,effect_text,score,effect_text2 1156,Send 1 card from your hand to your GY to equip this card. Decrease the ATK of a monster equipped with this card by 500 points. A monster equipped with this card can attack twice during the same Battle Phase.,0.0,"You can only control 1 ""Loptr, Shadow of the Generaider Bosses"". All ""Generaider"" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 ""Generaider"" monster; Special Summon 1 Level 9 ""Generaider"" monster with a different name from your Deck. You can only use this effect of ""Loptr, Shadow of the Generaider Bosses"" once per turn." 11710,"You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY, but it loses 500 ATK. You can only Special Summon ""Todoroki the Earthbolt Star"" once per turn this way. During the Battle Phase (Quick Effect): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use this effect of ""Todoroki the Earthbolt Star"" once per turn.",0.0,A huge bee with exceptional strength that's particularly dangerous in a swarm. 9805,"If this card is Normal or Special Summoned: You can send 1 ""Chronomaly"" monster from your Deck or Extra Deck to the GY, then target 1 face-up monster on the field; it loses ATK equal to the Level/Rank of the monster sent to the GY x 200. A ""Number"" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● This card can make up to 2 attacks on monsters during each Battle Phase. You can only use each effect of ""Chronomaly Tuspa Rocket"" once per turn.",0.0,"Target 1 face-up ""Inzektor"" monster you control; equip this card to that target. It gains 1000 DEF, and cannot be destroyed by your opponent's card effects." 11437,"You can reveal 1 Beast monster in your hand; add 1 ""Melffy"" monster with a different name from your Deck or GY to your hand, and if you do, place the revealed monster on the bottom of the Deck. You can only use this effect of ""Melffy Staring Contest"" once per turn. At the start of your opponent's Battle Phase: You can reveal any number of ""Melffy"" monsters in your hand and keep them revealed during the Battle Phase. Monsters your opponent controls lose ATK equal to the combined ATK and DEF of all monsters being revealed by this effect.",0.0,"Special Summon this card in Defense Position as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 0/DEF 2000). (This card is also still a Trap Card.) While you control a face-up ""Green Gadget"", ""Red Gadget"", and ""Yellow Gadget"", this card's ATK becomes 3000." 689,This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters from your GY. All monsters your opponent controls lose 300 ATK during their Battle Phase only.,0.0,"You can Ritual Summon this card with ""Cynet Ritual"". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand." 736,You can only activate this card during the Damage Step of a Battle Phase if a Fiend-Type monster on your side of the field battles. Pay Life Points (in multiples of 100 points) to decrease 1 of your opponent's monster's ATK and DEF by the same amount of points until the End Phase of that turn.,0.0,"You can target 1 Fish monster you control and 1 monster your opponent controls; banish both monsters until your next Standby Phase. If a Fish monster(s) is Special Summoned to your field while any card is banished: You can banish this card from your GY or your face-up Spell & Trap Zone; all Fish monsters you currently control gain 100 ATK for each currently banished card, until the end of this turn. You can only use each effect of ""Ghoti Fury"" once per turn." 9469,"During the Battle Phase: Target 1 face-up monster you control; you lose LP equal to its ATK, and if you do, that monster's ATK is doubled until the end of this turn. It cannot attack directly during the turn you activate this card. You can only activate 1 ""Psychic Fervor"" per turn.",0.0,The Normal Summon of this card cannot be negated. Your opponent cannot activate Counter Trap Cards the turn this card is Normal Summoned. 1755,"During your Battle Phase, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the End Phase.",0.0,"This card can only be Ritual Summoned with the Ritual Spell Card, ""End of the World"". If this card destroys your opponent's monster as a result of battle, it can attack once again in a row." 9364,"1 Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using a Synchro Monster as material, it can make a second attack during each Battle Phase. You can only use each of the following effects of ""Battlewasp - Hama the Conquering Bow"" once per turn. ● When this card inflicts battle damage to your opponent: You can make all monsters your opponent currently controls lose 1000 ATK/DEF. ● At the end of your Battle Phase, if your opponent has not taken any battle damage this Phase: You can inflict 300 damage to your opponent for each ""Battlewasp"" monster in your GY.",0.4,"Once per turn: You can pay 500 LP; during your Main Phase this turn, you can Normal Summon 1 ""Vampire"" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Each time your ""Vampire"" monster inflicts battle damage to your opponent: Gain the same amont of LP." 7535,"When this card is Tribute Summoned: You can change all monsters on the field to face-up Attack Position. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way, while this card is on the field, all monsters your opponent controls lose ATK equal to their original ATK. This card can make a secondattack during each Battle Phase.",0.0,Activate only when all of your opponent's Spell & Trap Card Zones are occupied. Destroy all cards in your opponent's Spell & Trap Card Zones. 7833,"1 ""Edge Imp"" monster + 1 ""Fluffal"" monster Once per turn: You can target 1 monster your opponent controls; send it to the GY. This card cannot attack directly the turn this effect is activated. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Battle Phase, if this card battled: You can change this card to Defense Position.",0.0,"Activate this card by placing 5 Schoolwork Counters on it. If a monster(s) is Special Summoned from the Extra Deck, or a card(s) is sent from the Deck to the GY, by a Spell/Trap effect: Remove 1 Schoolwork Counter from this card, then if the number of Schoolwork Counters on this card is now 0, destroy this card, and if you do, gain 4000 LP, then Set 1 ""Schoolwork"" Trap from your Deck or GY, then if you have 1 or less cards in your Deck, you win the Duel." 6237,"Once per turn, during your Battle Phase (except during the Damage Step): You can target 1 monster you control; change its battle position, and if you do, switch its current ATK and DEF until the end of this turn.",0.0,"When a Spell/Trap Card is activated: Remove 1 Black Feather Counter from your field; negate the activation, and if you do, destroy that card. If you control ""Black-Winged Dragon"": You can Set this card from your GY, but banish it when it leaves the field. You can only use 1 ""Black Shadow Squall"" effect per turn, and only once that turn." 4894,"When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position, and if you do, equip this card to that monster. Once per turn, during either player's Main Phase or Battle Phase: You can change the equipped monster's Battle Position.",0.0,"If this card is Normal or Special Summoned: You can target 1 Level 4 or lower ""Dragonmaid"" monster in your GY, except ""Nurse Dragonmaid""; Special Summon it. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 ""Dragonmaid"" monster from your hand or GY. You can only use each effect of ""Nurse Dragonmaid"" once per turn." 3779,This card can attack twice during the same Battle Phase. Monsters that battled with this card cannot change their Battle Position.,0.0,"While any Level 10 monsters are on the field, this card cannot be targeted or destroyed by card effects. You can treat 1 Synchro Monster as 2 Tributes for the Tribute Summon of an ""Earthbound Immortal"" monster. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 ""Earthbound Immortal"" Spell/Trap from your Deck to your hand. You can only use this effect of ""Earthbound Geoglyph"" once per turn." 8264,"2 Cyberse monsters Once per turn, at the end of the Damage Step, if your monster this card points to attacked an opponent's Link Monster: You can activate this effect; the monster that attacked gains 1 additional attack on an opponent's Link Monster during this Battle Phase for each Link Monster you currently control, except this card. Your monsters (except that monster) cannot attack the turn you activate this effect.",0.0,"If this card is Normal Summoned: Place 3 counters on it. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it." 7370,"Target 1 Dragon-Type monster you control that was Special Summoned this turn; for each monster your opponent currently controls that was Special Summoned this turn, it gains 1 additional attack during each Battle Phase this turn.",0.0,"2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 ""Mecha Phantom Beast Tokens"" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 ""Mecha Phantom Beast"" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand." 1570,"For each Equip Card equipped to this card, it gains 1 additional attack during each Battle Phase.",0.0,"Target 1 Level 7 or higher Spellcaster monster you control; apply the following effects. ● While face-up, that monster is unaffected by other monsters' effects this turn, and is sent to the GY during the Standby Phase of the next turn. ● All monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, then if their ATK becomes 0 by this effect, destroy them. You can only activate 1 ""Sinful Spoils of Doom - Rciela"" per turn." 5875,"During your Main Phase 1: You can send this card from your hand to the GY, then target 1 ""Bujin"" monster you control; it can make a second attack during each Battle Phase this turn. Other monsters cannot attack during the turn you activate this effect.",0.25,"Activate only during the Battle Phase, when the effect of an opponent's Effect Monster is activated. Negate the activation and destroy that card." 8871,"Equip only to a Machine Fusion Monster. Your opponent cannot activate cards or effects during your Battle Phase. At the end of the Damage Step, if the equipped monster attacked an opponent's monster: You can banish 1 ""Cyber Dragon"" monster from your GY; the equipped monster can attack an opponent's monster again in a row. Your other monsters cannot attack the turn you activate this effect.",0.0,"2 Level 4 Fairy-Type monsters You can detach 1 Xyz Material from this card; draw 1 card. You can only use the effect of ""Fairy Cheer Girl"" once per turn." 10439,"2 Level 4 Spellcaster monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of ""Ninaruru, the Magistus Glass Goddess"" once per turn. You can detach 1 material from this card, then target 1 Level 4 or higher Spellcaster monster in your GY; add it to your hand. While this card is equipped to a monster: You can target 1 ""Magistus"" card in your Spell & Trap Zone and 1 Spell/Trap your opponent controls; destroy them.",0.25,"You can banish this card from your GY, then target 2 Level 5 WATER monsters in your GY, except ""Gazer Shark""; Special Summon both those monsters, but their effects are negated. Immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster using only those 2 monsters. You can only use this effect of ""Gazer Shark"" once per turn." 8779,"You can Ritual Summon this card with ""Cycle of the World"". This card's name becomes ""Ruin, Queen of Oblivion"" while in the hand or on the field. If this card is Ritual Summoned: It can make up to 2 attacks on monsters during each Battle Phase this turn. If this card is sent to the GY: You can target 1 Ritual Monster you control; while it is face-up on your field, your opponent cannot activate cards or effects when your Ritual Monsters declare an attack.",0.0,"Target 2 ""Artifact"" monsters you control; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only, but if you activated this card, monsters you control cannot attack for the rest of this turn, except ""Artifact"" monsters. If this card in its owner's possession is destroyed by an opponent's card: You can reveal 1 Level 5 LIGHT monster in your hand; draw 1 card." 8206,"Target 1 ""Red-Eyes"" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.",0.0,"You can target 1 ""Dual Avatar"" monster you control; destroy it, and if you do, add 1 ""Dual Avatar"" Spell from your Deck to your hand. If a face-up ""Dual Avatar"" Fusion Monster(s) you control, that was Fusion Summoned using an Effect Monster as material, is destroyed by battle or an opponent's card effect, while this card is in your GY: You can add this card to your hand. You can only use each effect of ""Dual Avatar Fists - Yuhi"" once per turn." 12773,"For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Monsters you control can make up to 2 attacks on monsters during each Battle Phase. ● If your monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. You can banish this card from your GY; add 1 ""Morganite"" card from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.",0.0,When this card is Normal Summoned: Look at the top 3 cards of your Deck and if there is a Ritual Monster or Ritual Spell Card among those cards; you can reveal it to add it to your hand and return the remaining cards to the top of the Deck in any order. 12152,"2 ""Runick"" monsters During your Main Phase or your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; banish both it and this card until the End Phase. If your opponent adds a card(s) from the Deck to the hand (except during the Damage Step): You can Special Summon 1 ""Runick Token"" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) in Attack Position. You can only use each effect of ""Sleipnir the Runick Mane"" once per turn.",0.0,"If you control both Fish and Winged Beast-Type monsters, you can Special Summon this card (from your hand). When you do: You can declare a Level from 3 to 5; the Levels of all monsters you currently control become the declared Level. If you activate this effect, monsters you control cannot activate their effects for the rest of this turn, except WATER monsters." 5218,"You can discard 2 other WATER monsters to the GY; Special Summon this card from your hand. When you do: You can add 1 ""Abyss-"" Spell/Trap Card from your Deck to your hand. You can Tribute 1 other face-up Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn.",0.16666666666666666,"During the Main Phase, if your opponent Special Summoned 3 or more monsters this turn (Quick Effect): You can Special Summon this card from your hand or GY. You can only use this effect of ""Undaunted Bumpkin Beast"" once per turn. While you control no other monsters, this Attack Position card cannot be destroyed by battle." 12401,"FLIP: You can Special Summon 1 Level 5 or higher Flip monster from your Deck in face-down Defense Position, except ""Conbirdable"". During the Battle Phase, if this card is in your hand (Quick Effect): You can target 1 face-down monster on the field; send it to the GY, and if you do, Special Summon this card in face-down Defense Position. You can only use each effect of ""Conbirdable"" once per turn.",0.0,"If a monster(s) ""Fur Hire"" you control is destroyed by battle or an opponent's card effect: You can target 1 of those monsters; Special Summon 1 monster ""Fur Hire"" from your Deck. whose Level is lower than target's original Level. You can only use this effect of ""Training Fur Hire, Fur All Your Training Needs"" once per turn." 7922,"During your opponent's Battle Phase: Send 1 Spell Card from your hand to the GY; end the Battle Phase, then face-up monsters currently on the field have their effects negated until the end of this turn.",0.6666666666666666,"2+ monsters with the same Type Once per turn, during the Standby Phase: You can target 1 face-up monster this card points to; Special Summon 1 Level 4 or lower monster with the same Type as that monster from your hand to your zone this card points to. At the start of the Battle Phase: You can target 1 card your opponent controls; destroy it. You can only use this effect of ""Ra'ten, the Heavenly General"" once per turn." 4137,"Once per turn, you can remove from play 1 Reptile-Type ""Worm"" monster from your GY. If you do, this card can attack twice during this turn's Battle Phase.",0.3333333333333333,"If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon ""Vision Resonator"" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions ""Red Dragon Archfiend"" from your Deck to your hand. You can only use this effect of ""Vision Resonator"" once per turn." 7028,"During your opponent's Battle Phase: You can banish this card from your GY; end the Battle Phase (this is a Quick Effect). You can only use this effect of ""Electromagnetic Turtle"" once per Duel.",0.0,"When an Xyz Monster you control is destroyed by battle: Pay 1000 Life Points; you reveal 1 Xyz Monster from the Extra Deck with a Rank less than or equal to that destroyed monster's, and so can your opponent (simultaneously). The player who revealed the monster with lower ATK takes damage equal to the difference between the revealed monsters' ATK's. If the opponent doesn't reveal a monster, inflict damage to your opponent equal to the ATK of your revealed monster." 12255,"2 Effect Monsters If this card is Special Summoned to a zone a Link Monster points to: You can target 1 monster you control with 1500 or less ATK; this turn, it can make a second attack during each Battle Phase, also if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. During the Standby Phase of the next turn after this card was destroyed by battle or card effect and was sent to the GY: You can Special Summon this card. You can only use each effect of ""Pitknight Filly"" once per turn.",0.0,"Once per turn, when this card is targeted for an attack by an opponent's monster: You can move this card you control to another of your Main Monster Zones, then, Special Summon 1 ""Squid Ink Token"" (Aqua/WATER/Level 2/ATK ?/DEF 0). This Token's ATK becomes that opponent's monster's ATK. While this card is in your leftmost or rightmost Main Monster Zone, your opponent's monsters with ATK less than or equal to this card's DEF cannot target it for attacks." 9644,"2 Dragon monsters During the Battle Phase (Quick Effect): You can banish this card from your field or GY, then target 1 ""Number"" Xyz Monster you control whose original Attribute/Type are Light/Dragon; until the end of the Battle Phase, its ATK becomes equal to the value of the ""Number"" in its name x 100, also any battle damage your opponent takes is halved. During your opponent's End Phase: You can choose 1 card from your Deck and place it on top of your Deck. You can only use each effect of ""Galaxy Satellite Dragon"" once per turn.",0.0,"If an opponent's card effect activates, before resolving that effect, toss a coin twice, and if the result is 2 Heads, negate that effect. You can only use this effect of ""Ms. Judge"" once per turn." 3768,"1 Tuner + 1 or more non-Tuner monsters Once per turn, you can remove from play 1 Plant-Type monster in your GY to halve the ATK of 1 face-up monster your opponent controls, until the End Phase of this turn. If this card attacks, during the same Battle Phase you can remove from play 1 Plant-Type monster in your GY to halve the ATK of this card (until the End Phase) and attack once again.",0.0,"2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 ""Dragunity"" Spell/Trap or 1 ""Dragon Ravine"" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of ""Dragunity Knight - Romulus"" once per turn." 12492,"You can only control 1 ""Life Shaver"". Once per turn, during your opponent's End Phase: Place 1 counter on this card. During the Main or Battle Phase, if this card has a counter(s) on it: You can send this card to the GY, then make your opponent discard as many cards as possible, up to the number of counters that were on this card.",0.0,Activate only when your opponent declares a direct attack and you control no monsters. Special Summon 1 Level 4 or lower Beast-Type monster from your hand in face-up Attack Position. 6804,During the Main Phase: Pay 2000 LP; both players send all cards they control to the GY at the end of the 3rd Battle Phase after this card's activation.,0.3333333333333333,"When this card is flipped face-up: You can choose a number from 1 to 5, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the GY, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the GY by a card effect: You can target 1 Spell/Trap Card on the field; destroy that target." 6778,"1 Level 6 ""Archfiend"" Normal Monster + 1 ""Red-Eyes"" Normal Monster You can only Special Summon ""Archfiend Black Skull Dragon(s)"" once per turn. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 ""Red-Eyes"" Normal Monster in your GY; inflict damage to your opponent equal to its ATK in the GY, then shuffle it into the Deck.",0.2,"During either player's turn, when your opponent activates a Trap Card while you control a Plant-Type monster: You can send this card from your hand to the GY; negate the activation, and if you do,destroy it." 9870,"During your opponent's Battle Phase (Quick Effect): You can Tribute this card; the next battle damage you take from an opponent's monster's attack this turn is inflicted to your opponent instead. If a face-up Xyz Monster you control leaves the field by card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Time Thief Chronocorder"" once per turn.",0.0,"When this card is Normal Summoned: You can target 1 Zombie-Type monster with 0 DEF in your GY; add it to your hand. If you control a Zombie-Type monster (other than this card), this card gains 300 ATK." 12583,"Target 1 face-up monster you control; increase its Level by 3, also if you activated this card in response to your opponent's monster effect activation, while you control ""Shining Sarcophagus"" and a monster that mentions it, negate that opponent's effect. During damage calculation, if your monster that mentions ""Shining Sarcophagus"" battles: You can banish this card from your GY; end the Battle Phase. You can only activate 1 ""Turn Silence"" per turn.",0.0,Select 1 Level 4 LIGHT monster you control. It is treated as a Tuner monster while it is face-up on the field. 10669,"Beast-Warrior ""Bujin"" monsters you control cannot be destroyed by your opponent's card effects, except during the Battle Phase. Once per turn: You can send 1 ""Bujin"" monster from your hand or face-up field to the GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. During your End Phase: You can send this face-up card from the field to the GY, then target 1 ""Bujin"" monster in your GY; Special Summon it.",0.0,"You can only activate this card's effect while you control a face-up ""Koa'ki Meiru"" monster. Once per turn, during your Standby Phase, if your opponent controls more monsters than you do, you can destroy a number of cards your opponent controls so that your opponent will control the same number of cards as you control monsters." 7183,"If you do not control another ""Beacon of White"", and you have 3 or more ""Blue-Eyes""monsters in your GY: Target 1 of them; Special Summon it, but its effects are negated, also equip it with this card. When this card leaves the field, banish the equipped monster. Other monsters you control cannot attack, also if you have any number of ""Blue-Eyes"" monster(s) in your GY, the equipped monster can attack up to that number of times during each Battle Phase.",0.0,"You can only activate this card when you Normal Summon a monster successfully. If there are more monsters on your opponent's side of the field than your side, destroy your opponent's monsters so that your opponent controls the same number of monsters as you. Your opponent selects which monsters are destroyed." 9144,"2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.",0.14285714285714285,You can Tribute 2 monsters to inflict 1200 damage to your opponent. 10862,"Majestic Dragon"" + 1+ non-Tuner monsters, including a Dragon Synchro Monster Must first be Synchro Summoned. Once per turn: You can negate the effects of 1 Effect Monster your opponent controls. For each ""Stardust Dragon"" and each Synchro Monster that specifically lists that card in its text in your GY, this card can make 1 additional attack during each Battle Phase. Once per turn, when your opponent activates a card or effect (Quick Effect): You can banish this card (until the End Phase), and if you do, negate the activation, and if you do that, banish that card.",0.1111111111111111,"You can Normal Summon this card without Tributing, but its original ATK is halved and its Level becomes 3. Once per turn: You can declare 1 Monster Type; if this card is used as a Synchro Material Monster this turn, treat this card and the other Synchro Material Monsters as that Monster Type for that Synchro Summon. If you activate this effect, you cannot Normal or Special Summon monsters for the rest of this turn, except monsters with the declared Monster Type." 7597,"During your opponent's Main Phase or Battle Phase: You can target 1 non-Tuner monster in your GY; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are banished instead of being sent to the GY. You can only use this effect of ""Crystron Citree"" once per turn.",0.3333333333333333,"1 Tuner + 1+ non-Tuner ""T.G."" monsters If this card is Synchro Summoned: Target 1 Spell/Trap on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control." 7710,"During your opponent's Main Phase or Battle Phase: You can target 1 of your banished non-Tuner monsters; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). These Synchro Materials are shuffled into the Deck instead of being sent to the GY. You can only use this effect of ""Crystron Rion"" once per turn.",0.0,FLIP: Destroy all face-up Machine-Type monsters on the field. 8365,"Target 1 Link Monster you control; equip it with this card. Your opponent cannot target the equipped monster with card effects, also it cannot be destroyed by battle. You can banish this card and 2 Link Monsters from your GY, then target 1 Link Monster you control; it can make a second attack during each Battle Phase this turn.",0.0,"Pay 1000 Life Points. Negate the Summon of a monster that has the same Type as a monster on the field, and destroy it." 8839,"2 Effect Monsters (Warrior and/or Machine), including a Tuner Once per turn, during the Main or Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only monsters this card points to. If this Link Summoned card you control is destroyed by battle or opponent's card effect and sent to the GY: You can Special Summon 1 ""Junk"" Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.)",0.0,"If a card(s) you control and a card(s) your opponent controls are destroyed by battle or card effect at the same time: Each player draws 2 cards. You can only activate 1 ""Fighting Dirty"" per turn." 9898,"2 monsters, including a Tuner If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of ""Crystron Halqifibrax"" once per turn.",0.2,"If you control a ""Tearlaments"" monster or ""Visas Starfrost"": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 ""Tearlaments"" monster from your Deck to your hand. You can only use each effect of ""Tearlaments Sulliek"" once per turn." 10967,"1 ""Magikey"" Tuner + 1+ non-Tuner Normal Monsters This card can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of ""Magikey Fiend - Transfurlmine"" once per turn. If you control this card that was Synchro Summoned using at least 2 Attributes of monsters: You can Set 1 ""Magikey"" Spell/Trap directly from your Deck to your Spell & Trap Zone. If your opponent Normal or Special Summons a monster(s) with the same Attribute as a monster in your GY (except during the Damage Step): You can destroy that monster(s).",0.16666666666666666,"1 Level 2 or lower Cyberse monster You can Tribute 1 other Cyberse monster, then target 1 ""Code Talker"" monster in your GY with a different original name from that monster; Special Summon it to your zone this card points to. You can only use this effect of ""Talkback Lancer"" once per turn." 6282,"All monsters your opponent controls must attack, if able. During either player's Main Phase or Battle Phase: You can send this face-up card from your Spell & Trap Zone to the GY; immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using 1 or more ""Yang Zing"" monsters you control as Synchro Materials.",0.3333333333333333,"3 Level 11 monsters When this card destroys a monsters by battle and sends it to the GY: Inflict damge to your opponent equal to half the original ATK of the destroyed monster in the GY. If this card has ""Skypalace Gangaridai"" as an Xyz Material, it gains this effect. Once per turn, if this card destroys a monster by battle: You can detach 1 Xyz Material from this card; it can make a second attack in a row." 8906,"2 Cyberse monsters Once per turn: You can Tribute 1 Cyberse monster; Spell/Trap Cards, and their effects, cannot be activated during the Battle Phase of this turn. If this Fusion Summoned card is sent to your GY: You can target 1 ""Cynet Fusion"" and 1 Cyberse monster in your GY, except this card; add them to your hand. You can only use this effect of ""Diplexer Chimera"" once per turn.",0.0,"You can send 1 monster from your hand or field to the GY; draw 1 card. You can only use this effect of ""Dark Factory of More Production"" once per turn." 12293,"You can Tribute Summon this card face-up by Tributing 1 face-down monster your opponent controls. This card's Level becomes 10 if it was Normal Summoned/Set. If this card is sent to the GY, except from the field: You can target 1 ""Tistina"" monster you control; this turn, it can make a second attack during each Battle Phase, also you can only attack with 1 monster.",0.0,"If this card is Normal or Special Summoned: You can take 2 ""Darklord"" monsters from your hand or Deck with different Levels, except ""Indulged Darklord"", Special Summon 1 of them to your opponent's field in Defense Position and add the other to your hand, also you cannot activate monster effects for the rest of this turn, except Fairy monsters. You can only use this effect of ""Indulged Darklord"" once per turn." 11291,"2 Rank 4 ""Exosister"" Xyz Monsters Must be Xyz Summoned with the above Xyz Materials. This card can make a second attack during each Battle Phase. Once per turn (Quick Effect): You can detach 1 material from this card; banish 1 card your opponent controls. When your opponent activates a card or effect (Quick Effect): You can return 1 Xyz Monster attached to this card that you own to the Extra Deck, then you can Special Summon that monster from your Extra Deck using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)",0.0,"If all monsters your opponent controls are in Defense Position, this card can attack your opponent directly." 6738,"During your opponent's Battle Phase, if you control 2 or more face-down Defense Position monsters: End the Battle Phase. You can banish this card from your GY, then target 2 face-up monsters on the field, including at least 1 ""Prediction Princess"" monster; change them to face-down Defense Position.",0.0,"1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn." 2517,During your Main Phase 1: You can banish this card to target 1 face-up Fiend-Type monster you control; that target can attack twice during each Battle Phase. During your second Standby Phase after this effect was activated: Special Summon this banished card in face-up Attack Position.,0.25,"At the start of your Battle Phase: You can place 1 counter on this card (max. 2). This card gains the following effect, based on the number of counters on it. ● 1: Once per turn, when an opponent's monster declares an attack: You can negate that attack. ● 2: You can Tribute this card; banish all monsters on the field, until your opponent's 2nd End Phase." 2046,"Cannot be Special Summoned. This card can attack twice during each Battle Phase. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 ""Double Dude Tokens"" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). This card must be in your GY to activate and to resolve this effect.",0.5,Special Summon 1 level 3 or lower Psychic-Type monster from your hand or deck. During the End Phase this turn remove from play that monster. 3564,"During the Battle Phase, you can send 1 card you control to the GY, except this card, to end the Battle Phase.",0.0,"You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of ""Harpie Dancer"" once per turn. This card's name becomes ""Harpie Lady"" while it is on the field or in the GY." 12547,"If this card is in your hand or GY: You can target 1 Warrior monster (EARTH or FIRE) you control, except ""Pyrite Knight""; return it to the hand, and if you do, Special Summon this card, then Special Summon 1 ""Pyrite Token"" (Warrior/FIRE/Level 4/ATK 0/DEF 2000) to your opponent's field in Defense Position. During the Battle Phase (Quick Effect): You can Special Summon 1 Warrior monster from your hand. You can only use each effect of ""Pyrite Knight"" once per turn.",0.0,When this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK and DEF become equal to that monster's original ATK and DEF. 765,"This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent skips their next Battle Phase.",0.2,"If this card is Normal or Special Summoned: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order. During either player's turn: You can Tribute this card, then target 1 ""SPYRAL"" monster you control; it gains 500 ATK for each card your opponent controls. You can banish this card and 1 ""SPYRAL"" card from your GY, then target 1 ""SPYRAL Super Agent"" in your GY; add it your hand." 10786,"Target 1 ""Amazement"" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Once per turn, when an opponent's monster declares an attack: Negate the attack, and if you do, change control of the equipped monster until the end of the Battle Phase. ● Your opponent: When the equipped monster activates its effect: Return it to the hand.",0.0,"If this card is Special Summoned by the effect of ""Parallel eXceed"", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of ""Parallel eXceed"" once per turn. ● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to. ● If this card is Normal or Special Summoned: You can Special Summon 1 ""Parallel eXceed"" from your Deck." 8394,"Increase the Levels of all ""F.A."" monsters on the field by 2 during the Main Phase and Battle Phase. Your opponent cannot target ""F.A."" monsters you control with card effects. If this face-up card on the field is destroyed by a card effect: You can add 1 ""F.A."" card from your Deck to your hand, except ""F.A. City Grand Prix"". You can only use this effect of ""F.A. City Grand Prix"" once per turn.",0.0,"Tribute 1 Cyberse monster, then target 1 card on the field; destroy it." 9451,"If this card is Special Summoned by the effect of a ""Dream Mirror"" monster: You can add 1 ""Dream Mirror"" card from your Deck to your hand, except ""Ikelos, the Dream Mirror Sprite"". During the Main or Battle Phase, if ""Dream Mirror of Terror"" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 ""Ikelos, the Dream Mirror Mara"" from your Deck. You can only use each effect of ""Ikelos, the Dream Mirror Sprite"" once per turn.",0.0,"When this face-up Attack Position card is targeted for an attack: You can change this card to face-up Defense Position, and if you do, negate that attack." 12561,"During your Main Phase 1, FIRE Dragon monsters you control are unaffected by your opponent's activated effects. During your Main Phase: You can add 1 ""Tenpai Dragon"" monster from your Deck to your hand, then discard 1 card. You can only use this effect of ""Sangen Summoning"" once per turn. If this card is destroyed during the Battle Phase: You can target 1 Dragon Synchro Monster you control; double its ATK.",0.0,"When this card is Normal Summoned, you can Special Summon up to 4 ""Ojama"" monsters from your hand in Attack Position." 12520,"Add 1 monster that mentions ""Shining Sarcophagus"" from your Deck to your hand, then, if you activated this card during the Battle Phase while you controlled ""Shining Sarcophagus"" and a monster that mentions it, each player draws until they have 6 cards in their hand. You can only activate 1 ""Future Silence"" per turn.",0.0,"All monsters restored with ""Monster Reborn"" are sent to the GY. ""Monster Reborn"" also cannot be played as long as this card remains on the field." 10218,"Your opponent cannot activate cards or effects during the Battle Phase while ""Gaia the Dragon Champion"" is in your Monster Zone. You can activate 1 of the following effects. ● You can reveal 1 ""Gaia The Fierce Knight"" monster in your hand; add 1 Level 5 Dragon monster from your Deck to your hand. ● You can reveal 1 Level 5 Dragon monster in your hand; add 1 ""Gaia The Fierce Knight"" monster from your Deck to your hand. You can only use this effect of ""Galloping Gaia"" once per turn.",0.0,"If a ""Rikka"" monster you control is Tributed (except during the Damage Step): You can make your opponent Tribute 1 monster they control (their choice). You can only use this effect of ""Rikka Flurries"" once per turn. Once per turn, during your opponent's End Phase, if you control a face-up non-Plant monster: Destroy this card." 12560,"Apply 1 of these effects, or if you activated this card during the Battle Phase, you can apply any of them, in sequence. ● Add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. ● Special Summon 1 FIRE Dragon monster from your hand. You can only activate 1 ""Sangen Kaimen"" per turn.",0.0,Select 1 face-up Level 4 or lower Normal Monster you control. It is treated as a Tuner monster while it is face-up on the field. 10772,"During the Main or Battle Phase: Immediately after this effect resolves, Normal Summon 1 Level 10 monster, or, if you control ""Queen's Knight"", ""King's Knight"", and ""Jack's Knight"", you can apply this effect instead. ● Add 1 Level 10 non-DARK monster with ? ATK from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Level 10 monster. You can only activate 1 ""Thunderspeed Summon"" per turn.",0.0,"If a ""Predaplant"" monster(s) is on the field: Fusion Summon 1 Dark Fusion Monster from your Extra Deck, using monsters from either field as material, including 2 or more DARK monsters you control. You can only activate 1 ""Predaprime Fusion"" per turn." 12191,"During the Battle Phase, if a monster(s) is destroyed by battle or card effect: Target 1 ""Number"" Xyz Monster in your GY; Special Summon from your Extra Deck 1 ""Number C"" monster with the same Type but 1 Rank higher, and if you do, attach that monster to it as material, then, if you Special Summoned a ""Number C"" monster with a number between ""101"" and ""107"" in its name, you can add 1 ""Seventh"" or ""Barian's"" Spell/Trap, or 1 ""Rank-Up-Magic"" Quick-Play Spell, except ""Seventh Force"", from your Deck to your hand.",0.0,"Up to twice per turn, if this card was Special Summoned by the effect of a ""Dododo"" monster this turn: You can target 1 ""Dododo"" monster you control, then activate 1 of these effects: Increase its Level by 1. Reduce its Level by 1." 10152,"1 Rock monster + 1 Level 4 or lower monster Must first be Special Summoned with ""Fossil Fusion"". This card can make a second attack on monsters during each Battle Phase. You can banish this card from your GY; add 1 ""Time Stream"" from your Deck to your hand. You can only use this effect of ""Fossil Warrior Skull Bone"" once per turn.",0.4,"While ""Great Sand Sea - Gold Golgonda"" is on the field, this card's original ATK becomes 3000. You can only use each of the following effects of ""Supreme Sovereign Serpent of Golgonda"" once per turn. While this card is in your hand or GY, if you control a face-up card in your Field Zone: You can Special Summon this card, but banish it when it leaves the field. If ""Great Sand Sea - Gold Golgonda"" on the field would be destroyed by card effect, you can banish 1 monster from your GY instead." 8481,"If a face-up DARK Machine monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. Once per turn, during the Battle Phase (Quick Effect): You can toss a coin 3 times; destroy face-up monsters on the field, up to the number of Heads, then if the result is 3 heads, draw 1 card. This card cannot attack the turn this effect is activated. If this card is sent to the GY: You can add 1 Level 7 or lower monster that has a coin tossing effect, from your Deck to your hand.",0.0,While this card is Set: Target 1 card on the field in this card's column; destroy it. 6944,"2 Level 4 Fiend-Type monsters During either player's turn: You can detach 1 Xyz Material from this card; at the end of the Battle Phase, Special Summon from your Graveyard as many monsters destroyed this turn as possible, but during the next Standby Phase, take 1000 damage for each monster Special Summoned by this effect. If this card is sent from the field to the Graveyard: You can add 1 ""Dark Contract"" card from your Deck to your hand. You can only use each effect of ""D/D/D Wave King Caesar"" once per turn.",0.0,"When a Spell/Trap Card, or monster effect, is activated during the Damage Step: Negate the activation, and if you do, destroy it." 12070,"Target 1 DARK monster you control; Special Summon 1 LIGHT monster with the same original Type and Level from your Deck or Extra Deck. You can banish this card from your GY; during your Main Phase this turn, you can Normal Summon 1 LIGHT or DARK monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only use each effect of ""Shadow's Light"" once per turn. You cannot conduct your Battle Phase the turn you activate either of this card's effects.",0.0,"Takuhee"" + ""Temple of Skulls" 11171,"During the Main or Battle Phase, if you took damage by battle or an opponent's card effect this turn (Quick Effect): You can send this card from your hand to the GY; Special Summon 1 ""Dark Magician"" or ""Dark Magician Girl"" from your Deck or GY. If a face-up Spellcaster monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card from your GY to your hand. You can only use each effect of ""Magikuriboh"" once per turn.",0.0,"This card's name becomes ""Plaguespreader Zombie"" while on the field or in the GY. If this card is in your GY: You can target 1 Level 6 or higher monster you control; reduce its Level by 2, and if you do, Special Summon this card, also the player who Summoned it cannot Special Summon monsters, except Zombie monsters, while this card is face-up in the Monster Zone. You can only use this effect of ""Mad Mauler"" once per turn." 11577,"This card in the Monster Zone is sent to the GY, except during the Battle Phase. At the start of the Battle Phase, if this card is in your GY: You can send 1 Plant monster from your hand or face-up field to the GY; Special Summon this card, then you can Special Summon 1 monster from either GY to your field, but send these Special Summoned monsters to the GY at the end of the Battle Phase. You can only use this effect of ""Cucumber Horse"" once per turn.",0.0,You can only activate this card when the difference between both players' Life Points is 8000 or more. Both players' Life Points become 3000. 12450,"You can target 1 monster you control that cannot be Normal Summoned/Set with ""Guardian"" in its original name; it can make a second attack during each Battle Phase this turn. You can banish this card from your GY, then target 1 ""Guardian"" monster in your GY that cannot be Normal Summoned/Set to activate 1 of these effects; ● Add it to your hand. ● Add 1 card mentioned on it from your GY to your hand. You can only use each effect of ""Principug"" once per turn.",0.0,"Once per turn: You can target 1 Dragon-Type monster in your opponent's GY; Special Summon that target to your side of the field. Your opponent cannot target face-up Fairy-Type monsters for attacks, except this one." 11540,"If you control ""Obelisk the Tormentor"" whose original Attribute is DIVINE in your Monster Zone: Tribute 2 other face-up monsters; destroy as many monsters your opponent controls as possible, and if you do, inflict 4000 damage to your opponent. During the Main or Battle Phase: You can banish this card from your GY; add 1 ""Obelisk the Tormentor"" from your Deck or GY to your hand, then immediately after this effect resolves, you can Normal Summon 1 ""Obelisk the Tormentor"". You can only use each effect of ""Soul Energy MAX!!!"" once per turn.",0.0,"Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested." 3173,"The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up ""Trap Reactor・Y FI"", 1 face-up ""Spell Reactor・RE"" and this face-up card you control to the GY to Special Summon 1 ""Flying Fortress SKY FIRE"" from your hand, Deck, or GY.",0.14285714285714285,"Activate by sending this card from your hand to the GY during damage calculation. A ""Blackwing"" monster you control is not destroyed by that battle." 11638,"This card cannot be destroyed by battle or card effect the turn it was Special Summoned or flipped face-up. You can only use each of the following effects of ""Tobari the Sky Ninja"" once per turn. You can send this card from your hand to the GY; Special Summon 1 ""Ninja"" monster from your hand in face-up or face-down Defense Position. During your opponent's Main or Battle Phase (Quick Effect): You can Fusion Summon 1 ""Ninja"" Fusion Monster from your Extra Deck, using monsters from your hand or field as material.",0.0,"Summoned Skull"" + ""Red-Eyes B. Dragon" 11444,"1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of ""Morphtronic Earfon"" once per turn. If this card is Special Summoned: You can target 1 face-up monster on the field; treat it as a Tuner until the end of this turn. You can target 1 Synchro Monster on the field; equip this card from your field or GY to it.",0.0,"After a Chain with 3 or more Links resolves, destroy 1 card on your opponent's side of the field. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain." 12696,"If a monster(s) is Special Summoned by your Trap effect (except during the Damage Step): You can Special Summon this card from your hand or GY, but if you Summon it from the GY, banish it when it leaves the field. During your opponent's Battle Phase (Quick Effect): You can activate 1 of these effects; ● Immediately after this effect resolves, Synchro Summon using this card you control. ● Immediately after this effect resolves, Xyz Summon using this card you control. You can only use each effect of ""Magicolloidal Sol"" once per turn.",0.0,"If your opponent's Life Points are at least 2000 higher than yours: You can target 2 Level 8 ""Gimmick Puppet"" monsters in your GY; Special Summon those targets. You can only activate 1 ""Puppet Ritual"" per turn. You cannot conduct your Battle Phase the turn you activate this card." 9735,"You can Tribute 1 Cyberse monster; Special Summon 1 ""Mathmech"" monster from your Deck. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; it can make up to 2 attacks on monsters during each Battle Phase this turn. You can only use each effect of ""Mathmech Nabla"" once per turn.",0.0,"While another face-up ""Jurrac"" monster is on the field, this card cannot be destroyed by battle." 10215,"This card can be treated as 2 Tributes for the Tribute Summon of a Warrior monster. You can only use each of the following effects of ""Gaia the Fierce Knight Origin"" once per turn. You can send 1 Level 5 or higher monster from your hand to the GY; Special Summon this card from your hand. During the Battle Phase (Quick Effect): You can banish this card from your GY, then target 1 monster on the field whose current ATK is different from its original ATK; its ATK becomes its original ATK.",0.2,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Cagna, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can send 1 ""Burning Abyss"" Spell/Trap Card from your Deck to the GY." 12373,"If a monster(s) is Special Summoned: Special Summon 1 Level 7 or lower Fusion Monster from your Extra Deck that is ""Flame Swordsman"" or mentions it, then you can change 1 face-up monster on the field to face-down Defense Position. During your opponent's Battle Phase: You can banish this card from your GY and Tribute 1 face-down Defense Position monster; Special Summon 1 ""Flame Swordsman"" or 1 monster that mentions it from your Deck or Extra Deck. You can only use this effect of ""Flame Swordsdance"" once per turn.",0.0,"2 ""Mayakashi"" monsters You can only control 1 ""Yuki-Onna, the Ice Mayakashi"". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of ""Yuki-Onna, the Ice Mayakashi"" once per turn." 10251,"2 Level 7 monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 Winged Beast monster from your Deck. If this card has any number of ""Raidraptor"" monsters as material, it can attack up to that many times during each Battle Phase. If this card is sent to the GY while it has a ""Raidraptor"" monster as material: You can Special Summon 1 ""Raidraptor"" Xyz Monster from your Extra Deck, except ""Raidraptor - Arsenal Falcon"", and if you do, attach this card from your GY to it as material.",0.0,If you control a Machine-Type monster: Target 1 Level 4 or lower Machine-Type monster in your GY; Special Summon that target. Its effects are negated. Destroy it during the End Phase. 10710,"2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 ""Springans"" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists ""Fallen of Albaz"" as material. You can only use each effect of ""Springans Merrymaker"" once per turn.",0.16666666666666666,"During the Main Phase: Fusion Summon 1 ""Prank-Kids"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. For the rest of this turn after this card resolves, you cannot Normal or Special Summon monsters, except ""Prank-Kids"" monsters." 10305,"During your Main Phase: You can Special Summon 2 ""Slime Tokens"" (Aqua/WATER/Level 1/ATK 500/DEF 500), also you cannot Normal or Special Summon monsters for the rest of this turn, except Divine-Beast monsters. During the Battle Phase (Quick Effect): You can Tribute this card; Set 1 ""Metal Reflect Slime"" directly from your hand, Deck, or GY to your Spell & Trap Zone, also it can be activated this turn. You can only use each effect of ""Reactor Slime"" once per turn.",0.25,"Cannot be Normal Summoned if you control a Level 5 or higher monster. When this card is Normal Summoned: You can target 1 monster with 0 DEF in your GY; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except from the Extra Deck, during the turn you activate this effect." 9799,"At the end of the Battle Phase: You can add 1 card from your GY to your hand, except ""Battle Survivor"", that was sent there during this Battle Phase while you controlled this face-up card. You can only use this effect of ""Battle Survivor"" once per turn.",0.0,"This card cannot be Special Summoned except by the effect of ""Gladiator Beast Dimacari"". If this card was Special Summoned, it is unaffected by the effects of Spell Cards. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Alexander""." 5505,"While this card is in your GY, if you Special Summon a ""Gogogo"" monster(s) (except during the Damage Step): You can Special Summon this card from your GY in face-up Defense Position. You cannot conduct your Battle Phase the turn you activate this effect. You can only use the effect of ""Gogogo Gigas"" once per turn.",0.0,"If this card is sent to the GY as a Synchro Material Monster for a Synchro Summon, send the top 2 cards from your opponent's Deck to the GY." 11495,"You can discard this card, and 1 monster or ""Vernusylph"" card; draw 1 card, then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 ""Vernusylph"" monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of ""Vernusylph of the Thawing Mountains"" once per turn.",0.0,"If you control 2 or more face-up ""Six Samurai"" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up ""Six Samurai"" monster you control instead." 11395,"When a monster your opponent controls activates its effect, while you control a Level 5 or higher Normal Monster (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. During your opponent's Battle Phase (Quick Effect): You can target 1 Normal Monster in either GY; Special Summon it to your field, and if you do, all monsters your opponent controls must attack that monster this turn, if able, while you control it. You can only use each effect of ""Mystical Elf - White Lightning"" once per turn.",0.0,A cyborg with high defense power. Originally it was invented for a football machine. 11973,"[ Pendulum Effect ] When an opponent's monster declares an attack: You can Special Summon this card, then if you have no Spells/Traps in your GY, change that opponent's monster's ATK to 0, also negate its effects. You can only use this effect of ""Superheavy Samurai Commander Shanawo"" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during the Battle Phase, if you control this Synchro Summoned card (Quick Effect): You can Special Summon 1 ""Superheavy Samurai"" Monster Card from your GY or face-up Spell & Trap Zone, then you can place this card in your Pendulum Zone.",0.0,This bird is known far and wide as a harbinger of doom. 8060,"During your Battle Phase, if your ""Superheavy Samurai"" monster destroyed an opponent's monster by battle this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using materials you control, including this card. If you have no Spells/Traps in your GY: You can target 1 ""Superheavy Samurai"" Synchro Monster you control; reduce its Level by 1, and if you do, Special Summon this card from your GY, also you cannot Special Summon monsters for the rest of this turn, except ""Superheavy Samurai"" monsters. You can only use each effect of ""Superheavy Samurai Fist"" once per turn.",0.25,"During either player's Main Phase: You can send this card from your hand to the GY; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your GY, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of ""Miscellaneousaurus"" once per turn." 10485,"During the Battle Phase: Declare a whole number from 1 to 6; choose 1 Effect Monster your opponent controls. Multiply the Effect Monster's Level x the declared number, then add the number of cards your opponent controls, and check if the result equals the number of cards in your GY. ● If yes: Send cards from the top of your Deck to the GY, up to the declared number, and if you do, shuffle cards your opponent controls into the Deck, up to the number sent to the GY. ● If no: You lose LP equal to the declared number x 500. You can only activate 1 ""Linear Equation Cannon"" per turn.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 LIGHT monsters in your GY. When this card is Special Summoned: You can destroy all monsters your opponent controls. You can only use this effect of ""Phosphorage the Elemental Lord"" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn." 5685,"3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the GY.",0.14285714285714285,"When this card is Normal Summoned: You can Set 1 ""Attraction"" Trap directly from your Deck. (Quick Effect): You can target 1 of your ""Attraction"" Traps equipped to a monster; equip it to 1 ""Amazement"" monster you control or 1 face-up monster your opponent controls. You can only use this effect of ""Amazement Attendant Comica"" once per turn." 8268,"Once per turn: You can send 1 ""Lunalight"" monster from your Deck or Extra Deck to the GY; the name of this face-up card on the field can be treated as the sent monster's, if used as Fusion Material this turn. If this card is sent to the GY by a card effect: You can target 1 ""Polymerization"" in your GY; add it to your hand. You can only use this effect of ""Lunalight Kaleido Chick"" once per turn. If this card is banished: You can activate this effect; this turn, your opponent's cards and effects cannot be activated during the Battle Phase.",0.2,"Once per turn, you can equip this card to a ""Cyber Dragon"" you control, or to a Fusion Monster you control that lists ""Cyber Dragon"" as a Fusion Material Monster, OR unequip it to Special Summon this card in face-up Attack Position. Once per turn, while equipped to a monster by this effect, you can decrease the equipped monster's ATK by 1000 and destroy 1 face-up monster. (A monster can only by equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)" 6560,"3 Level 9 monsters You can also Xyz Summon this card by using a ""Galaxy-Eyes"" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Cannot be used as an Xyz Material for an Xyz Summon. When this card is Xyz Summoned: You can send 3 Dragon-Type monsters with different names from your Deck to the GY; your opponent banishes 3 monsters from their Deck. You can detach 1 Xyz Material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn.",0.0,"When your opponent activates a Spell/Trap Card with the same name as one in your GY: Negate the activation, and if you do, destroy that card. Then, you can add 1 card with that name from your GY to your hand." 10773,"FLIP: You can send 1 Spell/Trap from your Deck to the GY. If this card is sent from the hand or Deck to the GY: You can target 1 ""Tindangle"" monster in your GY, except ""Tindangle Dholes""; Special Summon it in face-down Defense Position. You can only use each of the preceding effects of ""Tindangle Dholes"" once per turn. A ""Tindangle"" Link Monster that used this card as material can make a second and third attack during each Battle Phase.",0.0,"Fusion Summon 1 LIGHT Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control ""Queen's Knight"", ""King's Knight"", or ""Jack's Knight"", you can use 1 monster from your Deck as Fusion Material. You can only activate 1 ""Face Card Fusion"" per turn." 10765,"During the Main or Battle Phase: Send 1 Spell from your Deck to the GY that specifically lists all of ""Queen's Knight"", ""King's Knight"", and ""Jack's Knight""; this effect becomes that Spell's effect when that card is activated. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of ""Joker's Wild"" once per turn.",0.0,"Return 1 ""Cyberdark Edge"", ""Cyberdark Keel"" and ""Cyberdark Horn"" from your side of the field, hand or GY to your Deck. Special Summon 1 ""Cyberdark Dragon"" from your Fusion Deck. (This Special Summon is treated as a Fusion Summon)." 5052,"All ""Crystal Beast"" monsters on the field and in the GY become DARK. If ""Rainbow Dragon"" or ""Rainbow Dark Dragon"" attacks, negate the effects of the attack target during that Battle Phase. During damage calculation, if a ""Crystal Beast"" monster you control battles and you would take damage: You can send 1 ""Crystal Beast"" monster from your Deck to the GY; you take no Battle Damage from that battle.",0.2,"1 ""Tearlaments"" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 ""Tearlaments"" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 ""Tearlaments"" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of ""Tearlaments Kitkallos"" once per turn." 8232,"During the Battle Phase: Immediately after this effect resolves, Normal Summon 1 monster. You can only activate 1 ""Arrivalrivals"" per turn.",0.0,"Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 ""Rokket"" monster with a different original name from your Deck or GY. You can only activate 1 ""Tactical Exchanger"" per turn." 2527,"When this card is Special Summoned by the effect of a ""Gladiator Beast"" monster, it can attack twice during each Battle Phase. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Dimacari"".",0.0,"1 DARK Tuner + 1 non-Tuner Beast-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When an opponent's monster declares an attack, you can send 1 monster from your hand or your side of the field to the GY to negate the attack." 9450,"If this card is Special Summoned by the effect of a ""Dream Mirror"" monster: You can Special Summon 1 ""Dream Mirror"" monster from your hand, except ""Ikelos, the Dream Mirror Mara"". During the Main or Battle Phase, if ""Dream Mirror of Joy"" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 ""Ikelos, the Dream Mirror Sprite"" from your Deck. You can only use each effect of ""Ikelos, the Dream Mirror Mara"" once per turn.",0.25,"2+ Level 3 monsters While 3 or more Xyz Materials are attached to monsters on the field, ""Goblin"" monsters you control can attack directly. Once per turn, if a monster(s) is Normal or Special Summoned, while this card is in the Monster Zone (except during the Damage Step): You can target 1 of those monsters; detach 1 material from a monster on either field, and if you do, change the targeted monster's battle position. Once per turn, when an opponent's monster declares an attack: You can detach 1 material from a monster on either field, and if you do, negate that attack." 958,"During a Battle Phase, you can use this effect on 1 monster that has attacked this turn and is equipped with a Union Monster. Change the Union Monster back to a monster in face-up Attack or Defense Position. Also, the monster that was equipped with the Union Monster may attack again this turn.",0.0,"You can Special Summon this card (from your hand) by Tributing 1 ""Airknight Parshath"" you control. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card inflicts Battle Damage to your opponent: Draw 1 card. While ""The Sanctuary in the Sky"" is on the field and your Life Points are higher than your opponent's, this card gains ATK and DEF equal to the difference in Life Points." 6590,"During your Battle Phase: Target 1 face-up Xyz Monster that attacked this turn; it can make a second attack during this Battle Phase. If it does so using this effect, your opponent cannot activate cards or effects until the end of the Damage Step.",0.0,"When you Tribute Summon this card by Tributing a ""Lightsworn"" monster, you can send the top 4 cards of your Deck to the GY to destroy up to 2 cards your opponent controls." 11026,"During damage calculation, if your ""Cipher"" monster battles while another monster with the same name is on the field: You can double your battling ""Cipher"" monster's current ATK until the end of the Battle Phase. You can only use this effect of ""Cipher Interference"" once per turn.",0.0,"This card is used to Ritual Summon ""Dark Master - Zorc"". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand." 3621,"During your opponent's turn, when your opponent declares a second direct attack during the same Battle Phase, you can Special Summon this card from your hand. When you do, this card's ATK and DEF becomes equal to the ATK and DEF of the first monster that attacked directly this turn, if it is still face-up on the field. The turn this card is Special Summoned with this effect, your opponent cannot select monsters other than this card as an attack target while this card is face-up on the field.",0.0,Return all Spell and Trap Cards on the field to the hand. 2290,"Select 1 ""Six Samurai"" monster you control. If the selected monster destroys an opponent's monster by battle, ""Great Shogun Shien"" and all ""Six Samurai"" monsters you control can attack your opponent directly during the Battle Phase of this turn.",0.0,"3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the GY, and if you do, draw 1 card." 6773,Target 1 Toon monster you control; it can make a second attack during each Battle Phase this turn.,0.0,"Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 ""Fire Formation"" Spell Card directly from your Deck. Once per turn: You can send 1 face-up ""Fire Formation"" Spell/Trap Card you control to the GY to target 1 monster on the field; destroy that target." 3219,"This card can only be activated at the start of Main Phase 1. During the Main Phases and Battle Phase of this turn, neither player can Summon monsters.",0.0,"1 Psychic-Type Tuner + 2 or more non-Tuner Psychic-Type monsters Once per turn, you can select 1 Psychic-Type monster in your GY, and remove it from play. When this card is sent from the field to the GY, Special Summon as many monsters as possible that were removed from play by this effect." 7019,"You can target 1 ""Superheavy Samurai"" monster you control; equip this monster from your hand or your side of the field to that target. It can make a second attack during each Battle Phase. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of ""Superheavy Samurai Soulhorns"" once per turn.",0.0,"When this Set card is destroyed by your opponent's card effect while you control a face-up ""Blackwing"" monster, inflict 1000 damage to your opponent and draw 1 card." 12131,"If this attacking card destroys an opponent's monster by battle: It can make a second attack during this Battle Phase. Once per turn, if you control this card that was not Summoned this turn: You can target up to 2 monsters your opponent controls; destroy them.",0.0,"When this card is Normal Summoned: You can Special Summon 1 ""Chronomaly"" monster from your hand, and if you do, this card's Level becomes the current Level of that Special Summoned monster." 2276,"During the Battle Phase, if an ""Elemental HERO"" monster you controlled was destroyed by battle this turn: Make the Battle Damage from 1 of your opponent's monsters 0.",0.0,"Once per turn, this card cannot be destroyed by battle. If this card is sent to the GY as a Synchro Material Monster of a Beast-Type monster, draw 1 card. If this card is removed from the field by your opponent's card effect, remove this card from play." 2856,"During the Battle Phase of the turn you Normal Summon this card, you can double its original ATK until the end of the Battle Phase.",0.0,"If a ""Dream Mirror"" monster you control would be Tributed to activate its own effect, shuffle it into the Deck instead of sending it to the GY. During the Main Phase: You can send this face-up card to the GY; place 1 of your ""Dream Mirror of Joy"" or ""Dream Mirror of Terror"" that is banished or in your GY, face-up in your Field Zone, then you can Special Summon 1 monster from your hand that specifically lists that card you placed in its text." 9655,"Your opponent cannot target ""Gladiator Beast"" monsters you control with card effects, except during the Battle Phase. If a ""Gladiator Beast"" monster(s) is Special Summoned from your Main Deck (except during the Damage Step): You can Special Summon 1 ""Gladiator Beast"" monster from your Deck with a different Type from the monsters you control, in Defense Position. You can only use this effect of ""Gladiator Rejection"" once per turn.",0.0,"When this card is Normal Summoned, you can select 1 Level 1 Beast-Type monster in your GY and Special Summon it in face-up Defense Position. Its effects are negated." 1030,During your opponent's Standby Phase: You can activate this card; there is no Battle Phase this turn.,0.0,"Cannot attack directly. Gains ATK equal to the difference between your LP and your opponent's. If your LP are higher than your opponent's, you take any battle damage your opponent would have taken from battles involving this attacking card, instead." 4169,"Select 1 face-up ""Aesir"" monster you control. It can attack twice during each Battle Phase this turn.",0.3333333333333333,"If a Tuner(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. If this card is in your GY: You can send 1 card from your hand or field to the GY; place this card on the top or bottom of your Deck. You can only use each effect of ""Dark Rose Fairy"" once per turn." 2111,"If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn.",0.5,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn: You can Tribute this card from your hand or face-up from your side of the field; neither player can banish cards for the rest of this turn. (this is a Quick Effect)." 2844,"During your opponent's Battle Phase, if you control ""Elemental HERO Terra Firma"": This turn, all Level 4 or lower monsters your opponent controls that can attack a face-up ""Elemental HERO Terra Firma"" you control must attack it, and cannot otherwise attack.",0.0,"Tribute 1 ""Ninja"" monster, then target 1 monster in your opponent's GY; Special Summon it to your field. It is also treated as a ""Ninja"" monster while this card is face-up on the field. When this card leaves the field, send that monster to the GY. You can only activate 1 ""Ninjitsu Art of Mirage-Transformation"" per turn." 9676,"If this card is Special Summoned by the effect of a ""Dream Mirror"" monster: You can target 1 Level 8 or lower ""Dream Mirror"" monster in your GY, except ""Phantasos, the Dream Mirror Friend""; Special Summon it in Defense Position. During the Main or Battle Phase, if ""Dream Mirror of Terror"" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 ""Phantasos, the Dream Mirror Foe"" from your Deck. You can only use each effect of ""Phantasos, the Dream Mirror Friend"" once per turn.",0.0,"This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● WATER: Control of this card cannot switch. ● EARTH: Negate the effect of an Effect Monster that is destroyed by this monster in battle." 9675,"If this card is Special Summoned by the effect of a ""Dream Mirror"" monster: This card can attack directly this turn. During the Main or Battle Phase, if ""Dream Mirror of Joy"" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 ""Phantasos, the Dream Mirror Friend"" from your Deck. You can only use each effect of ""Phantasos, the Dream Mirror Foe"" once per turn.",0.0,"Until the end of the End Phase, all effects of monsters on the field in Defense Position are negated." 2112,"If a Chain (of 2 or more Links) occurred in your Main Phase 1, this card can attack twice during the Battle Phase this turn.",0.5,"If an ""Aquaactress"" monster you control battles an opponent's monster, during damage calculation: Your battling monster's ATK and DEF each become double its current ATK and DEF during that damage calculation only. If this card is sent from the field to the GY: You can target 1 Aqua-Type monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua-Type monsters. You can only control 1 ""Aquarium Lighting""." 9368,"During your Main Phase: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect monsters. You can only use this effect of ""Battlewasp - Twinbow the Attacker"" once per turn. This card can make a second attack during each Battle Phase.",0.3333333333333333,"This card can only be activated during your opponent's Damage Step. During this turn, if you take Battle Damage of 2000 points or more, increase your Life Points by 4000 points before the damage is subtracted from your Life Points." 1897,"Target 1 face-up ""Elemental HERO"" monster you control; halve its ATK until the end of this turn, but it can attack twice during this turn's Battle Phase.",0.0,"Add 1 ""Gem-Knight"" card from your Deck to your hand, then you can apply this effect. Fusion Summon 1 ""Gem-Knight"" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or your side of the field. You can only activate 1 ""Absorb Fusion"" per turn. You cannot Special Summon monsters the turn you activate this card, except ""Gem-Knight"" monsters." 6099,"3 ""Gladiator Beast"" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) Cannot be destroyed by battle. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 ""Gladiator Beast"" monsters from your Deck.",0.0,"While you control this face-up card, your opponent cannot select a monster other than ""Oshaleon"" as an attack target. When this card is destroyed by battle and sent to the GY, you can add 1 Reptile-Type monster with 500 ATK or less from your Deck to your hand." 8745,"2 ""Gladiator Beast"" monsters If a ""Gladiator Beast"" monster you control attacks, it cannot be destroyed by that battle, also your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card battled: You can return this card to the Extra Deck; Special Summon 2 ""Gladiator Beast"" monsters with different names from your Deck. You can only use this effect of ""Gladiator Beast Dragases"" once per turn.",0.0,"Gain 500 LP for each ""Abyss Actor"" monster you control. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up ""Abyss Actor"" Pendulum Monster in your Extra Deck: You can draw until you have 5 cards in your hand. You can only use each effect of ""Abyss Script - Opening Ceremony"" once per turn." 3709,"1 Fiend-Type Tuner monster + 1 or more non-Tuner monsters When this card attacks, you can switch the ATK and DEF of all face-up monsters your opponent controls until the end of the Battle Phase.",0.0,"When this card is activated: Add 1 ""Zefra"" monster from your Deck to your hand. When you Ritual Summon using a ""Zefra"" monster, or Special Summon using a ""Zefra"" monster as Material, you can activate these effect depending on the monster Summoned, once per turn per effect: Ritual: Shuffle 1 monster on the field into the Deck. Fusion: Special Summon 1 monster from your Hand. Synchro: Choose 1 monster from your Deck and place it on top of your Deck. Xyz: Draw 1 card, then discard 1 card. You can only activate 1 ""Oracle of Zefra"" per turn." 3135,"During your opponent's Battle Phase (except during the Damage Step): Your opponent chooses 1 of these effects. Halve the ATK of all monsters they currently control, until the end of the Battle Phase. End the Battle Phase.",0.0,"Any Battle Damage your opponent takes from battles involving this card becomes 0. Once per turn: You can target 1 Effect Monster in your GY; banish that target, then, until the End Phase, this card's name and ATK become that monster's name and ATK, and it gains that monster's effects. You must control this face-up card to activate and to resolve this effect." 7214,"During either player's Battle Phase: Target 1 monster your opponent controls; take control of it until the end of the Battle Phase, also other monsters you control cannot attack for the rest of this turn. You can only activate 1 ""Rebellion"" per turn.",0.0,"When this card is Summoned, toss a coin:Heads: If this card destroys an opponent's monster by battle, you can Special Summon that monster to your side of the field. Tails: Your opponent gains control of this card." 8428,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, during the Battle Phase (Quick Effect): You can remove 2 Spell Counters from your field, then target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn.",0.0,"Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target." 12321,"1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fairy Monster Card(s) in your Pendulum Zone. You can only Special Summon ""Duralume, Vaalmonican Heathen Hallow"" once per turn. If this card is Link Summoned: You can target monsters your opponent controls, up to the number of Resonance Counters in your Pendulum Zone; destroy them. You can remove 3 Resonance Counters from your Pendulum Zone; this card can make up to 3 attacks during each Battle Phase this turn.",0.0,"Take 1 Field Spell from your Deck, and either activate it or add it to your hand." 4889,"Once per turn, if this card attacks and your opponent controls a monster at the end of the Damage Step: You can discard 1 card; this card can attack an opponent's monster once again during this Battle Phase.",0.0,"2+ Level 4 ""Noble Knight"" monsters You can detach any number of materials from this card, then target that many cards your opponent controls; return them to the hand. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 ""Noble Knight"" Xyz Monster from your Extra Deck, except ""Sacred Noble Knight of King Custennin"", and if you do, attach this card from the GY to that monster as material. (This is treated as an Xyz Summon.) You can only use each effect of ""Sacred Noble Knight of King Custennin"" once per turn." 764,Discard 1 card from your hand during your Main Phase 1. This monster can attack twice during the Battle Phase of this turn.,0.0,"If you Special Summon a Level 5 or higher Dragon monster(s): You can Special Summon this card from your hand. If this card is Special Summoned: You can make this card's Attribute and Level become the same as 1 of your banished Dragon monsters'. If this card is sent to the GY: You can target 1 Dragon monster you control; it gains 1000 ATK. Neither player can activate cards or effects in response to this effect's activation. You can only use each effect of ""Knight Armed Dragon, the Armored Knight Dragon"" once per turn." 10153,"1 Rock monster + 1 Level 7 or higher monster Must first be Special Summoned with ""Fossil Fusion"". This card can make a second attack during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. During your opponent's turn (Quick Effect): You can target 1 monster in your opponent's GY; discard 1 card, and if you do, Special Summon that target to your field. You can only use this effect of ""Fossil Warrior Skull King"" once per turn.",0.0,"Once per turn, when your Spellcaster monster destroys a monster by battle: You can draw 1 card. You can only use 1 of the following effects of ""Witchcrafter Scroll"" per turn, and only once that turn. ● If a ""Witchcrafter"" monster you control would discard to activate an effect, you can send this card from your field to the GY instead. ● During your End Phase, if you control a ""Witchcrafter"" monster, while this card is in your GY: You can place this card face-up in your Spell & Trap Zone." 245,"During your opponent's Battle Phase, you can discard this card to reduce the Battle Damage you take from 1 of your opponent's attacking monsters to 0.",0.2,"1 Tuner + 1 or more non-Tuner monsters This card can make a second attack during each Battle Phase. At the start of the Damage Step, if this card battles: It gains 200 ATK. If this card is sent to the GY: You can target 1 of your banished ""Speedroid"" cards; add it to your hand. You can only Special Summon ""Hi-Speedroid Chanbara(s)"" once per turn." 10953,"2 Level 5 monsters If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of ""Gunkan Suship Uni-class Super-Dreadnought"" once per turn. ● ""Gunkan Suship Shari"": Draw 1 card. ● ""Gunkan Suship Uni"": This card gains the ability to attack directly. Once per turn, during your Main Phase or your opponent's Battle Phase (Quick Effect): You can target face-up cards your opponent controls, up to the number of ""Gunkan"" monsters you control Special Summoned from the Extra Deck; negate their effects.",0.0,"This card is used to Ritual Summon ""Garma Sword"". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand." 2939,You can pay 800 Life Points and select 1 other face-up Psychic-Type monster you control. This monster can attack twice during each Battle Phase. This card cannot attack the turn you activate this effect.,0.0,"FLIP: You can target 1 of your banished ""Shaddoll"" monsters; Special Summon it in face-up or face-down Defense Position. If this card is sent to the GY by a card effect: You can target up to 3 cards in the GY(s); banish them. You can only use 1 ""Naelshaddoll Ariel"" effect per turn, and only once that turn." 12480,"During your Main Phase: You can pay 1000 LP; you can conduct up to 3 Normal Summons/Sets this turn, not just 1. During your opponent's Battle Phase: You can pay 500 LP; immediately after this effect resolves, Normal Summon 1 monster. You can only use each effect of ""Terminal Offering"" once per turn.",0.0,"When your opponent Normal Summons or Sets a monster, you can Special Summon this card from your hand." 180,You can pay 500 Life Points to Normal Summon or Set 1 extra monster. You can only activate this effect during your Main Phase or your opponent's Battle Phase.,0.3333333333333333,"You can Tribute 1 other ""Dinomist"" monster, then activate 1 of these effects; ● This card can attack your opponent directly this turn. ● This card can make a second attack during each Battle Phase this turn." 6762,"Must be Special Summoned with ""The Claw of Hermos"", using a Warrior-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other monster on the field; equip this card to it. It can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,"When this face-down card is destroyed and sent to the GY, your opponent selects and executes 1 of the following effects: ● Discard 1 random card in their hand. ● Select 1 monster on their side of the field and destroy it." 1869,"You can Tribute this card to inflict 500 damage to your opponent, and then neither player can activate Trap Cards during the Battle Phase of this turn.",0.25,"You can Ritual Summon this card with ""Machine Angel Ritual"". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy-Type monster from your Deck to your hand." 9388,"2 Level 3 monsters At the start of the Battle Phase: You can detach 1 material from this card; during this Battle Phase, a player can only attack with 1 monster, and its attack(s) becomes a direct attack. You can only use this effect of ""Number 26: Spaceway Octobypass"" once per turn. At the end of the Damage Step, if a monster inflicted battle damage by a direct attack: Give control of the monster that attacked to the turn player's opponent.",0.3333333333333333,"If a player would take damage from a battle involving this card, they gain that much LP, instead." 11193,"During damage calculation, if you would take battle damage from an opponent's monster's attack (Quick Effect): You can Special Summon this card from your hand, and if you do, the damage you take from that battle is halved, also end the Battle Phase after the Damage Step. You can target 1 face-up monster you control; this card's Level becomes the same as that monster's, until the end of this turn. You can only use each effect of ""Smoke Mosquito"" once per turn.",0.0,"This card can be used as an ""Option Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 1938,"When your opponent declares an attack while you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead, and you proceed to damage calculation.",0.0,"If this card is sent to the GY because of a card effect or being destroyed by battle: You can add 1 ""Archfiend"" card from your Deck to your hand, except ""Archfiend Heiress"". You can only use the effect of ""Archfiend Heiress"" once per turn." 9154,"Equip only to a ""Salamangreat"" monster. The equipped monster cannot be destroyed by battle or card effects, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster is a ""Salamangreat"" Link Monster you control that was Link Summoned using a monster with its same name as material, during each Battle Phase it can make attacks on monsters up to its Link Rating. You can only control 1 ""Salamangreat Claw"".",0.16666666666666666,"3 Level 4 monsters When this card is Xyz Summoned: You can target 1 Defense Position monster on the field; change that target to face-up Attack Position. If this card has ""Mechquipped Angineer"" as an Xyz Material, it gains this effect. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent." 5097,"During the Battle Phase, activate 1 of these effects. Target 1 monster on the field; it cannot be destroyed by battle or by card effects during this Battle Phase. You take no battle damage during this Battle Phase.",0.0,"If a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If you have a Synchro Monster with ""Warrior"", ""Synchron"", or ""Stardust"" in its original name on your field or GY: You can make this card's Level become 4 until the end of this turn. You can only use each effect of ""Satellite Synchron"" once per turn." 7739,"4 ""Ancient Gear"" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Unaffected by Spell/Trap effects. Your opponent's monsters cannot activate their effects during the Battle Phase. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,Destroy all face-up Spellcaster-Type monsters on the field. 8780,"You can Ritual Summon this card with ""Cycle of the World"". This card's name becomes ""Ruin, Queen of Oblivion"" while in the hand or on the field. While this Ritual Summoned card is on the field, Ritual Monsters you control cannot be destroyed by card effects. If all monsters used to Ritual Summon this card were Ritual Monsters, it can make a second attack during each Battle Phase. If this card destroys a monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK.",0.0,"If a monster is Ritual, Fusion, Synchro, or Xyz Summoned, while a monster with the same card type (Ritual, Fusion, Synchro, or Xyz) is on the field: You can draw 1 card. You can only use this effect of ""Heritage of the Light"" once per turn." 7817,"1 Tuner + 1 or more non-Tuner WIND monsters You can target 1 ""Windwitch"" monster in your GY; inflict damage to your opponent equal to that target's Level x 200. During either player's Battle Phase: You can target 1 ""Windwitch"" monster you control; Special Summon 1 monster from your hand with a Level less than or equal to that monster, but it cannot attack this turn. You can only use each effect of ""Windwitch - Winter Bell"" once per turn.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 ""Red-Eyes Black Dragon"" from your Deck. There can only be 1 ""Malefic"" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell on the field, destroy this card." 12581,"If this card is Normal or Special Summoned: You can add to your hand or Set 1 ""Sangen"" Spell/Trap from your Deck. You can only use this effect of ""Tenpai Dragon Paidra"" once per turn. You take no battle damage from battles involving your FIRE Dragon monsters. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.",0.0,"Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position." 6837,"2 Level 7 Dragon-Type monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card is Xyz Summoned by using an Xyz Monster as a Material: Destroy as many Level 7 or lower monsters your opponent controls as possible, inflict 1000 damage to your opponent for each card destroyed, and if you do, this card can make 3 attacks during each Battle Phase this turn. If this card in the Monster Zone is destroyed by battle or card effect: You can destroy as many cards in your Pendulum Zones as possible (min. 1), and if you do, place this card in your Pendulum Zone.",0.1,"When your Dinosaur monster is targeted for an attack: Negate the attack, then you can Special Summon 1 ""Doodle Beast"" monster from your GY, and if you do, it cannot be destroyed by battle, but destroy it during the End Phase. If this card is in your GY, except the turn it was sent there: You can banish it; add 1 Level 5 or higher Dinosaur monster from your Deck to your hand. You can only use each effect of ""Doodlebook - Uh uh uh!"" once per turn." 3077,"Cannot be Special Summoned. This card can attack twice during each Battle Phase. If this attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.",0.0,"Once per turn: You can target 1 face-up ""Crystal Beast"" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the GY." 3014,"While in Attack Position: This card can attack twice during each Battle Phase. While in Defense Position: Once per turn, when a face-up ""Morphtronic"" monster you control is selected as an attack target, you can negate the attack.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. Once per turn: You can send 1 ""Gem-Knight"" card from your hand to the GY to target 1 of your banished monsters; add that target to your hand." 10725,"You must control a ""War Rock"" monster to activate either of these effects. ● When a monster your opponent controls activates its effect: Negate that effect. ● During the Battle Phase, when your opponent activates a Spell/Trap Card, or monster effect: Negate that effect. You can only activate 1 ""War Rock Dignity"" per turn.",0.0,"1 ""Gem-Knight"" monster + 1 Pyro-Type monster Must first be Fusion Summoned. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step." 4749,"5 Machine-Type ""roid"" monsters This card can make a second attack during each Battle Phase. This card cannot attack your opponent directly. After damage calculation, if this card attacked an opponent's monster: Negate the effects of that monster (including in the GY). If this card destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all face-up LIGHT Machine-Type monsters from your side of the field and from your GY. This card's ATK and DEF are equal to the number of monsters removed from play for its Special Summon x 500. When this card is Special Summoned, send all other face-up monsters on the field to the GY." 10729,"During the Battle Phase: Target 1 ""War Rock"" monster in your GY, then activate 1 of these effects; ● Special Summon that target in Attack Position, but for the rest of this turn, its effects are negated, also it cannot attack directly. ● Special Summon that target in Defense Position, also the first time each ""War Rock"" monster you control would be destroyed by battle this turn, it is not destroyed. You can only activate 1 ""War Rock Spirit"" per turn.",0.0,"3 ""Gem-Knight"" monsters Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon ""Gem-Knight Lady Brilliant Diamond(s)"" once per turn. Once per turn: You can send 1 ""Gem-Knight"" monster you control to the GY, and if you do, Special Summon 1 ""Gem-Knight"" Fusion Monster from your Extra Deck, ignoring its Summoning conditions." 6122,"3 Level 9 monsters Once per turn: You can detach 1 Xyz Material from this card; until the end of this turn, negate the effects of all other face-up cards currently on the field, also your opponent cannot activate cards or effects. If this card has ""Number 107: Galaxy-Eyes Tachyon Dragon"" as an Xyz Material, it gains this effect. You can Tribute 2 monsters; this card can make up to 3 attacks on monsters during each Battle Phase this turn.",0.14285714285714285,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy up to 2 Set cards you control (min. 1). You can only use this effect of ""Artifact Beagalltach"" once per turn." 6743,"Must be Special Summoned with ""The Claw of Hermos"", using a Warrior-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other monster on the field; equip this card to it. While this card is equipped to a monster by this effect, negate the first effect activated by your opponent during each Battle Phase, also, after that, the equipped monster can make a second attack during this Battle Phase.",0.0,"2 Level 3 WIND monsters During either player's turn, when a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no Xyz Materials." 7602,"During your opponent's Main Phase or Battle Phase: You can Special Summon 1 non-Tuner monster from your hand, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Machine-Type Synchro Monster using only that monster and this card (this is a Quick Effect). You can only use this effect of ""Crystron Quan"" once per turn.",0.25,"You can Ritual Summon this card with a ""Recipe"" card. If this card is Special Summoned: You can target 1 Spell/Trap on the field; destroy it. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Tribute this card and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 3 or 4 ""Nouvelles"" Ritual Monster from your hand or Deck. You can only use each effect of ""Confiras de Nouvelles"" once per turn." 8292,"1 Tuner + 1+ non-Tuner monsters If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.",0.0,"2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card." 5938,"Target 1 ""Utopia"" monster you control; Special Summon from your Extra Deck, 1 ""Utopia"" monster with a lower Rank than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) The monster Xyz Summoned by this effect gains this effect. If this card attacks, or is attacked by an opponent's monster, the opponent's monster's effects are negated during the Battle Phase only.",0.0,"When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the GY by a card effect: All Plant-Type monsters you currently control gain 300 ATK and DEF." 4003,"Activate only during the Battle Phase. Defense Position monsters your opponent controls are changed to face-up Attack Position, and their effects are negated.",0.0,"When this card is Normal Summoned, it is changed to Defense Position. While you have no cards in your hand, this card gains the following effect: Once per turn, you can Special Summon 1 ""Infernity"" monster from your GY, except ""Infernity Necromancer""." 9917,"When this card is activated: You can activate 1 ""Malefic World"" from your Deck. While that card is in the Field Zone, neither player can target a card(s) in the Field Zone with card effects. The ""Malefic"" monster effect, ""There can only be 1 face-up ""Malefic"" monster on the field"" becomes ""There can only be 1 face-up ""Malefic"" monster on the field with the same name"". During the Battle Phase, negate the effects of face-up ""Malefic"" monsters on the field.",0.0,"You can declare 1 Attribute, then target 1 face-up monster your opponent controls; it becomes that Attribute until the end of this turn (even if this card leaves the field), then you can take 1 ""Plunder Patroll"" monster from your GY, and either shuffle it into the Deck or Special Summon it. You can only use this effect of ""Plunder Patroll Booty"" once per turn. Once per turn, during the End Phase, if you control no ""Plunder Patroll"" monsters: Send this card to the GY." 4076,"This card can attack twice during each Battle Phase. If this card battles, negate the effects of the monster it battled after damage calculation (including in the GY).",0.0,"Reveal 1 Fusion Monster from your Extra Deck, add 1 of the Fusion Materials listed on that card from your Deck to your hand, then you can add 1 ""Polymerization"" from your GY to your hand." 7730,"If this card is Pendulum Summoned: All face-up cards your opponent currently controls have their effects negated, until the end of this turn. Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can target up to 2 cards in your Spell & Trap Zones; destroy them, and if you do, for each destroyed card, this card gains 1 additional attack during each Battle Phase this turn.",0.0,"Destroy all Spell and Trap Cards you control, then destroy as many Spell/Trap Cards your opponent controls as possible, up to the number of your own cards you destroyed." 10182,Cannot be destroyed by battle during your turn. This card can make up to 3 attacks on monsters during each Battle Phase.,0.2,"If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon ""Spright Red"" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of ""Spright Red"" once per turn." 9467,"If this card is Special Summoned by the effect of a ""Dream Mirror"" monster: You can activate this effect; this card cannot be destroyed by battle or card effects this turn. During the Main or Battle Phase, if ""Dream Mirror of Terror"" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 ""Morpheus, the Dream Mirror Black Knight"" from your Deck. You can only use each effect of ""Morpheus, the Dream Mirror White Knight"" once per turn.",0.25,"If this card is destroyed by battle or card effect: You can target 1 ""Zoodiac"" monster in your GY, except ""Zoodiac Ramram""; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. During either player's turn, when your opponent activates a Trap Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation." 12580,"If this card is Normal or Special Summoned, or at the start of the Damage Step, if a monster battles: You can target 1 Level 4 or lower FIRE Dragon monster in your GY; Special Summon it. You can only use this effect of ""Tenpai Dragon Fadra"" once per turn. Your FIRE Dragon monsters cannot be destroyed by battle. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.",0.0,An opponent's monster that battles this card is changed to face-down Defense Position at the end of the Damage Step. 6474,"Odd-Eyes Pendulum Dragon"" + 1 Spellcaster-Type Monster If this card was Fusion Summoned using a Pendulum Summoned monster(s) on the field as Fusion Material, it is unaffected by your opponent's card effects this turn. Apply the appropriate effect, depending on the original Level of the monster used as Fusion Material that was not ""Odd-Eyes Pendulum Dragon"". Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase. Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.",0.0,"2 ""Dinomorphia"" monsters with different names While your LP are 2000 or less, you do not pay LP to activate Trap Cards or ""Dinomorphia"" monster effects. You can only use each of the following effects of ""Dinomorphia Stealthbergia"" once per turn. When your opponent activates a monster effect (Quick Effect): You can inflict damage to your opponent equal to that monster's original ATK. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower ""Dinomorphia"" monster from your GY." 11550,"1 ""Amazoness"" Fusion Monster + 1 ""Amazoness"" monster Your opponent cannot target other ""Amazoness"" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects. If this card was Fusion Summoned using ""Amazoness Empress"" or ""Amazoness Queen"" as material, it can make a second attack during each Battle Phase. If this card is Fusion Summoned: You can Special Summon 1 ""Amazoness"" monster from your Deck. You can only use this effect of ""Amazoness Augusta"" once per turn.",0.0,You can only activate this card when a Fusion Monster is Special Summoned. Return all face-up Fusion Monsters on the field to their respective Fusion Decks. 11008,"4 Insect monsters After this card is Fusion Summoned, it is unaffected by other cards' effects until the end of your next turn. At the end of the Battle Phase: You can target 1 Insect monster with 3000 or less ATK in your GY; Special Summon it. You can only use this effect of ""Ultra Beetrooper Absolute Hercules"" once per turn.",0.0,"All monsters on the field and in the GYs are treated as Zombie-Type monsters. Neither player can Tribute Summon monsters, except Zombie-Type monsters." 6662,"Target 1 ""Melodious"" monster you control; this turn, that face-up monster you control is unaffected by your opponent's Spell/Trap effects, and it can make a second attack during each Battle Phase.",0.0,"When this card is Normal Summoned, you can select 1 monster your opponent controls. The selected monster cannot attack or be Tributed, while this card remains face-up on the field. During each of your End Phases, pay 500 Life Points or destroy this card." 4556,"3 ""HERO"" monsters During the turn this card was Fusion Summoned, its ATK is double its original ATK. This Fusion Summoned card can attack 3 times during each Battle Phase. This card cannot attack your opponent directly.",0.0,"Activate 1 of these effects; ● Special Summon 1 monster with 1500 ATK/2100 DEF from your GY. ● Shuffle into the Deck, 1 of your ""Visas Starfrost"" and 4 of your monsters with 1500 ATK/2100 DEF, that are banished, in your GY, and/or face-up on your field, and if you do, Special Summon 1 ""Visas"" Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only activate 1 ""Realm Resonance"" per turn." 9651,"During the Battle Phase: Shuffle into the Deck, from your hand, field, or GY, the Fusion Materials that are listed on a ""Gladiator Beast"" Fusion Monster, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. You can only activate 1 ""Gladiator Beast United"" per turn. You cannot declare attacks the turn you activate this card, except with ""Gladiator Beast"" monsters.",0.0,The effects of LIGHT monsters that battle this card are negated. 7547,"Target 1 Fusion Summoned ""Blue-Eyes Ultimate Dragon"" you control; this turn, it can make a second and third attack during each Battle Phase, also when it attacks, your opponent's cards and effects cannot be activated until the end of the Damage Step.",0.0,"Each time a Plant-Type monster(s) on the field is destroyed, place 1 Flower Counter on this card. You can remove Flower Counters to activate this card's effects: ?Remove 1: Target face-up Plant-Type monster gains 400 ATK and DEF until the End Phase. ?Remove 2: Destroy 1 card on the field. ?Remove 3: Select 1 Plant-Type monster from your GY and Special Summon it." 1720,"Cyber Dragon"" + ""Cyber Dragon"" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during each Battle Phase.",0.0,"If this card is Normal Summoned: Change it to Defense Position. Monsters your opponent controls cannot target face-up ""Yosenju"" monsters for attacks, except this one." 8474,"3 ""Ancient Gear"" monsters If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card was Fusion Summoned using 2 or more ""Ancient Gear Golem"" and/or ""Ancient Gear Golem - Ultimate Pound"" as material, it can attack up to that many times during each Battle Phase. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 ""Ultimate Ancient Gear Golem"" from your Extra Deck, ignoring its Summoning conditions.",0.0,"If this card is in your hand or GY: You can target 1 ""Performapal"" or ""Odd-Eyes"" Monster Card you control, except ""Performapal Odd-Eyes Butler""; Special Summon this card, then destroy the targeted card. You can only use this effect of ""Performapal Odd-Eyes Butler"" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone." 10073,"2+ monsters Special Summoned from the Extra Deck This card gains effects based on the card types (Fusion/Synchro/Xyz) of materials used for its Link Summon. ● Fusion: Your opponent cannot activate monster effects during the Battle Phase. ● Synchro: Your opponent cannot activate Spell/Trap Cards and effects during your Main Phase. ● Xyz: Your opponent cannot activate the effects of cards in the GY during your Main Phase or Battle Phase.",0.0,"Special Summon this card as a Normal Monster (Psychic/DARK/Level 4/ATK 1900/DEF 2500) (this card is also still a Trap), then you can Special Summon 1 Machine ""Time Thief"" monster from your hand, Deck, or GY. If you control an Xyz Monster(s) that has both a Spell and a Trap as material: You can banish this card from your GY; banish 1 card on the field. You can only use each effect of ""Time Thief Power Reserve"" once per turn." 7035,"1 Tuner + 1 or more non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of ""Odd-Eyes Meteorburst Dragon"" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.",0.0,"Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage to the controller of the card that destroyed it equal to the number of counters x 400 points." 7603,"1 Tuner + 1 or more non-Tuner monsters During your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using Materials including this card you control (this is a Quick Effect). If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 ""Crystron"" monster in your GY, except a Synchro Monster; Special Summon it.",0.0,"While in Attack Position: Once per turn, you can Tribute 1 ""Morphtronic"" monster, except ""Morphtronic Slingen"", to destroy 1 card on the field. While in Defense Position: If this card would be destroyed, you can destroy another ""Morphtronic"" monster you control instead." 11106,"2 ""P.U.N.K."" monsters You can Tribute this Fusion Summoned card; Special Summon up to 2 ""P.U.N.K."" monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 ""P.U.N.K."" monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of ""Ukiyoe-P.U.N.K. Rising Carp"" once per turn.",0.2,"3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 ""Utopia"" monster you control as material. (Transfer its Xyz Materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a ""Utopia"" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only." 3067,Activate only during the Battle Phase. Synchro Summon 1 Synchro Monster. (Send the appropriate Synchro Material Monsters to the GY.),0.0,"If this card on the field is destroyed and sent to the GY, reduce the Battle Damage you take from the next attack this turn to 0." 6191,"Once per turn: You can Tribute any number of Warrior-Type monsters, except this card; for each Tributed monster, this card gains 1 additional attack during each Battle Phase this turn.",0.0,"While in Attack Position: When you would take Effect Damage from an opponent's card effect, it is inflicted to your opponent's Life Points instead. While in Defense Position: When this card is destroyed by battle and sent to the GY, you take no Battle Damage this turn." 7188,"During either player's Main Phase or Battle Phase: Target 1 monster in yourGY with 2400 or more ATK and 1000 DEF; add it to your hand, then immediately after this effect resolves, you can Tribute Summon 1 monster with 2400 or more ATK and 1000 DEF in face-up Attack Position. You can only activate 1 ""Dark Advance"" per turn.",0.0,"When a monster you control is destroyed by battle: Special Summon 1 monster from your hand or Deck with ATK less than or equal to that destroyed monster, in face-down Defense Position. You can only activate 1 ""Setuppercut"" per turn." 7256,"You can Tribute 1 other ""Dinomist"" monster, then activate 1 of these effects; ● This card can attack your opponent directly this turn. ● This card can make a second attack during each Battle Phase this turn.",0.2,"This card gains these effects, based on the number of different Attributes the ""Yang Zing"" monsters in your GY have. 2 or more: All ""Yang Zing"" monsters you control gain 500 ATK. 3 or more: If a ""Yang Zing"" monster(s) you control would be destroyed by battle or card effect, you can send this card to the GY instead. 4 or more: Your opponent cannot Set monsters. Change all face-up monsters your opponent controls to Attack Position. 5 or more: You can send this card to the GY; destroy all cards on the field." 8152,"You can Tribute 2 ""Supreme King Dragon"" monsters; Special Summon this card from your hand. If your Pendulum Monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. During the Battle Phase (Quick Effect): You can Tribute this card; Special Summon up to 2 face-up ""Supreme King Dragon"" and/or ""Supreme King Gate"" Pendulum Monsters from your Extra Deck in Defense Position, except ""Supreme King Dragon Odd-Eyes"".",0.16666666666666666,"3 Level 9 monsters If this card is Special Summoned: You can add 1 ""Puppet"" Trap from your Deck to your hand. You can detach 1 material from this card; Special Summon 1 monster from either GY to your opponent's field in Defense Position. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of them; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. You can only use each effect of ""CXyz Gimmick Puppet Fanatix Machinix"" once per turn." 9286,Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. This card's ATK becomes the combined original ATK of the Tributed monsters. Your opponent cannot activate cards or effects during the Battle Phase.,0.0,Inflict 600 points of damage to your opponent's Life Points for each face-up LIGHT monster on your side of the field. 6084,"Once per turn, during your opponent's Main Phase or your opponent'sBattle Phase, you can: Immediately after this effect resolves, Tribute Summon 1 monster.",0.0,"Face-up ""Meklord Emperor"" monsters you control cannot be targeted by the effects of Synchro Monsters. When this card on the field is destroyed and sent to the GY, you can add 1 ""Meklord Emperor"" monster from your Deck to your hand." 3136,"Each time this card declares an attack, you must Tribute 1 Aqua-Type monster. This card can attack 3 times during each Battle Phase.",0.0,"If this card on the field is destroyed and sent to the GY: You can target 1 ""Superheavy Samurai"" monster in your GY, except ""Superheavy Samurai Drum""; Special Summon it. You can only use this effect of ""Superheavy Samurai Drum"" once per turn." 6578,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 ""Gagaga"" monster you control; it can make a second attack during each Battle Phase this turn. When another monster you control is targeted for an attack while this card is in Attack Position: You can change this card to Defense Position, and if you do, change the attack target to this card and perform damage calculation.",0.0,"When this card on the field is destroyed by your opponent's card (either by battle or by card effect) and sent to the GY: Send the top card of your Deck to the GY, then, if it was a WATER monster, draw 1 card." 6512,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 ""Number 52: Diamond Crab King"".",0.2,"You can Tribute this card; Special Summon 2 ""Bujin"" monsters with different Types from your Deck in Defense Position, except ""Bujin Torifune"". When you Xyz Summon a ""Bujin"" Xyz Monster while this card is in your GY: You can equip this card to that monster. Banish any monster destroyed by battle with the equipped monster. You can only use each effect of ""Bujin Torifune"" once per turn." 11249,"[ Pendulum Effect ] Once per turn: You can Special Summon this card from your Pendulum Zone, then Special Summon from your Extra Deck, 1 ""Rebellion"" or ""The Phantom Knights"" monster, using this card as material (this is treated as an Xyz Summon), then you can attach 1 card from your Pendulum Zone to it as material. [ Monster Effect ] 2 Level 7 monsters You can also Xyz Summon this card by using a ""Rebellion"" Xyz Monster you control as material. (Transfer its materials to this card.) If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card from your Extra Deck. This card that was Xyz Summoned using a Rank 7 Xyz Monster as material can make up to 3 attacks during each Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. You can only Special Summon ""Odd-Eyes Rebellion Dragon Overlord(s)"" once per turn.",0.0,"In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption." 5547,"2 Level 5 monsters Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.",0.0,"Once per turn: You can banish 1 ""Ritual Beast"" monster from your Extra Deck and send 1 ""Ritual Beast"" monster with the same Type as that monster from your Deck to the GY. You can only Special Summon ""Spiritual Beast Rampengu(s)"" once per turn." 12463,"During the Main Phase or your opponent's Battle Phase: Target 2 or more ""Raidraptor"" Xyz Monsters you control and/or in your GY, including a monster on the field; if at least 2 remain face-up at resolution, Special Summon 1 ""Raidraptor"" Xyz Monster from your Extra Deck with a Rank equal to their combined Ranks, and if you do, attach the targeted monsters to it as material. (This is treated as an Xyz Summon. Transfer their materials to the Summoned monster.) You can only activate 1 ""Rise Rank-Up-Magic Raidraptor's Force"" per turn.",0.0,"When this card battles a LIGHT monster, remove that monster from play after damage calculation." 4881,"2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up ""Djinn"" Xyz Monster you control; this turn, that monster can attack twice during each Battle Phase.",0.0,"If a Link Monster is on the field or in either GY, you can Special Summon this card (from your hand). You can only Special Summon ""EM:P Meowmine"" once per turn this way. If a Link-2 monster you control is sent to the GY or banished face-up (except during the Damage Step): You can banish this card from your GY (if it was there when the monster was sent or banished) or hand (even if not), then target 1 card your opponent controls; return it to the hand. You can only use this effect of ""EM:P Meowmine"" once per turn." 4992,"2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase.",0.0,"If this card is Normal or Special Summoned: You can send 1 ""Dinomorphia"" card from your Deck to the GY, then if your LP are 2000 or less, inflict 500 damage to your opponent. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower ""Dinomorphia"" monster from your GY, except ""Dinomorphia Diplos"". You can only use each effect of ""Dinomorphia Diplos"" once per turn." 4756,"2 Level 4 Warrior-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up ""Ninja"" monster you control; this turn, that monster can attack twice during each Battle Phase.",0.0,"If this card battles a monster, neither can be destroyed by that battle. If this card is sent to the GY: You can target 1 Illusion monster in your GY, except ""Master Tao the Chanter""; Special Summon it in Defense Position, also you cannot Special Summon from the GY for the rest of this turn, except Illusion monsters. You can only use this effect of ""Master Tao the Chanter"" once per turn." 4519,"Target 1 face-up Xyz Monster you control and detach all of its Xyz Material; this turn, that target can attack twice during the same Battle Phase.",0.0,"If this card is sent to the GY as Link Material for a Cyberse monster: You can Special Summon 1 ""Firewall"" monster from your Deck, except ""Firewall Defenser"". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a ""Firewall"" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of ""Firewall Defenser"" once per turn." 1877,"This card can attack 1 additional time during the same Battle Phase for each ""Chain Thrasher"" in your GY.",0.0,"Activate 1 ""The Sanctuary in the Sky"" directly from your Deck, or add 1 monster that mentions ""The Sanctuary in the Sky"" from your Deck to your hand, then, if ""The Sanctuary in the Sky"" is on the field or in either GY, you can gain 500 LP for each ""Hyperion"" and ""The Agent"" monster you control. If your monster that mentions ""The Sanctuary in the Sky"" would be destroyed by battle, you can banish this card from your GY instead. You can only use each effect of ""The Sacred Waters in the Sky"" once per turn." 4250,"This card can attack twice during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.",0.0,"Once per turn, if you Special Summon a DARK Synchro Monster(s) from the Extra Deck: You can target 1 of your ""Blackwing"" monsters, or ""Black-Winged Dragon"", with lower ATK that is banished or in your GY; Special Summon it. Once per turn, if a DARK monster(s) you control would be destroyed by battle or card effect, you can remove 1 Black Feather Counter from your field instead." 6098,"When this card is Special Summoned by the effect of a ""Gladiator Beast"" monster: You can Special Summon 1 ""Gladiator Beast"" monster from your hand in face-up Defense Position. Shuffle it into the Deck during the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Augustus"".",0.0,"When this card in your possession is destroyed by your opponent's card (either by battle or by effect) and sent to your GY: Shuffle this card into the Deck. When this card is Special Summoned: You can add 1 ""Madolche"" Spell/Trap Card from your Deck to your hand. You must control a Beast-Type ""Madolche"" monster to activate and resolve this effect." 1528,Your opponent cannot activate Trap Cards during the Battle Phase.,0.0,"Target 1 monster your opponent controls; that target loses 400 ATK for each ""Hero Kid"" in your GY, until the End Phase." 392,FLIP: Select 1 opponent's monster and switch control of it with this card. This effect cannot be activated during the Battle Phase.,0.0,"If you have a ""Winged Kuriboh"" monster in your GY: Pay half your Life Points; add 1 ""Polymerization"" Spell Card or ""Fusion"" Spell Card from your Deck to your hand, except ""Diffusion Wave-Motion"". If this card is in your GY: You can banish 3 copies of ""Sabatiel - The Philosopher's Stone"" from your GY, then target 1 monster on the field; it gains ATK equal to the ATK of the monster on the field with the highest ATK (your choice, if tied), until the end of this turn." 1237,This monster can attack twice during the same Battle Phase. Control of this card cannot switch.,0.0,When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand. All monsters you control gain 100 ATK and DEF. 7836,"Aleister the Invoker"" + 1 DARK monster If a player's monster effect attempts to activate, none of that player's monsters can activate their effects for the rest of this turn while this card is face-up on the field. Each player can attack with only 1 monster during each Battle Phase.",0.0,Neither player can Special Summon monsters. Destroy this card when a card is sent from the Deck or the field to your GY. 2686,"If the equipped monster battles an opponent's monster, while that monster is on the field its effect(s) is negated during the Battle Phase only.",0.0,"You can banish this card from the GY; Special Summon 1 Plant-Type monster from your hand, and if you do, it is unaffected by your opponent's Trap effects this turn. You can only use this effect of ""Rose Lover"" once per turn." 2603,"Evil HERO Malicious Edge"" + 1 Level 6 or higher Fiend-Type monster Must be Special Summoned with ""Dark Fusion"" and cannot be Special Summoned by other ways. During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card, if able.",0.0,"Tribute 1 LIGHT monster to target 1 banished monster; your opponent can reveal 1 Trap Card from their hand to negate this card's effect, otherwise you Special Summon that monster." 543,Activate only during your opponent's Battle Phase. Select 2 non-Monster Cards from your Deck and 1 monster you control. Shuffle those 3 cards and Set them on the field in face-down Defense Position. The 2 cards selected from your Deck are treated as monsters (ATK 0/DEF 0) and are destroyed at the end of the Battle Phase.,0.0,"3 ""Lunalight"" monsters Must be Fusion Summoned.Gains 200 ATK for each Beast-Warrior monster that is banished or in the GYs. Your opponent cannot target this card with card effects. During your Main Phase, except during the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Fusion Monster you control; it gains 3000 ATK until the end of this turn. You can only use this effect of ""Lunalight Sabre Dancer"" once per turn." 1491,This card can attack twice during the same Battle Phase.,0.0,"All monsters on the field lose 600 ATK, except ""Vernusylph"" monsters. You can discard this card, and 1 monster or 1 ""Vernusylph"" card; you cannot activate non-EARTH monster effects for the rest of this turn, also add 1 EARTH Fairy monster from your Deck to your hand, except ""Vernusylph of the Misting Seedlings"", then you can Special Summon 1 EARTH monster from your GY. You can only use this effect of ""Vernusylph of the Misting Seedlings"" once per turn." 703,Only 1 monster can attack during each Battle Phase.,0.0,"2 Level 5 monsters You can detach 1 material from this card; Set 1 ""Raidraptor"" Spell/Trap directly from your Deck. If this card has a Winged Beast monster as material: You can detach 1 material from this card; add 1 ""Rank-Up-Magic"" Spell from your Deck to your hand. You can only use 1 of the previous effects of ""Raidraptor - Brave Strix"" per turn, and only once that turn. A ""Raidraptor"" Xyz Monster that has this card as material gains this effect. ● Gains ATK equal to its Rank x 100." 528,This card can make a second attack during each Battle Phase.,0.0,"Target 1 face-up monster you control; banish any number of ""Lightsworn"" monsters from your GY, and if you do, that monster gains 200 ATK and DEF for each monster banished by this effect, until the end of this turn. If this card is sent from the Deck to the GY by a ""Lightsworn"" monster's effect: You can activate this effect; this turn, ""Lightsworn"" monsters you control cannot be destroyed by battle or card effects." 2887,"Activate only during the Battle Phase. Select 1 Equip Card equipped to a face-up Attack Position monster you control, and select 1 face-up Attack Position monster your opponent controls. Equip that monster with the selected Equip Card. Then, conduct battle between your previously equipped monster and the selected monster (Other effects cannot be activated during this battle).",0.0,"3 Level 4 monsters You can only control 1 ""Bujinki Amaterasu"". Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; apply this effect, depending on whose turn it is. ● Your turn: Target 1 of your banished Level 4 or lower monsters; Special Summon that target. ● Your opponent's turn: Target 1 of your banished Level 4 or lower monsters; add that target to your hand." 2263,"While you control a face-up ""Six Samurai"" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up ""Six Samurai"" monster you control instead.",0.0,You can only activate this card when an effect of drawing card(s) is activated. Both players see the cards drawn by the effect and discard them all to the GY. 2377,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This card can attack twice during the same Battle Phase.",0.0,If this card is sent from the Monster Card Zone to the GY: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. You can send this Equip Card to the GY to target 1 Equip Spell Card in your GY; equip that target to the monster this card was equipped to. 5896,"Once per turn, during the Battle Phase: You can activate 1 of these effects. Target 1 ""Ghostrick"" monster you control; change that target to face-down Defense Position, and if you do, change 1 face-down Defense Position monster your opponent controls to face-up Attack Position. Target 1 face-down Defense Position monster you control; change that target to face-up Attack Position, and if it is a ""Ghostrick"" monster, change 1 face-up monster your opponent controls to face-down Defense Position.",0.0,"1 Tuner Synchro Monster + 1 non-Tuner ""Clear Wing"" monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK (until the end of this turn), and if you do, this card is unaffected by your opponent's activated monster effects this turn. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand." 6266,"Once per turn, during your Main Phase or your opponent's Battle Phase: You can Special Summon 1 ""tellarknight"" monster from your hand.",0.0,"When a face-up ""Blackwing"" monster you control is destroyed by a card effect and sent to the GY, you can Special Summon this card from your hand. When you Synchro Summon using this card as a Synchro Material Monster, your opponent cannot activate cards or effects." 3953,"Activate only during damage calculation, if a Defense Position ""Scrap"" monster on the field is being attacked. It gains 2000 DEF and is destroyed at the end of the Battle Phase.",0.0,"FLIP: Add 1 Level 4 or lower Reptile-Type monster ""Worm"" from your Deck to your hand." 1536,Your opponent cannot activate Trap Cards during the Battle Phase.,0.0,"Each time a ""Shaddoll"" monster(s) is sent to the GY by a card effect, place 1 Spellstone Counter on this card for each sent monster. All monsters your opponentcontrols lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. Each time you Fusion Summon a ""Shaddoll"" Fusion Monster, you can remove 3 Spellstone Counters from this card to use 1 appropriate face-up monster your opponent controls as 1 of the Fusion Materials." 3945,"If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can attack twice during that Battle Phase.",0.0,"Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 ""Geargia"" monster from your Deck to your hand, except ""Geargiarmor""." 2980,Activate only when your opponent declares a second direct attack during the same Battle Phase. Conduct battle between the attacking monster and the first monster that attacked directly (other effects cannot be activated during this battle).,0.0,"Target 1 Spell/Trap on the field, or you can target 2 if you control ""Visas Starfrost""; shuffle them into the Deck, then send 1 card from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 ""Tearlaments"" Trap in your GY; add it to your hand. You can only use 1 ""Tearlaments Heartbeat"" effect per turn, and only once that turn." 4272,"While this card is equipped to a monster, that monster can attack twice during each Battle Phase.",0.0,"You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of ""Tri-Brigade Kerass"" once per turn." 1346,"While ""Umi"" is on the field, this card can attack twice during the same Battle Phase.",0.0,"When this card is Normal or Special Summoned: All ""Constellar"" monsters you currently control gain 500 ATK." 5292,When this card is Normal Summoned: You can reduce the Levels of all Level 4 Fish-Type monsters you currently control by 1. This card can make a second attack during each Battle Phase.,0.0,"You can Tribute this card; Special Summon 1 ""Constellar"" monster from your hand or GY in face-up Defense Position, except ""Constellar Rasalhague""." 3211,"Once per turn, during your Main Phase or opponent's Battle Phase, you can select 2 face-up Beast-Type monsters on the field. Until the end of the turn, 1 of the selected monsters loses half its ATK, and the other monster gains an equal amount of ATK.",0.0,"Place 1 ""Vaylantz"" Pendulum Monster from your Deck in your Pendulum Zone. If a card is in a Field Zone: You can banish this card from your GY, then target 1 ""Vaylantz"" monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. You can only use each effect of ""Vaylantz Wakening - Solo Activation"" once per turn." 10541,"Gains 100 ATK for each monster your opponent controls. During a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can target 1 Level 5 or lower Warrior monster in your GY; Special Summon it, also all ""War Rock"" monsters you currently control gain 200 ATK until the end of your opponent's turn, also for the rest of this turn, you cannot attack directly with Level 5 or lower monsters. You can only use this effect of ""War Rock Skyler"" once per turn.",0.0,"If ""Obsidim, the Ashened City"" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon ""Spearhead of the Ashened City"" once per turn this way. If your opponent controls a monster with 2800 or more ATK: You can Tribute this card, then target 1 card your opponent controls; return it to the hand. You can only use this effect of ""Spearhead of the Ashened City"" once per turn." 10061,"Gains ATK equal to the difference between the number of cards in both players' Extra Decks x 200 during your turn only. Gains DEF equal to the difference between the number of cards in both players' Extra Decks x 200 during your opponent's turn only. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.",0.0,"Reveal 1 ""Ultimate Crystal"" monster in your hand, then activate 1 of these effects. If you control an ""Ultimate Crystal"" monster, you can activate 1 or 2 of these effects in sequence, instead (and do not have to reveal a monster). ● Take 1 ""Rainbow Bridge"" card or 1 ""Rainbow Refraction"" from your Deck, and either add it to your hand or send it to the GY. ● Special Summon 1 ""Crystal Beast"" Monster Card from your hand, Deck, GY, or Spell & Trap Zone. You can only activate 1 ""Awakening of the Crystal Ultimates"" per turn." 4184,"Activate only during the Battle Phase. Select 2 face-up ""Karakuri"" monsters in Attack Position. Change 1 of the selected monsters to Defense Position, and the other gains ATK equal to the ATK of the monster changed to Defense Position, until the End Phase.",0.0,"During your Main Phase, you can Normal Summon 1 ""Traptrix"" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. You can banish 1 monster you control; Special Summon 1 ""Traptrix"" monster from your hand or GY. You can only use this effect of ""Traptrip Garden"" once per turn." 10879,"2+ monsters, except Tokens During the Battle Phase (Quick Effect): You can target 1 Cyberse monster this card points to and activate 1 of these effects; ● It gains 2000 ATK until the end of this turn. ● It can make up to 2 attacks on monsters during each Battle Phase this turn. This card cannot attack the turn this effect is activated. You can only use this effect of ""Cyberse Accelerator"" once per turn.",0.2,"Tribute 1 monster; Special Summon 1 monster ""Fur Hire"" from your hand or Deck, whose Level is 1 higher or 1 lower than the Tributed monster had on the field. You cannot declare attacks the turn you activate this card, except with monsters ""Fur Hire"". You can only activate 1 ""Rookie Fur Hire"" per turn." 7058,"This card gains 500 ATK for each ""Deskbot"" card in your GY. Your opponent cannot target face-up ""Deskbot"" cards with card effects, except this one. This card can make up to 2 attacks on monsters during each Battle Phase.",0.0,"When a ""Crystal Beast"" monster you control is destroyed by battle and sent to the GY: Place 1 ""Crystal Beast"" monster from your Deck face-up in your Spell & Trap Card Zone as a Continuous Spell Card, then you take no Battle Damage for the rest of this turn." 6774,"Must be Special Summoned with ""The Fang of Critias"", using ""Tyrant Wing"", and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. You can target 1 monster you control; equip this monster to that target. It gains 400 ATK and DEF, also it can make 3 attacks during each Battle Phase.",0.0,"You can only activate this card when a face-up monster on your side of the field is destroyed and sent to the GY. Destroy 1 face-up monster with the lowest ATK on the field, and both players take damage equal to half of its ATK." 5358,"2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 ""ZW -"" monster from your Deck to your hand. You can target 1 ""Utopia"" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the GY; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.",0.0,"If this card is in your hand: You can target 1 Level 4 or lower Fish monster in your GY with the same name as a card you control; Special Summon this card, and if you do, Special Summon that monster. You can only use this effect of ""White Sunfish"" once per turn. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn." 9606,"2+ Effect Monsters This card's name becomes ""Decode Talker"" while on the field. Gains 500 ATK for each monster it points to. During your Battle Phase, if a monster this card points to is destroyed by battle or sent to the GY: This card can make a second attack during each Battle Phase this turn.",0.0,"1 Tuner + 1 or more non-Tuner monsters Must first be Synchro Summoned. When this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower non-Tuner ""Blackwing"" monster from your hand, but its effects are negated." 9520,"During each Battle Phase: You can banish 1 DARK Link Monster from your GY, then target 1 ""Borrel"" monster you control; until the end of this turn, it gains ATK equal to the ATK of the monster banished to activate this effect. You can only use this effect of ""Execute Protocols"" once per turn.",0.0,"Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row." 3099,"Equip only to a Warrior-Type monster that is the only monster you control. It gains 300 ATK. During your Main Phase, you can send this equipped card to the GY. If you do, the equipped monster can attack twice during the Battle Phase this turn.",0.25,"If this card is sent to the GY: You can Special Summon 1 Dragon-Type monster from your hand. You cannot Special Summon monsters, except Dragon-Type monsters, nor conduct your Battle Phase, the turn you activate this effect. You can only use the effect of ""Kidmodo Dragon"" once per turn." 12380,"Equip only to a Warrior or FIRE monster. It gains 300 ATK. If the equipped monster attacked, at the end of the Damage Step: You can send this card to the GY; each of your Warrior and FIRE monsters can make a second attack during this Battle Phase. If this card is sent to the GY, or banished, to activate a monster effect: You can add this card to your hand. You can only use this effect of ""Phoenix Gearblade"" once per turn.",0.0,"Target 1 face-up monster your opponent controls; the ATK of all other monsters currently on the field become equal to that monster's ATK, until the end of this turn." 12042,"During your turn, if a Synchro Monster(s) was sent to your GY this turn: Target 1 Synchro Monster you control; it gains the ability this turn to make a second attack during each Battle Phase, then, if you activated this card by targeting a Synchro Monster with ""Warrior"", ""Synchron"", and/or ""Stardust"" in its original name, you can make it gain ATK equal to the ATK of 1 Synchro Monster in your GY. You can only activate 1 ""Final Cross"" per turn.",0.0,"The cold steel armor of this young squire cannot hide the keen, burning mind contained within." 7750,"During either player's Battle Phase: You can discard this card, then target 1 ""Black Luster Soldier"" monster or ""Gaia The Fierce Knight"" monster you control; it gains 1500 ATK until the end of this turn, and if it does, every opponent's monster that battles it this turn has its ATK become that monster's original ATK during damage calculation only. Once per turn, during the End Phase, if this card is in the GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except this card; add this card to your hand.",0.0,Destroy all monsters equipped with Equip Cards. 12298,"Your opponent cannot target this card on the field with card effects, except during the Battle Phase. If this card battles a monster, neither can be destroyed by that battle. During the End Phase: You can draw 1 card, then you must banish any number of cards from your hand (min. 1), and if you do, this card gains 500 ATK for each. You can only use this effect of ""UFOLight"" once per turn.",0.0,"During the Main Phase: Immediately after this effect resolves, Normal Summon/Set 1 monster." 7173,"Target 1 ""Super Quant"" Xyz Monster you control; equip this card to it. It gains ATK equal to its Rank x 100, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. During your Battle Phase: You can send this Equip Card to the GY; the monster that was equipped with this card can make 3 attacks during each Battle Phase this turn.",0.0,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect. Your opponent cannot activate the targeted cards in response to this effect's activation." 11253,"Your opponent takes no battle damage from attacks involving this card. You can only use each of the following effects of ""Primal Dragon, the Primordial"" once per turn. You can banish 1 Dragon monster from your GY; this card gains ATK/DEF equal to that banished monster's ATK until the end of the next turn. If this card is Tributed: You can target 1 monster you control; it can make a second attack during each Battle Phase this turn.",0.0,"He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness." 6976,"Equip only to a Psychic-Type ""Kozmo"" monster. It gains 500 ATK and DEF, it can make up to 2 attacks on monsters during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the GY: You can pay 800 LP; add this card to your hand. You can only use this effect of ""Kozmo Lightsword"" once per turn.",0.0,"2+ Cyberse monsters Once per turn, at the start of the Damage Step, when this card battles a face-up monster that is not a 3 or higher Link Monster: You can destroy that monster. Once per turn: You can Tribute 1 monster this card points to, then target 1 monster your opponent controls; destroy it." 12366,"1 DARK Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent chooses 1 of these effects for you to apply. ● Destroy that monster. ● Gain LP equal to that monster's ATK. During the Battle Phase (Quick Effect): You can Fusion Summon 1 ""Earthbound"" Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. You can only use each effect of ""Earthbound Servant Geo Gremlin"" once per turn.",0.0,"If this card is Normal or Special Summoned: You can halve this card's ATK, and if you do, Special Summon 1 ""Clock Token"" (Cyberse/WIND/Level 1/ATK 0/DEF 0). You can only use this effect of ""Clock Wyvern"" once per turn." 10488,"This card gains the following effect(s), based on the number of Equip Cards equipped to it. ● 1+: Gains 1000 ATK for each Equip Card equipped to it. ● 2+: Your opponent cannot activate monster effects during the Battle Phase. ● 3+: When your opponent's card or effect is activated that targets this card (Quick Effect): You can send 1 Equip Card you control to the GY; negate that effect. ● 4+: Your opponent cannot activate cards or effects during the Battle Phase. ● 5+: Any battle damage this card inflicts to your opponent is doubled.",0.2,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your GY to target 1 card on the field; destroy that target." 9642,"3+ Effect Monsters If this card is Link Summoned: You can place counters on this card equal to the number of different types of Cyberse monsters in your GY (Ritual, Fusion, Synchro, Xyz). This card gains 2500 ATK for each counter on it during the Battle Phase only. When your opponent activates a monster effect (Quick Effect): You can remove 1 counter from this card; negate the activation, also, if this effect was activated between this card's attack declaration and the end of the Damage Step, this card can make another attack in a row.",0.1,"Chimera the Flying Mythical Beast"" + 1+ Illusion monsters This card's name becomes ""Chimera the Flying Mythical Beast"" while on the field or in the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can change that opponent's monster's ATK to 0, also negate its effects." 11307,"You can Ritual Summon this card with a ""Libromancer"" card. If this card was Ritual Summoned by using a monster(s) on the field, it cannot be destroyed by battle, also any battle damage it inflicts to your opponent is doubled. This card can make up to 2 attacks on monsters during each Battle Phase. When a monster declares an attack: You can banish 1 ""Libromancer"" Ritual Monster from your GY; this card gains 200 ATK.",0.0,"Your opponent cannot select ""Horus the Black Flame Dragon"" (of any LV) as the target of the effect of a Spell, Trap, or Monster Card." 8315,"2 EARTH monsters Krawler monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and can make up to 2 attacks on monsters during each Battle Phase. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 ""Krawler"" monsters with different names in your GY; Special Summon them in face-down Defense Position.",0.0,"1 Tuner + 1 or more non-Tuner Dragon-Type monsters If this card battles a monster whose ATK is equal to or less than the ATK of this card, you can destroy the monster immediately with this card's effect without applying damage calculation, and inflict damage to your opponent equal to that monster's ATK." 10168,"2 Xyz Monsters with the same Rank, except ""Number"" monsters (This card's original Rank is always treated as 1.) You can also Xyz Summon this card by using a ""Utopia"" monster or ""Number F0: Utopic Future"" you control as material. (Transfer its materials to this card.) Gains 500 ATK for each ""Number"" Xyz Monster in the GYs. Cannot be destroyed by battle. Once per turn: You can detach 1 material from this card; this card can make a second attack during each Battle Phase this turn.",0.16666666666666666,"If this card is in your GY and all face-up monsters you control (min. 1) are ""Fishborg"" monsters: You can Special Summon this card, and if you do, banish it when it leaves the field. You can only use this effect of ""Fishborg Doctor"" once per turn. If you control a monster that is not a ""Fishborg"" monster, destroy this card" 8685,"Idaten the Conqueror Star"" + 1 Level 5 or higher Warrior-Type monsters Once per turn, during the Battle Phase (Quick Effect): You can change the ATK of all face-up monsters your opponent controls to 0. Once per battle, if a monster battles another monster, during damage calculation (Quick Effect): You can make each battling monster gain ATK equal to its own Level X 200, during that damage calculation only. If this Fusion Summoned card you control is destroyed by an opponent's card and sent to the GY: You can Special Summon 1 ""Idaten the Conqueror Star"" from your Extra Deck. (This is treated as a Fusion Summon.)",0.0,"If this card is Special Summoned by the effect of a ""Gladiator Beast"" monster: You can discard 1 ""Gladiator Beast"" card; draw 2 cards. At the end of the Battle Phase, if this card battled: You can shuffle this card into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Sagittarii""." 7238,"1 ""Melodious Maestra"" monster + 1 or more ""Melodious"" monsters This card gains 300 ATK for each Fusion Material used for its Fusion Summon. This card can make a second attack during each Battle Phase. If this Fusion Summoned card is sent to the GY: You can target 1 ""Melodious"" monster in your GY; add it to your hand.",0.14285714285714285,"2 Xyz Monsters with the same Rank, except ""Number"" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from this card instead." 6892,"1 Tuner + 1 or more non-Tuner monsters This card can make a second attack during each Battle Phase. At the start of the Damage Step, if this card battles: It gains 200 ATK. If this card is sent to the GY: You can target 1 of your banished ""Speedroid"" cards; add it to your hand. You can only Special Summon ""Hi-Speedroid Chanbara(s)"" once per turn.",0.0,"Reveal 1 Fusion Monster in your Extra Deck and send, from your Main Deck to the GY, the Fusion Material Monsters that are listed on that Fusion Monster Card. During your 2nd Standby Phase after this card's activation, Special Summon 1 of that Fusion Monster from your Extra Deck and target it with this card. (This Special Summon is treated as a Fusion Summon.) When this card leaves the field, destroy that target. When that target is destroyed, destroy this card." 4584,"You can Special Summon this card (from your hand) by Tributing 2 monsters with 2000 or more ATK. During either player's Battle Step, when this card battles an opponent's monster: You can target the monster this card is battling; banish both it and this card. At the end of the Battle Phase, return any monsters banished by this effect to the field, and if the other monster was an Xyz Monster, this card gains 500 ATK for each Xyz Material it had when it was banished.",0.4,"Target 1 ""Fossil"" Fusion Monster you control; Tribute it, and if you do, Special Summon from your Extra Deck, 1 ""Fossil"" Fusion Monster whose original Level is 2 higher than the Tributed monster's. (This is treated as a Fusion Summon with ""Fossil Fusion"".) During your Main Phase, except the turn this card was sent to the GY: You can banish this card and 1 ""Fossil"" Fusion Monster from your GY, then target 1 ""Fossil"" Fusion Monster in your GY; Special Summon it." 11766,"If this card is in your hand or GY and you do not control ""Bio-Insect Armor"": You can target 1 Insect monster you control; equip this card to it, but banish it when it leaves the field, also banish this Equip Card when it leaves the field. You can only use this effect of ""Bio-Insect Armor"" once per turn. The equipped monster gains 1500 ATK/2000 DEF during the Battle Phase and Main Phase 2, only.",0.0,"Known as a swamp dweller, this creature is a minion of the dark forces." 6387,"Equip only to a ""U.A."" monster. It gains 1000 ATK and DEF, also if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If the equipped monster destroys a monster by its attack: It can make a second attack during this Battle Phase. During your Standby Phase: Banish the equipped monster. If this card is sent to the Graveyard because the equipped monster returned to the hand: You can return this card to the hand.",0.2,"When this card on the field is destroyed and sent to the GY, you can remove from play 1 Psychic-Type monster with 2000 or less ATK from your Deck. During the next Standby Phase, Special Summon the monster removed from play by this effect." 7785,"Cannot be Special Summoned. Once per turn, during either player's Damage Step, when this card battles an opponent's monster: You can discard 1 Spirit monster; until the end of the Battle Phase, this card gains ATK and DEF equal to the ATK and DEF of the discarded monster. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.",0.2,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your ""Indomitable Fighter Lei Lei"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" 11920,"Linked monsters you control can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of ""Full Active Duplex"" once per turn. You can banish 2 Link Monsters from your GY; Special Summon this card from your hand. If this card is sent to the GY: You can target 1 Cyberse monster you control; it gains 1000 ATK.",0.0,When your opponent activates a Spell Card that targets exactly 1 monster (and no other cards) on the field: Target another card that would be an appropriate target; that Spell now targets the new target. 10297,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 ""Meklord"" monsters with different names from your GY. Once per turn, when this card declares an attack: You can look at your opponent's Extra Deck and equip 1 monster from it to this card. This card gains ATK equal to the combined ATK of those equipped monsters. While equipped with a Synchro Monster, this card can make up to 3 attacks on monsters during each Battle Phase.",0.0,"Activate this card if you control no monsters and a Set Spell/Trap you control was destroyed by card effect this turn. During the Main Phase, if exactly 1 monster whose ATK is lower than your LP is Summoned and ""Z-ONE"" is in your GY: Destroy that monster, and if you do, take 800 damage, then inflict 800 damage to your opponent." 8190,"Once per turn, during the Battle Phase: You can Special Summon 1 ""Amazoness"" monster from your hand, and if you do, it gains 500 ATK until the end of this turn (even if this card leaves the field). After damage calculation, if your ""Amazoness"" monster battled an opponent's monster while this card is already face-up in your Spell & Trap Zone: You can banish that opponent's monster. If this card on the field is destroyed and sent to the GY: You can target 1 ""Amazoness"" monster in your GY; Special Summon it.",0.4,"While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 ""Ancient Gear"" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your GY, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 ""Ancient Gear Token"" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 ""Ancient Gear Catapult"" effect per turn, and only once that turn." 4433,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 other ""Meklord"" monsters from your hand to the GY. Once per turn, you can select 1 face-up Synchro Monster your opponent controls, and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. Once per turn, during your Standby Phase, you can send 1 of those monsters to the GY to inflict damage to your opponent equal to its ATK. You cannot conduct your Battle Phase the turn you activate this effect.",0.5,"During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 ""Kashtira"" or ""Scareclaw"" card from your hand or GY. You can only use this effect of ""Scareclaw Kashtira"" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your ""Kashtira"" or ""Scareclaw"" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn." 7349,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 ""Cubic"" monsters you control to the GY, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 3000 ATK. This card can make a second and third attack during each Battle Phase. If this card in your possession is sent to your GY by your opponent's card (by battle or card effect): You can target up to 3 ""Cubic"" monsters in your GY; Special Summon them, then you can add 1 ""Cubic"" card from your Deck or GY to your hand.",0.4,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Attributes from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, also until the end of the next turn, neither player can Special Summon monsters with that Attribute. You can only use this effect of ""Archnemeses Protos"" once per turn." 11042,"Gains 300 ATK/DEF for each ""Kuriboh"" monster you control and in your GY. You can only use 1 of the following effects of ""Kuribabylon"" per turn, and only once that turn. If you have more monsters in your GY than your opponent does: You can Special Summon this card from your hand. During your Main or Battle Phase (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 ""Kuribah"", 1 ""Kuribee"", 1 ""Kuriboo"", 1 ""Kuribeh"", and 1 ""Kuriboh"" from your hand and/or GY in Attack Position.",0.0,"Tribute 1 non-Token Insect monster; Special Summon up to 1 ""Beetrooper Token"" (Insect/EARTH/Level 3/ATK 1000/DEF 1000) for every 1000 original ATK of that Tributed monster. You can only activate ""Beetrooper Squad"" once per turn." 7792,"During the Battle Phase, if you take battle or effect damage: You can Special Summon this card from your hand. During either player's Battle Phase in which this card was Special Summoned by its effect, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only WIND monsters you control, including this card. If this card is sent to the GY as a Synchro Material: You can send the top card of your Deck to the GY, and if the sent card was a ""Speedroid"" monster, the Synchro Monster that used this card as Synchro Material gains 1000 ATK.",0.14285714285714285,"You can discard this card to the GY; add 1 ""Skyscraper"" from your Deck to your hand. If ""Skyscraper"" is not face-up on the field, destroy this card." 11027,"When this card is activated: You can add 1 ""Destiny HERO - Plasma"" from your Deck or GY to your hand. While you control ""Destiny HERO - Plasma"", apply these effects. ● You cannot draw during the Draw Phase. ● Your opponent cannot target cards you control with card effects. ● Each ""Destiny HERO - Plasma"" you control gains 100 ATK for each monster in the GYs, it cannot be destroyed by your opponent's card effects, also it can make a second attack during each Battle Phase.",0.0,This card is used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are Ritual Summoning. 7585,"Once per turn, if this card battles an opponent's monster, during damage calculation(in either player's turn): You can send 1 Beast, Beast-Warrior, or Winged Beast-Type monster from your hand or Deck to the GY, and if you do, this card gains ATK equal to the sent monster's Level x 100, until the end of the Battle Phase.",0.2,"2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by ""Unchained Abomination"" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of ""Unchained Abomination"" once per turn." 6204,"2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 ""Burning Abyss"" card in your GY, except this card; add it to your hand.",0.16666666666666666,"If this face-up card is targeted for an attack: You take no Battle Damage for the rest of this turn. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 ""Cyber Larva"" from your Deck." 11872,"3+ Cyberse monsters Negate any opponent's monster effect activated during the Battle Phase. (Quick Effect): You can send 1 Cyberse monster from your Deck or Extra Deck to the GY, and if you do, this card is also treated as the sent monster's Attribute, also it gains 2500 ATK. You can only use this effect of ""Firewall Dragon Darkfluid - Neo Tempest Terahertz"" once per turn. This card can make a number of attacks on monsters each Battle Phase, up to the number of its Attributes.",0.0,"This gentlemanly creature is extremely wicked, feared by man and fiend alike." 8314,"2 ""Krawler"" monsters If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 ""Krawler"" monsters with different names in your GY; Special Summon them in face-down Defense Position. Apply these effects based on the number of ""Krawler"" monsters you control. 2+: All monsters you control gain 300 ATK/DEF. 4+: Your opponent's cards and effects cannot be activated during the Battle Phase. 6+: Your monsters can attack directly.",0.0,"1 ""Performapal"" monster + 1 Level 5 or higher DARK monster If this card is Fusion Summoned: You can inflict 200 damage to your opponent for each card on the field, then, if this card was Fusion Summoned using a Pendulum Monster as Material, destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of ""Performapal Gatlinghoul"" once per turn." 12370,"1 Dragon monster + 1 FIRE Warrior monster Except during the Damage Step (Quick Effect): You can target 1 Warrior Fusion Monster you control; equip this card from your field or GY to that monster you control as an Equip Spell. You can only use this effect of ""Fighting Flame Dragon"" once per turn. While this card is equipped to ""Flame Swordsman"" or a monster that mentions it, the equipped monster gains 700 ATK and can make a second attack during each Battle Phase.",0.0,"If this card is Normal or Special Summoned: You can Special Summon 1 ""Mayakashi"" monster from your Deck, except ""Hajun, the Winged Mayakashi"". You can only use this effect of ""Hajun, the Winged Mayakashi"" once per turn. You cannot Special Summon monsters from the Extra Deck, except ""Mayakashi"" monsters." 10489,"2+ Level 3 monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of ""Materiactor Gigaboros"" once per turn. You can detach 1 material from this card; attach 1 ""Materiactor"" monster from your Deck to this card as material. During your opponent's Main or Battle Phase (Quick Effect): You can add 1 card attached to this card to the hand.",0.0,"2 Level 3 FIRE monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 FIRE monster in your GY; add that target to your hand, but you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn." 11824,"During the Battle Phase, if 5 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of ""Meteor Rush - Monochroid"" once per turn. If this card battles, it gains 1000 ATK for each attack declared this turn, during the Damage Step only.",0.0,"A mechanical soldier created by a wicked sorcerer, it attacks with the two steel balls attached to its arms." 8151,"2 Level 4 DARK Pendulum Monsters Once per turn, before damage calculation, if this card battles an opponent's monster: You can detach 1 material from this card; until the end of this turn, change the ATK of that face-up opponent's monster to 0, and if you do, this card gains ATK equal to the original ATK of that opponent's monster. During the Battle Phase (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 face-up ""Supreme King Dragon"" and/or ""Supreme King Gate"" Pendulum Monsters from your Extra Deck in Defense Position.",0.2,"During your Main Phase: You can destroy 1 card in your hand, and if you do, add 1 ""Nephthys"" monster from your Deck to your hand, except ""Disciple of Nephthys"". During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can add 1 ""Nephthys"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Disciple of Nephthys"" once per turn." 2065,"This card gains ATK equal to the Level of the monster that it battles x 200 during the Damage Step only. If this card attacks, it is removed from play at the end of the Damage Step and returned to your side of the field in face-up Attack Position at the beginning of your next turn's Battle Phase.",0.3333333333333333,"If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If an ""Amazoness"" monster(s) is Special Summoned to your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each monster effect of ""Amazoness Silver Sword Master"" once per turn." 11946,"If you control ""Visas Starfrost"" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon ""Mannadium Fearless"" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 ""Mannadium Fearless"" from your Deck, also during the Battle Phase this turn, Synchro Monsters you control gain 500 ATK.",0.0,A mechanical soldier that won't stop attacking until all of its life readings have been extinguished from its sensors. 10250,"1 ""Odd-Eyes"" monster + 1 ""Performapal"" monster Cannot be used as Fusion Material. If this card was Fusion Summoned with ""Polymerization"", it is unaffected by other cards' effects. When this card declares an attack: All monsters you currently control gain 300 ATK until the end of the Battle Phase.",0.0,"Activate only if you control a face-up ""Koa'ki Meiru"" monster and have ""Iron Core of Koa'ki Meiru"" in your GY. Negate the activation of an Effect Monster's effect, and destroy it." 12775,"You can Tribute any number of Tokens, then target 1 monster you control with 0 ATK; it gains ATK equal to the number Tributed x 1000 (until the end of this turn), and if it does, it can attack monsters up to the number Tributed during each Battle Phase this turn. You can only use this effect of ""Token Support"" once per turn. At the end of your opponent's Battle Phase: You can Special Summon ""Support Tokens"" (Beast/EARTH/Level 1/ATK 0/DEF 0) up to the number of Tokens destroyed during this Battle Phase.",0.0,When a Level 4 or lower Warrior-Type monster is Normal Summoned to your side of the field: Special Summon this card as a Normal Monster with the same name and Level as the Normal Summoned monster (Warrior-Type/LIGHT/ATK 0/DEF 0). (This card is also still a Trap Card.) 6846,"If there are no monsters on the field, you can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its Level becomes 4. Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your GY, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a Spell/Trap Card is activated: You can banish 1 Warrior-Type monster from your GY; negate the activation, and if you do, destroy it. All face-up monsters you control must be Warrior-Type to activate and to resolve this effect." 5088,"Once per turn, when an opponent's monster declares an attack: You can target 1 face-up ""Heroic"" monster you control, except this card; this card gains ATK equal to that face-up monster's original ATK, until the end of the Battle Phase.",0.0,"During the turn you Normal Summon this card, it can attack your opponent directly. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn." 6848,"When this card declares an attack: All ""Performapal"" monsters you currently control gain 300 ATK, until the end of the Battle Phase.",0.0,"Tearlaments Kitkallos"" + 1 ""Tearlaments"" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of ""Tearlaments Rulkallos"" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 ""Tearlaments"" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card." 6458,"Once per turn, if a Pendulum Monster you control destroys an opponent's monster by battle, after damage calculation: You can make that monster you control gain 200 ATK until the end of the Battle Phase, and if you do, it can make a second attack in a row.",0.0,"When an opponent's monster declares a direct attack: You can send 1 ""Yosenju"" monster from your hand to the GY, except ""Yosenju Oyam""; Special Summon this card from your hand. You can only use this effect of ""Yosenju Oyam"" once per turn. At the start of the Damage Step, if this card battles an opponent's face-up monster: You can make this card's ATK and DEF become equal to the original ATK of the monster it is battling, until the end of this turn. When this card is destroyed by battle and sent to the GY: You can add 1 ""Yosenju"" card from your Deck to your hand." 2042,"During your opponent's Battle Phase: You can discard this card; all face-up ""Destiny HERO"" monsters you control gain 800 ATK until the End Phase.",0.0,"FLIP: If it is the Main Phase: Apply these effects in sequence. ● Banish the top 3 cards of your Deck, then Special Summon 1 of your banished monsters to your opponent's field in Defense Position. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. You can only use each effect of ""Mimighoul Cerberus"" once per turn. Your opponent cannot target face-up Spells you control with card effects." 3258,"Select 1 face-up Attack Position monster you control. Your opponent draws 1 card. The selected monster gains 1000 ATK until the End Phase and can attack up to 2 monsters during this turn's Battle Phase. When it attacks or is attacked this turn, your opponent takes no Battle Damage.",0.0,"Target 1 of your banished monsters and 1 of your opponent's banished monsters; Special Summon your monster to your opponent's field, and if you do, Special Summon that opponent's monster to your field. You can only activate 1 ""Alpha Summon"" per turn." 2818,"Target 1 face-up monster you control; add up the total ATK of all other face-up Attack Position monsters you currently control, then during the Battle Phase of this turn only, the monster gains that much ATK, but cannot inflict Battle Damage to your opponent, also other face-up Attack Position monsters cannot attack.",0.2,"During the Main Phase: Target 1 Zombie Synchro Monster you control; Special Summon 1 of your Zombie monsters with the same Attribute, that is banished or in your GY, but banish it during the End Phase, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Zombie monsters. You can only activate 1 ""Ghost Meets Girl - A Mayakashi's Manuscript"" per turn." 8723,"2 Machine monsters, including ""Cyber Dragon"" This card's name becomes ""Cyber Dragon"" while on the field or in the GY. During each Battle Phase, if this card has not declared an attack (Quick Effect): You can target 1 Machine monster you control with 2100 or more ATK; for the rest of this turn, that monster gains 2100 ATK/DEF, also neither player takes battle damage from battles involving this monster. You can only use this effect of ""Cyber Dragon Sieger"" once per turn.",0.0,"When a ""Utopia"" monster is Xyz Summoned to your side of the field: You can pay 500 LP; draw 1 card. You can only control 1 ""Xyz Change Tactics""." 11690,"2 Cyberse monsters You can target 1 EARTH Link Monster in your GY; Special Summon it to your zone this card points to, and if you do, place 1 G Golem Counter on this card. You can only use this effect of ""G Golem Crystal Heart"" once per turn. An EARTH monster co-linked to this card gains 600 ATK for each G Golem Counter on this card, it can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,Soothes the souls of others by chanting a mysterious spell. 4349,"Elemental Hero Neos"" + 1 Warrior-Type monster This card cannot be Special Summoned except by Fusion Summon. This card gains ATK equal to half the ATK of the Warrior-Type Fusion Material Monster used to Fusion Summon this card, other than ""Elemental Hero Neos"". This card can attack twice during each Battle Phase. If this card attacks or is attacked, your opponent takes no Battle Damage.",0.0,"If this card is Normal or Special Summoned: You can send 1 WATER monster from your hand to the GY; draw 1 card. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 ""Icejade"" monster from your hand or GY, except ""Icejade Acti"". You can only use each effect of ""Icejade Acti"" once per turn." 9291,"During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of ""Ghost Sister & Spooky Dogwood"" once per turn. ● Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that monster's ATK. If you did not gain LP by this effect, your LP are halved during the End Phase.",0.0,"2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent." 6123,"4 Level 3 DARK monsters All Tokens you control can make a second attack during each Battle Phase. If this card has ""Number 43: Manipulator of Souls"" as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 ""Manipulator Token"" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). (When Summoned, its ATK and DEF each become equal to half the opponent's current Life Points.)",0.0,"When this card is activated: You can activate 1 ""Umi"" from your hand or GY. While ""Umi"" is on the field, this face-up card gains these effects. Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster." 4487,"When a monster's attack is negated: Target that monster; during this Battle Phase, it can attack again, and if it does, its ATK is doubled during the Damage Step only.",0.0,"During the turn they were Normal or Special Summoned, your opponent cannot target ""Ancient Gear"" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of ""Ancient Gear"" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 ""Ancient Gear"" monster from your hand or GY, also you cannot Special Summon monsters for the rest of this turn, except ""Ancient Gear"" monsters." 10137,"1 ""Appliancer"" monster Cannot be used as Link Material the turn it is Link Summoned. This linked card gains 1000 ATK. Once per turn, during your Battle Phase, if this card is co-linked (except during the Damage Step): You can switch the locations of 2 ""Appliancer"" monsters in your Main Monster Zones, including this card, and if you do, the other monster can make a second attack during each Battle Phase this turn. Once per turn, when this card that is not co-linked is targeted for an attack: You can negate that attack.",0.2,"During the turn a face-up Xyz Monster you control was destroyed, if you control no monsters: Target 1 Xyz Monster in your GY that was destroyed this turn and 1 monster in your GY with ATK less than or equal to the Xyz Monster's: Special Summon these targets, but they are destroyed during the End Phase." 9046,"Tribute 1 ""Cyber Angel"" Ritual Monster from your hand or field, then target 1 LIGHT Fairy monster you control; it gains ATK/DEF equal to the Level of the monster had when Tributed x 2000, until the end of this turn. This turn, if it battles an opponent's monster that was Special Summoned from the Extra Deck, that opponent's monster's effects are negated during the Battle Phase only. You can only activate 1 ""Magnificent Machine Angel"" per turn.",0.16666666666666666,"When your opponent Special Summons a monster(s), you can Special Summon this card from your hand. During the turn this card is Special Summoned by this effect, your opponent takes any effect damage you would have taken from their card effects, instead." 3225,"Equip only to a ""Power Tool Dragon"" or Level 4 or higher Machine-Type ""Morphtronic"" monster you control. While equipped: ● During your turn: It gains 1000 ATK. If it attacks, any effects of the attack target that activate or apply on the field are negated during that Battle Phase. ● During your opponent's turn: Your opponent cannot select a monster other than the equipped monster as an attack target. An opponent's monster that battles the equipped monster is destroyed at the end of the Damage Step.",0.0,"When this card is sent to your GY, add it to your Deck and shuffle it." 10728,"Cannot be destroyed by an opponent's card effects. When an attack is declared involving this card and an opponent's monster: You can negate that opponent's monster's effects this turn, as well as the activated effects and effects on the field of monsters with its same original name. Once per turn, during a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can make all ""War Rock"" monsters you currently control gain 200 ATK until the end of your opponent's turn, also this card can make up to 2 attacks on monsters during each Battle Phase this turn.",0.0,"2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of ""Fiendsmith's Sequence"" once per turn." 4952,"3 Level 8 monsters When this card is Xyz Summoned using ""Galaxy-Eyes Photon Dragon"" as any of its Materials: Negate the effects of all other face-up cards currently on the field. Once per turn: You can detach 1 Xyz Material from this card; detach all Xyz Materials from monsters your opponent controls, then this card gains 500 ATK for each, also it can attack up to that many times during each Battle Phase this turn.",0.0,"You can send any number of Dragon monsters from your hand and/or face-up field to the GY; add 1 Dragon monster from your Deck to your hand, whose Level equals the total original Levels of those monsters sent to the GY. You can banish this card from your GY, then target 1 Level 8 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of ""Starliege Seyfert"" once per turn." 5534,"2 Level 8 monsters Once per Battle Phase, at the start of your Battle Phase: You can detach 1 Xyz Material from this card; negate the effects of all other face-up monsters currently on the field, also their ATK and DEF become their original ATK and DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.",0.0,"When this card is Normal Summoned: You can send 1 ""Slushy"" from your Deck to the GY. If you have 3 copies of ""Slushy"" total, either banished and/or in your GY (combined): You can banish this card from your GY to target 1 Level 5 or higher Sea Serpent-Type monster in your GY; Special Summon that target. You can only use the Special Summoning effect of ""Slushy"" once per turn." 6088,"This card can only attack Dragon-Type monsters. If this card battles a Dragon-Type monster, this card gains 1000 ATK during the Damage Step only, also negate that monster's effects during each Battle Phase, as long as this card remains face-up on the field.",0.0,"When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into your Deck. When this card is Normal Summoned: You can add 1 Field Spell Card from your Deck to your hand. There must be another face-up ""Madolche"" monster on the field to activate and to resolve this effect." 8103,"Gains ATK equal to its Level x 300. Cannot be destroyed by battle with an opponent's monster whose original Level/Rank is lower than this card's Level. Each time a ""F.A."" Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, it can make up to 2 attacks on monsters during each Battle Phase.",0.0,"If this card is face-up on the field at the end of the Battle Phase, destroy it. You can send this card from your hand to the GY to Special Summon up to 2 Zombie-Type monsters from your hand whose combined ATK is exactly 2000." 8703,"3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved.",0.0,"Each time a Spell Card is activated, place 1 Spell Counter on this card (max 3). You can remove 3 Spell Counters from this card to draw 1 card." 9272,"Equip only to a ""Danger!"" monster. It gains 800 ATK/DEF. It cannot be destroyed by card effects. It can make up to 2 attacks on monsters during each Battle Phase.",0.0,"When a Dragon-Type monster on your side of the field attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as battle damage to your opponent's Life Points." 8401,"This card gains an effect based on your Main Monster Zone it is in. Leftmost: Gains 1000 ATK/DEF. Rightmost: Can make up to 2 attacks on monsters during each Battle Phase. Center: Your opponent cannot target this card effects, also it cannot be destroyed by your opponent's card effects. Others: Monsters in this column cannot activate their effects.",0.0,"Target 1 face-up monster on the field; destroy 1 monster on the field with the same Attribute, but a different name, as that monster." 11826,"3 Level 8 LIGHT monsters You can also Xyz Summon this card by using ""Number 62: Galaxy-Eyes Prime Photon Dragon"" you control. (Transfer its materials to this card.) At the start of your Battle Phase: You can detach 1 material from this card; this card can make up to 3 attacks on monsters during this Battle Phase. If this card has ""Galaxy-Eyes Photon Dragon"" as material, it gains these effects. ● Unaffected by your opponent's monster effects. ● Gains ATK equal to the combined Levels/Ranks of its attached materials x 100.",0.0,Flip all face-down monsters on your opponent's side of the field face-up. 7321,"Cannot be destroyed by Spell/Trap effects while in face-up Attack Position. This card gains 100 ATK for each ""Performapal"" card you control, during your Battle Phase only.",0.0,"This card's name becomes ""Buster Blader"" while it is on the field or in the GY. If a monster(s) your opponent controls is destroyed by battle or card effect and sent to the GY: You can target 1 of those destroyed monsters; equip it to this card.Once per turn: You can send 1 Monster Card you control that is equipped to this card to the GY; destroy all monsters your opponent controls with the same Type as that monster sent to the GY." 10265,"Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, and if it is ""Gaia the Dragon Champion"", it gains 2600 ATK, also it can make up to 2 attacks on monsters during each Battle Phase.",0.0,"If you control no monsters in your Main Monster Zones: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field." 4863,"1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: It gains 300 ATK for each face-up monster your opponent controls. Once per turn, during your opponent's Battle Phase: You can target 1 Defense Position monster your opponent controls; change it to face-up Attack Position, also it must attack this turn, if able.",0.25,"When an opponent's monster declares an attack: You can send this card from your hand or face-up field to the GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. (Quick Effect): You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control or in your GY; return it to your hand. You can only use 1 ""Starry Knight Flamel"" effect per turn, and only once that turn." 9293,"2+ ""Gouki"" monsters Gains 300 ATK for each monster it points to. Once per turn: You can Tribute 1 monster this card points to on either field; this card can make a second attack during each Battle Phase this turn.",0.0,"If this card is Normal or Special Summoned: You can Special Summon 1 ""Pumpkin Carriage"" from your hand or Deck, then, if ""Golden Castle of Stromberg"" is in the Field Zone, you can equip 1 ""Glass Slippers"" from your Deck to this card. You can only use this effect of ""Prinzessin"" once per turn. When this card inflicts battle damage to your opponent by a direct attack: You can target 1 ""Glass Slippers"" equipped to this card and 1 face-up monster on the field; equip that ""Glass Slippers"" to that target." 9050,"3 Level 11 monsters Once per turn, you can also Xyz Summon ""Superdreadnought Rail Cannon Juggernaut Liebe"" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of Xyz Materials it has +1.",0.0,"Once during each player's turn, when a Zombie-Type monster is Special Summoned to your side of the field inflict 800 damage to your opponent." 7768,"2 Level 7 Dragon-Type monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone. If this card is Xyz Summoned using an Xyz Monster as Material, it gains these effects. ● It can make a second attack during each Battle Phase. ● Once per turn: You can detach 1 Xyz Material from this card; destroy as many cards your opponent controls as possible, and if you do, this card gains 200 ATK for each, until the end of this turn.",0.2,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Dark Blade"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 900 points, and you can Tribute this card to allow the equipped monster to attack your opponent's Life Points directly this turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" 5190,"Equip only to a Machine-Type monster. Once per turn: You can have the equipped monster gain 400 ATK. If the equipped monster battles an opponent's monster, the opponent's monster's effect(s) on the field is negated during the Battle Phase only.",0.0,"Pay 1000 LP; Special Summon 1 Level 7 or lower ""Elemental HERO"" or ""Neo-Spacian"" monster from your Extra Deck, ignoring its Summoning conditions, but if you do not have ""Elemental HERO Neos"" on your field or in your GY, the Summoned monster cannot attack, its effects are negated, also return it to the Extra Deck during the End Phase. You can only activate 1 ""Instant Contact"" per turn." 6327,When this card declares an attack: It gains 500 ATK until the end of theBattle Phase.,0.0,"When this card destroys an opponent's monster by battle and sends it to the GY, you can Special Summon 1 ""Blackwing"" monster with 1500 or less ATK from your Deck. That monster's effect (s) is negated." 4603,When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase.,0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a ""Drytron"" card. You can Tribute 1 other ""Drytron"" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can return 1 of your banished ""Drytron"" monsters to the GY. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of ""Drytron Beta Rastaban"" once per turn." 834,"During your Battle Phase only, all face-up monsters you control gain 200 ATK.",0.25,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated their effects this turn in your opponent's Monster Zone. Gains 1500 ATK for each monster Tributed to Special Summon this card. During your End Phase: You can target 1 monster in your opponent's GY; Special Summon it to your field. You can only use this effect of ""Kurikara Divincarnate"" once per turn." 4847,"You can target 1 ""Number C39: Utopia Ray"" you control; equip this card from your hand to that target. It gains 1900 ATK. If the equipped monster battles an opponent's monster, the opponent's monster's effect is negated during the Battle Phase only. You can only control 1 ""ZW - Unicorn Spear"".",0.0,"If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; that target is treated as a Tuner this turn. You can banish this card from your GY, then target 1 Fiend-Type monster you control; that Fiend-Type monster is treated as a Tuner this turn. You can only use this effect of ""Double Resonator"" once per turn." 8229,"Amazoness Tiger"" + 1 ""Amazoness"" monster Once per battle, if this card attacks, during damage calculation: You can make this card gain 500 ATK during that damage calculation only. If your ""Amazoness"" monster attacked an opponent's monster, after damage calculation: You can target 1 face-up monster your opponent controls; it loses 800 ATK. Monsters your opponent controls cannot attack ""Amazoness"" monsters you control, except this one.",0.0,"2 ""Dream Mirror"" monsters with different Attributes While face-up on the field, this card is also Dark-Attribute. You can only use each of the following effects of ""Oneiros, the Dream Mirror Erlking"" once per turn. ● If another monster you control is Tributed (except during the Damage Step): You can target 1 card on the field; destroy it. ● If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 ""Dream Mirror"" monster from your GY, except ""Oneiros, the Dream Mirror Erlking""." 4888,"Target 1 face-up monster you control (except a monster that is attacking directly); it gains 1000 ATK but cannot attack your opponent directly for the rest of this turn, and in the End Phase of this turn, it loses 2000 ATK.",0.0,"2 Level 3 monsters You can detach 1 material from this card; Special Summon 1 ""Salamangreat"" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a ""Salamangreat"" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of ""Salamangreat Miragestallio"" once per turn." 8656,"If this card is equipped to a Fairy monster, it gains 1000 ATK. If this card is equipped to a non-Fairy monster, it cannot attack, also it loses 1000 ATK. If this card is sent to the GY because the equipped monster is destroyed: You can target 1 ""Prinzessin"" you control; equip this card to that target. You can only use this effect of ""Glass Slippers"" once per turn.",0.0,"Your opponent discards their entire hand, then draws 5 cards. You can only activate 1 ""Present Card"" per turn." 11676,"All face-up monsters on the field become Machine monsters. All Machine monsters you control gain 500 ATK/DEF, also all Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY and discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of ""Clockwork Night"" once per turn. You can only activate 1 ""Clockwork Night"" per turn.",0.0,This monster may attack your opponent's Life Points directly. 7846,"1 ""Predaplant"" monster + 1 DARK monster Once per turn: You can target 1 monster on the field with a Level less than or equal to this card's; banish it. When an attack is declared involving this card and an opponent's face-up monster: You can activate this effect; until the end of this turn, that opponent's monster loses 1000 ATK, and if it does, this card gains 1000 ATK. Once per turn, during the next Standby Phase after this card was sent to the GY: You can add 1 ""Polymerization"" Spell Card or ""Fusion"" Spell Card from your Deck to your hand.",0.0,"Once per turn, during your Main Phase, if you don't control any monsters, you can Special Summon 1 Level 4 or lower ""Cloudian"" monster from your hand or from either player's GY. If you Special Summon a monster from the GY with this effect, destroy this card." 5114,"You can only control 1 face-up ""Noble Arms - Gallatin"". Equip only to a Warrior-Type monster. It gains 1000 ATK. During each of your Standby Phases, it loses 200 ATK. If this face-up card on the field is destroyed and sent to the GY: You can target 1 face-up Warrior-Type ""Noble Knight"" monster you control; equip this card to that target. This effect of ""Noble Arms - Gallatin"" can only be used once per turn.",0.0,"This card's name becomes ""Cyber Dragon"" while on the field or in the GY. You can discard 1 other monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 Machine monster with 2100 ATK or DEF in your GY; Special Summon it, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. You can only use each effect of ""Cyber Dragon Nachster"" once per turn." 8985,"Target 1 Zombie monster on the field; until the end of this turn, it gains 1000 ATK or loses 1000 ATK. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into your Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect of ""Zombie Power Struggle"" once per turn.",0.0,"During your Standby Phase, if this card is in your GY and you have no cards in your hand, you can pay 500 Life Points to add this card to your hand." 7871,"When this card declares an attack: It gains 600 ATK. During either player's turn: You can target 1 face-up monster your opponent controls; it loses ATK equal to this card's current ATK until the end of this turn, then banish this card until the Standby Phase of the next turn. You can only use this effect of ""Diabound Kernel"" once per turn.",0.0,"If a Psychic-Type monster would be destroyed, you can pay 500 Life Points and destroy this card instead." 1820,"This card can only be Normal Summoned or Set by discarding all card(s) in your hand to the GY except this card, as well as Tributing 1 card with ATK 2000 or higher from your side of the field. Increase the ATK of this monster by 200 points for each monster on your opponent's side of the field. Decrease the ATK of this card by 500 points for each monster on your side of the field, except this card.",0.2,"Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. When this card on the field is sent to the GY by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card." 9175,"Equip only to an ""Evil Eye"" monster. It cannot be destroyed by battle or your opponent's card effects, also your opponent cannot target it with card effects. Each time you activate the equipped monster's effect, or you activate another ""Evil Eye"" Spell/Trap Card: The equipped monster gains 500 ATK, and if it does, you lose 500 LP. (This ATK gain remains even if this card leaves the field.) If this card is in your GY: You can pay 1000 LP, then banish 1 ""Evil Eye"" Spell/Trap from your GY, except ""Evil Eye of Selene""; Set this card. You can only use this effect of ""Evil Eye of Selene"" once per turn.",0.125,"While you have no cards in your hand, during battle between an attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent." 12374,"Your opponent cannot activate cards or effects when you Normal Summon a FIRE Warrior monster. Once per turn: You can send 1 monster from your hand or face-up field to the GY; Special Summon 1 ""Flame Swordsman"" from your Extra Deck. (This is treated as a Fusion Summon.) Once per turn, when a monster declares an attack: You can target 1 Warrior monster you control; until the end of this turn, it loses exactly 1000 ATK, but all other monsters you currently control gain 1000 ATK.",0.0,"This card can be used as a ""Mecha Phantom Beast Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 11001,"1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of ""Swordsoul Supreme Sovereign - Chengying"" once per turn.",0.0,"If you activate this card, you cannot Summon other monsters this turn. Special Summon 2 ""Doomsday Tokens"" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon, unless it is for a DARK monster." 8452,"FLIP: You can target 1 other face-up monster on the field; this card gains ATK equal to that target's original ATK, then change that target to face-down Defense Position. Each monster your opponent controls loses 1000 ATK for each monster linked to it. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 face-down monster on the field; change it to face-up Defense Position.",0.0,"Activate only while you control a face-up ""Dark Magician"". Destroy 1 monster your opponent controls." 11672,"If ""Advanced Dark"" is not in the Field Zone, send this monster to the GY. All ""Advanced Crystal Beast"" monsters you control gain 400 ATK/DEF, also all face-up monsters your opponent controls lose 400 ATK/DEF. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.",0.0,Swallows enemies whole and uses their essence as energy. 10647,"Target 1 ""Amazement"" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can apply the following effect, based on which player controls the equipped monster; ● You: The equipped monster gains 500 ATK. If it would be destroyed by battle or card effect, you can send this card to the GY instead. ● Your opponent: The equipped monster loses 500 ATK for each of your ""Attraction"" Traps equipped to a monster(s).",0.0,"When this card is Normal Summoned, if your opponent controls a monster, you can Special Summon 1 ""Naturia"" monster from your Hand." 6493,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Playmaker"". You can only Special Summon ""U.A. Playmaker"" once per turn this way. When another ""U.A."" monster you control declares an attack: You can have this card lose exactly 800 ATK, and if it does, your attacking monster gains 800 ATK.",0.0,"Blue-Eyes Ultimate Dragon"" or 3 ""Blue-Eyes"" monsters + 1 ""Chaos"" or ""Black Luster Soldier"" Ritual Monster Must be Fusion Summoned. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use this effect of ""Dragon Master Magia"" in response to each card type (Monster, Spell, or Trap) once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 ""Blue-Eyes"" monster or 1 ""Chaos"" or ""Black Luster Soldier"" Ritual Monster from your Extra Deck or GY." 9010,"When this card is activated: You can add 1 ""Prank-Kids"" monster from your Deck to your hand. Once per turn, if you Fusion Summon a ""Prank-Kids"" Fusion Monster (except during the Damage Step): You can have all monsters you control gain 500 ATK (even if this card leaves the field). Once per turn, if you Link Summon a ""Prank-Kids"" Link Monster (except during the Damage Step): You can have all monsters your opponent controls lose 500 ATK (even if this card leaves the field). You can only activate 1 ""Prank-Kids Place"" per turn.",0.0,Pay 2000 Life Points and reveal all cards in your hand. Look at your opponent's hand and select 1 card. Remove that card from play until the End Phase of your opponent's next turn. 9637,"When this card is activated: You can add 1 ""Dream Mirror"" monster from your Deck to your hand. If ""Dream Mirror of Joy"" is in a Field Zone, all monsters you control gain 500 ATK/DEF. If ""Dream Mirror of Terror"" is in a Field Zone, all monsters your opponent controls lose 500 ATK/DEF. You can only activate 1 ""Dream Mirror Phantasms"" per turn.",0.0,"As long as this card remains face-up on the field, all effects of Spell, Trap, and Effect Monster Cards that target a card(s) in the GY or that activate in the GY are negated." 11679,"When this card is activated: You can add 1 ""Dimension Dice"" from your Deck to your hand. At the start of the Battle Phase: You can make each player roll a six-sided die and apply their result to all monsters they control until the end of this turn. ● 1: They lose 1000 ATK. ● 2: They gain 1000 ATK. ● 3: They lose 500 ATK. ● 4: They gain 500 ATK. ● 5: Their current ATK become halved. ● 6: Their current ATK become doubled.",0.0,This monster may attack your opponent's Life Points directly. 12549,"Insect, Plant, and Reptile monsters on the field gain 300 ATK/DEF, also all other monsters on the field lose 300 ATK/DEF. During your Main Phase: You can activate 1 of these effects; ● Add 1 ""Ragnaraika"" monster from your Deck to your hand, then discard 1 card. ● Special Summon 1 of your ""Ragnaraika"" monsters from your hand, GY, or banishment, in Defense Position. You can only use this effect of ""Ragnaraika Bloom"" once per turn.",0.0,"Tribute 1 ""Elemental HERO Knospe""; Special Summon 1 ""Elemental HERO Poison Rose"" from your hand or Deck." 6511,"Must be Special Summoned with ""Mask Change"" and cannot be Special Summoned by other ways. This card gains 500 ATK for each monster your opponent controls. Once per turn, during either player's turn: You can banish 1 ""HERO"" monster from your GY, then target 1 face-up monster on the field; that target loses ATK equal to the ATK of the monster banished to activate this effect.",0.4,"Both players can Tribute Summon ""Ancient Gear"" monsters with 1 less Tribute than required. When this card is destroyed and sent to the GY: You can Special Summon 1 ""Ancient Gear"" monster from your hand, Deck, or GY." 9808,"2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of ""Cross-Sheep"" once per turn.",0.0,"Prinzessin you control can attack directly. Your opponent cannot target ""Golden Castle of Stromberg"" you control with card effects, also it cannot be destroyed by card effects." 10363,"If the equipped monster is a ""Dogmatika"" monster, it gains ATK equal to its Level x 100. If not, it loses 200 ATK for each ""Dogmatika"" monster you control. If this card is sent to the GY because the equipped monster is destroyed: You can send 1 monster from your Extra Deck to the GY. You can only use this effect of ""Dogmatikacism"" once per turn.",0.0,If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck. 5186,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's battle position. Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK and the opponent's monster loses 500 ATK, during the Damage Step only. Defense Position: Inflict 800 damage to your opponent.",0.0,"2 Level 3 monsters If the battle position of this card is changed (except during the Damage Step): You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect (Quick Effect): You can detach 1 material from this card, then target that monster; negate its effects, then choose 1 Insect monster on the field, and either make it gain 500 DEF or change its battle position. You can only use each effect of ""Number 3: Cicada King"" once per turn." 672,"A monster equipped with this card increases its ATK by 1000 points and decreases its DEF by 1000 points. Pay 1000 Life Points during each of your Standby Phases. If you cannot, this card is destroyed.",0.25,"[ Pendulum Effect ] You can activate 1 of these effects; ● Special Summon this card to your Main Monster Zone in its same column. ● Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone. You can only use this effect of ""Vaylantz Genesis Grand Duke"" once per turn. [ Monster Effect ] 2 ""Vaylantz"" monsters This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 5 or higher non-Fusion ""Vaylantz"" monster in the same column as the Extra Monster Zone. If this card is Special Summoned: You can target 1 Monster Card in your opponent's Spell & Trap Zone; return it to the hand, and if you do, inflict damage to your opponent equal to its ATK, then, this card gains ATK equal to half the damage inflicted." 4811,"3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a ""Number 39: Utopia"" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.",0.0,"If only this card is banished by the effect of a ""Nordic"" Link Monster: You can send to the GY 1 ""Nordic"" monster you control and 2 ""Nordic"" monsters from your Deck, whose total Levels equal 10, then Special Summon 1 ""Aesir"" monster from your Extra Deck. If an ""Aesir"" monster(s) in your possession is sent to your GY by your opponent's card: You can banish this card from your GY; Special Summon 1 ""Aesir"" monster from your Extra Deck with a different name from the cards in your GY. You can only use this effect of ""Alviss of the Nordic Alfar"" once per Duel." 8880,"2+ monsters, except Tokens If this card is Link Summoned: You can apply these effects in sequence, depending on the Types of monsters in the GYs (skip over any that do not apply). You can only use this effect of ""Agave Dragon"" once per turn. Inflict 100 damage to your opponent for each Dragon. This card gains 200 ATK for each Dinosaur. All monsters your opponent currently controls lose 300 ATK for each Sea Serpent. You gain 400 LP for each Wyrm.",0.0,"Target 3 ""Gladiator Beast"" cards in your GY; shuffle all 3 targets into the Deck, then draw 1 card." 3315,"If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. When this card is selected as an attack target, you can Tribute another ""Saber"" monster to negate the attack.",0.0,"If this card is in your hand or GY: You can target 1 ""Lunalight"" card you control, except ""Lunalight Yellow Marten""; return it to the hand, and if you do, Special Summon this card in Defense Position, but banish this card when it leaves the field. If this card is sent to the GY by a card effect: You can add 1 ""Lunalight"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Lunalight Yellow Marten"" once per turn." 8750,"3+ ""Gouki"" monsters Cannot be destroyed by battle, and is unaffected by the activated effects of your opponent's monsters with ATK less than or equal to this card. When your opponent activates a card or effect that targets this card, and/or a monster(s) this card points to (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation. Once per turn, if this card's current ATK is different from its original ATK (Quick Effect): You can make this card gain 1000 ATK until the end of this turn.",0.14285714285714285,"When an opponent's monster declares a direct attack: Negate the attack, and if you do, draw 1 card, then if it is a monster, immediately after this effect resolves, you can Normal Summon it in face-up Attack Position." 10204,"Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of ""Dogmatika Theo, the Iron Punch"" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, this card gains 600 ATK, and if it does, the targeted monster loses 600 ATK.",0.5,"Equip only to a ""tellarknight"" monster you control. It gains 500 ATK and DEF, also it is unaffected by your opponent's card effects. If you control a face-up monster that is not a ""tellarknight"" monster, destroy this card." 12087,"You can Tribute Summon this card by Tributing 1 monster. This card is unaffected by the activated effects of Special Summoned monsters if it was Normal Summoned/Set. If this card is Normal or Special Summoned: You can target 1 Beast, Beast-Warrior, or Winged Beast monster in your GY; add it to your hand, and if you do, this card loses 700 ATK. Once per turn, during your End Phase: You can make this card gain 700 ATK.",0.0,"If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except ""Amorphage"" monsters." 329,A WIND monster equipped with this card increases its ATK by 400 and decreases its DEF by 200.,0.5,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's battle position. Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK and the opponent's monster loses 500 ATK, during the Damage Step only. Defense Position: Inflict 800 damage to your opponent." 398,Increase the ATK of all LIGHT monsters by 500 and decreases their DEF by 400 points.,0.2,"Equip only to a ""Qli"" monster. It gains 300 ATK and cannot be destroyed by battle. The equipped monster can be treated as 2 Tributes for the Tribute Summon of a ""Qli"" monster. If this card is sent from the field to the GY: You can add 1 ""Qli"" monster from your Deck to your hand." 326,A LIGHT monster equipped with this card increases its ATK by 400 and decreases its DEF by 200.,0.4,"Must be Special Summoned with ""Mask Change"" and cannot be Special Summoned by other ways. This card gains 500 ATK for each monster your opponent controls. Once per turn, during either player's turn: You can banish 1 ""HERO"" monster from your GY, then target 1 face-up monster on the field; that target loses ATK equal to the ATK of the monster banished to activate this effect." 120,"Increase the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. Also decrease the ATK and DEF of all Machine and Pyro-Type monsters by 200 points.",0.0,"3 ""Gladiator Beast"" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) Cannot be destroyed by battle. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 ""Gladiator Beast"" monsters from your Deck." 9424,"2 Normal Monsters Non-Effect Monsters you control gain 500 ATK, also all Effect Monsters your opponent controls lose 500 ATK. If this card in its owner's possession is destroyed by your opponent's card: You can target 1 non-Effect Monster in your GY; Special Summon it. You can only use this effect of ""Defender of the Labyrinth"" once per turn.",0.0,"As long as this card remains in face-up Attack Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases." 423,Increase the ATK of all WIND monsters by 500 and decreases their DEF by 400 points.,0.3333333333333333,"The equipped monster gains 200 ATK for each monster in your GY. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Set this card, but banish it when it leaves the field. You can only use this effect of ""Disposable Learner Device"" once per turn." 147,An EARTH monster equipped with this card increases its ATK by 400 and decreases its DEF by 200.,0.0,"Cannot be Special Summoned. This card can attack twice during each Battle Phase. If this attacks a Defense Position monster, inflict piercing Battle Damage to your opponent." 4317,"While there are 4 or less cards in your opponent's GY, this card gains 600 ATK. While there are 8 or more cards in your opponent's GY, this card loses 300 ATK.",0.0,"When this card is activated: You can add 1 ""Recipe"" card from your Deck or GY to your hand. Once per turn: You can place 1 Ritual Monster from your hand on the bottom of the Deck; draw 1 card. Once per turn, during your End Phase: You can target 2 cards in your GY, including a ""Recipe"" card; place them on the bottom of your Deck in any order, then draw 1 card. You can only activate 1 ""Nouvelles Restaurant ""At Table"""" per turn." 667,You can only equip this card to a Warrior-Type monster. Increase the ATK of the equipped monster by 800 points and decrease the ATK of all WATER monsters on the field by 500 points.,0.3333333333333333,"Once per turn, you can return 1 other monster you control to the hand, to have this card gain 500 ATK until the End Phase." 376,Increase the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points.,0.5,"Cannot attack the turn it is Summoned. This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their GY. While you control ""Toon World"" and your opponent controls no Toon monsters, this card can attack your opponent directly." 233,"As long as this card remains face-up on the field, increase the ATK of all LIGHT monsters by 500 points and decrease the ATK of all DARK monsters by 400 points.",0.16666666666666666,"Your opponent cannot target this card on the field with card effects, except during the Battle Phase. If this card battles a monster, neither can be destroyed by that battle. During the End Phase: You can draw 1 card, then you must banish any number of cards from your hand (min. 1), and if you do, this card gains 500 ATK for each. You can only use this effect of ""UFOLight"" once per turn." 166,All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated.,0.0,"4 Insect monsters After this card is Fusion Summoned, it is unaffected by other cards' effects until the end of your next turn. At the end of the Battle Phase: You can target 1 Insect monster with 3000 or less ATK in your GY; Special Summon it. You can only use this effect of ""Ultra Beetrooper Absolute Hercules"" once per turn." 6351,"You can target 1 monster whose current ATK is different from its original ATK; apply the appropriate effect. You can only use this effect of ""Performapal Cheermole"" once per turn. ●If that monster's current ATK is higher than its original ATK, it gains 1000 ATK. ●If that monster's current ATK is lower than its original ATK, it loses 1000 ATK.",0.0,"When this card is Normal Summoned: You can target 1 of your banished ""Six Samurai"" monsters; add it to your hand. If exactly 1 ""Six Samurai"" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead." 173,A DARK monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.,0.0,"2+ monsters Special Summoned from the Extra Deck This card gains effects based on the card types (Fusion/Synchro/Xyz) of materials used for its Link Summon. ● Fusion: Your opponent cannot activate monster effects during the Battle Phase. ● Synchro: Your opponent cannot activate Spell/Trap Cards and effects during your Main Phase. ● Xyz: Your opponent cannot activate the effects of cards in the GY during your Main Phase or Battle Phase." 2621,"If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only.",0.0,"Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 ""Ice Dragon's Prison"" per turn." 126,Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points.,0.0,"1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fairy Monster Card(s) in your Pendulum Zone. You can only Special Summon ""Duralume, Vaalmonican Heathen Hallow"" once per turn. If this card is Link Summoned: You can target monsters your opponent controls, up to the number of Resonance Counters in your Pendulum Zone; destroy them. You can remove 3 Resonance Counters from your Pendulum Zone; this card can make up to 3 attacks during each Battle Phase this turn." 322,A FIRE monster equipped with this card increases its ATK by 400 and decreases its DEF by 200.,0.3333333333333333,"When this card is activated: You can add 1 ""Prank-Kids"" monster from your Deck to your hand. Once per turn, if you Fusion Summon a ""Prank-Kids"" Fusion Monster (except during the Damage Step): You can have all monsters you control gain 500 ATK (even if this card leaves the field). Once per turn, if you Link Summon a ""Prank-Kids"" Link Monster (except during the Damage Step): You can have all monsters your opponent controls lose 500 ATK (even if this card leaves the field). You can only activate 1 ""Prank-Kids Place"" per turn." 338,A WATER monster equipped with this card increases its ATK by 400 and decreases its DEF by 200.,1.0,Increase the ATK of all LIGHT monsters by 500 and decreases their DEF by 400 points. 2729,"When this card is Summoned, toss a coin:Heads: All ""Arcana Force"" monsters you control gain 500 ATK Tails: All ""Arcana Force"" monsters you control lose 500 ATK.",0.0,"If this card is in your Graveyard: You can Fusion Summon 1 ""D/D/D"" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard, including this card. You can only use this effect of ""D/D Necro Slime"" once per turn." 447,Increase the ATK of all WATER monsters by 500 and decreases their DEF by 400 points.,0.3333333333333333,"After activation, this card becomes an Equip Card and is equipped to 1 monster you control. Once per turn, if the equipped monster attacks, during the Damage Step you can send 1 monster with 1000 or less ATK from your hand to the GY to increase the equipped monster's ATK by the sent monster's ATK until the End Phase." 410,Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points.,0.3333333333333333,"Activate 1 of these effects; ● Add 1 ""Catalyst Field"" from your Deck to your hand. ● Add 1 ""Burnout"" and 1 ""Chemicritter"" monster from your Deck to your hand. You can banish this card from your GY, then target 2 face-up monsters you control, including at least 1 Gemini monster that is treated as an Effect Monster and has gained its effects; until the end of this turn, change the ATK of 1 monster to 0, and if you do, the other monster gains ATK equal to the original ATK of the monster whose ATK was changed to 0. You can only use each effect of ""Dimer Synthesis"" once per turn." 253,"As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points.",0.16666666666666666,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 other ""Meklord"" monsters from your hand to the GY. Once per turn, you can select 1 face-up Synchro Monster your opponent controls, and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. Once per turn, during your Standby Phase, you can send 1 of those monsters to the GY to inflict damage to your opponent equal to its ATK. You cannot conduct your Battle Phase the turn you activate this effect." 1765,"If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only.",0.0,"Activate 1 of these effects, but skip your next Battle Phase after activation; ● Banish cards from the top of your opponent's Deck, up to the number of cards they control. ● Special Summon 1 ""Runick"" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 ""Runick Smiting Storm"" per turn." 197,"As long as this card remains face-up on the Field, increase the ATK of all WIND monsters by 500 points and decreases the ATK of all EARTH monsters by 400 points.",0.0,Your opponent cannot activate Trap Cards during the Battle Phase. 259,"As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points.",0.16666666666666666,"2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; until the end of this turn, this card gains 500 ATK for each card sent to the GY this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the GY: You can target 1 ""Burning Abyss"" card in your GY, except this card; add it to your hand." 293,"As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points.",0.25,"This card gains an effect based on your Main Monster Zone it is in. Leftmost: Gains 1000 ATK/DEF. Rightmost: Can make up to 2 attacks on monsters during each Battle Phase. Center: Your opponent cannot target this card effects, also it cannot be destroyed by your opponent's card effects. Others: Monsters in this column cannot activate their effects." 1163,FLIP: This card gains 500 ATK and DEF. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.,0.5,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend-Type monsters, and cannot be Special Summoned by other ways. Each time your opponent Normal Summons a monster(s): Special Summon 1 ""Phantasm Token"" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) for each monster Summoned. These Tokens cannot declare an attack. Once per turn: You can Tribute 1 monster, this card gains ATK equal to the original ATK of the Tributed monster, until the End Phase." 316,"As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points.",0.5,"Your opponent cannot activate cards or effects when you Normal Summon a FIRE Warrior monster. Once per turn: You can send 1 monster from your hand or face-up field to the GY; Special Summon 1 ""Flame Swordsman"" from your Extra Deck. (This is treated as a Fusion Summon.) Once per turn, when a monster declares an attack: You can target 1 Warrior monster you control; until the end of this turn, it loses exactly 1000 ATK, but all other monsters you currently control gain 1000 ATK." 408,Increase the ATK of all FIRE monsters by 500 and decreases their DEF by 400 points.,0.3333333333333333,"You can only use each of the following effects of ""Therion ""Lily"" Borea"" once per turn. ● You can target 1 ""Therion"" monster or 1 Plant monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can send 1 card from your hand or field to the GY; add 1 ""Therion"" Spell/Trap from your Deck to your hand. A ""Therion"" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were ""Therion ""Lily"" Borea""." 9327,"Target 1 face-up monster you control; it gains ATK equal to the combined original ATK of the other monsters you control, until the end of this turn. It cannot attack directly during the turn you activate this card. You can only activate 1 ""Snowman Effect"" per turn.",0.0,"Special Summon this card as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500) with the following effect (this card is also still a Trap). ● All monsters your opponent controls that can attack must attack this card. If this card Summoned this way is destroyed by an opponent's monster's attack: Inflict damage to your opponent (max. 3000) equal to double the original ATK of the attacking monster. You can only use each effect of ""Zoma the Earthbound Spirit"" once per turn." 6609,Apply these effects until the end of this turn. Rank 3 or lower Xyz Monsters gain 500 ATK and DEF Rank 4 or higher Xyz Monsters cannot attack.,0.2,"1 Plant Normal Monster If a ""Sunavalon"" Link Monster(s) you control leaves the field by card effect: Destroy this card. If this card is Special Summoned: You can target 1 ""Sunavalon"" Link Monster on the field; this card gains ATK equal to its Link Rating x 800. When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your zone a Link Monster points to, but negate its effects." 947,"You can only control 1 ""Amazoness Tiger"". This card gains 400 ATK for each ""Amazoness"" monster you control. Your opponent cannot attack any face-up ""Amazoness"" monsters, except this one.",0.3333333333333333,"Cannot be Special Summoned. You can Tribute Summon this card face-up by Tributing 1 Zombie monster. Gains 200 ATK for every other Zombie monster you control. At the start of your Main Phase 1, if this card, and 2 or more Zombie monsters other than ""Daidara-Bocchi"", are in your GY: You can discard 1 card; add this card to your hand." 9729,"You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of ""Mathmech Addition"" once per turn.",0.0,This card cannot be destroyed by battle with a monster that has 1900 or more ATK. 8886,Target 1 face-up monster you control; it gains ATK equal to its current DEF until the end of this turn. Other monsters cannot attack the turn you activate this card.,0.0,"After a Chain with 3 or more Links resolves, draw 1 card. