--- dataset_info: features: - name: fen dtype: string - name: n_moves sequence: int64 - name: term_n_moves sequence: int64 - name: term_reason sequence: int64 - name: term_white_wins sequence: bool splits: - name: train num_bytes: 9224260318 num_examples: 100000054 download_size: 4539320801 dataset_size: 9224260318 configs: - config_name: default data_files: - split: train path: data/train-* --- # 100M Random Chess Boards This dataset contains 100 million randomly sampled chess board positions. The process to generate each board state is as follows: 1. **Game Simulation** - 100 million games were played, with each move being randomly determined until the game ended (i.e., until checkmate, stalemate, or draw). 2. **Board Sampling** - From each game, a single random board state was selected at some point in the game. Columns other than **fen** represent statistics for the sample. Most boards are sampled only once, however for example, the most common board, the initial board, is sampled 378,310 times. This comprises a single row with each column other than **fen** being 378,310 long. # Columns - **fen**: The FEN (Forsyth-Edwards Notation) representing the randomly sampled board position. - **n_moves**: The number of moves made from the start of the game to reach the sampled FEN position. - **term_n_moves**: The total number of moves in the random game before it terminated. - **term_reason**: The reason the game ended. ([Codes](https://python-chess.readthedocs.io/en/latest/core.html#chess.Termination)) - **term_white_wins**: Indicates whether white won the game (true/false). null indicates a tie. Note that all games are complete, but the sampled board position is from an intermediate point. # Code ```python3 from tqdm import tqdm import collections import chess import random from datasets import Dataset import os from multiprocessing import Process, Queue def random_fen(): """ Play random game to completion backtrack random uniform number of moves """ board = chess.Board() num_moves = 0 while True: board.push(random.choice(list(board.legal_moves))) num_moves += 1 if board.is_game_over(): outcome = board.outcome() revert_moves = random.randint(0, num_moves) for _ in range(revert_moves): board.pop() fen_num_moves = num_moves - revert_moves termination_reason = outcome.termination.value white_is_winner = outcome.winner return board.fen(), fen_num_moves, num_moves, termination_reason, white_is_winner def batched_random_fen(queue, batch_size=100): while True: fens = [] while len(fens) < batch_size: fens.append(random_fen()) queue.put(fens) def generate_fens_parallel(N): all_fens = collections.defaultdict( lambda: {"n_moves": [], "term_n_moves": [], "term_reason": [], "term_white_wins": []} ) queue = Queue() num_workers = os.cpu_count() // 2 # Start worker processes in advance workers = [] for _ in range(num_workers): worker = Process(target=batched_random_fen, args=(queue,)) worker.daemon = True # Ensures the process terminates with the main process workers.append(worker) worker.start() with tqdm(total=N, desc="FENs Captured") as pbar: for i in range(1_000_000_000_000): for fen, board_num_moves, final_state_num_moves, final_result, final_is_white_winner in queue.get(): all_fens[fen]["n_moves"].append(board_num_moves) all_fens[fen]["term_n_moves"].append(final_state_num_moves) all_fens[fen]["term_reason"].append(final_result) all_fens[fen]["term_white_wins"].append(final_is_white_winner) if i % 100 == 0: pbar.n = len(all_fens) pbar.last_print_n = len(all_fens) pbar.refresh() if len(all_fens) >= N: break # Terminate workers for worker in workers: worker.terminate() # flatten return [{"fen": k, **v} for k, v in all_fens.items()] if __name__ == "__main__": board_dicts = list(generate_fens_parallel(100_000_000)) ds = Dataset.from_dict({key: [dic[key] for dic in board_dicts] for key in board_dicts[0]}) ds.save_to_disk("random_uniform_chess_boards.hf") # ds = datasets.load_from_disk("random_uniform_chess_boards.hf") # ds.push_to_hub(...) ```