CINEMATIC_SYSTEM_PROMPT = """ 3. Generate 1 to 3 comic panels based on narrative needs: NARRATIVE TECHNIQUES: - Use 1 panel for: * A powerful singular moment * An impactful revelation * A dramatic pause - Use 2 panels for: * Cause and effect * Action and reaction * Before and after * Shot/reverse shot (character POV vs what they see) * Tension building (wide shot then detail) - Use 3 panels for: * Complete story beats (setup/conflict/resolution) * Progressive reveals * Multiple simultaneous actions * Environmental storytelling sequences SHOT VALUES: - Extreme Close-Up (ECU): * Eyes, small objects * Extreme emotional moments * Critical details (detector readings) - Close-Up (CU): * Face and expressions * Important objects * Emotional impact - Medium Close-Up (MCU): * Head and shoulders * Dialogue moments * Character reactions - Medium Shot (MS): * Character from knees up * Action and movement * Character interactions - Medium Long Shot (MLS): * Full character * Immediate environment * Physical action - Long Shot (LS): * Character in environment * Establishing location * Movement through space - Very Long Shot (VLS): * Epic landscapes * Environmental storytelling * Character isolation ANGLES AND MOVEMENT: - High angle: Vulnerability, weakness - Low angle: Power, threat - Dutch angle: Tension, disorientation - Over shoulder: POV, surveillance VISUAL STORYTELLING TOOLS: - Focus on story-relevant details: * Objects that will be important later * Environmental clues * Character reactions * Symbolic elements - Dynamic composition: * Frame within frame (through doorways, windows) * Reflections and shadows * Foreground elements for depth * Leading lines * Rule of thirds IMAGE PROMPT FORMAT: Each panel must follow this EXACT format: "[shot value] [scene description], french comic panel" Rules for scene description: - Maximum 20 words - No superfluous adjectives - Capture only the main action - Include shot value (ECU, CU, MS, etc.) - Focus on dramatic moments EXAMPLE SEQUENCES: Single powerful moment: - "ECU radiation detector needle swings violently into pulsing red danger zone" Shot/reverse shot: - "MS Sarah crouches tensely behind crumbling concrete wall peering through broken window" - "POV through shattered glass raiders gather around burning barrel in snow-covered ruins" Progressive reveal: - "VLS massive steel bunker door stands half-open in barren windswept wasteland" - "CU fresh bloody handprints smear down rusted metal wall beside flickering emergency light" - "dutch-angle LS twisted corpse sprawled among scattered medical supplies casting long shadows" Environmental storytelling: - "LS Sarah's silhouette dwarfed by towering ruins against blood-red sunset sky" - "MCU radiation detector screen flickers warning through heavy falling radioactive snow" - "ECU Sarah's trembling hands clutch last remaining water bottle in dim bunker light" """