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain." 7681,"If this card is Normal or Special Summoned: You can make this card gain 300 ATK for each ""Abyss Actor"" monster you currently control, until the end of this turn. You can target 1 other ""Abyss Actor"" monster you control; it gains ATK equal to this card's current ATK, until the end of this turn. This card cannot attack the turn this effect is activated. You can only use this effect of ""Abyss Actor - Funky Comedian"" once per turn.",0.0,You can Tribute 1 other Fish-Type monster to destroy 1 card on the field. 6460,"If this card is Normal or Special Summoned: You can target 1 monster you control; it gains 300 ATK for each ""Performapal"" monster you currently control. Level 5 or lower monsters cannot attack.",0.0,"2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 ""Codebreaker Zero Day"" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Codebreaker Virus Swordsman"" once per turn." 8890,"2 Effect Monsters, including at least 1 ""Crusadia"" monster Gains ATK equal to the original ATK of any monster this card points to. A monster this card points to cannot attack. Once per turn, if an Effect Monster is Special Summoned to a zone this card points to (except during the Damage Step): You can target 1 monster in either player's Main Monster Zone, except this card; move it to another Main Monster Zone on it's controller's field.",0.0,"Target 3 ""Yang Zing"" monsters in your GY; shuffle all 3 into the Deck, then draw 2 cards. You can only activate 1 ""Yang Zing Path"" per turn." 8719,"All ""Crusadia"" Link Monsters on the field gain 500 ATK. Once per turn: You can target 1 ""Crusadia"" Link Monster you control; this turn (even if this card leaves the field), it can attack all monsters your opponent controls, once each, also other monsters you control cannot attack.",0.0,"Activate only if you have 3 or more cards in your hand. Draw 1 card. During the End Phase of this turn, discard all the cards in your hand." 5397,Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect.,0.0,"When this card is Normal Summoned or Special Summoned, you can add 1 ""X-Saber"" monster from your GY to your hand." 7131,"Cannot attack the turn it is Summoned. This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their GY. While you control ""Toon World"" and your opponent controls no Toon monsters, this card can attack your opponent directly.",0.0,"If this is the only Set card in your Spell & Trap Zone, when a monsterwould be Summoned, OR a Spell Card, Trap Card, or monster effect is activated: Pay 3000 LP; negate the Summon or activation, and if you do, destroy that card." 2928,"Nitro Synchron + 1 or more non-Tuner monsters Once during each of your turns, if you activated a Spell Card(s), this card gains 1000 ATK during its next attack, for damage calculation only. Once per turn, if this attacking card destroys an opponent's monster by battle, you can change 1 face-up Defense Position monster your opponent controls to Attack Position, and attack it with this card.",0.0,"After damage calculation, when this card battles a monster: Banish that monster, also banish this card." 7386,"Activate this card by targeting 1 Level 4 or higher monster you control; Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1000), then equip that face-up monster to this card. (This card is also still a Trap Card.) If Summoned this way, this card gains ATK and DEF equal to the ATK of the monster equipped to it by this effect, also if it attacks, change it to Defense Position at the end of the Damage Step.",0.0,"[ Pendulum Effect ] You can activate 1 of these effects; ● Special Summon this card to your Main Monster Zone in its same column. ● Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone. You can only use this effect of ""Arktos XII - Chronochasm Vaylantz"" once per turn. [ Monster Effect ] 2 Level 5 or higher ""Vaylantz"" monsters Must first be Special Summoned (from your face-down Extra Deck) by Tributing the above cards. (Quick Effect): You can switch the locations of 2 monsters in your Main Monster Zones or 2 monsters in your opponent's Main Monster Zones. If a card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can destroy 1 card on the field. You can only use each effect of ""Arktos XII - Chronochasm Vaylantz"" once per turn." 6950,"If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. This card gain 500 ATK for each face-up ""Deskbot"" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 ""Deskbot"" card in your GY; add that target to your hand. You can only use this effect of ""Deskbot 006"" once per turn.",0.0,"This card cannot be Normal Summoned or Flip Summoned unless you have an Archfiend Monster Card on your side of the field. The controller of this card pays 800 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. The effects of an Effect Monster that this card destroyed as a result of battle are negated." 1227,"While this card is face-up on the field, battle positions of all face-up Insect-Type monsters on your opponent's side of the field are changed into Attack Position. Each time this card destroys an Insect-Type monster as a result of battle, increase the ATK of this card by 500 points.",0.5,"While you have no cards in your hand, increase the ATK of this card by 1000 points." 1102,The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their Battle Positions.,0.25,"Charmer"" monsters you control cannot be destroyed by battle. If a ""Familiar-Possessed"" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 Spellcaster-Type monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of ""Unpossessed"" once per turn." 2911,Activate 1 or both of these effects (simultaneously). When an opponent's monster attacks: Target the attacking monster; change that target to Defense Position. Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.,0.0,"You can banish this card from your GY to target 1 face-up Xyz Monster you control with no Xyz Materials and 2 ""Heraldic Beast"" monsters in your GY; attach those monsters from the GY to that face-up Xyz Monster, as Xyz Materials. You can only use the effect of ""Heraldic Beast Twin-Headed Eagle"" once per turn." 1438,"This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● FIRE: Increase the ATK of this card by 500 points. ● WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.",0.0,"If this card is sent to the GY as a Synchro Material Monster, select 1 face-up monster your opponent controls. The selected opponent's monster loses 1000 ATK until the End Phase." 8043,"Cannot attack directly. If this card is banished: You can Special Summon this card, and if you do, it gains 200 ATK for each of your banished Dinosaur monsters. You can only use this effect of ""Giant Rex"" once per turn.",0.25,"Destiny HERO - Plasma"" + ""Destiny HERO - Dogma"" A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Once per turn: You can target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to its ATK on the field. You cannot conduct your Battle Phase the turn you activate this effect. During your Standby Phase, if this card is in your GY: You can banish 1 ""Destiny HERO"" card from your GY; Special Summon this card." 7177,"If this card is in Attack Position: You can target 1 DARK monster on the field; change this card to Defense Position, and if you do, that monster gains 800 ATK and DEF until the end of your opponent's turn. You can banish this card from your GY; add 1 ""The Phantom Knights"" card from your Deck to your hand, except ""The Phantom Knights of Ancient Cloak"". You can only use each effect of ""The Phantom Knights of Ancient Cloak"" once per turn.",0.0,"[ Pendulum Effect ] While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of ""D/D/D Deviser King Deus Machinex"" once per turn. [ Monster Effect ] 2 Level 10 Fiend monsters You can also Xyz Summon this card by using a ""D/D/D"" monster you control as material. (Transfer its materials to this card.) You can only control 1 ""D/D/D Deviser King Deus Machinex"" in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 ""Dark Contract"" card you control, and if you do, attach that opponent's card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone." 11791,"2 Level 4 monsters Other LIGHT monsters you control gain 500 ATK. You can only use each of the following effects of ""Galaxy Photon Dragon"" once per turn. You can detach 1 material from this card; either add 1 ""Photon"" or ""Galaxy"" card from your Deck to your hand, or send it to the GY. If a LIGHT monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; its Level becomes 4 or 8 until the end of this turn.",0.0,"Steel Ogre Grotto #1"" + ""Lesser Dragon" 7830,"(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 ""Invocation"" from your Deck to your hand.",0.5,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 ""Iron Core of Koa'ki Meiru"" from your hand. During each of your End Phase, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" or 1 ""Koa'ki Meiru"" monster from your hand to the GY. Once per turn, during your Main Phase, you can select and destroy 1 card your opponent controls." 8967,"(Quick Effect): You can discard this card, then target 1 Thunder monster you control; it gains 500 ATK. If this card is banished, or sent from the field to the GY: You can add 1 ""Thunder Dragonmatrix"" from your Deck to your hand. You can only use 1 ""Thunder Dragonmatrix"" effect per turn, and only once per turn.",0.0,"2 Level 4 or lower Dragon monsters, except Tokens When this card is Link Summoned: You can pay 500 LP, then target 1 Level 5 or higher monster in your GY; Special Summon it to your zone this card points to, but it cannot attack this turn, also it has its effects negated." 9859,"1 Tuner + 1+ non-Tuner monsters All other Fiend monsters you control gain 500 ATK. You can discard 1 ""Plunder Patroll"" card, then target 1 Spell/Trap your opponent controls; banish it, then you can add 1 ""Plunder Patroll"" monster from your Deck to your hand. This is a Quick Effect if this card is equipped with a ""Plunder Patroll"" card. You can only use this effect of ""Plunder Patrollship Brann"" once per turn.",0.3333333333333333,"During your opponent's turn, if you control no monsters, or only ""Vanquish Soul"" monsters, in your Main Monster Zone (Quick Effect): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● FIRE: This card gains 3000 DEF until the end of this turn. ● DARK & EARTH: This card gains 3000 ATK until the end of this turn. You can only use each effect of ""Vanquish Soul Pluton HG"" once per turn, and cannot activate more than 1 in the same Chain." 10474,"If this card is in your hand: You can discard up to 2 monsters, except ""Fabled Marcosia"", but including another ""Fabled"" monster, and if you do, Special Summon this card. If Summoned this way, this card gains 200 ATK for each monster discarded. If this card is discarded to the GY: Add 1 ""Fabled"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Fabled Marcosia"" once per turn.",0.25,"All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your GY. During your End Phase, destroy 1 LIGHT monster you control. There can only be 1 face-up ""Rai-Jin"" on the field." 9640,"Equip only to an ""Evil Eye"" monster. You can only activate 1 ""Evil Eye of Gorgoneio"" per turn. This card's name becomes ""Evil Eye of Selene"" while in the Spell & Trap Zone. While your LP are lower than your opponent's, the equipped monster gains ATK equal to the difference. You can banish this card from your GY and discard 1 ""Evil Eye"" card; add 1 ""Evil Eye"" Spell/Trap from your Deck to your hand, except ""Evil Eye of Gorgoneio"". You can only use this effect of ""Evil Eye of Gorgoneio"" once per turn.",0.0,"Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 ""Dimensional Barrier"" per turn." 6047,"If you have a ""Winged Kuriboh"" monster in your GY: Pay half your Life Points; add 1 ""Polymerization"" Spell Card or ""Fusion"" Spell Card from your Deck to your hand, except ""Diffusion Wave-Motion"". If this card is in your GY: You can banish 3 copies of ""Sabatiel - The Philosopher's Stone"" from your GY, then target 1 monster on the field; it gains ATK equal to the ATK of the monster on the field with the highest ATK (your choice, if tied), until the end of this turn.",0.2857142857142857,"2 ""Dinomorphia"" monsters with different names Loses ATK equal to your LP. You can only use each of the following effects of ""Dinomorphia Kentregina"" once per turn. During the Main Phase (Quick Effect): You can pay half your LP and banish 1 ""Dinomorphia"" Normal Trap from your GY; this effect becomes that Trap's effect when that card is activated. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower ""Dinomorphia"" monster from your GY." 11101,"You can pay 600 LP; add 1 ""P.U.N.K."" monster from your Deck to your hand, except ""Noh-P.U.N.K. Ze Amin"". If this card is sent to the GY: You can target 1 ""P.U.N.K."" monster you control; it gains 600 ATK. You can only use each effect of ""Noh-P.U.N.K. Ze Amin"" once per turn.",0.0,"Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can Special Summon 1 Level 3 Insect-Typemonster from your Deck in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. This card can attack all Defense Position monsters your opponent controls once each." 10926,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or reduce its Level by the Level of the Tuner used as material for its Synchro Summon. Gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to Level of the Synchro Monster that used this card as material x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of ""Cupid Pitch"" once per turn.",0.0,"Tribute 1 ""Invoked"" monster; Special Summon 1 ""Invoked"" monster from your Extra Deck with a different original Attribute from that monster's. (This Special Summon is treated as a Fusion Summon.) You can only activate 1 ""The Book of the Law"" per turn." 11850,"Target 1 ""Visas Starfrost"" in your Monster Zone and 1 Effect Monster your opponent controls; negate that opponent's monster's effects, and if you do, your targeted monster gains ATK equal to half the original ATK or DEF of that monster (whichever is higher). You can banish this card from your GY; add 1 Spell/Trap that mentions ""Visas Starfrost"" from your Deck to your hand, except ""Trivikarma"". You can only use 1 ""Trivikarma"" effect per turn, and only once that turn.",0.0,Monster Cards cannot be Set face-down. Monsters Set in Defense Position are Normal Summoned in face-up Defense Position. 8867,"During your Main Phase: You can target 1 ""Photon"" or ""Galaxy"" monster you control; equip this monster from your hand or field to that target. It gains 500 ATK, also it cannot be destroyed by battle. You can send this Equip Card to the GY; add 1 ""Photon"" or ""Galaxy"" monster from your Deck to your hand, except ""Photon Orbital"". You can only use this effect of ""Photon Orbital"" once per turn.",0.0,"Tribute 1 Psychic-Type monster. Return all cards in your opponent's hand to the Deck. The, they draw 3 cards." 10025,"This Defense Position card cannot be destroyed by battle. You can only use each of the following effects of ""Gouki Guts"" once per turn. ● During your Main Phase: You can make all ""Gouki"" monsters you control gain 200 ATK. ● If this card is sent from the field to the GY: You can add 1 ""Gouki"" card from your Deck to your hand, except ""Gouki Guts"".",0.2,"If you control a FIRE monster, you can Special Summon this card (from your hand). You can only Special Summon ""Snake-Eye Birch"" once per turn this way. During your opponent's turn (Quick Effect): You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 ""Snake-Eye"" monster from your hand or Deck, except ""Snake-Eye Birch"". You can only use this effect of ""Snake-Eye Birch"" once per turn." 6366,"Equip only to a ""Qli"" monster. It gains 300 ATK and cannot be destroyed by battle. The equipped monster can be treated as 2 Tributes for the Tribute Summon of a ""Qli"" monster. If this card is sent from the field to the GY: You can add 1 ""Qli"" monster from your Deck to your hand.",0.2,"When this card is destroyed by battle and sent to the GY: Special Summon 2 ""Nordic Beast Tokens"" (Beast-Type/EARTH/Level 3/ATK 0/DEF 0)." 10026,"During the Damage Step, when your ""Gouki"" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; until the end of this turn, your monster gains 500 ATK, and if it does, it is unaffected by your opponent's card effects. If this card is sent from the field to the GY: You can add 1 ""Gouki"" card from your Deck to your hand, except ""Gouki Iron Claw"". You can only use each effect of ""Gouki Iron Claw"" once per turn.",0.4,"You can banish 1 ""Rescue-ACE"" card from your GY; Special Summon this card from your hand. If you control another ""Rescue-ACE"" monster (Quick Effect): You can target 1 Effect Monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 of your banished ""Rescue-ACE"" monsters, except a Level 8 monster; Special Summon it. You can only use each effect of ""Rescue-ACE Preventer"" once per turn." 7551,"Target 1 ""Silent Swordsman"" monster you control; that monster you control gains 1500 ATK and DEF, and if it does, until the end of this turn, it is unaffected by your opponent's card effects. This card's activation and effect cannot be negated. You can banish this card from your GY; add 1 ""Silent Swordsman"" monster from your Deck to your hand.",0.3333333333333333,"You can only control 1 face-up ""Noble Arms - Arfeudutyr"". Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster permanently loses 500 ATK, and if it does, destroy that target. (The ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects.) If this face-up card on the field is destroyed and sent to the GY: You can target 1 face-up Warrior-Type ""Noble Knight"" monster you control; equip this card to that target. You can only use this effect of ""Noble Arms - Arfeudutyr"" once per turn." 12186,"2+ FIRE Effect Monsters If this card is Link Summoned using ""Salamangreat Raging Phoenix"" as material: You can add 1 ""Salamangreat"" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of ""Salamangreat Raging Phoenix"" once per turn.",0.0,"Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 ""Yang Zing"" monster from your Deck. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters." 8112,"(Quick Effect): You can Tribute 1 ""Gouki"" monster, then target 1 ""Gouki"" monster you control; it gains ATK equal to the original ATK of the Tributed monster until the end of this turn. If this card is sent from the field to the GY: You can add 1 ""Gouki"" card from your Deck to your hand, except ""Gouki Twistcobra"". You can only use each effect of ""Gouki Twistcobra"" once per turn.",0.2,If this card is discarded to the GY by a card effect: Target 1 Spell/Trap Card on the field; destroy that target. 6220,"You can only use each effect of ""Gaia, the Polar Knight"" once per turn. You can Tribute 1 other DARK monster; add 1 Level 4 LIGHT Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the GY. You can banish 1 LIGHT monster from your GY, then target 1 monster you control; it gains 500 ATK until the end of your opponent's turn.",0.25,"When a Spell/Trap Card, or monster effect, is activated that targets a monster(s) on the field, while you control a ""Black Luster Soldier"" monster: Negate the activation, and if you do, destroy that card. If this card is in your GY: You can remove 1 Spell Counter from your side of the field; Set this card, but banish it when it leaves the field." 12385,"While this card is equipped to ""Flame Swordsman"" or a monster that mentions it, the equipped monster gains 700 ATK. You can only use each of the following effects of ""Salamandra, the Flying Flame Dragon"" once per turn. If this card is in your hand or GY: You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell. If this card is sent to the GY: You can add 1 ""Salamandra"" Spell/Trap from your Deck to your hand.",0.0,"Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type." 6789,"You can target 1 ""Red-Eyes"" monster you control, except ""Red-Eyes B. Chick""; equip this monster from your hand or your side of the field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 ""Red-Eyes"" card from your Deck to your hand, except ""Red-Eyes B. Chick"".",0.16666666666666666,"When your opponent activates a monster effect, while you control a ""Beetrooper"" monster: Negate the activation, and if you do, destroy it. During your End Phase, if this card is in your GY and you control an Insect monster with 3000 or more ATK: You can banish 1 Insect monster from your GY; Set this card. You can only use 1 ""Beetrooper Fly & Sting"" effect per turn, and only once that turn." 4741,"Equip only to a ""Vylon"" monster. It gains 600 ATK. If this face-up card is sent from the field to the GY: You can add 1 ""Vylon"" Spell Card from your Deck to your hand.",0.3333333333333333,"If this card is destroyed by battle or card effect: You can Special Summon 1 ""Six Samurai"" monster from your Deck, except ""Secret Six Samurai - Fuma"". If exactly 1 ""Six Samurai"" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead." 10043,"If a monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each of the following effects of ""Marincess Basilalima"" once per turn. ● You can banish 1 ""Marincess"" Trap from your GY; add 1 ""Marincess"" Trap with a different name from your Deck to your hand. ● If this card is banished: You can target 1 face-up monster you control; it gains 600 ATK.",0.25,"If you control a face-up Psychic-Type monster, you can Normal Summon this card without Tributing. If this card destroys an opponent's monster by battle, you take damage equal to half the destroyed monster's ATK. Then, you can Special Summon 1 monster from the GY with ATK less than or equal to the damage you took." 11356,"You can only use each of the following effects of ""Therion ""Lily"" Borea"" once per turn. ● You can target 1 ""Therion"" monster or 1 Plant monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can send 1 card from your hand or field to the GY; add 1 ""Therion"" Spell/Trap from your Deck to your hand. A ""Therion"" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were ""Therion ""Lily"" Borea"".",0.0,"Once per turn, you can flip this card into face-down Defense Position. When this card attacks an opponent's face-down Defense Position monster, this card's ATK becomes 2400 during damage calculation only." 8829,"If this card is Normal or Special Summoned: You can add 1 ""Valkyrie"" card from your Deck to your hand, except ""Valkyrie Dritte"". You can only use this effect of ""Valkyrie Dritte"" once per turn. Gains 200 ATK for each of your opponent's banished monsters.",0.0,"While you control a Level 7 or lower ""Flower Cardian"" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except ""Flower Cardian"" monsters. If this card is Normal or Special Summoned: You can reveal any number of ""Flower Cardian"" monsters in your hand, shuffle them into the Deck, then draw the same number of cards." 10814,"Activate 1 of these effects; ● Add 1 ""Catalyst Field"" from your Deck to your hand. ● Add 1 ""Burnout"" and 1 ""Chemicritter"" monster from your Deck to your hand. You can banish this card from your GY, then target 2 face-up monsters you control, including at least 1 Gemini monster that is treated as an Effect Monster and has gained its effects; until the end of this turn, change the ATK of 1 monster to 0, and if you do, the other monster gains ATK equal to the original ATK of the monster whose ATK was changed to 0. You can only use each effect of ""Dimer Synthesis"" once per turn.",0.0,"During your opponent's Main Phase (Quick Effect): You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and that target. You can only use this effect of ""Hop Ear Squadron"" once per turn." 10536,"If your EARTH Warrior monster battles, after damage calculation: You can add 1 ""War Rock"" card from your Deck to your hand, except ""War Rock Fortia"", then all ""War Rock"" monsters you currently control gain 200 ATK until the end of your opponent's turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher ""War Rock"" monster from your hand or Deck. You can only use each effect of ""War Rock Fortia"" once per turn.",0.3333333333333333,"At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand." 7484,"All Rock-Type monsters on the field gain 500 ATK. If a ""Triamid"" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this face-up card in the Field Zone is sent to the GY: You can Special Summon 1 ""Triamid"" monster from your hand. You can only use this effect of ""Triamid Kingolem"" once per turn.",0.0,"When there are face-up WIND, WATER, FIRE and EARTH monster(s) on the field: Apply 1 of these effects. Destroy all monsters your opponent controls. Destroy all Spell and Trap Cards your opponent controls. Discard 2 random cards from your opponent's hand. Draw 2 cards." 10416,"Target 1 ""Drytron"" monster in your GY; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Drytron"" monster you control; it gains 2000 ATK until the end of your opponent's turn. You can only use each effect of ""Drytron Eclipse"" once per turn.",0.0,"If you control an EARTH monster, you can Special Summon this card (from your hand). You can only Special Summon ""Mythic Water Dragon"" once per turn this way." 11429,"A monster equipped with this card gains 400 ATK/DEF for each banished monster. You can only use 1 of the following effects of ""Icejade Creation Aegirocassis"" per turn, and only once that turn. If this card is in your hand or GY (Quick Effect): You can target 1 ""Icejade"" monster you control; equip this card to that monster you control. While this card is equipped to a monster: You can Special Summon this card.",0.0,"A fiend guarding the treasures of the netherworld, it's most at home in the dark." 9085,"You can send this card from your hand or field to the GY, then target 1 Dragon monster your control; it gains 500 ATK/DEF until the end of your opponent's turn. If a Normal Monster(s) is sent to your GY, while this card is in the GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Guardragon Promineses"" once per turn.",0.0,"Each ""Performapal"" and ""Performage"" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving ""Performapal"" and ""Performage"" monsters you control." 6014,"If this card battles a FIRE monster, during damage calculation: This card gains 1000 ATK, during damage calculation only. You can banishthis card from your GY; Special Summon, from your hand orDeck, 1 Level 7 or lower Dragon-Type Normal Monster in face-upDefense Position. You can only use this effect of ""Carboneddon"" once per turn.",0.3333333333333333,"When a monster effect is activated: Detach 1 material from your DARK Xyz Monster; negate the activation, and if you do, destroy that card, then if the detached material was a ""The Phantom Knights"", ""Raidraptor"", or ""Xyz Dragon"" card, 1 ""Raidraptor"" Xyz Monster you control gains ATK equal to that destroyed monster's original ATK. You can only activate 1 ""Raidraptor's Phantom Knights Claw"" per turn." 10760,"Once per turn (Quick Effect): You can activate this effect; look at your opponent's hand, also this card's name becomes ""Thousand-Eyes Idol"" until the End Phase. If this card is banished, or sent to the GY by card effect: You can target 1 Effect Monster your opponent controls; equip that Effect Monster to 1 ""Eyes Restrict"" or ""Relinquished"" monster you control that cannot be Normal Summoned. While equipped by this effect, that monster gains ATK equal to the ATK of the equipped monster. You can only use this effect of ""Golden-Eyes Idol"" once per turn.",0.0,Neither player can Fusion Summon. 7115,"During either player's turn: You can banish 1 Zombie-Type monster from your GY; this card gains 600 ATK, and if it does, banish any monster that battled this card, after damage calculation. These effects last until the end of this turn. If this card is banished: You can target 1 ""Shiranui"" monster in your GY, except ""Shiranui Samurai""; add it to your hand. You can only use each effect of ""Shiranui Samurai"" once per turn.",0.0,"Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster." 6076,"During either player's Damage Step, if a Beast-Warrior-Type ""Bujin""monster you control battles an opponent's monster: You can banishthis card from your GY; that monster you control gains ATKequal to the current ATK of the opponent's monster it is battling until the end of the Damage Step, and if it does, all battle damage your opponent takes from that battle is halved. You can only use the effectof ""Bujingi Sinyou"" once per turn.",0.25,"When this card is destroyed by battle and sent to the GY, you can pay 800 Life Points to add 1 Psychic-Type monster from your Deck to your hand." 8351,"The Weather Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. You can banish this card, then target 1 face-up monster on the field (except during the Damage Step) (Quick Effect); halve its current ATK for the rest of this turn, but it can attack directly this turn. You can only control 1 ""The Weather Cloudy Canvas"".",0.0,"You can Tribute 1 face-up Plant-Type monster you control to negate the activation of a Spell, Trap, or Effect Monster's effect that targets a card(s) on the field and destroy it." 12104,"When exactly 1 monster you control (and no other monsters) leaves the field by an opponent's card effect (except during the Damage Step): You can banish this card from your hand or GY; if that monster is in the GY or banished face-up, Special Summon it, otherwise, Special Summon this banished card. If this card is Special Summoned: You can make this card gain 1500 ATK until the end of the next turn. You can only use each effect of ""Doomstar Ulka"" once per turn.",0.0,"This card can be used as a ""Hippo Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 4725,"Once per turn, during either player's turn: You can banish 1 ""Laval"" monster from your GY; this card gains 300 ATK until the End Phase.",0.3333333333333333,"You can Special Summon this card by removing from play any 2 Rock-Type monsters in your GY. During your Standby Phase, remove from play 1 Rock-Type monster in your GY, or send this card to the GY. Halve the ATK and DEF of any monster that battles with this card." 9812,"The equipped monster gains 200 ATK for each monster in your GY. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Set this card, but banish it when it leaves the field. You can only use this effect of ""Disposable Learner Device"" once per turn.",0.0,"Activate this card at the start of your Main Phase 1 or 2. During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. You cannot activate or Set Field Spell Cards." 11467,"All Level/Rank/Link 2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link 2 monster you control; it gains 1400 ATK until the end of your opponent's turn. You can only use 1 ""Spright Gamma Burst"" effect per turn, and only once that turn.",0.0,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 ""Destiny HERO"" monster, and cannot be Special Summoned by other ways. If you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it: Halve your opponent's Life Points." 6179,"During either player's Damage Step, when a face-up monster you control is attacking or being attacked: You can send this card from your hand to the GY; that monster gains 300 ATK until the end of this turn.",0.25,"2 Tuners + 1 non-Tuner DARK Dragon-Type Synchro Monster When this card is Synchro Summoned: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 Level 8 or lower DARK Dragon-Type Synchro Monster in your GY; Special Summon it." 10954,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 3 of your banished Insect monsters into the Main Deck. During the Main Phase, if this card in its owner's control is destroyed or banished by an opponent's card effect: You can Special Summon this card. You can only use this effect of ""Heavy Beetrooper Mighty Neptune"" once per turn. Once per turn, during the End Phase: You can target 1 other Insect monster you control; it gains 1000 ATK.",0.0,"This card is used to Ritual Summon ""Herald of Ultimateness"". You must also Tribute monsters from your hand or field whose total Levels equal 12 or more. Your opponent cannot activate cards or effects in response to this card's activation." 7481,"Once per turn: You can target 1 ""Triamid"" card in your GY; shuffle it into the Deck, and if you do, all Rock-Type monsters you control gain 500 ATK and DEF. Once per turn, during your opponent's turn: You can target 1 ""Triamid"" Field Spell Card in your Field Zone; send it to the GY, and if you do, activate 1 ""Triamid"" Field Spell Card from your Deck with a different name (this is a Quick Effect).",0.0,"Once per turn, when an opponent's monster declares an attack: You can toss a coin 3 times. If the result is 3 heads, draw 3 cards, but if the result is 3 tails, destroy this card. If this face-up card on the field is destroyed: You lose 6000 Life Points." 9527,"2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.",0.0,"1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: You can activate the appropriate effect(s), depending on the non-Tuner monster(s) used as Synchro Material. Normal Monster: This face-up card is unaffected by other card effects this turn. Effect Monster: You can target 1 other face-up card on the field; negate that target's effects. Pendulum Monster: Your opponent chooses 1 monster they control and gives control of it to you, but it cannot attack this turn." 3587,"If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. Once per turn, you can reveal 1 Spell Card in your hand to treat this card's name as ""Cyber Dragon"" until the End Phase. This card's name is treated as ""Cyber Dragon"" while in the GY.",0.0,"When an opponent's monster declares an attack: Special Summon 1 monster from your hand (but return it to the hand at the end of the Battle Phase), and if you do, while you control that face-up Summoned monster, your opponent's monsters cannot target other monsters for attacks. You can only activate 1 ""Intruder Alarm - Yellow Alert"" per turn." 2368,"Equip only to a Normal Monster. If it battles a monster with a higher Level, the equipped monster gains 500 ATK x the difference in Levels (during that battle only). When this card is sent to the GY, you can return it to the top of the Deck.",0.25,"3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a """"Number 39: Utopia"""" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished." 5438,"During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During your next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use the effect of ""Evilswarm Thunderbird"" once per turn.",0.6666666666666666,"This card's name becomes ""Great Sand Sea - Gold Golgonda"" while on the field or in the GY. Once per turn, if a card(s) you control would be destroyed by battle or card effect, you can send 1 Fusion Monster that mentions ""Fallen of Albaz"" as material from your Extra Deck to the GY, instead. During the End Phase, if you have ""Fallen of Albaz"" on your field or in your GY: You can Special Summon 1 ""Springans"" monster from your hand or Deck. You can only use this effect of ""Decisive Battle of Golgonda"" once per turn." 10282,"Once per turn, during your Main Phase: You can activate this effect; until the end of this turn, increase this card's Level by the number of cards you control, and if you do, this card gains ATK equal to the Level increase x 100. If this card is sent to the GY: You can target 1 face-up monster you control that was Special Summoned from the Extra Deck; the first time that face-up monster would be destroyed by battle or card effect, it is not destroyed. You can only use this effect of ""Hundred Dragon"" once per turn.",0.0,"If you control no Special Summoned monsters: Tribute 1 face-up Level 4 Normal Summoned/Set monster; draw 2 cards. You can only activate 1 ""Soul Transition"" perturn. You cannot Special Summon monsters the turn you activate this card." 6689,"2 ""Melodious"" monsters During either player's turn: You can target up to 3 cards in any GY(s); banish them, and if you do, this card gains 200 ATK for each. This effect can only be used once while this card is face-up on the field.",0.0,"Select 1 of your removed from play Psychic-Type monsters, and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card." 5484,"If a ""Fire Fist"" monster you control attacks or is attacked, during damage calculation (in either player's turn): You can send 1 face-up ""Fire Formation"" Spell/Trap Card you control and 1 ""Fire Fist"" monster from your hand to the GY once per battle; your attacking/attacked monster gains ATK equal to the original ATK of the monster sent to the GY, during damage calculation only.",0.25,"2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of ""Mereologic Aggregator"" once per turn." 8439,"2 ""Ritual Beast"" monsters Ritual Beast monsters this card points to gain 600 ATK/DEF. You can banish 1 ""Ritual Beast"" card from your GY; immediately after this effect resolves, Normal Summon 1 ""Ritual Beast"" monster from your hand. You can only use this effect of ""Ritual Beast Ulti-Kimunfalcos"" once per turn. (Quick Effect): You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 ""Ritual Beast Tamer"" monster and 1 ""Spiritual Beast"" monster); Special Summon them in Defense Position.",0.0,"If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation." 6476,"If this card is Summoned: You can target 1 ""tellarknight"" monster on the field; it gains 500 ATK, but send it to the GY during the End Phase. You can only use this effect of ""Satellarknight Rigel"" once per turn.",0.2,"When this card destroys a monster by battle and sends it to the GY, inflict 300 damage to your opponent. Once per turn, you can Special Summon 1 Level 4 or lower ""Iron Chain"" monster from your GY, except ""Iron Chain Repairman"". This card cannot attack the turn you activate this effect." 11955,"If you have a face-up Pendulum Monster in your Extra Deck, you can Special Summon this card (from your hand). You can only Special Summon ""Nemleria Dream Defender - Oreiller"" once per turn this way. If you have ""Dreaming Nemleria"" face-up in your Extra Deck (Quick Effect): You can banish 1 face-down card from your Extra Deck, face-down; this card gains 500 ATK for each monster your opponent currently controls, until the end of this turn. You can only use this effect of ""Nemleria Dream Defender - Oreiller"" once per turn.",0.0,The peacemaker among monsters. 6534,"Once per turn, during either player's turn: You can banish 1 ""Ritual Beast"" card from your GY; for the rest of this turn, all ""Ritual Beast"" monsters you control will gain 500 ATK and DEF. You can only Special Summon ""Spiritual Beast Apelio(s)"" once per turn.",0.3333333333333333,"Targeting 1 ""Altergeist"" monster in your GY; Special Summon it in Attack Position and equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 ""Altergeist"" Trap in your GY; add it to your hand. You can only use this effect of ""Altergeist Manifestation"" once per turn." 3401,"Target 1 face-up monster you control; it gains 400 ATK until the End Phase. During your turn, except the turn this card was sent to the GY: You can banish this card from the GY to target 1 face-up monster you control; that target gains 800 ATK until the End Phase.",0.0,"When this card is activated: You can add 1 Level 5 EARTH Warrior monster from your Deck to your hand, then discard 1 card. Once per turn, if a monster(s) is returned from the field to the hand, even during the Damage Step: You can activate 1 of these effects; ● Add 1 ""Battleguard Rage"" or ""Battleguard Howling"" from your Deck to your hand. ● Change 1 face-up monster on the field to face-down Defense Position. You can only activate 1 ""Battleguard Echoes"" per turn." 5471,"During the Damage Step of either player's turn, when a ""Battlin' Boxer"" monster you control is attacking or being attacked: You can banish this card from your hand or GY; that monster gains 1000 ATK, until the End Phase. You can only use the effect of ""Battlin' Boxer Counterpunch"" once per turn.",0.25,"When this card inflicts Battle Damage to your opponent, send the top card of your opponent's Deck to the GY." 5732,"Once per turn: You can banish 1 Dragon-Type monster from your GY, then target 1 monster you control; it gains 700 ATK, until the End Phase (even after this card leaves the field or the monster becomes unaffected by card effects). When this face-up card on the field is sent to the GY: You can target 1 of your banished Dragon-Type monsters; Special Summon that target. You can only control 1 face-up ""Castle of Dragon Souls"".",0.0,"If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon during this turn. Special Summon 2 ""Lamb Tokens"" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position." 7262,"Once per turn: You can target 1 ""Melodious"" monster you control; it gains 800 ATK until your next Standby Phase (even if this card leaves the field). You can send this card to the GY; Fusion Summon 1 ""Melodious"" Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.",0.14285714285714285,"1 Tuner + 1+ non-Tuner monsters The first time this card would be destroyed by an opponent's card effect each turn, it is not destroyed. Once per opponent's Battle Phase (Quick Effect): You can discard 1 card; this card gains ATK equal to half the total ATK of all other face-up monsters you currently control, then place 1 counter on this card, also your opponent's monsters cannot target monsters for attacks this turn, except this one. If this card with a counter is destroyed by battle: Destroy all monsters you control." 11463,"You can banish this card from your GY, then target 1 Fish monster you control; it gains 500 ATK until the end of this turn. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of ""Shif, Fairy of the Ghoti"" once per turn.",0.0,"While this card is in face-up Attack Position, you can look at every card your opponent draws." 5888,"2 Level 1 monsters This card gains 200 ATK for each ""Ghostrick"" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the End Phase. If this card is sent to the GY: You can target 1 other ""Ghostrick"" card in your GY; add that target to your hand.",0.4,"When this card declares an attack: You can make this card gain 1000 ATK for each monster on the field whose current ATK is higher than its original ATK, except other monsters you control, until the end of the Battle Phase. If this card is destroyed by battle or card effect while its current ATK is higher than its original ATK: You can target 1 monster in your GY; Special Summon it. You can only use 1 ""Performapal Laugh Maker"" effect per turn, and only once that turn." 7888,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.",0.0,"1 ""Fabled"" Tuner + 1 or more non-Tuner monsters This card gains an appropriate effect, depending on the number of cards in your hand. 0: This card cannot be destroyed by battle or by card effects. 3+: Destroy this card during the End Phase." 6306,"3 or more Level 7 monsters You can also Xyz Summon this card by using 1 monster you control with ""Number C101"" through ""Number C107"" in its name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. You can target 1 ""Number"" monster in your GY; until your opponent's next End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. You can only use this effect of ""CXyz Barian Hope"" once per turn.",0.25,"You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the GY. When this card on the field is destroyed and sent to the GY: You can target 1 of your banished FIRE monsters; add that target to your hand." 3691,"After activation, this card becomes an Equip Card and is equipped to 1 monster you control. Once per turn, if the equipped monster attacks, during the Damage Step you can send 1 monster with 1000 or less ATK from your hand to the GY to increase the equipped monster's ATK by the sent monster's ATK until the End Phase.",0.0,Discard 1 card; add up to 2 Dragon-Type monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand. 2988,"Remove from play all ""Morphtronic"" monsters from your GY. Target face-up Machine-Type monster you control gains 200 ATK for each card removed, until the End Phase.",0.3333333333333333,Select 5 cards from your Deck and show them to your opponent. Your opponent selects 1 card among them. Add that card to your hand and discard the remaining cards to the GY. 4704,"When a face-up EARTH Normal Monster you control battles: You can send this card from your hand to the GY during the Damage Step; that monster gains 1000 ATK and DEF, until the End Phase.",0.3333333333333333,"When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower ""HERO"" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 ""HERO"" monster in your GY, except ""Elemental HERO Solidman""; Special Summon it in Defense Position. You can only use this effect of ""Elemental HERO Solid Soldier"" once per turn." 3215,"When a ""Blackwing"" monster you control attacks or is attacked, you can send this card from your hand to the GY during the Damage Step to have that monster gain 1400 ATK until the End Phase.",0.3333333333333333,"Ritual Summon 1 ""Dogmatika"" Ritual Monster from your hand or Deck by Tributing ""Dogmatika"" monsters and/or Ritual, Fusion, or Synchro Monsters from your field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. If this card is in your GY: You can banish this card, then target 2 ""Dogmatika"" monsters with different Levels in your GY; add 1 of them to your hand, and place the other on the bottom of your Deck. You can only use 1 ""Dogmatikaturgy"" effect per turn, and only once that turn." 5265,"Target 1 ""Mermail"" monster you control; it gains 1000 ATK until the End Phase. When this Set card is sent to the GY: Target 1 monster your opponent controls; send that target to the GY.",0.0,During the End Phase of the turn this card was Tribute Summoned by Tributing a Reptile-Type monster: Target 1 monster that was used for the Tribute Summon of this card; Special Summon it from the GY. 4718,"When this card is sent from the field to the GY: All face-up ""Laval"" monsters you control gain 200 ATK for each ""Laval"" monster in your GY, until the End Phase.",0.3333333333333333,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of ""The Chaos Creator"" once per turn." 6788,"This card gains 100 ATK and DEF for each Tuner monster in your GY. Once per turn: You can send 1 Tuner monster from your hand to the GY, then target 1 monster your opponent controls; take control of it until the End Phase.",0.16666666666666666,"1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Trap Card is activated: You can banish 2 cards from your GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect." 2800,"Each time a card(s) is sent from your Deck to the GY, place 1 Shine Counter on this card. All ""Lightsworn"" monsters gain 100 ATK for each Shine Counter. If this card would be destroyed by a card effect, remove 2 Shine Counters instead.",0.25,"1 Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned, you can activate this effect to remove from play up to one card each from your opponent's hand, field and GY. (The card in the hand is chosen at random.)" 10692,"While you control a monster that is not a Tuner, your opponent's monsters cannot target this card for attacks. If a monster(s) is sent from the field to your opponent's GY: Place 1 Otoshidamashi Counter on this card, then Special Summon ""Otoshidamashi Tokens"" (Beast/EARTH/Level 1/ATK ?/DEF ?) up to the number of Otoshidamashi Counters on this card. Each Token's Level is increased when Summoned by the number of Otoshidamashi Counters on this card, also each Token's ATK/DEF are its Level when Summoned x 500. You can only use this effect of ""Otoshidamashi"" once per turn.",0.3333333333333333,"If you have exactly 4 Fairy-Type monsters in your GY, you can Special Summon this card (from your hand). When you do: Target 1 Fairy-Type monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, it returns to the top of the Deck, instead." 3613,"All Machine-Type monsters on the field gain 200 ATK. Each time a face-up Machine-Type monster(s) on the field is destroyed, place 2 Junk Counters on this card. You can send this card to the GY, then target 1 Machine-Type monster in your GY whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target.",0.0,"You can Special Summon this card from your hand by returning 1 face-up ""Mist Valley"" monster you control to the hand. If you do, this card's ATK becomes 1700." 800,"You can only activate this effect during your Battle Step, if this card battles during your turn. Discard 1 Dragon-Type monster from your hand to the GY to increase the ATK and DEF of this card by 1000 points until the End Step.",0.5,"All monsters you control gain 1000 ATK while you control 5 or more EARTH monsters. You can only use each of the following effects of ""Vernusylph in Full Bloom"" once per turn. You can banish 1 ""Vernusylph and the Flower Buds"" from your hand or GY; Special Summon 1 ""Vera the Vernusylph Goddess"" from your Deck. If a ""Vernusylph"" monster(s) is Special Summoned from your GY (except during the Damage Step): You can target 1 monster on the field or in either GY; return it to the hand." 4447,"Once per turn, you can remove from play 1 ""Agent"" monster from your GY to select 1 face-up LIGHT Fairy-Type monster you control. It gains 800 ATK until the End Phase. Once per turn, if ""The Sanctuary in the Sky"" is on the field, you can discard 1 Fairy-Type monster from your hand to select 1 of your removed from play LIGHT Fairy-Type monsters, and Special Summon it.",0.14285714285714285,"Special Summon 1 ""Salamangreat"" monster from your hand, but negate its effects, then, immediately after this effect resolves, Link Summon 1 ""Salamangreat"" Link Monster using materials you control, including the Summoned monster. This turn, that Link Summoned monster cannot attack or activate its effects. During your Main Phase: You can banish this card from your GY, then target 1 ""Salamangreat"" Link Monster in your GY; return it to the Extra Deck. You can only activate 1 ""Salamangreat Burning Shell"" per turn." 7707,"During damage calculation (in either player's turn) when you would take battle damage: You can discard this card; make yourself take no battle damage from that battle, and if you do, each player takes 1000 damage. You can banish this card from your GY, then target 1 ""Destiny HERO"" monster you control; it gains 1000 ATK until the end of your opponent's next turn.",0.0,FLIP: Destroy all face-up Level 4 monsters on your opponent's side of the field. 7582,"During either player's turn: You can discard this card, then target 1 ""Aroma"" monsterin your GY; gain LP equal to that target's ATK. While your LP is higher than your opponent's, you control an ""Aroma"" monster, and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Aromaseraphy Angelica"" once per turn.",0.16666666666666666,"You can discard this card; add 1 ""Light Barrier"" from your Deck or GY to your hand. If this card is Summoned: Toss a coin and gain the appropriate effect. ● Heads: When an attack is declared involving this card: You can target 1 monster on the field; destroy it, and if you do, inflict 500 damage to its controller. ● Tails: When an attack is declared involving this card: Destroy all monsters on the field." 9850,"You can Ritual Summon this card with a ""Megalith"" card. You can discard this card; Ritual Summon 1 ""Megalith"" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use this effect of ""Megalith Phaleg"" once per turn. Monsters you control gain 300 ATK/DEF for each Ritual Monster in your GY.",0.5,"If you control a WIND monster: You can Special Summon this card from your hand, also you cannot activate monster effects for the rest of this turn, except WIND monsters'. You can banish this card and 1 ""Speedroid"" monster from your GY; all WIND monsters you currently control gain 800 ATK until the end of this turn. You can only use each effect of ""Speedroid CarTurbo"" once per turn." 7087,"Target up to 3 monsters of the same Type in your opponent's GY; banish them, and if you do, 1 ""Buster Blader"" monster or 1 ""Destruction Sword"" monster you control gains 500 ATK and DEF for each of those banished monsters, until the end of this turn. If this card is in your GY: You can discard 1 ""Destruction Sword"" card; add this card to your hand. You can only use each effect of ""Karma of the Destruction Swordsman"" once per turn.",0.0,"Cannot be Special Summoned. During either player's turn, when a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster." 8373,"All ""Mekk-Knight"" monsters on the field gain 300 ATK/DEF. Once per turn: You can discard 1 ""Mekk-Knight"" monster or 1 ""World Legacy"" card; draw 1 card. You can banish 8 ""Mekk-Knight"" monsters with different names from your GY and/or face-up from your field; send your opponent's entire hand and Extra Deck to the GY.",0.0,"Special Summon 1 ""Dinomist"" monster from your Deck, and if you do, it is unaffected by other cards' effects, also destroy it during the End Phase. You can only activate 1 ""Dinomist Rush"" per turn." 4583,"All Fiend-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 1 Fiend-Type monster from your GY; discard 1 Fiend-Type monster, then draw 1 card.",0.2,"1 ""Magikey"" monster + 1 Normal Monster, except a Token If this card is Fusion Summoned: You can add 1 ""Magikey Maftea"" from your GY to your hand. You can only use this effect of ""Magikey Beast - Ansyalabolas"" once per turn. Once per turn: You can target 1 Attack Position monster your opponent controls with the same Attribute as a Normal Monster or ""Magikey"" monster in your GY; change it to Defense Position, and if you do, it loses 1000 DEF. Banish any monster destroyed by battle with this card." 10257,"Target 1 face-up monster your opponent controls; equip this card to that target. It gains 500 ATK/DEF. If this card is sent to the GY because the equipped monster has left the field: Draw 1 card, or if you activated this card this turn, draw 2 cards then discard 1 card, instead. You can only use this effect of ""Revenge Rally"" once per turn.",0.0,"If you control a Sea Serpent-Type monster, you can Normal Summon this card without Tributing. Once per turn: You can Tribute 1 WATER monster you control to target 1 face-up card your opponent controls; destroy that target." 8551,"2 Insect monsters If this card is Link Summoned: You can discard 1 card, then target 1 other Insect monster you control; equip 1 Insect monster from your Deck to it as an Equip Spell that gains this effect. The equipped monster gains 500 ATK/DEF. You can target 3 Insect monsters in your GY; shuffle them into the Deck, then draw 1 card. You can only use each effect of ""Inzektor Picofarena"" once per turn.",0.14285714285714285,"During damage calculation (in either player's turn), if a monster you control battles an opponent's monster: You can discard this card; neither player takes any battle damage from that battle. When an opponent's monster declares a direct attack while this card is in your GY: You can discard 1 ""Performapal"" monster; Special Summon this card in Defense Position. You can only use this effect of ""Performapal Inflater Tapir"" once per turn." 10044,"2+ WATER monsters Once per turn, during each Standby Phase: You can banish 1 WATER monster from your GY or face-up field; draw 1 card. Each time a monster(s) is banished face-up: This card gains 600 ATK for each, until the end of this turn. You can send 1 WATER monster from your hand to the GY; Special Summon 1 of your banished ""Marincess"" monsters. You can only use this effect of ""Marincess Great Bubble Reef"" once per turn.",0.25,"If you control no monsters and have this card in your hand: You can banish 1 other ""Blackwing"" monster from your hand; place 1 ""Black Whirlwind"" from your Deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves ,Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of ""Blackwing - Simoon the Poison Wind"" once per turn. During the End Phase, send the ""Black Whirlwind"" placed by this effect to the GY, and if you do, take 1000 damage." 11749,"While your opponent controls a monster, all ""Rescue-ACE"" monsters you control gain 500 ATK/DEF. During your Main Phase, you can Normal Summon 1 ""Rescue-ACE"" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 4 of your ""Rescue-ACE"" cards that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card.",0.0,"Entirely gray, this beast has rarely been seen by mortal eyes." 1711,"Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Counter is placed on this card, you can send this card with 5 Spell Counters on it to the GY to Special Summon 1 ""Silent Magician LV8"" from your hand or Deck.",0.0,"Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position." 12433,"You can banish up to 3 FIRE monsters from your GY; this card gains 400 ATK for each, until the end of this turn. If a face-up FIRE monster(s) you control is destroyed by card effect while this card is in your GY (except during the Damage Step): You can Special Summon this card (but banish it when it leaves the field), then draw 1 card. You can only use each effect of ""Magmacho Dragon"" once per turn.",0.0,"If this card destroys an opponent's monster by battle, look at the top card of their Deck, then return it to either the top or bottom of their Deck." 10323,"When this card is activated: You can Special Summon 1 of your Level 4 or lower ""Myutant"" monsters from your hand or that is banished. ""Myutant"" monsters you control gain 100 ATK for each of your banished ""Myutant"" cards with different names. Once per turn, during your Main Phase: You can place 1 ""Myutant"" monster from your hand on the bottom of the Deck, and if you do, draw 1 card. You can only activate 1 ""Myutant Evolution Lab"" per turn.",0.0,"If you control no monsters in your Main Monster Zones: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn." 12221,"When you draw this card: You can reveal it; Special Summon this card. At the start of each Battle Phase: If there are more cards in your Deck than your opponent's, this card gains ATK equal to the difference x 300, until the end of this turn. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: Place this card on top of the Deck.",0.0,"1 ""Abyss Actor"" Pendulum Monster You can target 1 card in your Pendulum Zone; Special Summon it, then place 1 ""Abyss Actor"" Pendulum Monster with a different name, from your Deck or face-up Extra Deck, to your Pendulum Zone, also you cannot Normal or Special Summon monsters for the rest of this turn, except ""Abyss Actor"" monsters. You can only use this effect of ""Abyss Actor - Hyper Director"" once per turn." 7752,"Cannot be Normal Summoned/Set. Must first be Special Summoned by its own effect. You can reveal this card in your hand; draw 1 card, and if you do, show it, then Special Summon this card if the drawn card is a ""Flower Cardian"" monster. Otherwise, send it and this card to the GY. During either player's Damage Step, when your ""Flower Cardian"" monster battles an opponent's monster: You can discard this card; your battling monster gains 1000 ATK until the end of this turn.",0.0,Activate only as Chain Link 3 or higher. Destroy 1 Spell or Trap Card on the field. You cannot activate this card if multiple cards/effects with the same name are in that Chain. 10077,"Target 1 WATER Xyz Monster you control; detach 1 material from it, inflict 400 damage to your opponent for each card in your hand, and if you do, that monster gains ATK equal to the damage inflicted, until the end of this turn. You can banish this card and 1 WATER Xyz Monster from your GY; draw 2 cards. You can only use 1 ""Torpedo Takedown"" effect per turn, and only once that turn.",0.2,"If you control no monsters, you can Special Summon this card (from your hand). You can only use each of these effects of ""Super Quantum Red Layer"" once per turn. When this card is Normal or Special Summoned: You can target 1 ""Super Quant"" card in your GY; add it to your hand. If this card is sent to the GY: You can target 1 ""Super Quant"" monster in your GY, except ""Super Quantum Red Layer""; Special Summon it, but it cannot activate its effects." 11236,"2+ Cyberse monsters with different Attributes Gains 500 ATK for each monster it points to. (Quick Effect): You can pay 1000 LP; draw 1 card, then if your LP are 2000 or less, you can banish this card from the field, and if you do, Special Summon 1 Link-3 or lower Cyberse monster from your Extra Deck, except ""Decode Talker Heatsoul"". You can only use this effect of ""Decode Talker Heatsoul"" once per turn.",0.0,You can only equip this card to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly. 2043,"Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the End Phase. If this card attacks, change it to Defense Position at the end of the Battle Phase. One time only, when you draw a Monster Card during your Draw Phase while this card is in your GY: You can reveal it; Special Summon it. This card must be in the GY to activate and to resolve this effect.",0.16666666666666666,"During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. This effect can only activate once per turn." 7233,"All ""Amorphage"" monsters on the field gain 300 ATK and DEF. Up to twice per turn, if an ""Amorphage"" monster(s) you control is Tributed, draw 1 card. You can banish this card from your GY; Tribute Pendulum Monsters from your hand or field whose total Levels exactly equal 8, then Ritual Summon 1 ""Amorphactor Pain, the Imagination Dracoverlord"" from your hand.",0.2,"Send 5 face-up ""Inzektor"" cards you control to the GY; destroy all cards your opponent controls, also, during the Battle Phase of this turn, your opponent cannot activate monster effects that activate in the hand or GY." 4566,Equip only to a Spellcaster-Type monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.,0.25,"During your opponent's Main Phase, if ""Myutant Evolution Lab"" is in your Field Zone (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned during your opponent's turn: You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 of your Level 8 ""Myutant"" monsters that is banished or in your GY. You can only use each effect of ""Myutant GB-88"" once per turn." 9782,"Activate this card by targeting 1 ""@Ignister"" monster you control. That monster gains 800 ATK, also all monsters your opponent controls must attack that monster you control, if able. If this face-up card in its owner's Spell & Trap Zone has left the field because of an opponent's effect, and is now in the GY or banished: Draw 1 card. You can only use this effect of ""A.I. Shadow"" once per turn.",0.0,"2 Level 4 DARK monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this face-up card is unaffected by other monster effects this turn." 4143,"2 or more Reptile-Type ""Worm"" monsters For each Fusion Material Monster with a different name used to Fusion Summon this card, it gains 500 ATK, and also gains these effects: ●2+: Once per turn, you can select 1 Reptile-Type monster in your GY, and Special Summon it in face-down Defense Position. ●4+: You can remove from play 1 Reptile-Type monster from your GY to send 1 monster on the field to the GY. ●6+: Once per turn, you can draw 1 card.",0.25,"Special Summon 1 Insect monster with 1000 or less ATK from your hand or Deck, then if you Special Summoned from the Deck, send 1 monster you control to the GY, also you cannot Special Summon for the rest of this turn after this card resolves, except Insect monsters. If a face-up Insect Synchro Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; add 1 ""Summoning Swarm"" from your Deck to your hand. You can only activate 1 ""Armed Rebeellion"" per turn." 7247,"All ""Deskbot"" monsters on the field gain 500 ATK and DEF. Once per turn: You can reveal any number of ""Deskbot"" cards in your hand and shuffle them into the Deck, then draw the same number of cards. You can banish 9 ""Deskbot"" cards with different names from your field and/or GY, except ""Deskbot Base""; shuffle all cards from your opponent's hand, field and GY into the Deck.",0.16666666666666666,"Apply this effect depending on the number of different original Attributes of the Link Monsters on the field. ● 1: All Link Monsters you control gain 500 ATK. ● 2: All Link Monsters your opponent controls lose 1000 ATK. ● 3: Gain 1500 LP. ● 4: Inflict 2000 damage to your opponent. ● 5: Special Summon 1 monster with 2500 or more ATK from your Deck. ● 6: Destroy all monsters your opponent controls with 3000 or less ATK. You can only activate 1 ""Link Party"" per turn." 10730,"If your EARTH Warrior monster battles an opponent's monster, during damage calculation (Quick Effect): You can pay 800 LP; your battling monster gains 800 ATK, until the end of this turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher ""War Rock"" monster from your hand or Deck. You can only use each effect of ""War Rock Wento"" once per turn.",0.0,"You can target 1 Normal Monster or 1 ""Magikey"" monster in your GY; add it to your hand, then you can apply 1 of these effects. ● Fusion Summon 1 ""Magikey"" Fusion Monster from your Extra Deck in Defense Position, using monsters from your hand or field as Fusion Material. ● Ritual Summon 1 ""Magikey"" Ritual Monster from your hand in Defense Position, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level." 2876,When this card is sent to the GY for a Synchro Summon you can pay 500 Life Points to have that Synchro Monster gain 1000 ATK until the End Phase.,0.25,"You can Tribute 1 face-up ""Wind-Up"" monster, except ""Wind-Up Hunter""; send 1 random card from your opponent's hand to the GY. This effect can only be used once while this card is face-up on the field." 5041,If this card is sent from the Monster Card Zone to the GY: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. If the equipped monster attacks or is attacked: It gains 1000 ATK during the Damage Step only.,0.3333333333333333,"3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more ""Tri-Brigade"" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of ""Tri-Brigade Arms Bucephalus II"" once per turn." 1709,"Each time this card destroys an opponent's monster as a result of battle and sends it to the GY, inflict 500 points of damage to your opponent's Life Points. Also, each time either player activates a Normal or Quick-Play Spell Card, increase the ATK of this card by 200 points until the end of the turn. (This effect is even applied during your opponent's turn.)",0.0,"If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn." 8278,"If this card is Normal or Special Summoned: You can banish the top 3 cards of your Deck, and if you do, this card gains 300 ATK for each ""Metaphys"" card banished by this effect. When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 5 or higher ""Metaphys"" monster from your Deck, but banish it during the End Phase of the next turn. You can only use each effect of ""Metaphys Ragnarok"" once per turn.",0.2,"Discard 1 card from your hand. Negate the activation and the effect of a Spell Card controlled by your opponent that has the effect of destroying Spell and/or Trap Card(s) on the field and destroy it. After that, you can destroy 1 face-up monster on your opponent's side of the field and inflict damage to your opponent equal to the ATK of the destroyed monster." 7803,"Each time an effect of a ""Symphonic Warrior"" card is activated, place 1 Symphonic Counter on this card when that effect resolves. All ""Symphonic Warrior"" monsters on the field gain 100 ATK for each Symphonic Counter on this card. Once per turn: You can remove 5 or 7 Symphonic Counters from your field; apply this effect, depending on the number of Symphonic Counters removed. 5 Counters: Inflict 300 damage to your opponent for each ""Symphonic Warrior"" card on the field. 7 Counters: Banish cards your opponent controls and/or in their GY, up to the number of ""Symphonic Warrior"" cards on the field.",0.2,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an Effect Monster's effect and destroy that monster." 12746,"1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by card effects. Insect Synchro Monsters you control gain 200 ATK for each of your banished Insect monsters. If this card is banished: You can Special Summon it, then you can destroy cards your opponent controls up to the number of your banished Insect monsters, then inflict 500 damage to your opponent for each card destroyed. You can only use this effect of ""Battlewasp - Grand Partisan the Revolution"" once per turn.",0.0,"Once per turn: You can Special Summon 1 Fairy-Type monster from your hand. You must control a face-up Level 1 Fairy-Type monster to activate and to resolve this effect. You can only activate the effect of one ""Court of Justice"" per turn." 11414,"Elemental HERO Neos"" + 1 ""Wingman"" Fusion Monster Must be Fusion Summoned. If this card is Special Summoned: You can destroy cards your opponent controls, up to the number of different Attributes on the field. You can only use this effect of ""Elemental HERO Shining Neos Wingman"" once per turn. Gains 300 ATK for each monster in your GY. Cannot be destroyed by card effects. If this card destroys a monster by battle: Inflict damage to your opponent equal to the destroyed monster's original ATK.",0.0,"(This card is always treated as an ""Archfiend"" card.) If a Level 8 or higher monster under your control was sent to the GY this turn; Special Summon 1 ""Berserk Dragon"" from your hand or Deck." 4069,"If this card is sent to the GY as a Synchro Material Monster, inflict 2000 damage to the player that Synchro Summoned, and the Synchro Monster that used this card as a Synchro Material Monster gains 2000 ATK until the End Phase.",0.25,"If this card is Normal or Special Summoned: You can add 1 ""Branded"" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 ""Aluber the Jester of Despia"" effect per turn, and only once that turn." 7820,"5 Level 4 monsters Once per turn, you can also Xyz Summon ""Zoodiac Boarbow"" by using 1 ""Zoodiac"" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all ""Zoodiac"" monsters attached to it as Materials. This card can attack your opponent directly. When this card inflicts battle damage to your opponent while it has 12 or more Xyz Materials: You can send as many cards as possible from your opponent's hand and field to the GY, then change this card to Defense Position.",0.0,"As long as this card remains face-up on the field, all Spirit monsters remain face-up on the field and do not return to their owners' hands during the End Phase even if they are Normal Summoned or flipped face-up. Discard 1 card from your hand during each of your End Phases. If you do not, destroy this card. When this card is removed from the field, all face-up Spirit monsters return to the owners' hands." 353,"The equipped monster gains 500 ATK. When this card is sent from the field to the GY, inflict 500 damage to your opponent.",0.3333333333333333,A FIRE monster equipped with this card increases its ATK by 400 and decreases its DEF by 200. 10460,"Target 1 ""Armed Dragon"" monster you control; it gains 1000 ATK for each ""Armed Dragon"" monster in your GY with a different name and an equal or lower Level than that monster, but it cannot inflict battle damage to your opponent this turn. You can banish this card from your GY, then target 1 ""Armed Dragon"" Spell in your GY; add it to your hand. You can only use 1 ""Armed Dragon Thunderbolt"" effect per turn, and only once that turn.",0.3333333333333333,"If this card is sent to the GY to activate a WATER monster's effect: You can make your opponent banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 2 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except ""Deep Sea Sentry""; add it to your hand. You can only use each effect of ""Deep Sea Sentry"" once per turn." 953,"The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card leaves the field, banish the equipped monster.",0.3333333333333333,"Once per turn: You can discard 2 cards, then target 1 face-up monster your opponent controls; equip that face-up monster to this card. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. Once per turn, during the End Phase: You can target 1 Monster Card equipped to this card by this card's effect; Special Summon it to your field." 12736,"The equipped monster gains 400 ATK for each Trap in your GY. You can only use each of the following effects of ""Trap Gatherer"" once per turn. After damage calculation, if the equipped monster destroyed an opponent's monster by battle or inflicted battle damage to your opponent: You can send this card to the GY; Set 1 Trap from your GY. If a face-up Trap(s) you control would be destroyed by card effect, you can banish this card you control instead.",0.0,"If this card battles with a monster whose DEF is lower than this card's ATK, destroy that monster immediately with this card's effect (without applying damage calculation)." 8877,"2+ ""HERO"" monsters This card, also any ""HERO"" monsters it points to gain 100 ATK for each ""HERO"" monster with different names in your GY. If this card attacks a Defense Position monster, inflict piercing battle damage.",0.0,"Target 1 Link Monster your opponent controls or is in their GY; draw cards equal to its Link Rating, then, if you have 2 or more cards in your hand, place 2 cards from your hand on the bottom of your Deck in any order. You can only activate 1 ""Saryuja's Shackles"" per turn." 9815,"You can only control 1 ""Double-Edged Sword"". The equipped monster gains 2000 ATK, also both players take any battle damage from attacks involving the equipped monster. If you take 2000 or more battle damage: Send this card to the GY.",0.0,"All face-up Monster Cards, except for Effect Monsters, are unaffected by the effects of Spell Cards (other than this card)." 11673,"When this card is activated: You can add 1 ""Amazoness"" monster to your hand, or place 1 ""Amazoness"" Pendulum Monster in your Pendulum Zone, from your GY or face-up Extra Deck. If a monster(s) is Special Summoned to your opponent's field and you control an ""Amazoness"" Monster Card (except during the Damage Step): You can target 1 of those opponent's monsters; gain LP equal to its ATK. You can only use this effect of ""Amazoness Hall"" once per turn.",0.0,"Frightening in appearance, this creature uses its large eyes and ears to keep track of any movement." 7861,"During damage calculation, if your Attack Position monster battles an opponent's Attack Position monster with higher ATK: The controller of the battling monster with lower ATK can pay 500 LP for that monster to gain 500 ATK during damage calculation only, then keep repeating this effect until a player chooses not to pay LP. Neither player takes any battle damage from that battle, also, after damage calculation, if any player's monster would be destroyed by that battle, send all cards that player controls to the GY instead.",0.2,"Select 1 monster equipped with a ""Bamboo Sword"" Equip Spell Card. If it inflicts Battle Damage to your opponent while equipped with a ""Bamboo Sword"" card, they skip their next Draw Phase. Destroy this card during your second Standby Phase after activation." 11331,"1 Tuner + 1+ non-Tuner monsters While your LP are equal to or lower than your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference between your LP and your opponent's.",0.0,A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane. 6037,"3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any GY(s); place 1 of them on top of the Deck, and if you do, attach the other to this card as an Xyz Material.",0.16666666666666666,"When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your GY and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card would be destroyed by battle, the equipped monster is destroyed instead." 387,"Increase the DEF of a monster equipped with this card by 800 points. When this card is sent from the field to the GY, if you pay 500 Life Points, this card returns to the top of your Deck.",0.5,"(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 ""Invocation"" from your Deck to your hand." 8250,"Gains ATK equal to its Level x 300. Your opponent must pay 300 LP to activate the effect of a monster whose original Level/Rank is lower than this card's Level. Each time a ""F.A."" Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, your opponent cannot discard or send cards from their hand to the GY to activate a card effect.",0.0,"If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster during the Standby Phase of your opponent's next turn." 401,"The equipped monster gains 700 ATK. When this card is sent from the field to the GY, you can pay 500 Life Points to return this card to the top of your Deck.",0.5,"2+ FIRE Effect Monsters If this card is Link Summoned using ""Salamangreat Raging Phoenix"" as material: You can add 1 ""Salamangreat"" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of ""Salamangreat Raging Phoenix"" once per turn." 5995,"3 Level 7 monsters If you activate any of this card's effects, your opponent takes no damage for the rest of this turn. Once per turn: You can target 1 monster your opponent controls; equip it to this card. This card gains 1000 ATK for each monster equipped to it by this effect. If this card has ""Number 6: Chronomaly Atlandis"" as an Xyz Material, it gains this effect. You can detach 3 Xyz Materials from this card, then send all ""Number"" monsters (min. 1) equipped to this card by its own effect to the GY; your opponent's Life Points become 100.",0.2,"(Quick Effect): You can discard 1 WATER monster; this card gains 500 ATK. When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 Fish, Sea Serpent, or Aqua monster from your hand or Deck. You can only use each effect of ""Flying Red Carp"" once per turn." 1484,Increase the ATK of this card by 1000 points for each FIRE monster on the field other than this card. Send a FIRE monster other than this card to the GY to inflict 500 points of damage to your opponent's Life Points.,0.0,"Monsters your opponent controls lose 200 ATK for each different Type among the ""Ritual Beast"" monsters you control. You can only use each of the following effects of ""Ritual Beast Inheritance"" once per turn. You can reveal 1 ""Ritual Beast"" monster in your hand; add 1 ""Ritual Beast"" monster with a different Type from your Deck to your hand, then discard 1 card. If 2 or more monsters are Special Summoned to your field at the same time (except during the Damage Step): You can target 1 monster on the field; change its battle position." 1214,"You can only equip this card to a monster that includes ""Ninja"" in its card name. Increase the ATK of the equipped monster by 700 points. When this card is sent from the field to the GY, inflict 700 points of damage to your opponent's Life Points.",0.25,"The equipped monster gains 500 ATK, and its Level is increased by 1." 5117,"2 Level 6 monsters When this card is Xyz Summoned: You can target 1 ""Number"" monster in your GY; equip that target to this card. This card gains ATK equal to half the ATK of that equipped monster. Once per turn: You can detach 1 Xyz Material from this card, then send the monster equipped by this effect to the GY; halve your opponent's Life Points. You cannot conduct your Battle Phase the turn you activate this effect.",0.0,"You can discard 1 ""Harpie"" card; Special Summon 1 ""Harpie"" monster from your Deck in face-up Defense Position, except ""Harpie Channeler"". You can only use this effect of ""Harpie Channeler"" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes ""Harpie Lady"" while it is on the field or in the GY." 2547,"Equip only to ""Dark Magician"" or ""Dark Magician Girl"". The equipped monster gains 700 ATK. When this card is sent from the field to the GY, gain 1000 Life Points.",0.3333333333333333,"Target 1 face-up Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of this turn. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY to target 1 face-up Effect Monster your opponent controls; negate that target's effects until the end of this turn." 11887,"If your LP are lower than your opponent's: Target 1 monster you control with ""Gate Guardian"" in its original name; halve your opponent's LP, then that monster gains ATK equal to your opponent's LP. You can banish this card from your GY; add 1 of your ""Sanga of the Thunder"", ""Kazejin"", or ""Suijin"" that is banished or in your Deck to your hand. You can only use each effect of ""Riryoku Guardian"" once per turn.",0.0,Monsters cannot be Tributed. 5263,"You can only control 1 face-up ""Noble Arms - Caliburn"". Equip only to a Warrior-Type monster. It gains 500 ATK. Once per turn: You can gain 500 Life Points. If this face-up card on the field is destroyed and sent to the GY: You can target 1 Warrior-Type ""Noble Knight"" monster you control; equip this card to that target. You can only use this effect of ""Noble Arms - Caliburn"" once per turn.",0.0,"During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can target 1 ""Ursarctic"" monster in your GY, except ""Ursarctic Miktanus""; add it to your hand. You can only use each effect of ""Ursarctic Miktanus"" once per turn." 7744,"You can Ritual Summon this card with ""Machine Angel Ritual"". Once per turn: You can target 1 face-up monster you control; gain LP equal to half its ATK. When a Ritual Monster you control is targeted for an attack: You can negate the attack. If this card is in your GY: You can banish 1 other ""Cyber Angel"" monster from your GY, then target 1 monster your opponent controls; Special Summon this card, and if you do, take control of that monster.",0.0,FLIP: Destroy all face-up monsters on the field with an original ATK or DEF of 0. 12357,"Cyberse Link Monsters you control cannot be destroyed by your opponent's card effects. Once per turn, during the Battle Step, if your monster battles an opponent's monster: You can change that opponent's monster's ATK to 0 (until the end of this turn), and if you do, neither monster can be destroyed by that battle, also neither player takes battle damage from that battle. When your opponent activates a card or effect during the Damage Step while your ""Code Talker"" monster is attacking: You can banish this card from your GY; negate the activation, and if you do, the attacking monster gains 700 ATK.",0.0,"Once per turn: You can declare a Level from 1 to 5, then target 1 other ""Performapal"" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level or the other monster by the same amount." 6287,"Each ""tellarknight"" Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. When a ""tellarknight"" Xyz Monster you control is targeted for an attack: You can send 1 ""tellarknight"" card from your hand to the GY; negate that attack.",0.25,"If (exactly) 1 face-up DARK Fiend-Type monster on the field, except this card, would be destroyed, you can remove from play 1 DARK Fiend-Type monster from your GY, instead. When this card is destroyed and sent from the field to the GY, you can select 1 Level 6 or higher DARK Fiend-Type monster in your GY, except ""Archfiend Empress"", and Special Summon it." 2116,"By discarding this card from your hand to the GY, negate 1 battle involving a ""Cyber Ogre"" on your side of the field, and it gains 2000 ATK until the end of its next battle. This effect can be activated during either player's turn.",0.4,"During either player's turn (except during the Damage Step), when your opponent targets exactly 1 LIGHT Beast-Warrior-Type monster you control (and no other cards) for an attack, or with a card effect: Banish that monster you control until your next Standby Phase, and if you do, Special Summon this card from your hand." 11355,"You can only use each of the following effects of ""Therion ""King"" Regulus"" once per turn. ● You can target 1 ""Therion"" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 ""Therion"" Monster Card from your hand or face-up field to the GY; negate that effect. A ""Therion"" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were ""Therion ""King"" Regulus"".",0.0,"Once it has started battle, this monster attacks fiercely and cannot stop." 9552,"2 Level 3 or higher Cyberse monsters Gains 300 ATK for each monster this card points to. If this Link Summoned card leaves the field: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use this effect of ""Elphase"" once per turn.",0.2,"This card cannot be Special Summoned. If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: + LIGHT Fairy Type monster. Negate the effect of all Spell Cards. + DARK Fiend Type monster: Negate the effects of all Trap Cards." 11860,"2+ monsters, including an Insect or Plant monster This Link Summoned card is unaffected by Trap effects. All ""Traptrix"" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect. ● Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards.",0.0,"A bull fiend restored by the dark arts, this monster appears out of a jar." 4151,"If this card is sent to the GY as a Synchro Material Monster, until the End Phase of this turn, the Synchro Monster that used this card as a Synchro Material Monster gains 600 ATK but its effects are negated.",0.25,"Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 ""Snake-Eye"" or ""Diabellstar"" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 ""Original Sinful Spoils - Snake-Eye"" effect per turn, and only once that turn." 5466,"Equip only to a ""Mermail"" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the GY.",0.3333333333333333,"Activate only as Chain Link 2 or higher; apply the following effects, depending on the Chain Link number of this card, in sequence (skip over any that do not apply). You cannot activate this card if multiple cards/effects with the same name are in that Chain. ● 2+: Excavate the top cards of your Deck, equal to the Chain Link number of this card, then place them on the top of your Deck in any order. ● 3+: Send the top card of your Deck to the GY. ● 4+: Draw 1 card. You can only activate 1 ""Surprise Chain"" per turn." 4800,"Target 1 face-up ""Inzektor"" monster you control; equip this card to that target. It gains 500 ATK and DEF. When exactly 1 ""Inzektor"" monster you control is targeted by a card effect (except during the Damage Step): You can send this Equip Card to the GY; negate that effect.",0.3333333333333333,"Once per turn, if this card is targeted for an attack: You can Special Summon 1 Level 5 or lower Spellcaster-Type monster from your hand, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. If this card is destroyed by battle or card effect: You can target up to 3 other ""Magician Girl"" monsters with different names in your GY; add them to your hand." 5163,"Equip only to a ""Mermail"" monster. It gains 400 ATK. Negate any monster effect that activates on your opponent's side of the field, and if you do, send this card to the GY.",0.0,"During the turn a ""Gagaga"" monster you control was destroyed by battle and sent to the GY: Special Summon as many monsters from your GY as possible that were destroyed by battle this turn, in face-up Defense Position, then take 600 damage for each monster Special Summoned by this effect. You can only activate 1 ""Gagagaback"" per turn." 895,"All ""Gravekeeper's"" monsters gain 500 ATK and DEF. Cards in either player's GY cannot be banished. Negate any card effect that would move a card in the GY, other than itself, to a different place.",0.25,"Place 1 Ocean Counter on this card during each player's Standby Phases. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase." 5264,"Equip only to a ""Mermail"" monster. It gains 800 ATK. When a Trap effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the GY.",0.0,"1 LIGHT Fiend monster You can only Special Summon ""Fiendsmith's Requiem(s)"" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 ""Fiendsmith"" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of ""Fiendsmith's Requiem"" once per turn." 11815,"Target 1 monster on the field; banish 1 monster with 1500 ATK/2100 DEF from your hand, your GY, or face-up on either field, and if you do, the targeted monster gains 1500 ATK. If this card is banished and you control a ""Kashtira"" monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of ""Kashtira Overlap"" once per turn.",0.0,A mechanized iron doll with tremedous strength. 3329,"Uria, Lord of Searing Flames"" + ""Hamon, Lord of Striking Thunder"" + ""Raviel, Lord of Phantasms"" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. (You do not use ""Polymerization"".) This card cannot be destroyed by battle. This card gains 10,000 ATK during your turn only.",0.25,"You can Tribute this card, then target 1 monster your opponent controls; banish it until the End Phase. If this card is in your GY: You can target 1 ""Time Thief"" monster you control, except ""Time Thief Temporwhal""; return that monster to the hand, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Time Thief Temporwhal"" once per turn." 11914,"2 ""Dual Avatar"" monsters This card gains the following effect(s), based on the original names of the materials used for its Fusion Summon. ● ""Dual Avatar - Empowered Kon-Gyo"": The ATK of your battling ""Dual Avatar"" monsters become 3000 during damage calculation only. ● ""Dual Avatar - Empowered Mitsu-Jaku"": Once per opponent's turn (Quick Effect): You can target 1 card on the field; banish it. If this Fusion Summoned card is destroyed: You can Special Summon 1 ""Dual Avatar Fists - Yuhi"" and 1 ""Dual Avatar Feet - Kokoku"" from your Deck, and if you do, they cannot be destroyed by battle or card effects this turn.",0.0,"This creature adopts the form of a white goat living in the forest, but is actually a Forest Elder." 8167,"Target 1 face-up monster you control; banish any number of ""Lightsworn"" monsters from your GY, and if you do, that monster gains 200 ATK and DEF for each monster banished by this effect, until the end of this turn. If this card is sent from the Deck to the GY by a ""Lightsworn"" monster's effect: You can activate this effect; this turn, ""Lightsworn"" monsters you control cannot be destroyed by battle or card effects.",0.16666666666666666,"You can Tribute 1 Machine monster; Special Summon 1 non-WIND ""roid"" monster from your Deck. You can pay half your LP and banish any number of Machine monsters from your GY, including this card; Special Summon from your Extra Deck, 1 ""roid"" Fusion Monster with the same Level as the number of those banished monsters, ignoring its Summoning conditions, but destroy it during the End Phase. You can only use each effect of ""Mixeroid"" once per turn." 8313,"2 Insect monsters Krawler monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and if they battle your opponent's monster, any battle damage they inflict to your opponent is doubled. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 ""Krawler"" monsters with different names in your GY; Special Summon them in face-down Defense Position.",0.0,"Elemental HERO Sparkman"" + ""Elemental HERO Necroshade"" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, change it to Defense Position at the end of the Damage Step. If this card is destroyed: Target 1 monster your opponent controls; destroy that target." 7637,"Target 1 face-up monster on the field; it gains 500 ATK and DEF until the end of this turn. Once per Chain, when a Trap Card is activated while this card is in your GY: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.",0.0,"This card can only be Ritual Summoned with the Ritual Spell Card, ""End of the World"". By paying 2000 Life Points, destroy all cards on the field except this card." 9576,"All ""Marincess"" monsters you control gain 200 ATK, also each one gains 600 ATK for each ""Marincess"" card equipped to it. Monsters you control in the Extra Monster Zone that were Link Summoned using ""Marincess Crystal Heart"" as material are unaffected by your opponent's card effects. When you Link Summon a ""Marincess"" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 ""Marincess"" Link Monsters with different names from your GY to that Link Summoned monster.",0.0,"During your opponent's Main Phase, if this card is in your hand (Quick Effect): You can target 1 Dragon Synchro Monster in your GY; Special Summon this card, and if you do, Special Summon the targeted monster (but its effects are negated), then, immediately after this effect resolves, you can Synchro Summon 1 Dragon Synchro Monster using this card you control. You can only use this effect of ""Shining Star Dragon"" once per turn. A Dragon Synchro Monster that was Summoned using this card as material cannot be destroyed by battle." 10574,"3 Tuners + 1+ non-Tuner Synchro Monsters Must first be Synchro Summoned. Gains 500 ATK for each Tuner in your GY. Cannot be destroyed by your opponent's card effects. Once per turn, when your opponent activates a monster effect, or when an opponent's monster declares an attack (Quick Effect): You can banish this card and all cards your opponent controls. Once per turn, during your next End Phase after this card was banished by its own effect: Special Summon this banished card.",0.0,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When you do: You can Special Summon 1 ""Chronomaly"" monster from your hand or GY, except ""Chronomaly Crystal Bones""." 9004,"2 ""Prank-Kids"" monsters A ""Prank-Kids"" monster this card points to gains 1000 ATK. During your opponent's turn (Quick Effect): You can Tribute this card, then target 2 ""Prank-Kids"" cards with different names in your GY, except Link Monsters; add them to your hand, also ""Prank-Kids"" monsters you control cannot be destroyed by your opponent's card effects this turn. You can only use this effect of ""Prank-Kids Bow-Wow-Bark"" once per turn.",0.0,"During your opponent's Standby Phase, you can randomly select 1 card in your opponent's hand and look at it at the cost of 500 Life Points." 10287,"(This card is always treated as a ""Blaze Accelerator"" card.) 1 ""The Winged Dragon of Ra"" you control gains these effects until the end of this turn. This card's activation and effect cannot be negated. ● Unaffected by your opponent's card effects. ● When an attack is declared involving this card: You can Tribute any number of other monsters that did not declare an attack this turn; this card gains ATK equal to the combined original ATK of the Tributed monsters, until the end of this turn. ● After damage calculation, if this card attacked: You can send all monsters your opponent controls to the GY.",0.2,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle 1 card your opponent controls into the Deck, and if you do, inflict 500 damage to your opponent. Neither player can activate cards or effects in response to this effect's activation. Once per turn, during your Standby Phase: Shuffle this card into the Deck." 7518,"2 Level 4 monsters While you control no other cards on the field, this card is unaffected by other cards' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy as many other cards you control as possible, then this card gains 300 ATK until the end of this turn for each monster destroyed by this effect and sent to the GY.",0.0,"Zombyra the Dark"" + ""Maryokutai"" When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, neither player can Normal Summon, Flip Summon or Special Summon any monster." 5304,2 or more (max 5) Level 6 FIRE monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or is in their GY; banish that target. This card gains effects based on the number of Xyz Materials attached to it. 3 or more: This card gains 200 ATK and DEF for each Xyz Material attached to it. 4 or more: This card cannot be targeted by your opponent's card effects. 5: This card cannot be destroyed by card effects.,0.0,"You can Special Summon this card (from your hand). You can only Special Summon ""Dynatherium"" once per turn this way. When Special Summoned this way: Your opponent can target 1 Level 4 monster in either player's GY; they Special Summon that target to their side of the field." 6624,"This card gains these effects depending on the number of face-up ""Zefra"" monsters with different names in your Extra Deck. 3 or more: Monsters you control gain 100 ATK for each face-up card in any Extra Deck. 5 or more: Monsters you control cannot be destroyed by an opponent's card effects. 8 or more: Monsters you control cannot be targeted by an opponent's card effects. 10: You can send this card to the GY; shuffle all cards from your opponent's hand, field, and GY into the Deck.",0.0,"Select 1 monster your opponent controls. It cannot attack or change its battle position. When that monster is destroyed, destroy this card." 8102,"Gains ATK equal to its Level x 300. Unaffected by activated effects from an opponent's monster whose original Level/Rank is lower than this card's Level. Each time a ""F.A."" Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If this card is Level 7 or higher, any card sent to your opponent's GY is banished instead.",0.3333333333333333,"2+ Insect, Plant, and/or Reptile monsters You can banish up to 2 monsters from your GY, then target that many Spells/Traps your opponent controls; destroy them. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of ""Ragnaraika Selene Snapper"" once per turn." 8372,"This card's name becomes ""The Sanctuary in the Sky"" while on the field or in the GY. Fairy monsters on the field gain 300 ATK/DEF. Set Spells/Traps cannot be targeted by, or destroyed by, card effects. Once per turn: You can target a total of 3 Fairy monsters and/or Counter Traps with different names in your GY; place them on top of your Deck in any order.",0.0,"1 Warrior-Type Tuner + 1 or more non-Tuner Warrior-Type monsters If this card is attacked by an opponent's monster that has more ATK than this card, this card cannot be destroyed by battle. Then, destroy the monster that this card battled with at the end of the Damage Step." 11684,"Equip only to a DARK monster. It gains 600 ATK, also it cannot be destroyed by your opponent's card effects. If this card is sent to the GY because the equipped monster was destroyed by battle and sent to the GY: You can Special Summon that monster to your field, and if you do, equip this card to it, but banish this card when this card leaves the field. You can only use this effect of ""Dragon Nails"" once per turn.",0.0,This clown appears from nowhere and executes very strange moves to avoid enemy attacks. 11965,"(This card is always treated as a ""Rescue-ACE"" card.) Target 1 ""Rescue-ACE"" monster you control; until the end of this turn, that monster you control gains 1500 ATK/DEF, it is unaffected by your opponent's monster effects, also the next time it would be destroyed by battle, it is not destroyed. You can banish this card from your GY, then target 1 ""Rescue-ACE"" Spell in your GY; Set it to your field. You can only use this effect of ""REINFORCE!"" once per turn.",0.0,A dragon from the cartoons that's more dangerous than it appears to be. 9959,"You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of ""Eldlich the Golden Lord"" once per turn.",0.3333333333333333,"If you control a ""Magical Musket"" monster: Target up to 3 cards in the GYs; banish them. You can only activate 1 ""Magical Musket - Dancing Needle"" per turn." 9043,"3 ""Lunalight"" monsters Must be Fusion Summoned.Gains 200 ATK for each Beast-Warrior monster that is banished or in the GYs. Your opponent cannot target this card with card effects. During your Main Phase, except during the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Fusion Monster you control; it gains 3000 ATK until the end of this turn. You can only use this effect of ""Lunalight Sabre Dancer"" once per turn.",0.25,"Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn." 10912,"During your Main Phase: You can make all face-up monsters currently on the field gain ATK equal to their Level x 100, until the end of your opponent's turn. If this card is used as material for a Fusion Summon from the hand or field, and sent to the GY or banished: You can target 1 of your ""Despia"" monsters or 1 of your Level 8 or higher Fusion Monsters that is banished or in your GY, except ""Ad Libitum of Despia""; Special Summon it. You can only use each effect of ""Ad Libitum of Despia"" once per turn.",0.25,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing all monsters you control, including at least 3 ""Zefra"" monsters, and cannot be Special Summoned by other ways. After you Special Summon this card, you can conduct 1 Pendulum Summon of a ""Zefra"" monster(s) during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.) Once per turn: You can Tribute 1 monster; Special Summon 1 ""Zefra"" monster from your Deck." 6702,"Fusion Summon 1 ""Burning Abyss"" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Burning Abyss"" monster on the field; it gains 800ATK and DEF until the end of your opponent's next turn.",0.375,"2 or more ""Cyber Dragon"" monsters A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spell/Trap Cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine-Type monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn." 12500,"During the Main Phase: You can Fusion Summon 1 Pyro Fusion Monster from your Extra Deck using monsters from either field as material, including ""Veidos the Eruption Dragon of Extinction"", and if you do, it gains 500 ATK for each material used. You can banish this card and 1 DARK Pyro monster from your GY; all monsters your opponent currently controls become Pyro until the end of this turn. You can only use each effect of ""Ashened to Endlessness"" once per turn.",0.0,This card can attack all monsters your opponent controls once each. 6004,"Dark Magician"" + 1 Dragon-Type monster Must be Fusion Summoned with the above Fusion Material Monsters or with ""The Eye of Timaeus"", and cannot be Special Summoned by other ways. If this card is Special Summoned: Target any number of Spell Cards in any GY(s) (min. 1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster-Type monster in your GY; Special Summon that target.",0.3333333333333333,"You can target 1 face-up ""Number C39: Utopia Ray"" you control; equip this card from your hand to that target. It gains 1100 ATK. When the equipped monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. You can only control 1 face-up ""ZW - Phoenix Bow""." 5443,"3 ""Gem-Knight"" monsters Must first be Fusion Summoned. This card gains 100 ATK for each ""Gem-"" monster in your GY. Once per turn: You can banish 1 Level 7 or lower ""Gem-Knight"" Fusion Monster from your GY; until the End Phase, this card's name and original effect become the same as that banished monster's.",0.25,"When this card is Summoned: Change it to Defense Position. When a face-up monster you control is targeted for an attack: You can change the target to this card. When this card is targeted for an attack: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 DEF for each card sent, until the End Phase." 11199,"2 non-Effect Monsters Gains ATK equal to the combined original ATK of any Ritual, Fusion, Synchro, Xyz, or Link Monsters used as Fusion Material for this card. This card can attack directly. If this card is destroyed by battle or card effect: You can target 1 of your non-Effect Monsters that is banished or in your GY; Special Summon it. You can only use this effect of ""The Great Double Casted Caster"" once per turn.",0.0,"If you control ""Visas Starfrost"" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon ""Mannadium Meek"" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 ""Mannadium Meek"" from your Deck, then you can increase its Level by 2." 8749,"If this card is sent to the GY as Link Material for the Link Summon of a ""Gouki"" monster: You can have that ""Gouki"" Link Monster gain 1000 ATK until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Gouki"" Spell in your GY; shuffle it into the Deck.",0.0,"Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and each player draws 1 card." 9209,"2 ""Rokket"" monsters Once per turn: You can target 1 other face-up monster on the field; it gains 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. If this Link Summoned card is destroyed by battle or card effect and sent to the GY: You can target 1 other Dragon monster in your GY; Special Summon it. You can only use this effect of ""Booster Dragon"" once per turn.",0.0,"Once per turn, when a monster(s) is sent from the field to the GY by a card effect: Inflict 800 damage to the owner of the monster(s)." 9906,"2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of ""Ferocious Flame Swordsman"" once per turn.",0.3333333333333333,"If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of ""Kashtira Unicorn"" once per turn. During your Main Phase: You can add 1 ""Kashtira"" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down." 9931,"2 monsters, including a ""Sky Striker Ace"" monster Must be Link Summoned. You can only Special Summon ""Sky Striker Ace - Zeke(s)"" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.",0.2,"During either player's turn, if you control a face-up ""Heroic"" monster: You can send this card from your hand to the GY; for the rest of this turn, you take no Battle Damage and ""Heroic"" monsters you control cannot be destroyed by battle." 8095,"1 Tuner + 1+ non-Tuner monsters If 3 or more ""D/D/D"" monsters are on the field, this card gains 3000 ATK. If another ""D/D"" monster(s) is Normal or Special Summoned to your field while this monster is on the field (except during the Damage Step): You can target 1 ""D/D"" monster in your GY; Special Summon it. You can only use this effect of ""D/D/D Gust High King Alexander"" once per turn.",0.25,If exactly 1 other Plant-Type monster you control (and no other cards) is destroyed by battle or by card effect and sent to the GY: You can target 1 card your opponent controls; destroy that target. This card must be face-up on the field to activate and to resolve this effect. 5631,"1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for each of your opponent's banished cards. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card. You can only use the effect of ""Angel of Zera"" once per turn.",0.25,"Activate only during your opponent's Main Phase 1; select 1 monster on your side of the field. While the selected card remains on the field, if your opponent attacks with a monster(s) this turn, they must select the selected monster as the attack target." 2869,Remove from play 1 Tuner monster from your GY. Target face-up monster you control gains ATK equal to the removed monster's ATK.,0.3333333333333333,"Send 2 cards from your hand to the GY. Special Summon 2 ""Soul Tokens"" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed except for a Tribute Summon." 4277,"1 FIRE Tuner + 1 or more non-Tuner Pyro-Type monsters When this card is Synchro Summoned, select and remove from play cards from your opponent's GY, up to the number of cards in their hand. This card gains 200 ATK for each card removed from play this way.",0.25,"You can discard 3 other WATER monsters to the GY; Special Summon this card from your hand. When you do: You can target 1 ""Abyss-"" Spell/Trap Card in your GY; add that target to your hand. You can Tribute 1 other face-up Attack Position ""Mermail"" monster; send 1 random card from your opponent's hand to the GY. You can only use this effect of ""Mermail Abyssleed"" once per turn." 3139,"If this card is sent to the GY for the Synchro Summon of a Dragon-Type Synchro Monster, that Monster gains 800 ATK. Remove it from play during the End Phase.",0.3333333333333333,"Banish 1 face-up ""Centur-Ion"" Monster Card from your Spell & Trap Zone, then target 1 card your opponent controls; banish it. If this Set card in its owner's control is destroyed or banished by an opponent's activated effect: You can place 2 ""Centur-Ion"" monsters with different names from your hand, Deck, GY, and/or banishment in your Spell & Trap Zone as face-up Continuous Traps. You can only activate 1 ""Emblema Salvation"" per turn." 10374,"You can target 1 Fish, Sea Serpent, or Aqua monster in your GY with an equal or lower Level than the number of cards in your opponent's hand; Special Summon it, but it cannot activate its effects this turn. You can only use this effect of ""Gluttonous Reptolphin Greethys"" once per turn. If this card is sent to the GY as Synchro Material: You can make the Synchro Monster that used this card as material gain 200 ATK/DEF for each card currently in your opponent's hand.",0.0,"If you control a LIGHT Normal Monster, you can Special Summon this card (from your hand) in face-up Defense Position." 12302,"This card's name becomes ""Visas Starfrost"" while on the field or in the GY. You can target any number of your ""Visas"" monsters that are banished, in your GY, and/or on your field; shuffle those ""Visas"" monsters into the Deck, and if you do, Special Summon this card from your hand, and if you do that, it gains 400 ATK for each monster you shuffled with a different original name. You can only use this effect of ""Visas Samsara"" once per turn. If this card you control would be used as Synchro Material, you can treat it as a non-Tuner.",0.0,"When an attack is declared involving your Warrior monster: You can Special Summon 1 Level 4 or lower Warrior monster from your hand. You can only use this effect of ""Reinforcement of the Army's Troops"" once per turn." 11488,"You can Ritual Summon this card with any ""Vendread"" Ritual Spell. During the Main Phase (Quick Effect): You can Tribute 1 other Zombie monster; this card gains ATK equal to the Tributed monster's original ATK until the end of this turn. If you control ""Revendread Slayer"" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Vendread Scavenger"" once per turn.",0.0,This mutated mouse dwells in the core of active volcanoes. No amount of heat is too much for it to bear. 9963,"When an attack is declared involving another Plant monster you control: You can Tribute this card from your hand or face-up field; that monster you control gains 1000 ATK/DEF until the end of this turn. If a Plant monster(s) you control is Tributed, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of ""Erica the Rikka Fairy"" once per turn.",0.25,"Once per turn, if you control no monsters: You can send 1 card from your hand to the GY, then activate 1 of these effects. Target 1 Zombie-Type monster with 0 DEF in your GY; Special Summon it. Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the GY. You can only activate 1 ""Shiranui Synthesis"" per turn." 2157,"Elemental HERO Avian"" + ""Elemental HERO Burstinatrix"" + ""Elemental HERO Clayman"" + ""Elemental HERO Bubbleman"" Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also WIND, WATER, FIRE, and EARTH-Attribute. When this card is Fusion Summoned: Shuffle all banished cards into the Deck(s). This card gains 300 ATK for each monster your opponent controls that shares an Attribute with this card.",0.25,"Each time a monster is Normal Summoned or Set, place 1 Dragonic Counter on this card. You can send this face-up card to the GY to Special Summon 1 Dragon-Type monster from your Deck whose Level is less than or equal to the number of Dragonic Counters on this card." 11314,"If this card is Normal or Special Summoned, or if another Machine monster(s) is Normal or Special Summoned to your field: You can activate this effect; until the end of your opponent's turn, that Normal or Special Summoned monster(s) gains ATK equal to half its original DEF, also its battle position cannot be changed. If this Tribute Summoned card is sent to the GY: You can Special Summon 2 ""Engine Tokens"" (Machine/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. You can only use each effect of ""Motor Frenzy"" once per turn.",0.0,FLIP: Destroy 2 monsters on the field. 3684,"Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 monster. This card gains the total original ATK and DEF of the monster(s) Tributed for its Tribute Summon. When this card is Tribute Summoned: Target 1 Effect Monster in the GY that was Tributed for the Tribute Summon; this card's name becomes that target's name, and this card gains that target's effects.",0.0,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned and cannot be Special Summoned by other ways. You can only use each of these effects of ""Nekroz of Clausolas"" once per turn. You can discard this card; add 1 ""Nekroz"" Spell/Trap Card from your Deck to your hand. During either player's turn: You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, that target's ATK becomes 0, also that target's effects are negated." 8240,"When your Fairy monster is targeted for an attack: You can Tribute it and send this card from your hand to the GY, then target 1 face-up monster you control; change the attack target to your targeted monster, and if you do, it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn.",0.5,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the GY, but not more than the original Level/Rank of that destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. You choose the cards your opponent sends to the GY." 350,"(This card is always treated as an ""Archfiend"" card.) The equipped monster gains 1000 ATK. When this card is sent from the field to the GY: You can Tribute 1 monster; return this card to the top of the Deck.",0.3333333333333333,A DARK monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. 3839,"You can Tribute 1 Dinosaur-Type monster you control to have this card gain 500 ATK. If this card destroys an opponent's monster by battle and sends it to the GY, this card gains 300 ATK.",0.0,"If the only monster you control is 1 Level 4 monster not named ""ZS - Armed Sage"", you can Special Summon this card (from your hand). A ""Utopia"" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 ""ZW -"" monster from your Deck to your hand. You can only use this effect of ""ZS - Armed Sage"" once per turn." 7749,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 or more cards from your hand, field and/or Extra Deck, face-down, and cannot be Special Summoned by other ways. This card gains 100 ATK and DEF for each face-down banished card. This face-up card on the field cannot be Tributed, nor used as Material for a Fusion, Synchro, or Xyz Summon. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster, face-down.",0.0,"FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)" 6119,"2 Level 4 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's GY; banish that target. You can use this effect of ""Number 80: Rhapsody in Berserk"" up to twice per turn.",0.3333333333333333,"During your Main Phase: You can excavate the top cards of your Deck equal to the number of other ""Valkyrie"" monsters you control, and if you do, add 1 excavated Normal Spell/Trap to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 ""Valkyrie"" monster from your Deck. You can only use each effect of ""Valkyrie Vierte"" once per turn." 4795,2 Level 6 monsters When this card is Xyz Summoned: You can target 1 monster in either player's GY; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the GY.,0.3333333333333333,"Shuffle 1 ""Duoterion"", 1 ""Hydrogeddon"", and 1 ""Oxygeddon"" from your hand and/or GY into the Deck; Special Summon 1 ""Water Dragon Cluster"" from your hand or GY. You can banish this card from your GY; add 1 ""Water Dragon"" or ""Water Dragon Cluster"" from your Deck or GY to your hand." 5053,"3 Level 4 Spellcaster-Type monsters This card gains 200 ATK for each Spell Card in your GY. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the GY; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone.",0.3333333333333333,"You can send 1 other ""Bujin"" card from your hand to the GY; Special Summon this card from your hand. You can activate 1 of these effects. ● Send 1 ""Bujin"" monster from your hand to the GY; add 1 ""Bujin"" monster with a different name from your GY to your hand. ● Banish 1 ""Bujin"" monster from your GY; send 1 ""Bujin"" monster with a different name from your Deck to the GY. You can only use each effect of ""Bujin Mahitotsu"" once per turn." 4937,2 Level 5 Insect-Type monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or in their GY; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster(s) equipped by this effect.,0.2,"2 Level 3 monsters You can detach 1 material from this card; add 1 ""Gold Pride"" Spell from your Deck to your hand, then if your LP are lower than your opponent's, you can send 1 ""Gold Pride"" monster from your Deck to the GY. You can only use the previous effect of ""Gold Pride - Chariot Carrie"" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 ""Gold Pride - Captain Carrie"" from your Deck or GY." 9289,"2+ Level 4 monsters This Xyz Summoned card gains 500 ATK x the total Link Rating of Link Monsters linked to this card. You can detach 2 materials from this card, then target 1 4 Cyberse Link Monster in your GY; Special Summon it to your field so it points to this card, also you cannot Special Summon other monsters or attack directly for the rest of this turn.",0.0,"You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon ""Crusadia Leonis"" once per turn this way. You can target 1 ""Crusadia"" Link Monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use this effect of ""Crusadia Leonis"" once per turn." 7828,"3 Level 4 monsters Once per turn, you can also Xyz Summon ""Zoodiac Tigermortar"" by using 1 ""Zoodiac"" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all ""Zoodiac"" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Xyz Monster you control and 1 ""Zoodiac"" monster in your GY; attach that ""Zoodiac"" monster to that Xyz Monster as Xyz Material.",0.2,"Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 Union monster from your Deck to your hand." 7004,"If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can banish this card from your GY, then target 1 ""Raidraptor"" card in your GY; add it to your hand. You can only use this effect of ""Raidraptor - Skull Eagle"" once per turn. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. If it is Xyz Summoned: it gains 300 ATK.",0.0,"When this card is Special Summoned by the effect of a ""Gladiator Beast"" monster: Target 1 face-up monster; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Murmillo""." 8011,"2 or more Level 4 monsters Once per turn, you can also Xyz Summon ""Zoodiac Chakanine"" by using 1 ""Zoodiac"" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all ""Zoodiac"" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 ""Zoodiac"" monster in your GY; Special Summon it, but for the rest of this turn, it has its effects negated, also it cannot be used as an Xyz Material for a Summon.",0.25,"Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use each effect of ""Ground Xeno"" once per turn." 3887,"Monsters destroyed by battle with this card are returned to the bottom of the owner's Deck instead of going to the GY. If this card destroys an opponent's monster by battle, this card gains 200 ATK.",0.0,"If this card is Normal or Special Summoned: You can add 1 ""Sniffer Dragon"" from your Deck to your hand. You can only use this effect of ""Sniffer Dragon"" once per turn." 6646,"Edge Imp Chain"" + 1 ""Fluffal"" monster If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon this card, and if you do, it gains 800 ATK. You can only use this effect of ""Frightfur Sheep"" once per turn.",0.0,"[ Pendulum Effect ] When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of ""Performapal Celestial Magician"" once per turn. [ Monster Effect ] During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control. ● Fusion: This card can attack directly. ● Synchro: Your opponent cannot activate monster effects. ● Xyz: This card's ATK becomes double its original ATK. ● Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand. You can only use this effect of ""Performapal Celestial Magician"" once per turn." 6383,"Target 1 face-up monster you control; it gains 300 ATK and DEF. When an opponent's monster declares a direct attack while this card is in your GY: Special Summon this card in Defense Position as aNormal Monster (Warrior-Type/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap Card.) If Summoned this way, banish this card when it leaves the field.",0.5,"When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, you can add 1 excavated ""Salamangreat"" card to your hand, also shuffle the rest back into your Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 ""Salamangreat"" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 ""Salamangreat Foxy"" effect per turn, and only once that turn." 3761,"All face-up Zombie-Type monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 face-up Zombie-Type monster you control (and no other cards) would be destroyed, you can send this card to the GY instead.",0.0,"Once per turn: You can Tribute 1 ""Magician Girl"" monster, except ""Lemon Magician Girl""; add 1 Spellcaster-Type monster from your Deck to your hand. Once per turn, if this card is targeted for an attack: You can Special Summon 1 Spellcaster-Type monster from your hand, but its effects (if any) are negated, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK." 10530,"Target any number of linked Beast, Beast-Warrior, and/or Winged Beast monsters you control; they gain 700 ATK until the end of this turn. If a linked Beast, Beast-Warrior, and/or Winged Beast monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of ""Tri-Brigade Rendezvous"" once per turn.",0.3333333333333333,"If your opponent controls a monster and you control no monsters: Target 1 ""Bujin"" monster in your GY and 1 of your banished ""Bujin"" monsters; Special Summon both targets. They cannot be used as Xyz Materials for an Xyz Summon, except for the Xyz Summon of a Beast, Beast-Warrior, or Winged Beast-Type monster." 1895,"Increase the ATK of this card by 500 points for each ""Grass Phantom"" in your GY.",0.25,"[ Pendulum Effect ] During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of ""Predaplant Bufolicula"" once per turn. [ Monster Effect ] If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand, except ""Predaplant Bufolicula"". You can only use this effect of ""Predaplant Bufolicula"" once per turn." 3776,Equip only to a Thunder-Type monster. It gains 100 ATK for each Thunder-Type monster in your GY. You can send this face-up card you control to the GY to have 1 face-up Thunder-Type monster you control gain 1000 ATK.,0.0,"3 Effect Monsters Must be Link Summoned. All face-up monsters on the field are changed to Defense Position. Unaffected by the activated effects of Defense Position monsters. Once per turn, if this card is in the Extra Monster Zone: You can target 1 Level 3 ""Scareclaw"" monster in your GY; Special Summon it, and if you do, add 1 ""Scareclaw"" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except ""Scareclaw"" monsters." 3780,"While you have no cards in your hand, face-up ""Infernity"" monsters you control gain 400 ATK and DEF. You can send this face-up card from the field to the GY to send all cards from your hand to the GY.",0.0,"2+ Link Monsters If this card is Link Summoned: You can add 1 ""Sunavalon"" Spell/Trap from your Deck to your hand. Cannot be destroyed by your opponent's card effects, also cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can Tribute 1 Link Monster this card points to; destroy cards your opponent controls, up to the Tributed monster's Link Rating." 298,"A Monster Card equipped with this card increases its ATK and DEF by 500 points. When this card is sent to the GY, place it on top of your Deck.",0.25,"2+ ""Gouki"" monsters Gains 300 ATK for each monster it points to. Once per turn: You can Tribute 1 monster this card points to on either field; this card can make a second attack during each Battle Phase this turn." 8072,All Link Monsters you control gain 300 ATK. Once per turn: You can target 1 monsterin the GY; shuffle it into the Deck. If this card on the field is destroyed by a card effect: Send all monsters in the Extra Monster Zones to the GY.,0.3333333333333333,"1 Tuner + 1 or more non-Tuner ""Gusto"" monsters Once per turn, during your End Phase: You can banish 1 WIND monster from your GY to target 1 face-down card your opponent controls; destroy that target." 4941,"Once per turn: You can equip 1 ""Inzektor"" monster from your hand or GY to this card. While this card is equipped to a monster, that monster's Level is increased by 2, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the GY to target 1 face-up monster you control; increase that target's Level by up to 2.",0.16666666666666666,"FLIP: You can Special Summon 1 ""Tindangle Base Gardna"" from your Deck. If this card was flipped face-up, your ""Tindangle"" monsters cannot be destroyed by battle. If this card is sent to the GY as Link Material for the Link Summon of a ""Tindangle"" monster: You can add 1 ""Gergonne's End"" from your Deck to your hand, and if you do, send 1 Spell/Trap from your Deck to the GY. You can only use this effect of ""Tindangle Trinity"" once per turn." 3895,"Once per turn, you can remove from play 1 face-up Beast-Type or Beast-Warrior-Type monster you control to select 1 other face-up Beast-Type or Beast-Warrior-Type monster you control. The selected monster gains the original ATK of the monster removed from play for this effect.",0.0,"When this card is Normal Summoned: You can add 1 ""Constellar"" monster from your Deck to your hand." 4801,"Equip only to an ""Inzektor"" monster. It gains 800 ATK and DEF. When this face-up card on the field is sent to the GY: Target 1 ""Inzektor"" monster in your GY; add that target to your hand.",0.5,When your opponent Special Summons a monster(s) from the Main Deck or GY: Banish it face-down. 1774,"Equip only to a Warrior-Type monster. It gains 300 ATK. During your Main Phase, if this card is in your GY you can remove from play 2 Warrior-Type monsters in your GY to add this card to your hand.",0.25,"You can send this card from your hand to the GY and select any number of face-up ""Morphtronic"" monsters you control. Change the battle position of the selected monster(s). This effect can be activated during either player's turn." 9882,"FLIP: You can Special Summon 1 ""Shaddoll"" monster from your hand in face-up or face-down Defense Position. If this card is sent to the GY by a card effect: You can send 1 ""Shaddoll"" monster from your hand to the GY, and if you do, for the rest of this turn, all monsters you control gain ATK/DEF equal to the original Level of that monster sent to the GY x 100. You can only use 1 ""Qadshaddoll Keios"" effect per turn, and only once that turn.",0.0,"If you control no monsters: You can reveal this card in your hand, then target 1 ""Gouki"" Link Monster in your GY; Special Summon this card from your hand, then Special Summon the target, but it loses 500 ATK. You can only use this effect of ""Gouki Ringtrainer"" once per turn. While you control a ""Gouki"" Link Monster, this card cannot be destroyed by battle." 3859,Genex Controller + 1 or more non-Tuner WIND monsters This card gains 300 ATK for each face-down Spell and Trap Card on the field. You can send 1 card from your hand to the GY to destroy 1 face-down Spell or Trap Card.,0.0,"When this card is activated: You can add 1 ""Onomat"" card from your Deck to your hand, except ""Onomatopickup"". You can target 1 ""Zubaba"", ""Gagaga"", ""Gogogo"", or ""Dododo"" monster you control; all monsters you currently control become that monster's Level until the end of this turn (even if this card leaves the field). You can only use this effect of ""Onomatopickup"" once per turn. You can only activate 1 ""Onomatopickup"" per turn." 10994,"Target 1 face-up monster you control; banish up to 5 ""Swordsoul"" cards and/or Wyrm monsters from your GY, and if you do, that monster gains 300 ATK for each card banished this way. If this card is banished: You can Special Summon 1 ""Swordsoul Token"" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of ""Swordsoul Assessment"" once per turn.",0.0,"This card is used to Ritual Summon ""Lycanthrope"". You must also Tribute monsters whose total Levels equal 6 or more from the field or your hand." 1671,"Each time this card destroys 1 monster on your opponent's side of the field and sends it to the GY as a result of battle, increase the ATK of this card by 500 points.",0.0,"If this card is Summoned: You can target 1 ""tellarknight"" monster in your GY, except ""Satellarknight Altair""; Special Summon that monster in Defense Position, but monsters you control cannot attack for the rest of this turn, except ""tellarknight"" monsters. You can only use this effect of ""Satellarknight Altair"" once per turn." 618,"Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until your opponent's End Phase.",1.0,"Equip only to a monster you control. You can only control 1 ""Dunnell, the Noble Arms of Light"". The equipped monster gains 500 ATK for each monster you control with a different name that mentions ""Adventurer Token"". If this card is sent to the GY: You can target 1 ""Adventurer Token"" you control; equip this card to that target. You can only use this effect of ""Dunnell, the Noble Arms of Light"" once per turn." 5388,"You can banish 1 ""Photon"" monster from your GY; this card gains 1000 ATK until the End Phase. You can use the effect of ""Photon Pirate"" up to twice per turn.",0.0,FLIP: You can add 1 Ritual Monster from your Deck or GY to your hand. 5671,"You can banish 1 ""Junk"" monster from your GY; this card gains 400 ATK until the End Phase.",0.0,"During damage calculation, if a monster battles while a monster with 1000 or more ATK is on the field: The ATK of all monsters currently on the field becomes reduced by 1000 for every 1000 ATK they have, also their DEF becomes reduced by 1000 for every 1000 DEF they have. If this card is destroyed: Apply the above ATK/DEF adjustments to all monsters currently on the field, until the end of this turn." 12171,"Once per turn, if a card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can activate 1 of these effects. ● All Level 5 or higher ""Vaylantz"" monsters you currently control gain 1200 ATK until the end of this turn. ● Send this face-up card from your Spell & Trap Zone to the GY, then target 1 Effect Monster in your opponent's Main Monster Zone; place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card.)",0.0,"If this card is Normal, Flip or Pendulum Summoned: You can target 1 other ""tellarknight"" or ""Zefra"" card in your Monster Zone or Pendulum Zone, and 1 Set card your opponent controls; destroy them. You can only use this effect of ""Stellarknight Zefraxciton"" once per turn." 4936,"Once per turn: You can equip 1 ""Inzektor"" monster from your hand or GY to this card. While this card is equipped to a monster, that monster gains ATK and DEF equal to this card's ATK and DEF. When this card is sent to the GY while equipped to a monster: The monster this card was equipped to gains 1000 ATK, until the End Phase.",0.2,"During your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 ""Raidraptor"" card from your Deck to the GY. During your Main Phase 2, if this card destroyed an opponent's monster by battle this turn: You can add 1 ""Rank-Up-Magic"" Quick-Play Spell Card from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except ""Raidraptor"" monsters. You can only use each effect of ""Raidraptor - Tribute Lanius"" once per turn." 2212,"This card can only be Ritual Summoned with the Ritual Spell Card, Emblem of the Awakening. Once per turn, you can remove from play 1 Normal Monster from your GY. This card gains ATK equal to that Normal Monster's ATK, until the Standby Phase of your next turn.",0.5,"If this card is discarded to the GY: You can target 1 ""Mermail"" monster in your GY, except ""Mermail Abyssgunde""; Special Summon that target. You can only use the effect of ""Mermail Abyssgunde"" once per turn." 3627,"Once per turn, you can select and remove from play 1 monster in your opponent's GY whose Level is less than or equal to the equipped monster's, and have the equipped monster gain 500 ATK until the End Phase.",0.0,"Once per turn, if a face-up WIND monster you control returns to the hand, you can Special Summon 1 Level 4 or lower WIND monster from your Deck." 7113,"You can target 1 ""Buster Blader"" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, Spell/Trap Cards that are already face-up on your opponent's side of the field cannot activate their effects. You can send this Equip Card to the GY; the monster that was equipped with this card gains 1000 ATK until the end of this turn.",0.0,"When this monster destroys the following number of monsters as a result of battle, the following effects are activated in order: One: As long as this card remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them. Two: You can Special Summon 1 ""Fushioh Richie"" from your hand or your Deck by Tributing this card during your Main Phase." 2914,"Equip only to a ""Lightsworn"" monster. It gains 700 ATK. When this card is sent from your Deck to your GY, you can equip it to 1 ""Lightsworn"" monster you control.",0.5,"2+ Level 6 monsters If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by a card effect, or is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position." 6757,"Must be Special Summoned with ""The Claw of Hermos"", using a Dragon-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other monster on the field; equip this card to it. It gains 1000 ATK, and 500 ATK and DEF for each Dragon-Type monster on the field and in the GYs.",0.25,"If this card in your Monster Zone is destroyed by battle or Spell effect and sent to your GY: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster." 5549,When this card is sent to the GY: All Level 2 or lower monsters you currently control gain 500 ATK.,0.5,"Once per turn: You can send 1 ""Gem-Knight"" or ""Melodious"" monster from your hand or Deck to the GY, and if you do, this card's name becomes the sent monster's name, until the End Phase. If this card is in your GY: You can banish 1 Fusion Monster from your GY; Special Summon this card in Defense Position. You can only use this effect of ""Crystal Rose"" once per turn." 9713,"All monsters you control gain 100 ATK/DEF for each ""Dragonmaid"" monster you control. If you control 2 or more ""Dragonmaid"" monsters: You can target 1 ""Dragonmaid"" card in your GY, except ""Dragonmaid Welcome""; add it to your hand. You can only use this effect of ""Dragonmaid Welcome"" once per turn. If this card is sent to the GY: Your opponent cannot target ""Dragonmaid"" monsters you control with card effects this turn.",0.0,"If you control 2 or more face-up ""Gagaga"" monsters: This turn, monsters you control cannot be destroyed by battle or by card effects." 4540,"This card gains 100 ATK for each of your banished Fish, Sea Serpent, and Aqua-Type monsters.",0.25,"If this face-up card leaves the field: Special Summon 1 ""Steam Token"" (Aqua/WIND/Level 1/100 ATK/100 DEF). If this card is in yourGY: You can Tribute 1 monster; Special Summon this card from the GY. You can only use this effect of ""Blackwing - Steam the Cloak"" once per Duel. If this card Summoned this way is used as a Synchro Material Monster, all other Synchro Material Monsters must be ""Blackwing"" monsters." 11770,"1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 2000 ATK. This card can attack all monsters your opponent controls, once each, also banish any monster destroyed by battle with this card. If this card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 ""Chaos"" Synchro Monster from your Extra Deck, except ""Chaos Archfiend"". You can only use this effect of ""Chaos Archfiend"" once per turn.",0.0,This fiend passes judgment on enemies that are locked in coffins. 8188,"This card's name becomes ""Amazoness Tiger"" while on the field or in the GY. If an ""Amazoness"" monster is Normal or Special Summoned to your field while this card is in your hand or GY: You can Special Summon this card. You can only use this effect of ""Amazoness Baby Tiger"" once per turn. Gains 100 ATK for each ""Amazoness"" card in your GY.",0.3333333333333333,"Special Summon this card as a Normal Monster (Insect/EARTH/Level 5/ATK 2100/DEF 100) to your Main Monster Zone in its same column (this card is also still a Trap), then you can destroy 1 monster your opponent controls in this card's column. You can banish this card from your GY; add 1 of your ""Sanga of the Thunder"", ""Kazejin"", or ""Suijin"" that is banished or in your Deck to your hand. You can only use each effect of ""Prey of the Jirai Gumo"" once per turn." 4325,"When this card is discarded to the GY, Special Summon it. If this card was Summoned this way, it gains 200 ATK. In that case, remove it from play when it is removed from the field.",0.2,"The activation of this card, or its effects, cannot be negated, nor can its effects be negated. Special Summon 1 ""Slifer the Sky Dragon"" from your GY, then each player draws until they have 6 cards in their hand. You can banish this card from your GY; place 1 ""Monster Reborn"" from your Deck or GY on top of your Deck, then, if a Divine-Beast monster is in your GY, draw 1 card. You can only use each effect of ""The Revived Sky God"" once per turn." 2755,"Once per turn, you can remove from play 1 Normal Trap Card from your GY. This card gains 500 ATK until the End Phase of your opponent's turn.",0.5,"1 Level 4 or lower Cyberse monster If this card is sent to the GY as Link Material for a Cyberse monster with 2300 or more original ATK: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Link Decoder"" once per turn." 2550,"When this card is Normal Summoned, shuffle all removed from play cards into their owners' Decks. This card gains 100 ATK for each of those cards. When this card is removed from play, both players remove from play the top 5 cards of their Deck.",0.25,"Target 1 Dragon-Type Synchro Monster you control; equip this card to it. While it is battling an opponent's monster, until the end of the Damage Step, negate the effects of all face-up monsters your opponent controls. During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 ""Red Dragon Archfiend"" in your GY; Special Summon it." 4347,"All face-up Psychic-Type monsters you control gain 300 ATK for each of your removed from play Psychic-Type monsters. During the End Phase, remove from play all monsters that were affected by this effect.",0.25,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 ""Flower Cardian"" monster, except ""Flower Cardian Maple with Deer"". If this card is Special Summoned: Draw 1 card, and if you do, show it, then, if it is a ""Flower Cardian"" monster, you can destroy 1 Spell/Trap Card your opponent controls. Otherwise, send it to the GY." 9423,"Once per turn: You can target 1 Level 4 or lower Dragon monster in your GY and 1 Dragon monster you control; equip that monster in your GY to that monster on the field as an Equip Spell that makes it gain 500 ATK. At the end of the Damage Step, if your monster equipped with an Equip Card attacked: You can banish this card from your GY; destroy as many cards as possible equipped to that monster you control, and if you do, that monster can make a second attack in a row.",0.0,Increase your Life Points by 600 points. 11072,"You can only control 1 ""ZW - Sylphid Wing"". You can target 1 ""Utopia"" monster you control; equip this card from your hand or field to it as an Equip Spell that gives it 800 ATK. Once per turn, if your opponent Special Summons a monster(s) by an activated effect: You can have the equipped monster gain 1600 ATK. If the equipped monster would activate an effect by detaching material(s), you can send this card to the GY instead of 1 of those materials.",0.0,"During the Main Phase: Immediately after this effect resolves, Tribute Summon 1 Divine-Beast monster. When you do, you can Tribute a monster(s) your opponent controls, even though you do not control them, but if you Tribute Summon this way, apply this effect. ● Until the end of the next turn after this card resolves, you can only activate 1 card or effect per turn, not counting the effects of Divine-Beast monsters. You can only activate 1 ""Soul Crossing"" per turn." 6015,"(This card is always treated as a ""Noble Arms"" card.) The equipped monster gains 500 ATK. When this card is sent from the field to the GY: You can target 1 ""Guardian Eatos"" you control; it gains 500 ATK for each banished monster.",0.25,"During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase: ● When you Summon an ""Arcana Force"" monster, choose which effect to apply without tossing a coin. If an ""Arcana Force"" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK." 11077,"Equip only to a monster you control. You can only control 1 ""Dunnell, the Noble Arms of Light"". The equipped monster gains 500 ATK for each monster you control with a different name that mentions ""Adventurer Token"". If this card is sent to the GY: You can target 1 ""Adventurer Token"" you control; equip this card to that target. You can only use this effect of ""Dunnell, the Noble Arms of Light"" once per turn.",0.0,"This card cannot be Special Summoned. All Battle Damage to either player from a battle involving this monster becomes 0. If this card is destroyed by battle, distribute new Fog Counters equal to the Level of the monster that destroyed it among face-up monsters." 7282,"You can send this card from your hand or field to the GY, then target 1 ""Lunalight"" monster you control; it gains 1000 ATK until the end of this turn. You can banish this card from your GY; Special Summon 1 ""Lunalight"" monster from your hand. You can only use this effect of ""Lunalight Purple Butterfly"" once per turn.",0.0,"If it is not the first turn of the Duel and there are no cards on the field, you can Normal Summon this card without Tributing. You can destroy all Field Spell Cards on the field. This card cannot attack the turn you activate this effect." 1187,"Once per turn, you can remove from play up to 2 Spell Cards in your GY. This card gains 300 ATK for each card removed, until the end of your opponent's next turn.",0.5,2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK. 4495,"Banish 1 Psychic-Type monster from your GY, and note its Level. All face-up Psychic-Type monsters you control gain ATK equal to that Level x 200.",0.3333333333333333,"You can Special Summon this card (from your hand) by sending 3 face-up ""Fire Formation"" Spell/Trap Cards you control to the GY. When this card is Normal or Special Summoned: You can Set 1 ""Fire Formation"" Trap Card directly from your Deck. You can only use this effect of ""Brotherhood of the Fire Fist - Swallow"" once per turn. Face-up Beast-Warrior-Type monsters cannot be targeted by your opponent's card effects." 7083,"Banish 1 ""Speedroid"" monster from your GY, then target 1 Synchro Monster you control; until the end of this turn, change its Level to the banished monster's Level, and it gains ATK equal to that monster's Level x 500.",0.0,"When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones." 1159,"Send 1 card from your hand to the GY to equip this card. Increase the ATK of the equipped monster by 500 points. If a monster equipped with this card destroys a monster as a result of battle, the effect of that monster is negated.",0.3333333333333333,"2+ monsters, except Tokens Gains 300 ATK for each monster co-linked to this card. You can target 1 Link-3 or lower monster co-linked to this card; Tribute it, and if you do, Special Summon ""V-LAN Tokens"" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) equal to the Tributed monster's Link Rating, also you cannot Special Summon monsters with the same Link Rating as that targeted monster for the rest of this turn. You can only use this effect of ""V-LAN Hydra"" once per turn." 6736,"All WATER monsters you control gain 300 ATK and DEF. All ""Aquaactress"" monsters you control gain 300 ATK and DEF. If this card is sent from the field to the GY: You can target 1 Aqua-Type monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua-Type monsters.",0.16666666666666666,"The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. As long as this card remains on the field, during each Standby Phase, increase the ATK of 1 Archfiend Monster Card by 1000 points until the End Phase." 2170,"When this card is Normal or Special Summoned: Target up to 5 Spell Cards in your opponent's GY; banish those target(s), and if you do, this card gains 300 ATK for each card banished by this effect.",0.3333333333333333,"(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 ""Labrynth"" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of ""Labrynth Stovie Torbie"" once per turn." 388,The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the GY: Return it to the top of the Deck.,0.4,"(Quick Effect): You can discard this card, then target 1 Thunder monster you control; it gains 500 ATK. If this card is banished, or sent from the field to the GY: You can add 1 ""Thunder Dragonmatrix"" from your Deck to your hand. You can only use 1 ""Thunder Dragonmatrix"" effect per turn, and only once per turn." 8742,"1 ""Dragunity"" Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 ""Dragunity"" monster in your GY; equip it to this card. If this card is sent to the GY: You can target 1 ""Dragunity"" monster you control; equip this card to that target. It gains 1000 ATK/DEF. You can only use each effect of ""Dragunity Knight - Luin"" once per turn.",0.0,"When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until his/her hand has 7 cards." 10884,"You can target 1 Dragon or Machine ""Cyber"" monster you control; equip this card from your hand or field to it. A monster equipped with this card gains 600 ATK. If this card is sent to the GY while equipped to a monster: You can target 1 other Dragon or Machine ""Cyber"" monster in your GY; Special Summon it. You can only use this effect of ""Attachment Cybern"" once per turn.",0.0,"Target 1 face-up Attack Position ""Elemental HERO Bubbleman"" you control and 1 face-up Attack Position monster your opponent controls; change both those targets to Defense Position, then Tribute that 1 ""Elemental HERO Bubbleman"", then Special Summon 1 ""Elemental HERO"" monster from your hand." 5436,Up to twice per turn: You can banish 1 monster from your GY; this card gains 300 ATK until your opponent's next End Phase.,0.3333333333333333,"(Quick Effect): You can target 1 face-up monster you control; send 1 other Plant monster you control to the GY, and if you do, the next time the targeted monster would be destroyed by battle or card effect this turn, it is not destroyed. If this card is sent to the GY by a card effect: You can send 1 Level 5 or lower Plant monster from your Deck or Extra Deck to the GY. You can only use each effect of ""Staysailor Romarin"" once per turn." 7772,"Target 1 ""Shaddoll"" monster you control; send 1 ""Shaddoll"" card from your hand to the GY, and if you do, the targeted monster gains 1000 ATK and DEF, but is changed to face-down Defense Position during the End Phase.",0.5,"You can only equip this card to Elemental Hero Bubbleman"". Increase the ATK of the equipped monster by 800 points. If the equipped monster would be destroyed as a result of battle, destroy this card instead, and make the Battle Damage to the controller of the equipped monster 0." 574,"At the end of the Battle Phase, if this card destroyed a monster(s) by battle and sent it to the GY this Battle Phase: Equip all those monsters from the GY to this card as an Equip Spell Card(s) with this effect. The equipped monster gains 200 ATK.",0.6666666666666666,"2+ Level 4 monsters This Xyz Summoned card gains 500 ATK x the total Link Rating of Link Monsters linked to this card. You can detach 2 materials from this card, then target 1 4 Cyberse Link Monster in your GY; Special Summon it to your field so it points to this card, also you cannot Special Summon other monsters or attack directly for the rest of this turn." 3278,"Up to twice per turn, you can remove from play 1 Psychic-Type monster from your GY to have this card gain 500 ATK.",0.5,"Banish any monster destroyed by battle with a ""Dinomist"" monster you control." 2993,This card gains 200 ATK each time a Plant-Type monster is sent to the GY.,0.5,"This card can attack your opponent directly. If this card is sent from the field to the GY: You can target 1 Dragon, Warrior, or Spellcaster-Type Normal Monster in your GY; add it to your hand." 11165,"You can Ritual Summon this card with a ""Libromancer"" card. If this card is Ritual Summoned by using a monster(s) on the field, it cannot be destroyed, or banished, by card effects. Gains 200 ATK/DEF each time your opponent activates a card or effect, while you control this card with ATK less than 3000 in the Monster Zone.",0.0,"If this card is Summoned: You can apply the effect below for the rest of this turn. You can only use this effect of ""Stellarknight Capella"" once per turn (but if it resolves, you can apply the effect multiple times). You can treat Level 4 or lower ""tellarknight"" monsters you control as Level 5 when Xyz Summoning using 3 or more monsters as Xyz Materials." 2598,"Equip only to a ""Crystal Beast"" monster. It gains 800 ATK. When this card is sent from the field to the GY: You can place 1 ""Crystal Beast"" monster from your Deck face-up in your Spell & Trap Card Zone as a Continuous Spell Card.",0.25,"Cannot be Normal Summoned, except by Tributing 1 Normal Monster (but can be Normal Set). During your opponent's Main Phase (Quick Effect): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 ""Primite"" monster. You can only use this effect of ""Primite Imperial Dragon"" once per turn. If this card is Tribute Summoned: You can apply these effects in sequence. ● Negate the effects of all face-up monsters your opponent currently controls. ● Banish all monsters your opponent controls with the same Type or Attribute as a Normal Monster in your GY." 9461,"You can send this card from your hand to the GY, then target 1 ""Marincess"" monster you control; it gains 800 ATK until the end of this turn. You can use this effect of ""Marincess Sea Star"" up to twice per turn.",0.0,"3 Xyz Monsters with the same Rank, except ""Number"" monsters (This card's original Rank is always treated as 1. This card is always treated as a ""Utopic Future"" card.) You can also Xyz Summon this card by using ""Number F0: Utopic Future"" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it." 2327,"When you Normal Summon this card, remove from play any number of DARK monsters in your GY. This card gains 400 ATK for each removed card, until the end of this turn.",0.25,"Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 ""Card of Demise"" per turn. You cannot Special Summon during the turn you activate this card." 9116,"If this card is in you GY and you control 2 or more ""Shiranui"" monsters with different names: You can Special Summon this card, but banish it when it leaves the field. If this card is banished: You can target 1 Zombie monster you control; it gains 600 ATK until the end of this turn. You can only use each effect of ""Shiranui Swordmaster"" once per turn.",0.0,1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to half the destroyed monster's original ATK. 2645,When this card is sent from the field to the GY all face-up WATER monsters you control gain 500 ATK until the end of this turn.,0.3333333333333333,"Once per turn: You can banish 1 ""Mecha Phantom Beast"" monster from your GY, except ""Mecha Phantom Beast Aerosguin""; Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects." 7158,"Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 ""The Phantom Knights"" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of ""Phantom Knights' Wing"" once per turn.",0.0,"1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters This monster cannot be Special Summoned except by Synchro Summon. When this card is Synchro Summoned, you can destroy up to 2 cards you control. If you do, for each card destroyed by this effect, this card gains 1 additional attack this turn." 1490,"Each time this card destroys an opponent's monster and sends it to the GY as a result of battle, increase the ATK of this card by 700 points.",0.2,"1 non-WATER ""Sky Striker Ace"" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 ""Sky Striker"" Spell from your Deck to your hand with a different name from every card in your GY. You can only Special Summon ""Sky Striker Ace - Shizuku(s)"" once per turn." 12240,"2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of ""Infernal Flame Banshee"" once per turn.",0.0,"If a face-up ""HERO"" monster(s) you control is destroyed by battle or card effect: Special Summon 1 Level 4 or lower ""Vision HERO"" monster from your Deck, then you can halve the original ATK/DEF of 1 monster your opponent controls. You can only activate 1 ""Apparition"" per turn." 8590,"2+ ""Trickstar"" monsters When this card declares an attack while pointing to a ""Trickstar"" monster: You can target your banished ""Trickstar"" cards, up the number of Link Monsters your opponent controls; add them to your hand, and if you do, this card gains 1000 ATK for each card added, until the end of this turn.",0.0,"If your opponent Special Summons a monster(s) while you control no cards: You can discard this card, then target 1 face-up monster your opponent controls; this turn, that monster cannot be Tributed, or used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of ""Gnomaterial"" once per turn." 8622,"1 non-FIRE ""Sky Striker Ace"" monster If this card is Special Summoned: You can target 1 ""Sky Striker"" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon ""Sky Striker Ace - Kagari(s)"" once per turn.",0.0,"Activate only while you control a face-up ""Ancient Gear"" monster. Discard 1 card from your hand. Select 1 Spell Card from your Deck and Set it. You cannot use that Spell Card this turn." 5458,"When this card is sent to the GY: All face-up ""Laval"" monsters you currently control gain 300 ATK.",0.3333333333333333,"When this card is discarded to the GY, you can Set this card in face-down Defense Position. When this card is flipped face-up, you can reveal 1 ""Fabled"" monster in your hand and send 1 ""Fabled"" monster from your Deck to the GY." 4096,"If this card battles with your opponent's monster, you can send 1 card from your hand to the GY during damage calculation to have this card gain 600 ATK during damage calculation only.",0.25,"You can Tribute 1 Earth Machine monster; Special Summon this card from your hand in Defense Position. You can banish 1 Machine monster from your GY; add 1 ""Spin Turn"" from your Deck to your hand. You can only use each effect of ""Infinitrack Drag Shovel"" once per turn." 4092,"1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters If this card attacks or is attacked, during the Damage Step you can remove from play 1 (only) Winged Beast-Type monster from your GY, to have this card gain the ATK of that monster until the End Phase.",0.2,"If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of ""World Legacy - ""World Chalice"""" once per turn. ● If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 ""World Chalice"" monsters from your Deck, except ""World Legacy - ""World Chalice"""". ● During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 ""World Legacy"" card from your Deck to your hand." 2299,"If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the GY.",0.3333333333333333,"If this card is Normal Summoned: Draw 1 card, show it, then send it to the GY unless it is a ""Flower Cardian"" monster. You can only use this effect of ""Flower Cardian Pine"" once per turn. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can draw 1 card." 10694,"2 Level 4 monsters You can detach 1 material from this card; if you have more cards in your Extra Deck than your opponent's, apply these effects in sequence, depending on the difference. ● 1+: This card gains 1000 ATK until the end of your opponent's turn. ● 5+: Neither player can target this card with card effects until the end of your opponent's turn. ● 10+: Banish 1 card your opponent controls. ● 15+: Make your opponent's LP 3000. You can only use this effect of ""Pendransaction"" once per turn.",0.0,"If you have 3 or more ""Salamangreat"" monsters in your GY: You can Special Summon this card from your hand in Defense Position. You can target FIRE Link Monsters in your GY, up to the number of face-up cards your opponent controls; return them to the Extra Deck, then, you can negate the effects of face-up cards your opponent controls until the end of this turn, up to the number of cards you returned. You can only use each effect of ""Salamangreat Beat Bison"" once per turn." 4716,"You can banish this card in your GY; all face-up ""Laval"" monsters you control gain 400 ATK.",0.5,"Special Summon 1 Fusion Monster from your Extra Deck that lists a ""HERO"" monster as material, by placing the materials listed on it on the bottom of the Deck in any order, from among the cards in your hand, on your field, in your GY, and/or your face-up banished cards, ignoring its Summoning conditions, and if you placed ""Elemental HERO Neos"", the Summoned monster cannot be returned to the Extra Deck. You can only activate 1 ""Favorite Contact"" per turn." 6311,"The equipped monster gains 0 ATK. You can target 1 other ""Bamboo Sword"" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of ""Cursed Bamboo Sword"" once per turn. If this card is sent to the GY: You can add 1 ""Bamboo Sword"" card from your Deck to your hand, except ""Cursed Bamboo Sword"".",0.25,"When this card is destroyed by battle and send to the GY while attacking a monster: You can Special Summon 2 ""Umbral Horror"" monsters from your Deck. You can only use the effect of ""Umbral Horror Unform"" once per turn." 11918,"3+ Effect Monsters (Quick Effect): You can target cards your opponent controls and/or in their GY, up to the number of different types of monsters (Ritual, Fusion, Synchro, Xyz) you control and in your GY; return them to the hand, and if you do, this card gains 500 ATK for each card returned. If a monster(s) this card points to is destroyed by battle or sent to the GY: You can target 1 Cyberse monster in your GY; Special Summon it. You can only use each effect of ""Firewall Dragon Singularity"" once per turn.",0.0,A popular creature in mythology that delivers fatal attacks with a sharp spear. 4190,"Once per turn, during either player's turn: You can banish 2 ""Six Samurai"" monsters from your GY to target 1 face-up monster on the field; return that target to the hand. You must control a face-up ""Six Samurai"" monster with a different name to activate and to resolve this effect. While you control 2 or more face-up ""Six Samurai"" monsters expect ""Legendary Six Samurai - Enishi"", this card gains 500 ATK and DEF.",0.5,"During either player's turn, as Chain Link 3 or higher: You can Special Summon this card from your hand. Spell Cards that have been activated are banished instead of being sent to the GY. The ATK and DEF of this card are each equal to the number of Spell Cards in your opponent's GY x 500. You can only control 1 face-up ""Winged Kuriboh LV9""." 2774,"During your Main Phase: You can return this card from the field to its owner's hand. During either player's Damage Step, when a face-up LIGHT monster you control battles: You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the End Phase.",0.4,"1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of ""@Ignister"" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of ""Wind Pegasus @Ignister"" once per turn." 3141,"Target face-up ""Gladiator Beast"" monster you control gains 500 ATK until the End Phase. While this card is in your GY, you can return 2 ""Gladiator Beast"" cards from your GY to the Deck to return this card to your hand.",0.25,"Target 1 of your Machine or Rock-Type monsters, that is banished or is in your GY, that cannot be Normal Summoned/Set; Special Summon it." 11054,"Equip only to a ""Penguin"" monster. It gains 800 ATK. When the equipped monster inflicts battle damage to your opponent: You can return 1 card they control to the hand. If a face-up card(s) your opponent controls leaves the field by a ""Penguin"" card's effect, and is now in the hand or banished: Until the end of the next turn, negate the effects of that card(s), as well as the activated effects and effects on the field of cards with the same original name. You can only use this effect of ""Penguin Sword"" once per turn.",0.0,"This card is used to Ritual Summon ""Shinato, King of a Higher Plane"". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand." 2537,"Equip only to a ""Gladiator Beast"" monster. It gains 300 ATK. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the GY, return this card to your hand.",0.3333333333333333,"Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck. ● Special Summon 1 ""Runick"" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 ""Runick Freezing Curses"" per turn." 2338,"Equip only to a DARK monster. It gains 400 ATK. When the equipped monster is Tributed and this card is sent to the GY, return this card to your hand.",0.3333333333333333,"Banish 1 Level 7 monster from your hand or face-up from your side of the field; draw 2 cards. You can only activate 1 ""Sacred Sword of Seven Stars"" per turn." 5103,"When this card is activated: Shuffle all ""Madolche"" monsters in your GY into the Deck. All ""Madolche"" monsters on the field gain 500 ATK and DEF. If a monster(s) in your GY would be returned to the Deck by the effect of a ""Madolche"" monster, you can add it to your hand instead.",0.0,"Target 1 monster on the field or in either GY, then activate 1 of these appropriate effects; ● Attach the targeted monster to 1 Rank 2 monster you control as material. ● Place the targeted monster your opponent controls in your zone your Link-2 monster points to, and take control of it. ● Special Summon the targeted monster from either GY to your zone your Link-2 monster points to. You can only activate 1 ""Spright Double Cross"" per turn." 7787,"Spirit monsters you control gain 500 ATK and DEF. If a face-up WIND monster(s) you control returns to your hand (except during the Damage Step): You can add 1 Spirit monster or Ritual Spell Card from your Deck to your hand. You can only use this effect of ""Shinobird Power Spot"" once per turn.",0.0,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your Hand to the GY or reveal 1 Insect-Type Monster in your hand. When a LIGHT or DARK monster is Special Summoned in face-up Attack Position, change the Summoned monster to Defense Position." 9858,"Plunder Patroll"" monsters you control gain 500 ATK for each ""Plunder Patroll"" card in your Spell & Trap Zone. You can only use each of the following effects of ""Plunder Patroll Shipyarrrd"" once per turn. ● You can discard 1 card; add 1 ""Plunder Patroll"" card from your Deck to your hand, except ""Plunder Patroll Shipyarrrd"". ● If this card is in your GY: You can target 1 ""Plunder Patroll"" card in your Spell & Trap Zone; Set this card, and if you do, return that target to the hand.",0.5,"Gains 1100 ATK if you control no other monsters. Once per turn: You can send 1 ""Abyss Script"" Spell from your Deck to the GY; add 1 face-up ""Abyss Actor"" Pendulum Monster from your Extra Deck to your hand." 9463,"[ Pendulum Effect ] You can target 1 ""Yosenju"" card in your Pendulum Zone; for the rest of this turn, its Pendulum Scale becomes 11, also you cannot Special Summon monsters, except ""Yosenju"" monsters (even if this card leaves the field). During your End Phase: Return this card to the hand. You can only use each Pendulum Effect of ""Mayosenju Hitot"" once per turn. [ Monster Effect ] Cannot be Special Summoned, except by Pendulum Summon. If this card is Normal or Special Summoned: You can target 1 card your opponent controls; return it to the hand. Each time a card(s) on the field is returned to the hand or Main Deck by your card effect, while this card is on the field: All ""Yosenju"" monsters you currently control gain 500 ATK. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand.",0.0,Pay 500 Life Points. Negate the activation of a Trap Card and return it to its original position. 11357,"You can only use each of the following effects of ""Therion ""Reaper"" Fum"" once per turn. ● You can target 1 ""Therion"" monster or 1 Aqua monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● During your opponent's turn (Quick Effect): You can target 1 ""Therion"" card in your Spell & Trap Zone and 1 card your opponent controls; return them to the hand. A ""Therion"" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were ""Therion ""Reaper"" Fum"".",0.0,"FLIP: Select 1 Trap Card from your Deck and place it on top of your Deck. If ""Necrovalley"" is on the field, you can add the selected Trap Card to your hand instead." 2396,"Elemental HERO Neos"" + ""Neo-Spacian Flare Scarab"" + ""Neo-Spacian Grand Mole"" Must be first Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization""). This card gains 400 ATK for each card on the field. During the End Phase: Shuffle this card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Return all cards on the field to the hand.",0.3333333333333333,"Target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your opponent's current LP until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your current LP until the end of this turn. You can only use each effect of ""Life Hack"" once per turn." 3846,"1 Tuner + 1 or more non-Tuner ""Mist Valley"" monsters Once per turn, you can select and return 1 card you control to the hand, and this card gains 500 ATK until the End Phase. This effect can be activated during either player's turn.",0.0,"If this card is Normal or Special Summoned: You can add 1 face-up ""Supreme King Dragon"" or ""Supreme King Gate"" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 ""Supreme King Dragon"" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect, while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each effect of ""Supreme King Dragon Lightwurm"" once per turn." 3817,"1 Tuner + 1 or more non-Tuner WATER monsters Once per turn, you can return any number of face-up cards you control to the owner's hand. This card gains 500 ATK for each card returned to the owner's hand by this effect until the End Phase of this turn.",0.0,"2 Warrior monsters If this card is Link Summoned: You can target 1 ""Destiny HERO"" monster in your GY; Special Summon it. You can Tribute 1 ""Destiny HERO"" monster; add 1 ""HERO"" monster with a different name from your Deck to your hand. You can only use each effect of ""Xtra HERO Cross Crusader"" once per turn, also you cannot Special Summon monsters the turn you activate either of this card's effects, except ""HERO"" monsters." 3444,"Once per turn, you can return 1 other monster you control to the hand, to have this card gain 500 ATK until the End Phase.",0.3333333333333333,"Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand." 12732,"Each time a card or effect is activated, except ""That's 10!"": You can place 1 Access Counter on this card (max. 10). Monsters you control gain 100 ATK for each Access Counter on this card. If the 10th Access Counter is placed on this card: You can return this card to the hand, and if you do, Set from your Deck, 1 Continuous Trap with an effect that Special Summons itself as a monster. It can be activated this turn.",0.0,"When this card is Normal Summoned, you can Special Summon 1 Winged Beast-Type ""Dragunity"" monster from your hand and equip this card to it as an Equip Card. If this card is equipped as an Equip Card to a monster, the equipped monster is treated as a Tuner monster." 6502,"During the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of these effects of ""Yosenju Tsujik"" once per turn. During either player's Damage Step, when a ""Yosenju"" monster you control battles an opponent's monster: You can discard this card; that monster you control gains 1000 ATK until the end of this turn. You can target 1 ""Yosenju"" monster on the field; it gains 1000 ATK until the end of this turn.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) byTributing 1 ""The Legendary Fisherman"", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can banish all monsters your opponent controls, also this card cannot attack this turn. Cannot be destroyed by battle or card effects, also unaffected by Spell/Trap effects. Once per turn: You can return as many of your opponent's banished cards as possible to the GY, and if you do, the first battle or effect damage your opponent takes this turn becomes doubled." 9712,"Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of ""Dragonmaid Tinkhec"" once per turn. ● (Quick Effect): You can discard this card, then target 1 ""Dragonmaid"" monster you control; it gains 2000 ATK until the end of this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 ""Dragonmaid"" monster from your hand.",0.2,"Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects." 7409,"[ Pendulum Effect ] You cannot Pendulum Summon monsters, except ""D/D"" monsters. This effect cannot be negated. Once per turn: You can discard 1 ""D/D/D"" monster, then target 1 Level 6 or lower ""D/D"" monster you control; it gains 2000 ATK and DEF until the end of this turn (even if this card leaves the field). [ Monster Effect ] If this card in the Pendulum Zone is destroyed: You can target 1 ""D/D/D"" monster you control; return it to the hand, and if you do, place up to 2 face-up ""D/D"" Pendulum Monsters from your Extra Deck in your Pendulum Zones, but they cannot activate their Pendulum Effects this turn. You can only use this effect of ""D/D Savant Nikola"" once per turn.",0.2,"4 Level 5 monsters When an opponent's monster declares an attack: You can destroy all cards your opponent controls. If this card has ""Number 69: Heraldry Crest"" as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster your opponent controls; this card gains ATK equal to that face-up monster's original ATK, and if it gains ATK this way, this card's name becomes that monster's, and it gains that monster's original effect. These effects last until the End Phase." 11529,"[ Pendulum Effect ] You can activate 1 of these effects; ● Special Summon this card to your Main Monster Zone in its same column. ● Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone. You can only use this effect of ""Vaylantz Genesis Grand Duke"" once per turn. [ Monster Effect ] 2 ""Vaylantz"" monsters This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 5 or higher non-Fusion ""Vaylantz"" monster in the same column as the Extra Monster Zone. If this card is Special Summoned: You can target 1 Monster Card in your opponent's Spell & Trap Zone; return it to the hand, and if you do, inflict damage to your opponent equal to its ATK, then, this card gains ATK equal to half the damage inflicted.",0.0,"This beast coils like a snake, and strikes quickly with its snapping beak." 3383,"If this card was selected as an attack target by your opponent's monster, you can activate this effect during damage calculation. You take no Battle Damage from this battle, your opponent gains Life Points equal to the attacking monster's ATK, and then you return this card to your hand.",0.2,"Equip only to a ""Koa'ki Meiru"" monster. If it battles a LIGHT or DARK monster, destroy that monster without applying damage calculation. When the equipped monster is removed from the field and this card is sent to the GY, you can return this card to your hand." 4439,"Activate only when 1 ""Blackwing"" monster is Special Summoned. Select 1 face-up monster your opponent controls. Gain Life Points equal to its ATK, then return it to its owner's hand.",0.0,"Once per Chain, if a Link-4 monster is Link Summoned: You can place 1 counter on this card (max. 3), then you can apply the following effect based on the number of counters on it. ● 1: Declare 1 card name, and if you do, the activated effects and effects on the field of cards with that original name, are negated this turn. ● 2: Special Summon 1 Level 4 or lower monster from your GY. ● 3: Send this card to the GY, and if you do, Special Summon 1 Link-4 monster from your Extra Deck. You can only activate 1 ""Forge a New Future"" per turn." 6945,"2 ""D/D/D"" monsters Once per turn, when an attack is declared involving this card: You can target 1 other ""D/D"" or ""Dark Contract"" card you control; return it to the hand, and if you do, equip 1 face-up monster your opponent controls to this card, except the battling monster. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect.",0.0,"When your opponent activates a Spell Card, Trap Card, or monster effect that destroys a card(s), while you control a face-up ""Six Samurai"" monster: Negate the activation, and if you do, destroy it." 10241,"Detach any number of materials from Beast Xyz Monsters you control, then target up to that many cards your opponent controls; return them to the hand, also all Beast Xyz Monsters you control gain 500 ATK for each material detached to activate this card, until the end of this turn.",0.0,"If you control no Effect Monsters: You can Special Summon this card from your hand. If a face-up non-Effect Monster(s) you control is destroyed by battle or card effect: You can banish this card from your hand or GY, then target 1 of those destroyed monsters; Special Summon it, then you can destroy 1 monster your opponent controls. You can only use each effect of ""Tenyi Spirit - Shthana"" once per turn." 1533,"When this card is flipped face-up, select 1 card your opponent controls, and return it to the hand. All face-up WATER monsters you control gain 200 ATK.",0.0,"All face-up monsters your opponent controls lose 300 ATK and DEF for each face-up ""Naturia"" monster you control. Once per turn, you can select 1 face-up monster your opponent controls with 0 DEF, and take control of it until the End Phase." 4289,"You can return 1 face-up monster you control to the hand to Special Summon this card from your hand, and this card gains 500 ATK if it was a WIND monster you returned. If this card is Special Summoned with this effect, remove it from play when it is removed from the field.",0.0,"Discard 1 card, then take 1 ""Despia"" monster from your Deck, and either add it to your hand or Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a Fusion Monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of ""Branded Opening"" once per turn." 2032,"Select 1 face-up monster on the field to activate this card. Special Summon 1 ""Neo-Spacian"" monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the monster that was Special Summoned by this card's effect to the hand.",0.0,"1 Zombie Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except ""Red-Eyes Zombie Dragon Lord""; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of ""Red-Eyes Zombie Dragon Lord"" once per turn." 8589,"Target 1 ""Trickstar"" monster you control and 1 face-up monster on the field; return that ""Trickstar"" monster to the hand, and if you do, the other monster gains ATK equal to the original ATK of the returned monster, until the end of this turn. You can only activate 1 ""Trickstar Bouquet"" per turn.",0.0,"2 Fairy monsters If this card is Link Summoned: You can discard 1 card; Special Summon 2 ""Melodious"" monsters with different Levels from your Deck to your zones this card points to, in Defense Position. You cannot Special Summon monsters the turn you activate this effect, except ""Melodious"" monsters. You can only use this effect of ""Bloom Harmonist the Melodious Composer"" once per turn. If a ""Melodious"" monster this card points to attacks, your opponent cannot activate cards or effects until the end of the Damage Step." 8718,"2 Effect Monsters, including a ""Crusadia"" monster Gains ATK equal to the combined original ATK of all monsters this card points to. Monsters this card points to cannot attack. If an Effect Monster(s) is Special Summoned to a zone(s) this card points to (except during the Damage Step): You can add 1 ""Crusadia"" Spell/Trap from your Deck to your hand. You can only use this effect of ""Crusadia Regulex"" once per turn.",0.0,"Target 2 face-up ""Wind-Up"" monsters you control with different Levels; your opponent chooses 1 of them, and the Level of the other monster becomes the same as the chosen monster's, until the End Phase. Then, if your opponent chose the monster with a lower Level, you can draw 1 card." 8714,"1 ""Cursadia"" monster, except ""Crusadia Magius"" Gains ATK equal to the original ATK of the monster this card points to. The monster this card points to cannot attack. If an Effect Monster is Special Summoned to the zone this card points to (except during the Damage Step): You can add 1 ""Crusadia"" monster from your Deck to your hand. You can only use this effect of ""Crusadia Magius"" once per turn.",0.25,"During either player's turn, you can activate ""Magical Musket"" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can target 3 ""Magical Musket"" cards in your GY; shuffle all 3 into the Deck, then draw 1 card. You can only use this effect of ""Magical Musketeer Wild"" once per turn." 4417,"If this card attacks, it gains 400 ATK during the Damage Step only. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 ""T.G."" monster from your Deck to your hand, except ""T.G. Rush Rhino"".",0.0,"Place 1 Resonance Counter on 1 card in your Pendulum Zone that you can place a Resonance Counter on, then apply 1 of these effects. ● Gain 500 LP, then you can add 1 of your banished ""Vaalmonica"" cards to your hand, except ""Vaalmonica Disarmonia"". ● Take 500 damage, then you can add 1 ""Vaalmonica"" card from your GY to your hand, except ""Vaalmonica Disarmonia"". You can only activate 1 ""Vaalmonica Disarmonia"" per turn." 5132,"Target 1 Spellcaster-Type monster you control; until the End Phase, it gains 1000 ATK. Also, until the End Phase, each time it destroys an opponent's monster by battle: You can add 1 ""Spellbook"" Spell Card from your Deck to your hand. You can only activate 1 ""Spellbook of Power"" per turn.",0.0,"When an opponent's Special Summoned monster declares a direct attack, if its ATK is greater than or equal to your LP: Negate the attack, and if you do, draw 1 card, then you can Special Summon 1 ""Stardust"" monster from your Extra Deck or GY. You can only activate 1 ""Stardust Re-Spark"" per turn." 6833,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster monster from your Deck to your hand.",0.16666666666666666,"You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon ""World Legacy - ""World Crown"""" once per turn this way. When a monster on the field that was Special Summoned from the Extra Deck activates its effect (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this Normal Summoned/Set card is Tributed: You can add 1 ""World Legacy"" Spell/Trap Card from your Deck to your hand. You can only use this effect of ""World Legacy - ""World Crown"""" once per turn." 9746,"2 Warrior monsters, including a ""Six Samurai"" monster If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of ""Battle Shogun of the Six Samurai"" once per turn. Each time a ""Six Samurai"" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. This card gains 100 ATK for each Bushido Counter on your field.",0.0,"If all monsters you control are ""Windwitch"" monsters (min. 1): You can Special Summon this card from your hand. You can only use this effect of ""Windwitch - Freeze Bell"" once per turn. Once per turn: You can increase this card's Level by 1. A WIND Synchro Monster that used this card as material cannot be destroyed by battle." 8664,"2 Level 5 or higher Warrior monsters If this card is Fusion Summoned: You can add 1 Level 5 Warrior monster from your Deck to your hand. You can only use this effect of ""Idaten the Conqueror Star"" once per turn. Once per turn: You can discard any number of cards; this card gains 200 ATK for each card discarded. Once per battle, during damage calculation, if this card battles an opponent's monster with an equal or lower Level (Quick Effect): You can make that opponent's monster's ATK become 0 during that damage calculation only..",0.2,"The first time this face-up card on the field would be destroyed by an opponent's card effects, it is not destroyed. Once per turn, you can activate 1 of these effects. Discard 1 Level 10 monster; draw 1 card. If this is the only card in your Spell & Trap Zone: Target 1 ""Timelord"" monster in your GY; shuffle it into the Deck, then, you can Set 1 ""Infinite Machine"" directly from your hand or Deck." 10951,"2 Level 4 monsters If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of ""Gunkan Suship Shirauo-class Carrier"" once per turn. ● ""Gunkan Suship Shari"": Draw 1 card. ● ""Gunkan Suship Shirauo"": Add 1 ""Gunkan"" Spell/Trap from your Deck to your hand. While a face-up card is in a Field Zone, ""Gunkan"" monsters you control Special Summoned from the Extra Deck cannot be destroyed by your opponent's card effects, and gain ATK equal to their original DEF.",0.0,"When a ""Steelswarm"" monster is Tribute Summoned by Tributing this card: You can Special Summon 1 Level 4 or lower ""Steelswarm"" monster from your Deck." 8727,"You can Ritual Summon this card with ""Cynet Ritual"". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand.",0.0,Activate only if your opponent's Life Points are at least 1000 higher than yours. Pay 1000 Life Points. Draw 1 card for every 2000 points difference between your Life Points and your opponent's. 7007,"Equip only to a ""Raidraptor"" monster. It gains 1000 ATK. When the equipped monster is targeted for an attack by a monster whose ATK is higher than the equipped monster: You can add 1 ""Rank-Up-Magic"" Spell Card from your Deck to your hand, and if you do, you take no battle damage from that battle.",0.0,"When a ""Destiny HERO"" monster you control is targeted for an attack: Destroy the attacking monster." 12141,"All FIRE Warrior monsters you control gain 500 ATK. Once per turn: You can pay 1200 LP; add 1 ""Noble Arms"" card from your Deck to your hand, except ""Noble Arms Museum"". Once per turn, if the previous effect was applied this turn: You can target 1 ""Noble Knight"" Monster Card in your Spell & Trap Zone; Special Summon it, also, if you activated this effect while you did not control ""Infernoble Knight Emperor Charles"", you cannot Special Summon monsters for the rest of this turn, except Warrior monsters.",0.0,Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster. 12664,"Activate 1 of these effects (but you can only use each effect of ""Dragon's Light and Darkness"" once per turn); ● Shuffle 1 Level 8 Dragon monster from your hand into the Deck and add 1 Level 8 Dragon monster with a different Attribute from your Deck to your hand. ● Target 1 Dragon monster you control; it gains ATK equal to its Level x 200. ● When a card or effect is activated that targets a Dragon monster you control: Negate that effect.",0.0,He yoozes both a physical form and a shadow form ta attack. So he's a tough monstah ta beat! 8920,"2 ""Gravekeeper's"" monsters Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While ""Necrovalley"" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 ""Gravekeeper's"" monster or 1 ""Necrovalley"" card from your Deck to your hand. You can only use this effect of ""Gravekeeper's Supernaturalist"" once per turn.",0.0,"During your Draw Phase, each time you draw a ""Six Samurai"" Monster Card(s): You can reveal it; Special Summon it." 9939,"2 ""HERO"" monsters If this card is Link Summoned: You can reveal 1 ""HERO"" Fusion Monster in your Extra Deck, and if you do, add up to 2 of the Fusion Materials listed on that card, with different names, from your Deck to your hand. You cannot Special Summon monsters the turn you activate this effect, except ""HERO"" monsters. You can only use this effect of ""Xtra HERO Infernal Devicer"" once per turn. Fiend monsters this card points to gain ATK/DEF equal to its Level x 100.",0.0,"Activate this card only if you have no cards in your Extra Deck andcontrol a Tribute Summoned monster. Negate the effects of all face-up monsters on the field, except Tribute Summoned monsters. During your End Phase, if you control no Tribute Summoned monsters, send this card to the GY." 11369,"All ""Battleguard"" monsters you control gain 500 ATK. You can only use each of the following effects of ""Battleguard Cadet"" once per turn. If this card is Normal or Special Summoned: You can add 1 ""Feast of the Wild LV5"" from your Deck to your hand. You can Tribute this card; Special Summon 1 Level 8 Warrior monster from your hand.",0.0,"A very violent beast, it is always berserk. People say that they have never seen it silent." 7934,"All ""True Draco"" and ""True King"" monsters on the field gain 300 ATK and DEF. The first time each Tribute Summoned ""True Draco"" or ""True King"" monster would be destroyed by battle each turn, it is not destroyed. Once per turn: You can destroy 1 other card you control or in your hand, and if you do, add 1 ""True Draco"" or ""True King"" card from your Deck to your hand.",0.2,"You can send 1 ""D/D"" or ""Dark Contract"" card from your hand to the GY, thentarget 1 card on the field; destroy it. You can only use this effect of ""Dark Contract with the Valkyrie"" once per turn. All Fiend-Type monsters you control gain 1000 ATK during your opponent's turn only. Once per turn, during your Standby Phase: Take 1000 damage." 11829,"Gains 300 ATK for each Continuous Trap on the field and in the GYs. You can only use each of the following effects of ""Pharaonic Advent"" once per turn. You can Tribute 1 monster; Special Summon this card from your hand. You can Tribute 1 Fairy, Fiend, or Reptile monster; add 1 Continuous Trap from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn.",0.0,"Made of mysterious metal, this monster is a doomsday machine from the edge of the universe." 8269,2+ Level 1 monsters If this card is Xyz Summoned: You can target 1 face-up monster on the field; it gains 300 ATK/DEF for each material attached to this card. Once per turn: You can detach 1 material from this card; add 1 Level 1 Winged Beast monster from your Deck to your hand. All battle damage you take from battles involving this Xyz Summoned card is also inflicted to your opponent.,0.0,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the GY to destroy 1 Special Summoned monster on the field." 7160,2 Level 4 monsters This card gains 500 ATK and DEF for each Winged Beast-Type monster you control (other than this card). Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 DARK Winged Beast-Type monster from your Deck to your hand.,0.0,"When any face-up ""Vylon"" Equip Cards you control are destroyed (except during the Damage Step): You can Special Summon an equal or lower number of ""Vylon"" Tuner monsters from your Deck. They cannot be used as Synchro Material Monsters, except for the Synchro Summon of a ""Vylon"" Synchro Monster." 7821,"2 Level 4 monsters Once per turn, you can also Xyz Summon ""Zoodiac Broadbull"" by using 1 ""Zoodiac"" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all ""Zoodiac"" monsters attached to it as Materials. Once per turn: You can detach 1 Xyz Material from this card; add 1 Beast-Warrior-Type monster that can be Normal Summoned/Set from your Deck to your hand.",0.0,"Activate this card by paying 800 LP. Once per turn, if a face-up ""Yosenju"" monster you control is returns to the hand (except during the Damage Step): You can target 1 card your opponent controls; return it to the hand. During your End Phase, unless this effect was activated this turn (and was not negated), destroy this card." 10606,"[ Pendulum Effect ] Pendulum Summons of your ""Solfachord"" Pendulum Monsters cannot be negated. [ Monster Effect ] While you have an even Pendulum Scale in your Pendulum Zone, ""Solfachord"" Pendulum Monsters you control gain ATK equal to 100 x their own Pendulum Scale. If this card is Normal or Special Summoned: You can add 1 ""Solfachord"" Pendulum Monster from your Deck to your hand, except ""DoSolfachord Cutia"". You can only use this effect of ""DoSolfachord Cutia"" once per turn.",0.25,"If this card is Normal or Special Summoned: You can Special Summon 1 ""Ancient Gear"" monster from your hand, except ""Ancient Gear Tanker"", ignoring its Summoning conditions, or, if your opponent controls a monster, you can Special Summon from your GY instead. You can target 1 face-up card you control; destroy it, also for the rest of this turn, all monsters you control that are ""Ancient Gear Golem"", or mention it, gain 600 ATK. You can only use each effect of ""Ancient Gear Tanker"" once per turn." 5294,"When this card is activated: You can add 1 Level 4 or lower Beast-Warrior-Type monster from your Deck to your hand. All Beast-Warrior-Type monsters you control gain 100 ATK. You can only activate 1 ""Fire Formation - Tenki"" per turn.",0.0,"Tribute 1 ""Gem-Knight"" monster you control to target 1 ""Gem-Knight"" monster in your GY; Special Summon the target from the GY." 12458,"2 Level 5 monsters You can detach 1 material from this card; Set 1 ""Raidraptor"" Spell/Trap directly from your Deck. If this card has a Winged Beast monster as material: You can detach 1 material from this card; add 1 ""Rank-Up-Magic"" Spell from your Deck to your hand. You can only use 1 of the previous effects of ""Raidraptor - Brave Strix"" per turn, and only once that turn. A ""Raidraptor"" Xyz Monster that has this card as material gains this effect. ● Gains ATK equal to its Rank x 100.",0.0,"Once per turn, you can declare 1 card name. Cards with that name, and their effects, cannot be used until the End of your opponent's next turn." 10948,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects. ● If this card is Normal or Special Summoned: You can add 1 Spell/Trap with ""Gemini monster"" in its text from your Deck to your hand. You can only use this effect of ""Dualize Lord - Goldknight"" once per turn. ● This card becomes a Machine monster, also it gains 500 ATK.",0.0,"This card is used to Ritual Summon ""Fiend's Mirror"". You must also Tribute monsters from the field or your hand whose total Levels equal 6 or more." 5343,"When this card is Normal or Special Summoned: You can activate this effect; apply as many effects as possible, based on the number of ""Spellbook"" Spell Cards with different names in your GY. You can only use the effect of ""Reaper of Prophecy"" once per turn. 3 or more: This card gains 600 ATK. 4 or more: Add 1 ""Spellbook"" Spell Card from your Deck to your hand. 5 or more: Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck.",0.0,"Target 1 monster in either player's GY; during your next Standby Phase, Special Summon it from the GY." 6277,"If a ""U.A."" monster is Normal Summoned to your side of the field: You can add 1 ""U.A."" monster from your Deck to your hand. Once per turn, if a ""U.A."" monster(s) is Special Summoned to your side of the field: All monsters you currently control gain 500 ATK (even if this card leaves the field).",0.0,"This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a ""Twin Swords of Flashing Light - Tryce"" on your side of the field. When this card is destroyed and sent to the GY, Special Summon to your side of the field the monster in the GY that was used for the Tribute Summon of this card." 12124,"Dinosaur monsters you control gain 300 ATK. You can Normal Summon Level 5 or higher Dinosaur monsters without Tributing. You can send 1 Dinosaur monster from your hand or face-up field to the GY; add 1 Dinosaur monster with 1200 DEF from your Deck to your hand. You can only use this effect of ""Jurassic Power"" once per turn.",0.0,"The Snake Hair"" + ""Blackland Fire Dragon" 7227,"All ""Amorphage"" monsters on the field gain 100 ATK and DEF for each ""Amorphage"" card on the field. If a monster(s) in your hand or you control is Tributed, or destroyed by battle or card effect: You can add 1 ""Amorphage"" card from your Deck to your hand. You can only use this effect of ""Amorphage Infection"" once per turn.",0.0,"Activate this card by targeting 1 ""Predaplant"" monster in your GY; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster." 7685,"Once per turn: You can make this card gain 100 ATK for each ""Abyss Actor"" monster you currently control with different names, until the end of this turn. If this card is destroyed by battle or card effect: You can add 1 ""Abyss Actor"" card from your Deck to your hand, except ""Abyss Actor - Wild Hope"". You can only use this effect of ""Abyss Actor - Wild Hope"" once per turn.",0.0,"2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of ""Number 27: Dreadnought Dreadnoid"" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead." 6286,"If this card is Special Summoned: You can add 1 ""Deskbot"" card from your Deck to your hand. All Machine-Type monsters you control gain 500 ATK and DEF, except this card.",0.0,"When this face-down card is destroyed and sent to the GY, Special Summon 1 ""Wicked Token"" (Fiend-Type/DARK/Level 4/ATK 1000/DEF 1000) on your side of the field." 4205,"Equip only to a ""Aesir"" or ""Nordic"" monster. It gains 800 ATK. If this face-up card is destroyed by a card effect, you can add 1 ""Nordic Relic"" card from your Deck to your hand.",0.0,"Target 1 ""Therion"" monster in your GY; Special Summon it, then you can equip 1 ""Therion"" monster from your hand or GY to it. During the Main Phase: You can banish this card from your GY, then target 2 ""Therion"" monsters (1 on your field and 1 in your GY); equip that monster from your GY to the other monster you control. You can only use 1 ""Therion Stand Up!"" effect per turn, and only once that turn." 7487,"Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a ""Triamid"" card, and cannot be Special Summoned by other ways. If a face-up ""Triamid"" card(s) you control, except ""Triamid Sphinx"", is destroyed by battle or card effect: You can Special Summon this card from your hand. While you control another ""Triamid"" card, this card gains 500 ATK and DEF for each Field Spell Card with a different name in your GY, also monsters your opponent controls cannot attack, except to attack ""Triamid Sphinx"".",0.0,"1 ""Magikey"" Effect Monster + 1 Normal Monster, except a Token When this card is Fusion Summoned, your opponent cannot activate cards or effects. Once per turn: You can target 1 Normal Monster or ""Magikey"" monster in your GY; destroy all monsters your opponent controls with that monster's Attribute. Once per turn, if an opponent's monster with the same Attribute as a monster in your GY is destroyed by battle or card effect, if this card was Fusion Summoned using 2 different Attributes as material: You can draw 1 card." 10445,"If this card is Special Summoned: You can add 1 Ritual Spell or 1 ""Polymerization"" from your Deck to your hand. During your End Phase: You can add 1 Level 8 or higher Dragon monster from your Deck to your hand. You can banish this card from your GY; all Level 8 or higher Dragon monsters you control gain 1000 ATK. You can only use each effect of ""Blue-Eyes Abyss Dragon"" once per turn, and can only activate them while ""Blue-Eyes White Dragon"" is on your field or in your GY.",0.0,Target 2 WIND monsters in your GY and 1 card on the field; shuffle both of those first 2 targets into your Deck and return the other to the hand. 9270,"During the Standby Phase: You can have all ""HERO"" monsters you control gain 400 ATK (even if this card leaves the field). If a Level 8 or higher ""Destiny HERO"" monster(s) or a ""Destiny End Dragoon"" is Special Summoned to your field (except during the Damage Step): You can banish 1 card from your opponent's hand (random), field, or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can add 1 ""Destiny HERO"" monster from your Deck to your hand. You can only use each effect of ""D - Tactics"" once per turn.",0.0,"If this card is Normal or Special Summoned: You can Special Summon 1 ""Destiny HERO"" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of ""Destiny HERO - Drilldark"" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent." 7916,"You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 ""Dark Magician"" from your Deck to your hand. During damage calculation (in either player's turn), if your other DARK Spellcaster-Type monster battles an opponent's monster: You can send this card from your hand or face-up from your field to the GY; that monster you control gains 2000 ATK and DEF during that damage calculation only.",0.16666666666666666,"Monsters cannot attack the turn they are Summoned, except monsters whose original Level is 5 or higher. Once per turn, during your Main Phase: You can place 1 of your ""Sanga of the Thunder"", ""Kazejin"", or ""Suijin"" that is banished, or in your hand or Deck, face-up in your Spell & Trap Zone as a Continuous Spell. At the start of your opponent's Battle Phase: You can target 1 monster your opponent controls with less than 1600 ATK; destroy it." 10248,"Cannot be Normal Summoned/Set. Must be either Pendulum Summoned from the hand, or Special Summoned (from your hand) by Tributing 3 Dragon monsters (1 Fusion, 1 Synchro, and 1 Xyz). You can discard this card and pay 500 LP; add 1 Level 8 or lower Dragon Pendulum Monster from your Deck to your hand. Gains ATK/DEF equal to half your opponent's LP. Once per turn: You can pay half your LP; shuffle all other cards on the field and in the GYs into the Deck.",0.0,"Activate only if you control a face-up Dragon-Type monster. Select 1 Spell or Trap Card on the field, destroy it and inflict 500 damage to its controller." 7417,"All Dragon, Warrior, and Spellcaster-Type monsters you control gain 300 ATK andDEF. Once per turn: You can discard 1 card; Special Summon 1 ""Empowered Warrior"" monster from your Deck. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your GY; add 1 ""Aether"" monster from your Deck to your hand.",0.3333333333333333,Level 10 or higher monsters on the field cannot be targeted ordestroyed by card effects. If a Level 10 or higher monster on the field destroys a monster by battle and sends it to the GY: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by a card effect and sent to the GY: You can add 1 DIVINE monster from your Deck to yourhand. 10292,"If you take battle or effect damage: You can Special Summon this card from your hand. During damage calculation, if this card battles an opponent's monster (Quick Effect): You can have this card gain DEF equal to that opponent's monster's ATK during that damage calculation only. If this card is sent from the hand or field to the GY: You can add 1 Spell/Trap that specifically lists ""The Winged Dragon of Ra"" in its text from your Deck to your hand. You can only use each effect of ""Guardian Slime"" once per turn.",0.16666666666666666,"If you control no monsters: You can Special Summon this card from your hand, then you can Special Summon 1 ""Windwitch"" monster from your Deck, but it cannot be Tributed. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Level 5 or higher WIND monsters. If this card is Normal or Special Summoned: You can inflict 500 damage to your opponent. You can only use each effect of ""Windwitch - Ice Bell"" once per turn." 7373,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 ""Cubic"" monster you control to the GY. If Summoned this way, this card gains 800 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 2 ""Vijam the Cubic Seed"" in your GY; send this card to the GY, and if you do, Special Summon them, then you can add 1 ""Vulcan Dragni the Cubic King"" from your Deck to your hand.",0.2,"Destroy all face-up ""Amazoness"" monsters you control. Then, you can Special Summon any number of Level 4 or lower ""Amazoness"" monsters from your GY in face-up Defense Position, up to the number of monsters destroyed by this effect." 7395,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 ""Cubic"" monsters you control to the GY. If Summoned this way, this card gains 1600 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 3 ""Vijam the Cubic Seed"" in your GY; send this card to the GY, and if you do, Special Summon them, then you can add 1 ""Indiora Doom Volt the Cubic Emperor"" from your Deck to your hand.",0.2857142857142857,"1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner." 12717,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 ""White Forest"" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of ""Rciela, Sinister Soul of the White Forest"" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects.",0.0,During your Main Phase: You can Special Summon 1 monster from your hand with the same Level as this card. This effect can only be used once while this card is face-up on the field. 12230,"2+ Effect Monsters, including a Pendulum Monster Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of ""Exceed the Pendulum"" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones.",0.0,"Target 1 ""Unchained"" monster you control and 1 card on the field; destroy both. If this Set card is destroyed by card effect: You can Special Summon 1 ""Unchained"" monster from your Deck. You can only use each effect of ""Escape of the Unchained"" once per turn." 11100,"Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of ""Noh-P.U.N.K. Ogre Dance"" once per turn. You can Tribute 1 ""P.U.N.K."" monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 ""P.U.N.K."" monster from your Deck to your hand, except a Level 8 monster.",0.0,"Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn: You can target 1 face-up Attack Position monster you control; change it to Defense Position, and if you do, Special Summon 1 Level 3 Insect-Type monster from your hand in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. If it is Xyz Summoned: The DEF of all face-up monsters your opponent controls become 0, also change them to Defense Position." 12765,"When this card is activated: Add 1 ""Primite"" card from your Deck to your hand, except ""Primite Lordly Lode"". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of ""Primite Lordly Lode"" once per turn. Normal Monsters and ""Primite"" monsters you control gain 300 ATK for each Normal Monster with different names in your GY.",0.0,"When this card is Normal Summoned: You can target 1 face-up monster on the field, except this card; increase that target's Level by 2 until the End Phase." 12662,"If this card is Normal Summoned: You can add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. You can only use this effect of ""Dora Dora"" once per turn. Once per turn, during your Main Phase: You can excavate the top card of your Deck, and if it is a FIRE Dragon monster, send it to the GY, and if you do, this card gains 1000 ATK for each ""Dora Dora"" you control. Otherwise, place the excavated card on the bottom of your Deck.",0.0,A massive steel ball that mows down anything in its path. 11798,"If your LP are lower than your opponent's: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 ""Gold Pride"" Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 ""Gold Pride"" monster you control that was Special Summoned from the Extra Deck; banish up to 3 ""Gold Pride"" cards from your GY, and if you do, that monster gains 500 ATK for each card banished this way. You can only use each effect of ""Gold Pride - Captain Carrie"" once per turn.",0.0,"This dragon wears a shield not only for its own protection, but also for ramming its enemies." 8255,"If this card is in your hand: You can send 1 other ""Gouki"" monster from your hand to the GY, then target 1 ""Gouki"" monster you control; Special Summon this card in Defense Position, and if you do, the targeted monster gains 800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 ""Gouki"" card from your Deck to your hand, except ""Gouki Headbatt"". You can only use each effect of ""Gouki Headbatt"" once per turn.",0.0,"During your Main Phase: You can Special Summon 1 monster ""Fur Hire"" from your hand, except ""Recon, Scout Fur Hire"". If a monster ""Fur Hire"" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 Set card on the field; destroy it. You can only use each effect of ""Recon, Scout Fur Hire"" once per turn." 2426,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 7 ""Crystal Beast"" cards with different names on your field or in your GY, and cannot be Special Summoned by other ways. This card cannot activate its effects the turn it is Special Summoned.During either player's turn: You can send all ""Crystal Beast"" monsters you control to the GY; this card gains 1000 ATK for each card sent. You can banish all ""Crystal Beast"" monsters in your GY; shuffle all cards on the field into the Decks.",0.25,"1 ""Appliancer"" monster Cannot be used as Link Material the turn it is Link Summoned. Neither player takes battle damage from attacks involving this card. Once per turn, after damage calculation, if this co-linked card battled an opponent's monster: You can banish that opponent's monster. Once per turn, after damage calculation, if this card that is not co-linked battled an opponent's monster: You can destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK." 11547,"You can only control 1 ""Crystal Brilliance"". ""Crystal Beast"" monsters you control gain ATK equal to their original DEF. If a ""Crystal Beast"" card(s) is placed in your Spell & Trap Zone (even during the Damage Step): You can send this face-up card from your Spell & Trap Zone to the GY; Special Summon 1 ""Crystal Beast"" monster from your hand or GY, also any damage you take this turn is halved.",0.0,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Doriado's Blessing"". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH." 7334,"If this card is Special Summoned from the GY: You can banish as many face-up Spell/Trap Cards your opponent controls as possible, and if you do, this card gains 200 ATK and DEF for each card banished. Once per turn, during the Standby Phase, if this card is in the GY because it was sent there last turn: You can target 1 Level 7 or 8 Dragon-Type monster in your GY, except ""Arkbrave Dragon""; Special Summon it.",0.25,"1 Level 5 or higher ""Amazoness"" monster + 1 ""Amazoness"" monster Your opponent's monsters cannot attack any monsters, except this one. You can target 1 ""Amazoness"" card you control and 1 ""Amazoness"" Warrior monster in your GY; destroy that card on the field, and if you do, Special Summon that other monster from the GY. This card cannot attack the turn this effect is activated. You can only use this effect of ""Amazoness Pet Liger King"" once per turn." 9422,"If you control 2 or more Link Monsters: You can Special Summon this card from your hand. During damage calculation, if your Link Monster battles an opponent's Link Monster (Quick Effect): You can banish this card from your GY, then target 1 Link Monster in your GY; your battling monster cannot be destroyed by that battle, also, until the end of this turn, it gains ATK equal to the target's ATK. You can only use each effect of ""Cross Debug"" once per turn.",0.0,Increase your Life Points by 400 points. 11771,"1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 1000 ATK. You can only use each of the following effects of ""Chaos Beast"" once per turn. You can target 1 of your banished LIGHT or DARK monsters; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY.",0.0,This creature attacks with electromagnetic waves. 11403,"If you Special Summon 1 Ritual Monster (and no other cards) by a Spell Card or effect (except during the Damage Step): You can look at either player's Extra Deck, and send 1 monster from it to the GY. If you Special Summon 1 Fusion Monster (and no other cards) by a Spell Card or effect (except during the Damage Step): You can target that monster; for the rest of this turn, it gains ATK equal to its original ATK, also it can only attack Attack Position monsters your opponent controls. You can only use each effect of ""Branded in Central Dogmatika"" once per turn.",0.0,"A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control." 7179,"If a ""Phantom Knights"" card(s) is sent to your GY: This card gains 500 ATK. You can banish this card from your GY; during the End Phase of this turn, add 1 ""Phantom Knights"" card from your GY to your hand. You can only use each effect of ""The Phantom Knights of Cloven Helm"" once per turn.",0.0,"2 Level 4 Warrior-Type monsters Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's side of the field (except during the Damage Step): You can detach 1 Xyz Material from this card; destroy that Special Summoned monster(s)." 