--- annotations_creators: [] language: en size_categories: - n<1K task_categories: - image-classification task_ids: [] pretty_name: WebUOT-238-Test tags: - fiftyone - image-classification - video dataset_summary: ' This is a [FiftyOne](https://github.com/voxel51/fiftyone) dataset with 238 samples. ## Installation If you haven''t already, install FiftyOne: ```bash pip install -U fiftyone ``` ## Usage ```python import fiftyone as fo from fiftyone.utils.huggingface import load_from_hub # Load the dataset # Note: other available arguments include ''max_samples'', etc dataset = load_from_hub("Voxel51/WebUOT-238-Test") # Launch the App session = fo.launch_app(dataset) ``` ' --- # Dataset Card for WebUOT-238-Test This is a [FiftyOne](https://github.com/voxel51/fiftyone) dataset with 238 samples. ## Installation If you haven't already, install FiftyOne: ```bash pip install -U fiftyone ``` ## Usage ```python import fiftyone as fo from fiftyone.utils.huggingface import load_from_hub # Load the dataset # Note: other available arguments include 'max_samples', etc dataset = load_from_hub("Voxel51/WebUOT-238-Test") # Launch the App session = fo.launch_app(dataset) ``` ### Dataset Description WebUOT-1M is the largest million-scale benchmark for underwater object tracking (UOT), designed to address limitations in existing datasets by providing diverse underwater scenarios, rich annotations, and language prompts. It comprises **1.1 million frames** across **1,500 underwater videos**, covering **408 target categories** categorized into 12 superclasses (e.g., fish, molluscs, inanimate objects). The dataset includes high-quality bounding box annotations, 23 tracking attributes (e.g., illumination variation, camouflage), and language descriptions for multimodal tracking research. **Note:** This dataset, which has been parsed into FiftyOne format, comprises 238 randomly selected videos from the WebUOT-1M test set for a total of 192,000+ frames. ### Dataset Details - **Curated by:** Chunhui Zhang (Shanghai Jiao Tong University), Li Liu (HKUST-Guangzhou), Guanjie Huang (HKUST-Guangzhou), Hao Wen (CloudWalk), Xi Zhou (CloudWalk), Yanfeng Wang (Shanghai Jiao Tong University). - **Funded by:** National Natural Science Foundation of China (No. 62101351), Key R&D Program of Chongqing (cstc2021jscx-gksbX0032). - **Language(s):** English (annotations and language prompts). - **License:** [Creative Commons (intended for academic research).](https://creativecommons.org/licenses/by/4.0/) - **Shared by:** [Harpreet Sahota, Hacker-in-Residence @ Voxel51](https://huggingface.co/harpreetsahota) ### Dataset Sources - **Repository:** https://github.com/983632847/Awesome-Multimodal-Object-Tracking/tree/main/WebUOT-1M - **Paper:** https://arxiv.org/abs/2405.19818 ## Uses ### Direct Use - Training/evaluating UOT algorithms. - Multimodal tracking (vision + language prompts). - Studying domain adaptation (underwater vs. open-air environments). - Marine conservation, underwater robotics, and search/rescue applications. ### Out-of-Scope Use - Non-underwater tracking tasks (e.g., aerial/terrestrial tracking). - Commercial applications without proper licensing. - Non-visual tasks (e.g., audio analysis). ## Dataset Structure - **Fields:** - Videos: 1,500 clips (1,020 train / 480 test). - Annotations: Bounding boxes, absent labels, 23 attributes (e.g., low visibility, similar distractors). - Language Prompts: Text descriptions of targets (e.g., "red clownfish in yellow coral"). - Metadata: Object categories (408), superclasses (12), resolution, duration. - **Splits:** Train/Test sets divided by videos, ensuring no overlap in categories or scenarios. ## Dataset Creation ### Curation Rationale To bridge the gap in UOT research caused by small-scale datasets, WebUOT-1M was created to enable robust model training/evaluation, domain adaptation, and multimodal tracking in complex underwater environments. ### Source Data #### Data Collection and Processing - **Sources:** YouTube, Bilibili (filtered for diversity). - **Processing:** - Manual selection of moving targets. - Semi-supervised enhancement for blurry/low-visibility frames. - Professional annotation team for bounding boxes and attributes. - Final verification by authors. #### Who are the source data producers? Videos were captured by divers, underwater robots, and hobbyists using varied devices (cameras, phones). ### Annotations #### Annotation Process - **Tools:** In-house annotation tools; enhanced frames for challenging cases. - **Guidelines:** Focus on target motion, bounding box accuracy, and attribute labeling (23 attributes). - **Validation:** Multiple rounds of correction by authors. #### Who are the annotators? A professional labeling team and the authors performed verification. ## Citation **BibTeX:** ```bibtex @article{zhang2024webuot, title={WebUOT-1M: Advancing Deep Underwater Object Tracking with A Million-Scale Benchmark}, author={Zhang, Chunhui and Liu, Li and Huang, Guanjie and Wen, Hao and Zhou, Xi and Wang, Yanfeng}, journal={arXiv preprint arXiv:2405.19818}, year={2024} } ``` ## Glossary The following glossary details the attributes of each video. Here's the content parsed as a markdown table: | Attribute | Definition | |-----------|------------| | 01. LR | If the size of the bounding box of the target in one frame is less than 400 pixels. | | 02. FM | The center position of the target in two consecutive frames exceeds 20 pixels. | | 03. SV | The ratio of the target bounding box is not within the range [0.5, 2]. | | 04. ARV | The aspect ratio of the target bounding box is not in the range [0.5, 2]. | | 05. CM | There is severe camera movement in the video frame. | | 06. VC | Viewpoint changes significantly affect the appearance of the target. | | 07. PO | If the target appears partially occluded in one frame. | | 08. FO | As long as the target is completely occluded in one frame. | | 09. OV | There is one frame where the target completely leaves the video frame. | | 10. ROT | The target rotates in the video frame. | | 11. DEF | The target appears deformation in the video frame. | | 12. SD | Similarity interference appears around the target. | | 13. IV | The illumination of the target area changes significantly. | | 14. MB | The target area becomes blurred due to target motion or camera motion. | | 15. PTI | In the initial frame only partial information about the target is visible. | | 16. NAO | The target belongs to a natural or artificial object. | | 17. CAM | The target is camouflaging in the video frame. | | 18. UV | The underwater visibility of the target area (low, medium, or high visibility). | | 19. WCV | The color of the water of the target area. | | 20. US | Different underwater scenarios where the target is located. | | 21. SP | Different shooting perspectives (underwater, outside-water, and fish-eye views). | | 22. SIZ | The size s = √(w × h) of the video is small (s < √(640 × 480)), medium (√(640 × 480) ≤ s < √(1280 × 720)), or large (s ≥ √(1280 × 720)). | | 23. LEN | The length l of the video is short (l ≤ 600 frames), medium (600 frames < l ≤ 1800 frames), or long (l > 1800 frames). |