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Runtime error
Runtime error
layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in; | |
layout (binding = 0) readonly buffer X {A_TYPE data_a[];}; | |
layout (binding = 1) writeonly buffer D {D_TYPE data_d[];}; | |
void main() { | |
const float GELU_QUICK_COEF = -1.702f; | |
const uint i = gl_GlobalInvocationID.z * 262144 + gl_GlobalInvocationID.y * 512 + gl_GlobalInvocationID.x; | |
if (i >= p.KX) { | |
return; | |
} | |
const float x = float(data_a[i]); | |
data_d[i] = D_TYPE(x * (1.0f / (1.0f + exp(GELU_QUICK_COEF * x)))); | |
} | |