12400,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) during a Duel in which your opponent has activated a monster effect in their hand or GY. You can only Special Summon ""Carnot the Eternal Machine"" once per turn. Once per turn, if your opponent activates a monster effect (except during the Damage Step): You can make this card gain 1000 ATK. If this card is sent to the GY, except from the hand or Deck: Shuffle this card into the Deck.",0.0,"Target 1 monster ""Fur Hire"" in your GY; Special Summon it in Defense Position. You can only activate 1 ""Mayhem Fur Hire"" per turn." 11586,"You can target 1 Fish monster you control and 1 monster your opponent controls; banish both monsters until your next Standby Phase. If a Fish monster(s) is Special Summoned to your field while any card is banished: You can banish this card from your GY or your face-up Spell & Trap Zone; all Fish monsters you currently control gain 100 ATK for each currently banished card, until the end of this turn. You can only use each effect of ""Ghoti Fury"" once per turn.",0.0,This card can be used as any Token. 3486,"Each time a ""Six Samurai"" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your side of the field to activate these effects. 2 Counters: Target 1 face-up ""Six Samurai"" or ""Shien"" Effect Monster; that target gains 500 ATK until the End Phase. 6 Counters: Target 1 ""Shien"" Effect Monster in your GY; Special Summon that target.",0.0,The controller of this card pays 500 Life Points during each of their Standby Phases (this is not optional). Monster Cards that would be returned from the field to the hand are removed from play instead. 12737,"While you have 6 or more Resonance Counters on your field, ""Vaalmonica"" Link Monsters you control gain 1200 ATK. You can only use each of the following effects of ""Vaalmonica Creation"" once per turn. If your opponent Special Summons a monster(s), you can (except during the Damage Step): Immediately after this effect resolves, Link Summon 1 ""Vaalmonica"" Link Monster. If this card is sent from the hand or field to the GY: You can place Resonance Counters on 1 card in your Pendulum Zone that you can place a Resonance Counter on, so it has 3 Resonance Counters.",0.0,"Once per turn, you can Special Summon 1 ""Meklord Army"" monster from your hand." 12605,"If a face-up monster(s) you control is destroyed by battle or card effect: You can gain LP equal to their combined original ATK. If a monster(s) is Special Summoned face-up from your GY (except during the Damage Step): You can target 1 of them; it gains 1000 ATK. If a Spell/Trap(s) is discarded from your hand to your GY (except during the Damage Step): You can target 1 of them; add it to your hand. You can only use each effect of ""Ebon Sun"" once per turn.",0.0,Target 2 face-up monsters you control; the Level of each target becomes equal to their combined original Levels. 10253,"1 Tuner + 1+ non-Tuner monsters You can discard any number of cards; this card gains 700 ATK for each card discarded. At the end of the Battle Phase, if this card battled: You can send this card to the GY; Special Summon monsters from your GY whose total Levels equal 7, except ""Rampaging Smashtank Rhynosaber"", but their effects are negated. You can only use each effect of ""Rampaging Smashtank Rhynosaber"" once per turn.",0.0,"[ Pendulum Effect ] If you control no monsters, or only Pendulum Monsters, apply this effect, based on this card's Pendulum Zone. ● Left: Reduce its Pendulum Scale by 3. ● Right: Increase its Pendulum Scale by 4. During your opponent's Standby Phase: You can Special Summon this card. [ Monster Effect ] If this card is Special Summoned to a zone that is not the center Main Monster Zone, destroy it. Cannot be destroyed by battle. Once per turn, during your opponent's End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, place this card in your Pendulum Zone." 8864,"Equip only to a ""Blackwing"" monster. It gains 500 ATK/DEF. You can only use each of the following effects of ""Glowing Crossbow"" once per turn. ● If the equipped monster destroys an opponent's monster by battle: You can discard 1 random card from your opponent's hand. ● If this card is sent to the GY because the equipped monster was used as Synchro Material: You can add this card from the GY to your hand.",0.2,"When this card is activated: Place 1 Level 1 Dragon monster from your hand or Deck on top of the Deck. Neither player can return ""Stardust Dragon"", or a Synchro Monster that lists ""Stardust Dragon"" in its text, from the field to the Extra Deck. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can apply 1 of these effects, but you cannot apply that same effect of ""Arrive in Light"" again this turn. ● Draw 1 card. ● Special Summon 1 Tuner from your hand." 4631,"If this card is discarded to the GY by a card effect: If it was discarded from your hand to your GY by an opponent's card effect, target 1 Fiend-Type monster on the field; Special Summon this card from the GY, then that target (if any) gains 500 ATK.",0.5,"2 Level 4 monsters If this card is Xyz Summoned: You can detach 1 material from this card; add 1 Level 4 or higher Normal Monster from your Deck or GY to your hand. If this card has a Normal Monster as material, it gains this effect. ● At the start of the Damage Step, if this card battles an opponent's monster with the same Attribute as a Normal Monster or ""Magikey"" monster in your GY: You can detach 1 material from this card; your opponent must send that monster to the GY." 12137,"Activate only while ""Visas Starfrost"" is on the field. Once per turn, if a monster(s) you control is destroyed by battle or card effect, and sent to the GY or banished: You can activate 1 of these effects; ● Special Summon 1 of those monsters in Defense Position. ● 1 Tuner on the field gains ATK equal to half the original ATK of 1 of those monsters. ● Shuffle 1 of those monsters into the Deck, and if you do, draw 1 card. ● Shuffle this card into the Deck, and if you do, add 1 Field Spell from your GY to your hand.",0.0,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position." 11366,"You can Special Summon this card (from your hand) by banishing 1 Level/Rank 8 monster from your GY. You can target 1 Level/Rank 8 Ritual, Fusion, Synchro, or Xyz Monster in your GY; shuffle it into the Deck, then apply the following effect depending on the returned monster's card type. ● Ritual or Fusion: Draw 1 card. ● Synchro or Xyz: This card gains 1000 ATK. You can only use this effect of ""Yakusa, Lord of the Eight Thunders"" once per turn.",0.0,"You can flip this card into face-down Defense Position once per turn during your Main Phase. If the ATK of a monster on your opponent's side of the field that attacks this card in face-down Defense Position is lower than the DEF of this monster, the attacking monster is destroyed." 3408,"When you take Battle Damage: You can Special Summon this card from your hand. This card gains 600 ATK and DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY to target 1 face-up monster your opponent controls with the same Level as the sent monster; take control of that target. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the End Phase.",0.0,"Return 1 face-up ""Blackwing"" monster you control to the Deck. Add 1 ""Blackwing"" monster from your Deck to your hand." 5338,"3 Level 9 monsters This card cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's End Phase: You can detach 1 Xyz Material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed while it has Xyz Material: You can Special Summon this card from the GY. When you do: It gains 1000 ATK for every card currently banished.",0.14285714285714285,You can Special Summon this card (from your hand) by Tributing 1 Warrior or Fairy-Type monster from your hand or field. If this card is Tributed for a Ritual Summon: You can target 1 Ritual Spell Card in your GY; add it to your hand. 7375,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 ""Cubic"" monsters you control to the GY, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 2400 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. If this card in your possession is sent to your GY by your opponent's card (by battle or card effect): You can target up to 3 ""Cubic"" monsters in your GY; Special Summon them, then you can add 1 ""Cubic"" card from your Deck or GY to your hand.",0.25,"If you activate a non-""Labrynth"" Normal Trap Card (except during the Damage Step): You can Special Summon 1 Fiend monster from your hand or GY. If you activate a Set ""Welcome Labrynth"" Normal Trap Card, you can add this additional effect to its effect when it resolves. ● Also, after that, destroy 1 card on the field. You can only use each effect of ""Labrynth Labyrinth"" once per turn." 11546,"Special Summon up to 2 ""Crystal Beast"" Monster Cards from your Spell & Trap Zone, and if you do, gain LP equal to their combined original ATK. If a ""Crystal Beast"" card(s) is placed in your Spell & Trap Zone while this card is in your GY, even during the Damage Step: You can banish this card; excavate the top card of your Deck, and if it is a ""Crystal Beast"" monster, either add it to your hand or Special Summon it. Otherwise, send that card to the GY. You can only use this effect of ""Crystal Boon"" once per turn.",0.0,An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy. 11801,"1 Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can target 1 face-up monster your opponent controls; this card gains ATK equal to that target's original ATK, then, if your LP are lower than your opponent's, you can destroy that monster. You can only use the previous effect of ""Gold Pride - Star Leon"" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 ""Gold Pride - Leon"" from your Deck or GY.",0.0,The Sun and the North Wind join hands to deliver a devastating combination of heat and gale-force winds. 11698,"Special Summon 1 Warrior monster from your hand or GY, but if it is a non-""Heroic"" monster, it cannot attack, also its effects are negated. If your LP are 500 or less: You can banish this card from your GY, then target 1 face-up monster you control; it gains 500 ATK for each ""Heroic"" card you control and that is attached to monsters you control. You can only activate 1 ""Heroic Call"" per turn.",0.0,This human-shaped animal with wings is beautiful to watch but deadly in battle. 6615,"When an opponent's monster declares a direct attack: Negate the attack, then Special Summon this card as an Effect Monster (Fiend-Type/LIGHT/Level 1/ATK 0/DEF0). (This card is also still a Trap Card.) During your Standby Phase, while this card is treated as a monster: You can banish any number of ""Utopia"" monsters with different names from your GY; inflict 500 damage to your opponent for each of those banished monsters, and if you do, this card gains ATK equal to the damage they took.",0.42857142857142855,"Select 1 Machine-Type monster on your side of the field; it gains 500 ATK. Only once, negate the effect of a Spell Card that targets the monster. When the selected monster is removed from the field, destroy this card." 11892,"If a Dragon Synchro Monster is on the field: Special Summon up to 2 monsters, that are ""Resonator"" monsters and/or Level 1 Dragon monsters, from your Deck. When a monster effect is activated, while you control a Level 10 or higher DARK Dragon Synchro Monster: You can banish this card from your GY; negate that effect, and if you do, 1 Synchro Monster you control gains 2000 ATK until the end of the next turn. You can only use each effect of ""Time to Stand Up"" once per turn.",0.0,"This monster wanders the seas, sucking dry any creatures it may encounter." 11210,"You can Ritual Summon this card with ""Dogmatikamacabre"". If this card is Ritual Summoned: You can target 2 face-up monsters on the field; make 1 of those monsters gain ATK equal to the other monster's ATK. Level 8 or higher ""Dogmatika"" monsters you control cannot be destroyed by battle. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can look at your opponent's Extra Deck and send 1 monster from it to the GY. You can only use this effect of ""White Relic of Dogmatika"" once per turn.",0.0,"During the Main Phase, if a monster(s) you control leaves the field by an opponent's monster effect, except by being destroyed: Activate 1 of these effects; ● End the Main Phase. ● Skip Main Phase 1 of your opponent's next turn. You can only activate 1 ""Million-Century Ice Prison"" per turn." 7199,"(This card's original Level is always treated as 12.) Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 8 or higher monsters you control with the same Level to the GY (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. This card gains 1000 ATK for each monster on the field. Once per turn, during either player's Main Phase: You can Special Summon the same number of ""Utchatzimime Tokens"" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) on each player's field in Defense Position, so as to Summon as many as possible, also this card cannot attack for the rest of this turn.",0.0,"You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of ""Zalamander Catalyzer"" once per turn." 4114,"This card cannot be Special Summoned. While face-up on the field, this card cannot be targeted by the effects of Traps or Effect Monsters. Once per turn, you can remove from play 1 ""Jurrac"" monster with 1700 or less ATK from your GY to have this card gain 1000 ATK until the End Phase.",0.5,"You can send 1 monster you control to the GY and Special Summon 1""Neo-Spacian"" monster from your hand. When this card is sent to the GY, you can add 1 ""Neo-Spacian"" monster from your Deck to your hand." 9044,"When a Fusion Monster(s) is Fusion Summoned to your field (except during the Damage Step): You can target 1 of those monsters, apply these effects in sequence. Special Summon 1 ""Lunalight Token"" (Beast-Warrior/DARK/Level 4/ATK 2000/DEF 2000) to your opponent's field. That target gains 500 ATK for each monster your opponent controls (even if this card leaves the field). During your Main Phase: You can banish this card from your GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 ""Lunalight"" monster from your Deck. You can only use this effect of ""Lunalight Serenade Dance"" once per turn.",0.2,"When an opponent's monster declares an attack on a face-up Attack Position monster you control: Make your opponent's attack a direct attack instead and inflict damage to your opponent equal to the ATK of the attack target you control. Also, that monster you control can attack your opponent directly during your next turn." 8493,"7 ""Crystal Beast"" monsters (This card is always treated as an ""Ultimate Crystal"" card.) Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 ""Ultimate Crystal"" monster (in which case you do not use ""Polymerization""). Once per turn: You can banish 1 ""Crystal Beast"" monster from your GY; this card gains ATK equal to the banished monster's, until the end of this turn. (Quick Effect): You can Tribute this Fusion Summoned card; shuffle all cards on the field into the Deck.",0.0,You can Tribute this card to target 1 Spell/Trap Card your opponent controls; destroy that target. 5025,"Send, from your side of the field to the GY, the Fusion Material Monsters that are listed on a ""Gem-Knight"" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) When you do: Banish this card from the GY to target 1 ""Gem-Knight"" Fusion Material Monster used for the Fusion Summon; the Fusion Summoned monster gains that monster's ATK until the End Phase.",0.5,"This card is used to Ritual Summon ""Transonic Bird"". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. The Special Summoned monster's Level becomes equal to the total Levels of the monsters used for its Ritual Summon. You can banish this card from your GY, then target 1 Ritual Monster you control; send 1 Ritual Monster with the same Type and/or Attribute as that face-up monster from your Deck to the GY. You can only use this effect of ""Sonic Tracker"" once per turn." 4265,"1 ""Elemental HERO"" monster + 1 LIGHT monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished ""Elemental HERO"" monsters. When this card is sent from the field to the GY: You can target up to 2 of your banished ""Elemental HERO"" monsters; add those targets to your hand.",0.4,"You can discard 1 other ""Swordsoul"" card or 1 other Wyrm monster; Special Summon this card from your hand, then you can Special Summon 1 ""Swordsoul Token"" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of ""Swordsoul Strategist Longyuan"" once per turn." 9535,"Summoned Skull"" + 1 DARK monster This card's name becomes ""Summoned Skull"" on the field, but is still treated as an ""Archfiend"" card. All ""Summoned Skull"" you control gain 500 ATK. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 ""Summoned Skull"" from your hand, Deck, or GY.",0.0,"2 Level 2 monsters Once per turn: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. This is a Quick Effect if this card has ""Purrely Pretty Memory"" as material. Up to thrice per turn, when you activate a ""Purrely"" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can change the battle position of 1 monster your opponent controls." 2986,"Must be Fusion Summoned using any 5 ""Neos"", ""Neo Space"", ""Neo-Spacian"", or ""HERO"" monsters, including at least 1 ""Neos"" or ""Neo Space"" monster, 1 ""Neo-Spacian"" monster, and 1 ""HERO"" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 ""Neos"", ""Neo Space"", ""Neo-Spacian"", or ""HERO"" monster from your GY; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects",0.25,"You can banish this card from your GY; Special Summon 1 ""Evil HERO"" monster from your hand or Deck, except ""Evil HERO Sinister Necrom"". You can only use this effect of ""Evil HERO Sinister Necrom"" once per turn." 9306,"2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.",0.0,"Each time a Spell Card is activated, the controller of that Spell Card takes 1000 points of damage." 12220,"Choose 1 ""Nouvelles"" Pendulum Monster and 1 ""Patissciel"" Pendulum Monster from your hand, Deck, and/or Extra Deck, and Special Summon both monsters, 1 to each field, also this turn, you cannot use monsters as material for a Fusion, Synchro, Xyz, or Link Summon, except ""Nouvelles"" and ""Patissciel"" monsters. During your Main Phase: You can banish this card from your GY, then target 1 face-up monster on the field; it gains 200 ATK for each ""Recipe"" card in the GYs. You can only use each effect of ""Concours de Cuisine (Culinary Confrontation)"" once per turn.",0.0,"If this card is Special Summoned: You can Special Summon 1 ""Moult Token"" (Insect/EARTH/Level 3/ATK 0/DEF 0). While the Token Special Summoned by this effect is on the field, you cannot Special Summon monsters from the Extra Deck, except Insect monsters. You can only use this effect of ""Transcicada"" once per turn." 12687,"If you Special Summon a Level 5 or higher Dragon monster(s): You can Special Summon this card from your hand. If this card is Special Summoned: You can make this card's Attribute and Level become the same as 1 of your banished Dragon monsters'. If this card is sent to the GY: You can target 1 Dragon monster you control; it gains 1000 ATK. Neither player can activate cards or effects in response to this effect's activation. You can only use each effect of ""Knight Armed Dragon, the Armored Knight Dragon"" once per turn.",0.0,When this card is Special Summoned: You can target 1 face-up monster on the field; increase its Level by up to 3 until the End Phase. 7467,"If this card is Normal or Special Summoned: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order. During either player's turn: You can Tribute this card, then target 1 ""SPYRAL"" monster you control; it gains 500 ATK for each card your opponent controls. You can banish this card and 1 ""SPYRAL"" card from your GY, then target 1 ""SPYRAL Super Agent"" in your GY; add it your hand.",0.4,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 EARTH monsters from your GY. When this face-up card you control is sent to the GY by a card effect, destroy all Spell and Trap Cards your opponent controls." 7146,"If this card is Normal or Special Summoned: During your Main Phase this turn, you can Tribute Summon 1 monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY, then target 1 monster with 800 ATK and 1000 DEF in your GY, except ""Eidos the Underworld Squire""; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of ""Eidos the Underworld Squire"" once per turn.",0.0,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 ""Ghostrick"" monster on the field; this turn, it cannot be destroyed by battle or by card effects." 10577,"(Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control; it gains 1000 ATK until the end of your opponent's turn. You can only use each effect of ""Starry Knight Astel"" once per turn.",0.2,"If only your opponent controls a monster: You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of ""Adamancipator Analyzer"" once per turn." 10286,"Add 1 ""The Winged Dragon of Ra"" from your Deck or GY to your hand, and if you do, during your Main Phase this turn, you can Tribute Summon 1 monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY; if you Tribute Summon ""The Winged Dragon of Ra"" this turn after you resolved this effect, its original ATK/DEF become the combined original ATK/DEF of the monsters Tributed for its Tribute Summon. You can only activate 1 ""Ancient Chant"" per turn.",0.2,"If you control an Insect monster: You can Special Summon this card from your hand. During your Main Phase: You can inflict 200 damage to your opponent for each ""Battlewasp - Pin the Bullseye"" you control. You can only use each effect of ""Battlewasp - Pin the Bullseye"" once per turn." 11496,"1 ""Ultimate Crystal"" monster + 7 ""Crystal Beast"" monsters Must be Special Summoned (from your Extra Deck) during a Duel you Special Summoned an ""Ultimate Crystal"" monster, by banishing the above monsters from your field and/or GY. While 7 or more of your ""Crystal Beast"" monsters with different names are banished, this card gains 7000 ATK. If this card has not battled this turn (Quick Effect): You can Tribute this card; shuffle as many cards on the field as possible into the Deck, and if you do, Special Summon any number of your banished ""Crystal Beast"" monsters.",0.0,"Once per turn, during your Main Phase, if you control this card: You can target 1 ""Elemental HERO"" monster in your GY that was destroyed by battle; Special Summon that target." 8708,"Cannot be Normal Summoned/Set. Must first be Special Summoned by sending 1 non-Effect Monster from your hand or face-up field to the GY. This card gains ATK equal to the Level of the monster sent to the GY this way x 200. You can Tribute 1 Effect Monster; Special Summon 1 Normal Monster from your hand or Deck. You can only use this effect of ""Cosmo Brain"" once per turn.",0.0,"Select 1 monster on the field. If the selected monster is changed to Defense Position this turn, draw 1 card from your Deck." 7338,"If this card is Normal or Special Summoned: You can equip 1 Level 7 or 8 Dragon-Type monster from your hand or GY to this card. This card gains ATK and DEF equal to half the ATK and DEF of the monster equipped to it by this effect. You can Tribute 1 monster and this card, then target 1 Level 7 or 8 Dragon-Type monster in your GY; Special Summon it.",0.5,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 3 ""SPYRAL"" cards from your GY, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can target 1 ""SPYRAL"" card you control and up to 2 cards your opponent controls; destroy them. If this card on the field is destroyed by battle or card effect and sent to the GY: Destroy as many cards you control as possible, and if you do, Special Summon 1 ""SPYRAL Super Agent"" from your hand, Deck, or GY." 8083,"2 ""World Chalice"" monsters Gains 300 ATK for each ""World Legacy"" monster in your GY with a different name. You can Tribute 1 ""World Chalice"" monster this card points to, then target 1 other monster in your GY; Special Summon it to your zone this card points to. You can only use this effect of ""Auram the World Chalice Blademaster"" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 ""World Chalice"" monster from your hand.",0.25,"2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 ""The Phantom Knights"" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters." 10014,"Equip only to a ""Plunder Patroll"" monster. It gains 500 ATK, also your opponent cannot target it with card effects. You can send this equipped card to the GY; Special Summon 1 ""Plunder Patroll"" monster from your Extra Deck with the same Attribute as a monster on the field or in the GY, then take the monster that was equipped with this card, and equip it to that Special Summoned monster as an Equip Spell with this effect. ● The equipped monster gains 500 ATK. You can only use this effect of ""Emblem of the Plunder Patroll"" once per turn.",0.2857142857142857,"If you control a ""Lil-la"" monster, you can Special Summon this card (from your hand). You can only Special Summon ""Live☆Twin Ki-sikil Frost"" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an ""Evil★Twin"" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of ""Live☆Twin Ki-sikil Frost"" once per turn." 5967,"2 Level 5 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 ""Cyber Dragon"" in your GY; Special Summon that target. Once per turn, during either player's turn: You can banish 1 ""Cyber Dragon"" from your hand or face-up from your Monster Card Zone; this card gains 2100 ATK until the End Phase. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine-Type Fusion Monster from your Extra Deck.",0.5714285714285714,"5 ""Cyberdark"" Effect Monsters Must first be Fusion Summoned. If this card is Special Summoned: You can equip 1 Dragon or Machine monster from your GY to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. When your opponent activates a card or effect (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card." 5666,"2 Level 8 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; it gains 1000 ATK, until your opponent's next End Phase. If this card is destroyed while it has Xyz Material: You can banish 1 ""Super Defense Robot"" monster from your GY; Special Summon this card from your GY, then you can attach 1 ""Super Defense Robot"" monster from your GY to this card as an Xyz Material.",0.0,"During your Main Phase, you can Normal Summon 1 ""Qli"" monster in addition to your Normal Summon/Set. (You can only gain this effectonce per turn.) Normal Summons of ""Qli"" monsters cannot be negated." 3297,"You can send 1 Dragon-Type monster from your hand to the GY to have this card gain 300 ATK. When this card you control is sent to the GY by your opponent's card effect, you can Special Summon 1 Dragon-Type Normal Monster from either player's GY.",0.0,"When this face-up card on the field returns to the hand, Special Summon it. This card cannot attack during the Turn it was Special Summoned by this effect." 12684,"If a face-up monster(s) you control is destroyed by battle or card effect, except Ritual Monsters: You can Special Summon 1 ""Skull Guardian"" from your hand or Deck. You can send this face-up card to the GY, then target 1 Ritual Monster you control; it gains ATK equal to the combined original ATK of the other monsters currently on the field, until the end of this turn. You can only use each effect of ""Guardian of the Voiceless Voice"" once per turn, and cannot activate more than 1 in the same Chain.",0.0,"Special Summon 2 ""Geargiano"" monsters from your Deck and increase their Levels by 1. You can only activate 1 ""Geargiagear"" per turn." 3032,"Equip this card to a Plant-Type monster you control. It gains 500 ATK. If this card is destroyed by a card effect while equipped, you can Special Summon 1 Plant-Type monster from your GY.",0.3333333333333333,Once per turn: You can return 1 face-up WIND monster you control to the bottom of the Main Deck to target up to 2 cards in your opponent's GY; banish those targets. 5708,Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 monsters you control and 1 monster from your GY. Once per turn: You can target 1 face-up monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK and DEF equal to the ATK and DEF of that equipped monster.,0.0,"During your opponent's turn, you can activate 1 Quick-Play Spell Card from your hand. You can only use this effect of ""Condemned Maiden"" once per Duel." 10480,"If this card is Special Summoned: You can banish cards from the top of your opponent's Deck equal to the number of WATER monsters you control. You can target 1 Level 4 or lower WATER monster you control; increase its Level by its original Level. You can banish this card from your GY; 1 WATER monster on the field gains 100 ATK for each currently banished monster, until the end of this turn. You can only use each effect of ""Guitar Gurnards Duonigis"" once per turn.",0.16666666666666666,"Activate 1 of these effects; ● Discard 1 WATER monster to the GY, then target 1 face-up monster your opponent controls; destroy it. ● Destroy 1 FIRE monster in your hand, then you can draw 1 card. If only your opponent controls a monster: You can banish this card from your GY, then target 1 Level 7 or 8 WATER or FIRE monster in your GY; Special Summon it. You can only use each effect of ""Firestorms Over Atlantis"" once per turn." 6148,"Once per turn, when this card or a ""Vampire"" monster is Normal Summoned to your side of the field: You can target 1 face-up monster your opponent controls, whose ATK is higher than this card's; equip it to this card. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. When this card is sent to theGY, while equipped with a card by this effect: Special Summonthis card from the GY.",0.25,"When a face-up ""Galaxy"" Xyz Monster(s) you control is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect, and sent to your GY: Destroy as many face-up cards your opponent controls as possible, and if you do, banish them. During your Draw Phase, if this card is in your GY, instead of conducting your normal draw: You can banish this card, then target 1 ""Galaxy"" Xyz Monster in your GY; Special Summon that target." 5635,"All Fiend-Type monsters you control gain 500 ATK. You can target 1 ""Archfiend"" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or GY 1 ""Archfiend"" monster with the same Level as the targeted monster. You can only use this effect of ""Archfiend Palabyrinth"" once per turn.",0.0,You can activate this card when a Continuous Magic Card is activated. Negate all Continuous Magic Cards during the turn this card is activated. 6577,"Once per turn: You can target 1 ""Gagaga"" monster in your GY, except ""Gagaga Mancer""; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except ""Gagaga"" monsters. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1face-up Xyz Monster you control; it gains 500 ATK until the end of this turn.",0.2,"When this card is destroyed by battle and sent to the GY, you can send 1 Gemini Monster from your Deck to the GY and draw 1 card." 11828,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 LIGHT and 2 DARK monsters from your hand and/or GY, except this card. If Summoned this way, this card gains 1000 ATK for each monster banished from your hand for its Summon, and can attack monsters a number of times each Battle Phase up to the number of monsters banished from the GY for its Summon. If this card destroys an opponent's monster by battle, after damage calculation: You can banish that opponent's monster.",0.0,A very rare penguin that takes to the air with ears shaped like wings. 10455,"If an ""Armed Dragon"" monster(s) you control would be destroyed by a card effect, you can send this card to the GY instead. You can target 1 ""Armed Dragon"" monster you control, then activate 1 of these effects; ● It gains ATK equal to its Level x 100. ● Add 1 ""Armed Dragon"" monster from your GY to your hand with a Level less than or equal to that monster. You can only use this effect of ""Armed Dragon Lightning"" once per turn.",0.25,"1 Tuner + 1+ non-Tuner monsters You can target 1 Level 7 or lower FIRE monster in your GY; Special Summon it, and if you do, reduce this card's Level by that monster's original Level, also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. If this card is Synchro Summoned using ""Salamangreat Burst Gryphon"" as material: You can activate this effect; during the next Standby Phase, Special Summon 1 monster from your GY. You can only use each effect of ""Salamangreat Burst Gryphon"" once per turn." 11136,"If this card is Normal or Special Summoned: You can Set 1 ""Dinomorphia"" Trap directly from your Deck to your Spell & Trap Zone, then if your LP are 2000 or less, this card gains 500 ATK. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower ""Dinomorphia"" monster from your GY, except ""Dinomorphia Therizia"". You can only use each effect of ""Dinomorphia Therizia"" once per turn.",0.0,"You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of ""Buzzsaw Shark"" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster." 2682,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your GY, and cannot be Special Summoned by other ways. You can banish all other DARK monsters you control and from your GY; this card gains 500 ATK for each card banished this way.",0.2,"Cannot be destroyed by your opponent's card effects while you control a ""Centur-Ion"" Monster Card. You can only use each of the following effects of ""Stand Up Centur-Ion!"" once per turn. During your Main Phase, if this card was activated this turn: You can send 1 card from your hand to the GY; place 1 ""Centur-Ion"" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. If a monster(s) is Special Summoned, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a ""Centur-Ion"" monster." 12296,"2 Level 10 monsters If this card is Special Summoned: You can send all face-down cards your opponent controls to the GY. You can only use this effect of ""Tistina, the Divinity that Defies Darkness"" once per turn. Once per turn, if this card has ""Crystal God Tistina"" as material: You can detach 1 material from this card; it gains 2000 ATK until the end of your opponent's turn. If this card you control is destroyed by an opponent's card while it has material: You can Special Summon 1 ""Tistina"" monster from your GY.",0.0,"Target 1 Xyz Monster you control and 1 monster your opponent controls with an equal or lower ATK; attach that opponent's monster to your monster as material. You can only activate 1 ""Xyz Import"" per turn." 10316,"If 2 or more Beast-Warrior monsters are on the field, you can Special Summon this card (from your hand). You can only Special Summon ""Jabbing Panda"" once per turn this way. If this card is sent from the field to your GY: You can target 1 face-up monster you control; it gains 500 ATK. You can only use this effect of ""Jabbing Panda"" once per turn.",0.0,"If you control an ""Aesir"" monster: You can negate the effects of all face-up cards your opponent currently controls until the end of this turn (even if this card leaves the field). You can Tribute 1 ""Nordic"" monster, then target 1 ""Aesir"" monster in your GY; Special Summon it. You can only use 1 ""Nordic Relic Svalinn"" effect per turn, and only once that turn." 4868,Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by sending one or more Machine-Type monsters from your hand to the GY. This card gains 800 ATK for each card sent to the GY for this Special Summon.,0.3333333333333333,"[ Pendulum Effect ] Once per Chain, if a monster(s) is destroyed: Place 3 counters on this card. This card's Pendulum Scale is increased by the number of counters on it. You can remove 12 counters from this card; Special Summon it. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned by its own Pendulum Effect. You can only Special Summon ""Veda Kalarcanum(s)"" once per turn. Once per turn, if your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can banish 12 cards from your hand, field, and/or GY, face-down; it becomes the End Phase of this turn. Once per turn, during your Standby Phase: Return this card to the hand, then you can Special Summon 1 of your ""Veda"" monsters that is banished or in your hand, Deck, or GY." 7335,"If this card is Special Summoned from the GY: You can target 1 monster your opponent controls or in their GY; banish it, and if you do, this card gains ATK and DEF equal to the banished monster's original Level/Rank x 100. If this card destroys an opponent's monster by battle: You can target 1 Level 7 or 8 Dragon-Type monster in the GY, except ""Divine Dragon Lord Felgrand""; Special Summon it to your field.",0.4,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 Insect and/or Plant monsters from your hand and/or GY. You can only Special Summon ""Beargram, Shelled Emperor of the Forest Crown"" once per turn. Your opponent cannot activate monster effects in response to your Spell/Trap Card or effect activation. Once per turn, during your Main Phase: You can destroy all face-up monsters on the field, except Insect and Plant monsters, also this card cannot attack directly for the rest of this turn." 1929,"You can Special Summon this card by Tributing 1 ""Helios - The Primordial Sun"". This card's ATK and DEF are equal to the number of removed from play monsters x 200. If this card is destroyed by battle and sent to the GY, Special Summon it during the End Phase, and it gains 300 ATK and DEF.",0.3333333333333333,"When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is banished: Add 1 Level 4 or lower Fish, Sea Serpent, or Aqua-Type monster from your Deck to your hand." 9346,"You can banish 1 ""World Legacy"" monster from your hand, GY, or face-up field, then target 1 Link Monster on the field; it gains ATK equal to the original ATK of the banished monster (even if this card leaves the field). If a Link Monster(s) you control is destroyed by battle or an opponent's card effect while this card is in your GY: You can banish this card; Special Summon 1 Cyberse Link Monster from your GY. You can only use each effect of ""World Legacy Collapse"" once per turn.",0.0,"If this card is Special Summoned from the hand by the effect of a ""Raidraptor"" card, or Normal Summoned: You can inflict 600 damage to your opponent. When an opponent's monster declares an attack that targets this card: You can Special Summon up to 2 ""Raidraptor"" monsters from your hand, and if you do, monsters your opponent controls cannot target those monsters for attacks this turn." 3492,"If you have no monsters in your GY, you can Special Summon this card (from your hand). You can send 1 Equip Spell Card equipped to this card to the GY, then target up to 3 monsters in your opponent's GY; banish those targets, and this card gains 500 ATK for each monster banished by this effect, until the End Phase.",0.0,"You can Ritual Summon this card with ""Mikanko Kagura"". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. If you have this card in your hand or GY, and another ""Mikanko"" card in your GY: You can target 1 face-up monster on the field; equip this card to it as an Equip Spell. You can only use this effect of ""Arahime the Manifested Mikanko"" once per turn. Once per turn, during the End Phase, while this card is equipped to a monster: You can return this card and the equipped monster to the hand." 4890,"Equip only to a Spellcaster-Type monster that has a Level. It gains ATK equal to its Level * 100. If the equipped monster is destroyed by your opponent's card (either by battle or card effect) and sent to the GY, and this card is sent to the GY as a result: You can Special Summon that monster from the GY.",0.6666666666666666,"When your opponent's monster activates its effect while you control a ""Krawler"" monster: The activated effect becomes ""return 1 face-up monster your opponent controls to the hand"". You can banish this card from your GY, then target 1 Link Monster on the field; Special Summon 1 ""Krawler"" monster from your hand, Deck, or GY to your zone that target points to, in face-down Defense Position. You can only use 1 ""World Legacy's Mind Meld"" effect per turn, and only once that turn." 7117,"1 Zombie-Type Tuner +1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can banish 1 Zombie-Type monster from your GY; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the GY. You can only Special Summon ""Shiranui Shogunsaga(s)"" once per turn.",0.0,"When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, it cannot be destroyed by battle this turn. When an effect of a monster your opponent controls is activated that targets 1 Cyberse monster you control (and no other cards) (Quick Effect): You can negate the effects of both that Cyberse monster you control and that opponent's monster until the end of this turn." 9499,"When an attack is declared involving your face-up monster and an opponent's monster: You can Special Summon this card from your hand or GY, but banish it when it leaves the field. You can only use this effect of ""Vic Viper T301"" once per turn. Other Light Machine monsters you control gain 1200 ATK.",0.0,"2 Level 4 ""Heraldic Beast"" monsters Once per turn: You can target 1 face-up Xyz Monster your opponent controls; this card's name and original ATK become that monster's name and current ATK, and this card's effect becomes that monster's original effect, then that monster's ATK becomes 0, and its effects are negated. These changes last until the End Phase." 10184,"2 Beast-Warrior monsters, including a WIND ""Ancient Warriors"" monster All ""Ancient Warriors"" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of ""Ancient Warriors Oath - Double Dragon Lords"" once per turn. If this card is Link Summoned: You can add 1 ""Ancient Warriors"" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand.",0.0,"If you control a face-up Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do destroy that card." 9138,"1 ""Trickstar"" Link Monster + 1 ""Trickstar"" monster Effect damage inflicted to your opponent by your ""Trickstar"" Link Monster linked to this card is doubled. If your opponent takes damage by a ""Trickstar"" monster's effect: This card gains ATK equal to the damage they took. Once per turn, during the End Phase, if this card attacked this turn: The ATK gained from this effect returns to 0, then you can add 1 ""Trickstar"" monster from your GY to your hand.",0.16666666666666666,"You can Tribute this card to inflict 300 damage to your opponent and Special Summon up to 2 ""Evil Thorn""(s) from your Deck in face-up Attack Position. Those monsters' effects cannot be activated." 11644,"All monsters you control gain 1000 ATK while you control 5 or more EARTH monsters. You can only use each of the following effects of ""Vernusylph in Full Bloom"" once per turn. You can banish 1 ""Vernusylph and the Flower Buds"" from your hand or GY; Special Summon 1 ""Vera the Vernusylph Goddess"" from your Deck. If a ""Vernusylph"" monster(s) is Special Summoned from your GY (except during the Damage Step): You can target 1 monster on the field or in either GY; return it to the hand.",0.0,This fairy uses her mystical power to protect the weak and provide spiritual support. 10899,"2+ Level 1 monsters Gains 500 ATK for each material attached to it. If your opponent Special Summons a monster(s): You can detach 1 material from this card, then target 1 of those monsters; return it to the hand. If this card in your possession is sent to your GY by an opponent's card: You can target 1 other ""Lyrilusc"" monster in your GY; add it to your hand.",0.0,"You can Ritual Summon this card with a ""Recipe"" card. If this card is Special Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated ""Nouvelles"" card to your hand, also shuffle the rest into the Deck. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Tribute this card and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 2 or 3 ""Nouvelles"" Ritual Monster from your hand or Deck. You can only use each effect of ""Buerillabaisse de Nouvelles"" once per turn." 2722,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by returning all monsters from your GY to your Deck. When this card declares an attack, send 1 monster from your hand or Deck to the GY. This card gains 1000 ATK for each Normal Monster in your GY. When this card is removed from the field, remove it from play. If there are 5 different ""Forbidden One"" cards in your GY that were sent there by this card's effect, you win the Duel.",0.2,"If you Ritual or Fusion Summon using ""Blue-Eyes White Dragon"" or ""Dark Magician"": You can target 1 card your opponent controls or in their GY; banish it. You can send this face-up card from the field to the GY, then target 1 Level 7 or higher Normal Monster in your GY; add it to your hand or shuffle it into the Deck. You can only use each effect of ""Strength in Unity"" once per turn." 11256,"When your opponent adds a monster(s) from the Deck to their hand, except by drawing them (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Special Summon 1 Level 7 EARTH Warrior monster from your hand or GY, and if it is ""Puppet King"", all EARTH Warrior monsters you currently control gain 1000 ATK until the end of the next turn. You can only use this effect of ""Puppet Queen"" once per turn.",0.0,"He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens." 7288,"During your Main Phase, you can Normal Summon 1 Level 1 LIGHT Tuner monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 face-up monster you control; send 1 Normal Monster from your hand or Deck to the GY, and if you do, the targeted monster gainsATK and DEF equal to the Level of the monster sent to the GY x 100, until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 ""Burst Stream of Destruction"" from your Deck to your hand.",0.3333333333333333,"1 Wind Machine Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate 1 of these effects. Destroy all other cards on the field. Negate the effects of all face-up cards your opponent currently controls. If this card in your possession is sent to your GY by an opponent's card: You can add 1 ""Speedroid"" monster from your Deck to your hand. You can only use each effect of ""Hi-Speedroid Kitedrake"" once per turn." 7357,"When this card is activated: You can target 1 ""Cubic"" monster you control, except ""Vijam the Cubic Seed""; send any number of ""Vijam the Cubic Seed"" from your hand and/or Deck to the GY, then that monster gains 800 ATK for each (even if this card leaves the field). During your opponent's turn, if ""Vijam the Cubic Seed"" is Special Summoned by the effect of a ""Cubic"" monster: Send this card to the GY, and if you do, halve your opponent's LP. You can banish this card from your GY; add 1 ""Cubic"" monster from your Deck to your hand.",0.2857142857142857,"If a monster battles, at the end of the Damage Step: You can Special Summon this card from your hand. You can send 1 Trap from your hand or Set on your field to the GY; destroy all other monsters in this card's column. If this card in the Monster Zone is destroyed by battle or card effect and sent to the GY: You can target 1 card in your GY; roll a six-sided die, and if the result is 6, add that card to your hand. You can only use each effect of ""Thunder Ball"" once per turn." 8567,"All monsters you control gain ATK/DEF equal to the number of different Attributes in your GY X 200. Once per turn: You can add 1 ""Elementsaber"" monster from your Deck to your hand, but skip the Battle Phase of your next turn (even if this card leaves the field). Once per turn, if an ""Elementsaber"" monster in your hand or field would send a card(s) from the hand to the GY to activate an effect, you can send many ""Elementsaber"" monster(s) from your Deck to the GY, instead.",0.0,"Discard 1 card. Until the end of this turn, whenever you would take damage you gain that amount of Life Points instead." 10731,"You can Ritual Summon this card with ""Dogmatikalamity"". You cannot Special Summon monsters from the Extra Deck. If your opponent activates a card or effect (except during the Damage Step): You can send 1 monster from your Extra Deck to the GY, and if you do, look at your opponent's Extra Deck and send 1 monster from it to the GY. This card gains ATK equal to half the combined ATK of those monsters sent to the GY, until the end of this turn. You can only use this effect of ""White Knight of Dogmatika"" once per turn.",0.0,"UFOroid"" + 1 Warrior-Type monster A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card." 12606,"If you Normal or Special Summon a FIRE monster(s) (except during the Damage Step): You can Special Summon this card from your hand, then you can send 1 Level 8 Pyro monster from your Deck to the GY. You can only use this effect of ""Electro Blaster"" once per turn. Once per turn, if a Spell Card is activated (except during the Damage Step): You can make all FIRE monsters you currently control gain 300 ATK.",0.0,"Reveal your hand, choose 1 card from it, and shuffle it into the Deck." 7712,"If this card is Normal or Special Summoned: You can send 1 ""Cubic"" card from your Deck to the GY. Once per turn, during either player's turn, if a monster was sent to your GY this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your GY, until the end of this turn.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. Once per turn: You can destroy all face-up monsters your opponent controls with DEF less than this card's ATK." 6629,"If this card battles an opponent's monster, during damage calculation (in either player's turn): You can activate this effect once per battle; your opponent takes no battle damage for the rest of this turn, also send 1 ""Deskbot"" monster from your Deck to the GY, except ""Deskbot 004"", and if you do, this card gains ATK and DEF equal to the sent monster's Level x 500, during damage calculation only. If this card destroys an opponent's monster by battle: You can Special Summon 2 ""Deskbot"" monsters with different Levels from your hand and/or GY in Defense Position.",0.3333333333333333,"When this card is activated: Send 1 monster you control to the GY, or, if ""Golden Castle of Stromberg"" is in a Field Zone, you can send 1 monster your opponent controls to the GY, instead. Once per turn, during your Standby Phase: You can target 1 monster that was sent to the GY by this card's effect; destroy this card, and if you do, Special Summon that monster to your field. You can only activate 1 ""Iron Cage"" per turn." 9097,"Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except ""Orcust Knightmare"", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of ""Orcust Knightmare"" once per turn.",0.0,"You can Ritual Summon this card with ""Chaos Form"". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this Ritual Summoned card using a ""Blue-Eyes White Dragon"", when it declares an attack: You can change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of those changed monsters become 0, also, this turn, if this card attacks a Defense Position monster, inflict piercing battle damage." 8298,"2 Flip monsters Gains ATK equal to the combined original Levels of the ""Subterror"" monsters used for its Link Summon x 100. During your Main Phase: You can send 1 Flip monster from your Deck to the GY, and if you do, Special Summon 1 monster from your hand in face-down Defense Position to your zone this card points to. You can only use this effect of ""Subterror Behemoth Fiendess"" once per turn. Once per turn, if a monster this card points to is flipped face-up: Add 1 Flip monster from your Deck or GY to your hand.",0.16666666666666666,"You can only control 1 ""Frodi, Generaider Boss of Swords"". (Quick Effect): You can Tribute any number of ""Generaider"" monsters and/or Warrior monsters, then target that many monsters on the field; destroy them, then your opponent can draw cards equal to the number of monsters destroyed on their field. You can only use this effect of ""Frodi, Generaider Boss of Swords"" once per turn." 11161,"You can Special Summon this card (from your hand) by Tributing 1 LIGHT or EARTH Warrior monster, and if you do, this card gains ATK equal to the Tributed monster's original ATK. You can only Special Summon ""Kaiza the Hidden Star"" once per turn this way. You can banish 1 Warrior monster from your GY; send 1 LIGHT or EARTH Warrior monster from your Deck to the GY. You can only use this effect of ""Kaiza the Hidden Star"" once per turn.",0.0,"Target 1 ""Evoltile"" monster and 1 ""Evolsaur"" monster in your GY; Special Summon 1 ""Evolzar"" Xyz Monster from your Extra Deck, and if you do, attach those monsters to it as Xyz Materials." 11215,"You can send 1 other WIND Dragon or Level 7 or higher Dragon monster from your hand to the GY; Special Summon this card from your hand. You can send 1 ""Armed Dragon"" monster from your hand or Deck to the GY, except ""Pile Armed Dragon"", then target 1 face-up monster you control; this turn, you can only attack with 1 monster, also the targeted monster gains ATK equal to the Level of the monster sent to the GY x 300. You can only use each effect of ""Pile Armed Dragon"" once per turn.",0.0,"(This card is always treated as a ""Battlin' Boxing"" card.) Special Summon 1 ""Battlin' Boxer"" monster from your hand, then you can destroy Spells/Traps on the field, up to the number of Xyz Monsters you control. You can only activate 1 ""Ring Announcer"" per turn." 10500,"Send 1 monster your opponent controls that was Special Summoned from the Extra Deck to the GY, then your opponent gains LP equal to the original ATK or DEF of that monster (whichever is higher). You can only activate 1 ""Psychic Eraser Laser"" per turn.",0.14285714285714285,"3 Level 10 Winged Beast-Type monsters Unaffected by other cards' effects. You can detach 1 Xyz Material from this card; for the rest of this turn, all monsters your opponent controls will lose 1000 ATK, also your opponent's cards and effects cannot be activated. If this card has a ""Raidraptor"" monster as Xyz Material, it gains this effect. Once per turn, during the End Phase: You can make all monsters your opponent controls lose 1000 ATK. If your opponent controls no face-up monsters, inflict 1000 damage to your opponent." 9604,"You can Fusion Summon Fusion Monsters that must be Special Summoned with ""Dark Fusion"", with effects other than ""Dark Fusion"". Once per turn, during damage calculation, if your Fiend monster battles an opponent's monster: You can send 1 ""Evil HERO"" monster from your Deck or Extra Deck to the GY; your monster gains ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn (even if this card leaves the field).",0.0,"1 Tuner + 1 or more non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These changes last until the end of this turn." 12706,"Mimighoul"" monsters you control that were not Normal or Special Summoned this turn gain ATK equal to their original DEF. Any player who controls a face-down monster cannot Normal Summon monsters, nor declare an attack with monsters that were Special Summoned this turn. During your Main Phase: You can add 1 ""Mimighoul"" monster from your Deck or GY to your hand. You can only use this effect of ""Mimighoul Dungeon"" once per turn.",0.0,"At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster." 10313,"If a Fusion, Synchro, Xyz, or Link Monster(s) is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can target 1 ""Dogmatika"" card in your GY, except ""Dogmatika Ashiyan""; add it to your hand. When an opponent's monster declares an attack: You can make all ""Dogmatika"" monsters you currently control gain 500 ATK. You can only use each effect of ""Dogmatika Ashiyan"" once per turn.",0.0,"If you control a ""Galaxy-Eyes"" monster: Negate the activations of your opponent's Spell/Trap Cards and monster effects activated before this card in this Chain, and if you do, shuffle the negated cards on the field into the Deck. If you control a ""Galaxy-Eyes Tachyon Dragon"" monster, you can activate this card from your hand." 4307,"When you Synchro Summon a ""Naturia"" Synchro Monster, you can Special Summon this card from your GY. During your Main Phase, you can Tribute this card to select 1 face-up ""Naturia"" monster you control. That monster gains 1000 ATK until the End Phase.",0.125,"When a ""D/D/D"" monster of the below card type is Special Summoned from the Extra Deck to your field: You can activate the appropriate effect once per turn; Fusion: Gain 1000 LP. Synchro: Your opponent cannot target that Special Summoned monster with card effects. Xyz: Banish 1 card from the field or the GY. Pendulum: Draw 1 card, then discard 1 card. Once per turn, during your Standby Phase: Take 2000 damage." 9684,"2+ monsters with different names Gains 200 ATK for each counter on it. You can only use 1 of the following effects of ""Seraphim Papillion"" per turn, and only once that turn. ● If this card is Link Summoned: Place 1 counter on this card for each Insect monster used as its Link Material. ● (Quick Effect): You can remove 1 counter from this card; Special Summon 1 Level 4 or lower Insect monster from your GY in Defense Position.",0.0,"When your opponent Normal or Special Summons a monster(s), while you control a Ritual Monster: Negate the Summon, and if you do, shuffle that monster into the Deck. You can only activate 1 ""Drytron Meteor Shower"" per turn." 11191,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 1 Spell Counter from this card, then activate 1 of these effects; ● This card gains 1500 ATK, and its Level is increased by 1. ● Add 1 ""Kuriboh"" monster or 1 ""Multiply"" from your Deck or GY to your hand. You can only use this effect of ""Skilled Brown Magician"" once per turn.",0.0,"(This card is always treated as a ""Galaxy-Eyes"" card.) If 3 or more LIGHT Dragon monsters with 3000 or more original ATK are on the field: Special Summon 1 ""Number"" Dragon Xyz Monster from your Extra Deck, then attach this card on the field to it as material. You can only apply this effect of ""Numeron Creation"" once per turn." 6537,"Each time a ""Yosenju"" monster(s) is Normal or Special Summoned, place 1 Yosen Counter on this card. You can remove any number of Yosen Counters from this card; apply this effect, depending on the number of Yosen Counters removed. You can only use this effect of ""Yosen Training Grounds"" once per turn. 1 Counter: All ""Yosenju"" monsters you currently control gain 300 ATK until the end of this turn (even if this card leaves the field). 3 Counters: Add 1 ""Yosenju"" card from your Deck or GY to your hand.",0.16666666666666666,"When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Return to the Extra Deck, 1 face-up Fusion Monster you control, or 2 Fusion Monsters in your GY, that mention ""Fallen of Albaz"" as material, and if you do, negate the activation, and if you do that, destroy that card. You can banish this card from your GY, then target 1 ""Branded"" Spell/Trap in your GY, except ""Branded Retribution""; add it to your hand. You can only use 1 ""Branded Retribution"" effect per turn, and only once that turn." 9265,"You can Ritual Summon this card with ""Impcantation Inception"". During the Main Phase (Quick Effect): You can reveal this card in your hand; discard 1 card, then Special Summon ""Impcantation"" monsters from your GY whose total Levels equal 10, but shuffle them into the Deck during the End Phase. You can only use this effect of ""Crealtar, the Impcantation Originator"" once per turn. Non-Ritual ""Impcantation"" monsters you control gain 2000 ATK, also their effects are negated.",0.0,"Target 1 ""Frightfur"" Fusion Monster you control and 1 Fusion Monster your opponent controls; destroy as many other Special Summoned monsters on the field as possible, then each player that had a monster(s) destroyed by this effect takes damage equal to the combined current ATK of the targeted monster(s) on the field." 11045,"(This card is also always treated as a ""Kuriboh"" card.) (Quick Effect): You can discard this card, then target 1 ""Kuriboh"" monster you control; it gains 1500 ATK. You can Tribute this card you control, plus 4 monsters from your hand and/or field (1 each of ""Kuribah"", ""Kuribee"", ""Kuriboo"", and ""Kuriboh""); add 1 ""Kuribandit"" from your Deck or GY to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Fiend monster from your hand.",0.2,"This card is used to Ritual Summon ""Javelin Beetle"". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more." 12226,"If you control ""King's Sarcophagus"", you can Special Summon this card (from your GY). You can only Special Summon ""Duamutef, Blessing of Horus"" once per turn this way. Gains 1200 ATK/DEF for each ""Horus"" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of ""Duamutef, Blessing of Horus"" once per turn.",0.0,"Target 1 Machine monster you control; equip 1 appropriate Machine Union monster from your hand or Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 ""Unauthorized Reactivation"" per turn." 10464,"1 Synchro Monster + 1 Xyz Monster + 1 Link Monster Once while this Fusion Summoned card is face-up on the field: You can pay LP in multiples of 2000 and choose 1 effect for every 2000 LP paid (you can only apply each effect once, and you resolve them in the listed order, skipping any that were not chosen); ● Add 1 Spell/Trap from your GY to your hand. ● Destroy 3 cards your opponent controls. ● This turn, this card gains ATK equal to half of the difference between your LP and your opponent's, also your other monsters cannot attack. You can only use this effect of ""Coordius the Triphasic Dealmon"" once per turn.",0.16666666666666666,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your GY. When this card is destroyed as a result of battle and sent to the GY, your opponent discards 1 random card from their hand." 11082,"2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of ""Exosister Gibrine"" once per turn. If you control this card that was Xyz Summoned this turn by using an ""Exosister"" monster as material (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can detach 1 material from this card; for the rest of this turn, all Xyz Monsters you control will gain 800 ATK.",0.0,"Tribute 1 monster, then target 1 monster in your opponent's GY with the same original Type and Attribute; Special Summon it to your field. You can only activate 1 ""Stand In"" per turn." 10067,"While this card is in your GY, if a ""Salamangreat"" Link Monster you control leaves the field because of an opponent's card effect (except during the Damage Step): You can Special Summon 2 Level 4 ""Salamangreat"" monsters from your GY, including this card, but negate their effects, and if you do, immediately after this effect resolves, Xyz Summon 1 ""Salamangreat"" Xyz Monster, using only those 2 monsters. You can only use this effect of ""Salamangreat Zebroid X"" once per turn. An Xyz Monster that was Summoned using this card on the field as material gains this effect. ● This card gains 300 ATK for each material attached to it.",0.2,"Once per turn, at the start of your Standby Phase, if you control a face-up ""Nordic"" monster, you can send 1 Spell Card from your hand to the GY to Special Summon this card from your GY." 11807,"Gains 300 ATK for each Insect monster on the field, except this card. You can only use each of the following effects of ""Humongous Hive Hegemon - Zexstagger"" once per turn. If an Insect monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. During the End Phase: Activate this effect; each player can Special Summon 1 Insect monster from their hand or GY, but negate its effects.",0.0,"A snow wolf that's beautiful to the eye, but absolutely vicious in battle." 12594,"1 monster with 2500 or more ATK + 1 face-down Defense Position monster with 2500 or less DEF You can only Special Summon ""Ace★Spades Speculation(s)"" once per turn. You can Tribute 1 Attack Position monster and 1 face-down Defense Position monster; Special Summon this card from your GY. This card gains the following effect based on its battle position. ● Attack Position: Gains ATK equal to the highest original ATK among monsters your opponent controls (your choice, if tied). ● Defense Position: Cannot be destroyed by battle or card effects.",0.0,Special Summon 1 Level 2 or lower Plant-Type monster from your hand. 10270,"Fallen of Albaz"" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 ""Fallen of Albaz"" or ""Dogmatika"" monster from your Deck. You can only use this effect of ""Titaniklad the Ash Dragon"" once per turn.",0.0,"Target 1 Set card your opponent controls, or, if you control a ""P.U.N.K."" monster, you can target 1 face-up card your opponent controls instead; destroy it. You can only activate 1 ""Joruri-P.U.N.K. Nashiwari Surprise"" per turn." 8183,"2 Level 8 monsters Gains 100 ATK and DEF for each monster in the GYs. Once per turn: You can detach 1 material from this card; until the end of your opponent's turn, this card cannot be destroyed by card effects, also neither player can Special Summon monsters from the GYs.",0.16666666666666666,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 ""Infernoid"" monster from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it (this is a Quick Effect)." 10332,"1 Tuner + 1+ non-Tuner monsters Gains 400 ATK for each Plant monster you control, except this card. During your Main Phase: You can Special Summon 1 Level 5 or higher Plant monster from your hand or GY in Defense Position, except ""Periallis, Empress of Blossoms"". You can only use this effect of ""Periallis, Empress of Blossoms"" once per turn.",0.0,"If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 LIGHT Warrior monster from your hand. You can only use this effect of ""Hayate the Earth Star"" once per turn. Once per turn, when your Warrior monster is targeted for an attack: You can make this card lose exactly 500 ATK, and if you do, negate the attack." 11432,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all face-up monsters on the field that activated their effects this turn in your opponent's Monster Zone. Gains 1500 ATK for each monster Tributed to Special Summon this card. During your End Phase: You can target 1 monster in your opponent's GY; Special Summon it to your field. You can only use this effect of ""Kurikara Divincarnate"" once per turn.",0.0,Many have fallen victim to this lunar warrior's crescent pike. 7497,"You can Ritual Summon this card with ""Machine Angel Ritual"". If this card is Ritual Summoned: You can add 1 Ritual Spell Card from your Deck or GY to your hand. If this card is Tributed: You can make all Ritual Monsters you control gain 1000 ATK and DEF.",0.0,When a Link Monster is Link Summoned: Destroy all monsters on the field that are not linked. 4968,"When this card is Special Summoned from the GY by the effect of a Zombie-Type monster: You can target 1 face-up Zombie-Type monster you control; detach 1 Xyz Material from a monster on the field, and if you do, increase the targeted monster's Level by 1 and its ATK by 300 (even if the targeting conditions are no longer correct).",0.25,"If this card is in your hand: You can target 1 ""Virtual World"" card you control; send 1 ""Virtual World"" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 ""Virtual World"" monster from your GY to your hand, except ""Virtual World Xiezhi - Jiji"". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of ""Virtual World Xiezhi - Jiji"" once per turn." 3651,Face-up monsters you control that were Special Summoned from the GY gain 300 ATK.,0.0,"While you control ""Lo, the Prayers of the Voiceless Voice"" and a LIGHT Ritual Monster, your opponent's monsters can only target Ritual Monsters for attacks, also your opponent cannot target LIGHT monsters you control with card effects. During your Main Phase: You can add 1 ""Voiceless Voice"" card or 1 ""Skull Guardian"" Ritual Monster from your Deck to your hand, except ""Barrier of the Voiceless Voice"". You can only use this effect of ""Barrier of the Voiceless Voice"" once per turn." 8367,"Each time a Counter Trap Card is activated, immediately after it resolves, this card gains 500 ATK, and if it does, and ""The Sanctuary in the Sky"" is on the field, add 1 Counter Trap with a different name from your GY to your hand.",0.0,Tribute 1 monster on your side of the field. Negate the Normal Summon / Flip Summon / Special Summon of a monster and destroy it. 12663,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) while your opponent has 25 or more cards in their GY. While you have 25 or more cards in your GY, this card gains 2500 ATK/DEF.",0.0,Feel da strength ah dis sword-swinging samurai from da Far East. 12127,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 25 or more cards in your GY. While your opponent has 25 or more cards in their GY, this card gains 2500 ATK/DEF.",0.0,"A mechanized life form, roving through space-time. But the mysterious thing is that its memory i... m...stly gone. W...at is t...e reason? D..... refuse t... b.... interfered w...h?" 7320,"Monsters you control gain 200 ATK for each monster you control with a different Type. Once per turn, if you control 4 ""Performapal"" monsters with different Types: You can Special Summon 1 ""Odd-Eyes"" monster from your hand, Deck, or GY.",0.0,"Target 5 ""Noble Knight"" monsters in your GY, including at least 1 ""Artorigus"" monster and 1 ""Laundsallyn"" monster; banish those targets, and if you do, destroy all cards on the field." 2477,"This monster cannot be Special Summoned except from the GY, and only if it was sent there from the field. When this card is Special Summoned, select 1 monster in your GY. This card gains ATK equal to the Level of that monster x 200.",0.0,"When this card inflicts Battle Damage to your opponent: You can target 1 of your banished ""Elemental HERO"" monsters; Special Summon that target." 1560,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 ""Red-Eyes B. Dragon"" and cannot by Special Summoned by other ways. This card gains 300 ATK for each Dragon-Type monster in your GY.",0.0,"When your opponent's monster declares an attack while they control 2 or more monsters: Target the attacking monster; negate that attack, and if your do, send 1 other monster they control to the GY, then the targeted monster loses ATK equal to the original ATK or DEF(whichever is higher, your choice if tied) of the sent monster in the GY." 11410,"Send 1 ""Neo-Spacian"" monster and 1 ""Elemental HERO"" monster to the GY (1 from your hand and 1 from your Deck); Special Summon 1 ""Neo-Spacian"" monster or 1 Level 5 or higher ""Elemental HERO"" monster from your Deck (if it is ""Elemental HERO Neos"", it gains 1000 ATK), and if you do, add 1 ""Polymerization"" from your Deck or GY to your hand. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Fusion Monsters. You can only activate 1 ""EN - Engage Neo Space"" per turn.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 ""Petit Moth"" on your 6th turn or later after it was equipped with ""Cocoon of Evolution""." 8140,"You can Ritual Summon this card with any ""Vendread"" Ritual Spell. Once per battle, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Zombie monster from your GY; this card gains 300 ATK. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Spell from your Deck to your hand, and if you do, send 1 ""Vendread"" monster from your Deck to the GY. You can only use this effect of ""Revendread Slayer"" once per turn.",0.2,This card cannot be Special Summoned. Negate the effect of any Spell Card that targets a DARK monster you control and destroy it. You can add 1 Level 4 DARK monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase. 8891,"Clock Wyvern"" + 1+ Link Monsters When this card is Fusion Summoned: You can send cards from the top of your Deck to the GY, equal to the total Link Rating of the materials used for this card's Fusion Summon, and if you do, until the end of the next turn, other monsters you control cannot attack, also this card gains 1000 ATK for each card sent to the GY by this effect. While you control a Link Monster(s), your opponent's monsters cannot target other monsters you control for attacks, also your opponent cannot target other monsters you control with card effects. If this Fusion Summoned card you control is sent to your GY by an opponent's card effect: You can add 1 Spell from your Deck to your hand.",0.0,Activate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain. 11652,"(This card is always treated as a ""Sky Striker"" card.) A ""Sky Striker Ace"" monster equipped with this card gains 400 ATK. You can only use 1 of the following effects of ""Aileron"" per turn, and only once that turn. During the Main Phase (Quick Effect): You can target 1 ""Sky Striker Ace"" monster you control; equip this card from your hand or field to it. If this card on the field is destroyed: You can send 1 ""Sky Striker"" Spell from your Deck to the GY.",0.0,Nothing can stop the mad attack of this powerful creature. 6157,"During your Main Phase: You can send the top 2 cards of your Deck to the GY, then, if any ""Lightsworn"" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's next turn. You can only use this effect of ""Raiden, Hand of the Lightsworn"" once per turn. During each of your End Phases: Send the top 2 cards of your Deck to the GY.",0.25,"When this face-up card on the field is sent to the GY (unless it was attacked while face-down and destroyed as a result of battle), you can draw 1 card from your Deck." 11845,"Fusion Monsters and ""Tearlaments"" monsters you control gain 500 ATK. If an Aqua ""Tearlaments"" monster is sent to your GY by card effect (except during the Damage Step): You can send 1 Level 4 or lower Aqua monster from your Deck to the GY, but if you sent a non-""Tearlaments"" monster to the GY, for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as that sent card. You can only use this effect of ""Tearlaments Perlegia"" once per turn.",0.0,"You can activate this card when you discard from your hand. After that, each time you discard from your hand, your opponent must also discard the same number of cards from his/her hand." 9730,"Equip only to a Cyberse monster. If the equipped monster battles an opponent's monster, during damage calculation: You can send 1 ""Mathmech"" monster from your Deck to the GY; the equipped monster gains ATK equal to the sent monster's ATK, until the end of this turn (even if this card leaves the field). If this card is sent from the Spell & Trap Zone to the GY: You can target 1 ""Mathmech"" card in your GY, except ""Mathmech Billionblade Nayuta""; add it to your hand. You can only use each effect of ""Mathmech Billionblade Nayuta"" once per turn.",0.0,"Special Summon up to 2 Level 3 or lower LIGHT monsters from your hand. If you Summoned 2 monsters with the same original Type, those monsters can attack directly this turn. If they have the same original Level, they also cannot be destroyed by battle this turn. You can only activate 1 ""Wattsychic Fighting Porter"" per turn." 10524,"When this card is activated: You can send 1 ""Fabled"" monster from your Deck to the GY. You can target 1 ""Fabled"" monster in your GY; discard 2 cards, and if you do, add that monster to your hand. You can only use this effect of ""Stairway to a Fabled Realm"" once per turn. If your ""Fabled"" monster attacks an opponent's monster and you have less cards in your hand than your opponent, your monster gains ATK equal to the difference in the number of cards x 200, during damage calculation only. You can only activate 1 ""Stairway to a Fabled Realm"" per turn.",0.2,"If your opponent controls 2 or more monsters than you do: They can send any number of monsters they control to the GY, after which you apply the following effect based on the number of monsters your opponent controls. ● 0: Your LP becomes halved. ● 1: Your opponent gains 2000 LP. ● 2: Banish all cards in your opponent's hand face-up, until the End Phase. ● 3+: Your opponent cannot activate monster effects this turn. You can only activate 1 ""Vesper Girsu"" per turn." 8099,"1 ""Destiny HERO"" monster + 1 DARK Effect Monster (Quick Effect): You can discard 1 card; send 1 ""Destiny HERO"" monster from your hand or Deck to the GY, and if you do, ""Destiny HERO"" monsters you control gain 200 ATK for each ""Destiny HERO"" monster in your GY until the end of this turn. You can only use this effect of ""Destiny HERO - Dangerous"" once per turn.",0.2,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. Once per turn: You can banish 1 monster from your GY to target 1 face-up monster on the field; destroy that target." 7492,"Once per turn, during the Standby Phase: You can pay 500 LP; send the top card of your Deck to the GY, and if it was a monster, this card gains ATK and DEF equal to the sent monster's Level x 200. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your GY: You can add to your hand the 1 monster in your GY that has the lowest Level (your choice, if tied).",0.0,"2 Level 7 monsters During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card, then you can destroy 1 card on the field." 3003,"1 Tuner + 1 or more non-Tuner monsters You can remove from play all ""Iron Chain"" monsters from your GY to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the GY.",0.2,"If this card on the field is destroyed by card effect and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck in Attack Position, except ""Mystic Potato""." 5977,"1 Tuner + 1 or more non-Tuner monsters Once per turn, when you take damage from an attack or a card effect: You can send up to 5 cards from the top of your Deck to the GY, then if any monsters were sent to the GY by this effect, this card gains 400 ATK.",0.4,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower ""Red-Eyes"" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand." 2769,"This card gains 300 ATK and DEF for each ""Lightsworn"" monster with a different name in your GY. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the GY. You must control this face-up card to activate and to resolve this effect.",0.25,"1+ Fish Tuners + 1+ non-Tuner monsters The original ATK of this card becomes 500 x the number of banished monsters. If this card is Synchro Summoned during your opponent's turn: You can banish all cards on the field. During the Standby Phase of the next turn after this card was banished from the Monster Zone: You can Special Summon this banished card." 7181,"A DARK Xyz Monster that was summoned using this card on the field as an Xyz Material gains this effect. If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 ""Phantom Knights"" card from your Deck to the GY. You can only use each effect of ""The Phantom Knights of Ragged Gloves"" once per turn.",0.0,Activate only when there are 3 or more cards in your opponent's Spell & Trap Card Zone. Destroy 1 card in your opponent's Spell & Trap Card Zone. 6239,"2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player's GY. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the GY (or their entire Deck, if less than 5). You can only use this effect of ""Pilgrim Reaper"" once per turn.",0.16666666666666666,"1 DARK Tuner + 1+ non-Tuner monsters When your opponent activates a monster effect (Quick Effect): You can banish 1 monster from your GY with the same Attribute; negate the activation, and if you do, destroy that monster. (You can only banish each Attribute once per turn to activate this effect of ""Arms of Genex Return Zero"".) Once per turn: You can target up to 6 of your ""Genex"" monsters with different Attributes that are banished and/or in your GY; shuffle them into the Deck, then you can destroy up to that many cards in the Spell & Trap Zones." 5016,"When this card is Normal Summoned, if you have a ""Laval"" monster in your GY other than ""Laval Blaster"": You can choose a number from 1 to 5, then send that many cards from the top of your Deck to the GY; this card gains 200 ATK for each ""Laval"" monster sent to the GY to activate this effect.",0.4,"Once per turn: You can send 1 ""Spellbook"" Spell Card from your Deck to the GY. During the End Phase of the turn this card activated this effect: You can Tribute this card; Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck. You must have 5 or more ""Spellbook"" Spell Cards with different names in your GY to activate and to resolve this effect." 2776,"If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the GY. You must control this face-up card to activate and to resolve this effect.",0.3333333333333333,"1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Rock monster in Defense Position, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a WIND monster is in your GY (Quick Effect): You can target 1 card in your opponent's GY; banish it. You can only use each effect of ""Adamancipator Risen - Raptite"" once per turn." 3535,"This card gains 300 ATK for each ""Lightsworn"" monster with a different name in your GY. During each of your End Phases, send the top 2 cards of your Deck to the GY.",0.0,"(Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Set 1 ""Starry Knight"" Spell/Trap directly from your Deck. If a face-up Level 7 LIGHT Dragon monster you control returns to the hand while this card is in your GY: You can Special Summon this card. You can only use each effect of ""Starry Knight Orbitael"" once per turn." 9086,"You can target 1 Dragon monster you control; it gains ATK/DEF equal to the total Link Rating of the Link Monsters currently on the field x 100, until the end of the opponent's turn. You can only use this effect of ""Guardragon Shield"" once per turn. Once per turn, if exactly 1 Dragon monster you control would be destroyed by battle or card effect, you can send 1 Normal Monster from your hand or Deck to the GY instead.",0.0,"Once per turn, this card cannot be destroyed by battle. When this face-up card is selected as an attack target, inflict 500 Damage to your opponent." 10399,"Place 1 ""Virtual World Gate"" card from your Deck face-up in your Spell & Trap Zone, then you can apply any of the following effect(s) in sequence, based on the number of ""Virtual World Gate"" cards you control. ● 2+: All ""Virtual World"" monsters you control gain 200 ATK this turn. ● 3+: Send the top 3 cards of your Deck to the GY. ● 4: Special Summon up to 4 ""Virtual World"" monsters with different names from your Extra Deck. You can only activate 1 ""Virtual World City - Kauwloon"" per turn.",0.0,"Once per turn, if you control no monsters, you can Special Summon 1 Level 4 or lower WATER monster from your hand." 12557,"[ Pendulum Effect ] You can target 1 ""Melodious"" Fusion Monster you control; send 1 ""Melodious"" monster from your Deck to the GY, and if you do, the targeted monster gains ATK equal to the Level of that monster sent to the GY x 200 until the end of this turn. You can only use this effect of ""Refrain the Melodious Songstress"" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 ""Melodious"" monster from your Deck to your hand, except ""Refrain the Melodious Songstress"". If a ""Melodious"" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of ""Refrain the Melodious Songstress"" once per turn.",0.0,"FLIP: Select 1 ""Morphtronic"" Spell or Trap Card in your GY and add it to your hand." 5014,"Send 1 ""Steelswarm"" monster from your Deck to the GY to target 1 face-up ""Steelswarm"" monster you control; it gains 800 ATK until the End Phase.",0.25,"You can banish 1 ""Swordsoul"" card or 1 Wyrm monster from your GY; Special Summon 1 ""Swordsoul Token"" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can send 1 ""Swordsoul"" card or 1 Wyrm monster from your Deck to the GY. You can only use each effect of ""Swordsoul of Taia"" once per turn." 7246,"Once per turn, during your Main Phase 1: You can make this card gain ATK equal to the combined ATK of all ""Deskbot"" monsters you currently control, except ""Deskbot 009"", until the end of your opponent's turn. Only this card can attack the turn this effect is activated. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card would be destroyed by battle or card effect, you can destroy 1 ""Deskbot"" card you control instead.",0.25,This card's effect changes depending on the number of DARK monsters in your GY. - 1 or fewer: This card loses 400 ATK. - 2 to 4: This card gains 400 ATK. - 5 or more: You can send this card to the GY to destroy all face-down monster you opponent controls. 807,"Roboyarou"" + ""Robolady"" You can Special Summon ""Super Robolady"" by returning this card from the field to the Extra Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster battles with a monster.",0.4,"You can Ritual Summon this card with ""Dogmatikalamity"". You cannot Special Summon monsters from the Extra Deck. If your opponent activates a card or effect (except during the Damage Step): You can send 1 monster from your Extra Deck to the GY, and if you do, look at your opponent's Extra Deck and send 1 monster from it to the GY. This card gains ATK equal to half the combined ATK of those monsters sent to the GY, until the end of this turn. You can only use this effect of ""White Knight of Dogmatika"" once per turn." 5296,"During your Main Phase, you can Normal Summon 1 Beast-Warrior-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) All Beast-Warrior-Type monsters you control gain 100 ATK.",0.0,"You can Tribute 1 face-up ""Chrysalis"" monster you control to Special Summon 1 ""Neo-Spacian"" monster written in the card text of that card from either player's GY." 203,"FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after this card is activated.",0.0,Activate only during your opponent's Battle Phase. Select 2 non-Monster Cards from your Deck and 1 monster you control. Shuffle those 3 cards and Set them on the field in face-down Defense Position. The 2 cards selected from your Deck are treated as monsters (ATK 0/DEF 0) and are destroyed at the end of the Battle Phase. 8611,"During your Main Phase: You can Special Summon 1 monster ""Fur Hire"" from your hand, except ""Bravo, Fighter Fur Hire"". If a monster ""Fur Hire"" is Special Summoned to your field while you control this monster: You can have all monsters ""Fur Hire"" currently on the field gain 500 ATK/DEF until the end of this turn. You can only use each effect of ""Bravo, Fighter Fur Hire"" once per turn.",0.0,"You can discard 1 other ""HERO"" monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can place 1 ""Vision HERO"" monster from your Deck, except ""Vision HERO Faris"", in your Spell & Trap Zone as a face-up Continuous Trap, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""HERO"" monsters. You can only use each effect of ""Vision HERO Faris"" once per turn." 9448,"2+ WIND monsters Gains 2400 ATK while your opponent has no monsters in their GY. (Quick Effect): You can target 1 monster in your opponent's GY; shuffle it into the Deck. You can only use this effect of ""Hraesvelgr, the Desperate Doom Eagle"" once per turn.",0.2,"2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand." 1925,"You can only equip this card to ""White Magician Pikeru"" or ""Ebon Magician Curran"". Increase the ATK of the equipped monster by 800 points. During a turn that the equipped monster destroyed a Level 5 or higher monster as a result of battle, by Tributing the equipped monster and this card, Special Summon from your hand or Deck: 1 ""Princess Pikeru"" if you Tributed ""White Magician Pikeru"", or 1 ""Princess Curran"" if you Tributed ""Ebon Magician Curran"".",0.0,"2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can add 1 Level 4 Machine-Type monster from your Deck to your hand." 11162,"During your Standby Phase, if your opponent has more cards in their GY than you do and this card is in your hand or GY: You can Special Summon this card. You can only use this effect of ""Leapress the Withered Flounder"" once per turn. Gains 200 ATK/DEF for each card in your opponent's GY.",0.0,2 Level 4 WIND monsters When this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; return that target to the top of the Deck. 11229,"If a monster(s) with 2500 original ATK and/or DEF is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. If this card is Special Summoned: You can target 1 ""Dark Magician"" or ""Blue-Eyes White Dragon"" you control; it gains 2500 ATK/DEF until the end of this turn. You can only use each effect of ""Chronicle Magician"" once per turn.",0.0,A workaholic fiend who devotes everything to his research into the languages of Dark World. His mind has collapsed because of working too hard. 634,Select 1 monster face-up on the field. Increase the selected monster's ATK by 100 points for each monster in your GY during the turn this card is activated. The number of monster is applied when this card is activated.,0.5,"You can Ritual Summon this card with a ""Libromancer"" card. If this card is Ritual Summoned by using a monster(s) on the field, it cannot be destroyed, or banished, by card effects. Gains 200 ATK/DEF each time your opponent activates a card or effect, while you control this card with ATK less than 3000 in the Monster Zone." 8724,"This card's name becomes ""Cyber Dragon"" while on the field or in the GY. If you Normal or Special Summon ""Cyber Dragon"", except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of ""Cyber Dragon Vier"" once per turn. Every ""Cyber Dragon"" you control gains 500 ATK/DEF.",0.0,"If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards." 11040,"Gains 400 ATK for each Aqua monster you control. Once per turn, during your Main Phase: You can activate this effect; you can Normal Summon 1 WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also you cannot Normal or Special Summon monsters for the rest of this turn, except WATER monsters.",0.0,"Once per turn, you can Tribute 1 other face-up WATER monster and select 1 Continuous or Field Spell Card in your GY to return it to the top of your Deck." 8018,"During either player's turn: You can target 1 ""Performapal"" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of ""Performapal Barracuda"" once per turn.",0.3333333333333333,"You can banish 2 ""Rescue-ACE"" cards from your GY; Special Summon this card from your hand. During your Main Phase: You can Set up to 4 ""Rescue-ACE"" Quick-Play Spells / Normal Traps, with different names, directly from your Deck. If another card(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of ""Rescue-ACE Turbulence"" once per turn." 9489,"During damage calculation, if your Link Monster battles an opponent's monster: Your monster gains ATK equal to the total Levels/Ranks of the monsters it points to x 400, during that damage calculation only. You can only activate 1 ""Star Power!!"" per turn.",0.5,"2 ""Dream Mirror"" monsters with different Attributes While face-up on the field, this card is also LIGHT-Attribute. You can only use each of the following effects of ""Oneiros, the Dream Mirror Tormentor"" once per turn. ● When a monster effect is activated while ""Dream Mirror of Terror"" is in a Field Zone (Quick Effect): You can negate that effect. ● If ""Dream Mirror of Joy"" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 ""Oneiros, the Dream Mirror Erlking"" from your Extra Deck in Defense Position." 10274,"At the start of your Battle Phase: You can target 1 face-up monster you control; this turn, your opponent chooses the attack target(s) for that monster, also if that monster you control battles an opponent's monster, it gains ATK equal to its original ATK during damage calculation only. You can only use this effect of ""Yaminabe Party"" once per turn.",0.0,"If you control a ""Galaxy"" Xyz Monster: Discard 1 card; draw 2 cards, also if you activated this card, any damage your opponent takes for the rest of this turn is halved. You can only activate 1 ""Galactic Charity"" per turn." 9904,"2 Level 7 monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, its ATK becomes half its current ATK, and if it does, this card gains that lost ATK. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.",0.0,"If you control an Illusion or Spellcaster monster: Add 1 ""White Forest"" monster from your Deck to your hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of ""Tales of the White Forest"" once per turn." 11837,"(Quick Effect): You can target 1 face-up monster on the field; equip this card from your hand or field to it. It gains 100 ATK/DEF. You can only use this effect of ""Sari of the Silverwing Axe"" once per turn.",0.0,Skip your own Standby Phase. 6412,"When this card is Normal Summoned: You can Special Summon 1 ""Deskbot"" monster from your Deck, except ""Deskbot 003"". Once per turn, during either player's turn: You can target 1 ""Deskbot"" monster you control; it gains 500 ATK and DEF for each ""Deskbot"" card you currently control, until the end of this turn.",0.3333333333333333,"If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of ""Talons of Shurilane"" once per turn. During your opponent's turn (Quick Effect): You can target 1 Fiend or Illusion monster you control, except ""Talons of Shurilane""; return it to the hand, and if you do, Special Summon this card from your hand. When your opponent activates a card or effect that targets your card(s) (Quick Effect): You can target 1 monster your opponent controls; return this card from the field to the hand, and if you do, destroy that monster." 12419,"Goblin"" monsters you control gain 300 ATK for each ""Goblin"" monster you control. During your Main Phase, you can Normal Summon 1 ""Goblin"" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 2 ""Goblin"" monsters you control, then activate 1 of these effects; ● Make the Level of 1 of the monsters become the current Level of the other. ● Both of their Levels become their combined original Levels. You can only use this effect of ""Goblin Biker Grand Bash"" once per turn.",0.0,"If this card is destroyed by your opponent's card (either by battle or by card effect), your opponent cannot Special Summon a monster, or activate Spells, Traps, Spell/Trap card effects, or Monster Card effects, for the rest of this turn." 6167,All monsters you control gain 300 ATK during your turn only. All monsters you control gain 300 DEF during your opponent's turn only,0.25,When this card is destroyed by battle and sent to the GY: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next turn's Standby Phase. 8256,"2+ ""Gouki"" monsters If a monster(s) this card points to is destroyed by battle or card effect: You can make this card gain 400 ATK. The turn player applies the following effect while this monster is on the field. ● During their Main Phase, they can Normal Summon 1 monster from their hand to their zone this card points to, in addition to their Normal Summon/Set. (They can only gain this effect once per turn.)",0.5,"Special Summon 1 ""Vampire"" monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 ""Vampire Awakening"" per turn." 4145,All Beast-Type monsters you control gain 100 ATK for each monster in your GY. Field Spell Cards cannot be activated. Field Spell Cards cannot be activated during the turn this card is destroyed.,0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY, and cannot be Special Summoned by other ways. You can only Special Summon ""White Dragon Wyverburster"" once per turn this way. If this card is sent from the field to the GY: You can add 1 ""Black Dragon Collapserpent"" from your Deck to your hand." 4144,"If this card destroys an opponent's monster by battle: This card gains 300 ATK. If this card does not attack during your turn, the ATK gained from this effect returns to 0 during the End Phase of that turn.",0.0,"When this card declares an attack: You can add 1 ""Edge Imp Chain"" from your Deck to your hand. If this card is sent from the hand or field to the GY: You can add 1 ""Frightfur"" card from your Deck to your hand. You can only use 1 ""Edge Imp Chain"" effect per turn, and only once that turn." 11397,"This card's name becomes ""Fallen of Albaz"" while on the field or in the GY. While a Level 8 Fusion Monster is in your GY, this card gains 200 ATK for each monster in your GY, also your opponent cannot target other monsters you control with card effects. If a monster(s) you control leaves the field by an opponent's card effect, while this card and a Fusion Monster are in your GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of ""Albaz the Ashen"" once per turn.",0.0,"A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power." 12225,"When this card is activated: You can place 1 ""Snake-Eye"" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. Level 1 FIRE monsters you control gain 1100 ATK. Once per turn, if your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 Monster Card on the field treated as a Continuous Spell; Special Summon it to your field. You can only activate 1 ""Divine Temple of the Snake-Eye"" per turn.",0.0,"While you control a Level 7 or higher Machine monster, your opponent's monsters cannot target Level 6 or lower Machine monsters you control for attacks, also your opponent cannot target them with card effects. If a face-up Machine monster(s) you control is destroyed by battle or card effect: You can target 1 Machine monster in your GY; add it to your hand. You can only use this effect of ""Machina Defense Perimeter"" once per turn." 11646,"2+ Level 6 monsters Monsters you control gain 100 ATK/DEF for each card in your opponent's GY. (Quick Effect): You can target 1 card in your opponent's GY and detach 1 or 2 materials from this card, then activate the appropriate effect; ● 1: Return it to the Deck. ● 2: If the target is a monster, Special Summon it face-up, or in face-down Defense Position, to your field. If it is not, Set it on your field. You can only use this effect of ""Wollow, Founder of the Drudge Dragons"" once per turn.",0.0,A man-hunter with powerful arms that can crush boulders 274,"If ""Castle of Dark Illusions"" is face-up on the Field, increase the ATK and DEF of this card by 100 points. As long this ""Castle of Dark Illusions"" remains face-up on the Field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after this card is activated.",0.25,"During your opponent's Battle Phase: You can discard this card; all face-up ""Destiny HERO"" monsters you control gain 800 ATK until the End Phase." 3386,"While in Attack Position: Once per turn, if you control exactly 2 other face-up Attack Position monsters, and no additional monsters, this card gains the combined ATK of the other two monsters you control until the End Phase. The other two monsters cannot attack the turn you activate this effect. While in Defense Position: Monsters you control cannot attack.",0.0,"If this card in sent to the GY: You can target 1 ""Salamangreat"" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 ""Salamangreat"" monster you control, except ""Salamangreat Falco""; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 ""Salamangreat Falco"" effect per turn, and only once that turn." 2848,"When this card is Normal Summoned, place 1 Spell counter on it (max. 1). You can remove 1 Spell counter from this card to have 1 face-up monster you control gain 500 ATK, until the End Phase.",0.0,"This card can attack all monsters your opponent controls once each. You can only use each of the following effects of ""King Beast Barbaros"" once per turn. ● You can Tribute monsters whose total Levels equal 8 or more; Special Summon this card from your hand. ● You can banish 1 ""Barbaros"" monster from your GY or face-up field, then target 2 cards your opponent controls; destroy them." 3652,"Place 1 Ocean Counter on this card during each player's Standby Phases. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase.",0.0,"[ Pendulum Effect ] During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-""Vaylantz"" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of ""Shinonome the Vaylantz Priestess"" once per turn. [ Monster Effect ] During your Main Phase, if you control this Special Summoned card: You can add 1 ""Vaylantz"" Spell from your Deck to your hand. If this card in the Monster Zone moves to another Monster Zone: You can add 1 ""Vaylantz"" monster from your Deck to your hand, except ""Shinonome the Vaylantz Priestess"". You can only use each effect of ""Shinonome the Vaylantz Priestess"" once per turn." 11925,"Target 1 ""Gold Pride"" monster you control; until the end of this turn, it gains 500 ATK, it cannot be destroyed by battle or card effects, and it cannot activate its effects. During the End Phase, if a face-up ""Gold Pride"" monster(s) you control was destroyed by battle or card effect this turn: You can Set this card from your GY. You can only use this effect of ""Gold Pride - Pedal to the Metal!"" once per turn.",0.0,A very agile half-fish warrior known for its relentless attacks. 8051,"1 ""Starving Venom"" monster + 1 ""Odd-Eyes"" monster Must be Fusion Summoned, and can then be Pendulum Summoned. Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card gains ATK equal to its ATK, and if it does, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this card in the Monster Zone is destroyed: You can Special Summon 1 monster from your Pendulum Zone, and if you do, place this card in your Pendulum Zone.",0.25,"Naturia Beast"" + ""Naturia Barkion"" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While this card is face-up on the field, you can negate the activation of a Spell/Trap Card, and destroy it, by removing from play 1 card from your GY, then sending the top card of your Deck to the GY." 3353,"1 ""Elemental HERO"" monster + 1 EARTH Monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK.",0.0,"Equip only to a ""Gladiator Beast"" monster. It cannot be destroyed by battle (Damage calculation is applied normally). When the equipped monster is returned from your side of the field to your Deck and this card is sent to the GY, return this card to your hand." 10893,"1 WIND Tuner + 1 non-Tuner WIND Synchro Monster Once per turn: You can roll a six-sided die and shuffle WIND monsters from your GY into the Deck up to the result, then you can destroy cards your opponent controls up to the number shuffled, and if you do, this card gains 500 ATK for each card destroyed by this effect, until the end of this turn. During your opponent's Main Phase (Quick Effect): You can Tribute this Synchro Summoned card; Special Summon up to 2 Level 7 WIND Synchro Monsters with different names from your Extra Deck.",0.4,"FLIP: You can Special Summon 1 monster from your hand. During either player's turn, when your opponent activates a Normal Spell/Trap Card: You can Tribute 1 other monster; the activated effect becomes ""Change 1 face-up monster your opponent controls to face-down Defense Position"". You can only use this effect of ""Fairy Tail - Sleeper"" once per turn." 5793,"When this card is Normal Summoned: You can target 1 Normal Monster with 1000 or less ATK in your GY; Special Summon that target in face-up Defense Position. Once per turn: You can Tribute 1 Dragon-Type monster, then target 1 face-up monster you control; until the End Phase, its Level becomes 8, and if it does, it gains 800 ATK.",0.3333333333333333,"If a face-up ""Gladiator Beast"" monster is on the field, activate 1 of these effects: Select 1 face-up monster your opponent controls, and change its battle position. Select 1 face-up ""Gladiator Beast"" monster your opponent controls, and take control of it until the End Phase." 3914,"Once per turn, you can Tribute 1 face-up Pyro-Type monster you control to have all face-up ""Flamvell"" monsters on the field gain 800 ATK until the End Phase.",0.0,"You can reveal 1 ""Abyss Actor"" Pendulum Monster and 1 ""Abyss Script"" Spell in your hand; add 1 ""Abyss Script"" Spell from your Deck to your hand with a different name than that revealed Spell. While you control a Pendulum Summoned ""Abyss Actor"" Pendulum Monster, any monster effect activated by your opponent becomes ""Destroy 1 Set Spell/Trap your opponent controls"". You can only use each effect of ""Abyss Playhouse - Fantastic Theater"" once per turn." 3700,"Tribute 1 ""Blackwing"" monster to select 1 face-up Synchro Monster you control. That Synchro Monster gains ATK equal to the Tributed monster's ATK, until the End Phase.",0.0,"Add 1 ""Dark World"" monster from your Deck to your hand, then discard 1 card. You can only activate 1 ""Dark Corridor"" per turn." 3765,You can Tribute this card to select 1 face-up Attack Position monster you control. The selected monster gains 1500 ATK until the End Phase.,0.0,"2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned to the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, you cannot activate monster effects, also the effects of cards in your Pendulum Zones are negated, until you Pendulum Summon. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of ""Beyond the Pendulum"" once per turn." 5410,"2 Level 4 ""Constellar"" monsters Once per turn, during the Damage Step of either player's turn, when a ""Constellar"" monster you control is attacking or being attacked: You can detach 1 Xyz Material from this card; that monster gains 1000 ATK, until the End Phase.",0.0,"Once per turn, during your Main Phase, you can discard 1 card to activate 1 of these effects: Add 1 Level 4 or lower ""Dragunity"" monster from your Deck to your hand. Send 1 Dragon-Type monster from your Deck to the GY." 5295,When this card is activated: Target 1 Beast-Warrior-Type monster you control; it gains 700 ATK until the End Phase. (This ATK gain remains even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.,0.0,"You can Tribute this card; Special Summon 1 Level 7 or lower ""Red-Eyes"" monster from your Deck, except ""Red-Eyes B. Chick"". If this card is in your GY: You can target 1 Level 7 or lower ""Red-Eyes"" monster in your GY, except ""Red-Eyes B. Chick""; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 ""The Black Stone of Legend"" effect per turn, and only once that turn." 5148,"Target 1 Xyz Monster in either player's GY; all monsters you currently control gain ATK equal to its Rank * 200, then you can shuffle it into the Extra Deck. The ATK increase lasts until the End Phase.",0.0,"1 ""Dinomorphia"" Fusion Monster + 1 ""Dinomorphia"" monster Your opponent cannot activate the effects of monsters they control that have ATK greater than or equal to your LP. You can only use each of the following effects of ""Dinomorphia Rexterm"" once per turn. (Quick Effect): You can pay half your LP; the ATK of all monsters your opponent currently controls become equal to your LP, until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 6 or lower ""Dinomorphia"" monster from your GY." 3897,"Select 1 face-up Defense Position monster your opponent controls and 1 face-up Attack Position monster you control. The monster you control gains ATK equal to the opponent's monster's DEF, until the End Phase.",0.0,"Add 1 ""Scrap"" Tuner monster from your Deck to your hand." 4124,"Each time your opponent activates a Spell or Trap Card, all face-up ""Naturia"" monster(s) you control gain 500 ATK until the End Phase.",0.0,"Add 1 ""Veda"" monster from your Deck to your hand. If a face-up Tuner(s) you control is destroyed by battle or card effect while ""Visas Starfrost"" is on the field and this card is in your GY: You can banish this card, then target 1 of those destroyed monsters; add it to your hand. You can only use this effect of ""Realm Elegy"" once per turn." 4678,"You can target 1 face-up ""Wind-Up"" monster you control; until the End Phase, increase its Level by 1 and its ATK by 600. This effect can only be used once while this card is face-up on the field.",0.0,"Target 1 ""Utopia"", ""ZW -"", or ""ZS -"" monster in your GY; add it to your hand or Special Summon it. If your opponent's LP are at least 2000 higher than yours, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Zexal"" Spell/Trap in your GY, except ""Zexal Entrust""; add it to your hand. You can only use each effect of ""Zexal Entrust"" once per turn." 4154,"Select 2 face-up monsters you control (1 Synchro Monster and 1 non-Synchro monster). Until the End Phase of this turn, reduce the ATK of the Synchro Monster to 0, and the other monster gains ATK equal to the Synchro Monster's original ATK.",0.0,"If this card is sent to the GY: You can add 1 ""Predaplant"" monster from your Deck to your hand, except ""Predaplant Byblisp"". If a monster with a Predator Counter is on the field: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of ""Predaplant Byblisp"" once per turn." 4369,"This card gains 100 ATK for each face-up ""Meklord"" monster you control, except this card. When this card is Normal Summoned, you can halve the ATK of 1 face-up monster your opponent controls until the End Phase.",0.0,"Pay half your LP; Special Summon up to 2 ""Dinomorphia"" monsters from your GY whose total Levels equal 8 or less, but you cannot declare an attack with them this turn, also you cannot Special Summon for the rest of this turn, except ""Dinomorphia"" monsters. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 ""Dinomorphia Alert"" per turn." 5794,"All ""Gagaga"" monsters you currently control gains 500 ATK for each ""Gagaga"" monster you currently control, until your next Standby Phase. You can only activate 1 ""Gagagatag"" per turn.",0.25,"Cannot be Special Summoned. Requires 3 ""Qli"" Tributes to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. Once per turn: You can target 1 monster your opponent controls; take control of it until the End Phase." 5202,"This card's name is treated as ""Umi"". All WATER monsters gain 200 ATK and DEF. Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the End Phase.",0.0,"When an opponent's monster declares a direct attack: End the Battle Phase, then you can Special Summon 1 Tuner monster and 1 Synchro Monster from your GY, but their effects are negated." 483,"Roll a six-sided die. All monsters you currently control gain ATK and DEF equal to the result x 100, until the End Phase.",0.25,When this card is sent to the GY for a Synchro Summon you can pay 500 Life Points to have that Synchro Monster gain 1000 ATK until the End Phase. 4453,Target 1 face-up monster you control; it gains 1000 ATK and DEF until your next Standby Phase.,0.0,"You can Tribute this card: Special Summon 1 Cyberse monster from your Deck, except ""Armored Bitron"", but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. If a Link-3 or higher Link Monster you control is destroyed by battle or an opponent's card effect, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Armored Bitron"" once per turn." 4019,"Activate only during damage calculation if a monster you control is being attacked. The attack target monster you control gains ATK equal to half the original ATK of the attacking monster, until the End Phase.",0.0,"During either player's turn, when your opponent activates a Spell Card that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the GY is banished instead. If this card is sent from the field to the GY: You can add 1 EARTH Insect-Type monster with 1500 or less ATKfrom your Deck to your hand, except ""Counterattacking ""C""""." 3750,"Select 1 face-up LIGHT monster your opponent controls. All face-up Attack Position monsters you control gain ATK equal to the ATK of the selected monster, until the End Phase.",0.0,"When this card is activated: You can add 1 ""Live☆Twin"" monster from your Deck to your hand. While you control an ""Evil★Twin"" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 ""Live☆Twin Sunny's Snitch"" per turn." 10409,"1 ""Magistus"" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of ""Aiwass, the Magistus Spell Spirit"" once per turn.",0.0,"Activate only if you control a face-up ""Reptilianne"" monster. Change 1 Defense Position monster your opponent controls to face-up Attack Position and reduce its ATK to 0." 12597,"While you control ""Shining Sarcophagus"", you can Normal Summon this card without Tributing. Other monsters you control gain 500 ATK, during your turn only. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; take control of it until the End Phase, but that monster cannot attack unless you controlled ""Shining Sarcophagus"" when this effect was activated. You can only use this effect of ""Archfiend's Advent"" once per turn.",0.0,"Once per turn, you can return 1 ""Assault Mode Activate"" from your hand or GY to the Deck to destroy 1 Spell or Trap Card your opponent controls." 7767,"3 Level 9 monsters If this card has a ""Cipher"" card as Xyz Material, it gains this effect. Once per turn: You can detach up to 3 Xyz Materials from this card; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also for each Material detached, take control of 1 opponent's face-up monster until the End Phase, but while this effect is applied, they have their effects negated, their ATK become 4500, also their names become ""Neo Galaxy-Eyes Cipher Dragon"".",0.2,"Once per turn, you can either: Target 1 face-up ""Six Samurai"" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)" 10653,"Target 1 monster your opponent controls equipped with your ""Attraction"" Trap(s); equip this card to it. While this card is equipped to a monster, take control of the equipped monster. While you control the equipped monster, it gains 500 ATK, you cannot activate its effects, also it is treated as an ""Amazement"" monster. You can only activate 1 ""Amazement Family Faces"" per turn.",0.0,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand)." 9237,"You can target 2 cards in your Pendulum Zones; change each target's Pendulum Scale by 1 (min. 1). You can only use this effect of ""Soul Pendulum"" once per turn. Each time your Pendulum Monster(s) is Pendulum Summoned, place 1 counter on this card. Pendulum Monsters on the field gain 300 ATK for each counter on this card. You can remove 3 counters from this card; during your Main Phase this turn, you can conduct 1 Pendulum Summon of a monster(s) in addition to your Pendulum Summon. (You can only gain this effect once per turn.)",0.0,"The vaunted weapons of this pink Igknight have inflicted as much damage to her enemies as to her own troops, but she gets results so very few complain." 8436,"If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.",0.0,"Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.)" 2639,"When this card is Normal Summoned, place 2 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card. It gains 300 ATK for each Spell Counter on it. Once per turn, you can remove 2 Spell Counters from this card to make your opponent discard 1 random card.",0.0,"1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle." 4216,"When this card is Normal Summoned: Place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn: You can target 1 face-up card on the field that you can place a Bushido Counter on; remove 1 Bushido Counter from this card, then place it on that target.",0.0,"If a monster is Normal or Special Summoned to a zone a Link Monster points to (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved) or hand (even if not), but banish it when it leaves the field. You can only use this effect of ""Sea Archiver"" once per turn." 6605,"Each time a ""Utopia"" monster(s) is Special Summoned to your side of the field, place 1 Hi-Five the Sky Counter on this card. All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. Once per turn: You can remove 2 Hi-Five the Sky Counters from this card; Special Summon 1 ""Zubaba"", ""Gagaga"", ""Gogogo"", or ""Dododo"" monster from your Deck.",0.6666666666666666,"Each time a Spell Card is activated, place 1 Spell Counter on this card. When a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead." 1855,"Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 500 ATK for each Spell Counter on it. If this card attacks or is attacked, remove all Spell Counters from it at the end of the Battle Phase.",0.0,"Each time a Rock-Type monster is Normal Summoned, gain 500 LP. If a ""Triamid"" monster is Normal Summoned: You can draw 1 card, then discard 1 card. If this face-up card in the Field Zone is sent to the GY: You can add 1 ""Triamid"" monster from your Deck to your hand. You can only use this effect of ""Triamid Cruiser"" once per turn." 1870,"Face-up ""Ancient Gear"" monsters gain 300 ATK. Each time a monster(s) is Normal Summoned or Set, put 1 counter on this card. If you Tribute Summon an ""Ancient Gear"" monster, you can substitute this card for a Tribute(s), if the number of counters is equal to or greater than the number of required Tribute(s).",0.0,"When a Spell effect that would inflict damage to you is activated: You take no damage from that effect. While this card is in your GY, you take no damage from the effect of ""Sargasso the D.D. Battlefield"". When this Set card is sent to the GY: You can add 1 ""Sargasso the D.D. Battlefield"" from your Deck to your hand." 5695,"3 or more (max 5) Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; place 1 Shark Counter on this card. If this card attacks or is attacked, it gains 1000 ATK for each Shark Counter on it during the Damage Step only.",0.0,"During either player's turn, you can activate ""Magical Musket"" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can target 1 ""Magical Musket"" monster in your GY; Special Summon it in Defense Position. You can only use this effect of ""Magical Musketeer Calamity"" once per turn." 3465,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: Once per turn, you can place 1 Spell Counter on a face-up card on the field that you can place a Spell Counter on. If you do, this card gains 600 ATK until the End Phase.",0.0,"Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field." 2502,"Place 1 Counter on this card each time a monster is Special Summoned from either player's Deck. All ""Gladiator Beast"" monsters gain 100 ATK and DEF for each of these counters on this card. If this card would be destroyed by a card effect, you can discard 1 ""Colosseum - Cage of the Gladiator Beasts"" to prevent this card from being destroyed.",0.0,"If you have 2 ""Magician"" cards in your Pendulum Zones, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Tuning Magician"" once per turn. If this card is Normal or Special Summoned: Your opponent gains 400 LP, then you take 400 damage." 3803,"Each time a face-down Defense Position monster is flipped face-up, place 1 Worm Counter on this card. This card gains 300 ATK for each Worm Counter on it.",0.0,"If this card is added from the Deck to your hand by a Spell, Trap, or Effect Monster's effect, you can Special Summon this card. This card cannot be used to Synchro Summon a Synchro Monster except a ""Blackwing"" monster." 3685,"Once per turn: You can target 1 face-up Defense Position monster your opponent controls; discard 1 card and equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains the ATK of the equipped monster. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. During the End Phase: The monster equipped to this card by this card's effect is Special Summoned to your opponent's side of the field in face-up Defense Position.",0.25,"You can discard this card, then activate 1 of these effects; ● Add 1 non-WIND ""roid"" monster from your Deck to your hand. ● This turn, the activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. You can only use this effect of ""Dragonroid"" once per turn. Once per turn, if this card is in your GY: You can make this card in the GY become a Dragon monster until the end of this turn." 7875,"During either player's turn: You can discard this card, then target 1 ""HERO"" monster on the field; it gains 2500 ATK until the end of this turn. During either player's turn: You can discard 1 ""HERO"" monster; this card gains ATK equal to the discarded monster's ATK until the end of this turn. You can only use each effect of ""Elemental HERO Honest Neos"" once per turn.",0.0,"If this card is Special Summoned: You can place 1 Deranged Counter on 1 face-up monster your opponent controls, and it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon while it has that counter. At the start of the Damage Step, if this card battles an opponent's monster with a Deranged Counter: You can destroy that opponent's monster, and if you do, both players take damage equal to its original ATK, also destroy this card at the end of this Battle Phase. You can only use each effect of ""Aiza the Dragoness of Deranged Devotion"" once per turn." 5270,"During either player's turn: You can discard this card to target 1 ""Blackwing"" monster you control; it gains 500 ATK until the End Phase.",0.0,"Tribute 1 ""Koa'ki Meiru"" monster to add 1 ""Iron Core of Koa'ki Meiru"" from your Deck or GY to your hand." 2875,You can discard 1 card to target 1 face-up monster on the field; place an Ice Counter on that target. This card gains 300 ATK for each Ice Counter on the field.,0.0,"This card can be used to Ritual Summon any ""Cyber Angel"" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If a LIGHT monster(s) you control would be destroyed by battle or card effect while this card is in your GY, you can banish this card instead." 3712,"All face-up ""Koa'ki Meiru"" monsters you control gain 500 ATK. Once per turn, during your Main Phase, you can discard 1 ""Iron Core of Koa'ki Meiru"" to have all face-up ""Koa'ki Meiru"" monsters you control gain 1000 ATK until the End Phase.",0.0,"This card's name becomes ""King's Sarcophagus"" while in the Field Zone. During your Main Phase: You can add 1 ""Horus"" monster from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of ""Walls of the Imperial Tomb"" once per turn. If you activate the effect of ""Horus the Black Flame Deity"": You can draw 1 card." 9198,"During damage calculation, if your Spellcaster monster battles an opponent's monster (Quick Effect): You can reveal any number of Spells with different names in your hand, and if you do, your battling monster gains 1000 ATK/DEF for each card revealed, until the end of this turn. (Quick Effect): You can discard 1 Spell; negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use each effect of ""Witchcrafter Madame Verre"" once per turn.",0.0,"Activate only when you take damage from a card effect. Special Summon 1 Level 4 or lower ""Blackwing"" monster from your hand." 5769,"2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 1000 ATK or DEF. During either player's Battle Step, while an attack involving your monster is occurring: You can discard 1 card; for the rest of this turn, monsters you control cannot be destroyed by battle, also you take no battle damage. You can only use this effect of ""Armored Kappa"" once per Duel.",0.16666666666666666,Detach 1 Xyz Material from a monster you control; the face-up Xyz Monsters you currently control cannot be destroyed by card effects until the End Phase. 12394,"(Quick Effect): You can discard this card, then target 1 ""Aroma"" monster you control; gain LP equal to half its ATK. If this card is Normal or Special Summoned: You can Special Summon 1 non-Tuner ""Aroma"" monster from your Deck, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can only use each effect of ""Aromalilith Rosalina"" once per turn.",0.0,"If a monster(s) you control whose original name is ""Rainbow Dragon"" or ""Rainbow Dark Dragon"" activated its effect this turn: Special Summon any number of ""Crystal Beast"" monsters with different names from your Deck." 10977,"If a ""Penguin"" monster(s) is sent from your Monster Zone to your GY by an opponent's card, even during the Damage Step: You can target 1 of them; discard this card, and if you do, Special Summon that monster in face-down Defense Position. You can only use this effect of ""Penguin Cleric"" once per turn. Once per turn: You can target 1 ""Penguin"" monster you control; it gains 600 ATK until the end of the turn, and you gain 600 LP.",0.0,"Tribute 1 Dinosaur-Type monster; this card remains on the field for 3 of your opponent's turns, and while it remains on the field, you can Normal Summon Level 5 or higher Dinosaur-Type monsters without Tributing." 7333,"3 ""Number"" Xyz Monsters with the same Rank (This card's original Rank is always treated as 1.) You can also Xyz Summon this card by discarding 1 ""Rank-Up-Magic"" Normal Spell Card, then using a ""Utopia"" monster you control as the Xyz Material. (Transfer its Xyz Materials to this card.) This card's Xyz Summon cannot be negated. When Xyz Summoned, your opponent's cards and effects cannot be activated. Gains 1000 ATK and DEF for each Xyz Material attached to it. Once per opponent's turn (Quick Effect): You can detach 1 Xyz Material from this card; your opponent's cards and effects cannot be activated this turn.",0.16666666666666666,"If this card is Normal or Special Summoned: You can add 1 non-Warrior ""Vanquish Soul"" monster from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● FIRE: This card cannot be destroyed by card effects this turn. ● FIRE & DARK: Destroy all other monsters in this card's column. You can only use each effect of ""Vanquish Soul Razen"" once per turn, and cannot activate more than 1 in the same Chain." 7135,"Once per turn, during either player's turn: You can discard 1 ""Ninja"" monster, then activate 1 of these effects; This turn, ""Ninja"" monsters and ""Ninjitsu Art"" cards you control cannot be destroyed by battle or card effects. 1 ""Ninja"" monster you control gains 1000 ATK until the end of this turn.",0.2,"Once per turn, when a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 ""Snack Token"" (Plant/LIGHT/Level 1/ATK 800/DEF 800). Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 Normal Monster; negate the Special Summon, and if you do, destroy that monster(s)." 11741,"Choose 1 monster on the field, and until the end of the next turn, it cannot be destroyed by battle. After choosing a card, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 ""Purrely"" monster from your Deck. A ""Purrely"" Xyz Monster that has this card as material gains the following effect. ● Gains 300 ATK/DEF for each material attached to it.",0.0,A strange warrior who manipulates three deadly blades with both hands and his tail. 7378,"During either player's turn: You can discard this card; ""Magician Girl"" monsters you currently control gain 300 ATK and DEF for each ""Magician Girl"" monster with different names on the field and in the GYs, until the end of this turn. Spellcaster-Type monsters you control cannot be destroyed by card effects, and your opponent cannot target them with card effects.",0.0,"2 Level 4 monsters You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of ""Lightsworn"" cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of ""Lightsworn"" cards sent to the GY by this effect. You can only use each effect of ""Minerva, the Exalted Lightsworn"" once per turn." 6896,"If a ""PSY-Frame"" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only ""PSY-Frame"" monsters you control. At the start of the Damage Step, if a ""PSY-Frame"" monster you control battles an opponent's monster: You can discard 1 ""PSY-Frame"" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn.",0.16666666666666666,"You can Ritual Summon this card with ""Heavy Trigger"". When your opponent would Special Summon a monster(s) (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s), then destroy this card or 1 ""Rokket"" monster you control. If this card is in your GY: You can target 1 ""Borrel"" or ""Rokket"" monster in your GY; destroy 1 card in your hand or field, and if you do, add the targeted monster to your hand. You can only use each effect of ""Borreload Riot Dragon"" once per turn." 12099,"Cannot be Special Summoned. You can Tribute Summon this card face-up by Tributing 1 Zombie monster. Gains 200 ATK for every other Zombie monster you control. At the start of your Main Phase 1, if this card, and 2 or more Zombie monsters other than ""Daidara-Bocchi"", are in your GY: You can discard 1 card; add this card to your hand.",0.0,"At the start of the Damage Step, if this card battles a Pendulum Monster: Destroy both that monster and this card." 9862,"All Xyz Monsters you control gain 800 ATK. Once per turn: You can discard 1 Spell, then target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Number C"" monster or 1 ""CXyz"" monster, with the same Type as that monster you control but 1 Rank higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If you discarded a card other than a ""Rank-Up-Magic"" Spell to activate this effect, return that Special Summoned monster to the Extra Deck during the End Phase (even if this card leaves the field).",0.2,"If you control no monsters: You can Special Summon 1 ""Rose Dragon"" monster or 1 Plant monster from your hand. You can only use this effect of ""White Rose Cloister"" once per turn. During your Draw Phase, before you draw: You can declare 1 type of card (Monster, Spell, or Trap); reveal the top card of your Deck, and if it was the declared type, for the rest of this turn, Level 7 or higher Synchro Monsters you control gain 1000 ATK (even if this card leaves the field)." 6587,"You can discard 1 other ""Heraldic Beast"" monster; Special Summon this card from your hand. Once per turn: You can discard 1 ""Heraldic Beast"" monster; this card gains 800 ATK until the end of this turn.",0.0,"This card is unaffected by the effects of Xyz Monsters. When this card is destroyed by battle with an Xyz Monster and sent to the GY: Activate 1 of these effects, depending on the Rank of the Xyz Monster that destroyed this card. Rank 3 or lower: Your opponent sends 1 card from their Extra Deck to the GY. Rank 4: Choose 1 card in your opponent's Extra Deck and send it to the GY. Rank 5 or higher: Your opponent sends as many cards from their Extra Deck to the GY as possible, but not more than the Xyz Monster's Rank." 1754,"Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the End Phase.",0.0,"This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● WATER: Control of this card cannot switch. ● WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row." 3606,"You can Normal Summon this card by Tributing 1 ""Gravekeeper's"" monster. This card gains 200 ATK for each ""Gravekeeper's"" monster in your GY. If this face-up card on the field would be destroyed, you can discard 1 ""Gravekeeper's"" monster instead.",0.0,"Once per turn, at the start of the Damage Step, if your monster battles an opponent's monster in the same column: You can return your monster and any other cards in its column to the hand. You can only activate the effect of ""Beast King Unleashed"" once per Chain." 10924,"Once per turn, when your Cyberse monster declares an attack: You can discard 1 monster; that attacking monster gains 600 ATK, until the end of this turn.",0.0,"Activate this card by declaring 1 Attribute. Equip only to a ""Shaddoll"" monster, and it becomes that Attribute. During your Main Phase: You can Fusion Summon 1 ""Shaddoll"" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials, including the equipped monster. You can only use this effect of ""Nephe Shaddoll Fusion"" once per turn." 7533,"Once per turn: You can discard 2 cards, then target 1 face-up monster your opponent controls; equip that face-up monster to this card. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. Once per turn, during the End Phase: You can target 1 Monster Card equipped to this card by this card's effect; Special Summon it to your field.",0.0,"Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other ""Geargia"" monsters you control." 11484,"You can only use each of the following effects of ""Therion ""Empress"" Alasia"" once per turn. ● You can target 1 ""Therion"" monster or 1 Reptile monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can discard 1 card, then target 1 ""Therion"" Monster Card in your Spell & Trap Zone; Special Summon it. A ""Therion"" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were ""Therion ""Empress"" Alasia"".",0.0,"If you Ritual Summon a DARK Ritual Monster, this 1 card can be used as the entire Tribute." 11713,"During your Main Phase: You can discard 1 ""Dark World"" monster, and if you do, ""Dark World"" monsters you currently control gain ATK equal to the Level the discarded monster had in the hand x 100, until the end of this turn. If a monster whose original Type is Fiend is discarded from your hand by the effect of a ""Dark World"" card or an opponent's card effect, even during the Damage Step: You can discard 1 card, then draw 2 cards. You can only use each effect of ""Dark World Archives"" once per turn.",0.0,This fairy rules over the end of existence. 8955,"Discard 1 card, then target 1 ""Danger!"" monster you control; it gains 500 ATK/DEF until the end of this turn. If this card is in the GY: You can discard 1 ""Danger!"" monster; place this card on the bottom of the Deck, then draw 1 card. You can only use each effect of ""Second Expedition into Danger!"" once per turn.",0.0,"If a Level 3 or lower Normal Monster you control battles, during the Damage Step you can pay Life Points in multiples of 100. The ATK of the opponent's monster is reduced by the amount of Life Points you paid, until the End Phase. (You cannot pay more Life Points than the ATK of the opponent's monster.)" 10135,"2 ""Appliancer"" monsters Your opponent's monsters cannot target this linked card for attacks, also your opponent cannot target this linked card with card effects. During damage calculation, if your ""Appliancer"" Link Monster co-linked to this card battles an opponent's monster (Quick Effect): Your battling monster gains 1000 ATK for each monster co-linked to this card, during that damage calculation only. Once per turn, if an ""Appliancer"" Link Monster(s) you control that is not co-linked to this card is destroyed by battle or card effect: You can draw 1 card.",0.25,"If you control a ""Dinowrestler"" monster, you can Normal Summon this card without Tributing. During your turn, if your opponent Special Summons a monster(s) while this card is in your GY (except during the Damage Step): You can target 1 Level 4 or lower ""Dinowrestler"" monster in your GY; Special Summon it, then add this card to your hand. You can only use this effect of ""Dinowrestler Eskrimamenchi"" once per turn." 2238,"You can Special Summon this card (from your hand) by Tributing 1 ""Airknight Parshath"" you control. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card inflicts Battle Damage to your opponent: Draw 1 card. While ""The Sanctuary in the Sky"" is on the field and your Life Points are higher than your opponent's, this card gains ATK and DEF equal to the difference in Life Points.",0.2,"You and your opponent look at each other's hands, select 1 card from each other's hands and discard them to the GY, and each draw 1 card." 12567,"If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control ""Shining Sarcophagus"" (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of ""Silent Magician Zero"" once per turn.",0.0,Activate only while all monsters on the field are face-up. Both players send monsters they control to the GY so that they each control only 1 Attribute. 8680,"Once per turn, during your Main Phase: You can roll a six-sided die 3 times and this card gains ATK/DEF equal to the total X 100 (until the end of your opponent's turn), then, if 2 of the results were the same, apply the appropriate effect. If all 3 were the same, apply all of these effects. 1 or 2: This card cannot be destroyed by battle or card effects, until the end of your opponent's turn. 3 or 4: Draw 2 cards. 5 or 6: This card can attack directly this turn.",0.3333333333333333,"When your opponent activates a card or effect in response to the activation of your ""Generaider"" card or effect: You can discard 1 card; your opponent's activated effect becomes ""each player draws 1 card"". You can only use this effect of ""Generaider Boss Room"" once per turn." 9891,"Monsters you control gain 300 ATK for each different Attribute you control. ""Charmer"" and ""Familiar-Possessed"" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of ""Awakening of the Possessed"" once per turn.",0.0,"If you control a ""Performapal"" monster: Change all face-up Attack Position monsters your opponent controls to Defense Position. Monsters changed to Defense Position by this effect cannot change their battle positions until the end of the next turn." 8440,"2+ monsters with different names This card gains effects based on the number of monsters used for its Link Summon. 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. 3+: Once per turn: You can Special Summon 1 monster from your hand. 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of the Deck in any order.",0.0,"If this card is in your hand: You can target 1 face-up monster in the Main Monster Zone that has activated its effect on the field this turn; destroy it, and if you do, Special Summon this card to the zone that monster was in. You can only use this effect of ""Tarai"" once per turn." 10882,"If you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. When an attack is declared involving an opponent's monster and a monster you control that is a Level 5 or higher Normal Monster, or was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, or Xyz Summoned using a Normal Monster as material: You can make that monster you control gain ATK equal to that opponent's monster's ATK, until the end of this turn. You can only use each effect of ""Piercing the Darkness"" once per turn.",0.0,"This card can be used to Ritual Summon any ""Nouvelles"" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then, if you Ritual Summoned ""Confiras de Nouvelles"", you can apply the following effect. ● Change all Defense Position monsters your opponent currently controls to Attack Position." 6224,"This card gains effects based on the number of cards in the Pendulum Zones. 1 or more: This card gains 800 ATK and DEF. 2 or more: If this card battles a Pendulum Summoned monster, at the start of the Damage Step: Destroy that monster. 3 or more: Your opponent's monsters must attack this card, if able. 4: If this card destroys a monster by battle or by its effect: Draw 1 card.",0.0,"1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned: Send 1 card from your hand to the GY. During either player's turn, when this card is targeted by a card effect: You can banish 1 ""Laval"" monster from your GY; negate the activation, and if you do, destroy the targeting card." 9387,"You can only control 1 ""Miracle Stone"". All Spellcaster monsters you control gain 500 ATK/DEF for each ""Fortune Fairy"" monster you control with different names. Once per turn, when an attack is declared involving your ""Fortune Fairy"" monster: You can draw 1 card.",0.0,"When this card is activated: You can add 1 ""Amazoness"" monster to your hand, or place 1 ""Amazoness"" Pendulum Monster in your Pendulum Zone, from your Deck. When you take battle damage while you control an ""Amazoness"" Monster Card: You can gain LP equal to the damage you took. You can only use this effect of ""Amazoness Hot Spring"" once per turn." 11971,"Apply these effects, in sequence, based on the number of face-up ""Solfachord"" Pendulum Monsters with different names in your Extra Deck. ● 3+: ""Solfachord"" Pendulum Monsters you control gain ATK equal to their own Pendulum Scale x 300 this turn. ● 5+: You can destroy 1 card your opponent controls, then if you have an odd Pendulum Scale in your Pendulum Zone, draw 1 card. ● 7+: You can Special Summon 1 ""GranSolfachord"" monster from your Extra Deck. You can only activate 1 ""Solfachord Symphony"" per turn.",0.0,"This wise spirit dwells in books, using its accumulated knowledge to defeat enemies." 3331,"Activate while the only monster you control is 1 face-up ""X-Saber"" monster. Equip this card to that monster. It gains 800 ATK. If it destroys your opponent's monster by battle, draw 1 card.",0.0,Discard 1 Monster Card from your hand to the GY. Return 1 of your monsters that is destroyed as a result of battle and sent to your GY during this turn to your hand at the end of this turn. 4073,"Equip only to a Level 3 or lower Thunder-Type monster. It gains 800 ATK and its effects are negated. Each time it inflicts Battle Damage to your opponent, draw 1 card.",0.0,"3 Level 12 monsters If this card is sent to the GY: You can Special Summon 3 ""Super Quantal Mech Beast"" Xyz Monsters with different names from your GY. This card gains these effects, based on the number of Xyz Materials with different names attached to it.2 or more: Once per turn, during either player's Main Phase: You can detach 1 Xyz Material from this card; shuffle 1 card on the field into the Deck. 4 or more: It isunaffected by card effects, except ""Super Quant"" cards. 6 or more: Your opponent cannot add cards from the Deck to the hand by card effects." 7595,"All ""Crystron"" monsters you control gain 300 ATK and DEF. Once per turn, during the End Phase: You can draw cards equal to the number of ""Crystron"" Synchro Monsters you Synchro Summoned this turn.",0.16666666666666666,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned, without using any Level 7 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of ""Nekroz of Gungnir"" once per turn. During either player's turn: You can discard this card, then target 1 ""Nekroz"" monster you control; it cannot be destroyed by battle or by card effects this turn. During either player's turn: You can discard 1 ""Nekroz"" card, then target 1 card on the field; destroy it." 3035,Once per turn you can pay 600 Life Points to have all face-up Psychic-Type monsters gain 500 ATK during this turn.,0.0,"If this card is sent from the field to the GY: You can target 1 Continuous Spell Card in your GY; Set that target. That Set card cannot be activated this turn. You can only use the effect of ""Secret Sect Druid Wid"" once per turn." 769,"If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 Life Points once per battle; this card gains 3000 ATK during that damage calculation only.",0.4,"1 ""Ultimate Crystal"" monster + 7 ""Crystal Beast"" monsters Must be Special Summoned (from your Extra Deck) during a Duel you Special Summoned an ""Ultimate Crystal"" monster, by banishing the above monsters from your field and/or GY. While 7 or more of your ""Crystal Beast"" monsters with different names are banished, this card gains 7000 ATK. If this card has not battled this turn (Quick Effect): You can Tribute this card; shuffle as many cards on the field as possible into the Deck, and if you do, Special Summon any number of your banished ""Crystal Beast"" monsters." 2670,"This card's controller pays 1000 Life Points during each of their Standby Phases (this is not optional). During your Standby Phase, if ""Pandemonium"" is on the field and this card is in your GY, 1 Level 4 or lower Fiend-Type monster gains 1000 ATK until the End Phase.",0.0,"This card is unaffected by the effects of Spell Cards. During the End Phase of a turn that this card destroyed a monster by battle, you can send this card to the GY to Special Summon 1 ""Horus the Black Flame Dragon LV8"" from your hand or Deck." 7721,"[ Pendulum Effect ] Once per turn: You can pay 500 LP, then target 1 ""D/D"" monster you control; it gains 500 ATK (even if this card leaves the field). Unless you have a ""D/D"" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5. [ Monster Effect ] When this card is Normal Summoned: You can Special Summon 1 face-up DARK Pendulum Monster from your Extra Deck, but it has its effects negated, also you cannot Special Summon monsters for the rest of this turn, except ""D/D"" monsters.",0.0,"Destroy all Tokens you control, then destroy cards on the field, up to the number of Tokens destroyed by this effect." 3036,"During damage calculation, if your monster battles an opponent's monster with a higher ATK: Pay Life Points equal to the difference in ATK; your monster gains ATK equal to that difference +300, during damage calculation only.",0.0,"Must be Special Summoned with ""The Claw of Hermos"", using a Spellcaster-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other monster on the field; equip this card to it. At the start of the Damage Step, if it battles an opponent's monster: You can roll a six-sided die, and banish that opponent's monster until the Standby Phase of the Nth turn after this effect's activation (N = the result)." 11297,"2 Level 4 Warrior monsters Your opponent cannot target monsters for attacks, except this one. You can only use each of the following effects of ""Heroic Champion - Claivesolish"" once per turn. You can pay LP so that you only have 500 left; at the start of the Battle Phase this turn, double the ATK of 1 monster you control. When an attack is declared involving your opponent's monster: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; this card gains ATK equal to that monster's ATK until the end of this turn.",0.0,An unstoppable savage that carries Millennium Items. 7001,"Pay LP in multiples of 100 (max. 2000); equip this card to a monster. It gains that much ATK and DEF. You can only activate 1 ""Psychic Blade"" per turn.",0.0,"Activate only when the battle position of a face-up ""Karakuri"" monster you control is changed . Select 1 card on the field, and destroy it." 2935,"When a Psychic-Type monster is Normal Summon, you can pay 500 Life Points to have it gain 300 ATK and increase its Level by 1.",0.0,"Your opponent cannot target other face-up ""Performapal"" monsters for attacks, except this one. If a ""Performapal"" card(s) you control, except ""Performapal Thunderhino"", would be destroyed by battle or card effect while this card is in your GY, you can banish this card instead." 10827,"Target 1 ""Gouki"" Link Monster you control; it gains ATK equal to its Link Rating x 1000 until the end of this turn, also if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. For the rest of this turn after this card resolves, you cannot declare attacks, except with ""Gouki"" monsters. You can only activate 1 ""Gouki Finishing Move"" per turn.",0.0,"You can target 1 face-up Xyz Monster that has Xyz Material; detach 1 Xyz Material from it, and if you do, Special Summon 1 ""Kurivolt"" from your Deck. This card cannot be used as a Synchro Material Monster." 4942,"When this card is Normal Summoned: You can increase the Level of all face-up Machine-Type monsters you currently control by 1. When this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, it is changed to Defense Position at the end of the Damage Step.",0.0,"1 ""Shaddoll"" monster + 1 LIGHT monster Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 ""Shaddoll"" card from your Deck to the GY. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the GY: You can target 1 ""Shaddoll"" Spell/Trap in your GY; add it to your hand." 5498,"During the turn this card is activated, if a Beast-Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. (This applies even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.",0.0,"If a Cyberse monster you control would be used as Link Material for a ""Code Talker"" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a ""Code Talker"" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of ""Code Generator"" once per turn." 12751,"2+ monsters, including a LIGHT Fiend monster Once per turn (Quick Effect): You can target 1 LIGHT non-Link Fiend monster in your GY; Special Summon it, and if you do, equip this card you control to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to the total Link Rating of Link Monsters equipped to it x 600. ● If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,"When this card is Summoned: You can target 1 ""Ninja"" monster you control; reduce its Level by 1." 4700,"Gem-Knight Garnet"" + 1 ""Gem-Knight"" monster Must first be Fusion Summoned using the above cards as Fusion Material Monsters. Once per turn: You can Tribute 1 face-up ""Gem-"" monster you control; this card gains ATK equal to the Tributed monster's ATK, until the End Phase. When this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.",0.0,"If a face-up WATER monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then you can send 1 random card from your opponent's hand to the GY. You can only use this effect of ""Cataclysmic Circumpolar Chilblainia"" once per turn." 1985,"Target 1 face-up monster you control; until the End Phase, it gains 500 ATK, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.",0.0,"If this card is sent to the GY: You can activate 1 of these effects; ● Place this card on the bottom of the Deck. ● Add 1 ""Outstanding Dog Marron"" from your Deck to your hand, and if you do, place this card on the top of the Deck. You can only use this effect of ""Outstanding Dog Mary"" once per turn." 2581,"This card becomes an Equip Card, and equips to 1 monster you control. Once per turn, when you inflict damage to your opponent with a card effect, the equipped monster gains 1000 ATK until the End Phase.",0.0,"When this card is activated: You can target 1 of your banished ""Mekk-Knight"" monsters or ""World Legacy"" cards; add it to your hand. Negate any opponent's Trap Card effect that activates in the same column as a ""Mekk-Knight"" monster you control." 8241,"Once per turn, if you would take damage from an opponent's card effect, place 1 Defect Counter on this card instead (max. 1). Once per turn (Quick Effect): You can remove 1 Defect Counter from this card, then target 1 Cyberse monster you control; it gains 800 ATK until the end of this turn.",0.0,"FLIP: You can target 1 monster on the field; destroy it. If this card is sent to the GY by a card effect: You can send 1 ""Shaddoll"" card from your Deck to the GY, except ""Shaddoll Squamata"". You can only use 1 ""Shaddoll Squamata"" effect per turn, and only once that turn." 3017,"While in Attack Position: This card gains 500 ATK for each Morph Counter on it. While in Defense Position: Once per turn, you can place 1 Morph Counter on this card. You can Tribute this card to inflict 1000 damage to your opponent for each Morph Counter on it.",0.0,"Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's side of the field, in the same battle position, during your 2nd Standby Phase after activation." 7944,"2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Material attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, ""Lyrilusc"" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.",0.16666666666666666,"The equipped monster gains 500 ATK, also it is treated as a ""Ninja"" monster. You can only use each of the following effects of ""Ninjitsu Art Tool - Iron Digger"" once per turn. You can banish 1 ""Ninja"" monster from your GY, then target 1 card on the field; destroy it. If this card is sent from the field to the GY: You can target 1 of your banished ""Ninja"" monsters; add it to your hand or Special Summon it in face-down Defense Position." 8162,"2 ""Trickstar"" monsters Each time a ""Trickstar"" monster(s) is Normal or Special Summoned to a zone(s) this card points to, inflict 200 damage to your opponent. ""Trickstar"" monsters this card points to cannot be destroyed by battle or card effects. If your opponent takes damage by a ""Trickstar"" monster's effect: This card gains ATK equal to the damage they took, until the end of this turn.",0.0,"Once per turn, if a ""Noble Knight"" card(s) you control would be destroyed by battle or card effect, you can destroy 1 Equip Card you control instead. During your Main Phase: You can banish this card (until the next Standby Phase), and if you do, place 1 ""Noble Knights of the Round Table"" from your hand, Deck, or GY, face-up in your Field Zone, then you can Special Summon 1 ""Artorigus"" monster, or add to your hand 1 ""Noble Arms"" card, from your Deck or GY. You can only use this effect of ""Camelot, Realm of Noble Knights and Noble Arms"" once per turn." 5975,"1 DARK Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle or by card effects. When you take damage from an attack involving this card, or from an opponent's card effect: This card gains ATK equal to the damage you took.",0.25,"All ""Amazoness"" monsters gain 200 ATK. Once per turn, when an ""Amazoness"" monster is destroyed by battle or by a card effect and sent to the GY: You can Special Summon 1 ""Amazoness"" monster from your Deck with a Level less than or equal to that ""Amazoness"" monster in the GY." 3286,"This card cannot be destroyed by battle with a monster that has the same ATK. When this card is Tribute Summoned by Tributing a Dragon-Type monster, it gains ATK equal to half the ATK of the Tributed monster. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.0,"If your LIGHT Machine Union Monster Card(s) is banished: You can Special Summon 1 ""X-Head Cannon"", ""Y-Dragon Head"", or ""Z-Metal Tank"" from your Deck. You can return 1 Fusion Monster you control to the Extra Deck; Special Summon up to 2 of your banished ""X-Head Cannon"", ""Y-Dragon Head"", and/or ""Z-Metal Tank"" with different names. You can only use each effect of ""XYZ Combine"" once per turn." 7946,"Lyrilusc - Assembled Nightingale"" + 1 ""Lyrilusc"" monster If this card is Fusion Summoned using an Xyz Monster on the field as Fusion Material whose original name includes ""Lyrilusc"": You can increase this card's Level by the number of Xyz Materials that monster(s) had. This card gains ATK equal to its Level x 500. Unaffected by other cards' effects. Once per turn: You can inflict damage to your opponent equal to this card's Level x 500.",0.4,"The equipped monster gains 300 ATK. If the equipped monster would be destroyed by battle, return this card to its owner's hand instead. Then, destroy 1 monster, except the one that battled the equipped monster, and inflict 600 damage to your opponent. After that, Special Summon 1 ""Evil Token"" (Fiend-Type/DARK/Level 7/ATK 2500/DEF 2500) on your opponent's side of the field. During the turn this card is returned to your hand, you cannot use ""Vicious Claw"" from your hand." 9921,"3 Beast monsters, including an ""Ojama"" monster While ""Ojama Country"" is in a Field Zone, this card gains 3000 ATK, also it cannot be destroyed by card effects. Your opponent takes any battle damage you would have taken from attacks on this card, instead. You can target 1 non-Link ""Ojama"" monster in your GY; Special Summon it, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of ""Ojama Emperor"" once per turn.",0.0,"You can discard this card; you can Normal Summon 1 EARTH or WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If you control an EARTH and WATER monster(s), while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Cartorhyn the Hidden Gem of the Seafront"" once per turn." 7051,"Buster Blader"" + 1 Dragon-Type Monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot attack directly. This card gains 1000 ATK and DEF for each Dragon-Type monster your opponent controls or is in their GY. Change all Dragon-Type monsters your opponent controls to Defense Position, also Dragon-Type monsters in your opponent's possession cannot activate their effects. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.2,"FLIP: Special Summon 1 ""Poisonous Snake Token"" (Reptile-Type/EARTH/3 Stars/ATK 1200/DEF 1200). When the ""Poisonous Snake Token"" is destroyed as a result of battle, inflict 500 points of damage to your opponent's Life Points." 11893,"1 ""Elemental HERO"" Fusion Monster + 1+ Warrior monsters Must be Fusion Summoned. Gains 300 ATK for each Fusion Material used for its Summon. This card can make a number of attacks on monsters each Battle Phase, up to the number of Fusion Monsters used as Fusion Material for its Summon. If this card battled a monster, after damage calculation: Destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. If this Fusion Summoned card is destroyed: Special Summon 1 Warrior monster from your hand or Deck.",0.0,"Target 1 face-up monster on the field, equip it with all Equip Magic Cards on the field. If any of those Equip Cards is now equipped to an incorrect target, destroy that Equip Card." 1751,"Send, from your hand or your side of the field to the GY, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck, and it gains ATK equal to its original ATK. (This Special Summon is treated as a Fusion Summon.) During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the monster (at the time it was Summoned).",0.0,"This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, change it to Defense Position at the end of the Battle Phase." 11367,"This card on the field can be treated as a Level 8 monster when used for a Synchro Summon. A Synchro Monster that used this card as material gains this effect based on its original Level. ● 8 or lower: Gains 800 ATK/DEF. ● 9 or higher: If this card attacks a Defense Position monster, inflict piercing battle damage.",0.0,"Select and activate 1 of the following effects: ● Equip 1 Union Monster on your side of the field to an appropriate monster on your side of the field as an Equip Spell Card. ● Unequip 1 of your equipped Union Monsters and Special Summon it to your side of the field in face-up Attack Position." 3443,"1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.",0.0,"Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit monster from your hand, except ""Rasetsu"", then target 1 face-up Attack Position monster your opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect." 12481,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate this effect; this card gains 300 ATK for each Level that the non-Tuners used had, then inflict 300 damage to your opponent for each Level that the Tuner used had. The ATK increase lasts until the end of the next turn. You can only use this effect of ""Vagnawa the Moon-Eating Dragon"" once per turn.",0.0,1 EARTH Tuner + 1 or more non-Tuner EARTH monsters 12725,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent.",0.0,"Special Summon this card as an Effect Monster (Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card that is a monster battles an opponent's monster, after damage calculation: Destroy that opponent's monster." 7067,"At the end of the Damage Step, if this card attacked: You can Tribute 1 other ""Dinomist"" monster, then activate 1 of these effects; ● This card can attack an opponent's monster again in a row, also, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. ● Shuffle 1 card from your opponent's hand (at random) or field into the Deck, then this card gains 100 ATK.",0.25,Activate only when a Plant-Type monster you control destroys an opponent's monster by battle and sends it to the GY. Inflict damage to your opponent equal to the destroyed monster's original ATK. 9408,"If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 ""HERO"" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can make 1 face-up monster on the field gain 800 ATK. You can only use each effect of ""Vision HERO Multiply Guy"" once per turn.",0.0,"When this card is Normal or Special Summoned, gain 500 Life Points for each Psychic-Type monster in your GY." 4528,"Once per turn: You can Tribute 1 Fish, Sea Serpent, or Aqua-Type monster; this card gains 600 ATK. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.",0.0,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of ""Diabell, Queen of the White Forest"" once per turn." 2179,"If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect:Green Gadget: This card gains 300 ATK. Red Gadget: If this card successfully attacks your opponent directly inflict 500 damage to your opponent. Yellow Gadget: If this card destroys your opponent's monster by battle, inflict 700 damage to your opponent.",0.0,"You can discard this card and 1 ""Darklord"" card, then target 1 ""Darklord"" card in your GY; add it to your hand. During either player's turn: You can pay 1000 LP, then target 1 ""Darklord"" Spell/Trap Card in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of ""Darklord Amdusc"" once per turn. You can only Special Summon ""Darklord Amdusc(s)"" once per turn." 5884,"2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks or is attacked, after damage calculation: Detach 1 Xyz Material from this card.",0.25,"1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the GY: You can have this card gain 800 ATK until the end of the Battle Phase, also this card can make a second attack in a row." 5116,"2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between its original ATK and current ATK, and if you do, this card gains ATK equal to the damage inflicted.",0.0,"If this card is Normal or Special Summoned: You can discard 1 card; apply the following effect, depending on the type of the card discarded. ● Monster: Add 1 Trap from your GY to your hand. ● Spell: Add 1 monster from your GY to your hand. ● Trap: Add 1 Spell from your GY to your hand. You can only use this effect of ""Mystrick Hulder"" once per turn." 5597,"2 Level 4 Warrior-Type monsters If this card would be destroyed by battle, you can detach 1 Xyz Material from this card instead. When you do: It gains 500 ATK, and if it does, inflict 500 damage to your opponent.",0.0,"Target 1 monster in your opponent's GY; shuffle it into the Deck, then you can send 1 Fiend-Type monster from your Deck to the GY." 7841,"Aleister the Invoker"" + 1 FIRE monster This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.14285714285714285,"[ Pendulum Effect ] You cannot Pendulum Summon monsters, except ""D/D"" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Spell effect that would inflict damage to you, then destroy this card. [ Monster Effect ] If this card is Normal or Special Summoned: You can send 1 ""D/D"" or ""Dark Contract"" card from your Deck to the GY, except ""D/D Savant Copernicus"". You can only use this effect of ""D/D Savant Copernicus"" once per turn." 7797,"All ""Subterror"" monsters you control gain 500 ATK and DEF for each Set monster on the field. Once per turn, when a ""Subterror"" monster you control inflicts battle damage to your opponent: You can target 1 ""Subterror"" card in your GY, except ""Subterror Cave Clash""; add it to your hand.",0.0,"[ Pendulum Effect ] If you have no cards in your Extra Deck except ""Anchamoufrite"": You can destroy this card, then draw 1 card. You can only use this effect of ""Anchamoufrite"" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck except ""Anchamoufrite"". You can only Special Summon ""Anchamoufrite"" once per turn this way. If this face-up card in the Monster Zone leaves the field, banish it." 2852,"Each time this card inflicts Battle Damage to your opponent, it gains 200 ATK.",0.0,"Reveal 1 ""Vendread"" Ritual Monster in your hand, Special Summon any number of your banished ""Vendread"" monsters with different names, in face-down Defense Position, whose total Levels exactly equal the Level of the revealed Ritual Monster, Tribute all those face-down Defense Position monsters, then Ritual Summon that Ritual Monster from your hand. You must be able to Ritual Summon to activate and to resolve this effect." 2834,"Cannot be Normal Summoned or Set. Must be Special Summoned with ""Rose Bud"" and cannot be Special Summoned by other ways. Each time this card inflicts Battle Damage to your opponent: It gains 200 ATK and loses 200 DEF. Your opponent can only target ""Elemental HERO Poison Rose"" for attacks.",0.0,"1 ""Invoked"" monster + 1 monster that was Special Summoned from the Extra Deck Must first be Fusion Summoned with the above Fusion Materials. While face-up on the field, this card is also DARK, EARTH, WATER, FIRE, and WIND-Attribute. Once per turn, during either player's turn: You can target 1 ""Invoked"" monster you control or in your GY; banish it and all monsters your opponent controls with the same Attribute as that monster." 2832,"Each time this card inflicts Battle Damage to your opponent: It gains 100 ATK and loses 100 DEF. While you control another face-up ""Elemental HERO"" monster, your opponent cannot target this card for an attack, and this card can attack your opponent directly.",0.0,"(Quick Effect): You can Tribute 2 monsters, then target 1 of your Normal Traps that is banished or in your GY; Set that target, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of ""Malice, Lady of Lament"" once per turn." 3216,"1 ""Blackwing"" Tuner + 1 or more Non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. During battle between this attacking card and a Defense Position monster whose DEF is lower then the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.0,You can remove from play 1 monster from your GY to Normal Summon or Set 1 Normal Monster from your hand. You can only activate this effect during your Main Phase. 4371,"This card gains 100 ATK for each face-up ""Meklord"" monster you control, except this card. During battle between an attacking ""Meklord"" monster you control, except this card, and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.",0.0,"If a face-up Xyz Monster(s) you control is destroyed by battle or an opponent's card effect: Pay LP so that you only have 10 left; Special Summon 1 ""Utopia"" monster from your GY, and if you do, take 1 card from your Deck and place it on top of your Deck. That Special Summoned monster's ATK becomes doubled, also it cannot be destroyed by battle, except by battle with a ""Number"" monster, nor by card effects." 2438,"Activate only when a monster you control declares an attack. Until the end of this turn, that monster gains 700 ATK and during battle between that attacking monster and a Defense Position monster whose DEF is lower than the ATK of that card, inflict the difference as Battle Damage to your opponent.",0.3333333333333333,"When this card is Tribute Summoned, remove from play 1 card on the field. If it was a DARK Monster Card, inflict 1000 damage to your opponent." 4885,When this card inflicts Battle Damage to your opponent by a direct attack: You can increase this card's Level by 1 and ATK by 500.,0.0,"Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of ""Sakitama"" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand." 6175,Equip only to a Normal Summoned/Set monster. It gains 1000 ATK. You take no battle damage from attacks involving it.,0.25,"1 DARK Tuner + 1 Dragon-Type non-Tuner monster Cannot be destroyed by battle. When this card destroys an opponent's monster by battle andsends it to the GY: You can activate this effect; this card can make a second attack on an opponent's monster in a row. During each of your Standby Phases: You can target 1 face-upmonster your opponent controls; its ATK becomes half its current ATK, and if it does, inflictdamage to your opponent equal to that lost ATK." 7057,"This card gains 500 ATK for each ""Deskbot"" card in your GY. Monsters your opponent controls cannot target face-up ""Deskbot"" monsters for attacks, except this one. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.5,"When a monster you control destroys an opponent's monster by battle and sends it to the GY, inflict 300 damage to your opponent for each face-up Beast-Type monster you control." 4488,This card can attack your opponent directly. Each time this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK.,0.0,"2+ Level 4 monsters This card is unaffected by Trap effects while it has Xyz Material. You can only use each of the following effects of ""Traptrix Allomerus"" once per turn. ● You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY. ● If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field." 5346,"When this card is Normal Summoned: You can increase the Levels of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,"Special Summon 1 ""Darklord"" monster from your GY in Defense Position. You can only activate 1 ""Darklord Contact"" per turn." 8325,"2+ Cyberse monsters Once per turn, before damage calculation, if your monster this card points to battles an opponent's monster with higher ATK than it: You can make that monster unable to be destroyed by that battle, also you take no battle damage from that battle. After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn.",0.5,"Turbo Rocket + 1 or more non-Tuner monsters Once per turn, you can destroy 1 face-up monster on the field and inflict damage to its controller equal to half of its ATK." 1537,This card can attack your opponent directly. If this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK.,0.0,"You can remove 2 A-Counters from anywhere on the field to Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. (If a monster with an A-Counter battles an ""Alien"" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You can only control 1 face-up ""Alien Overlord""." 892,"This card can attack your opponent's Life Points directly. Each time this card inflicts Battle Damage to your opponent's Life Points, increase the ATK of this card by 1000 points during your next Standby Phase. The ATK increase lasts as long as this card remains face-up on the field.",0.5,"If ""Castle of Dark Illusions"" is face-up on the Field, increase the ATK and DEF of this card by 100 points. As long this ""Castle of Dark Illusions"" remains face-up on the Field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after this card is activated." 3598,"Activate only when a monster is Special Summoned to your opponent's side of the field. Equip this card to that monster. It gains 500 ATK. During each of your opponent's Standby Phases, inflict 500 damage to your opponent.",0.0,Return all Set Spells and Traps on the field to the hand. 12204,"Target 1 ""Red Dragon Archfiend"" you control; if it battles an opponent's monster this turn while you control it, apply these effects until the end of the Damage Step. ● It gains 1000 ATK. ● Your opponent cannot activate cards or effects. ● If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. ● Any battle damage your opponent takes from that battle is doubled.",0.0,"When this card is Normal or Special Summoned: You can Special Summon 1 ""Dododo"" monster from your hand in Attack Position or face-down Defense Position, except ""Dododo Witch""." 7206,"If a monster you control attacks a monster whose ATK is higher than itself during damage calculation: Your battling monster gains ATK equal to the difference between your LP and your opponent's, during that damage calculation only. You can onlyactivate 1 ""Tsukumo Slash"" per turn.",0.0,"When a Winged Beast-Type monster you control is destroyed by battleand sent to the GY: Special Summon 2 ""Blackwing - Black Crest Tokens"" (Winged Beast-Type/DARK/Level 2/ATK 0/DEF 800)." 9379,"During your opponent's Standby Phase: You can have as many monsters they control as possible gain 600 ATK, then destroy as many monsters they control as possible with 2500 or more ATK, and if you do, gain LP equal to the number of monsters destroyed x 500. (The ATK gain remains even if this card leaves the field.) You can only use this effect of ""Gingerbread House"" once per turn.",0.3333333333333333,"Both players toss a coin once. If a player's result is Heads, they gain 2000 Life Points, and if their result is Tails, they take 2000 damage." 12651,"3+ Effect Monsters You can only control 1 ""Cosmic Tree Irmistil"". Each time your opponent Special Summons a monster(s) face-up during the Main Phase, you gain LP equal to their ATK. Once per turn (Quick Effect): You can pay LP in multiples of 1000 (max. 3000); this card gains that much ATK.",0.0,"Your opponent cannot activate cards or effects when a ""Gusto"" monster(s) you control declares an attack this turn." 8954,"If you Link Summon a ""Salamangreat"" Link Monster, you can use 1 ""Salamangreat"" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of ""Salamangreat Sanctuary"" once per turn.",0.4,"Activate this card by paying 1000 LP. During your Main Phase: You can Special Summon 1 ""Dragonoid Token"" (Machine/EARTH/Level 1/ATK 300/DEF 300) in Attack Position, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also during the End Phase your opponent Special Summons 1 ""Dragonoid Token"" to their field in Attack Position (even if this card leaves the field). You can use this effect of ""Dragonoid Generator"" up to twice per turn." 6479,"If your LP is 4000 or less, when an attack is declared involving a monster you control and an opponent's monster: Pay half your LP, then target 1 face-up monster you control; it gains ATK equal to the deficit between your current LP and 4000. You can only activate 1 ""Soul Strike"" per turn.",0.0,"[ Pendulum Effect ] You can Tribute 1 ""Supreme King Dragon"" or ""Supreme King Gate"" Pendulum Monster; Special Summon this card. You can only use this effect of ""Supreme King Z-ARC - Synchro Universe"" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner DARK Pendulum Monsters This card's name becomes ""Supreme King Z-ARC"" while on the field. After damage calculation, if this card destroyed an opponent's monster by battle, OR when this card inflicts battle damage to your opponent: You can Special Summon up to 2 ""Supreme King Dragon"" monsters from your Deck, Extra Deck, and/or GY in Defense Position. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone." 9297,"Cannot attack directly. Gains ATK equal to the difference between your LP and your opponent's. If your LP are higher than your opponent's, you take any battle damage your opponent would have taken from battles involving this attacking card, instead.",0.25,"During each of your Standby Phases, inflict 600 damage to your opponent." 5850,"Cannot be Normal Summoned/Set. Must be Special Summoned by a Dragon-Type Xyz Monster's effect in your possession, and cannot be Special Summoned by other ways. When Special Summoned, if your Life Points are lower than your opponent's: This card gains ATK equal to your current Life Point deficit, and if it does, your opponent takes no further damage this turn. This card cannot attack your opponent directly.",0.0,Remove all Spell Counters on both sides of the field. 806,"Robolady"" + ""Roboyarou"" You can Special Summon ""Super Roboyarou"" by returning this card from the field to the Fusion Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster inflicts Direct Damage to your opponent's Life Points.",0.14285714285714285,"All monsters you control gain ATK/DEF equal to the number of different Attributes in your GY X 200. Once per turn: You can add 1 ""Elementsaber"" monster from your Deck to your hand, but skip the Battle Phase of your next turn (even if this card leaves the field). Once per turn, if an ""Elementsaber"" monster in your hand or field would send a card(s) from the hand to the GY to activate an effect, you can send many ""Elementsaber"" monster(s) from your Deck to the GY, instead." 8318,"2 monsters, expect Tokens This card gains these effects based on the number of monsters co-linked to this card. 1+: When a monster co-linked to this card battles your opponent's monster and inflicts battle damage to them: You can gain that much LP. 2: Once per turn (Quick Effect): You can target 2 face-up monsters you control; until the end of this turn, halve the ATK of 1 monster, and if you do, add that lost ATK to the other monster.",0.25,"Tribute 1 ""Elemental HERO Bladedge"" to target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to that target's original ATK." 6116,"3 Level 2 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 ""Number"" monster in your GY; equip that target to this card. While equipped with a ""Number"" card, this card cannot be destroyed by battle or card effects. Once per turn, when you gain Life Points (except during the Damage Step): You can make this card gain an equal amount of ATK, also inflict that much damage to your opponent if this card is still face-up on the field.",0.0,"You must send this card to the GY during your 2nd Standby Phase after activation. Once per turn, during your Main Phase: Toss a coin and if the result is heads, send this card to the GY. If this card is sent from the Spell & Trap Zone to the GY: You can activate this effect; this turn, your opponent cannot activate cards or effects in response to the activation of your ""Ancient Warriors"" cards and effects, also until the end of the turn, all ""Ancient Warriors"" Effect Monsters you currently control gain this effect. ● When this card declares an attack: You can destroy 1 card your opponent controls." 1070,"You can only equip this card to a Fairy-Type monster. Increase the ATK of a monster equipped with this card by 500 points. When the monster equipped with this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an equal amount.",0.6666666666666666,"The equipped monster gains 1000 ATK, but its effects are negated. During each of your Standby Phases: Inflict 500 damage to the controller of the equipped monster." 6782,"While your LP is higher than your opponent's, if a Plant-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.Once per turn, if you gain LP: This card gains 1000 ATK and DEF until the end of your opponent's turn.",0.14285714285714285,"When your opponent activates a Spell/Trap Card, while you control a ""Dinomorphia"" monster: Pay half your LP; negate the activation, and if you do, destroy that card, then, destroy 1 ""Dinomorphia"" monster you control. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 ""Dinomorphia Sonic"" per turn." 628,"You can only equip this card to ""Gradius"". Increase the ATK of ""Gradius"" by 300 points. When the equipped ""Gradius"" attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.",0.3333333333333333,"You can target 1 Dragon or Machine ""Cyber"" monster you control; equip this card from your hand or field to it. A monster equipped with this card gains 600 ATK. If this card is sent to the GY while equipped to a monster: You can target 1 other Dragon or Machine ""Cyber"" monster in your GY; Special Summon it. You can only use this effect of ""Attachment Cybern"" once per turn." 1110,"Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.",0.3333333333333333,"During the opponent's turn, Set cards in your Spell & Trap Zone cannot be destroyed by card effects. If a Set card(s) in your Spell & Trap Zone is destroyed by an opponent's card effect: This card gains 800 ATK until the end of this turn." 4233,"Activate only when you take Battle Damage while you control no monsters. Gain Life Points equal to the Battle Damage you took, and Special Summon 1 ""Malus Token"" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of Life Points you gained by this effect.",0.0,"Add 1 ""Armored Xyz"" card from your Deck or GY to your hand, then you can make up to 2 face-up monsters you control become all Level 3 or all Level 5, until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Xyz Monster Card treated as an Equip Card in your Spell & Trap Zone; Special Summon it. You can only activate 1 ""Xyz Entrust"" per turn." 6922,"1 DARK Tuner + 2+ non-Tuner monsters Cannot be destroyed by battle or card effects. Other monsters you control cannot attack. Once per turn: You can target 1 monster your opponent controls; any battle damage your opponent takes from attacks involving this card this turn is halved, also, change that monster's ATK to 0, and if you do, gain LP equal to its original ATK.",0.0,"When your opponent activates a card's effect that inflicts damage, you can discard this card to negate its activation and destroy it." 10194,"Send 1 ""Darklord"" monster from your hand or face-up field to the GY; Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, then, you can gain LP equal to the original ATK of the monster sent to the GY to activate this card. You can only activate 1 ""Darklord Uprising"" per turn.",0.0,"This card's activation and effect cannot be negated. If you control a monster whose original name is ""Obelisk the Tormentor"": Negate the effects of 1 Effect Monster your opponent controls, and if you do, destroy that card, and if you do that, for the rest of this turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name. Then, if this card was activated during your Main Phase, you can destroy all Spells and Traps your opponent controls. You can only activate 1 ""Fist of Fate"" per turn." 7583,"1 Tuner + 1 or more non-Tuner monsters While your LP is higher than your opponent's, all Plant-Type monsters you control gain 500 ATK and DEF. Once per turn, if you gain LP: Target 1 face-up card your opponent controls; that face-up card has its effects negated until the end of this turn.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned with ""Assault Mode Activate"" and cannot be Special Summoned by other ways except by its own effect. When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 ""Stardust Dragon"" in your GY; Special Summon that target." 6724,"During either player's Battle Step: You can Special Summon this card from yourhand, and if you do, gain 1000 LP. You can only use this effect of ""Juragedo"" once per turn. During either player's turn: You can Tribute this card, then target 1 face-upmonster you control; it gains 1000 ATK until the end of the next turn.",0.5,"When this card is activated: You can Set 1 ""Libromancer"" Spell/Trap directly from your Deck, except ""Libromancer Origin Story"". ""Libromancer"" Ritual Monsters you control gain ATK equal to their own Level x 100. If a Ritual Monster is Ritual Summoned to your field (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. You can only use this effect of ""Libromancer Origin Story"" once per turn. You can only activate 1 ""Libromancer Origin Story"" per turn." 7458,"When your opponent gains LP (except during the Damage Step): You can Special Summon this card from your hand, and if you do, this card's ATK becomes equal to the LP your opponent gained. You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of this turn.",0.2857142857142857,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 ""Infernoid"" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all Spell and Trap Cards on the field, except ""Void"" cards. Once per turn, during either player's turn, when another monster's effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish it." 537,"When your opponent's monster attacks this card in face-down Defense Position, this card becomes an Equip Spell Card equipped to the attacking monster (No damage calculation is conducted). During each of your opponent's Standby Phases, increase your Life Points by half of the ATK of the monster equipped with this card.",0.3333333333333333,"This card gains these effects depending on the number of face-up ""Zefra"" monsters with different names in your Extra Deck. 3 or more: Monsters you control gain 100 ATK for each face-up card in any Extra Deck. 5 or more: Monsters you control cannot be destroyed by an opponent's card effects. 8 or more: Monsters you control cannot be targeted by an opponent's card effects. 10: You can send this card to the GY; shuffle all cards from your opponent's hand, field, and GY into the Deck." 7291,"When this card is Normal or Special Summoned: You can target 1 ""Performapal"" monster in your GY; gain LP equal to its ATK.",0.0,"You can Set this card from your hand to your Spell & Trap Zone as a Spell. Once per turn, during the Standby Phase of the next turn after this Set card was destroyed and sent to the GY: You can Special Summon this card, then destroy all cards your opponent controls in this card's column." 6262,"If this card is Normal Summoned: Look at 1 random card in your opponent's Extra Deck, and if it has 2000 or more ATK, this card gains 1000 ATK. If it has less than 2000 ATK, you gain LP equal to that monster's ATK",0.0,"While you control another ""Ancient Warriors"" monster, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of ""Ancient Warriors - Ambitious Cao De"" once per turn. ● If a card(s) your opponent controls is destroyed by battle or card effect: You can send 1 other card from your hand or field to the GY; Special Summon this card from your hand. ● When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position." 2582,"When your opponent Summons a monster(s), they gain Life Points equal to half the ATK of 1 of the Summoned monsters of your choice.",0.0,"Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 ""Forbidden Droplet"" per turn." 513,Increase your Life Points by the ATK of 1 attacking monster.,0.14285714285714285,"Cyberse Link Monsters you control cannot be destroyed by your opponent's card effects. Once per turn, during the Battle Step, if your monster battles an opponent's monster: You can change that opponent's monster's ATK to 0 (until the end of this turn), and if you do, neither monster can be destroyed by that battle, also neither player takes battle damage from that battle. When your opponent activates a card or effect during the Damage Step while your ""Code Talker"" monster is attacking: You can banish this card from your GY; negate the activation, and if you do, the attacking monster gains 700 ATK." 1058,Select 1 monster on your side of the field and send it to the GY. Increase your Life Points by an amount equal to the original ATK of the monster.,0.6666666666666666,"When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain Life Points equal to that target's ATK." 1383,"This card is unaffected by any Spell Cards. While ""The Sanctuary in the Sky"" is on your side of the field, and your Life Points are higher than your opponent's Life Points, increase the ATK and DEF of this card by the difference between your and your opponent's Life Points.",0.5,This card can only be used to equip Warrior-Type monsters. The equipped monster is treated as Dragon-Type and increases the ATK and DEF of the equipped monster by 500 points. 12670,"If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of ""Fiend Reflection of the Millennium"" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. If your opponent activates a card or effect, while this card is a Continuous Spell (except during the Damage Step): You can Special Summon this card, then you can gain LP equal to half the ATK of 1 monster on the field.",0.0,Dis stone crittah's got rock-hahd fur. Dat gives him some really good dee-fense! 6907,"When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of ""Red Resonator"" once per turn.",0.0,"2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of ""Knightmare Cerberus"" once per turn. Co-linked monsters you control cannot be destroyed by card effects." 11298,"2 Level 1 Warrior monsters The first time each Warrior monster you control would be destroyed by battle or card effect each turn, it is not destroyed. You can only use each of the following effects of ""Heroic Champion - Jarngreipr"" once per turn. You can detach 2 materials from this card, then target 1 Level/Rank 4 Warrior monster in your GY; Special Summon it, and if you do, this card gains ATK equal to that monster's original ATK. When an attack is declared involving an opponent's monster: You can gain LP equal to half its ATK.",0.0,This card cannot be Normal Summoned or Set. 4635,"When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and 1 face-up LIGHT monster you control gains ATK equal to that target's ATK, until your next End Phase.",0.0,"During the Main Phase: Target 1 DARK Xyz Monster you control with no Xyz Materials; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 ""The Phantom Knights"" monster from your hand to that monster as Xyz Material." 11013,"5 Level 13 monsters If this card is Special Summoned by the effect of ""Number C1000: Numerounius"", it gains 100,000 ATK/DEF during your opponent's turn only, also apply the following effects from the start of the next turn after this card was Special Summoned. ● Monsters your opponent controls must attack this card, if able. ● At the end of your opponent's turn, if this card did not battle, you win the Duel. When an opponent's monster declares an attack: You can detach 1 material from this card; negate the attack, and if you do, gain LP equal to that monster's ATK.",0.0,"You can Ritual Summon this card with ""Dark Dragon Ritual"". At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 ""Red-Eyes"" monster from your hand or Deck, except ""Red-Eyes B. Chick"". You can only use this effect of ""Paladin of Dark Dragon"" once per turn." 8145,"Special Summon as many face-up Pendulum Monsters from your Extra Deck as possible, but they have their effects negated (if any), then your opponent gains LP equal to the total original ATK of those Special Summoned monsters. You cannot Normal or Special Summon other monsters, or attack, during the turn you activate this card.",0.0,"If this card is in your hand or GY and you control a LIGHT ""Tistina"" monster: You can Special Summon this card. You can target 1 ""Tistina"" monster or 1 face-down card you control; destroy it, then add 1 ""Tistina"" card from your Deck to your hand. You can only use each effect of ""Sentinel of the Tistina"" once per turn." 1316,"When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain Life Points equal to that target's ATK.",0.3333333333333333,"2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 3 or lower Cyberse Link Monster in your GY, except ""Transcode Talker""; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of ""Transcode Talker"" once per turn." 5923,"2 Level 1 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, and if you negated an Xyz Monster's attack, this card gains ATK equal to that monster's Rank x 500.",0.25,"Genex Controller + 1 or more WATER Non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the GY, gain Life Points equal to the ATK of the destroyed monster" 3760,"When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves.",0.0,"If this card inflicts battle damage to your opponent: They can hand you 1 card from their hand to negate this effect, otherwise you add 1 ""Goblin"" card from your Deck to your hand, except ""Goblin Fan""." 10803,"2 Level 5 monsters Once per turn (Quick Effect): You can target 1 face-up monster on the field, and 1 ""Chronomaly"" monster or Xyz Monster in your GY; the first target gains ATK equal to half the second target's (until the end of this turn), then attach the second target to this card as material. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation.",0.0,"3+ Dragon Effect Monsters Must be Link Summoned. If this Extra Linked card attacks your opponent directly and reduces their LP to 0, you win the Match. " 12734,"5 ""Forbidden One"" monsters Cannot be destroyed by an opponent's card effects. Once per turn, if this card battles, during damage calculation: You can make this card gain ATK equal to your LP. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate that activation. Once per turn, during the End Phase: You can Set 1 ""Exodd"" or ""Obliterate!!!"" Spell/Trap from your Deck. Once per turn, during your Standby Phase: Lose 1000 LP.",0.0,"When the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect is negated, you can Special Summon this card from your hand." 8486,"Relinquished"" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's name cannot attack, also their effects on the field and their activated effects are negated.",0.0,"If this card is Normal or Special Summoned: You can destroy 1 monster your opponent controls with ATK less than this card's. You can only use this effect of ""Powered Crawler"" once per turn. All monsters your opponent controls must attack, if able." 11377,"You can send 1 ""Umi"" from your hand, Deck, or face-up field to the GY; Special Summon 1 WATER monster from your hand. When your opponent activates a monster effect, or Spell Card or effect, while ""Umi"" is on the field (Quick Effect): You can negate that effect, then, you can make this card gain 600 ATK/DEF. You can only use each effect of ""Electric Jellyfish"" once per turn.",0.0,"A Ninja dog who has mastered extreme Ninjutsu. Through hard training, it learned the technique to metamorphose into a human being." 5511,"2 Level 4 Winged Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase).",0.0,"This card can be used to Ritual Summon any ""Dogmatika"" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, or send 1 monster from your Extra Deck to the GY, whose Level equals the Level of the Ritual Monster you Ritual Summon. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 ""Dogmatikalamity"" per turn." 10600,"2 Level 4 monsters When your opponent activates a card or effect: You can detach up to 3 different types of materials from this card (Monster, Spell, and Trap), then apply the following effect(s) depending on what was detached, in sequence. ● Monster: This card gains 400 ATK. ● Spell: Take control of 1 face-up monster your opponent controls until the End Phase, but it cannot declare an attack nor activate its effects this turn. ● Trap: Negate the effects of 1 Effect Monster on the field until the end of this turn. You can only use this effect of ""Time Thief Double Barrel"" once per turn.",0.0,"1 Tuner + 2 or more non-Tuner monsters Once per turn, if your opponent controls a face-up LIGHT monster(s), you can activate 1 of these effects:Select 1 Set card your opponent controls and destroy it. Send 1 card from your hand to the GY to destroy all Spell/Trap Cards your opponent controls. Send all cards in your hand to the GY to look at your opponent's hand and send all LIGHT monsters in their hand to the GY. Then, inflict damage to your opponent equal to the total ATK of the opponent's monsters sent to the GY." 6046,"Equip only to a ""Utopia"" monster. It cannot be destroyed by card effects. Each time an attack is negated, place 1 Rising Sun Counteron this card. The equipped monster gains 500 ATK for each Rising Sun Counter on this card. If the equipped monster you control woulddetach its Xyz Material to activate its effect, you can treat this card as 1 of the Xyz Materials.",0.0,"When this card is destroyed by battle with an attacking monster your oppponent controls and is sent to the GY, you can equip this card to that monster. The equipped monster loses 1800 ATK. When it is destroyed and this card is sent to the GY, you can Special Summon this card." 8801,"All linked monsters on the field gain 500 ATK/DEF. Link Summons of Link Monsters cannot be negated. Once per Chain, if you take 2000 or more battle or effect damage: You can shuffle the face-down cards in your Extra Deck, excavate the top card, and if it is a Cyberse Link Monster, Special Summon it. Otherwise, return it to the Extra Deck.",0.0,"If this card is Summoned: You can target 5 ""tellarknight"" monsters in your GY; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of ""Satellarknight Sirius"" once per turn." 6120,"4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. When the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has ""Number 102: Star Seraph Sentry"" as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects.",0.0,"Cannot be Special Summoned, except with the effect of a ""Myutant"" card. Your opponent cannot target this card with Trap effects. You can only use each of the following effects of ""Myutant Arsenal"" once per turn. When your opponent activates a monster effect (Quick Effect): You can banish 1 card from your hand or field, then target 1 monster on the field; banish it. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished ""Myutant"" Spells; add it to your hand." 3989,"The equipped monster gains 1000 ATK, but its effects are negated. During each of your Standby Phases: Inflict 500 damage to the controller of the equipped monster.",0.0,"When this card is Normal or Special Summoned: You can add 1 ""Yellow Gadget"" from your Deck to your hand." 8582,"Send 1 ""Darklord"" monster from your hand or face-up from your field to the GY; negate the effects of 1 Effect Monster on the field until the end of the turn, and if you do, gain LP equal to its ATK. You can only activate 1 ""The Sanctified Darklord"" per turn.",0.3333333333333333,"Your opponent can discard 1 card to negate this effect, otherwise both players look at their opponent's Deck and choose 1 card, then add the card from their own Deck chosen by their opponent to their hand. You can only activate 1 ""Margin Trading"" per turn." 6104,"When an attack is declared involving a ""Battlin' Boxer"" monster you control and an opponent's monster: Negate the attack, and if you do,send that monster you control to the GY, then 1 ""Battlin' Boxer"" monster you control (in Attack Position, if you declared the attack) gains ATK equal to the original ATK of that opponent's monster, also proceed to damage calculation using those monsters. Then, you takedamage equal to the amount of ATK gained from this effect.",0.0,"When this card you control is destroyed and sent to the GY, add 1 ""Reptilianne"" monster from your Deck to your hand." 3581,"Activate only when an opponent's monster declares an attack. Negate the attack and change it to Defense Position. It cannot change its battle position while it is face-up on the field. Then, your opponent selects and applies 1 of these effects: Gain Life Points equal to half the ATK of the monster whose attack was negated. Inflict damage to your opponent equal to half the ATK of the monster whose attack was negated.",0.0,"Target any number of Set cards in your Spell & Trap Zone; return this card to the hand, along with as many of those Set cards as possible (min. 1), then you can Set Spells/Traps from your hand equal to the number of cards returned to your hand by this effect. You can only activate 1 ""Double Dust Tornado Twins"" per turn." 2007,"If you Tribute Summon this card by Tributing 1 of the following monsters, it gains the appropriate effect: Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card. Batteryman C: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Batteryman AA: This card gains 1000 ATK.",0.0,"The controller of this card cannot Normal Summon or Set. During the End Phase of the turn that a monster on your side of the field that includes ""B.E.S."" in its card name, or is named ""Big Core"", is destroyed and sent to the GY, you can Special Summon from your Deck 1 monster that includes ""B.E.S."" in its card name, or is named ""Big Core""." 3984,"2 Tuners + ""Red Dragon Archfiend"" This card gains 500 ATK for each Tuner monster in your GY. This card cannot be destroyed by the effects of your opponent's Spells, Traps, or monsters. When your opponent's monster declares an attack, you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed by this effect.",0.0,"Special Summon 1 ""Predaplant"" monster from your hand, then add 1 ""Predap"" card from your Deck to your hand, except ""Predapractice"", also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 ""Predapractice"" per turn." 11930,"2+ monsters, including a Pendulum Monster Gains 100 ATK for each face-up Pendulum Monster in your Extra Deck. Activated effects of Pendulum Monsters this card points to cannot be negated. Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summon 1 ""Solfachord"" card with an odd Pendulum Scale from your Pendulum Zone to your zone this card points to, and if you do, negate the activation, then you can add 1 ""Solfachord"" Pendulum Monster with an even Pendulum Scale from your Deck to your Extra Deck face-up.",0.0,These walls form a labyrinth with no exit for enemies. 12568,"Once per turn, during the Standby Phase: Increase this card's Level by 1. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a card or effect that targets ""Shining Sarcophagus"", or a monster(s) that mentions it, that you control (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of ""Silent Swordsman Zero"" once per turn.",0.0,"This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is removed from the field by a card effect, you can Special Summon 1 ""Fortune Lady"" monster from your Deck." 11909,"1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves either Extra Deck (except during the Damage Step): You can make all face-up monsters you currently control gain 500 ATK, then you can negate the effects of 1 face-up card on the field until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster whose ATK equals its own DEF from your hand or Deck. You can only use this effect of ""Despian Luluwalilith"" once per turn.",0.0,A treasure box containing a monster that attacks any unwary bandit. 9055,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of ""Borreload Savage Dragon"" once per turn.",0.14285714285714285,"Once per opponent's turn, if this card would be destroyed by their card effect, it is not destroyed. Once per turn, during their End Phase, if that effect was applied this turn: Apply the following effect. ● During your next turn, if this card inflicts battle damage to your opponent by a direct attack, you win the Duel." 1139,Increase the DEF of a monster equipped with this card by 500 points. Negate the effect of a Spell Card (excluding this card) that targets the monster equipped with this card and destroy the Spell Card.,0.3333333333333333,"1 Tuner + 1 or more non-Tuner Psychic-Type monsters Once per turn, during your Main Phase, you can pick 1 random card in your opponent's hand and call what type of card it is (Monster, Spell or Trap). If you call it right, this card gains 1000 ATK until your opponent's End Phase." 1415,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 ""Blue-Eyes Ultimate Dragon"" you control. This card gains 300 ATK for each Dragon-Type monster in your GY. You can negate the effects of Spells, Traps, and Effect Monsters that target this card.",0.3333333333333333,"(This card is not treated as a ""Valkyrie"" card.) This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● FIRE: This card gains 500 ATK. ● WATER: Control of this card cannot switch." 8467,"When this card is activated: You can target 1 Level 5 or higher monster on the field; it gains 1000 ATK/DEF until the end of this turn. Negate any opponent's Spell Card effect that activates in the same column as a ""Mekk-Knight"" monster you control.",0.0,"While in Attack Position: Once per turn, you can Special Summon 1 Level 4 ""Morphtronic"" monster from your hand. Destroy it during the End Phase. While in Defense Position: While this card is in face-up Defense Position, it is Level 4." 10355,"3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; you can only declare an attack with this card for the rest of this turn, also this card gains ATK equal to the combined original ATK of all other face-up monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. You can only use this effect of ""Arc Rebellion Xyz Dragon"" once per turn.",0.25,"If you control a “Photon” or “Galaxy” monster: Target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 “Photon” or “Galaxy” Xyz Monster that is 4 Ranks higher than that target, by using that target as the material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 “Eternal Galaxy” per turn." 6361,"Until the end of this turn, all Normal Summoned/Set ""Qli"" monsterscurrently on the field gain 300 ATK, but are unaffected by other Spell/Trap effects, also their effects are negated.",0.0,"When this card is destroyed by battle with an opponent's attacking monster and sent to the GY, you can Special Summon 1 ""Gusto"" Tuner monster from your Deck." 5293,"Activate only during Main Phase 1. When this card is activated: Target 1 Beast-Warrior-Type monster you control; during this phase, its effects are negated, also it is unaffected by the effects of cards other than this card. (This applies even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.",0.0,"Send 1 face-up monster you control to the GY; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the GY, but 1 Level higher. You can only activate 1 ""Transmodify"" per turn." 8712,"2+ Effect Monsters, including a Link Monster Gains ATK equal to the combined original ATK of all monsters this card points to. Monsters this card points to cannot attack. Once per turn (Quick Effect): You can Tribute 1 ""Crusadia"" or ""World Legacy"" monster this card points to, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.",0.2,"2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes ""both players draw 1 card"". You can target 1 other ""Number"" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of ""Number 75: Bamboozling Gossip Shadow"" once per turn." 5688,"3 Level 5 monsters If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card has a ""Utopia"" monster as an Xyz Material, it gains this effect. When this card declares an attack on a face-up monster your opponent controls: You can detach 1 Xyz Material from this card; negate that opponent's face-up monster's effects, also this card gains ATK equal to that opponent's monster's ATK. These changes last until the end of this turn.",0.0,During your turn: Target 2 Spell Cards in your GY; shuffle those targets into the Deck. 3233,"Target 1 face-up monster on the field; until the End Phase, it gains 400 ATK, but its effects are negated .",0.0,"If a face-up ""Stardust Dragon(s)"" you control and/or face-up Synchro Monster(s) you control that specifically lists that card in its text leaves the field to activate your card effect, or by your card effect: You can apply 1 of the following effects. You cannot apply that same effect of ""Majestic Mirage"" for the rest of this turn. ● Special Summon 1 of those monsters. ● Banish 1 monster your opponent controls or in their GY. ● Any damage you take this turn is halved." 10744,"This card's activation and effect cannot be negated. Choose 1 monster you control that hasn't already had the effect of ""Divine Evolution"" applied to it, whose original Type is Divine-Beast OR whose original name is ""The Wicked Avatar"", ""The Wicked Dreadroot"", or ""The Wicked Eraser"", and if you do, it gains 1000 ATK/DEF, also its effect activations and its activated effects cannot be negated, also it gains this effect. ● When it declares an attack: You can make your opponent send 1 monster they control to the GY.",0.0,"Fusion Summon 1 ""Metalfoes"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials." 5577,"If your opponent's Life Points are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 ""Utopia"" monster you control; equip this monster on the field to that target. It gains 2000 ATK. Once per turn, while this card is equipped to a monster, when a Trap Card or Trap effect that was activated on your opponent's side of the field resolves, negate the effects of that card. You can only control 1 ""ZW - Eagle Claw"".",0.0,"Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 ""Extra-Foolish Burial"" per turn. You cannot Set Spells/Traps during the turn you activate this card." 2364,Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). Gains ATK equal to half the original ATK of the monster equipped to it by this effect.,0.0,"Once per turn: You can pay 500 LP, then target 1 ""PSY-Frame"" monster you control; banish it until your next Standby Phase. Once per turn, if another face-up ""PSY-Frame"" card you control leaves the field (except during the Damage Step): You can Special Summon 1 ""PSY-Frame"" monster from your hand." 1419,"While you have 1 or fewer cards in your hand, this card gains 400 ATK. If this is the only monster you control, negate the effects of Flip Effect Monsters it destroys by battle.",0.5,"During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field." 1508,"This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● FIRE: Increase the ATK of this card by 500 points. ● EARTH: Negate the effect of an Effect Monster that is destroyed by this monster as a result of battle.",0.0,"You can Tribute 3 Level 3 or lower WATER monsters; Special Summon this card from your hand or GY. When you do: Return all Spell and Trap Cards on the field to the hand, and if you do, if 3 or more cards are returned to the hand by this effect, all monsters your opponent currently controls lose 300 ATK for each." 11461,"Activate 1 of these effects. ● Target 1 ""Scareclaw"" monster or ""Visas Starfrost"" you control and 1 face-up monster your opponent controls; that monster you control gains ATK/DEF equal to that opponent's monster's ATK or DEF (whichever is higher, your choice if tied). ● When a card or effect is activated that targets a ""Scareclaw"" monster(s) and/or ""Visas Starfrost"" you control: Negate that effect. You can only activate 1 ""Scareclaw Straddle"" per turn.",0.0,"No monsters can be Special Summoned, except for WATER monsters." 2089,"This card cannot be destroyed by battle with a Level 7 or lower monster. During each of your End Phases, this card gains 1000 ATK. If this card attacks, its ATK is returned to 0, after damage calculation.",0.3333333333333333,"If this face-up card would leave the field, banish it instead. You can only use each of the following effects of ""Floowandereeze & Stri"" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 card in either GY; banish it, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand." 9217,"2 Link monsters Gains ATK equal to the combined Link Ratings of the monsters used for its Link Summon x 300. Unaffected by monster effects, except Link Monsters' effects, and cannot be destroyed by battle, except by battle with a Link Monster.",0.0,"As long as a face-down Defense Position monster(s) remains on your side of the field, a player cannot select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 points of damage to your opponent's Life Points." 