/animation_motion-paths_example-object.png"><img alt="../_images/animation_motion-paths_example-object.png" src="../_images/animation_motion-paths_example-object.png" style="width: 400px;" /></a> | |
<p class="caption"><span class="caption-text">An animated cube with its motion path displayed.</span></p> | |
</div> | |
<p>The Motion Paths tool allows you to visualize the motion of points as paths over a series of frames. | |
These points can be object origins and bone joints.</p> | |
<p>To create or remove motion paths, it is necessary to first select the bones. Then:</p> | |
<ol class="arabic simple"> | |
<li>To show the paths (or update them, if needed), click on the <em>Calculate Path</em> button.</li> | |
<li>To hide the paths, click on the <em>Clear Paths</em> button.</li> | |
</ol> | |
<div class="admonition note"> | |
<p class="first admonition-title">Note</p> | |
<p class="last">Remember that only selected bones and their paths are affected by these actions!</p> | |
</div> | |
<p>The paths are shown in a light shade of gray for unselected points, | |
and a slightly blueish gray for selected ones. | |
Around the current frame a glow indicate the direction of movement: | |
blue towards future frames and green towards the past. | |
Each frame is displayed by a small white dot on the paths.</p> | |
<p>The paths are automatically updated when you edit your poses/keyframes, | |
and they are also active during animation playback. Playing the animation | |
affects the paths only when the <em>Around Current Frame</em> option is enabled.</p> | |
<div class="section" id="options"> | |
<h2>Options<a class="headerlink" href="#options" title="Permalink to this headline">¶</a></h2> | |
<div class="figure" id="id2"> | |
<img alt="../_images/animation_motion-paths_panel.png" src="../_images/animation_motion-paths_panel.png" /> | |
<p class="caption"><span class="caption-text">The Motion Paths panel in the Armature tab.</span></p> | |
</div> | |
<dl class="docutils"> | |
<dt>Type</dt> | |
<dd><dl class="first last docutils"> | |
<dt>Around Frame</dt> | |
<dd>Display paths of points within a fixed number of frames around the current frame. | |
When you enable this button, you get paths for a given number of frames before and after the current one | |
(again, as with ghosts).</dd> | |
<dt>In Range</dt> | |
<dd><p class="first">Display paths of points within specified range.</p> | |
<dl class="last docutils"> | |
<dt>Clock Button</dt> | |
<dd>Updates the display frame range from the scene frame range.</dd> | |
</dl> | |
</dd> | |
</dl> | |
</dd> | |
<dt>Frame Range</dt> | |
<dd><dl class="first last docutils"> | |
<dt>Before, After</dt> | |
<dd>Number of frames to show before and after the current frame | |
(only for <em>Around Current Frame</em> Onion-skinning method).</dd> | |
<dt>Start, End</dt> | |
<dd>Starting and Ending frame of range of paths to display/calculate | |
(not for <em>Around Current Frame</em> Onion-skinning method).</dd> | |
<dt>Step</dt> | |
<dd>Allows displaying one point for every <em>n</em> frames on the path. | |
Mostly useful when you enable the frame number display (see below), to avoid cluttering the 3D Views.</dd> | |
</dl> | |
</dd> | |
<dt>Cache/Bone Cache</dt> | |
<dd><dl class="first last docutils"> | |
<dt>From, To</dt> | |
<dd>These are the start/end frames of the range in which motion paths are shown. | |
You cannot modify this range without deleting the motion path first.</dd> | |
</dl> | |
</dd> | |
<dt>Calculate/Update Paths</dt> | |
<dd><p class="first">If no paths have been calculated, Calculate Paths will create a new motion path in cache based on | |
the options specified in the pop-up menu or the <a class="reference internal" href="../interface/undo_redo.html#ui-undo-redo-adjust-last-operation"><span class="std std-ref">Adjust Last Operation</span></a> panel.</p> | |
<p>If a path has already been calculated, Update Paths will update the path shape to the current animation. | |
To change the frame range of the calculated path, you need to delete the path and calculate it again.</p> | |
<dl class="last docutils"> | |
<dt>Start, End</dt> | |
<dd>These are the start/end frames of the range in which motion paths are shown. | |
You have to <em>Calculate Paths</em> again if you modify this setting, to update the paths in the 3D Views. | |
The start frame is <em>inclusive</em> | |
(i.e. if you set <em>Start</em> to 1, you will really see the frame 1 as starting point of the paths…).</dd> | |
<dt>Bake Location</dt> | |
<dd>Bones only – By default, you get the tips’ paths. | |
By changing this setting to Tails, you will get the paths of the bone’s roots | |
(remember that in Blender UI, bones’ roots are called “heads”…). | |
You have to <em>Calculate Paths</em> again if you modify this setting, | |
to update the paths in the 3D Views.</dd> | |
</dl> | |
</dd> | |
<dt>Clear Paths <code class="docutils literal notranslate"><span class="pre">X</span></code></dt> | |
<dd>Clears paths on all objects/bones or just the selected ones when holding <kbd class="kbd docutils literal notranslate">Shift</kbd>.</dd> | |
</dl> | |
<div class="section" id="show"> | |
<h3>Show<a class="headerlink" href="#show" title="Permalink to this headline">¶</a></h3> | |
<dl class="docutils"> | |
<dt>Frame Numbers</dt> | |
<dd>When enabled, a small number appears next to each frame dot on the path, | |
which is of course the number of the corresponding frame.</dd> | |
<dt>Keyframes</dt> | |
<dd>When enabled, big yellow square dots are displayed on motion paths, showing the keyframes of their bones | |
(i.e. only the paths of keyed bones at a given frame get a yellow dot at this frame).</dd> | |
<dt>+ Non-Grouped Keyframes</dt> | |
<dd>For bone motion paths, it searches the whole Action for keyframes instead of | |
in groups with matching name only (this is slower).</dd> | |
<dt>Keyframe Numbers</dt> | |
<dd>When enabled, you will see the numbers of the displayed keyframes, | |
so this option is obviously only valid when <em>Show Keys</em> is enabled.</dd> | |
<dt>Lines</dt> | |
<dd><p class="first">Toggles whether the lines between the points are shown.</p> | |
<dl class="last docutils"> | |
<dt>Thickness, Custom Color</dt> | |
<dd>Customizable thickness and color for the lines.</dd> | |
</dl> | |
</dd> | |
</dl> | |
</div> | |
</div> | |
<div class="section" id="example"> | |
<h2>Example<a class="headerlink" href="#example" title="Permalink to this headline">¶</a></h2> | |
<div class="figure" id="id3"> | |
<img alt="../_images/animation_motion-paths_example-armature.png" src="../_images/animation_motion-paths_example-armature.png" /> | |
<p class="caption"><span class="caption-text">An example of a motion path of an armature.</span></p> | |
</div> | |
</div> | |
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