8673,"You can Ritual Summon this card with ""Litmus Doom Ritual"". It is unaffected by Trap effects and cannot be destroyed by battle. Gains 3000 ATK/DEF while a Trap is on the field. If this Ritual Summoned card in its owner's control is destroyed by your opponent's card: You can target 1 Trap in either GY; Set it to your Spell & Trap Zone.",0.25,"2+ EARTH monsters Your co-linked monsters are unaffected by monster effects activated on your opponent's field. Your opponent's monsters must attack this card, if able. Once per turn: You can discard 1 Cyberse monster; draw 1 card. If this co-linked card is destroyed: You can negate the effects of all face-up cards your opponent currently controls." 9000,"2+ monsters, including a Ritual Monster While this card is in the Extra Monster Zone, monsters your opponent controls cannot target ""Nephthys"" monsters in the Main Monsters Zones for attacks. This card gains effects base on the number of Ritual Monsters used for its Link Summon. 1+: Cannot be destroyed by battle. 2+: Cannot be destroyed by card effects, also it gains 1200 ATK. 3: Neither player can target this card with card effects, also it gains another 1200 ATK.",0.0,"Once per turn, you can pay 1000 Life Points and select 1 of your removed from play Psychic-Type monsters. Add it to your hand." 8395,"1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. Each time a ""F.A."" Spell/Trap Card or effect is activated: You can increase the Level of this card by 1. This card gains the following effect(s), based on its current Level. ● Level 11 or higher: Cannot be destroyed by battle or card effects. ● Level 13 or higher: Once per turn: You can target 1 ""F.A."" monster in your GY; Special Summon it.",0.0,"If a Pendulum Monster you control is destroyed by battle or card effect: You can Tribute 1 monster; Special Summon this card from your hand. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If an ""Odd-Eyes"" card(s) you control would be destroyed by battle or card effect, you can destroy 1 ""Odd-Eyes"" card in your hand, Monster Zone, or Pendulum Zone instead." 9548,"2 Effect Monsters Gains 500 ATK for each monster this card points to. Cannot be destroyed by battle or your opponent's card effects, while this card points to a monster.",0.0,"Queen's Knight"" + ""Jack's Knight"" + ""King's Knight"" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. Once per turn, if this face-up card on the field is targeted by a Spell Card, Trap Card, or Effect Monster's effect, you can negate that effect by discarding the same kind of card (Spell, Trap, or Monster Card)." 1978,"Elemental HERO Phoenix Enforcer"" + ""Elemental HERO Sparkman"" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each ""Elemental HERO"" card in your GY. This card cannot be destroyed by battle.",0.0,"Activate 1 of the following effects. ● Send 1 Link Monster your opponent controls to the GY. ● Banish 7 ""World Legacy"" cards from your GY; add 1 Cyberse monster from your Deck to your hand. You can only activate 1 ""World Legacy Bestowal"" per turn." 6496,"Charmer"" monsters you control cannot be destroyed by battle. If a ""Familiar-Possessed"" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 Spellcaster-Type monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of ""Unpossessed"" once per turn.",0.0,"Special Summon 1 monster from your hand, but negate its effects, then, immediately after this effect resolves, Link Summon 1 Link Monster using monsters you control as material, including that monster. This Link Summon cannot be negated, also your opponent cannot activate cards or effects when a monster is Link Summoned this way. If a Link Monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can banish this card; add 1 monster from your GY to your hand with the same original Type as 1 of those destroyed monsters. You can only activate 1 ""Link into the VRAINS!"" per turn." 5833,"4 Level 3 DARK monsters This card cannot be destroyed by battle, also all battle damage you take from battles involving this card is also inflicted to your opponent. If this card has ""Number 96: Dark Mist"" as an Xyz Material, it gains this effect. Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; the ATK of that opponent's monster becomes 0, and if it does, this card gains ATK equal to the original ATK of the opponent's monster.",0.0,"2 monsters If this card is Link Summoned using 2 DARK monsters with different names as material, it gains this effect. You can Tribute 1 monster, then target 1 face-up card on the field; place 1 Patrol Counter on it. You can only use this effect of ""Beat Cop from the Underworld"" once per turn. (If a card with a Patrol Counter would be destroyed by battle or card effect, remove 1 Patrol Counter from it instead.)" 4238,Tokens in Attack Position gain 1000 ATK and cannot be destroyed by battle.,0.0,"2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an ""Endymion"" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to." 9654,"While you control a ""Gladiator Beast"" monster, all monsters your opponent controls must attack, if able. Once per turn: You can shuffle 1 ""Gladiator Beast"" monster from your hand or GY into the Main Deck, then target 1 ""Gladiator Beast"" monster you control; it gains ATK equal to its original DEF until the end of this turn (even if this card leaves the field). If this card in the Spell & Trap Zone is destroyed by card effect: You can activate this effect; this turn, ""Gladiator Beast"" monsters you control cannot be destroyed by battle.",0.0,"You can Ritual Summon this card with a ""Libromancer"" card. If this card was Ritual Summoned by using a monster(s) on the field, your opponent cannot target Ritual Monsters you control with monster effects. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. You can only use this effect of ""Libromancer Mystigirl"" once per turn." 7018,"You can target 1 ""Superheavy Samurai"" monster you control; equip this monster from your hand or your side of the field to that target. It gains 500 ATK and DEF, also it cannot be destroyed by battle. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of ""Superheavy Samurai Soulclaw"" once per turn.",0.0,"When your opponent draws for their normal draw in their Draw Phase: They reveal the card(s) they drew, then if any is a Spell/Trap Card, you apply 1 of these effects. Discard all cards they drew. Destroy 1 Spell/Trap Card they control." 7612,"Cannot be destroyed by battle. If this card is targeted for an attack: It gains 1000 ATKand DEF. After damage calculation, if this card attacked: This increased ATK and DEF returns to 0.",0.0,Discard 5 cards from your hand. Destroy all cards on the field. 4119,"This card cannot be destroyed by battle with a monster that has 2000 or more ATK. This card gains 200 ATK for each ""Naturia"" monster in your GY.",0.0,"When this card is Special Summoned by the effect of a ""Fire Fist"" monster: You can add 1 ""Fire Fist"" monster from your Deck to your hand. You can only use this effect of ""Brotherhood of the Fire Fist - Rooster"" once per turn. Once per turn: You can send 1 face-up ""Fire Formation"" Spell/Trap Card you control to the GY; Set 1 ""Fire Formation"" Spell/Trap Card directly from your Deck." 7728,"[ Pendulum Effect ] Once per turn: You can target 1 ""D/D"" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card.",0.0,Destroy all face-up Machine-Type monsters on the field. 8882,"During the opponent's turn, Set cards in your Spell & Trap Zone cannot be destroyed by card effects. If a Set card(s) in your Spell & Trap Zone is destroyed by an opponent's card effect: This card gains 800 ATK until the end of this turn.",0.0,"Special Summon 1 ""Gladiator Beast"" from your hand to your opponent's side of the field. Then, draw 1 card." 9134,"During the turn they are Special Summoned, Xyz Monsters, you control cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 face-up Xyz Monster you control; it gains 300 ATK for each material currently attached to it, until the end of this turn, and if it does, and also has a material that is owned by your opponent, it can attack directly this turn (even if this card leaves the field). You can only use this effect of ""Time Thief Hack"" once per turn.",0.0,"This card cannot be Special Summoned. If you Tribute Summon this card, the Tributes must be WIND. While this card is face-up on the field, both players take 1000 points of damage during each player's End Phase. Decrease the damage each player takes when this happens by 500 points for each Spell and Trap Card that player controls." 6418,"Equip only to a ""Dragunity"" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During your Main Phase: You can equip 1 Dragon-Type"" Dragunity"" Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of ""Dragunity Divine Lance"" once per turn.",0.0,"Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 Spell/Trap Card they control; return that target to the hand. You can only control 1 face-up ""Green Duston""." 7399,"1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a ""Blackwing"" monster as Material, it is treated as a Tuner while face-up on the field. Cannot be destroyed by card effects. You can target 1 ""Blackwing"" monster in your GY; this card's Level becomes the same as that monster's. You can only use this effect of ""Assault Blackwing - Onimaru the Divine Thunder"" once per Duel. If this card that was Synchro Summoned using only Synchro Monsters attacks, this card gains 3000 ATK during the Damage Step only.",0.0,"You can Ritual Summon this card with ""Machine Angel Ritual"". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your GY into the Deck; negate the activation, and if you do, destroy that card." 8484,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If another Insect monster is on the field, your opponent canot target Insect monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. At the end of the Damage Step, if this card attacked: You can Tribute 1 monster: this card can attack an opponent's monster again in a row. Once per turn, during the End Phase: You can Special Summon 1 ""Insect Monster Token"" (Insect/EARTH/Level 1/ATK 100/DEF 100).",0.0,"Target 1 ""Elemental HERO"" Normal Monster in your GY; add it to your hand, then destroy 1 face-up monster your opponent controls with ATK less than or equal to the target's ATK." 10027,"2+ Warrior monsters Gains ATK equal to the combined Link Ratings of all other Link Monsters you control x 200. This Link Summoned card is unaffected by other cards' effects. You can Tribute 1 ""Gouki"" Link Monster, then target cards on the field, up to its Link Rating; destroy them. You can only use this effect of ""Gouki The Powerload Ogre"" once per turn.",0.0,"If this card is Special Summoned from your hand by a Spell effect: You can target 1 ""Mischief of the Time Goddess"" in your GY: add it to your hand. If you control a ""Valkyrie"" monster other than ""Valkyrie Erste"" (Quick Effect): You can banish 1 monster from your opponent's GY, then this card's ATK becomes equal to the banished monster's original ATK, until the end of this turn. You can only use each effect of ""Valkyrie Erste"" once per turn." 10780,"2+ Insect monsters While this Link Summoned card has 3000 or less ATK, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You cannot Special Summon monsters, except Insect monsters. You can Tribute 1 Insect monster, then activate 1 of these effects; ● Special Summon 1 ""Beetrooper"" monster from your Deck. ● This card gains 2000 ATK until the end of this turn. You can only use this effect of ""Giant Beetrooper Invincible Atlas"" once per turn.",0.25,"When an attack is declared involving 2 Link Monsters: Shuffle all monsters on the field and in the GYs into the Deck. For the rest of this turn after this card resolves, neither player can Link Summon." 6038,"3 Level 6 monsters If a monster you control battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card once per battle; your battling monster gains ATK equal to the ATK of the opponent's monster it is battling, during that damage calculation only. If this card has ""Number 73: Abyss Splash"" as Xyz Material, it gains this effect. This card cannot be destroyed by card effects.",0.25,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects. When another Gemini monster is Normal Summoned: You can make that monster gain 500 ATK and DEF. If a Gemini monster(s) you control would be destroyed by a card effect, you can destroy 1 other card you control instead." 5707,This card gains 100 ATK for each Plant-Type monster you control. Other Plant-Type monsters on the field cannot be destroyed by card effects.,0.0,You can only activate this card while there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points directly during the turn this card is activated. 7411,"Apply these effects in sequence, based on the number of ""Dark Magician"" and/or ""Dark Magician Girl"" on the field and in the GYs. 1+: 1 DARK Spellcaster-Type monster on the field gains 1000 ATK until the end of this turn. 2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spell/Trap Cards you control cannot be destroyed by your opponent's card effects. 3+: DARK Spellcaster-Type monsters you currently control are unaffected by your opponent's card effects, until the end of this turn.",0.5,"All monsters you control gain 500 ATK. Once per turn, this card cannot be destroyed by card effects. While you control 2 or more face-up Attack Position monsters, your opponent cannot target monster(s) with the lowest ATK for an attack. When this card is activated: Destroy all Special Summoned monsters you control. You cannot Special Summon monsters from your Extra Deck. You can only activate ""The Seal of Orichalcos"" once per Duel." 3559,This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand if a Normal Monster you control is destroyed by battle. This card gains 1000 ATK for each monster your opponent controls. Face-up Level 4 Normal Monsters on the field cannot be destroyed by card effects.,0.0,"If this card is attacked, return the attacking monster to the hand after damage calculation and this card gains DEF equal to the returned monster's Level x 100." 5768,Face-up Equip Cards you control cannot be destroyed by card effects. This card gains 500 ATK for each Equip Card equipped to this card.,0.3333333333333333,"Select 1 face-up Tuner monster you control. That monster cannot be destroyed by battle or by card effects, until the End Phase of the next turn." 6321,"Special Summoned ""Melodious"" monsters you control cannot be destroyed by card effects. If this card was Special Summoned, allFairy-Type monsters you control gain 300 ATK.",0.0,"When this card is destroyed and sent to the GY as a result of battle, each player can Special Summon 1 Level 4 monster from their hand." 7960,"Other Dragon-Type monsters you control gain 500 ATK, also they cannot be destroyed by card effects.",0.2,"2 Spellcaster monsters If this card is Link Summoned: Place 1 Spell Counter on it. Gains 300 ATK for each Spell Counter on it. You can only activate each of the following effects of ""Day-Breaker the Shining Magical Warrior"" once per turn. ● If a Spellcaster monster(s) is Special Summoned to a zone(s) this card points to: Place 1 Spell Counter on this card. ● You can remove 2 Spell Counters from this card, then target 1 card on the field; destroy it." 762,You can only equip this card to a Warrior-Type monster. Increase the ATK of the equipped monster by 800 points. This card cannot be destroyed by effects that destroy Spell Cards.,0.2,"2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck." 11354,"You can only use the 1st of the following effects of ""Therion ""Duke"" Yul"" once per turn. ● You can target 1 ""Therion"" monster or 1 Psychic monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● While you control an Equip Card, ""Therion"" monsters you control cannot be destroyed by your opponent's card effects. A ""Therion"" monster equipped with this card gains 700 ATK, also it gains the 2nd effect listed above as if it were ""Therion ""Duke"" Yul"".",0.0,The warrior who can manipulate dragons. Nobody knows his mysterious past. 7442,"All ""Metalfoes"" monsters you control gain 300 ATK and DEF. While a ""Metalfoes"" card is in your Pendulum Zone, ""Metalfoes"" monsters you control, except Effect Monsters, are unaffected by your opponent's card effects.",0.0,"You can Set this card face-down in your Spell & Trap Card Zone as a Spell Card. If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the GY, Special Summon it during the End Phase. When this card is Flip Summoned, destroy Spell or Trap Cards on the field equal to the number of ""Toy Magicians"" on the field." 7623,"1 ""Metalfoes"" monster + 1 Normal Monster Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn, during your opponent's turn: You can target 1 Effect Monster on the field; equip that target to this card (this is a Quick Effect). This card gains DEF equal to the combined original ATK of monsters equipped to it by this effect. You can use monsters you control equipped to this card you control as Fusion Materials for the Fusion Summon of a ""Metalfoes"" Fusion Monster that lists them as Materials.",0.0,"Once per turn: You can target 1 Ritual Monster you control; show 1 Ritual Monster in your hand, until the end of this turn. The Level of the shown Ritual Monster becomes the targeted monster's Level, until the end of this turn (even if this card leaves the field). Once per turn, if ""Ruin, Queen of Oblivion"" or ""Demise, King of Armageddon"" is Ritual Summoned to your field (except during the Damage Step): You can activate 1 of these effects. Draw 1 card. Destroy 1 card on the field." 9108,"1 ""Salamangreat"" monster + 1 Link Monster If this card is Fusion Summoned: You can make this card gain ATK equal to half the combined original ATK of the materials used to Summon it, until the end of this turn. Once per battle, during damage calculation, if this monster battles a monster whose current ATK is different from its original ATK (Quick Effect): You can double this card's ATK during damage calculation only. If this card that was Fusion Summoned using ""Salamangreat Violet Chimera"" as material battles a monster, that monster's ATK becomes 0 during damage calculation only.",0.3333333333333333,"Elemental HERO Neos"" + ""Yubel"" Must be Fusion Summoned. Before damage calculation, if this card battles an opponent's monster: You can inflict damage to your opponent equal to that opponent's monster's ATK. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 ""Neos Wiseman"" from your hand or Deck, ignoring its Summoning conditions. You can only use this effect of ""Elemental HERO Neos Kluger"" once per turn." 2088,"Black Luster Soldier"" + ""Blue-Eyes Ultimate Dragon"" This monster cannot be Special Summoned except by Fusion Summon. This card gains 500 ATK for each other Dragon-Type monster you control.",0.0,"During your Main Phase: You can reveal 1 Level 1 ""Floowandereeze"" monster in your hand and banish 1 ""Floowandereeze"" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 ""Floowandereeze"" monster. You can only use each effect of ""Floowandereeze and the Magnificent Map"" once per turn." 5049,"1 ""Elemental HERO"" monster + 1 DARK monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 100 ATK for each ""Elemental HERO"" monster in your GY.",0.0,"If you Normal or Special Summon a ""Time Thief"" monster(s), except ""Time Thief Adjuster"": You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 ""Time Thief"" card from your Deck to the GY, except ""Time Thief Adjuster"". You can only use 1 ""Time Thief Adjuster"" effect per turn, and only once that turn." 1882,"Des Frog"" + ""Des Frog"" + ""Des Frog"" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card gains 500 ATK for each ""Treeborn Frog"" in your Graveyard.",0.0,"If this card is Normal or Special Summoned: You can target 1 of your banished Level 4 or lower Fish monsters; Special Summon it in Defense Position, but negate its effects. You can banish 1 Fish monster from your hand or face-up field; add 1 ""Ghoti"" Trap from your Deck to your hand. You can only use each effect of ""Eanoc, Sentry of the Ghoti"" once per turn." 2059,"Elemental HERO Neos and all Fusion Monsters that list ""Elemental HERO Neos"" as a Fusion Material Monster gain 500 ATK. Fusion Monsters that list ""Elemental HERO Neos"" as a Fusion Material Monster do not have to activate their effects during the End Phase that shuffle them into the Extra Deck.",0.0,"If a Level 3 monster(s) is Normal or Special Summoned to your field while this card is in your GY (except during the Damage Step): You can Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. If this card is banished: You can target 1 of your other banished cards; shuffle it into the Deck. You can only use each effect of ""Virtual World Hime - Nyannyan"" once per turn." 2117,"Cyber Ogre"" + ""Cyber Ogre"" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When this card attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.",0.0,"During either player's turn: You can target 1 ""Wind-Up"" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field." 2831,"Elemental HERO Heat"" + ""Elemental HERO Lady Heat"" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card battles a WATER monster, this card gains 1000 ATK during the Damage Step only.",0.0,"(Quick Effect): You can Tribute this card, then target 1 ""Time Thief"" Xyz Monster you control; attach 1 card from your opponent's GY to that monster as material. If this card is in the GY: You can detach 1 material from an Xyz Monster you control: Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Time Thief Bezel Ship"" once per turn." 9697,"Gains 300 ATK for each ""Unchained"" card in your GY. You can only use each of the following effects of ""Unchained Soul of Disaster"" once per turn. ● You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster using only this card you control and that opponent's monster as material. ● If this card on the field is destroyed by battle or card effect: You can target 1 ""Unchained"" monster in your GY, except ""Unchained Soul of Disaster""; Special Summon it.",0.0,"2 Level 7 monsters This card's Attribute is also treated as each of its attached materials' Attributes. Cannot be destroyed by battle with a monster of the same Attribute, also cannot be destroyed by the activated effects of your opponent's monsters with the same Attribute. (Quick Effect): You can target 1 monster in your opponent's GY; detach 1 material from this card, and if you do, attach that target to this card as material. You can only use this effect of ""Number 76: Harmonizer Gradielle"" once per turn." 6883,"During your Main Phase, you can Normal Summon 1 ""Synchron"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If another ""Synchron"" monster(s) is sent to your GY as a Synchro Material for the Synchro Summon of a Warrior or Machine-Type Synchro Monster while you control this card: You can Special Summon 1 ""Synchron Token"" (Machine-Type/EARTH/Level 2/ATK 1000/DEF 0). You can only use this effect of ""Synchron Carrier"" once per turn.",0.0,"Select 1 face-up Machine-Type Fusion Monster you control and remove it from play until the End Phase of this turn. When that monster is returned to the field, double its ATK. During your next Standby Phase, destroy it." 10869,"1 Tuner + 1+ non-Tuner monsters You can only control 1 ""Stellar Wind Wolfrayet"". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck.",0.3333333333333333,1 Tuner + 1 or more non-Tuner monsters 2851,"Junk Synchron + 1 or more non-Tuner monsters When this card is Synchro Summoned, it gains ATK equal to the total ATK of all Level 2 and lower monsters you control.",0.0,"This card is used to Ritual Summon ""Saffira, Queen of Dragons"". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. If a Ritual Monster(s) you control would be destroyed by battle or card effect while this card is in your GY, you can banish this card instead." 3942,"1 Tuner + 1 or more non-Tuner Psychic-Type monsters Once per turn, during your Main Phase, you can pick 1 random card in your opponent's hand and call what type of card it is (Monster, Spell or Trap). If you call it right, this card gains 1000 ATK until your opponent's End Phase.",0.0,"If this card is in your hand or GY: You can target 1 ""F.A."" monster you control whose current Level is higher than its original Level; Special Summon this card, and if you do, reduce that target's Level by the difference between its current and original Level, and if you do that, this card's Level become equal to the amount reduced. If this card is Normal or Special Summoned: You can add 1 ""F.A."" Field Spell from your Deck to your hand. You can only use each effect of ""F.A. Auto Navigator"" once per turn." 3836,"1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters All face-up ""Jurrac"" monsters you control gain 200 ATK for each ""Jurrac"" monster in your GY.",0.0,"2 Level 3 monsters If this card is Xyz Summoned: You can add 1 ""Goblin"" monster from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 face-up monster on the field, except this card; attach it to this card as material. During the End Phase: You can attach 1 ""Goblin"" monster from your Deck to this card as material. You can only use each effect of ""Goblin Biker Big Gabonga"" once per turn." 3722,The Synchro Monster that used this card as a Synchro Material Monster gains 300 ATK.,0.0,"Apply 1 of these effects. Unless you have a ""Vaalmonica"" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can place 1 card from your hand on the bottom of the Deck, then draw 2 cards. ● Take 500 damage, then you can add 1 ""Vaalmonica"" Spell/Trap from your Deck to your hand, except ""Vaalmonica Scelta"". You can only activate 1 ""Vaalmonica Scelta"" per turn." 4281,"1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters When this card is Synchro Summoned, you can select any number of Dragon-Type ""Dragunity"" monsters in your GY and equip them as Equip Cards to this card. This card gains 300 ATK for each ""Dragunity"" Equip Card equipped to this card.",0.0,"2 Level 4 ""tellarknight"" monsters All face-up monsters on the field become DARK. You can detach 1 Xyz Material from this card and discard 1 card; Special Summon from your Extra Deck, 1 LIGHT ""tellarknight"" Xyz Monster by using this face-up card you control as the Xyz Material, also you cannot Xyz Summon other monsters for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) This effect can be activated during either player's turn, if you have 7 or more ""tellarknight"" monsters with different names in your GY." 3055,"Target Synchro Summoned monster gains 500 ATK for each Synchro Material Monster used to Summon it, until the End Phase.",0.0,"You can send 1 face-up Spell/Trap Card you control to the GY to target 1 Level 4 or lower Insect-Type monster in your GY; Special Summon that target in face-up Defense Position. The effect of ""Beetron"" can only be used once per turn." 3689,1 Tuner + 1 or more non-Tuner monsters This card gains 200 ATK for each LIGHT monster in your opponent's GY.,0.0,"2 monsters with different Types and different Attributes This card's name becomes ""Aleister the Invoker"" while on the field or in the GY. If a monster is Fusion Summoned while you control this monster (except during the Damage Step): You can discard 1 card, and if you do, add 1 ""Invocation"" or ""The Book of the Law"" from your Deck to your hand. If this face-up card you control leaves the field because of an opponent's card effect: You can add 1 ""Omega Summon"" from your Deck to your hand." 5806,1 Tuner + 1 or more non-Tuner monsters This card gains 200 ATK and DEF for each non-Tuner Synchro Material Monster used to Synchro Summon this card.,0.0,"Send 1 ""Darklord"" monster from your hand or face-up from your field to the GY; take control of 1 face-up monster your opponent controls until the End Phase. You can only activate 1 ""Darklord Enchantment"" per turn." 7079,"1 Tuner + 1 or more non-Tuner monsters Once per turn, if all monsters you control are EARTH Warrior-Type Synchro Monsters (min 1.): You can Special Summon ""Goyo Defender"" from your Extra Deck. When this card is targeted for an attack: You can make this card gain 1000 ATK for each EARTH Warrior-Type Synchro Monster you control (other than this card), until the end of the Damage Step.",0.0,"When an opponent's monster declares an attack: Roll a six-sided die and apply the result. 1: Halve your LP. 2: Make that attack a direct attack. 3: Choose 1 monster you control, change the attack target to it, and perform damage calculation. 4: Choose 1 other monster your opponent controls, change the attack target to it, and perform damage calculation. 5: Negate the attack, and if you do, inflict damage to your opponent equal to the monster's ATK. 6: Destroy that opponent's monster." 4991,"1 Tuner + 1 or more non-Tuner ""Gusto"" monsters When this card is Synchro Summoned: All ""Gusto"" monsters currently on the field gain 600 ATK.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 Insect Type monsters from your GY. When this card inflicts Battle Damage to your opponent, send 1 card from the top of your opponent's Deck to the GY." 3562,You can Tribute this card to have all face-up Warrior-Type monsters you control gain 500 ATK and DEF until the end of the next Damage Step they battle. This effect can be activated during either player's turn.,0.0,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Mighty Slugger"". You can only Special Summon ""U.A. Mighty Slugger"" once per turn this way. If this card attacks, your opponent cannot activate cards or effects until the end of the Damage Step." 1421,"This card cannot declare an attack unless you Tribute 1 monster. This card gains 200 ATK for each Insect-Type monster on the field. During the End-Phase, if this card destroyed an opponent's monster by battle this turn: Special Summon 1 ""Insect Monster Token"" (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.",0.3333333333333333,"The first time each DARK Machine monster you control would be destroyed by battle each turn, it is not destroyed, and if you took battle damage from the battle, it gains that much ATK after damage calculation, and keeps that ATK gain as long as this card is on the field. Once per turn, if a monster you control that was originally a DARK Machine destroys a card(s) on the field by battle or card effect: You can Special Summon 1 DARK Machine monster from your hand." 9977,"2 Level 8 monsters You can detach 1 material from this card, then target 1 monster on the field; Tribute it. This is a Quick Effect if this card has a Plant monster as material. You can only use this effect of ""Teardrop the Rikka Queen"" once per turn. Each time a monster(s) is Tributed: This card gains 200 ATK for each, until the end of this turn.",0.2,"Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of ""Yosenju Izna"" once per turn. ● You can discard this card; this turn, your opponent cannot activate cards or effects when a ""Yosenju"" monster(s) is Normal or Special Summoned. ● If you control another ""Yosenju"" monster: You can draw 1 card." 7143,"While you have no cards in your Extra Deck and you are the only player that controls a Tribute Summoned monster, your opponent cannot Special Summon monsters from the Extra Deck. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field).",0.0,When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your GY; Special Summon it in face-up Defense Position. It cannot be destroyed by battle or by card effects this turn. 12759,"Gains ATK equal to the total Link Rating of the Link Monsters in your GY x 400. During the Main Phase, if this card is in your hand (Quick Effect): You can Tribute 1 Cyberse monster or 1 Link Monster; Special Summon this card. You can only use this effect of ""L Magi Mergy"" once per turn.",0.0,"Once per turn, you can activate 1 of these effects. Target 2 face-up ""Inzektor"" monsters you control; equip one to the other. Target 1 ""Inzektor"" monster you control that is an Equip Card; Special Summon that target in face-up Defense Position." 3614,"Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 1000/DEF 1000). (This card is also still a Trap Card.) You cannot Normal or Special Summon other monsters the turn you activate this card. Once per turn, during your Main Phase: You can Tribute 1 Machine-Type monster; this card gains ATK equal to the ATK the Tributed monster had on the field, until the end of this turn.",0.0,"At the end of the Damage Step, if an opponent's monster that battled this monster is not destroyed: Return that opponent's monster to the hand." 9794,"If you control ""Ancient Warriors"" monsters with 2 or more different Attributes: You can declare 1 Attribute; your opponent cannot activate the effects of monsters they currently control with that Attribute, until the end of this turn (even if this card leaves the field). If your opponent Special Summons a monster(s), or you activate an ""Ancient Warriors"" monster's effect (except during the Damage Step): You can make all ""Ancient Warriors"" monsters you control gain 300 ATK for each ""Ancient Warriors"" monster you control until the end of this turn (even if this card leaves the field). You can only use each effect of ""Ancient Warriors Saga - Sun-Liu Alliance"" once per turn.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects. Cannot be destroyed by card effects. Neither player can target this card with card effects. The attacks from your opponent's monsters become direct attacks." 7290,"(Quick Effect): You can Tribute this card, then target 1 ""Performapal"" monster you control; it gains 1000 ATK until the end of this turn.",0.0,"Banish ""Cyber Dragon(s)"" with different Levels from your hand, face-up field, and/or GY, then destroy an equal number of cards your opponent controls. If this card on the field is destroyed by a card effect: Add 1 ""Cyber"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Cybernetic Overflow"" once per turn." 10037,"You can only control 1 ""Loptr, Shadow of the Generaider Bosses"". All ""Generaider"" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 ""Generaider"" monster; Special Summon 1 Level 9 ""Generaider"" monster with a different name from your Deck. You can only use this effect of ""Loptr, Shadow of the Generaider Bosses"" once per turn.",0.0,"If you control no monsters, or only control ""Queen's Knight"", ""King's Knight"", and/or ""Jack's Knight"": You can Special Summon 1 ""Queen's Knight"", ""King's Knight"", or ""Jack's Knight"" from your hand or GY. You can banish up to 1 each ""Queen's Knight"", ""King's Knight"", and/or ""Jack's Knight"" from your hand and/or GY; draw the same number of cards you banished. You can only use 1 ""Court of Cards"" effect per turn, and only once that turn." 2835,"Elemental HERO Ocean"" + ""Elemental HERO Woodsman"" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can Tribute 1 face-up ""Elemental HERO"" monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase.",0.5,"Fallen of Albaz"" + 1 LIGHT Spellcaster monster Cannot be used as Fusion Material. Your opponent cannot target this card with card effects. You can only use each of the following effects of ""Albion the Sanctifire Dragon"" once per turn. During your opponent's turn (Quick Effect): You can target 2 monsters in any GY(s); Special Summon both monsters, 1 to each field. If this card is in your GY: You can Tribute 4 monsters, the 2 in the Extra Monster Zones and the 2 in the central Main Monster Zones, and if you do, Special Summon this card." 9938,"2 monsters with the same Type or Attribute Cannot be used as Link Material the turn it is Link Summoned. You can target 1 face-up monster you control; equip 1 monster to it from your hand or Deck with its same original Type or Attribute. The equipped monster gains 1000 ATK. If you equipped it from the Deck, you cannot Special Summon monsters with that Equip Card's name for the rest of this turn. You can only use this effect of ""Union Carrier"" once per turn.",0.0,"If you control a WATER monster: Target 1 Spell in your opponent's GY; banish it, and if you do, for the rest of this turn negate all Spell effects on your opponent's field." 11362,"2+ monsters, except Tokens Gains 300 ATK for each monster co-linked to this card. You can target 1 Link-3 or lower monster co-linked to this card; Tribute it, and if you do, Special Summon ""V-LAN Tokens"" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) equal to the Tributed monster's Link Rating, also you cannot Special Summon monsters with the same Link Rating as that targeted monster for the rest of this turn. You can only use this effect of ""V-LAN Hydra"" once per turn.",0.0,Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect. 12202,"If you have a ""SPYRAL"" card on your field or in your GY: You can Special Summon this card from your hand to your opponent's field in Defense Position (but it cannot be Tributed, nor be used as material for a Fusion, Synchro, Xyz, or Link Summon), then both players reveal the top card of their Deck. You can only use this effect of ""SPYRAL Double Agent"" once per turn. All ""SPYRAL"" monsters on the field gain 500 ATK, also ""SPYRAL Super Agent"" on the field can attack directly.",0.0,"This card can be used as a ""Synchron Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 2356,You can Tribute 1 Insect-Type monster to have this card gain 500 ATK until the end of the turn.,0.0,"Draw 2 cards, then banish 1 DARK monster from your hand, or, if you don't have any in your hand, send all cards in your hand to the GY." 1379,"You can only equip this card to a Level 3 or lower Normal Monster on your side of the field. When you activate this card, Tribute all Normal Monsters (except Tokens) on your side of the field, except the equipped monster. Increase the ATK of the equipped monster by 1000 points for each Normal Monster that you Tributed.",0.5,"Once per turn, you can discard any number of cards from your hand and increase the Level of this card by the number of discarded cards, until the End Phase. This card also gains ATK equal to the number of discarded cards * 400, until the End Phase." 1914,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend-Type monsters, and cannot be Special Summoned by other ways. Each time your opponent Normal Summons a monster(s): Special Summon 1 ""Phantasm Token"" (Fiend-Type/DARK/Level 1/ATK 1000/DEF 1000) for each monster Summoned. These Tokens cannot declare an attack. Once per turn: You can Tribute 1 monster, this card gains ATK equal to the original ATK of the Tributed monster, until the End Phase.",0.2,"During your Main Phase: You can reveal 1 Link Monster in your Extra Deck, and if you do, when you Link Summon this turn, you can treat this card as Link Material with the same name, Type, and Attribute as the revealed monster. If this card is sent to the GY as Link Material: You can add 1 Level 5 or higher Cyberse monster from your Deck to your hand. You can only use each effect of ""Formud Skipper"" once per turn." 2790,"When this card is Tribute Summoned, roll a six-sided die. This card gains ATK equal to the result of the die roll x 200.",0.0,"If this card is sent to the GY for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can return 1 Spell Card from your GY to the top of your Deck." 303,Offer 1 monster on your side of the Field as a Tribute to increase this monster's ATK by 700 points until the end of the turn.,0.5,When a monster declares an attack: Target 1 face-up monster on the field; it gains 1000 ATK until the end of the Battle Phase. 3183,"You can Tribute 1 Warrior-Type monster to Special Summon this card from your hand. If you do, it gains ATK equal to the Tributed monster's original ATK.",0.0,Once per turn: You can target 1 card in your opponent's GY; banish that target. 5369,Your opponent cannot target this card with card effects. Once per turn: You can Tribute 1 FIRE monster you control; this card gains 300 ATK.,0.0,"This card cannot be Special Summoned. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower ""Blackwing"" monster from your GY in face-up Defense Position." 4506,"Cannot be Special Summoned. If you Tribute Summon this card, all Tributes must be WATER. This card gains 300 ATK for each face-up WATER monster you control, except this card.",0.0,"1 ""Cyber Dragon"" monster + 1+ monsters in the Extra Monster Zone Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use ""Polymerization"".) The original ATK of this card becomes 1200 x the number of Fusion Materials used for its Special Summon." 5083,"This card gains 200 ATK for each face-up ""Geargia"" monster you control. You can Tribute this card; Special Summon 1 ""Geargia"" monster from your Deck, except ""Geargiarsenal"", in face-up Defense Position.",0.0,"Once per turn, during either player's turn, when this face-up card on the field is targeted by a Spell Card, Trap Card, or card effect: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or GY, and make its ATK and DEF 0." 824,Tribute this face-up card. Select 1 face-up Fiend-Type monster on the field. Increase the ATK and DEF of the monster by 700 points as long as it remains face-up on the field.,0.4,"(This card is also always treated as a ""Kuriboh"" card.) (Quick Effect): You can discard this card, then target 1 ""Kuriboh"" monster you control; it gains 1500 ATK. You can Tribute this card you control, plus 4 monsters from your hand and/or field (1 each of ""Kuribah"", ""Kuribee"", ""Kuriboo"", and ""Kuriboh""); add 1 ""Kuribandit"" from your Deck or GY to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Fiend monster from your hand." 6989,"All ""Majespecter"" monsters on the field gain 300 ATK and DEF. You can Tribute 1 WIND Spellcaster-Type monster; Special Summon 1 Level 4 or lower ""Majespecter"" monster from your Deck. You can only use this effect of ""Majesty's Pegasus"" once per turn.",0.0,"While ""Gaia the Dragon Champion"" is in your Monster Zone, your opponent's monsters cannot target monsters for attacks, except ""Gaia the Dragon Champion"". When an attack is declared involving your ""Gaia the Dragon Champion"": You can target 1 card on the field; destroy it. You can only use this effect of ""Spiral Discharge"" once per turn." 8065,"You can Tribute this card, then target 1 ""Ninja"" monster you control; it gains 800 ATK until the end of this turn.",0.0,"Your opponent cannot target ""Scareclaw"" Link Monsters or ""Visas Starfrost"" you control with card effects, also they cannot be destroyed by your opponent's card effects. Banish any monster destroyed by battle with a ""Scareclaw"" Link Monster or ""Visas Starfrost"" you control. You can banish 1 ""Scareclaw"" Link Monster from your field or GY, then target 1 card your opponent controls; destroy it. You can only use this effect of ""Scareclaw Defanging"" once per turn." 4516,"2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.",0.0,"2 Machine monsters During your Main Phase, if you control this Link Summoned card: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine Xyz Monsters, also take 1 ""Gimmick Puppet"" monster from your Deck, and either add it to your hand or send it to the GY, then, if all monsters you control are ""Gimmick Puppet"" monsters (min. 1), you can Special Summon 1 ""Gimmick Puppet"" monster from your hand. You can only use this effect of ""Gimmick Puppet Chimera Doll"" once per turn." 10465,"Cannot be used as Xyz Material for an Xyz Summon, except the Xyz Summon of an Insect monster. When you Normal Summon a Level 3 Insect monster: You can Special Summon this card from your hand, then you can make both this card and that monster Level 5 or 7. If this card is Special Summoned from the hand: You can change the battle position of 1 Insect monster you control. An Xyz Monster that was Summoned using this card on the field as material gains this effect. ● This card gains 1000 ATK/DEF.",0.0,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 FIRE monster in your GY. When this card destroys an opponent's monster as a result of battle and sends it to the GY, inflict 1500 points of damage to your opponent's Life Points." 6118,"2 Level 8 monsters If this card attacks or is attacked, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by your opponent's card effect while it has ""Galaxy-Eyes Photon Dragon"" as an Xyz Material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has ""Galaxy-Eyes Photon Dragon"" as an Xyz Material.",0.3333333333333333,"[ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your ""Solfachord"" Pendulum Monster(s) is Pendulum Summoned. [ Monster Effect ] (Quick Effect): You can target 1 Effect Monster your opponent controls, or, if you have an even Pendulum Scale in your Pendulum Zone, you can target 1 face-up Spell/Trap your opponent controls; this turn, banish it when it leaves the field. You can only use this effect of ""TiSolfachord Beautia"" once per turn. Once per turn, at the start of the Damage Step, if this card battles a monster with an equal or higher ATK than the lowest Pendulum Scale in your Pendulum Zone x 300: Destroy that monster." 4810,"3 Level 2 monsters Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; halve the ATK of the opponent's monster, and if you do, this card gains that same amount of ATK.",0.0,"When this card is Normal or Special Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the GY by a card effect: You can target 1 Level 4 or lower Plant-Type monster in your GY; Special Summon that target. You can only use this effect of ""Sylvan Peaskeeper"" once per turn." 4883,"2 Level 3 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 Xyz Monster your opponent controls; detach 1 Xyz Material from that monster, and all face-up ""Djinn"" Xyz Monsters you currently control gain 500 ATK.",0.2,"1 Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your GY: You can target 1 other ""PSY-Frame"" card in your GY; return this card to the Extra Deck, and if you do, add that target to your hand." 4564,"2 Level 4 monsters This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position.",0.25,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 ""Infernoid"" monster from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Set card on the field; shuffle it into the Deck. That card cannot be activated in response to this effect's activation. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it (this is a Quick Effect)." 5628,"3 Level 4 monsters Once per turn, during your opponent's Main Phase: You can detach 1 Xyz Material from this card; this card gains ATK and DEF equal to the total ATK of all face-up Xyz Monsters your opponent currently controls (this is a Quick Effect).",0.3333333333333333,"1 ""D/D"" Tuner + 1 or more non-Tuner monsters If another ""D/D"" monster(s) is Normal or Special Summoned to your field, while you control this face-up card (except during the Damage Step): You can target 1 Level 4 or lower ""D/D"" monster in your Graveyard; Special Summon it. You can only use this effect of ""D/D/D Gust King Alexander"" once per turn." 6117,"2 Level 3 monsters Once per turn, during your opponent's turn: You can detach 1 Xyz Material from this card; Special Summon 1 ""Phantom Token"" (DARK/Fiend-Type/Level 1/ATK 500/DEF 500). (This is a Quick Effect.) While you control a ""Phantom Token"", your opponent cannot target this card for attacks. This card gains 500 ATK for each ""Phantom Token"" you control.",0.3333333333333333,"You can Ritual Summon this card with ""Machine Angel Ritual"". If this card is Ritual Summoned: You can make your opponent send 1 Spell/Trap they control to the GY. When this attacking card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack on an opponent's monster in a row. Once per turn, when your opponent activates a card or effect that targets a ""Cyber Angel"" Ritual Monster(s) you control (Quick Effect): You can shuffle 1 Ritual Monster from your GY into the Deck, and if you do, destroy 1 card your opponent controls." 5023,"2 Level 3 monsters If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the End Phase.",0.0,"You can send 1 non-Light ""Super Quant"" monster from your hand or face-up field to the GY; Special Summon this card from your hand in Defense Position. When this card is Normal or Special Summoned: You can send 1 ""Super Quant"" monster from your Deck to the GY, and if you do, this card's Attribute and Level become the same as that monster's. If this card is sent to the GY: You can add 1 ""Super Quantal Fairy Alphan"" from your Deck or GY to your hand. You can only use each effect of ""Super Quantum White Layer"" once per turn." 5619,"3 Level 8 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Target 1 Set Spell/Trap Card your opponent controls; while this card is face-up on the field, that Set card cannot be activated. Target 1 Plant-Type monster on the field; change that target to face-down Defense Position. Target 1 face-up monster on the field; that target gains 300 ATK.",0.0,"When this card is Normal Summoned successfully, no Trap Cards can be activated." 5161,"2 Level 4 monsters While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's GY cannot be activated this turn.",0.0,"Pay 500 Life Points. Special Summon 1 monster from your GY that includes ""Batteryman"" in its card name." 12233,"3 Level 7 monsters Once per turn, you can also Xyz Summon ""Full Armored Dark Knight Lancer"" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 ""Xyz"" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.",0.0,"When this card is activated: You can target 1 Level 4 or lower Dragon monster in your GY; add it to your hand or Special Summon it. Once per turn: You can target 1 Dragon monster you control; move that monster you control to another of your Main Monster Zones. You can only activate 1 ""World Legacy Guardragon"" per turn." 4981,Equip only to a face-up Xyz Monster. It gains ATK equal to its Rank * 200. If the equipped monster you control would detach its Xyz Material to activate its effect: You can detach this card as 1 of the Xyz Materials.,0.0,"If this card is Normal Summoned: It is also treated as a ""Destiny HERO"" monster while face-up on the field. You can only use each of the following effects of ""D Cubed"" once per turn. ● You can discard up to 2 cards; Special Summon ""D Cubed"" from your hand, Deck, and/or GY, equal to the number discarded, also for the rest of this turn, you cannot Normal or Special Summon other monsters, except ""Destiny HERO"" monsters. ● If this card is destroyed by battle or card effect: You can send 1 ""Destiny HERO"" monster from your Deck to the GY." 7242,"All Insect-Type monsters you control gain 300 ATK and DEF. You can target 1 Insect-Type Xyz Monster you control; attach 1 Insect-Type monster from your hand to that monster as Xyz Material. You can only use this effect of ""Bug Matrix"" once per turn.",0.0,"1 Level 8 Insect monster + 1 Level 7 Insect monster You can only Special Summon ""Ultimate Great Insect"" once per turn. Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Insect monster with 2000 or more DEF equipped with an Equip Card. Cannot be destroyed by battle. Once per turn, during the Battle Phase, if a face-up card is in a Field Zone (Quick Effect): You can destroy all monsters your opponent controls." 4642,2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.,0.3333333333333333,"2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or GY to your hand. When this card leaves the field: You can target 1 Level 3 or lower ""Geargia"" monster in your GY; Special Summon that target." 5180,"2 Level 5 Spellcaster-Type monsters This card gains 300 ATK for each Xyz Material attached to a monster you control. Once per turn: You can detach 1 Xyz Material from this card; shuffle your Deck, then reveal the top 5 cards of your Deck, and destroy monsters on the field up to the number of ""Spellbook"" cards revealed, then return the revealed cards to the top of the Deck in any order.",0.0,"Apply 1 of these effects. Unless you have a ""Vaalmonica"" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then if you have any monsters in your GY that can be Special Summoned, your opponent chooses 1 for you to Special Summon to your field. ● Take 500 damage, then you can add 1 Level 4 monster from your GY to your hand. You can only activate 1 ""Vaalmonica Intonare"" per turn." 5474,"2 Level 4 ""Battlin' Boxer"" monsters If a ""Battlin' Boxer"" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK.",0.0,"When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: Target 1 monster your opponent controls; return that target to the top of the Deck. Send the top card of their Deck to the GY." 7878,"3 Level 6 WATER monsters You can also Xyz Summon this card by using a Rank 5 WATER Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 500 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters your opponent controls have their effects negated until the end of this turn.",0.0,"There can only be 1 face-up ""Earthbound Immortal"" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this card destroys an opponent's monster by battle, inflict damage to your opponent equal to the destroyed monster's ATK." 4784,"You can target 1 face-up ""Gagaga Magician"" you control; this card's Level becomes the Level of that monster. An Xyz Monster that was Summoned using only this card and other ""Gagaga"" monsters as Xyz Material gains this effect. When it is Xyz Summoned: You can target 1 Special Summoned monster your opponent controls; its ATK becomes 0.",0.0,"If this card is destroyed by battle or card effect: You can Special Summon up to 2 other ""Marshmacaron"" from your hand, Deck, and/or GY. You can only use this effect of ""Marshmacaron"" once per turn." 6470,"3 Level 4 Winged Beast-Type monsters This card can attack all Special Summoned monsters your opponent controls, once each. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; this card gains ATK equal to that monster's current ATK.",0.0,"1 DARK Tuner + 1 non-Tuner Beast-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card is destroyed by battle and sent to the GY, while you control no monsters, you can discard 1 card to Special Summon this card from the GY in face-up Defense Position." 5870,"Target 1 Rank 4 Xyz Monster you control; equip this card to that target. It gains 300 ATK for each Xyz Material attached to it. Once per turn, while this card is equipped to a monster by this effect: You can attach 1 ""Bujin"" monster from your hand to the equipped monster as an Xyz Material.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing Machine monsters from your GY whose total Levels equal 12 or more. You can only use each of the following effects of ""Machina Ruinforce"" once per turn. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can pay half your LP; negate the activation, and if you do, halve your opponent's LP. If this card is destroyed by battle or card effect: You can Special Summon up to 3 of your banished ""Machina"" monsters whose total Levels equal 12 or less." 6019,An Xyz Monster that was Summoned using this card as Xyz Materialgains this effect. If it is Xyz Summoned: It gains 800 ATK.,0.2,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Warrior-Type monster, and cannot be Special Summoned by other ways. Once per turn, during the Standby Phase: This card gains 500 ATK. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 ""Silent Swordsman"" monster from your hand or Deck, except ""Silent Swordsman"", ignoring its Summoning conditions." 7773,"During either player' Main Phase: Target 1 ""Cipher"" Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Cipher"" Xyz Monster that is 1 Rank higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) It gains this effect. This card gains 500 ATK for each Level 4 or higher monster you control.",0.5,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your ""V-Tiger Jet"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" 8013,"3 or more Level 4 monsters Once per turn, you can also Xyz Summon ""Zoodiac Hammerkong"" by using 1 ""Zoodiac"" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all ""Zoodiac"" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up ""Zoodiac"" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card.",0.0,"Add 1 ""Vaylantz"" Field Spell from your Deck to your hand, then you can apply the following effect. ● Destroy 1 Pendulum Monster Card you control, and if you do, add 1 ""Senet Switch"" from your Deck to your hand. If this card is in your GY, except the turn it was sent there: You can banish this card; place 1 face-up ""Vaylantz"" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of ""Vaylantz Wars - The Place of Beginning"" once per turn." 6312,"2 Level 4 monsters You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.",0.0,"When the effect of an opponent's monster is activated that targets and destroys a card(s) you control, you can send the targeted card(s) to the GY to Special Summon this card from your hand." 5195,An Xyz Monster that was Summoned using this card as Xyz Material gains this effect. When it is Xyz Summoned: It gains 1000 ATK.,0.16666666666666666,"You can Special Summon this card (from your hand) by detaching 2 Xyz Materials from monster(s) you control. When you do: You can target 2 Level 4 Fish-Type monsters in your GY; Special Summon those targets in face-up Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as Xyz Materials for an Xyz Summon, except for the Xyz Summon of a WATER monster." 5579,2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior-Type monster from your hand to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect.,0.0,"2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 ""Fusion"" or ""Polymerization"" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of ""Predaplant Verte Anaconda"" once per turn." 5609,3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 300 ATK for each Xyz Material attached to a monster on the field.,0.0,When this card is Normal or Special Summoned: You can target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated this turn. Neither player can activate cards or effects in response to this effect's activation. 4455,"2 Level 2 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Face-up monsters you control gain 200 ATK and DEF for each Xyz Material attached to this card.",0.0,"Gold Pride - Roller Baller"" + 1+ ""Gold Pride"" monsters If this card is Fusion Summoned: You can equip face-up monsters your opponent controls to it, up to the number of Fusion Materials used. You can only use the previous effect of ""Gold Pride - Pin Baller"" once per turn, also, if your LP are lower than your opponent's, the effect's activation and effect cannot be negated. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 ""Gold Pride - Roller Baller"" from your Deck or GY." 4461,All face-up Xyz Monsters gain 300 ATK for each of their Xyz Materials until the End Phase.,0.0,"If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower ""Performapal"" or ""Odd-Eyes"" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card." 5216,Your opponent's monsters cannot target other face-up WATER monsters you control for attacks. All WATER monsters you control gain 300 ATK.,0.0,"Trifortressops"" or ""Stegocyber"" + 1 Machine or Dinosaur monster Cannot be destroyed by battle while a monster Special Summoned from the GY is on the field. If a monster(s) is Special Summoned from the hand while this monster is on the field (except during the Damage Step): You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use this effect of ""Storagepod"" once per turn." 400,This card gains 500 ATK for each Equip Card equipped to this card.,0.25,"Target 1 ""Silent Swordsman"" monster you control; that monster you control gains 1500 ATK and DEF, and if it does, until the end of this turn, it is unaffected by your opponent's card effects. This card's activation and effect cannot be negated. You can banish this card from your GY; add 1 ""Silent Swordsman"" monster from your Deck to your hand." 6205,This card gains 500 ATK and DEF for each Machine-Type monster you control. If 2 or more Machine-Type monsters are Special Summoned at the same time while this card is in your GY (except during the Damage Step): You can Special Summon this card.,0.0,"When this card destroys a monster by battle and sends it to the GY, inflict damage to your opponent equal to the Level of the destroyed monster x 200." 3838,This card gains 100 ATK for each monster your opponent controls.,0.0,"2 Level 4 ""lswarm"" monsters While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 ""Infestation"" Spell/Trap Card from your Deck to your hand." 4724,"All face-up ""Laval"" monsters you control gain 100 ATK for each ""Laval"" monster in your GY.",0.0,"You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 ""Crystron"" Tuner from your Deck. You can banish this card from your GY; Special Summon 1 ""Crystron Token"" (Machine-Type/WATER/Level 1/ATK 0/DEF 0), but it cannot be Tributed. You can only use 1 ""Crystron Rosenix"" effect per turn, and only once that turn." 2830,"This card gains 200 ATK for each face-up ""Elemental HERO"" monster you control.",0.0,"During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower Winged Beast monster. If you Tribute Summon a Level 7 or higher monster while this card is in your GY: You can banish this card; change all monsters your opponent controls to face-down Defense Position. You can only use this effect of ""Floowandereeze and the Dreaming Town"" once per turn." 2259,"Each turn, after the first time a ""Six Samurai"" monster you control battles, all ""Six Samurai"" monsters you control gain 300 ATK until the end of this turn.",0.0,"You can activate ""Runick"" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a ""Runick"" Quick-Play Spell Card: You can target up to 3 ""Runick"" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards." 9101,".f you control a Level 3 monster other than ""Psychic Tracker"", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon ""Psychic Tracker"" once per turn this way. A Synchro Monster that used this card as material gains 600 ATK.",0.0,"You can Ritual Summon this card with ""Chaos Form"". Must be Ritual Summoned, and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage to your opponent." 3833,"All face-up ""Genex"" monsters you control gain 400 ATK.",0.0,"While this card is equipped as an Equip Card to a monster, if the equipped monster destroys an opponent's monster by battle, you can add 1 Level 4 or lower monster with the same Type and Attribute as the equipped monster from your Deck to your hand." 4167,"Equip only to ""Harpie Lady"" or ""Harpie Lady Sisters"". It gains 500 ATK.",0.0,"Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of ""Super Express Bullet Train"" once per turn. If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand. During the Main Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except ""Super Express Bullet Train""; add it to your hand." 1161,"If this card battles a Warrior-Type monster, during damage calculation: This card gains 2000 ATK and DEF during that damage calculation only.",0.5,You can Tribute 1 Insect-Type monster to have this card gain 500 ATK until the end of the turn. 2858,"The equipped monster gains 500 ATK, and its Level is increased by 1.",0.0,"Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; banish it." 3374,"While this card is the only monster on the field, it gains 1000 ATK for each card in the Spell & Trap Card Zones.",0.0,"Target 1 card you control; return it to the hand. If this card is in your GY: You can target 1 face-up card you control; Set this card (but banish it when it leaves the field), and if you do, return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. You can only use 1 ""Vivid Tail"" effect per turn, and only once that turn." 11633,Your opponent cannot target face-down Defense Position monsters you control with card effects. Monsters you control that were flipped face-up while this card was face-up on the field gain 1500 ATK/DEF. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can target 1 monster in your GY; Special Summon it in face-down Defense Position.,0.0,"This weakened dragon can no longer fly, but it is still a deadly force to be reckoned with." 1162,"While this card is in Defense Position, all Plant-Type monsters you control gain 500 ATK and DEF.",0.5,"You can only equip this card to a Level 3 or lower Normal Monster on your side of the field. When you activate this card, Tribute all Normal Monsters (except Tokens) on your side of the field, except the equipped monster. Increase the ATK of the equipped monster by 1000 points for each Normal Monster that you Tributed." 594,"Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK/DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.",0.5,"Target 1 face-up monster you control; banish up to 5 ""Swordsoul"" cards and/or Wyrm monsters from your GY, and if you do, that monster gains 300 ATK for each card banished this way. If this card is banished: You can Special Summon 1 ""Swordsoul Token"" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of ""Swordsoul Assessment"" once per turn." 593,"This card gains 300 ATK and DEF for each ""Harpie Lady"" on the field.",0.5,Genex Controller + 1 or more non-Tuner WIND monsters This card gains 300 ATK for each face-down Spell and Trap Card on the field. You can send 1 card from your hand to the GY to destroy 1 face-down Spell or Trap Card. 5193,"Each time a ""Spellbook"" Spell Card is activated, increase this card's Level by 2 and ATK by 300.",0.0,"Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or GY, but their effects are negated, also they cannot attack." 37,A Winged Beast-Type monster equipped with this card increases its ATK and DEF by 300 points.,0.0,"If you do not control another ""Beacon of White"", and you have 3 or more ""Blue-Eyes""monsters in your GY: Target 1 of them; Special Summon it, but its effects are negated, also equip it with this card. When this card leaves the field, banish the equipped monster. Other monsters you control cannot attack, also if you have any number of ""Blue-Eyes"" monster(s) in your GY, the equipped monster can attack up to that number of times during each Battle Phase." 1476,This card can only be equipped to a Ritual Monster of Level 6 or less. Increase the ATK and DEF of the equipped monster by 1500 points.,0.0,When this card is sent to the GY: Target 1 face-up monster your opponent controls; that target loses 500 ATK. 424,Target face-up monster gains 700 ATK until the End Phase.,0.3333333333333333,"All Level/Rank/Link 2 monsters currently on the field gain 1400 ATK/DEF until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 Level/Rank/Link 2 monster you control; it gains 1400 ATK until the end of your opponent's turn. You can only use 1 ""Spright Gamma Burst"" effect per turn, and only once that turn." 3628,"Once per turn, you can select 1 face-up monster you control. It gains 400 ATK while you control this face-up card. (A monster cannot gain more than 400 ATK from this card's effect.)",0.0,"If this card is Normal or Special Summoned: You can target 1 ""Machina"" monster in your GY, except ""Machina Possesstorage""; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can target 1 other ""Machina"" monster you control and 1 Spell/Trap your opponent controls; return them to the hand. You can only use each effect of ""Machina Possesstorage"" once per turn." 6178,Target 1 face-up monster you control; it gains 700 ATK until the end of this turn.,0.0,"1 Tuner + 1+ non-Tuner monsters When your opponent takes effect damage from another ""Battlewasp"" monster: You can inflict damage to your opponent equal to the original ATK of that monster. You can only use this effect of ""Battlewasp - Azusa the Ghost Bow"" once per turn. When a monster is destroyed by battle with your ""Battlewasp"" monster, while this card is in your GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field." 5607,Equip only to an Insect-Type monster. It gains 700 ATK.,0.0,"During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field." 1721,"While you have no cards in your hand, increase the ATK of this card by 1000 points.",0.0,"All monsters are changed to face-up Attack Position and their battle positions cannot be changed (Flip Effects are not activated at this time). Once per turn, you can reveal any number of Fiend-Type monsters in your hand to give this card 300 ATK for each revealed card, until the End Phase." 5233,"While a Field Spell Card is face-up on the field, this card gains 1000 ATK.",0.0,"Reveal 1 Fusion Monster from your Extra Deck and add 1 of the Fusion Materials listed on that card from your Deck or GY to your hand, and if you do, for the rest of this turn after this card is activated, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name, nor activate the effects. You can only activate 1 ""Fusion Conscription"" per turn." 7292,"Once per turn: You can target 1 Pendulum Monster you control; it gains 300 ATK for each ""Performapal"" monster you currently control, until the end of this turn.",0.0,"Fallen of Albaz"" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 ""Springans"" monster or 1 ""Fallen of Albaz"" from your Deck. You can only use each effect of ""Sprind the Irondash Dragon"" once per turn." 4791,"Once per turn: You can equip 1 ""Inzektor"" monster from your hand or GY to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. If the equipped monster would be destroyed, you can destroy this Equip Card instead.",0.0,If this card is discarded to the GY by a card effect: Special Summon it from the GY. 297,"This card gains 500 ATK for each ""Lava Battleguard"" you control.",0.25,"1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: It gains 300 ATK for each face-up monster your opponent controls. Once per turn, during your opponent's Battle Phase: You can target 1 Defense Position monster your opponent controls; change it to face-up Attack Position, also it must attack this turn, if able." 5702,"Once per turn: You can send 1 ""Star Seraph"" monster from your hand to the GY; this card gains ATK equal to the original ATK of the sent monster, until the End Phase.",0.0,"All monsters that are Special Summoned are changed to face-up Attack Position and must attack, if able, during the turn they are Special Summoned." 4464,This card gains 400 ATK for each face-up Level 2 monster you control.,0.0,"Tribute 1 DARK monster; Special Summon 1 ""Infernity"" monster from your Deck or GY with the same Level but a different name, but negate its effects. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Infernity"" monster in your GY; add it to your hand. You can only activate 1 ""Infernity Paranoia"" per turn." 8770,"If this card is Normal or Special Summoned: All ""Performapal"" monsters you currently control gain 200 ATK until the end of this turn.",0.0,"If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of ""Centur-Ion Atrii"" once per turn. If this card is Normal or Special Summoned, and you have both an ""Emblema"" card and a ""Centur-Ion"" card in your GY: You can draw 1 card, also you cannot Special Summon ""Centur-Ion Atrii"" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card." 1492,"If this card battles with a DARK monster, increase the ATK of this card by 500 points during the Damage Step.",0.0,"If this card is Special Summoned: You can Special Summon 1 Level 5 or higher LIGHT monster from your hand, but you lose LP equal to its original ATK, also its ATK becomes doubled until the end of this turn. If this card in the Monster Zone is destroyed: You can banish 1 other Fairy monster from your GY; add 1 Fairy monster with the same Level as that monster from your Deck to your hand. You can only use each effect of ""Victorica, Angel of Bravery"" once per turn." 3881,"If an ""Amazoness"" monster attacks a monster with higher ATK, the attacking monster gains 1000 ATK during damage calculation only.",0.0,"Once per turn: You can increase this card's Level by 4 until the End Phase. You can Tribute this card; add 1 ""Galaxy"" card from your Deck to your hand, except ""Galaxy Wizard""." 6173,When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand. All monsters you control gain 100 ATK and DEF.,0.0,"2 WATER monsters Unaffected by your opponent's monster effects while this card is in the Extra Monster Zone. During the Damage Step, if this card battles an opponent's monster, that opponent's monster is unaffected by card effects, except its own. When this card, or your ""Marincess"" Link Monster this card points to, is targeted for an attack: You can send 1 ""Marincess"" monster from your hand to the GY; for that battle, your monster cannot be destroyed by battle and you take no battle damage." 3264,While in Attack Position: This card gains 800 ATK for each Equip Card quipped to it. While in Defense Position: This card gains 800 DEF for each Equip Card equipped to it.,0.0,"If this card is in your GY: You can banish 1 other Zombie monster from your GY: Special Summon this card, but banish it when it leaves the field. A ""Vendread"" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of ""Vendread Core"" once per turn. ● Your opponent cannot target this card with card effects." 5277,"If this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can Set 1 ""Fire Formation"" Spell Card directly from your Deck. While you control a face-up ""Fire Formation"" Spell/Trap Card, all ""Fire Fist"" monsters you control gain 500 ATK and DEF.",0.0,"Your opponent cannot Tribute this face-up card on the field,and cannot target it with card effects. You can only use each of these effects of ""Darkest Diabolos, Lord of the Lair"" once per turn. If a DARK monster(s) you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when youTributed) or hand (even if not). You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of their Deck." 10895,"If this card is in your hand: You can target 1 ""Lyrilusc"" monster in your GY; Special Summon both this card and that target, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of ""Lyrilusc - Beryl Canary"" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as material gains this effect. ● This card gains 200 ATK, also possession of it cannot switch.",0.0,"(Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. You can only use this effect of ""Kaiser Glider - Golden Burst"" once per turn. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; this card's ATK becomes that monster's current ATK until the end of this turn." 346,Increase this card's ATK by 100 for every Plant-Type monster that is face-up on the field.,0.5,Increase the ATK of all EARTH monsters by 500 points and decreases their DEF by 400 points. 905,"You can select and activate 1 of the following effects: ● Increase the ATK of all face-up monsters on your side of the field by 200 points until the End Phase of the turn this card is activated. ● Increase the DEF of all face-up monsters on your side of the field by 500 points until the End Phase of the turn this card is activated.",0.5,When this card is activated: Target 1 Beast-Warrior-Type monster you control; it gains 700 ATK until the End Phase. (This ATK gain remains even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK. 3285,"All Fish-Type, Sea Serpent-Type, and Aqua-Type monsters you control gain 400 ATK.",0.0,"This card can attack your opponent directly. At the end of the Battle Phase, if this card attacked directly: Banish this card until your next Standby Phase." 2821,All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK.,0.0,"When this card is sent to the GY: Special Summon 2 ""Fluff Tokens"" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned." 358,Increase the DEF of all Defense Position monsters by 500 points.,0.5,"As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points." 9926,"1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of ""Relinquished Anima"" once per turn. This card gains ATK equal to that equipped monster's.",0.0,"If your ""Plunder Patroll"" monster destroys an opponent's monster by battle: Draw 1 card. If you control a ""Plunder Patroll"" monster: You can send this face-up card from your field to the GY, then activate 1 of these effects; ● Your opponent draws 1 card, then you look at their hand and send 1 monster from it to the GY. ● Look at your opponent's Extra Deck and send 1 monster from it to the GY. You can only use each effect of ""Pride of the Plunder Patroll"" once per turn." 5709,This card gains ATK equal to the combined Ranks of all face-up Xyz Monsters your opponent controls x 300.,0.0,"During the End Phase of each turn, select a number of Level 2 or lower Normal Monsters from your Deck equal to the number of your Level 2 or lower Normal Monsters destroyed as a result of battle during that turn, and Special Summon them to your side of the field. The Deck is then shuffled." 10046,"Target 1 Level 4 or lower monster in your GY; Special Summon 1 monster from your hand with an equal or lower Level than that target, then equip that target to it, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that equip card. While a monster is equipped to the Summoned monster by this effect, it gains ATK equal to half the ATK of the equipped monster. You can only activate 1 ""Necroquip Prism"" per turn.",0.0,"When a monster declares an attack: You can negate that attack, and if you do, Special Summon 1 Level 4 or lower WATER monster from your hand, except ""Glacial Beast Blizzard Wolf"". At the start of your opponent's Battle Phase, if you control no monsters and this card is in your GY: You can Special Summon this card in Attack Position, but banish it when it leaves the field. You can only use each effect of ""Glacial Beast Blizzard Wolf"" once per turn." 1714,"If all ""Batteryman C""(s) on your side of the field are in Attack Position, increase the ATK of all Machine-Type monsters on your side of the field by 500 points for each ""Batteryman C"" on your side of the field. If all ""Batteryman C""(s) on your side of the field are in Defense Position, increase the DEF of all Machine-Type monsters on your side of the field by 500 points for each ""Batteryman C"" on your side of the field.",0.0,A monster that battles with this card is changed to Defense Position after damage calculation. 841,"Only a monster with an ATK of 1000 points or less can be equipped with this card. During damage calculation, increase the ATK of the monster equipped with this card by 2500 points if the opponent's monster that battles it is in Attack Position and its ATK is 2500 or more, OR if the opponent's monster that battles it is in Defense Position and its DEF is 2500 or more.",0.5,"Monsters you control gain 200 ATK for each monster you control with a different Type. Once per turn, if you control 4 ""Performapal"" monsters with different Types: You can Special Summon 1 ""Odd-Eyes"" monster from your hand, Deck, or GY." 3851,"When your opponent Normal Summons a monster, this card gains 300 ATK until the End Phase.",0.0,"When this card is Normal Summoned, you can select and add 1 Level 1 ""Genex"" monster from your Deck to your hand." 2305,This card gains 300 ATK for every Continuous Spell Card you control.,0.0,"If a player controls 2 or more monsters of the same card type (Ritual, Fusion, Synchro, Xyz, or Link), they must send some to the GY so they control no more than 1 monster of that card type. Then, each player that sent a monster to the GY for this effect draws cards equal to the number of different card types (Ritual, Fusion, Synchro, Xyz, or Link) they control. You can only activate 1 ""Brutal Beast Battle"" per turn." 8136,"If this card battles a monster in the Extra Monster Zone, it gains 800 ATK and DEFduring the Damage Step only.",0.0,"During your Main Phase: You can destroy 1 DARK monster in your hand or face-up field, and if you do, add 1 ""Yubel"", or 1 card that mentions it except ""Nightmare Pain"", from your Deck to your hand. You can only use this effect of ""Nightmare Pain"" once per turn. While you control a ""Yubel"" monster, all your opponent's monsters that can attack must attack a ""Yubel"" monster. Your opponent takes any battle damage you would have taken from battles involving your ""Yubel"" monsters instead." 3309,This card gains 500 ATK for each face-up Tuner monster on the field.,0.0,"While you control another ""Ancient Warriors"" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of ""Ancient Warriors - Masterful Sun Mou"" once per turn. ● You can send 1 card from your hand or field to the GY; add 1 ""Ancient Warriors"" monster from your Deck to your hand, except ""Ancient Warriors - Masterful Sun Mou"". ● If your other ""Ancient Warriors"" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand." 4191,"When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower ""Six Samurai"" monster from your hand. While you control a face-up ""Six Samurai"" monster with a different name, this card gains 1500 ATK.",0.0,"Activate during your Main Phase 2, to Special Summon 1 Level 4 monster from your GY that was destroyed by a card effect and sent to the GY this turn." 38,"All Insect, Beast, Plant, and Beast-Warrior monsters on the field gain 200 ATK/DEF.",0.0,"2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn." 4473,"Target 1 face-up Fish, Sea Serpent, or Aqua-Type monster you control; it gains 1000 ATK.",0.0,"Target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; change its ATK to 0, and if you do, negate its effects. If your opponent Special Summons a monster(s) from the Extra Deck while this card is in your GY, except the turn this card was sent to the GY: You can Set this card. You can only use each effect of ""Titanocider"" once per turn." 2224,"While you control a face-up Fairy Type monster(s) other than ""Freya, Spirit of Victory"", this card cannot be selected as an attack target. All Fairy-Type monsters you control gain 400 ATK and DEF",0.0,"Activate by sending 2 cards from your hand to the GY while your opponent has more than 3000 Life Points. Inflict 2000 damage to your opponent. If this card is in the GY, you can add it to your hand instead of conducting your normal draw during your Draw Phase." 5236,"This card gains 500 ATK and DEF for each Fish, Sea Serpent, or Aqua-Type monster in your GY.",0.0,"2+ Effect Monsters, including a ""T.G."" Tuner If this card is Link Summoned, you can: Special Summon 3 ""T.G."" monsters (1 from your hand, 1 from your Deck, and 1 from your GY) in Defense Position to your zones this card points to, also you cannot Special Summon monsters for the rest of this turn, except ""T.G."" monsters. You can only use this effect of ""T.G. Trident Launcher"" once per turn. Your opponent cannot target ""T.G."" Synchro Monsters this card points to with card effects." 2217,"Elemental Hero Neos"" + ""Neo-Spacian Air Hummingbird"" This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use ""Polymerization"".) While your Life Points are lower than your opponent's this card gains ATK equal to the difference. This card returns to the Fusion Deck during the End Phase.",0.0,You can discard up to 3 Monster Cards from your hand to the GY. 591,Equip only to a FIRE monster; it gains 700 ATK.,0.5,"Equip only to a Warrior-Type monster. It gains 300 ATK. During your Main Phase, if this card is in your GY you can remove from play 2 Warrior-Type monsters in your GY to add this card to your hand." 917,"Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, it gains 300 ATK and DEF until the end of the turn. (If attacked, this effect resolves after damage calculation.)",0.5,"Select 1 face-up LIGHT monster your opponent controls. All face-up Attack Position monsters you control gain ATK equal to the ATK of the selected monster, until the End Phase." 4872,"When a face-up LIGHT Dragon-Type monster you control is targeted for an attack: The attack target gains ATK equal to the ATK of the attacking monster's ATK, until the end of the Damage Step.",0.0,"You can Special Summon this card (from your hand) by banishing 1 Insect, Plant, or Reptile monster from your GY. You can only Special Summon ""Ragnaraika Armored Lizard"" once per turn this way. You can discard 1 Insect, Plant, or Reptile monster, then target 1 face-up monster your opponent controls, except an Insect, Plant, or Reptile monster; return it to the hand. You can only use this effect of ""Ragnaraika Armored Lizard"" once per turn." 1126,This card gains 200 ATK for every Fairy-Type monster in your GY.,0.5,"All ""Metalfoes"" monsters you control gain 300 ATK and DEF. While a ""Metalfoes"" card is in your Pendulum Zone, ""Metalfoes"" monsters you control, except Effect Monsters, are unaffected by your opponent's card effects." 486,"Activate this card by choosing ATK or DEF; equip only to a Machine monster. It gains 700 ATK or DEF, depending on the choice.",0.25,"If this card is Normal or Special Summoned: You can banish the top 3 cards of your Deck, and if you do, this card gains 300 ATK for each ""Metaphys"" card banished by this effect. When this card inflicts battle damage to your opponent: You can Special Summon 1 Level 5 or higher ""Metaphys"" monster from your Deck, but banish it during the End Phase of the next turn. You can only use each effect of ""Metaphys Ragnarok"" once per turn." 3510,"Equip only to a Reptile-Type monster. Once per turn, if the equipped monster would be destroyed by battle, it is not destroyed. The equipped monster gains 300 ATK at the end of the Damage Step each time this effect is applied.",0.0,"Special Summon this card as an Effect Monster (Fairy/EARTH/Level 2/ATK 0/DEF 0) with the following effect (this card is also still a Trap). ● Once per Chain, when your opponent activates a monster effect on the field that targets a card(s) you control (Quick Effect): You can Set this card in your Spell & Trap Zone, and if you do, negate that opponent's effect, then if that monster has the highest ATK on your opponent's field, return it to the hand. You can only activate 1 ""Kuebiko"" per turn." 22,A Dragon-Type monster equipped with this card increases its ATK and DEF by 300 points.,0.0,"2 ""Runick"" monsters During your Main Phase or your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster your opponent controls; banish both it and this card until the End Phase. If your opponent adds a card(s) from the Deck to the hand (except during the Damage Step): You can Special Summon 1 ""Runick Token"" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) in Attack Position. You can only use each effect of ""Sleipnir the Runick Mane"" once per turn." 496,This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their GY.,0.3333333333333333,"2+ ""HERO"" monsters This card, also any ""HERO"" monsters it points to gain 100 ATK for each ""HERO"" monster with different names in your GY. If this card attacks a Defense Position monster, inflict piercing battle damage." 944,"This card gains 100 ATK for each ""Amazoness"" monster you control.",0.3333333333333333,"Choose 1 monster on the field, and until the end of the next turn, it cannot be destroyed by battle. After choosing a card, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 ""Purrely"" monster from your Deck. A ""Purrely"" Xyz Monster that has this card as material gains the following effect. ● Gains 300 ATK/DEF for each material attached to it." 9946,"All Rock monsters you control gain 500 ATK/DEF. Once per turn, during your Main Phase: You can take up to 5 ""Adamancipator"" cards from your Deck and place them on top of your Deck in any order.",0.0,"If you control a ""Libromancer"" monster: You can target 1 face-up monster your opponent controls; this turn, that face-up monster cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of ""Libromancer Prevented"" once per turn. Once per turn, during the End Phase, if you control no ""Libromancer"" Ritual Monsters: Send this card to the GY." 4105,"While you have 2 or less cards in your hand, all face-up ""Fabled"" monsters you control gain 400 ATK.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand orGY) by banishing 3 EARTH monsters from your hand and/or GY, and cannot be Special Summoned by other ways. Rock-Type monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock-Type monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of ""Block Dragon"" once per turn." 2080,All face-up Dinosaur-Type monsters gain 300 ATK and DEF.,0.0,"(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target." 3534,Equip only to a LIGHT monster. It gains 700 ATK.,0.0,"If a face-up Spell/Trap is on the field: You can Special Summon this card from your hand. You can Tribute 1 Winged Beast monster, then target 1 face-up Spell/Trap on the field; return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. This is a Quick Effect if all monsters you control are Winged Beast monsters (min. 1). You can only use each effect of ""Laughing Puffin"" once per turn." 716,The equipped monster gains 800 ATK and DEF for each face-up monster you control.,0.125,"Cannot be Normal Summoned/Set. Must be either Pendulum Summoned from the hand, or Special Summoned (from your hand) by Tributing 3 Dragon monsters (1 Fusion, 1 Synchro, and 1 Xyz). You can discard this card and pay 500 LP; add 1 Level 8 or lower Dragon Pendulum Monster from your Deck to your hand. Gains ATK/DEF equal to half your opponent's LP. Once per turn: You can pay half your LP; shuffle all other cards on the field and in the GYs into the Deck." 5105,"Target 1 ""Madolche"" monster in your GY; Shuffle that target into your Deck, and if you do, all ""Madolche"" monsters you currently control gain 800 ATK and DEF, then you can shuffle 1 other monster from your GY into the Deck.",0.0,"Each time a monster(s) is Synchro Summoned, place 2 Signal Counters on this card. You can remove 4, 7, or 10 Signal Counters from your field to activate 1 of these effects; ● 4: Increase or reduce the Level of 1 face-up monster you control by 1. ● 7: Special Summon 1 Tuner from your GY. ● 10: Special Summon 1 Synchro Monster from your GY. If this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 ""Crimson Dragon"" from your Extra Deck." 5055,"This card gains 800 ATK while you control a face-up Fish, Sea Serpent, or Aqua-Type monster other than this card.",0.0,"While there is another Zombie-Type monster on your side of the field, your opponent cannot select this card as an attack target. Each time a Zombie-Type monster(s) is Special Summoned, send 2 cards from the top of your opponent's Deck to the GY." 1441,Increase the ATK and DEF of this card by 400 points for each card in your hand.,0.0,Once per turn: You can send any number of cards from your hand to the GY; place 1 Balloon Counter on this card for each card sent to the GY. All monsters your opponent controls lose 300 ATK for each Balloon Counter on this card. 1442,This card can only be equipped to a Fusion Monster of Level 6 or less. Increase the ATK and DEF of the equipped monster by 1500 points.,0.0,"If this face-up card is destroyed while in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the GY. While this card is treated as a Continuous Spell Card by this effect, during each player's Standby Phase: Place 1 Pumpkin Counter on this card. All monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card." 2062,This card gains 400 ATK for each Spell/Trap Card your opponent controls.,0.0,"If this card is Special Summoned: You can place 1 ""The Weather"" Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of ""The Weather Painter Rain"" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a ""Weathery"" card's effect: You can Special Summon this banished card." 2051,"Elemental HERO Neos"" + ""Neo-Spacian Flare Scarab"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) This card gains 400 ATK for each Spell/Trap Card on the field. During the End Phase: Shuffle this card into the Extra Deck.",0.0,"When this card is Normal Summoned: You can target 1 Level 4 LIGHT Thunder-Type monster with 1600 or less ATK in your GY, except ""Sishunder""; banish that target. During the End Phase of this turn, add that card to your hand." 12106,"Gains 100 ATK for each face-down card in your Extra Deck. You can only use each of the following effects of ""Dreaming Reality of Nemleria, Realized"" once per turn. If this card is in your hand: You can target 1 monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. If this card is Special Summoned: You can activate 1 of these effects; ● Add 1 ""Dreaming Nemleria"" from your Deck to your face-up Extra Deck. ● Change 1 other face-up monster on the field to face-down Defense Position.",0.0,"You can only use the following effect of ""Junk Changer"" once per turn. If this card is Normal or Special Summoned: You can target 1 ""Junk"" monster on the field, then activate 1 of these effects; ● Increase its Level by 1. ● Reduce its Level by 1." 3566,"The field is treated as ""Necrovalley"". If there is a face-up Field Spell Card, this effect is not applied. All face-up ""Gravekeeper's"" Monsters gain 200 ATK and DEF.",0.0,"Each time your opponent Special Summons a monster(s): Roll a six-sided die, and return all of those Summoned monster(s) to the hand with a current Level that's the same as the result." 4091,"This card gains 200 ATK for each face-up ""Dragunity"" card you control. When this card is Normal Summoned, you can select 1 Level 3 or lower Dragon-Type ""Dragunity"" monster in your GY and equip it as an Equip Card to this card.",0.0,"You can Tribute this Normal Summoned/Set card; add 1 EARTH Fairy monster from your Deck to your hand, except ""World Soul - Carbon"". If a face-up Fairy monster(s) you control is sent to the GY, while this card is in your GY (except during the Damage Step): You can place this card on top of your Deck. You can only use 1 ""World Soul - Carbon"" effect per turn, and only once that turn." 2040,"When a ""Destiny HERO"" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only.",0.0,"During your Main Phase 1: You can send this card from your hand to the GY, then target 1 ""Bujin"" monster you control; it can attack your opponent directly this turn." 1124,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ""Dark Flare Knight"". When this card battles another monster, during damage calculation increase the ATK of this card by the original ATK of the opponent's monster. During the End Phase after this card was involved in battle, remove this card from play.",0.5,You can only equip this card to a Warrior-Type monster. Increase the ATK of the equipped monster by 800 points. This card cannot be destroyed by effects that destroy Spell Cards. 729,"This card's name is treated as ""Umi"". Downgrade all WATER monsters in both player's hands and on the field by 1 Level. Increases the ATK and DEF of all WATER monsters by 200 points.",0.25,"You can only control 1 ""Crystal Brilliance"". ""Crystal Beast"" monsters you control gain ATK equal to their original DEF. If a ""Crystal Beast"" card(s) is placed in your Spell & Trap Zone (even during the Damage Step): You can send this face-up card from your Spell & Trap Zone to the GY; Special Summon 1 ""Crystal Beast"" monster from your hand or GY, also any damage you take this turn is halved." 4425,"All face-up monsters you control gain 300 ATK for each face-up ""T.G."" monster you control.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or face-up Extra Deck) by Tributing all monsters you control (min. 2), including a Dragon Pendulum Monster. You can only Special Summon ""All-Eyes Phantom Dragon"" once per turn this way. Once per turn, during damage calculation, if this card battles an opponent's monster: Double this card's current ATK until the end of this turn. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can send 1 Spell/Trap you control to the GY; negate the activation." 6786,Target 1 face-up monster on the field; it gains 1500 ATK until the end of this turn.,0.0,"When a Trap Card is activated: Send 1 ""Laval"" monster from your hand to the GY; negate the activation and destroy it. If this card is in the GY: You can banish 2 FIRE monsters from your GY; add this card to your hand." 5137,"Once per turn: You can shuffle 1 ""Spellbook"" Spell Card from your GY into your Deck to target 1 face-up Spellcaster-Type monster on the field; increase its Level by 1 and its ATK by 500.",0.0,"You can Tribute Summon this card in face-up Attack Position by Tributing 1 Dinosaur-Type monster. When a Dinosaur-Type monster is Special Summoned from your GY, you can draw 1 card." 2136,"After a Chain (of 2 or more Links) resolves, this card gains 500 ATK.",0.0,"If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 ""Zombie Necronize"" effect per turn, and only once that turn." 2140,"Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If this card attacks the monster in its same column, this card gains 500 ATK during the Damage Step.",0.0,"2+ ""Altergeist"" monsters If this card is Link Summoned: You can Set 1 ""Altergeist"" Trap directly from your Deck. Once while this card is face-up on the field, during the Main Phase (Quick Effect): You can send 1 card you control to the GY, then target 1 Effect Monster your opponent controls; take control of that target, and if you do, it is also treated as an ""Altergeist"" monster. You can only use each effect of ""Altergeist Adminia"" once per turn." 7715,"[ Pendulum Effect ] Once per turn: You can target 1 ""D/D"" monster you control; change its Level to 4, and if you do, it gains 400 ATK and DEF (even if this card leaves the field). [ Monster Effect ] When this card is Pendulum Summoned from the hand, while you control a ""D/D"" monster other than ""D/D Cerberus"": You can target 1 Continuous Spell Card in your Graveyard; add it to your hand.",0.0,"You can send 1 face-up ""Umi"" you control to the GY; destroy all other cards on the field." 3403,"If you have only 1 original (printed) Type of monster in your GY, face-up monsters you control with the same Type gain 800 ATK.",0.0,"2 Level 2 monsters You can detach 1 material from this card; add 1 ""Melffy"" card from your Deck to your hand. If another face-up ""Melffy"" monster you control returns to your hand (except during the Damage Step): You can target 1 face-up monster your opponent controls; it cannot attack, also its effects are negated while it is face-up on the field. You can only use each effect of ""Melffy of the Forest"" once per turn." 1757,"When an ""Elemental HERO"" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only.",0.0,"If this card targets an opponent's face-up Attack Position monster for an attack, and that monster is not destroyed by the battle, this card can attack the same monster again in a row. This effect can only be used twice per turn." 8669,"If this card is Summoned: You can Special Summon 1 ""Iron Knight"" from your Deck, also if ""Golden Castle of Stromberg"" is not in a Field Zone when this effect resolves, you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of ""Iron Hans"" once per turn. Gains 1000 ATK for each ""Iron Knight"" you control, while ""Golden Castle of Stromberg"" is in a Field Zone.",0.0,"During either player's turn: You can discard this card; inflict 1000 damage to your opponent, and if you do, skip your next Draw Phase. You can only use this effect of ""Fire Cracker"" once per turn. Each time your opponent takes effect damage, place 1 counter on this card. Once per turn, during the End Phase: Remove all counters from this card that were placed by its effect, and if you do, inflict 300 damage to your opponent for each." 9229,"If a ""Photon"" monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon ""Photon Advancer"" once per turn this way. Gains 1000 ATK if another ""Photon"" monster is on the field.",0.0,"[ Pendulum Effect ] You can target 1 face-up monster on the field; its DEF becomes 0 until the end of this turn (even if this card leaves the field). You can only use this effect of ""D/D/D Supersight King Zero Maxwell"" once per turn. [ Monster Effect ] Before damage calculation, if this card attacks an opponent's Defense Position monster: You can change the DEF of that opponent's monster to 0 until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. You take no battle damage from battles involving this card." 1394,"While you have no cards in your hand and in your Spell & Trap Card Zones, this card gains 1500 ATK.",1.0,Target 1 face-up monster on the field; it gains 400 ATK and DEF until the End Phase. 6184,"If you control only 1 face-up monster: Target that monster; until the end of this turn, it gains ATK equal to the ATK of the monster your opponent currently controls with the lowest ATK (your choice, if tied).",0.0,"You take no Battle Damage from battles involving this card. When this attacking card is destroyed by battle and sent to the GY, Special Summon 2 ""Rockstone Tokens"" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed for a Tribute Summon." 438,Increase 1 face-up monster's DEF by 700 points until the end of this turn.,0.3333333333333333,"Once per turn, during either player's turn: You can banish 1 ""Ritual Beast"" card from your GY; for the rest of this turn, all ""Ritual Beast"" monsters you control will gain 500 ATK and DEF. You can only Special Summon ""Spiritual Beast Apelio(s)"" once per turn." 3430,"If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only.",0.0,"If this card is Normal Summoned: You can Special Summon 1 ""Yosenju"" monster from your Deck, except ""Yosenju Magat"". During the End Phase, if this card was Special Summoned this turn: Return it to the hand." 9,A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points.,0.0,"1 ""Edge Imp"" monster + 1 ""Fluffal"" monster Once per turn: You can target 1 monster your opponent controls; send it to the GY. This card cannot attack directly the turn this effect is activated. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Battle Phase, if this card battled: You can change this card to Defense Position." 3431,"If this card battles a LIGHT monster, it gains 700 ATK during the Damage Step only.",0.0,"When your opponent activates a card or effect that targets a Spellcaster monster(s) you control, or targets it for an attack (Quick Effect): You can target 1 card your opponent controls, or 1 ""Witchcrafter"" Spell in your GY; Special Summon this card from your hand, and if you do, return that targeted card to the hand. You can only use this effect of ""Witchcrafter Golem Aruru"" once per turn. Once per turn, during your opponent's Standby Phase: Return this card to the hand." 3436,"All face-up ""Saber"" monsters you control gain 400 ATK.",0.0,"Cannot be Special Summoned, except by Pendulum Summon. This card's Pendulum Summon cannot be negated. If this card is Normal or Special Summoned: You can target up to 2 cards on the field; return them to the hand. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand." 3442,"While you control an ""Ally of Justice"" monster(s), this card gains 400 ATK.",0.0,"If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 2 ""Melffy"" monsters from your Deck with different names from each other, except ""Melffy Wally"". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of ""Melffy Wally"" once per turn." 2183,"Increase the ATK of this card by 2000 points if you have a face-up ""Gadget"" on your side of the field.",0.0,"2 Fairy monsters You can Tribute Summon Fairy monsters that require 2 Tributes by banishing 2 monsters from your GY instead of Tributing (it is still treated as a Tribute Summon). You can discard 1 card; take 1 ""Darklord"" monster from your Deck, and either add it to your hand or send it to the GY. You can only use this effect of ""Condemned Darklord"" once per turn. Once per turn, during your End Phase: Gain 500 LP for each Fairy monster on the field." 964,"Gains 300 ATK for every ""Dark Magician"" or ""Magician of Black Chaos"" in the GY.",0.3333333333333333,"This card gains effects based on the number of cards in the Pendulum Zones. 1 or more: This card gains 800 ATK and DEF. 2 or more: If this card battles a Pendulum Summoned monster, at the start of the Damage Step: Destroy that monster. 3 or more: Your opponent's monsters must attack this card, if able. 4: If this card destroys a monster by battle or by its effect: Draw 1 card." 65,A Machine-Type monster equipped with this card increases its ATK and DEF by 300 points.,0.0,"1 Rock monster + 1 Level 4 or lower monster Must first be Special Summoned with ""Fossil Fusion"". This card can make a second attack on monsters during each Battle Phase. You can banish this card from your GY; add 1 ""Time Stream"" from your Deck to your hand. You can only use this effect of ""Fossil Warrior Skull Bone"" once per turn." 11426,"If this card is Normal or Special Summoned: You can target up to 2 other cards on the field; destroy them, and if you do, this card gains 600 ATK for each card destroyed. You can only use this effect of ""Grandtusk Dragon"" once per turn.",0.0,A fire-breathing snake whose speed makes it a difficult target. 25,A Thunder-Type monster equipped with this card increases its ATK and DEF by 300 points.,0.0,"During your opponent's Battle Phase: Send 1 Spell Card from your hand to the GY; end the Battle Phase, then face-up monsters currently on the field have their effects negated until the end of this turn." 3451,FLIP: This card gains 300 ATK and DEF.,0.0,During your Main Phase: You can target 1 Set card on the field; return that target to the hand. This effect can be used only once while this card is face-up on the field. 2174,"This card gains 500 ATK for each face-up WIND monster you control. While you control another face-up WIND monster, your opponent cannot select this card as an attack target.",0.0,"By discarding this card from your hand to the GY, take control of 1 face-up Machine or Dragon-Type monster your opponent controls until the end of this turn." 11622,"This turn, neither player can Special Summon monsters with the same card types (Ritual, Fusion, Synchro, Xyz, or Link) they already control. If you do not control 2 or more of the same card types (Ritual, Fusion, Synchro, Xyz, or Link), all Ritual, Fusion, Synchro, Xyz, and Link Monsters you currently control gain 500 ATK. You can only activate 1 ""Simul Archfiends"" per turn.",0.0,A lizard with a very tough hide and a vicious bite. 8249,"Gains ATK equal to its Level x 300. Your opponent's monsters whose original Level/Rank is lower than this card's Level cannot target monsters for attacks, except this one. Your opponent cannot target monsters, except this one, with the effects of monsters whose original Level/Rank is lower than this card's Level. Each time a ""F.A."" Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If your ""F.A."" monster battles while you control this Level 7 or higher card, your opponent's monsters cannot activate their effects until the end of the Damage Step.",0.0,"Special Summon 1 ""World Legacy"" monster from your hand or Deck, but destroy it during the End Phase of the next turn. You can only activate 1 ""World Reassembly"" per turn." 13,A Fiend-Type monster equipped with this card increases its ATK and DEF by 300 points.,0.0,"2 Cyberse monsters Once per turn, at the end of the Damage Step, if your monster this card points to attacked an opponent's Link Monster: You can activate this effect; the monster that attacked gains 1 additional attack on an opponent's Link Monster during this Battle Phase for each Link Monster you currently control, except this card. Your monsters (except that monster) cannot attack the turn you activate this effect." 7061,"All ""Dinomist"" monsters on the field gain 300 ATK and DEF. If a ""Dinomist"" monster you control battles, your opponent cannot activate cards or effects until the end of the Damage Step.",0.0,"When the equipped monster destroys a monster by battle and sends it to the GY, inflict damage to your opponent equal to half the destroyed monster's ATK." 8697,"2+ Effect Monsters While this card is co-linked, it and its co-linked monsters gain 500 ATK, also your opponent cannot target any of them with card effects. You can target 1 3 or lower Cyberse Link Monster in your GY, except ""Transcode Talker""; Special Summon it to your zone this card points to. You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. You can only use this effect of ""Transcode Talker"" once per turn.",0.0,"2+ Level 4 monsters You can detach 1 material from this card, then target 1 Normal Trap in your GY; place it on the bottom of the Deck, then draw 1 card. If a Normal Trap Card is activated (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, and if you do, Special Summon 1 Level 4 monster from your hand. You can only use each effect of ""Baromet the Sacred Sheep Shrub"" once per turn." 11504,"Gains 400 ATK for each Normal Trap with different names in your GY. Monsters your opponent controls cannot target Fiend monsters for attacks, except ""Labrynth Archfiend"". You can only use each of the following effects of ""Labrynth Archfiend"" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Set 1 Normal Trap that activates only when an attack is declared, directly from your Deck.",0.0,"Target up to 2 ""Crystal Beast"" monsters in your GY; place those targets face-up in your Spell & Trap Card Zone as Continuous Spell Cards." 2151,"While this card is in the GY, ""Gazelle the King of Mythical Beasts"" and all ""Phantom Beast"" monsters on the field gain 300 ATK.",0.0,"You can Tribute this card, then target 1 ""Yosen Trainging Grounds"" you control; place 3 Yosen Counters on it. You can only use this effect of ""Yosenju Kodam"" once per turn. You can banish this card from your GY; you can Normal Summon 1 ""Yosenju"" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)" 1474,"If this card battles with a LIGHT monster, increase the ATK of this card by 1000 points during the Damage Step.",0.0,"Each of your opponent's monsters in the same column as one of your ""S-Force"" monsters loses 600 ATK. If this card is Normal or Special Summoned: You can target 1 of your banished ""S-Force"" monsters, except ""S-Force Pla-Tina""; Special Summon it. You can only use this effect of ""S-Force Pla-Tina"" once per turn." 295,A monster equipped with this card increases its ATK by 700 points. Its ATK is then decreased by 200 points at each of its Standby Phases.,0.3333333333333333,"Cannot be destroyed by Spell/Trap effects while in face-up Attack Position. This card gains 100 ATK for each ""Performapal"" card you control, during your Battle Phase only." 2371,The equipped monster gains 0 ATK.,0.0,"When this card is Tribute Summoned, you can pay 2000 Life Points to select 2 Fiend-Type monsters from your GY and Special Summon them. They cannot attack this turn." 4240,All face-up Synchro Monsters you control gain 600 ATK.,0.0,"Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or GY whose Level is equal to the number of Spell Counters you removed." 1635,"If all ""Batteryman AA""(s) you control are in Attack Position, this card gains 1000 ATK for each. If all ""Batteryman AA""(s) you control are in Defense Position, this card gains 1000 DEF for each.",0.0,"Cannot be Special Summoned from the Deck. You can Normal Summon this card without Tributing, but its original ATK becomes 0." 4938,"Once per turn: You can equip 1 ""Inzektor"" monster from your hand or GY to this card. If an ""Inzektor"" card equips to this card: You can look at all Set cards your opponent controls. While this card is equipped to a monster, that monster's Level is increased by 1, also it gains ATK and DEF equal to this card's ATK and DEF.",0.0,"You can discard 1 Spell/Trap; add 1 ""Power Bond"" from your Deck to your hand, also you cannot use monsters as Fusion Material for the rest of this turn, except Dragon or Machine ""Cyber"" monsters, and once, if you Fusion Summon this turn, you can also use monsters in your GY as Fusion Material by banishing them. If this card is sent to the GY: You can send 1 ""Cyberdark"" monster from your Deck to the GY, with a name different from the cards in your GY. You can only use each effect of ""Cyberdark Chimera"" once per turn." 812,"When this card is Normal Summoned, declare 1 Type of monster. When battling that Type of monster, increase the ATK of this card by 1000 points during Damage Calculation.",0.16666666666666666,"2 Flip monsters Gains ATK equal to the combined original Levels of the ""Subterror"" monsters used for its Link Summon x 100. During your Main Phase: You can send 1 Flip monster from your Deck to the GY, and if you do, Special Summon 1 monster from your hand in face-down Defense Position to your zone this card points to. You can only use this effect of ""Subterror Behemoth Fiendess"" once per turn. Once per turn, if a monster this card points to is flipped face-up: Add 1 Flip monster from your Deck or GY to your hand." 2979,All Warrior-Type monsters you control gain 400 ATK.,0.0,"While equipped with a ""Noble Arms"" Equip Spell Card, this card becomes DARK and its Level is increased by 1. When this card is sent to the GY while equipped with a ""Noble Arms"" Equip Spell Card: Target 1 ""Noble Arms"" card in your GY; add that target to your hand." 133,Increase the DEF of 1 face-up monster on the field by 500 points until the end of this turn.,0.0,"During your Main Phase: You can pay 1000 LP; you can conduct up to 3 Normal Summons/Sets this turn, not just 1. During your opponent's Battle Phase: You can pay 500 LP; immediately after this effect resolves, Normal Summon 1 monster. You can only use each effect of ""Terminal Offering"" once per turn." 5461,"If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only.",0.0,"When this card is Normal Summoned: You can send 1 ""Naturia"" monster from your Deck to the GY. Once per turn: You can target 2 ""Naturia"" monsters in your GY; shuffle both those targets into the Deck, then draw 1 card." 2991,"Once per turn, you can send any number of ""Morphtronic"" monsters from your hand to the GY to have this card gain 800 ATK for each.",0.0,When this card is Normal or Special Summoned: You can target 1 monster on the field; banish it. 9214,"Target 1 ""Dark Magician"" you control; it gains ATK equal to the combined ATK of all ""Dark Magician Girl"" currently on the field and in the GYs, until the end of this turn. You can only activate 1 ""Dark Magic Twin Burst"" per turn.",0.0,"Select 1 ""Earthbound Immortal"" monster in your GY. Special Summon that monster. It cannot declare an attack this turn. Whenever it battles, your opponent takes no battle damage." 8448,"3 ""Tindangle"" monsters Gains 3000 ATK if you have 3 or more ""Tindangle"" monsters with different names in your GY, including ""Tindangle Base Gardna"". Gains 500 ATK for each ""Tindangle"" monster it points to. At the end of the Battle Phase, if this card declared an attack: You can Special Summon 1 ""Tindangle Token"" (Fiend/DARK/Level 1/ATK 0/DEF 0).",0.0,"When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select and activate 1 of the following effects: ● Select 1 Equip Card equipped to 1 monster on the field and destroy it. ● Select 1 Equip Card equipped to 1 monster on the field and equip it to this card." 6,A Beast-Type monster equipped with this card increases its ATK and DEF by 300 points.,0.0,"During your Battle Phase, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the End Phase." 7385,"Activate this card by targeting any number of Level 4 Machine-Type monsters you control; Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 0/DEF 0), then equip those face-up monsters to this card. (This card is also still a Trap Card.) If Summoned this way, this card gains ATK equal to the combined ATK of the monsters equipped to it by this effect, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If 3 or more cards are in the same column (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of ""Iron Dragon Tiamaton"" once per turn. If this card is Special Summoned: Destroy all other cards in this card's column. Neither player can use the unused zones in this card's column." 1516,"(This card's name is always treated as ""Harpie Lady"".) All WIND monsters gain 300 ATK.",0.0,"2 Level 5 monsters You can also Xyz Summon this card by using a Rank 4 ""D/D/D"" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, during either player's turn, if you took any effect damage this turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 1000 ATK and DEF, and if it does, inflict 1000 damage to your opponent. If this card is sent from the field to the Graveyard: You can send 1 ""D/D"" or ""Dark Contract"" card from your Deck to the Graveyard." 3002,"Once per turn, you can select 1 ""Iron Chain"" monster you control to have it gain 300 ATK and DEF as long as this card is face-up on the field.",0.0,"You can target 1 of your banished monsters, except ""Nemeses Corridor""; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished ""Nemeses"" monsters, except ""Nemeses Corridor""; add it to your hand. You can only use each effect of ""Nemeses Corridor"" once per turn." 4312,"Once per turn, when your opponent Normal or Special Summons a monster, select that monster. This card gains 100 ATK x the Level of that monster, until the End Phase.",0.0,"You can discard this card; Special Summon 1 of your ""Thunder Dragon"" monster that is banished or in your GY, except ""Thunder Dragonhawk"". If this card is banished, or sent from the field to the GY: You can shuffle any number of cards from your hand into the Deck, then draw the same number of cards. You can only use 1 ""Thunder Dragonhawk"" effect per turn, and only once that turn." 165,Increase the ATK of 1 face-up monster on the field by 500 points until the end of this turn.,0.0,"1 ""Amazoness"" Fusion Monster + 1 ""Amazoness"" monster Your opponent cannot target other ""Amazoness"" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects. If this card was Fusion Summoned using ""Amazoness Empress"" or ""Amazoness Queen"" as material, it can make a second attack during each Battle Phase. If this card is Fusion Summoned: You can Special Summon 1 ""Amazoness"" monster from your Deck. You can only use this effect of ""Amazoness Augusta"" once per turn." 12796,"If this card is in your hand or GY: You can reveal 1 Level 9 monster in your hand, except ""QQ Enneagon""; Special Summon both this card and the revealed monster in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 9 or higher Xyz Monsters. You can only use this effect of ""QQ Enneagon"" once per turn. A Rank 9 or higher Xyz Monster that has this card as material gains this effect. ● This card gains 900 ATK/DEF.",0.0,He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life. 1652,Send 1 monster on your side of the field to the GY. Select 1 monster on your side of the field. Increase the ATK of the selected monster by an amount equal to the ATK of the sent monster until the End Phase of the turn this card is activated.,0.0,Target 1 Warrior-Type monster with an 1500 or less ATK; equip this card to that target. Monsters your opponent controls with 1900 or more ATK cannot attack that target. 9314,"2+ Level 5 monsters Gains 1000 ATK for each material attached to it. This card with material can attack all monsters your opponent controls once each. At the end of the Battle Phase, if this card battled: You can activate one of the following effects. ● Target 1 monster in your GY; attach it to this card as material. ● Target 1 card in your opponent's GY; place it on top of their Deck.",0.0,Inflict 500 damage to your opponent each time a monster(s) is Special Summoned from either player's Deck. 1876,"Increase the ATK of this card by 300 points for each ""T.A.D.P.O.L.E."" in your GY.",0.0,"2+ Plant monsters If this card is Special Summoned: You can add 1 ""Aroma"" card from your Deck to your hand. If you gain LP, even during the Damage Step: You can Special Summon up to 3 ""Aroma"" monsters from your hand to your zones this card points to. You can Tribute 1 monster this card points to, then target 1 card on the field; banish it, and if you do, gain 1000 LP. You can only use each effect of ""Aromalilith Rosemary"" once per turn." 3209,"This card gains 100 ATK for each face-up Winged Beast-Type monster you control. Once per turn, if you control 2 or more face-up Winged Beast-Type monsters, you can destroy 1 Spell or Trap Card your opponent controls.",0.0,"If this card is in your hand or GY: You can target 1 Machine monster on the field; for the rest of this turn, you cannot Special Summon from the Extra Deck, except Xyz Monsters, also Special Summon this card (but banish it when it leaves the field), and if you do, halve that monster's ATK, also this card's Level becomes that monster's. You can only use this effect of ""Kochobo's Hinamatsuri"" once per turn." 6592,Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: It gains 800 ATK until the end of this turn.,0.0,"When a FIRE monster is destroyed and sent to your GY: Send 1 FIRE monster from your Deck to the GY. When this card is destroyed and sent to the GY: Send 1 FIRE monster from your Deck to the GY. You can only use 1 ""Brushfire Knight"" effect per turn, and only once that turn." 1589,"Each time a Winged Beast-Type monster(s) on your side of the field is destroyed, this card gains 500 ATK.",0.0,Target 1 attacking monster; that target loses 700 ATK until the End Phase. 3023,"While in Attack Position: ""Morphtronic"" monsters you control gain 800 ATK. While in Defense Position: ""Morphtronic"" monsters you control gain 1000 DEF.",0.0,"This card can be used to Ritual Summon any ""Black Luster Soldier"" Ritual Monster from your hand or GY. You must also send 1 LIGHT and 1 DARK monster (1 from your hand and 1 from your Deck) to the GY, whose total Levels exactly equal 8. You can only activate 1 ""Super Soldier Synthesis"" per turn." 5399,"When this card is Normal or Special Summoned: All ""Constellar"" monsters you currently control gain 500 ATK.",0.0,"2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of ""Promethean Princess, Bestower of Flames"" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card." 809,All Warrior-Type monsters you control gain 200 ATK for each face-up Warrior or Spellcaster-Type monster you control.,0.2,"If this card is Normal or Special Summoned: You can send 1 ""Cubic"" card from your Deck to the GY. Once per turn, during either player's turn, if a monster was sent to your GY this turn while this card was face-up on the field: You can make this card gain 200 ATK for each monster with a different name in your GY, until the end of this turn." 9834,"Activate this card by targeting 1 ""Karakuri"" monster in your GY; Special Summon it and equip it with this card. Once per turn, if the battle position of a face-up ""Karakuri"" monster(s) you control is changed: The equipped monster gains 500 ATK/DEF (even if this card is no longer equipped). You can only activate 1 ""Karakuri Gama Oil"" per turn.",0.0,"During the Battle Phase, if you control another ""Virtual World Gate"" card: You can target 1 face-up monster on the field; change its battle position. During your Main Phase: You can banish this card from your GY, then target 1 ""Virtual World"" monster in your GY; Special Summon it, but negate its effects, then send 1 card from your hand to the GY. You can only use each effect of ""Virtual World Gate - Xuanwu"" once per turn. You can only activate 1 ""Virtual World Gate - Xuanwu"" per turn." 8175,"All ""World Chalice"" monsters on the field gain 300 ATK and DEF. Once per turn, if a face-up ""World Chalice"" monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can target 1 ""World Chalice"" monster in your GY; Special Summon it in Defense Position.",0.0,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand or your Deck by Tributing 1 ""Great Dezard"" that has fulfilled the condition. You can flip this card into face-down Defense Position once per turn during your Main Phase. As long as this monster remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them. When this card is flipped face-up, you can Special Summon 1 Zombie-Type monster from your GY." 2976,This card gains 300 ATK for each face-up Plant-Type monster you control. Control of this face-up card cannot switch.,0.0,"Banish 2 monsters from your GY, then target 1 face-up Attack Position monster on the field; its ATK becomes 0 until the end of this turn." 123,A Zombie-Type monster equipped with this card increases its ATK and DEF by 300 points.,0.0,"During your opponent's Battle Phase (except during the Damage Step): Your opponent chooses 1 of these effects. Halve the ATK of all monsters they currently control, until the end of the Battle Phase. End the Battle Phase." 1619,"Until the End Phase, increase the ATK of all face-up Beast-Type monsters on your side of the field by 200 points for each Beast-Type monster on your side of the field.",0.0,"You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Normal Summoned by Tributing a ""Qli"" monster(s), it can make a second attack during each Battle Phase, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent." 4512,"Must be Special Summoned with ""Mask Change"" and cannot be Special Summoned by other ways. This card gains 100 ATK for each ""HERO"" monster in your GY.",0.0,"1 ""Predaplant"" monster + 1 DARK monster whose original Level is 8 or higher Must first be Fusion Summoned. Once per turn: You can target 1 face-up monster on the field; until the end of this turn, change that target's ATK to 0, also that target has its effects negated. If this card is destroyed and sent to the GY: Destroy as many monsters on the field as possible, then you can banish 1 Level 8 or higher DARK monster from your GY and Special Summon this card from the GY." 75,"Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points.",0.0,"1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of ""Morphtronic Earfon"" once per turn. If this card is Special Summoned: You can target 1 face-up monster on the field; treat it as a Tuner until the end of this turn. You can target 1 Synchro Monster on the field; equip this card from your field or GY to it." 4514,"When a monster is Normal Summoned to your side of the field, except ""Master of the Flaming Dragonswords"": You can increase that monster's Level by 1, and this card gains 300 ATK until the End Phase.",0.0,"2 Beast monsters If this card is Fusion Summoned or flipped face-up: You can Special Summon 1 Flip monster from your hand or Deck in face-down Defense Position. If this card is in your GY: You can banish 2 Flip monsters from your GY and/or face-up field; Special Summon this card in face-down Defense Position, but banish it when it leaves the field. You can only use each effect of ""Master of Ham"" once per turn." 5519,"Equip only to a Warrior-Type monster. Apply this effect, depending on its battle position. Attack Position: It gains ATK equal to its original DEF. Defense Position: It gains DEF equal to its original ATK.",0.0,"FLIP: You can send 1 Fiend monster from your Deck to the GY. If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position. You can only use each effect of ""Terrifying Toddler of Torment"" once per turn." 77,A Beast-Warrior-Type monster equipped with this card increases its ATK and DEF by 300 points.,0.0,"You can Tribute 1 Cyberse monster; Special Summon 1 ""Mathmech"" monster from your Deck. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; it can make up to 2 attacks on monsters during each Battle Phase this turn. You can only use each effect of ""Mathmech Nabla"" once per turn." 61,A Warrior-Type monster equipped with this card increases its ATK and DEF by 300 points.,0.0,"Your opponent cannot activate cards or effects during the Battle Phase while ""Gaia the Dragon Champion"" is in your Monster Zone. You can activate 1 of the following effects. ● You can reveal 1 ""Gaia The Fierce Knight"" monster in your hand; add 1 Level 5 Dragon monster from your Deck to your hand. ● You can reveal 1 Level 5 Dragon monster in your hand; add 1 ""Gaia The Fierce Knight"" monster from your Deck to your hand. You can only use this effect of ""Galloping Gaia"" once per turn." 58,An Insect-Type monster equipped with this card increases its ATK and DEF by 300 points.,0.0,"If this card is Special Summoned by the effect of a ""Dream Mirror"" monster: You can add 1 ""Dream Mirror"" card from your Deck to your hand, except ""Ikelos, the Dream Mirror Sprite"". During the Main or Battle Phase, if ""Dream Mirror of Terror"" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 ""Ikelos, the Dream Mirror Mara"" from your Deck. You can only use each effect of ""Ikelos, the Dream Mirror Sprite"" once per turn." 1209,"Select 1 face-up monster on your side of the field. Increase the ATK and DEF of the monster by an amount equal to the number of cards in your opponent's hand x 200 points, until the End Phase.",1.0,"Each turn, after the first time a ""Six Samurai"" monster you control battles, all ""Six Samurai"" monsters you control gain 300 ATK until the end of this turn." 1093,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ""Contract with Exodia"". This card is not destroyed as a result of battle or by the effects of Spell or Trap Cards, and during each of your Standby Phases, increase the ATK of this card by 500 points. This card is destroyed when any of ""Exodia the Forbidden One"", ""Right Arm of the Forbidden One"", ""Left Arm of the Forbidden One"", ""Right Leg of the Forbidden One"" or ""Left Leg of the Forbidden One"" is not in your GY.",0.5,"This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● FIRE: Increase the ATK of this card by 500 points. ● EARTH: Negate the effect of an Effect Monster that is destroyed by this monster as a result of battle." 1090,This card cannot be destroyed by the effect of a Spell or Trap Card that does not target it. This card is not destroyed as a result of battle against a monster with an ATK of 1900 or less.,0.5,"If your opponent's Life Points are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 ""Utopia"" monster you control; equip this monster on the field to that target. It gains 2000 ATK. Once per turn, while this card is equipped to a monster, when a Trap Card or Trap effect that was activated on your opponent's side of the field resolves, negate the effects of that card. You can only control 1 ""ZW - Eagle Claw""." 1603,"As long as this card remains face-up on the field, each time a Beast-Type monster(s) on the field is destroyed, increase the ATK of this card by 500 points.",0.0,"During damage calculation, if your Pendulum Monster attacks an opponent's monster: You can make that opponent's monster lose 100 ATK for each ""Performapal"" and ""Odd-Eyes"" card you control, during damage calculation only." 85,A Aqua-Type monster equipped with this card increases its ATK and DEF by 300 points.,0.0,"You can discard this card, and 1 monster or ""Vernusylph"" card; draw 1 card, then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 ""Vernusylph"" monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of ""Vernusylph of the Thawing Mountains"" once per turn." 87,A Dinosaur-Type monster equipped with this card increases its ATK and DEF by 300 points.,0.0,"[ Pendulum Effect ] When an opponent's monster declares an attack: You can Special Summon this card, then if you have no Spells/Traps in your GY, change that opponent's monster's ATK to 0, also negate its effects. You can only use this effect of ""Superheavy Samurai Commander Shanawo"" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during the Battle Phase, if you control this Synchro Summoned card (Quick Effect): You can Special Summon 1 ""Superheavy Samurai"" Monster Card from your GY or face-up Spell & Trap Zone, then you can place this card in your Pendulum Zone." 97,A Fairy-Type monster equipped with this card increases its ATK and DEF by 300 points.,0.0,"When this card is Special Summoned by the effect of a ""Gladiator Beast"" monster, it can attack twice during each Battle Phase. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Dimacari""." 5497,"Activate this card by targeting 1 Set Spell/Trap Card your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior-Type monsters you control gain 100 ATK.",0.0,"You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of ""Tri-Brigade Fraktall"" once per turn." 2672,"During each of your Standby Phases, this card gains 700 ATK.",0.0,"1 ""Ritual Beast Tamer"" monster + 1 ""Spiritual Beast"" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use ""Polymerization"".) Cannot be destroyed by card effects. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 ""Ritual Beast Tamer"" monster and 1 ""Spiritual Beast"" monster); Special Summon them in Defense Position." 101,Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points.,0.0,"During damage calculation, if your ""Cipher"" monster battles while another monster with the same name is on the field: You can double your battling ""Cipher"" monster's current ATK until the end of the Battle Phase. You can only use this effect of ""Cipher Interference"" once per turn." 8398,"2 Cyberse monsters All Link Monsters you control gain 800 ATK. You can only control 1 ""Flame Administrator"".",0.0,"Select 1 face-up ""Alien"" monster you control. Destroy it and distribute new A-Counters equal to its Level among your opponent's face-up monsters." 9537,"You can target up to 2 Machine ""Gadget"" monsters you control or in your GY with different names; Special Summon this card from your hand, then equip those targets to this card (regardless of their Type). You can only use this effect of ""Boot-Up Corporal - Command Dynamo"" once per turn. Gains 1000 ATK for each monster equipped to this card by this effect.",0.0,"During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn." 5964,"You can target 1 ""Utopia"" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 ATK. While this card is equipped to a monster, that monster can attack all monsters your opponent controls once each. You can only control 1 ""ZW - Asura Strike"".",0.16666666666666666,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with ""Assault Mode Activate"". If this card battles a monster, at the end of the Damage Step, inflict damage to your opponent equal to that monster's DEF and gain Life Points equal to its ATK. When this card on the field is destroyed, you can Special Summon 1 ""Hyper Psychic Blaster"" from your Graveyard." 4396,"Select 1 face-up ""Karakuri"" monster on the field. Until the End Phase, it gains 1000 ATK, but its effect(s) is negated.",0.0,"Tribute 3 ""Scareclaw"" monsters; for the rest of this turn, your opponent can only Special Summon monsters in Defense Position. During your turn: Banish this card from your GY; inflict 100 damage to your opponent for each Defense Position monster on the field. You can only use this effect of ""Scareclaw Alternative"" once per turn." 2634,You can send 1 DARK monster from your hand to the GY to have this card gain 400 ATK.,0.0,"You can target 1 of your ""Voiceless Voice"" cards that is banished or in your GY, except ""Blessing of the Voiceless Voice""; add it to your hand. If a non-Ritual Monster(s) is Normal or Special Summoned face-up (except during the Damage Step): You can Ritual Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of that Ritual Monster, and if you do, it cannot be destroyed by battle. You can only use each effect of ""Blessing of the Voiceless Voice"" once per turn." 669,The equipped monster gains 500 ATK and DEF for each Spell and Trap Card you control.,0.25,"During the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of these effects of ""Yosenju Tsujik"" once per turn. During either player's Damage Step, when a ""Yosenju"" monster you control battles an opponent's monster: You can discard this card; that monster you control gains 1000 ATK until the end of this turn. You can target 1 ""Yosenju"" monster on the field; it gains 1000 ATK until the end of this turn." 122,A Plant-Type monster equipped with this card increases its ATK and DEF by 300 points.,0.0,"1 Fiend-Type Tuner monster + 1 or more non-Tuner monsters When this card attacks, you can switch the ATK and DEF of all face-up monsters your opponent controls until the end of the Battle Phase." 124,"Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-Type monsters by 200 points.",0.0,"During either player's Battle Phase: Target 1 monster your opponent controls; take control of it until the end of the Battle Phase, also other monsters you control cannot attack for the rest of this turn. You can only activate 1 ""Rebellion"" per turn." 4935,"Equip only to an ""Inzektor"" monster. It gains 500 ATK. Your opponent cannot activate cards or effects in response to the equipped monster's effects.",0.0,"You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand, then add 1 ""White Forest"" monster from your Deck to your hand, except ""Elzette of the White Forest"". During your opponent's turn, if a LIGHT Spellcaster Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of ""Elzette of the White Forest"" once per turn." 3912,"Once per turn, you can discard any number of cards from your hand and increase the Level of this card by the number of discarded cards, until the End Phase. This card also gains ATK equal to the number of discarded cards * 400, until the End Phase.",0.0,Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand. 4267,"Each monster you control that is equipped with 1 or more ""Dragunity"" monster(s) gain 500 ATK. Once per turn, you can select 1 face-up monster you control, and equip it with 1 Dragon-Type ""Dragunity"" monster from your hand.",0.0,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned without using any Level 9 monsters, and cannot be Special Summonedby other ways. You can only use each of these effects of ""Nekroz of Trishula"" once per turn. During either player's turn, when a card or effect is activated that targets a ""Nekroz"" monster(s) you control: You can discard this card; negate the activation. When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field, and GY. (The card in the hand is chosen at random.)" 4016,"Select 1 face-up ""Karakuri"" monster on the field. It gains 500 ATK and 1500 DEF, until the End Phase.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon ""The Bystial Lubellion"" once per turn this way. You can send this card from your hand to the GY; add 1 ""Bystial"" monster from your Deck to your hand, except ""The Bystial Lubellion"". During your Main Phase: You can place 1 ""Branded"" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of ""The Bystial Lubellion"" once per turn." 1808,"If this card attacks your opponent's Life Points directly, increase the ATK of this card by 500 points during the Damage Step only.",0.0,"Add ""Watt"" cards with different names from your Deck to your hand, except ""Wattrain"", up to the number of Thunder monsters you control with different names. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon as many ""Watt"" monsters as possible with different names from your hand. You can only use each effect of ""Wattrain"" once per turn." 637,This card can only be used to equip Warrior-Type monsters. The equipped monster is treated as Dragon-Type and increases the ATK and DEF of the equipped monster by 500 points.,0.5,"When you Normal Summon this card, remove from play any number of DARK monsters in your GY. This card gains 400 ATK for each removed card, until the end of this turn." 3894,All monsters you control gain 200 ATK for each of your removed from play Beast-Type and Winged Beast-Type monsters.,0.0,"If there is a card in the Pendulum Zone: Add 1 ""Pendulum"" Pendulum Monster or ""Pendulum"" Spell/Trap Card from your Deck to your hand. You can only activate 1 ""Duelist Alliance"" per turn." 1501,"If your opponent's monster attacks a monster on your side of the field, you can activate this card during the Damage Step. Increase the ATK of your attacked monster by the ATK of 1 other face-up monster on your side of the field during the Damage Step.",0.0,"Cannot be Special Summoned. Requires 3 ""Qli"" monsters to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected bySpell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. All Special Summoned monsters lose 500 ATK and DEF. Once per turn: You can make your opponent send 1 monster from their hand or their side of the field to the GY (their choice)." 11334,"You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a ""Scareclaw"" monster you control or in its column. You can only Special Summon ""Scareclaw Acro"" once per turn this way. Your ""Scareclaw"" monsters in the Extra Monster Zone(s) gain 300 ATK for each Defense Position monster you control.",0.0,"Activate only when your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck." 5326,"If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only.",0.0,"You can Tribute this card; add 1 ""D.D. Esper Star Sparrow"" from your Deck or GY to your hand." 9652,"At the start of the Damage Step, if your ""Gladiator Beast"" monster battles a monster: You can Special Summon this card from your hand. You can only use this effect of ""Gladiator Beast Vespasius"" once per turn. While you control this card, Special Summoned by the effect of a ""Gladiator Beast"" monster, all monsters you control gain 500 ATK. At the end of the Battle Phase, if this card battled: You can shuffle this card into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Vespasius"".",0.0,"When this card is Normal Summoned: You can target 1 Level 4 or lower WIND Dragon or Winged Beast monster in your GY; Special Summon it, but negate its effects. If this card is currently equipped to a monster: You can Special Summon this equipped card. You can only use each effect of ""Dragunity Guisarme"" once per turn." 9732,"Target 1 ""Mathmech"" monster in your GY; Special Summon it, and if you do, it gains 1000 ATK until the end of this turn. You can only activate 1 ""Mathmech Equation"" per turn.",0.0,"Cannot be destroyed by battle with a monster, unless that monster has a higher Level. Once per turn, during your Standby Phase: You can increase this card's Level by 1." 9557,"Special Summon this card as an Effect Monster (Machine/Earth/Level 4/ATK 0/DEF 2000), then, you can equip 1 Level 4 Machine ""Gadget"" monster from your hand or Deck to this card. (This card is also still a Trap.) If Summoned this way, this card gains ATK equal to double the ATK of the monster equipped to it by this effect.",0.0,Negate all other Trap Card effects on the field. 262,"As long as this card remains face-up on the field, increase the ATK and DEF of this card by 300 points for every card in the controller's hand.",0.3333333333333333,"1 Dragon monster + 1 FIRE Warrior monster Except during the Damage Step (Quick Effect): You can target 1 Warrior Fusion Monster you control; equip this card from your field or GY to that monster you control as an Equip Spell. You can only use this effect of ""Fighting Flame Dragon"" once per turn. While this card is equipped to ""Flame Swordsman"" or a monster that mentions it, the equipped monster gains 700 ATK and can make a second attack during each Battle Phase." 8931,"If a ""Noble Arms"" Equip Spell becomes equipped to ths card: You can Special Summon 1 ""Noble Knight Token"" (Warrior/LIGHT/Level 4/ATK 1000/DEF 1000), also you cannot Special Summons monsters for the rest of this turn, except ""Noble Knight"" monsters. You can only use this effect of ""Noble Knight Iyvanne"" once per turn. While this card is equipped with a ""Noble Arms"" Equip Spell, all other ""Noble Knight"" monsters you control gain 500 ATK.",0.0,"Select 5 Monster Cards in your GY. Shuffle those cards into the Deck, then draw 2 cards." 3159,"Equip only to a Psychic-Type monster. If your Life Points are lower than your opponent's, the equipped monster gains ATK equal to the difference (max. 2000).",0.0,"2 ""HERO"" monsters If a ""HERO"" monster is Normal or Special Summoned to your zone this card points to: Target 1 ""Polymerization"" Spell, ""Fusion"" Spell, or ""Change"" Quick-Play Spell in your GY; Set that target. You can only use this effect of ""Xtra HERO Wonder Driver"" once per turn. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 ""HERO"" monster from your hand." 2433,Target 1 face-up monster on the field; it gains 400 ATK and DEF until the End Phase.,0.0,"[ Pendulum Effect ] If you Special Summon a ""D/D"" monster(s), except during the Damage Step: You can target 1 ""D/D"" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of ""D/D/D Oblivion King Abyss Ragnarok"" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 ""D/D/D"" monster in your Graveyard; Special Summon it. You can only use this effect of ""D/D/D Oblivion King Abyss Ragnarok"" once per turn. Once per turn: You can Tribute 1 other ""D/D"" monster, then target 1 monster your opponent controls; banish it." 8300,Gains ATK equal to the combined Link Ratings of all Link Monsters on the field x 300.,0.0,"You can target 1 card in your Pendulum Zone; destroy it, then draw 1 card. You can only use this effect of ""Echo Oscillation"" once per turn." 4792,"Equip only to an ""Inzektor"" monster. It gains 1000 ATK. When the equipped monster declares an attack, your opponent cannot activate Spell/Trap Cards.",0.0,"You can Special Summon this card (from your hand or GY) by banishing 1 ""The Agent"" monster from your hand, field, or GY. You can only Special Summon ""Majesty Hyperion"" once per turn this way. All battle damage you take from battles involving your Fairy monsters is also inflicted to your opponent. Once per turn: You can banish 1 Fairy monster from your hand or GY, then target 1 card in either GY; banish it. If ""The Sanctuary in the Sky"" is on the field or in the GY, you can use this effect up to twice per turn." 1795,Increase the ATK of the equipped monster by 800 points for each other face-up monster on the field with the same name as the equipped monster.,0.0,"Sanga of the Thunder"" + ""Kazejin"" Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. During your Main Phase: You can add 1 Spell/Trap from your Deck to your hand that mentions ""Sanga of the Thunder"", ""Kazejin"", AND ""Suijin"". You can only use this effect of ""Gate Guardian of Thunder and Wind"" once per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished ""Sanga of the Thunder"" or ""Kazejin""." 2423,The equipped monster gains 900 ATK for each card in either GY that has the same name it does.,0.0,"This card is unaffected by the effects of your opponent's Spell Cards. If this card inflicts Battle Damage to your opponent by a direct attack, during your next Standby Phase, you can send this face-up card to the GY to Special Summon 1 ""Silent Swordsman LV7"" from your hand or Deck." 2736,"When this card is Normal Summoned, you can Special Summon 1 ""Batteryman"" monster, except ""Batteryman Charger"", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.",0.0,"Fusion Summon 1 ""Trickstar"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can banish this card from your GY, then target 1 ""Trickstar"" monster in your GY; add it to your hand, but you cannot Normal Summon/Set or Special Summon monsters with that name for the rest of this turn." 287,Increase the ATK of this monster by 100 points for each monster in your GY.,0.16666666666666666,"3 Level 8 monsters When this card is Xyz Summoned using ""Galaxy-Eyes Photon Dragon"" as any of its Materials: Negate the effects of all other face-up cards currently on the field. Once per turn: You can detach 1 Xyz Material from this card; detach all Xyz Materials from monsters your opponent controls, then this card gains 500 ATK for each, also it can attack up to that many times during each Battle Phase this turn." 1927,This card gains 300 ATK and DEF for each of your removed from play cards.,0.0,"While this card is in your hand or GY: You can target 1 ""Cipher"" Xyz Monster you control; attach this card to it as Xyz Material. If this card is sent to the GY: You can add 1 ""Cipher"" Spell/Trap Card from your Deck to your hand. You can only use 1 ""Cipher Etranger"" effect per turn, and only once that turn." 12027,"Activate 1 of these effects. ● Target 1 face-up monster you control; it gains 800 ATK until the end of this turn. ● Target 1 Equip Spell in either GY; either Set it to your field or equip it to 1 appropriate monster you control. You can only activate 1 ""Arms Regeneration"" per turn.",0.0,"If this card is destroyed by battle or card effect: You can reveal 3 Counter Traps from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck." 1498,"If the equipped monster attacks a face-down Defense Position monster, it gains 1500 ATK during damage calculation only.",0.0,"2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of ""Fiendsmith's Lacrima"" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent." 4738,All face-up LIGHT monsters you control gain 300 ATK for each Equip Card equipped to this card.,0.0,"You can banish this card from your GY; Special Summon 1 ""Speedroid"" Tuner monster from your hand or GY, except ""Speedroid Den-Den Daiko Duke"". You can only use this effect of ""Speedroid Den-Den Daiko Duke"" once per turn." 5068,"All ""Chronomaly"" monsters you control gain 800 ATK.",0.0,"To Special Summon ""Uria, Lord of Searing Flames"" using its own procedure, you can send face-down Traps you control to the GY instead of face-up ones (or any combination of both). Once per attack, when an attack is declared involving your ""Uria, Lord of Searing Flames"": You can send 1 Trap from your hand or Deck to the GY; its ATK/DEF become 1000 x the number of Traps on the field and in the GYs for the rest of this turn (even if this card leaves the field). Once per turn: You can discard 1 card; take 1 ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", or ""Raviel, Lord of Phantasms"" from your GY, and either Special Summon it (if it has been properly Summoned), ignoring its Summoning conditions, or add it to your hand (even if not)." 1291,This card can only be equipped to a Warrior-Type monster. A monster equipped with this card increases its ATK by 700 points. A Dragon-Type monster that battles with the monster equipped with this card is destroyed at the end of the Battle Phase. (Damage Calculation is applied normally.).,1.0,"Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If this card attacks the monster in its same column, this card gains 500 ATK during the Damage Step." 5349,"Target 1 face-up monster on the field; equip this card to that target. It gains 500 ATK. If the equipped monster attacks or is attacked while in Defense Position, it gains DEF equal to its ATK during damage calculation only.",0.0,"Once per turn, you can Special Summon 1 ""Burning Skull Head"" from your hand. You cannot conduct your Battle Phase the turn you activate this effect. You can add 1 ""Burning Skull Head"" from your GY to your hand instead of conducting a normal draw in your Draw Phase." 6044,"Equip only to ""Guardian Dreadscythe"". It gains 500 ATK for eachmonster in the GYs.",0.0,"2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the GY: You can target 1 other monster in your GY; Special Summon it. You can only use each effect of ""Number 37: Hope Woven Dragon Spider Shark"" once per turn." 1278,Increase the DEF of all monsters on your side of the field by 300 points.,1.0,This card can only be equipped to a Fusion Monster of Level 6 or less. Increase the ATK and DEF of the equipped monster by 1500 points. 10901,"2+ Level 1 monsters Gains 500 ATK for each material attached to it. Once per turn: You can detach 1 material from this card, then target 1 Spell/Trap your opponent controls; shuffle it into the Deck. At the start of the Damage Step, if another monster you control battles: You can detach any number of materials from this card; that monster you control gains 300 ATK for each material detached, until the end of this turn.",0.0,"This card can be used to Ritual Summon any Ritual Monster from your Deck. You must also Tribute Normal Monsters from your hand whose total Levels equal the Level of the Ritual Monster you Ritual Summon. Shuffle that Ritual Monster into the Deck during your opponent's End Phase. You can only activate 1 ""High Ritual Art"" per turn." 7329,"All face-up monsters currently on the field gain 100 ATK for each monster currently on the field, until the end of this turn.",0.0,"During the Main Phase (Quick Effect): You can target 1 non-Dragon ""Vanquish Soul"" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● EARTH: This face-up card is unaffected by your opponent's activated effects this turn. ● EARTH, FIRE, & DARK: Destroy 1 other card on the field. You can only use each effect of ""Vanquish Soul Caesar Valius"" once per turn, and cannot activate more than 1 in the same Chain." 4293,Other face-up monsters you control with the same Attribute as this card's gain 500 ATK.,0.0,"This card cannot be Normal Summon or Set. This card cannot be Special Summoned except by removing 1 ""Vampire Lord"" on your side of the field from play. Discard 1 Zombie-Type monster from your hand to the GY to select and Special Summon 1 Zombie-Type monster from your GY with a Level less than the discarded Zombie-Type monster. You can only use this effect once per turn." 3903,"If this card attacks, it gains 1200 ATK during the Damage Step only.",0.0,"Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 ""Bonfire"" per turn." 4558,"During your Main Phase: You can increase this card's Level by 2 and ATK by 600, until the End Phase. This effect can be used only once while this card is face-up on the field.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 2 ""Infernoid"" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. If this card attacks an opponent's monster, this effect can be activated at the end of the Battle Phase: Banish 1 card on the field. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it." 1587,"(This card is not treated as a ""Valkyrie"" card.) This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● FIRE: This card gains 500 ATK. ● WATER: Control of this card cannot switch.",0.0,"Once per turn, when the battle position of an opponent's monster(s) is changed (except during the Damage Step): You can target one of those monsters; it loses 1000 ATK and DEF." 1283,"If there are monsters with the same name on the field, increase the ATK and DEF of all of those monsters with the same name by 500 points.",1.0,"This card gains 200 ATK for each face-up ""Dragunity"" card you control. When this card is Normal Summoned, you can select 1 Level 3 or lower Dragon-Type ""Dragunity"" monster in your GY and equip it as an Equip Card to this card." 3764,"Each face-up ""X-Saber"" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level.",0.0,"If you negate the activation of a Spell/Trap Card, or monster effect: Add 1 LIGHT Fairy monster from your Deck to your hand. You can only use this effect of ""Power Angel Valkyria"" once per turn." 1286,Increase the ATK of this card by 100 points for each face-up Machine-Type monster on the field.,1.0,"This card's name is treated as ""Umi"". Downgrade all WATER monsters in both player's hands and on the field by 1 Level. Increases the ATK and DEF of all WATER monsters by 200 points." 4563,"During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field.",0.0,"You can Tribute this card; Special Summon 1 ""Machina"" monster from your hand or Deck, except ""Machina Megaform"". If a face-up ""Machina Fortress"" you control is sent to the GY, while this card is in your GY (except during the Damage Step): You can banish that ""Machina Fortress"" from the GY; Special Summon this card. You can only use 1 ""Machina Megaform"" effect per turn, and only once that turn." 6007,"When an attack is declared involving a Fusion Monster you control and an opponent's monster: That monster you control gains ATK equal to the ATK of the opponent's monster, until the end of the Damage Step. You can only activate 1 ""Battle Fusion"" per turn.",0.3333333333333333,"When a LIGHT monster is destroyed by battle and sent to your GY, you can remove that monster from play to gain Life Points equal to its ATK." 8482,"The first time each DARK Machine monster you control would be destroyed by battle each turn, it is not destroyed, and if you took battle damage from the battle, it gains that much ATK after damage calculation, and keeps that ATK gain as long as this card is on the field. Once per turn, if a monster you control that was originally a DARK Machine destroys a card(s) on the field by battle or card effect: You can Special Summon 1 DARK Machine monster from your hand.",0.0,"FLIP: You can target 1 Spell/Trap on the field; destroy it. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 ""Krawler"" monsters with different names from your Deck in face-down Defense Position, except ""Krawler Axon"". You can only use each effect of ""Krawler Axon"" once per turn." 250,"This card gains 500 ATK for each ""Swamp Battleguard"" you control.",0.16666666666666666,"Linked monsters you control can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of ""Full Active Duplex"" once per turn. You can banish 2 Link Monsters from your GY; Special Summon this card from your hand. If this card is sent to the GY: You can target 1 Cyberse monster you control; it gains 1000 ATK." 1534,Increase the ATK of this card by 500 points for each Machine-Type monster on the field other than this card.,0.0,"Target 1 Insect monster you control; equip this card to it. While you control the equipped monster, your opponent's monsters cannot attack Insect monsters, except the equipped monster. While this card is equipped to a monster, each time your opponent Normal or Special Summons a monster(s), OR activates a card or effect, place 1 Scale Counter on each face-up monster they control. Each monster your opponent controls loses 100 ATK/DEF for each Scale Counter it has." 1900,Increase the ATK and DEF of this card by 100 points for each Machine-Type monster on the field other than this card.,0.0,"If a Cyberse monster you control would be used as Link Material for a ""Code Talker"" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a ""Code Talker"" monster: You can either add 1 ""Cynet"" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of ""Micro Coder"" once per turn." 11353,"You can only use each of the following effects of ""Therion ""Bull"" Ain"" once per turn. ● You can target 1 ""Therion"" monster or 1 Warrior monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can target 1 ""Therion"" card you control and 1 card your opponent controls; destroy them. A ""Therion"" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were ""Therion ""Bull"" Ain"".",0.0,"If there is a non-LIGHT monster on your side of the field, destroy this face-up card." 8602,"Monsters your opponent controls cannot attack ""World Legacy"" monsters you control, except this one. You can only use each of the following effects of ""World Legacy - ""World Lance"""" once per turn. ● During damage calculation, if a Link Monster battles a monster (Quick Effect): You can discard this card; the opponent's battling monster loses 3000 ATK. ● If a monster(s) is Special Summoned from the Extra Deck: Special Summon 1 ""World Legacy Token"" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position.",0.0,"You can Tribute this card, then target 1 ""Frightfur"" Fusion Monster in your GY; discard 1 card, and if you do, Special Summon that monster. You can only use this effect of ""Fluffal Angel"" once per turn." 719,This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK.,0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 ""Cubic"" monster you control to the GY. If Summoned this way, this card gains 800 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 2 ""Vijam the Cubic Seed"" in your GY; send this card to the GY, and if you do, Special Summon them, then you can add 1 ""Vulcan Dragni the Cubic King"" from your Deck to your hand." 9737,"You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of ""Mathmech Subtraction"" once per turn.",0.0,"Face-up Attack Position ""Meklord Army"" monsters you control have their effects negated and cannot be destroyed by battle." 6915,"Cannot attack the turn it is Normal Summoned. Once per turn: You can target 1 face-up monster on the field; change this card to Defense Position, and if you do, that target loses 800 ATK until the end of this turn.",0.0,"3 Level 5 Winged Beast-Type monsters This card can attack directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls: destroy it. Once per turn: You can detach 1 Xyz Material from this cardl destroy as many Special Summoned monsters your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each monster destroyed." 7116,"1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters Once per turn, during either player's turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into the Deck, and if you do, change to Defense Position all monsters your opponent controls with ATK less than or equal to that monster's. If this card is banished: You can target 1 face-up monster your opponent controls; it loses 500 ATK. You can only Special Summon ""Shiranui Samuraisaga(s)"" once per turn.",0.2,"You can only control 1 ""Nidhogg, Generaider Boss of Ice"". When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 ""Generaider"" monster or 1 Wyrm monster; negate the Summon, and if you do, destroy that monster(s). You can only use this effect of ""Nidhogg, Generaider Boss of Ice"" once per turn." 6219,"You can only use each effect of ""Gaia, the Mid-Knight Sun"" once per turn. ● You can Tribute 1 other LIGHT monster you control; add 1 Level 4 DARK Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the GY. ● You can banish 1 DARK monster from your GY, then target 1 monster on the field; it loses 500 ATK, until the end of your opponent's turn.",0.25,"2 Level 8 monsters Once per turn, when your opponent activates a card or effect that targets a card(s) on your field, your GY, and/or your banished card(s) (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card." 10178,"If this card is sent to the GY by a card effect, or destroyed by battle: You can add 1 ""Fossil Fusion"", or 1 card that specifically lists ""Fossil Fusion"" in its text, from your Deck to your hand, except ""Weathering Soldier"". You can only use this effect of ""Weathering Soldier"" once per turn. Once per turn, during your End Phase: This card loses 600 ATK.",0.0,"When a monster your opponent controls activates its effect: You can send 1 face-up ""Blackwing"" monster you control to the GY; negate the activation, and if you do, destroy it, then, you can Special Summon 1 ""Black-Winged Dragon"" from your Extra Deck. If you control a ""Blackwing"" Synchro Monster or ""Black-Winged Dragon"", you can activate this card from your hand." 8670,"Loses 1000 ATK while you control ""Iron Hans"". If this card on the field is destroyed by battle or sent to the GY by a card effect: You can add 1 ""Iron Hans"" from your Deck to your hand, or, if ""Golden Castle of Stromberg"" is in a Field Zone, you can add 1 Warrior monster from your Deck to your hand, instead. You can only use this effect of ""Iron Knight"" once per turn.",0.0,"You can Ritual Summon this card with a ""Megalith"" card. If this card is Ritual Summoned: You can draw 1 card, then discard 1 card. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of ""Megalith Och"" once per turn." 6939,"When an opponent's monster declares an attack: Activate 1 of these effects; ● Banish 1 ""D/D/D"" monster from your Graveyard, and if you do, the attacking monster loses ATK equal to the banished monster's ATK. ● Add 1 Level 4 or lower ""D/D"" Pendulum Monster from your Deck to your hand.",0.0,"When a Spell Card, Trap Card, or monster effect is activated: Tribute 1 ""Hieratic"" monster; negate the activation, and if you do, destroy it." 1550,"If this card was Special Summoned by the effect of ""Ultimate Insect LV1"", as long as this card remains on the field, decrease the ATK of all your opponent's monsters by 300 points. During your Standby Phase, send this face-up card to the GY to Special Summon 1 ""Ultimate Insect LV5"" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)",0.3333333333333333,"When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase." 1625,"If this card was Special Summoned by the effect of ""Ultimate Insect LV3"", as long as this card remains on the field, decrease the ATK of all your opponent's monsters by 500 points. During your Standby Phase, send this face-up card to the GY to Special Summon 1 ""Ultimate Insect LV7"" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)",0.0,"You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 monster on the field; return it to the hand." 11155,"When this card is activated: You can add 1 of your ""Icejade"" monsters that is banished or in your GY to your hand. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn. You can only activate 1 ""Icejade Cenote Enion Cradle"" per turn.",0.0,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a face-up ""Djinn"" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead." 3988,"If this card is sent to the GY as a Synchro Material Monster, select 1 face-up monster your opponent controls. The selected opponent's monster loses 1000 ATK until the End Phase.",0.0,"Add 1 ""Toon"" card or ""Manga Ryu-Ran"" from your Deck to your hand." 8309,"Banish 1 face-up monster you control (until the End Phase), then target 1 face-up monster your opponent controls; that target loses ATK/DEF equal to the original ATK/DEF of that banished monster.",0.25,"Flame Swordsman"" + ""Fighting Flame Dragon"" You can target 1 monster your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. This is a Quick Effect if this card is equipped with an Equip Card. At the start of the Damage Step, if this card battles: You can double this card's ATK until the end of this turn, but if you do, destroy it during the End Phase of this turn. You can only use each effect of ""Ultimate Flame Swordsman"" once per turn." 8236,"3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.",0.3333333333333333,"During your Main Phase: You can target 1 Spell/Trap Card your opponent controls; change this card you control from face-up Attack Position to face-up Defense Position, and destroy that target, but this card's battle position cannot be changed until the end of your next turn, except with a card effect. During each of your End Phases: Send the top 3 cards of your Deck to the GY. You must control this face-up card to activate and to resolve this effect." 6290,Once per turn: You can send any number of cards from your hand to the GY; place 1 Balloon Counter on this card for each card sent to the GY. All monsters your opponent controls lose 300 ATK for each Balloon Counter on this card.,0.3333333333333333,"When this card is destroyed and sent from the field to the GY, you can select 1 ""Black Rose Dragon"" or 1 Plant-Type monster in your GY, and Special Summon it." 5837,"If this face-up card is destroyed while in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the GY. While this card is treated as a Continuous Spell Card by this effect, during each player's Standby Phase: Place 1 Pumpkin Counter on this card. All monsters your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card.",0.3333333333333333,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing a monster you control with 10 Zushin Counters, and cannot be Special Summoned by other ways. Once per turn: You can reveal this card in your hand, then target 1 Level 1 Normal Monster you control (keep this card revealed until the end of this turn); place 1 Zushin Counter on it. Unaffected by other cards' effects. If this card battles a monster, during damage calculation: ATK and DEF of this card become equal to the current ATK of the monster it is battling +1000, during that damage calculation only." 9571,"You can discard this card and 1 monster, then target 1 Dragon Normal Monster in your GY; Special Summon it. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK until the end of this turn. You can only use each effect of ""Neo Kaiser Glider"" once per turn.",0.0,"Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spellcaster-Type monster, and if you do, or if it did not have an effect, destroy that card." 8233,"Once per turn: You can banish 1 ""Metaphys"" card from your hand, and if you do, draw 1 card. Once per turn, if your ""Metaphys"" card in its owner's possession is banished: Apply this effect depending on whose turn it is. Your turn: All monsters on the field lose 500 ATK/DEF, except ""Metaphys"" monsters. Opponent's turn: Change the battle positions of all monsters on the field, except ""Metaphys"" monsters.",0.0,"If another card(s) you control is destroyed by battle or card effect: You can add 1 ""Liberty at Last!"" from your Deck or GY to your hand. At the start of the Damage Step, if a Synchro Monster battles a monster: You can destroy your opponent's battling monster. If this card in the Spell & Trap Zone would be destroyed by a card effect, you can destroy 1 monster you control instead. You can only use each effect of ""Pennant of Revolution"" once per turn." 9562,"If this card is sent to the GY as Link Material: You can have that Link Monster lose 500 ATK, then draw 1 card. You can only use this effect of ""Swap Cleric"" once per turn.",0.0,"Negate the effects of Spell and Trap Cards that target only 1 face-up DARK monster you control, and destroy them." 9305,"Monsters your opponent controls lose 100 ATK/DEF for each ""Mayakashi"" monster with a different name in your GY. You can only use 1 of the following effects of ""Mayakashi Winter"" per turn, and only once that turn. ● Send this card and 1 ""Mayakashi"" monster you control to the GY; draw 1 card. ● Banish this card and 1 Zombie monster from your GY, then target 1 ""Mayakashi"" monster in your GY; Special Summon it.",0.0,"If this card is Special Summoned: You can inflict 500 damage to your opponent for each monster ""Fur Hire"" you control with a different name, except ""Sagitta, Maverick Fur Hire"". You can only use this effect of ""Sagitta, Maverick Fur Hire"" once per turn. Your opponent cannot target monsters ""Fur Hire"" you control with card effects, except this one." 12780,"Fusion Summon 1 Fusion Monster from your Extra Deck, using 3 or more monsters from your hand or field as material. You can also banish monsters from your Extra Deck as material, up to the number of monsters your opponent controls, but you lose LP equal to the total ATK of monsters banished this way, when the monster is Fusion Summoned.",0.0,"FLIP: Special Summon 1 ""Evolsaur"" monster from your Deck." 11797,"This card can be used to Ritual Summon any ""Gishki"" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, OR Tribute 1 face-up monster your opponent controls. If you Ritual Summon using this card, you lose LP equal to the original ATK of the Ritual Summoned monster. If this card is in your GY: You can target 1 ""Gishki"" monster in your GY; place that card on top of the Deck, and if you do, place this card on the bottom of the Deck.",0.0,A child-like creature that controls a sleep fiend to beckon enemies into eternal slumber. 10054,"Each player reveals 1 face-down card from their Extra Deck. If they are the same type (Fusion, Synchro, Xyz, or Link), send your opponent's card to the GY, and if you do, Special Summon your card, then, if the cards have the same original Type and Attribute, your opponent loses LP equal to their revealed card's ATK. Otherwise, send your card to the GY, and if you do, your opponent Special Summons their card. You can only activate 1 ""Pinpoint Dash"" per turn.",0.2,"If you control a ""Blackwing"" monster other than ""Blackwing - Oroshi the Squall"", you can Special Summon this card (from your hand). You can only Special Summon ""Blackwing - Oroshi the Squal"" once per turnthis way. If this card is sent to the GY as a Synchro Material Monster: You can target 1 monster on the field; change that target'sbattle position." 8301,"2 ""Trickstar"" monsters Each time a monster(s) this card points to is destroyed by battle or card effect and sent to the GY, inflict 200 damage to your opponent. Each time your opponent takes damage by a ""Trickstar"" monster's effect: Face-up monsters they control lose 200 ATK for each monster this card points to, until the end of this turn.",0.0,"Pay 1000 LP; Special Summon 1 Level 6 or lower non-Effect Fusion Monster from your Extra Deck, but it cannot attack, also destroy it during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 ""Ready Fusion"" per turn." 7971,"If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If ""Umi"" is on the field, you can activate this card from your hand. You can banish this card from your GY, then target 1 Normal Monster you control; equip 1 ""Phantasm Spiral"" Equip Spell Card from your hand or GY to that Normal Monster.",0.0,"If you control ""Jinzo"": Target 1 card on the field; destroy it, then if it was a Trap, you can apply 1 of these effects. ● Negate the effects of 1 face-up card on the field until the end of this turn. ● Each ""Jinzo"" you control gains 800 ATK. You can only activate 1 ""Cyber Energy Shock"" per turn." 9934,"3 DARK Pendulum Monsters Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, during your Main Phase: You can negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.",0.4,"Target 1 ""Karakuri"" monster you control and 1 Effect Monster your opponent controls; change the battle position of your monster, and if you do, negate the effects of that opponent's monster until the end of this turn. If you control a ""Karakuri"" monster(s): You can banish this card from your GY, then target 1 face-up monster on the field; change that monster's battle position. You can only activate 1 ""Karakuri Cash Inn"" per turn." 4621,"When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your GY to target the attacking monster; negate the attack, and that target loses 500 ATK until your next End Phase. You can only use the effect of ""Friller Rabca"" once per turn.",0.2,"Tribute 1 ""Mayakashi"" or ""Shiranui"" Synchro or Link Monster; neither player can Special Summon monsters from the hand, Deck, or Extra Deck for the rest of this turn. You can banish this card from your GY, then target 1 of your banished Zombie monsters; return it to the GY. You can only use 1 ""Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga"" effect per turn, and only once that turn." 6001,"3 Level 3 monsters Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn.",0.0,"Equip only to ""Elemental HERO Neos"". It gains 800 ATK. When it destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original ATK of the destroyed monster. During the End Phase: Shuffle this card into the Deck." 8674,"Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card has left the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 ""Living Fossil"" per turn.",0.0,"If this card is Normal or Special Summoned: You can discard 1 ""Zoodiac"" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent." 10689,"1 Spellcaster monster + 1 Dragon monster Cannot be used as Fusion Material. This card loses 100 ATK for each of your banished cards. If a monster uses its activated effect to Special Summon itself, or a monster(s) with its same original Type (except during the Damage Step): You can target 1 of those Special Summoned monsters; banish that monster, also banish all monsters from the field with its same original Type. You can only use this effect of ""Mysterion the Dragon Crown"" once per turn.",0.0,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand)." 12690,"You can banish 1 Level 8 Dragon monster from your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except Dragon monsters. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. When an opponent's monster declares an attack: You can make this card lose exactly 500 ATK/DEF, and if you do, that opponent's monster loses 1500 ATK. You can only use each effect of ""Light End Sublimation Dragon"" once per turn.",0.0,FLIP: You can target 1 Level 4 or lower Spellcaster-Type monster in your GY; Special Summon that target. 12654,"You can banish 1 Level 8 Dragon monster from your Extra Deck; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can activate 1 of these effects; ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field. ● Target 1 other Attack Position monster on the field; make this card lose exactly 500 ATK/DEF, and if you do, destroy that monster. You can only use each effect of ""Dark End Evaporation Dragon"" once per turn.",0.0,"Target 1 face-up Xyz Monster your opponent controls and 1 face-up Xyz Monster you control, switch control of both monsters." 9011,"During the Main Phase: You can activate this effect; immediately after this effect resolves, Link Summon 1 ""Prank-Kids"" Link Monster using ""Prank-Kids"" monsters you control as material. When an opponent's monsters declares an attack: You can banish this card from your GY; shuffle any number of ""Prank-Kids"" cards from your GY into the Deck, and if you do, that attacking monster loses 100 ATK for each card shuffled, until the end of this turn. You can only use each effect of ""Prank-Kids Plan"" once per turn.",0.0,"You can pay 500 Life Points; Special Summon 1 ""Mystical Shine Ball"" from your hand or Deck." 8579,"2 monsters Monsters this card points to lose 800 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field, while this card is in your GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, but it cannot be used as a Link Material, also banish it when it leaves the field.",0.0,"When your opponent activates a card or effect that targets a face-up ""Despia"" card(s) you control (Quick Effect): You can discard this card; negate that effect. If this card is in your GY (Quick Effect): You can Tribute 1 Fusion Monster; Special Summon this card. You can only use 1 ""Despian Comedy"" effect per turn, and only once that turn." 3204,"1 Tuner + 1 or more non-Tuner DARK monsters Once per turn: You can target 1 monster your opponent controls; this card loses 500 ATK and DEF, and you send that target to the GY.",0.3333333333333333,"You can activate 1 of these effects; ● Banish up to 1 LIGHT and up to 1 DARK monster from your hand and/or GY; increase or decrease this card's Level by the exact number banished, until the end of this turn. ● Target up to 2 of your banished monsters (1 LIGHT and/or 1 DARK); return them to the GY, and if you do, increase or decrease this card's Level by the exact number returned, until the end of this turn. You can only use this effect of ""Mental Tuner"" once per turn." 4875,If this card is sent to the GY for a Synchro Summon: Target 1 face-up monster your opponent controls; that target loses 500 ATK.,0.2,"If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Special Summoned or flipped face-up: You can target 1 ""Ninja"" or ""Ninjitsu Art"" card from your GY or face-up Spell & Trap Zone, except ""Baku the Beast Ninja""; return it to the hand. You can only use each effect of ""Baku the Beast Ninja"" once per turn." 5838,1 Tuner + 1 non-Tuner monster When this card is sent from the field to the GY: All monsters your opponent currently controls lose 500 ATK.,0.0,"Tribute 1 face-up ""Cloudian"" monster you control. Place 3 Fog Counters on 1 face-up monster." 10188,"During the Main Phase (Quick Effect): You can activate this effect; Tribute Summon 1 Fairy monster face-up. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 500 ATK/DEF for each Fairy monster on the field, until the end of this turn. You can only use each effect of ""Capricious Darklord"" once per turn.",0.25,"If you control an ""Eldlich"" monster: Activate 1 of these effects; ● Shuffle 3 of your banished ""Eldlixir"" Spells/Traps with different names into your Deck, and if you do, destroy all cards on the field. ● Shuffle 3 of your banished ""Golden Land"" Spells/Traps with different names into your Deck, and if you do, halve your opponent's LP, then you gain LP equal to their LP. You can only activate 1 ""El Dorado Adelantado"" per turn." 9059,"2 Cyberse monsters You can Tribute this card; return 1 Fusion Monster from your GY to the Extra Deck, then Fusion Summon that Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY. If this card is banished from your GY: You can make Special Summoned monsters your opponent currently controls lose 400 ATK for each Cyberse monster currently in your GY, until the end of this turn.",0.0,"During damage calculation, if your monster is attacked: Your battling monster cannot be destroyed by that battle, also if you take battle damage from that battle, your opponent takes effect damage equal to double that amount. You can only apply this effect of ""Bye Bye Damage"" once per turn." 10438,"This card can be used to Ritual Summon any Ritual Monster from your hand or GY. You must also Tribute Machine monsters from your hand or field whose total ATK equal or exceed the ATK of the Ritual Monster you Ritual Summon. If this card is in your GY: You can target 1 ""Drytron"" monster you control; it loses exactly 1000 ATK until the end of your opponent's turn, and if it does, add this card to your hand. You can only use this effect of ""Meteonis Drytron"" once per turn.",0.2857142857142857,"1 DARK Fusion Monster + 1 Fusion Monster (This card is always treated as a ""Predaplant"" card.) Once per turn, when a card or effect is activated (Quick Effect): You can Tribute 1 monster on either field with a Predator Counter, and if you do, negate the activation. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can target 1 DARK monster in your GY; Special Summon it. You can only use this effect of ""Starving Venom Predapower Fusion Dragon"" once per turn." 3978,"Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Fairy-Type monster. Once per turn: You can target 1 monster your opponent controls; this card loses exactly 1000 ATK, and if it does, send that target to the GY.",0.0,"While this card is face-up on the field, you can select and add 1 ""Alien"" card from your Deck to your hand instead of conducting your normal draw during your Draw Phase." 9339,"You can only control 1 ""Valkyrie Erda"". While you control this card, Special Summoned by the effect of a ""Valkyrie"" card, all face-up monsters your opponent controls lose 1000 ATK. Any card destroyed by battle or card effect that would be sent to your opponent's GY is banished instead.",0.0,"Elemental HERO Clayman"" + ""Elemental HERO Burstinatrix"" Must be Special Summoned with ""Dark Fusion"" and cannot be Special Summoned by other ways. This card cannot be destroyed by Spell Cards. During each of your Standby Phase: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect." 1559,When this card is sent to the GY: You can target 1 face-up monster on the field; equip that target with this card. That monster loses 500 ATK while equipped with this card.,0.5,"Special Summon 1 ""Spright"" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Level/Rank/Link 2 monsters. You can only activate 1 ""Spright Starter"" per turn." 3900,"The equipped monster loses 600 ATK for each monster you control. When this card is sent from the field to the GY, you can select 1 face-up monster your opponent controls and equip it with this card.",0.0,"When this card is Normal Summoned: You can add 1 Level 3, 4 or 5 Fish-Type monster from your Deck to your hand." 5335,"If this card attacks, it loses 300 ATK during the Damage Step only. If this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: You can send 1 card from your hand to the GY then target 1 Level 4 or lower Warrior-Type monster in your GY; add that target to your hand.",0.0,"When this card is flipped face-up: You can Special Summon any number of ""Ninja"" monsters, except ""Senior Silver Ninja"", from your hand and/or GY in face-down Defense Position. There can only be 1 face-up ""Senior Silver Ninja"" on the field." 8929,"While a ""Gravekeeper's"" monster(s) and ""Necrovalley"" are both on the field, monsters your opponent controls lose 500 ATK/DEF. Once per turn, during the Main Phase, if you control no card in your Field Zone: You can activate 1 ""Necrovalley"" directly from your hand or GY. If this card in your possession is destroyed by an opponent's effect and sent to your GY: You can Set 1 ""Necrovalley"" Spell/Trap directly from your Deck, except ""Necrovalley Temple"".",0.0,"Send 1 ""Dododo"" monster from your hand or face-up from your side of the field to the GY; draw 2 cards. You can only activate 1 ""Dodododraw"" per turn." 11103,"Equip only to a monster you control. You can only control 1 ""Starlit Papillon"". Monsters your opponent controls lose 500 ATK for each monster you control with different names that specifically lists ""Brave Token"" in its text. If this card is sent to the GY: You can target 1 ""Brave Token"" you control; equip this card to that target. You can only use this effect of ""Starlit Papillon"" once per turn.",0.0,"Target 1 or more Xyz Monsters in each GY, all of the sameRank; Special Summon from your Extra Deck, 1 ""Number C"" or ""CXyz""monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 ""Rank-Up-Magic Admiration of the Thousands"" per turn." 10508,"Each of your opponent's monsters in the same column as one of your ""S-Force"" monsters loses 600 ATK. If this card is Normal or Special Summoned: You can target 1 of your banished ""S-Force"" monsters, except ""S-Force Pla-Tina""; Special Summon it. You can only use this effect of ""S-Force Pla-Tina"" once per turn.",0.0,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn, if a monster(s) with ATK higher than this card is Special Summoned to your opponent's field (except during the Damage Step): You can make this card gain 700 ATK until the end of this turn." 10376,"While you have no cards in your hand, monsters your opponent controls lose 800 ATK. While you have no cards in your hand and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Infernity Conjurer"" once per turn.",0.0,"If you control no monsters, you can Special Summon this card (from your hand)." 4641,When this card is sent to the GY: Target 1 face-up monster your opponent controls; that target loses 500 ATK.,0.3333333333333333,"Target 1 Dragon Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Hieratic"" Xyz Monster with a different original name than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can banish this card from your GY, then target 1 ""Hieratic"" monster in your GY; Special Summon it in Defense Position. You can only use 1 ""Hieratic Seal of Creation"" effect per turn, and only once that turn." 3499,"Equip only to a ""Koa'ki Meiru"" monster. During damage calculation only, monsters that battle with the equipped monster lose ATK equal to the equipped monster's Level x 100. If the equipped monster would be destroyed during the End Phase, you can send this card to the GY instead.",0.0,"Inflict 500 damage to your opponent. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand." 11258,"When an attack is declared involving your other Warrior monster and an opponent's face-up monster: You can send this card from your hand or field to the GY; that opponent's monster loses ATK equal to its original ATK, until the end of this turn. You can banish this card from your GY, then target 1 EARTH Warrior monster in your GY; add it to your hand. You can only use each effect of ""Rookie Warrior Lady"" once per turn.",0.0,"Select 2 WATER monsters with 1500 or less ATK in your GY, and add them to your hand." 10674,"Once per turn: You can return this face-up card from the field to the hand. During the Damage Step, if your DARK monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that opponent's monster loses ATK equal to its current ATK, until the end of this turn.",0.0,"If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand)." 10451,"Equip only to a monster you control. During your Main Phase: You can make all monsters your opponent currently controls lose ATK equal to half the equipped monster's ATK, until the end of this turn (even if this card leaves the field). If this card is sent to the GY while equipped to a monster: You can pay 1000 LP; return this card to your hand. You can only use each effect of ""Archfiend's Staff of Despair"" once per turn.",0.16666666666666666,"A monster that was Link Summoned using this card as material cannot be destroyed by battle or card effect for the rest of the turn. You can only use 1 of the following effects of ""Salamangreat Wolvie"" per turn, and only once that turn. ● If this card is Special Summoned from the GY: You can target 1 FIRE monster in your GY; add it to your hand. ● If this card is added from your GY to your hand by an effect: You can reveal this card, then target 1 FIRE monster in your GY; add it to your hand." 12016,"If this card is Normal or Special Summoned: You can add 1 ""Vanquish Soul"" Spell/Trap from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● DARK: 1 face-up monster your opponent controls loses 500 ATK/DEF. ● DARK & EARTH: Return the 1 monster with the lowest DEF on the field to the hand (your choice, if tied). You can only use each effect of ""Vanquish Soul Dr. Mad Love"" once per turn, and cannot activate more than 1 in the same Chain.",0.0,"This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the ""Dragonpit Magician""." 3992,"This card cannot be Special Summoned. Any monsters that battles with this card is not destroyed by that battle, and returns to the hand after damage calculation. Once per turn, during your Main Phase 1, you can have this card lose 1000 ATK, and return all cards in your opponent's Spell and Trap Card Zone to the hand.",0.0,"Add 1 ""Icejade"" monster from your Deck to your hand with a different name from the cards you control or in your GY." 6783,"While your LP is higher than your opponent's, face-up monsters your opponent controls lose 500 ATK and DEF. Once per turn, if you gain LP: Target 1 Spell/Trap Card your opponent controls; return it to the hand.",0.2857142857142857,"Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. During either player's turn, when a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that would destroy a monster(s) on the field: You can send 1 card from your hand to the GY; negate the activation and destroy it." 12626,"Monsters your opponent controls lose 200 ATK for each different Type among the ""Ritual Beast"" monsters you control. You can only use each of the following effects of ""Ritual Beast Inheritance"" once per turn. You can reveal 1 ""Ritual Beast"" monster in your hand; add 1 ""Ritual Beast"" monster with a different Type from your Deck to your hand, then discard 1 card. If 2 or more monsters are Special Summoned to your field at the same time (except during the Damage Step): You can target 1 monster on the field; change its battle position.",0.0,"A lady warrior armed with sword and shield, she floats lightly and stings sharply." 11046,"(This card is also always treated as a ""Kuriboh"" card.) When an opponent's monster declares an attack: You can discard this card; add 1 ""Kuriboh"" monster from your Deck to your hand, except ""Kuriboo"". Once per turn (Quick Effect): You can discard 1 Trap, then target 1 face-up monster your opponent controls; it loses 1500 ATK until the end of this turn.",0.0,"This card is used to Ritual Summon ""Magician of Black Chaos"". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more." 11922,"When this card is activated: You can add 1 ""Gold Pride"" monster from your Deck to your hand, and if you do, lose LP equal to its ATK. If a face-up ""Gold Pride"" monster(s) you control that was Special Summoned from the Extra Deck returns to the Extra Deck (except during the Damage Step): You can draw 1 card. You can only use this effect of ""Gold Pride - Better Luck Next Time!"" once per turn. You can only activate 1 ""Gold Pride - Better Luck Next Time!"" per turn.",0.0,This creature's wings are capable of generating tornadoes. 7720,"[ Pendulum Effect ] Once per turn: You can pay 500 LP, then target 1 face-up monster your opponent controls; it loses 500 ATK (even if this card leaves the field). Unless you have a ""D/D"" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5. [ Monster Effect ] When this card is Normal Summoned: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand.",0.0,Destroys 1 face-up Trap Card on the field. 11803,"Reveal 1 ""Gold Pride"" monster in your hand; add 1 ""Gold Pride"" monster with a different name from your Deck to your hand, then you can apply the following effect. ● Special Summon 1 ""Gold Pride"" monster from your hand, but lose LP equal to its original ATK. You can only activate 1 ""Gold Pride - The Crowd Goes Wild!"" per turn.",0.0,A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power. 4648,"When this card is Normal or Flip Summoned: You can add 1 ""Photon Sabre Tiger"" from your Deck to your hand. If you do not control another ""Photon Sabre Tiger"", this card loses 800 ATK.",0.0,"2 Level 3 monsters Once per turn: You can target 1 ""Number"" Xyz Monster in your GY, except ""Number 71: Rebarian Shark""; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 ""Rank-Up-Magic"" Spell from your Deck and place it on top of your Deck." 8624,"1 non-WATER ""Sky Striker Ace"" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 ""Sky Striker"" Spell from your Deck to your hand with a different name from every card in your GY. You can only Special Summon ""Sky Striker Ace - Shizuku(s)"" once per turn.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up ""Warrior of Zera"" on your side of the field while ""Pandemonium"" is on the field. If ""Pandemonium"" is on your side of the field when you Special Summon this card, your opponent discards 3 random cards from their hand. If ""Pandemonium"" is not on your side of the field, this effect is not applied." 11645,"All monsters on the field lose 600 ATK, except ""Vernusylph"" monsters. You can discard this card, and 1 monster or 1 ""Vernusylph"" card; you cannot activate non-EARTH monster effects for the rest of this turn, also add 1 EARTH Fairy monster from your Deck to your hand, except ""Vernusylph of the Misting Seedlings"", then you can Special Summon 1 EARTH monster from your GY. You can only use this effect of ""Vernusylph of the Misting Seedlings"" once per turn.",0.0,This club-wielding warrior battles to the end and will never surrender. 11268,"If this card is Special Summoned: You can Special Summon 1 Level 5 or higher LIGHT monster from your hand, but you lose LP equal to its original ATK, also its ATK becomes doubled until the end of this turn. If this card in the Monster Zone is destroyed: You can banish 1 other Fairy monster from your GY; add 1 Fairy monster with the same Level as that monster from your Deck to your hand. You can only use each effect of ""Victorica, Angel of Bravery"" once per turn.",0.0,All monsters on your side of the field are changed to face-up Defense Position. 11707,"If an EARTH monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Level 5 or higher Warrior monster you control and 1 opponent's Attack Position monster; your monster loses exactly 1500 ATK, and if it does, destroy that opponent's monster. You can only use each effect of ""Senko the Skybolt Star"" once per turn.",0.0,"When you attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, reduce your Life Points by half before attacking." 6448,"You can Ritual Summon this card with ""Good & Evil in the Burning Abyss"". Must be Ritual Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can send 1 ""Burning Abyss"" monster from your hand to the GY, then target 1 face-up monster your opponent controls; until the end of this turn, that target loses ATK and DEF equal to the ATK and DEF of the ""Burning Abyss"" monster sent to the GY this way. If this card is sent from the field to the GY: You can target 1 card on the field; send it to the GY.",0.6,"When this card is activated: You can add 1 ""Evil Eye"" monster from your Deck to your hand. Once per turn, during damage calculation, if your ""Evil Eye"" monster is attacked, while ""Evil Eye of Selene"" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. If this card in the Field Zone is destroyed by card effect: You can target 1 ""Evil Eye"" monster in your GY; add it to your hand. You can only activate 1 ""Evil Eye Domain - Pareidolia"" per turn." 7848,"You can Special Summon this card (from your hand or GY) by Tributing 1 monster on either player's field with a Predator Counter. You can only Special Summon ""Predaplant Drosophyllum Hydra"" once per turn this way. During either player's turn, if this card is on the field or in the GY: You can banish 1 other ""Predaplant"" monster from your GY, then target 1 monster on the field; it loses 500 ATK. You can only use this effect of ""Predaplant Drosophyllum Hydra"" once per turn.",0.25,"You can reveal this card in your hand; send the top card of your Deck to the GY, then, if it was a monster, inflict damage to your opponent equal to its Level x 200 and Special Summon this card from your hand, otherwise destroy this card." 12316,"Target 1 face-up Monster Card on the field; banish it, and if you do, during the Standby Phase of the next turn, Special Summon that banished monster to its owner's field. You can banish this card from your GY, then target 1 ""Centur-Ion"" Synchro Monster in your GY; Special Summon it, but it loses 1500 ATK. You can only use 1 ""Centur-Ion Phalanx"" effect per turn, and only once that turn.",0.0,2+ monsters 12320,"[ Pendulum Effect ] Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 ""Angello Vaalmonica"" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 ""Vaalmonica"" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of ""Dimonno Vaalmonica"" once per turn.",0.0,"You can Special Summon this card (from your hand) to your zone a Link Monster points to. You can only Special Summon ""Link Infra-Flier"" once per turn this way." 12674,"2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of ""Fiendsmith's Lacrima"" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.",0.0,FLIP: You can Special Summon 1 Level 5 or higher Tuner monster from your Deck. 6866,"If this card is Special Summoned while you control a ""Melodious"" monster: You can add 1 ""Polymerization"" from your Deck or GY to your hand. If this card is sent to the GY as a Fusion Material for a Fusion Summon: You can target 1 ""Melodious"" monster you control; it loses 500 ATK, and if it does, inflict 500 damage to your opponent.",0.14285714285714285,"Neither player can target ""Exosister"" monsters you control with effects of monsters that were Special Summoned from the GY. You can only use each of the following effects of ""Exosister Carpedivem"" once per turn. If you Xyz Summon an ""Exosister"" monster: You can declare 1 card name; negate the activated effects and effects on the field of cards with that original name, until the end of this turn. When an attack is declared involving your ""Exosister"" monster: You can target 1 Spell/Trap your opponent controls; destroy it." 9361,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can banish all Insect monsters from your GY; all monsters your opponent currently controls lose 500 ATK/DEF for each of your banished Insect monsters. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 3 of your banished Level 11 or lower Insect monsters.",0.0,"You can Special Summon this card (from your hand) by Tributing 1 Normal Summoned monster. You can only use each of the following effects of ""Gizmek Yata, the Gleaming Vanguard"" once per turn. ● During your Main Phase, if this card was Normal or Special Summoned this turn, you can: Immediately after this effect resolves, Normal Summon 1 monster. If you do, you cannot Special Summon monsters for the rest of this turn, except monsters with the same original Type as that monster. ● If this card Special Summoned by its own effect is Tributed: Gain 2050 LP." 6304,"Cannot be Special Summoned. Requires 3 ""Qli"" monsters to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected bySpell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. All Special Summoned monsters lose 500 ATK and DEF. Once per turn: You can make your opponent send 1 monster from their hand or their side of the field to the GY (their choice).",0.25,"When this card is activated: Banish 1 WATER monster from your hand, GY, or side of the field. When this face-up card is destroyed: Special Summon the monster banished by this effect." 8691,"If you control 2 or more monsters with the same Type, you can Special Summon this card (from your hand). You can only Special Summon ""Cyberse White Hat"" once per turn this way. If this card is sent to the GY as Link Material: You can make all monsters your opponent currently controls lose 1000 ATK until the end of this turn.",0.0,"You can target 1 ""Noble Arms"" Equip Spell equipped to this card and 1 face-up monster your opponent controls; destroy them, then draw 1 card, also, this card cannot attack for the rest of this turn. You can only use this effect of ""Noble Knight Pellinore"" once per turn." 9419,"2 Level 4 DARK Dragon monsters Neither player can target this Xyz Summoned card with monster effects, except its own. Once per turn: You can detach 1 material from this card, then target 1 face-up monster on the field; it loses 600 ATK/DEF, then, you can Special Summon 1 ""Borrel"" monster from your GY, but banish it during the End Phase, also you cannot Special Summon other monsters or attack directly for the rest of this turn.",0.0,"If each player has an Extra Deck: Declare 1 Extra Deck monster card type (Fusion, Synchro, or Xyz); both players reveal their Extra Deck, and the player who has more monsters of the declared card type gains 3000 Life Points." 9347,"All monsters your opponent controls lose 500 ATK/DEF for each Dragon monster you control. You can only use each of the following effects of ""World Legacy Guardragon Mardark"" once per turn. ● You can banish 2 Normal Monsters from your hand or GY; Special Summon this card from your hand. ● If this card on the field is destroyed by battle or card effect: You can add, from your GY to your hand, 1 Level 9 monster with a different original Type and Attribute than this card.",0.0,"If this is the only card in your hand: You can Special Summon this card. If you do: This card's ATK becomes 2500 until the end of your opponent's turn. If this card battles an opponent's monster, you take any battle damage your opponent would have taken from that battle. If you take damage from battles involving this card: This card's ATK becomes 0, then if your LP are 2000 or less, this card's ATK becomes 5000." 9454,"2+ monsters, including a Ritual, Fusion, Synchro, or Xyz Monster If this card is Special Summoned: You can target 1 Ritual, Fusion, Synchro, or Xyz Monster you control or in your GY; all monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, until the end of this turn. Your opponent cannot target monsters you control, that were Special Summoned from the Extra Deck, with monster effects. If this card would be destroyed by battle or card effect, you can banish 1 Ritual, Fusion, Synchro, or Xyz Monster from your GY instead.",0.0,"Activate only when your opponent declares a direct attack, while you have 3 or more Insect-Type monsters in your GY. Negate that attack. Special Summon 3 ""Spider Tokens"" (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) in Attack Position." 12136,"Special Summon 1 ""Nemleria"" monster or 1 Level 10 Beast monster from your hand or Deck in Defense Position, but return it to the hand during the End Phase. You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses 100 ATK/DEF for each of your currently face-down banished cards, until the end of this turn. You can only use each effect of ""Nemleria Louve"" once per turn.",0.0,"Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of ""Ghostrick"" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1)." 10344,"2+ Beast, Beast-Warrior, and/or Winged Beast monsters During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of ""Tri-Brigade Rugal the Silver Sheller"" once per turn.",0.0,"If you control no monsters: You can Special Summon this card from your hand. This card cannot be Tributed, except for the Tribute Summon of a ""Steelswarm"" monster, and cannot be used as a Synchro Material Monster." 5158,"You can Tribute 3 Level 3 or lower WATER monsters; Special Summon this card from your hand or GY. When you do: Return all Spell and Trap Cards on the field to the hand, and if you do, if 3 or more cards are returned to the hand by this effect, all monsters your opponent currently controls lose 300 ATK for each.",0.25,"Pay half your LP; Special Summon up to 2 ""Darklord"" monsters from your GY in Defense Position, with the same Level as 1 face-up monster your opponent controls." 7812,"This card's name becomes ""Skull Servant"" while it is in the GY. If this card is Normal or Special Summoned: You can send 1 ""Wightprince"" from your Deck to the GY. During either player's turn: You can send this card from your hand or field to the GY; all monster currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.",0.2,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Zombie-Type monster in your hand. If a ""Koa'ki Meiru"" monster you control would be destroyed by battle or by a card effect, you can remove from play 1 ""Koa'ki Meiru"" monster in your GY instead." 12396,"When this card is activated: You can add 1 ""Veidos the Eruption Dragon of Extinction"" or 1 ""Ashened"" monster from your GY to your hand. You can target 1 face-up monster your opponent controls that you own; take control of that monster, then you can make all face-up monsters your opponent currently controls lose ATK equal to the targeted monster's original ATK. This ATK change lasts until the end of this turn. You can only use this effect of ""Ashened for Eternity"" once per turn. You can only activate 1 ""Ashened for Eternity"" per turn.",0.0,Once per turn: You can target 1 monster you control; move that monster you control to another of your Main Monster Zones. 10864,"When your opponent activates a card or effect: You can return 1 ""Springans"" Xyz Monster you control to the Extra Deck, then apply 1 of these effects. ● Negate the activated effect. ● Special Summon 1 Level 8 monster from your GY. If a face-up Xyz Monster(s) you control leaves the field by card effect: You can have all monsters your opponent currently controls lose 1000 ATK until the end of this turn (even if this card leaves the field). You can only use each effect of ""Springans Interluder"" once per turn.",0.0,"1 Tuner + 1 or more non-Tuner monsters If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step." 9099,"If this Tribute Summoned card battles an opponent's monster, during damage calculation: You can make that opponent's monster lose 500 ATK for each face-up Pendulum Monster currently in your Extra Deck, until the end of this turn. When you Pendulum Summon 2 or more monsters at the same time while this card is in your GY: You can add this card from the GY to your hand. You can only use each effect of ""Performapal Clay Breaker"" once per turn.",0.25,"2 Level 3 Rock-Type monsters This card is unaffected by other monsters' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; it gains 1000 DEF until the End Phase, and if it does, you take no effect damage from your opponent's card effects this turn." 11818,"2+ Level 9 monsters You can only control 1 ""Laevatein, Generaider Boss of Shadows"". Monsters your opponent controls lose 1000 ATK/DEF. (Quick Effect): You can Tribute this Xyz Summoned card; Special Summon 1 non-Fairy ""Generaider"" Xyz Monster from your Extra Deck, then you can attach cards from any field and/or GYs to that Special Summoned monster as material, up to the number of materials this card had.",0.0,"A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul." 11632,"If a monster(s) is Normal or Special Summoned, and you control a ""Tearlaments"" monster or ""Visas Starfrost"" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 ""Tearlaments"" Trap from your Deck to your hand. You can only use each effect of ""Tearlaments Scream"" once per turn.",0.0,"You can equip this card from your hand as an Equip Spell Card to a face-up ""Petit Moth"" on the field. If equipped, the ATK and DEF of ""Cocoon of Evolution"" is applied to ""Petit Moth""." 9358,"2 Zombie monsters This card's name becomes ""Revendread Slayer"" while on the field. You can only use each of the following effects of ""Avendread Savior"" once per turn. ● You can target 1 ""Vendread"" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.",0.25,Activate only during the End Phase. Gain 1000 Life Points for each Psychic-Type monster sent to the GY this turn. 6797,"2 Level 5 monsters You can also Xyz Summon this card by using a Rank 4 ""D/D/D"" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn, during either player's turn, if you took any effect damage this turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 1000 ATK and DEF, and if it does, inflict 1000 damage to your opponent. If this card is sent from the field to the Graveyard: You can send 1 ""D/D"" or ""Dark Contract"" card from your Deck to the Graveyard.",0.16666666666666666,"If this card is sent from the hand to the GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is sent to the GY as Link Material for the Link Summon of a ""Trickstar"" monster: You can target 1 monster an opponent's Link Monster points to; destroy it. You can only use each effect of ""Trickstar Mandrake"" once per turn." 7089,"Once per turn: You can send 1 ""Kozmo"" monster from your Deck to the GY, then target 1 face-up monster on the field; it loses ATK and DEF equal to the sent monster's Level x 100. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; Special Summon 1 Level 4 or lower ""Kozmo"" monster from your Deck.",0.0,"When a Spell/Trap Card, or monster effect, is activated, while you control an ""Eldlich"" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 ""Golden Land Forever!"" per turn." 8120,"Once per turn: You can banish 1 ""Lightsworn"" monster from your hand or GY, then target 1 face-up monster on the field; it loses ATK and DEF equal to the banished monster's Level x 300, until the end of this turn. Once per turn, if your other ""Lightsworn"" monster's effect is activated: Send the top 2 cards of your Deck to the GY.",0.3333333333333333,"FLIP: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY by a card effect: You can target 1 Spell/Trap Card on the field; destroy it. You can only use 1 ""Shaddoll Dragon"" effect per turn, and only once that turn." 10550,"While you control another ""Ice Barrier"" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower ""Ice Barrier"" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of ""Hexa Spirit of the Ice Barrier"" once per turn.",0.25,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 ""Metaphys"" cards with different names from your GY and/or face-up from your field. Cannot be destroyed, or banished, by card effects. Once per turn, if your opponent controls more cards than you do: You can target 1 of your banished ""Metaphys"" monsters; Special Summon it, but banish it during the End Phase of the next turn." 9163,"If you have 2 cards in your Pendulum Zones and a face-up ""Odd-eyes"" Pendulum Monster in your Extra Deck: You can Special Summon this card from your hand. You cannot Pendulum Summon the turn you activate this effect. During damage calculation, if this card attacks an opponent's monster: You can make that opponent's monster lose 1000 ATK for each face-up Pendulum Monster in your Extra Deck, during damage calculation only. You can only use each effect of ""Odd-Eyes Phantasma Dragon"" once per turn.",0.0,Up to twice per turn: You can send 1 FIRE monster from your hand to the GY; inflict 500 damage to your opponent. 942,Select 1 face-up monster your opponent controls during each of your Standby Phases. It loses 500 ATK until the end of this turn.,0.16666666666666666,"3 ""Number"" Xyz Monsters with the same Rank (This card's original Rank is always treated as 1.) You can also Xyz Summon this card by discarding 1 ""Rank-Up-Magic"" Normal Spell Card, then using a ""Utopia"" monster you control as the Xyz Material. (Transfer its Xyz Materials to this card.) This card's Xyz Summon cannot be negated. When Xyz Summoned, your opponent's cards and effects cannot be activated. Gains 1000 ATK and DEF for each Xyz Material attached to it. Once per opponent's turn (Quick Effect): You can detach 1 Xyz Material from this card; your opponent's cards and effects cannot be activated this turn." 7229,"All monsters on the field, except ""Amorphage"" monsters, lose 100 ATK and DEF for each ""Amorphage"" card on the field. If a card(s) in your Pendulum Zone is destroyed (except during the Damage Step): You can place 1 ""Amorphage"" Pendulum Monsterfrom your Deck in your Pendulum Zone. You can only use this effect of ""Amorphage Lysis"" once per turn.",0.0,"Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle." 7985,"If a monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of ""Speedroid Rubberband Plane"" once per turn. If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; it loses 600 ATK until the end of this turn.",0.0,"All ""Zoodiac"" monsters you control gain 300 ATK and DEF. Monsters your opponent controls cannot target face-up Beast-Warrior-Type monsters you control for attacks, except the Beast-Warrior-Type monster you control with the highest ATK (either, if tied). Once per turn, if a ""Zoodiac"" monster(s) you control would be destroyed by card effect, you can destroy 1 monster in your hand or field instead of 1 ""Zoodiac"" monster." 7909,"All monsters on the field lose 500 ATK and DEF, except Dinosaur-Type monsters. Once per turn, if a Dinosaur-Type monster is Normal or Special Summoned (except during the Damage Step): You can Special Summon 1 ""Jurraegg Token"" (Dinosaur-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field in Defense Position. While your opponent controls a Token, they cannot target monsters on the field with card effects, except Tokens. Once per turn, if a Normal Monster(s) on the field would be destroyed by battle or card effect, you can destroy that many Dinosaur-Type monsters in your hand and/or Deck instead.",0.0,"If a face-up LIGHT monster is on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation." 430,Decrease 1 selected monster's DEF by 500 during the turn this card is activated.,0.3333333333333333,"Equip only to a Normal Monster. If it battles a monster with a higher Level, the equipped monster gains 500 ATK x the difference in Levels (during that battle only). When this card is sent to the GY, you can return it to the top of the Deck." 10413,"During the Main Phase: Target 1 ""Drytron"" monster or 1 Ritual Monster you control, and 1 face-up monster your opponent controls; your monster loses exactly 1000 ATK until the end of your opponent's turn, and if it does, destroy that opponent's monster. You can only activate 1 ""Drytron Asterism"" per turn.",0.0,"When this card is Summoned, if you control a ""Big Piece Golem"", you can Special Summon 1 ""Medium Piece Golem"" from your Deck. That monster's effect is negated while it is face-up on the field." 3963,"1 Beast-Type Tuner + 1 or more non-Tuner monsters Once per turn, during your Main Phase, you can select 1 face-up monster your opponent controls. It loses 500 ATK for each monster you control, until the End Phase. During the turn this effect is activated, no other monsters can attack, except this card.",0.0,"Once per turn: You can shuffle 1 other ""Altergeist"" card from your hand or face-up from your field into the Main Deck; add 1 ""Altergeist"" monster from your Deck to your hand." 1905,"Target 1 monster your opponent controls; that target loses 400 ATK for each ""Hero Kid"" in your GY, until the End Phase.",0.0,If this card is sent to the GY for the Synchro Summon of a LIGHT monster: You can add 1 Equip Spell Card from your Deck to your hand. 4857,Once per turn: You can target 1 face-up monster your opponent controls; halve that target's ATK until the End Phase.,0.0,"Target up to 3 of your banished LIGHT Machine-Type Normal Monsters and/or LIGHT Machine-Type Union monsters; Special Summon them. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished LIGHT Machine-Type Normal Monsters or LIGHT Machine-Type Union monsters; return it to the hand. You can only activate 1 ""Union Scramble"" per turn." 4555,"2 ""HERO"" monsters Once per turn: You can target 1 face-up monster your opponent controls and 1 face-up ""HERO"" monster you control, except this card; the opponent's targeted monster loses ATK and DEF equal to the ATK of your targeted monster, until the End Phase.",0.0,"If this card is sent to the GY for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can add 1 Field Spell Card from your GY to your hand." 484,"Roll a six-sided die. All monsters your opponent currently controls lose ATK and DEF equal to the result x 100, until the End Phase.",0.0,If this card is sent from the Monster Card Zone to the GY: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. If the equipped monster attacks or is attacked: It gains 1000 ATK during the Damage Step only. 5178,FLIP: Target 1 face-up Machine-Type monster your opponent controls; take control of that target until your next End Phase. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.,0.0,"You can activate 1 of the following effects. ● Send 1 Plant monster from your hand or face-up field to the GY; gain 500 LP. ● Target 1 Plant monster in your GY; shuffle it into the Deck, then gain 500 LP. ● Pay 1000 LP; Special Summon 1 ""Aroma"" monster from your GY. You can only use this effect of ""Blessed Winds"" once per turn." 4120,"All face-up monsters your opponent controls lose 300 ATK and DEF for each face-up ""Naturia"" monster you control. Once per turn, you can select 1 face-up monster your opponent controls with 0 DEF, and take control of it until the End Phase.",0.0,"While you control a monster, except ""Selettrice Vaalmonica"", your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of ""Selettrice Vaalmonica"" once per turn. If this card is Normal or Pendulum Summoned: You can add 1 ""Vaalmonica"" card from your Deck to your hand, except ""Selettrice Vaalmonica"". If this card is sent to the GY and you have 2 ""Vaalmonica"" cards in your Pendulum Zones: You can add this card to your hand." 8478,"Target 1 Insect monster you control; equip this card to it. While you control the equipped monster, your opponent's monsters cannot attack Insect monsters, except the equipped monster. While this card is equipped to a monster, each time your opponent Normal or Special Summons a monster(s), OR activates a card or effect, place 1 Scale Counter on each face-up monster they control. Each monster your opponent controls loses 100 ATK/DEF for each Scale Counter it has.",0.0,If this card is Special Summoned by the effect of a Beast-Type monster: You can target 1 card on the field; destroy that target. 10781,"Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls in this card's column; move this card you control to another of your Main Monster Zones, and if you do, move that opponent's monster to their Main Monster Zone in this card's column, then place 1 Burnup Counter on it. (Monsters with Burnup Counters lose 200 ATK/DEF for each Burnup Counter on it.)",0.0,2 monsters You cannot Link Summon this card unless you have at least 3 more cards in your Extra Deck than your opponent's. 6203,"Each time a ""Shaddoll"" monster(s) is sent to the GY by a card effect, place 1 Spellstone Counter on this card for each sent monster. All monsters your opponentcontrols lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. Each time you Fusion Summon a ""Shaddoll"" Fusion Monster, you can remove 3 Spellstone Counters from this card to use 1 appropriate face-up monster your opponent controls as 1 of the Fusion Materials.",0.0,"When this card is destroyed by your opponent's attacking monster and sent to the GY, inflict the Battle Damage you took from this battle to your opponent's Life Points as well." 3093,"You can remove 2 A-Counters from anywhere on the field to Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. (If a monster with an A-Counter battles an ""Alien"" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You can only control 1 face-up ""Alien Overlord"".",0.0,"Target 1 ""Chronomaly"" monster in your GY; banish it, then look at the top 2 cards of your Deck, add 1 of them to your hand, and send the other to the GY. You can only activate 1 ""Chronomaly Technology"" per turn. You cannot Special Summon any monsters the turn you activate this card, except ""Chronomaly"" monsters." 2034,"If you're Tributing a monster on your side of the field that is owned by your opponent, this card can be Normal Summoned with 1 Tribute. Once per turn, you can place 1 A-Counter on a monster on your opponent's side of the field. (If a monster with an A-Counter battles an ""Alien"" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)",0.0,"You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Target 1 ""Artifact"" monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters until the end of the next turn, except ""Artifact"" monsters. You can only use this effect of ""Artifact Mjolnir"" once per turn." 2021,"You can Tribute 1 face-up Level 3 or lower monster on your opponent's side of the field to Special Summon this card to your opponent's side of the field. If you Special Summon this monster this way, place 1 A-Counter on this card, and you cannot Normal Summon or Set the same turn. (If a monster with an A-Counter battles an ""Alien"" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)",0.0,"If a Fusion Monster was sent to your GY this turn: Special Summon 1 of your Fusion Monsters that is banished or in your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of ""Fallen of Albaz"" this turn: You can Set this card. You can only use this effect of ""Screams of the Branded"" once per turn." 4231,"Each time a ""Six Samurai"" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card.",0.0,"If a ""Salamangreat"" monster(s), except ""Salamangreat Fowl"" is Normal or Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of ""Salamangreat Fowl"" once per turn. You can send 1 ""Salamangreat"" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn." 2453,"During each player's End Phase: Place 1 Venom Counter on each face-up monster, except ""Venom"" monsters. Monsters lose 500 ATK for each Venom Counter on them. Destroy a monster if its ATK becomes 0 by this effect.",0.0,"You can Normal Summon this card by Tributing 1 monster. If you Normal Summon it this way, it is sent to the GY during the End Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points." 3092,"Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an ""Alien"" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)",0.0,"Select 1 monster you control and send it to the GY, and send 1 random card in your opponent's hand to the GY." 849,Discard 1 card from your hand. Decrease the ATK and DEF of all monsters on your opponent's side of the field by 500 points until the end of the turn this card is activated.,0.0,"Fusion Monsters and ""Tearlaments"" monsters you control gain 500 ATK. If an Aqua ""Tearlaments"" monster is sent to your GY by card effect (except during the Damage Step): You can send 1 Level 4 or lower Aqua monster from your Deck to the GY, but if you sent a non-""Tearlaments"" monster to the GY, for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as that sent card. You can only use this effect of ""Tearlaments Perlegia"" once per turn." 2824,FLIP: Each player discards 1 card. A monster that destroys this card by battle loses 500 ATK and DEF.,0.0,"This card is used to Ritual Summon ""Vennu, Bright Bird of Divinity"". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more. During your End Phase: You can banish this card from your GY, then target 1 Ritual Monster in your GY that was sent there from the field this turn; Special Summon it." 4955,Discard 1 monster to target 1 face-up monster on the field; it loses ATK equal to the discarded monster's original ATK.,0.0,"Special Summon 2 ""Crystron"" Tuners (1 from your hand and 1 from your GY). During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Crystron"" monster you control; send 1 ""Crystron"" monster from your Deck to the GY whose Level is different from that monster, and if you do, that monster becomes the Level of that monster sent to the GY. You can only use this effect of ""Crystron Entry"" once per turn." 11325,"[ Pendulum Effect ] Once per turn, when an attack is declared involving your monster and an opponent's monster: You can discard 1 Pendulum Monster; that opponent's monster loses 1000 ATK, until the end of this turn. [ Monster Effect ] You can discard this card and 1 ""Performapal"" monster, except ""Performapal Ladyange""; draw 2 cards. If this card is in your GY and you control an ""Odd-Eyes"" card or ""Performapal Gentrude"": You can place this card in your Pendulum Zone. You can only use 1 ""Performapal Ladyange"" effect per turn, and only once that turn.",0.0,This card can only be activated when both players have 2 monsters or less on their respective sides of the field. Both players can only Normal Summon up to 2 additional monsters on their sides of the field. 8895,"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not ""Danger! Dogman!"", Special Summon 1 ""Danger! Dogman!"" from your hand, and if you do, draw 1 card. If this card is discarded: You can have all face-up monsters your opponent currently controls lose 1000 ATK until the end of this turn. You can only use this effect of ""Danger! Dogman!"" once per turn.",0.16666666666666666,"Once per turn: You can shuffle 2 ""Gusto"" monsters from your GY into the Main Deck; draw 1 card." 8558,"1 ""Knightmare"" monster, except ""Knightmare Mermaid"" If this card is Link Summoned: You can discard 1 card; Special Summon 1 ""Knightmare"" monster from your Deck, then if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of ""Knightmare Mermaid"" once per turn. Monsters on the field lose 1000 ATK/DEF, unless they are co-linked.",0.16666666666666666,"When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand." 12041,"2+ monsters you control Special Summoned from the Extra Deck Monsters your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link) as the Fusion Materials used for this card's Summon lose ATK equal to their own original ATK. When this card inflicts 1000 or more battle damage to your opponent: You can draw 1 card for every 1000 damage they took.",0.0,This Igknight has a reputation as a thinker with a cool head. But the truth is that his emotions just take longer to heat up. 2936,"When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase.",0.0,"Select and remove from play 1 card in your Deck. During your second Standby Phase after this card's activation, add the removed card to your hand." 10794,"You can target 1 ""Beetrooper"" monster in your GY; Special Summon it, but it cannot attack this turn, also you lose LP equal to its original ATK. If a face-up Insect monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 ""Beetrooper Token"" (Insect/EARTH/Level 3/ATK 1000/DEF 1000). You can only use each effect of ""Beetrooper Formation"" once per turn.",0.0,"2 Spellcaster monsters If this card is Link Summoned: You can reveal 3 ""Spellbook"" cards with different names from your Deck, and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. You can only use this effect of ""Crowley, the First Propheseer"" once per turn. Each turn, 1 Level 5 or higher Spellcaster monster you Normal Summon can be Summoned without Tributing." 3697,"1 Tuner + 1 or more non-Tuner monsters Whenever you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn, you can remove all Black Feather Counters on this card to have 1 face-up monster your opponent controls lose 700 ATK for each Black Feather Counter, and inflict damage to your opponent equal to the ATK lost by that monster because of this effect.",0.0,"Discard 1 ""Resonator"" monster; add 1 Level 4 or lower Fiend monster from your Deck to your hand. You can only activate 1 ""Resonator Command"" per turn." 8091,"Cannot be destroyed by battle with a monster with equal or lower Level. When your opponent Normal or Special Summons exactly 1 monster (and no other monsters are Summoned) while this monster is on the field: You can make that monster lose ATK equal to its Level x 200 (until the end of this turn), and if you do, inflict damage to your opponent equal to the ATK lost by this effect.",0.0,If a face-up Spell Card in your opponent's Spell & Trap Card Zone is sent to the GY: You can target 1 face-up monster on the field; destroy that target. 6549,"1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK and DEF. You can only use this effect of ""Blackwing - Nothung the Starlight"" once per turn. During your Main Phase, you can Normal Summon 1 ""Blackwing"" monster in addition to your Normal Summon/Set. (You can only gain this effectonce per turn.)",0.0,"Activate only when a ""Cloudian"" monster(s) you control is destroyed by its own effect and sent to the GY. Special Summon 1 of those monsters from your GY in Attack Position and place 1 Fog Counter on it. It cannot be changed to Defense Position by a card effect." 1733,"During your Battle Step, if this card attacks a Defense Position monster: You can have it lose 400 ATK, but it will inflict piercing Battle Damage to your opponent. These effects last until the End Phase.",0.0,When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position. 4975,When another monster you control inflicts Battle Damage to your opponent: Target 1 face-up monster your opponent controls; it loses ATK equal to the Battle Damage inflicted.,0.0,"Discard 1 ""Polymerization"" to the GY. Send 1 Fusion Monster from your Fusion Deck to your GY and Special Summon 1 monster from your hand that is listed as a Fusion Material Monster on that card. The Special Summoned monster is sent to the GY during the End Phase of this turn." 4146,"If a Beast-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If you inflict battle damage to your opponent with this effect: Target 1 face-up monster your opponent controls; that target loses 500 ATK and DEF. (This remains even if this card leaves the field.)",0.0,"If an ""Abyss Script"" Spell Card or effect was activated this turn: Add face-up ""Abyss Actor"" Pendulum Monsters from your Extra Deck to your hand, up to the number of ""Abyss Script"" Spells in your GY, then you can Special Summon ""Abyss Actor"" Pendulum Monsters with different names from your hand, up to the number of monsters added to the hand by this effect.You cannot Special Summon monsters for the rest of this turn, except ""Abyss Actor"" Pendulum Monsters. You can only activate 1 ""Abyss Actors' Curtain Call"" per turn." 12304,"Your opponent cannot activate the effects of a monster that activate when it is Normal or Special Summoned, while in the same column as this card or a ""Watt"" monster you control. You can target 1 ""Watt"" monster you control; Special Summon 1 ""Watt"" monster with a different name from your Deck, then you lose LP equal to the Special Summoned monster's ATK, also you cannot Special Summon for the rest of this turn, except Thunder monsters. You can only use this effect of ""Wattkingdom"" once per turn.",0.0,"If your opponent's LP is 4000 or higher, your LP becomes 1000 less than theirs. You can only activate 1 ""Loss Time"" per turn." 11472,"Special Summon 1 ""Spright"" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Level/Rank/Link 2 monsters. You can only activate 1 ""Spright Starter"" per turn.",0.0,You can Normal Summon 1 additional time this turn. You can only gain this effect once per turn. 6354,"When your opponent's monster declares an attack while they control 2 or more monsters: Target the attacking monster; negate that attack, and if your do, send 1 other monster they control to the GY, then the targeted monster loses ATK equal to the original ATK or DEF(whichever is higher, your choice if tied) of the sent monster in the GY.",0.0,"When this card is destroyed by battle and sent to the GY: The ATK of the monster that destroyed it becomes 0. You can banish this card from your GY, then target 1 Set Spell/Trap Card your opponent controls; that target cannot be activated this turn. Your opponent cannot activate the targeted card in response to this effect's activation." 9412,"2+ monsters with different names, except Tokens You can only control 1 ""Apollousa, Bow of the Goddess"". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.",0.0,"Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100." 12691,"1 Level 8 LIGHT Dragon monster + 1 Level 8 DARK Dragon monster Must be Fusion Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, if a Spell/Trap Card, or monster effect, is activated (Quick Effect): This card loses exactly 1000 ATK/DEF, and if it does, negate the activation. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Dragon monster in your GY; Special Summon it.",0.0,If exactly 1 monster you control (and no other cards) is destroyed by a card effect: Target that monster; Special Summon that target. 11061,"1 DARK monster + 1 Pendulum Monster You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, then that monster loses 500 ATK/DEF, its effects are negated, also inflict 500 damage to your opponent. You can only use this effect of ""Starving Venemy Dragon"" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.",0.0,"This card cannot be Special Summoned. This card must be Tribute Summoned by Tributing 3 Thunder-Type monsters on your side of the field. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match." 6428,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 ""Gogogo"" monster, and cannot be Special Summoned by other ways. This card's ATK becomes double the original ATK of the Tributed monster. Any battle damage your opponent takes from battles involving this card is halved. Once per turn, during either player's turn, if a monster effect is activated on your opponent's side of the field: This card loses exactly 1500 ATK, and if it does, negate that effect.",0.0,"Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can add 1 Level 3 Insect-Type monster from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. When this card destroys a monster by battle, draw 1 card." 12328,"While you control a ""Memento"" monster, your opponent's monsters that can attack must attack the ""Memento"" monster you control with the highest ATK (their choice, if tied). When your opponent activates a monster effect on the field (except during the Damage Step): You can target 1 ""Mementoal Tecuhtlica - Combined Creation"" you control; it loses exactly 1000 ATK/DEF, and if it does, negate that activated effect. You can only activate this effect of ""Mementotlan Cranium Burst"" once per Chain.",0.0,"With her magical staff, she can channel the living heart of her world to shield her people from the Mekk-Knights that have overrun it." 7997,"Target 1 face-up monster on the field; if that target is still face-up on the field, ""The Phantom Knights"" monsters you control cannot be destroyed by battle, also that target loses 600 ATK, also its Level becomes 2. These effects last until the end of this turn. Then, Special Summon this card in Defense Position as a Normal Monster (Warrior-Type/DARK/Level 2/ATK 600/DEF 0). (This card is NOT treated as a Trap Card.)",0.3333333333333333,"You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 Spell/Trap Card on the field; destroy it." 3775,"This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Level 7 or higher Synchro Monster. Once per turn, that Synchro Monster cannot be destroyed by battle. Each time this effect is applied, that Synchro Monster loses 400 ATK and DEF at the end of the Damage Step.",0.0,"Activate 1 of these effects: Add 1 ""Salamangreat"" monster from your Deck to your hand. Target 1 ""Salamangreat"" Link Monster you control that was Link Summoned using a monster with the same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 ""Salamangreat Circle"" per turn." 4379,"While in Attack Position: Your opponent cannot select another monster you control as an attack target. If this card is destroyed by battle, the monster that destroyed it loses 300 ATK. While in Defense Position: This card cannot be destroyed by battle. If this card is attacked, select 1 face-up Attack Position monster your opponent controls, after damage calculation. Change it to face-up Defense Position and change this card to face-up Attack Position.",0.0,"You can banish 1 ""The Agent of Creation - Venus"" from your GY; Special Summon this card from your hand. You can pay LP in multiples of 500, then target 1 of your ""Mystical Shine Ball"" that is banished or in your GY for every 500 LP paid; Special Summon them, but place them on the bottom of the Deck when they leave the field. You can only use 1 ""The Agent of Destruction - Venus"" effect per turn, and only once that turn." 3637,"While the equipped monster is attacking, it cannot be destroyed by battle. (Damage calculation is applied normally.) At the end of the Damage Step when the equipped monster attacks, the attack target monster loses ATK equal to the ATK of the equipped monster, until the End Phase.",0.0,"When this card is activated: You can add 1 ""Infinitrack"" monster from your Deck to your hand. Once per turn: You can target 1 Machine Xyz Monster you control, then activate 1 of these effects; ● Change its battle position. ● Attach this card to it as material. You can only activate 1 ""Heavy Forward"" per turn." 12270,"Target 1 Level 7 or higher Spellcaster monster you control; apply the following effects. ● While face-up, that monster is unaffected by other monsters' effects this turn, and is sent to the GY during the Standby Phase of the next turn. ● All monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, then if their ATK becomes 0 by this effect, destroy them. You can only activate 1 ""Sinful Spoils of Doom - Rciela"" per turn.",0.0,Once per turn: You can declare 1 Monster Type; all monsters in the GYs become that Type this turn. 9309,"Equip only to a Normal Summoned/Set monster you control. It is unaffected by your opponent's activated effects of Special Summoned monsters. During damage calculation, if the equipped monster battles an opponent's Special Summoned monster: That opponent's monster loses ATK/DEF equal to the equipped monster's original ATK, during that damage calculation only.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent." 4175,"Target 1 face-up monster on the field; until the End Phase, it loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.",0.0,"Cannot be Special Summoned, except with the effect of a ""Ninja"" monster or ""Ninjitsu Art"" card. Once per turn, during either player's turn: You can send 1 ""Ninja"" monster and 1 ""Ninjitsu Art"" card from your hand and/or face-up from your field to the GY, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s)." 5184,"Target 1 face-up monster on the field; until the End Phase, that target loses 600 ATK, but it cannot be targeted or destroyed by other card effects.",0.0,"Once, while this card is face-up on the field, you can negate the attack of 1 of your opponent's monsters. If this card destroys a Defense Position monster your opponent controls by battle, you can Special Summon 1 Level 4 or lower ""X-Saber"" monster from your GY." 5641,"1 FIRE Tuner + 1 or more non-Tuner ""Fire Fist"" monsters When this card is Synchro Summoned: You can Set 1 ""Fire Formation"" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control.",0.0,"When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF." 3253,"1 Tuner + 1 or more non-Tuner LIGHT monsters At attack declaration, if this card battles another monster: You can have this card lose 500 ATK and DEF (permanently), and the monster this card is battling loses 1500 ATK and DEF until the End Phase.",0.0,"If this card is in your GY: You can send 1 Plant-Type monster from your hand or face-up from your field to the GY, except ""World Carrotweight Champion""; Special Summon this card. You can only use this effect of ""World Carrotweight Champion"" once per turn." 9014,"2 ""Prank-Kids"" monsters If this card is Fusion Summoned: You can have this card lose 1000 ATK this turn, also it can attack directly this turn. You can Tribute this card, then target 2 ""Prank-Kids"" non-Fusion Monsters with different names in your GY: Special Summon them, but they cannot attack this turn. You can only use each effect of ""Prank-Kids Rocket Ride"" once per turn.",0.0,"When you activate this card, pay any multiple of 1000 Life Points. None of your opponent's monsters with ATK equal to or less than the Life Points you paid can attack." 5514,"You can Tribute this card and 1 Sea Serpent-Type monster; Special Summon 1 ""Poseidra, the Atlantean Dragon"" from your hand or Deck, then all monsters your opponent currently controls lose 300 ATK.",0.0,"3 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card; send the top 3 cards of your opponent's Deck to the GY, then, if any monsters were sent to the GY by this effect, destroy cards your opponent controls, up to the number of monsters sent." 10851,"If this card is Tribute Summoned: You can target 1 monster in your GY and 1 face-up monster your opponent controls; equip the monster from your GY to that opponent's monster. While equipped by this effect, the equipped monster loses ATK equal to the ATK of that monster equipped to it. Your opponent cannot activate the effects of monsters they control that are equipped with Equip Cards in your Spell & Trap Zones.",0.0,"Cannot be used as a Synchro Material Monster. Up to twice per turn: You can target 1 ""Constellar"" monster on the field to activate 1 of these effects; Increase its Level by 1 Reduce its Level by 1" 12074,"All monsters your opponent controls lose 300 ATK/DEF. You can only use each of the following effects of ""Urubonus, the Avatar of Malice"" once per turn. You can Tribute 1 Reptile monster; Special Summon this card from your hand. You can Tribute 1 monster; all face-up monsters your opponent currently controls lose ATK/DEF equal to the Tributed monster's original ATK, until the end of this turn.",0.0,Each player can Special Summon a maximum of 3 monsters from the Extra Deck per turn. 5243,"2 Level 4 WATER monsters Once per turn: You can detach 1 Xyz Material from this card; reveal any number of WATER monsters in your hand, and if you do, distribute an equal number of Ice Counters among face-up monsters on the field. While this card is face-up on the field, monsters with an Attribute other than WATER lose 200 ATK for each Ice Counter on the field.",0.3333333333333333,"Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). You can Tribute 1 Level 8 ""Ursarctic"" monster from your hand or field and this card; Special Summon 1 Level 7 ""Ursarctic"" Synchro Monster from your Extra Deck, ignoring its Summoning conditions, and if you do, it gains this effect. ● Your opponent cannot activate the effects of monsters Special Summoned from the Extra Deck that have a Level." 5832,"3 Level 3 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 1000 ATK and DEF. While this card has ""Number 65: Djinn Buster"" as an Xyz Material, it gains this effect. Effect Monsters your opponent controls cannot activate their effects.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Link Summon: You can Special Summon this card from your hand, and if you do, place 2 counters on it. If a monster is Link Summoned: Remove 2 of these counters from this card (or all, if less than 2). Once per turn, during each Standby Phase: Place 1 of these counters on this card. No monster can be Link Summoned unless this card has at least as many of these counters as that monster's Link Rating. Monsters cannot attack, except Link Monsters." 4965,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 Level 8 or lower Thunder monster from your hand or face-up field, during the turn a Thunder monster's effect was activated in the hand. Once per opponent's turn (Quick Effect): You can banish 2 cards from your GY, including a Thunder monster, then target 1 Thunder monster you control; your opponent cannot target it with card effects this turn. Once per turn, during your End Phase: You can send 1 ""Thunder Dragon"" card from your Deck to the GY." 4972,2 Level 2 monsters When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can detach 1 Xyz Material from this card; that monster(s) loses 500 ATK.,0.0,"During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 ""Kashtira"" or ""Tearlaments"" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of ""Tearlaments Kashtira"" once per turn." 5075,"2 Level 4 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card; all non-EARTH monsters currently on the field lose 500 ATK and DEF.",0.0,"Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 ""Ogdoadic Water Lily"" per turn." 5862,"When you Xyz Summon a monster: You can Special Summon this card from your hand. Once per turn: You can detach 1 Xyz Material from a monster you control, then target 1 face-up Xyz Monster on the field; reduce its Rank by 1, and if you do, it loses 300 ATK.",0.0,"When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 ""Yang Zing"" monster from your Deck in Defense Position, except ""Bi'an, Earth of the Yang Zing"". You can only use this effect of ""Bi'an, Earth of the Yang Zing"" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only ""Yang Zing"" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material cannot be destroyed by battle." 8017,"If your ""Performapal"" monster attacked, after damage calculation: You can target 1 face-up monster your opponent controls; that target loses ATK equal to the ATK of that ""Performapal"" monster.",0.0,"If this card is in your hand or GY (Quick Effect): You can banish 8 cards from the top of your Deck face-down; Special Summon this card. You can banish 3 cards from your Extra Deck face-down, then target 1 face-up monster on the field; destroy it. You can only use 1 ""Gizmek Orochi, the Serpentron Sky Slasher"" effect per turn, and only once that turn." 4951,"Once per turn, when the battle position of an opponent's monster(s) is changed (except during the Damage Step): You can target one of those monsters; it loses 1000 ATK and DEF.",0.0,"If this card is Normal or Special Summoned: You can send 1 ""HERO"" monster from your Deck to the GY. You can only use this effect of ""Vision HERO Vyon"" once per turn. Once per turn: You can banish 1 ""HERO"" monster from your GY; add 1 ""Polymerization"" from your Deck to your hand." 10045,"Activate 1 of these effects; ● All monsters your opponent controls lose 500 ATK for each Ritual Monster on the field, until the end of this turn. ● Ritual Summon 1 ""Megalith"" Ritual Monster from your Deck in Defense Position, by Tributing monsters from your hand or field whose total Levels equal exactly twice its Level.",0.0,"When an attack is declared involving your ""@Ignister"" monster: You can Special Summon this card from your hand, and if you do, negate that attack. If you control a Link-6 monster (Quick Effect): You can banish this card from your field or GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use each effect of ""Danmari @Ignister"" once per turn." 675,Target 1 attacking monster; that target loses 700 ATK until the End Phase.,0.0,"2 ""D/D/D"" monsters Once per turn, when an attack is declared involving this card: You can target 1 other ""D/D"" or ""Dark Contract"" card you control; return it to the hand, and if you do, equip 1 face-up monster your opponent controls to this card, except the battling monster. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect." 3703,"If you control no cards, you can Special Summon this card from your hand. While this card is face-up on the field, if your opponent's monster attacks a ""Blackwing"" monster you control, the attacking monster loses 300 ATK during the Damage Step only.",0.0,"Discard 1 Level 5 or higher ""Danger!"" monster; add 1 Level 4 or lower ""Danger!"" monster from your Deck to your hand. You cannot Special Summon monsters for the rest of this turn after this card resolves, except ""Danger!"" monsters. You can only activate 1 ""Danger! Excitement! Mystery!"" per turn." 2325,"If your opponent's monster battles an ""Alien"" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only.",0.0,"You can use 1 of these effects. When this card is targeted for an attack by an opponent's monster: You can banish this card; draw 1 card, then end the Battle Phase. You can target 1 face-up monster you control and this card; banish both that target and this card, then draw 2 cards. You can target 1 card in your GY; banish this card and 1 card from your hand, then place that target on top of the Deck." 3863,"FLIP: All face-up monsters on the field lose 500 ATK, except Reptile-Type ""Worm"" monsters.",0.0,"When this card is Normal Summoned successfully, you can add 1 Level 4 ""R-Genex"" monster from your deck to your hand." 8458,"2 Effect Monsters Once per turn: You can target 1 face-up monster this card points to, and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn.",0.0,"At the end of your opponent's turn, destroy the face-up monster(s) with the highest ATK on the field. During your own Standby Phase, if you have 4 or less cards in your hand, this card is destroyed." 2948,All non-Fairy-Type monsters lose 500 ATK and DEF. The activation and effects of your Spell and Trap Cards cannot be negated.,0.0,"If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. You can only use each of the following effects of ""Madolche Petingcessoeur"" once per turn. ● If you have no monsters in your GY: You can Special Summon this card from your hand. ● If this card is Special Summoned: You can Special Summon 1 ""Madolche"" monster from your hand or Deck, except ""Madolche Petingcessoeur"", and if you do, reduce its Level by 1, also you cannot Special Summon monsters for the rest of this turn, except ""Madolche"" monsters." 374,Decrease the ATK and DEF of this card by 400 points for every card in your hand.,0.0,"All ""Crusadia"" Link Monsters on the field gain 500 ATK. Once per turn: You can target 1 ""Crusadia"" Link Monster you control; this turn (even if this card leaves the field), it can attack all monsters your opponent controls, once each, also other monsters you control cannot attack." 2612,All EARTH monsters lose 500 ATK and gain 400 DEF.,0.0,"Target 1 banished Fusion, Synchro, Xyz, or Link Monster, and 1 Effect Monster your opponent controls with the same card type (Fusion, Synchro, Xyz, or Link); return that banished monster to the Extra Deck, and if you do, negate the effects of that opponent's monster. You can only activate 1 ""Dogmatika Genesis"" per turn." 6236,If this card is Normal Summoned or Special Summoned: All monsters your opponent currently controls lose 600 ATK and DEF. If you Special Summon a monster(s) while you control this card: All monsters your opponent currently controls lose 600 ATK and DEF.,0.0,"When a Spell/Trap Card is activated: Banish 1 face-up ""Elemental HERO"" monster you control until the End Phase; negate the activation, and if you do, destroy that card. If you control ""Elemental HERO Terra Firma"": You can banish this card from your GY; Special Summon 1 of your ""Elemental HERO"" monsters that is banished or in your hand or GY, ignoring its Summoning conditions. You can only use this effect of ""Protection of the Elements"" once per turn." 9399,"You can target 1 ""T.G."" monster you control; Special Summon this card from your hand, then the targeted monster loses 1000 ATK. You can only use this effect of ""T.G. Gear Zombie"" once per turn.",0.0,Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points. 1685,"If this card was Special Summoned by the effect of ""Ultimate Insect LV5"", as long as this card remains face-up on your side of the field, decrease the ATK and DEF of all your opponent's monsters by 700 points.",0.0,"During the End Phase of each turn, change the Battle Positions of all face-up monsters on the turn player's side of the field." 2578,Each face-up monster your opponent controls loses 100 ATK * its own Level.,0.0,"When a Spell/Trap Card, or monster effect, is activated while you control an ""Orcust"" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your Dark Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except Dark Machine monsters. You can only use 1 ""Orcust Crescendo"" effect per turn, and only once that turn." 11158,"If a face-up card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon ""Icejade Kosmochlor"" once per turn this way. While ""Icejade Cenote Enion Cradle"" is on the field, monsters your opponent controls can only activate their effects the turn they are Summoned. If your ""Icejade"" monster battles an opponent's monster, that opponent's monster loses 1000 ATK during that damage calculation only.",0.0,"You can target 1 face-up Xyz Monster your opponent controls; equip this monster from your hand or your side of the field to that target. If a monster equipped with this card by this effect has no Xyz Materials, destroy that monster. While this card is equipped to a monster, during each of your opponent's Standby Phases: Detach 1 Xyz Material from the equipped monster." 6500,When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control.,0.0,"1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 ""Trishula, Dragon of the Ice Barrier"" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of ""Trishula, Zero Dragon of the Ice Barrier"" once per turn." 8054,"During damage calculation, if your Pendulum Monster attacks an opponent's monster: You can make that opponent's monster lose 100 ATK for each ""Performapal"" and ""Odd-Eyes"" card you control, during damage calculation only.",0.0,Send this card and 1 other Fairy-Type monster from your hand to the GY to activate this effect. Negate the activation of your opponent's Spell Card and destroy it. This effect can be activated during either player's turn. 8113,Target 1 face-up monster on the field; it loses ATK equal to its DEF until the end of this turn.,0.0,"You can target 1 ""Gimmick Puppet"" monster on the field; destroy it. This effect can only be used once while this card is face-up on the field. When this card is sent from the field to the GY: You can Special Summon 1 or 2 ""Gimmick Puppet"" monsters from your hand." 279,"You can only equip this card to a monster on your side of the field. Decrease the ATK and DEF of a monster equipped with this card by 500 points. In addition, all the monsters on your opponent's side of the field can only attack the monster equipped with this card, if they attack.",0.0,"Elemental Hero Neos"" + 1 Warrior-Type monster This card cannot be Special Summoned except by Fusion Summon. This card gains ATK equal to half the ATK of the Warrior-Type Fusion Material Monster used to Fusion Summon this card, other than ""Elemental Hero Neos"". This card can attack twice during each Battle Phase. If this card attacks or is attacked, your opponent takes no Battle Damage." 2254,"When a ""Six Samurai"" monster is attacked, the attacking monster loses 500 ATK during damage calculation only.",0.0,"For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 ""Time-Tearing Morganite""; your opponent cannot activate monster effects when you Normal Summon this turn." 6845,If this card is destroyed by battle: You can make the monster that destroyed this card lose 800 ATK.,0.0,"You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of ""Immortal Phoenix Gearfried"" once per turn." 1146,Decrease the ATK of a monster equipped with this card by 1000 points. A monster equipped with this card can attack your opponent's Life Points directly.,0.0,"1 Tuner + 1 or more non-Tuner monsters Once per turn, if all monsters you control are EARTH Warrior-Type Synchro Monsters (min 1.): You can Special Summon ""Goyo Defender"" from your Extra Deck. When this card is targeted for an attack: You can make this card gain 1000 ATK for each EARTH Warrior-Type Synchro Monster you control (other than this card), until the end of the Damage Step." 9617,Once per turn: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each monster your opponent controls.,0.0,"2 Level 7 WATER monsters While this face-up card has Xyz Material, Level 5 or higher monsters cannot attack. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up monsters your opponent currently controls that have less ATK than this card, until the end of the turn." 6006,"Target 1 Beast-Type monster in your GY; Special Summon that target, and if you do, all face-up monsters your opponent currentlycontrols lose 200 ATK for each Beast, Plant and Winged-Beast-Type monster currently in your GY, until the end of this turn. You can only activate 1 ""Ayers Rock Sunrise"" per turn.",0.0,"1 Tuner + 1+ non-Tuner monsters During your Main Phase, you can Normal Summon 1 Insect or Plant monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When a monster is destroyed by battle involving your Insect or Plant monster, and sent to the GY: You can target 1 of those destroyed monsters; inflict damage to your opponent equal to half its ATK, then gain LP equal to the damage inflicted to your opponent. You can only use this effect of ""Circle of the Fairies"" once per turn." 4777,"When this card is Special Summoned by the effect of an ""Evoltile"" monster: This card loses 500 ATK.",0.0,"When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner monster in your GY; add it to your hand. You can shuffle this card from your GY into the Deck, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 ""Blue-Eyes"" monster from your GY, other than the sent monster. You can only use this effect of ""Master with Eyes of Blue"" once per turn." 7065,"All face-up monsters your opponent controls lose 100 ATK and DEF for each ""Dinomist"" card you control.",0.0,"Once per turn, when your opponent activates a Trap Card, you can destroy the Trap Card and inflict 800 damage to your opponent." 4070,"Any monster that attacks a ""Watt"" monster loses 1000 ATK after damage calculation.",0.0,"2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of ""Cyberse Wicckid"" once per turn." 855,When this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK.,0.0,"1 Tuner + 1 or more non-Tuner monsters Once per turn, when you take damage from an attack or a card effect: You can send up to 5 cards from the top of your Deck to the GY, then if any monsters were sent to the GY by this effect, this card gains 400 ATK." 941,"Activate only when your opponent declares an attack while you control an ""Amazoness"" monster. All monsters your opponent controls are changed to face-up Attack Position (Flip Effects are not activated), and lose 500 ATK as long as they remain face-up on the field. Your opponent must attack with all of their monsters.",0.0,"If a ""Penguin"" monster(s) is sent from your Monster Zone to your GY by an opponent's card, even during the Damage Step: You can target 1 of them; discard this card, and if you do, Special Summon that monster in face-down Defense Position. You can only use this effect of ""Penguin Cleric"" once per turn. Once per turn: You can target 1 ""Penguin"" monster you control; it gains 600 ATK until the end of the turn, and you gain 600 LP." 4652,WIND monsters cannot be Special Summoned. All face-up WIND monsters on the field lose 500 ATK.,0.0,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned, in face-up Attack Position, by sending 1 card from your Spell & Trap Card Zone to the GY." 1066,"Cannot be Normal Summoned/Set. Must be Special Summoned with ""A Deal with Dark Ruler"" and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. During each of your End Phases, this card loses 500 ATK.",0.0,"2 Level 4 monsters When your opponent activates a card or effect: You can detach up to 3 different types of materials from this card (Monster, Spell, and Trap), then apply the following effect(s) depending on what was detached, in sequence. ● Monster: This card gains 400 ATK. ● Spell: Take control of 1 face-up monster your opponent controls until the End Phase, but it cannot declare an attack nor activate its effects this turn. ● Trap: Negate the effects of 1 Effect Monster on the field until the end of this turn. You can only use this effect of ""Time Thief Double Barrel"" once per turn." 7045,All monsters on the field lose ATK and DEF equal to their own Level/Rank x 300.,0.0,"Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller takes 500 damage. You can only control 1 face-up ""Red Duston""." 6360,"You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Normal Summoned by Tributing a ""Qli"" monster(s), it can make a second attack during each Battle Phase, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,"When this face-up Attack Position card is destroyed by battle and sent to the GY, you can Special Summon 1 ""Jurrac"" monster with 1700 or less ATK from your Deck." 4940,"If this card is in your GY: You can banish 1 Insect-Type monster from your GY to target 1 face-up ""Inzektor"" monster you control; equip this card from your GY to that target. This effect of ""Inzektor Giga-Cricket"" can only be used once per turn. While this card is equipped to a monster, that monster's original ATK becomes 2000, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.",0.16666666666666666,"If you control ""King's Sarcophagus"", you can Special Summon this card (from your GY). You can only Special Summon ""Imsety, Glory of Horus"" once per turn this way. You can only use each of the following effects of ""Imsety, Glory of Horus"" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 ""King's Sarcophagus"" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY." 9766,"Banish 4 ""HERO"" monsters from your GY and/or face-up field, then target 1 ""HERO"" monster in your GY; Special Summon it, ignoring its Summoning conditions. If you banished EARTH, WATER, FIRE, and WIND Attributes to activate this effect, the monster's original ATK becomes doubled, also negate the effects of all face-up cards your opponent currently controls. You can only activate 1 ""Magistery Alchemist"" per turn.",0.0,"Fusion Summon 1 Fusion Monster from your Extra Deck, by destroying Fusion Materials listed on it from your field, but it can only attack monsters Special Summoned from the Extra Deck, also it is unaffected by activated effects from any other monster Special Summoned from the Extra Deck. You can only activate 1 ""Rapid Trigger"" per turn." 4796,"You can target 1 face-up ""Inzektor"" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original ATK becomes 2400. If this card is sent to the GY while equipped to a monster: You can target 1 ""Inzektor"" monster in your GY except ""Inzektor Giga-Mantis""; Special Summon that target. This effect of ""Inzektor Giga-Mantis"" can only be used once per turn.",0.5,"Show 5 ""Forbidden One"" Monster Cards from your hand, Deck, and/or face-up field, then Special Summon 1 ""The Unstoppable Exodia Incarnate"" from your Extra Deck, then shuffle the face-up Monster Cards you control into the Deck, except ""Exodia"" Monster Cards whose original Levels are 10 or higher, and ""Millennium"" Monster Cards, also you cannot Summon for the rest of this turn. After activation, shuffle this card into the Deck instead of sending it to the GY." 10259,"You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1500. During the Main Phase (Quick Effect): You can target 1 monster your opponent controls with ATK less than or equal to this card; return this card to the hand, and if you do, take control of that opponent's monster until the End Phase. You can only use this effect of ""Seleglare the Luminous Lunar Dragon"" once per turn.",0.0,"If you control another face-up ""Six Samurai"" monster: You can Tribute 1 ""Six Samurai"" monster to target 1 monster on the field; destroy that target." 6467,"You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a ""Qli"" monster(s): You can target 1 card on the field; return it to the hand. Your opponent cannot activate cards or effects in response to this effect's activation.",0.0,"When a monster(s) would be Normal or Special Summoned: You can negate the Summon, and if you do, destroy that monster(s), then discard 1 Fiend monster. If a ""Dark World"" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each effect of ""Dark World Punishment"" once per turn." 6356,"You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 monster on the field; return it to the hand.",0.0,"When a ""Bujin"" monster you control is destroyed by battle with an opponent's monster and sent to your GY: You can send this card from your hand to the GY; destroy that opponent's monster." 6932,"You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its original ATK becomes 1900. If this card is Tributed: You can add1 ""Black Luster Soldier"" monster from your Deck to your hand. You can only use this effect of ""Charging Gaia the Fierce Knight"" once per turn.",0.0,"This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it." 6465,"You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a ""Qli"" monster(s): You can activate this effect; if your opponent has more monsters in their GY than you do, you gain LP equal to the difference x 300, and if you do, inflict the same amount of damage to your opponent.",0.16666666666666666,"You can target 1 Fish monster you control; it is treated as a Tuner this turn. When an opponent's monster declares an attack: You can discard 1 Fish monster; change all monsters your opponent controls to Defense Position. If your Fish monster is destroyed by battle or sent to your GY: You can send this face-up card from your Spell & Trap Zone to the GY; Special Summon 1 Fish monster from your GY. You can only use each effect of ""Arbitration of White"" once per turn." 4919,"You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Once per turn: You can target 1 face-up Dragon-Type Normal Monster on the field; the Levels of all face-up ""Hieratic"" monsters currently on the field become the Level of that monster, until the End Phase. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or GY, and make its ATK and DEF 0.",0.3333333333333333,"If ""Visas Starfrost"" is on the field: Target 1 Effect Monster on the field; shuffle that target into the Deck, and if you do, during the End Phase of this turn, its owner can add 1 monster from their Deck to their hand with a different Type and a Level lower than the Level/Rank/Link Rating of that monster. If a ""Veda"" monster(s) is Special Summoned, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of ""Sharv Sarga"" once per turn." 9574,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 ""Red-Eyes"" monster from your hand or field. You can only Special Summon ""Red-Eyes Alternative Black Dragon"" once per turn this way. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 Level 7 or lower ""Red-Eyes"" monster in your GY, except ""Red-Eyes Alternative Black Dragon""; Special Summon it, and if it was a ""Red-Eyes B. Dragon"" that was Special Summoned, its original ATK becomes doubled.",0.0,"Either player can pay 800 Life Points to negate the Special Summon of a monster(s), and/or an effect that Special Summons a monster(s), and destroy those cards." 4988,"2 Level 4 ""Six Samurai"" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up ""Six Samurai"" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the End Phase.",0.2,"Judgment Dragon"" + ""Punishment Dragon"" Must be Special Summoned (from your Extra Deck) by banishing the above monsters, 1 each from your field and GY. Once per turn (Quick Effect): You can pay 2000 LP; banish all other cards on the field and in the GYs. Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can add 2 of your banished monsters to your hand (1 ""Judgment Dragon"" and 1 ""Punishment Dragon""), then you can Special Summon both, ignoring their Summoning conditions." 5655,"You can Normal Summon this card without Tributing, but its original ATK becomes 1300. Once per turn: You can make all Level 4 Beast-Warrior-Type monsters you currently control become Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a FIRE Warrior-Type monster.",0.0,"If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of ""Maiden of the Millennium Moon"" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. If your opponent activates a card or effect, while this card is a Continuous Spell (except during the Damage Step): You can Special Summon this card, and if you do, for the rest of this turn, your opponent cannot target Level 5 or higher Illusion or Spellcaster monsters you control with card effects." 5376,"You can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card attacks, negate all card effects that activate in the opponent's GY, until the end of the Damage Step.",0.0,"When this card is Normal Summoned: You can Special Summon 1 ""Ganbara Lancer"" from your hand or GY in face-up Defense Position." 6849,"Target 1 face-up monster you control; this turn, that face-up monster's original ATK becomes 100, also that face-up monster cannot be destroyed by battle or card effects.",0.0,"When your opponent activates a monster effect while you control this Special Summoned monster (Quick Effect): You can Tribute this card; negate the activationm and if you do, destroy it. If this card is sent from the field to the GY: You can Special Summon 1 Thunder monster from your hand in Defense Position. You can only use each effect of ""Thunderclap Monk"" once per turn." 8509,"If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of ""Lilith, Lady of Lament"" once per turn.",0.0,"Once per turn, you can select 1 face-up ""Fortune Lady"" monster you control and 1 other face-up monster on the field. Reduce the Level of the selected ""Fortune Lady"" monster by 3, and destroy the other selected monster." 7513,"Cannot be Special Summoned from the Deck. You can Normal Summon this card without Tributing, but its original ATK becomes 0.",0.0,"Activate only when a ""Scrap"" monster you control is destroyed and sent to the GY. Destroy all face-up Spell/Trap Cards on the field." 2963,"While your Life Points are lower than your opponent's, the equipped monster's original ATK becomes 2400. While your Life Points are higher than your opponent's, its original ATK becomes 1000.",0.0,"Banish 1 Fusion Monster and 2 Xyz Monsters with the same Rank from your Extra Deck, whose combined Level and Ranks equal the total number of cards in both players' hands and on the field, then you can apply this effect. ● Return 2 of your banished monsters to the Extra Deck (1 Xyz and 1 Fusion) whose combined Level and Rank equal the Level or Rank of 1 face-up monster your opponent controls, then banish all cards they control." 2531,"If this card was Special Summoned by the effect of a ""Gladiator Beast"" monster, its original ATK becomes 2100. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Laquari"".",0.0,"If this card is sent to the GY by a card effect: You can target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. When a card or effect is activated that targets a ""Lunalight"" monster you control (Quick Effect): You can banish this card from your GY; negate the activation, and if you do, each player gains 1000 LP." 12727,"Target 1 monster in either GY; Special Summon it to your field, but for the rest of this turn, it cannot attack and neither player can activate its effects. You can only activate 1 ""Spell Card ""Monster Reborn"""" per turn.",0.0,"Select 1 Set Spell/Trap Card on the field. It cannot be activated. The effects of Spell, Trap, or Effect Monster Cards cannot be activated in response to this card's activation." 1574,"Monsters on your opponent's side of the field cannot attack during the same turn that they are Normal Summoned, Flip Summoned, or Special Summoned.",0.0,"1 FIRE Tuner + 1 or more non-Tuner ""Fire Fist"" monsters When this card is Synchro Summoned: You can Set 1 ""Fire Formation"" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control." 728,A player cannot attack face-down monsters during this turn.,0.25,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 7 ""Crystal Beast"" cards with different names on your field or in your GY, and cannot be Special Summoned by other ways. This card cannot activate its effects the turn it is Special Summoned.During either player's turn: You can send all ""Crystal Beast"" monsters you control to the GY; this card gains 1000 ATK for each card sent. You can banish all ""Crystal Beast"" monsters in your GY; shuffle all cards on the field into the Decks." 3791,"During your Main Phase 1, you can activate this card's effect. If you do, it can attack your opponent directly this turn. Other monsters cannot attack during the turn your activate this effect.",0.0,"1 Level 4 or lower ""Marincess"" monster If this card is Link Summoned: You can add 1 ""Marincess"" Spell from your Deck to your hand. You can only Link Summon ""Marincess Sea Angel"" once per turn." 1814,"Target 1 face-up ""Elemental HERO Avian"" you control; during this turn, that target can attack a number of times equal to the number of monsters you control when this card resolves, but cannot attack directly, and other monsters you control cannot attack this turn.",0.3333333333333333,"During the End Phase of every turn in which you activate a ""Spellbook"" Spell Card: You can banish this card from the field; add both 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster and 1 ""Spellbook"" Spell Card from your Deck to your hand. You can only use the effect of ""Justice of Prophecy"" once per turn." 8334,"Target 1 ""Magical Musket"" monster you control; its ATK/DEF become double its original ATK/DEF until the end of this turn. It cannot attack directly during the turn you activate this card. You can only activate 1 ""Magical Musket - Steady Hands"" per turn.",0.0,"If the DEF of an attacked Defense Position monster is higher than the ATK of your opponent's attacking monster, the Battle Damage inflicted to your opponent is doubled. Destroy the attacking monster after damage calculation." 5799,"Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than ""Ghostrick"" monsters, is halved.",0.0,"Tribute 2 monsters, then target 2 face-up monsters your opponent controls; take control of both targets until your End Phase." 2642,FLIP: Select 1 monster. While this monster remains face-up on the field that monster cannot attack.,0.0,"If this card is sent to the GY for the Synchro Summon of a Machine-Type monster: Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0), also, for the rest of this turn, you cannot Special Summon any other monsters, except WIND monsters. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 other ""Mecha Phantom Beast"" monster; increase this card's Level by 1. You can only use 1 ""Mecha Phantom Beast Warbluran"" effect per turn, and only once that turn." 717,Monsters cannot attack the turn they are Summoned.,0.0,"All Dragon, Warrior, and Spellcaster-Type monsters you control gain 300 ATK andDEF. Once per turn: You can discard 1 card; Special Summon 1 ""Empowered Warrior"" monster from your Deck. Once per turn: You can banish a total of 4 Warrior and/or Spellcaster-Type monsters from your GY; add 1 ""Aether"" monster from your Deck to your hand." 8715,"You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon ""Crusadia Maximus"" once per turn this way. You can target 1 ""Crusadia"" Link Monster you control; this turn, if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled, also other monsters you control cannot attack. You can only use this effect of ""Crusadia Maximus"" once per turn.",0.0,"When your opponent has 4 cards in their hand, select and activate 1 of these effects:Your opponent cannot draw during their next Draw Phase. Your opponent cannot activate any Spell or Trap Cards this turn." 269,A non Machine-Type monster equipped with this card cannot attack.,0.0,"You can Tribute any number of Tokens, then target 1 monster you control with 0 ATK; it gains ATK equal to the number Tributed x 1000 (until the end of this turn), and if it does, it can attack monsters up to the number Tributed during each Battle Phase this turn. You can only use this effect of ""Token Support"" once per turn. At the end of your opponent's Battle Phase: You can Special Summon ""Support Tokens"" (Beast/EARTH/Level 1/ATK 0/DEF 0) up to the number of Tokens destroyed during this Battle Phase." 1015,"As long as you control the monster equipped with this card, your opponent cannot attack other monsters other than the equipped monster.",0.0,When this card inflicts Battle Damage to your opponent by a direct attack: You can increase this card's Level by 1 and ATK by 500. 9301,"While you control a ""Valkyrie"" monster, monsters your opponent controls with 2000 or less ATK cannot attack. If this card in your possession is destroyed by an opponent's card effect: You can Special Summon 1 Level 5 or higher ""Valkyrie"" monster from your hand or Deck.",0.0,"Target 1 ""Stardust Dragon"" you control or 1 Synchro Monster you control that specifically lists that card in its text, then activate 1 of these effects; ● Equip 1 face-up monster your opponent controls to that monster you control. ● It can attack directly this turn. ● Each time it destroys an opponent's monster by battle this turn, inflict damage to your opponent equal to the destroyed monster's original ATK. You can only activate 1 ""Majestic Absorption"" per turn." 7302,"Cannot attack the turn it is Summoned. While you control ""Toon World"" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can Special Summon 1 Toon monster from your hand, except ""Red-Eyes Toon Dragon"", ignoring its Summoning conditions.",0.0,"1 Machine monster + 1 Pyro monster If this card is Special Summoned: You can destroy all monsters your opponent controls with 1900 or less ATK. If this card is sent to the GY: You can target 1 monster your opponent controls with 1900 or less ATK; destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. You can only use each effect of ""Blazing Bombardment Beast"" once per turn." 1850,Target 1 Warrior-Type monster with an 1500 or less ATK; equip this card to that target. Monsters your opponent controls with 1900 or more ATK cannot attack that target.,0.0,"You can discard this card to the GY; add 1 ""Harpies' Hunting Ground"" from your Deck to your hand. This card's name becomes ""Harpie Lady"" while it is on the field or in the GY." 10452,"Target 1 ""Armed Dragon"" monster you control; take 1 monster with the same name from your Deck or GY, and either add it to your hand or Special Summon it, ignoring its Summoning conditions, but the Special Summoned monster cannot attack directly. You can only activate 1 ""Armed Dragon Blitz"" per turn. You cannot Special Summon monsters the turn you activate this card, except Dragon monsters.",0.0,"You can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 ""Icejade"" monster from your hand or GY, except ""Icejade Tinola"". You can only use each effect of ""Icejade Tinola"" once per turn." 4595,"Target 2 face-up Attack Position monsters you control with the same ATK; this turn, one of the them can attack your opponent directly and the other cannot attack.",0.0,"You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of ""Toy Tank"" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control ""Toy Box"", you can Special Summon 1 Level 6 or lower monster from your GY instead, except ""Toy Tank""." 5091,"Target 1 face-up ""Heroic"" monster you control; this turn, double its ATK, but it cannot attack your opponent directly. You can only activate 1 ""Heroic Chance"" per turn.",0.0,"During either player's turn, you can activate ""Magical Musket"" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 ""Magical Musket"" card from your GY to your hand, but not a card with the same name as that activated card. You can only use this effect of ""Magical Musketeer Doc"" once per turn." 3028,"Equip only to a monster you control. Once per turn, you can look at 1 random card in your opponent's hand. The equipped monster cannot attack the turn you activate this effect.",0.0,"When this face-up card on the field is sent to the GY, except by battle: You can Special Summon 1 ""Gusto"" monster from your Deck in face-down Defense Position." 525,Level 4 or higher monsters cannot attack.,0.0,"Target 1 monster on the field; banish 1 monster with 1500 ATK/2100 DEF from your hand, your GY, or face-up on either field, and if you do, the targeted monster gains 1500 ATK. If this card is banished and you control a ""Kashtira"" monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of ""Kashtira Overlap"" once per turn." 531,Your opponent's Insect-Type monsters cannot attack as long as this card remains face-up on the field.,0.0,"All ""Marincess"" monsters you control gain 200 ATK, also each one gains 600 ATK for each ""Marincess"" card equipped to it. Monsters you control in the Extra Monster Zone that were Link Summoned using ""Marincess Crystal Heart"" as material are unaffected by your opponent's card effects. When you Link Summon a ""Marincess"" monster to the Extra Monster Zone (except during the Damage Step): You can equip up to 3 ""Marincess"" Link Monsters with different names from your GY to that Link Summoned monster." 5933,"Once per turn: You can make this card's ATK become double its original ATK, until your next Standby Phase. This card cannot attack the turn you activate this effect.",0.0,"2 Level 4 monsters Once per turn: You can attach 1 ""Battlin' Boxer"" monster from your hand or GY to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your GY: You can target Level 4 or lower ""Battlin' Boxer"" monsters in your GY, up to the number of Xyz Materials this card had on the field; Special Summon those targets." 7763,"Target 1 face-up monster your opponent controls; its ATK and DEF become double its current ATK and DEF, but it cannot attack directly.",0.0,All Plant-Type monsters Special Summoned from the GY to your side of field while this card is face-up on the field gain 1000 ATK. Destroy this card during your 2nd End Phase after activation. 10476,"If this card is Special Summoned by the effect of a Plant monster: You can target 1 Level 6 or higher Plant monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. You can only use this effect of ""Fairy Archer Ingunar"" once per turn. Cannot attack the turn it is Special Summoned.",0.0,Once per turn you can remove from play 2 LIGHT monsters in your GY to destroy 1 face-up monster on the field with higher ATK than this card. 7859,"If you control 2 or more face-up Xyz Monsters: Target the one with the lowest Rank (your choice, if tied); Special Summon 1 Xyz Monster from your Extra Deck, whose Rank is lower than that Xyz Monster, but the Special Summoned monster cannot attack directly, also return it to the Extra Deck during the End Phase.",0.0,"You can activate 1 of these effects; ● Destroy this card, then draw 1 card. ● Discard 1 card, then draw 1 card. ● During the End Phase of this turn, draw 1 card. You can only use this effect of ""The Cuckoo Commanded to Croon"" once per turn." 214,"A non Zombie-Type monster attacking ""Electric Lizard"" cannot attack on its following turn.",0.0,"If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can attack twice during that Battle Phase." 534,"When this monster is summoned (excluding Special Summon), select 1 of your opponent's monsters. As long as this card remains face-up on the field, the selected monster cannot attack.",0.0,"(This card is always treated as a ""Blaze Accelerator"" card.) 1 ""The Winged Dragon of Ra"" you control gains these effects until the end of this turn. This card's activation and effect cannot be negated. ● Unaffected by your opponent's card effects. ● When an attack is declared involving this card: You can Tribute any number of other monsters that did not declare an attack this turn; this card gains ATK equal to the combined original ATK of the Tributed monsters, until the end of this turn. ● After damage calculation, if this card attacked: You can send all monsters your opponent controls to the GY." 2559,Target 1 Normal Monster in your GY; Special Summon it in face-up Defense Position. It cannot attack.,0.0,If the activation of your Spell/Trap Card is negated by an opponent's card effect: You can send this card from your hand to the GY; inflict 1500 damage to your opponent. 4976,This card cannot attack the turn it is Normal Summoned.,0.0,"During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 ""Witchcrafter"" monster from your Deck, except ""Witchcrafter Schmietta"". You can banish this card from your GY; send 1 ""Witchcrafter"" card from your Deck to the GY, except ""Witchcrafter Schmietta"". You can only use each effect of ""Witchcrafter Schmietta"" once per turn." 3439,"Activate only while you control a face-up ""Cyber Dragon""(s). Destroy 1 card your opponent controls. ""Cyber Dragon"" cannot attack the turn you activate this card.",0.0,"If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Beast monster from your hand, except ""Melffy Fenny"". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of ""Melffy Fenny"" once per turn." 5571,When an opponent's monster declares an attack: You can Special Summon this card from your hand. Your opponent cannot attack any monsters except this one.,0.0,"Once per turn: You can send 1 ""Elementsaber"" monster from your hand to the GY; add 1 ""Elementsaber"" or ""Elemental Lord"" monster from your Deck to your hand, except ""Elementsaber Makani"". Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn." 4655,If this card battles an opponent's monster: That monster cannot attack while it is face-up on the field.,0.0,"Special Summon 1 ""Mikanko"" monster from your hand or Deck, then you can equip it with 1 Equip Spell from your hand or GY that can equip to that monster. Banish that monster when it leaves the field. You can only activate 1 ""Mikanko Promise"" per turn." 6494,"If you control 2 or more ""U.A."" monsters with different names: Shuffle as many monsters on the field as possible into the Deck, then Special Summon ""U.A."" monsters from your Deck that have different names from each other, up to the number of cards shuffled into your Main Deck, but those monsters cannot attack this turn. Then your opponent can Special Summon monsters from their Deck, up to the number of cards shuffled into their Main Deck. You can only activate 1 ""U.A. Turnover Tactics"" per turn.",0.0,"You can Tribute this card; Special Summon 1 ""Superheavy Samurai"" monster from your hand. During either player's turn, when a card or effect is activated that targets a ""Superheavy Samurai"" monster you control: You can banish this card from your GY; negate the activation, and if you do, destroy that card. You can only use each effect of ""Superheavy Samurai Flutist"" once per turn." 6247,"If this card is Summoned: You can target 1 ""tellarknight"" monster in your GY, except ""Satellarknight Altair""; Special Summon that monster in Defense Position, but monsters you control cannot attack for the rest of this turn, except ""tellarknight"" monsters. You can only use this effect of ""Satellarknight Altair"" once per turn.",0.0,"1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then, if you were that card's owner, destroy that monster. If your opponent was, negate that activated effect. You can only use each effect of ""Bystial Dis Pater"" once per turn." 1099,You can only activate this card when your Life Points are at least 2000 lower than your opponent's. Skip your opponent's next Battle Phase.,0.0,"1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. Each time a ""F.A."" Spell/Trap Card or effect is activated: You can increase the Level of this card by 1. This card gains the following effect(s), based on its current Level. ● Level 11 or higher: Cannot be destroyed by battle or card effects. ● Level 13 or higher: Once per turn: You can target 1 ""F.A."" monster in your GY; Special Summon it." 12733,"Target 1 face-up monster you control; equip 2 monsters with the same original name as that target from your hand, Deck, and/or GY to that target as Equip Spells, and if you do, it cannot attack or be destroyed by battle while equipped with those 2 cards. You cannot Special Summon for the rest of this turn after this card resolves, except monsters with the same original Type as the targeted monster. You can only activate 1 ""The League of Uniform Nomenclature Strikes"" per turn.",0.0,"When this card is Normal Summoned, you can Special Summon 1 Winged Beast-Type ""Dragunity"" monster from your hand and equip this card to it as an Equip Card. If this card is equipped as an Equip Card to a monster, the equipped monster can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved." 2676,Special Summon this card in Defense Position as an Effect Monster (Aqua-Type/WATER/Level 10/ATK 0/DEF 3000). (This card is also still a Trap Card.) This card cannot attack.,0.0,"2 Insect and/or Plant monsters This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of ""Traptrix Cularia"" once per turn. After you activate a ""Hole"" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 ""Traptrix"" monster in your GY; Special Summon it in Defense Position." 579,"Select 1 Type of monster. Any monster of the selected Type cannot attack. To keep this card in effect, you must offer 1 monster from the field as a Tribute at each of your Standby Phases. If you cannot, this card is destroyed.",0.0,"Edge Imp Chain"" + 1 ""Fluffal"" monster If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon this card, and if you do, it gains 800 ATK. You can only use this effect of ""Frightfur Sheep"" once per turn." 3260,"While you control a face-up ""Morphtronic"" monster, all Level 4 or higher monsters your opponent controls cannot attack or change their battle positions.",0.0,"If a monster(s) with an original Level of 7 or higher is sent from each player's field to the GY this turn: Banish as many monsters from the GYs as possible, then you can Special Summon the 1 highest-Level Spellcaster-Type monster among those banished monsters to your field (your choice, if tied)." 1246,"While this card is face-up on your side of the field, your opponent cannot attack Insect-Type monsters. The battle position of a monster that battles with this card is changed to Defense Position at the end of the Damage Step.",0.0,"1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of ""Relinquished Anima"" once per turn. This card gains ATK equal to that equipped monster's." 5242,You can Special Summon this card (from your hand) by removing 4 Ice Counters from anywhere on the field. Other monsters with Ice Counters cannot attack or change their battle positions.,0.0,"Activate 1 of these effects; ● Special Summon 1 ""Naturia"" monster from your hand or GY. ● Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a ""Naturia"" monster. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as material, including a ""Naturia"" monster." 12601,"Change all monsters that were not Normal or Special Summoned this turn to Defense Position. For the rest of this turn, a player who controls a Defense Position monster cannot declare attacks with monsters that were Normal or Special Summoned this turn.",0.0,"If a ""Six Samurai"" monster you control is destroyed by battle: Special Summon up to 2 ""Six Samurai"" monsters from your hand." 7128,"When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower ""Superheavy Samurai"" monster from your hand, then change this card to Defense Position. Monsters your opponent controls cannot attack any monsters, except this one.",0.0,Activate by sending 1 face-up Synchro Monster you control to the GY when your opponent Summons a monster. Negate the Summon and destroy that card. Your opponent cannot Summon a monster until the End Phase of this turn. 12451,"Face-down Defense Position monsters in this card's column cannot change their battle positions, also neither player can activate the Set cards in the Spell & Trap Zones in this card's column. You can only use each of the following effects of ""Procession of the Tea Jar"" once per turn. During your Main Phase: You can move this card to an unused adjacent Main Monster Zone. If this card in the Monster Zone moves to another Monster Zone: Change all other monsters in this card's current column to face-down Defense Position.",0.0,"If you control a face-up ""Genex Controller"", you can Normal Summon this card without Tributing." 362,"Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effects of a Magic, Trap, or Effect Monster Card. You can activate this card only during your Standby Phase.",0.0,"As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points." 1307,"All face-up Effect Monsters on the field are changed to Defense Position. During the turn this card is activated, the original DEF of those Effect Monsters become 0 and their battle positions cannot be changed, except with a card effect.",0.0,A Machine-Type monster equipped with this card increases its ATK and DEF by 300 points. 4362,"This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon a ""Karakuri"" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.)",0.25,"During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher ""Kozmo"" monster from your hand. You can only use this effect of ""Kozmo Soartroopers"" once per turn. Once per turn: You can pay 1000 LP, then target 1 Psychic-Type ""Kozmo"" monster in your GY; Special Summon it." 1338,"During the End Phase of each turn, change the Battle Positions of all face-up monsters on the turn player's side of the field.",0.0,"If this card is in your hand or GY: You can reveal 1 Level 9 monster in your hand, except ""QQ Enneagon""; Special Summon both this card and the revealed monster in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 9 or higher Xyz Monsters. You can only use this effect of ""QQ Enneagon"" once per turn. A Rank 9 or higher Xyz Monster that has this card as material gains this effect. ● This card gains 900 ATK/DEF." 1281,"During your opponent's next turn after you activate this card, your opponent cannot change the battle positions of monsters, except with a card effect.",0.0,"Gains 100 ATK for each face-down card in your Extra Deck. You can only use each of the following effects of ""Dreaming Reality of Nemleria, Realized"" once per turn. If this card is in your hand: You can target 1 monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. If this card is Special Summoned: You can activate 1 of these effects; ● Add 1 ""Dreaming Nemleria"" from your Deck to your face-up Extra Deck. ● Change 1 other face-up monster on the field to face-down Defense Position." 2972,"Activate only during your opponent's Standby Phase. All face-up monsters your opponent controls are changed to Attack Position, and cannot change their battle positions this turn. All monsters your opponent currently controls must attack this turn, if able.",0.0,If this card on the field is destroyed and sent to the GY: Any further Battle Damage you take this turn becomes 0. 11443,"Target 1 Machine monster you control; apply the following effect depending on its battle position. ● Attack Position: Special Summon 1 ""Morphtronic"" monster from your Deck with a different name than that targeted monster, then place that targeted monster on top of the Deck. ● Defense Position: Change that targeted monster to Attack Position, and if you do, Special Summon 1 Level 4 or lower Machine monster from your hand. You can only activate 1 ""Morphtronic Converter"" per turn.",0.0,Activate only as Chain Link 4 or higher. Select 1 monster from either player's GY and Special Summon it. You cannot activate this card if multiple cards/effects with the same name are in that Chain. 3908,"Once per turn, when the battle position of this card is changed, you can select 1 monster your opponent controls and change its battle position.",0.0,"Target 1 Level 4 or lower Fish monster in your GY; Special Summon it, then you can add 1 monster with the same original name from your Deck to your hand. You can only activate 1 ""White Mirror"" per turn." 582,"Relinquished"" + ""Thousand-Eyes Idol"" As long as this card remains face-up on the field, other monsters cannot change their battle positions or attack. Select 1 monster on your opponent's side of the field and equip it to this card (this effect can only be used once per turn and you can only equip 1 monster at a time to this card). The ATK and DEF of this card become the same amounts as the monster equipped to this card. If this card is destroyed as a result of battle, the equipped monster is destroyed instead.",0.0,"Target any number of linked Beast, Beast-Warrior, and/or Winged Beast monsters you control; they gain 700 ATK until the end of this turn. If a linked Beast, Beast-Warrior, and/or Winged Beast monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of ""Tri-Brigade Rendezvous"" once per turn." 4501,"When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, then change this card to Defense Position if you activated this effect.",0.0,"Activate this card by sending 1 face-up ""Empty Machine"" from your Spell & Trap Zone to the GY. Once per turn, this face-up card cannot be destroyed by your opponent's card effect. Once per turn: You can activate 1 of these effects. During the Main Phase: Special Summon 1 ""Timelord"" monster from your hand. You can target 1 ""Timelord"" monster in your GY; shuffle it into the Deck, then, you can Set 1 ""Infinite Light"" directly from your hand or Deck." 1393,"While this card is in face-up Attack Position on the field, this card is not destroyed as a result of battle. (Damage calculation is applied normally.) A monster that battled with this card cannot change its battle position, except with a card effect, or attack while this card is in face-up Attack Position on the field.",0.0,"Equip only to a Psychic-Type monster. If your Life Points are lower than your opponent's, the equipped monster gains ATK equal to the difference (max. 2000)." 10509,"Each of your opponent's monsters in the same column as one of your ""S-Force"" monsters cannot change its battle position. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change its battle position. You can only use this effect of ""S-Force Professor DiGamma"" once per turn.",0.0,"If your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributes. Once per turn: You can target 1 face-up ""Blackwing"" monster you control; until the End Phase, it gains ATK equal to the total ATK of all face-up ""Blackwing"" monsters currently on the field, except itself. Monsters other than that target cannot attack during the turn you activate this effect." 10648,"Target 1 ""Amazement"" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 card in your opponent's GY; change the equipped monster's battle position, and if you do, shuffle that target into the Deck. ● Your opponent: Increase the equipped monster's Level by 1 (until the end of this turn), and if you do, change its battle position. You can only use this effect of ""Amaze Attraction Rapid Racing"" once per turn.",0.0,"If your opponent controls a face-up Synchro Monster(s) and you control no face-up Synchro Monsters, you can Special Summon this card from your hand." 9832,"This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. If this card is in your hand: You can target 1 ""Karakuri"" monster you control; change its battle position, and if you do, Special Summon this card as a Tuner, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except EARTH Machine monsters. You can only use this effect of ""Karakuri Bonze mdl 9763 ""Kunamzan"""" once per turn.",0.0,"If you control a ""Utopia"" monster: You can draw 1 card. If a monster(s) you control is banished during the Battle Phase (except during theDamage Step): You can banish this card from the field, then target 1 of those banished monsters; Special Summon that target, and if you do, banish 1 monster your opponent controls that has 3000 or less ATK. You can only use 1 ""ZS - Vanish Sage"" effect per turn, and only once that turn." 7643,"When this card is Normal Summoned: You can Special Summon 1 ""Performapal"" monster from your hand, but it has its effects negated until the end of this turn. Once per turn: You can change all monsters you control to Defense Position.",0.0,"2+ Fire Effect Monsters If this card is Link Summoned using ""Salamangreat Pyro Phoenix"" as material: You can destroy all cards your opponent controls. You can only use each of the following effects of ""Salamangreat Pyro Phoenix"" once per turn. ● You can target 1 Link Monster in your opponent's GY; Special Summon it to your opponent's field. ● If a Link Monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters; inflict damage to your opponent equal to that monster's original ATK." 4743,"When this card declares an attack: You can target monsters your opponent controls, up to the number of Equip Cards equipped to this card; change those targets' battle positions.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If a ""Guardian Eatos"" is destroyed by battle or by card effect and sent to your GY: You can Special Summon this card from your hand. When this card is Special Summoned: You can equip 1 ""Reaper Scythe - Dreadscythe"" from your Deck to this card. You cannot Normal or Special Summon monsters (but you can Normal Set). When this card is sent from the field to the GY: Send 1 card from your hand to the GY, and if you do, Special Summon this card from the GY." 1279,Change the battle positions of all face-up monsters on the field.,0.0,This card gains 400 ATK for each Spell/Trap Card your opponent controls. 4789,"When this card is Normal Summoned: You can target 1 ""Gogogo"" monster in your GY; Special Summon that target in face-up Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase",0.0,"When this card is Normal Summoned: You can Set 1 ""Altergeist"" Trap directly from your Deck to your Spell & Trap Zone. You can target 1 ""Altergeist"" card you control and 1 ""Altergeist"" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of ""Altergeist Marionetter"" once per turn." 1823,All face-up Level 3 or lower monsters on the field are changed to Attack Position and remain in Attack Position.,0.0,"Each time an opponent's monster activates its effect, place 1 Spell Counter on this card when that effect resolves. You can send this card with 6 or more Spell Counters to the GY; add 1 Spell from your Deck to your hand. You can only use this effect of ""Mythical Bestiamorph"" once per turn." 5457,"If you control ""D.D. Esper Star Sparrow"", ""Beast-Warrior Puma"" and ""Phoenix Beast Gairuda"", you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot change its battle position. Once per turn: You can target 1 monster you control; it can attack your opponent directly this turn.",0.0,"Once per turn: You can discard 1 card, then target 1 Level 4 or lower ""Lightsworn"" monster in your GY; Special Summon that target. During each of your End Phases: Send the top 3 cards of your Deck to the GY. You must control this face-up card to activate and to resolve this effect." 12017,"Target 1 ""Vanquish Soul"" monster you control; change its battle position, then you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of ""Vanquish Soul"" monsters you control with different names. You can only activate 1 ""Vanquish Soul Dust Devil"" per turn.",0.0,"If this card is Normal or Special Summoned: You can target 1 ""Magician"" Pendulum Monster or 1 ""Odd-Eyes"" monster in your GY, except ""Oafdragon Magician""; add it to your hand. You can only use this effect of ""Oafdragon Magician"" once per turn." 982,"If this card attacks, it is changed to Defense Position at the end of the Battle Phase. You cannot change this battle position until the end of your next turn.",0.0,"Gem-Knight Garnet"" + 1 ""Gem-Knight"" monster Must first be Fusion Summoned using the above cards as Fusion Material Monsters. Once per turn: You can Tribute 1 face-up ""Gem-"" monster you control; this card gains ATK equal to the Tributed monster's ATK, until the End Phase. When this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent." 317,"When this card is changed from Defense Position to Attack Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire.",0.0,"1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of ""Swordsoul Supreme Sovereign - Chengying"" once per turn." 4031,"This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is Normal or Special Summoned, select 1 monster on the field and change its battle position.",0.0,"Cannot be destroyed by monster effects. You can only use each of the following effects of ""Shining Sarcophagus"" once per turn. During your Main Phase: You can add 1 card that mentions ""Shining Sarcophagus"" from your Deck to your hand, except ""Shining Sarcophagus"". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY." 522,"If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.",0.0,"Equip only to a ""Mermail"" monster. It gains 400 ATK. Negate any monster effect that activates on your opponent's side of the field, and if you do, send this card to the GY." 1120,"Once per turn, during your End Phase. You can change the battle position of this card.",0.0,This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand if a Normal Monster you control is destroyed by battle. This card gains 1000 ATK for each monster your opponent controls. Face-up Level 4 Normal Monsters on the field cannot be destroyed by card effects. 3540,"If a monster declares an attack, it is changed to Defense Position at the end of the Damage Step. It cannot change its battle position until the End Phase of its controller's next turn, while this card remains on the field.",0.0,"You can Ritual Summon this card with ""Cynet Ritual"". At the start of the Damage Step, if this card attacks a monster: You can return that monster to the hand. You can Tribute this card; Special Summon 1 Level 5 or higher Cyberse monster from your hand or Deck, but it cannot activate its effects this turn. You can only use each effect of ""Paladin of Storm Dragon"" once per turn." 1738,"If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.",1.0,Change the battle positions of all face-up monsters your opponent controls. 7327,"This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.",0.0,"FLIP: You can activate 1 of these effects: Draw 2 cards. Return all Spell and Trap Cards on the field to the hand. Destroy all monsters your opponent controls. Look at your opponent's hand, also shuffle 1 card from their hand into the Deck. You can only use this effect of ""Pot of the Forbidden"" once per turn." 3491,"Once per turn, if you control this face-up Defense Position monster when your opponent Normal or Special Summons a monster(s), you can change that monster(s) to Defense Position.",0.0,This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved. 4815,"If this card attacks, it is changed to Defense Position at the end of the Damage Step.",0.0,"When this card is Normal Summoned: You can target 1 ""Gimmick Puppet"" monster in your GY, except ""Gimmick Puppet Terror Baby""; Special Summon it in Defense Position. You can banish this card from your GY; your opponent cannot activate cards or effects in response to the activation of your ""Gimmick Puppet"" monster effects this turn." 6754,FLIP: You can change all face-up Attack Position monsters your opponent controls to face-up Defense Position. Monsters changed to Defense Position by this effect cannot change their battle position.,0.0,"When this card is destroyed by battle and sent to the GY or when this card you control is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 EARTH Pendulum Monster from your Deck in Defense Position, but destroy it during the End Phase. You can only use this effect of ""Dragon Dowser"" once per turn." 1600,A monster that battles with this card is changed to Defense Position after damage calculation.,0.0,Each face-up monster your opponent controls loses 100 ATK * its own Level. 21,"Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions.",0.0,"For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Monsters you control can make up to 2 attacks on monsters during each Battle Phase. ● If your monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. You can banish this card from your GY; add 1 ""Morganite"" card from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck." 1740,"If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.",1.0,"Any monster that is Normal Summoned, Flip Summoned or Special Summoned is changed to Defense Position." 3645,"Once per turn, you can select 1 face-up Insect-Type monster you control. While this card remains on the field, any opponent's monster that battles with one of those monsters is changed to Defense Position at the end of the Battle Phase, and cannot change its battle position while this card is on the field.",0.0,"FLIP: You can add 1 ""Subterror"" card from your Deck to your hand, except ""Subterror Guru"". You can target 1 other face-up monster on the field; change that monster, also this card, to face-down Defense Position. This is a Quick Effect if you control another ""Subterror"" card. You can only use each effect of ""Subterror Guru"" once per turn." 6542,"If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target ""Yosenju"" monsters you control with card effects, except this one.",0.0,"Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of ""Blue-Eyes Jet Dragon"" once per turn, and can only activate them while ""Blue-Eyes White Dragon"" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand." 5085,"When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.",0.0,"During your Main Phase: You can Special Summon 1 monster ""Fur Hire"" from your hand, except ""Seal, Strategist Fur Hire"". If a monster ""Fur Hire"" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster ""Fur Hire"" in your GY; add it to your hand. You can only use each effect of ""Seal, Strategist Fur Hire"" once per turn." 6543,"If this card is Normal Summoned: Change it to Defense Position. Monsters your opponent controls cannot target face-up ""Yosenju"" monsters for attacks, except this one.",0.0,"When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 ""T.G."" monster from your Deck to your hand, except ""T.G. Warwolf""." 3365,"All monsters are changed to face-up Attack Position and their battle positions cannot be changed (Flip Effects are not activated at this time). Once per turn, you can reveal any number of Fiend-Type monsters in your hand to give this card 300 ATK for each revealed card, until the End Phase.",0.0,"This card can be used to Ritual Summon any ""Gishki"" Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you Ritual Summon. You can shuffle this card from the GY into the Deck to target 1 ""Gishki"" Ritual Monster in your GY; return that target to your hand." 299,"When this card is changed from Attack Position to Defense Position, shuffle your own Deck.",0.0,"3 Level 11 monsters Once per turn, you can also Xyz Summon ""Superdreadnought Rail Cannon Juggernaut Liebe"" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of Xyz Materials it has +1." 6594,"Once per turn, before damage calculation, if your monster attacked an opponent's monster: You can change the battle position of that monster your opponent controls. Once per turn, before damage calculation, if an opponent's monster attacked your monster: You can change the battle position of that monster you control.",0.0,"Send 1 Pyro monster from your Deck to the GY, then, if it is a ""Volcanic"" monster, you can apply 1 of these effects. ● Inflict damage to your opponent equal to its Level x 100. ● Special Summon 1 ""Bomb Token"" (FIRE/Pyro/Level 1/ATK 1000/DEF 1000) to your opponent's field. When this Token is destroyed, its controller takes 500 damage. You can only activate 1 ""Fire Ejection"" per turn." 3742,All Synchro Monsters on the field are changed to Defense Position. And then return all face-up Synchro Monsters to the Extra Deck during the End Phase.,0.0,"2 Level 1 monsters Your non-Xyz ""Mimighoul"" monsters can attack directly while your opponent controls a face-down monster. You can only use each of the following effects of ""Giant Mimighoul"" once per turn. If this card is Xyz Summoned: You can add 1 ""Mimighoul"" card from your Deck to your hand. You can detach 1 material from this card, then target face-up cards on the field up to the number of face-down monsters your opponent controls; destroy them, and if you do, inflict 1000 damage to your opponent for each card destroyed." 792,"When this card is Summoned (including Flip Summon and Special Summon), select 1 face-up monster on the field and change its battle position.",0.0,"You can Special Summon this card by Tributing 1 ""Helios - The Primordial Sun"". This card's ATK and DEF are equal to the number of removed from play monsters x 200. If this card is destroyed by battle and sent to the GY, Special Summon it during the End Phase, and it gains 300 ATK and DEF." 3521,"If this card attacks an opponent's monster, after damage calculation the ATK of the attack target becomes 0, and it cannot change its battle position.",0.0,"2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand." 867,"If ""Necrovalley"" is on the field when this card declares an attack, you can select 1 face-up monster your opponent controls and change its battle position.",0.0,"Roboyarou"" + ""Robolady"" You can Special Summon ""Super Robolady"" by returning this card from the field to the Extra Deck. You cannot use this effect during the same turn this monster is Special Summoned. In addition, increase the ATK of this monster by 1000 points during the Damage Step when this monster battles with a monster." 6913,"When an opponent's monster declares a direct attack while this card is in your hand: You can Special Summon this card in Attack Position, and if you do, change all face-up monsters your opponent controls to Defense Position.",0.0,"Activate this card by paying 800 Life Points, then target 1 monster in your GY; Special Summon that target in face-up Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster." 1424,"This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation.",0.0,Increase the ATK and DEF of this card by 100 points for each Machine-Type monster on the field other than this card. 1318,Change all face-up monsters to Defense Position.,0.0,"While this card is in the GY, ""Gazelle the King of Mythical Beasts"" and all ""Phantom Beast"" monsters on the field gain 300 ATK." 7419,When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.,0.0,"1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can destroy all cards on the field. Once per turn, you can remove from play 1 Plant-Type monster from your GY to change 1 Defense Position monster your opponent controls to face-up Attack Position, and reduce its ATK to 0 until the End Phase." 2408,FLIP: Change the Battle Positions of all face-up monsters your opponent controls.,0.0,"During your Main Phase, you can remove from play this card from your GY to select 1 monster you control. Until your opponent's next End Phase, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it." 4456,When this face-up Attack Position card is targeted for an attack: You can change it to Defense Position.,0.0,"2 ""Melodious"" monsters While you control this Fusion Summoned card, the activated effects of your ""Melodious"" Fusion Monsters cannot be negated. You can only use each of the following effects of ""Bacha the Melodious Maestra"" once per turn. If this card is Special Summoned: You can Special Summon 1 ""Melodious"" monster from your Deck. If this card is sent to the GY: You can target 1 ""Melodious"" monster in your GY, except ""Bacha the Melodious Maestra""; Special Summon it in Defense Position." 2028,"When this card is selected as an attack target by your opponent's Monster, this card is changed to Defense Position.",0.0,"If this card is in your GY: You can send 1 face-up Continuous Spell/Trap you control to the GY; Special Summon this card in Defense Position, and if you do, place 1 ""The Weather"" Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of ""The Weather Painter Sun"" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a ""The Weather"" card's effect: You can Special Summon this banished card." 4334,"If this card attacks, change it to Defense Position at the end of the Damage Step.",0.0,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of ""Cyberse Integrator"" once per turn." 5303,"If this card is Special Summoned: You can target 1 ""Gogogo Golem"" in your GY; Special Summon that target in face-up Defense Position, then change this card to Defense Position. You can only use the effect of ""Gogogo Ghost"" once per turn.",0.0,"When this card is activated: You can Special Summon 1 ""tellarknight"" or ""Constellar"" monster from your hand or GY. You can target 1 ""tellarknight"" or ""Constellar"" Xyz Monster you control; Special Summon from your Extra Deck, 1 ""tellarknight"" or ""Constellar"" Xyz Monster with a different Rank, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of ""Constellar Tellarknights"" once per turn. You can only activate 1 ""Constellar Tellarknights"" per turn." 6268,"When this card is Normal or Special Summoned: You can change this card's battle position. All ""Superheavy Samurai"" monsters you control can attack while they are inface-up Defense Position. If they do, apply their DEF instead of ATK for damage calculation.",0.0,"Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a FIRE monster. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 ""Fire Fist"" monster from your Deck, except ""Brotherhood of the Fire Fist - Boar"". Once per turn, when a ""Fire Fist"" monster is Special Summoned from your Extra Deck: You can Set 1 ""Fire Formation"" Spell Card directly from your Deck." 1054,Change the battle positions of all face-up monsters your opponent controls.,0.0,"2 Level 1 Warrior monsters The first time each Warrior monster you control would be destroyed by battle or card effect each turn, it is not destroyed. You can only use each of the following effects of ""Heroic Champion - Jarngreipr"" once per turn. You can detach 2 materials from this card, then target 1 Level/Rank 4 Warrior monster in your GY; Special Summon it, and if you do, this card gains ATK equal to that monster's original ATK. When an attack is declared involving an opponent's monster: You can gain LP equal to half its ATK." 2205,This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. Monsters with A-Counters cannot declare an attack.,0.0,FLIP: Discard 5 cards from the top of your opponent's Deck to the GY. 1268,"Any monster that is Normal Summoned, Flip Summoned or Special Summoned is changed to Defense Position.",0.0,This card gains 500 ATK for each Dragon-Type monster your opponent controls or is in their GY. 6377,"If your opponent Special Summons a monster(s): You can change as many Attack Position ""Superheavy Samurai"" monsters you control as possible to Defense Position, and if you do, the ones changed by this effect gain 500 DEF until the end of this turn.",0.0,"When this card destroys an opponent's monster by battle and sends it to the GY: You can target 1 Level 3 or lower ""Gusto"" monster from your GY; Special Summon it in face-up Defense Position." 743,Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.,0.0,"Activate only while ""Visas Starfrost"" is on the field. Once per turn, if a monster(s) you control is destroyed by battle or card effect, and sent to the GY or banished: You can activate 1 of these effects; ● Special Summon 1 of those monsters in Defense Position. ● 1 Tuner on the field gains ATK equal to half the original ATK of 1 of those monsters. ● Shuffle 1 of those monsters into the Deck, and if you do, draw 1 card. ● Shuffle this card into the Deck, and if you do, add 1 Field Spell from your GY to your hand." 2551,Change all Attack Position monsters to Defense Position.,0.0,"Target 1 Dragon monster you control; its ATK becomes doubled (until the end of this turn), then, if your opponent currently controls a Dragon monster, the activation of the targeted monster's effects cannot be negated for the rest of this turn. During your Main Phase: You can banish this card from your GY; Special Summon 1 of your Dragon Xyz Monsters that is banished or in your GY, in Defense Position. You can only use 1 ""Saga of the Dragon Emperor"" effect per turn, and only once that turn." 6270,"When this card is Normal or Special Summoned: You can change its battle position. If a ""Superheavy Samurai"" monster you control battles an opponent's monster, afterdamage calculation: The opponent's monster's ATK and DEF become 0.",0.0,"1 Tuner + 1 or more non-Tuner monsters When this card is destroyed by a card effect and sent to the GY: You can target 1 Level 4 or lower monster in your GY, except this card; Special Summon that target." 7110,When an opponent's monster declares an attack: Change all Attack Position monsters your opponent controls to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.,0.0,"When your opponent activates a Normal Trap Card in response to your monster's attack declaration targeting an opponent's monster: You can discard this card; negate the activation, and if you do, destroy that card (this is a Quick Effect)." 9190,"Activate 1 of the following effects. ● Target 1 Earth Machine Xyz Monster you control in Attack Position and 1 monster your opponent controls; change the battle position of your monster, and if you do, destroy that opponent's monster. ● Target 1 Earth Machine Xyz Monster you control in Defense Position and 1 Spell/Trap your opponent controls; change the battle position of your monster, and if you do, destroy that opponent's Spell/Trap.",0.0,"Target 1 face-up ""Heroic"" monster you control; equip this card to that target. All Battle Damage you take from battles involving the equipped monster is also inflicted to your opponent. After damage calculation: Destroy any opponent's monster that battles the equipped monster." 2542,"This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.",0.0,"When your opponent activates a card or effect (Quick Effect): You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of ""Dark Spirit of Malice"" once per turn." 2543,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: When this card declares an attack you can change the battle position of 1 face-up monster your opponent controls.",0.0,"If you have a face-up Pendulum Monster in your Extra Deck, you can Special Summon this card (from your hand). You can only Special Summon ""Nemleria Dream Defender - Couette"" once per turn this way. When your opponent activates a card or effect that targets a ""Nemleria"" card(s) you control, while you have ""Dreaming Nemleria"" face-up in your Extra Deck (Quick Effect): You can banish 1 face-down card from your Extra Deck, face-down; negate that activation. You can only use this effect of ""Nemleria Dream Defender - Couette"" once per turn." 199,Select 1 face-up Attack Position monster on your opponent's side of the field and change it to Defense Position.,0.0,This monster can attack twice during the same Battle Phase. Control of this card cannot switch. 1509,"A monster equipped with this card cannot change its Battle Position or attack, and has its ATK decreased by 300 points. If the equipped monster is destroyed, select 1 monster on the field and equip this card to that monster.",0.0,"This card's name becomes ""Skull Servant"" while it is in the GY. If this card is Normal or Special Summoned: You can send 1 ""Wightprince"" from your Deck to the GY. During either player's turn: You can send this card from your hand or field to the GY; all monster currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn." 4185,"This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If this card attacks, change it to Defense Position at the end of the Battle Phase.",0.0,"2 Level 4 monsters If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 ""Battlin' Boxing"" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, your opponent cannot target ""Battlin' Boxer"" monsters you control with card effects this turn. You can only use each effect of ""Battlin' Boxer King Dempsey"" once per turn." 6346,Change all non-Wyrm-Type Attack Position monsters that wereSpecial Summoned from the Main or Extra Deck to Defense Position. All non-Wyrm-Type monsters that were Special Summoned from the Main or Extra Deck lose DEF equal to their original DEF.,0.0,"When this card destroys 1 monster on your opponent's side of the field and sends it to your opponent's GY as a result of battle, you can then return the card to the top of your opponent's Deck." 1097,"As long as this card remains face-up on the field, all face-up monsters on the field are changed to Attack Position and cannot change their Battle Position.",0.0,"You can Ritual Summon this card with ""Litmus Doom Ritual"". It is unaffected by Trap effects and cannot be destroyed by battle. Gains 3000 ATK/DEF while a Trap is on the field. If this Ritual Summoned card in its owner's control is destroyed by your opponent's card: You can target 1 Trap in either GY; Set it to your Spell & Trap Zone." 1507,"This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● WATER: Control of this card cannot switch. ● WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.",0.0,"2+ Beast, Beast-Warrior, and/or Winged Beast monsters During your opponent's Main Phase (Quick Effect): You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand or GY, but negate its effects, also, return it to the hand during the End Phase. If this card is sent to the GY: You can make all monsters your opponent currently controls lose 300 ATK for each Monster Type you control, until the end of this turn. You can only use each effect of ""Tri-Brigade Rugal the Silver Sheller"" once per turn." 1915,"This card can only be Ritual Summoned with the Ritual Spell Card, ""End of the World"". If this card destroys your opponent's monster as a result of battle, it can attack once again in a row.",0.0,"If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap that specifically lists the card ""Stardust Dragon"" in its text from your Deck to your hand. You can only use each effect of ""Stardust Synchron"" once per turn." 2019,"If this card destroys a monster with an A-Counter by battle, it can attack once again in a row.",0.0,"Suijin"" + ""Sanga of the Thunder"" Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per Chain (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can only use this effect of ""Gate Guardian of Water and Thunder"" twice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished ""Suijin"" or ""Sanga of the Thunder""." 4864,"If this card targets an opponent's face-up Attack Position monster for an attack, and that monster is not destroyed by the battle, this card can attack the same monster again in a row. This effect can only be used twice per turn.",0.0,"If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Level 2 or lower Beast monster from your GY to your hand, except ""Melffy Pony"". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of ""Melffy Pony"" once per turn." 3478,"You cannot Summon the turn you activate this card. Activate at the end of the Damage Step, if a Spellcaster-Type monster you control attacked and destroyed an opponent's monster by battle. That monster can attack again (immediately).",0.0,"Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of ""Ken the Warrior Dragon"" once per turn. During your Main Phase: You can Special Summon 1 ""Gen the Diamond Tiger"" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of ""Gen the Diamond Tiger"": Your opponent draws 2 cards, then they discard 1 card." 2366,"The Aliens have used a mysterious biological substance to create a supreme race of soldiers. They do not have the natural powers of the other Aliens, but can make stunning physical attacks.",0.0,"During your opponent's Main Phase: Pay half your LP; Fusion Summon 1 ""Dinomorphia"" Fusion Monster from your Extra Deck, using only 1 monster from your Deck and 1 monster from your Extra Deck as Fusion Material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 ""Dinomorphia Frenzy"" per turn." 8821,"Neither player can activate cards or effects in response to this card's activation. Cannot be activated as Chain Link 2 or higher. At the end of your Battle Phase, if all monsters you control are ""Valkyrie"" monsters (min. 1): Send this card to the GY, also, immediately after this effect resolves, skip to the start of the Battle Phase of your next turn. If you do, you cannot activate ""Mischief of the Time Goddess"" until the end of that turn.",0.0,"Send to the GY either 1 Spellcaster monster you control, or 1 other ""Spellbook"" card from your hand or face-up from your field, except ""Spellbook of Knowledge"", and if you do, draw 2 cards. You can only activate 1 ""Spellbook of Knowledge"" per turn." 4948,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) while 3 or more of your LIGHT monsters are banished, and cannot be Special Summoned by other ways. Once per turn: You can target 1 of your banished LIGHT monsters and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, banish the second target. This card cannot attack during the turn you activate this effect.",0.25,"If you control ""Punishment Dragon"": Target 1 ""Judgment Dragon"" in your GY; add it to your hand, then send the top 4 cards of your Deck to the GY. If this card is sent from the Deck to the GY by a ""Lightsworn"" monster's effect: You can target 1 ""Punishment Dragon"" in your GY; add it to your hand, then banish the top 4 cards of your Deck." 8189,"Take 1 ""Amazoness"" card from your Deck, except ""Amazoness Call"", and either add it to your hand or send it to the GY. During your Main Phase: You can banish this card from your GY, then target 1 ""Amazoness"" monster you control; this turn, that monster can attack all monsters your opponent controls, once each, also other monsters you control cannot attack. You can only activate 1 ""Amazoness Call"" per turn.",0.3333333333333333,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 ""Six Samurai"" monsters from your GY, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot declare an attack the turn you activate this effect." 4798,"Once per turn: You can equip 1 ""Inzektor"" monster from your hand or GY to this card. While this card is equipped to a monster, that monster's Level is increased by 4. While this card is equipped to a monster: You can send this Equip Card to the GY; the monster it was equipped to can attack your opponent directly this turn. Other monsters cannot attack the turn you activate this effect.",0.5,"If a face-up Field Spell is in any Field Zone: You can Special Summon this card from your hand. You can banish this card in your GY and 1 Link Monster you control; destroy 1 card your opponent controls. You can only use each effect of ""Grid Sweeper"" once per turn." 1873,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 2 Spell or Trap Cards on your side of the field to the GY. This card can destroy 1 Spell or Trap Card on your opponent's side of the field, but it cannot attack this turn if you activate this effect.",0.3333333333333333,"When this card is activated: You can add 1 ""Trickstar"" monster from your Deck to your hand. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. Each time a ""Trickstar"" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them." 11523,"Activate 1 of these effects, but skip your next Battle Phase after activation; ● Banish cards from the top of your opponent's Deck, up to the number of cards they control. ● Special Summon 1 ""Runick"" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 ""Runick Smiting Storm"" per turn.",0.0,"Select 1 face-up monster on your side of the field to activate this card. Until the End Phase of this turn, shift control of the selected monster to your opponent." 5632,"If this card on the field is destroyed by a card effect and sent to the GY: You can target 1 ""Archfiend"" monster in your GY, except ""Archfiend Cavalry""; Special Summon that target. It cannot attack this turn.",0.0,Toss a coin and call Heads or Tails. Call it right and this card's ATK will be doubled during this turn. Call it wrong and it will be halved during this turn. 8176,"Banish 1 ""World Legacy"" monster from your hand or face-up from your field, then target 2 monsters in your GY; Special Summon them, but they cannot attack this turn.",0.14285714285714285,"After a Counter Trap Card you control negates the activation of an opponent's card(s) or effect(s), you can Special Summon this card from your hand. Then activate the appropriate effects, based on the type of card negated: Spell: Inflict 1500 damage to your opponent. Trap: Select and destroy 1 card your opponent controls. Effect Monster: Select 1 monster in your GY and Special Summon it." 7303,"Target 1 face-up monster on the field; double its DEF, but its DEF becomes 0 at the end of this turn. You can banish this card from your GY, then target 1 monster you control; monsters your opponent controls cannot attack for the rest of this turn, except to attack that monster. You can only activate 1 ""Rise to Full Height"" per turn.",0.3333333333333333,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can target 4 Fusion, Synchro, Xyz, and/or Link Monsters in the GYs; Special Summon this card from your hand, and if you do, banish them. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy all your opponent's Attack Position monsters, then inflict 800 damage to your opponent for each Fusion, Synchro, Xyz, and Link Monster destroyed by this effect." 10114,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing Toon monsters from your hand or field, whose total Levels equal 8 or more. While you control ""Toon World"" and your opponent controls no Toon monsters, this card can attack directly. Once per turn, if you control ""Toon World"": You can target 1 card on the field; banish it, also this card cannot attack the turn this effect is activated.",0.0,"(This card is always treated as a ""Gaia The Fierce Knight"" card.) If you control no monsters, or your opponent controls a monster with 2300 or more ATK, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 Dragon monster from your hand or GY in Defense Position. You can only use this effect of ""Gaia the Magical Knight"" once per turn." 11522,"Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 face-up monster on the field; the next time that monster would be destroyed by battle or card effect this turn, it is not destroyed, also it cannot attack this turn, then (after applying this effect) banish the top 3 cards of your opponent's Deck. ● Special Summon 1 ""Runick"" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 ""Runick Slumber"" per turn.",0.0,Return 2 cards from your hand to your Deck. Then shuffle your Deck. 7911,"If this card is destroyed by a card effect and sent to the GY: Special Summon 1 Level 4 or higher Dinosaur-Type monster from your Deck, but it cannot attack this turn.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 ""Cyber End Dragon"" from your Extra Deck. There can only be 1 face-up ""Malefic"" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card." 12629,"Target 1 Xyz Monster you control; banish 2 materials from it, and if you do, Special Summon 1 Xyz Monster from your Extra Deck, whose Rank is 1 higher than that monster, but it cannot attack this turn. You can only activate 1 ""Sacrifice Level-Up"" per turn.",0.0,"You can Ritual Summon this card with any ""Gishki"" Ritual Spell Card. When this card is Ritual Summoned: Look at up to 2 random cards in your opponent's hand, then shuffle 1 of them into the Deck." 4257,"Junk Synchron + 1 or more non-Tuner monsters Once per turn, you can select 1 monster your opponent controls, and change its battle position. This effect can be activated during either player's turn. If this card is sent from the field to the GY, you can select 1 monster on the field and change its battle position.",0.5,"Cannot be Special Summoned, except by its own effect. After this face-up card on the field is destroyed and sent to the GY, during the Standby Phase of the next turn: You can discard 1 card; Special Summon this card from the GY." 2990,"You can send this card from your hand to the GY and select any number of face-up ""Morphtronic"" monsters you control. Change the battle position of the selected monster(s). This effect can be activated during either player's turn.",0.25,"You can banish this card from your GY, then target 1 of your banished ""Vendread"" monsters, except ""Vendread Anima""; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. A ""Vendread"" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of ""Vendread Anima"" once per turn. ● Banish any monster destroyed by battle with this card." 4026,"This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the GY. During the turn this card is flipped face-up, it can attack your opponent directly.",0.4,"You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 ""Exchange of the Spirit"" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if ""Exchange of the Spirit"" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of ""Keldo the Sacred Protector"" once per turn." 11669,"If ""Advanced Dark"" is not in the Field Zone, send this monster to the GY. Once per turn (Quick Effect): You can target 1 face-up monster on the field; change its battle position. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.",0.0,A strange fiend with long arms and razor sharp talons. 9835,"This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. (Quick Effect): You can banish this card from your GY, then target 1 ""Karakuri"" monster you control; change its battle position. You can only use this effect of ""Karakuri Gama mdl 4624 ""Shirokunishi"""" once per turn.",0.3333333333333333,"If you control an ""X-Saber"" Synchro Monster: You can target 2 ""X-Saber"" monsters in your GY; Special Summon both targets, ignoring their Summoning conditions, but change their ATK to 0, also destroy them during the End Phase of this turn. You can only activate 1 ""Gottoms' Second Call"" per turn. You cannot conduct your Battle Phase the turn you activate this card." 1842,"VW-Tiger Catapult"" + ""XYZ-Dragon Cannon"" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use ""Polymerization""). Once per turn, remove from play 1 card on your opponent's side of the field. When this card attacks, you can change the battle position of the attack-target monster. (Flip Effects are not activated at this time.)",0.3333333333333333,"This card's name becomes ""Skull Servant"" while in the GY. If a Level 3 or lower Zombie monster(s) you control would be destroyed by battle or card effect, you can discard this card, instead. If this card is sent to the GY: You can add 2 monsters with different names from your Deck to your hand, except ""Wightbaking"", that are either ""Skull Servant"" or mention it, then discard 1 card. You can only use this effect of ""Wightbaking"" once per turn." 6288,"FLIP: You can target 1 ""Shaddoll"" card in your GY; add it to your hand. If this card is sent to the GY by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except ""Shaddoll"" monsters'.) You can only use 1 ""Shaddoll Hound"" effect per turn, and only once that turn.",0.5,"When this card is sent from the field to the GY by your opponent's card (including by battle, card effect, or by being destroyed), select 1 monster in your opponent's GY and remove it from play." 11398,"Target 1 ""Amazement"" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Change the equipped monster's battle position, and if you do, your opponent chooses 1 ""Attraction"" Trap in your GY for you to Set on your field. ● Your opponent: Banish the equipped monster until the End Phase. You can only use this effect of ""Amaze Attraction Thrill Train"" once per turn.",0.0,"As long as you control the monster equipped with this card, your opponent cannot use the effect of a Spell, Trap, or Effect Monster that targets 1 monster, except the equipped monster." 2296,"Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the GY.",0.3333333333333333,"When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 of your banished Spellcaster monsters; add it to your hand. You can only use each effect of ""Fortune Fairy Hu"" once per turn." 7011,"When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon a monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon.",0.0,"When your ""Battlewasp"" monster destroys a monster by battle that is owned by your opponent: You can discard this card; inflict damage to your opponent equal to that destroyed monster's original ATK. You can target 1 other Insect monster you control; it is treated as a Tuner this turn, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect monsters. You can only use each effect of ""Battlewasp - Dart the Hunter"" once per turn." 12076,"If a monster(s) your opponent controls is destroyed by battle or sent to the GY: Target 1 Xyz Monster you control; attach 1 monster from your opponent's GY to it as material. You can banish this card from your GY, then target 1 monster on the field that was Special Summoned from the Extra Deck; change its battle position.",0.0,"Fusionist"" + ""Enchanting Mermaid" 9341,"If all monsters you control are ""Valkyrie"" monsters: Target 1 Attack Position ""Valkyrie"" monster you control and 1 face-up monster your opponent controls; change your monster to Defense Position, and if you do, banish that opponent's monster. You cannot Special Summon monsters the turn you activate this card, except ""Valkyrie"" monsters. You can only activate 1 ""Valkyrie's Embrace"" per turn.",0.0,"When you take damage from the effect of a monster your opponent controls, inflict the same amount of damage to your opponent." 3523,"Send 1 card from your hand to the GY and select 1 face-up monster your opponent controls. The ATK of the selected monster becomes 0, and it cannot change its battle position.",0.0,"The equipped monster cannot be destroyed by card effects. During your Main Phase: You can Special Summon 1 ""Mikanko"" monster from your hand or Deck, with a different original name than the equipped monster, and if you do, equip it with this card, then return the monster that was previously equipped with this card to the hand. You can only use this effect of ""Mikanko Water Arabesque"" once per turn." 2978,Send 1 card from your hand to the GY. Change the battle positions of all monsters your opponent controls. (Face-down Defense Position monsters are flipped to face-up Attack Position.),0.5,"If this card is in the GY: You can banish another ""Heraldic Beast Aberconway"" from your GY to target 1 ""Heraldic Beast"" monster in your GY; add that target to your hand. You can only use the effect of ""Heraldic Beast Aberconway"" once per turn." 3867,"You can banish this card from your Graveyard, then target 1 monster on the field; change its battle position.",0.0,"FLIP: Add 1 card that includes ""Guardian"" in its card name from your Deck to your hand. You cannot add ""Celtic Guardian"", ""Winged Dragon, Guardian of the Fortress #1"", ""Winged Dragon, Guardian of the Fortress #2"", ""Guardian of the Labyrinth"", or ""The Reliable Guardian""." 2766,"If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it's a Spell Card, send it to the GY. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.",0.3333333333333333,1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle and sends it to the GY: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn. 10937,If this card is sent to the GY: You can change all Attack Position monsters your opponent controls to Defense Position.,0.0,"Tribute 1 face-up monster; Special Summon from your Deck, 1 monster with the same original Type and Attribute, that the Tributed monster had on the field but 1 Level lower. You can only activate 1 ""Downbeat"" per turn." 4357,"When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can send 1 card from your hand to the GY to select 1 Psychic-Type monster in your GY, and remove it from play. When this card is sent from the field to the GY, select 1 monster removed from play by this effect, and Special Summon it.",0.25,"Send 1 ""Ojama"" card from your hand or face-up from your field to the GY: add to your hand, 1 ""Ojama"" monster with different name and 1 ""Armed Dragon"" monster from your Deck and/or GY, then, immediately after this effect resolves, you can Normal Summon 1 of those monsters. During your Main Phase: You can banish this card from your GY, then target 3 of your banished ""Ojama"" monsters; shuffle them into the Deck, then draw 1 card." 11524,"Activate 1 of these effects, but skip your next Battle Phase after activation; ● Add 1 ""Runick"" card from your Deck to your hand, except ""Runick Tip"", then banish the top card of your opponent's Deck. ● Special Summon 1 ""Runick"" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 ""Runick Tip"" per turn.",0.0,"Apparently totally unreliable, he wonders if he has incredible potential." 8868,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control a ""Photon"" or ""Galaxy"" monster. Cannot attack the turn it is Special Summoned. You can only Special Summon ""Photon Vanisher(s)"" once per turn. If this card is Special Summoned: You can add 1 ""Galaxy-Eyes Photon Dragon"" from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as material gains this effect. ● Banish any monster destroyed by battle with this card.",0.0,"You can Tribute this card and 1 face-up Insect-Type monster, except ""Bee List Soldier"", to draw 2 cards." 8865,"Send this card to the GY during your 2nd Standby Phase after activation. You can only use the following effect of ""Photon Change"" once per turn. Send 1 ""Photon"" or ""Galaxy"" monster you control to the GY to activate 1 of these effects, or, if you send ""Galaxy-Eyes Photon Dragon"", you can activate both, in sequence. ● Special Summon 1 ""Photon"" monster from your Deck with a different original name than the sent monster. ● Add 1 ""Photon"" card from your Deck to your hand, except ""Photon Change"".",0.3333333333333333,"You can Tribute Summon this card face-up by Tributing 1 ""Magical Musket"" monster. During either player's turn, you can activate ""Magical Musket"" Spell/Trap Cards from your hand. Once per turn, during your opponent's End Phase: You can draw cards equal to the number of ""Magical Musket"" Spell/Trap Cards you activated this turn while this card was face-up on your field. You can only use this effect of ""Magical Musket Mastermind Zakiel"" once per turn." 10049,"You can target 1 of your banished monsters, except ""Nemeses Flag""; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During your Main Phase: You can add 1 ""Nemeses"" monster from your Deck to your hand, except ""Nemeses Flag"". You can only use each effect of ""Nemeses Flag"" once per turn.",0.25,"If you control no monsters: Target 1 Zombie monster in your GY; Special Summon it. If you control no monsters: You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon it, but its effects are negated. You can only use 1 ""Haunted Shrine"" effect per turn, and only once that turn." 11874,"Sanga of the Thunder"" + ""Kazejin"" Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. During your Main Phase: You can add 1 Spell/Trap from your Deck to your hand that mentions ""Sanga of the Thunder"", ""Kazejin"", AND ""Suijin"". You can only use this effect of ""Gate Guardian of Thunder and Wind"" once per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished ""Sanga of the Thunder"" or ""Kazejin"".",0.0,"This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber." 9392,"2 monsters, except Tokens You can activate the effects of ""PSY-Framegear"" monsters in your hand even while you control a monster(s). If a face-up Psychic monster you control is banished face-up while you control this monster (except during the Damage Step): You can activate this effect; during the End Phase of this turn, add 1 ""PSY-Frame"" card from your Deck to your hand. You can only use this effect of ""PSY-Framelord Lambda"" once per turn.",0.0,"If this card is flipped face-up, this card cannot be destroyed by battle while it is face-up on the field. If this card is flipped face-up, during each player's End Phase: You gain 500 LP." 8321,"Target 1 Cyberse monster you control; banish it, and if you do, add 1 Cyberse monster from your Deck to your hand, whose ATK is lower than that monster's original ATK. During your next Standby Phase, return that monster banished by this effect to the field, and it can attack directly that turn. You can only activate 1 ""Cynet Backdoor"" per turn.",0.25,"2 or more Level 7 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied)." 6207,"You can only use this effect of ""Dogu"" once per turn. During the End Phase, if this card is in the GY because it was sent there this turn by your opponent's card effect: You can add 1 monster from your Deck to your hand that has a different Level from any monsters you control or in your GY.",0.3333333333333333,"When the equipped monster is destroyed and this card is sent to the GY, inflict damage to the player who controlled the equipped monster, equal to the monster's original DEF." 11822,"During your Main Phase: You can add 1 ""Fissure"" or 1 ""Smashing Ground"" from your Deck to your hand. If this card is in your GY: You can banish 1 ""Fissure"" or 1 ""Smashing Ground"" from your hand or GY; Special Summon this card. You can only use each effect of ""Manticore of Smashing"" once per turn.",0.0,A six-winged fairy who prays for peace and hope. 5874,"During your Main Phase 2: You can send this card from your hand to the GY; add 1 ""Bujin"" monster from your Deck to your hand. You cannot activate cards or effects the turn you activate this effect, except ""Bujin"" cards. You can only use the effect of ""Bujingi Peacock"" once per turn.",0.0,"During the Battle Phase, when a Spell/Trap Card, or monster effect, is activated while you control a ""Battlin' Boxer"" monster: Negate the activation, and if you do, destroy that card." 11007,"(This card is always treated as an ""Ursarctic"" and ""Drytron"" card.) Must be Special Summoned with ""Ursarctic Drytron"". Once per turn, if another Effect Monster is Special Summoned to your field (except during the Damage Step): You can add 1 ""Ursarctic"" or ""Drytron"" monster from your Deck to your hand. Once per turn: You can target 1 of your banished ""Ursarctic"" or ""Drytron"" monsters; add it to your hand.",0.0,"You can only control 1 ""Gravekeeper's Chief"". Cards in your GY are unaffected by ""Necrovalley"". When this card is Tribute Summoned, you can select 1 ""Gravekeeper's"" monster from your GY and Special Summon it." 10938,"If this face-up card would leave the field, banish it instead. You can only use each of the following effects of ""Floowandereeze & Eglen"" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.",0.0,You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less. 10109,"(Quick Effect): You can target 1 face-up monster you control; equip this card from your hand to that target as an Equip Spell that gives that card 500 ATK. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 FIRE Warrior monster, except ""Infernoble Knight - Roland"", or 1 Equip Spell from your Deck to your hand. You can only use each effect of ""Infernoble Knight - Roland"" once per turn.",0.0,"If you control a Level 8 or higher Dragon Synchro Monster: Special Summon as many monsters as possible from your GY that were destroyed and sent to your GY by battle or an opponent's card effect this turn. You can only activate 1 ""Stardust Mirage"" per turn." 10940,"If this face-up card would leave the field, banish it instead. You can only use each of the following effects of ""Floowandereeze & Robina"" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.",0.0,"Once per turn, you can Tribute 1 face-up EARTH monster to select up to 2 cards in your opponent's GY, and remove them from play." 8360,"The Weather Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. You can banish this card (Quick Effect); add 1 ""The Weather"" card from your Deck to your hand, also you cannot add cards from your Deck to your hand for the rest of this turn, except by drawing them. You can only control 1 ""The Weather Snowy Canvas"".",0.0,"Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 monster from your Deck in Defense Position, with a different original Type and Attribute, whose Level is lower than that monster's original Level, but negate its effects. You can only activate 1 ""Clear New World"" per turn." 6681,"Once per turn, during your Main Phase, if card was Normal or Special Summoned this turn: You can increase the Levels of all ""Raidraptor"" monsters you currently control by 1. During your Main Phase, if this card is in the GY because it was sent there this turn: You can banish this card, add 1 ""Raidraptor"" card from your Deck to your hand, except ""Raidraptor - Mimicry Lanius"". You can only use this effect of ""Raidraptor - Mimicry Lanius"" oncer per turn.",0.2,"Activate this card by targeting 1 WIND Xyz Monster you control that has no Xyz Materials. While that monster is on the field, negate the effects of all face-up monsters on the field. When that monster leaves the field, destroy this card. During the End Phase of the turn this card was activated: Attach this card to that monster as an Xyz Material." 6898,"Once per turn: You can banish 1 ""PSY-Frame"" monster from your hand or face-upfrom your side of the field, then target 1 card on the field; banish it face-down. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 ""PSY-Frame"" card from your Deck to your hand, except ""PSY-Frame Overload"".",0.0,"Activate this card by targeting 1 monster in your GY; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card." 9702,"Add ""Watt"" cards with different names from your Deck to your hand, except ""Wattrain"", up to the number of Thunder monsters you control with different names. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon as many ""Watt"" monsters as possible with different names from your hand. You can only use each effect of ""Wattrain"" once per turn.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. Other ""Red-Eyes"" monsters you control cannot be destroyed by battle or card effects." 9631,"During damage calculation, if your other ""Dinowrestler"" monster battles an opponent's monster with an equal or higher ATK (Quick Effect): You can send this card from your hand or field to the GY; for that battle, your monster cannot be destroyed and the battle damage you take is halved. When an opponent's monster declares an attack: You can banish this card from your GY; add 1 ""Dinowrestler"" monster from your Deck to your hand, except ""Dinowrestler Martial Ampelo"". You can only use this effect of ""Dinowrestler Martial Ampelo"" once per turn.",0.0,"2 Level 3 WATER monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects, until the End Phase." 3784,"During the End Phase, if this card was sent from your side of the field to your GY this turn: You can add 1 ""X-Saber"" monster from your Deck to your hand.",0.3333333333333333,"If this card is Normal or Special Summoned: You can add 1 LIGHT ""Noble Knight"" monster from your Deck to your hand. You can only use this effect of ""Horse of the Floral Knights"" once per turn. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Materials." 6571,"When this card is Normal Summoned: You can add 1 ""Chronomaly"" card from your Deck to your hand, except ""Chronomaly Nebra Disk"". If this card is in the GY and all monsters you control are ""Chronomaly"" monsters (min. 1): You can Special Summon this card in Defense Position. You cannot activate cards or effects during the turn you activate this effect, except ""Chronomaly"" cards and effects. You can only use 1 ""Chronomaly Nebra Disk"" effect per turn, and only once that turn.",0.0,"When a ""Harpie Lady"" or ""Harpie Lady Sisters"" you control is destroyed by battle: You can Special Summon 1 ""Harpie"" monster from your Deck with a different original name than the destroyed monster. If this card you control is destroyed by a ""Harpie"" card's effect or your opponent's card effect: Target 1 ""Harpie"" monster in your GY; Special Summon it. You can only use each effect of ""Alluring Mirror Split"" once per turn." 8277,"If this card is Special Summoned by the effect of a ""Metaphys"" monster: You can banish all Set Spells and Traps on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; add 1 ""Metaphys"" card from your Deck to your hand, except ""Metaphys Nephthys"".",0.0,"Elemental HERO Sparkman"" + ""Elemental HERO Bladedge"" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target." 12084,"Banish 1 card from your hand, and if you do, during your next Standby Phase, you can add up to 2 cards with the same name as that banished card from your Deck to your hand. If you activated this card while your opponent controlled no cards, for the rest of this turn you cannot activate cards, or the effects of cards, with the same original name as that banished card.",0.0,"FLIP: You can Special Summon any number of ""Black Sheep Tokens"" (Zombie-Type/DARK/Level 1/ATK 0/DEF 0)." 5201,"During the End Phase of every turn in which you activate a ""Spellbook"" Spell Card: You can banish this card from the field; add both 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster and 1 ""Spellbook"" Spell Card from your Deck to your hand. You can only use the effect of ""Justice of Prophecy"" once per turn.",0.2,"2+ monsters If you control this card that was Link Summoned using ""Cyberse Wizard"" as material (Quick Effect): You can target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of this turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 ""Cyberse Wizard"" from your hand, Deck, or GY. You can only use each effect of ""Cyberse Enchanter"" once per turn." 7213,If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell Card from your Deck to your hand. You cannot Set Spell/Trap Cards during the turn you activate this card.,0.0,"When this card is Summoned, select 1 card your opponent controls. Toss a coin twice, and if the result is 2 heads destroy the selected card." 8418,"If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon ""Mekk-Knight Purple Nightfall"" once per turn this way. (Quick Effect): You can target 1 ""Mekk-Knight"" monster you control; banish it (until the Standby Phase of your next turn), and if you do, add 1 ""Mekk-Knight"" monster from your Deck to your hand, except ""Mekk-Knight Purple Nightfall"". You can only use this effect of ""Mekk-Knight Purple Nightfall"" once per turn.",0.0,"2 Level 6 monsters You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it." 6953,"A ""Black Luster Soldier"" monster Ritual Summoned using this card gains these effects. You can only use this effect of ""Evening Twilight Knight"" once per turn. Once per turn: You can target 1 monster your opponent controls; banish it. Once per turn: You can banish 1 random card from your opponent's hand face-down, until your opponent's next End Phase. If this card is banished from your GY: You can add 1 Ritual Monster from your Deck to your hand. You can only use this effect of ""Evening Twilight Knight"" once per turn.",0.0,"The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. As long as this card remains on the field, your opponent cannot attack any Archfiend Monster Card on your side of the field except ""Vilepawn Archfiend""." 7806,"FLIP: You can add 1 ""Symphonic Warrior"" monster from your Deck to your hand, except ""Symphonic Warrior Synthess"" Once per turn: You can target 1 monster you control or in your GY whose original name includes ""Symphonic Warrior"", except ""Symphonic Warrior Synthess""; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. You can banish this card from your GY, then target 1 of your banished ""Symphonic Warrior"" monsters, except ""Symphonic Warrior Synthess""; Special Summon it.",0.3333333333333333,"This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a ""Scrap"" monster. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a ""Scrap"" card and sent to the GY, you can select 1 ""Scrap"" monster in your GY, except ""Scrap Soldier"", and add it to your hand." 9464,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. During the End Phase: You can remove 3 Spell Counters from this card, then target 1 of your banished Spells; add 1 card with the target's name from your Deck to your hand. You can only use this effect of ""Megistric Maginician"" once per turn.",0.0,"When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP." 4849,"Each time a monster(s) is banished, place 1 Chaos Counter on this card for each of those monsters. Once per turn: You can remove 4 or more Chaos Counters from your side of the field to target 1 banished monster with a Level equal to the number of Chaos Counters removed; Special Summon that target. When this card on the field is sent to the GY by your opponent's card effect: You can add 1 LIGHT or DARK monster from your Deck to your hand, whose Level is less than or equal to the number of Chaos Counters that were on this card.",0.4,"Special Summon 1 Level 4 or lower Fairy, Spellcaster, Winged Beast, or Beast-Warrior monster from your hand, and if you do, equip it with this card, then you can return all Dragon monsters on the field to the hand. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can add 1 ""Polymerization"" Spell, ""Fusion"" Spell, or ""Fusion Parasite"" from your Deck to your hand. You can only use each effect of ""Kahyoreigetsu"" once per turn." 6831,"Each time a card(s) is sent from the field to the GY, place 1 Kaiju Counter on this card for each sent card (max. 5). Once per turn, while 3 or more Kaiju Counters are on this card: You can add 1 ""Kaiju"" monster from your Deck to your hand. If this card would be destroyed, you can remove 1 Kaiju Counter from this card instead.",0.14285714285714285,"2 ""Plunder Patroll"" monsters During the Main Phase (Quick Effect): You can Special Summon 1 ""Plunder Patroll"" Monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 ""Plunder Patroll"" card; negate the activation, and if you do, destroy it, then if this card is equipped with a ""Plunder Patroll"" card, you can add 1 ""Plunder Patroll"" card from your Deck to your hand. You can only use each effect of ""Plunder Patrollship Lys"" once per turn." 9252,"Add 1 ""Endymion"" card from your Deck to your hand, then you can count the number of ""Spell Power Mastery"" and ""Spell Power Grasp"" you control and/or have in your GY, and place that many Spell Counters among card(s) you control that you can place a Spell Counter on. You can only activate 1 ""Spell Power Mastery"" per turn.",0.0,"You can reveal 1 Spellcaster monster in your hand with 1850 ATK and a different name than the monsters you control; immediately after this effect resolves, Normal Summon/Set it. You can only use this effect of ""Fairy Tail Tales"" once per turn. The first time each turn you would take battle or effect damage while you control a Spellcaster monster(s) with 1850 original ATK, you take no damage." 8429,"Each time an opponent's monster activates its effect, place 1 Spell Counter on this card when that effect resolves. You can send this card with 6 or more Spell Counters to the GY; add 1 Spell from your Deck to your hand. You can only use this effect of ""Mythical Bestiamorph"" once per turn.",0.0,Cannot be Special Summoned. Once per turn: You can target 1 Set card; destroy that target. 8391,"Your opponent's monsters cannot attack if you control 3 or more ""Tindangle"" monsters. Once per turn, during your Standby Phase: You can target 1 ""Tindangle"" monster you control; give control of it to your opponent. You can banish this card from your GY and discard 1 ""Tindangle"" card; add 1 ""Euler's Circuit"" from your Deck to your hand. You can only use this effect of ""Euler's Circuit"" once per turn.",0.2,"You can only Special Summon ""Dinovatus Docus(s)"" once per turn. If you control 2 or more Dinosaur monsters: You can Special Summon this card from your hand. You can Tribute 1 Level 4 or lower monster; Special Summon 1 Dinosaur monster from your Deck that is 2 Levels higher or lower than the Tributed monster had on the field, but destroy it during the End Phase. You can only use this effect of ""Dinovatus Docus"" once per turn." 9860,"2 Level 4 monsters You can discard 1 ""Plunder Patroll"" card, then target 1 Effect Monster your opponent controls; banish it, then you can add 1 ""Plunder Patroll"" Spell/Trap from your Deck to your hand. This is a Quick Effect if this card is equipped with a ""Plunder Patroll"" card. You can only use this effect of ""Plunder Patrollship Moerk"" once per turn. If a ""Plunder Patroll"" card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.",0.0,"Once per turn, if you control another face-up Beast-Type monster, you can have 1 face-up monster you control gain 1000 ATK until the End Phase." 9895,"2+ Fairy monsters You can discard 1 card; add 1 ""The Sanctuary in the Sky"", or 1 card that specifically lists ""The Sanctuary in the Sky"" in its text, from your Deck to your hand, or, if ""The Sanctuary in the Sky"" is on the field, you can add 1 Fairy monster instead. If another face-up Fairy monster you control is sent to the GY (except during the Damage Step): You can banish 1 Fairy monster from your GY; Special Summon 1 Fairy monster from your hand whose Level is higher than that banished monster's. You can only use each effect of ""Celestial Knightlord Parshath"" once per turn.",0.6,"Add 1 ""Gishki"" monster from your Deck to your hand. During the End Phase, if you control a WATER Ritual Monster: You can banish this card from your GY; Set 1 ""Aquamirror"" Spell/Trap directly from your Deck or GY, except ""Focused Aquamirror"". You can only use this effect of ""Focused Aquamirror"" once per turn." 2840,"You can discard this card to the GY to add 1 ""Valhalla, Hall of the Fallen"" from your Deck to your hand.",0.25,"When you Tribute Summoned this card by Tributing at least 1 ""roid"" monster, remove from play all Spell and Trap Cards on the field." 11889,"You can discard this card; add 1 ""Labyrinth Wall"" card from your Deck to your hand. At the start of the Damage Step, if your opponent's monster battles, while you control a ""Labyrinth Wall"" card: You can banish this card from your GY; destroy that opponent's monster. You can only use each effect of ""Shadow Ghoul of the Labyrinth"" once per turn.",0.0,"Alpha, Beta, and Gamma meld as one to form a powerful monster." 2312,"You can discard this card to the GY to add 1 ""Necrovalley"" from your Deck to your hand.",0.25,"If this card is destroyed by battle and sent to the GY: Draw 1 card, but if this card was Special Summoned by the effect of ""Dark Mimic LV1"", draw 2 cards instead." 8546,"If your opponent's monster attacks, during damage calculation (Quick Effect): You can discard this card; the damage you take from that battle is halved. When your opponent activates an effect that would inflict damage to you (even during the Damage Step) (Quick Effect): You can discard this card; the damage you take from that effect is halved. If this card is sent from the field to the GY: You can add 1 ""Gouki"" card from your Deck to your hand, except ""Gouki Octostretch"". You can only use this effect of ""Gouki Octostretch"" once per turn.",0.2,"2 Level 4 monsters When this card is Xyz Summoned: You can discard any number of cards; increase this card's Rank by the number of discarded cards. Once per turn, while this card has Xyz Material: You can target 1 monster in your GY; detach all material from this card, and if you do, attach that target to this card as material. When a monster is attached by this effect, this card's Type and Attribute become the same as the monster's original Type and Attribute." 11739,"You can Ritual Summon this card with ""Mikanko Kagura"". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. You can only use each of the following effects of ""Ohime the Manifested Mikanko"" once per turn. You can reveal this card in your hand; add 1 ""Mikanko"" card from your Deck to your hand, except ""Ohime the Manifested Mikanko"", then discard 1 card. (Quick Effect): You can target 1 Equip Spell in your GY; equip it to 1 appropriate monster on the field.",0.0,A malevolent creature wrapped in flames that attacks enemies with intense fire. 8431,"Tindangle monsters in your Main Monster Zone cannot be destroyed by battle or your opponent's card effects. Once per turn, if your ""Tindangle"" monster inflicts battle damage to your opponent, the damage becomes doubled. You can banish this card from your GY and discard 1 ""Tindangle"" card; add 1 ""Nagel's Protection"" from your Deck to your hand. You can only use this effect of ""Nagel's Protection"" once per turn.",0.0,"You can only control 1 ""Naglfar, Generaider Boss of Fire"". If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 ""Generaider"" monster or 1 Beast-Warrior monster you control instead. You can only use this effect of ""Naglfar, Generaider Boss of Fire"" once per turn." 10871,"Equip only to a ""Gusto"" monster. The equipped monster cannot be destroyed by your opponent's card effects. You can only use each of the following effects of ""Tailwind of Gusto"" once per turn. You can banish this card from your GY and discard 1 WIND monster; add 1 ""Gusto"" Spell/Trap from your Deck to your hand. You can activate this effect based on the Level/Rank of the equipped monster; ● 4 or lower: Special Summon 1 ""Gusto"" monster from your Deck with a different Type than the equipped monster. ● 5 or higher: Special Summon 1 Level 1 Tuner from your Deck.",0.2,Cannot be Normal Summoned or Set. Must first be Special Summoned (from you hand) while the only monsters you control are 2 Defense Position monsters. You cannot Synchro Summon the turn you Special Summon this card. 12678,"Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 ""Fiendsmith"" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of ""Fiendsmith's Tract"" once per turn.",0.0,"1 ""Gem-Knight"" monster + 1 Rock-Type monster" 9763,"You can discard this card and 1 Tuner; add 1 ""Synchron"" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of ""Junk Converter"" once per turn.",0.0,Target 1 face-up Spellcaster-Type monster on the field and activate 1 of these effects; It is unaffected by other Spell effects this turn. It is unaffected by Trap effects this turn. 9479,"Discard 1 Winged Beast monster; add 2 ""Simorgh"" monsters with different Attributes from your Deck to your hand. You can banish this card from your GY; reveal 1 Winged Beast monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned). You can only activate 1 ""Simorgh Onslaught"" per turn.",0.0,"When this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also negate the effects of that face-up monster while it is on the field." 10628,"Discard 1 card; add 2 ""Ursarctic"" monsters from your Deck to your hand. If you would Tribute a monster(s) to activate an ""Ursarctic"" monster's effect, except the turn this card was sent to the GY, you can banish this card from your GY instead. You can only use each effect of ""Ursarctic Departure"" once per turn.",0.0,"You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 ""Kaiju"" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and its effects are negated." 8487,"If an ""Armed Dragon"" monster(s) and/or a LIGHT Machine Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish 1 ""Ojama"" card from your hand, face-up field, or GY instead. You can only use each of the following effects of ""Ojama Pajama"" once per turn. ● During the Main Phase: You can add 1 ""Ojama"" card from your Deck to your hand, then discard 1 card. ● If this card is sent to the GY: You can Special Summon as many of your banished ""Ojama"" monsters as possible.",0.0,"Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied)." 3100,"You can discard this card from your Hand to the GY to add 1 ""Assault Mode Activate"" from your Deck to your hand.",0.3333333333333333,"At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the GY this turn: You can Special Summon that monster to your side of the field." 2350,"You can discard this card to the GY to add 1 ""A Legendary Ocean"" from your Deck to your hand.",0.3333333333333333,"At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects." 7305,"When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner monster from your Deck to your hand, except ""Sage with Eyes of Blue"". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do,Special Summon 1 ""Blue-Eyes"" monster from your Deck. You can only use this effect of ""Sage with Eyes of Blue"" once per turn.",0.16666666666666666,"1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects while you have 2 or more monsters in your GY with the same original Type and Attribute, but different names. You can banish 2 monsters from your GY with the same original Type and Attribute, but different names, then target 1 card on the field; send it to the GY. You can only use this effect of ""Virtual World Beast - Jiujiu"" once per turn." 10542,"This card's name becomes ""Skull Servant"" while in the GY. If a Level 3 or lower Zombie monster(s) you control would be destroyed by battle or card effect, you can discard this card, instead. If this card is sent to the GY: You can add 2 monsters with different names from your Deck to your hand, except ""Wightbaking"", that are either ""Skull Servant"" or mention it, then discard 1 card. You can only use this effect of ""Wightbaking"" once per turn.",0.6666666666666666,"If only your opponent controls a monster, you can Special Summon this card (from your hand), and if you do, it is treated as a Tuner. You can only Special Summon ""Rose Princess"" once per turn this way. You can discard this card; add 1 ""White Rose Cloister"" from your Deck to your hand." 5332,"You can discard 1 other WATER monster to the GY; Special Summon this card from your hand. When you do: Add 1 Level 4 or lower ""Mermail"" monster from your Deck to your hand. You can only use this effect of ""Mermail Abyssteus"" once per turn.",0.0,"Mokey Mokey"" + ""Mokey Mokey"" + ""Mokey Mokey"" When this card is removed from the field, you can Special Summon as many ""Mokey Mokey"" as possible from your GY." 6709,"You can discard 1 card; add 1 ""Void"" Spell/Trap Card from your Deck to your hand, except ""Void Vanishment"" or ""Null and Void"", also you cannot Normal or Special Summon monsters for the rest of this turn, except ""Infernoid"" monsters. You can only use this effect of ""Void Vanishment"" once per turn. If an ""Infernoid"" monster you control battles an opponent's monster, after damage calculation: You can send this card to the GY; banish those monsters.",0.1,"Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. During the End Phase, if this card was Special Summoned: Send it to the GY. This card gains 1000 ATK and DEF for each card in your hand. When a monster(s) is Normal or Special Summoned to your opponent's side of the field in face-up Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it." 10722,"2 ""Tri-Brigade"" monsters You can discard 2 cards, then target 1 of your banished Level 4 or lower Beast, Beast-Warrior, or Winged Beast monsters; Special Summon it. If this card is sent to the GY: You can add 1 ""Tri-Brigade"" Spell/Trap from your Deck to your hand, then, place 1 card from your hand on the bottom of the Deck, also you cannot Special Summon for the rest of this turn, except ""Tri-Brigade"" monsters. You can only use each effect of ""Tri-Brigade Bearbrumm the Rampant Rampager"" once per turn.",0.0,"Target 1 ""Kisikil"" or ""Lilla"" monster in your GY; Special Summon it, then, immediately after this effect resolves, you can Link Summon 1 ""Evil★Twin"" Link Monster using monsters you control as material. You can only activate 1 ""Evil★Twin Easy Game"" per turn." 8199,"You can discard this card; add 1 ""Bonding"" Spell/Trap from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 ""Hydrogeddon"", ""Oxygeddon"", or ""Duoterion"" in your GY; Special Summon it. You can only use each effect of ""Duoterion"" once per turn.",0.3333333333333333,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 ""Alpha The Electromagnet Warrior"", ""Beta The Electromagnet Warrior"", and ""Gamma The Electromagnet Warrior"" from your hand, GY, and/or face-up from your Monster Zone. You can banish 1 Level 4 or lower ""Magnet Warrior"" monster from your GY, then target 1 card your opponent controls; destroy it. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 each of your banished ""Alpha The Electromagnet Warrior"", ""Beta The Electromagnet Warrior"", and ""Gamma The Electromagnet Warrior""; Special Summon them." 10315,"While 6 or more of your cards are banished, you can Normal Summon this card without Tributing. You can only use each of the following effects of ""Gizmek Makami, the Ferocious Fanged Fortress"" once per turn. If this card is Normal or Special Summoned: You can discard 1 monster; add 1 monster whose ATK equals its own DEF from your Deck to your hand, except ""Gizmek Makami, the Ferocious Fanged Fortress"". If this card in the Monster Zone is destroyed: You can shuffle 6 of your banished cards into the Deck.",0.0,"(This card is always treated as a ""Rescue-ACE"" card.) If you control a ""Rescue-ACE"" monster: Target 1 Effect Monster your opponent controls; this turn, that Effect Monster cannot attack, also its effects are negated. If you control ""Rescue-ACE Hydrant"" at resolution of this effect, that monster also cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon this turn." 11716,"You can only Special Summon ""Genta, Gateman of Dark World"" once per turn. You can discard this card to the GY; add 1 ""The Gates of Dark World"" from your Deck to your hand. If this card is banished and you control a ""Dark World"" card: You can Special Summon this card.",0.0,"Silver Fang"" + ""Darkworld Thorns" 4582,"If this card is discarded to the GY by a card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target 1 monster in your opponent's GY; add 1 ""Dark World"" card from your Deck to your hand, then Special Summon that target (if any) in face-up Defense Position.",0.25,"During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except monsters that have a Level. If this card is Special Summoned while you control another ""Ursarctic"" monster: You can target 1 card in your opponent's GY; banish it. You can only use each effect of ""Ursarctic Megabilis"" once per turn." 2316,"You can discard this card to the GY; add 1 ""Harpies' Hunting Ground"" from your Deck to your hand. This card's name becomes ""Harpie Lady"" while it is on the field or in the GY.",0.3333333333333333,"You must control ""XYZ-Dragon Cannon"", or a Fusion Monster that lists ""XYZ-Dragon Cannon"" as material, to activate this card's effect. This card's effect depends on whose turn it is. ● Your turn: You can target 1 of your banished Union monsters; place it on the bottom of your Deck, and if you do, draw 1 card. ● Your opponent's turn: You can discard any number of cards, then target the same number of cards your opponent controls; destroy those cards. You can only use this effect of ""XYZ Hyper Cannon"" once per turn." 5219,"When this card is Normal or Special Summoned: You can discard 1 WATER monster to the GY; add 1 Level 3 WATER monster from your Deck to your hand. You can only use effect of ""Mermail Abysspike"" once per turn.",0.0,"1 ""Dracoslayer"" Pendulum Monster + 1 Pendulum Monster Must first be Special Summoned (from your Extra Deck) by Tributing the above cards. (You do not use ""Polymerization"".) Pendulum Monster Cards in your Monster Zones and Pendulum Zones cannot be destroyed by battle or your opponent's card effects. Once per turn: You can Special Summon 1 ""Dracoslayer"" Pendulum Monster from your hand or GY, but it cannot be used as a Fusion Material." 2303,"You can discard this card to the GY to add 1 ""Jurassic World"" from your Deck to your hand.",0.3333333333333333,"If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned: You can target 1 ""Altergeist"" monster in your GY, except ""Altergeist Malwisp""; Special Summon it in Defense Position, but for the rest of this turn, it cannot activate its effects. You can only use each effect of ""Altergeist Malwisp"" once per turn." 8761,"Discard 1 ""Metaphys"" card; draw 1 card, then you can banish 1 ""Metaphys"" monster from your Deck. If this card is banished: You can add 1 ""Metaphys"" card from your Deck to your hand, except ""Metaphys Ascension"". You can only use 1 ""Metaphys Ascension"" effect per turn, and only once that turn.",0.2,"1 Tuner + 2 non-Tuner monsters Once per turn, during your Main Phase: You can draw 1 card, and if you do, show it, then, if it is a ""Flower Cardian"" monster, you can Special Summon it, ignoring its Summoning conditions, and it can attack directly this turn. If you activated this effect, skip the Draw Phase of your next turn. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters." 5869,"If a ""Bujin"" monster in your GY or face-up on your side of the field is banished (except during the Damage Step): You can Special Summon this card from your hand in face-up Defense Position. Once per turn, during the End Phase, if a ""Bujin"" card was added from your Deck to your hand this turn, except by drawing it, while you controlled this face-up card: You can draw 1 card, then discard 1 card. You can only control 1 ""Bujin Arasuda"".",0.2857142857142857,"While you control a monster equipped with ""Dunnell, the Noble Arms of Light"", your opponent cannot activate cards or effects during the Battle Phase. Once per turn, when your ""Adventurer Token"" destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions ""Adventurer Token"" from your Deck or GY to your hand, except ""Zaralaam the Dark Palace""." 7480,"Each time a Rock-Type monster is Normal Summoned, gain 500 LP. If a ""Triamid"" monster is Normal Summoned: You can draw 1 card, then discard 1 card. If this face-up card in the Field Zone is sent to the GY: You can add 1 ""Triamid"" monster from your Deck to your hand. You can only use this effect of ""Triamid Cruiser"" once per turn.",0.0,"When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy all your opponent's cards in the column this card was in. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 ""Rokket"" monster from your Deck, except ""Metalrokket Dragon"". You can only use each effect of ""Metalrokket Dragon"" once per turn." 9918,"If a face-up ""Malefic"" monster(s) you control is destroyed by battle or an opponent's card effect: Draw 2 cards. If a face-up ""Malefic"" monster(s) you control is destroyed, while this card is in your GY (except during the Damage Step): You can banish this card from your GY; add 1 ""Malefic"" monster from your Deck to your hand. You can only use each effect of ""Malefic Tune"" once per turn.",0.2,"If you control a ""Bujin"" monster: You can banish this card from your GY, then target 1 face-up Attack Position monster your opponent controls; change it to face-up Defense Position, and if you do, its DEF becomes 0 until the End Phase." 11882,"When this card is activated: If you control no other cards, you can add 1 ""Synchron"" monster from your Deck to your hand. Once per turn, during your Standby Phase: Place 1 Signal Counter on this card. You can remove 2 Signal Counters from your field and send this face-up card to the GY; draw 2 cards, then send 1 card from your hand to the GY. You can only activate 1 ""On Your Mark, Get Set, DUEL!"" per turn.",0.0,"A beast soldier derived from dragons, it is small for a Dragon-Type. Moving very quickly, this monster is an excellent strategist." 11517,"Activate 1 of these effects, but skip your next Battle Phase after activation; ● If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck. ● Special Summon 1 ""Runick"" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 ""Runick Dispelling"" per turn.",0.0,"Special Summon 1 Level 4 or lower ""Destiny HERO"" monster from your hand. You must not control any face-up ""Destiny HERO"" monsters to activate and to resolve this effect." 6032,"When your opponent adds a card(s) from their Deck to their hand, except by drawing them (except during the Damage Step): You can send that card(s) to the GY, and if you do, inflict 800 damage to your opponent. This effect can only be used once while this card isface-up on the field.",0.0,"Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000) with the following effects (this card is also still a Trap). ● Gains 1000 ATK for each ""Shining Sarcophagus"", and monster that mentions it, that you control. ● Once per turn, when an opponent's monster declares an attack, while you control ""Shining Sarcophagus"": You can destroy that monster." 10658,"You can Tribute Summon this card by Tributing 1 Effect Monster. During your opponent's Main Phase, if a card(s) is added from the Main Deck to their hand (except by drawing it) and this card is in your hand, you can: Immediately after this effect resolves, Tribute Summon this card. If this card is Normal or Special Summoned from the hand, you can: Make your opponent banish the top cards of their Deck face-down, equal to the number of cards in their hand, then, they shuffle their entire hand into the Deck, and if they do, they add the card(s) banished by this effect to their hand. You can only use this effect of ""Bahalutiya, the Grand Radiance"" once per turn.",0.0,"If your opponent controls more monsters than you do: Special Summon ""Gimmick Puppet"" monsters with different names from your Deck, up to the difference, then, if your opponent's LP are at least 2000 higher than yours, you can Set 1 ""Rank-Up-Magic"" Normal Spell directly from your Deck. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except ""Gimmick Puppet"" monsters. You can only activate 1 ""Puppet Parade"" per turn." 4906,"When this card on the field is Tributed and sent to the GY: Draw 1 card, then, you can shuffle 1 Dinosaur-Type monster from your hand into the Deck, then add 1 ""Evoltile"" monster from your Deck to your hand.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 Spirit monster from your GY. This card returns to its owner's hand during the End Phase of the turn is is Special Summoned. If this card destroys an opponent's monster by battle, you can destroy 1 Spell or Trap Card your opponent controls." 6509,"Must be Special Summoned by ""Mask Change"". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.",0.25,"When this card you control is destroyed by a card effect and sent to the GY, you can Special Summon 1 Level 4 or lower Plant-Type monster, except ""Seed of Flame"", from your GY. Also, Special Summon 1 ""Seed Token"" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent''s side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon." 11539,"If there are 2 or more different Monster Types among the Level 10 or higher monsters on the field: Shuffle all cards except this one from both players' hands, fields, and GYs into the Deck, then each player draws 5 cards. You can banish this card from your GY; add 1 ""Crystal Beast"" monster and 1 Field Spell from your Deck to your hand. You can only apply each effect of ""Rainbow Bridge of Salvation"" once per Duel.",0.0,"This monster can only be Ritual Summoned with the Ritual Spell Card, ""Fortress Whale's Oath""." 8007,Activate 1 of these effects. Add 1 Wyrm-Type monster from your Deck to your hand. Send any number of Wyrm-Type monsters from your hand and/or face-up from your field to the GY; draw cards equal to the number of monsters you sent to the GY +1.,0.3333333333333333,"Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 ""Runick"" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 ""Runick Flashing Fire"" per turn." 12792,"Target 1 face-down monster your opponent controls; your opponent chooses 1 of the following effects, and you apply that effect. ● Change it to face-up Attack or Defense Position. ● Send it to the GY, then its owner draws 2 cards. You can banish this card from your GY; add 1 ""Mimighoul Fork"" from your Deck to your hand. You can only use each effect of ""Mimighoul Fork"" once per turn.",0.0,"Target 2 ""Gusto"" monsters in your GY and 1 card your opponent controls; shuffle both targets in your GY into the Deck, then destroy the opponent's target." 11086,"During the Main Phase: Pay 800 LP; add 1 ""Exosister"" card from your Deck to your hand, except ""Exosister Pax"", then, if you added a monster by this effect, you can Special Summon it if the other ""Exosister"" monster mentioned on it is on your field or in your GY. You can only activate 1 ""Exosister Pax"" per turn.",0.0,"You can Tribute this card; place 1 ""Abyss Actor"" Pendulum Monster from your Deck in your Pendulum Zone, also for the rest of this turn, you cannot Special Summon monsters, except ""Abyss Actor"" monsters, nor activate the Pendulum Effect of ""Abyss Actor - Extras"". You can only use this effect of ""Abyss Actor - Extras"" once per turn." 6825,"During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher ""Kozmo"" monster from your hand. You can only use this effect of ""Kozmo Farmgirl"" once per turn. When this card inflicts battle damage to your opponent: You can pay 500 LP; add 1 ""Kozmo"" card from your Deck to your hand.",0.2,"At the start of the Damage Step, if this card battles a face-up non-WIND monster: You can destroy that monster. When this card is Pendulum Summoned: You can target 1 card your opponent controls; destroy it. During the End Phase, if this card was Special Summoned this turn: Return it to the hand." 8400,"2 ""Gem-"" monsters If this card is Link Summoned: You can add 1 ""Gem-Knight"" card from your Deck to your hand. You can pay 1000 LP; Fusion Summon 1 ""Gem-Knight"" Fusion Monster from your Extra Deck, by shuffling Fusion Materials in your possession listed on it into your Deck, that are banished or in your GY, but it cannot attack directly this turn. You can only use each effect of ""Gem-Knight Phantom Quartz"" once per turn.",0.0,"This card can be Tribute Summoned in face-up Attack Position by Tributing 1 Reptile-Type ""Worm"" monster. You can Tribute 1 Reptile-Type ""Worm"" monster to select 1 card your opponent controls, and destroy it." 7495,"You can Ritual Summon this card with ""Machine Angel Ritual"". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy-Type monster from your Deck to your hand.",0.0,"Nordic monsters on the field cannot be destroyed by battle. When this card on the field is destroyed, destroy all face-up ""Nordic"" monsters." 5691,"When a Spell effect that would inflict damage to you is activated: You take no damage from that effect. While this card is in your GY, you take no damage from the effect of ""Sargasso the D.D. Battlefield"". When this Set card is sent to the GY: You can add 1 ""Sargasso the D.D. Battlefield"" from your Deck to your hand.",0.0,"Once per turn, during either player's turn: You can target 1 face-up monster on the field; increase its Level by 1." 6485,"You can target 1 ""Superheavy Samurai"" monster you control; equip this monster from your hand or your side of the field to that target. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the GY: You can add 1 ""Superheavy Samurai"" monster from your Deck to your hand, except ""Superheavy Samurai Soulpiercer"".",0.25,"FLIP: You gain 500 Life Points for each ""Galaxy"" monster in your GY. When this card is destroyed and sent from the field to the GY after being flipped face-up: You can Special Summon 1 Level 4 or lower ""Galaxy"" monster from your Deck or GY in face-down Defense Position. Banish it when it leaves the field." 8223,"This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 ""Altergeist"" monster from your Deck to your hand, except ""Altergeist Meluseek"". You can only use this effect of ""Altergeist Meluseek"" once per turn.",0.0,"2 monsters with the same Level Cannot be used as Link Material. You can only use each of the following effects of ""Bujinki Ahashima"" once per turn. ● If this card is Link Summoned: You can Special Summon 2 monsters with the same Level, 1 from your hand and 1 from your GY, but negate their effects, and immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only. ● If an Xyz Monster this card points to activates an effect by detaching material(s) (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it." 8163,"When this card is activated: You can add 1 ""Trickstar"" monster from your Deck to your hand. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. Each time a ""Trickstar"" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them.",0.16666666666666666,"This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each ""Cloudian"" monster on the field. You can remove 1 Fog Counter from this card to Special Summon 1 ""Cloudian - Smoke Ball"" from your Deck or from either player's GY." 5034,"Equip only to a ""Vylon"" monster. If it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this face-up card on the field is sent to the GY: You can add 1 ""Vylon"" Spell Card from your Deck to your hand.",0.3333333333333333,"If a monster(s) is Normal or Special Summoned to your field: You can send the top card of your Deck to the GY. If this card is sent from the Deck to the GY by card effect: You can target 1 card in your GY that was sent there this turn, except ""Laundry Trap""; add it to your hand, but you cannot activate cards, or the effects of cards, with the same name as the card added to your hand by this effect until the end of your next turn. You can only use this effect of ""Laundry Trap"" once per turn." 6730,"Destroy as many cards in each player's Pendulum Zones as possible, then apply these effects, in sequence, depending on the number of cards destroyed by this effect. ● 1 or more: Inflict 500 damage to your opponent. ● 2 or more: You can add 1 Pendulum Monster from your Main Deck to your hand. ● 3 or more: You can banish 1 card on the field. ● 4: You can add 1 ""Wavering Eyes"" from your Deck to your hand.",0.2,"Target 1 face-up ""Photon"" monster you control; until the End Phase, it gains 700 ATK, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When it inflicts Battle Damage to your opponent this turn: You can target 1 Spell/Trap Card on the field; destroy that target." 12395,"2+ Plant monsters If this card is Special Summoned: You can add 1 ""Aroma"" card from your Deck to your hand. If you gain LP, even during the Damage Step: You can Special Summon up to 3 ""Aroma"" monsters from your hand to your zones this card points to. You can Tribute 1 monster this card points to, then target 1 card on the field; banish it, and if you do, gain 1000 LP. You can only use each effect of ""Aromalilith Rosemary"" once per turn.",0.0,When you Special Summon a monster to the Extra Monster Zone: You can target 1 monster in your opponent's Main Monster Zone; move that target to their zone in the same column as that Extra Monster Zone monster. When your opponent Special Summons a monster to the Extra Monster Zone: You can target 1 monster in your Main Monster Zone; move that target to your zone in the same column as that Extra Monster Zone monster. These effects cannot be activated in the Damage Step. 11265,"Activate 1 ""The Sanctuary in the Sky"" directly from your Deck, or add 1 monster that mentions ""The Sanctuary in the Sky"" from your Deck to your hand, then, if ""The Sanctuary in the Sky"" is on the field or in either GY, you can gain 500 LP for each ""Hyperion"" and ""The Agent"" monster you control. If your monster that mentions ""The Sanctuary in the Sky"" would be destroyed by battle, you can banish this card from your GY instead. You can only use each effect of ""The Sacred Waters in the Sky"" once per turn.",0.0,FLIP: Select 1 Monster Card from you or your opponent's GY. Remove it from play. 11146,"Banish 1 Winged Beast monster from your hand or face-up field; add 1 ""Floowandereeze"" monster or ""Floowandereeze"" Field Spell from your Deck to your hand, then gain 500 LP. You can only activate 1 ""Floowandereeze and the Advent of Adventure"" per turn.",0.0,"Your opponent cannot target Machine Xyz Monsters you control with card effects. Once per turn: You can target 1 ""Infinitrack"" Xyz Monster you control; Special Summon from your Extra Deck, 1 Machine monster that is 2 Ranks higher than that target, by using that target as material, also you cannot Special Summon monsters for the rest of this turn, except EARTH Machine monsters (even if this card leaves the field). (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)" 2685,"When an opponent's monster declares an attack: Send 1 ""Crystal Beast"" card from your Spell & Trap Card Zone to the GY to target the attacking monster; negate the attack, then you can add 1 ""Rainbow Dragon"" or ""Rainbow Dark Dragon"" from your Deck to your hand.",0.25,"Equip only to a ""Noble Knight"" monster. It cannot be targeted by an opponent's card effects. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Noble Knight"" Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Noble Knight"" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only use this effect of ""Noble Arms - Excaliburn"" once per turn." 11224,"When your opponent activates a monster effect while you control a Fusion Monster that lists ""Fallen of Albaz"" as material (Quick Effect): You can send this card from your hand or field to the GY; negate that effect. If this card is banished: You can add 1 ""Fallen of Albaz"", or 1 monster that mentions it, from your Deck to your hand, except ""Tri-Brigade Mercourier"". You can only use each effect of ""Tri-Brigade Mercourier"" once per turn.",0.0,You can Special Summon an opponent's monster that is destroyed and sent to the GY by this card as a result of battle to your side of the field in face-up Defense Position. 9992,"If this card is added from the Deck to your hand by the effect of an ""Ancient Warriors"" card: You can Special Summon it. When a Spell/Trap Card is activated (Quick Effect): You can send 1 face-up ""Ancient Warriors"" Continuous Spell/Trap you control to the GY; negate the activation. When a monster effect is activated while you control ""Ancient Warriors - Virtuous Liu Xuan"" (Quick Effect): You can send 1 face-up ""Ancient Warriors"" Continuous Spell/Trap you control to the GY; negate the activation. You can only use each effect of ""Ancient Warriors - Ingenious Zhuge Kong"" once per turn.",0.2,"If you control an ""@Ignister"" monster: You can Special Summon this card from your hand. You can Tribute 1 other Cyberse monster; add 1 Level 5 or higher ""@Ignister"" monster from your Deck to your hand, and if you do, this card becomes Level 4 until the end of this turn. Then, if you Tributed a Link Monster to activate this effect, you can add 1 ""A.I.'s Ritual"" from your Deck to your hand. You can only use each effect of ""Hiyari @Ignister"" once per turn." 11412,"If this card is Normal or Special Summoned: You can target 1 of your banished Level 4 or lower Fish monsters; Special Summon it in Defense Position, but negate its effects. You can banish 1 Fish monster from your hand or face-up field; add 1 ""Ghoti"" Trap from your Deck to your hand. You can only use each effect of ""Eanoc, Sentry of the Ghoti"" once per turn.",0.0,"A monster whose full potential can be achieved when outfitted with ""Metalmorph" 8884,"2 Cyberse monsters If this card is Link Summoned: You can add 1 ""Cynet Fusion"" from your Deck to your hand. If a monster(s) is Special Summoned to a zone(s) this card points to (except during the Damage Step): You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but negate its effects, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can only use each effect of ""Clock Spartoi"" once per turn.",0.0,"Place 1 Level 6 monster from your hand or face-up field on the bottom of the Deck; draw 2 cards. You can only activate 1 ""Celestial Observatory"" per turn." 10401,"You can banish 1 ""Virtual World"" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 ""Virtual World"" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of ""Virtual World Gate - Qinglong"" once per turn.",0.0,"If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 ""Resonator"" monsters from your hand or Deck, except ""Crimson Resonator"". You can only use each effect of ""Crimson Resonator"" once per turn. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects." 7222,"You can Ritual Summon this card with ""Amorphous Persona"". If this card is Ritual Summoned: Your opponent skips their next Main Phase 1. Negate the effects of face-up Fusion, Synchro, and Xyz Monsters while they are on the field. If this card is sent from the field to the GY: You can add 1 ""Dracoverlord"" monster from yourDeck to your hand, except ""Amorphactor Pain, the Imagination Dracoverlord"".",0.0,"When either player's monster declares an attack and all monsters you control are face-up Machine monsters (min. 1): Destroy Attack Position monsters your opponent controls, up to the number of Machine monsters you control." 11233,"If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. You can only use each of the following effects of ""Crystal Beast Rainbow Dragon"" once per turn. When an attack is declared involving a ""Crystal Beast"" monster: You can Special Summon this card from your hand. You can banish this Continuous Spell; Special Summon 1 Level 4 or lower ""Crystal Beast"" monster from your Deck, but negate its effects (if any), and if you do, add 1 ""Ultimate Crystal"" monster from your Deck to your hand.",0.0,"A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential." 10982,"1 Reptile Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using only Reptile monsters as material, it cannot be destroyed by battle or card effects. Once per Chain, when your opponent activates a monster effect, except during the Damage Step (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 Reptile monster from your Deck to your hand.",0.0,"If this card is Tribute Summoned by Tributing a ""Naturia"" monster, while this card remains face-up on the field, your opponent cannot activate Spell or Trap Cards." 7118,"If this card is sent from the field to the GY as a Synchro Material: You can add1 ""Shiranui"" card from your Deck to your hand, except ""Shiranui Smith"". You can only use this effect of ""Shiranui Smith"" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle.",0.0,"2 Level 8 monsters If this card has a ""Photon"" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of ""Number 90: Galaxy-Eyes Photon Lord"" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a ""Galaxy"" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 ""Photon"" or ""Galaxy"" card from your Deck, and either add it to your hand or attach it to this card as material." 11057,"When this card is Normal Summoned: You can add 1 ""Left-Hand Shark"" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters, including this card on the field, as material gains this effect. ● Cannot be destroyed by battle. You can only use each effect of ""Right-Hand Shark"" once per turn.",0.0,"This card is used to Ritual Summon ""Cu Chulainn the Awakened"". You must also Tribute monsters whose total Levels equal 4 or more from the field or your hand." 11862,"2 Level 4 monsters While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card's material. You can only use each of the following effects of ""Traptrix Pinguicula"" once per turn. You can detach 1 material from this card; add 1 ""Traptrix"" monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material.",0.0,This monster has three fire-breathing heads and can form a sea of blazing flames. 12049,"If this card is Normal or Special Summoned: You can add 1 Level 8 Reptile monster from your Deck to your hand. If this card is banished: You can target 1 Reptile monster you control; it cannot be destroyed by card effects until the end of the next turn. You can only use each effect of ""Lamia"" once per turn.",0.0,"A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called ""PSY-Frame""." 11614,"FLIP: You can add 1 ""Prediction Princess"" monster, except ""Prediction Princess Bibliomuse"", and 1 Ritual Spell from your Deck to your hand. If this card is Tributed and sent to the GY: You can Special Summon this card in face-down Defense Position. You can only use each of the preceding effects of ""Prediction Princess Bibliomuse"" once per turn. Your opponent cannot target Ritual Monsters you control with card effects, also they cannot be destroyed by your opponent's card effects.",0.0,A harmless monster found lurking in just about any attic. 11863,"Unaffected by the effects of ""Hole"" Normal Traps. You can only use each of the following effects of ""Traptrix Pudica"" once per turn. When this card is Normal Summoned: You can add 1 ""Traptrip Garden"" from your Deck to your hand. If this card is Special Summoned: You can target 1 Special Summoned monster your opponent controls; banish it, also during the next Standby Phase, your opponent can Special Summon 1 of their banished monsters.",0.0,"Alpha, Beta, and Gamma meld as one to form a powerful monster." 5042,"Equip only to a ""Vylon"" monster. It cannot be targeted by the opponent's monster effects or Trap effects. If this face-up card on the field is sent to the GY: You can add 1 ""Vylon"" Spell Card from your Deck to your hand.",0.3333333333333333,"When this card is Normal or Special Summoned: You can send 1 ""Performapal"" monster from your Deck to the GY, except ""Performapal Secondonkey"". If you have 2 cards in your Pendulum Zones, you can add it to your hand instead." 11327,"[ Pendulum Effect ] During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of ""Predaplant Bufolicula"" once per turn. [ Monster Effect ] If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand, except ""Predaplant Bufolicula"". You can only use this effect of ""Predaplant Bufolicula"" once per turn.",0.0,Move the turn count forward by 1 turn. The turn in which this card is activated continuous as normal. 8962,"Fusion Summon 1 Thunder Fusion Monster from your Extra Deck, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field, in your GY, and/or your face-up banished cards. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Thunder monster from your Deck to your hand. You can only use each effect of ""Thunder Dragon Fusion"" once per turn.",0.0,"Once per turn, you can Normal Summon 1 Psychic-Type monster in addition to your Normal Summon or Set. If successful, place 1 Psychic Counter on this card. You can also place 1 Psychic Counter on this card instead of paying Life Points to activate any Psychic-Type monster's effect that you control. When this card is removed from the field, the controller of this card takes 1000 damage for each Psychic Counter on it." 6777,"Add 1 ""Gem-Knight"" card from your Deck to your hand, then you can apply this effect. Fusion Summon 1 ""Gem-Knight"" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or your side of the field. You can only activate 1 ""Absorb Fusion"" per turn. You cannot Special Summon monsters the turn you activate this card, except ""Gem-Knight"" monsters.",0.2,"You can Ritual Summon this card with ""Dawn of the Herald"". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the GY; negate the activation, and if you do, destroy it." 1336,"You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s). Discard this card from your hand to the GY to add a ""Polymerization"" from your Deck to your hand. The Deck is then shuffled.",0.0,"Once per turn, when your opponent Normal or Special Summons a monster, select that monster. This card gains 100 ATK x the Level of that monster, until the End Phase." 7845,"If a monster with a Predator Counter leaves the field while this card is face-up on the field: Add 1 ""Predap"" card from your Deck to your hand. You can only use this effect of ""Predaplanet"" once per turn. You can banish this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. Only ""Predaplant"" monsters can be used as Fusion Materials for a Fusion Summon using this effect.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending any number of ""Duston"" monsters you controlto the GY, and cannot be Special Summoned by other ways. This card's ATK and DEF each become equal to the number of monsters sent for its Summon x 1000. Your opponent cannot Flip or Special Summon any monsters, or activate any Set Spell/Trap Cardson the field. If you control more monsters than your opponent does,destroy this card." 9530,"If a Cyberse monster you control would be used as Link Material for a ""Code Talker"" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a ""Code Talker"" monster: You can either add 1 ""Cynet"" Spell/Trap from your Deck to your hand, or, if this card on the field was used as material, you can add 1 Level 4 Cyberse monster instead. You can only use each effect of ""Micro Coder"" once per turn.",0.0,"Monsters that were Special Summoned from the Main Deck cannot activate their effects, their effects are negated, and they cannot declare an attack, as long as they remain face-up on the field." 8601,"2 ""Wind-Up"" monsters If this card is destroyed and sent to the GY: You can target 1 ""Wind-Up"" Xyz Monster you control; attach this card to it as material. You can only use each of the following effects of ""Wind-Up Maintenance"" once per turn. ● If this card is Link Summoned: You can add 1 ""Wind-Up"" card from your Deck to your hand. ● You can banish 1 face-up ""Wind-Up"" monster you control, face-down; Special Summon 1 monster from your Deck with the same name that card had on the field.",0.0,"You can Tribute 1 ""Fabled"" monster to Tribute Summon this card in face-up Attack Position. Once per turn, when your opponent activates a Normal Spell Card, its effect become ""Your opponent selects and discards 1 card from their hand""." 9151,"1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 ""Salamangreat Sanctuary"" from your Deck to your hand. If a ""Salamangreat"" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of ""Salamangreat Balelynx"" once per turn.",0.0,"2 Level 5 monsters Once per turn, you can also Xyz Summon ""Drill Driver Vespenato"" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of ""Drill Driver Vespenato"" once per turn." 3962,"If this card is sent to the GY as a Synchro Material Monster, you can add 1 Spell Card from your Deck to your hand with ""Polymerization"" or ""Fusion"" in the card name, except ""Diffusion Wave-Motion"".",0.3333333333333333,"When this card is Normal or Flip Summoned, you can add 1 ""Gazelle the King of Mythical Beasts"" from your Deck to your hand." 9048,"If this card is sent to the GY as Synchro Material: You can Special Summon 1 ""Rose Dragon"" monster from your hand or Deck, except ""Red Rose Dragon"", then, if it was sent for the Synchro Summon of ""Black Rose Dragon"" or a Plant Synchro Monster, you can also add 1 ""Frozen Rose"" or 1 ""Blooming of the Darkest Rose"" from your Deck to your hand. You can only use this effect of ""Red Rose Dragon"" once per turn.",0.0,"When this card is Normal or Flip Summoned: You can Special Summon any number of ""Skyblaster Tokens"" (Fiend-Type/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. During your Standby Phase: You can inflict 300 damage to your opponent for each ""Skyblaster"" monster you control. If you activate this effect, ""Skyblaster"" monsters cannot declare an attack this turn." 4739,If this card is sent to the GY for the Synchro Summon of a LIGHT monster: You can add 1 Equip Spell Card from your Deck to your hand.,0.3333333333333333,"If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or GY, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm-Type monster from your GY to your hand. You can only use each effect of ""True King Agnimazud, the Vanisher""once per turn." 3094,"If this card is sent to the GY for a Synchro Summon, you can add 1 ""Assault Mode Activate"" from your Deck to your hand.",0.3333333333333333,"FLIP: Shuffle all monsters on the field into the Deck. Then, each player reveals cards from the top of their Deck, until they reveal the same number of monsters they shuffled into their Main Deck. Special Summon all revealed Level 4 or lower monsters in face-down Defense Position, also send any remaining cards to the GY." 6875,"If this card is sent to the GY as a Synchro Material: You can add 1 ""Junk"" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 ""Jet Synchron"" effect per turn, and only once that turn.",0.0,"Activate only when an ""Infernity"" monster is selected as an attack target while you have no cards in your hand. Destroy the attacking monster and Special Summon 1 ""Infernity"" monster from your GY." 11557,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish 1 Level 6 or lower Fish monster from your Deck. If this card is sent to the GY as Synchro Material: You can target 1 Fish monster in your GY; banish that target, then you can add 1 Fish monster with an equal or lower Level from your Deck to your hand. You can only use each effect of ""Arionpos, Serpent of the Ghoti"" once per turn.",0.0,"A pussy-fairy. Contrary to her lovely beauty, she claws on her enemies." 6756,"This card is used to Ritual Summon ""Prediction Princess Tarotrei??"". You must also Tribute monsters from your hand or field whose total Levels equal 9 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 ""Prediction Princess"" monster from yourDeck to your hand.",0.25,"If this card in your Monster Zone is destroyed by battle or Trap effect and sent to your GY: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster." 6430,"This card is used to Ritual Summon ""Malacoda, Netherlord of the Burning Abyss"". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard and send 1 ""Burning Abyss"" monster from your hand to the Graveyard; add 1 ""Burning Abyss"" card from your Deck to your hand. You can only use this effect of ""Good & Evil in the Burning Abyss"" once per turn.",0.25,"(This card is also always treated as a ""Kuriboh"" card.) When this card or your ""Kuriboh"" monster is destroyed by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card ""Kuriboh"" in its text. You can only use this effect of ""Kuribee"" once per turn. Once per turn, when an opponent's monster declares an attack while you control another ""Kuriboh"" monster: You can change the ATK of as many other monsters you currently control as possible to 0 (until the end of this turn), and if you do, negate the attack." 11459,"If this card is sent to the GY: You can add 1 ""Vendread"" Spell/Trap from your Deck to the hand. If a monster(s) on the field is Tributed, while this card is in your GY (except during the Damage Step): You can banish 1 other Zombie monster from your GY; Special Summon this card, and if you do, while it is face-up in the Monster Zone, you cannot Special Summon monsters, except ""Vendread"" monsters. You can only use each effect of ""Scar of the Vendread"" once per turn.",0.0,"No monsters can be Special Summoned, except for FIRE monsters." 10939,"If this card is Tribute Summoned: You can add 1 ""Floowandereeze"" Spell/Trap from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster. While this Tribute Summoned card is in the Monster Zone, your opponent cannot activate the effects of Special Summoned monsters they control in Attack Position. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can banish 1 card from your hand; that opponent's monster's current ATK/DEF become halved until the end of this turn.",0.25,"Tribute 2 monsters from your hand and/or field, including a Dinosaur monster; Special Summon 1 Level 5 or higher Dinosaur monster from your Deck or Extra Deck, with an equal or higher ATK than the total ATK of those Tributed monsters, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only activate 1 ""Beta Evolution Pill - Ultranscendance"" per turn." 6740,"This card is used to Ritual Summon ""Paladin of Dark Dragon"". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 ""Red-Eyes"" Spell/Trap Card from your Deck to your hand.",0.0,"Edge Imp Sabres"" + 1 or more ""Fluffal"" monsters When this card is Fusion Summoned: You can target cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. All ""Frightfur"" monsters you control gain 300 ATK for each ""Fluffal"" monster and ""Frightfur"" monster you control. You can only control 1 ""Frightfur Tiger""." 9150,"During your Main Phase: You can reveal 1 Link Monster in your Extra Deck, and if you do, when you Link Summon this turn, you can treat this card as Link Material with the same name, Type, and Attribute as the revealed monster. If this card is sent to the GY as Link Material: You can add 1 Level 5 or higher Cyberse monster from your Deck to your hand. You can only use each effect of ""Formud Skipper"" once per turn.",0.0,"2 Level 3 ""Raidraptor"" monsters You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; inflict damage to your opponent equal to its original ATK on the field. You can only use this effect of ""Raidraptor - Fiend Eagle"" once per turn." 10867,"If this card is in your hand or GY: You can Tribute 1 monster; Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. If this card is Normal or Special Summoned: You can add 1 Spell/Trap that specifically lists the card ""Stardust Dragon"" in its text from your Deck to your hand. You can only use each effect of ""Stardust Synchron"" once per turn.",0.0,"Select 1 face-up Synchro Monster. Return it to its owner's Extra Deck. Then, if all the monsters that were used for the Synchro Summon of that monster are in your GY, you can Special Summon them." 8709,"Banish 2 monsters from your hand and/or face-up field with the same original Type and Attribute, but different names; add 1 monster with the same original Type and Attribute as those monsters, but a different name, from your Deck to your hand. You can only activate 1 ""Cross Breed"" per turn.",0.0,"This card's name is also treated as ""Neo-Spacian Glow Moss"". This card cannot be Special Summoned except with ""NEX"". When this card attacks or is attacked, draw 1 card. Reveal that card, and based on its type apply the proper effect:Monster: End the Battle Phase. Spell: You can change this card's attack to a direct attack. Trap: This monster is changed to Defense Position." 7186,When this card is Tribute Summoned: You can banish 1 Spell Card from your GY; add 1 card with the same name as the banished Spell Card from your Deck to your hand.,0.0,"Once per turn, during your Standby Phase: You can target 1 ""Destiny HERO"" monster in your GY that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target." 4431,"When this Tribute Summoned card is sent from the field to the GY, you can add 1 Level 4 or lower monster from your Deck to your hand.",0.25,"During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of ""Doomking Balerdroch"" once per turn. Once per Chain, when a Zombie monster, except ""Doomking Balerdroch"", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of ""Doomking Balerdroch"" again this turn). Negate that effect. Banish 1 monster from the field or GY." 10327,"If this card is Normal or Special Summoned: You can add 1 ""Myutant"" monster from your Deck to your hand, except ""Myutant M-05"". You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 monster from your hand or Deck, based on the banished card. ● Monster: ""Myutant Beast"" ● Spell: ""Myutant Mist"" ● Trap: ""Myutant Arsenal"" You can only use each effect of ""Myutant M-05"" once per turn.",0.0,"Once per turn, if you control a monster(s) whose original Type is Beast, Insect, Plant, or Rock: You can declare 1 of those Types you control; this card becomes that declared Type. If this card has applied this effect, also apply the following effects while it remains in the Monster Zone. ● All face-up monsters on the field become the same Type as this card. ● Monsters on the field with this card's Type cannot be targeted by either player using the effects of monsters your opponent controls with that same Type." 6513,"If this card is Tributed by a card effect: You can add 1 Dragon-Type ""Nekroz"" Ritual Monster from your Deck to your hand. If this card is banished: You can target 1 of your banished ""Nekroz"" monsters, except this card; Special Summon that monster. You can only use 1 ""Exa, Enforcer of the Nekroz"" effect per turn, and only once that turn.",0.25,"When a card(s) on the field is destroyed by battle or card effect: Special Summon ""Duston"" monsters from your Deck to anywhere on the field, equal to the number of those destroyed cards. If this card is in your GY: You can banish 1 ""Duston"" monster from your GY; Special Summon this card in Defense Position as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 1000) to your opponent's field. (This card is NOT treated as a Trap Card.) This effect can only be used once while this card is in the GY. If Summoned this way, it cannot be Tributed, or be used as Material for a Fusion, Synchro, or Xyz Summon." 10121,"Add 1 ""Torrential Tribute"" from your Deck to your hand. If a WATER monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of ""Fury of Kairyu-Shin"" once per turn.",0.3333333333333333,"If you control a ""Tearlaments"" monster or ""Visas Starfrost"": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 ""Tearlaments"" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 ""Tearlaments"" monster in your GY; add it to your hand. You can only use 1 ""Tearlaments Metanoise"" effect per turn, and only once that turn." 10329,"If this card is Normal or Special Summoned: You can add 1 ""Myutant"" Spell/Trap from your Deck to your hand. You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 monster from your hand or Deck, based on the banished card. ● Monster: ""Myutant Beast"" ● Spell: ""Myutant Mist"" ● Trap: ""Myutant Arsenal"" You can only use each effect of ""Myutant ST-46"" once per turn.",0.0,"If you control a ""Blackwing"" monster other than ""Blackwing - Kris the Crack of Dawn"", you can Special Summon this card (from your hand). You can only Special Summon ""Blackwing - Kris the Crack of Dawn"" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects." 10988,"Reveal 1 monster in your hand and show 1 monster in your Deck with its same Type, Attribute, Level, ATK, or DEF (exactly 1 of these), and if you do, banish the revealed monster face-down, then add 1 monster from your Deck to your hand with the same Type, Attribute, Level, ATK, or DEF (exactly 1 of these) as the shown monster, and if you do, banish the shown monster face-down. You can only activate 1 ""Small World"" per turn.",0.3333333333333333,Tribute 2 Dragon-Type monsters; Special Summon 1 Level 8 Dragon-Type monster from your Deck. 6345,"If this card is sent to the GY: Add 1 ""Naturia"" card from you rDeck to your hand, except ""Naturia Sacred Tree"". You can only use 1 of the following effects of ""Naturia Sacred Tree"" per turn, and only once that turn. ● You can Tribute 1 EARTH Insect-Type monster; Special Summon 1 Level 4 or lower EARTH Plant-Type monster from your Deck. ● You can Tribute 1 EARTH Plant-Type monster; Special Summon 1 Level 4 or lower EARTH Insect-Type monster from your Deck.",0.3333333333333333,"When exactly 1 face-up ""Ghostrick"" monster you control (and no other cards) is destroyed by battle or an opponent's card effect and sent to your GY: Target 2 ""Ghostrick"" monsters in your GY with different names from the destroyed monster; Special Summon them in face-down Defense Position." 7757,"2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Machine-Type monster you control; this turn, it can attack your opponent directly, also other monsters cannot attack. If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can add 1 Level 4 Machine-Type monster from your Deck to your hand.",0.0,"Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. The original ATK of a monster equipped with this card becomes 1000, it can make a second attack during each Battle Phase, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead." 5885,"Target 1 monster on the field; this turn, it cannot be Tributed, or be used as a Fusion, Synchro, or Xyz Material for a Summon. If this Set card you control is destroyed by your opponent's card effect and sent to your GY: You can add 1 ""Duston"" monster from your Deck to your hand.",0.3333333333333333,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 ""Cubic"" monsters you control to the GY. If Summoned this way, this card gains 2000 ATK. This card can make a second attack during each Battle Phase. When this card destroys a monster by battle: You can target up to 3 ""Vijam the Cubic Seed"" in your GY; send this card to the GY, and if you do, Special Summon them, then you can add 1 ""Buster Gundil the Cubic Behemoth"" from your Deck to your hand." 7740,"While this card is in your hand or GY: You can target 1 ""Cipher"" Xyz Monster you control; attach this card to it as Xyz Material. If this card is sent to the GY: You can add 1 ""Cipher"" Spell/Trap Card from your Deck to your hand. You can only use 1 ""Cipher Etranger"" effect per turn, and only once that turn.",0.0,"Activate only during your End Phase while ""Jurassic World"" is on your side of the field. Destroy all cards on the field." 5929,"You can only activate 1 ""Onomatopaira"" per turn. Send 1 card from your hand to the GY; add up to 2 of these monsters from your Deck to your hand (you cannot add 2 from the same category). 1 ""Zubaba"" monster 1 ""Gagaga"" monster 1 ""Gogogo"" monster 1 ""Dododo"" monster",0.25,"3 ""Frightfur"" monsters Must be Fusion Summoned, and cannot be Special Summoned by other ways. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your side of the field, but its ATK is halved. You can only use this effect of ""Frightfur Chimera"" once per turn. This card gains 300 ATK for each monster you control that is owned by your opponent." 4552,"When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is banished: Add 1 Level 4 or lower Fish, Sea Serpent, or Aqua-Type monster from your Deck to your hand.",0.3333333333333333,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of ""Chaos Ruler, the Chaotic Magical Dragon"" once per turn." 3058,"When this card is sent to the GY: Add 1 ""Blue-Eyes White Dragon"" from your Deck to your hand.",0.5,"The first time each ""Magistus"" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of ""Trismagistus"" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of ""Magistus"" monsters with different names from your hand." 7569,"Banish 2 Spell Cards from your GY; add 1 Spell/Trap Card from your Deck to your hand, that specifically lists the card ""Dark Magician"" or ""Dark Magician Girl"" in its text, except ""Dark Magic Inheritance"". You can only activate 1 ""Dark Magic Inheritance"" per turn.",0.0,"2 monsters, including a ""Scrap"" monster You can target 1 ""Scrap"" monster in your GY; Special Summon it, then destroy 1 card you control. If another face-up ""Scrap"" monster is destroyed by card effect, while you control this monster (except during the Damage Step): You can Special Summon 1 ""Scrap"" monster from your Deck, then destroy 1 card on the field. You can only use each effect of ""Scrap Wyvern"" once per turn." 7950,"You can target 1 Level 3 or lower Spellcaster-Type monster in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the GY: You can add 1 ""Magician"" Continuous Spell Card from your Deck to your hand, except ""Magician's Restage"".",0.2,"Visas Starfrost"" + 1 monster with 1500 ATK/2100 DEF Must be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. Cannot be destroyed by battle. If this card is Special Summoned: You can target 1 other monster on the field; destroy it, and if you do, this card gains ATK equal to half of that monster's original ATK or DEF (whichever is higher)." 9325,"Target 2 ""Salamangreat"" monsters in your GY with different names; add them to your hand. If this Set card is destroyed by card effect and sent to the GY: You can add 1 ""Salamangreat"" Spell/Trap from your Deck to your hand, except ""Salamangreat Recureance"". You can only use each effect of ""Salamangreat Recureance"" once per turn.",0.0,"Special Summon 1 monster from your hand. While it is face-up on your side of the field, you take no damage. When it leaves the field, your opponent wins the Duel." 7136,"Monsters your opponent controls cannot target face-up ""Ninja"" monsters for attacks, except this one. Your opponent cannot target face-up ""Ninja"" monsters with card effects, except this one. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can add 1 ""Ninja"" monster from your Deck to your hand, except ""Twilight Ninja Shingetsu"". You can only use this effect of ""Twilight Ninja Shingetsu"" once per turn.",0.0,If the activation of a Spell/Trap Card is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is destroyed by battle: You can place this card in your Pendulum Zone. 5644,"Once per turn, during your End Phase: You can add 1 ""Bujin"" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only control 1 ""Bujin Yamato"".",0.0,"If this is the only card you control during your Standby Phase, it is automatically placed in Defense Position. You cannot change the position of this card during the same turn." 10440,"If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 ""Magistus"" Spell/Trap from your Deck to your hand. ● Return 1 of your banished Level 4 or lower Spellcaster monsters to your GY. You can banish this card from your GY, then target 1 ""Magistus"" monster you control; equip it with 1 ""Magistus"" monster from your GY, except a Level 4 monster. You can only use each effect of ""Rilliona, the Magistus of Verre"" once per turn.",0.25,"Dark Magician"" + 1 ""Chaos"" or ""Black Luster Soldier"" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of ""Master of Chaos"" once per turn." 12477,"You can send this card from the field to the GY; add 1 Level 10 DARK monster from your Deck to your hand. You can only use this effect of ""Three-Eyed Ghost"" once per turn.",0.0,When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand. 5634,"If this card is sent to the GY because of a card effect or being destroyed by battle: You can add 1 ""Archfiend"" card from your Deck to your hand, except ""Archfiend Heiress"". You can only use the effect of ""Archfiend Heiress"" once per turn.",0.0,"If this card destroys an opponent's monster by battle, your opponent cannot activate Spell Cards during the next turn." 10798,"If this card is sent from the hand to the GY: You can target 2 other Beast, Beast-Warrior, Winged Beast, Insect, and/or Plant monsters with different Types in your GY; shuffle them into the Deck, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 ""Mystical Beast of the Forest"" monster or 1 ""Mystical Spirit of the Forest"" monster from your Deck to your hand, except ""Carpiponica, Mystical Beast of the Forest"". You can only use each effect of ""Carpiponica, Mystical Beast of the Forest"" once per turn.",0.0,"If this card is used for the Link Summon of a ""Borrel"" monster, it is treated as a Dragon monster. You can only use each of the following effects of ""Rokket Coder"" once per turn. If a Cyberse monster you control would be used as Link Material for a ""Code Talker"" monster, this card in your hand can also be used as material. If this card you control would be used as Link Material for a ""Borrel"" monster, you can also use 1 DARK monster in your hand as material." 10813,"If this card is sent to the GY, or banished, by a card effect: You can add 1 ""Despia"" monster from your Deck to your hand, except ""Despian Tragedy"". You can banish this card from your GY, then target 1 ""Branded"" Spell/Trap in your GY; Set it to your field. You can only use 1 ""Despian Tragedy"" effect per turn, and only once that turn.",0.0,"Select 1 face-up monster your opponent controls. If you Synchro Summon this turn, you can use the selected monster as a Synchro Material Monster. You cannot conduct your Battle Phase during the turn you activate this card." 9269,"Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 ""Cynet Mining"" per turn.",0.0,You take no battle damage from attacks involving this card. 11821,"Target 1 card in your opponent's GY; banish it, then you can add 1 card from your Deck to your hand with the same name as that banished card. You can only activate 1 ""Made to Order Mermaid Outfit Outfitter"" per turn.",0.0,Two dragons fused as one from the effects of the Big Bang. 11025,"Once per turn: You can target 2 ""Cipher"" monsters you control; their Levels become 8 until the end of this turn. You can only use each of the following effects of ""Cipher Biplane"" once per turn. ● If a ""Cipher"" monster(s) is Normal or Special Summoned to your field: You can Special Summon this card from your hand. ● If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; add 1 ""Cipher"" monster from your Deck to your hand.",0.0,"Reveal 1 Normal Monster from your Deck, and 1 Effect Monster from your Deck with the same Type, Attribute, and Level, then your opponent randomly chooses 1 for you to add to your hand, also you shuffle the other into your Deck. You can only activate 1 ""Monster Assortment"" per turn." 5154,"All Level 3 or lower Sea Serpent-Type monsters you control can attack your opponent directly. When this card is sent to the GY to activate a WATER monster's effect: Add 1 Sea Serpent-Type monster from your Deck to your hand, except ""Atlantean Dragoons"".",0.0,"Pay Life Points so that you only have 100 left. Special Summon as many ""Six Samurai"" monsters from your GY as possible. You cannot Special Summon more than 1 monster with the same name, or a monster that has the same name as a monster you already control." 11899,"1 ""Beetrooper"" monster + 1 Insect monster You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of ""Beetrooper Cruel Saturnas"" once per turn. If this card is Special Summoned: You can add 1 ""Beetrooper"" card from your Deck to your hand. If an Insect monster(s) is banished face-up (except during the Damage Step): You can target 1 of your banished ""Beetrooper"" monsters; Special Summon it.",0.0,A rust-free machine warrior born to battle. 2975,"When this card is sent from the field to the GY, you can add 1 Plant-Type monster with 1000 or less DEF from your Deck to your hand.",0.5,"Banish any number of cards from your Extra Deck face-down, and banish the same number of random face-down cards from your opponent's Extra Deck, face-up, until the End Phase. You can only activate 1 ""Banquet of Millions"" per turn." 11628,"Reveal 1 Ritual Monster in your hand; add 1 Ritual Monster with the same Level but a different name from your Deck to your hand. You can banish this card from your GY and send 1 Ritual Spell from your hand to the GY; this effect becomes that card's effect that Ritual Summons a monster when the card is activated. You can only use each effect of ""Stars Align across the Milky Way"" once per turn.",0.0,"FLIP: See the 5 cards from the top of your Deck, arrange them in any order desired, and replace them on the top of the Deck." 12636,"You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of ""Toy Soldier"" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 ""Toy Box"" from your Deck to your hand, or, if you control ""Toy Box"", you can add 1 Level 4 LIGHT monster instead.",0.0,"FLIP: Special Summon 3 ""Chewbone Jr. Tokens"" (Zombie-Type/EARTH/Level 1/ATK 100 / DEF 300) in Defense Position to your opponent's side of the field." 11912,"You can banish 2 face-down cards from your Extra Deck, face-down; add 2 Level 10 Beast monsters with different names from your Deck to your hand. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pendulum Monsters. You can only use this effect of ""Dream Tower of Princess Nemleria"" once per turn. If a ""Nemleria"" monster(s) you control would be destroyed by battle or an opponent's card effect, while you have ""Dreaming Nemleria"" face-up in your Extra Deck, you can banish 1 face-down card from your Extra Deck face-down, instead.",0.0,A jet-powered hawk that travels at the speed of sound. 10397,"2+ Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. You can only use each effect of ""Tri-Brigade Shuraig the Ominous Omen"" once per turn.",0.0,"If you control a face-up ""Don Zaloog"": You can Special Summon any number of ""Dark Scorpion"" monsters from your hand, but only 1 copy of each." 11060,"Send 1 ""Speedroid"" card from your hand to the GY; add 1 ""Speedroid"" monster from your Deck to your hand. You can only activate 1 ""Speedroid Scratch"" per turn.",0.0,"This card is used to Ritual Summon ""Black Luster Soldier"". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more." 5250,"When this card is sent to the GY: Add 1 Level 3 ""Prophecy"" monster from your Deck to your hand.",0.0,"For a Synchro Summon, you can substitute this card for any 1 ""Synchron"" Tuner. If this card is Normal Summoned: You can Special Summon 1 ""Lefty Driver"" from your hand, Deck, or GY. You can only use this effect of ""Righty Driver"" once per turn." 7016,"You can send 1 ""Black Luster Soldier"" monster from your hand to the GY; until your opponent's next End Phase, this card's ATK becomes 3000, and this card's name becomes ""Black Luster Soldier"". You can banish this card from your GY;add 1 ""Beginning Knight"" or ""Evening Twilight Knight"" from your Deck to your hand. You can only use each effect of ""Super Soldier Soul"" once per turn.",0.0,When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle. 10356,"Toss a coin and apply the appropriate effect, or, if ""Light Barrier"" is in your Field Zone, choose which effect to apply without tossing a coin. ● Heads: Add 1 card that has a coin tossing effect from your Deck to your hand, except ""Arcana Reading"". ● Tails: Your opponent adds 1 card from their Deck to their hand. You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 ""Arcana Force"" monster from your hand. You can only use each effect of ""Arcana Reading"" once per turn.",0.0,"If you control a face-up ""Junk"" monster(s), you can Special Summon this card from your hand." 7692,"Add 1 ""Darklord"" card from your Deck to your hand, except ""Banishment of the Darklords"". You can only activate 1 ""Banishment of the Darklords"" per turn.",0.0,Destroy all Equip Cards on the field. 285,When this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand.,0.0,"Equip only to a ""Power Tool Dragon"" or Level 4 or higher Machine-Type ""Morphtronic"" monster you control. While equipped: ● During your turn: It gains 1000 ATK. If it attacks, any effects of the attack target that activate or apply on the field are negated during that Battle Phase. ● During your opponent's turn: Your opponent cannot select a monster other than the equipped monster as an attack target. An opponent's monster that battles the equipped monster is destroyed at the end of the Damage Step." 10458,"This card's name becomes ""Armed Dragon LV5"" while on the field or in the GY. You can only use each of the following effects of ""Armed Dragon Thunder LV5"" once per turn. ● You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 7 or lower ""Armed Dragon"" monster from your hand or Deck. ● If this card is sent to the GY to activate a Dragon monster's effect: You can add 1 Level 5 or higher WIND Dragon monster from your Deck to your hand.",0.25,"You can discard this card and 1 WATER monster; look at your opponent's hand and banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 3 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except ""Deep Sea Minstrel""; place it on the top or bottom of the Deck. You can only use each effect of ""Deep Sea Minstrel"" once per turn." 8366,"If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except ""Eva"". You can only use this effect of ""Eva"" once per turn.",0.0,"Pay half of your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card or Summoned monster." 6704,"At the start of the Damage Step, if your ""U.A."" monster battles an opponent's monster: You can banish that opponent's monster until your opponent's 2nd End Phase. You can only use this effect of ""U.A. Penalty Box"" once per turn. You can banish this card from your Graveyard; add 1 ""U.A."" Spell Card from your Deck to your hand.",0.0,"When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it." 10459,"This card's name becomes ""Armed Dragon LV7"" while on the field or in the GY. You can only use each of the following effects of ""Armed Dragon Thunder LV7"" once per turn. ● You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 10 or lower ""Armed Dragon"" monster from your hand or Deck. ● If this card is sent to the GY to activate a Dragon monster's effect: You can add 1 ""Armed Dragon"" card from your Deck to your hand.",0.3333333333333333,"If this card is sent from the field to the GY: You can send 1 LIGHT monster from your Deck to the GY. If this card is sent from your Deck to the GY: Target 1 LIGHT monster in your GY; place that target on the top of your Deck. You can only use 1 ""Dawn Knight"" effect per turn, and only once that turn." 5696,"If you have 3 or more cards in your hand (other than this card), and none of them are monsters: Banish your entire hand face-up; add 1 monster from your Deck to your hand. If you do, you cannot Normal or Special Summon any monsters for the rest of this turn, except monsters with that name.",0.0,"All Gemini Monsters that were on your side of the field when this card was activated are treated as Effect Monsters and gain their effect(s). During the End Phase of this turn, Set all monsters affected by this card's effect." 8008,"Add 1 ""Zefra"" card from your Deck to your hand, except ""Zefra Providence"". If a ""Zefra"" card(s) you control would be destroyed, except the turn this card was sent to the GY, you can banish this card from your GY instead. You can only activate 1 ""Zefra Providence"" per turn.",0.3333333333333333,"Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck. ● Special Summon 1 ""Runick"" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 ""Runick Destruction"" per turn." 6081,"Add 1 ""Koa'ki Meiru"" card from your Deck to your hand, except ""Diamond Core of Koa'ki Meiru"". You can banish this card from your GY; for the rest of this turn, ""Koa'ki Meiru"" monsters you control cannot be destroyed.",0.4,"When this card is activated: You can add 1 ""Gimmick Puppet"" monster from your Deck to your hand. ""Gimmick Puppet"" monsters you control cannot be destroyed by battle, and are unaffected by the activated effects of your opponent's monsters, except their Xyz Monsters. Once per turn: You can detach 1 material from an Xyz Monster you control, then target 1 ""Gimmick Puppet"" monster in your GY; Special Summon it to your opponent's field in Defense Position. You can only activate 1 ""Mansion of the Dreadful Dolls"" per turn." 10115,"Add 1 ""Toon World"", or 1 card that specifically lists the card ""Toon World"" in its text, from your Deck to your hand, except ""Toon Bookmark"". If a ""Toon World(s)"" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 ""Toon Bookmark"" per turn.",0.0,"While you control another ""Ice Barrier"" monster, your opponent cannot activate the effects of monsters in the GY. You can only use each of the following effects of ""Georgius, Swordman of the Ice Barrier"" once per turn. If you control an ""Ice Barrier"" monster: You can Special Summon this card from your hand in Defense Position. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 or lower ""Ice Barrier"" monster from your hand or GY." 6632,"If this card is sent from the field to the GY: Add 1 Level 8 Fiend-Type monster from your Deck to your hand. You can only use this effect of ""Doomdog Octhros"" once per turn.",0.25,"Activate by discarding 1 card, then target up to 2 monsters in your GY; Special Summon them. When any of those monsters leaves the field, destroy this card. When this card leaves the field, destroy those monster(s). You can only activate 1 ""Double Hooking"" per turn." 5342,"Target 1 Quick-Play Spell Card in your GY, except ""Quick Booster""; shuffle that target into the Deck. If this card you control is destroyed by your opponent's card and sent to your GY: You can add 1 Quick-Play Spell Card from your Deck to your hand, except ""Quick Booster"".",0.0,Monsters cannot be Special Summoned from the GY. 10008,"Banish 1 WATER monster from your GY; add 1 Level 4 or lower Sea Serpent monster from your Deck to your hand. You can only activate 1 ""Deep Sea Aria"" per turn.",0.4,"If you control a ""Tistina"" card: You can Special Summon this card from your hand, then you can add 1 ""Tistina"" Spell/Trap from your Deck to your hand. During your opponent's turn, if you control ""Crystal God Tistina"" (Quick Effect): You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of ""Demigod of the Tistina"" once per turn." 4557,"Equip only to a ""Vylon"" monster. If the equipped monster attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this face-up card on the field is sent to the GY: You can add 1 ""Vylon"" Spell Card from your Deck to your hand.",0.25,"If an EARTH Machine monster(s) is Tributed, or banished face-up: You can Special Summon this card from your GY (if it was there when the monster was Tributed/banished) or hand (even if not), but banish it when it leaves the field. You can only use this effect of ""Infinitrack Road Roller"" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ● Face-up monsters your opponent controls are changed to Defense Position, also they lose 1000 DEF." 7953,"If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WIND monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were WIND, you can also banish exactly 4 cards from the top of your opponent's Deck. If this card is destroyed by card effect: You can add 1 non-WIND Wyrm-Type monster from your Deck to your hand. You can only use each effect of ""Mariamne, the True Dracophoenix"" once per turn.",0.25,"Aleister the Invoker"" + 1 Fusion Monster If this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 monster your opponent controls; destroy it. You can only use this effect of ""Invoked Augoeides"" once per turn. Once per turn: You can banish 1 Fusion Monster from your GY; this card gains ATK equal to that banished monster's ATK, until the end of your opponent's turn." 5301,"You can send this card from your hand to the GY; add 1 ""Garbage Lord"" from your Deck to your hand. You can only use the effect of ""Garbage Ogre"" once per turn.",0.0,"You can Tribute this card; Special Summon 1 ""Galaxy-Eyes"" monster from your hand or GY, except ""Galaxy-Eyes Cloudragon"". You can only use this effect of ""Galaxy-Eyes Cloudragon"" once per turn. If this card is in the GY: You can target 1 ""Galaxy-Eyes"" Xyz Monster you control; attach this card to it as an Xyz Material. You can only use this effect of ""Galaxy-Eyes Cloudragon"" once per Duel." 10505,"Each of your opponent's monsters in the same column as one of your ""S-Force"" monsters is banished when it leaves the field. If this card is Normal or Special Summoned: You can add 1 ""S-Force"" card from your Deck to your hand, except ""S-Force Gravitino"". You can only use this effect of ""S-Force Gravitino"" once per turn.",0.25,"You can Special Summon this card by Tributing 1 ""Helios Duo Megistus"". This card's ATK and DEF are each equal to the number of removed from play monsters x 300. After this card attacks, it can attack once more if your opponent controls a monster. If this card is destroyed by battle and sent to the GY, Special Summon it during the End Phase and it gains 500 ATK and DEF." 9928,"Add 1 Plant monster with 2400 or more ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 Plant monster with 2400 or more ATK from your hand. You can only use 1 ""Rose Bell of Revelation"" effect per turn, and only once that turn.",0.2,"If you control a ""Dinomorphia"" Fusion Monster: Pay half your LP and banish 1 Counter Trap from your GY; this effect becomes that Counter Trap's effect when that card is activated. During damage calculation while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 ""Dinomorphia Reversion"" per turn." 836,"When this card is sent to the GY as a result of battle, you can add 1 ""Harpie Lady"" from your Deck to your hand. Then shuffle your Deck.",0.0,"When this card is Special Summoned from the GY by the effect of a Zombie-Type monster: You can target 1 face-up Zombie-Type monster you control; detach 1 Xyz Material from a monster on the field, and if you do, increase the targeted monster's Level by 1 and its ATK by 300 (even if the targeting conditions are no longer correct)." 6941,"Shuffle 3 cards into the Deck (any combination of ""D/D"" monsters in your hand, field, or Graveyard, and/or ""D/D"" cards in your Pendulum Zone), then you can add 2 ""D/D"" monsters from your Deck to your hand.",0.0,"When an effect of your opponent's Xyz Monster is activated by detaching its own Xyz Material(s): Negate the activation, and if you do, destroy it." 10517,"If this card is in your hand, field, or GY: You can target 1 ""Springans"" Xyz Monster you control; attach this card to it as material. You can banish this card and 1 ""Springans"" monster with a different name from your GY; add 1 ""Springans"" card from your Deck to your hand. You can only use each effect of ""Springans Branga"" once per turn.",0.3333333333333333,"(This card is always treated as a ""Blue-Eyes"" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap Card your opponent controls; banish it. During either player's turn, if your opponent controls amonster: You can Tribute this card; Special Summon 1 ""Blue-Eyes White Dragon"" from your hand." 10582,"When this card is Normal Summoned: You can add 1 ""Starry Knight"" Spell/Trap from your Deck to your hand. You can banish this card from your GY, then target 1 ""Starry Knight"" monster in your GY, except ""Starry Knight Rayel""; Special Summon it. You can only use each effect of ""Starry Knight Rayel"" once per turn.",0.0,"You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 ""Kaiju"" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved." 8978,"If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if ""Zombie World"" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of ""Glow-Up Bloom"" once per turn.",0.0,"Pay 2000 Life Points. After 20 turns have passed (counting the turn you activate this card as the 1st turn), you win the Duel." 9504,"Activate 1 of the following effects. ● Send 1 Link Monster your opponent controls to the GY. ● Banish 7 ""World Legacy"" cards from your GY; add 1 Cyberse monster from your Deck to your hand. You can only activate 1 ""World Legacy Bestowal"" per turn.",0.0,"(This card is always treated as a ""Galaxy-Eyes"" card.) Pay half your LP, then target 2 monsters in your GY; Special Summon both, but negate their effects, then, immediately after this effect resolves, Xyz Summon 1 ""Number"" Xyz Monster using only those 2 monsters, also for the rest of this turn after this card resolves, you can only Special Summon one more time from the Extra Deck. You can only activate 1 ""Numbers Last Hope"" per turn." 4964,"If this card on the field is destroyed and sent to the GY: You can add 2 ""Bounzer"" cards from your Deck to your hand.",0.25,"(This card is always treated as a ""Dogmatika"" and ""Despia"" card.) If this card is Normal or Special Summoned: You can send 1 ""Fallen of Albaz"" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 ""Fallen of Albaz"", or 1 monster that mentions it, in your GY, except ""Guiding Quem, the Virtuous""; Special Summon it. You can only use each effect of ""Guiding Quem, the Virtuous"" once per turn." 4793,"Once per turn: You can equip 1 ""Inzektor"" monster from your hand or GY to this card. If an Equip Card(s) is sent to your GY while equipped to this card (except during the Damage Step): You can add 1 ""Inzektor"" card from your Deck to your hand. While this card is equipped to a monster, that monster's Level is increased by 3.",0.5,"Banish 1 ""Springans"", ""Therion"" or ""Spright"" card from your hand or GY, then activate 1 of these effects; ● Special Summon 1 ""Springans"" monster from your Deck. ● Special Summon 1 ""Therion"" monster from your GY. ● Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls. You can only activate 1 ""Spright Smashers"" per turn." 1827,"When this card is sent from the hand or the field to the GY, add 1 each of ""Ojama Green"", ""Ojama Yellow"" and ""Ojama Black"" from your Deck to your hand.",0.5,"You can discard this card to the GY to add 1 ""Valhalla, Hall of the Fallen"" from your Deck to your hand." 9484,"When this card is Normal Summoned: You can add 1 ""Simorgh"" card from your Deck to your hand, except ""Simorgh, Bird of Bringing"". If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of ""Simorgh, Bird of Bringing"" once per turn.",0.0,"3 Level 5 monsters (This card is always treated as ""Number C39: Utopia Ray"".) Once per turn: You can detach 1 material from this card; equip 1 ""ZW -"" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a ""ZW -"" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK." 10645,"Target 1 ""Amazement"" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 Spell/Trap your opponent controls; send both it and this card to the GY. ● Your opponent: Add 1 ""Amazement"" monster from your Deck to your hand, and if you do, send this card to the GY. You can only use this effect of ""Amaze Attraction Cyclo-Coaster"" once per turn.",0.0,"If your opponent controls 3 or more monsters, choose 1 of them, and make your opponent send either it or all other monsters they control to the GY (their choice)." 4759,Banish 2 DARK monsters from your GY; add 1 Level 4 DARK monster from your Deck to your hand.,0.5,"If this card is Normal or Special Summoned: You can take 1 Machine monster whose ATK equals its own DEF from your Deck and place it on top of your Deck. You can banish this card from your GY, then target 1 Machine monster in your GY whose ATK equals its own DEF; Special Summon it in Defense Position. You can only use each effect of ""Gizmek Taniguku, the Immobile Intellect"" once per turn." 10976,"If this card is sent to the GY: You can activate 1 of these effects; ● Place this card on the bottom of the Deck. ● Add 1 ""Outstanding Dog Marron"" from your Deck to your hand, and if you do, place this card on the top of the Deck. You can only use this effect of ""Outstanding Dog Mary"" once per turn.",0.0,Tribute 1 monster on your side of the field. Your opponent must Tribute 1 monster on their side of the field. 9916,"Banish 2 ""Malefic"" cards from your GY; add 2 ""Malefic"" cards from your Deck to your hand, except ""Malefic Selector"", with different names from each other and from the banished cards. You can only activate 1 ""Malefic Selector"" per turn.",0.3333333333333333,"If you control a face-up Psychic-Type monster: Target 1 monster your opponent controls; banish it. During the next Standby Phase, it returns to the opponent's side of the field in the same Battle Position." 5858,"If this card in your possession is sent to your GY by your opponent's card (either by battle or by card effect): You can add 1 DARK ""Vampire"" monster or 1 ""Vampire"" Spell/Trap Card from your Deck to your hand. You can banish this card from your GY; 1 DARK ""Vampire"" monster you Normal Summon this turn can be Summoned without Tributing.",0.25,"During damage calculation, when your ""Dinowrestler"" monster battles a monster with an equal or higher ATK (Quick Effect): You can send this card from your hand to the GY; your battling monster cannot be destroyed by that battle, also end the Battle Phase after the Damage Step. Once per turn, during the End Phase, if this card is in the GY because it was sent there to activate this effect this turn, and your opponent controls more monsters than you do: You can Special Summon this card." 4017,"When this card you control is sent to your GY: Add 1 ""Gravekeeper's"" monster with 1500 or less DEF from your Deck to your hand.",0.5,"When this card is activated: You can add 1 ""Cyberdark"" monster from your Deck to your hand, with a different name from the cards in your GY. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 ""Cyberdark"" monster. You can only use the previous effect of ""Cyberdark Realm"" once per turn. If you equip a monster from your GY by the effect of a ""Cyberdark"" monster that activated when it was Normal or Special Summoned, you can equip from your opponent's GY instead. You can only activate 1 ""Cyberdark Realm"" per turn." 7759,"Place this card on top of the Deck. If this card is sent from the Deck to the GY by a ""Lightsworn"" monster's effect: You can add 1 ""Judgment Dragon"" from your Deck to your hand.",0.25,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Warrior-Type monster in your hand. Once per turn, you can select 1 Level 3 or lower Warrior-Type monster in your GY and equip it to this card. This card gains ATK equal to half of those equipped cards' combined ATK. If this card would be destroyed by battle, the equipped monsters are destroyed instead. (There is no limit to the number of monsters that can be equipped to this card.)" 6161,"If this card is sent from the field to the GY: You can add 1 Dragon, Warrior, or Spellcaster-Type Normal Monster from your Deck to your hand.",0.25,"Activate this card by targeting 1 ""Rokket"" monster in your GY; Special Summon it and equip it with this card, but banish it when this card leaves the field. If this card is sent to the GY because the equipped monster is destroyed: You can draw 1 card. You can only use each effect of ""Borrel Regenerator"" once per turn." 10984,"Send 1 card from your hand to the GY and activate 2 of these effects, in sequence; ● Add 1 ""Reptilianne"" monster from your Deck to your hand. ● Add 1 ""Reptilianne"" Spell/Trap from your Deck to your hand, except ""Reptilianne Ramifications"". ● Change the ATK of 1 monster your opponent controls to 0. You can only activate 1 ""Reptilianne Ramifications"" per turn.",0.0,Select 2 Monster Card Attributes. Your opponent then selects 1 of the 2 Attributes and destroys all face-up monsters with that Attribute on the field. 5637,"Banish 1 card from your hand; neither player can activate cards, or the effects of cards, with that name from the rest of the Duel.",0.0,Once per turn: You can target 1 LIGHT Fairy-Type monster in your GY; add it to your hand. You cannot activate non-LIGHT monster effects during the turn you activate this effect. 10708,"If a face-up Xyz Monster you control leaves the field by card effect: You can target 1 Effect Monster your opponent controls; neither player can activate that Effect Monster's effects on the field this turn. You can send this face-up card to the GY; activate 1 ""Great Sand Sea - Gold Golgonda"" directly from your Deck or GY. You can only use each effect of ""Springans Booty"" once per turn.",0.2,"If you control a ""Witchcrafter"" monster: Target 1 Spell in either GY; add 1 card with the same name from your Deck to your hand. During either player's turn, except the turn this card was sent to the GY: You can banish this card and any number of Spells from your GY; Special Summon 1 ""Witchcrafter"" monster from your Deck whose Level equals the number of Spells banished to activate this effect. You can only use each effect of ""Witchcrafter Masterpiece"" once per turn." 11281,Neither player can activate the effects of Spell/Trap Cards in the GY. If this card is sent from the field to your GY: You can target 1 Spell/Trap in your opponent's GY; banish it.,0.0,Activate by selecting 2 Set Spell or Trap Cards on the field. The selected Spell or Trap Cards cannot be activated. 3601,"While this card is on the field, this card's name is treated as ""Umi"". Once per turn, you can select and remove from play 1 face-up Level 4 or lower Fish-Type, Sea Serpent-Type or Aqua-Type monster you control. (This effect can be activated during either player's turn.) Special Summon it during your End Phase.",0.0,"When you activate this card: You can reveal 1 ""Blue-Eyes White Dragon"" in your hand; Special Summon 1 monster from your hand. Once per turn: You can target 1 face-up monster you control; return that face-up monster to the hand, then you can apply the following effect, based on the original name of the card returned to the hand. ● ""Blue-Eyes White Dragon"": Special Summon 1 monster from your hand. ● Other: Special Summon 1 ""Blue-Eyes"" monster from your hand. You can only activate 1 ""Vision with Eyes of Blue"" per turn." 6744,"Cannot be Normal Summoned/Set. Must be Special Summoned with ""Legend of Heart"", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target. When this card is targeted for an attack: You can target 1 Trap Card in your GY; Set that target. That Set card can be activated during this turn.",0.0,"Send 1 ""Morphtronic"" monster from your hand to the GY and select 1 ""Morphtronic"" monster in your GY. Special Summon the selected monster and equip it with this card. The equipped monster cannot change its Battle Position. When this card is removed from the Field, destroy the equipped monster." 6547,"During your opponent's turn: You can banish this card from your GY (this is a Quick Effect); excavate the top card of your Deck, and if it is a Normal Trap Card, Set it to your side of the field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of ""Absolute King Back Jack"" once per turn.",0.25,"When another ""Six Samurai"" monster is Normal or Special Summoned to your field (except during the Damage Step): You can send 1 ""Six Samurai"" card from your Deck to the GY. If exactly 1 ""Six Samurai"" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead." 8971,"Banish 1 Normal Trap from your Deck, except ""Trap Trick"", and Set 1 card with the same name directly from your Deck, also it can be activated this turn.You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 ""Trap Trick"" per turn.",0.0,"Pay 1500 LP and declare 1 Monster Type and 1 Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that monster's name. You can only activate 1 ""Herald of the Abyss"" per turn." 10965,"Set 1 ""Magic Cylinder"" directly from your Deck or GY. If Set from the Deck, it can be activated this turn. When you activate ""Magic Cylinder"": You can banish this card from your GY; double that damage inflicted to your opponent. You can only use this effect of ""Magical Cylinders"" once per turn.",0.0,"When this card is Tribute Summoned, Special Summon 1 ""Ice Coffin Token"" (Aqua-Type/WATER/Level 1/ATK 1000/DEF 0) in Attack Position to your opponent's side of the field. This Token cannot be Tributed for a Tribute Summon." 4038,"During this turn, each time a card(s) is removed from play from your hand, your side of the field, and/or your GY by the effect of an opponent's Effect Monster:If a card in your hand is removed from play, remove from play up to 2 random cards in your opponent's hand. If a card you control is removed from play, remove from play up to 2 cards your opponent controls. If a card in your GY is removed from play, remove from play up to 2 cards in your opponent's GY.",0.25,"You can discard this card; add 1 ""Fiendsmith"" Spell/Trap from your Deck to your hand. You can target 1 ""Fiendsmith"" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of ""Fiendsmith Engraver"" once per turn." 8762,"When your monster is targeted for an attack: You can target 1 of your ""Metaphys"" monsters that is banished or in your GY; banish this card, and if you do, Special Summon that monster in Attack Position. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. You can only use each effect of ""Metaphys Decoy Dragon"" once per turn.",0.25,"1 Tuner + 1 or more non-Tuner monsters During your turn, when an Equip Spell Card(s) is equipped to this card: You can draw 1 card. You can only use this effect of ""Power Tool Mecha Dragon"" once per turn. Once per turn, during either player's turn: You can target 1 appropriate face-up Equip Card on the field; equip that target to this card." 11593,"You can Normal Summon Level 7 monsters without Tributing. During your Main Phase: You can Special Summon 1 of your non-Xyz ""Kashtira"" monsters that is banished or in your GY. If your opponent activates a Spell Card or effect, and you control a ""Kashtira"" monster: You can target 3 cards in your opponent's GY; banish them, face-down. You can only use each effect of ""Kashtira Birth"" once per turn.",0.0,This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks. 4656,"Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. You can only use the effect of ""Rescue Rabbit"" once per turn.",0.5,"Excavate cards from the top of your Deck, equal to the number of ""Noble Arms"" Equip Spells you control, and if you do, add 1 of them to your hand, also place the remaining cards on top of your Deck in any order. You can banish this card from your GY, except the turn this card was sent to the GY; Special Summon from your Deck, 1 ""Noble Knight"" monster with a different name from the cards you control or in your GY. You can only use this effect of ""Until Noble Arms are Needed Once Again"" once per turn." 8464,"(Quick Effect): You can send this card from your hand or field to the GY, then target 1 monster your opponent controls; move that target to another of their Main Monster Zones.",0.0,FLIP: Target 1 monster your opponent controls; destroy it. 12098,"During your Main Phase: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of ""Crystal God Tistina"" once per turn.",0.0,"Once per turn: You can change this card to face-down Defense Position. If this card is flipped face-up: You can destroy monsters on the field, up to the number of other ""Geargia"" monsters you currently control." 9440,"This card's ATK/DEF become its Level x 200. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12). You can target 1 ""Fortune Lady"" monster you control; banish any number of other Spellcaster monsters from your hand, field, and/or GY, and if you do, increase or reduce that monster's Level by the number of monsters banished, until the end of this turn. You can only use this effect of ""Fortune Lady Past"" once per turn.",0.0,"When you take battle damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effects is negated, also it cannot declare an attack." 1791,"The controller of this card cannot Normal Summon or Set. During the End Phase of the turn that a monster on your side of the field that includes ""B.E.S."" in its card name, or is named ""Big Core"", is destroyed and sent to the GY, you can Special Summon from your Deck 1 monster that includes ""B.E.S."" in its card name, or is named ""Big Core"".",0.3333333333333333,"Activate 1 of these effects, but skip your next Battle Phase after activation; ● Add 1 ""Runick"" card from your Deck to your hand, except ""Runick Tip"", then banish the top card of your opponent's Deck. ● Special Summon 1 ""Runick"" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 ""Runick Tip"" per turn." 9441,"Target any number of your banished ""Fortune Lady"" monsters with different names; Special Summon them, but shuffle them into the Deck during the End Phase. You can only activate 1 ""Fortune Lady Rewind"" per turn.",0.0,"If a ""Spirit Message"" card would be placed on your field with ""Destiny Board"", you can Special Summon it as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except ""Destiny Board"", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that monster your opponent controls." 7941,"Both players banish 1 card from their Decks, face-down, and if they do, during the End Phase of this turn, both players add to their hands the card their opponent banished by this effect.",0.3333333333333333,"All Wyrm-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 3 Wyrm-Type monsters from your GY, then target 1 card on the field; destroy it." 12313,"Place 1 ""Centur-Ion"" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap. If a ""Centur-Ion"" Synchro Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 ""Centur-Ion"" monster in your GY; place it in your Spell & Trap Zone as a face-up Continuous Trap. You can only use each effect of ""Centur-Ion Bonds"" once per turn.",0.0,"If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 Level 4 or lower monster in your GY, except ""Zombina""; Special Summon it." 10400,"You can target 1 face-up card on the field; shuffle 2 of your banished ""Virtual World"" cards with different names from each other into the Deck, then destroy that card. During your Main Phase: You can banish this card from your GY, then target 1 ""Virtual World"" monster you control; increase or decrease its Level/Rank by 3 until the end of this turn. You can only use each effect of ""Virtual World Gate - Chuche"" once per turn.",0.0,"If you control a ""Blackwing"" monster other than ""Blackwing - Gale the Whirlwind"", you can Special Summon this card from your hand. Once per turn, you can halve the ATK and DEF of 1 face-up monster your opponent controls." 6027,"During the End Phase, if this card was Normal Summoned this turn: You can Tribute this card; excavate the top 5 cards of your Deck, you can add 1 excavated Spell/Trap Card to your hand, also send the remaining cards to the GY.",0.0,"Once per turn: You can Tribute 1 or more ""Vendread"" monsters from your hand and/or field, then target 1 face-up monster you control; increase its Level by the number of monsters Tributed, until the end of this turn. When your attacking ""Vendread"" Ritual Monster destroys an opponent's monster by battle: You can have your monster gain 1000 ATK. You can only use this effect of ""Vendread Nightmare"" once per turn." 6535,"Once per turn: You can banish 1 ""Ritual Beast"" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon ""Spiritual Beast Cannahawk(s)"" once per turn.",0.3333333333333333,"If this card is Normal or Special Summoned: You can add 1 ""Icejade"" Spell/Trap from your Deck to your hand. When your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can activate this effect; the next time this card would be destroyed by battle or card effect this turn, it is not destroyed, also Special Summon 1 WATER monster from your hand or GY, except ""Icejade Aegirine"", but return it to the hand during the End Phase. You can only use each effect of ""Icejade Aegirine"" once per turn." 8632,"Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set ""Sky Striker"" Spells with different names from your GY, up to the number of ""Sky Striker"" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field. ",0.0,"Discard 1 card, then target up to 2 Spell/Trap Cards on the field; destroy them." 8276,"Each turn, 1 Level 5 or higher ""Metaphys"" monster you Normal Summon can be Summoned without Tributing, but banish it during the End Phase of the next turn. Your opponent cannot activate cards or effects in response to your ""Metaphys"" monsters' effect activations.",0.0,"This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each ""Cloudian"" monster on the field. You can remove 3 Fog Counters from anywhere on the field to discard 1 random card from your opponent's hand." 8274,"If your opponent Special Summons a monster (except during the Damage Step): You can target 1 of your banished ""Metaphys"" monsters; Special Summon it, but banish it during the End Phase of the next turn. If your other ""Metaphys"" card in its owner's possession is banished while this card is already face-up in your Spell & Trap Zone: You can target 1 card your opponent controls; banish it. You can only use each effect of ""Metaphys Dimension"" once per turn.",0.3333333333333333,"You can discard 1 other ""Machina"" monster; Special Summon this card from your hand. During your opponent's turn (Quick Effect): You can target 1 Machine monster you control; Special Summon from your Deck, 1 ""Machina"" monster with a different name and an equal or lower Level than that monster, and if you do, destroy that targeted monster. You can only use each effect of ""Machina Air Raider"" once per turn." 10788,"[ Pendulum Effect ] Any card sent to the GY is banished instead, except Monster Cards. [ Monster Effect ] You can reveal this card in your hand; add 1 other Pendulum Monster from your hand, or 1 card from your Pendulum Zone, to its owner's Extra Deck face-up, and if you do, Special Summon this card. You can only use this effect of ""Antihuman Intelligence ME-PSY-YA"" once per turn. If another monster(s) is Normal or Special Summoned while you control this card: Send that monster(s) to the GY during the End Phase of this turn.",0.0,"1 Level 4 or lower Cyberse monster If this card is Special Summoned: For the rest of this turn, you cannot Link Summon 3 or higher Link Monsters. If this co-linked card is Tributed: You can Special Summon 2 ""Link Tokens"" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of ""Link Devotee"" once per turn." 8936,"You can activate the effects of ""Orcust"" monsters in your GY, or of Link Monsters you control with ""Orcust"" in their original names, as Quick Effects. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand.",0.0,"2 Effect Monsters You can target 1 monster you control this card points to; this turn, each time it destroys an opponent's monster by battle, draw 1 card. You can only use this effect of ""Trackblack"" once per turn." 11875,"Suijin"" + ""Sanga of the Thunder"" Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per Chain (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can only use this effect of ""Gate Guardian of Water and Thunder"" twice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished ""Suijin"" or ""Sanga of the Thunder"".",0.0,"A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it." 9811,"(Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. If an Xyz Monster you control would activate an effect by detaching material(s), except the turn this card was sent to the GY, you can banish this card from your GY instead of 1 of those materials. You can only use each effect of ""Daruma Dropper"" once per turn.",0.0,This card is unaffected by the effects of Trap Cards. 10706,"If a Fusion Monster was sent to your GY this turn: Special Summon 1 of your Fusion Monsters that is banished or in your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of ""Fallen of Albaz"" this turn: You can Set this card. You can only use this effect of ""Screams of the Branded"" once per turn.",0.0,"You can target 1 ""Mermail"" monster you control; Special Summon any number of Level 4 or lower ""Mermail"" monsters from your Deck whose combined Levels are less than or equal to the Level of that monster, then send that monster to the GY. You can only use the effect of ""Mermail Abyssocea"" once per turn." 10364,"During the Main Phase: Banish 1 ""Dual Avatar"" Spell/Trap from your GY, except ""Dual Avatar Compact""; this card's effect becomes that Spell/Trap's effect when that card is activated. You can only activate 1 ""Dual Avatar Compact"" per turn.",0.0,"If you control no monsters in your Main Monster Zone: Target 1 Level 4 ""Sky Striker Ace"" monster in your GY; add it to your hand, or if you have 3 or more Spells in your GY, you can Special Summon it instead." 10796,"Special Summon 1 of your ""Fallen of Albaz"" that is banished, in your hand, or in your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of ""Fallen of Albaz"" this turn: You can Set this card. You can only use each effect of ""Branded Bond"" once per turn.",0.0,"3+ Dragon Effect Monsters Must be Link Summoned. If this Extra Linked card attacks your opponent directly and reduces their LP to 0, you win the Match." 9029,"Special Summon ""Rose Tokens"" (Plant/DARK/Level 2/ATK 800/DEF 800) in Defense Position to either field, up to the combined number of cards in the Field Zones and Field Spells in the GYs. If this card is in your GY: You can target 1 ""Black Rose Dragon"", or 1 Plant monster, in your Monster Zone: banish it, and if you do, place this card on the bottom of the Deck. During the next Standby Phase, return that banished monster to the field. You can only use this effect of ""Blooming of the Darkest Rose"" once per turn.",0.0,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, it is changed to Defense Position at the end of the Damage Step." 12148,"Target 1 of your Level 7 or 8 Dragon Synchro Monsters that is banished or in your GY; Special Summon it, but return it to the Extra Deck during the End Phase, also, after that, Set this card face-down instead of sending it to the GY. If this Set card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 ""Crimson Dragon"" from your Extra Deck. You can only use each effect of ""Scrap-Iron Sacred Statue"" once per turn.",0.0,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. While this card is face-up on the field, you can Normal Summon 1 ""Ghostrick"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You cannot Special Summon any monsters, except DARK monsters." 9628,"During the End Phase, if this card is currently banished, and was banished this turn: You can banish 1 card from your hand, field, or GY, and if you do, Special Summon this card in Attack Position. You can only use this effect of ""D.D. Patrol Plane"" once per turn.",0.0,"Target 2 cards in your Pendulum Zones; Special Summon both targets, but negate their effects (if any), and if you do, immediately after this effect resolves, Xyz Summon 1 Xyz Monster using only those 2 monsters. (You can treat the Level of 1 of those monsters as the other monster's.) You can only activate 1 ""Pendulum Xyz"" per turn." 6683,"Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 face-up Attack Position monster on the field; change it to face-up Defense Position. During your Main Phase 2 if this card attacked this turn: You can target 1 ""Raidraptor"" monster in your GY; Special Summon it. You can only use this effect of ""Raidraptor Sharp Lanius"" once per turn.",0.0,"You can only activate this card while there is a face-up ""Sealmaster Meisei"" on your side of the field. While this card is face-up on the field, Spell Cards cannot be activated and the effects of face-up Spell Cards on the field are negated. When ""Sealmaster Meisei"" is removed from the field, destroy this card." 8357,"If this card is in your GY: You can send 1 face-up Continuous Spell/Trap you control to the GY; Special Summon this card in Defense Position, and if you do, place 1 ""The Weather"" Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of ""The Weather Painter Sun"" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a ""The Weather"" card's effect: You can Special Summon this banished card.",0.0,"Negate the activation of a Spell, Trap or Effect Monster's effect that targets a card(s) in the GY, and destroy it." 7483,"If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 ""Triamid"" Field Spell Card in your Field Zone; send it to the GY, and if you do, activate 1 ""Triamid"" Field Spell Card from your Deck with a different name (this is a Quick Effect).",0.0,"There can only be 1 face-up ""Earthbound Immortal"" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is destroyed by a card effect, except by its own effect, destroy all cards on the field." 5267,"During your Main Phase: You can banish this card from your GY; you can Normal Summon 1 monster this turn for 1 less Tribute. You can only use the effect of ""Amarylease"" once per turn.",0.0,"2 ""Elemental HERO"" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned: You can add 1 ""Favorite"" card from your Deck or GY to your hand. You can Tribute this card Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower ""Elemental HERO"" monster that cannot be Normal Summoned/Set from your Deck or Extra Deck, ignoring its Summoning conditions. You can only use each effect of ""Elemental HERO Flame Wingman - Infernal Rage"" once per turn." 9979,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except ""Machina Citadel"", is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of ""Machina Citadel"" once per turn.",0.0,"Apply 1 of these effects. You must control a ""Vaalmonica"" Monster Card to activate and to resolve this effect. If you control a ""Vaalmonica"" Link Monster, you can apply both effects in sequence. ● Gain 500 LP, then you can destroy 1 Spell/Trap on the field. ● Take 500 damage, then you can return 1 monster from the field to the hand. You can only activate 1 ""Vaalmonica Followed Rhythm"" per turn." 11332,"1 Zombie Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except ""Red-Eyes Zombie Dragon Lord""; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of ""Red-Eyes Zombie Dragon Lord"" once per turn.",0.0,"A bow tie with horrible power, it attacks an opponent by controlling others." 4206,"Remove from play 1 face-up ""Aesir"" or ""Nordic"" monster you control to select 1 card on the field. Destroy that card. During your 2nd End Phase after activation, the monster you removed to activate this card returns to the field in face-up Attack Position.",0.6666666666666666,"Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 8/ATK 800/DEF 2500) (this card is also still a Trap), then, if you control ""Eldlich the Golden Lord"", you can make the ATK of 1 face-up monster on the field become 0. During the End Phase: You can banish this card from your GY; Set 1 ""Eldlixir"" Spell/Trap directly from your Deck. You can only use 1 ""Guardian of the Golden Land"" effect per turn, and only once that turn." 8376,"You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Target 1 ""Artifact"" monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters until the end of the next turn, except ""Artifact"" monsters. You can only use this effect of ""Artifact Mjolnir"" once per turn.",0.0,"2 Level 5 monsters This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card." 6487,"1 Machine-Type Tuner + 1 or more non-Tuner ""Superheavy Samurai"" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your GY: You can target 1 Spell/Trap Card in your opponent's GY; Set it to your side of the field, but banish it when it leaves the field.",0.4,"3 monsters with different names If a monster(s) is Special Summoned to a zone(s) this card points to, even during the Damage Step: You can Special Summon as many Level 4 or lower ""@Ignister"" monsters from your GY as possible to your zone(s) this card points to, but their effects are negated. When this card destroys an opponent's monster by battle: You can Special Summon 1 Cyberse monster from your GY. You can only use each effect of ""Dark Templar @Ignister"" once per turn." 9425,"During damage calculation, if another ""Dinowrestler"" monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control cannot be destroyed by that battle, also the ATK of your opponent's battling monster is halved at the end of the Damage Step. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Dinowrestler Martial Ankylo"" once per turn.",0.0,At the start of your Main Phase 1: You can reveal this card in your hand; each player gains 300 LP. 1004,"During your opponent's turn, when this card in your possession is sent to your GY by an opponent's card effect: It becomes the End Phase of this turn.",0.0,"2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks or is attacked, after damage calculation: Detach 1 Xyz Material from this card." 8186,"2 Level 7 monsters Once per turn: You can detach 1 material from this card; look at your opponent's Extra Deck and banish 1 monster from it, face-down. At the end of the Battle Phase, if this card destroyed a monster by battle: You can target 1 card in your opponent's GY; banish it, face-down. If a card your opponent owns and possesses is banished face-down while you control this card (except during the Damage Step): You can banish cards from the top of your opponent's Deck, face-down, equal to their face-down banished cards. You can only use this effect of ""Number 89: Diablosis the Mind Hacker"" once per turn.",0.25,"You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 ""Zoodiac"" monster from your Deck. You can only use this effect of ""Zoodiac Barrage"" once per turn. If this card is destroyed by a card effect and sent to the GY: You can target 1 ""Zoodiac"" Xyz Monster you control; attach this card from your GY to that Xyz Monster as Xyz Material." 9483,"When this card is Normal Summoned: You can activate this effect; during your Main Phase this turn, you can Normal Summon 1 ""Simorgh"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of ""Simorgh, Bird of Beginning"" once per turn.",0.5,You can activate this card when a monster is equpped with an Equip Magic Card. Negate the effects of all Equip Magic Cards on the field during the turn this card is activated. 5648,"During your Main Phase 1: You can send this card from your hand to the GY, then target 1 ""Bujin"" monster you control; it can attack your opponent directly this turn.",0.5,"Once per turn, during each player's Standby Phase: The turn player declares a Level from among the face-up monster they control, then sends all face-up monsters they control with a different Level to the GY." 1196,"Once per turn, during the End Phase, if this card is currently banished, and was banished this turn: Special Summon it in face-up Attack Position.",0.0,"3 or more Level 4 monsters Once per turn, you can also Xyz Summon ""Zoodiac Hammerkong"" by using 1 ""Zoodiac"" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all ""Zoodiac"" monsters attached to it as Materials. While this card has Xyz Material, your opponent cannot target face-up ""Zoodiac"" monsters on the field with card effects, except this one. Once per turn, during the End Phase: Detach 1 Xyz Material from this card." 12704,"FLIP: If it is the Main Phase: Apply these effects in sequence. ● Banish the top 3 cards of your Deck, then Special Summon 1 of your banished monsters to your opponent's field in Defense Position. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. You can only use each effect of ""Mimighoul Cerberus"" once per turn. Your opponent cannot target face-up Spells you control with card effects.",0.0,"Once per turn, during your Main Phase: You can make this card Level 3 until the End Phase." 1638,"During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. This effect can only activate once per turn.",0.0,"Target 1 monster in either GY; Special Summon it to your field, but for the rest of this turn, it cannot attack and neither player can activate its effects. You can only activate 1 ""Spell Card ""Monster Reborn"""" per turn." 5647,"During damage calculation (in either player's turn), if a Beast-Warrior-Type ""Bujin"" monster you control battles an opponent's monster: You can send this card from your hand to the GY; the ATK of your monster becomes double its original ATK, during that damage calculation only.",0.5,"During your Main Phase: You can Special Summon this card and 1 Level 4 or lower Fiend-Type monster from your hand. You cannot Normal Summon/Set during the turn you activate this effect. You can only use this effect of ""Umbral Horror Ghost"" once per turn." 7412,"When this card is activated: Look at the top 3 cards of your Deck, then you can reveal1 ""Dark Magician"" or 1 Spell/Trap Card that specifically lists the card ""Dark Magician"", among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If ""Dark Magician"" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls;banish it. You can only use each effect of ""Dark Magical Circle"" once per turn.",0.0,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Ritual of Destruction"". When this card is Ritual Summoned, destroy all other face-up monsters on the field with DEF less than or equal to this card's ATK. This card gains 100 ATK for each monster destroyed by this effect." 2886,Special Summon 1 level 3 or lower Psychic-Type monster from your hand or deck. During the End Phase this turn remove from play that monster.,0.6666666666666666,"During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 ""The Phantom Knights"", ""Raidraptor"", or ""Xyz Dragon"" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using it as material, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 ""Phantom Knights' Rank-Up-Magic Force"" per turn." 7114,"During damage calculation (in either player's turn), if a ""Melodious"" monster you control battles an opponent's monster: You can send this card from your hand to the GY; change that opponent's monster's ATK and DEF to 0, until the end of this turn.",0.0,"When a Spell/Trap Card, or monster effect, is activated while you control a face-up non-Effect Monster: Negate the activation. If this Set card you control is destroyed by your opponent's card effect: You can Special Summon 1 non-Effect Monster from your Extra Deck." 5275,"Once per turn, if you activate a ""Fire Formation"" Spell/Trap Card (except during the Damage Step): You can Set 1 ""Fire Formation"" Trap Card directly from your Deck. Once per turn: You can send 2 face-up ""Fire Formation"" Spell/Trap Cards you control to the GY to target 1 ""Fire Fist"" monster in your GY, except ""Brotherhood of the Fire Fist - Dragon""; Special Summon that target.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a ""Drytron"" card. You can Tribute 1 other ""Drytron"" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can Special Summon 1 ""Drytron"" monster with 2000 ATK from your GY, except ""Drytron Gamma Eltanin"". You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of ""Drytron Gamma Eltanin"" once per turn." 643,Offer this face-up card as a Tribute to return 1 Magic Card sent to your GY by your opponent during this turn to the bottom of your Deck.,0.5,"2+ ""Trickstar"" monsters When this card declares an attack while pointing to a ""Trickstar"" monster: You can target your banished ""Trickstar"" cards, up the number of Link Monsters your opponent controls; add them to your hand, and if you do, this card gains 1000 ATK for each card added, until the end of this turn." 12741,"During your Main Phase: You can place 1 monster from your hand in your Spell & Trap Zone as a face-up Continuous Spell, then place 1 ""Millennium"" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. You can only use this effect of ""Wedju Temple"" once per turn. If a face-up ""Millennium"" monster(s) you control is destroyed by battle or card effect, you can place it in your Spell & Trap Zone as a face-up Continuous Spell, instead of sending it to the GY.",0.0,"Select 1 face-up ""Meklord"" monster you control and 1 card your opponent controls. Destroy both cards." 5126,"When this card is Normal Summoned: You can target 1 Level 4 LIGHT Thunder-Type monster with 1600 or less ATK in your GY, except ""Sishunder""; banish that target. During the End Phase of this turn, add that card to your hand.",0.16666666666666666,"You can Ritual Summon this card with ""Blessing of the Voiceless Voice"". If this card is Ritual Summoned while you have ""Lo, the Prayers of the Voiceless Voice"" on your field or in your GY: You can draw 2 cards, then discard 1 card. When an attack is declared involving a LIGHT Ritual Monster (Warrior or Dragon): You can discard 1 random card from your opponent's hand. During your opponent's End Phase: You can add 1 LIGHT monster from your GY to your hand. You can only use each effect of ""Saffira, Divine Dragon of the Voiceless Voice"" once per turn." 10247,"You can target 1 of your banished monsters, except ""Nemeses Keystone""; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During the End Phase, if this card is currently banished, and was banished this turn: You can add this card to your hand. You can only use each effect of ""Nemeses Keystone"" once per turn.",0.0,"If you control a ""Utopia"" monster: Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied), and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field." 5828,"This card is treated as a Normal Monster while face-up on the field. While equipped with a ""Noble Arms"" Equip Spell Card, this card becomes an Effect Monster with these effects. This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 ""Noble Arms"" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the GY. You can only use this effect of ""Noble Knight Borz"" once per turn.",0.0,FLIP: Take control of 1 face-up monster on your opponent's side of the field until the end of the turn. 8838,"(Quick Effect): You can banish this card on the field and 1 Normal Trap in your GY; apply that banished Trap's effects. (The Trap's activation requirements must still be correct, but costs are not paid.)",0.0,"During your Standby Phase, if you controlled this face-up card and had no cards in your hand at the end of the opponent's last End Phase: Draw 1 card." 10654,"You can activate 1 ""Ɐttraction"" Trap Card during your Main Phase of the turn it is Set. During the End Phase: You can send 1 of your ""Ɐttraction"" Traps equipped to a monster to the GY, then target 1 of your ""Ɐttraction"" Traps with a different name that is banished or in your GY; Set it to your Spell & Trap Zone. You can only use each effect of ""Amazement Precious Park"" once per turn.",0.0,"If your opponent controls a Link Monster, you can Special Summon this card (from your hand). You can only Special Summon ""Gateway Dragon"" once per turn this way. Once per turn: You can Special Summon 1 Level 4 or lower DARK Dragon monster from your hand." 6698,"You can target 1 ""Superheavy Samurai"" monster you control; equip this monster from your hand or your side of the field to that target. It gains 400 DEF. During either player's Damage Step, when a Defense Position ""Superheavy Samurai"" monster you control battles an opponent's monster, and you have no Spell/Trap Cards in your GY: You can send this card from your hand to the GY, your battling monster's DEF becomes double its original DEF until the end of this turn.",0.0,"Select 1 Normal Monster from your GY and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card." 11197,"If a card(s) is banished (except during the Damage Step): You can banish 1 Wyrm Synchro Monster or 1 ""Swordsoul"" card from your hand, Deck, GY, or that is face-up on either field. If this card is banished: You can Special Summon 1 ""Swordsoul Token"" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of ""Swordsoul Strife"" once per turn.",0.0,"All face-up monsters on the field become FIRE. If your opponent has a FIRE monster on their field or in their GY, while this card is in your GY: You can Special Summon this card. You can only use this effect of ""Kitsuni Kitsunebi"" once per turn." 2173,"Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle and sent it to the GY this turn while you controlled it: You can target 1 of those destroyed monsters in the GY; Special Summon that target.",0.3333333333333333,"By discarding this card from your hand to the GY, take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the end of this turn." 10352,"If a Level 3 monster(s) is Normal or Special Summoned to your field while this card is in your GY (except during the Damage Step): You can Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. If this card is banished: You can target 1 of your other banished cards; shuffle it into the Deck. You can only use each effect of ""Virtual World Hime - Nyannyan"" once per turn.",0.0,"If you control a face-down Defense Position monster, you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon ""Tindangle Base Gardna"" once per turn this way. If a monster(s) is Normal or Special Summoned, and is now pointed to by an opponent's Link Monster (except during the Damage Step): You can Tribute this card; Special Summon 1 ""Tindangle"" monster from your hand or Deck in Attack Position or face-down Defense Position." 11808,"1 WATER Tuner + 1+ non-Tuner monsters (Quick Effect): You can activate this effect; face-up monsters you control cannot be destroyed, or banished, by your opponent's card effects this turn. Then, if you activated this effect in response to your opponent's card or effect activation, and your opponent has a card(s) with that name on their field and/or GY, you can banish those cards. If a card(s) is banished by your opponent's card effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of ""Icejade Gymir Aegirine"" once per turn.",0.0,This monster swoops down and attacks with a rain of knives stored in its wings. 2943,"During damage calculation, in either player's turn: You can banish this card from your GY; monsters you control cannot be destroyed by this battle.",0.5,"If this card is sent from the hand or Deck to the GY: You can Special Summon up to 2 Level 3 or lower ""Nimble"" monsters from your Deck, except ""Nimble Angler""." 8354,"If this card is Special Summoned: You can place 1 ""The Weather"" Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of ""The Weather Painter Rain"" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a ""Weathery"" card's effect: You can Special Summon this banished card.",0.0,Negate the activation of a Spell or Trap Card that includes the effect of destroying 1 Spell or Trap Card and destroy it. 11551,"If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If an ""Amazoness"" monster(s) is Special Summoned to your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each monster effect of ""Amazoness Golden Whip Master"" once per turn.",0.0,"Once per turn, during your Main Phase, you can flip this card into face-down Defense Position." 8755,"Banish 3 cards from the top of your Deck, face-down. During your 3rd Standby Phase after this card's activation, add all 3 cards to your hand. You can only activate 1 ""Ledger of Legerdemain"" per turn.",0.0,"Your opponent cannot target ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", ""Raviel, Lord of Phantasms"", or ""Armityle the Chaos Phantom"" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", ""Raviel, Lord of Phantasms"" or ""Armityle the Chaos Phantom"" in your Monster Zone: You can draw 2 cards. You can only use this effect of ""Fallen Paradise"" once per turn." 11554,"If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If an ""Amazoness"" monster(s) is Special Summoned to your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each monster effect of ""Amazoness Silver Sword Master"" once per turn.",0.0,An air marmot that has a nefarious horn and wings. It attacks by throwing acorns. 9611,"This turn, double any battle damage that a player takes from battles involving 2 monsters. During your Main Phase, if this card is in your GY, except the turn this card was sent to the GY: You can discard 1 Spell; Set this card.",0.0,"Tribute 2 or more Tokens with the same Level, then target monsters in your GY with that same Level, up to the number of Tokens Tributed; Special Summon those targets. Their effects are negated. Destroy them during the End Phase." 8117,"1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 ""World Chalice"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 ""World Chalice"" monster from your hand.",0.3333333333333333,"If this card is in your hand or GY: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or GY, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the GY, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 ""Blaster, Dragon Ruler of Infernos"" effect per turn, and only once that turn." 9187,"When this card is Normal Summoned: You can target 1 ""Evil Eye"" card in your GY, except ""Medusa, Watcher of the Evil Eye""; add it to your hand. If this card is equipped with ""Evil Eye of Selene"" (Quick Effect): You can target 1 monster in your opponent's GY; banish it. You can only use this effect of ""Medusa, Watcher of the Evil Eye"" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Banish 1 card in your GY.",0.0,"This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent." 11596,"During either player's turn: You can Special Summon 1 of your ""Kashtira"" monsters that is banished or in your hand. If your opponent activates a Trap Card or effect, you control a ""Kashtira"" monster, and this card is already face-up in your Spell & Trap Zone: You can look at your opponent's hand, and if you do, banish 1 card from it face-down. You can only use each effect of ""Kashtira Preparations"" once per turn.",0.0,"Once, while this card is in the GY, you can Normal Summon 1 Level 5 or higher ""Elemental HERO"" monster from your hand without Tributes." 7621,"Choose 3 ""Flower Cardian"" monsters with different names from your Deck, and place them on top of your Deck in any order. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Flower Cardian"" monster in your GY; add it to your hand. You can only use this effect of ""Flower Stacking"" once per turn.",0.0,"During the Main Phase: You can discard 1 card, then activate 1 of these effects; ● Special Summon 1 Gemini monster from your Deck as an Effect Monster that gains its effects. ● Tribute 1 Gemini monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field. You can only use this effect of ""Gemini Ablation"" once per turn." 4168,"You can Special Summon this card (from your hand) by banishing 1 face-up monster you control. If you Summon this way, during your next Standby Phase: Return the banished monster to the field.",0.6666666666666666,"If a Fiend monster(s), except ""Diabolica the Draconique General"", is sent to your GY by card effect (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the monster was sent) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY by card effect: You can target 1 Fiend monster in your GY, except ""Diabolica the Draconique General""; add it to your hand. You can only use 1 ""Diabolica the Draconique General"" effect per turn, and only once that turn." 12404,"Place 1 ""Diabellstar"" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. During the End Phase: You can banish this card from your GY, then target 1 Monster Card treated as a Continuous Spell you control; Special Summon it. You can only use each effect of ""Dramatic Snake-Eye Chase"" once per turn.",0.0,"Small but vicious, this monster even attacks its own kind." 5670,"During your opponent's turn. You can banish this card from your GY; this turn, any effect damage you take becomes 0 (this is a Quick Effect).",0.5,"Target 1 Equip Spell Card in your GY and 1 appropriate monster on the field; equip the Equip Spell Card to that monster. Destroy that Equip Spell Card during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn. You can only activate 1 ""Swords at Dawn"" per turn." 6391,"During your Main Phase 2, if this card was Normal Summoned this turn: You can send 1 Spell Card from your hand to the GY; Set 1 Continuous Spell Card directly from your Deck. You can only use this effect of ""Watch Dog"" once per turn. You cannot Special Summon during the turn you activate this effect.",0.5,"When this card is destroyed by battle and sent to the GY, you can select 1 of your Level 3 or lower Beast-Type, Beast-Warrior-Type or Winged Beast-Type monsters that is removed from play, and add it to your hand." 8479,"Target 1 ""Ancient Gear"" monster you control; banish it. During the next Standby Phase, return that banished monster to the field, and if you do, its ATK becomes double its original ATK until the end of that turn. If 1 or more ""Ancient Gear Golem"" or ""Ancient Gear Golem - Ultimate Pound"" you control would be destroyed by battle or card effect, you can banish this card from your GY instead.",0.0,"Destroy 1 monster on the field with an A-Counter. Then, you can Special Summon 1 Level 4 ""Alien"" monster from your Deck. Destroy it during the End Phase." 10943,"If this face-up card would leave the field, banish it instead. You can only use each of the following effects of ""Floowandereeze & Toccan"" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 of your banished ""Floowandereeze"" cards; add it to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.",0.0,"Tribute 1 Reptile-Type monster; Special Summon 1 ""Evolsaur"" monster from your Deck." 11830,"If this card is sent to the GY, except from the field, while another ""Photon"" or ""Galaxy"" monster is on your field or in your GY: You can Special Summon this card in Defense Position. You can only use this effect of ""Photon Emperor"" once per turn. After you Normal or Special Summon this card, you can Normal Summon 1 LIGHT monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)",0.0,"A Millennium item, it's rumored to block any strong attack." 9084,"1 Level 4 or lower Dragon monster You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can target 1 of your Dragon monsters that is banished or in your GY; Special Summon it to your zone that 2 or more Link Monsters point to. You can only use this effect of ""Guardragon Pisty"" once per turn. You can only Special Summon ""Guardragon Pisty(s)"" once per turn.",0.0,"3 Level 1 monsters Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing battle damage to your opponent." 3364,"When a monster is Normal Summoned, remove from play that monster. During the next Standby Phase of the controller who Summoned that monster, return it to the field in face-up Attack Position.",0.3333333333333333,"This card is used to Ritual Summon ""Herald of Perfection"". You must also Tribute monsters from your hand or field whose total Levels equal exactly 6. When ""Herald of Perfection"" is Ritual Summoned by this card's effect: You can banish this card from your GY to target 1 of the monsters in your GY that was Tributed for that Ritual Summon; return that target to your hand." 2213,"(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.",0.5,"Discard 1 card. Remove from play 1 face-up monster your opponent controls. Then, remove from play any cards in your opponent's GY with the same name as that monster." 7726,"[ Pendulum Effect ] You can banish 2 ""D/D"" monsters from your Graveyard; Special Summon this card from your Pendulum Zone. [ Monster Effect ] During your opponent's turn, if this card is in your hand or Graveyard: You can target 2 face-up Spell/Trap Cards you control; you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters, also destroy the targeted cards, and if you do, Special Summon this card (this is a Quick Effect). You can only use this effect of ""D/D/D Chaos King Apocalypse"" once per turn.",0.0,"If you control 2 or more face-up monsters with the same name, except Tokens: Apply this effect, depending on how many you control. Exactly 2: Destroy 1 Spell/Trap Card your opponent controls. Exactly 3: Destroy all Spell/Trap Cards your opponent controls." 8356,"When this card is Normal Summoned: You can place 1 ""The Weather"" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of ""The Weather Painter Snow"" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a ""The Weather"" card's effect: You can Special Summon this banished card.",0.0,"Activate only while you control an ""/Assault Mode"" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it." 4351,"You can send this face-up card you control to the GY to select 1 face-up monster you control. If that monster attacks during this turn, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards that target a monster(s), until the end of the Damage Step.",0.25,"During your Draw Phase, if this card is in your GY, you can add this card to your hand instead of drawing, and/or send 1 ""Koa'ki Meiru"" monster from your hand to your GY to add this card to your hand." 10312,"Uria, Lord of Searing Flames"" + ""Hamon, Lord of Striking Thunder"" + ""Raviel, Lord of Phantasms"" This card's name becomes ""Armityle the Chaos Phantasm"" while on the field. Once per turn: You can give control of this card to your opponent. Once per turn, during the End Phase, if this card's control changed this turn: Banish all cards you control, then this card's owner can Special Summon 1 ""Armityle the Chaos Phantasm"" from their Extra Deck, ignoring its Summoning conditions.",0.0,"Once per turn, if you control a ""D/D"" monster: You can negate all Trap Card effectson the field (other than this card's) for the rest of this turn (even if this card leaves the field). Once per turn, during your Standby Phase: Take 1000 damage." 8353,"If another face-up ""The Weather"" card you control is sent to the GY: You can target up to 2 ""The Weather"" Spells/Traps in your GY; place them face-up in your Spell & Trap Zone. You can only use this effect of ""The Weather Painter Cloud"" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a ""The Weather"" card's effect: You can Special Summon this banished card.",0.0,"Activate only if ""The Sanctuary in the Sky"" is face-up on the field. Negate the activation of an opponent's Spell, Trap, or Effect Monster's effect, and destroy it." 11725,"2 Level 2 monsters Once per turn: You can target up to 2 Spells/Traps in the GYs; attach them to this card as material. This is a Quick Effect if this card has ""Purrely Delicious Memory"" as material. Up to thrice per turn, when you activate a ""Purrely"" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can banish 1 monster on the field until the End Phase.",0.0,"Flame Manipulator"" + ""Masaki the Legendary Swordsman" 6878,"During damage calculation (in either player's turn), if a ""Warrior"" Synchro Monster you control battles an opponent's monster: You can send this card from your hand to the GY; your battling monster's ATK becomes double its current ATK during that damage calculation only. You can banish this card from your GY, then target 1 ""Synchron"" monster in your GY; add it to your hand. You can only use each effect of ""Rush Warrior"" once per turn.",0.2,"When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: Target 1 Spell/Trap Card on the field; destroy that target. Send the top 2 cards of their Deck to the GY." 10945,"During your Main Phase: You can reveal 1 Level 1 ""Floowandereeze"" monster in your hand and banish 1 ""Floowandereeze"" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 ""Floowandereeze"" monster. You can only use each effect of ""Floowandereeze and the Magnificent Map"" once per turn.",0.0,"Tribute 1 ""Evoltile"" monster; Special Summon 1 ""Evolsaur"" monster from your Deck. It is treated as if it was Special Summoned by the effect of an ""Evoltile"" monster." 10942,"If this face-up card would leave the field, banish it instead. You can only use each of the following effects of ""Floowandereeze & Stri"" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 card in either GY; banish it, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.",0.0,"This card is used to Ritual Summon ""Fortress Whale"". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand." 4172,"During the turn this card is Normal Summoned, you can Normal Summon 1 ""Nordic"" in addition to your Normal Summon or Set. (You can only gain this effect once per turn.) When this face-up card on the field is sent to the GY, select 1 ""Nordic Relic"" card in your GY and add it to your hand.",0.6666666666666666,"2 WIND monsters During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 Wind Synchro Monster from your Extra Deck; reveal 2 ""Speedroid"" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of ""Hi-Speedroid Rubber Band Shooter"" once per turn." 1967,"Once per turn: You can reveal the top card of your Deck, and if it is a Normal Spell Card, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell Card in your GY (even if you no longer control this face-up card).",0.5,"Banish 1 WATER monster from your GY; add 1 Level 4 or lower Sea Serpent monster from your Deck to your hand. You can only activate 1 ""Deep Sea Aria"" per turn." 1488,"During the turn this card was sent to the GY, you can activate Trap Cards from your hand.",0.0,"Reveal 1 ""Gold Pride"" monster in your hand; add 1 ""Gold Pride"" monster with a different name from your Deck to your hand, then you can apply the following effect. ● Special Summon 1 ""Gold Pride"" monster from your hand, but lose LP equal to its original ATK. You can only activate 1 ""Gold Pride - The Crowd Goes Wild!"" per turn." 8358,"You can send 1 face-up Continuous Spell/Trap you control to the GY; place 1 ""The Weather"" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of ""The Weather Painter Thunder"" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a ""The Weather"" card's effect: You can Special Summon this banished card.",0.0,Negate the activation and the effect of a Spell or Trap Card that targets 1 face-up Zombie-Type monster and destroy it. 3966,"When this face-up Defense Position card is selected as an attack target, you can remove from play 1 monster you control other than this card to remove this card from play. The attacking monster must attack. During your next Standby Phase, If this card was removed from play by this effect, this card returns to the field.",0.0,"When this card is Normal Summoned: You can add 1 Level 4 EARTH Machine-Type monster from your Deck to your hand, except ""Geargiauger"", also you cannotdeclare attacks, nor Special Summon monsters except Machine-Type monsters, for the rest of this turn." 7635,"This card's name becomes ""PSY-Frame Driver"" while it is in the hand or GY. If a ""PSY-Frame"" card(s) you control would be destroyed by battle or card effect, you can discard this card instead. If a ""PSY-Frame"" Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""PSY-Frame Multi-Threader"" once per turn.",0.0,Pay 500 Life Points. Destroy all Level 3 monsters in face-up Attack Position on the field. 12783,"Once per Chain, during the Main Phase, if a ""Mimighoul"" monster your opponent controls is flipped face-up: You can randomly choose 1 face-down card in your opponent's Extra Deck, and if it is a monster that can be Special Summoned, Special Summon it to your field, but it cannot activate its effects this turn. If it wasn't, or couldn't be Special Summoned, banish that card. You can only use this effect of ""Mimighoul Charm"" twice per turn.",0.0,"When this card is Normal Summoned, Trap Cards cannot be activated. Also, ""Trap Hole"" Trap Cards cannot be activated when a monster is Summoned, except ""Dark Trap Hole""." 7574,"Target up to 3 Level 4 or lower ""Magnet Warrior"" monsters in your GY; add them to your hand. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished Level 4 or lower ""Magnet Warrior"" monsters; Special Summon it.",0.0,"2 Level 4 monsters When your Dinosaur monster destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; inflict 1000 damage to your opponent, then this card gains 1000 ATK. If this Xyz Summoned card is destroyed: You can target 1 card on the field; destroy it, and if you do, inflict 1000 damage to your opponent. You can only use this effect of ""Grenosaurus Giga-Cannon"" once per turn." 11992,"During the End Phase: You can send this card from your hand or field to the GY; excavate cards from the top of your Deck, equal to the number of your opponent's unused Spell & Trap Zones, and you can Set 1 excavated Trap to your field (but send it to the GY during the next End Phase), also place the rest on the bottom of the Deck in any order. You can only use this effect of ""Wannabee!"" once per turn.",0.0,"Once per turn, select 1 monster your opponent controls and equip it to this card (only 1 monster can be equipped to it at a time). This card's ATK and DEF become equal to the ATK and DEF of the monster equipped to this card. If this card is destroyed by battle, the equipped monster is destroyed instead, and any battle damage you received from the battle is also inflicted to your opponent." 11597,"2+ Level 7 monsters During each Standby Phase: You can Special Summon 1 ""Kashtira"" monster from your Deck. You can only use the previous effect of ""Kashtira Shangri-Ira"" once per turn. Each time a card(s) your opponent owns and possesses is banished face-down (except during the Damage Step): You can choose 1 unused Main Monster Zone or Spell & Trap Zone; it cannot be used while this monster is face-up on the field. If this card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.",0.0,"While an ""Ancient Gear"" is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position." 5812,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. During your End Phase: You can target 1 Equip Spell Card in your GY; add that target to your hand. You can only use this effect of ""Knight Day Grepher"" once per turn.",0.0,You can only activate this card when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster on your side of the field to take control of that Fusion Monster. 9568,"If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.",0.0,"Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a Spellcaster-Type monster, and if you do, destroy that card." 7973,"During your Standby Phase: You can banish this card from your GY, then target 2 Level 4 or lower ""Predaplant"" monsters in your GY; Special Summon them, also, for the rest of this turn, you cannot Special Summon monsters, except Fusion Monsters, nor Normal Summon/Set any monsters.",0.0,"FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type. Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type." 12455,"You can banish this card you control; Special Summon up to 2 Machine, Psychic, and/or Cyberse monsters from your hand, and they can attack directly this turn. During the Standby Phase of the next turn after this card was banished: You can add this banished card to your hand. You can only use each effect of ""Psychic Processor"" once per turn.",0.0,"This turn, any monster sent to the GY is removed from play instead." 10169,"If ""Numeron Network"" is in your Field Zone and you control no monsters: Special Summon up to 4 ""Numeron Gate"" Xyz Monsters from your Extra Deck with different names, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.",0.0,"If you control a ""Cubic"" monster: Activate this card by targeting any number of monsters that are in your opponent's GY because they were destroyed and sent there this turn; Special Summon them to your opponent's field, but each becomes ATK 0 and has 1 Cubic Counter placed on it. (Monsters with a Cubic Counter cannot attack, also negate their effects.) While your opponent controls any of the monsters Summoned by this effect, negate any monster effects your opponent activates. When the last of these monsters leaves the field, destroy this card." 1485,"As long as this card remains face-up on your side of the field, it is unaffected by any Spell Cards. During your Standby Phase, send this face-up card to the GY to Special Summon 1 ""Ultimate Insect LV3"" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)",0.25,"(This card is also always treated as a ""Kuriboh"" card.) When an opponent's monster declares an attack: You can discard this card; add 1 ""Kuriboh"" monster from your Deck to your hand, except ""Kuriboo"". Once per turn (Quick Effect): You can discard 1 Trap, then target 1 face-up monster your opponent controls; it loses 1500 ATK until the end of this turn." 1451,"Control of this card cannot switch. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the GY, Special Summon 1 ""Horus the Black Flame Dragon LV6"" from your hand or Deck.",0.3333333333333333,"If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If ""Umi"" is on the field, you can activate this card from your hand. You can banish this card from your GY, then target 1 Normal Monster you control; equip 1 ""Phantasm Spiral"" Equip Spell Card from your hand or GY to that Normal Monster." 8273,"If this card is Special Summoned by the effect of a ""Metaphys"" monster: You can banish all other face-up Special Summoned monsters on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; banish 1 ""Metaphys"" card from your Deck, except ""Metaphys Daedalus"".",0.0,"Once per turn, you can either: Target 1 face-up ""Vylon"" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 card your opponent controls; destroy that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)" 9643,"While this card is in your hand or GY, if you control 2 or more LIGHT and/or DARK Dragon monsters: You can Special Summon this card in Defense Position, but banish it when it leaves the field. During your Main Phase: You can make all monsters you currently control become Level 8, until the end of this turn. You can only use each effect of ""Galactic Spiral Dragon"" once per turn.",0.0,"The effects of Effect Monsters with A-Counters are negated, except for ""Alien Mars""." 11969,"1 non-Link ""S-Force"" monster Each of your opponent's monsters in the same column as one of your ""S-Force"" monsters cannot target the monsters in its same column for attacks. During the Main Phase (Quick Effect): You can target 1 ""S-Force"" monster you control; shuffle it into the Deck, then you can Special Summon 1 of your banished ""S-Force"" monsters. You can only use this effect of ""S-Force Nightchaser"" once per turn.",0.0,A flying dragon with four wings housing some very dangerous blades. 12430,"If a Fish monster is on the field: You can Special Summon this card from your hand. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters and 1 of your banished Level 6 or lower Fish monsters; banish both that opponent's monster and this card, and if you do, Special Summon your targeted monster. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. You can only use each effect of ""Keaf, Murk of the Ghoti"" once per turn.",0.0,"Once per turn, during your Main Phase, you can reveal the top card of your Deck. If it is an equip Spell card, add it to your hand, if its not, place it on the bottom of your Deck." 6188,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn: You can Tribute this card from your hand or face-up from your side of the field; neither player can banish cards for the rest of this turn. (this is a Quick Effect).",0.3333333333333333,"When this card is flipped face-up, select 1 card on the field and inflict 500 damage to its controller. When this card is destroyed by battle and sent to the GY, you can Special Summon 1 ""Mecha Bunny"" from your Deck in face-down Defense Position." 6735,"If an ""Aquaactress"" monster you control battles an opponent's monster, during damage calculation: Your battling monster's ATK and DEF each become double its current ATK and DEF during that damage calculation only. If this card is sent from the field to the GY: You can target 1 Aqua-Type monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua-Type monsters. You can only control 1 ""Aquarium Lighting"".",0.0,"3 Level 4 Warrior-Type monsters Once per turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK." 5775,"During either player's turn: You can banish this card from your hand or GY, then target 1 ""Battlin' Boxer"" monster you control; banish it until your next Standby Phase.",0.3333333333333333,"When this card is Normal Summoned: You can Special Summon 1 ""Super Defense Robot"" monster or ""Orbital 7"" from your hand. Once per turn: You can target 1 ""Super Defense Robot"" monster or ""Orbital 7"" you control; it becomes Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Machine-Type monster." 8101,"Target 1 ""F.A."" monster you control; increase its Level by 2 until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""F.A."" monster you control; increase its Level by 2 until the end of this turn. You can only use each effect of ""F.A. Downforce"" once per turn.",0.3333333333333333,"Destroy 1 monster equipped with ""Flint"". You can return this card to your Deck instead of sending it to the GY after it resolves." 8386,"(Quick Effect): You can target 1 face-up monster you control; banish it until the End Phase of the next turn. You can only use this effect of ""D.D. Seeker"" once per turn.",0.0,"If you Link Summon an ""Unchained"" Link Monster: You can target 1 card on the field; destroy it. If this Set card is destroyed by card effect: You can Special Summon 1 ""Unchained"" monster from your Deck. You can only use each effect of ""Wailing of the Unchained Souls"" once per turn." 5860,"During either player's turn (except during the Damage Step), when your opponent targets exactly 1 LIGHT Beast-Warrior-Type monster you control (and no other cards) for an attack, or with a card effect: Banish that monster you control until your next Standby Phase, and if you do, Special Summon this card from your hand.",0.2,"Gem-Knight Tourmaline"" + 1 ""Gem-Knight"" monster Must first be Fusion Summoned with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase. When this card destroys an opponent's monster by battle and sends it to the GY: Inflict damage to your opponent equal to that ATK of the destroyed monster in the GY." 4677,"During either player's turn: You can target 1 ""Wind-Up"" monster you control; banish it until your next Standby Phase. This effect can be used only once while this card is face-up on the field.",0.3333333333333333,"Special Summon 1 ""Rose Dragon"" monster from your hand or GY in Defense Position. If this Set card is destroyed: You can target 1 of your ""Black Rose Dragon"", or 1 of your monsters that specifically lists that card in its text, that is banished or in your GY; Special Summon it. You can only use each effect of ""Basal Rose Shoot"" once per turn." 3239,"During damage calculation, in either player's turn: You can send this card from your hand to the GY; halve the ATK of a monster you control until the End Phase, but that monster cannot be destroyed by this battle.",0.3333333333333333,"Night's End Sorcerer"" + 1+ non-Tuner monsters If this card is Special Summoned, or if another Spellcaster monster(s) is Special Summoned to your field: You can target 1 card in your opponent's GY; banish it. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can target 1 Level 4 or lower Spellcaster monster in your GY; Special Summon it. You can only use this effect of ""Night's End Administrator"" once per turn." 7586,"Each turn, 1 Level 5 or higher Gemini monster you Normal Summon can be Summoned without Tributing. During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 card your opponent controls; banish 1 Gemini monster you control that is treated as an Effect Monster and has gained its effects, until your opponent's End Phase, and if you do, destroy that card.",0.25,"[ Pendulum Effect ] You can target 1 card in your opponent's Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, but destroy it during the End Phase of the next turn. You can only use this effect of ""D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox"" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Pendulum Summon a monster(s), while the total Pendulum Scales in your Pendulum Zones are higher than the total Levels of the Pendulum Summoned monsters: You can Special Summon this card from your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone. Once per turn, if another face-up ""D/D/D"" monster(s) you control leaves the field by Spell Card or effect: This card's ATK becomes 6000." 12264,"2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of ""S:P Little Knight"" once per turn.",0.0,Pendulum Summons of your monsters cannot be negated. 11352,"3 ""The Weather"" monsters If this card is Link Summoned: You can Special Summon 1 of your banished ""The Weather"" monsters. If this Link Summoned card is destroyed: You can Special Summon 1 ""The Weather Painter Rainbow"" from your Extra Deck. ""The Weather"" Effect Monsters this card points to gain the following effect. ● (Quick Effect): You can banish this card, then target 1 monster your opponent controls; banish it until the Standby Phase of the next turn.",0.0,Target 1 Warrior-Type monster in your GY; add that target to your hand. 9957,"You can Tribute this card from your hand or face-up field, then target up to 2 Plant monsters you control; reduce their Level(s) by 2 until the end of this turn. During the End Phase, if this card is in the GY because it was Tributed and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Cyclamen the Rikka Fairy"" once per turn.",0.25,"Apply these effects, in sequence, depending on the monster card types of ""Borrel"" monsters you control and/or in your GY. If you control a monster with 3000 or more ATK, your opponent cannot activate cards or effects in response to this card's activation. ● Fusion: Banish 1 monster your opponent controls. ● Synchro: Banish 3 random face-down cards from your opponent's Extra Deck. ● Xyz: Banish 1 Spell/Trap your opponent controls. ● Link: Banish up to 3 cards from your opponent's GY. You can only activate 1 ""Bayonet Punisher"" per turn." 5230,"4 Level 4 WATER monsters You can also Xyz Summon this card by using a ""Number 32: Shark Drake"" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your GY to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase.",0.0,"Equip only to a Fusion Monster that lists ""Elemental HERO Neos"" as a Fusion Material Monster. It does not have to activate its effect during the End Phase to shuffle itself into the Extra Deck. If the equipped monster leaves the field: You can Special Summon 1 ""Elemental HERO Neos"" from your hand, Deck, or GY." 3432,"Remove from play 1 monster from your GY. The ATK and DEF of 1 face-up ""Winged Kuriboh"" you control become equal to the ATK and DEF of that monster, until the End Phase of this turn.",0.0,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Libero Spiker"". You can only Special Summon ""U.A. Libero Spiker"" once per turn this way. During your opponent's Main Phase (Quick Effect): You can shuffle 1 Level 5 or higher ""U.A."" monster from your hand into the Deck, and if you do, Special Summon 1 ""U.A."" monster from your Deck with a different name, then return this card to the hand. You can only use this effect of ""U.A. Libero Spiker"" once per turn." 9686,"Target 1 face-up monster your opponent controls; banish it until the End Phase. You can only activate 1 ""Spiritual Entanglement"" per turn.",0.0,"At the start of the Battle Phase: You can change the equipped monster's battle position, and if you do, immediately after this effect resolves, Normal Summon 1 monster. You can only use this effect of ""Supermagic Sword of Raptinus"" once per turn. Apply this effect depending on the equipped monster's battle position. ● Attack Position: Your opponent cannot target the equipped monster with card effects. ● Defense Position: The equipped monster cannot be destroyed by battle." 3993,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 face-up monsters you control (1 ""Blackwing"" Tuner and 1 non-Tuner). Once per turn, you can remove from play 1 ""Blackwing"" Synchro Monster from your Extra Deck. This card's name, ATK, and effects become the same as that monster's, until the End Phase.",0.0,"1 ""Gaia The Fierce Knight"" monster + 1 Dragon-Type monster This card's name becomes ""Gaia the Dragon Champion"" while it is on the field. If this card is Special Summoned: You can add 1 ""Spiral Spear Strike"" from your Deck or GY to your hand. When this card declares an attack on an opponent's monster: You can change the battle position of that opponent's monster." 3958,"If a Defense Position monster you control is attacked, during the Damage Step, you can send this card from your hand to the GY to have that monster gain 1500 DEF until the End Phase.",0.0,"At the start of your Main Phase 1: Add 1 ""Abyss Actor"" card and 1 ""Abyss Script"" Spell from your Deck to your hand. For the rest of this turn after this card resolves, you cannot Pendulum Summon monsters, except ""Abyss Actor"" monsters." 1113,Target 1 face-up monster you control; banish that target until the End Phase.,0.0,"1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a ""Blackwing"" monster as Material, it is treated as a Tuner while face-up on the field. Cannot be destroyed by card effects. You can target 1 ""Blackwing"" monster in your GY; this card's Level becomes the same as that monster's. You can only use this effect of ""Assault Blackwing - Onimaru the Divine Thunder"" once per Duel. If this card that was Synchro Summoned using only Synchro Monsters attacks, this card gains 3000 ATK during the Damage Step only." 11183,"2+ Level 2 monsters You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of ""Onibimaru Soul Sweeper"" once per turn.",0.0,"Declare a Level from 1 to 12, then target 2 face-up monsters on the field, including 1 monster you control; they become the declared Level (until the end of this turn), also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except monsters with the same Type as a targeted monster. You can only activate 1 ""Xyz Align"" per turn." 10234,"(This card's name is always treated as ""Umi"".) When this card is activated: You can place 1 WATER monster from your Deck on top of your Deck. Once per turn: You can target 1 WATER monster you control; increase its Level by 1 or 2 until the end of this turn (even if this card leaves the field). Once per turn, during your Main Phase, if you Special Summon a WATER Synchro Monster: You can look at your opponent's hand, and if you do, banish 1 card from it face-up until the End Phase.",0.0,"Target face-up cards on the field, up to the number of Attack Position ""Abyss Actor"" monsters with different names you control; destroy them. If you control a Level 7 or higher ""Abyss Actor"" monster, your opponent cannot activate cards or effects in response to this card's activation. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up ""Abyss Actor"" Pendulum Monsterin your Extra Deck: You can add up to 2 ""Abyss Actor"" cards and/or ""Abyss Script"" Spell Cards with different names from your Deck to your hand." 4226,"Once per turn, you can select 1 face-up ""Symphonic Warrior"" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your GY to select 1 face-up ""Symphonic Warrior"" monster you control and increase its Level by the number of cards in your hand; this increase lasts until the End Phase.",0.3333333333333333,"Target 1 of your banished Cyberse monsters; Special Summon it. During your Main Phase, if your LP are 2000 or less: You can banish this card from your GY, then target 2 of your banished Cyberse monsters; add them to your hand. You can only use each effect of ""Cynet Rollback"" once per turn." 2724,"Select 1 ""Arcana Force"" monster you control. Remove from play 1 ""Arcana Force"" monster from either player's GY. Until the End Phase, the selected monster's effect becomes the removed monster's effect for the same coin toss result.",0.5,"Banish, from your side of the field or your GY, the Fusion Material Monsters that are listed on an ""Elemental HERO"" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)" 11734,"Equip only to an opponent's monster. While you control a ""Mikanko"" monster, take control of that equipped monster. Neither player can activate the effects of the equipped monster while you control it. When this card leaves the field, send the equipped monster to the GY. You can only control 1 ""Mikanko Reflection Rondo"". You can only activate 1 ""Mikanko Reflection Rondo"" per turn.",0.0,A minor dragon incapable of breathing fire. 11170,"If a monster(s) is Special Summoned to your opponent's field: You can Special Summon this card from your hand. During the End Phase: You can banish this card from the field; take control of the 1 monster your opponent controls with the lowest ATK (your choice, if tied), but while it is face-up on your field, it cannot activate its effects, also you cannot Special Summon monsters from the Extra Deck, except Link Monsters. You can only use each effect of ""Mad Hacker"" once per turn.",0.0,When your opponent Normal or Special Summons a monster(s) except during the Damage Step: You can Special Summon this card from your hand to the opponent's side of the field in face-up Defense Position. The controller of this card cannot Xyz Summon. 5179,"You can banish both 1 face-up Spellcaster-Type monster you control, except this card, and 1 ""Spellbook"" Spell Card from your GY to target 1 face-up monster your opponent controls; take control of it until the End Phase. You can only use the effect of ""Emperor of Prophecy"" once per turn. This card cannot attack the turn you activate this effect.",0.0,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 face-up ""Elemental HERO Neos"" and 1 face-up ""Yubel"" you control to the GY, and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to the ATK of the monster it battled, and you gain Life Points equal to that monster's DEF." 8984,"If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 ""Zombie Necronize"" effect per turn, and only once that turn.",0.0,"Once per turn, you can pay 1000 Life Points to destroy monsters your opponent controls equal to the number of face-up Psychic-Type monsters you control." 12721,"Target monsters your opponent controls, up to the number of ""Gimmick Puppet"" Xyz Monsters you control; take control of those monsters until the End Phase. If this card is in your GY, except the turn it was sent there, and you control a ""Gimmick Puppet"" Xyz Monster: You can banish this card, then target 1 Xyz Monster in either GY; Special Summon it to either field in Defense Position. You can only use each effect of ""Service Puppet Play"" once per turn.",0.0,"Once per turn: You can declare 1 card name; reveal the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, return it to the top of the Deck." 9544,"2 ""Fire Fist"" monsters While this card points to a ""Fire Fist"" monster, your opponent's monsters cannot target this card for attacks. When this card declares an attack: You can send 1 face-up ""Fire Formation"" Spell/Trap you control to the GY, then target 1 monster your opponent controls; place that opponent's monster in a zone this card points to and take control of it until the End Phase, but it cannot declare an attack this turn. You can only use this effect of ""Brotherhood of the Fire Fist - Peacock"" once per turn.",0.0,"To Special Summon ""Hamon, Lord of Striking Thunder"" using its own procedure, you can also use face-down Spells you control. Once per turn, while you control an Attack Position ""Hamon, Lord of Striking Thunder"", you can negate any Spell/Trap effect activated by your opponent, then, change 1 ""Hamon, Lord of Striking Thunder"" you control to Defense Position. If a face-up ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", or ""Raviel, Lord of Phantasms"" you control leaves the field: You take no damage this turn." 10627,"Once per turn, if your ""Ursarctic"" monster would Tribute a monster to activate an effect, you can banish 1 Level 7 or higher ""Ursarctic"" monster from your GY instead. Each time a monster(s) is Special Summoned, place 1 counter on this card. Once per turn, if a monster(s) is Special Summoned: You can remove all counters from this card (min. 7), then target 1 monster your opponent controls; take control of it. You can only activate this effect while a ""Ursarctic"" Synchro Monster is on the field.",0.0,"If your opponent controls 2 or more face-up monsters of the same Attribute, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up card on the field; that target's effects are negated during this turn. There can only be 1 face-up ""Alector, Sovereign of Birds"" on the field." 12079,"2+ ""Altergeist"" monsters If this card is Link Summoned: You can Set 1 ""Altergeist"" Trap directly from your Deck. Once while this card is face-up on the field, during the Main Phase (Quick Effect): You can send 1 card you control to the GY, then target 1 Effect Monster your opponent controls; take control of that target, and if you do, it is also treated as an ""Altergeist"" monster. You can only use each effect of ""Altergeist Adminia"" once per turn.",0.0,"If you control ""SPYRAL Super Agent"": Target 1 face-up card your opponent controls; place it on top of the Deck. You can only activate 1 ""SPYRAL GEAR - Utility Wire"" per turn." 4826,When your opponent Xyz Summons: Banish 2 Fish-Type monsters from your GY to target that face-up Xyz Monster; take control of that target.,0.3333333333333333,"Banish 1 face-up ""Chemicritter"" monster you control; Special Summon 2 ""Chemicritter"" monsters from your Deck, with different names from each other. When your opponent declares a direct attack, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished Gemini monsters; Special Summon it, and if you do, it becomes an Effect Monster and gains its effects. You can only activate 1 ""Burnout"" per turn." 3608,"When this card is sent from the field to the GY by a card effect, take control of 1 Defense Position monster your opponent controls.",0.0,"When a Trap Card is activated, you can return this face-up card from the field to its owner's hand." 3010,"Remove from play 1 Plant-Type monster from your GY and equip this card to a monster your opponent controls. Gain control of the equipped monster. During your End Phase, give control of the equipped monster to your opponent. During your Standby Phase, gain control of the equipped monster.",0.5,Remove from play 1 card from your opponent's GY. 10860,"During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. You can only use this effect of ""Sacred Scrolls of the Gizmek Legend"" once per turn. Each time a Machine monster(s) whose ATK equals its own DEF is Normal or Special Summoned, place 1 counter on this card. While this card has 10 or more counters, neither player can activate the effects of monsters on the field whose ATK does not equal their own DEF.",0.0,"If an Insect or Plant monster is in either GY, you can Special Summon this card (from your hand). You can only Special Summon ""Fairyant the Circular Sorcerer"" once per turn this way. If this card you control would be used as Synchro Material for an Insect or Plant monster, you can treat it as a non-Tuner." 5339,"When this card is flipped face-up: Place 1 You Got It Boss! Counter on it. You can remove all You Got It Boss! Counters from this card; its ATK becomes 2000. After you change this card's ATK with this effect, it cannot attack your opponent directly for the rest of this turn, and is sent to the GY during the End Phase. You can Tribute this card to target 1 ""Photon"" or ""Galaxy"" monster in your GY; add that target to your hand.",0.0,"You can activate 1 of these effects, but you cannot Special Summon monsters for the rest of this turnm except ""Dragunity"" monsters. Target 1 ""Dragunity"" Monster Card in your Spell & Trap Zone; Special Summon it in Defense Position. Target 1 ""Dragunity"" monster you control; equip that target with 1 ""Dragunity"" monster from your GY. You can only use this effect of ""Dragunity Legion"" once per turn." 1724,"During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. Remove from play a number of card(s) in your GY equal to the number of counters on this card to destroy that same number of Spell or Trap Card(s) on the field. Then remove all counter(s) from this card.",0.0,All Synchro Monsters on the field are changed to Defense Position. And then return all face-up Synchro Monsters to the Extra Deck during the End Phase. 4059,"Once per turn, when another Monster Card's effect is activated while there is no Spellstone Counter on this card, place 1 Spellstone Counter on this card (max. 1). This card gains 300 DEF for each Spellstone Counter on it. Once per turn, you can remove 1 Spellstone Counter from your side of the field to select 1 card in your opponent's GY, and remove that card from play.",0.25,"This card can attack directly. You can only use each of the following effects of ""Puppet Pawn"" once per turn. When this card inflicts battle damage to your opponent: You can add 1 ""Promotion"" from your Deck to your hand. You can banish this card from your GY; add 1 EARTH Warrior monster from your Deck to your hand, except ""Puppet Pawn"", then your opponent can add 1 monster from their Deck to their hand." 2058,"While this card is face-up on your side of the field, this card cannot be removed from play. Place 2 counters on this card each time a Dinosaur-Type Monster card is sent to your GY. By Tributing this card, select and Special Summon 1 Dinosaur-Type Monster from your deck whose Level is equal to or lower than the number of counters on this card when it was Tributed.",0.3333333333333333,"Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle and sent it to the GY this turn while you controlled it: You can target 1 of those destroyed monsters in the GY; Special Summon that target." 9123,"Each time a monster(s) is Special Summoned, place 1 Summon Counter on this card (max 6). This card with 6 Summon Counters cannot be destroyed by card effects. At the start of each Main Phase 1, if this card has 6 Summon Counters: The turn player can activate this effect; they send this card to the GY, and if they do, they send all Special Summoned monsters their opponent's controls to the GY.",0.0,"If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 ""HERO"" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can Special Summon 1 Level 4 or lower ""Vision HERO"" monster from your Deck. You can only use each effect of ""Vision HERO Increase"" once per turn." 11329,"If this card is used as material for a Fusion Summon, and sent to the GY or added to the Extra Deck face-up: You can place 1 Predator Counter on a number of monsters on the field, up to the number of monsters you control, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.",0.0,"At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster." 6711,"You can Tribute this card, then target 1 ""Yosen Trainging Grounds"" you control; place 3 Yosen Counters on it. You can only use this effect of ""Yosenju Kodam"" once per turn. You can banish this card from your GY; you can Normal Summon 1 ""Yosenju"" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)",0.16666666666666666,"4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the GY: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has ""Number 105: Battlin' Boxer Star Cestus"" as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field." 8945,"Reveal any number of ""Predap"" cards in your hand, then target that number of face-up monsters your opponent controls; place 1 Predator Counter on each one, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. If your ""Predaplant"" monster would be destroyed by battle, you can banish this card from your GY instead.",0.0,"Pay 300 Life Points to use this card's effect. Shuffle either your or your opponent's Deck. You can only use this effect during your turn, once per turn." 9693,"You can only control 1 ""The World Legacy"". Each time a face-up Level 5 or higher monster(s) is sent from the field to the GY, place 1 counter on this card for each sent card (max. 7). You can send this card with 7 counters to the GY; Special Summon 1 Cyberse Link Monster from your Extra Deck.",0.0,"2 Normal Monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 ""First of the Dragons"". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects." 2947,"When a monster your opponent controls attacks or is attacked, place 1 Gate Counter on this card at the end of the Damage Step. During your Main Phase, you can send this card to the GY to Special Summon 1 monster from your hand whose Level is equal to or lower than the number of Gate Counters on this card.",0.5,"If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect." 4406,"Each time a ""Six Samurai"" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. You can send this card to the GY; Special Summon 1 ""Six Samurai"" or ""Shien"" Effect Monster from your Main Deck, whose Level is less than or equal to the number of Bushido Counters on this card.",0.3333333333333333,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 Pyro monsters, OR 1 ""Blaze Accelerator"" card, from your face-up field and/or GY. When Summoned this way: You can inflict 500 damage to your opponent for each banished Pyro monster, then you can Set 1 ""Volcanic"" Trap directly from your Deck. Each time your opponent Special Summons a monster(s), inflict 500 damage to your opponent. You can only Special Summon ""Volcanic Emperor""(s) once per turn." 7651,"You can send this card from your hand to the GY, then target 1 face-up monster you control; this turn, it can attack all monsters your opponent controls with a Predator Counter, once each. If this face-up card leaves the field: Place 1 Predator Counter on each Special Summoned monster your opponent controls, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.",0.0,Activate only while you control a face-up Psychic-Type monster. Destroy 1 card on the field and take 1000 damage. 3594,"Each time a monster is Normal Summoned or Set, place 1 Dragonic Counter on this card. You can send this face-up card to the GY to Special Summon 1 Dragon-Type monster from your Deck whose Level is less than or equal to the number of Dragonic Counters on this card.",0.0,"FLIP: Change as many other monsters on the field as possible to face-down Defense Position, then, return as many face-up Spells/Traps as possible from the field to the hand, then, each player can Set Spells/Traps from their hand, up to the number returned to their own hand by this effect. You can only use this effect of ""Reverse Jar"" once per turn." 2599,"Each time a ""Crystal Beast"" monster(s) is placed in either player's Spell & Trap Card Zone: Place 1 Crystal Counter on this card. You can send this card to the GY; take a number of ""Crystal Beast"" monsters from your Deck equal to the number of Crystal Counters that were on this card, then place those monsters face-up in your Spell & Trap Card Zone as Continuous Spell Cards.",0.25,"Tribute 1 Spellcaster Pendulum Monster with 2500 original ATK; Fusion Summon 1 ""Supreme King Z-ARC"" from your Extra Deck by banishing Fusion Materials mentioned on it from your hand, Deck, Extra Deck, field, and/or GY, but negate its effects unless at least 1 each of your ""Pendulum Dragon"", ""Xyz Dragon"", ""Synchro Dragon"", and ""Fusion Dragon"" monsters are currently banished. You can only activate 1 ""Soul of the Supreme Celestial King"" per turn." 8062,"1 ""Superheavy Samurai"" Tuner + 2+ non-Tuner ""Superheavy Samurai"" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn: You can discard up to 2 cards, then target that many cards your opponent controls; destroy them. Once per turn: You can banish all Spells and Traps from the GYs, and if you do, inflict 200 damage to your opponent for each card banished.",0.2,"To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. Once per turn, during either player's turn, if you control this Tribute Summoned monster: You can banish 1 Continuous Spell/Trap Card from your GY, then target 1 other card on the field; destroy it." 984,"Each time this card inflicts Battle Damage to your opponent's Life Points, declare the name of 1 card. Then see your opponent's hand and discard all copies of the declared card in his/her hand to the GY.",0.3333333333333333,"This card becomes an Equip Card, and equips to 1 monster you control. Once per turn, when you inflict damage to your opponent with a card effect, the equipped monster gains 1000 ATK until the End Phase." 1541,You can only activate this card when you activate one of your Normal Spell Cards. Discard all the cards in your hand to the GY. The effect of this card becomes the same as the Normal Spell Card.,0.0,"During each player's End Phase: Place 1 Venom Counter on each face-up monster, except ""Venom"" monsters. Monsters lose 500 ATK for each Venom Counter on them. Destroy a monster if its ATK becomes 0 by this effect." 4013,"1 ""Genex"" Tuner + 1 or more non-Tuner monsters Once per turn, you can discard 1 card to select 1 Level 4 or lower Machine-Type monster from your GY, and Special Summon it. The ATK of that monster is doubled until the End Phase, but it cannot attack your opponent directly. Remove that monster from play during your End Phase.",0.25,"If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 ""Fire King"" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of ""Legendary Fire King Ponix"" once per turn." 11715,"Target up to 3 cards in any GY(s); banish them, then discard 1 Fiend monster. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished Fiend monsters; add it to your hand. You can only activate 1 ""Dark World Puppetry"" per turn.",0.0,"A fiend said to dwell in the world of dreams, it attacks enemies in their sleep." 8061,"During damage calculation, if your Defense Position monster battles an opponent's monster while you have no Spells/Traps in your GY (Quick Effect): You can discard this card, then target 1 ""Superheavy Samurai"" monster you control other than the battling monster; your battling monster gains DEF equal to that monster's DEF, during that damage calculation only. When an opponent's monster declares a direct attack: You can banish this card from your GY, then target 1 ""Superheavy Samurai"" monster in your GY; Special Summon it.",0.25,"Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your GY: Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when leaves the field." 12030,"During your Main Phase 2, if no monster battled another monster this turn: You can discard 1 card; Set 1 ""Battlefield Tragedy"" directly from your Deck to your Spell & Trap Zone. You can only use this effect of ""Battlefield Tragedy"" once per turn. Once per turn, during the End Phase, if a monster battled another monster this turn: The turn player sends the top 5 cards of their Deck to the GY.",0.0,"Destroy as many cards in each player's Pendulum Zones as possible, then you can destroy 1 Spell/Trap Card your opponent controls." 4084,"During either player's turn, you can discard this card to select and remove from play up to 2 LIGHT monsters from your opponent's GY.",0.25,"When this card is activated: You can add 1 ""Appliancer"" card from your Deck to your hand, except a Field Spell. Once per turn, if you Link Summon an ""Appliancer"" Link Monster: You can add 1 ""Appliancer"" monster from your GY to your hand. Once per turn, when a monster declares an attack: You can move 1 ""Appliancer"" monster you control to another of your Main Monster Zones. You can only activate 1 ""Appliancer Electrilyrical World"" per turn." 12784,"If this card is sent to the GY to activate a monster effect: You can add this card to your hand. If a monster(s) is sent to your GY, except by battle, while this card is in your GY (except during the Damage Step): You can discard 1 card to the GY; Special Summon this card. You can only use 1 ""Butterfly Fish"" effect per turn, and only once that turn. You cannot Special Summon from the Extra Deck, except WATER monsters, the turn you activate either of this card's effects.",0.0,When a face-up monster you control is targeted for an attack: Its ATK becomes equal to that of the attacking monster. 9610,"Discard 1 card; this turn, if a monster you currently control destroys an opponent's monster by battle, it can make a second attack in a row. During your Main Phase, if this card is in your GY, except the turn this card was sent to the GY: You can discard 1 Spell; Set this card.",0.0,"You can Tribute this card, then target 1 Level 4 Machine-Type monster in your GY; Special Summon it, but its effects are negated." 8079,"If this card is in your GY: You can discard 1 ""Vendread"" card; Special Summon this card, but banish it when it leaves the field. A ""Vendread"" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of ""Vendread Houndhorde"" once per turn. ● Once per turn (Quick Effect): You can target 1 Spell/Trap your opponent controls; banish it.",0.3333333333333333,"Tribute 1 Zombie-Type monster, then target 2 cards on the field; destroy them, then banish 1 ""Shiranui"" monster from your Deck. You can only activate 1 ""Shiranui Style Swallow's Slash"" per turn." 11510,"(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 ""Labrynth"" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of ""Labrynth Stovie Torbie"" once per turn.",0.0,"Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg." 11506,"(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 ""Labrynth"" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of ""Labrynth Chandraglier"" once per turn.",0.0,"Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up ""Field Barrier""." 4548,You can discard this card and target 1 face-up Psychic-Type monster you control; banish it until your next Standby Phase. This effect can be activated during either player's turn.,0.2,"This face-up card's name is treated as ""Des Frog"". You can remove from play 1 ""Frog"" monster in your GY, except ""Frog the Jam"", to Special Summon this card from your GY. This card cannot be used as a Synchro Material Monster." 2236,"By discarding this card from your hand to the GY, take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the end of this turn.",0.25,"When this card is discarded from your hand to the GY by an effect of a card controlled by your opponent, draw 2 cards from your Deck." 2216,"By discarding this card from your hand to the GY, take control of 1 face-up Machine or Dragon-Type monster your opponent controls until the end of this turn.",0.6666666666666666,"Discard 1 card to target 2 of your banished Fish, Sea Serpent, or Aqua-Type monsters; add them to your hand." 2245,"By discarding this card from your hand to the GY, take control of 1 face-up Warrior or Spellcaster-Type monster your opponent controls until the end of this turn.",0.3333333333333333,"Face-up monsters your opponent controls that were not Summoned this turn become Insect. You can only use each of the following effects of ""Insect Invitation"" once per turn. You can target 3 of your banished Insect monsters; shuffle them into the Deck, then draw 1 card. During the End Phase, if this card is in the GY because it was sent there from the hand this turn: You can place this card face-up in your Spell & Trap Zone." 9263,"Discard 1 ""Cloudian"" monster, then target 1 face-up monster on the field; place Fog Counters on that target equal to its Level. You can banish this card and 1 ""Cloudian"" monster from your GY; Special Summon 1 ""Cloudian"" monster from your Deck. You can only use 1 ""Cloudian Aerosol"" effect per turn, and only once that turn.",0.0,FLIP: Remove 3 cards from the top of your Deck from play to inflict 800 points of Direct Damage to your opponent's Life Points. 8491,"Once per turn, if an activated card effect tosses coins, immediately after is resolves, apply the following effect(s), depending on the number of heads. ● 1+: Inflict 500 damage to your opponent. ● 2+: Destroy 1 card your opponent controls. ● 3+: Look at your opponent's hand and discard 1 card from their hand. When an effect is activated that tosses a coin 2 or more times: You can banish this card from the GY; treat all results as heads.",0.0,Destroy 1 face-up Fusion Monster on the field. 6008,"When a monster you control inflicts 1500 or less damage to your opponent by a direct attack: Discard your entire hand (min.1); excavatethe top card of your Deck, and if it is a Monster Card, send it to theGY, and if you do that, inflict 500 damage to your opponent, then repeat this effect up to 7 more times or until you excavate a non-Monster Card. If a non-Monster Card is excavated, place it on the top of your Deck. You can only activate 1 ""Berserker Soul"" per turn.",0.0,"2 Effect Monsters When another monster you control is targeted for an attack: You can change the attack target to this card, and perform damage calculation. When this card is destroyed by battle with an opponent's monster: You can destroy that opponent's monster, and if you do, gain LP equal to half that monster's original ATK. You can only use each effect of ""Dispatchparazzi"" once per turn." 7695,"You can discard this card and 1 ""Darklord"" card, then target 1 ""Darklord"" card in your GY; add it to your hand. During either player's turn: You can pay 1000 LP, then target 1 ""Darklord"" Spell/Trap Card in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of ""Darklord Amdusc"" once per turn. You can only Special Summon ""Darklord Amdusc(s)"" once per turn.",0.0,"You can return 1 ""Iron Core of Koa'ki Meiru"" from your hand to the top of the Deck to destroy all Special Summoned monsters your opponent controls." 3602,You can pay 3000 Life Points to discard 1 monster from your Extra Deck to the GY.,0.0,"Target 1 Beast-Type monster you control; return it to the hand, and if you do, Special Summon 1 Beast-Type monster from your hand with the same Level as the monster that was returned to the hand." 314,"When this card inflicts damage to your opponent's Life Points, 1 card must be discarded randomly from your opponent's hand to the GY.",0.4,"This card can only be Normal Summoned or Set by discarding all card(s) in your hand to the GY except this card, as well as Tributing 1 card with ATK 2000 or higher from your side of the field. Increase the ATK of this monster by 200 points for each monster on your opponent's side of the field. Decrease the ATK of this card by 500 points for each monster on your side of the field, except this card." 3592,"When you Ritual Summon a Ritual Monster, you can remove from play this card from your GY as 1 of the monsters required for the Ritual Summon. When the monster Ritual Summoned using this card inflicts Battle Damage to your opponent, your opponent must select and discard 1 card.",0.0,"If this card is Special Summoned: You can target 1 monster your opponent controls; return it to the hand. If this card on the field is destroyed by battle or card effect: You can target 1 card your opponent controls; return it to the hand. You can only use 1 ""Glacial Beast Polar Penguin"" effect per turn, and only once that turn." 9896,"2 Fairy monsters You can Tribute Summon Fairy monsters that require 2 Tributes by banishing 2 monsters from your GY instead of Tributing (it is still treated as a Tribute Summon). You can discard 1 card; take 1 ""Darklord"" monster from your Deck, and either add it to your hand or send it to the GY. You can only use this effect of ""Condemned Darklord"" once per turn. Once per turn, during your End Phase: Gain 500 LP for each Fairy monster on the field.",0.5,"If you control no monsters, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can banish 1 monster your opponent controls with equal or higher ATK than this card. You can discard 1 card; add 1 of the following monsters from your Deck to your hand. ● Level 7 DARK Dragon ● Level 6 DARK Machine ● Level 5 WATER Warrior You can only use this effect of ""Giltia the D. Knight - Soul Spear"" once per turn." 11743,"Each player gains 1000 LP, then you can discard 1 card, and if you do, Special Summon 1 Level 1 ""Purrely"" monster from your Deck. A ""Purrely"" Xyz Monster that has this card as material gains this effect. ● Once per turn: You can send 1 other card you control to the GY, then target 1 card your opponent controls; attach it to this card as material.",0.0,"Usually found traveling in swarms, this creature's ideal environment is the forest." 9541,"You can Ritual Summon this card with ""Fire Formation - Domei"". You can discard 1 monster; Set 1 ""Fire Formation"" Spell/Trap directly from your Deck or GY. When your opponent activates a monster effect (Quick Effect): You can send 1 face-up ""Fire Fist"" or ""Fire Formation"" card you control to the GY, except ""Brotherhood of the Fire Fist - Eland""; negate that effect. You can only use each effect of ""Brotherhood of the Fire Fist - Eland"" once per turn.",0.25,Negate the effects of your opponent's Field Spell Cards. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control for card effects. 11152,"1 Tuner + 1+ non-Tuner Fiend monsters During your opponent's Main Phase (Quick Effect): You can target 1 Effect Monster on the field; discard 1 monster, and if you do, negate that monster's effect until the end of this turn. You can only use this effect of ""Groza, Tyrant of Thunder"" once per turn. If a Fiend monster(s) is sent from the hand to your GY (except during the Damage Step): You can apply 1 of the following effects to this card, until the end of this turn. ● Cannot be destroyed by battle. ● Cannot be destroyed by your opponent's card effects. ● Your opponent cannot target this card with card effects.",0.0,"2 Level 5 Winged Beast-Type monsters You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0." 12518,"You can reveal this card and 1 WATER monster in your hand; Special Summon 1 of them and discard the other. You can only use this effect of ""Fishborg Harpooner"" once per turn. If this card is sent to the GY as material for a WATER Synchro Monster: You can negate the effects of 1 Effect Monster your opponent controls, until the end of this turn.",0.0,"If the equipped monster is destroyed by battle and sent to the GY, Special Summon it to your side of the field during the End Phase." 7636,"Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.",0.0,"Pay 500 Life Points. Destroy a face-up ""Blaze Accelerator"" card you control and destroy all monsters on the field. Then, Special Summon 1 ""Wild Fire Token"" (Pyro-Type/FIRE/LEVEL 3/ATK 1000/DEF 1000) in Attack Position. Also, you cannot declare an attack this turn." 11217,"1 DARK monster + ""Fallen of Albaz"" If this card is Fusion Summoned: You can discard 1 card; Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except ""Lubellion the Searing Dragon"", by shuffling Fusion Materials mentioned on it into the Deck, from your monsters on the field, GY, and/or face-up banished cards. For the rest of this turn, this card cannot attack, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of ""Lubellion the Searing Dragon"" once per turn.",0.0,"If this card is Normal Summoned: You can Special Summon 1 ""Photon Delta Wing"" from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except LIGHT monsters. While you control another ""Photon Delta Wing"", your opponent cannot declare an attack." 12411,"Once per turn: You can activate 1 of these effects (but you can only use each effect of ""Eternal Favorite"" once per turn); ● Special Summon 1 of your ""Yubel"" monsters that is banished or in your GY. Neither player can activate cards or effects when that monster is Special Summoned. ● If you control ""Yubel"": Discard 1 card and send this face-up card from your Spell & Trap Zone to the GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as material, including a ""Yubel"" monster.",0.0,"When this card is Normal Summoned while you control no other monsters: You can Special Summon 1 ""Machina"" monster from your hand, except ""Machina Soldier""." 11712,"During the Main Phase: Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY. If Fusion Summoning a ""Dark World"" monster this way, you can also discard monsters as material. During your Main Phase, if this card is in your GY: You can add this card to your hand, then discard 1 ""Dark World"" monster. You can only use each effect of ""Dark World Accession"" once per turn.",0.0,A monster so heavy that each step rocks the earth. 11717,"Grapha, Dragon Lord of Dark World"" + 1 DARK monster When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes ""Your opponent discards 1 card"". You can only use this effect of ""Grapha, Dragon Overlord of Dark World"" once per turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your ""Grapha, Dragon Lord of Dark World"" that is banished or in your GY, then each player with a hand discards 1 card.",0.0,A savage beast that carries a big bamboo stick for beating down its enemies. 12391,"Discard 1 card; place 1 ""Humid Winds"", ""Dried Winds"", or ""Blessed Winds"" from your hand or Deck face-up in your Spell & Trap Zone. You can banish this card from your GY; Fusion Summon 1 Plant Fusion Monster from your Extra Deck, by banishing its materials from your hand and/or field. If your LP are higher than your opponent's, you can also banish Plant monsters from your GY as material. You can only use each effect of ""Aroma Blend"" once per turn.",0.0,"Once per turn: You can send 1 ""Elementsaber"" monster from your hand to the GY, then target 1 ""Elementsaber"" monster (except ""Elementsaber Aina"") or ""Elemental Lord"" monster (that has been properly Summoned) in your GY; Special Summon it, ignoring its Summoning conditions. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn." 2694,"Discard 1 card; send, from either side of the field to the GY, Fusion Material Monsters that are listed on a Fusion Monster Card, then Special Summon that monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Spells, Traps, and card effects cannot be activated in response to this card's activation.",0.3333333333333333,"2+ ""Mekk-Knight"" monsters This card can attack directly if it is the only card in its column. If this card in the Extra Monster Zone points to no monsters, it cannot be destroyed by card effects, also your opponent cannot target it with card effects. You can send 1 other card you control in this card's column to the GY; Special Summon 1 ""Mekk-Knight"" monster from your Deck in Defense Position. You can only use this effect of ""Mekk-Knight Spectrum Supreme"" once per turn." 12410,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY or 1 face-up monster your opponent controls; discard 1 card, and if you do, place the targeted monster face-up in its owner's Spell & Trap Zone as a Continuous Trap. During either player's turn, while this card is treated as a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of ""Enigmaster Packbit"" once per turn.",0.0,"Machina monsters cannot be attacked, except ""Machina Sniper""." 6658,"For a Synchro Summon, you can substitute this card for any 1 ""Synchron"" Tuner monster. Once per turn: You can discard 1 card, then target 1 non-Tuner ""Junk"" monster in your GY; Special Summon that target, and if you do, Immediately after this effect resolves, Synchro Summon 1 Synchro Monster that lists a ""Synchron"" monster as a Tuner, using that monster and this card only. These Synchro Materials are banished instead of being sent to the GY.",0.0,"When your opponent Special Summons a monster(s): Activate this card by targeting 1 of those Summoned monsters in Attack Position, with less ATK than an ""Evil Eye"" monster you control; take control of that monster. When that monster leaves the field, destroy this card. While ""Evil Eye of Selene"" is in your Spell & Trap Zone, that targeted monster is also treated as an ""Evil Eye"" monster. You can only activate 1 ""Evil Eye Mesmerism"" per turn." 6507,"Discard 1 card, then target 1 face-up monster you control that has a Level; send it to the GY, also, after that, if it left the field by this effect, Special Summon from your Extra Deck, 1 ""Masked HERO"" monster with the same Attribute, but a higher Level than, the Attribute/Level the monster had when it was on the field (its original Attribute/Level, if face-down. This Special Summon is treated as a Special Summon with ""Mask Change""). You can only activate 1 ""Mask Change II"" per turn.",0.2,"1 Water Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 Fish monster in your GY; Special Summon it, but it cannot attack this turn. You can only use this effect of ""White Aura Monoceros"" once per turn. If this card you control is destroyed by your opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner." 7142,"You can discard 1 card; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can look at your opponent's hand and banish 1 card from their hand until the End Phase. You can only use each effect of ""Berlineth the Firestorm Vassal"" once per turn.",0.0,"2 Level 2 Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 ""Kagemusha Raccoon Token"" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects." 9845,"You can Ritual Summon this card with a ""Megalith"" card. You can discard this card; Ritual Summon 1 ""Megalith"" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this card is Ritual Summoned: You can target cards your opponent controls, up to the number of Ritual Monsters with different names in your GY; destroy them. You can only use each effect of ""Megalith Bethor"" once per turn.",0.2,"If you control no monsters, or all monsters you control are ""Trickstar"" monsters: You can Special Summon this card from your hand. During the Damage Step, when your ""Trickstar"" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use 1 ""Trickstar Corobane"" effect per turn, and only once per turn." 8998,"Discard 1 card, then target 1 of your ""Mayakashi"" monsters that is banished or in your GY; Special Summon it. Your opponent cannot target it with card effects this turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except ""Mayakashi"" monsters. You can only activate 1 ""Mayakashi Metamorphosis"" per turn.",0.0,"Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 ""Ki-sikil"" monster from your hand or Deck. You can only use this effect of ""Live☆Twin Lil-la"" once per turn." 6519,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned without using ""Nekroz of Catastor"", and cannot be Special Summoned by other ways. You can discard this card, then target 1 ""Nekroz"" monster in your GY; Special Summon it. You can only use this effect of ""Nekroz of Catastor"" once per turn. At the start of the Damage Step, if a ""Nekroz"" monster you control battles an opponent's face-up monster that was Special Summoned from the Extra Deck:Destroy that monster.",0.3333333333333333,"This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up ""Fortune Lady"" monster you control destroys an opponent's monster by battle and sends it to the GY, you can select and Special Summon 1 ""Fortune Lady"" monster from your GY." 755,Look at your opponent's hand. Select and discard 1 Spirit monster to the GY if Spirit monsters exist in his/her hand.,0.25,"This card cannot be Special Summoned. While face-up on the field, this card cannot be targeted by the effects of Traps or Effect Monsters. Once per turn, you can remove from play 1 ""Jurrac"" monster with 1700 or less ATK from your GY to have this card gain 1000 ATK until the End Phase." 2435,Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the GY.,0.3333333333333333,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK Monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and GY of the player who controlled it. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect. You can target 2 cards, instead." 4617,"Declare a Level between 1 and 12; your opponent banishes 1 monster of that Level from their Extra Deck. If your opponent does not have a monster of that Level in their Extra Deck, you discard 1 card.",0.3333333333333333,"You can Tribute this card; Special Summon 2 ""Dark Beast Tokens"" (Fiend/DARK/Level 2/ATK 1000/DEF 500). If this card is banished from the hand or GY: You can Special Summon 2 ""Light Beast Tokens"" (Fairy/Tuner/LIGHT/Level 2/ATK 500/DEF 1000). You can only use 1 ""Chaos Witch"" effect per turn, and only once that turn, also you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters, the turn you activate either effect." 679,FLIP: Discard 5 cards from the top of your opponent's Deck to the GY.,0.0,"Select 1 face-up monster on the field to activate this card. Special Summon 1 ""Neo-Spacian"" monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the monster that was Special Summoned by this card's effect to the hand." 1641,Discard 1 Monster Card from your hand to the GY. Select 1 monster on your side of the field with a lower Level than the discarded monster. The selected monster can attack twice this turn.,0.0,"During your Main Phase 1, you can activate this card's effect. If you do, it can attack your opponent directly this turn. Other monsters cannot attack during the turn your activate this effect." 1530,"Discard 1 card to select 1 Monster Card in your GY, and add it to your hand.",0.0,"2 ""HERO"" monsters Once per turn: You can target 1 face-up monster your opponent controls and 1 face-up ""HERO"" monster you control, except this card; the opponent's targeted monster loses ATK and DEF equal to the ATK of your targeted monster, until the End Phase." 963,Discard 1 card. Remove from play 1 face-up monster.,0.0,"If you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. When an attack is declared involving an opponent's monster and a monster you control that is a Level 5 or higher Normal Monster, or was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, or Xyz Summoned using a Normal Monster as material: You can make that monster you control gain ATK equal to that opponent's monster's ATK, until the end of this turn. You can only use each effect of ""Piercing the Darkness"" once per turn." 5059,"Once per turn: You can discard 1 ""Spellbook"" Spell Card to target 1 Spellcaster-Type monster in your GY; add that target to your hand.",0.3333333333333333,"Target 1 Level 7 or higher LIGHT Fiend monster you control; send all cards on the field to the GY that are not that monster. If your opponent Special Summons a monster(s), while this card is in your GY: You can banish this card; send 1 ""Fiendsmith"" monster from your Deck or Extra Deck to the GY. You can only use each effect of ""Fiendsmith in Paradise"" once per turn." 5162,"Once per turn: You can discard 1 WATER monster to the GY, then target 1 monster in either player's GY; return that target to either the top or bottom of the Deck.",0.0,"Equip only to a Normal Monster. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When the equipped monster inflicts battle damage to your opponent: You can Special Summon 1 ""Phantasm Spiral Dragon"" from your hand, Deck, or GY, and equip it with this card, then you can change 1 Attack Position monster your opponent controls to Defense Position. You can only use this effect of ""Phantasm Spiral Crash"" once per turn." 2641,"During your End Phase, if you discard a Monster Card(s) to the GY because you had more than 6 cards in your hand, you can Special Summon 1 of those monsters.",0.25,"Fusion Summon 1 ""Cubic"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If a face-up ""Cubic"" monster is destroyed by battle or leaves the field: You can banish this card from your GY; Special Summon 1 Level 4 or lower ""Cubic"" monster from your hand or Deck, ignoring its Summoning conditions, and if you do, it cannot be destroyed by battle or card effects this turn." 5213,"If this card is discarded to the GY: You can target 1 ""Mermail"" monster in your GY, except ""Mermail Abyssgunde""; Special Summon that target. You can only use the effect of ""Mermail Abyssgunde"" once per turn.",0.0,"If a ""Super Quant"" monster you control is destroyed by battle: Special Summon 1 ""Super Quantal Mech Beast"" Xyz Monster from your Extra Deck, then you can Special Summon 1 ""Super Quantum"" monster from your hand, Deck, or GY, that is specifically listed on that Xyz Monster in its text, but negate its effects. You can only activate 1 ""Super Quantal Alphancall Appeal"" per turn." 1899,"Discard 1 card. Remove from play 1 face-up monster your opponent controls. Then, remove from play any cards in your opponent's GY with the same name as that monster.",0.3333333333333333,"If a monster with a Predator Counter leaves the field while this card is face-up on the field: Add 1 ""Predap"" card from your Deck to your hand. You can only use this effect of ""Predaplanet"" once per turn. You can banish this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. Only ""Predaplant"" monsters can be used as Fusion Materials for a Fusion Summon using this effect." 1343,"Activate this card by discarding 1 LIGHT Monster Card from your hand to the GY while ""The Sanctuary in the Sky"" is on the field. Select 1 card on the field controlled by your opponent or 1 card in your opponent's hand (you can look at your opponent's hand), and send it to the GY.",0.0,Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: It gains 800 ATK until the end of this turn. 2384,You can Special Summon this card by Tributing 1 Ocean's Keeper. You can discard 1 WATER monster to the GY to destroy 1 face-down card.,0.5,"Pay half your LP, then target 1 Normal Trap in your opponent's GY, except ""Transaction Rollback""; this effect becomes that Normal Trap's effect when that card is activated. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except ""Transaction Rollback""; this effect becomes that Normal Trap's effect when that card is activated. You can only use 1 ""Transaction Rollback"" effect per turn, and only once that turn." 4493,"Discard 1 card to target 2 of your banished Fish, Sea Serpent, or Aqua-Type monsters; add them to your hand.",0.25,"If this card is Normal or Special Summoned: You can equip 1 Level 7 or 8 Dragon-Type monster from your hand or Deck to this card. This card is unaffected by other monsters' effects, while equipped with an Equip Card. You can Tribute 1 monster and this card, then target 1 Level 7 or 8 Dragon-Type monster in your GY; Special Summon it." 301,You can discard up to 3 Monster Cards from your hand to the GY.,0.0,"Equip only to a Machine-Type monster. Once per turn: You can have the equipped monster gain 400 ATK. If the equipped monster battles an opponent's monster, the opponent's monster's effect(s) on the field is negated during the Battle Phase only." 10527,"If this card is in your GY: You can discard 1 ""Fabled"" monster, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""The Fabled Abanc"" once per turn.",0.3333333333333333,"Infernoid"" monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the GY; Fusion Summon 1 ""Infernoid"" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not, you can also use up to 6 monsters in your Deck as Fusion Materials." 4599,Once per turn: You can target 1 monster in your opponent's GY; discard 1 Fiend-Type monster and banish that target.,0.3333333333333333,"You can Tribute this face-up Defense Position card to Special Summon 2 Level 3 or lower Dragon-Type monsters: 1 from your hand, and 1 from your GY." 4947,You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher LIGHT monster. Once per turn: You can discard 1 LIGHT monster; banish 1 LIGHT monster from your Deck.,0.2,"While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of ""Simorgh, Bird of Perfection"" once per turn. During your Main Phase, if you Normal or Special Summon a Winged Beast monster(s): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 ""Simorgh"" monster. If this card is Normal Summoned: You can send 1 ""Simorgh"" monster from your Deck to the GY; add 1 ""Simorgh"" Spell/Trap from your Deck to your hand." 4098,"When this card is discarded to the GY, select 1 Level 4 or lower ""Fabled"" monster in your GY, except this card, and Special Summon it.",0.25,"If this card is Normal or Special Summoned: You can add 1 face-up Machine Pendulum Monster from your Extra Deck to your hand. If you have no Spells/Traps in your GY: You can Tribute this card; Special Summon 1 EARTH Machine monster with 1500 or less ATK from your hand or GY, except ""Superheavy Samurai Security"". You can only use each effect of ""Superheavy Samurai Security"" once per turn." 7589,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. You can discard 1 card, then target 1 Gemini monster in your GY; Special Summon it in Defense Position. You can only use this effect of ""Chemicritter Hydron Hawk"" once per turn.",0.0,"If a monster(s) that was Special Summoned from the Extra Deck is destroyed by card effect (except during the Damage Step): You can target 1 of them; each player takes damage equal to half its ATK. When your DARK Synchro Monster Special Summoned from the Extra Deck is targeted for an attack: You can target 1 card on the field; destroy it. You can only use each effect of ""Earthbound Resonance"" once per turn." 770,"This card can only be activated during your opponent's turn when your Life Points are 1000 or less. Select 1 monster on your side of the field and send all other cards on the field and in their respective owner's hands to their respective GYs. After that, your opponent selects and Special Summons 1 monster from his/her Deck in face-up Attack Position and attacks your selected monster. (Any Battle Damage from this battle is treated as 0). The player whose monster remains alone on field at the End Phase of this turn wins the Duel. Any other case results in a DRAW.",0.25,"Cannot be Normal Summoned/Set. Must first be Special Summoned by sending 1 non-Effect Monster from your hand or face-up field to the GY. This card gains ATK equal to the Level of the monster sent to the GY this way x 200. You can Tribute 1 Effect Monster; Special Summon 1 Normal Monster from your hand or Deck. You can only use this effect of ""Cosmo Brain"" once per turn." 3617,"Activate by sending 2 cards from your hand to the GY while your opponent has more than 3000 Life Points. Inflict 2000 damage to your opponent. If this card is in the GY, you can add it to your hand instead of conducting your normal draw during your Draw Phase.",0.0,Return all monsters you control to the hand. 9012,"You can discard 1 ""Prank-Kids"" card; Special Summon 1 ""Prank-Kids Token"" (Pyro/FIRE/Level 1/ATK 0/DEF 0), but it cannot be Tributed. During your End Phase: You can target 3 ""Prank-Kids"" cards in your GY, except ""Prank-Kids Pranks""; shuffle all 3 into the Deck, then draw 1 card. You can only use each effect of ""Prank-Kids Pranks"" once per turn.",0.0,Pay 500 Life Points. Look at your opponent's hand and all Set cards on his/her side of the field. 7450,"Discard 1 ""Paleozoic"" card, then draw 2 cards. Once per Chain, when a Trap Card isactivated while this card is in your GY: Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, alsobanish it when it leaves the field.",0.16666666666666666,"When this card is activated: Add 1 Fish monster that has an effect to treat itself as a Tuner, from your Deck to your hand. Once per turn, if your ""White Aura"" monster attacked, at the end of the Damage Step: You can activate this effect; the attacking monster can make a second attack in a row. Once per turn, if a Level 8 or higher Fish Synchro Monster(s) is Special Summoned from your GY (even during the Damage Step): You can destroy all monsters your opponent controls. You can only activate 1 ""White Reincarnation"" per turn." 10673,"Once per turn, if this card would be destroyed by battle, you can banish 1 Trap from your GY instead. You can banish up to 3 Traps from your GY; apply this effect, based on the number banished. ● 1: Draw 1 card, then place 1 card from your hand on top of the Deck. ● 2: Draw 1 card. ● 3: Draw 2 cards, then discard 1 card. You can only use this effect of ""Dark Eye Nightmare"" once per turn.",0.0,"If your opponent controls a monster, and all the monsters (if any) on your side of the field and in your GY are FIRE (and only FIRE), you can Special Summon this card (from your hand). Your opponent cannot target this card with card effects." 11857,"Discard 1 Level 4 Insect or Plant monster, or 1 Normal Trap; draw 2 cards. You can banish this card from your GY, then target 1 of your banished Level 4 Insect or Plant monsters, or Normal Traps; place it on the bottom of the Deck. You can only use each effect of ""Traptantalizing Tune"" once per turn.",0.0,When a monster(s) is set on your opponent's side of the field: Target 1 of those Set monsters; change that Set monster to face-up Attack Position. (Flip Effects are not activated.) 7353,"During either player's turn, when your opponent activates a monster effect that would inflict damage: You can discard this card; negate the activation. When an opponent's monster declares a direct attack: You can banish this card from your GY; draw 1 card, if it is a monster, you can Special Summon it, then change the attack target to it. You can only use this effect of ""Clear Kuriboh"" once per turn.",0.1,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ● Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ● Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of ""Chaos Dragon Levianeer"" once per turn." 9757,"When this card is Normal Summoned: You can target 1 Level 4 or lower ""HERO"" monster in your GY, except ""Elemental HERO Liquid Soldier""; Special Summon it. If this card is used as Fusion Material for a ""HERO"" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 ""Elemental HERO Liquid Soldier"" effect per turn, and only once that turn.",0.0,"While this Pendulum Summoned card is on the field, ""Magician"" Pendulum Monsters you control cannot be destroyed by your opponent's card effects during the turn this card was Pendulum Summoned." 1793,"If this card is discarded to the GY by a card effect: Draw 1 card, plus another card if this card is discarded from your hand to your GY by an opponent's card effect.",0.2,"Send this card to the GY during your 2nd Standby Phase after activation. You can only use the following effect of ""Photon Change"" once per turn. Send 1 ""Photon"" or ""Galaxy"" monster you control to the GY to activate 1 of these effects, or, if you send ""Galaxy-Eyes Photon Dragon"", you can activate both, in sequence. ● Special Summon 1 ""Photon"" monster from your Deck with a different original name than the sent monster. ● Add 1 ""Photon"" card from your Deck to your hand, except ""Photon Change""." 6253,"FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 ""Shaddoll Beast"" effect per turn, and only once that turn.",0.2,"When this card is Normal Summoned: You can make all ""Cyber Dragons"" you currently control become Level 5. You cannot Special Summon any monsters during the turn you activate this effect, except Machine-Type monsters. If this card is banished: You can target 1 ""Cyber Dragon"" you control; it cannot be destroyed by battle or by card effects this turn. This card's name becomes ""Cyber Dragon"" while it is on the field or in the GY." 8307,"If this card is sent to the GY: You can reveal 1 ""Vendread"" card in your hand; Special Summon this card, but banish it when it leaves the field. A ""Vendread"" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of ""Vendread Striges"" once per turn. ● After damage calculation, if this card battled an opponent's monster: You can draw 1 card, then discard 1 card.",0.0,"If a face-up monster you control is changed to face-down Defense Position: You can target 1 card on the field; destroy it. If a Flip monster(s) you control is flipped face-up, even during the Damage Step: You can target 1 of them; inflict damage to your opponent equal to its Level x 200. You can only use each effect of ""Sunset Beat"" once per turn." 9113,"When this card is Normal Summoned, you can: Special Summon 1 ""Shiranui Spectralsword"" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of ""Shiranui Squire"" once per turn.",0.0,"1 Tuner + 1 or more non-Tuner FIRE monsters This card gains effects based on the number of ""Laval"" monsters in your GY: 2+: Once per turn, if this card attacks a Defense Position monster, it can attack once again in a row. 3+: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent." 6390,"1 Tuner + 1 or more non-Tuner monsters You can only control 1 ""Virgil, Rock Star of the Burning Abyss"". Once per turn: You can discard 1 ""Burning Abyss"" card, then target 1 card your opponent controls or in their GY; shuffle it into the Deck. If this card on the field is destroyed by battle or card effect and sent to the GY: You can draw 1 card. You can only use this effect of ""Virgil, Rock Star of the Burning Abyss"" once per turn.",0.2,"You can target 1 ""Superheavy Samurai"" monster you control; equip this monster from your hand or your side of the field to that target. Each turn, the first time the monster equipped with this card by this effect would be destroyed by a card effect, it is not destroyed. When a Defense Position monster is destroyed by battle and sent to your GY: You can send this card from your hand to the GY; Special Summon that monster in Attack Position." 369,"When this card is discarded from your hand to the GY by an effect of a card controlled by your opponent, draw 2 cards from your Deck.",0.0,"You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster gains 1000 ATK until the end of this turn. You can only use this effect of ""Mathmech Addition"" once per turn." 10838,"You can reveal this card in your hand; banish 1 random face-down card from your Extra Deck, then, if it is a Link Monster, Special Summon this card. Otherwise, discard this card, and if you do, draw 1 card. You can only use this effect of ""Link Apple"" once per turn.",0.0,"This card cannot be Normal Summoned or Set. When you Synchro Summon a Synchro Monster, you can Special Summon this card from your hand." 1092,"You and your opponent look at each other's hands, select 1 card from each other's hands and discard them to the GY, and each draw 1 card.",0.0,"While you have 1 or fewer cards in your hand, this card gains 400 ATK. If this is the only monster you control, negate the effects of Flip Effect Monsters it destroys by battle." 11521,"Activate 1 of these effects, but skip your next Battle Phase after activation; ● Your opponent draws 1 card, then you banish the top 4 cards of their Deck. ● Special Summon 1 ""Runick"" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 ""Runick Golden Droplet"" per turn.",0.0,"Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase." 9135,"2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of ""Time Thief Redoer"" once per turn.",0.0,"You can Normal Summon this card with 1 Tribute. If Summoned this way, during each End Phase: You take 1000 damage. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent" 11434,"You can target 3 or 6 of your Normal Traps that are banished and/or in your GY; place them on the bottom of the Deck in any order, then draw 1 card for every 3 cards placed. If another monster(s) is Tributed, OR a Normal Trap(s) in your possession is sent to your GY by an opponent's card effect (except during the Damage Step): You can target 1 Normal Trap in your GY; Set it to your field. You can only use each effect of ""Loris, Lady of Lament"" once per turn.",0.0,A dragon formed by huge boulders that are also used to attack the enemy. 4200,"During either player's turn: You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 ""Maxx ""C"""" per turn.",0.6666666666666666,"During the End Phase, if this card was destroyed on the field and sent to the GY this turn: Special Summon it from the GY, and make its ATK and DEF 1000. Each player can only use the effect of ""Twin-Headed Behemoth"" once per Duel." 12703,"FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent draws 1 card. ● Send 1 card from your hand to the GY. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can change 1 face-down monster on the field to face-up Attack or Defense Position. You can only use each effect of ""Mimighoul Archfiend"" once per turn.",0.0,"Target 1 face-up monster on the field; it becomes Level 4, until the End Phase." 3706,"Remove from play 1 ""Blackwing"" monster in your hand to draw 2 cards. You cannot Special Summon during the same turn you activate this card. You can only activate 1 ""Cards for Black Feathers"" per turn.",0.0,"You can Special Summon this card (from your hand) by discarding 1 card. You can only Special Summon ""Nightmare Apprentice"" once per turn this way. If this card battles a monster, neither can be destroyed by that battle. If this card is Normal or Special Summoned: You can add 1 Illusion monster from your Deck to your hand, except ""Nightmare Apprentice"". You can only use this effect of ""Nightmare Apprentice"" once per turn." 12788,"Face-up monsters your opponent controls that were not Summoned this turn become Insect. You can only use each of the following effects of ""Insect Invitation"" once per turn. You can target 3 of your banished Insect monsters; shuffle them into the Deck, then draw 1 card. During the End Phase, if this card is in the GY because it was sent there from the hand this turn: You can place this card face-up in your Spell & Trap Zone.",0.0,"Once per turn: You can target 1 face-down card in your opponent's Spell & Trap Card Zone; while this card is face-up on the field, its target(s) cannot be activated." 4444,Remove from play 1 LIGHT Fairy-Type monster in your hand and draw 2 cards. You cannot Special Summon or conduct your Battle Phase during the same turn you activate this card.,0.2857142857142857,"Target any number of ""Photon"" monsters in your GY; Special Summon them, but negate their effects. During your Main Phase: You can banish this card from your GY, then target 1 ""Photon"" monster your opponent controls; take control of it, also for the rest of this turn, you cannot declare attacks, except with that monster, and its ATK becomes equal to the combined original ATK of all ""Photon"" monsters you currently control. You can only use each effect of ""Eternal Bond"" once per turn." 12446,"Face-up Special Summoned monsters your opponent controls become Pyro during your turn only. You can only use each of the following effects of ""Obsidim, the Ashened City"" once per turn. During your End Phase: You can target 1 ""Obsidim, the Ashened City"" in your GY; place it on the bottom of your Deck, then draw 1 card. If this card in the Field Zone is destroyed or banished: You can Special Summon 1 ""Ashened"" monster from your Deck.",0.0,Activate only when a Ritual Monster is Ritual Summoned. Your opponent cannot activate any Spell or Trap Cards or use their effects until your next Standby Phase. 4021,"Each time a ""Karakuri"" monster's battle position is changed, place 1 Karakuri Counter on this card (max. 2). You can send this card from the field to the GY to draw 1 card for each Karakuri Counter on this card.",0.25,"If this card is Special Summoned: You can add 1 ""Dinowrestler"" monster or 1 ""World Dino Wrestling"" from your Deck to your hand. During the End Phase, if this card is in the GY because it was sent there this turn, and your opponent controls more monsters than you: You can target 1 ""Dinowrestler"" monster in your GY, except ""Dinowrestler Systego""; Special Summon it. You can only use each effect of ""Dinowrestler Systego"" once per turn." 4661,"Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the GY; draw 2 cards.",0.3333333333333333,"If a face-up ""Fire King"" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: You can Special Summon 1 ""Fire King Avatar"" monster from your Deck." 3095,"Each time a Spellcaster-Type monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster-Type monster you control to the GY to draw 1 card for each Spell Counter on this card.",0.3333333333333333,"Excavate cards from your Deck equal to the number of ""Flourishing Frolic"" in your GY + 3, and if you excavate at least 1 Monster, 1 Spell, and 1 Trap, add 1 of them to your hand and send the other cards to the GY. If you did not, shuffle all excavated cards into your Deck. You can only activate 1 ""Flourishing Frolic"" per turn." 2692,"Each time a ""Six Samurai"" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card.",0.3333333333333333,"Unaffected by the effects of ""Hole"" Normal Traps. You can Tribute this card; Set 2 ""Hole"" Normal Traps with different names, 1 from your Deck and 1 from your GY, but banish them when they leave the field. You can only use this effect of ""Traptrix Genlisea"" once per turn." 6805,"Each time a card(s) is added to your Extra Deck, place 1 Spell Counter on this card (max. 3). You can send this card with 3 Spell Counters to the GY; draw 2 cards.",0.3333333333333333,"This card cannot be Normal Summoned or Set.This card can only be Special Summoned by controlling a face-up ""Scrap monster. When Special Summoned this way, select 1 face-up ""Scrap"" monster you control, and destroy it. If this card is destroyed by the effect of a ""Scrap"" card and sent to the GY, you can select 1 ""Scrap"" monster in your GY, except ""Scrap Orthros"", and add it to your hand." 386,"FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the GY.",0.25,"2 Level 4 monsters Other LIGHT monsters you control gain 500 ATK. You can only use each of the following effects of ""Galaxy Photon Dragon"" once per turn. You can detach 1 material from this card; either add 1 ""Photon"" or ""Galaxy"" card from your Deck to your hand, or send it to the GY. If a LIGHT monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; its Level becomes 4 or 8 until the end of this turn." 11985,"For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 ""Time-Tearing Morganite""; your opponent cannot activate monster effects when you Normal Summon this turn.",0.0,A sea-dwelling snake that attacks passing enemies with its sharp teeth. 9777,"Place 1 card on top of the Deck from your hand, Deck, or GY, that is ""Dark Magician"" or specifically lists ""Dark Magician"" or ""Dark Magician Girl"" in its text, except ""Soul Servant"". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of ""Palladium"" monsters, ""Dark Magician"", and/or ""Dark Magician Girl"", with different names, on the field and in the GYs. You can only use this effect of ""Soul Servant"" once per turn.",0.0,"Tribute Summoned monsters you control cannot be targeted by, or destroyed by, card effects. You cannot Special Summon monsters from your Extra Deck." 8248,"Target 1 ""F.A."" monster you control; reduce its Level by 2, and if you do, draw cards equal to the number of ""F.A. Pit Stop"" in your GY +1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""F.A."" monster in your GY; Special Summon it. You can only use each effect of ""F.A. Pit Stop"" once per turn.",0.25,"If ""Obsidim, the Ashened City"" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon ""Hero of the Ashened City"" once per turn this way. During the Main Phase (Quick Effect): You can target 1 Pyro monster on the field; destroy it, then if you destroyed ""Veidos the Eruption Dragon of Extinction"" by this effect, you can place 1 ""Obsidim, the Ashened City"" from your Deck face-up in your Field Zone. You can only use this effect of ""Hero of the Ashened City"" once per turn." 7769,"During your Main Phase, if this card was Pendulum Summoned this turn: You can send 1 ""Performapal"" monster from your hand to the GY; draw 1 card. You can only use this effect of ""Performapal Dag Daggerman"" once per turn.",0.0,"You can target 1 ""Utopia"" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 ATK. While this card is equipped to a monster, face-up ""ZW -"" cards you control cannot be destroyed by your opponent's card effects. If a monster equipped with this card would be destroyed by a card effect, destroy this card instead. You can only control 1 face-up ""ZW - Lightning Blade""." 12719,"During the Main Phase, if all monsters you control are FIRE Dragon monsters (min. 1) and your opponent controls more monsters than you do: End the Main Phase. If 3 or more attacks have been declared this turn: You can banish this card from your GY; draw 1 card, then you can Special Summon any number of ""Tenpai Dragon"" monsters from your hand. You can only use each effect of ""Sangen Kaiho"" once per turn.",0.0,"Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster in your GY; Special Summon it in face-up Defense Position." 11519,"You can activate ""Runick"" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a ""Runick"" Quick-Play Spell Card: You can target up to 3 ""Runick"" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards.",0.0,A gourmet food renowned by the Dark World upper crust. It has sensational flavor. 2734,"When this card is Summoned, toss a coin: * Heads: During your End Phase, you can send 2 monsters you control to the GY to skip your opponent's next turn. * Tails: During your opponent's Draw Phase, add the top card of their GY to their hand.",0.25,"Big Piece Golem + ""Medium Piece Golem"" At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck. Then, if all of the Fusion Material Monsters that were used for the Fusion Summon of this card are in your GY, you can Special Summon them.]" 11572,"If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of ""Branded Regained"" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 ""Bystial"" monster in your GY; Special Summon it. You can only activate this effect of ""Branded Regained"" once per Chain.",0.0,"Once per turn, by Tributing 1 FIRE monster on your side of the field (except this card), Special Summon 1 FIRE monster from your hand. The monster Special Summoned by this effect is destroyed if ""Blazing Hiita"" is removed from your side of the field." 6973,"Once per turn, if there are less than 3 Kaiju Counters on this card: You can target 1 ""Kaiju"" monster on the field; change it to face-down Defense Position, then place 1 Kaiju Counter on this card (max. 3). If this card in your possession is destroyed by an opponent's card and sent to your GY: You can draw 2 cards. You can only use this effect of ""Kaiju Capture Mission"" once per turn.",0.0,When this card is Tribute Summoned: Target 1 monster on the field; destroy that target. 1466,You can only activate this card when an effect of drawing card(s) is activated. Both players see the cards drawn by the effect and discard them all to the GY.,0.25,"This card can be used to Ritual Summon any Ritual Monster from your hand or GY. You must also Tribute Machine monsters from your hand or field whose total ATK equal or exceed the ATK of the Ritual Monster you Ritual Summon. If this card is in your GY: You can target 1 ""Drytron"" monster you control; it loses exactly 1000 ATK until the end of your opponent's turn, and if it does, add this card to your hand. You can only use this effect of ""Meteonis Drytron"" once per turn." 10493,"If this card is sent from the hand or field to the GY: You can have each player draw 1 card, then each player discards 1 card, then, if you discarded an ""Ojama"" card with this effect, you can choose 1 opponent's unused Monster Zone, and that zone cannot be used until the end of your opponent's turn. You can only use this effect of ""Ojama Pink"" once per turn.",0.0,"When an attack is declared involving this card and an opponent's monster: You can place this card from the field, and that opponent's monster, face-up in their owners' Spell & Trap Zones as Continuous Spells. While this card is a Continuous Spell: You can target 1 FIRE monster in your GY, except ""Snake-Eyes Diabellstar""; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell, and if you do, Special Summon this card. You can only use each effect of ""Snake-Eyes Diabellstar"" once per turn." 1996,When this card inflicts Battle Damage to your opponent by a direct attack: Draw 1 card. During the End Phase of the turn this card was Summoned: Send it to the GY.,0.4,"Cannot be Normal Summoned/Set. Must be Special Summoned with ""Legend of Heart"", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target. When this card is targeted for an attack: You can target 1 Trap Card in your GY; Set that target. That Set card can be activated during this turn." 11196,"1 Tuner + 1+ non-Tuner Wyrm monsters If you Synchro Summon another Wyrm monster, while this monster is on the field: You can draw 1 card. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish 1 of those monster(s), and if you do, inflict 1200 damage to your opponent. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can banish that card, and if you do, inflict 1200 damage to your opponent. You can only use each effect of ""Swordsoul Sinister Sovereign - Qixing Longyuan"" once per turn.",0.0,"Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of ""Lovely Labrynth of the Silver Castle"" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field." 9428,"When your opponent draws a card(s) by their own card effect: Look at those cards, and if any are monsters, inflict damage to your opponent equal to their combined ATK, and if you do that, banish all cards you looked at. You can only activate 1 ""Draw Discharge"" per turn.",0.0,"When this card is Summoned, toss a coin:Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn. Tails: When a Spell Card is activated, your opponent gains 500 Life Points." 7790,"This card's name becomes ""Shiranui Style Synthesis"" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects. Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field). Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card.",0.25,"You can discard this card to the GY to add 1 ""Pandemonium"" from your Deck to your hand. If this card is on the field and ""Pandemonium"" is not on the field, destroy this card." 9901,"You take no battle damage from attacks involving your ""Cubic"" monsters. You can only use each of the following effects of ""Cubic Dharma"" once per turn, during your Main Phase: ● You can send 1 ""Cubic"" card from your hand to the GY, and if you do, draw 1 card. ● You can banish this card from your GY, then target 1 ""Cubic"" monster in your GY; add it to your hand.",0.25,"Add 1 ""Swordsoul"" monster from your Deck to your hand, or if you control a Synchro Monster, you can add 1 Wyrm monster instead. If this card is banished: You can target 1 ""Swordsoul"" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of ""Swordsoul Emergence"" once per turn." 12081,"This card can attack directly. You can only use each of the following effects of ""Altergeist Peritrator"" once per turn. When this card inflicts battle damage to your opponent: You can draw 1 card. If this card is sent from the field to the GY: You can send 1 ""Altergeist"" card from your hand, Deck, or face-up field to the GY, except ""Altergeist Peritrator"".",0.0,"When you Normal Summon a ""Resonator"" monster: You can Special Summon this card from your hand, but its ATK becomes halved." 12038,"When either player draws a Tuner(s) for their normal draw in their Draw Phase: They can reveal that card(s); they draw 2 cards. If your opponent draws by this effect: You lose 2000 LP, and if you do, send this card to the GY.",0.0,"This impulsive Igknight warrior is fanatical about the causes he fights for. Because of this passion, his comrades try to keep him at arm's length." 8836,"Elemental HERO Neos"" + ""Neo-Spacian Grand Mole"" + ""Neo-Spacian Dark Panther"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) If this card is Special Summoned from the Extra Deck: Draw cards equal to the number of cards your opponent controls, then negate the effects of 1 face-up card on the field until the end of this turn. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, banish all cards on the field face-down.",0.4,"While this card is in face-up Attack Position on the field, if a player activates ""Pot of Greed"", they can draw 1 more card." 7998,"When an opponent's monster declares an attack: Negate that attack, then Special Summon this card in Attack Position as an Effect Monster (Warrior-Type/DARK/Level 2/0 ATK/0 DEF) with the following effect. (This card is NOT treated as a Trap Card.) ● During either player's turn: You can send this card and 1 face-up card you control to the GY (either a ""The Phantom Knights"" monster or a ""Phantom Knights"" Continuous Spell/Trap Card); draw 2 cards.",0.14285714285714285,"This card can only be Ritual Summoned with the Ritual Spell Card, ""White Dragon Ritual"". If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. You can Tribute this card to Special Summon 1 ""Blue-Eyes White Dragon"" from your hand or your Deck. (""Blue-Eyes White Dragon"" cannot attack during that turn.)" 10051,"When your opponent activates a card or effect that targets a face-down card(s) you control (Quick Effect): You can banish this card from your GY; negate that effect, also your opponent cannot target that face-down card(s) with card effects for the rest of this turn. You can only use each of the following effects of ""Noctovision Dragon"" once per turn. ● If a DARK Dragon monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. ● If this card is sent to the GY as Link Material: You can draw 1 card.",0.5,"2+ Effect Monsters Your opponent cannot target Link-4 or higher Link Monsters you control with card effects, also they cannot be destroyed by battle. If you control a ""Firewall"" Link Monster (Quick Effect): You can banish any number of Link Monsters from your GY whose total Link Ratings exactly equal 3; Special Summon this card from your GY, but banish it when it leaves the field. You can only use this effect of ""Protectcode Talker"" once per turn." 10227,"While this card is an Equip Card, the equipped monster cannot be destroyed by battle. You can only use each of the following effects of ""Infernoble Knight Maugis"" once per turn. If this card is sent to the GY: You can shuffle into the Deck, 3 of your other FIRE Warrior monsters and/or ""Noble Arms"" cards that are banished or in your GY; draw 1 card. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control.",0.2,"If you control a Level 7 or higher WATER or FIRE monster: Apply the appropriate effects, in sequence, depending on the Attributes of monsters you control at that time. WATER: Special Summon as many WATER monsters as possible that were sent to your GY to activate monster effects this turn, then destroy 1 monster you control. FIRE: Destroy 1 monster on the field, then if you have any cards in your hand, discard 1 card to the GY." 3927,"Once per turn, this card cannot be destroyed by battle. If this card is sent to the GY as a Synchro Material Monster of a Beast-Type monster, draw 1 card. If this card is removed from the field by your opponent's card effect, remove this card from play.",0.0,"If this card is Normal or Special Summoned: You can add 1 ""Shining Sarcophagus"" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 ""Stronghold the Hidden Fortress"" from your Deck. You can only use each effect of ""Gadget Trio"" once per turn." 7862,If this card is sent to the GY as a Synchro Material: Draw 1 card. A Synchro Monster that used this card as a Synchro Material cannot be destroyed by card effects.,0.4,"At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to the normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card." 11153,"3 monsters with different names Must first be Fusion Summoned using only monsters in your hand and field as material (min. 1 from each). If this card is Fusion Summoned by a Spell effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of ""Guardian Chimera"" once per turn. Your opponent cannot target this card with card effects while ""Polymerization"" is in your GY.",0.0,"Target 1 face-up Xyz Monster your opponent controls that has Xyz Material and 1 face-up Xyz Monster you control; detach all Xyz Material from that opponent's monster, and if you do, attach this card to your monsters as an Xyz Material." 9026,"If this card is sent to the GY as material for the Fusion or Link Summon of a “Prank-Kids” monster: You can banish 1 card from your hand, and if you do, draw 1 card, then, you can Special Summon 1 “Prank-Kids” monster from your hand or Deck in Defense Position, except “Prank-Kids Rocksies”. You can only use this effect of “Prank-Kids Rocksies” once per turn.",0.0,"The monster equipped with this card cannot attack. In addition, the player controlling the equipped monster must take damage of 500 Life Points during each of your Standby Phases." 8129,"2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of ""World Chalice"" monsters this card points to. You can only use this effect of ""Ningirsu the World Chalice Warrior"" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 ""World Chalice"" monster from your hand.",0.0,"While this card is in your hand: You can target 3 ""Igknight"" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other ""Igknight"" monster you control; return it to the hand, and if you do, place 1 Spell/Trap Card your opponent controls on the bottom of the Deck." 2927,"If this card is sent to the GY for the Synchro Summon of a ""Nitro"" Synchro monster, draw 1 card.",0.25,"Target 1 ""Shaddoll"" monster in your GY; Special Summon it in face-up or face-down Defense Position. You can banish this card and 1 ""Shaddoll"" card from your GY, then activate 1 of these effects; ● Change 1 face-down monster you control to face-up Defense Position. ● Change 1 face-up monster you control to face-down Defense Position. You can only use 1 ""Resh Shaddoll Incarnation"" effect per turn, and only once that turn." 10571,"1 Tuner + 1+ non-Tuner FIRE monsters If this card is Synchro Summoned: You can draw 2 cards, then send 2 cards from your hand to the GY, including at least 1 FIRE monster, or, if you do not have any FIRE monster in your hand, reveal your entire hand and shuffle it into the Deck. You can only use this effect of ""Lavalval Salamander"" once per turn. Once per turn: You can banish 1 FIRE monster from your GY; change face-up monsters your opponent controls to face-down Defense Position, up to the number of ""Laval"" monsters you control.",0.0,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can target 1 ""Constellar"" monster you control or in your GY; this card's Level becomes the current Level of that monster. This card cannot be used as an Xyz Material, except for the Xyz Summon of a ""Constellar"" monster." 3347,"If this card is used for a Synchro Summon and sent to the GY, the owner of this card draws 1 card.",0.25,"Fallen of Albaz"" + 1 Beast, Beast-Warrior, or Winged Beast monster When a Fusion, Synchro, Xyz, or Link Monster's effect is activated (Quick Effect): You can negate that effect, then you can return 1 monster from the field to the hand. During your opponent's turn, while this card is in your GY (Quick Effect): You can target 1 ""Fallen of Albaz"" in your GY; Special Summon either that monster or this card, and banish the other. You can only use each effect of ""Rindbrumm the Striking Dragon"" once per turn." 3090,"If this card is used for a Synchro Summon, you can treat it as a Level 2 monster. If this card is sent to the GY for a Synchro Summon, draw 1 card.",0.25,"Target 1 of your ""Nemeses"" monsters that is banished or in your GY; Special Summon it, but if its original Level is 11 or higher, it cannot activate its effects this turn. You can only activate 1 ""Nemeses Adrastea"" per turn." 2573,"If this card was Tribute Summoned, when it is sent from the field to the GY, draw 2 cards and remove this card from play.",0.25,"Negate the effects of your opponent's Spell Cards that target this card. During your Standby Phase, you can send this face-up card to the GY to Special Summon 1 ""Silent Swordsman LV5"" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)" 8672,"This card is used to Ritual Summon ""Litmus Doom Swordsman"". You must also Tribute monsters from your hand or field, whose total Levels equal 8 or more. If this card is in the GY: You can target 1 ""Litmus Doom Swordsman"" in your GY; shuffle both it and this card from the GY into the Deck, then draw 1 card. You can only use this effect of ""Litmus Doom Ritual"" once per turn.",0.4,"If a ""Rescue-ACE"" monster(s) is Normal or Special Summoned to your field, except ""Rescue-ACE Fire Attacker"" (except during the Damage Step): You can Special Summon this card from your hand. If a card(s) is added to your opponent's hand, except by drawing it (except during the Damage Step): You can draw 2 cards, then discard 1 card. You can only use each effect of ""Rescue-ACE Fire Attacker"" once per turn." 7220,"If this card is Tributed: Draw 1 card. If a monster you control would be destroyed by battle, you can banish this card from your GY instead.",0.0,"When this card is destroyed by battle, you can Special Summon 1 ""Unicycular"" from your hand or Deck." 7823,"Target 1 ""Zoodiac"" Xyz Monster you control; attach 1 ""Zoodiac"" monster from your Deck to that Xyz Monster as Xyz Material. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 5 ""Zoodiac"" cards in your GY with different names; shuffle all 5 into the Deck, then draw 1 card.",0.0,"Equip only to a Spirit monster. The equipped monster does not have to have its effect that returns it to the hand activated. If it would be destroyed by battle, destroy this card instead." 5876,"2 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card; send your entire hand to the GY (min. 1), and if you do, draw 2 cards. When this card you controlled while face-up leaves the field because of an opponent's card effect: You can target Level 4 Beast-Warrior-Type ""Bujin"" monsters in your GY, up to the number of Xyz Materials this card had on the field; Special Summon those targets. You can only control 1 ""Bujintei Tsukuyomi"".",0.0,"1 Tuner + 1+ non-Tuner WATER monsters Each time another monster(s) you control is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect: Inflict 600 damage to your opponent. During the Battle Phase, when your opponent activates a card or effect, while you control another monster (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of ""Glacial Beast Iceberg Narwhal"" once per turn." 4585,"3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the GY, and if you do, draw 1 card.",0.2,"When this card is Normal Summoned: You can Tribute 1 ""D/D"" monster; Special Summon 1 Level 7 ""D/D/D"" monster from your Deck. During your Main Phase, if this card is in the GY because it was sent there this turn: You can Fusion Summon 1 Level 8 or higher ""D/D/D"" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY, including this card. You can only use each effect of ""D/D Vice Typhon"" once per turn." 5638,"If there is a face-up Xyz Monster on the field with a Synchro Monster as Xyz Material: Target 1 card on the field; banish that target, and if you do, draw 1 card.",0.0,Activate only during the End Phase. You can return up to 3 monsters destroyed this turn from the GY to their owners' Decks. 5952,"Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY, and if you do, draw 1 card. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the GY by a card effect: Look at up to 3 cards from the top of your Deck, then place them on the top of the Deck in any order.",0.2,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 ""Cubic"" monster you control to the GY. If Summoned this way, this card gains 1000 ATK. When this card destroys a monster by battle: You can target up to 2 ""Vijam the Cubic Seed"" in your GY; send this card to the GY, and if you do, Special Summon them, then you can add 1 ""Blade Garoodia the Cubic Beast"" from your Deck to your hand." 10829,"(When you activate this card, you can also reveal 1 ""Gunkan Suship Shari"" in your hand.) Reveal 3 ""Gunkan"" monsters from your Deck, your opponent chooses 1 of them for you to add to your hand, also shuffle the rest into your Deck. If you revealed ""Gunkan Suship Shari"" in your hand at activation, you can choose the card to add to your hand, instead of your opponent choosing. If this card is in your GY, except the turn it was sent there: You can banish this card, then target 3 ""Gunkan"" monsters in your GY; shuffle them into the Deck, then draw 1 card.",0.0,"1 Tuner + 1 Level 3 non-Tuner monster When a face-up Level 3 or lower monster on the field is sent to the GY, this card's ATK becomes 3000 until the End Phase of this turn." 11421,"2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of ""Garura, Wings of Resonant Life"" once per turn.",0.0,"This card cannot be Special Summoned. While this card is on the field, neither player can Special Summon monsters." 2629,"When this card is removed from play, you can send 1 card from your hand to the GY to draw 1 card.",0.3333333333333333,"You can banish this card from your GY to target 1 Psychic-Type Xyz Monster in your GY; Special Summon it. Its effects are negated. You can only use the effect of ""Heraldic Beast Unicorn"" once per turn." 9376,"When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 of your banished Spellcaster monsters; add it to your hand. You can only use each effect of ""Fortune Fairy Hu"" once per turn.",0.0,Inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 500 points. 2330,"If there are 2 or more face-up ""Crystal Beast"" cards in your Spell & Trap Card Zone: Your opponent chooses 1 ""Crystal Beast"" card in your Spell & Trap Card Zone and sends it to the GY, then you draw 2 cards.",0.4,"You can place 1 ""Exosister"" card from your hand on the bottom of the Deck; draw 1 card, then if you control ""Exosister Sophia"", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 ""Exosister"" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of ""Exosister Irene"" once per turn." 6368,"If this card is Summoned: You can send 1 ""tellarknight"" monster from your hand to the GY, and if you do, draw 1 card. You can only use this effect of ""Satellarknight Procyon"" once per turn.",0.3333333333333333,"When this card is destroyed by battle and sent to the GY: You can Special Summon this card in face-up Attack Position. You can only use the effect of ""Aurora Wing"" once per turn." 7502,"If this card is Normal Summoned: Draw 1 card, show it, then send it to the GY unless it is a ""Flower Cardian"" monster. You can only use this effect of ""Flower Cardian Pine"" once per turn. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can draw 1 card.",0.0,"To Tribute Summon this card face-up, you can Tribute Trap(s) you control, as well as monsters. When this card is Normal Summoned: You can destroy all Spells and Traps your opponent controls. You cannot Special Summon monsters during the turn you activate this effect, except ""HERO"" monsters." 8166,"Banish your opponent's entire hand, and if you do, they draw the same number of cards. You can banish this card from your GY, then target 1 ""Trickstar"" monster in your GY; Special Summon it.",0.6,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 ""Flower Cardian"" monster, except ""Flower Cardian Clover with Boar"". If this card is Special Summoned: Draw 1 card, and if you do, show it, then, if it is a ""Flower Cardian"" monster, you can destroy 1 monster your opponent controls. Otherwise, send it to the GY." 9054,"Target cards in your opponent's GY, up to the number of ""Valkyrie"" monsters you control; banish them. If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can draw cards equal to the number of ""Valkyrie"" monsters you control +1.",0.0,"Activate only during your opponent's Standby Phase. Select 1 random card from your opponent's hand and look at it. Unless the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, inflict 1000 damage to your opponent. If the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, you take 1000 damage." 9377,"When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 other face-up monster on the field; banish it until the Standby Phase of your next turn. You can only use each effect of ""Fortune Fairy Swee"" once per turn.",0.0,"Chain this card to an opponent's card effect that would inflict damage to you. That damage is negated, and you gain Life Points equal to the amount you would have taken." 12080,"If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned: You can target 1 ""Altergeist"" monster in your GY, except ""Altergeist Malwisp""; Special Summon it in Defense Position, but for the rest of this turn, it cannot activate its effects. You can only use each effect of ""Altergeist Malwisp"" once per turn.",0.0,"This card's name becomes ""SPYRAL Super Agent"" while it is on the field or in the GY. Once per turn: You can declare 1 card type (Monster, Spell, or Trap) and target 1 card your opponent controls; reveal the top card of your opponent's Deck, and if you do, destroy the targeted card if the revealed card is the declared type." 11243,"During your Draw Phase, if you have no cards in your hand, instead of conducting your normal draw: You can banish this card from your GY, then activate 1 of these effects; ● Place 1 ""Infernity"" card from your Deck on top of your Deck. ● Set 1 ""Void"" Spell/Trap directly from your Deck.",0.0,Double any Battle Damage your opponent takes when they attack this monster. 9623,"If a player controls 2 or more monsters of the same card type (Ritual, Fusion, Synchro, Xyz, or Link), they must send some to the GY so they control no more than 1 monster of that card type. Then, each player that sent a monster to the GY for this effect draws cards equal to the number of different card types (Ritual, Fusion, Synchro, Xyz, or Link) they control. You can only activate 1 ""Brutal Beast Battle"" per turn.",0.0,"2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated." 903,"After activation, put this card face-up in your Deck and shuffle it. When you draw this card, send it to the GY and add 1 card in your GY (except this card) to your hand.",0.0,You can Tribute this card to select 1 face-up Attack Position monster you control. The selected monster gains 1500 ATK until the End Phase. 10457,"This card's name becomes ""Armed Dragon LV3"" while on the field or in the GY. You can only use each of the following effects of ""Armed Dragon Thunder LV3"" once per turn. ● You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 5 or lower ""Armed Dragon"" monster from your hand or Deck. ● If this card is sent to the GY to activate a Dragon monster's effect: You can draw 1 card.",0.0,"Target 1 FIRE monster you control and 1 FIRE monster in your GY; destroy that monster you control, and if you do, Special Summon that other monster from your GY. You can only activate 1 ""Circle of the Fire Kings"" per turn." 6955,"If this card is in your GY and you control ""Toy Vendor"": You can banish this card from your GY, then target 1 ""Fluffal"" monster in your GY; banishit, and if you do, draw 1 card, then you send 1 ""Toy Vendor"" you control to the GY, and if you do, draw 1 card. You can only use this effect of ""Fluffal Wings"" once per turn.",0.0,"If a face-up ""Fire King"" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of ""Fire King Avatar Rangbali"" once per turn." 1653,"Turn the top card of your opponent's Deck face-up and your opponent shuffles the Deck. When your opponent draws the face-up card, immediately send it to the GY.",0.0,"Target 1 ""Armed Dragon"" monster you control; take 1 monster with the same name from your Deck or GY, and either add it to your hand or Special Summon it, ignoring its Summoning conditions, but the Special Summoned monster cannot attack directly. You can only activate 1 ""Armed Dragon Blitz"" per turn. You cannot Special Summon monsters the turn you activate this card, except Dragon monsters." 8350,"The Weather Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. When exactly 1 card is added to one player's hand (except during the Damage Step): You can banish this card; banish the added card, and if you do, that player draws 1 card. You can only control 1 ""The Weather Auroral Canvas"".",0.0,"Cave Dragon"" + ""Lesser Fiend"" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effects of Flip-Effect Monsters. Negate the effects of a Trap Card that targets this card and destroy it." 11450,"Once per turn: You can banish 1 ""P.U.N.K."" card from your GY; Special Summon 1 ""P.U.N.K."" monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of ""P.U.N.K. JAM Extreme Session"" up to twice per turn.",0.0,"If this card is in face-up Attack Position at the beginning of your Battle Phase, it must attack first, and attack all monsters your opponent controls once each." 1436,"If this card is destroyed by battle and sent to the GY: Draw 1 card, but if this card was Special Summoned by the effect of ""Dark Mimic LV1"", draw 2 cards instead.",0.3333333333333333,"If this card was Special Summoned by the effect of ""Ultimate Insect LV3"", as long as this card remains on the field, decrease the ATK of all your opponent's monsters by 500 points. During your Standby Phase, send this face-up card to the GY to Special Summon 1 ""Ultimate Insect LV7"" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)" 6141,"Each time an opponent's monster declares a direct attack: You canexcavate the top card of your Deck, and if it is a Plant-Type monster,send it to the GY. Otherwise, place it on the bottom of your Deck. During your Draw Phase, instead of conducting your normal draw: Excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, add it to your hand.",0.6,"When you take battle damage: Draw 1 card. If this card in its owner's control is destroyed by an opponent's card effect: You can draw cards, equal to the number of ""Dig of Destiny"" in your GY." 6576,"If this card is sent to the GY: Draw 1 card, then place 1 card from your hand on the top of the Deck.",0.25,"Increase this card's Level by 4 during your opponent's turn only. When this card destroys an opponent's monster by battle and sends it to the GY: You can send 1 Level 7 or 8 Dragon-Type monster from your Deck to the GY. You can send 1 card from your hand to the GY, then target 1 Level 7 or 8 Dragon-Type monster in your GY; send this card to the GY, and if you do, Special Summon that monster. You can only use this effect of ""Dragon Knight of Creation"" once per turn." 9372,"When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can banish 1 Spellcaster monster from your Deck. You can only use each effect of ""Fortune Fairy Ann"" once per turn.",0.0,"When you take damage from a card effect (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took." 10775,"You must control ""XYZ-Dragon Cannon"", or a Fusion Monster that lists ""XYZ-Dragon Cannon"" as material, to activate this card's effect. This card's effect depends on whose turn it is. ● Your turn: You can target 1 of your banished Union monsters; place it on the bottom of your Deck, and if you do, draw 1 card. ● Your opponent's turn: You can discard any number of cards, then target the same number of cards your opponent controls; destroy those cards. You can only use this effect of ""XYZ Hyper Cannon"" once per turn.",0.0,"2 monsters including an ""Unchained Soul"" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except ""Unchained Soul of Rage"", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except ""Unchained Soul of Rage""; add it to your hand. You can only use each effect of ""Unchained Soul of Rage"" once per turn." 8311,"Shuffle into the Deck, 5 of your ""World Legacy"" cards with different names that are banished, in your hand or GY, and/or face-up on your field, except ""World Legacy Trap Globe"", then draw 2 cards. You can only activate 1 ""World Legacy Trap Globe"" per turn.",0.0,"Target 1 face-up monster you control; this turn, it cannot be destroyed by battle, players take no battle damage from its attacks, and if it attacks an opponent's monster, destroy the opponent's monster after damage calculation." 4310,"When your opponent draws a card(s) outside of their Draw Phase, you can send this card from the field to the GY to draw 2 cards.",0.375,"During your Main Phase: You can Special Summon 1 ""Fluffal"" monster from your hand, except ""Fluffal Penguin"". This effect can only be used once while this card is face-up on the field. If this card is sent to the GY as a Fusion Material for a Fusion Summon of a ""Frightfur"" Fusion Monster: You can draw 2 cards, then discard 1 card. You can only use this effect of ""Fluffal Penguin"" once per turn." 6636,"When this card is Normal Summoned: You can send 1 ""Fluffal"" monster from your hand to the GY; draw 2 cards, then place 1 card from your hand on either the top or bottom of your Deck. You can only use this effect of ""Edge Imp Saw"" once per turn.",0.16666666666666666,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent would Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s)." 9943,"If this card is Special Summoned by the effect of an ""Adamancipator"" card: You can draw 1 card. If this card is in your GY: You can target 1 WATER Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of ""Adamancipator Crystal - Dragite"" once per turn.",0.2,"If you control an ""Evil Eye"" monster and this card is in your hand or GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 ""Evil Eye"" Link Monster using monsters you control as material. When you do, you can also use ""Evil Eye"" Equip Spells you control as ""Evil Eye"" monsters. You can only use each effect of ""Basiltrice, Familiar of the Evil Eye"" once per turn." 12529,"2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of ""Haggard Lizardose"" once per turn.",0.0,"When this card is selected as an attack target by your opponent's monster, select 1 Level 7 or higher Dragon-Type monster from your GY, Special Summon it and switch the attack target to that monster." 10528,"When you draw for your normal draw in your Draw Phase: You can reveal 1 of those cards; place it on the bottom of the Deck, and if you do, draw 1 card. When you draw by a card effect: You can reveal 1 of those cards; send this card to the GY, and if you do, place that card on the bottom of the Deck, and if you do that, draw 1 card.",0.25,"2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of ""Spright Elf"" once per turn." 8913,"If this card is in your hand: You can target 1 ""Photon"" or ""Galaxy"" Xyz Monster you control; attach this card to it as material. If this card is Normal or Special Summoned: You can target 5 ""Photon"" and/or ""Galaxy"" cards with different names in your GY: shuffle them into the Deck, then draw 2 cards. You can only use 1 ""Galaxy Cleric"" effect per turn, and only once that turn.",0.3333333333333333,"FLIP: Each player shuffles all cards from their hand, field, and GY into the Deck, then draws 5 cards." 12078,"If this card is added to your hand, except by drawing it: You can Special Summon this card. You can only use this effect of ""Agnimal Candle"" once per turn. Once per Chain, up to thrice per turn, if a monster is sent to your GY (except during the Damage Step): You can increase or decrease this card's Level by 1.",0.0,"Target 1 ""Majespecter"" card in your Pendulum Zone; Special Summon it." 2630,"You can use 1 of these effects. When this card is targeted for an attack by an opponent's monster: You can banish this card; draw 1 card, then end the Battle Phase. You can target 1 face-up monster you control and this card; banish both that target and this card, then draw 2 cards. You can target 1 card in your GY; banish this card and 1 card from your hand, then place that target on top of the Deck.",0.3333333333333333,"Once per turn: You can target 1 ""Scareclaw"" monster or ""Visas Starfrost"" you control; it can attack while in face-up Defense Position this turn. If it does, apply its ATK or DEF (whichever is higher) for damage calculation. When your opponent activates a card or effect, while you control a ""Scareclaw"" monster in the Extra Monster Zone: You can send this face-up card to the GY; negate that effect. You can only use this effect of ""Scareclaw Sclash"" once per turn." 8577,"If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except ""Sekka's Light"". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of ""Sekka's Light"" once per turn.",0.0,Discard 1 card from your hand. Negate the effect of a Trap Card that targets 1 face-up Dragon-Type monster and destroy the Trap Card. 7209,"Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 ""Card of Demise"" per turn. You cannot Special Summon during the turn you activate this card.",0.0,"Activate only when a face-up ""Meklord"" monster on the field is selected as an attack target. Select 1 ""Meklord Army"" monster in your GY, and add it to your hand. Then, destroy the attack target." 10095,"Banish this card, and as many ""Afterglow"" as possible from your hand, Deck, GY, and face-up field, then shuffle 1 of your banished ""Afterglow"" into the Deck. During your next Draw Phase, show the card you draw for your normal draw, and if it is ""Afterglow"", inflict 4000 damage to your opponent. You can only activate 1 ""Afterglow"" per Duel.",0.0,"If you control a Synchro Monster(s) and have a Synchro Monster(s) in your GY: You can Special Summon this card from your hand. During your Main Phase: You can add 1 ""Earthbound Immortal"" monster from your Deck or GY to your hand. If an ""Earthbound Immortal"" monster is Normal Summoned while this monster is on the field: You can make your opponent's LP 3000. You can only use each effect of ""Earthbound Greater Linewalker"" once per turn." 9771,"Send up to 3 cards from your hand to the GY; draw that many cards, then you can Special Summon up to that many monsters from your hand, with different names, that are ""Performapal"" monsters, ""Magician"" Pendulum Monsters, and/or ""Odd-Eyes"" monsters, each with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones. If you did not Special Summon by this effect, you lose 1000 LP for each card in your hand. You can only activate 1 ""Performapal Popperup"" per turn.",0.0,"1 Tuner + 1 or more non-Tuner ""X-Saber"" monsters During your Main Phase: You can Tribute 1 ""X-Saber"" monster to choose 1 of these effects; this card gains that effect until the End Phase. At the start of the Damage Step, if this card battles an opponent's monster: Destroy that monster. This card cannot be destroyed by Trap effects." 11083,"You can place 1 ""Exosister"" card from your hand on the bottom of the Deck; draw 1 card, then if you control ""Exosister Sophia"", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 ""Exosister"" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of ""Exosister Irene"" once per turn.",0.0,This card can be used to Ritual Summon any LIGHT Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. 6376,"You can Tribute 1 face-up Level 5 or higher Normal Summoned/Set monster, then target 1 face-up card on the field; negate its effect until the end of this turn, then draw 1 card. During your Main Phase, if this card is in your GY: You can banish this card, then declare 1 Attribute; all face-up monsters currently on the field become that Attribute until the end of this turn.",0.2,"When this card is destroyed by battle and sent to the GY, you can Special Summon 1 Level 4 or lower ""Gladiator Beast"" monster from your Deck." 10384,"Cannot be destroyed by battle or card effects while you control a Continuous Spell/Trap. During your opponent's turn (Quick Effect): You can send 1 face-up Continuous Spell/Trap you control to the GY; draw 1 card. You can only use this effect of ""Magical Broker"" once per turn.",0.0,"[ Pendulum Effect ] If ""Vaylantz World - Shinra Bansho"" is in a Field Zone or if you control a WATER ""Vaylantz"" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of ""Nazuki the Vaylantz Ninja"" once per turn. [ Monster Effect ] You can target 1 other monster in either Main Monster Zone; move that monster to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 ""Vaylantz"" Monster Card in your Spell & Trap Zone; Special Summon it to your Main Monster Zone in its same column. You can only use each effect of ""Nazuki the Vaylantz Ninja"" once per turn." 6333,"(This card's name is always treated as ""Polymerization"".) Fusion Summon 1 monster from your Extra Deck, using monsters you control as Fusion Materials. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card.",0.3333333333333333,"When an Effect Monster's effect to destroy a Spell or Trap Card(s) on the field is activated, you can send 1 card from your hand to the GY to negate its activation and destroy the card." 10526,"During the Main Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Synchro Monster in your GY; return it to the Extra Deck, then draw 1 card. You can only use each effect of ""Synchro Transmission"" once per turn.",0.4,"Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine-Type monster. The other Synchro Material Monster(s) are ""Mecha Phantom Beast"" monsters in your hand or on your side of the field. While you control a Token, this card cannot be destroyed by battle or card effects. If your opponent controls a monster and you control no monsters: You can banish this card from your GY; Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0)." 10947,"You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of ""Floowandereeze and the Unexplored Winds"" once per turn.",0.25,"If you have 2 ""Abyss Actor"" cards in your Pendulum Zones: You can Tribute this card; Special Summon 1 Level 1 or 8 ""Abyss Actor"" Pendulum Monster from your hand or face-up from your Extra Deck. You can only use this effect of ""Abyss Actor - Trendy Understudy"" once per turn." 10079,"During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters. ● 2+: Destroy 1 card your opponent controls. ● 3: Draw 2 cards. You can only use this effect of ""Trias Hierarchia"" once per turn.",0.25,"If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 card your opponent controls; return it to the hand. You can only use each effect of ""Tenyi Spirit - Vishuda"" once per turn." 5419,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects. Target 3 monsters in your GY; shuffle all targets into the Deck, then draw 1 card. Target 1 non-Effect Monster in your GY; Special Summon that target.",0.2,"3 ""Memento"" monsters You can banish this card from your GY; add 1 ""Mementomictlan"" from your Deck to your hand. You cannot activate the following effects of ""Mementomictlan Tecuhtlica - Creation King"" in the same Chain. If this card is Fusion Summoned: You can send 3 ""Memento"" cards from your Deck and/or Extra Deck to the GY. (Quick Effect): You can target an equal number of ""Memento"" monsters you control and cards your opponent controls; destroy them. You can only use each effect of ""Mementomictlan Tecuhtlica - Creation King"" once per turn." 5545,"Banish 1 Level 7 monster from your hand or face-up from your side of the field; draw 2 cards. You can only activate 1 ""Sacred Sword of Seven Stars"" per turn.",0.5,"If this card is Summoned: You can send 1 ""tellarknight"" card from your Deck to the GY, except ""Satellarknight Unukalhai"". You can only use this effect of ""Satellarknight Unukalhai"" once per turn." 5299,"Banish 3 ""Gagaga"" monsters from your GY; draw 2 cards.",0.0,"Target 1 face-up Xyz Monster your opponent controls that has Xyz Material; detach all Xyz Materials from it, and if you do, return it to the Extra Deck, then, if there is a Monster Card in the GY among those detached Xyz Materials, Special Summon as many of those monsters as possible from the GY to your opponent's side of the field in face-up Defense Position. Their Levels are reduced by 1 on the field. Cards and effects cannot be activated in response to this card's activation." 1435,"FLIP: Draw 1 card. During your Standby Phase: You can send this face-up card to the GY; Special Summon 1 ""Dark Mimic LV3"" from your hand or Deck.",0.3333333333333333,"If this card was Special Summoned by the effect of ""Ultimate Insect LV1"", as long as this card remains on the field, decrease the ATK of all your opponent's monsters by 300 points. During your Standby Phase, send this face-up card to the GY to Special Summon 1 ""Ultimate Insect LV5"" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)" 9449,"Banish, face-down, from your hand and/or face-up field, 2 monsters that cannot be Normal Summoned; draw 2 cards. You can only activate 1 ""Hypernova Burst"" per turn.",0.0,"When an opponent's monster declares a direct attack, while you have 3 or more Cyberse monsters in your GY: Negate the attack, then, you can Special Summon up to 3 ""Spool Tokens"" (Cyberse/Light/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon." 1595,"Draw a number of cards from your Deck equal to the number of ""Good Goblin Housekeeping"" cards in your GY +1, select 1 card from your hand, and return it to the bottom of your Deck.",0.0,Decrease the ATK and DEF of this card by 400 points for every card in your hand. 2381,"Draw 2 cards, then remove from play 1 Normal Monster Card from your hand. If you don't have any Normal Monster Cards in your hand to remove, send all cards in your hand to the GY.",0.5,Pay 1000 Life Points; banish all face-up Machine-Type monsters your opponent controls and in their GY. 3254,Send 1 face-up Continuous Trap Card you control to the GY. Draw 2 cards.,0.5,"Special Summon this card as an Effect Monster (Rock-Type/LIGHT/Level 4/ATK 1000/DEF 1800). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card you control that is a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your GY, you can Set it in the Spell & Trap Card Zone instead." 11358,"Send 1 ""Therion"" card, except ""Therion Charge"", or 1 ""Endless Engine Argyro System"" from your hand or your face-up Spell & Trap Zone to the GY; draw 2 cards. You can only activate 1 ""Therion Charge"" per turn.",0.0,"FLIP: Select 1 Field Spell Card from your Deck and place it on top of your Deck. If ""Necrovalley"" is on the field, you can add the selected Field Spell Card to your hand instead." 4638,"Target 1 face-up monster you control and 1 monster in your GY with the same Level; banish the target from the GY, then draw 1 card and reveal it, then if the card you drew is a monster with the same Level as the monster on the field, Special Summon it.",0.3333333333333333,"Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Raidraptor"" monster that is 1 Rank higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materialsattached to that target also become Xyz Materials on the Summoned monster.) You can banish this card from your GY and 1 ""Raidraptor"" card from your hand, then target 1 ""Rank-Up-Magic"" Spell Card in your GY, except ""Rank-Up-Magic Raid Force""; add it to your hand." 7648,"Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 ""Pot of Acquisitiveness"" per turn.",0.0,"Roll a six-sided die. If the result is 2, 3, or 4, destroy 1 Spell/Trap Card on the field. If it is 5, destroy 2 Spell/Trap Cards on the field. If it is 1 or 6, you take 1000 damage." 7460,"Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 ""Pot of Desires"" per turn.",0.14285714285714285,"Once per turn, when a card or effect is activated (except during the Damage Step): You can Tribute 1 ""Dark Magician"" or 1 ""Dark Magician Girl""; Special Summon 1 ""Dark Magician"" or 1 ""Dark Magician Girl"" from your hand or GY, with a different name from the Tributed monster, and if you do, negate that activated effect. If this face-up card is sent from the Spell & Trap Zone to the GY: You can destroy 1 card on the field." 1285,Banish all other cards you control and in your hand (min. 1 from each); draw until you have 2 cards in your hand.,0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ""Dark Flare Knight"". When this card battles another monster, during damage calculation increase the ATK of this card by the original ATK of the opponent's monster. During the End Phase after this card was involved in battle, remove this card from play." 9100,"At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.",0.0,"4 Level 9 monsters Must be Special Summoned with a ""Rank-Up-Magic"" Spell Card that targeted ""Number 88: Gimmick Puppet of Leo"", and cannot be Special Summoned by other ways. This card cannot be targeted by card effects. Once per turn: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. During your End Phase, if your opponent's Life Points are 2000 or less and this card has no Xyz Materials, you win the Duel." 10499,"Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 ""Pot of Prosperity"" per turn. You cannot draw cards by card effects the turn you activate this card.",0.2,"While you control a ""Dinowrestler"" monster, each player can attack with only 1 monster during each Battle Phase. If your ""Dinowrestler"" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only. If your opponent controls more monsters than you do: You can banish this card from the GY; Special Summon 1 ""Dinowrestler"" monster from your Deck. You can only use this effect of ""World Dino Wrestling"" once per turn." 11442,"Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 ""Moray of Avarice"" per turn.",0.0,Allure Queen monsters on your side of the field cannot be selected as an attack target. 12359,"Banish all monsters you control (min. 2); draw 3 cards. You cannot Normal or Special Summon monsters the turn you activate this card, except Cyberse monsters. You can only activate 1 ""Drastic Draw"" per turn.",0.0,2 monsters 7153,"Once per turn: You can target 2 ""Monarch"" Spell/Trap Cards in your GY; shuffle them into the Deck, then draw 1 card. If this card is in your GY: You can banish 1 other ""Monarch"" Spell/Trap Card from your GY; Special Summonthis card in Defense Position as a Normal Monster (Fairy-Type/LIGHT/Level 5/ATK1000/DEF 2400). (This card is NOT treated as a Trap Card.) You can only use this effect of ""The Prime Monarch"" once per turn.",0.0,"When this card is Normal or Special Summoned: You can Set 1 ""Majespecter"" Spell/Trap Card directly from your Deck, but it cannot activate this turn. You can only use this effect of ""Majespecter Toad - Ogama"" once per turn. Cannot be targeted or destroyed by your opponent's card effects." 4478,Target 2 of your banished Psychic-Type monsters; return both those targets to the GY and draw 1 card.,0.2,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by sending 4 face-up Level 1 monsters you control to the GY, and cannot be Special Summoned by other ways. Other monsters you control cannot attack. During either player's Battle Step, once per battle involving this card: You can banish 1 Level 1 monster from your GY; until the end of the Damage Step, this card is unaffected by other cards' effects, also it cannot be destroyed by battle." 2615,"Draw 2 cards, then banish 1 DARK monster from your hand, or, if you don't have any in your hand, send all cards in your hand to the GY.",0.5,"When your opponent activates a monster effect, while you control a ""Therion"" monster: You can activate 1 of these effects; ● Negate that effect. ● Banish that monster. If you have ""Endless Engine Argyro System"" in your GY at activation, you can activate both effects (at resolution, negate, then banish). You can only activate 1 ""Therion Cross"" per turn." 3536,"Once per turn, you can activate 1 of these effects. Banish 2 Zombie-Type monsters from your GY; draw 1 card. Target 1 of your banished Zombie-Type monsters; return that target to the top of your Deck.",0.0,Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to your hand. 4160,"Remove from play 2 face-up ""Blackwing"" Tuner monsters you control. Draw 2 cards.",0.25,"During the Main Phase (Quick Effect): You can send this card from your hand or field to the GY; Special Summon 1 ""Labrynth"" monster, or Set 1 Normal Trap, from your hand. The Set Normal Trap can be activated this turn. When your opponent activates a card or effect in response to your card or effect activation of a Normal Trap or a ""Labrynth"" card, except ""Labrynth Butler Arias"" (Quick Effect): You can activate this effect in the GY; Special Summon this card. You can only use each effect of ""Labrynth Butler Arias"" once per turn." 7152,"Send 1 ""Monarch"" Spell/Trap Card from your hand to the GY; draw 2 cards. You can banish this card from your GY; reveal 3 ""Monarch"" Spell/Trap Cards from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. You can only use this effect of ""Pantheism of the Monarchs"" once per turn.",0.0,"2 Level 6 Dinosaur-Type monsters This card cannot be destroyed by card effects while it has Xyz Material. When your opponent Special Summons a monster(s): You can detach 1 Xyz Material from this card; destroy that monster(s)." 2607,Each player sends 2 cards from their hand to the GY and draws 2 cards.,0.5,"When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field so it points to this card, but change its ATK to 0, also negate its effects. You cannot Special Summon monsters, except Link Monsters. If this card in its owner's control is sent to the GY: You can Special Summon this card to your opponent's field in Defense Position. You can only use this effect of ""Knightmare Corruptor Iblee"" once per turn." 11947,"Reveal 1 ""Mannadium"" monster or ""Visas Starfrost"" in your hand; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can banish this card from your GY, then target 1 monster you control with 1500 ATK/2100 DEF; treat it as a Tuner until the end of this turn. You can only use each effect of ""Mannadium Imaginings"" once per turn.",0.0,A massive flea that feeds on the blood of its enemies. 8317,"Once per turn: You can pay 1000 LP; during your Main Phase this turn, you can Normal Summon 1 Cyberse monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is banished: You can Special Summon 1 Level 4 or lower monster from your hand. You can only use this effect of ""Balancer Lord"" once per turn.",0.25,"If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 ""HERO"" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can destroy 1 Level 4 or lower monster your opponent controls. You can only use each effect of ""Vision HERO Minimum Ray"" once per turn." 6827,"During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher ""Kozmo"" monster from your hand. You can only use this effect of ""Kozmo Goodwitch"" once per turn. Once per turn: You can pay 500 LP, then target 1 face-up monster your opponent controls; change it to face-down Defense Position.",0.0,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Dreadnought Dunker"". You can only Special Summon ""U.A. Dreadnought Dunker"" once per turn this way. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can target 1 card on the field; destroy it." 7634,"Once per turn: You can pay 500 LP, then target 1 ""PSY-Frame"" monster you control; banish it until your next Standby Phase. Once per turn, if another face-up ""PSY-Frame"" card you control leaves the field (except during the Damage Step): You can Special Summon 1 ""PSY-Frame"" monster from your hand.",0.3333333333333333,"Cannot be Special Summoned. Requires 3 ""Steelswarm"" Tributes to Normal Summon (cannot be Normal Set). Once per turn: You can pay half your Life Points; destroy all other cards on the field." 6181,"During your opponent's turn, at damage calculation, if this card is in your GY: You can pay 1000 LP; Special Summon it, and if you do, you take no battle damage from that battle, and banish this card when it leaves the field (this is a Quick Effect). You can only use this effect of ""Stegocyber"" once per turn.",0.6,"2 Level 8 monsters Once per turn, when your Normal Monster or ""Magikey"" monster destroys an opponent's monster by battle: You can detach 1 material from this card; inflict damage to your opponent equal to the destroyed monster's original ATK. Once per turn, during your opponent's Main Phase (Quick Effect): You can target 1 monster your opponent controls with the same Attribute as a Normal Monster or ""Magikey"" monster you control or is in your GY; detach 1 material from this card, and if you do, banish that monster." 11286,"During your opponent's Main Phase: Pay half your LP; Fusion Summon 1 ""Dinomorphia"" Fusion Monster from your Extra Deck, using only 1 monster from your Deck and 1 monster from your Extra Deck as Fusion Material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 ""Dinomorphia Frenzy"" per turn.",0.0,"A legendary dragon sent by the gods as their instrument. Legends say that if provoked, the whole world will sink beneath the sea." 11130,"During the Main Phase: Pay half your LP; Fusion Summon 1 ""Dinomorphia"" Fusion Monster from your Extra Deck, using monsters from your hand, Deck, or field as material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 ""Dinomorphia Domain"" per turn.",0.0,"2 Level 6 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster." 6666,"3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a """"Number 39: Utopia"""" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If your opponent's LP is at least 3000 higher than yours: You can detach 3 Xyz Materials from this card and pay LP so that you only have 10 left; destroy as many Special Summoned monsters your opponent controls as possible, and if you do, banish them, then inflict 300 damage to your opponent for each monster banished.",0.2,"Activate only when you take 1000 or more damage from your opponent's card effect: Place 1 Payback Counter on this card for every 1000 damage you took. During the End Phase of your opponent's next turn: Destroy this card, and if you do, inflict 2000 damage to your opponent for each Payback Counter on this card." 6978,"During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher ""Kozmo"" monster from your hand. You can only use this effect of ""Kozmoll Wickedwitch"" once per turn. Once per turn, during either player's turn: You can pay1000 LP; this turn, this card cannot be destroyed by battle or card effects.",0.0,When you Xyz Summon a monster: You can target 1 card on the field; destroy it. 6626,"Pay half your LP; once, if you Fusion Summon a Machine-Type Fusion Monster this turn, you can banish monsters from your hand, GY, and/or your side of the field as the Fusion Materials. You can only activate 1 ""Cybernetic Fusion Support"" per turn.",0.0,"When this card resolves, all monsters your opponent controlled when this card was activated are changed to face-down Defense Position. Monsters your opponent controls cannot change their battle positions. Destroy this card during your 2nd Standby Phase after activation." 3041,"When this card is Tribute Summoned, you can pay 2000 Life Points to select 2 Fiend-Type monsters from your GY and Special Summon them. They cannot attack this turn.",0.25,"Remove from play 1 ""Reptilianne"" monster from your GY. Special Summon 2 ""Reptilianne Tokens"" (Reptile-Type/EARTH/Level 1/ATK 0/DEF 0) to your side of the field." 4735,"When this card is Tribute Summoned by Tributing a ""Steelswarm"" monster: You can pay 1000 Life Points to target 1 ""Steelswarm"" monster in your GY: Special Summon it.",0.3333333333333333,"When this removed from play card is Special Summoned, remove from play the top card of your Deck, face-down. When this card is sent from the field to the GY, add that removed card to your hand." 11418,"If all monsters you control are ""Exosister"" monsters (min. 1): Pay 800 LP, then target 1 card your opponent controls or in their GY; banish it, then you can apply 1 of the following effects. ● Immediately after this effect resolves, Xyz Summon 1 ""Exosister"" Xyz Monster using monsters you control. ● If you Xyz Summoned this turn, banish 1 card your opponent controls. You can only activate 1 ""Exosister Returnia"" per turn.",0.0,Target 1 face-up Warrior or Spellcaster-Type monster on the field; change that target to face-down Defense Position. 2783,Pay 800 Life Points to target 1 of your banished LIGHT monsters; add that target to your hand.,0.5,1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters If this card is Synchro Summoned: You can banish all Spell and Trap Cards your opponent controls and in their GY. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 other monster in your GY; Special Summon it. 5044,"If this card is sent from the Monster Card Zone to the GY: You can pay 500 Life Points, then target 1 face-up monster you control; equip this card to that target. At the end of the Damage Step, if the equipped monster battled an opponent's monster: Destroy that opponent's monster.",0.3333333333333333,"Send 1 ""Stardust"" monster from your Deck to the GY, or if you control ""Stardust Dragon"" or a Synchro Monster that mentions it, you can Special Summon it instead. You can banish this card from your GY, then target 1 ""Stardust"" monster you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of ""Stardust Illumination"" once per turn." 3913,"If this card destroys an opponent's monster by battle, you can pay 800 Life Points to select 1 Psychic-Type monster in your GY, and add it to your hand.",0.0,"When this card is Normal or Special Summoned from the hand: You can add 1 ""Edge Imp Sabres"" or 1 ""Fluffal"" monster from your Deck to your hand, except ""Fluffal Dog"". You can only use this effect of ""Fluffal Dog"" once per turn." 5043,If this card is sent from the Monster Card Zone to the GY: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. You can send this Equip Card to the GY to target 1 Equip Spell Card in your GY; equip that target to the monster this card was equipped to.,0.3333333333333333,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of ""Chaos Valkyria"" once per turn." 1060,"Once per turn you can pay 500 Life Points to declare 1 card name. Pick up the top card from your Deck and if the card name is the one you declared, add it to your hand. If not, send the card you picked up to the Graveyard.",0.0,"When a face-up monster you control is targeted for an attack by a monster with a higher ATK: Target the attack target; negate that attack, and if you do, equip this card to that target. The equipped monster gains ATK equal to the difference between its ATK and the ATK of its attacker when this card resolves." 6664,"If the equipped monster battles an opponent's monster, during damage calculation: The equipped monster's ATK and DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.",0.0,"Target 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. During each of your Standby Phases while that monster is on the field: Inflict 500 damage to your opponent." 7408,"Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it.",0.125,"1 ""Edge Imp"" monster + 2 ""Fluffal"" monsters Gains 300 ATK for each Fairy and Fiend monster in your GY, during your turn only. When this Fusion Summoned card destroys a monster by battle: You can send ""Frightfur"", ""Fluffal"", and/or ""Edge Imp"" monsters from your Deck to the GY, equal to the original Level of that destroyed monster. When your opponent activates a card or effect that targets this card on the field (Quick Effect): You can banish 1 ""Frightfur"" monster from your Extra Deck; negate that effect." 1766,Pay 1000 Life Points; banish all face-up Machine-Type monsters your opponent controls and in their GY.,0.5,"If this card on the field is destroyed by a card effect and sent to the GY: You can target 1 ""Archfiend"" monster in your GY, except ""Archfiend Cavalry""; Special Summon that target. It cannot attack this turn." 11263,"Pay 1000 LP, then target 1 Fairy monster in your GY; add it to your hand, then, if ""The Sanctuary in the Sky"" is on the field or in the GY, you can add 1 of your banished ""The Sanctuary in the Sky"", or 1 card that mentions it, to your hand. You can only activate 1 ""The Chorus in the Sky"" per turn.",0.0,"A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness." 5047,"If this card is sent from the Monster Card Zone to the GY: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. If the equipped monster would be destroyed, you can destroy this Equip Card instead.",0.3333333333333333,"If this card is Normal or Special Summoned: You can send 1 Level 4 or lower ""Magnet Warrior"" monster from your Deck to the GY, except ""Epsilon The Magnet Warrior""; this card's name becomes the sent monster's name (until the End Phase), then you can Special Summon 1 ""Magnet Warrior"" or ""Magna Warrior"" monster from your GY with a different name than the cards you control. You can only use this effect of ""Epsilon The Magnet Warrior"" once per turn." 12387,"Pay half your LP, then target 1 Normal Trap in your opponent's GY, except ""Transaction Rollback""; this effect becomes that Normal Trap's effect when that card is activated. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except ""Transaction Rollback""; this effect becomes that Normal Trap's effect when that card is activated. You can only use 1 ""Transaction Rollback"" effect per turn, and only once that turn.",0.0,"Send 1 Zombie monster from your hand or face-up from your field to the GY; Special Summon 1 ""Vendread"" monster from your Deck. You can only activate 1 ""Vendread Charge"" per turn." 6152,"If this card is in the GY and your opponent has 5 or more cards in their Extra Deck than you do: You can pay 2000 LP; Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Re-Cover"" once per turn.",0.25,"When this card is destroyed by battle and sent to the GY, draw 1 card." 5767,"If this face-up card on the field would be destroyed by a card effect, you can pay 500 Life Points instead. This effect can only be used once while this card is face-up on the field. If this card is destroyed by a card effect and sent to the GY: You can Special Summon 1 ""Archfiend"" monster from your hand.",0.0,"Once per turn, you can select 1 face-up monster you control. Its ATK is halved until the End Phase, and it can attack your opponent directly this turn. During the turn you activate this effect, only the selected monster can attack." 5127,"Activate by paying 1000 Life Points. Monsters that are banished, as well as monsters in the GY, cannot activate their effects (that start a Chain).",0.0,"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not ""Danger! Chupacabra!"", Special Summon 1 ""Danger! Chupacabra!"" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 ""Danger!"" monster in your GY, except ""Danger! Chupacabra!""; Special Summon it. You can only use this effect of ""Danger! Chupacabra!"" once per turn." 8766,"Equip only to a Warrior monster. You can only control 1 ""Noble Arms - Clarent"". Once per turn: You can pay 500 LP; the equipped monster can attack directly this turn. If this face-up card on the field is destroyed and sent to the GY: You can target 1 Warrior ""Noble Knight"" monster you control; equip this card to that target. You can only use this effect of ""Noble Arms - Clarent"" once per turn.",0.0,"1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 ""Karakuri"" monster from your Deck. Once per turn, when the battle position of a face-up ""Karakuri"" monster you control is changed (and remains face-up): Draw 1 card." 1412,"Pay half your Life Points. Special Summon as many of your banished monsters as possible. During the End Phase, banish all monsters that were Special Summoned by this effect.",0.0,Other face-up monsters you control with the same Attribute as this card's gain 500 ATK. 798,You can only activate this card's effect when you have a Fiend-Type monster on your side of the field. Pay 500 Life Points to use this effect. Both players select 1 Monster Card from their opponent's GY. Remove the selected cards from play.,0.14285714285714285,"2 Beast-Warrior monsters, including a WIND ""Ancient Warriors"" monster All ""Ancient Warriors"" monsters you control gain 500 ATK/DEF. You can only use each of the following effects of ""Ancient Warriors Oath - Double Dragon Lords"" once per turn. If this card is Link Summoned: You can add 1 ""Ancient Warriors"" card from your Deck to your hand. (Quick Effect): You can send 1 card from your hand or field to the GY, then target 1 face-up card your opponent controls; return it to the hand." 2958,Activate only by paying 1000 Life Points while you have 3000 Life Points or less. Select a Normal Trap Card in your GY. This card's effect is the same as that Trap Card's. Remove from play that Normal Trap Card.,0.5,"Target 1 of your banished ""Spellbook"" Spell Cards, except ""Spellbook of Eternity""; add that target to your hand. You can only activate 1 ""Spellbook of Eternity"" per turn." 6052,"Must be equipped to an EARTH Machine-Type monster, by banishing2 Level 10 or higher Machine-Type monsters from your GY, and cannot be equipped by other ways. The equipped monster's ATKbecomes double its original ATK, also if it attacks a Defense Positionmonster, inflict piercing battle damage to your opponent. Other monsters you control cannot attack.",0.0,"3 Level 4 monsters Once per turn, you can also Xyz Summon ""Full Armored Utopic Ray Lancer"" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row." 7496,"You can Ritual Summon this card with ""Machine Angel Ritual"". If this card is Ritual Summoned: You can make your opponent send 1 monster they control to the GY (their choice). If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your End Phase: You can target 1 Ritual Monster or 1 ""Machine Angel Ritual"" in your GY; add it to your hand.",0.0,"4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) Must be Fusion Summoned. If this card is Special Summoned: Destroy all cards your opponent controls. Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. When this card destroys an opponent's monster by battle: You can Special Summon 1 ""Supreme King Dragon"" monster from your Deck or Extra Deck. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone." 10664,"During damage calculation, if a monster battles: You take no battle damage from that battle. If this Set card in its owner's control is destroyed by your opponent's card effect and sent to the GY: You can target up to 2 Normal Traps in your GY, except ""Boo-Boo Game""; Set them to your field. They can be activated this turn. You can only use this effect of ""Boo-Boo Game"" once per turn.",0.0,"If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control ""Panther Shark"", you can Special Summon this card (from your hand). You can only control 1 ""Eagle Shark""." 11967,"During damage calculation, if your ""Number"" Xyz Monster that has a number between ""101"" and ""107"" in its name, or your Xyz Monster that has any such monsters as material, battles: Banish that monster you control (also banish its materials). During the End Phase of the turn you activated this card, Special Summon 1 Rank 3 or lower Xyz Monster from your Extra Deck, except a ""Number"" monster, and if you do, inflict damage to your opponent equal to its original ATK.",0.0,"This card is used to Ritual Summon ""Dokurorider"". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand." 12616,"Target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your opponent's current LP until the end of this turn. During your Main Phase: You can banish this card from your GY, then target 1 face-up monster on the field; any damage your opponent takes this turn is halved, also that monster's ATK becomes equal to your current LP until the end of this turn. You can only use each effect of ""Life Hack"" once per turn.",0.0,"This card can be used as a ""Fluff Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 6840,"During either player's turn, when a card or effect is activated that would inflict damage to you: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except ""Performage"" monsters, also Special Summon this card from your hand, and if you do, make that effect damage to you 0. If Summoned this way, banish it when it leaves the field. If this card is Normal or Special Summoned: Each player takes 500 damage.",0.3333333333333333,"You can Tribute Summon this card by Tributing 1 Level 5 or higher monster. If this card is Tribute Summoned: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. When this card destroys a monster by battle: You can Special Summon 1 Level 5 or higher monster from your hand or GY in Defense Position, except ""Odd-Eyes Advance Dragon"". You can only use this effect of ""Odd-Eyes Advance Dragon"" once per turn." 11704,"1 Level 5 or higher LIGHT Warrior monster + 1 EARTH Warrior monster If this card attacks a Defense Position monster, inflict piercing battle damage. If this card battles a monster without a Level, any battle damage this card inflicts to your opponent is doubled. During the End Phase, if this card is in your GY because it was destroyed by battle or card effect and sent there this turn: You can target 2 Level 7 or lower Warrior monsters in your GY; Special Summon them. You can only use this effect of ""Raijin the Breakbolt Star"" once per turn.",0.0,The ATK of this card increases by 1000 points whenever it attacks a WIND monster. 9431,"During the End Phase: You can banish this card; activate 1 ""Dream Mirror of Joy"" directly from your hand or Deck. You can only use this effect of ""Dream Mirror of Terror"" once per turn. Each time your opponent Special Summons a monster(s), inflict 300 damage to your opponent. This effect is only applied while you control a Dark ""Dream Mirror"" monster.",0.0,Your opponent gains 3000 Life Points. 8040,"During damage calculation, if your ""Destiny HERO"" monster battles and this card is in your GY: You can Special Summon this card, make that monster unable to be destroyed by that battle, and if you do, you take no battle damage from that battle. If Summoned this way, banish this card when it leaves the field. You can only use this effect of ""Destiny HERO - Dreamer"" once per turn.",0.5,"Pay half your LP; destroy 1 ""Dinomorphia"" monster you control and 1 card your opponent controls. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 ""Dinomorphia Brute"" per turn." 9868,"During damage calculation, if your monster battles an opponent's monster: Your battling monster's ATK becomes that opponent's monster's ATK, during that damage calculation only, also, the controller of any monster destroyed by that battle takes damage equal to its original ATK, at the end of the Damage Step. If your ""@Ignister"" monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 ""TA.I. Strike"" per turn.",0.0,"This card is treated as a Normal Monster while face-up on the field. While equipped with a ""Noble Arms"" Equip Spell Card, this card becomes an Effect Monster with this effect. This card becomes DARK and its Level is increased by 1. Once per turn, if you control no other monsters: You can Special Summon 1 ""Noble Knight"" monster from your Deck in face-up Defense Position, except ""Noble Knight Medraut"", and if you do, destroy 1 Equip Spell Card you control." 10171,"If you control no cards, or all cards you control are ""Numeron Wall"" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 ""Numeron Network"" from your hand or Deck. You can only use this effect of ""Numeron Wall"" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step.",0.0,"If you control at least 1 face-up monster and have no monsters in your GY, you can Special Summon this card from your hand. When this card is Special Summoned this way, this card's Level becomes equal to the total Levels of all other monsters you control. If the Level of this card is higher than 12, destroy this card." 5871,"During either player's turn: You can banish this card from your GY and send 1 ""Bujin"" monster from your hand to the GY; you take no damage this turn.",0.2,"1 DARK Tuner + 1 non-Tuner Insect-Type monster This card cannot be destroyed by battle. When this card declares an attack, if the ATK of the attack target is higher than this card: The ATK of the attack target becomes equal to this face-up card's current ATK. This change lasts until the end of the Battle Phase. When this card destroys an opponent's monster by battle and sends it to the GY: Send the top 3 cards of your opponent's Deck to the GY." 5784,"During your Main Phase 1: You can send this card from your hand to the GY, then target 1 ""Bujin"" monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,"Target 1 face-up Level 7 or higher monster you control; the Levels of all other face-up monsters you currently control become the current Level of that monster, until the End Phase." 5211,"When an opponent's monster declares an attack: You take damage equal to the attacking monster's ATK, and if you do, banish that monster. During the End Phase of your opponent's next turn, Special Summon that monster to your side of the field.",0.0,This card cannot be Special Summoned from the GY. Negate the effects of Effect Monsters destroyed by battle with Fiend-Type monsters you control. 9813,"During damage calculation, if your ""@Ignister"" monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. When an ""@Ignister"" monster effect, or ""A.I."" Spell/Trap Card or effect, is activated that inflicts damage to your opponent, even during the Damage Step (Quick Effect): You can banish this card from your GY; double that damage inflicted to your opponent. You can only use each effect of ""Donyoribo @Ignister"" once per turn.",0.0,"Dark Magician"" + 1 Dragon monster This card's name becomes ""Dark Magician"" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects." 7531,"While this card is in your hand or GY: You can banish 3 other monsters from your GY; Special Summon this card, also you cannot Special Summon other monsters for the rest of this turn. During your Main Phase 1: You can send all other monsters you control to the GY; inflict 500 damage to your opponent for each monster sent to the GY. You can only use each effect of ""The Blazing Mars""once per turn.",0.0,You can only activate this card when a monster on your opponent's side of the field in face-up Attack Position is changed to face-up Defense Position. Destroy all Defense Position monsters on your opponent's side of the field. 4382,"During your Main Phase, you can remove from play this card from your GY to select 1 monster you control. Until your opponent's next End Phase, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it.",0.5,"This card's name becomes ""Red-Eyes Black Dragon"" while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 ""Red-Eyes"" monster from your hand or Deck, except ""Red-Eyes Soul"". You can only use this effect of ""Red-Eyes Soul"" once per turn. (Quick Effect): You can target 1 ""Red-Eyes Black Dragon"" in your Monster Zone; inflict damage to your opponent equal to its original ATK. You can only use this effect of ""Red-Eyes Soul"" once per Duel." 12461,"5 Level 13 Winged Beast monsters If this card is Xyz Summoned: You can destroy as many cards your opponent controls as possible, then, if this card has 3 or more ""Raidraptor"" Xyz Monsters with different names as material, inflict damage to your opponent equal to the destroyed monsters' total original ATK. Unaffected by other cards' effects. Once per turn: You can detach 3 materials from this card, then target 1 ""Raidraptor"" Xyz Monster in your GY; replace this effect with that monster's effects until the End Phase.",0.0,"Your opponent cannot select another face-up ""Watt"" monster on the field as an attack target, or target them with card effects." 10299,"Target 1 ""Meklord"" monster you control; your opponent takes no battle damage from attacks involving that face-up monster until the end of this turn, also its ATK becomes (permanently) the combined original ATK of all ""Meklord"" monsters you currently control. If a ""Meklord"" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 ""Meklord Deflection"" per turn.",0.0,"If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster(s) you control is removed from the field, gain 800 Life Points." 2693,"Send all cards in your hand to the GY. Select and remove from play 5 Spell or Trap Cards from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card. You can remove 2 Chronicle Counters from this card to have your opponent select 1 of the cards removed from play with this card's effect, and add it to your hand. When this card is removed from the field, you take 500 damage for each card that is still removed from play due to this card's effect.",0.25,"1 non-Link ""Infinitrack"" monster If this card is sent from the field to the GY: You can target 1 Xyz Monster you control; attach this card to that monster as material. You can only use this effect of ""Infinitrack Goliath"" once per turn. An Xyz Monster whose original Type is Machine and had this card as material gains this effect. This card cannot be destroyed by card effects." 3166,"Each time a Plant-Type monster(s) is Summoned, place 1 Plant Counter on this card (max. 5). You can send this card to the GY to inflict 500 damage to your opponent for each Plant Counters on it.",0.3333333333333333,"You can banish this card from your GY, then target 1 Reptile monster you control and 1 face-up monster your opponent controls, to activate 1 of these effects; ● Change those monsters to face-down Defense Position. ● Destroy that monster you control, and if you do, change the ATK of the other monster to 0 until the end of this turn. You can only use this effect of ""Yamorimori"" once per turn." 10134,"During damage calculation, if your ""Appliancer"" monster battles an opponent's monster (Quick Effect): You can discard this card; for that battle, your monster cannot be destroyed by battle and you take no battle damage. If an ""Appliancer"" monster(s) you control would be destroyed by card effect, you can banish this card from your field or GY instead.",0.25,"While you control ""Visas Starfrost"", the first time each monster you control would be destroyed by battle each turn, it is not destroyed. During your End Phase, if you control ""Visas Starfrost"": You can target 1 monster in your GY; shuffle it into the Deck, or, if you control a Tuner Synchro Monster, you can add it to your hand instead. You can only use this effect of ""New World Stars"" once per turn." 4159,"During either player's turn, you can send this card from your hand to the GY to select 1 face-up Tuner monster you control. This turn, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it.",0.25,"If this card is sent from the Deck to the GY: Send as many cards you control as possible to the GY, and if you do, Special Summon this card, then send cards your opponent controls to the GY up to the number sent to the GY by this effect. Neither player can activate monster effects in response to this effect's activation. If this card is sent to the GY, except from the Deck: You can send 1 card from your hand to the GY; send 1 card on the field to the GY. You can only use 1 ""Wandering Titan of Tartarus"" effect per turn, and only once that turn." 12489,"1 ""Yubel"" monster + 1+ Effect Monsters on the field If this card is Fusion Summoned: You can inflict 500 damage to your opponent for each material used. You can only use this effect of ""Yubel - The Loving Defender Forever"" once per turn. Cannot be destroyed by battle or card effects, also you take no battle damage from battles involving this card. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's ATK, and if you do, banish that monster.",0.0,This fiend brings out the worst in everyone. 9575,"1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Damage Step, if this card that was Special Summoned from the Extra Deck battled: You can activate this effect; banish all monsters your opponent controls, also, for the rest of this turn, halve the battle damage your opponent takes. Once per turn, during the End Phase, if this effect was activated this turn: Special Summon as many monsters as possible that you banished with this card's effect, to your opponent's field.",0.3333333333333333,"2 or more ""Number"" Xyz Monsters, with the same Rank, that have Xyz Material Once per turn: You can Special Summon Rank 9 or lower ""Number"" monsters with 3000 or less ATK that have different Ranks from each other from your Extra Deck, up to the number of Xyz Materials with different names attached to this card, but their effects are negated, then detach 1 Xyz Material from this card. For the rest of this turn, unless this effect was negated, you cannot Special Summon, and any battle damage your opponent takes becomes halved. While you control another ""Number"" Xyz Monster, this card cannot be destroyed by battle or card effects." 12471,"Cannot be destroyed by battle, also you take no battle damage from battles involving this card. If this card is destroyed: You can Special Summon 1 of your ""Yubel"" that is banished, or in your hand, Deck, or GY. You can only use each of the following effects of ""Spirit of Yubel"" once per turn. When an opponent's monster declares an attack: You can Special Summon this card from your hand. If this card is Special Summoned: You can take 1 Spell/Trap from your Deck that mentions ""Yubel"", and either add it to your hand or Set it to your field.",0.0,"When this card is Normal Summoned, you can Special Summon a number of ""Compass Tokens"" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0) up to the number of monsters your opponent controls." 6469,"This turn, ""Raidraptor"" monsters you control cannot be destroyed by battle. If you have a ""Raidraptor"" monster in your GY: You can banish this card from your GY; you take no damage this turn.",0.25,When this card on the field is destroyed and sent to the GY: You can discard 2 cards; Special Summon this card from your GY. 6380,"You can target 1 ""Superheavy Samurai"" monster you control; equipthis monster from your hand or your side of the field to that target. It loses 1000 DEF, also it cannot be destroyed by battle. If this card is in your GY: You can banish all ""Superheavy Samurai Soulbreaker Armors"" from your GY, then target 1 ""Superheavy Samurai"" monster on the field whose current DEF is lower than itsoriginal DEF; inflict damage to your opponent equal to the difference between its current and original DEF.",0.3333333333333333,"When a Spell/Trap Card that is already face-up on your opponent's side of the field activates its effect: Destroy that card, also, after that, Set this card face-down instead of sending it to the GY. If this card is sent to the GY: You can target 1 ""Junk"" monster in your GY; Special Summon that target in Defense Position. You can only use each effect of ""Scrap-Iron Statue"" once per turn." 7733,"2 ""Ancient Gear"" monsters Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only use this effect of ""Ancient Gear Howitzer"" once per turn. If this card is destroyed by battle and sent to the GY: You can Special Summon 1 ""Ancient Gear"" monster from your Deck, ignoring its Summoning conditions.",0.0,"Activate only while you control an ""/Assault Mode"" monster. Destroy all face-up monsters on the field." 8587,"2+ ""Trickstar"" monsters While this Link Summoned card points to no monsters, it is unaffected by other cards' activated effects. If this card points to no monsters: You can inflict 200 damage to your opponent for each ""Trickstar"" monster in your GY with a different name. You can only use this effect of ""Trickstar Bella Madonna"" once per turn.",0.25,"During your opponent's Main Phase: You can discard 1 card; immediately after this effect resolves, Pendulum Summon a Pendulum Monster(s), also for the rest of this turn after this card resolves, cards in your Pendulum Zones cannot activate their effects and cannot be destroyed by your card effects, also shuffle them into the Deck during the End Phase. You can only activate 1 ""Pendulum Encore"" per turn." 6857,"2 Level 7 monsters Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn, during either player's turn: You can detatch 1 Xyz Material from this card, then target 1 ""Red-Eyes"" Normal Monster in your GY; Special Summon it.",0.2,"This card can attack your opponent directly. When this card is sent to the GY, you can Special Summon 1 ""Jinzo"" from your GY. Destroy it during your End Phase." 1614,"This card is unaffected by the effects of your opponent's Spell Cards. If this card inflicts Battle Damage to your opponent by a direct attack, during your next Standby Phase, you can send this face-up card to the GY to Special Summon 1 ""Silent Swordsman LV7"" from your hand or Deck.",0.0,When this card is Summoned: Target 1 face-up monster on the field; it loses 800 ATK. 6948,"During your Main Phase: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. You can only use this effect of ""Dark Contract with the Swamp King"" once per turn. If Summoning ""D/D"" Fusion Monster this way, you can also banish monsters from your GY as Fusion Materials. Once per turn, during your Standby Phase: Take 1000 damage.",0.0,"When a Spell Card, Trap Card, or monster effect is activated, while both a ""Gravekeeper's"" monster and ""Necrovalley"" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 ""Imperial Tombs of Necrovalley"" per turn." 9941,"Banish from your hand, field, and/or GY, the Fusion Materials that are listed on a ""Phantasm"" Fusion Monster, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. You take no battle damage from attacks involving the monster Special Summoned by this effect. If you control ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", or ""Raviel, Lord of Phantasms"", your opponent cannot activate cards or effects in response to this card's activation.",0.25,"If you control a Level 8 or higher Synchro Monster: Banish all monsters on the field, except the monster(s) with the highest Level, also the remaining face-up monsters on the field are unaffected by other card effects, except their own, until the end of this turn. If a DARK Dragon Synchro Monster is Synchro Summoned to your field while this card is in your GY: You can add this card to your hand. You can only use this effect of ""Red Reign"" once per turn." 10140,"1 ""Appliancer"" monster Cannot be used as Link Material the turn it is Link Summoned. Neither player takes battle damage from attacks involving this card. Once per turn, after damage calculation, if this co-linked card battled an opponent's monster: You can banish that opponent's monster. Once per turn, after damage calculation, if this card that is not co-linked battled an opponent's monster: You can destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK.",0.0,"This card can only be activated at the start of Main Phase 1, and only if you control no face-up Synchro Monsters. Neither player can Special Summon a Synchro Monster until your opponent's next End Phase." 9008,"If this card is sent to the GY as material for the Fusion or Link Summon of a ""Prank-Kids"" monster: You can inflict 500 damage to your opponent, then you can Special Summon 1 ""Prank-Kids"" monster from your hand or Deck in Defense Position, except ""Prank-Kids Lampsies"". You can only use this effect of ""Prank-Kids Lampsies"" once per turn.",0.0,Each player must pay 500 Life Points to declare an attack. 11122,"1 Tuner + 1+ non-Tuner monsters You can banish 1 card from your hand, then target 1 of your banished DARK monsters; Special Summon it in face-up or face-down Defense Position. During the End Phase: Inflict 100 damage to your opponent for each Set card on the field. You can only use each effect of ""Dark Dimension Soldier"" once per turn.",0.0,"2 Level 5 monsters Once per turn, if an Xyz Monster you control would activate an effect by detaching an Xyz Material(s), you can detach 1 Xyz Material from this card instead of 1 of those Xyz Materials." 4414,If this card is sent to the Graveyard as a Synchro Material: Inflict 500 damage to your opponent.,0.6666666666666666,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up ""Eria the Water Charmer"" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage." 6809,"1 Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. You can only use each of the following effects of ""Hi-Speedroid Kendama"" once per turn. ● You can banish 1 Machine-Type monster from your GY; inflict 500 damage to your opponent. ● If this card is in your GY and you control no cards: You can Special Summon this card. You cannot Normal Summon/Set the turn you activate this effect.",0.3333333333333333,"When this card in your possession is destroyed by your opponent's card (either by battle, or by card effect) and sent to your GY: You can target 1 monster they control; destroy that target, then you can Special Summon 1 ""Ice Hand"" from your Deck." 9471,"If this card is in your hand and all monsters you control are face-up Reptile monsters (min. 1): You can target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, Special Summon this card, then take damage equal to that monster's original ATK. If this card is sent to the GY as Synchro Material: You can target up to 2 face-up monsters on the field; change their ATK to 0. You can only use 1 ""Reptilianne Lamia"" effect per turn, and only once that turn.",0.0,"You can flip this card into face-down Defense Position once per turn during your Main Phase. Negate the activation of a Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position." 11966,"Tribute all Xyz Monsters you control, then target 1 of your banished Xyz Monsters; Special Summon it, then you can attach your ""Number"" Xyz Monsters that are banished and/or in your GY to it as material, that have a number between ""101"" and ""107"" in their name, up to the number of monsters Tributed to activate this effect +1. During the End Phase of the turn you activated this card, each player takes 300 damage for each card in their hand.",0.0,"Queen of the Emerald Forest and wife of the Spirit King, she lives surrounded by vivid red leaves." 6942,"[ Pendulum Effect ] If you Special Summon a ""D/D"" monster(s), except during the Damage Step: You can target 1 ""D/D"" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of ""D/D/D Oblivion King Abyss Ragnarok"" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 ""D/D/D"" monster in your Graveyard; Special Summon it. You can only use this effect of ""D/D/D Oblivion King Abyss Ragnarok"" once per turn. Once per turn: You can Tribute 1 other ""D/D"" monster, then target 1 monster your opponent controls; banish it.",0.0,"When a Spell/Trap Card is activated while you control a face-up ""Elemental HERO Avian"": Negate the activation and destroy it." 10941,"Once per turn, while you control this Tribute Summoned card: You can conduct up to 3 Normal Summons/Sets this turn, not just 1. While this Tribute Summoned card is in the Monster Zone, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per opponent's turn (Quick Effect): You can banish 1 card from your hand; change all Special Summoned monsters your opponent controls to face-down Defense Position.",0.25,"You can Tribute 1 Effect Monster; Special Summon this card from your hand, then Special Summon 1 ""Epigonos Token"" (Level 1/ATK 0/DEF 0) with the same Type/Attribute as the Tributed monster's original Type/Attribute. You can only use this effect of ""Epigonen the Imitarian"" once per turn." 6409,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK Monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and GY of the player who controlled it. If this card was Tribute Summoned by Tributing a DARK monster, add this additional effect. You can target 2 cards, instead.",0.3333333333333333,"At the start of the Damage Step, if your Cyberse Link Monster battles an opponent's monster: You can send this card from your hand to the GY; return that opponent's monster to the hand. When your Cyberse monster destroys an opponent's monster by battle and sends it to the GY, while this card is in your GY: You can banish 1 card from your GY, then target 1 Level 4 or lower Cyberse monster in your GY; add it to your hand. You can only use each effect of ""Prohibit Snake"" once per turn." 12164,"You can Tribute Summon this card by Tributing 1 monster your opponent controls and 1 Tribute Summoned monster you control. If this card is Tribute Summoned: You can banish 1 random card from your opponent's hand, and if you do, inflict 1000 damage to your opponent, then, if this card was Tribute Summoned by Tributing a Level 8 or higher Tribute Summoned monster, you can apply this effect. ● Banish 1 card on the field, and if it was a FIRE or DARK Monster Card, inflict damage to your opponent equal to its original Level x 200.",0.0,"When this card is Normal or Special Summoned: You can target 1 card in your opponent's GY; place it on either the top or bottom of their Deck. You can only use this effect of ""Wattsychic Fighter"" once per turn." 11731,"This card can be used to Ritual Summon any ""Mikanko"" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then you can apply the following effect. ● Destroy cards your opponent controls up to the number of Equip Spells with different names in your GY, and if you do, inflict 1000 damage to your opponent for each card destroyed. You can only activate 1 ""Mikanko Kagura"" per turn.",0.0,"A fast-moving, bird-like creature that strangles opposing monsters with its long, thin arms." 2717,"When this card is Tribute Summoned, remove from play 1 card on the field. If it was a DARK Monster Card, inflict 1000 damage to your opponent.",0.3333333333333333,"Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY. Only Pendulum Monsters can be used as Fusion Material for a Fusion Summon using this effect. You can only activate 1 ""Dowsing Fusion"" per turn." 5261,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the GY, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.",0.0,"During the End Phase, if this card is in the GY because it was sent there this turn as a Tribute for a successful Tribute Summon: You can Special Summon this card from the GY." 4543,2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters.,0.3333333333333333,"1 Tuner + 1+ non-Tuner monsters You can only control 1 ""Tengu, the Winged Mayakashi"". You can only use each of these effects of ""Tengu, the Winged Mayakashi"" once per turn. If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls." 10167,"4 Level 2 monsters You can also Xyz Summon this card by using 1 ""Number 1: Numeron Gate Ekam"" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then, if ""Numeron Network"" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters.",0.0,"You can only control 1 face-up ""Grandmaster of the Six Samurai"". If you control a face-up ""Six Samurai"" monster, you can Special Summon this card (from your hand). When this card is destroyed by your opponent's card effect: Target 1 ""Six Samurai"" monster in your GY; add that target to your hand." 3831,"This card can be Normal Summoned by Tributing 1 ""Genex"" monster. Each time a face-up ""Genex"" monster(s) you control is sent to the GY, inflict 500 damage to your opponent.",0.0,"If you Ritual Summon exactly 1 ""Nekroz"" Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. If this card isTributed by a card effect: You can add 1 Warrior-Type ""Nekroz"" Ritual Monster from your Deck to your hand. You can only use this effect of ""Shurit, Strategist of the Nekroz"" once per turn." 4372,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up ""Meklord"" monsters. When this card is Special Summoned, you can select any number of face-up ""Meklord"" monsters you control, except this card, and send them to the GY. This card's ATK is equal to the total original ATK of the monsters sent to the GY by this effect. While this card is face-up on the field, when a Synchro Monster(s) is Special Summoned, inflict 1000 damage to the player that Summoned.",0.2,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If ""The Winged Dragon of Ra"" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 ""The Winged Dragon of Ra - Sphere Mode"" from your hand, Deck, or GY, ignoring its Summoning conditions." 6844,"If this card is sent to the GY: You can target 1 ""Performage"" monster in your GY; Special Summon it, its ATK and DEF become 0, then you take 1000 damage. You can only use this effect of ""Performage Trick Clown"" once per turn.",0.125,"4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has ""Number 104: Masquerade"" as an Xyz Material, it gains this effect. Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the GY, and if you do, halve your opponent's Life Points." 1672,"When this card is sent to the GY as a result of battle, inflict 500 points of damage to your opponent's Life Points.",0.0,You can only activate this card when your Life Points are at least 2000 lower than your opponent's. Skip your opponent's next Battle Phase. 1356,"If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your GY to the top of your Deck.",0.0,"Equip only to a Warrior-Type monster. Apply this effect, depending on its battle position. Attack Position: It gains ATK equal to its original DEF. Defense Position: It gains DEF equal to its original ATK." 664,When this card inflicts Battle Damage to your opponent: You can target up to 2 monsters in their GY; banish those targets. Your opponent cannot banish cards from either player's GY.,0.0,"Elemental HERO Neos"" + ""Neo-Spacian Flare Scarab"" + ""Neo-Spacian Grand Mole"" Must be first Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization""). This card gains 400 ATK for each card on the field. During the End Phase: Shuffle this card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Return all cards on the field to the hand." 1891,"After the activation of this card, send your entire hand to the GY. Inflict 200 points of damage to your opponent's Life Points for each card you sent to the GY by this effect.",0.3333333333333333,"If this card is Normal or Special Summoned: You can add 1 Level 8 Reptile monster from your Deck to your hand. If this card is banished: You can target 1 Reptile monster you control; it cannot be destroyed by card effects until the end of the next turn. You can only use each effect of ""Lamia"" once per turn." 7383,"While you control a Spellcaster-Type monster, any damage you take is halved. (You cannot halve the same damage twice this way.) If this card is sent from the field to the GY: You can target 1 Spellcaster-Type monster in your GY; Special Summon it.",0.0,"Target 1 Level 8 or higher Fusion Monster you control; destroy all monsters your opponent controls with an equal or higher ATK than that monster. During the End Phase, if this card is in the GY because it was sent there to activate the effect of ""Fallen of Albaz"" this turn: You can Set this card. You can only use this effect of ""Judgment of the Branded"" once per turn." 5375,"When a monster is banished by the effect of ""Galaxy-Eyes Photon Dragon"": You can send this card from your hand to the GY; inflict 3000 damage to your opponent. You can only use the effect of ""Dimension Wanderer"" once per turn.",0.0,"Special Summon 1 ""Chrysalis"" monster from your Deck for each ""Neo-Spacian"" monster with a different name in your GY." 1744,You can only activate this card when you have no cards in your hand. Inflict 200 points of damage to your opponent's Life Points for each Spell Card in your GY.,0.0,"When this card is Normal or Special Summoned: You can change its battle position. If a ""Superheavy Samurai"" monster you control battles an opponent's monster, afterdamage calculation: The opponent's monster's ATK and DEF become 0." 3995,"If a ""Blackwing"" monster you control battles an opponent's monster, and that opponent's monster is still on the field at the end of the Damage Step, you can send this card from your hand to the GY to inflict 1000 damage to your opponent.",0.25,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 LIGHT Fairy-Tpye monsters and 1 DARK Fiend-Type monster in your GY. Once per turn you can remove from play 1 face-up monster on the field. If you activate this effect, this card cannot attack during this turn." 1994,"You can Normal Summon this card by Tributing 1 monster. If you Normal Summon it this way, it is sent to the GY during the End Phase. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points.",0.5,Neither player can activate the effects of Spell/Trap Cards in the GY. If this card is sent from the field to your GY: You can target 1 Spell/Trap in your opponent's GY; banish it. 12305,"1 ""Watt"" Tuner + 1+ non-Tuner Thunder monsters This card can attack directly. When this card inflicts battle damage to your opponent by a direct attack: You can shuffle both 1 ""Watt"" Tuner from your GY and 1 face-up non-Tuner Thunder monster you control into the Deck, and if you do, Special Summon 1 ""Watt"" Synchro Monster from your Extra Deck, except ""Wattkyuki"". You can only use this effect of ""Wattkyuki"" once per turn.",0.0,"The fate of the World depends on the Guardragons, born from the World Legacy." 848,"Each time Monster Card(s) are sent to your opponent's GY, inflict 300 points of damage to your opponent's Life Points.",0.25,"During your Main Phase: You can send the top 2 cards of your Deck to the GY, then, if any ""Lightsworn"" monsters were sent to the GY by this effect, this card gains 200 ATK until the end of your opponent's next turn. You can only use this effect of ""Raiden, Hand of the Lightsworn"" once per turn. During each of your End Phases: Send the top 2 cards of your Deck to the GY." 8907,"If this card is Special Summoned: You can inflict 200 damage to your opponent for each ""Frightfur"" monster in your GY. You can only use this effect of ""Edge Imp Cotton Eater"" once per turn.",0.0,"Shuffle 3 Pendulum Monsters into the Deck, from your GY and/or face-up in your Extra Deck, then draw 2 cards. You can only activate 1 ""Pot of Riches"" per turn. You cannot Special Summon the turn you activate this card, except by Pendulum Summon." 2647,"You can send 1 ""Destiny HERO"" card from your hand to the GY; inflict 500 damage to your opponent.",0.3333333333333333,"You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 ""Mecha Phantom Beast"" monster from your hand. While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the GY: You can Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of ""Mecha Phantom Beast O-Lion"" once per turn." 2235,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Synthesis Spell"". When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Normal Monster in your GY.",0.2,"1 Tuner + 1 or more non-Tuner monsters You can only control 1 ""Virgil, Rock Star of the Burning Abyss"". Once per turn: You can discard 1 ""Burning Abyss"" card, then target 1 card your opponent controls or in their GY; shuffle it into the Deck. If this card on the field is destroyed by battle or card effect and sent to the GY: You can draw 1 card. You can only use this effect of ""Virgil, Rock Star of the Burning Abyss"" once per turn." 7156,"Each time your opponent activates a card or effect that targets a ""The Phantom Knights"" monster(s) you control, inflict 500 damage to your opponent immediately after it resolves. If a DARK monster you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead.",0.0,"Rescueroid"" + ""Ambulanceroid"" This monster cannot be Special Summoned except by Fusion Summon. Once per turn, when a monster on your side of the field is destroyed by battle and sent to the GY, you can Special Summon that monster in Defense Position." 4065,"When the equipped monster inflicts Battle Damage to your opponent, you can select and remove from play up to 2 monsters from your opponent's GY.",0.2857142857142857,"If you activate a Counter Trap Card, OR if you negate the activation of a Spell/Trap Card, or monster effect (except during the Damage Step): You can banish 2 other Fairy monsters from your hand, field and/or GY; Special Summon this card from the GY (if it was there when you activated/negated) or hand (even if not). If this card attacks a Defense Position monster, inflict piercing battle damage. When this card inflicts battle damage to your opponent: You can add 1 ""Parshath"" card or 1 Counter Trap from your Deck to your hand." 7894,"Target 1 ""Elemental HERO"" Fusion Monster you control; destroy as many monsters your opponent controls as possible, with ATK higher than that monster's, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters in the GY (your choice, if tied). If a ""Skyscraper"" Field Spell Card is in your Field Zone, inflict damage to your opponent equal to the combined original ATK of those destroyed monsters in the GY, instead.",0.0,"This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by selecting 1 face-up ""Gradius"" on your side of the field. The ATK and DEF of this card becomes the same as the ATK and DEF of the selected ""Gradius"". If the selected ""Gradius"" is removed from the field, destroy this card." 8404,When this card inflicts battle damage to your opponent by a direct attack: You can target 1 monster in your GY; Special Summon it in Defense Position.,0.0,"You can Tribute 1 other face-up ""Gravekeeper's"" monster to target 1 card your opponent controls; destroy that target." 7047,"Target 1 face-up monster your opponent controls; take damage equal to half its ATK, then inflict damage to your opponent, equal to the damage you took. If this card you control is destroyed by an opponent's card and sent to your GY: Inflict 1000 damage to your opponent. You can only activate 1 ""Bad Luck Blast"" per turn.",0.5,"When this face-up Attack Position monster is attacked by a monster on your opponent's side of the field, before damage calculation, this card inflicts damage to your opponent's Life Points equal to the ATK of the attacking monster. Then, after damage calculation, this card is destroyed." 3915,"When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Pyro-Type monster in your GY.",0.0,"Once per turn: You can add 1 ""Aquaactress"" monster from your Deck to your hand." 4598,Halve all damage you take this turn. You can banish this card from your GY; halve all effect damage you take this turn. (You cannot halve the same damage twice with this effect.),0.3333333333333333,"When this card is Tribute Summoned successfully, you can Special Summon ""Des Frog""(s) from your hand or Deck up to the same number of ""T.A.D.P.O.L.E.""(s) in your GY." 1037,"During your Main Phase, you can send this card to the GY to inflict 1000 points of damage to your opponent for each of your Standby Phases that have passed since this card was activated.",0.3333333333333333,"You can only equip this card to ""Gradius"". Increase the ATK of ""Gradius"" by 300 points. When the equipped ""Gradius"" attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points." 4719,"Once per turn: You can banish 1 ""Laval"" monster from your GY; inflict 1000 damage to your opponent. This card cannot declare an attack the turn you activated this effect.",0.5,"2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 ""Marincess"" card in your GY, except ""Marincess Coral Anemone""; add it to your hand. You can only use each effect of ""Marincess Coral Anemone"" once per turn." 4491,"Activate only when your opponent activates a Trap Card. During your Standby Phase: Inflict 1000 damage to your opponent. Your opponent must control a face-up Trap Card for you to activate and resolve this effect. During your 3rd End Phase after activation, send this card to the GY.",0.25,"(This card's original Level is always treated as 12.) Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 5 or higher monsters you control with the same Level to the GY (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Once per turn, when a Spell/Trap Card(s) is Set on your side of the field (except during the Damage Step): You can Special Summon 1 ""Power Tool"" Synchro Monster or 1 Level 7 or 8 Dragon-Type Synchro Monster from your Extra Deck. Cannot be targeted for attacks or by card effects, while you control another Synchro Monster." 489,"You can only activate this card when you take damage to your Life Points. Inflict 700 points of damage to your opponent's Life Points. Also, inflict 300 points of damage to your opponent's Life Points for each ""Attack and Receive"" card in your GY.",0.3333333333333333,"Elemental HERO Neos"" + 1 ""Wingman"" Fusion Monster Must be Fusion Summoned. If this card is Special Summoned: You can destroy cards your opponent controls, up to the number of different Attributes on the field. You can only use this effect of ""Elemental HERO Shining Neos Wingman"" once per turn. Gains 300 ATK for each monster in your GY. Cannot be destroyed by card effects. If this card destroys a monster by battle: Inflict damage to your opponent equal to the destroyed monster's original ATK." 7368,"Activate this card by banishing 2 monsters you control, then target 1 face-up monster your opponent controls; Special Summon this card in Attack Position as an Effect Monster (Spellcaster-Type/DARK/Level 4/ATK ?/DEF ?) with ATK and DEF equal to that face-up monster's ATK. (This card is also still a Trap Card.) If this monster is Summoned this way: Inflict damage to your opponent equal to this card's ATK.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 EARTH and 2 WIND monsters from your GY. Once per turn, you can discard 1 card to destroy 1 Spell or Trap Card on the field." 1320,When this card is sent from your hand to your GY by an opponent's card effect: Inflict 2000 damage to your opponent.,0.0,A monster equipped with this card increases its ATK by 700 points. Its ATK is then decreased by 200 points at each of its Standby Phases. 12132,"Target 1 face-up monster your opponent controls; equip that face-up monster to 1 ""Mikanko"" monster you control as an Equip Spell, then if a Ritual Monster Card is on the field, you can inflict 500 damage to your opponent for each Equip Spell you control. You can banish this card from your GY; Special Summon 1 of your ""Mikanko"" monsters that is banished or in your hand. You can only use each effect of ""Mikanko Spiritwalk"" once per turn.",0.0,Crimson wings of fire make this a very lethal creature. 932,"When an effect that inflicts damage to your Life Points is activated (except Battle Damage), negate the damge to your Life Points. Your opponent then selects 1 card from his/her hand and discards it to his/her GY.",0.0,"Each time a face-down Defense Position monster is flipped face-up, place 1 Worm Counter on this card. This card gains 300 ATK for each Worm Counter on it." 6165,If this card destroys an opponent's monster by battle and sends it to the GY: Inflict damage to your opponent equal to half theoriginal ATK of that monster in the GY.,0.25,"When this Set card is destroyed and sent to the GY by a card effect controlled by your opponent, shuffle this card into the Deck. Then draw 1 card." 948,"Each Player reveals 1 card from their hand. If one card is higher Level than the other, the card with the lower Level is sent to the GY and the player who revealed it takes 1000 damage. (Non-Monster Cards are treated as Level 0.)",0.0,"All Xyz Monsters you control gain 800 ATK. Once per turn: You can discard 1 Spell, then target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Number C"" monster or 1 ""CXyz"" monster, with the same Type as that monster you control but 1 Rank higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If you discarded a card other than a ""Rank-Up-Magic"" Spell to activate this effect, return that Special Summoned monster to the Extra Deck during the End Phase (even if this card leaves the field)." 407,"When this card is sent directly from your hand to the GY by your opponent's card effect, inflict 1000 points of Direct Damage to your opponent's Life Points.",0.3333333333333333,"If a monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each of the following effects of ""Marincess Basilalima"" once per turn. ● You can banish 1 ""Marincess"" Trap from your GY; add 1 ""Marincess"" Trap with a different name from your Deck to your hand. ● If this card is banished: You can target 1 face-up monster you control; it gains 600 ATK." 2836,"When this card inflicts Battle Damage to your opponent: You can target 1 of your banished ""Elemental HERO"" monsters; Special Summon that target.",0.3333333333333333,"Special Summon this card as an Effect Monster (Spellcaster-Type/DARK/Level 9/ATK 1450/DEF 1950). (This card is also still a Trap Card.) If Summoned this way, you can substitute this monster for 1 Fusion Material Monster that lists an Attribute, on a ""Shaddoll"" Fusion Monster Card. If this card is sent to the GY by a card effect: You can target 1 ""Shaddoll"" Spell/Trap Card in your GY, except ""Shaddoll Core""; add it to your hand." 6585,"If this card is sent from the field to the GY: Inflict 500 damage to your opponent. You can only use this effect of ""Guerilla Kite"" once per turn.",0.25,"When this card is Normal Summoned: You can send 1 ""Battlin' Boxer"" monster from your Deck to the GY. Once per turn, this face-up Attack Position card cannot be destroyed by battle." 12602,"You can Tribute all face-up ""Division(s)"" you control; Special Summon up to twice that many ""Machine Tokens"" (Machine/FIRE/Level 1/ATK 200/DEF 200), and each time 1 is destroyed, your opponent takes 500 damage. If this card is banished: You can target any number of Tokens you control; destroy them. You can only use each effect of ""Division"" once per turn.",0.0,"Activate only during Main Phase 1. While this card is on the field, both players skip their Main Phase 2." 11565,"You can send this card from your hand or field to the GY; place 1 ""Black Feather Whirlwind"" from your Deck face-up in your Spell & Trap Zone. If a ""Blackwing"" Synchro Monster(s) and/or ""Black-Winged Dragon"" is Special Summoned to your field while this card is in your GY: You can banish this card, then target 1 ""Blackwing"" monster in your GY; add it to your hand, then take 700 damage. You can only use each effect of ""Blackwing - Shamal the Sandstorm"" once per turn.",0.0,Select 1 Union Monster in your GY and equip it to an appropriate monster on your side of the field. 1493,"When your opponent's card(s) are discarded to the GY, inflict 500 points of damage to his/her Life Points for each card that was discarded.",0.25,"If an EARTH monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Level 5 or higher Warrior monster you control and 1 opponent's Attack Position monster; your monster loses exactly 1500 ATK, and if it does, destroy that opponent's monster. You can only use each effect of ""Senko the Skybolt Star"" once per turn." 8585,"2+ Effect Monsters If a monster(s) is Special Summoned to a zone this card points to: Banish as many of those monster(s) as possible, also as many Spells/Traps on the field as possible, and if you do, inflict 500 damage to your opponent for each of their cards banished by this effect.",0.0,"You can target 1 ""Superheavy Samurai"" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position ""Superheavy Samurai"" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects." 3755,"While in Attack Position: You can send 1 card equipped to this card to the GY to inflict 500 damage to your opponent. While in Defense Position: Once per turn, you can equip 1 face-up Attack Position monster your opponent controls to this card. (You can only equip 1 monster at a time to this card.)",0.0,"When this card is activated: You can add 1 ""Subterror"" monster from your Deck to your hand. Once per turn: You can change 1 face-down Defense Position ""Subterror"" monster you control to face-up Attack or Defense Position. Once per turn, when an opponent's monster declares an attack: You can change 1 face-down Defense Position ""Subterror"" monster you control to face-up Attack or Defense Position, then you can negate the attack. You can only activate 1 ""The Hidden City"" per turn." 3030,"When a card(s) is sent from your opponent's Deck to the GY by a card effect, inflict 300 damage to your opponent.",0.5,"FLIP: You can target 1 ""Shaddoll"" monster in your GY, except ""Shaddoll Falco""; Special Summon it in face-down Defense Position. If this card is sent to the GY by a card effect: You can Special Summon it in face-down Defense Position. You can only use 1 ""Shaddoll Falco"" effect per turn, and only once that turn." 6861,Inflict 300 damage to your opponent for each card they control. If this card on the field is destroyed by your opponent's card and sent to the GY: Inflict 1000 damage to your opponent.,0.25,"When this card is Normal Summoned: You can Special Summon 1 ""Shiranui"" monster from your hand or GY, except ""Shiranui Spiritmaster"", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of ""Shiranui Spiritmaster"" once per turn." 6791,"If a face-up ""Gem-Knight"" monster(s) you control is destroyed by your opponent's attack or card effect: Target 1 of those destroyed monsters; inflict damage to your opponent equal to its original ATK. If this card is in your GY: You can send 1 ""Gem-Knight"" card from your hand to the GY; add this card to your hand. You can only activate 1 ""Brilliant Spark"" per turn.",0.2,"When your opponent activates an effect whereby your opponent discards a card(s) from his/her hand, you can send this card from your hand to the GY to negate the activation of the effect and destroy it." 826,Send 1 Equip Card equipped to this card to the GY. Inflict 500 points of damage to your opponent's Life Points.,0.0,"1 Synchro Monster + 1 Xyz Monster + 1 Link Monster Once while this Fusion Summoned card is face-up on the field: You can pay LP in multiples of 2000 and choose 1 effect for every 2000 LP paid (you can only apply each effect once, and you resolve them in the listed order, skipping any that were not chosen); ● Add 1 Spell/Trap from your GY to your hand. ● Destroy 3 cards your opponent controls. ● This turn, this card gains ATK equal to half of the difference between your LP and your opponent's, also your other monsters cannot attack. You can only use this effect of ""Coordius the Triphasic Dealmon"" once per turn." 2657,"When this card is Summoned, you can send it to GY to inflict 1000 damage to your opponent.",0.5,"2 Effect monsters, inclduing an ""Orcust"" monster This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 ""Orcust"" Spell/Trap directly from your Deck. You can only use this effect of ""Galatea, the Orcust Automaton"" once per turn." 566,"Each time a card is sent to the GY, inflict 300 points of damage to its owner's Life Points per card.",0.3333333333333333,"When your Fairy monster is targeted for an attack: You can Tribute it and send this card from your hand to the GY, then target 1 face-up monster you control; change the attack target to your targeted monster, and if you do, it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn." 1503,"Dark Blade"" + ""Pitch-Dark Dragon"" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's GY and remove them from play.",0.2,"2 Level 4 DARK Dragon monsters Neither player can target this Xyz Summoned card with monster effects, except its own. Once per turn: You can detach 1 material from this card, then target 1 face-up monster on the field; it loses 600 ATK/DEF, then, you can Special Summon 1 ""Borrel"" monster from your GY, but banish it during the End Phase, also you cannot Special Summon other monsters or attack directly for the rest of this turn." 3754,"When this card inflicts Battle Damage to your opponent's Life Points by attacking directly, remove from play all Synchro Monsters in your opponent's GY and inflict 1000 Damage for each card removed that way.",0.0,"When an opponent's monster declares an attack: Tribute 1 ""Hero Kid""; negate the attack, then add 1 ""Elemental HERO"" monster from your Deck to your hand." 1157,"Each time this card inflicts Battle Damage to your opponent, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from their Deck and sends it to the GY. Also, if this card is destroyed and sent from your field to your GY by your opponent's card effect, it is Special Summoned to your side of the field during your next Standby Phase.",0.0,"Elemental HERO Ocean"" + ""Elemental HERO Woodsman"" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can Tribute 1 face-up ""Elemental HERO"" monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase." 1299,"If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your GY to the top of your Deck.",0.0,Increase 1 face-up monster's DEF by 700 points until the end of this turn. 4494,"If this card attacks a Defense Position monster, inflict Piercing Battle Damage to your opponent. At the end of the Battle Phase, if this card inflicted Battle Damage to your opponent: Banish this card until your next Standby Phase.",0.2,"2 Level 4 monsters If this card is Xyz Summoned: You can Special Summon 1 ""Photon"" monster from your hand. While this Xyz Summoned card is on the field, your opponent cannot target monsters you control with 2000 or more ATK with card effects, also they cannot be destroyed by your opponent's card effects. Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target 1 of your ""Galaxy-Eyes Photon Dragon"", that is banished or is in your GY; Special Summon it." 2549,"Inflict 500 damage to your opponent each time a card(s) they control is destroyed and sent to the GY by the effect of a ""Cloudian"" monster.",0.3333333333333333,"When this card is Normal Summoned: You can target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated, also banish it during the End Phase. Once per turn: You can roll a six-sided die, and the face-up monsters you currently control become the Level equal to the result, until the end of this turn." 11301,"Target up to 2 monsters your opponent controls; banish them until the End Phase, then your opponent gains 1000 LP for each monster that left the field by this effect.",0.0,"If this is the only card in your hand, you can Normal Summon it without Tributing." 3901,"During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your GY to change that effect so it increases Life Points by the same amount instead.",0.0,"When this card is Normal or Special Summoned: You can add 1 ""Constellar"" monster from your Deck to your hand." 2905,"During the End Phase, if a card(s) was sent from your Deck to the GY by the effect of a ""Lightsworn"" card this turn, inflict 500 damage to your opponent and gain 500 Life Points.",0.25,"If an Xyz Monster on the field would activate its effect by detaching its own Xyz Material(s), its controller can banish 1 card from their hand face-down instead of detaching 1 of those Xyz Materials. Each player can only use this effect once per turn." 5500,When this card is activated: Gain 500 Life Points for each Continuous Spell/Trap Card you control. If this face-up card you control is sent to your GY by your opponent's card effect: Inflict 500 damage to your opponent for each Continuous Spell/Trap Card in your GY,0.3333333333333333,"3 monsters with the same Attribute but different Types If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 1 card in your GY; add it to your hand. You can only use each of the following effects of ""Curious, the Lightsworn Dominion"" once per turn. ● If this card is Link Summoned: You can send 1 card from your Deck to the GY. ● If a card(s) is sent from your Deck to the GY by an effect: Send the top 3 cards of your Deck to the GY." 555,"You can activate this card when you take damage to your Life Points. Increase your Life Points by 1000 points. In addition, increase your Life Points by 500 points per card if there are additional ""Numinous Healer"" cards in the GY.",0.25,"1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for each of your opponent's banished cards. During the Standby Phase of the next turn after this card was banished: Special Summon this banished card. You can only use the effect of ""Angel of Zera"" once per turn." 302,"FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the GY, you lose 5000 Life Points.",0.0,When this card declares an attack: It gains 500 ATK until the end of theBattle Phase. 7133,"If you have 2 ""Magician"" cards in your Pendulum Zones, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Tuning Magician"" once per turn. If this card is Normal or Special Summoned: Your opponent gains 400 LP, then you take 400 damage.",0.0,"2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card." 7275,"Monsters destroyed by battle with ""Kozmo"" monsters you control are shuffled into the Deck instead of going to the GY. You can banish this card from your GY; the first time you would take battle damage from a battle involving a ""Kozmo"" monster you control this turn, gain that much LP, instead.",0.0,"FLIP: Destroy all face-up monsters on the field, except Reptile-Type ""Worm"" monsters. This card gains 500 ATK for each Reptile-Type ""Worm"" monster in your GY." 5613,"2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the GY: Target 2 Level 3 monsters in your GY; shuffle them both into the Deck, and if you do, return this card from your GY to the Extra Deck. You can only use this effect of ""Number 49: Fortune Tune"" once per turn.",0.0,"Set 2 Field Spell Cards with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spell Cards." 6826,"Cannot be targeted by an opponent's card effects. During your Standby Phase: Gain 1000 LP. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; Special Summon 1 Level 6 or lower ""Kozmo"" monster from your Deck.",0.0,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Perfect Ace"". You can only Special Summon ""U.A. Perfect Ace"" once per turn this way. Once per turn, during your opponent's turn, when a card or effect is activated: You can discard 1 card; negate that activation, and if you do, destroy it (this is a Quick Effect)." 9006,"If this card is sent to the GY as material for the Fusion or Link Summon of a ""Prank-Kids"" monster: You can gain 1000 LP, then you can Special Summon 1 ""Prank-Kids"" monster from your hand or Deck in Defense Position, except ""Prank-Kids Dropsies"". You can only use this effect of ""Prank-Kids Dropsies"" once per turn.",0.0,Activate this card by paying 1000 LP. 3038,"1 Tuner + 1 or more non-Tuner monsters Once per turn, you can remove from play 1 Psychic-Type monster from your GY to gain 1200 Life Points.",0.3333333333333333,"(This card is also always treated as ""Legendary Dragon Critias"".) Send 1 Trap Card from your hand or your side of the field to the GY that is listed on a Fusion Monster that can only be Special Summoned with ""The Fang of Critias"" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 ""The Fang of Critias"" per turn." 3406,"If this card is sent to the GY for the Synchro Summon of a LIGHT Synchro Monster, gain 1000 Life Points.",0.0,"You can return 1 Tribute Summoned monster you control to the hand; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can add 1 monster with 800 ATK and 1000 DEF from your Deck to your hand, except ""Garum the Storm Vassal"". You can only use each effect of ""Garum the Storm Vassal"" once per turn." 4734,"You can Tribute Summon this monster in face-up Attack Position by Tributing 1 ""Steelswarm"" monster. When you Tribute Summon this card with a ""Steelswarm"" monster as a Tribute: You can target 1 card your opponent controls; send it to the GY, and you gain 1000 Life Points.",0.3333333333333333,"You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY. You can only Special Summon ""Defrag Dragon"" once per turn this way. If this card is in your GY: You can banish 3 monsters from your GY with the same name, except ""Defrag Dragon""; Special Summon this card. You can only use this effect of ""Defrag Dragon"" once per turn." 1179,"When this card is sent to the GY, increase your opponent's Life Points by 1000 points.",0.0,"3 Level 4 monsters Once per turn, during your opponent's Main Phase: You can detach 1 Xyz Material from this card; this card gains ATK and DEF equal to the total ATK of all face-up Xyz Monsters your opponent currently controls (this is a Quick Effect)." 10564,"When this card is Normal Summoned: You can have your opponent gain 500 LP, then they look at the top 3 cards of your Deck and choose 1 for you to add to your hand, and you shuffle the rest into the Deck. Before damage calculation, if this card battles: You can send this card to the GY. You can only use this effect of ""Fairy Tail - Rochka"" once per turn.",0.2,"You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 ""Bystial"" monster or 1 ""Branded"" Spell/Trap from your Deck to the GY, except ""Bystial Saronir"". You can only use each effect of ""Bystial Saronir"" once per turn." 1319,When this card is sent from your hand to your GY by an opponent's card effect: You gain 2000 Life Points.,0.0,"If this card battles with a LIGHT monster, increase the ATK of this card by 1000 points during the Damage Step." 1304,"Each time card(s) are discarded from your hand to the GY by the effect of a card controlled by your opponent, increase your Life Points by 1000 points.",0.0,"While you control an ""Ally of Justice"" monster(s), this card gains 400 ATK." 1259,"When this card is sent to the GY, increase your Life Points by 1000 points.",0.0,"This card gains 500 ATK and DEF for each Fish, Sea Serpent, or Aqua-Type monster in your GY." 752,Send any number of other Spell and Trap Cards you control to the GY. Gain 1000 Life Points for each card sent.,0.25,"If a Dragon Synchro Monster is on the field: Special Summon up to 2 monsters, that are ""Resonator"" monsters and/or Level 1 Dragon monsters, from your Deck. When a monster effect is activated, while you control a Level 10 or higher DARK Dragon Synchro Monster: You can banish this card from your GY; negate that effect, and if you do, 1 Synchro Monster you control gains 2000 ATK until the end of the next turn. You can only use each effect of ""Time to Stand Up"" once per turn." 12392,"Gain 1000 LP for each ""Aroma"" monster with different names you control. You can banish this card from your GY, then target 1 ""Aroma"" monster in your GY; Special Summon it (but banish it when it leaves the field), then gain 500 LP. You can only use 1 ""Aroma Healing"" effect per turn, and only once that turn.",0.0,"Once per turn: You can send 1 ""Elementsaber"" monster from your hand to the GY, then target 1 ""Elementsaber"" or ""Elemental Lord"" monster in your GY, except ""Elementsaber Nalu""; add it to your hand. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn." 10053,"At the start of your Battle Phase: You can place 1 counter on this card (max. 2). This card gains the following effect, based on the number of counters on it. ● 1: Once per turn, when an opponent's monster declares an attack: You can negate that attack. ● 2: You can Tribute this card; banish all monsters on the field, until your opponent's 2nd End Phase.",0.2,"If you control a Link Monster: You can Special Summon this card from your hand. During your Main Phase: You can activate this effect; once this turn, if you Link Summon a ""Salamangreat"" Link Monster, you can use 1 ""Salamangreat"" Link Monster you control with its same name as the entire material. During your opponent's Main Phase (Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Link Summon 1 Link-3 or higher Cyberse Link Monster. You can only use each effect of ""Code of Soul"" once per turn." 7392,"Once per attack, when an opponent's monster declares an attack: You can pay 1000 LP; negate that attack. During your opponent's turn: You can banish this card from your GY; this turn, your opponent's monsters cannot attack directly.",0.0,You can Special Summon this card (from your hand) by Tributing 2 WATER monsters. Once per turn: You can target 1 face-up monster on the field; place an Ice Counter on that target. You can Tribute this card; destroy all monsters with an Ice Counter(s). 6082,"During each of your opponent's End Phases: Gain Life Points equal to the number of times you took battle damage this turn x 500. When a ""Number"" monster you control is targeted for an attack, except ""Number C"" monsters: You can send this card to the GY;negate the attack, then Special Summon from your Extra Deck, 1 ""Number C"" monster with the same number in its name as that ""Number"" monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attachedto it also become Xyz Materials on the Summoned monster.) You can only control 1 ""Don Thousand's Throne"".",0.4,"When this card is activated: You can add 1 ""Fortune Lady"" card from your Deck to your hand. Once per turn, if a card(s) you control is banished by card effect (except during the Damage Step): You can activate this effect; this turn, monsters you control cannot be destroyed by card effects (even if this card leaves the field). Once per turn, if a card(s) your opponent controls is banished by card effect (except during the Damage Step): You can make the next battle damage you take this turn become 0 (even if this card leaves the field). You can only activate 1 ""Fortune Vision"" per turn." 4751,"When your opponent's monster declares a direct attack, if you have another ""Ninja"" monster in your GY: You can banish this card from your GY to target the attacking monster; negate that attack.",0.5,"When this card is added from your Deck or GY to your hand by a card effect: You can Special Summon this card from your hand. You must control a ""Mermail"" monster to activate and to resolve this effect. When this card is Special Summoned by the effect of a ""Mermail"" monster: You can target 1 Level 3 or lower ""Mermail"" monster in your GY; Special Summon that target. You can only use 1 ""Mermail Abyssdine"" effect per turn, and only once that turn." 4311,"When a face-up ""Naturia"" monster you control is attacked, you can send this face-up card you control to the GY to negate that attack and end the Battle Phase.",0.14285714285714285,"3 Level 7 monsters You can detach 1 Xyz Material from this card; roll a six-sided die twice and this card's ATK becomes the larger number rolled x 700, then if the total roll was exactly 7, you can apply 1 of these effects. Send all other cards on the field to the GY. Special Summon 1 monster from your hand or either GY. Draw 3 cards, then discard 2 cards." 2664,"When this card is Special Summoned by the effect of a ""Gladiator Beast"" monster: You can target 1 ""Gladiator Beast"" monster in your GY; Special Summon that target, but its effect(s) is negated by this card, and it is shuffled into the Deck when this card leaves the field. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Darius"".",0.3333333333333333,"1 Level 5 or higher Insect monster + 1 Insect monster Cannot be destroyed by your opponent's card effects. If all face-up monsters you control are Insect monsters (Quick Effect): You can target 2 monsters on the field, including an Insect monster you control; banish them. You can only use this effect of ""Heavy Cavalry of the Indestructible Insects"" once per turn." 2854,"Activate only when an opponent's monster declares an attack. Negate the attack, and Set this card face-down again instead of sending it to the GY.",0.5,"If all the monsters in your GY are EARTH: You can Tribute this card to target 2 Level 4 or lower Rock-Type monsters in your GY, except ""Block Golem""; Special Summon those targets, but their effects that activate on the field cannot be activated this turn." 3402,Activate only when your opponent's monster declares an attack targeting a monster. Negate the attack and remove from play the attack target monster until the next Standby Phase.,0.0,"If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 ""Yosenju"" monster from your hand, except ""Yosenju Kama 3"". When another ""Yosenju"" monster you control inflicts battle damage to your opponent: You can add 1 ""Yosenju"" card from your Deck to your hand, except ""Yosenju Kama 3"". You can only use this effect of ""Yosenju Kama 3"" once per turn. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand." 9776,"When this card is activated: Each player can banish up to 5 Spells from their own GY, face-down. If a monster declares an attack: The attacked player activates this effect; ● You (the attacked player) can randomly add 1 of your cards banished by this card's effect to your hand, then you can discard it and negate that attack, but if you do not discard that added card, any battle damage you take this turn is doubled (even if this card leaves the field).",0.0,"To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Your opponent cannot target face-up ""True Draco"" or ""True King"" monsters on the field with card effects, except this one, also they cannot be destroyed by your opponent's card effects. If this face-up Tribute Summoned monster leaves the field: You can Special Summon 1 ""True Draco"" or ""True King"" monster from your Deck in Defense Position." 3498,"When your opponent's monster declares an attack, you can remove from play 1 Insect-Type monster from your GY to negate the attack.",0.0,"If a monster inflicts Battle Damage to a player, return the monster to it's owner's hand." 3666,"1 DARK Tuner + 1 non-Tuner Beast-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When an opponent's monster declares an attack, you can send 1 monster from your hand or your side of the field to the GY to negate the attack.",0.0,"You can target 1 other ""Graydle"" card you control and 1 card your opponent controls;destroy them. During your End Phase: You can add 1 ""Graydle"" card from your Deck to your hand. You can only use 1 ""Graydle Impact"" effect per turn, and only once that turn." 7840,"Aleister the Invoker"" + 1 LIGHT monster Once per turn, during either player's turn, when a Spell/Trap Card, or monster effect, is activated: You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card.",0.4,"Your opponent cannot activate cards or effects in response to the activation of your ""Ice Barrier"" monster effects. If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can return to the hand or shuffle into the Deck, 1 ""Ice Barrier"" monster you control, then you can place 1 card from the field or either GY on the bottom of the Deck. You can only use this effect of ""Frozen Domain of the Ice Barrier"" once per turn. Once per turn, during your End Phase: Reveal 3 ""Ice Barrier"" monsters with different names in your Extra Deck or destroy this card." 8328,"2+ monsters, except Tokens This card gains these effects based on the number of monsters co-linked to this card. ● 1+: If a monster co-linked to this card battles your opponent's monster, any battle damage it inflicts to your opponent is doubled. ● 2+: Once per turn: You can target 1 card on the field; banish it. ● 3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card.",0.0,"You can activate this card only when you have a face-up Dragon-Type monster on your side of the field. Select and activate 1 of the following effects: ● Inflict 800 points of Direct Damage to your opponent's Life Points. ● Destroy 1 face-up monster with DEF of 800 or less." 7489,"You can target 1 face-up monster you control; that face-up monster is treated as aTuner this turn. You can only use this effect of ""Tuning Gum"" once per turn. You can only attack with Synchro Monsters during the turn you activate this effect. During either player's turn, when a card or effect is activated that targets exactly 1 Synchro Monster you control (and no other cards): You can banish this card from your GY; negate the activation.",0.0,"Elemental HERO Avian"" + ""Elemental HERO Wildheart"" Must be Special Summoned with ""Dark Fusion"" and cannot be Special Summoned by other ways. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. When this card inflicts Battle Damage to your opponent: Destroy all face-down Spell and Trap Cards your opponent controls." 8267,"If this card is sent to the GY by a card effect: You can target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. When a card or effect is activated that targets a ""Lunalight"" monster you control (Quick Effect): You can banish this card from your GY; negate the activation, and if you do, each player gains 1000 LP.",0.3333333333333333,"While this card is equipped to a monster: You can target 1 face-up monster you control; this turn, you cannot declare attacks, except with that monster, also it gains the ability this turn to make a second attack during each Battle Phase, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 face-up monster on the field; destroy it. You can only use 1 """"Infernoble Arms - Hauteclere"""" effect per turn, and only once that turn." 9774,"When your opponent activates a monster effect, while you control a Synchro Monster that lists a Synchro Monster as material: Negate the activation, also, after that, Set this card face-down instead of sending it to the GY. You can only activate 1 ""Scrap-Iron Signal"" per turn.",0.0,"If you control 2 or more WIND monsters, and no non-WIND monsters: You can Special Summon this card from your hand. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by your opponent's card effects." 7316,"When your opponent activates a Pendulum Monster's effect, or an effect of a card in the Pendulum Zone: Negate the activation, and if you do, banish that card.",0.5,"Banish all ""Laval"" monsters from your GY; destroy any number of cards on the field, up to the number of monsters banished for this card's activation." 8490,"(Quick Effect): You can target 1 face-up monster on the field; equip this card from your hand to that target. The equipped monster becomes an Insect monster, cannot attack Insect monsters, also its effects that activate by targeting an Insect monster(s) are negated. You can only use this effect of ""Parasite Paranoid"" once per turn. If this Equip Card is sent to the GY: You can Special Summon 1 Level 7 or higher Insect monster from your hand, ignoring its Summoning conditions.",0.0,"Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position." 5173,Level 4 or higher monsters cannot attack directly. During your turn: You can send this face-up card from the field to the GY to target 2 Level 3 or lower WATER monsters with the same name in your GY; Special Summon those targets. Their effects are negated.,0.0,Special Summon any number of Level 2 or lower Psychic-Type monsters from your GY. You take damage equal to the total Levels of those monsters x 300. 11065,"If 2 or more WATER monsters are on the field: Target 1 face-up monster your opponent controls; that face-up monster cannot attack, also its effects are negated. If a Level 5 or higher WATER monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field. You can only use this effect of ""The Ice-Bound God"" once per turn.",0.0,"This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Winged Beast-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match." 11520,"Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then banish the top 3 cards of your opponent's Deck. ● Special Summon 1 ""Runick"" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 ""Runick Freezing Curses"" per turn.",0.0,"While you have no cards in your hand, your opponent cannot activate Spell Cards." 5650,"During either player's turn, when a card or effect is activated that targets a ""Bujin"" monster you control: You can banish this card from your GY; negate that effect.",0.3333333333333333,"Reveal the top 3 cards of your Deck, add 1 of them to your hand, then shuffle the rest back into your Deck. You can only activate 1 ""Pot of Duality"" per turn. You cannot Special Summon during the turn you activate this card." 12673,"Fiendsmith Engraver"" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of ""Fiendsmith's Desirae"" once per turn.",0.0,"Halve the ATK of all face-up monsters currently on the field, until the End Phase." 11835,"If you control this Normal Summoned/Set card (Quick Effect): You can target up to 3 Level 4 or lower Insect monsters in your GY; change this card's ATK to 0, and if you do, Special Summon those monsters, but their effects are negated. You can only use this effect of ""Queen Butterfly Danaus"" once per turn.",0.0,Queen of the galaxies and mistress of the stars. 5944,"Target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect.",0.25,"Increase the ATK of a monster equipped with this card by 300 points. When this card is equipped to a monster, and is destroyed and sent to the GY, this card can be returned to the owner's hand." 9583,"When your opponent activates a card or effect (Quick Effect): You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of ""Dark Spirit of Malice"" once per turn.",0.25,"All Dragon monsters on the field gain 300 DEF. If any Link Monster is on the field, neither player can Link Summon a monster with a lower Link Rating than the highest Link Rating on the field. Monsters cannot attack, except Link Monsters. Apply the following effects while 2 or more Cyberse Link Monsters are on the field. ● Negate the activated effects of Cyberse monsters. ● Cyberse monsters cannot attack, cannot be targeted for attacks, and cannot be targeted by card effects." 11954,"If you have a face-up Pendulum Monster in your Extra Deck, you can Special Summon this card (from your hand). You can only Special Summon ""Nemleria Dream Defender - Couette"" once per turn this way. When your opponent activates a card or effect that targets a ""Nemleria"" card(s) you control, while you have ""Dreaming Nemleria"" face-up in your Extra Deck (Quick Effect): You can banish 1 face-down card from your Extra Deck, face-down; negate that activation. You can only use this effect of ""Nemleria Dream Defender - Couette"" once per turn.",0.0,Decrease your opponent's Life Points by 300 points. 1566,"You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of ""Rescue Cat"" once per turn.",0.0,"Target 1 face-up monster on the field; if that target is still face-up on the field, ""The Phantom Knights"" monsters you control cannot be destroyed by battle, also that target loses 600 ATK, also its Level becomes 2. These effects last until the end of this turn. Then, Special Summon this card in Defense Position as a Normal Monster (Warrior-Type/DARK/Level 2/ATK 600/DEF 0). (This card is NOT treated as a Trap Card.)" 11825,"When a WATER monster's effect is activated (Quick Effect): You can Special Summon this card from your hand. You can banish 1 face-up Fish, Sea Serpent, or Aqua monster you control, then target 1 face-up card on the field; negate its effects until the end of your opponent's turn. You can only use each effect of ""Minairuka"" once per turn.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing ""Red-Eyes B. Dragon"" equipped with ""Metalmorph""." 4058,"During either player's turn, when a card effect is activated in your opponent's GY, you can send this card from your hand to the GY to negate the effect.",0.25,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up ""Dharc the Dark Charmer"" you control and 1 face-up DARK monster you control to the GY. When you do: You can add 1 Level 3 or 4 LIGHT Spellcaster-Type monster from your Deck to your hand. If this card was Special Summoned by this effect and attacks a Defense Position monster, inflict piercing Battle Damage to your opponent." 5273,"Target 1 face-up Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of this turn. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY to target 1 face-up Effect Monster your opponent controls; negate that target's effects until the end of this turn.",0.0,Tribute 1 Level 4 or higher Dinosaur-Type monster; Special Summon 2 Level 3 or lower Reptile-Type monsters from your hand and/or GY. 11876,"Kazejin"" + ""Suijin"" Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per Chain, when your opponent activates a Spell/Trap Card or effect on the field (Quick Effect): You can negate that effect. You can only use this effect of ""Gate Guardian of Wind and Water"" twice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished ""Kazejin"" or ""Suijin"".",0.0,"Once this monster wraps itself around a victim, there is no escape." 9616,"When this card is Normal Summoned: You can target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but its effects are negated, also banish it during the End Phase. Once per turn: You can roll a six-sided die, and the face-up monsters you currently control become the Level equal to the result, until the end of this turn.",0.5,"2 Level 7 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 material from this card, then target 1 Effect Monster on the field; negate that face-up monster's effects until the end of this turn. This is a Quick Effect if this card has ""Super Quantum White Layer"" as material. Once per turn: You can attach 1 ""Super Quantum"" monster from your hand or field to this card as material." 6906,"Target 1 Dragon-Type Synchro Monster you control; equip this card to it. While it is battling an opponent's monster, until the end of the Damage Step, negate the effects of all face-up monsters your opponent controls. During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 ""Red Dragon Archfiend"" in your GY; Special Summon it.",0.0,"2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of ""Knightmare Phoenix"" once per turn. Co-linked monsters you control cannot be destroyed by battle." 11888,"Target 1 Dragon monster you control; its ATK becomes doubled (until the end of this turn), then, if your opponent currently controls a Dragon monster, the activation of the targeted monster's effects cannot be negated for the rest of this turn. During your Main Phase: You can banish this card from your GY; Special Summon 1 of your Dragon Xyz Monsters that is banished or in your GY, in Defense Position. You can only use 1 ""Saga of the Dragon Emperor"" effect per turn, and only once that turn.",0.0,"Alpha, Beta, and Gamma meld as one to form a powerful monster." 3909,During your opponent's Main Phase: You can send this card from your hand to the GY to target 1 face-up Effect monster your opponent controls; negate that target's effects until the End Phase.,0.0,"If this card is Normal or Pendulum Summoned: You can add 1 ""Horn of Heaven"" from your Deck to your hand. If this card is Tributed: You can place this card in your Pendulum Zone. You can only use each effect of ""Harvest Angel of Doom"" once per turn." 6887,"1 Tuner + 1 or more non-Tuner monsters If this card is sent from the Monster Zone to the GY: You can target 1 face-up monster your opponent controls; equip this card from your GY to that monster. That monster cannot attack, also its effects are negated. If this card leaves the field while equipped to an opponent's monster by this effect: Take control of the monster this card was equipped to.",0.0,"This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card place 1 Fog Counter on it for each ""Cloudian"" monster on the field. You can remove 2 Fog Counters from this card to destroy 1 monster on the field." 7360,"Target 1 ""Cubic"" monster you control and 1 face-up monster your opponent controls; the ATK of that monster you control becomes double its current ATK, and if it does, the ATK of that monster your opponent controls become half its current ATK. You can banish this card and any number of ""Cubic"" monsters from your GY, then target face-up monsters your opponent controls equal to the number of those banished ""Cubic"" monsters; place 1 Cubic Counter on each of them. (Monsters with a Cubic Counter cannot attack, also negate their effects.)",0.25,"Once per turn, if a face-up ""Crystal Beast"" monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 ""Crystal Beast"" monster from your Deck. You can send this face-up card from the field to the GY, then target 1 ""Crystal Beast"" card you control and 1 card on the field; return them to the hand. You cannot activate these effects in the same Chain." 12195,"When your opponent activates a monster effect on the field: You can banish 1 Pyro monster from your GY; inflict 500 damage to your opponent, then, if you banished a ""Volcanic"" monster, you can negate that activated effect. During your opponent's End Phase: You can target up to 2 of your ""Volcanic"" monsters that are banished and/or in your GY; place them on the bottom of the Deck in any order. You can only use each effect of ""Volcanic Inferno"" once per turn.",0.0,"If a monster you control battles an opponent's monster, during damage calculation: The ATK of each monster in that battle becomes equal to their current DEF, until the end of the Damage Step." 8758,"When this card is activated: Place 4 counters on this card. Each time you take battle damage, place 1 counter on this card. During your Main Phase 2: You can remove 1 counter from this card, then target 1 ""Rokket"" monster in your GY; Special Summon it, but its effects are negated, also its banished when it leaves the field. You cannot Special Summon monsters from your Extra Deck, except DARK Link Monsters, the turn you activate this effect (even if this card leaves the field).",0.0,"Fusion Summon 1 ""Metalfoes"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your GY: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of ""Metalfoes Fusion"" once per turn." 6893,"1 Tuner + 1 non-Tuner DARK Dragon-Type Synchro Monster During either player's turn: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner monster in your GY; Special Summon it in Defense Position. You can only use each effect of ""Hot Red Dragon Archfiend Abyss"" once per turn.",0.2,"When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy 1 monster in the column this card was in, and if you do, destroy any monsters in that card's adjacent zones. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 ""Rokket"" monster from your Deck, except ""Shellrokket Dragon"". You can only use each effect of ""Shellrokket Dragon"" once per turn." 9900,"Distribute a number of Cubic Counters on face-up monsters your opponent controls, up to the number of ""Cubic"" monsters you control. (Monsters with a Cubic Counter cannot attack, also negate their effects.) You can banish this card from your GY, then target 1 ""Cubic"" monster you control; this turn, each time it destroys a monster by battle that has a Cubic Counter, inflict damage to your opponent equal to the original ATK of that destroyed monster. You can only use each effect of ""Cubic Causality"" once per turn.",0.4,"This card can be used to Ritual Summon any ""Nekroz"" Ritual Monster. Tribute monsters from your hand or field, then Ritual Summon 1 ""Nekroz"" Ritual Monster from your hand or GY whose Level exactly equals the total Levels of those monsters. You can only use this effect of ""Nekroz Cycle"" once per turn. If you control no monsters: You can banish this card and 1 ""Nekroz"" monster from your GY; add 1 ""Nekroz"" Spell Card from your Deck to your hand." 5555,If the activation of your Spell/Trap Card is negated by an opponent's card effect: You can send this card from your hand to the GY; inflict 1500 damage to your opponent.,0.3333333333333333,"When this card is Normal Summoned: You can send 1 ""Simorgh"" card from your Deck to the GY, except ""Simorgh, Bird of Calamity"". If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of ""Simorgh, Bird of Calamity"" once per turn." 10028,"When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.",0.25,"Special Summon 1 Zombie monster from your hand or GY, but if you control no ""Eldlich"" monsters, you can only Special Summon ""Eldlich"" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 ""Golden Land"" Spell/Trap directly from your Deck. You can only use 1 ""Eldlixir of White Destiny"" effect per turn, and only once that turn." 7727,"1 Tuner + 1 or more non-Tuner ""D/D"" monsters During either player's turn: You can target 1 face-up Spell/Trap Card on the field; that target has its effects negated, until the next Standby Phase. You can only use this effect of ""D/D/D Cursed King Siegfried"" once per turn. If this card is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP for each ""Dark Contract"" card you control.",0.0,Target 1 face-up Level 5 or lower monster your opponent controls; destroy all face-up monsters on the field with a different level than it. 6919,During your opponent's turn: You can banish this card from your GY; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).,0.0,"Target 1 face-up ""Ancient Gear"" monster on your side of the field when you activate this card. Destroy the targeted monster and inflict damage equal to half its original ATK to your opponent." 10506,"3 Effect Monsters, including an ""S-Force"" monster You cannot Summon/Set monsters to a zone(s) this card points to. (Quick Effect): You can target 1 face-up Effect Monster your opponent controls; negate its effects until the end of this turn, then you can move that opponent's monster to their Monster Zone this card points to. You can only use this effect of ""S-Force Justify"" once per turn. At the start of the Damage Step, if this card attacks: You can banish all monsters this card points to.",0.0,"Cannot be Normal Summoned/Set. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand). You can only control 1 ""Kaiju"" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 ""Kaiju"" monster from your hand or GY to this card. This card gains ATK equal to the combined ATK of the ""Kaiju"" monsters equipped to it by this effect." 9582,"If your opponent's monster attacks, at the start of the Damage Step: You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated, and if you do, change the attack target to it and perform damage calculation. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of ""Dark Spirit of Banishment"" once per turn.",0.5,"2+ Level 9 monsters Gains the following effects, based on the number of ""Virtual World Gate"" cards you control. ● 2+: This card can attack directly. ● 4: This card is unaffected by activated card effects, except ""Virtual World"" cards. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster you control and 1 Effect Monster on the field with a different Type and Attribute from it; negate their effects until the end of this turn." 2418,During your opponent's turn: You can banish this card from your GY; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).,0.25,"This turn, ""Raidraptor"" monsters you control cannot be destroyed by battle. If you have a ""Raidraptor"" monster in your GY: You can banish this card from your GY; you take no damage this turn." 12177,"When an opponent's monster declares an attack and you control a FIRE and/or Warrior monster: You can Special Summon this card from your hand, and if you do, negate the attack, then banish 1 monster on the field until the End Phase. You can only use this effect of ""Battlin' Boxer Chief Second"" once per turn. During your Main Phase, you can Normal Summon 1 ""Battlin' Boxer"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)",0.0,"If you control ""Toon World"" and a Toon monster: Target 1 card in your opponent's GY; if it is a monster, Special Summon it to your side of the field, or if it is a Spell/Trap Card, Set it to your side of the field. You can only activate 1 ""Mimicat"" per turn." 12386,"Your opponent cannot target Rock monsters you control with 0 original ATK with card effects. Once per attack, when an opponent's monster declares an attack: You can negate that attack, and if you do, place 1 counter on this card. If this card has 3 counters, send it to the GY. If you have 3 or more Rock monsters with 0 ATK and different names in your GY: You can banish this card from your GY; any effect damage your opponent takes this turn is doubled.",0.0,Swap both players' LP. Your LP must be higher than your opponent's to activate and to resolve this effect. 5783,"When a Beast-Warrior-Type ""Bujin"" monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand to the GY; negate the attack, and if you do, inflict damage to your opponent equal to half the attacker's ATK. You can only use the effect of ""Bujingi Crow"" once per turn.",0.0,"Reduce the Level of all face-up monsters you control by 1, until the End Phase." 7192,"When an opponent's monster declares a direct attack: Negate the attack, then you can apply the rest of this card's effect. Banish 1 Tuner monster and any number of non-Tuner monsters from your GY, whose total Levels equal 8 or less, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels of those banished monsters. (This Special Summon is treated as a Synchro Summon.)",0.0,When this card destroys an opponent's monster by battle: You can target 1 Cyberse monster with 1500 or less ATK in your GY; Special Summon it. 7628,"When your opponent's monster declares an attack on a Synchro Monster you control: Negate the attack, then you can apply the rest of this card's effect. Banish that Synchro Monster you control and 1 Tuner from your GY, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels the banished monsters had. (This Special Summon is treated as a Synchro Summon.)",0.0,"Tribute 1 DARK monster with 2500 or more ATK, and choose Spell Cards or Trap Cards; check your opponent's hand, all Spell/Trap Cards they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of the chosen type." 5269,"During either player's Battle Step, while an attack is occurring: You can banish this card from your GY; negate the attack. You can only use the effect of ""Bacon Saver"" once per Duel.",0.0,"1 ""Appliancer"" monster Cannot be used as Link Material the turn it is Link Summoned. You can Tribute this co-linked card; Special Summon 1 ""Appliancer"" Link Monster from your GY, except ""Appliancer Kappa Scale"". You can Tribute this card that is not co-linked; Special Summon 1 Level 4 or lower ""Appliancer"" monster from your GY. You can only use each effect of ""Appliancer Kappa Scale"" once per turn." 5354,"If this Set card is banished: You can Special Summon 2 Level 8 WATER monsters from your Deck. Their effects are negated, also they cannot declare an attack or be Tributed.",0.0,"If your LP are lower than your opponent's: Add to your hand, or Special Summon, 1 ""Elemental HERO"" monster, ""Kuriboh"" monster, or ""Neo-Spacian"" monster from your Deck or GY, with ATK less than or equal to the difference in LPs, also for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only activate 1 ""Generation Next"" per turn." 1542,"Negate the effects of your opponent's Spell Cards that target this card. During your Standby Phase, you can send this face-up card to the GY to Special Summon 1 ""Silent Swordsman LV5"" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)",0.0,"Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an ""Alien"" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)" 11865,"Target 1 face-up monster on the field; its controller's opponent takes damage equal to the number of cards in their hand x 200, then negate that target's effects until the end of this turn. If effect damage is inflicted (except during the Damage Step): You can banish this card from your GY; Set 1 Normal Trap directly from your hand or Deck. If Set from the hand, it can be activated this turn. You can only use 1 ""Angel of Blue Tears"" effect per turn, and only once that turn.",0.0,"When monsters in the GY are removed from play, remove monsters on your side of the field from play as substitutes. This card remains active until the end of the turn that it is activated. The substitutes remain removed from play." 12096,"1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must first be Synchro Summoned with the above Synchro Materials. Once per turn: You can target face-up cards on the field, up to the number of monsters used as Synchro Material for this card + 1; negate their effects. This effect's activation and effect cannot be negated. (Quick Effect): You can banish this Synchro Summoned card; Special Summon 1 Dragon Synchro Monster from your Extra Deck that lists 2 or more non-Tuner Synchro Monsters as material. (This is treated as a Synchro Summon.)",0.0,When an opponent's monster declares a direct attack: Shuffle all Attack Position monsters your opponent controls into the Deck. 5284,"2 Level 4 Beast-Warrior-Type monsters When this card is Xyz Summoned: You can Set 1 ""Fire Formation"" Spell/Trap Card directly from your Deck. Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up Effect Monster currently on the field, except Beast-Warrior-Type, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 face-up ""Fire Formation"" Spell/Trap Cards you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior-Type monsters with the same ATK from your Deck, in face-up Defense Position.",0.0,"If this card is in the GY, you can activate its effect by selecting 1 face-up Level 5 or higher monster you control. Reduce that monster's Level by 1. Special Summon this card from the GY. This card cannot be Tributed except for a Tribute Summon." 4308,"1 EARTH Tuner + 1 or more non-Tuner EARTH monsters While this card is face-up on the field, you can send 1 Spell Card from your hand to the GY to negate the activation of an Effect Monster's effect, and destroy that Effect Monster.",0.125,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned without using any Level 8 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of ""Nekroz of Valkyrus"" once per turn. When an opponent's monster declares an attack: You can banish 1 ""Nekroz"" card from your GY and discard this card; negate the attack, then end the Battle Phase. During your Main Phase: You can Tribute up to 2 monsters from your hand and/or your side of the field, and if you do, draw the same number of cards you Tributed." 9317,"When a Spell/Trap Card, or monster effect, is activated while you control an ""Orcust"" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your Dark Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except Dark Machine monsters. You can only use 1 ""Orcust Crescendo"" effect per turn, and only once that turn.",0.0,Inflicts 200 points of Direct Damage to your opponent's Life Points. 9549,"When a Spell/Trap Card, or monster effect, is activated while you control a ""Code Talker"" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 ""Cynet Conflict"" per turn.",0.6666666666666666,"Etoile Cyber"" + ""Blade Skater"" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While your opponent controls only 1 monster, this card is not destroyed as a result of battle. While your opponent controls only 2 monsters, double the ATK of this card. While your opponent controls only 3 monsters, this card negates the effects of your opponent's Spell, Trap, and Effect Monster Cards." 12269,"Send 1 ""Diabellstar"" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; negate its effects. When your opponent activates a card or effect in response to your ""Diabellstar"" monster effect or your ""Sinful Spoils"" Spell/Trap Card or effect activation: You can banish this card from your GY; negate that opponent's effect. You can only use 1 ""Sinful Spoils of Betrayal - Silvera"" effect per turn, and only once that turn.",0.0,"Target 1 Level 3 or lower WATER monster you control; Special Summon 1 monster with the same name from your Deck. While you control that face-up Special Summoned monster, you cannot Special Summon monsters from the Extra Deck." 8466,"When this card is activated: You can target 1 of your banished ""Mekk-Knight"" monsters or ""World Legacy"" cards; add it to your hand. Negate any opponent's Trap Card effect that activates in the same column as a ""Mekk-Knight"" monster you control.",0.0,"1 Dinosaur Tuner + 1+ non-Tuner monsters If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Your opponent's monsters cannot target monsters for attacks, except this one. Once per turn: You can target 1 monster your opponent controls; destroy it. If this card would be destroyed by battle or card effect, you can destroy 1 card you control instead." 10211,"Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 ""Forbidden Droplet"" per turn.",0.3333333333333333,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Cir, Malebranche of the Burning Abyss"" perturn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can target 1 ""Burning Abyss"" monster in your GY, except ""Cir, Malebranche of the Burning Abyss""; Special Summon it." 11473,"When a Spell/Trap Card, or monster effect, is activated, while you control a ""Tearlaments"" monster or ""Visas Starfrost"": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished ""Tearlaments"" monsters; add it to your hand. You can only use 1 ""Tearlaments Cryme"" effect per turn, and only once that turn.",0.0,"Elemental HERO Neos"" + ""Neo-Spacian Marine Dolphin"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization""). Once per turn: You can destroy 1 random card in your opponent's hand." 11316,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target face-up cards your opponent controls, up to the number of Tuners in your GY; negate their effects until the end of this turn. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 Tuner in your GY; add it to your hand.",0.0,"Sangan"" + ""Witch of the Black Forest" 4967,"2 Level 4 monsters Dragon-Type monsters you control cannot be destroyed by battle, except ""Queen Dragun Djinn"". Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 5 or higher Dragon-Type monster in your GY; Special Summon that target. It cannot attack this turn, and its effects are negated.",0.16666666666666666,"Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 ""Odd-Eyes"" monster from your Deck to the GY; this card's name becomes the sent monster's original name, until the End Phase." 8940,"2+ Effect Monsters, including an ""Orcust"" monster This linked card cannot be destroyed by battle or card effects. You can target 3 of your banished Machine monsters; shuffle them into the Deck, and if you do, the ATK/DEF of any linked monster(s) your opponent currently controls becomes 0, also their effects are negated. You can only use this effect of ""Orcustrion"" once per turn.",0.0,"Shuffle any number of cards from your hand into the Deck, then draw that same number of cards." 10019,"The first time each Cyberse monster you control would be destroyed by a card effect each turn, it is not destroyed. You can only use each of the following effects of ""Gatchiri @Ignister"" once per turn. ● You can target 1 Cyberse Effect Monster you control; negate its effects, and if you do, Special Summon this card from your hand. ● If this card is sent from the field to your GY: You can target 1 face-up monster you control; that target is unaffected by your opponent's card effects until the end of your opponent's turn.",0.25,"If you control a ""Rokket"" monster, you can Special Summon this card (from your hand). You can only Special Summon ""Absorouter Dragon"" once per turn this way. If this card is sent to the GY: You can add 1 ""Rokket"" monster from your Deck to your hand. You can only use this effect of ""Absorouter Dragon"" once per turn." 10819,"If a Fusion, Synchro, Xyz, or Link Monster is Special Summoned (except during the Damage Step): You can target 1 Effect Monster on the field; negate its effects until the end of this turn. If this card in your hand or field is used as Fusion Material, and sent to the GY or banished: You can Special Summon this card. You can only use each effect of ""Dramaturge of Despia"" once per turn.",0.5,"1 Tuner + 1+ non-Tuner monsters This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. During your Main Phase, if you control this Synchro Summoned card: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material, including this card. You can only use this effect of ""Muddy Mudragon"" once per turn." 9371,"2 Machine monsters Cannot be used as Link Material. You can only use 1 of the following effects of ""Double Headed Anger Knuckle"" per turn, and only once that turn. ● During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects. ● If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.",0.0,"1 Tuner + 1 or more non-Tuner Psychic-Type monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks a Defense Position monster whose DEF is lower than the ATK of this card, gain Life Points equal to the difference at the end of the Damage Step." 11231,"If a Cyberse monster you control would be used as Link Material for a ""Code Talker"" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a ""Code Talker"" monster: You can target 1 Level 4 or lower Cyberse monster in your GY; add it to your hand, or, if this card on the field was used as material, you can Special Summon it instead, but negate its effects. You can only use each effect of ""Code Exporter"" once per turn.",0.0,All face-up Level 4 or higher monsters on the field are in Defense Position while this card is active. 9547,"If a Cyberse monster you control would be used as Link Material for a ""Code Talker"" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a ""Code Talker"" monster: You can target 1 face-up monster your opponent controls; change its ATK 0, also negate its effects. If this card on the field was used as material, you can target 2 monsters, instead. You can only use each effect of ""Code Radiator"" once per turn.",0.3333333333333333,"This card gains 200 DEF for each ""Gravekeeper's"" monster in your GY. Negate all monster effects that activate in the GY, except ""Gravekeeper's"" monsters. While ""Necrovalley"" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards on the field cannot be destroyed by your opponent's card effects." 10396,"Special Summon a number of your Beast, Beast-Warrior, and/or Winged Beast monsters, that are banished and/or in your GY, but negate their effects, then, immediately after this effect resolves, Link Summon 1 ""Tri-Brigade"" Link Monster using only those monsters. You can only activate 1 ""Tri-Brigade Revolt"" per turn.",0.0,"FLIP: You can change all other face-up monsters on the field to face-down Defense Position. You can only use this effect of ""Subterror Behemoth Ultramafus"" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position." 9284,"2 ""Dinowrestler"" monsters If you activate ""World Dino Wrestling"": You can target 1 ""Dinowrestler"" monster in your GY; add it to your hand. If this card is sent to the GY as Link Material: You can target 1 ""Dinowrestler"" monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except ""Dinowrestler"" monsters. You can only use each effect of ""Dinowrestler Terra Parkourio"" once per turn.",0.0,"During each of your Standby Phases, inflict 100 points of damage to your opponent's Life Points for each of your opponent's monsters that have been removed from play." 4410,"1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters During either player's turn, when your opponent activates a Spell/Trap Card that targets this face-up card: You can send 1 card from your hand to the Graveyard; negate the effect. Once per turn, during your opponent's turn: You can banish 1 ""T.G."" monster from your Graveyard; banish this face-up card on the field (this is a Quick Effect). During the next Standby Phase after this card was banished by this effect: Special Summon this card.",0.25,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 ""Skull Flame"" in your GY from play. Once per turn, you can inflict 400 damage to your opponent for each ""Burning Skull Head"" in your GY. When this card is sent from the field to the GY, you can Special Summon 1 ""Skull Flame"" from your GY." 10998,"1 Tuner + 1+ non-Tuner Wyrm monsters If this card is Synchro Summoned: You can add to your hand or banish 1 ""Swordsoul"" card from your Deck. (Quick Effect): You can banish 1 ""Swordsoul"" card or 1 Wyrm monster from your hand or GY, then target 1 other Effect Monster on the field; negate its effects until the end of this turn. You can only use 1 ""Swordsoul Grandmaster - Chixiao"" effect per turn, and only once that turn.",0.0,"Once per turn, you can Tribute 1 face-up Plant-Type monster to Special Summon 1 Plant-Type monster from your Deck." 9966,"When your opponent activates a monster effect that targets a monster(s) you control, while you control a ""Rikka"" monster (Quick Effect): You can Tribute this card from your hand or face-up field; negate that effect. If this card is in your GY: You can Tribute 1 Plant monster; Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of ""Hellebore the Rikka Fairy"" once per turn.",0.25,"FLIP: You can target 1 monster your opponent controls; banish it. You can only use this effect of ""Subterror Behemoth Umastryx"" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position." 9840,"1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 ""@Ignister"" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of ""Linguriboh"" once per turn.",0.25,"Banish any number of ""Marincess"" Link Monsters you control (until your next Standby Phase), then target 1 face-up monster on the field; it gains ATK equal to the total Link Rating of the monsters banished to activate this card x 300, until the end of this turn. If you control a 3 or higher ""Marincess"" monster, you can activate this card from your hand." 12764,"Cannot be Normal Summoned, except by Tributing 1 Normal Monster (but can be Normal Set). During your opponent's Main Phase (Quick Effect): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 ""Primite"" monster. You can only use this effect of ""Primite Imperial Dragon"" once per turn. If this card is Tribute Summoned: You can apply these effects in sequence. ● Negate the effects of all face-up monsters your opponent currently controls. ● Banish all monsters your opponent controls with the same Type or Attribute as a Normal Monster in your GY.",0.0,"Red-Eyes B. Dragon"" + ""Meteor Dragon" 12275,"Tribute 1 Spellcaster Pendulum Monster with 2500 original ATK; Fusion Summon 1 ""Supreme King Z-ARC"" from your Extra Deck by banishing Fusion Materials mentioned on it from your hand, Deck, Extra Deck, field, and/or GY, but negate its effects unless at least 1 each of your ""Pendulum Dragon"", ""Xyz Dragon"", ""Synchro Dragon"", and ""Fusion Dragon"" monsters are currently banished. You can only activate 1 ""Soul of the Supreme Celestial King"" per turn.",0.0,"Declare 1 card name; for the rest of this turn, your opponent cannot activate cards, or the effects of cards, with the same original name as that declared card. The same restrictions apply to you, but for the rest of this Duel instead of just this turn. You can only activate 1 ""Sales Ban"" per turn." 9354,"2+ Effect Monsters with the same Type and Attribute You can target 1 of your monsters that is banished or in your GY; Special Summon it to your zone this card points to, in Defense Position, but its effects are negated, also you cannot Special Summon Link Monsters for the rest of this turn, and the Special Summoned monster is placed on the bottom of the Deck when it leaves the field. You can only use this effect of ""Darkness Metal, the Dragon of Dark Steel"" once per turn.",0.0,"1 non-EARTH ""Sky Striker Ace"" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a ""Sky Striker"" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon ""Sky Striker Ace - Kaina(s)"" once per turn." 12538,"Target 1 face-up non-Token monster your opponent controls; Special Summon 1 monster from your hand, Deck, or Extra Deck that has 2 or more of the same Type, Attribute, and/or ATK (but negate its effects), and if you do, negate that targeted monster's effects, also, after that, if these monsters have the same name, you can banish both, face-down. Your opponent cannot activate the targeted monster's effects in response to this card's activation. You can only activate 1 ""Metaltronus"" per turn.",0.0,"If this card was Special Summoned by the effect of a ""Gladiator Beast"" monster, its original DEF becomes 2400. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Hoplomus""." 9112,"You can Tribute this card, then target 2 of your banished Zombie monsters, except ""Shiranui Spectralsword Shade"", including a ""Shiranui"" monster; Specail Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of ""Shiranui Spectralsword Shade"" once per turn.",0.0,"1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn, you can change the battle position of 1 face-up monster your opponent controls. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent." 4973,"Tribute 1 LIGHT monster to target 1 banished monster; your opponent can reveal 1 Trap Card from their hand to negate this card's effect, otherwise you Special Summon that monster.",0.25,"If this card is Normal or Special Summoned: You can send 1 Thunder monster from your Deck to the GY. If a Thunder monster(s) is Normal or Special Summoned while this monster is on the field: Special Summon 1 ""Batteryman Token"" (Thunder/LIGHT/Level 1/ATK 0/DEF 0). You can target 1 ""Batteryman"" Effect Monster you control or in your GY; this card's name becomes that monster's until the End Phase. You can only use each effect of ""Solar Batteryman"" once per turn." 4778,"At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Tribute this card; Special Summon 2 Level 6 or lower FIRE Dinosaur-Type monsters with the same name from your Deck. Their effects are negated and they are banished during the End Phase.",0.3333333333333333,"When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 ""Monster Reborn"" from your hand or face-down field to the GY; Special Summon 1 ""The Winged Dragon of Ra"" from your GY, ignoring its Summoning conditions (but send it to the GY during the End Phase), then you can send 1 monster your opponent controls to the GY." 7885,"When a monster's attack is negated: Activate 1 of these effects; It becomes the End Phase of this turn. Target 1 ""Utopia"" Xyz Monster you control; its ATK becomes double its original ATK until the end of this turn. If a ""Utopia"" Xyz Monster you control would detach exactly 1 Xyz Material to activate its effect, you can banish this card from your GY instead.",0.25,"Negate all Spell Card effects on the field. During each of your Standby Phases, pay 700 Life Points or destroy this card." 8028,"Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are ""Magician"" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 ""Magician"" Pendulum Monster from your Deck in Defense Position, except ""Harmonizing Magician"", but negate its effects, also banish it when it leaves the field. You can only use this effect of ""Harmonizing Magician"" once per turn.",0.2,"Discard 2 cards from your hand. Negate the activation of a Spell Card and destroy it. Also, look at your opponent's hand and Deck and if you find any Spell Cards of the same name as the destroyed Spell Card, send all of them to the GY." 8555,"When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field so it points to this card, but change its ATK to 0, also negate its effects. You cannot Special Summon monsters, except Link Monsters. If this card in its owner's control is sent to the GY: You can Special Summon this card to your opponent's field in Defense Position. You can only use this effect of ""Knightmare Corruptor Iblee"" once per turn.",0.0,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. If this card was Tributed Summoned by Tributing a FIRE monster, add this additional effect. Also, inflict 1000 damage to your opponent after that." 10878,"Declare 1 card name; banish 1 card with that name from your Deck, and if you do, until the end of this turn, its effects are negated, as well as the activated effects and effects on the field of cards with the same original name. You can only activate 1 ""Crossout Designator"" per turn.",0.0,"You can target 1 ""Superheavy Samurai"" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, monsters your opponent controls cannot attack monsters you control, except the equipped monster. You can Tribute a monster you control equipped with this card by this card's effect; Special Summon 1 ""Superheavy Samurai"" monster from your Deck. You can only use this effect of ""Superheavy Samurai Soulpeacemaker"" once per turn." 2123,"The effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card destroys a monster by battle, by sending this card to the GY, Special Summon 1 ""Dark Lucius LV6"" from your hand or Deck.",0.25,"4 Level 4 WATER monsters You can also Xyz Summon this card by using a ""Number 32: Shark Drake"" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) During either player's turn, if your Life Points are 1000 or less: You can detach 1 Xyz Material from this card and banish 1 monster from your GY to target 1 face-up monster on the field; that target's ATK and DEF become 0 until the End Phase." 12558,"Place 1 of your ""Ashened"" cards that is banished or in your GY on the bottom of your Main Deck, except ""Rekindling the Ashened"", then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only activate 1 ""Rekindling the Ashened"" per turn.",0.0,All face-up Level 6 or higher Special Summoned monster on the field cannot declare an attack or activate their effects. 9260,"When your opponent activates a monster effect in response to a card or effect activation: Negate that opponent's effect, then, your opponent can banish 1 card from their hand or Deck with the same original name as that negated card. If they did not, you can banish 1 random card from their hand.",0.0,When this card inflicts battle damage to your opponent: Inflict 300 damage to your opponent. 10466,"Target 1 banished Fusion, Synchro, Xyz, or Link Monster, and 1 Effect Monster your opponent controls with the same card type (Fusion, Synchro, Xyz, or Link); return that banished monster to the Extra Deck, and if you do, negate the effects of that opponent's monster. You can only activate 1 ""Dogmatika Genesis"" per turn.",0.14285714285714285,"2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 ""Frog"" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand." 9914,"Target 1 ""Malefic"" monster in your GY; Special Summon it, ignoring its Summoning conditions, but its effects are negated, also banish it during the End Phase.",0.3333333333333333,"If you control no monsters: You can Special Summon this card from your hand. During your End Phase, if this card was Special Summoned this turn: You can banish this card; Set 1 Continuous Spell directly from your Deck to your Spell & Trap Zone. You can only use each effect of ""Watch Cat"" once per turn." 8220,"Target 1 ""Altergeist"" monster you control; equip this card to it. Your opponent cannot target it for attacks, but it does not prevent your opponent from attacking you directly. Negate an opponent's monster effect that activates by targeting the equipped monster. If an ""Altergeist"" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.",0.0,"Once per turn, during the End Phase of any turn in which you Tribute Summoned a monster(s): You can apply these effects, depending on the number of monsters you Tributed for Tribute Summons this turn. 1 or more: Destroy 1 Set card your opponent controls. 2 or more: Draw 1 card. 3 or more: Add 1 monster from your GY to your hand." 11359,"When your opponent activates a monster effect, while you control a ""Therion"" monster: You can activate 1 of these effects; ● Negate that effect. ● Banish that monster. If you have ""Endless Engine Argyro System"" in your GY at activation, you can activate both effects (at resolution, negate, then banish). You can only activate 1 ""Therion Cross"" per turn.",0.0,"If there are no face-up Insect-Type monsters (except this monster) on your side of the field, both the ATK and DEF of this monster become 1000 points." 6472,"If monster is Normal or Flip Summoned, and it is a Level 4 or lower monster: Negate its effects until the end of this turn. If a monster is Special Summoned, and it is a Level 5 or higher monster: Negate its effects until the end of this turn, also banish it when it leaves the field. If there is no ""Qli"" card on the field, except ""Re-qliate"", send this card to the GY.",0.16666666666666666,"You can Ritual Summon this card with ""Luminous Dragon Ritual"". You can Tribute this card; Special Summon 1 ""Galaxy-Eyes Photon Dragon"" from your hand or Deck. When this card destroys an opponent's monster by battle and sends it to the GY: Draw 1 card." 12533,"Target face-up cards your opponent controls, up to the number of ""Lightsworn"" monsters you control; negate their effects until the end of this turn. If this card is sent from the Deck to the GY: You can Set this card. You can only use each effect of ""Lightsworn Aegis"" once per turn.",0.0,"The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience." 2124,"If this card was Special Summoned by the effect of ""Dark Lucius LV4"", the effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card has negated your opponent's monster effect, by sending this card to the GY, Special Summon 1 ""Dark Lucius LV8"" from your hand or Deck.",0.5,"Remove from play 1 monster from your GY. The ATK and DEF of 1 face-up ""Winged Kuriboh"" you control become equal to the ATK and DEF of that monster, until the End Phase of this turn." 12686,"You can target 1 monster on the field; banish it, then return it to the field. If your opponent activates a card or effect: You can target 1 face-up monster on the field whose effects are negated; banish it, then return it to the field. Before resolving an opponent's effect that targets this card on the field, banish this card, until the End Phase of the next turn. You can only use each effect of ""Interdimensional Matter Forwarder"" once per turn.",0.0,"This card is treated as a Normal Monster while face-up on the field. While equipped with a ""Noble Arms"" Equip Spell Card, this card becomes an Effect Monster with this effect. You can target 1 ""Noble Knight"" monster in your GY; add it to your hand, and if you do, destroy 1 ""Noble Arms"" Equip Spell Card you control. You can only use this effect of ""Noble Knight Gwalchavad"" once per turn." 6886,"1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster When this card is Special Summoned: You can target 1 Level 4 or lower monster in your GY; Special Summon it, but its effects are negated, also banish it when this card leaves the field.",0.0,"When this card is Normal Summoned, put 2 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, at the end of the Damage Step toss a coin and call it. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy it at the end of the Damage Step." 10222,"Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 ""Ice Dragon's Prison"" per turn.",0.0,"If you gain LP: Target 1 face-up monster your opponent controls; destroy it. If you control an ""Aroma"" monster and your LP is at least 3000 higher than your opponent's: You can pay LP equal to the difference; destroy face-up monsters your opponent controls whose combined ATK is less than or equal to the LP you paid to activate this effect. You can only use each effect of ""Dried Winds"" once per turn." 8925,"Once per turn: You can banish 1 face-up Ritual, Fusion, Synchro, Xyz, Pendulum, or Link Monster you control; this turn, the effects of monsters with the same card type as the banished monster (Ritual, Fusion, Synchro, Xyz, Pendulum, or Link) are negated.",0.0,"Return 2 Fusion Monsters from your GY to the Extra Deck that list a ""HERO"" monster as Material; draw 3 cards. You can only activate 1 ""Legacy of a HERO"" per turn." 5903,"When this card is flipped face-up: You can target 1 card in your opponent's GY; place that target on the bottom of their Deck. If this card is sent from the field to the GY after being flipped face-up: You can target 1 ""Necrovalley"" card in your GY; add that target to your hand. This card's effects cannot be negated by the effect of ""Necrovalley"".",0.2,"1 Tuner + 1 or more non-Tuner Synchro Monsters When this card declares an attack on an opponent's monster: This card gains 400 ATK for each EARTH Warrior-Type Synchro Monster you control, until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the GY: You can activate 1 of these effects; Special Summon that monster to your side of the field. Take control of 1 face-up monster your opponent controls." 8502,"Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monsters with 0 ATK from anywhere on the field. Once per turn, you can select and destroy 1 face-up monster your opponent controls. There can only be 1 face-up ""Reptilianne Vaskii"" on the field." 9827,"When a monster on the field activates its effect: You can make the activating player toss a coin and call it. If they call it right, send this card to the GY. If they call it wrong, negate that effect's activation, and if you do, change control of that monster to their opponent. You can only use this effect of ""Head Judging"" once per turn.",0.0,"For each monster a player controls in their Main Monster Zone, their Spells/Traps in the same column as that monster cannot be destroyed by their opponent's card effects, and their opponent cannot target them with card effects." 3590,"When you Ritual Summon a Ritual Monster, you can remove from play this card from your GY as 1 of the monsters required for the Ritual Summon. While the Ritual Monster this card was used in the Ritual Summon for is face-up on the field, negate the effect(s) of Synchro Monsters.",0.0,A monster that attacks this monster is returned to its owner's hand after damage calculation. Damage calculation is applied normally. 11767,"Once per turn, when your opponent activates a card or effect that targets 1 ""Bystial"" monster you control (and no other cards), or when your opponent activates a card or effect in response to the activation of your ""Bystial"" monster effect: You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, negate that activated effect.",0.0,A zombie that suddenly appeared from plot #13 - an empty grave. 10598,"Apply these effects, in sequence, depending on the number of ""Ice Barrier"" Synchro Monsters you control with different names; ● 1+: Banish 1 card your opponent controls. ● 2+: Banish 1 card from your opponent's GY. ● 3+: Banish 1 random card from your opponent's hand. When your opponent activates a card or effect that targets an ""Ice Barrier"" Synchro Monster(s) you control: You can banish this card from your GY; negate that effect. You can only use each effect of ""Terror of Trishula"" once per turn.",0.16666666666666666,"You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 ""Kaiju"" monster. During either player's turn, when a card or effect is activated that targets exactly 1 card (and no other cards): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field." 5316,"You can banish this card from your GY to target 1 Psychic-Type Xyz Monster in your GY; Special Summon it. Its effects are negated. You can only use the effect of ""Heraldic Beast Unicorn"" once per turn.",0.0,"You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. You can target 1 ""Libromancer"" card in your GY, except ""Libromancer Agent""; add it to your hand, then if you added a Spell/Trap by this effect, place 1 card from your hand on the bottom of the Deck. You can only use each effect of ""Libromancer Agent"" once per turn." 11340,"Once per turn: You can target 1 ""Scareclaw"" monster or ""Visas Starfrost"" you control; it can attack while in face-up Defense Position this turn. If it does, apply its ATK or DEF (whichever is higher) for damage calculation. When your opponent activates a card or effect, while you control a ""Scareclaw"" monster in the Extra Monster Zone: You can send this face-up card to the GY; negate that effect. You can only use this effect of ""Scareclaw Sclash"" once per turn.",0.0,"They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power." 11238,"When this card is activated: Set 1 ""The Sanctuary in the Sky"", or 1 Spell/Trap that mentions it, directly from your Deck. This card's name becomes ""The Sanctuary in the Sky"" while on the field or in the GY. You can banish 1 Fairy monster from your GY, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn (even if this card leaves the field). You can only use this effect of ""Fallen Sanctuary"" once per turn. You can only activate 1 ""Fallen Sanctuary"" per turn.",0.0,"The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass." 10865,"When a Spell/Trap Card, or monster effect, is activated that would negate the Summon of a monster(s) or the activation of a Spell/Trap Card: Banish 3 cards from the top of your Deck face-down; negate the activation, and if you do, shuffle that card into the Deck.",0.0,When you Normal Summon a Level 3 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. 4219,"During damage calculation, in either player's turn, if a ""Six Samurai"" monster you control battles: You can send this card from your hand to the GY; that monster cannot be destroyed by battle this turn.",0.6666666666666666,"During your Main Phase: You can Special Summon 1 ""Adventurer Token"" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000) to either field, then send 1 card from your hand to the GY. You cannot Special Summon monsters the turn you activate this effect, except ""Adventurer Tokens"" and monsters that mention it. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 ""Adventurer Token"" to either field. You can only use each effect of ""Curse of Aramatir"" once per turn." 12503,"You can target 1 of your ""Voiceless Voice"" cards that is banished or in your GY, except ""Blessing of the Voiceless Voice""; add it to your hand. If a non-Ritual Monster(s) is Normal or Special Summoned face-up (except during the Damage Step): You can Ritual Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of that Ritual Monster, and if you do, it cannot be destroyed by battle. You can only use each effect of ""Blessing of the Voiceless Voice"" once per turn.",0.0,Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck. You cannot conduct your Battle Phase the turn you activate this card. 5821,"This card cannot attack your opponent directly. If you have a monster in your GY that is not a ""Mecha Phantom Beast"" monster, this card cannot attack. This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's GY; banish that target.",0.0,"FLIP: Take control of 1 FIRE monster on your opponent's side of the field, for as long as this card remains face-up on the field." 10856,"If this card on the field is destroyed by battle or card effect: You can target 1 monster on the field; it cannot be destroyed by battle this turn. You can only use each of the following effects of ""Protecting Spirit Loagaeth"" once per turn. If an effect of a Fairy monster you control is activated (except during the Damage Step): You can Special Summon this card from your hand. You can target 1 face-up card your opponent controls and 1 Attack Position monster you control; banish that opponent's card, and if you do, change your monster to Defense Position.",0.0,Cannot be Normal Summoned/Set. When you Normal Summon a Warrior-Type monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. 9111,"2+ Zombie monsters Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of ""Shiranui Skillsaga Supremacy"" once per turn.",0.0,"2+ Fairy Monsters If this card is Special Summoned: You can inflict 200 damage to your opponent for each card they control. If this Link Summoned card is destroyed by battle or effect: You can Special Summon 1 2 or lower ""Trickstar"" monster from your Extra Deck, then inflict 200 damage to your opponent for each card they control. You can only use each effect of ""Trickstar Foxglove Witch"" once per turn." 5872,"During either player's turn: You can banish this card from your GY, then target 1 Beast-Warrior-Type ""Bujin"" monster you control; once during this turn, it cannot be destroyed by battle or card effects. You can only use the effect of ""Bujingi Hare"" once per turn.",0.4,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by revealing 3 other ""Cubic"" cards in your hand with different names, and cannot be Special Summoned by other ways. Unaffected by other monsters' activated effects, whose original ATK is 3000 or less. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. During your End Phase: Each player takes 3000 damage. You can only use this effect of ""Crimson Nova the Dark Cubic Lord"" once per turn." 11903,"1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.",0.0,This slime apparently has some human genes in its genetic makeup. 6838,"This card cannot attack the turn it is Normal Summoned or flipped face-up. If this card is sent to the GY as a Fusion Material for a Fusion Summon: You can activate this effect; for the rest of this turn, ""Melodious"" monsters you control cannot be destroyed by battle or card effects.",0.2,"You can discard Machine-Type monster(s) whose total Levels equal 8 or more to Special Summon this card from your hand or GY. When this card is destroyed by battle and sent to the GY, select and destroy 1 card your opponent controls. When this face-up card you control is targeted by an opponent's Effect Monster's effect, look at your opponent's hand and discard 1 card from their hand." 7393,"Fusion Summon 1 ""Cubic"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If a face-up ""Cubic"" monster is destroyed by battle or leaves the field: You can banish this card from your GY; Special Summon 1 Level 4 or lower ""Cubic"" monster from your hand or Deck, ignoring its Summoning conditions, and if you do, it cannot be destroyed by battle or card effects this turn.",0.0,"Tribute 1 ""Alien"" monster. Destroy all face-up monsters without A-Counters your opponent controls. Until the end of your opponent's 3rd turn after this card's activation, place 1 A-Counter on each monster they Summon." 5680,"If this card is sent to the GY for the Synchro Summon of a Machine-Type monster: Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0), also, for the rest of this turn, you cannot Special Summon any other monsters, except WIND monsters. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 other ""Mecha Phantom Beast"" monster; increase this card's Level by 1. You can only use 1 ""Mecha Phantom Beast Warbluran"" effect per turn, and only once that turn.",0.0,"2 Level 4 monsters During the Standby Phase: You can detach 1 material from this card, then target 1 ""Time Thief"" monster in your GY, except ""Time Thief Perpetua""; Special Summon that monster. (Quick Effect): You can target 1 other Xyz Monster you control; attach 1 ""Time Thief"" card from your Deck to it as material. You can only use each effect of ""Time Thief Perpetua"" once per turn." 5678,"1 Tuner + 1 or more non-Tuner monsters Tokens you control cannot be destroyed by battle or card effects. If this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: You can Tribute all Tokens you control, then target 1 Level 4 or lower ""Mecha Phantom Beast"" monster in your GY; Special Summon that target.",0.0,"Once per turn (Quick Effect): You can send 1 ""Elementsaber"" monster from your hand to the GY, then target 1 face-up monster on the field; change it to face-down Defense Position. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn." 8116,"2 monsters with different Types and Attributes This linked card cannot be destroyed by battle or card effects. Your opponent cannot target this linked card with card effects. If a monster(s) this card points to would be destroyed by a card effect, you can send this card to the GY instead. If this card is sent from the field to the GY: You can Special Summon 1 ""World Chalice"" monster from your hand.",0.0,"A monster equipped with this card cannot attack. At the end of the equipped monster's controller's 2nd turn after this card is activated, destroy the equipped monster. At that time, this card is returned to the owner's hand." 5675,"Once per turn: You can banish 1 ""Mecha Phantom Beast"" monster from your GY, except ""Mecha Phantom Beast Aerosguin""; Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects.",0.0,"[ Pendulum Effect ] During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-""Vaylantz"" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of ""Vaylantz Voltage Viscount"" once per turn. [ Monster Effect ] During your Main Phase, if you control this Special Summoned card: You can place 1 face-up ""Vaylantz"" Pendulum Monster from your Extra Deck, face-up in your Spell & Trap Zone as a Continuous Spell. If this card in the Monster Zone moves to another Monster Zone: You can place 1 face-up ""Vaylantz"" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of ""Vaylantz Voltage Viscount"" once per turn." 6737,"WATER monsters you control cannot be destroyed by battle with a non-WATER monster. ""Aquaactress"" monsters you control are unaffected by your opponent's monster effects. If this card is sent from the field to the GY: You can target 1 Aqua-Type monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua-Type monsters.",0.0,"2 Machine monsters Gains ATK equal to the total Levels of the ""F.A."" monsters this card points to x 300. Neither player takes any battle damage from attacks involving this card. Each time a ""F.A."" Spell/Trap Card or effect is activated: Place 1 Athlete Counter on this card. When your opponent activates a monster effect (Quick Effect): You can remove 1 Athlete Counter from this card; negate the activation, and if you do, destroy it. You can only use this effect of ""F.A. Shining Star GT"" once per turn." 6108,"You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 ""Mecha Phantom Beast"" monster from your hand. While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the GY: You can Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of ""Mecha Phantom Beast O-Lion"" once per turn.",0.3333333333333333,When this card is destroyed by battle and sent to the GY: You can add 1 Insect-Type monster with 1500 or less ATK from your Deck to your hand. 8976,"This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of ""World Legacy - ""World Scepter"""" once per turn. ● If this card is sent to the GY: You can Special Summon 1 ""World Legacy"" monster from your hand. ● You can banish this card from your GY, then target 1 of your banished ""Orcust"" monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters",0.0,Once per turn: You can pay 600 Life Points; detach 1 Xyz Material from a monster on the field. 7980,"You can target 1 ""SPYRAL"" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the GY; the equipped monster can attack directly this turn.",0.0,"You can target 1 card you control and 1 card your opponent controls; destroy them, and if you destroyed a face-up Fiend monster(s) by this effect, this card gains ATK equal to half the Fiend monster(s)'s original ATK, until the end of this turn. You can only use this effect of ""Annihilator Archfiend"" once per turn." 8872,"Target 1 ""Blue-Eyes"" monster you control; this turn, that face-up monster is unaffected by card effects, except its own, it cannot be destroyed by battle, also any opponent's monster it battles is destroyed at the end of the Damage Step. While this card is in your GY, if you Normal or Special Summon a ""Blue-Eyes White Dragon"": You can Set this card, but banish it when it leaves the field. You can only use this effect of ""The Ultimate Creature of Destruction"" once per turn.",0.0,"3 Level 1 monsters Once per turn: You can detach 1 Xyz Material from this card; draw 1 card, then shuffle 1 card from your hand into the Deck." 6420,"1 ""Shaddoll"" monster + 1 WIND monster Must first be Fusion Summoned. During either player's turn: You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of ""El Shaddoll Wendigo"" once per turn. If this card is sent to the GY: You can target 1 ""Shaddoll"" Spell/Trap Card in your GY; add it to your hand.",0.0,"2 Level 5 monsters Cannot attack directly. Once per turn: You can detach 1 material from this card; add 1 ""ZEXAL"" Spell/Trap from your Deck to your hand. You can target 1 ""Utopia"" monster you control; equip this card you control to it as an Equip Spell that gives it 3000 ATK. When the equipped monster destroys a monster by battle: You can Special Summon any number of ""ZW -"" Monster Cards equipped to the equipped monster." 1805,"Elemental HERO Avian"" + ""Elemental HERO Sparkman"" + ""Elemental HERO Bubbleman"" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the GY to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.",0.3333333333333333,"The Weather Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. You can banish this card (Quick Effect); add 1 ""The Weather"" card from your Deck to your hand, also you cannot add cards from your Deck to your hand for the rest of this turn, except by drawing them. You can only control 1 ""The Weather Snowy Canvas""." 9836,"1 Tuner + 1+ non-Tuner Machine monsters If this card is Synchro Summoned: You can Special Summon 1 ""Karakuri"" monster from your Deck. Monsters you control in Defense Position cannot be destroyed by battle. Once per turn, if the battle position of a face-up ""Karakuri"" monster(s) you control is changed (except during the Damage Step): You can target 1 card your opponent controls; banish it.",0.0,"If you control a ""Galaxy-Eyes"" monster: You can Special Summon this card from your hand in Defense Position. If this card is detached from an Xyz Monster to activate that monster's effect: You can take 1 ""Galaxy-Eyes Photon Dragon"" from your hand or Deck, and either Special Summon it or attach it to an Xyz Monster you control as material, then if this effect was activated during the Battle Phase, double the ATK of all ""Number"" Xyz Monsters you control. You can only use each effect of ""Galaxy-Eyes Afterglow Dragon"" once per turn." 11585,"Apply these effects in sequence, based on the number of banished Fish monsters. ● 1+: Your Fish monsters cannot be destroyed by battle this turn. ● 4+: The activation and effects of Fish monster effects activated on your field cannot be negated this turn. ● 8+: Special Summon 1 Fish Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only activate 1 ""Ghoti Cosmos"" per turn.",0.0,FLIP: Your opponent cannot activate any Spell or Trap Cards for the rest of this turn. 11257,"Cannot be destroyed by battle. During the Standby Phase of your next turn after this card was Normal Summoned: You can Tribute this card; Special Summon up to 3 Level 4 or lower Reptile and/or Rock monsters from your hand and/or Deck (if you Special Summon 2 or more monsters, they must have the same name), but banish them during the End Phase. You can only use this effect of ""Reptia Egg"" once per turn.",0.0,"At the end of the Damage Step, if this card battled a Warrior or Spellcaster-Type monster: Destroy that monster." 10406,"2+ Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; it cannot be destroyed by battle until the end of your opponent's turn. Once per turn, after damage calculation, if this card battled an opponent's monster, while you have 2 or more monsters in your GY with the same original Type and Attribute as each other: You can banish that opponent's monster.",0.0,"If you control a ""Fire Formation"" Spell/Trap Card, and no monsters, you can Special Summon this card (from your hand)." 8911,"2 Effect monsters, inclduing an ""Orcust"" monster This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 ""Orcust"" Spell/Trap directly from your Deck. You can only use this effect of ""Galatea, the Orcust Automaton"" once per turn.",0.0,Select 1 Face-up Synchro Monster your opponent controls and remove it from play. Your opponent draws 1 card. 5098,"If 3 or more of your LIGHT monsters are banished, you can Special Summon this card (from your hand). Once per turn, this card cannot be destroyed by battle.",0.0,"2+ Insect, Plant, and/or Reptile monsters If a monster(s) is Special Summoned from your opponent's Deck and/or Extra Deck (except during the Damage Step): You can destroy 2 monsters on the field. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of ""Ragnaraika Stag Sovereign"" once per turn." 6069,"Once per turn, this card cannot be destroyed by battle. Once per turn: You can target 1 ""Battlin' Boxer"" monster in your GY, or 1 of your banished ""Battlin' Boxer"" monsters, that has a Level; all ""Battlin' Boxer"" monsters you currently control become that monster's current Level.",0.3333333333333333,"You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the GY. You and your opponent each select 1 monster from your respective GYs and Special Summon them in Defense Position. Neither monster Special Summoned by this card's effect can change its battle position while it is face-up on the field, except with a card effect." 8926,"2+ Effect Monsters, including an ""Orcust"" monster This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of ""Longirsu, the Orcust Orchestrator"" once per turn.",0.0,"Target 5 cards in your GY, except ""Jar of Avarice""; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 ""Jar of Avarice"" per turn." 10693,"2 ""Paleozoic"" monsters Unaffected by other monsters' effects. You can only use each of the following effects of ""Paleozoic Cambroraster"" once per turn. You can target 1 Set card in the Spell & Trap Zone; send it to the GY, and if you do, Set 1 ""Paleozoic"" Trap directly from your Deck. It can be activated this turn. If a Set card(s) you control would be destroyed by a card effect, you can banish this card from your field or GY instead.",0.0,"f ""Cyber Dragon"" is in your GY: You can activate 1 of these effects. If you have 3 or more ""Cyber Dragons"" in your GY at activation, you can activate both effects and resolve in sequence. You can only activate 1 ""Cyber Repair Plant"" per turn. Add 1 LIGHT Machine-Type monster from your Deck to your hand. Target 1 LIGHT Machine-TYpe monster in your graveyard; shuffle that target into your Deck." 9285,"Activate this card by declaring 1 card name. Each time the declared card, or its effect, is activated, halve its owner's LP immediately after it resolves. During the End Phase, if this card halved a player's LP this turn, send this card to the GY. While your opponent controls a monster, this card cannot be destroyed by card effects.",0.0,Inflict damage to your opponent equal to the total number of cards on your opponent's side of the field and in your opponent's hand x 200. 6145,"This card is unaffected by the effects of ""Hole"" Normal Trap Cards. When this card is Normal Summoned: You can target 1 ""Traptrix"" monster in your GY; Special Summon that target in face-up Defense Position. When this card is Special Summoned: You can target 1 ""Hole"" Normal Trap Card in your GY; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of ""Traptrix Dionaea"" once per turn.",0.2,"When you activate this card: You can target 1 Effect Monster your opponent controls; banish 1 ""Myutant"" monster from your GY, and if you do, negate its effect until the end of this turn (even if this card leaves the field). When your Level 8 or higher ""Myutant"" monster destroys an opponent's monster by battle: You can draw 1 card. You can only use this effect of ""Myutant Clash"" once per turn. You can only activate 1 ""Myutant Clash"" per turn." 12787,"1 Level 5 or higher Insect monster + 1 Insect monster Cannot be destroyed by your opponent's card effects. If all face-up monsters you control are Insect monsters (Quick Effect): You can target 2 monsters on the field, including an Insect monster you control; banish them. You can only use this effect of ""Heavy Cavalry of the Indestructible Insects"" once per turn.",0.0,"It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape." 10963,"During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 ""Lord of the Heavenly Prison"" effect per turn, and only once that turn.",0.0,"You can Tribute this card; Special Summon 1 ""Gem-Knight"" Normal Monster from your Deck." 9300,"Level 9 monsters you control cannot be destroyed by card effects. You can only use each of the following effects of ""Knightmare Incarnation Idlee"" once per turn. ● If the total Link Rating of the monsters on the field is 8 or more (Quick Effect): You can Special Summon this card from your hand. ● If this card is Special Summoned, while your opponent controls more Link Monsters than you do: You can send all Link Monsters on the field to the GY.",0.0,"When a monster equipped with this card inflicts Battle Damage to your opponent, the damage becomes 1000 points." 8980,"Neither player can target “Zombie World” in the Field Zone with card effects, also it cannot be destroyed by card effects. (Quick Effect): You can banish this face-up card from your field or GY; activate 1 “Zombie World” from your hand or Deck. You can only use this effect of ""Necroworld Banshee"" once per turn.",0.0,"Pay 1000 Life Points. Pick up and see all face-down cards on your opponent's side of the field, then return them to their original positions. (The effects of the face-down cards are not activated)." 5307,"Your opponent cannot target this card with card effects. Once per turn, during either player's turn: You can send 1 FIRE monster, except this card, from your hand or face-up from your side of the field to the GY; this card cannot be destroyed by card effects this turn.",0.0,"If you control 2 or more ""Raidraptor"" monsters: You can add 1 ""Raidraptor"" monster from your Deck or GY to your hand. You can only use this effect of ""Raidraptor - Nest"" once per turn." 9430,"During the End Phase: You can banish this card; activate 1 ""Dream Mirror of Terror"" directly from your hand or Deck. You can only use this effect of ""Dream Mirror of Joy"" once per turn. ""Dream Mirror"" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your ""Dream Mirror"" monster(s) with the highest Level. This effect is only applied while you control a Light ""Dream Mirror"" monster.",0.0,"As long as this card remains face-up on the field, your opponent must show his/her hand. Your opponent increases his/her Life Points by 1000 points during each of his/her Standby Phases if he/she has a Spell Card in his/her hand." 1452,"This card is unaffected by the effects of Spell Cards. During the End Phase of a turn that this card destroyed a monster by battle, you can send this card to the GY to Special Summon 1 ""Horus the Black Flame Dragon LV8"" from your hand or Deck.",0.4,"3 DARK Pendulum Monsters Each time a card(s) is sent from the field to the GY, place 1 Venemy Counter on this card for each sent card. All monsters on the field, except DARK Dragon monsters, lose 200 ATK for each Venemy Counter on the field. Once per turn, during your Main Phase: You can negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone." 6529,"1 ""Ritual Beast Tamer"" monster + 1 ""Spiritual Beast"" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use ""Polymerization"".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 ""Ritual Beast Tamer"" monster and 1 ""Spiritual Beast"" monster); Special Summon them in Defense Position.",0.3333333333333333,"If a face-up ""Eyes Restrict"" Fusion Monster or ""Relinquished"" you control is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not). If this card is sent from the field to the GY: You can target 1 ""Eyes Restrict"" Fusion Monster or ""Relinquished"" in your GY; Special Summon it. You can only use each effect of ""Illusionist Faceless Magician"" once per turn." 6531,"1 ""Ritual Beast Tamer"" monster + 1 ""Spiritual Beast"" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use ""Polymerization"".) Cannot be destroyed by card effects. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 ""Ritual Beast Tamer"" monster and 1 ""Spiritual Beast"" monster); Special Summon them in Defense Position.",0.3333333333333333,"When this card is destroyed and sent to the GY as a result of battle, roll a six-sided die. You can Special Summon 1 Fairy-Type monster from your GY whose Level is equal to the number rolled. (If the result is 6, you can Special Summon a Level 6 or higher monster.)" 10572,"FLIP: You can target 1 ""Shaddoll"" monster you control; that face-up monster is unaffected by monster effects this turn, except its own. If this card is sent to the GY by card effect: You can target 1 Effect Monster on the field; neither player can activate that target's effects on the field this turn. You can only use 1 ""Nehshaddoll Genius"" effect per turn, and only once that turn.",0.0,"If your opponent controls a monster with a Predator Counter: You can Special Summon this card from your hand. If this card in its owner's possession is destroyed by your opponent's card: You can target 1 Dark Dragon or 1 Dark Plant monster in your GY, except ""Predaplant Heliamphorhynchus""; Special Summon it. You can only use each effect of ""Predaplant Heliamphorhynchus"" once per turn." 8279,"If this card was Special Summoned by the effect of a ""Metaphys"" monster, it is unaffected by Trap effects, also if it attacks a monster, it can make a second attack in a row. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; Special Summon 1 ""Metaphys"" monster from your hand, but banish it during the End Phase of the next turn.",0.0,"Elemental HERO Wildheart"" + ""Elemental HERO Avian"" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can discard 1 card to target 1 Spell/Trap Card on the field; destroy that target." 9303,"2 Level 4 ""Madolche"" monsters (Quick Effect): You can detach 1 material from this card, then target 1 ""Madolche"" monster on the field; this turn, that face-up monster is unaffected by monster effects, except its own. If a ""Madolche"" card is sent to your GY while this card is on the field (except during the Damage Step): You can shuffle up to 2 cards from the GYs into the Deck(s). You can only use each effect of ""Madolche Teacher Glassouffle"" once per turn.",0.0,"If you take damage: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""Raidraptor"" monsters." 10720,"2 Insect and/or Plant monsters This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of ""Traptrix Cularia"" once per turn. After you activate a ""Hole"" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 ""Traptrix"" monster in your GY; Special Summon it in Defense Position.",0.0,"Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon monsters you control as Fusion Materials." 7447,"Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.",0.0,When this card is destroyed by battle: You can target 1 card on the field; return it to the hand. 7448,"Target 1 face-up monster on the field; its ATK and DEF become half its current ATK and DEF until the end of this turn. Once per Chain, when a Trap Card is activated while this card is in your GY: Special Summon this card as a Normal Monster(Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.",0.0,"When your opponent activates a card or effect that targets this face-down monster (Quick Effect): You can change this card to face-up Defense Position; negate the activation, and if you do, destroy that card. After this card was flipped face-up, while it is in the Monster Zone, negate all monster effects activated on your opponent's field. If this card on the field is destroyed by battle or card effect: You can add, from your Deck to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. You can only use this effect of ""Deus X-Krawler"" once per turn." 7638,"Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.",0.0,"2+ Effect Monsters If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK." 6211,"1 ""Shaddoll"" monster + 1 DARK monster Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 ""Shaddoll"" Spell/Trap in your GY; add it to your hand.",0.25,"When this monster is Normal Summoned, Flip Summoned or Special Summoned, increase your Life Points by 1000 points. When this card is destroyed and sent to the GY, you take 2000 points of damage." 7208,1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters Must be Synchro Summoned. Once per turn (Quick Effect): You can banish 1 Synchro Monster from your GY; this card is unaffected by other cards' effects for the rest of this turn. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 of your banished Dragon Synchro Monsters; Special Summon it.,0.0,"When this card is destroyed by battle: You can target 1 ""Evolsaur"" monster in your GY; Special Summon that target." 12335,"Cannot be destroyed by your opponent's card effects while you control a ""Centur-Ion"" Monster Card. You can only use each of the following effects of ""Stand Up Centur-Ion!"" once per turn. During your Main Phase, if this card was activated this turn: You can send 1 card from your hand to the GY; place 1 ""Centur-Ion"" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. If a monster(s) is Special Summoned, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a ""Centur-Ion"" monster.",0.0,"You can target 1 card in your Pendulum Zone; Special Summon it. You can target 1 Pendulum Monster in your Monster Zone; place it in your Pendulum Zone. You can only use 1 ""Pendulum Switch"" effect per turn, and only once that turn." 6411,"Your opponent cannot activate cards or effects in response to the activation of a ""Nekroz"" Ritual Spell Card. ""Nekroz"" Ritual Monsters you control cannot be targeted by an opponent's card effects. If this card is Tributed by a card effect: You can target 1 of your banished ""Necroz"" monsters, except ""Dance Princess of the Nekroz""; add it to your hand. You can only use this effect of ""Dance Princess of the Nekroz"" once per turn.",0.0,"[ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your hand that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. [ Monster Effect ] You can only Special Summon ""Reflection(s) of Endymion"" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls, and 1 card you control with a Spell Counter, except this card; return that opponent's card and your card to the hand, then place the same number of Spell Counters on this card that your returned card had. When this card with a Spell Counter is destroyed by battle: You can add 1 ""Endymion"" card from your Deck to your hand." 11727,"2 Level 7 monsters You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) This card is unaffected by your opponent's activated effects while it has 5 or more materials. You can detach 2 materials from this card, then target 1 card your opponent controls or in their GY; place it on the bottom of the Deck. This is a Quick Effect if this card has a Level 1 ""Purrely"" monster as material.",0.0,"M-Warrior #1"" + ""M-Warrior #2" 5827,"Equip only to a ""Noble Knight"" monster. It cannot be targeted by an opponent's card effects. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Noble Knight"" Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Noble Knight"" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only use this effect of ""Noble Arms - Excaliburn"" once per turn.",0.0,"FLIP: Take control of 1 EARTH monster on your opponent's side of the field, for as long as this card remains face-up on the field." 6563,"You can banish this card from the GY; Special Summon 1 Plant-Type monster from your hand, and if you do, it is unaffected by your opponent's Trap effects this turn. You can only use this effect of ""Rose Lover"" once per turn.",0.3333333333333333,"While in Attack Position: When this card is destroyed by battle, you can Special Summon 1 Level 4 or lower ""Morphtronic"" monster from your hand or GY, except ""Morphtronic Cameran"". While in Defense Position: ""Morphtronic"" monsters on the field cannot be targeted by effects." 4222,"Select 1 face-up ""Aesir"" monster you control. While this card is on the field, that monster cannot be targeted by other card effects. Send this card to the GY during your 2nd Standby Phase after activation.",0.3333333333333333,"If a Spell/Trap you control leaves the field because of an opponent's effect, and is now in the GY or banished (except during the Damage Step): You can Special Summon this card from your GY (if it was there when that Spell/Trap left) or hand (even if not), then you can Set 1 Spell/Trap that is banished or in your GY to your Spell & Trap Zone. You can only use this effect of ""Mana Dragon Zirnitron"" once per turn. If Summoned this way, banish this card when it leaves the field." 7482,"All Rock-Type monsters on the field gain 500 DEF. ""Triamid"" monsters on the field cannot be destroyed by card effects. If this face-up card in the Field Zone is sent to the GY: You can target 1 ""Triamid"" monster in your GY; add it to your hand. You can only use this effect of ""Triamid Fortress"" once per turn.",0.0,"There can only be 1 face-up ""Earthbound Immortal"" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is removed from the field, except by its own effect, destroy all face-up monsters your opponent controls, and inflict 800 damage to your opponent for each monster destroyed." 7723,"Dark Contract"" cards you control cannot be destroyed by your opponent's card effects. You can banish this card from your Graveyard, then target up to 3 of your other banished ""D/D"" cards; shuffle them into the Deck.",0.0,"If this card is destroyed by battle, select 1 card in your opponent's GY and remove it from play. If this card on the field is destroyed by a card effect, select 1 FIRE monster with 200 or less DEF in your GY, except ""Neo Flamvell Hedgehog"", and add it to your hand." 7892,Send this card to the GY during your opponent's 3rd End Phase after activation. WATER monsters you control cannot be destroyed by your opponent's card effects.,0.0,"There can only be 1 face-up ""Earthbound Immortal"" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this face-up card you control would be destroyed by battle, you can Tribute 1 other monster you control instead, and halve your opponent's Life Points." 9809,"Unaffected by the activated effects of monsters, except monsters whose Level is equal or lower than this card. You can banish up to 3 cards from your GY; increase this card's Level by that number, until the end of this turn. You can only use this effect of ""Cupid Serve"" once per turn.",0.5,"Turbo Synchron + 1 or more non-Tuner monsters When this card attacks a Level 6 or higher Synchro Monster, halve the monster's ATK until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters." 9937,"Unaffected by the effects of ""Hole"" Normal Traps. You can Tribute this card; Set 2 ""Hole"" Normal Traps with different names, 1 from your Deck and 1 from your GY, but banish them when they leave the field. You can only use this effect of ""Traptrix Genlisea"" once per turn.",0.16666666666666666,"If you control a ""Ghostrick"" Link Monster or Field Spell: Target 1 face-up monster your opponent controls; your opponent can pay 2000 LP to make this effect become ""Set this card face-down instead of sending it to the GY"", otherwise, this turn, that face-up monster cannot attack, its effects are negated, also it is changed to face-down Defense Position during the End Phase. You can only activate 1 ""Ghostrick or Treat"" per turn." 9181,"1 non-Link ""Infinitrack"" monster If this card is sent from the field to the GY: You can target 1 Xyz Monster you control; attach this card to that monster as material. You can only use this effect of ""Infinitrack Goliath"" once per turn. An Xyz Monster whose original Type is Machine and had this card as material gains this effect. This card cannot be destroyed by card effects.",0.0,"FLIP: If this card is flipped face-up by an opponent's monster's attack, inflict damage to your opponent equal to half the attacking monster's ATK." 8420,"2+ ""Mekk-Knight"" monsters This card can attack directly if it is the only card in its column. If this card in the Extra Monster Zone points to no monsters, it cannot be destroyed by card effects, also your opponent cannot target it with card effects. You can send 1 other card you control in this card's column to the GY; Special Summon 1 ""Mekk-Knight"" monster from your Deck in Defense Position. You can only use this effect of ""Mekk-Knight Spectrum Supreme"" once per turn.",0.0,"The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Special Summon 1 Level 4 or lower ""Abyss Actor"" monster from your Deck, except ""Abyss Actor - Sassy Rookie"". If this card in the Pendulum Zone is destroyed: You can target 1 Level 4 or lower monster your opponent controls; destroy it." 8818,"Your opponent cannot target ""Valkyrie"" monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. Once per turn: You can declare 1 card name, then target 1 Set card your opponent controls; reveal the Set card, and if it was the declared card, banish it. Otherwise, banish 1 card you control.",0.0,"If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect." 6499,"Target 1 ""Infernoid"" monster you control; that target is unaffected by the opponent's card effects this turn. If an ""Infernoid"" monster(s) you control would be destroyed by a card effect, you can banish this card from your GY instead of destroying 1 of those monsters.",0.2,"Target any number of Level 7 or 8 Dragon Synchro Monsters in your GY; Special Summon them in Defense Position, but their Levels become 1 and their effects are negated, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. When a Synchro Monster you control is destroyed by battle: You can banish this card from your GY; Special Summon 1 ""Crimson Dragon"" from your Extra Deck. You can only use each effect of ""Synchro Overtop"" once per turn." 11385,"You can target 1 ""Marincess"" card you control; Special Summon this card from your hand, and if you do, it gains this effect. ● The targeted card cannot be destroyed by your opponent's card effects. You can banish this card from your GY, then target 1 ""Marincess"" Link Monster you control; equip 1 ""Marincess"" Link Monster from your GY to it. You can only use each effect of ""Marincess Sleepy Maiden"" once per turn.",0.0,"While ""Umi"" is face-up on the field, this card is unaffected by any Spell Cards." 5280,"If this card is sent from the field to the GY: You can Set 1 ""Fire Formation"" Spell Card directly from your Deck. Face-up ""Fire Formation"" Spell/Trap Cards you control cannot be destroyed by your opponent's card effects.",0.0,"When you activate this card: You can also Tribute 1 ""Crusadia"" or ""World Legacy"" monster, if you did, Special Summon 1 ""Crusadia"" or ""World Legacy"" monster, with a different original name, from your Deck or GY. While you control a ""Crusadia"" Link Monster, your opponent's monsters can only target Link Monsters for attacks. You can only activate 1 ""Crusadia Vanguard"" per turn." 8649,"Banish all LIGHT Machine monsters from your GY and face-up from your field; Special Summon 1 Level 6 or higher LIGHT Machine monster from your hand, ignoring its Summoning conditions, and if you do, its ATK/DEF become equal to the number of monsters banished to activate this card x 500, also it is unaffected by card effects, except for its own and this card's. You cannot Special Summon other monsters the turn you activate this card.",0.0,"This card's name becomes ""Icejade Cenote Enion Cradle"" while equipped with an Equip Card. You can discard 1 other ""Icejade"" card or WATER monster; Special Summon this card from your hand, then you can Special Summon 1 ""Icejade Token"" (Aqua/WATER/Level 3/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except WATER monsters. You can only use this effect of ""Icejade Ran Aegirine"" once per turn." 6206,"If you Ritual Summon a Ritual Monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card cannot be targeted by your opponent's card effects.",0.3333333333333333,"Once per turn: You can inflict 600 damage to your opponent, also monsters in your possession cannot activate their effects for the rest of this turn, except ""Raidraptor"" monsters. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 ""Raidraptor"" monster from your Deck, but it has its effectsnegated." 2626,"Any time you Fusion Summon a monster this turn, you can remove from play, from your side of the field, Deck, hand or GY, Fusion Material Monsters that are listed on the Fusion Monster Card, and use them as Fusion Material Monsters. You cannot attack during the turn this card is activated. If you used this effect for a Fusion Summon, the Summoned Fusion Monster(s) is destroyed during the End Phase.",0.25,"When you Ritual Summon a Ritual Monster, you can remove from play this card from your GY as 1 of the monsters required for the Ritual Summon. While the Ritual Monster this card was used in the Ritual Summon for is face-up on the field, negate the effect(s) of Synchro Monsters." 10923,"Target 1 ""Despia"" monster or 1 ""Fallen of Albaz"" in your GY; add it to your hand, then you can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or field, but it cannot attack directly this turn. You can only activate 1 ""Branded in Red"" per turn.",0.0,"You can Special Summon this card (from your hand) by revealing 1 Level 7 or higher monster from your hand. You can only Special Summon ""Angel O1"" once per turn this way. While you control this Special Summoned card, you can Tribute Summon 1 Level 7 or higher monster in Attack Position during your Main Phase, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)" 8862,"Fusion Summon 1 Fusion Monster from your Extra Deck that lists a ""Cyber Dragon"" monster as material, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field and/or your face-up banished cards, but monsters you control cannot attack for the rest of this turn, except that Fusion Summoned monster. You can only activate 1 ""Cyberload Fusion"" per turn.",0.0,Tribute 1 DARK monster. Draw 2 cards. Your opponent can negate this effect by revealing 1 Spell Card in their hnd. 8846,"Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.",0.0,"If there are 3 face-up ""3-Hump Lacooda"" cards on your side of the field, Tribute 2 of them to draw 3 cards." 10666,"Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Dragon monster. You can also banish monsters from your GY as material, if you use ""Fallen of Albaz"" as Fusion Material from your hand, field, or by banishing itself from your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of ""Fallen of Albaz"" this turn: You can Set this card. You can only use each effect of ""Branded in White"" once per turn.",0.0,"Once per turn, if your opponent controls a monster and you control no monsters, you can Special Summon 1 Level 4 or lower Gemini monster from your hand." 12093,"1 Beast monster + 1 Fiend monster This card's name becomes ""Chimera the Flying Mythical Beast"" while on the field or in the GY. You can only use each of the following effects of ""Chimera the King of Phantom Beasts"" once per turn. If this card is Fusion Summoned: You can activate this effect; send 1 random card from your opponent's hand to the GY during the End Phase of this turn. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 Beast, Fiend, or Illusion monster in your GY; Special Summon it.",0.0,"If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except ""Amorphage"" monsters." 10322,"During the Main Phase: Fusion Summon 1 ""Myutant"" Fusion Monster from your Extra Deck, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field, in your GY, and/or your face-up banished cards. You can only activate 1 ""Myutant Cry"" per turn.",0.0,"If you control a ""Magnet Warrior"" monster whose original Level is 4 or lower: Special Summon 1 Level 4 or lower ""Magnet Warrior"" monster from your Deck with a different name than the cards you control, also for the rest of this turn after this card resolves, ""Magnet Warrior"" and ""Magna Warrior"" monsters you control cannot be destroyed by battle or your opponent's card effects. You can only activate 1 ""Magnet Induction"" per turn." 10644,"Fallen of Albaz"" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except ""Albion the Branded Dragon"", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 ""Branded"" Spell/Trap directly from your Deck. You can only use each effect of ""Albion the Branded Dragon"" once per turn.",0.0,"If your opponent controls more monsters than you do, you can Special Summon this card (from your hand)." 8578,"2 Flip monsters During your Main Phase: You can Fusion Summon 1 ""Shaddoll"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY: You can send 1 ""Shaddoll"" card from your hand or face-up from your field to the GY, and if you do, Special Summon this card. You can only use each effect of ""Shaddoll Construct"" once per turn.",0.0,"Discard 1 card. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a monster(s) on the field, and destroy that card." 4577,"Choose an ""Elemental HERO"" Fusion Monster in your Extra Deck whose listed Fusion Material Monsters are banished, shuffle the banished Fusion Material Monsters into the Deck, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) You cannot Special Summon another monster(s) during the turn you activate this card.",0.5,"You cannot Special Summon for the rest of this turn. Once during this turn, you can conduct a Tribute Summon that requires 2 Tributes by banishing 1 monster from each GY instead of Tributing (it is still treated as a Tribute Summon)." 8494,"Fusion Summon 1 ""Eyes Restrict"" Fusion Monster from your Extra Deck, by banishing materials from your hand, field, and/or GY. During your Main Phase: You can banish this card from your GY, then target 1 Effect Monster your opponent controls; equip that target to an ""Eyes Restrict"" Fusion Monster or ""Relinquished"" you control, as if it were equipped by that monster's effect. You can only use each effect of ""Relinquished Fusion"" once per turn.",0.0,"If this card is Summoned: You can target 1 monster your opponent controls; destroy it. After damage calculation, if this card battled: You can target 1 Continuous Spell in your GY; add it to your hand. You can only use each effect of ""Valkyrie Zweite"" once per turn." 10208,"During your opponent's Main Phase (Quick Effect): You can reveal this card in your hand; Fusion Summon 1 ""Frightfur"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including this card in your hand. If a ""Frightfur"" Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of ""Edge Imp Scythe"" once per turn.",0.25,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Alich, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can target 1 face-up monster on the field; negate its effects until the end of this turn." 7059,"Fusion Summon 1 Fusion Monster that lists ""Buster Blader"" as Material from your Extra Deck, using monsters from your hand or either side of the field as Fusion Materials. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of ""Destruction Swordsman Fusion"" once per turn.",0.0,"[ Pendulum Effect ] Once per turn, when an opponent's monster declares an attack: You can target 1 ""D/D/D"" Synchro Monster you control; destroy as many monsters your opponent controls as possible with DEF less than or equal to the targeted monster's ATK, and if you do, inflict 1000 damage to your opponent for each monster destroyed. [ Monster Effect ] 1 ""D/D"" Tuner + 1+ non-Tuner ""D/D/D"" monsters Your opponent cannot target monsters you control with card effects. If another monster is Normal or Special Summoned while this monster is on the field (except during the Damage Step): You can make your opponent choose 1 Pendulum Monster they control, and all other monsters they currently control have their effects negated. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone." 11278,"Target 1 ""Despia"" monster or 1 Level 8 or higher Fusion Monster in your GY; Special Summon it, then you can apply this effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from either field. You can only activate 1 ""Branded Banishment"" per turn.",0.0,Damage to you from card effects becomes 0 until the end of this turn. 2064,"Banish, from your side of the field or your GY, Fusion Material Monsters that are listed on a DARK Machine-Type Fusion Monster Card, then Special Summon that 1 Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)",0.5,"Banish 3 cards from the top of your Deck, face-down. During your 3rd Standby Phase after this card's activation, add all 3 cards to your hand. You can only activate 1 ""Ledger of Legerdemain"" per turn." 2030,"Cyber Dragon"" + 1 or more Machine-Type monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK and DEF of this card each become 800 x the number of Fusion Material Monsters used for its Fusion Summon. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Material Monsters used for its Fusion Summon.",0.5,"During your Main Phase: You can banish this card from your GY; you can Normal Summon 1 monster this turn for 1 less Tribute. You can only use the effect of ""Amarylease"" once per turn." 10756,"Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY. Only Pendulum Monsters can be used as Fusion Material for a Fusion Summon using this effect. You can only activate 1 ""Dowsing Fusion"" per turn.",0.5,"You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 LIGHT Fusion Monster from your Fusion Deck." 2600,"Banish, from your hand or your GY, the Fusion Material Monsters listed on a Fusion Monster Card that can only be Special Summoned with ""Dark Fusion"", then Special Summon that monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon with ""Dark Fusion"".)",0.3333333333333333,"2+ Effect Monsters with the same Type and Attribute You can target 1 of your monsters that is banished or in your GY; Special Summon it to your zone this card points to, in Defense Position, but its effects are negated, also you cannot Special Summon Link Monsters for the rest of this turn, and the Special Summoned monster is placed on the bottom of the Deck when it leaves the field. You can only use this effect of ""Darkness Metal, the Dragon of Dark Steel"" once per turn." 9403,"Fusion Summon 1 ""HERO"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can also use up to 2 monsters in your Spell & Trap Zone that are being treated as Continuous Traps as Fusion Material, by banishing them. You can only activate 1 ""Vision Fusion"" per turn.",0.0,Choose 1 player; that player gains 200 Life Points. 10325,"Fusion Summon 1 ""Myutant"" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or field. If your opponent has activated a card or effect this turn, you can use up to 1 monster each from your Deck and GY as Fusion Material. You can only activate 1 ""Myutant Fusion"" per turn.",0.0,"If you control a face-up ""Gladiator Beast"" monster: For the rest of this turn, monsters you control cannot be destroyed by battle, and any Battle Damage you take is reduced to 0. After this card resolves, put it on the bottom of your Deck." 10917,"Fusion Summon 1 Insect Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY, except the turn it was sent there: You can banish 2 Insect monsters from your GY; add this card to your hand. You can only use this effect of ""Beetrooper Landing"" once per turn.",0.0,"Tribute 1 Archfiend monster on your side of the field. During this turn, 1 ""Terrorking Archfiend"" on your side of the field can attack your opponent's Life Points directly." 10277,"If you Ritual or Fusion Summon using ""Blue-Eyes White Dragon"" or ""Dark Magician"": You can target 1 card your opponent controls or in their GY; banish it. You can send this face-up card from the field to the GY, then target 1 Level 7 or higher Normal Monster in your GY; add it to your hand or shuffle it into the Deck. You can only use each effect of ""Strength in Unity"" once per turn.",0.0,"If you control at least 2 other Cyberse monsters and you have no cards in your hand: You can pay 1000 LP; draw 1 card. You can only use this effect of ""Flick Clown"" once per turn." 6643,"You can banish 1 ""Polymerization"" Spell Card or ""Fusion"" Spell Card from your GY, except ""Diffusion Wave-Motion""; Fusion Summon 1 ""Frightfur"" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is sent to the GY: You can target 1 of your banished ""Frightfur Fusion""; add it to your hand. You can only use each effect of ""Frightfur Factory"" once per turn.",0.3333333333333333,"If your opponent Special Summoned a monster this turn: Activate this card by targeting 1 monster in your opponent's GY; Special Summon it to your side of the field in Defense Position. When this card leaves the field, banish that monster. When that monster leaves the field, destroy this card." 1746,"Banish, from your side of the field or your GY, the Fusion Material Monsters that are listed on an ""Elemental HERO"" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)",0.0,"Activate 1 of the following effects. ● Target 1 Earth Machine Xyz Monster you control in Attack Position and 1 monster your opponent controls; change the battle position of your monster, and if you do, destroy that opponent's monster. ● Target 1 Earth Machine Xyz Monster you control in Defense Position and 1 Spell/Trap your opponent controls; change the battle position of your monster, and if you do, destroy that opponent's Spell/Trap." 12043,"Fusion Summon 1 Fusion Monster from your Extra Deck, using only Zombie monsters you control as Fusion Material. If your LP are lower than your opponent's, you can also banish 1 Zombie monster from your hand, Deck, or GY as material. You can only activate 1 ""Ghost Fusion"" per turn.",0.0,"An experienced Igknight warrior who fights for justice and despises the corrupt. He even questions his own weapon these days, due to his absolute quest for righteousness." 9296,"Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it, that are all Link Monsters, from your field or GY. You can only activate 1 ""Guardragon Reincarnation"" per turn.",0.0,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent." 9554,"When this card is activated: You can Fusion Summon 1 Beast-Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 ""Fire Fist"" monster in your GY; add it to your hand. You can only use this effect of ""Fire Formation - Ingen"" once per turn. You can only activate 1 ""Fire Formation - Ingen"" per turn.",0.0,"2+ Level 3 monsters with the same Type and Attribute Your opponent cannot target this card with card effects while it has Xyz Material. When your opponent activates the effect of a monster with an Attribute that is not on their field, while they control a face-up monster (Quick Effect): You can detach 2 materials from this card; negate the activation. You can only use this effect of ""Virtual World Dragon - Longlong"" once per turn." 9353,"Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 ""Magicalized Fusion"" per turn.",0.0,"If any Spell or Trap Card(s) are Chained, inflict 500 damage to your opponent." 6935,"If this card is in your Graveyard: You can Fusion Summon 1 ""D/D/D"" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your Graveyard, including this card. You can only use this effect of ""D/D Necro Slime"" once per turn.",0.0,"2 Level 8 monsters This card can attack your opponent directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; destroy it. Once per turn, during either player's turn, when a Spell/Trap Card, or another monster's effect, is activated: Detach 1 Xyz Material from this card; negate the activation." 6329,"If this card is sent to the GY as a Fusion Material for a Fusion Summon: You can target 1 ""Edge Imp Sabres"" or 1 ""Fluffal"" monster in your GY, except ""Fluffal Rabbit""; add it to your hand. You can only use this effect of ""Fluffal Rabbit"" once per turn.",0.5,"When a ""Destiny HERO"" monster you control is destroyed and sent to the GY by an opponent's card effect: Special Summon, to your side of the field, all ""Destiny HERO"" monsters that were destroyed and sent to either GY this turn." 11284,"1 Warrior monster + 1 Level 5 or higher Dragon monster If this card is Fusion Summoned: You can target 1 Spell/Trap in your GY that specifically lists the card ""Gaia the Dragon Champion"" in its text; add it to your hand. You can only use this effect of ""Curse of Dragon, the Magical Knight Dragon"" once per turn. If you would Fusion Summon a Level 7 Dragon monster, you can also banish monsters from your GY as Fusion Material.",0.0,"A fiery mouse, traveling the world to become the strongest fighter in the world of mice. Be careful not to touch him, or you will get burned." 9355,"3 monsters with different names Must first be either Fusion Summoned using only monsters in your hand and/or field, or Special Summoned (from your Extra Deck) by banishing the above cards you control (in which case you do not use ""Polymerization""). If this card was Special Summoned using only monsters that were originally Dragons: You can reveal and banish 3 cards (1 from your Deck, 1 from the top of your opponent's Deck, and 1 from their Extra Deck). You can only use this effect of ""Trishula, the Dragon of Icy Imprisonment"" once per turn.",0.0,"While your LP is higher than your opponent's, if a Plant-Type monster you control attacks, your opponent cannot activate monster effects until the end of the Damage Step. Once per turn, if you gain LP: Target 1 face-up monster on the field; change its battle position." 6938,"If this card is in your hand: You can Fusion Summon 1 ""D/D/D"" Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials, including this card. You can banish this card from your Graveyard; Special Summon 1 ""D/D"" monster from your hand. You can only use each effect of ""D/D Swirl Slime"" once per turn.",0.0,"1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per turn equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, when a card or effect is activated: You can negate the activation and destroy it. When this card leaves the field: You can Special Summon 1 ""Shooting Star Dragon"" from your Extra Deck." 2925,"Big Piece Golem + ""Medium Piece Golem"" At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Extra Deck. Then, if all of the Fusion Material Monsters that were used for the Fusion Summon of this card are in your GY, you can Special Summon them.]",0.5,"Banish 1 Spellcaster-Type monster from your GY and reveal 1 other ""Spellbook"" Spell Card in your hand to target 1 Spellcaster-Type monster in your GY; Special Summon that target in face-up Attack Position and equip it with this card. The equipped monster's Level is increased by the Level of the monster that was banished for this card's activation. You can only activate 1 ""Spellbook of Life"" per turn." 1729,"Remove from play, from your side of the field or your GY, Fusion Material Monsters that are listed on a Dragon-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).",0.0,"This card is changed to Defense Position when it is Normal Summoned or Flip Summoned successfully. This card can attack while it is in Defense Position. If this card attacks while in Defense Position, apply the ATK of this card for damage calculation." 9141,"Fusion Summon 1 ""Trickstar"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can banish this card from your GY, then target 1 ""Trickstar"" monster in your GY; add it to your hand, but you cannot Normal Summon/Set or Special Summon monsters with that name for the rest of this turn.",0.0,"While in Attack Position: Once per turn, you can Tribute 1 monster to inflict 600 damage to your opponent. While in Defense Position: Once per turn, you can inflict 300 damage to your opponent." 6325,"If this card is sent to the GY as a Fusion Material for a Fusion Summon: You can target 1 ""Polymerization"" in your GY; add it to your hand. You can only use this effect of ""Fluffal Cat"" once per turn.",0.5,"When another face-up ""Crystal Beast"" monster you control is targeted for an attack: You can make this card the attack target instead. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the GY." 10151,"Fusion Summon 1 ""Fossil"" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from either player's GY, and if you banished monsters from both GYs, neither player can target the Summoned monster with monster effects. If a face-up ""Fossil"" Fusion Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can add this card to your hand. You can only use this effect of ""Fossil Fusion"" once per turn.",0.25,"Equip only to a Level 5 or higher ""HERO"" monster. If you control a card in your Field Zone, the equipped monster gains ATK equal to its original DEF, also your opponent cannot target it with card effects. At the start of the Battle Phase: You can activate 1 Field Spell directly from your hand or Deck. You can only use this effect of ""Favorite Hero"" once per turn. When the equipped monster attacks and destroys an opponent's monster by battle: You can send this card to the GY; the attacking monster can make a second attack in a row." 7831,"When this card is Normal or Special Summoned: You can target 1 ""Fluffal"" or ""Edge Imp"" monster in your GY; add it to your hand. If this card is sent to the GY as a Fusion Material for a Fusion Summon of a ""Frightfur"" Fusion Monster: You can target up to 2 of your banished monsters; return them to the GY. You can only use each effect of ""Fluffal Octopus"" once per turn.",0.14285714285714285,"Destroy this card during your 3rd End Phase after activation. Once per turn, if a ""SPYRAL"" monster is Special Summoned to your field (except during the Damage Step): You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot attack directly this turn. If a ""SPYRAL"" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead of destroying 1 of those ""SPYRAL"" monsters." 648,"While this card is on the field: Either player can Fusion Summon a Fusion Monster without using ""Polymerization"", but the Fusion Material Monsters are banished instead of being sent to the GY.",0.5,"If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the GY." 7835,"Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials. If Summoning an ""Invoked"" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Materials. If this card is in your GY: You can target 1 of your banished ""Aleister the Invoker""; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of ""Invocation"" once per turn.",0.25,"Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Trap effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can Special Summon 1 Union monster from your hand." 6644,"Fusion Summon 1 ""Frightfur"" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your side of the field or your GY. You can only activate 1 ""Frightfur Fusion"" per turn.",0.0,Activate only when a Dinosaur-Type monster on your side of the field is destroyed and sent to the GY. Select 3 of your opponent's Spell & Trap Card Zones. You cannot select a Zone if a card is already in it. The selected Zones cannot be used. Destroy this card during your third Standby Phase after activation. Then you can return 1 Dinosaur-Type monster from your GY to your hand. 9638,"Fusion Summon 1 ""Dream Mirror"" Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. If ""Dream Mirror of Joy"" is in a Field Zone, you can also use monsters in your hand as Fusion Material. If ""Dream Mirror of Terror"" is in a Field Zone, you can also banish monsters from your GY as Fusion Material. You can only activate 1 ""Dream Mirror of Chaos"" per turn.",0.0,"[ Pendulum Effect ] Negate any card effects activated in this card's column. [ Monster Effect ] If there is a column with no cards, you can Special Summon this card (from your hand) to your zone in that column. You can only Special Summon ""Disablaster the Negation Fortress"" once per turn this way. Negate any card effects activated in this card's column. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone." 10057,"Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can banish this card from your GY, then target 1 ""Plunder Patroll"" monster you control; equip 1 ""Emblem of the Plunder Patroll"", or 1 ""Plunder Patroll"" monster, from your Deck to that target. You can only use this effect of ""Plunder Patroll Shipshape Ships Shipping"" once per turn.",0.25,"If you control a face-up ""Ice Barrier"" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you use this effect. You can Tribute this card to target 1 ""Ice Barrier"" monster in your GY, except ""Prior of the Ice Barrier""; Special Summon that target." 9531,"2 monsters, except Tokens During your Main Phase, if you control this Link Summoned card: You can banish this card and 1 of your monsters this card points to, then target 1 Link Monster in either GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of ""Progleo"" once per turn.",0.0,"When your Pendulum Monster is targeted for an attack: You can negate the attack. You can only use this effect of ""Performapal Trumpanda"" once per turn." 9240,"2+ Thunder monsters During your Main Phase, if you control this Link Summoned card: You can target 1 of your ""Thunder Dragon"" monsters that is banished or in your GY; apply that monster's effect that discards itself to activate, then place that monster on the top or bottom of your Deck. You can only use this effect of ""Thunder Dragon Thunderstormech"" once per turn. If a Thunder monster(s) you control would be destroyed by battle or card effect, you can banish 3 cards from your GY instead.",0.0,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent." 8951,"2+ FIRE Effect Monsters If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using ""Salamangreat Heatleo"" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.",0.3333333333333333,"Once per turn, during your opponent's End Phase, you can pay 500 Life Points to Normal Summon or Set 1 Gemini monster from your hand or Normal Summon 1 face-up Gemini monster you control. Once per turn, if this card would be destroyed by battle, it is not destroyed." 9913,"2 monsters Can only be Link Summoned while you have a ""World Legacy"" card in your GY. You can only use each of the following effects of ""Lib the World Key Blademaster"" once per turn. ● During your Main Phase: You can Set 1 ""World Legacy"" Spell/Trap directly from your Deck, but it cannot be activated this turn while you have no ""World Legacy"" monster in your GY. ● If this Link Summoned card is sent to the GY as Link Material: You can shuffle 1 card on the field into the Deck.",0.6666666666666666,"Activate only if you control a face-up Psychic-Type monster. During this turn, if a Psychic-Type monster you control battles an opponent's monster, remove from play both monsters." 11255,"If you would use this card you control as Link Material for a Cyberse monster, 1 Cyberse monster in your hand can also be used as material. During your End Phase: You can banish this card from your GY, then target 2 Link Monsters in your GY, including at least 1 Cyberse monster; return them to the Extra Deck. You can only use each effect of ""Proxy Horse"" once per turn.",0.0,"He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens." 10388,"1 Level 4 or lower ""Prank-Kids"" monster You can only Link Summon ""Prank-Kids Meow-Meow-Mu"" once per turn. If a ""Prank-Kids"" monster you control would Tribute itself to activate its effect during your opponent's turn, you can banish this card you control or from your GY instead. You can only use this effect of ""Prank-Kids Meow-Meow-Mu"" once per turn.",0.0,"Once per turn, if you control no monsters, you can Special Summon 1 Fairy-Type monster from your hand." 11019,"If an ""Altergeist"" monster you control would be used as Link Material for an ""Altergeist"" monster, this card in your hand can also be used as material. You can only use this effect of ""Altergeist Pookuery"" once per turn. If an ""Altergeist"" Link Monster is Link Summoned to your field while this card is in your GY: You can add this card to your hand. You can only use this effect of ""Altergeist Pookuery"" once per Duel.",0.0,"This card is used to Ritual Summon ""Chakra"". You must also Tribute monsters from your hand or field whose total Levels equal 7 or more." 11347,"2 Plant monsters If this card is Link Summoned: You can choose a number from 1 to 3 and excavate that many cards from the top of your Deck, and if you do, you can Special Summon up to 2 excavated Plant monsters, but they cannot be used as Link Material, also send the remaining cards to the GY. You can target 1 Plant monster in your GY that has a Level; the Levels of monsters this card points to become that monster's Level, until the end of this turn. You can only use each effect of ""Sylvan Dancepione"" once per turn.",0.0,"The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops." 8593,"If this card is sent to the GY as Link Material for the Link Summon of a ""Trickstar"" monster: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Trickstar Nightshade"" once per turn.",0.0,"You can discard 1 other ""Salamangreat"" card; Special Summon this card from your hand. You can only use this effect of ""Salamangreat Tiger"" once per turn. If this card you control would be used as Synchro Material for a FIRE monster, you can treat it as a non-Tuner. Once per turn: You can increase or decrease this card's Level by 1." 8874,"1 Level 5 or lower ""Nordic"" monster If this card is Link Summoned: You can banish up to 3 cards from your hand and/or field, and if you do, Special Summon that many ""Nordic"" monsters from your Deck in Defense Position, also, for the rest of this turn, you cannot Special Summon, except ""Aesir"" monsters, nor Normal Summon/Set any monsters. You can only use this effect of ""Gullveig of the Nordic Ascendant"" once per turn. While this card points to an ""Aesir"" monster, your opponent cannot target that monster with card effects, also monsters your opponent controls cannot target this card for attacks.",0.0,"Once per turn, you can send 1 face-up WATER ""Genex"" monster you control to the GY to draw 2 cards." 12050,"1 Level 4 or lower Cyberse monster If this card is sent to the GY as Link Material for a Cyberse monster with 2300 or more original ATK: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Link Decoder"" once per turn.",0.0,"When this card is Normal Summoned: You can target 1 Level 3 or lower ""Speedroid"" monster in your GY; Special Summon it." 9816,"If this card is Normal or Special Summoned: You can target 1 ""@Ignister"" monster in your GY; add it to your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 ""A.I."" Spell/Trap in your GY; add it to your hand. You can only use each effect of ""Doyon @Ignister"" once per turn.",0.0,"Reveal 1 ""Ghostrick"" monster in your hand; this turn, ""Ghostrick"" cards you control, and face-down Defense Position monsters you control, cannot be targeted by, or be destroyed by, card effects." 10911,"2 WATER monsters Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of ""Abyss Keeper"" once per turn.",0.0,"After you Normal Summon this card, you can Tribute Summon 1 Level 7 or higher monster in face-up Attack Position during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)" 9088,"1 Tuner + 1+ non-Tuner monsters Monsters with less ATK than this card cannot attack, also neither player can activate the effects of face-up monsters on the field with more ATK than this card. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can target 1 Tuner and 1 non-Tuner monster in your GY with the same Type and Attribute as each other; add them to your hand. You can only use this effect of ""Hyper Psychic Riser"" once per turn.",0.0,"Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, and you take no Battle Damage from that battle." 5185,"Cannot attack unless you control another face-up ""Gagaga"" monster. Once per turn: You can banish 1 monster from your GY that has a Level; the Levels of all face-up ""Gagaga"" monsters you currently control become the Level of that monster. This card cannot be used as a Synchro Material Monster.",0.0,"Once per turn, when your monster is targeted for an attack: You can negate that attack, then Special Summon 1 Cyberse Normal Monster from your hand, Deck, or GY." 7596,"1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: You can change all face-up Special Summoned monsters your opponent controls to Defense Position. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 ""Crystron"" monster in your GY, except a Synchro Monster; Special Summon it.",0.0,"If this card is in your hand or GY: You can discard 1 ""Crystron"" card, except ""Crystron Sulfefnir""; Special Summon this card in Defense Position, then destroy 1 card you control. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 ""Crystron"" monster from your Deck in Defense Position. You can only use each effect of ""Crystron Sulfefnir"" once per turn." 3707,"If this card is sent to the GY for a Synchro Summon, select 1 monster your opponent controls and change its battle position.",0.0,"Send 1 face-up monster you control to the GY; apply this effect, depending on the Type it had on the field. Plant: During the End Phase of this turn, draw 2 cards, then discard 1 card. Non-Plant: Add 1 Level 4 or lower Plant monster from your Deck to your hand. You can only activate 1 ""Frozen Rose"" per turn." 9117,"1 Tuner + 1+ non-Tuner monsters You can only Special Summon ""Shiranui Swordsaga(s)"" once per turn. If this card is Special Summoned: You can target 1 monster on the field; change its battle position. If this card is banished: You can Special Summon 1 ""Shiranui Token"" (Zombie/FIRE/Level 1/ATK 0/DEF 0). You can only use this effect of ""Shiranui Swordsaga"" once per turn.",0.3333333333333333,"1 Tuner + 1 or more non-Tuner monsters This card's name becomes ""Red Dragon Archfiend"" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed." 11620,"1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Shamisen Samsara Sorrowcat"" once per turn.",0.0,A fallen fairy that is powerful in the dark. 11451,"You can banish this card you control; Special Summon 1 Fish monster from your hand, except ""Paces, Light of the Ghoti"". During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. During your opponent's Main Phase, if this card was Special Summoned this turn, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of ""Paces, Light of the Ghoti"" once per turn.",0.0,Activate only when a monster is Special Summoned to your opponent's side of the field. Special Summon 1 Dinosaur-Type monster from your hand. 7463,"When an opponent's monster declares an attack: You can send this card from yourhand to the GY, then target 1 FIRE Fiend-Type monster in your GY, except ""Red Mirror""; add it to your hand. If you Synchro Summon while this card is in your GY (except during the Damage Step, or the turn this card was sent to the GY): You can add this card to your hand. You can only use each effect of ""Red Mirror"" once per turn.",0.25,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: Once per turn, you can Special Summon 1 Zombie-Type monster from your hand or from either player's GY. When this card is removed from the field, destroy all Zombie-Type monsters Special Summoned by this effect." 5286,1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle and sends it to the GY: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.,0.0,"Once per turn: You can Tribute 1 Dragon-Type monster that has a Level; Special Summon, from your Deck, 1 Wyrm-Type monster with the same Level as the Tributed monster's original Level, and if you do, any monster destroyed by battle with that monster is shuffled into the Deck instead of going to the GY." 9951,"1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated ""Adamancipator"" card to your hand, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a FIRE monster is in your GY (Quick Effect): You can target 1 Rock monster in your GY; Special Summon it. You can only use each effect of ""Adamancipator Risen - Leonite"" once per turn.",0.3333333333333333,"This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 ""Cynet Tokens"" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY." 12288,"1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can target 1 monster on the field Special Summoned from the Extra Deck; banish it. You can use this effect a number of times per turn, up to the number of non-Tuner Synchro Monsters used as Synchro Material for this card. Once per turn, if a monster(s) is banished face-up (except during the Damage Step): You can target 1 of them; Special Summon it to your field, ignoring its Summoning conditions.",0.0,"This card can be used as a ""Phantasm Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 11396,"1+ Fish Tuners + 1+ non-Tuner monsters The original ATK of this card becomes 500 x the number of banished monsters. If this card is Synchro Summoned during your opponent's turn: You can banish all cards on the field. During the Standby Phase of the next turn after this card was banished from the Monster Zone: You can Special Summon this banished card.",0.0,Monsters on your side of the field cannot be destroyed in a battle if the monsters' ATK are equal. 9439,"1 Tuner + 1+ non-Tuner Spellcaster monsters This card's ATK/DEF become its Level x 400. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12), then, you can banish 1 face-up monster your opponent controls. During your opponent's End Phase, if this card is in your GY: You can banish 1 other Spellcaster monster from your GY; Special Summon this card. You can only use this effect of ""Fortune Lady Every"" once per turn.",0.0,When this card is targeted for an attack: You can pay 800 Life Points; negate the attack. 3274,"1 Tuner + 1 or more non-Tuner monsters Once per turn, during your Main Phase, you can select 3 Equip Spell Cards from your Deck, have your opponent pick one of them at random, and add it to your hand. Return the remaining cards to your Deck. If this card would be destroyed while equipped with an Equip Spell Card, you can send that card to the GY instead.",0.3333333333333333,"If this face-up card is destroyed while in the Monster Card Zone, you can equip it to 1 face-up Winged Beast-Type ""Dragunity"" monster you control, instead of sending it to the GY." 11650,"You can banish this card from your hand, then target 1 Fish monster in your GY; banish it. During your opponent's turn, if this card is banished: You can Special Summon it. If this card is Special Summoned, you can (except during the Damage Step): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of ""Zep, Ruby of the Ghoti"" once per turn.",0.0,A monster disguised as a treasure chest that is known to attack the unwary adventurer. 10467,"1 ""Dragunity"" Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 ""Dragunity"" Tuner in your GY; equip it to this card. (Quick Effect): You can send 1 Equip Card you control that is equipped to this card to the GY, then target up to 2 cards in your opponent's GY; banish them. You can only use each effect of ""Dragunity Knight - Gormfaobhar"" once per turn.",0.16666666666666666,"When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, for the rest of this turn, it cannot be destroyed by battle and the battle damage you take from battles involving this card is halved. If this card is sent to the GY as Link Material: You can target 1 other DARK monster in your GY; add it to your hand, also your opponent can add 1 monster from their GY to their hand. You can only use this effect of ""Chobham Armor Dragon"" once per turn." 9878,"1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of ""@Ignister"" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of ""Wind Pegasus @Ignister"" once per turn.",0.16666666666666666,"Cannot be Special Summoned. When this card is Normal Summoned: Change this card to Defense Position. If you control a face-up Xyz Monster that has Xyz Material: You can banish this card from your GY, then target 1 monster your opponent controls; it loses 500 ATK for each Xyz Material attached to a monster you control." 6904,"1 Tuner + 1 or more non-Tuner monsters Once per turn, during either player's Main Phase: You can banish this card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in either player's GY; shuffle both that card and this card from the GY into the Deck.",0.0,"2 Wyrm monsters You can discard 1 card, then target 1 Wyrm monster in your GY; Special Summon it, also, for the rest of this turn, you cannot activate the effects of monsters Special Summoned from the Extra Deck, except ""Tenyi"" monsters. When an attack is declared involving your face-up non-Effect Monster: You can target 1 card your opponent controls; destroy it. You can only use each effect of ""Shaman of the Tenyi"" once per turn." 9952,"1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Rock monster in Defense Position, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a WIND monster is in your GY (Quick Effect): You can target 1 card in your opponent's GY; banish it. You can only use each effect of ""Adamancipator Risen - Raptite"" once per turn.",0.3333333333333333,"Once per turn: You can banish 1 ""Genex"" monster from your GY; this card gains that monster's Attribute, then if you banished a Tuner to activate this effect, you can treat this card as a Tuner until the end of this turn. If you control a ""Genex"" Synchro Monster: You can target 2 ""Genex"" monsters in your GY, including this card; add them to your hand, also for the rest of this turn, any card sent to your GY is banished instead." 11915,"During either player's turn, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a Dragon monster. You can only use this effect of ""Etude of the Branded"" once per turn. While you control a ""Bystial"" monster, banish any monsters that would be sent to your opponent's GY as Tributes for their Ritual Summon, or as material for their Fusion, Synchro, or Link Summon.",0.0,"As long as this card remains face-up on the field, you and your opponent must show your respective hands to each other." 11906,"You can Ritual Summon this card with ""Cynet Ritual"". You can only use each of the following effects of ""Cyberse Sage"" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field and/or GY, including a Cyberse monster. If this card is sent to the GY as Synchro Material: You can target 1 Cyberse monster or 1 Ritual Spell in your GY; add it to your hand.",0.0,"During each of your Standby Phases, Special Summon 1 Slime Token"" (Aqua-Type/WATER/LEVEL 1/ATK 500/DEF 500) in Attack Position. You cannot Summon any monsters, except ""Slime Tokens"" (but you can Set)." 4043,"You can Tribute this card to select 1 ""Synchron"" Tuner monster in your GY. Special Summon that monster. It cannot be used as a Synchro Material Monster during the turn it is Special Summoned by this effect.",0.16666666666666666,"While you control a Level 7 or higher ""Ancient Warriors"" monster, your opponent must pay 400 LP to activate a card or effect. You can only use each of the following effects of ""Ancient Warriors - Savage Don Ying"" once per turn. If this card is Normal or Special Summoned: You can add 1 Level 7 or higher ""Ancient Warriors"" monster or 1 ""Ancient Warriors"" Continuous Spell/Trap from your Deck to your hand. If a monster is sent to your opponent's GY (except during the Damage Step): You can target 1 card in your opponent's GY; banish it, and if you do, draw 1 card." 10790,"If this card you control is used as Synchro Material, you can treat it as a non-Tuner. If this card is sent to the GY as Synchro Material: You can declare 1 Type or Attribute, then target 1 Synchro Monster you control; it becomes the declared Type/Attribute, until the end of this turn.",0.0,"While you control a Link-3 or higher ""@Ignister"" monster in the Extra Monster Zone, when an opponent's monster declares an attack: Special Summon from your Extra Deck any number of non-Link Cyberse monster(s) with 2300 ATK, whose combined ATK is less than or equal to the attacking monster's ATK, then end the Battle Phase." 7742,"2 or more Tuners + 1 non-Tuner monster If this card is Synchro Summoned: You can target monsters your opponent controls and/or in their GY, up to the number of Synchro Materials used for the Synchro Summon of this card; banish them. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 banished monster, except this card; Special Summon it to your field.",0.0,"Destroy all face-up WATER monsters on your side of the field. Then you can Special Summon WATER monsters from your hand, up to the same number of monsters destroyed by this effect." 9129,"If this card you control is used as Synchro Material for a ""T.G."" monster, you can treat it as a non-Tuner. If this card is sent to the GY as Synchro Material for a ""T.G."" monster: You can Special Summon 1 ""T.G. Token"" (Machine/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. You can only use this effect of ""T.G. Tank Grub"" once per turn.",0.0,"This card can attack directly. You can only use each of the following effects of ""Wattuna"" once per turn. At the end of the Damage Step, if your monster inflicts battle damage to your opponent: You can Special Summon this card from your hand. When this card inflicts battle damage to your opponent by a direct attack: You can Tribute this card on the field and 1 or more non-Tuner monsters from your hand and/or face-up field, and Special Summon 1 ""Watt"" Synchro Monster from your Extra Deck whose Level equals the total Levels of those Tributed monsters." 7600,1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters If this card is Synchro Summoned: You can banish all Spell and Trap Cards your opponent controls and in their GY. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 other monster in your GY; Special Summon it.,0.25,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 card on the field; destroy it. If this card on the field is destroyed: You can target 1 face-up monster on the field; that monster cannot attack until the end of your opponent's turn. You can only use each effect of ""Kuibelt the Blade Dragon"" once per turn." 5667,"1 Tuner + 1 or more non-Tuner monsters After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.",0.0,"Target 1 ""Destiny HERO"" monster in your GY; Special Summon 1 ""Destiny HERO"" monster from your Deck whose Level is less than or equal to half of that target's Level. The Special Summoned monster is destroyed during the End Phase of this turn." 9143,"Target 1 Tuner in either GY and 1 face-up monster on the field; banish that Tuner in the GY, then, until the end of this turn, the Level of the targeted monster on the field becomes the Level of the banished Tuner, also it is treated as a Tuner. You can only activate 1 ""Uni-Song Tuning"" per turn.",0.0,You can Tribute 1 monster; inflict damage to your opponent equal to half the Tributed monster's ATK on the field. 4729,"If this card is sent to the GY for a Synchro Summon while you have 3 or more ""Laval"" cards with different names in your GY: You can Special Summon this card. Then, when this card leaves the field, banish this card.",0.5,"Banish any number of ""Branded"" Spells/Traps from your GY; Special Summon that many ""Iceblade Tokens"" (Dragon/DARK/Level 8/ATK 2500/DEF 2000). You can banish this card from your GY, then target 1 of your banished monsters that is ""Fallen of Albaz"" or mentions it; add that monster to your hand. You can only use 1 ""Branded Sword"" effect per turn, and only once that turn." 8983,"If this Normal Summoned/Set monster would be used as Synchro Material, 1 monster in your hand can be used as 1 of the other materials. If you do this, all materials for that Summon are banished instead of being sent to the GY. You cannot Special Summon monsters, except Zombie monsters.",0.0,"Pay 2000 LP and declare 1 Monster Card name; your opponent looks at their Deck, reveals 1 of the declared monsters if there is any, and applies 1 of these effects. Add it to the hand of the player who activated this card. The player who activated this card Special Summons it to their field in Attack Position, ignoring its Summoning conditions." 9778,"Your opponent cannot activate cards or effects in response to the effect activations of your Synchro Monsters with ""Warrior"", ""Synchron"", or ""Stardust"" in their original names. If you Synchro Summon a ""Warrior"", ""Synchron"", or ""Stardust"" Synchro Monster: You can target 1 monster in your GY used as its material; Special Summon it in Defense Position. You can only use this effect of ""Synchro Chase"" once per turn.",0.0,"Requires 3 Tributes to Normal Summon (cannot be Normal Set). To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. If this Tribute Summoned monster in its owner's control is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 Fusion, Synchro, or Xyz Monster that is EARTH, WATER, FIRE, or WIND from your Extra Deck." 4107,"1 Tuner + 1 or more WATER non-Tuner Monsters Once per turn, you can discard up to 2 cards to the GY to select the same number of cards your opponent controls. Destroy the selected cards.",0.3333333333333333,"Add 1 Ritual Spell Card from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell Card. You can only activate 1 ""Pre-Preparation of Rites"" per turn." 3384,"If this card is sent to the GY for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can return 1 Spell Card from your GY to the top of your Deck.",0.5,"If a monster(s) you control was destroyed by your Spell effect or your opponent's card effect and sent to the GY this turn: You can conduct your next Battle Phase twice. If a monster you control is shuffled into the Deck or returned to the Extra Deck face-down, while this card is in your GY: You can add this card to your hand. You can only use this effect of ""Ages of Stars and Frost"" once per turn." 2945,"If this card is sent to the GY for the Synchro Summon of a DARK Synchro monster, you can destroy 1 face-up Spell or Trap card.",0.5,"If this card is in your GY, except the turn this card was sent to the GY: You can target 1 non-Tuner Zombie-Type monster in your GY; banish both it and this card, and if you do, Special Summon 1 Zombie-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of ""Shiranui Spectralsword"" once per turn." 3660,You can remove from play 1 Tuner monster in your GY to Special Summon this card from your hand.,0.0,"During either player's turn, you can activate ""Magical Musket"" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 ""Magical Musket"" card from your Deck to your hand, but not a card with the same name as that activated card. You can only use this effect of ""Magical Musketeer Caspar"" once per turn." 4520,1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: Target 1 face-up Synchro Monster your opponent controls; banish that target.,0.3333333333333333,"You can banish 1 Cyberse monster from your GY, except ""Scrypton""; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 banished monster; shuffle it into the Deck. You can only use each effect of ""Scrypton"" once per turn." 10011,"1 Tuner + 1+ non-Tuner monsters Your opponent cannot target a Synchro Monster that used this card as material with monster effects. You can only use each of the following effects of ""Deep Sea Prima Donna"" once per turn. ● You can target 1 of your opponent's banished cards; add to your hand, or Special Summon, 1 Level 4 or lower WATER monster from your Deck, and if you do, add that target to their hand. ● If this card is sent to the GY: You can target 1 banished card; shuffle it into the Deck.",0.3333333333333333,"Cannot be used as Synchro Material, except for the Synchro Summon of a ""Dragunity"" monster. You can only use each of the following effects of ""Dragunity Remus"" once per turn. ● You can discard this card; add 1 ""Dragon Ravine"" from your Deck to your hand. ● If you control a ""Dragunity"" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters." 3349,Neither player can Synchro Summon. Send this card to the GY during your 3rd End Phase after activation.,0.25,"If this card is Normal or Special Summoned: You can target 2 of your ""Beetrooper"" monsters with different names, that are banished and/or in your GY; add them to your hand, but for the rest of this turn you cannot activate their effects, or the effects of cards with their names. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of ""Beetrooper Light Flapper"" once per turn." 3337,"If this card is face-up on the field, you cannot use it for a Synchro Summon. If this card is in your GY, you can remove from play this card plus 1 non-Tuner ""Blackwing"" monster in your GY, and Special Summon 1 ""Blackwing"" Synchro Monster from your Extra Deck whose Level equals the total Levels of the removed monsters. The effect(s) of that Synchro Monster is negated.",0.3333333333333333,"Discard 1 card and chain this card to a Trap Card you activated. Whenever that Trap Card is sent to the GY, return it to its owner's hand." 3982,"If this card is sent to the GY as a Synchro Material Monster, you can Special Summon 1 Level 2 or lower monster from your hand.",0.0,"Look at your Deck, and if you do, you can add 1 monster from your Deck to your hand, whose sum of ATK and DEF equals your LP. You can only activate 1 ""Card of the Soul"" per turn." 11949,"1+ Tuners + 1 LIGHT monster This card can attack a number of times each Battle Phase, up to the number of Tuners used for its Synchro Summon. If this card was Synchro Summoned using a ""Mannadium"" Tuner as material, your opponent cannot target it with card effects. If this face-up Synchro Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your monsters with 1500 ATK/2100 DEF, or your ""Visas Starfrost"", that is banished or in your GY.",0.0,A very vicious stag beetle that goes for the head. 7886,"Banish 1 Tuner and up to 2 non-Tuner monsters from your GY, and if you do, Special Summon 1 ""Stardust"" Synchro Monster from your Extra Deck whose Level equals the total Levels of those banished monsters, but it has its effects negated. (This Special Summon is treated as a Synchro Summon.)",0.0,"Equip only to a monster you control equipped with an Equip Card. You can only control 1 ""Angelica's Angelic Ring"". Each turn, negate the effect of your opponent's first Spell Card or effect that resolves. Once per turn, while this card is equipped to a monster: You can gain 500 LP, then destroy this card, and if you do, your opponent cannot target the monster this card was equipped to with card effects, while it is face-up in the Monster Zone." 4331,"1 Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned, you can activate this effect to remove from play up to one card each from your opponent's hand, field and GY. (The card in the hand is chosen at random.)",0.2,"If this card is added from your GY to your hand by a card effect: You can Special Summon it from your hand. If this card Summoned this way is sent to the GY as Link Material: You can draw 1 card. You can only use each effect of ""Latency"" once per turn." 10071,"1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 Machine monster in your GY; add it to your hand, also if you have a Spell/Trap in your GY, you cannot Normal or Special Summon it, or a monster with its name, for the rest of this turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.",0.3333333333333333,"Target 1 3 Cyberse Link Monster you control or is in your GY; banish it, and if you do, Special Summon 1 ""Code Talker"" monster from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 1 of your banished ""Code Talker"" monsters; Special Summon it." 4007,"1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters When this card is Synchro Summoned, you can select 1 Level 3 or lower Dragon-Type ""Dragunity"" monster in your GY and equip it to this card as an Equip Card. Once per turn, you can send 1 Equip Card equipped to this card to the GY to double this card's ATK until the End Phase.",0.25,"When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can banish 1 excavated monster and add 1 other monster with the same name from among the excavated cards or your Deck to your hand, also shuffle the rest back into the Deck. Once per turn, during the End Phase, if this card is in your GY because it was sent there this turn after being Normal Summoned/Set: You can excavate the top 3 cards of your Deck, and if you do, place them on the top of the Deck in any order." 6245,"1 Tuner + 1 or more non-Tuner monsters If this card is destroyed by battle and sent to the GY, or if this card you control is sent to your GY by an opponent's card effect: You can target 1 monster in either player's GY, except ""Samsara, Dragon of Rebirth""; Special Summon it. You can only use this effect of ""Samsara, Dragon of Rebirth"" once per turn.",0.14285714285714285,"2 ""The Weather"" monsters When your opponent would Special Summon a monster(s) (Quick Effect): You can send this Link Summoned card to the GY; negate the Summon, and if you do, destroy that monster(s). Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a ""The Weather"" card's effect: You can Special Summon this banished card. ""The Weather"" Effect Monsters this card points to gain the following effect. ● When a card or effect is activated (Quick Effect): You can banish this card; negate the activation, and if you do, destroy that card." 5583,"If this card is destroyed and sent to the GY: You can Special Summon from your Deck, 2 Normal Monsters with different names whose ATK or DEF is 0, in face-up Defense Position. You can only use this effect of ""Box of Friends"" once per turn. Monsters Special Summoned by this effect cannot be used as Synchro Material Monsters, and they are destroyed during your next End Phase.",0.0,"To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the Main Phase 1. During your Main Phase 1 that same turn: You can activate 1 of these effects. ● Send 1 ""Rank-Up-Magic - The Seventh One"" or 1 ""Seven Emperors"" Normal Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. ● Special Summon up to 2 monsters from your Deck, but negate their effects, then, immediately after this effect resolves, Xyz Summon 1 ""Number"" Xyz Monster using monsters you control, including all the Summoned monsters." 10902,"This card's name becomes ""Fleur Synchron"" while on the field or in the GY. You can only use each of the following effects of ""Necro Synchron"" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND Synchro Monster: You can Special Summon 1 Level 1 Plant monster from your Deck.",0.0,Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the top of you Deck. 11400,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Fish monster you control and 1 card your opponent controls; banish them. If this card is banished: You can banish 1 Fish monster from your GY; Special Summon this card. You can only use each effect of ""Askaan, the Bicorned Ghoti"" once per turn.",0.0,"Although they always suffer in silence, they swear an oath to inevitably revolt." 11172,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can declare 1 Attribute; this card gains the following effect. ● All face-up monsters become that Attribute. You can target 1 monster in your opponent's Main Monster Zone; your opponent must send 1 card from among its adjacent Monster Zones or Spell & Trap Zones to the GY. You can only use each effect of ""Maple Maiden"" once per turn.",0.0,When this card is Normal Summoned: You can Special Summon 2 Level 4 or lower Warrior monsters with different names from your hand in Defense Position. 8033,"(This card is always treated as a ""Synchro Dragon"" card.) If this Pendulum Summoned card is used for a Synchro Summon, banish it.",0.3333333333333333,If this card is discarded to the GY by a card effect: Target 1 monster on the field; destroy that target. 7032,"Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Synchro Materials are ""Odd-Eyes"" monsters, place this card on the bottom of the Deck. If this card is in your hand or GY: You can target 1 Level 7 or higher ""Odd-Eyes"" monster you control; reduce its Level by 3, and if you do, Special Summon this card.",0.0,"When this monster is destroyed by battle and sent to the GY, you can pay 1500 Life Points to look at your opponent's hand, select 1 Monster Card in it, and add that card to your hand." 12781,"1 Tuner + 1+ non-Tuner monsters You can target 1 face-up monster your opponent controls; switch control of that monster and this card. If this Synchro Summoned card is sent to the GY: You can target 1 face-up monster on each field; switch control of those monsters. You can only use each effect of ""Mind Castlin"" once per turn.",0.0,"When a monster you control is targeted for an attack: Target 1 ""Evoltile"" monster in your GY; Special Summon that target, then switch the attack target to that monster and conduct damage calculation." 10262,"If this card is sent to the GY as Synchro Material: You can Special Summon 1 ""Speedroid Token"" (Machine/WIND/ATK 0/DEF 0) with a Level equal to the original Level of the Synchro Monster that used this card as material. You can only use this effect of ""Speedroid Block-n-Roll"" once per turn.",0.0,"If you control a ""Magical Musket"" monster: Target 1 face-up card on the field; destroy it. You can only activate 1 ""Magical Musket - Desperado"" per turn." 10662,"Target 2 FIRE monsters (1 Tuner and 1 non-Tuner) with 200 DEF in your GY; banish both monsters, and if you do, Special Summon 1 FIRE Synchro Monster from your Extra Deck whose Level equals the total Levels of those monsters. You can only activate 1 ""Birth of the Prominence Flame"" per turn.",0.0,"If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand)." 8741,"1 ""Dragunity"" Tuner + 1+ non-Tuner monsters You can banish 1 ""Dragunity"" monster from your GY, then target 1 monster your opponent controls; banish it. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 ""Dragunity"" Synchro Monster with 3000 or less ATK from your Extra Deck. (This is treated as a Synchro Summon.) You can only use this effect of ""Dragunity Knight - Ascalon"" once per turn.",0.0,"If both players have 3 or more cards in their hand: Each player places their entire hand on the bottom of the Deck in any order, also you lose LP equal to the total number of cards returned to the Deck by this effect x 300 (min. 1), then each playerdraws 5 cards. You can only activate 1 ""Multiple Destruction"" per turn." 8020,"Cannot be used as a Synchro Material, except for the Synchro Summon of a WIND Dragon or Machine-Type Synchro Monster. If this card, Special Summoned from the Extra Deck, is used as a Material for a Synchro Summon, banish it.",0.3333333333333333,"During the End Phase: You can destroy the equipped monster. If this card is sent to the GY because the equipped monster was destroyed and sent to the GY: Special Summon 1 ""Parasomnia Token"" (Level 1/ATK ?/DEF 0) with the equipped monster's original Type, Attribute, and ATK, then equip this card to that Token. You can only use each effect of ""Parasomnia Pillow"" once per turn." 12648,"Cannot be used as Synchro Material, except for the Synchro Summon of a Level 8 or lower monster. You can reveal this card and 1 monster in your hand; Special Summon 1 of the 2, and if you do, banish the other, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Synchro Monsters, and can only declare an attack with Synchro Monsters. You can only use this effect of ""Broomy"" once per turn.",0.0,"When this card is Normal or Special Summoned: You can target 1 ""Constellar"" monster in your GY; add that target to your hand." 8067,"1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.",0.25,"Dark Magician Girl"" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with ""The Eye of Timaeus"". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target." 12448,"This card can be used to Ritual Summon any LIGHT Ritual Monster. You must also Tribute LIGHT monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If a face-up LIGHT Ritual Monster(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can banish this card from your GY; Special Summon 1 ""Sauravis, the Ancient and Ascended"", ""Saffira, Queen of Dragons"", or ""Skull Guardian, Protector of the Voiceless Voice"" from your hand or Deck, ignoring its Summoning conditions. You can only use this effect of ""Prayers of the Voiceless Voice"" once per turn.",0.0,Reduce the Levels of all monsters your opponent controls by 1. 9822,"During the Main Phase: Target 1 Zombie Synchro Monster you control; Special Summon 1 of your Zombie monsters with the same Attribute, that is banished or in your GY, but banish it during the End Phase, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Zombie monsters. You can only activate 1 ""Ghost Meets Girl - A Mayakashi's Manuscript"" per turn.",0.0,"Target 1 face-up ""Bounzer"" monster you control; this turn, it cannot be targeted by other card effects, or be destroyed by battle. This turn, if an opponent's monster attacks, it must target that monster for an attack if it is still on the field." 12701,"If a ""Drytron"" card(s) is banished (except during the Damage Step): You can Tribute 1 ""Drytron"" monster, then target up to 2 of your banished ""Drytron"" cards; add them to your hand. You can reveal 1 ""Meteonis Drytron"" in your hand; Ritual Summon 1 Machine Ritual Monster from your hand or GY, by Tributing Machine monsters from your hand or field whose total ATK equals or exceeds its ATK. You can only use each effect of ""Meteoroa Drytron"" once per turn.",0.0,A horrible torture machine with a large pendulum blade. 11783,"2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of ""Dyna Mondo"" once per turn.",0.0,Stretching arms and razor-sharp claws make this monster a formidable opponent. 3084,"When this card is sent to the GY: Special Summon 2 ""Fluff Tokens"" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon during the turn they are Special Summoned.",0.3333333333333333,"When activating this card, your opponent cannot check cards in the GY. Your opponent calls the name of the first monster found at the bottom of your GY. If he/she calls it right, the monster is removed from play. If he/she calls it wrong, the monster is Special Summoned to your side of the field." 8363,"1 Level 1 monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of ""Linkuriboh"" once per turn.",0.0,"If you Normal or Special Summon a ""U.A."" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can activate 1 of these effects. ● Target 1 card on the field; destroy it. ● Negate the effects of all face-up monsters on the field until the end of this turn, except ""U.A."" monsters. You can only use each effect of ""U.A. Player Manager"" once per turn." 7014,"This card can be used to Ritual Summon any ""Black Luster Soldier"" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal 8. During your Main Phase, except the turn this card was sent to the GY: You can banish this card, 1 LIGHT monster, and 1 DARK monster from your GY; Special Summon 1 ""Black Luster Soldier"" Ritual Monster from your hand, ignoring its Summoning conditions. You can only use this effect of ""Super Soldier Ritual"" once per turn.",0.0,"While you control no cards and this is the only card in your hand, when an opponent’s monster declares an attack: You can discard this card; destroy as many cards as possible your opponent controls, then you can Special Summon 1 monster from your Deck." 7976,"This card is used to Ritual Summon ""Vennu, Bright Bird of Divinity"". You must also Tribute monsters from your hand or field whose total Levels equal 8 or more. During your End Phase: You can banish this card from your GY, then target 1 Ritual Monster in your GY that was sent there from the field this turn; Special Summon it.",0.5,"You can Tribute Summon this card by Tributing 1 Dinosaur monster. During the Main Phase, if a Dinosaur monster is on the field, you can (Quick Effect): Immediately after this effect resolves, Tribute Summon this card from your hand. You can only use this effect of ""Doodle Beast - Tyranno"" once per turn. If this card is Normal Summoned: You can destroy 1 monster on the field, then, if this card was Tribute Summoned by Tributing a ""Doodle Beast"" monster, it gains ATK equal to half the ATK the destroyed monster had on the field." 3530,"This card is used to Ritual Summon ""Divine Grace - Northwemko"". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your GY to make 1 face-up Ritual Monster you control become un-targetable by effects this turn.",0.0,"1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use this effect of ""Vulcan the Divine"" once per turn." 9875,"You can only control 1 ""Utgarda, Generaider Boss of Delusion"". (Quick Effect): You can Tribute 2 ""Generaider"" monsters and/or Rock monsters, then target 1 card on the field; banish it. You can only use this effect of ""Utgarda, Generaider Boss of Delusion"" once per turn.",0.25,"If you control a ""Photon"" or ""Galaxy"" monster, you can Normal Summon this card without Tributing. When you do: Target 1 ""Galaxy-Eyes Photon Dragon"" in your GY (if possible); regardless, this card loses 1000 ATK, and if it does, Special Summon that target (if any) in face-up Defense Position. This ATK decrease lasts until the End Phase." 11999,"You can Ritual Summon this card with a ""Recipe"" card. If this card is Special Summoned: You can target up to 3 cards in any GY(s); shuffle them into the Deck. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 ""Nouvelles"" monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 5 or 6 ""Nouvelles"" Ritual Monster from your hand or Deck. You can only use each effect of ""Foie Glasya de Nouvelles"" once per turn.",0.0,"This card is used to Ritual Summoned ""Crab Turtle"". You must also offer monsters whose total Level Stars equal 8 or more from the Field or your hand as a Tribute." 9565,"2+ monsters, including a Synchro Monster During the Main Phase (Quick Effect): You can banish 1 ""Power Tool"" Synchro Monster or 1 Level 7 or 8 Dragon Synchro Monster from your Extra Deck; Special Summon 1 ""Duel Dragon Token"" with the same Type, Attribute, Level, ATK and DEF that monster had in the Extra Deck. You can only use this effect of ""Duel Link Dragon, the Duel Dragon"" once per turn. While you control ""Duel Dragon Token"", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects.",0.0,"Until the End Phase, the ATK of all ""Harpie Lady Sisters"" currently on the field becomes 2700 your opponent cannot activate any Trap Cards, also negate all your opponent's Trap Card effects on the field." 3636,"This card is used to Ritual Summon ""Garlandolf, King of Destruction"". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your GY. If you do, during this turn, any monster destroyed by battle with a Ritual Monster you control will be returned to the top of the Deck instead of being sent to the GY.",0.0,"This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is Normal Summoned, you can add 1 ""Karakuri"" card from your Deck to your hand." 10944,"During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower Winged Beast monster. If you Tribute Summon a Level 7 or higher monster while this card is in your GY: You can banish this card; change all monsters your opponent controls to face-down Defense Position. You can only use this effect of ""Floowandereeze and the Dreaming Town"" once per turn.",0.3333333333333333,"If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire Tribute. If this card is Normal or Special Summoned: You can Special Summon 1 ""Gishki"" monster from your Deck, except ""Gishki Grimness"", also you can only declare attacks with Ritual Monsters until the end of this turn. You can only use this effect of ""Gishki Grimness"" once per turn." 9132,"(Quick Effect): You can Tribute this card, then target 1 ""Time Thief"" Xyz Monster you control; attach 1 card from your opponent's GY to that monster as material. If this card is in the GY: You can detach 1 material from an Xyz Monster you control: Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Time Thief Bezel Ship"" once per turn.",0.3333333333333333,"You can Tribute 1 ""Gravekeeper's"" monster, except ""Gravekeeper's Cannonholder"", to inflict 700 damage to your opponent." 10042,"(Quick Effect): You can Tribute 2 monsters, then target 1 of your Normal Traps that is banished or in your GY; Set that target, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of ""Malice, Lady of Lament"" once per turn.",0.2857142857142857,"Declare 1 Normal Monster Card name; you take no battle damage from battles involving your declared Normal Monsters or your ""Primite"" monsters (for the rest of this turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck or GY. During your opponent's turn: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; take control of 1 monster your opponent controls with higher ATK than that monster, until the End Phase." 10260,"During the Main Phase, you can: Fusion Summon 1 ""Shaddoll"" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY, but it cannot attack directly. Then, you can send to the GY 1 monster your opponent controls with the same Attribute as that Fusion Summoned monster. You can only use this effect of ""Shaddoll Schism"" once per turn.",0.0,"If you control no monsters in your Main Monster Zones: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field." 7838,"1 ""Invoked"" monster + 1 monster that was Special Summoned from the Extra Deck Must first be Fusion Summoned with the above Fusion Materials. While face-up on the field, this card is also DARK, EARTH, WATER, FIRE, and WIND-Attribute. Once per turn, during either player's turn: You can target 1 ""Invoked"" monster you control or in your GY; banish it and all monsters your opponent controls with the same Attribute as that monster.",0.25,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling no cards, and cannot be Special Summoned by other ways. You cannot conduct your Battle Phase the turn you Special Summon this card. You cannot activate cards or effects, or Set any cards. During each of your Standby Phases, destroy this card unless you send all cards in your hand to the GY (min. 1)." 11896,"Fallen of Albaz"" + 1 LIGHT Spellcaster monster Cannot be used as Fusion Material. Your opponent cannot target this card with card effects. You can only use each of the following effects of ""Albion the Sanctifire Dragon"" once per turn. During your opponent's turn (Quick Effect): You can target 2 monsters in any GY(s); Special Summon both monsters, 1 to each field. If this card is in your GY: You can Tribute 4 monsters, the 2 in the Extra Monster Zones and the 2 in the central Main Monster Zones, and if you do, Special Summon this card.",0.0,Queen of an army of giant mantises whose command moves legions. 6254,"Special Summon this card as an Effect Monster (Spellcaster-Type/DARK/Level 9/ATK 1450/DEF 1950). (This card is also still a Trap Card.) If Summoned this way, you can substitute this monster for 1 Fusion Material Monster that lists an Attribute, on a ""Shaddoll"" Fusion Monster Card. If this card is sent to the GY by a card effect: You can target 1 ""Shaddoll"" Spell/Trap Card in your GY, except ""Shaddoll Core""; add it to your hand.",0.4,"When this card is flipped face-up: Special Summon 2 ""Mecha Phantom Beast Tokens"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 Token, then target 1 ""Mecha Phantom Beast"" monster in your GY; Special Summon that target. You can only use this effect of ""Mecha Phantom Beast Hamstrat"" once per turn." 8006,"You can Ritual Summon this card with ""Primal Cry"". Once per turn: You can reveal 1 monster in your hand, then target 1 face-up monster on the field; that target's Level becomes equal to the Level the revealed monster had, until the end of this turn. Once per turn, if another monster is Tributed from your hand or field (except during the Damage Step): You can target 1 monster in your GY; add it to your hand.",0.25,"Target 1 of your ""Ursarctic"" monsters that is banished or in your GY; Special Summon it, but it cannot attack, also destroy it during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except monsters that have a Level. You can only activate 1 ""Ursarctic Slider"" per turn." 5489,"You can only use each effect of ""Constellar Sombre"" once per turn. While this card is in the GY, if it was sent there this turn, you can Normal Summon 1 ""Constellar"" monster for 1 less Tribute. You can banish 1 ""Constellar"" monster from your GY, then target 1 ""Constellar"" monster in your GY; add that target to your hand, also, this card gains the following effect. ● This turn: You can activate this effect; Normal Summon 1 ""Constellar"" monster.",0.3333333333333333,"Horus"" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 ""Horus"" monster from your Deck to the GY. You can only use this effect of ""King's Sarcophagus"" up to four times per turn. Once per turn, at the start of the Damage Step, if your ""Horus"" monster battles an opponent's monster: You can send that opponent's monster to the GY." 9405,"If this card is Normal or Special Summoned: You can target 1 of your banished ""HERO"" monsters; add it to your hand. You can Tribute this card, then target 2 ""Vision HERO"" Monster Cards in your Spell & Trap Zone; Special Summon them. You can only use each effect of ""Vision HERO Gravito"" once per turn.",0.0,Activate only when a monster you control has attacked your opponent directly. Gain Life Points equal to the Battle Damage that monster inflicted to your opponent. 3098,"When you Tribute Summoned this card by Tributing at least 1 ""roid"" monster, remove from play all Spell and Trap Cards on the field.",0.5,"When this card is sent to the GY: Target 1 monster in either player's GY, except ""Tour Bus From the Underworld""; shuffle that target into the Deck." 1974,"Remove from play 1 Monster Card in your hand. While this card is on the field, your opponent's monsters that have the same Attribute as the monster removed by this effect cannot declare an attack.",0.5,"Shuffle 3 cards into the Deck (any combination of ""D/D"" monsters in your hand, field, or Graveyard, and/or ""D/D"" cards in your Pendulum Zone), then you can add 2 ""D/D"" monsters from your Deck to your hand." 1350,"Tribute 1 monster; reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. Special Summon it, also send the remaining cards to the GY.",0.0,This card gains 300 ATK for each face-up Plant-Type monster you control. Control of this face-up card cannot switch. 11817,"Target 1 ""Kashtira"" monster you control; Special Summon 1 ""Kashtira"" monster with a different Attribute from your Deck in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. If this card is banished: You can target 1 of your banished ""Kashtira"" cards, except ""Kashtiratheosis""; add it to your hand. You can only use each effect of ""Kashtiratheosis"" once per turn.",0.0,Each player selects a monster in their GY and Special Summon it in face-down Defence Position. 8823,"Tribute 1 ""Ninja"" monster, then target 1 monster in your opponent's GY; Special Summon it to your field. It is also treated as a ""Ninja"" monster while this card is face-up on the field. When this card leaves the field, send that monster to the GY. You can only activate 1 ""Ninjitsu Art of Mirage-Transformation"" per turn.",0.0,"You can only activate this card if your opponent has 3 or less cards in his/her hand. Your opponent adds his/her hand to the Deck and shuffles it, then draws the same of number of cards he/she added to the Deck." 8139,"This card can be used to Ritual Summon any ""Vendread"" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Zombie monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If ""Revendread Slayer(s)"" you control would be destroyed by battle or card effect, you can banish this card from your GY instead.",0.0,Negate the effect of any Spell Card that targets this card and destroy it. You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase. 5495,"You can only use each effect of ""Evilswarm Kerykeion"" once per turn. While this card is in the GY, if it was sent there this turn, you can Normal Summon 1 ""lswarm"" monster for 1 less Tribute. You can banish 1 ""lswarm"" monster from your GY, then target 1 ""lswarm"" monster in your GY; add that target to your hand, also, this card gains the following effect. ● This turn: You can activate this effect; Normal Summon 1 ""lswarm"" monster.",0.3333333333333333,"You can target 1 ""Toy Vendor"" in your GY; Set it to your field, and if you do, send 1 ""Edge Imp Sabres"" or 1 ""Fluffal"" monster from your Deck to the GY. If this card is sent to the GY as material for a Fusion Summon: You can shuffle 1 of your ""Polymerization"" Spells or ""Fusion"" Spells that is banished or in your GY into the Deck. You can only use each effect of ""Fluffal Dolphin"" once per turn." 12728,"Immediately after this effect resolves, Tribute Summon 1 monster (and you can Tribute monsters your opponent controls even though you do not control them), but it cannot be Tributed this turn. If this card is sent from the field to the GY: Your opponent can apply this card's preceding effect. You can only activate 1 ""Spell Card ""Soul Exchange"""" per turn.",0.0,Activate only when a face-up monster you control is removed from play. The ATK of all face-up monsters on the field becomes 0. 10033,"This card can attack all monsters your opponent controls once each. You can only use each of the following effects of ""King Beast Barbaros"" once per turn. ● You can Tribute monsters whose total Levels equal 8 or more; Special Summon this card from your hand. ● You can banish 1 ""Barbaros"" monster from your GY or face-up field, then target 2 cards your opponent controls; destroy them.",0.14285714285714285,"If you control no monsters: Target 1 monster in your GY; Special Summon it, but its effects are negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of ""Shuffle Reborn"" once per turn." 11230,"If this card is in your hand or GY: You can Tribute 1 Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card, but banish it when it leaves the field. You can banish 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck; this card's name becomes that banished monster's name, also it becomes the same Type, Attribute and Level as that monster's, until the End Phase. You can only use each effect of ""Cocatorium the Heavy Metal Avian"" once per turn.",0.0,A monster that battles with this Defense Position card is returned to the top of its owner's Deck at the end of the Damage Step. 11304,"This card can be used to Ritual Summon any ""Libromancer"" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you Ritual Summon ""Libromancer Fireburst"" with this effect, using ""Libromancer Firestarter"" on the field, it cannot be destroyed, or banished, by card effects.",0.0,Your opponent's hand size limit becomes 5. 6223,"This card is used to Ritual Summon ""Saffira, Queen of Dragons"". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. If a Ritual Monster(s) you control would be destroyed by battle or card effect while this card is in your GY, you can banish this card instead.",0.2,"During either player's turn, when your opponent activates a card or effect that would inflict damage to you: You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card." 8306,"Reveal 1 ""Vendread"" Ritual Monster in your hand, Special Summon any number of your banished ""Vendread"" monsters with different names, in face-down Defense Position, whose total Levels exactly equal the Level of the revealed Ritual Monster, Tribute all those face-down Defense Position monsters, then Ritual Summon that Ritual Monster from your hand. You must be able to Ritual Summon to activate and to resolve this effect.",0.0,"2 ""Destiny HERO"" monsters If this card is Special Summoned: You can target 1 Level 4 or lower ""Destiny HERO"" monster in your GY; inflict damage to your opponent equal to that target's ATK. During either player's turn, if this card's current ATK is different from its original ATK (except during the Damage Step): You can target 1 card on the field; destroy it, and if you do, this card's ATK becomes equal to this card's original ATK. You can only use each effect of ""Destiny HERO - Dystopia"" once per turn." 11402,"Tribute 1 Fusion Monster, then target 2 non-Fusion Monsters that are banished and/or in either GY; Special Summon both monsters, 1 on each field. If you Tributed a Fusion Monster that mentions ""Fallen of Albaz"" as material to activate this card, you can Special Summon both monsters to your field instead, in Defense Position. You can only activate 1 ""Branded Expulsion"" per turn.",0.0,Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY. 5056,"If all the monsters in your GY are EARTH: You can Tribute this card to target 2 Level 4 or lower Rock-Type monsters in your GY, except ""Block Golem""; Special Summon those targets, but their effects that activate on the field cannot be activated this turn.",0.3333333333333333,"You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can send 1 Dragon-Type monster from your hand and 1 Dragon-Type monster from your Deck to the GY, then target 1 card in either player's GY; banish that target." 4927,"Tribute 1 ""Hieratic"" monster to target 1 card your opponent controls; banish that target.",0.25,"2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 ""Mathmech"" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 ""Mathmech"" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of ""Primathmech Alembertian"" once per turn." 10468,"If a ""Dream Mirror"" monster you control would be Tributed to activate its own effect, shuffle it into the Deck instead of sending it to the GY. During the Main Phase: You can send this face-up card to the GY; place 1 of your ""Dream Mirror of Joy"" or ""Dream Mirror of Terror"" that is banished or in your GY, face-up in your Field Zone, then you can Special Summon 1 monster from your hand that specifically lists that card you placed in its text.",0.0,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 WATER monsters in your GY. When this card destroys an opponent's monster as a result of battle, your opponent skips their next Draw Phase." 7150,"You can banish 1 Level 5 or higher monster from your GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can look at all Set cards your opponent controls. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use each effect of ""Lucius the Shadow Vassal"" once per turn.",0.0,"1 ""Vylon"" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target 1 Equip Spell Card in your GY; equip that target to this card. While this card is equipped with an Equip Card, it cannot be destroyed by Spell/Trap effects, except for Equip Cards." 6986,"Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; banish it.",0.0,"Equip only to a ""Utopia"" monster. When the equipped monster declares an attack: Target 1 Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation." 11260,"This card can be treated as 2 Tributes for the Tribute Summon of a Dragon monster. You can banish this card from your GY, then target 1 Level 5 or higher Dragon monster in your GY; add it to your hand, then immediately after this effect resolves, you can Tribute Summon it. You can only use this effect of ""Samsara Dragon"" once per turn.",0.0,You can only activate this card while your Life Points are lower than your opponent's Life Points and the difference is 7000 points or more. Both players' Life Points become 0. 1762,"Tribute 1 WATER monster; look at your opponent's hand, then send 1 card from their hand to the GY.",0.3333333333333333,"Take 1 ""Amazoness"" card from your Deck, except ""Amazoness Call"", and either add it to your hand or send it to the GY. During your Main Phase: You can banish this card from your GY, then target 1 ""Amazoness"" monster you control; this turn, that monster can attack all monsters your opponent controls, once each, also other monsters you control cannot attack. You can only activate 1 ""Amazoness Call"" per turn." 5113,"Tribute 1 ""Ninja"" monster to target 1 monster your opponent controls; banish that target. While that card is banished, its Monster Card Zone cannot be used. When this face-up card leaves the field: Return the card banished by this effect to the same Monster Card Zone in the same battle position.",0.3333333333333333,"You can discard 1 other Dinosaur monster; Special Summon this card from your hand. You can Tribute 1 Dinosaur monster, then target 1 ""Dinowrestler"" monster in your GY with a different original name; Special Summon it in Defense Position. You can only use each effect of ""Dinowrestler Iguanodraka"" once per turn." 5467,"Once per turn: You can Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). During each player's End Phase, Tribute 1 Token or ""Mecha Phantom Beast"" monster, or send this card to the GY.",0.3333333333333333,"Each time a card(s) is sent from your Deck to the GY by the effect of a ""Lightsworn"" monster you control, except ""Garoth, Lightsworn Warrior"": Send the top 2 cards of your Deck to the GY, then draw 1 card for each ""Lightsworn"" monster sent to the GY by this effect." 11137,"This card can be used to Ritual Summon any ""Dogmatika"" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Fusion or Synchro Monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, then, if both ""White Knight of Dogmatika"" and ""White Relic of Dogmatika"" are on the field, you can look at either your Extra Deck or your opponent's, and send 1 monster from it to the GY. You can only activate 1 ""Dogmatikamacabre"" per turn.",0.0,"2 Level 4 monsters You can detach 2 Xyz Materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as a face-up Xyz Material. You can only use this effect of ""Number 101: Silent Honor ARK"" once per turn. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead." 7761,"This card can be used to Ritual Summon any ""Cyber Angel"" Ritual Monster. You must also Tribute monsters from your hand or field and/or shuffle Fairy or Warrior-Type monsters from your GY into the Deck, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.",0.2,"If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to this card's ATK. ● If the equipped monster would be destroyed by battle or card effect, destroy this card instead." 5914,"This card is used to Ritual Summon ""Paladin of Photon Dragon"". You must also Tribute monsters from your hand or field whose total Levels equal exactly 4. You can banish this card from your GY; banish monsters from your GY whose total Levels equal exactly 4, and Special Summon 1 ""Paladin of Photon Dragon"" from your hand after that. (This Special Summon is treated as a Ritual Summon.)",0.25,"When this card is Normal Summoned: You can target 1 other Cyberse monster you control; while this face-up monster is on the field, that monster gains 800 ATK. If this card in the Monster Zone is destroyed by a card effect and sent to the GY: Each player takes 800 damage. You can only use this effect of ""Capacitor Stalker"" once per turn." 7470,"You can Tribute 1 Zombie-Type monster; Special Summon 1 Zombie-Type Tuner with 0 DEF from your Deck. If this card is banished: You can target 1 of your banished ""Shiranui"" monsters, except ""Shiranui Solitaire"", or up to 2 instead if ""Shiranui Style Synthesis"" is on the field; Special Summon them. You can only use each effect of ""Shiranui Solitaire"" once per turn.",0.0,"When a ""Scrap"" monster you control, except ""Scrap Searcher"", is destroyed and sent to the GY while this card is in the GY, you can Special Summon this card from your GY. When this card is Special Summoned, destroy all face-up monsters you control, except ""Scrap"" monsters." 8935,"When a monster declares an attack: Tribute 1 ""Orcust"" or ""World Legacy"" monster, then target 1 monster your opponent controls; banish it.",0.0,Your opponent adds all cards in his/her hand to the Deck and shuffles the Deck. Your opponent then draws the same number of cards that he/she added to the Deck. 3068,"Tribute any number of non-Token monsters you control. For each Tributed monster, your opponent selects 1 Spell Card from their Deck and sends it to the GY.",0.5,If a monster you control is destroyed by battle or by card effect and sent to the GY: You can Special Summon this card from your hand. 3505,"Send 2 cards from your hand to the GY. Special Summon 2 ""Soul Tokens"" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed except for a Tribute Summon.",0.0,"Gain 500 Life Points. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand." 4227,"Once per turn, you can select 1 face-up ""Symphonic Warrior"" monster on the field and declare 1 Attribute. The selected monster's Attribute becomes the declared Attribute. You can remove from play this card from your GY and declare 1 Attribute to have the Attribute of 1 face-up ""Symphonic Warrior"" monster you control become the declared Attribute.",0.3333333333333333,"The first time this Special Summoned card would be destroyed by battle each turn, it is not destroyed. Once per turn, during your opponent's End Phase: You can target 1 Level 3 or lower ""Performapal"" monster in your GY; send this card to the GY, and if you do, add that monster to your hand. If a ""Performapal"" monster is sent from the hand to your GY (except during the Damage Step), while this card is in your GY: You can Special Summon this card. You can only use this effect of ""Performapal Teeter Totter Hopper"" once per turn." 6760,"This card is used to Ritual Summon ""Lord of the Red"". You must also Tribute monsters from your hand or field, and/or banish ""Red-Eyes"" monsters from your GY, except ""Red-Eyes B. Chick"", whose total Levels equal 8 or more.",0.2,"When this card is destroyed by battle and sent to the GY, you can destroy the monster that destroyed this card. Your opponent can discard 1 card to negate this card's effect." 8776,"When this card is activated: Banish 1 Ritual Monster from your Deck. You can send this card to the GY, then activate 1 of these effects; Tribute 1 monster from your hand or field, or shuffle 1 Ritual Monster from your GY into the Deck, whose Level equals or exceeds the Level of the monster banished by this card's effect, then Ritual Summon that monster. Add the monster banished by this card's effect to your hand. You can only use 1 ""Renewal of the World"" effect per turn, and only once that turn.",0.3333333333333333,"Select 1 face-down monster you control. Your opponent declares 2 Attributes. Reveal the selected monster. If its Attribute is one of the declared Attributes, your opponent draws 2 cards. If not, you draw 2 cards." 7789,"This card is used to Ritual Summon ""Shinobaroness Peacock"" or ""Shinobaron Peacock"". You must also Tribute monsters from your hand or field and/or banishSpirit monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon.",0.25,"During the End Phase of the turn this card was Normal Summoned: Destroy this card. When this card is sent to the GY: Add 1 ""Heraldic Beast"" monster from your Deck to your hand, except ""Heraldic Beast Leo"". You can only use this effect of ""Heraldic Beast Leo"" once per turn." 7167,"Once per turn: You can target 1 ""Super Quant"" monster you control; all face-up monsters you currently control become that monster's Level. You can Tribute this card; reveal 3 ""Super Quant"" monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to your field, and you send the rest to the GY. You can only use this effect of ""Super Quantal Fairy Alphan"" once per turn.",0.5,"Activate only when your opponent Normal Summons or Flip Summons a monster. Special Summon 1 ""Clone Token"", with the same original Level, Type, Attribute, ATK, and DEF as the Summoned monster. When that monster is destroyed and sent to the GY, destroy this Token." 7512,"This card can be used to Ritual Summon any ""Cyber Angel"" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If a LIGHT monster(s) you control would be destroyed by battle or card effect while this card is in your GY, you can banish this card instead.",0.0,"Activate only when a face-up Defense Position ""Karakuri"" monster is selected as an attack target. Destroy all face-up monsters your opponent controls." 4674,"You can Tribute 1 face-up ""Wind-Up"" monster, except ""Wind-Up Hunter""; send 1 random card from your opponent's hand to the GY. This effect can only be used once while this card is face-up on the field.",0.5,"Target 1 ""Constellar"" monster you control; increase its Level by 1 or 2. If this card is in the GY: You can banish 1 ""Constellar"" monster from your GY; add this card from the GY to your hand. You can only use this effect of ""Constellar Twinkle"" once per turn." 7351,"This card can be used to Ritual Summon any ""Chaos"" or ""Black Luster Soldier"" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish ""Blue-Eyes White Dragon"" or ""Dark Magician"" from your GY, whose total Levels exactly equal the Level of the ""Chaos"" or ""Black Luster Soldier"" Ritual Monster you Ritual Summon.",0.3333333333333333,"Before damage calculation, if your Wyrm monster battles an opponent's monster that was Special Summoned from the Extra Deck: You can destroy both that opponent's monster and this card. You can only use each of the following effects of ""Swordsoul Auspice Chunjun"" once per turn. During the Main Phase (Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can target 1 card on the field or in either GY; banish it." 7520,"2 Level 4 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; change that monster to Defense Position. During either player's turn, while this card is in your GY: You can target 1 ""Utopia"" monster on the field; Special Summon this card in Defense Position, and if you do, attach that monster to this card as an Xyz Material. You can only use this effect of ""Number 98: Antitopian"" once per turn.",0.0,Activate only when all of your opponent's Monster Card Zones are occupied by monsters. Destroy all monsters on your opponent's side of the field. 4477,When this card is Normal or Flip Summoned: It is changed to Defense Position. Once per turn: You can detach 1 Xyz Material you control to target 1 Level 4 Zombie-Type monster in your GY; Special Summon that target.,0.3333333333333333,"When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY: Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can Special Summon 1 ""Gadget Token"" (Cyberse/LIGHT/Level 2/ATK 0/DEF 0). You can only use this effect of ""Cyberse Gadget"" once per turn." 7829,"During either player's turn: You can target 1 Beast-Warrior-Type Xyz Monster you control; attach this card from your hand or field to it as Xyz Material. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. If this card battles an opponent's monster, after damage calculation: Banish that opponent's monster.",0.25,"Your opponent cannot target other ""SPYRAL"" cards you control with card effects. Once per turn: You can add 1 ""SPYRAL"" monster from your Deck to your hand. Once per turn, during your End Phase, shuffle 1 monster from your GY into the Deck or destroy this card." 12695,"3 Level 5 ""Madolche"" monsters Once per turn, you can also Xyz Summon ""Madolche Queen Tiarafraise"" by using ""Madolche Queen Tiaramisu"" you control. (Transfer its materials to this card.) Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target up to 2 ""Madolche"" cards in your GY; shuffle them into the Deck, also shuffle up to the same number of cards your opponent controls into the Deck. If this card in your possession is destroyed by an opponent's card and sent to your GY: Return this card to the Extra Deck.",0.0,"Cannot be Special Summoned from the Deck. Once per turn: You can target 1 ""Gimmick Puppet"" monster you control, except this card; this card's Level becomes the Level of that monster." 12417,"If this card is Normal or Special Summoned: You can target 1 ""Goblin"" monster in your GY, except ""Goblin Biker Clatter Sploder""; Special Summon it. During your opponent's Main Phase, if this card is in your GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Goblin Biker Clatter Sploder"" once per turn.",0.0,"While you have no cards in your hand, you can Tribute this card to Special Summon up to 2 ""Infernity Beetle"" from your Deck." 11813,"3 Level 7 monsters Once per turn, you can also Xyz Summon ""Kashtira Arise-Heart"" by using 1 ""Kashtira"" monster you control, if an effect of ""Kashtira Shangri-Ira"" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down.",0.0,Select up to 5 cards from the GY(s) and remove them from play. 7519,"2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; your opponent randomly chooses 1 card in your Extra Deck, and if it is a ""Number"" monster that has a number between ""1"" and ""99"" in its name, Special Summon it by using this face-up card you control as the Xyz Material, but banish that monster during the End Phase, also you cannot Special Summon for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.)",0.0,Activate only when a Gemini Monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls. 10362,"2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon ""Divine Arsenal AA-ZEUS - Sky Thunder"" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.",0.0,"If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them." 10333,"During the Main Phase: Banish 1 or more DARK monsters from your GY, then target 1 DARK Xyz Monster you control; Special Summon from your Extra Deck, 1 ""The Phantom Knights"", ""Raidraptor"", or ""Xyz Dragon"" Xyz Monster, whose Rank equals that of the targeted monster you control + the number of monsters banished, by using it as material, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 ""Phantom Knights' Rank-Up-Magic Force"" per turn.",0.25,"When this card is activated: You can add 1 ""Dogmatika"" Ritual Monster or 1 ""Dogmatika"" Ritual Spell from your Deck to your hand, then if your opponent controls a monster, you can add 1 ""Dogmatika"" card from your Deck to your hand. Once per turn, if you control a ""Dogmatika"" Ritual Monster: You can look at either player's Extra Deck, and send 1 monster from it to the GY. You can only activate 1 ""Dogmatikamatrix"" per turn." 6077,"3 Level 4 monsters You can only control 1 ""Bujinki Amaterasu"". Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; apply this effect, depending on whose turn it is. ● Your turn: Target 1 of your banished Level 4 or lower monsters; Special Summon that target. ● Your opponent's turn: Target 1 of your banished Level 4 or lower monsters; add that target to your hand.",0.2,"When this card is Normal Summoned: You can change this card to Defense Position, and if you do, inflict 500 damage to your opponent. If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 Level 8 Rock monster from your Deck to your hand, or, if ""Fossil Fusion"" is in your GY, you can Special Summon it instead, also, in either case, you cannot activate cards, or the effects of cards, with the same name as that card for the rest of this turn. You can only use this effect of ""Shell Knight"" once per turn." 12094,"Cannot be used as material for a Fusion, Synchro, or Xyz Summon. Cannot be Tributed while face-up in the Monster Zone. If this card is sent to the GY as material for a Link Summon: Special Summon this card in Defense Position, to the opponent's field of the player that Link Summoned. You can only use this effect of ""Click & Echo"" twice per turn. While this card, that was Summoned by its effect, is in the Monster Zone, you must keep your hand revealed.",0.0,"This beautiful, fairy-like flower generates a delusional mist to keep intruders away from the deepest parts of the forest, where sacred beasts dwell." 7197,"2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead.",0.0,"Once per turn, when a Machine-Type monster is destroyed by battle and sent to your GY, you can Special Summon 1 Machine-Type monster with lower ATK and the same Attribute from your Deck." 11982,"2+ Level 4 monsters If this card is Xyz Summoned: You can target 1 ""tellarknight"" card and/or 1 ""Constellar"" card in your GY; add them to your hand. You can banish 1 ""tellarknight"" or ""Constellar"" monster from your hand or Deck, then detach 1 material from this card; this effect becomes that banished monster's activated effect when that monster is Normal Summoned. You can only use each effect of ""Tellarknight Constellar Caduceus"" once per turn.",0.0,"This card can only be activated at the start of your Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards." 7741,"If a ""Cipher"" Xyz Monster(s) you control that has Xyz Material is destroyed by battle or an opponent's card effect and sent to your GY: Target 1 of those monsters; Special Summon it, and if you do, Special Summon 1 Xyz Monster from your Extra Deck with the same name as that Xyz monster.",0.0,"If you control 3 or more face-up ""Six Samurai"" monsters, you can activate 1 of these effects: Destroy all face-up monsters your opponent controls. Destroy all face-up Spell/Trap Cards your opponent controls. Destroy all Set Spell/Trap Cards your opponent controls." 6126,"2 Level 9 monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects; Banish 1 card your opponent controls. Banish 1 random card from your opponent's hand. Banish 1 card from your opponent's GY. Banish the top card of your opponent's Deck, face-up.",0.2,"2 EARTH Warrior-Type Synchro Monsters When this card, or a monster you control that is owned by your opponent, destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your side of the field. When your opponent Special Summons a monster(s), except during the Damage Step: You can Tribute 1 EARTH Warrior-Type Synchro Monster; take control of that monster(s). If this face-up card leaves the field: Return control of all monsters you control to the owner." 10404,"2+ Level 6 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card your opponent controls and 1 card in either GY; banish them. If this Xyz Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 ""Virtual World"" monsters with the same Type and Attribute as each other from your Deck. You can only use this effect of ""Virtual World Phoenix - Fanfan"" once per turn.",0.0,"If you control a ""Gagaga"" monster other than ""Gagaga Child"", you can Special Summon this card (from your hand). When you do: You can target 1 ""Gagaga"" monster you control with a different Level than this card; this card's Level becomes the Level of that monster. You cannot conduct your Battle Phase the turn you activate this effect." 7995,"2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap Card, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant-Type monster from your hand or face-up from your field to the GY, then target 1 ""Sylvan"" monster in your GY; Special Summon it. You can only use each effect of ""Sylvan Princessprite"" once per turn.",0.0,"All other ""Ancient Warriors"" monsters you control cannot be destroyed by battle. You can only use each of the following effects of ""Ancient Warriors - Fearsome Zhang Yuan"" once per turn. ● At the start of the Damage Step, when your ""Ancient Warriors"" monster battles an opponent's face-up monster: You can Special Summon this card from your hand, and if you do, that opponent's monster loses 1000 ATK. ● If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 card your opponent controls; destroy it." 6660,"2 Level 5 EARTH monsters You can also Xyz Summon this card by using a Rank 4 or lower ""Madolche"" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target 1 ""Madolche"" card in your GY; shuffle it into the Deck. While this card has ""Madolche Puddingcess"" as Xyz Material, when a ""Madolche"" card(s) in your GY is shuffled into the Main Deck (except during the Damage Step): You can detach 1 Xyz Material from this card; Special Summon 1 ""Madolche"" monster from your Deck in Attack Position or face-down Defense Position.",0.0,"Discard 1 card from your hand. Select 1 Dinosaur-Type monster in your GY and Special Summon it. An Effect Monster Special Summoned this way has its effect negated. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card." 4899,"When a monster(s) is Special Summoned to your side of the field: Target 1 face-up monster your opponent controls; banish that target. If the Summon is an Xyz Summon, you can activate this card the turn it was Set.",0.3333333333333333,"Target 1 Illusion or Spellcaster monster you control; return that face-up monster to the hand or Extra Deck, then Special Summon 1 Illusion or Spellcaster monster from your GY or banishment. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of ""Susurrus of the Sinful Spoils"" once per turn." 5724,"If this card is in your GY: You can target 1 ""Utopia"" Xyz Monster you control; attach this card from the GY to it as an Xyz Material. You can only use the effect of ""Xyz Agent"" once per Duel.",0.0,"You can flip this card into face-down Defense Position once per turn during your Main Phase. After you use this effect, rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position." 9744,"3 Level 4 monsters If a ""Mathmech"" card(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is Xyz Summoned: You can detach up to 3 materials from it, then choose that many effects (you cannot choose the same effect twice, and you resolve them in the listed order, skipping any that were not chosen); ● Send 1 random card from your opponent's hand to the GY. ● Send 1 monster your opponent controls to the GY. ● Send 1 Spell/Trap your opponent controls to the GY. You can only use this effect of ""Primathmech Laplacian"" once per turn.",0.0,"Special Summon this card as an Effect Monster (Thunder-Type/LIGHT/Level 5/ATK 1900/DEF 0). (This card is also still a Trap Card). If summoned this way, this card cannot be destroyed by battle." 6291,"2 Level 7 monsters You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of ""Ebon Illusion Magician"" once per turn.",0.5,"After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card." 5551,"Target 1 Spellcaster-Type Xyz Monster in your GY and up to 2 of your banished ""Spellbook"" Spell Cards; Special Summon that monster, and if you do, attach the targeted ""Spellbook"" Spell Card(s) to it as Xyz Material. You can only activate 1 ""Spellbook of Miracles"" per turn.",0.5,Select 1 monster on your side of the field to activate this card. Destroy the selected card and send 2 cards from the top of your opponent's Deck to the GY. 5653,"2 Level 4 ""Bujin"" monsters This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 ""Bujin"" monster from your Deck, and either add it to your hand or send it to the GY. You can only control 1 ""Bujintei Susanowo"".",0.0,"[ Pendulum Effect ] If you have a Pendulum Monster Card with the same Level as this card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card. You can only use this effect of ""Saambell the Star Bonder"" once per turn. [ Monster Effect ] If a monster is Special Summoned to your field while you control this monster (except during the Damage Step): You can Special Summon 1 monster from your hand with the same Level as this card. You can only use this effect of ""Saambell the Star Bonder"" once per turn." 4962,You can banish this card from your GY; take 1 Xyz Material from a monster your opponent controls and attach it to an Xyz Monster you control as Xyz Material.,0.25,"When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower ""Speedroid"" monster from your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; send 1 WIND monster from your Deck to the GY. You can only use this effect of ""Speedroid Horse Stilts"" once per turn." 4509,2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field.,0.3333333333333333,"1 ""Shaddoll"" monster + 1 WATER monster Must first be Fusion Summoned. Neither player can Special Summon monsters from the hand or GY using Spell/Trap effects. If this card is sent to the GY: You can target 1 ""Shaddoll"" Spell/Trap Card in your GY; add it to your hand." 5135,Once per turn: You can target 1 Xyz Monster you control; attach 1 Level 4 LIGHT monster you control to that target as an Xyz Material. When this card is sent from the field to the GY: Target 2 Level 4 LIGHT Thunder-Type monsters with the same name in your GY; add those targets to your hand.,0.0,"2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of ""Vampire Sucker"" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from the GY: Draw 1 card." 5962,"If an Xyz Monster on the field would activate its effect by detaching its own Xyz Material(s), its controller can banish 1 card from their hand face-down instead of detaching 1 of those Xyz Materials. Each player can only use this effect once per turn.",0.16666666666666666,"Supay + 1 or more non-Tuner monsters When this card is selected as an attack target, gain Life Points equal to half the attacking monster's ATK. If this card on the field is destroyed, you can Special Summon 1 ""Sun Dragon Inti"" from your GY." 5093,"2 Level 7 Spellcaster-Type monsters Once per turn: You can detach 1 Xyz Material from this card; destroy Spell/Trap Card(s) your opponent controls, up to the number of ""Spellbook"" Spell Cards in your GY.",0.0,"If you control ""King's Sarcophagus"", you can Special Summon this card (from your GY). You can only Special Summon ""Qebehsenuef, Protection of Horus"" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can activate this effect; this turn, your opponent's monsters cannot target ""Horus"" monsters for attacks, also your opponent cannot target ""Horus"" monsters on the field with card effects. You can only use this effect of ""Qebehsenuef, Protection of Horus"" once per turn." 6503,"Once per turn: You can target 1 Machine-Type Xyz Monster you control; attach 1 ""Wind-Up"" monster from your hand or field to that monster as an Xyz Material. You can send this face-up card from the field to the GY, then target 1 ""Wind-Up"" Xyz Monster you control; Special Summon, from your Extra Deck, 1 ""Wind-Up"" monster that is 1 Rank higher than that target, by using that target as Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You cannot activate these effects in the same chain.",0.2,"When an opponent's Cyberse monster declares an attack: Destroy as many monsters in the Main Monster Zones as possible, and if you do, during the End Phase of this turn, Special Summon as many Cyberse Link Monsters among those destroyed monsters in the GY as possible to their owner's fields. When your opponent activates a monster effect: You can banish this card from your GY; Cyberse Link Monsters you control are unaffected by card effects (except their own) until the end of this turn." 8012,"If a ""Zoodiac"" Xyz Monster you control would detach its Xyz Material(s) to activate an effect, you can detach Xyz Material(s) from another Xyz Monster(s) you control instead. You can only use this effect of ""Zoodiac Gathering"" once per turn. You can banish this card from your GY, then target 2 ""Zoodiac"" Xyz Monsters you control; attach 1 of those monsters to the other monster as Xyz Material.",0.3333333333333333,"Target 1 ""Destiny End Dragoon"" or 1 Level 8 or higher ""Destiny HERO"" monster you control; destroy it, and if you do, skip your opponent's next Main Phase 1. You can banish this card from your GY; add 1 Spell/Trap that specifically lists ""Destiny End Dragoon"" or a ""Destiny HERO"" monster's name in its text from your Deck to your hand, except ""Break the Destiny"". You can only use 1 ""Break the Destiny"" effect per turn, and only once that turn." 5206,"2 Level 4 ""Madolche"" monsters Once per turn: You can detach 1 Xyz Material from this card, then target up to 2 ""Madolche"" cards in your GY; shuffle those cards into the Deck, then shuffle cards your opponent controls into the Deck, up to the number of cards returned.",0.0,"Special Summon any number of monsters with different names from your hand and/or GY, in Defense Position, that are all ""Neo-Spacian"" monsters or ""Elemental HERO Neos"", but negate their effects, and as long as you control any of those Special Summoned monsters face-up, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 ""NEXT"" per turn. If you control no cards, you can activate this card from your hand." 4996,"2 Level 4 monsters After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the GY.",0.2,"When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of ""Ice Barrier"" once per turn." 5315,"You can banish this card from your GY to target 1 face-up Xyz Monster you control with no Xyz Materials and 2 ""Heraldic Beast"" monsters in your GY; attach those monsters from the GY to that face-up Xyz Monster, as Xyz Materials. You can only use the effect of ""Heraldic Beast Twin-Headed Eagle"" once per turn.",0.0,"Activate only when a monster(s) is Special Summoned from your GY. Select and Special Summon 1 ""Supay"" or 1 ""Fire Ant Ascator"" from your GY." 11375,"If this card is in your hand or GY: You can target 1 WATER monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters, also Special Summon this card (but banish it when it leaves the field), and if you do, the targeted monster's current ATK becomes halved. You can only use this effect of ""Crystal Shark"" once per turn. If this card is used for the Xyz Summon of a ""Number"" monster, it can be treated as a Level 3 or 4 monster.",0.0,"This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a ""Gravity Axe - Grarl"" on your side of the field. If this is the only card in your hand, you can Special Summon it." 7251,"2 or more Level 5 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your GY to this card as Xyz Material.",0.14285714285714285,"1 ""Aroma"" monster + 1 Plant monster While your LP are higher than your opponent's, Plant monsters you control cannot be destroyed by your opponent's card effects. Once per turn: You can pay 2000 LP; banish cards on the field equal to the number of ""Humid Winds"", ""Dried Winds"", and ""Blessed Winds"" you control. Once per turn, if you gain LP, even during the Damage Step: You can make all Plant monsters you currently control gain ATK equal to the LP gained, until the end of this turn." 8612,"2+ Level 6 monsters If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by a card effect, or is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position.",0.0,"You can discard 1 monster; Special Summon 1 Level 4 or lower Wyrm-Type monster from your Deck. You can only use this effect of ""Giant Pairfish"" once per turn." 4684,"Reveal 1 Ritual Spell Card in your hand to target 2 ""Gishki"" monsters in your GY; add those targets to your hand.",0.5,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 ""D.D. Esper Star Sparrow"", ""Beast-Warrior Puma"", ""Phoenix Beast Gairuda"", and ""Ironhammer the Giant"" from your hand and/or face-up from your side of the field to the Graveyard. You can Tribute this card to target 1 ""D.D. Esper Star Sparrow"", ""Beast-Warrior Puma"", ""Phoenix Beast Gairuda"" and ""Ironhammer the Giant"" in your Graveyard; Special Summon those targets." 4691,"Cannot be Normal Summoned or Set. Must first be Ritual Summoned. You can Ritual Summon this card with any ""Gishki"" Ritual Spell Card. When this card is Ritual Summoned: Target up to 5 cards in any GY(s); shuffle those targets to the Deck.",0.5,"If this card is in your hand or GY: You can banish 3 cards from your Extra Deck face-down, except ""Dreaming Nemleria""; Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pendulum Monsters. You can send 1 other Level 10 Beast monster from your hand or face-up field to the GY; Set 1 ""Nemleria"" Trap directly from your Deck. You can only use each effect of ""Nemleria Dream Devourer - Reveil"" once per turn." 7139,"You can target 1 ""Buster Blader"" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, monsters in your opponent's GY cannot activate their effects. You can send this Equip Card to the GY, then target 1 ""Destruction Sword"" monster in your GY, except ""Wizard Buster Destruction Sword""; add it to your hand.",0.0,"When an Attack Position ""Destiny HERO"" monster you control is targeted for an attack: Target it; change it to Defense Position and equip it with this card. The equipped monster cannot be destroyed by battle." 9883,"FLIP: You can Special Summon 1 ""Shaddoll"" monster from your Deck in face-up or face-down Defense Position, except ""Reeshaddoll Wendi"". If this card is sent to the GY by a card effect: You can Special Summon 1 ""Shaddoll"" monster from your Deck in face-down Defense Position, except ""Reeshaddoll Wendi"". You can only use 1 ""Reeshaddoll Wendi"" effect per turn, and only once that turn.",0.0,"If you control no face-up cards, you can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card is Normal or Special Summoned: You can reveal 3 EARTH Machine monsters from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. You can only use this effect of ""Machina Metalcruncher"" once per turn." 5166,"Send 1 face-up ""Umi"" you control to the GY; send all Spell and Trap cards on the field to the GY.",0.0,"If your opponent takes effect damage (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of ""Trickstar Narkissus"" once per turn. Each time your opponent activates a monster effect in their hand or GY, inflict 200 damage to them immediately after it resolves." 7990,"Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the GY. Change 1 Set ""Subterror"" monster on the field to face-up Attack or Defense Position. Change 1 face-up ""Subterror"" monster on the field to face-down Defense Position. ATK and DEF of 1 ""Subterror"" monster on the field become equal to its combined original ATK and DEF until the end of this turn. This turn, activated effects of ""Subterror"" cards cannot be negated.",0.0,"Once per turn, you can remove 1 A-Counter from an opponent's monster to destroy 1 Spell or Trap Card. (If a monster with an A-Counter battles an ""Alien"" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)" 12511,"If this card is sent from the hand or field to the GY: You can Special Summon 3 ""White Fluff Tokens"" (Plant/WIND/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Special Summon from the Extra Deck the turn you activate this effect. You can only use this effect of ""Dandy Whitelion"" once per turn.",0.0,FLIP: Select 1 Level 4 monster in your GY and add it to your hand. 3273,"You can send this face-up card to the GY to Special Summon 1 ""Phoenixian Cluster Amaryllis"" from your hand.",1.0,"Target 1 Dinosaur monster that is banished or in either GY; Special Summon it to your field. You can only activate 1 ""Supersoaring"" per turn." 490,You can activate this card when there are 5 or more Monster Cards in your GY. Select up to 3 Monster Cards with an ATK of 1500 points or less (except Effect Monster Cards) from your GY and add them to your hand.,0.25,"If this card is sent to the GY as a Synchro Material Monster, inflict 2000 damage to the player that Synchro Summoned, and the Synchro Monster that used this card as a Synchro Material Monster gains 2000 ATK until the End Phase." 12527,"If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of ""Golgoil the Steel Seismic Smasher"" once per turn. After damage calculation, if your Machine or Illusion monster battled: You can target 1 of your monsters that is banished or in your GY; Special Summon it. If this card is banished from the field: You can Special Summon it.",0.0,"Your opponent cannot target any face-up monster you control, except ""Belial - Marquis of Darkness"", for an attack, or with Spell/Trap effects." 5131,"Banish 1 Spellcaster-Type monster from your GY and reveal 1 other ""Spellbook"" Spell Card in your hand to target 1 Spellcaster-Type monster in your GY; Special Summon that target in face-up Attack Position and equip it with this card. The equipped monster's Level is increased by the Level of the monster that was banished for this card's activation. You can only activate 1 ""Spellbook of Life"" per turn.",0.0,"2 monsters, including a ""Ki-sikil"" monster If this card is Special Summoned and you control a ""Lil-la"" monster: You can draw 1 card. During the Main Phase, if you do not control a ""Lil-la"" monster (Quick Effect): You can Special Summon 1 ""Lil-la"" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of ""Evil★Twin Ki-sikil"" once per turn." 6367,"If this card is Summoned: You can target 1 ""tellarknight"" card in your GY, except ""Satellarknight Betelgeuse""; send this card to the GY, and if you do, add that target to your hand. You can only use this effect of ""Satellarknight Betelgeuse"" once per turn.",0.5,"This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the GY." 9884,"Target 1 ""Shaddoll"" monster in your GY; Special Summon it in face-up or face-down Defense Position. You can banish this card and 1 ""Shaddoll"" card from your GY, then activate 1 of these effects; ● Change 1 face-down monster you control to face-up Defense Position. ● Change 1 face-up monster you control to face-down Defense Position. You can only use 1 ""Resh Shaddoll Incarnation"" effect per turn, and only once that turn.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. If you control another monster, this card cannot attack." 1777,"After damage calculation, when this card battles a monster: Banish that monster, also banish this card.",0.3333333333333333,"This card must attack, if able. If this card is targeted for an attack: Change the battle position of this card. (Quick Effect): You can banish this card from your GY, then target 1 ""Karakuri"" monster you control; change its battle position. You can only use this effect of ""Karakuri Gama mdl 4624 ""Shirokunishi"""" once per turn." 5918,"You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the GY; choose 1 ""Sylvan"" card from your Deck and place it on top of the Deck. You can only use this effect of ""Mount Sylvania"" once per turn. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on either the top or bottom of your Deck.",0.2,"Elemental HERO Burstinatrix"" + ""Elemental HERO Bubbleman"" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the GY: Gain Life Points equal to the ATK of that destroyed monster in the GY." 9432,"Activate this card by banishing 1 face-up monster you control or 1 monster in your GY; Special Summon this card as a Normal Monster (Spellcaster/LIGHT/ATK 0/DEF 0) with the same Level as that banished monster. (This card is also still a Trap.) You can only activate 1 ""Dwimmered Glimmer"" per turn.",0.0,Flip all face-down Defense Position Monster Cards on the field face-up. Flip Effects are not activated at this time. Increase your Life Points by 400 points for each Effect Monster Card on the field. 1767,"Send 1 ""Winged Kuriboh"" you control and 2 cards from your hand to the GY; Special Summon 1 ""Winged Kuriboh LV10"" from your hand or Deck.",0.5,"Banish 1 ""World Legacy"" monster from your hand or face-up from your field, then target 2 monsters in your GY; Special Summon them, but they cannot attack this turn." 8937,"Once per turn: You can banish 1 monster from your field or GY, then target 1 ""Orcust"" or ""World Legacy"" card you control, except ""Orcustrated Core""; neither player can target it with card effects this turn (even if this card leaves the field). If other ""Orcust"" and/or ""World Legacy"" card(s) you control would be destroyed by battle or card effect, you can send this card to the GY instead.",0.0,"FLIP: Return 1 ""Lightsworn"" monster from your GY to your Deck and draw 1 card." 4658,Once per turn: You can send 1 WATER monster from your hand to the GY to target 1 card in your opponent's GY; banish that target.,0.5,Target 1 face-up Dragon-Type monster you control; banish that target and Special Summon 1 Dragon-Type monster from your hand or GY. 4670,"When this card is Normal Summoned: Target 1 Equip Spell Card in your GY; banish that target. During your next Standby Phase, add it to your hand.",0.5,"2 Level 4 monsters You can detach 2 materials from this card; Special Summon 1 ""ZW -"" or ""ZS -"" monster from your Deck, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters, nor attack, except with ""Number"" monsters. You can only use this effect of ""ZS - Utopic Sage"" once per turn. If a ""Utopia"" and/or ""Utopic"" Xyz Monster(s) you control whose original Attribute is LIGHT other than ""ZS - Utopic Sage"" would be destroyed by battle or card effect, you can banish this card from your field or GY instead." 6675,"Your opponent cannot target other face-up ""Performapal"" monsters for attacks, except this one. If a ""Performapal"" card(s) you control, except ""Performapal Thunderhino"", would be destroyed by battle or card effect while this card is in your GY, you can banish this card instead.",0.0,"Pay 800 Life Points, select 1 Synchro Monster from your GY, and Special Summon it in face-up Attack Position. Its effect is negated, and this turn it cannot declare an attack. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card." 2363,"Select and remove from play 1 card in your Deck. During your second Standby Phase after this card's activation, add the removed card to your hand.",0.3333333333333333,"During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher ""Kozmo"" monster from your hand. You can only use this effect of ""Kozmo Goodwitch"" once per turn. Once per turn: You can pay 500 LP, then target 1 face-up monster your opponent controls; change it to face-down Defense Position." 8625,"You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated ""Sky Striker"" card to your hand, also shuffle the rest back into the Deck, then, if you excavated a ""Sky Striker"" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 ""Sky Striker Ace"" monster from your Deck. You can only use each effect of ""Sky Striker Airspace - Area Zero"" once per turn.",0.0,"Discard 1 card; Special Summon 1 ""Ki-sikil"" monster or 1 ""Lil-la"" monster from your Deck, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except ""Evil★Twin"" monsters. You can only activate 1 ""Live☆Twin Home"" per turn." 3798,"Once per turn, if both players have 5 or more cards in their hand, you can activate this effect to make both players send cards from their hands to the GYs until they have 4 cards.",0.0,"Cannot be used as a Synchro Material, except for the Synchro Summon of a ""Blackwing"" monster. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can add 1 ""Blackwing"" monster from your Deck to your hand, except ""Blackwing - Pinaka the Waxing Moon"". You can only use this effect of ""Blackwing - Pinaka the Waxing Moon"" once per turn." 9881,"FLIP: You can target 1 of your banished ""Shaddoll"" monsters; Special Summon it in face-up or face-down Defense Position. If this card is sent to the GY by a card effect: You can target up to 3 cards in the GY(s); banish them. You can only use 1 ""Naelshaddoll Ariel"" effect per turn, and only once that turn.",0.0,"If you control no monsters, you can Special Summon this card (from your hand) by discarding 1 Cyberse monster. Monsters your opponent controls lose 500 ATK." 12530,"If a card(s) is sent to the GY, except ""In Papa's Footsteps"": Banish up to 5 cards from your GY, face-down, then if 7 or more of your cards are currently banished face-down, your opponent banishes as many cards as possible from their GY (max. 5) face-down.",0.0,"This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Your opponent cannot activate Spell or Trap Cards until the end of their 2nd turn after this card is Normal Summoned. The ATK and DEF of this card are each 100 points higher than the highest face-up monster's ATK on the field (except ""The Wicked Avatar"")." 5217,"You can banish this card from your GY to activate 1 of these effects. Increase the Level of all ""Mermail"" monsters you currently control by 1. Increase the Level of all ""Mermail"" monsters you currently control by 2.",0.0,"2 Level 6 monsters Cannot be destroyed by battle or card effect while a monster, other than ""Dragonlark Pairen"", is face-up on the field that was Special Summoned from the GY. During the Standby Phase: You can detach 1 material from this card, then target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of ""Dragonlark Pairen"" once per turn." 9415,"2 monsters At the start of each Battle Phase: You can target this card or 1 monster this card points to; banish it until the End Phase. You can only use this effect of ""Baba Barber"" once per turn.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ""Trial of the Princesses"". During your Standby Phase, increase your Life Points by 800 points for each monster on your side of the field." 5226,"If this card is sent from the hand or Deck to the GY: You can Special Summon up to 2 Level 3 or lower ""Nimble"" monsters from your Deck, except ""Nimble Angler"".",0.0,"Cyberdark Dragon"" + ""Cyber End Dragon"" Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 or lower ""Cyberdark"" Fusion Monster equipped with ""Cyber End Dragon"". Unaffected by your opponent's activated effects. Once per turn: You can equip 1 monster from either GY to this card. This card can attack a number of times each Battle Phase, up to the number of Equip Cards equipped to it." 11272,"If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of ""Alghoul Mazera"" once per turn.",0.0,"A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day." 7119,"If this card is in your GY, except the turn this card was sent to the GY: You can target 1 non-Tuner Zombie-Type monster in your GY; banish both it and this card, and if you do, Special Summon 1 Zombie-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had. You can only use this effect of ""Shiranui Spectralsword"" once per turn.",0.0,"When a card or effect is activated that would destroy a monster on the field (except during the Damage Step): Target 1 Link Monster on each field; negate the effects of your opponent's targeted monster, and if you do, equip this card to your targeted monster. The equipped monster cannot be destroyed by card effects." 8932,"You can banish this card from your GY; Special Summon 1 ""Orcust"" monster from your hand, except ""Orcust Brass Bombard"", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of ""Orcust Brass Bombard"" once per turn.",0.0,"Select 1 of your removed from play ""Fortune Lady"" monsters and return it to the GY. Then draw 2 cards." 4597,"If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect.",0.3333333333333333,"Cannot be Special Summoned, except by a ""Hazy Flame"" monster's effect. Your opponent cannot target this card with card effects. You can send 1 FIRE monster from your hand to the GY and Tribute this card; Special Summon 2 ""Hazy Flame"" monsters from your Deck. You can only use this effect of ""Hazy Flame Peryton"" once per turn." 9094,"If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. You can only use each of the following effects of ""Madolche Petingcessoeur"" once per turn. ● If you have no monsters in your GY: You can Special Summon this card from your hand. ● If this card is Special Summoned: You can Special Summon 1 ""Madolche"" monster from your hand or Deck, except ""Madolche Petingcessoeur"", and if you do, reduce its Level by 1, also you cannot Special Summon monsters for the rest of this turn, except ""Madolche"" monsters.",0.0,"You take no Battle Damage from battles involving this card. Once per turn, this card cannot be destroyed by battle." 9602,"You can target any number of your Fiend monsters that are banished or in your GY, up to the number of ""Destiny Board"" and/or ""Spirit Message"" cards you control; add them to your hand. You can send this card from your Spell & Trap Zone to the GY; place 1 ""Spirit Message"" card from your hand, Deck, or GY in your Spell & Trap Zone. (This is treated as being placed by the effect of ""Destiny Board"".) You can only use 1 ""Sentence of Doom"" effect per turn, and only once that turn.",0.0,"When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in face-up Attack Position. Its effects are negated. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Dragon-Type Synchro Monster. The other Synchro Material Monster(s) cannot be Level 4." 1013,"When this card is sent to the GY as a result of battle, your opponent selects 1 Spell Card from your GY, and places that card on the top of your Deck.",0.0,"This card gains 100 ATK for each face-up ""Meklord"" monster you control, except this card. During battle between an attacking ""Meklord"" monster you control, except this card, and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent." 12347,"Target an equal number of ""Fire King"" monsters you control and cards your opponent controls; destroy them. If a ""Fire King"" card(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use 1 ""Fire King Sky Burn"" effect per turn, and only once that turn.",0.0,A new species found in electronic space. There's not much information on it. 5235,"After this card has been flipped face-up, when it is sent to the GY: Target 1 ""Penguin"" monster in your GY, except ""Small Penguin""; Special Summon it in face-up Attack Position or face-down Defense Position.",0.0,"Target 1 Link Monster on the field; return it to the Extra Deck, then you can Special Summon 1 of the monsters from your GY that was sent there as its Link Material." 11269,"If an ""Infernity"" monster(s) and/or a Level 8 DARK Dragon Synchro Monster(s) you control would be destroyed by an opponent's card effect, you can banish 1 ""Infernity"" card from your GY instead. If you have any cards in your hand, send this card to the GY.",0.0,Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. 7844,"Target any number of your banished ""Invoked"" monsters with different names; Special Summon them in Defense Position.",0.0,"Activate only if a face-up Synchro Monster(s) you control is destroyed by battle or an opponent's card effect, by targeting 1 of them; Special Summon 1 Tuner and 1 or more non-Tuners from your GY, whose total Levels equal the targeted monster's, and if you do, they cannot be destroyed by battle or card effects this turn. Neither player can Synchro Summon. Destroy this card during your 3rd Standby Phase after activation." 8933,"You can banish this card from your GY, then target 1 ""Orcust"" monster in your GY, except ""Orcust Cymbal Skeleton""; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of ""Orcust Cymbal Skeleton"" once per turn.",0.0,"Shuffle 2 WATER monsters from your hand into the Deck, then draw 3 cards." 5237,"When this card is Summoned: You can banish 1 ""Ninja"" or ""Ninjitsu Art"" card from your GY to target 1 Set card your opponent controls; reveal that Set card, then return it to either the top or bottom of the Deck. Your opponent cannot activate the targeted card in response to this effect's activation. You can only use the effect of ""Red Dragon Ninja"" once per turn.",0.0,"1 WATER Tuner + 1+ non-Tuner monsters Once per Chain, if your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon 1 ""Ice Barrier"" monster from your hand, Deck, Extra Deck, or GY, then you can change 1 Attack Position monster your opponent controls to Defense Position. You can only use this effect of ""Lancea, Ancestral Dragon of the Ice Mountain"" twice per turn. If this face-up Synchro Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 ""Ice Barrier"" Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.)" 5945,"When this card is sent to the GY: Banish 1 random card from your opponent's hand, until the End Phase. You can only use the effect of ""Snapdragon"" once per turn.",0.25,"When this card you control is destroyed by your opponent's card (either by battle or by effect) and sent to your GY: Shuffle this card into your Deck. Once per turn: You can target 1 other face-up ""Madolche"" card you control; return that target to the hand, and if you do, increase this card's Level by 1 and ATK by 300." 5248,"Target 1 of your banished ""Spellbook"" Spell Cards, except ""Spellbook of Eternity""; add that target to your hand. You can only activate 1 ""Spellbook of Eternity"" per turn.",0.0,Activate only when your opponent Synchro Summons a monster. Special Summon 1 Tuner Monster used for that Synchro Summon from their GY to your side of the field. 10622,"While you have a ""Solfachord"" card(s) in your Pendulum Zone, when your opponent activates a Spell/Trap Card, or monster effect: Shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, then apply these effects. ● Pendulum Monsters you control are unaffected by that effect. ● Cards in your Pendulum Zone cannot be destroyed by that effect. ● Cards in your Pendulum Zone cannot be banished by that effect. You can only activate 1 ""Solfachord Formal"" per turn.",0.0,"If your opponent controls a monster, you can Tribute Summon this card with 1 Tribute. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent." 6910,"Banish up to 2 ""Speedroid"" monsters from your GY. then target that many cards on the field; destroy them.",0.0,"When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it." 10335,"(This card is always treated as a ""The Phantom Knights"" and ""Raidraptor"" card.) If this card is in your hand or GY: You can detach 1 material from your DARK Xyz Monster; Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Raider's Wing"" once per turn. An Xyz Monster whose original Attribute is DARK and has this card as material gains this effect. ● Your opponent cannot target this card with card effects.",0.0,"When this card is activated: You can add 1 ""Trickstar"" monster from your GY to your hand. You can only use each of the following effects of ""Trickstar Live Stage"" once per turn, also you cannot Special Summon monsters the turn you activate these effects, except ""Trickstar"" monsters (even if this card leaves the field). ● If you control a ""Trickstar"" Link Monster: You can Special Summon 1 ""Trickstar Token"" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). ● If your opponent controls a card in their Spell & Trap Zone: You can Special Summon 1 ""Trickstar Token""." 2456,"During your next Standby Phase, after this face-up card you control was destroyed and sent to your GY by an opponent's card effect: Special Summon it.",0.5,"If this card is Special Summoned: You can inflict 200 damage to your opponent for each ""Frightfur"" monster in your GY. You can only use this effect of ""Edge Imp Cotton Eater"" once per turn." 12569,"Banish 1 Fusion Monster and 2 Xyz Monsters with the same Rank from your Extra Deck, whose combined Level and Ranks equal the total number of cards in both players' hands and on the field, then you can apply this effect. ● Return 2 of your banished monsters to the Extra Deck (1 Xyz and 1 Fusion) whose combined Level and Rank equal the Level or Rank of 1 face-up monster your opponent controls, then banish all cards they control.",0.0,"Face-up Continuous Trap Cards cannot be destroyed, except ""Imperial Custom"". You can only control 1 ""Imperial Custom""." 9843,"Both players reveal the top card of their Deck, and if they are the same type of card (Monster, Spell, or Trap), both players add them to their hands. Otherwise, banish them.",0.25,"When your opponent activates a Spell/Trap Card while you control a ""Dragunity"" Synchro Monster: Negate the activation, and if you do, banish that card, then if you control a Level 10 ""Dragunity"" monster, you can have 1 ""Dragunity"" monster you control gain 100 ATK for each face-up card that is currently banished. You can only activate 1 ""Dragunity Oubliette"" per turn." 5950,"When this card is Normal Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the GY by a card effect: You can choose 1 ""Sylvan"" card from your Deck and place it on top of your Deck.",0.0,"When this card is Special Summoned by the effect of an ""Evoltile"" monster: It gains 200 ATK. If this card was Special Summoned by the effect of an ""Evoltile"" monster, each time this card destroys an opponent's monster by battle: You can add 1 ""Evoltile"" monster from your Deck to your hand." 8291,"2 ""SPYRAL"" monsters This card's name becomes ""SPYRAL Super Agent"" while on the field or in the GY. You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, and its type matches the declared type, take 1 ""SPYRAL"" monster from your Deck or GY, and either add it to your hand or Special Summon it to your zone this card points to. You can only use this effect of ""SPYRAL Double Helix"" once per turn.",0.0,"Tribute 1 Warrior monster, then target 1 card on the field; destroy it, and if you do, draw 1 card." 12570,"Target any number of cards on the field (the max. number of targets on each side is the number of that player's ""Sinful Spoils"" cards that are banished or in their GY); destroy them. If this Set card is destroyed or banished by your opponent's activated effect: You can shuffle up to 2 cards from the field into the Deck. You can only activate 1 ""Sinful Spoils Struggle"" per turn.",0.0,"If this card attacks while you have no cards in your hand, your opponent cannot activate any Spell or Trap Cards until after the Damage Step." 12207,"Target 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated this card while you controlled ""Red Dragon Archfiend"" or a Synchro Monster that mentions it, you can Set 1 ""Fiendish Chain"" directly from your Deck or GY.",0.0,"If you control the same number of monsters as your opponent, switch control of all those monsters." 1666,The original DEF of this card equals the number of your banished Rock-Type monsters * 700.,0.0,This card cannot attack the turn it is Normal Summoned. 3821,"When this card is discarded from your hand to the GY, Special Summon it.",0.0,"Tribute 1 Winged Beast monster in your hand or face-up field; add 1 Winged Beast monster from your Deck to your hand with the same Level that the Tributed monster had. You can only activate 1 ""Swallow's Cowrie"" per turn." 9594,"You can banish 1 ""Gimmick Puppet"" monster from your GY; all monsters you currently control become that banished monster's Level, until the end of this turn (even if this card leaves the field). If a face-up ""Gimmick Puppet"" monster(s) you control is destroyed by battle or an opponent's card effect and sent to the GY: You can target 1 of your banished ""Gimmick Puppet"" monsters; Special Summon it. You can only use each effect of ""Perform Puppet"" once per turn.",0.0,"2+ monsters with the same Type, except Tokens If this card is Link Summoned: You can Special Summon 1 monster from your hand in Defense Position, to your opponent's zone this card points to. You can target 1 face-up monster this card points to; Special Summon 1 monster from your Deck, with the same Type as that monster, to a zone this card points to, but negate its effects. You can only use this effect of ""Summon Sorceress"" once per turn." 1687,If this card on the field is destroyed and sent to the GY: Any further Battle Damage you take this turn becomes 0.,0.0,"Activate only during your opponent's Standby Phase. All face-up monsters your opponent controls are changed to Attack Position, and cannot change their battle positions this turn. All monsters your opponent currently controls must attack this turn, if able." 3823,"During your Main Phase, you can send this card from your hand to the GY to select 1 face-up FIRE monster you control and give it 400 ATK.",0.0,"Once per turn: You can reveal any number of ""Nekroz"" cards in your hand; increase or reduce this card's Level by the number of revealed cards until the end of this turn. If this card is Tributed by a card effect: You can add 1 ""Nekroz"" monster from your Deck to your hand, except a Ritual Monster. You can only use this effect of ""Ariel, Priestess of the Nekroz"" once per turn." 972,FLIP: Both players can remove from play up to 3 monsters from their opponent's GY.,0.0,"This card's controller pays 1000 Life Points during each of their Standby Phases (this is not optional). During your Standby Phase, if ""Pandemonium"" is on the field and this card is in your GY, 1 Level 4 or lower Fiend-Type monster gains 1000 ATK until the End Phase." 10357,"Banish any number of cards from your Extra Deck face-down, and banish the same number of random face-down cards from your opponent's Extra Deck, face-up, until the End Phase. You can only activate 1 ""Banquet of Millions"" per turn.",0.0,"If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon ""Backup Secretary"" once per turn this way." 6177,"Banish 2 monsters from your GY, then target 1 face-up Attack Position monster on the field; its ATK becomes 0 until the end of this turn.",0.25,"Elemental HERO Avian"" + ""Elemental HERO Burstinatrix"" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster." 3843,"When this card is sent directly from the hand to the GY, you can Special Summon it.",0.0,"If this card is in your hand: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 ""Goblin Biker"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Goblin Biker Dugg Charger"" once per turn." 5191,"If this card is in the GY: You can banish another ""Heraldic Beast Aberconway"" from your GY to target 1 ""Heraldic Beast"" monster in your GY; add that target to your hand. You can only use the effect of ""Heraldic Beast Aberconway"" once per turn.",0.0,"When you take 2000 or more Battle Damage from your opponent's monster's direct attack, you can select 1 Level 3 or lower ""Blackwing"" monster in your GY. Special Summon that monster and this card from the GY. Their effects are negated. Each player can only use the effect of ""Blackwing - Hillen the Tengu-wind"" once per Duel." 5921,"While equipped with a ""Noble Arms"" Equip Spell Card, this card becomes DARK and its Level is increased by 1. When this card is sent to the GY while equipped with a ""Noble Arms"" Equip Spell Card: Target 1 ""Noble Arms"" card in your GY; add that target to your hand.",0.25,"When this card destroys a monster as a result of battle and sends it to the GY, increase your Life Points by the DEF of the destroyed monster." 11630,"Target 1 Spell/Trap on the field, or you can target 2 if you control ""Visas Starfrost""; shuffle them into the Deck, then send 1 card from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 ""Tearlaments"" Trap in your GY; add it to your hand. You can only use 1 ""Tearlaments Heartbeat"" effect per turn, and only once that turn.",0.0,"With hair shaped like a crown and a body incased in bluish white flames, this bird is a formidable sight." 7130,"When this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can make this card's ATK become double its original ATK. Once per turn: You can target 1 monster on the field; banish both it and this card from the field, but return them in your next Standby Phase.",0.0,"When a monster(s) would be Special Summoned, or a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card." 6199,"If you control both LIGHT and DARK monster(s): You can target 1 of your banished LIGHT or DARK Warrior-Type monsters; add it to your hand. You can only activate 1 ""Chaos Seed"" per turn.",0.3333333333333333,"When this card destroys an opponent's monster by battle and sends to the GY, inflict 400 damage to your opponent." 417,"When this card is sent directly from your Deck to the GY by an opponent's card effect, combine your GY cards with your own Deck, shuffle them and form a new Deck.",0.3333333333333333,"Once per turn (Quick Effect): You can activate this effect; look at your opponent's hand, also this card's name becomes ""Thousand-Eyes Idol"" until the End Phase. If this card is banished, or sent to the GY by card effect: You can target 1 Effect Monster your opponent controls; equip that Effect Monster to 1 ""Eyes Restrict"" or ""Relinquished"" monster you control that cannot be Normal Summoned. While equipped by this effect, that monster gains ATK equal to the ATK of the equipped monster. You can only use this effect of ""Golden-Eyes Idol"" once per turn." 12352,"Target 1 face-up monster you control and 1 Xyz Monster in your GY; equip that monster from the GY to that other monster on the field as an Equip Spell with these effects. ● The equipped monster's ATK becomes this card's. ● The equipped monster's Attribute is also treated as this card's. ● If the equipped monster attacked, at the end of the Damage Step: You can send this card to the GY; the monster it was equipped to can make a second attack in a row.",0.0,"If you control 6 ""Six Samurai"" monsters with different Attributes: Skip your opponent's next turn." 4602,When a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s).,0.3333333333333333,"If this card is in your hand or GY and you control a Level 8 or higher Dragon Synchro Monster: You can Special Summon this card, but banish it when it leaves the field. You can Tribute this card; Special Summon up to 2 Level 1 LIGHT Dragon monsters from your hand and/or GY, except ""Stardust Wurm"", but they cannot activate their effects. You can only use each effect of ""Stardust Wurm"" once per turn." 9589,"You can banish this card from your GY; Special Summon 1 ""Evil HERO"" monster from your hand or Deck, except ""Evil HERO Sinister Necrom"". You can only use this effect of ""Evil HERO Sinister Necrom"" once per turn.",0.0,"This turn, cards in Pendulum Zones cannot be destroyed by your opponent's card effects, also negate any effect activated by your opponent that targeted a card(s) in the Pendulum Zones." 8934,"You can banish this card from your GY; Special Summon 1 ""Orcust"" monster from your Deck, except ""Orcust Harp Horror"", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of ""Orcust Harp Horror"" once per turn.",0.0,"Once per turn, during your Main Phase: You can shuffle up to 2 ""Evolsaur"" monsters from your hand into the Deck, then draw the same number of cards. You can only control 1 face-up ""Primordial Soup""." 415,Select 5 cards from your Deck and show them to your opponent. Your opponent selects 1 card among them. Add that card to your hand and discard the remaining cards to the GY.,0.3333333333333333,"You can send this card from your hand or field to the GY, then target 1 Dragon monster your control; it gains 500 ATK/DEF until the end of your opponent's turn. If a Normal Monster(s) is sent to your GY, while this card is in the GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Guardragon Promineses"" once per turn." 995,FLIP: Pick up cards from the top of your Deck until you pick up a Spell Card or Trap Card. Add that card to your hand. Send the remaining cards to the GY.,0.0,"Send, from your hand or your side of the field to the GY, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck, and it gains ATK equal to its original ATK. (This Special Summon is treated as a Fusion Summon.) During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the monster (at the time it was Summoned)." 8596,"You can banish this card from your GY, then target 1 of your banished ""Vendread"" monsters, except ""Vendread Anima""; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. A ""Vendread"" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of ""Vendread Anima"" once per turn. ● Banish any monster destroyed by battle with this card.",0.0,"You can discard 1 ""World Legacy"" card; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's Link Monster: You can return that monster to the Extra Deck. You can only use each effect of ""World Legacy - ""World Key"""" once per turn." 7538,When this card is Normal or Special Summoned: You can target 1 monster on the field; banish it.,0.0,"Once per turn, during your Main Phase, you can equip this card to a monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. The equipped monster loses 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle, destroy all monsters your opponent controls with the same Type as the destroyed monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)" 9855,"If this card is in your hand: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, Special Summon this card. If this card is in your GY: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, add this card to your hand. You can only use each effect of ""Obsessive Uvualoop"" once per turn.",0.0,"Target 1 Level 3 or lower EARTH Warrior monster you control; send it to the GY, and if you do, Special Summon 1 Level 4 or higher EARTH Warrior monster from your Deck, then, if you control a ""Puppet"" monster whose original Attribute/Type are EARTH/Warrior, that Special Summoned monster gains 100 ATK/DEF for each card in your opponent's GY. You can only activate 1 ""Promotion"" per turn." 6172,"This card can attack your opponent directly. If this card is sent from the field to the GY: You can target 1 Dragon, Warrior, or Spellcaster-Type Normal Monster in your GY; add it to your hand.",0.25,"Once per turn, when a face-up FIRE monster(s) you control is destroyed by a card effect, place 1 counter on this card for each destroyed FIRE monster. During either player's Standby Phase: You can send this card to the GY; inflict 1000 damage to your opponent for each counter on this card." 5214,"If this card is sent to the GY: You can Special Summon 1 ""Mermail"" monster from your hand, except ""Mermail Abysshilde"". You can only use the effect of ""Mermail Abysshilde"" once per turn.",0.0,"2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of ""Magician of Hope"" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material." 3180,This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up Trap Card your opponent controls to the GY.,1.0,"Once per turn: You can target 1 Level 4 or lower monster you control; increase its Level by its original Level until the end of this turn. If your monster(s) in the Extra Monster Zone would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of ""Cyberse Synchron"" once per turn." 5215,"If this card on the field is destroyed and sent to the GY: You can Special Summon 1 ""Mermail"" monster from your Deck, except ""Mermail Abysslinde"". You can only use the effect of ""Mermail Abysslinde"" once per turn.",0.0,"When this card is Special Summoned by the effect of a ""Geargia"" card: You can Special Summon 1 ""Geargia"" monster from your hand or GY in Defense Position, except ""Geargiano Mk-III"", but its effects are negated. You can only use this effect of ""Geargiano Mk-III"" once per turn. You cannot Special Summon monsters the turn youactivate this effect, except ""Geargia"" monsters." 3176,Remove from play 1 face-up Synchro Monster you control. Special Summon 1 Synchro Monster from your Extra Deck whose Level is the same as the removed monster's. Its effect(s) is negated.,1.0,"When this card is Normal or Special Summoned: You can banish this card; Special Summon 1 Level 4 or lower Fish-Type monster from your Deck, except ""Beautunaful Princess"". You can only use this effectof ""Beautunaful Princess"" once per turn." 11891,"(This card is always treated as an ""Infernity"" card.) Special Summon 1 of your ""Infernity"" monsters that is banished, or in your hand or GY. If a face-up ""Infernity"" monster(s) you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can Set this card. You can only use each effect of ""This Creepy Little Punk"" once per turn.",0.0,A mysterious priest created as a result of the latest advances in biotechnology. 4620,"When a face-up Fish, Sea Serpent, or Aqua-Type monster on the field is banished: Special Summon 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster from your hand. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)",0.3333333333333333,"If you have no Spell/Trap Cards in your GY, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except ""Superheavy Samurai"" monsters. If this card is Tributed for the Tribute Summon of a ""Superheavy Samurai"" monster and sent to the GY, and you have no Spell/Trap Cards in your GY: You can Special Summon this card." 11368,"Target 1 Zombie monster in either GY; banish 1 monster with the same name from your Deck or Extra Deck, and if you do, Special Summon the targeted monster. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 ""Zombie Reborn"" effect per turn, and only once that turn.",0.0,"Once per turn, during your Main Phase, you can Special Summon 1 Union Monster of Level 4 or lower from your hand." 1872,"Select 1 ""Ancient Gear"" monster in your hand and show it to your opponent. Remove from play ""Ancient Gear"" cards in your GY whose total Levels are equal to double the selected card's. You can Normal Summon the selected card without Tributes this turn.",0.3333333333333333,"This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 ""Altergeist"" monster from your Deck to your hand, except ""Altergeist Meluseek"". You can only use this effect of ""Altergeist Meluseek"" once per turn." 10048,"You can target 1 of your banished monsters, except ""Nemeses Corridor""; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 of your banished ""Nemeses"" monsters, except ""Nemeses Corridor""; add it to your hand. You can only use each effect of ""Nemeses Corridor"" once per turn.",0.25,"If you control a DARK monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. If you control an Xyz Monster that has a DARK Xyz Monster as material: You can target 1 Level 4 or lower ""Raidraptor"" monster in your GY; Special Summon it, but negate its effects. You can only use each effect of ""Raidraptor - Strangle Lanius"" once per turn." 12444,"If this card on the field is destroyed by card effect and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck in Attack Position, except ""Mystic Potato"".",0.0,"If you have only Insect-Type monsters in your GY, you can send 2 face-up Defense Position monsters your opponent controls to the GY and Special Summon this card from your hand." 739,This card can only be activated when any player has more than 6 cards on the field and/or in their hand. The player(s) must then select and send cards to their respective GYs until the amount remaining on the field and their hand is 5.,0.16666666666666666,"If a face-up monster(s) you control is destroyed by battle or card effect: You can gain LP equal to their combined original ATK. If a monster(s) is Special Summoned face-up from your GY (except during the Damage Step): You can target 1 of them; it gains 1000 ATK. If a Spell/Trap(s) is discarded from your hand to your GY (except during the Damage Step): You can target 1 of them; add it to your hand. You can only use each effect of ""Ebon Sun"" once per turn." 7775,"Banish 1 ""Ritual Beast"" monster from your hand, then target 1 of your ""Ritual Beast"" monsters, that is banished or is in your GY; Special Summon it.",0.0,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your ""X-Head Cannon"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" 635,"At the end of each of your opponent's turns, place 1 ""Spirit Message"" card from your hand or your Deck face-up on the field. If it is from your Deck, then shuffle your Deck. When ""Spirit Message"" cards ""I"", ""N"", ""A"" and ""L"" are all on your side of the field in their proper order, you are declared the winner. If any of your ""Spirit Message"" cards or ""Destiny Board"" are removed from the field, all your ""Spirit Message"" cards and ""Destiny Board"" on the field are sent to the GY immediately",0.5,"Equip only to a ""Crystal Beast"" monster. It gains 800 ATK. When this card is sent from the field to the GY: You can place 1 ""Crystal Beast"" monster from your Deck face-up in your Spell & Trap Card Zone as a Continuous Spell Card." 1989,"Banish ""H - Heated Heart"", ""E - Emergency Call"", ""R - Righteous Justice"" and ""O - Oversoul"" from your GY; Special Summon 1 ""Elemental HERO"" Normal Monster from your Deck. All ""Elemental HERO"" Normal Monsters you currently control can attack your opponent directly this turn.",0.5,"Place this card on top of the Deck. If this card is sent from the Deck to the GY by a ""Lightsworn"" monster's effect: You can add 1 ""Judgment Dragon"" from your Deck to your hand." 623,"Select 1 Monster Card and 2 non-Monster Cards from your hand. Your opponent randomly selects 1 of the 3 cards. If it is the Monster Card, it is immediately Special Summoned in face-up Attack or Defense Position and the remaining 2 cards are sent to the GY. If it is not a Monster Card, all 3 cards are sent to the GY.",0.5,"Send 1 card from your hand to the GY to equip this card. Increase the ATK of the equipped monster by 500 points. If a monster equipped with this card destroys a monster as a result of battle, the effect of that monster is negated." 9993,"You can target 1 face-up monster your opponent controls and 1 ""Ancient Warriors"" monster you control; until the end of this turn, halve that opponent's monster's ATK, and if you do, add that lost ATK to your monster (even if this card leaves the field). If this card is sent to the GY while you control ""Ancient Warriors"" monsters with 2 or more different Attributes: You can place 1 ""Ancient Warriors"" Continuous Spell/Trap from your hand or Deck face-up on your field, except ""Ancient Warriors Saga - Borrowing of Arrows"". You can only use each effect of ""Ancient Warriors Saga - Borrowing of Arrows"" once per turn.",0.0,"When this card is activated: You can add 1 ""Dual Avatar"" monster from your Deck to your hand. If you control a ""Dual Avatar"" Effect Monster: You can Special Summon 1 ""Dual Avatar Spirit Token"" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can only use this effect of ""Perfect Sync - A-Un"" once per turn. You can only activate 1 ""Perfect Sync - A-Un"" per turn." 746,Remove from play 1 card from your opponent's GY.,0.14285714285714285,"3 Level 9 monsters This card cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's End Phase: You can detach 1 Xyz Material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed while it has Xyz Material: You can Special Summon this card from the GY. When you do: It gains 1000 ATK for every card currently banished." 6745,"Cannot be Normal Summoned/Set. Must be Special Summoned with ""Legend of Heart"", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target. Once per turn, when this card is targeted for an attack: You can target 1 Effect Monster in your GY; until the End Phase of your next turn, this card's name becomes that target's, and replace this effect with that target's original effects.",0.0,"When this card is changed from Attack Position to Defense Position, destroy 1 monster on your opponent's side of the field." 11515,"Each time a Quick-Play Spell Card activates: Banish the top card of your opponent's Deck. You can only control 1 ""Runick Allure"".",0.0,"This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage." 1972,Any monster sent to the GY is banished instead.,0.5,"Add 1 Plant monster with 2400 or more ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 Plant monster with 2400 or more ATK from your hand. You can only use 1 ""Rose Bell of Revelation"" effect per turn, and only once that turn." 4999,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. Once per turn: You can send 1 ""Gem-Knight"" card from your hand to the GY to target 1 of your banished monsters; add that target to your hand.",0.25,"Send ""Gimmick Puppet"" monsters with different names from your Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck +1. You can banish this card from your GY, then target 1 Machine Xyz Monster you control; it cannot be destroyed by your opponent's card effects while face-up on the field. You can only use each effect of ""Condolence Puppet"" once per turn." 6314,If both players have at least 1 banished monster that can be Special Summoned: Each player Special Summons 1 of their banished monsters in face-down Defense Position.,0.5,"When this face-up card on the field is destroyed and sent to the GY, you can select and return 2 ""Genex"" monsters from your GY to your Deck." 3625,"Select 2 cards from the GY(s), and shuffle them into their owner's Deck(s). After activation, remove this card from play instead of sending it to the GY. You can only activate 1 ""Pot of Benevolence"" per turn.",0.0,Return 1 Spell or Trap Card on your opponent's side of the field to his/her hand. This card's activation and effect cannot be negated by any other card. 1968,"Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's side of the field, in the same battle position, during your 2nd Standby Phase after activation.",0.5,"Equip only to a ""Vylon"" monster. If the equipped monster attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this face-up card on the field is sent to the GY: You can add 1 ""Vylon"" Spell Card from your Deck to your hand." 5003,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. Once per turn: You can banish 1 ""Gem-"" monster from your GY to target 1 ""Gem-Knight"" card in your GY; add that target to your hand.",0.2,"When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of ""Tearlaments Havnis"" once per turn." 2191,"Select up to 3 Monster Cards that are removed from play, and return them to their owners' GY.",0.25,"During the Main Phase: Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY. If Fusion Summoning a ""Dark World"" monster this way, you can also discard monsters as material. During your Main Phase, if this card is in your GY: You can add this card to your hand, then discard 1 ""Dark World"" monster. You can only use each effect of ""Dark World Accession"" once per turn." 1953,Any card sent to the GY is banished instead.,0.5,"You can send 1 ""Black Luster Soldier"" monster from your hand to the GY; until your opponent's next End Phase, this card's ATK becomes 3000, and this card's name becomes ""Black Luster Soldier"". You can banish this card from your GY;add 1 ""Beginning Knight"" or ""Evening Twilight Knight"" from your Deck to your hand. You can only use each effect of ""Super Soldier Soul"" once per turn." 5004,If this card is sent from the hand to your GY: You can target 1 Level 4 or lower Normal Monster in your GY; Special Summon that target.,0.2,"During the turn a monster(s) in your possession was destroyed by card effect (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Fusion Summon 1 ""Memento"" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is destroyed by battle or card effect: You can send 1 ""Memento"" card from your Deck to the GY, except ""Mementotlan Shleepy"". You can only use each effect of ""Mementotlan Shleepy"" once per turn." 2195,"You can banish this card from your GY; Special Summon 1 ""Destiny HERO - Malicious"" from your Deck.",0.25,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY or 1 face-up monster your opponent controls; discard 1 card, and if you do, place the targeted monster face-up in its owner's Spell & Trap Zone as a Continuous Trap. During either player's turn, while this card is treated as a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of ""Enigmaster Packbit"" once per turn." 7800,"This card can be used to Ritual Summon any ""Black Luster Soldier"" Ritual Monster from your hand or GY. You must also send 1 LIGHT and 1 DARK monster (1 from your hand and 1 from your Deck) to the GY, whose total Levels exactly equal 8. You can only activate 1 ""Super Soldier Synthesis"" per turn.",0.3333333333333333,"FLIP: Each player takes 1000 damage. If this card is destroyed by battle or card effect and sent to the GY: Inflict 1000 damage to your opponent. You can only use each effect of ""Self-Destruct Ant"" once per turn." 7801,"1 Machine-Type Tuner + 1 or more non-Tuner Machine-Type monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your GY: You can halve this card's original DEF until the end of this turn, and if you do, this card can attack your opponent directly this turn. Once per turn, during the next Standby Phase after this card was destroyed by a card effect and sent to the GY: You can Special Summon this card.",0.3333333333333333,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Spell Card and destroy that card." 5007,"When this card is sent to the GY by a card effect: Look at the top 3 cards of your Deck, then return them all to the top or to the bottom of the Deck, in any order.",0.25,"Elemental HERO Neos"" + ""Rainbow Dragon"" or ""Rainbow Dark Dragon"" Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways. Once per turn: You can activate 1 of these effects.Send 1 monster you control to the GY; shuffle all monsters your opponent controls into the Deck. Send 1 Spell/Trap Card you control to the GY; shuffle all Spell and Trap Cards your opponent controls into the Deck. Send 1 card from the top of your Deck to the GY; shuffle all cards in your opponent's GY into the Deck." 5008,"When this card is Normal Summoned: You can reveal the top 5 cards of your Deck, send any revealed Ritual Spell Card(s) or ""Gishki"" Monster Card(s) to the GY, then return the other cards to the bottom of your Deck in any order you choose.",0.25,"Tearlaments Reinoheart"" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 ""Tearlaments"" card from your Deck to the GY. You can only use each effect of ""Tearlaments Kaleido-Heart"" once per turn." 4852,If this card is sent to the GY: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card in the GY is banished: You can add the monster banished by this effect to your hand.,0.25,"If this card is Normal or Special Summoned: You can add 1 ""Dragonmaid"" monster from your Deck to your hand, except ""Kitchen Dragonmaid"", then send 1 ""Dragonmaid"" monster from your hand to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 ""Dragonmaid"" monster from your hand or GY. You can only use each effect of ""Kitchen Dragonmaid"" once per turn." 5011,"When this face-up card on the field is sent to the GY, except by battle: You can Special Summon 1 ""Gusto"" monster from your Deck in face-down Defense Position.",0.25,"If this card is Normal or Special Summoned: You can send 1 ""Marincess"" monster from your Deck to the GY, except ""Marincess Blue Tang"". If this card is sent to the GY as material for the Link Summon of a WATER monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated ""Marincess"" card to your hand, also shuffle the rest into your Deck. You can only use each effect of ""Marincess Blue Tang"" once per turn." 11248,"If this card is sent from the field to the GY: You can Special Summon 1 ""Engine Token"" (Machine/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. You can only use this effect of ""Motor Shell"" once per turn.",0.0,"If a monster that battles with this monster is a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step." 6256,"FLIP: You can target 1 ""Shaddoll"" monster in your GY, except ""Shaddoll Falco""; Special Summon it in face-down Defense Position. If this card is sent to the GY by a card effect: You can Special Summon it in face-down Defense Position. You can only use 1 ""Shaddoll Falco"" effect per turn, and only once that turn.",0.3333333333333333,"When an opponent's monster declares an attack while you have no Spell/Trap Cards in your GY: You can send this card from your hand to the GY, then target 1 ""Superheavy Samurai"" monster you control; change the attack target to it and perform damage calculation. Once per turn, when an opponent's monster declares an attack: You can change the attack target to this card and perform damage calculation. Cannot be destroyed by battle." 11014,"If a face-up ""Number C1: Numeron Chaos Gate Sunya"" you control was destroyed by a monster effect this turn: Target 1 of your ""Numeron Network"" and 4 of your ""Number"" Xyz Monsters that are banished and/or in your GY; Special Summon 1 ""Number C1000: Numeronius"" from your Extra Deck, and if you do, its ATK/DEF become 10000/1000, attach all 5 targeted cards to it as material, also you can only Normal or Special Summon once for the rest of this turn.",0.0,"Tribute 1 Plant-Type monster. Special Summon 2 ""Plant Tokens"" (Plant-Type/EARTH/Level 1/ATK 800/DEF 500) to your opponent's side of the field in Defense Position." 4971,Once per turn: You can return 1 face-up WIND monster you control to the bottom of the Main Deck to target up to 2 cards in your opponent's GY; banish those targets.,0.25,"Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. During your opponent's turn (Quick Effect): You can destroy 2 other Dinosaur monsters in your hand and/or field, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can send 1 Dinosaur monster from your Deck to the GY. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of ""Transcendosaurus Meteorus"" once per turn." 3471,"When you Ritual Summon a Ritual Monster, you can remove from play this card from your GY as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, your opponent cannot Special Summon.",0.0,"Target 1 ""Danger!"" monster you control and 1 monster on the field; return them to the hand. If this card is in the GY: You can discard 1 ""Danger!"" monster; place this card on the bottom of the Deck, then draw 1 card. You can only use each effect of ""Danger! Response Team"" once per turn." 8970,Each player must send 1 card from their hand to the GY to declare an attack.,0.0,"You can pay 800 life points and tribute 1 Psychic-Type monster, except ""Mind Master"", to Special Summon 1 level 4 or lower Psychic-Type monster from your deck in face-up Attack Position." 5846,"If this card is sent from the field to the GY: You can target 1 Continuous Spell Card in your GY; Set that target. That Set card cannot be activated this turn. You can only use the effect of ""Secret Sect Druid Wid"" once per turn.",0.0,Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. 6768,"Must be Special Summoned with ""The Claw of Hermos"", using a Spellcaster-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other monster on the field; equip this card to it. At the start of the Damage Step, if it battles an opponent's monster: You can roll a six-sided die, and banish that opponent's monster until the Standby Phase of the Nth turn after this effect's activation (N = the result).",0.2,"Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck, face-down (this is not optional), or this card is destroyed. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card ""Golden Castle of Stromberg"" in its text. You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). You can only use this effect of ""Golden Castle of Stromberg"" once per turn. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field." 9133,"Target 1 ""Time Thief"" Xyz Monster you control; attach 1 ""Time Thief"" card from your hand or Deck to it as material. You can banish this card from your GY, then target 1 ""Time Thief"" Xyz Monster you control; attach 1 card from your opponent's GY to it as material. You can only use 1 ""Time Thief Flyback"" effect per turn, and only once that turn.",0.0,"Tribute 1 ""/Assault Mode"" monster. Inflict damage to both players equal to its Level x 200." 6766,"(This card is also always treated as ""Legendary Dragon Critias"".) Send 1 Trap Card from your hand or your side of the field to the GY that is listed on a Fusion Monster that can only be Special Summoned with ""The Fang of Critias"" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 ""The Fang of Critias"" per turn.",0.16666666666666666,"When this card declares an attack: You can target 1 face-up Spell Card your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 ""Destiny HERO"" monster from your GY; draw 2 cards. You can only use this effect of ""Destiny HERO - Celestial"" once per turn." 5848,"Each turn, 1 Level 5 or higher Fiend-Type monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend-Type monster (and no other cards) would be destroyed, you can send this card to the GY instead.",0.0,"If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. After damage calculation, if this card battled a monster with an equal or lower Level: You can Special Summon 1 ""Predaplant"" monster from your Deck, except ""Predaplant Spinodionaea""." 6765,"(This card is also always treated as ""Legendary Dragon Hermos"".) Send 1 monster from your hand or your side of the field to the GY of the Type that is listed on a Fusion Monster that can only be Special Summoned with ""The Claw of Hermos"" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 ""The Claw of Hermos"" per turn.",0.16666666666666666,"This card can activate these effects depending on the monster card types on the field. Fusion: Once per turn, if a monster(s) is sent from your hand or field to the GY by a card effect (except during the Damage Step): You can draw 1 card. Synchro: When a monster(s) is Normal or Special Summoned (except during the Damage Step): You can increase their Levels by 1. Xyz: Once per turn, during your End Phase: Destroy the monster(s) on the field with the highest Level. You can only activate 1 ""Dreamland"" per turn." 3526,"Remove from play 1 ""Reptilianne"" monster from your GY. Special Summon 2 ""Reptilianne Tokens"" (Reptile-Type/EARTH/Level 1/ATK 0/DEF 0) to your side of the field.",0.0,FLIP: Return 2 Fusion-Material monsters that were sent to the GY as a result of a Fusion Summon to your hand. 2095,"Once per turn, during your Main Phase, you can select 1 Level 3 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the GY while it's equipped due to its effect, Special Summon 1 ""Allure Queen LV5"" from your hand or Deck.",0.5,"This card's name becomes ""PSY-Frame Driver"" while it is in the hand or GY. If a ""PSY-Frame"" card(s) you control would be destroyed by battle or card effect, you can discard this card instead. If a ""PSY-Frame"" Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""PSY-Frame Multi-Threader"" once per turn." 2096,"Once per turn, during your Main Phase, if this card was Special Summoned by the effect of ""Allure Queen LV3"", you can select 1 Level 5 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the GY while it's equipped due to its effect, Special Summon 1 ""Allure Queen LV7"" from your hand or Deck.",0.5,"Once per Chain, during the Main Phase, if a ""Mimighoul"" monster your opponent controls is flipped face-up: You can randomly choose 1 face-down card in your opponent's Extra Deck, and if it is a monster that can be Special Summoned, Special Summon it to your field, but it cannot activate its effects this turn. If it wasn't, or couldn't be Special Summoned, banish that card. You can only use this effect of ""Mimighoul Charm"" twice per turn." 3572,"When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If this card is Special Summoned with this effect, banish it when it leaves the field.",0.0,"Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up ""Frog"" monsters you control, except ""Frog the Jam""." 3515,Add to your hand 1 Level 7 or lower Ritual Monster Card from your Deck. Then you can add to your hand 1 Ritual Spell Card from your GY.,0.0,"Activate only if all face-up monsters you control are ""Fortune Lady"" monsters. Negate the activation of a Spell or Trap Card, or the Normal Summon of a monster, and remove that card from play. The card removed from play by this effect is returned to its owner's hand during the End Phase." 10975,"If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Night Sword Serpent"" once per turn.",0.0,"Tribute any number of ""Generaider"" monsters, then target 1 face-up Xyz Monster you control; attach exactly that many ""Generaider"" monsters from your hand, field, and/or GY to it, except the monsters Tributed to activate this effect. You can only activate 1 ""Generaider Boss Bite"" per turn." 4893,During your Main Phase: You can banish this card from the GY to target 1 face-up Level 4 or lower LIGHT Fairy-Type monster you control; it is treated as a Tuner monster while face-up on the field.,0.3333333333333333,"Target 1 ""Primitive Planet Reichphobia"" you control or in your GY; return it to the hand, then, if you control ""Visas Starfrost"", you can change 1 face-up monster your opponent controls to face-down Defense Position. If 3 or more Defense Position monsters are on the field: You can banish this card from your GY; add 1 ""Scareclaw"" card from your GY to your hand. You can only use this effect of ""Scareclaw Decline"" once per turn." 8042,"Banish 1 Dinosaur monster and 1 non-Dinosaur monster from your hand and/or GY; Special Summon 1 Level 7 or higher Dinosaur monster from your hand or Deck, ignoring its Summoning conditions. You can only activate 1 ""Double Evolution Pill"" per turn.",0.25,"You can remove from play this card from your GY to select 1 face-up ""Blackwing"" monster you control. If that monster battles with an opponent's monster this turn, it cannot be destroyed by battle and you take no Battle Damage from that battle. After damage calculation, destroy the opponent's monster that battled with the selected monster." 4943,"Your opponent cannot target face-up Dragon-Type monsters you control for attacks. If this card on the field would be destroyed by battle or by a card effect, you can send 1 Dragon-Type monster from your hand to the GY instead.",0.16666666666666666,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 ""Horn of Olifant"" or 1 card that mentions ""Infernoble Knight Emperor Charles"" from your Deck to your hand. When a card or effect is activated that targets this card, or when this card is targeted for an attack (Quick Effect): You can send 1 FIRE Warrior monster from your Deck to the GY, and if you do, banish this card (until the End Phase), then you can Special Summon 1 ""Roland"" monster from your Deck or Extra Deck. You can only use each effect of ""Angelica, Princess of Noble Arms"" once per turn." 3583,"You can send 1 face-up ""Umi"" you control to the GY to select up to 2 cards your opponent controls and send them to the GY.",0.0,FLIP: Select 1 monster your opponent controls and return it to the hand. 8820,"If a ""Ninja"" monster is Summoned to your field: You can target 1 ""Ninja"" monster or 1 ""Ninjitsu Art"" card in your GY; add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. If a ""Ninja"" monster(s) or ""Ninjitsu Art"" card(s) you control would be destroyed by battle or an opponent's card effect, you can banish 1 ""Ninja"" monster from your GY instead. You can only use each effect of ""Hidden Village of Ninjitsu Arts"" once per turn.",0.0,"If this card is in your hand: You can toss a coin and if the result is heads, Special Summon this card to your field, or if the result is tails, Special Summon this card to your opponent's field. You can only use this effect of ""Couple of Aces"" once per turn. If this card is Special Summoned by its effect: Draw 2 cards." 12086,"When your opponent Summons a monster(s) with 1500 or less ATK: Banish that monster(s) with 1500 or less ATK, face-down.",0.0,"If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except ""Amorphage"" monsters." 4950,"When this card is sent from the field to the GY: You can Special Summon 1 Level 4 or lower ""Butterspy"" monster from your Deck.",0.25,"If this card is Normal or Special Summoned: You can target 1 Beast, Beast-Warrior, Winged Beast, Insect, or Plant monster in your GY; send 1 monster with the same original Type from your Deck to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can add 1 Beast, Beast-Warrior, Winged Beast, Insect, or Plant monster from your Deck to your hand, except ""Kittytail, Mystical Beast of the Forest"". You can only use each effect of ""Kittytail, Mystical Beast of the Forest"" once per turn." 4954,"When this card is sent from the field to the GY by a card effect: You can Special Summon any number of ""Nimble Manta"" from your Deck.",0.25,"When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of ""Lightsworn"" monsters with different names in your GY. If this card is sent from your hand or Deck to the GY: Send the top card of your Deck to the GY. During each of your End Phases: Send the top 2 cards of your Deck to the GY." 4887,"You can send 1 face-up Spell/Trap Card you control to the GY to target 1 Level 4 or lower Insect-Type monster in your GY; Special Summon that target in face-up Defense Position. The effect of ""Beetron"" can only be used once per turn.",0.2,"3 Level 4 ""tellarknight"" monsters During the turn you Xyz Summon this card, you cannot Special Summon monsters, except ""tellarknight"" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the GY. If this card with Xyz Material is sent to the GY: You can target 1 ""tellarknight"" monster in your GY; Special Summon it." 3591,"When you Ritual Summon a Ritual Monster, you can remove from play this card from your GY as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is not affected by Trap Cards.",0.0,When this card is Normal Summoned: You can target 1 card in either player's Pendulum Zone; return it to the hand. 12413,"Place 1 monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. You can banish this card from your GY; place 1 monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. You can only use 1 ""Flock Together"" effect per turn, and only once that turn. The total number of cards in the Monster Zones and face-up Monster Cards in the Spell & Trap Zones must be 10 or more to activate either of this card's effects.",0.0,"If this card attacks or is attacked by a LIGHT monster, destroy that monster at the start of the Damage Step (without damage calculation)." 10442,"The first time each ""Magistus"" monster equipped with an Equip Card would be destroyed by battle each turn, it is not destroyed. You can only use 1 of the following effects of ""Trismagistus"" per turn, and only once that turn. ● During your Main Phase: You can Special Summon 1 Level 4 Spellcaster monster from your hand. ● You can send this face-up card to the GY; Special Summon any number of ""Magistus"" monsters with different names from your hand.",0.5,"You can banish this card and 1 face-up Machine monster you control, then target 1 DARK monster in your GY; Special Summon it. You can only use this effect of ""Jack Wyvern"" once per turn." 12441,"If this card is Normal or Special Summoned: You can target 1 ""Memento"" card in your GY, except ""Mementotlan Ghattic""; add it to your hand. If this card is sent to the GY by a ""Memento"" monster's effect: You can Special Summon this card. You can only use each effect of ""Mementotlan Ghattic"" once per turn.",0.0,Send 1 Special Summoned monster on either side of the field to the GY and Special Summon 1 Level 4 or lower Normal Monster from your hand. 9477,"Banish from your hand, GY, and/or face-up field, 6 monsters (1 each Ritual, Fusion, Synchro, Xyz, Pendulum, and Link), each with the same original Type, then Special Summon 1 monster from your Deck or Extra Deck, with the same original Type as those banished monsters. You can only activate 1 ""Sextet Summon"" per turn.",0.0,"[ Pendulum Effect ] Once, while this card is in your Pendulum Zone, when your opponent Pendulum Summons a monster(s) (except during the Damage Step): You can activate this effect; this turn, that Pendulum Summoned monster cannot attack, also its effects are negated. [ Monster Effect ] Cannot attack unless you control another ""D/D"" monster. During your opponent's Main Phase (Quick Effect): You can target 1 face-up Pendulum Summoned monster your opponent controls; negate that face-up monster's effects until the end of this turn. You can only use this effect of ""D/D Evil"" once per turn." 1995,"You can Normal Summon this card without Tributing. If you do, it is sent to the GY during the End Phase.",0.3333333333333333,"While this card is on the field, this card's name is treated as ""Umi"". Once per turn, you can select and remove from play 1 face-up Level 4 or lower Fish-Type, Sea Serpent-Type or Aqua-Type monster you control. (This effect can be activated during either player's turn.) Special Summon it during your End Phase." 5017,"When this card is Normal or Flip Summoned: You can target 1 of your banished ""Laval"" monsters; Special Summon that target.",0.2,"If this card is Normal or Special Summoned: You can send 1 Aqua monster from your Deck to the GY, except ""Supreme Sea Mare"". During your End Phase: You can Tribute this card, then target 1 Aqua monster in your GY, except ""Supreme Sea Mare""; add it to your hand. You can only use each effect of ""Supreme Sea Mare"" once per turn." 12408,Target 1 of your Level 5 or lower Psychic monsters that is banished or in your GY; Special Summon it.,0.0,"The third of the brothers, following Tricular and Bicular." 12138,"Target 1 Spell/Trap in your GY that mentions ""Visas Starfrost""; Set it, and if it is a Trap or Quick-Play Spell, you can activate it this turn. You can banish this card from your GY, then target 3 Spells/Traps in your GY that mention ""Visas Starfrost"", except ""New World Formation""; shuffle them into the Deck. You can only use each effect of ""New World Formation"" once per turn.",0.0,"The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men." 1889,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending ""Elemental Hero Bubbleman"" on your side of the field and ""Metamorphosis"" in your hand to the GY. This card's name is treated as ""Elemental Hero Bubbleman"" while it is face-up on the field. Destroy an opponent's monster that battles this card at the end of the Damage Step.",0.3333333333333333,"When this card is Normal Summoned: You can add 1 ""Left-Hand Shark"" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters, including this card on the field, as material gains this effect. ● Cannot be destroyed by battle. You can only use each effect of ""Right-Hand Shark"" once per turn." 837,"Target 1 Zombie-Type monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.",0.0,Face-up monsters you control that were Special Summoned from the GY gain 300 ATK. 3336,"If this card on the field is destroyed and sent to the GY, reduce the Battle Damage you take from the next attack this turn to 0.",0.3333333333333333,Once per turn: You can discard 1 WATER monster to the GY to target 1 card on the field; return it to the hand. 4790,If a monster you control is destroyed by battle or by card effect and sent to the GY: You can Special Summon this card from your hand.,0.5,"When an opponent's monster declares an attack: Special Summon 1 ""Vijam the Cubic Seed"" from your Deck, and if you do, change the attack target to it, and perform damage calculation. If your opponent's LP are at least 2000 higher than yours: You can banish this card from your GY; Special Summon 1 ""Vijam the Cubic Seed"" from your hand, Deck, or GY, then, if only your opponent controlled a monster when this effect was activated, you can Special Summon up to 2 more ""Vijam the Cubic Seed"". You can only use this effect of ""Cubic Ascension"" once per turn." 1883,"When this card is Normal Summoned, give control of it to your opponent. During each player's End Phase, your opponent selects 1 card from the Graveyard of this card's controller and removes it from play.",0.2,"2 Cyberse monsters If this card is Link Summoned: You can add 1 ""Cynet Fusion"" from your Deck to your hand. If a monster(s) is Special Summoned to a zone(s) this card points to (except during the Damage Step): You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it, but negate its effects, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can only use each effect of ""Clock Spartoi"" once per turn." 11921,"Target 1 ""Fusion"" or ""Polymerization"" Normal or Quick-Play Spell in either player's GY; banish that Spell, then apply that Spell's effect when that card is activated. You can only activate 1 ""Fusion Duplication"" per turn.",0.0,A squid that thrives on fire and heat. 8794,"Excavate the top 5 cards of your Deck, and if you do, add 1 excavated ""Krawler"" monster or ""World Legacy"" card to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Link Monsters. You can only activate 1 ""World Legacy Survivor"" per turn.",0.0,"When an Effect Monster's effect that requires only 1 coin toss is activated call Heads or Tails. If you call it right, draw 1 card." 4780,"If this card you control is destroyed and sent to your GY: You can Special Summon 1 ""Evolsaur"" monster from your hand.",0.5,"Reveal 1 ""Noble Arms"" Equip Spell in your hand, and if you do, Special Summon 1 ""Infernoble Knight"" monster from your hand or Deck, then either equip the revealed card to that monster, or send it to the GY. You can banish this card from your GY, then target 1 ""Infernoble Knight Emperor Charles"" you control; equip 1 ""Noble Knight"" monster from your hand or Deck to that monster as an Equip Spell that gives it 500 ATK. You can only use each effect of ""The Continuing Epic of Charles"" once per turn." 9909,"If this card is already face-up on the field: ● If a monster you control is destroyed by battle and sent to the GY: Special Summon 1 ""Fireball Token"" (Pyro/FIRE/Level 1/ATK 100/DEF 100). ● If a monster(s) in your hand and/or field is sent to the GY by an opponent's card effect: Special Summon as many ""Fireball Tokens"" as possible, up to the number of sent monsters. You can only use this effect of ""GY of Wandering Souls"" once per turn.",0.3333333333333333,"If you control a ""Galaxy-Eyes"" monster: Target 1 card on the field; banish that target. You can only activate this card during your turn unless you control ""Galaxy-Eyes Photon Dragon""." 4764,If you control 3 or more DARK monsters: Target 1 face-up card on the field; banish that target.,0.5,"If a monster(s) you control is destroyed by battle or card effect and sent to the GY: Special Summon 1 ""Sonic Chick"" from your hand, Deck, or GY." 4763,"1 DARK Tuner + 1 or more non-Tuner Machine-Type monsters Once per turn: You can target 1 ""Reactor"" monster or ""Flying Fortress SKY FIRE"" in your GY; Special Summon that target, ignoring its Summoning conditions. If this card is destroyed and sent to the GY: You can Special Summon 1 Level 5 or lower Machine-Type monster from your hand.",0.5,"You can banish 1 FIRE Warrior monster from your hand or GY; Special Summon this card from your hand, then you can make this card's Level become the Level of that banished monster. You can banish this card from your GY; Special Summon this banished card during your second Standby Phase after this effect's activation, then you can Special Summon 1 of your FIRE Warrior monsters that is banished or in your GY. You can only use each effect of ""Infernoble Knight Astolfo"" once per Duel." 4761,"Once per turn: You can banish 1 DARK monster from your GY to target 1 Level 4 or lower LIGHT monster your opponent controls; equip it to this card. (You can only equip 1 monster at a time to this card with this effect.) If this card on the field would be destroyed, the monster equipped to it with this effect is destroyed, instead.",0.5,"Target 1 ""@Ignister"" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Cyberse monsters. When an attack is declared involving 2 monsters: You can banish this card from your GY and 1 card from your hand, then target 1 of your ""A.I."" Spells/Traps that is banished or in your GY, except ""A.I.dle Reborn""; add that card to your hand. You can only use each effect of ""A.I.dle Reborn"" once per turn." 2295,"Once per turn: You can target 1 face-up ""Crystal Beast"" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the GY.",0.3333333333333333,"When this card is removed from play, you can send 1 card from your hand to the GY to draw 1 card." 6697,"If this card is sent to the GY, and you have no Spell/Trap Cards in your GY: You can look at 5 cards from the top of your Deck, then place them on the top of the Deck in any order. When an opponent's monster declares a direct attack: You can banish this card from your GY; excavate the top card of your Deck, and if it is a ""Superheavy Samurai"" monster, add it to your hand, and if you do, the attacking monster's ATK becomes 0. Otherwise, send it to the GY.",0.0,"Select 1 of your Fairy-Type monsters that is removed from play and Special Summon it. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card." 11699,"Target up to 2 Spells/Traps your opponent controls; shuffle 1 ""Morphtronic"" monster from your hand into the Deck, and if you do, shuffle the targeted card(s) into the Deck. You can banish this card from your GY, then target 1 of your ""Morphtronic"" monsters that is banished or in your GY; Special Summon it in Defense Position. You can only use 1 ""Morphtronic Impact Return"" effect per turn, and only once that turn.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned with ""Elegant Egotist""." 9553,"When this card is activated: You can Ritual Summon 1 Beast-Warrior Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 ""Fire Fist"" monster in your GY; Special Summon it. You can only use this effect of ""Fire Formation - Domei"" once per turn. You can only activate 1 ""Fire Formation - Domei"" per turn.",0.0,Activate only while you control a face-up Level 7 or higher monster that was Tribute Summoned. Negate the activation of a Trap Card or Effect Monster's effect and destroy that card. 3738,"Once per turn, you can send 1 ""Infernity"" monster from your hand to the GY. If there are no cards in your hand, you can send this card to the GY to select up to 2 ""Infernity"" monster(s) in your GY and Special Summon them.",0.0,"If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. While you control an Equip Card, your opponent cannot target ""Mikanko"" cards you control with card effects. If either player equips an Equip Card(s) to this card: You can add 1 ""Mikanko"" Trap from your Deck to your hand. You can only use this effect of ""Hu-Li the Jewel Mikanko"" once per turn." 5894,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of ""Ghostrick"" monsters you control. You can only use this effect of ""Ghostrick Skeleton"" once per turn.",0.0,"This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. If another ""Karakuri"" monster on the field is destroyed, this card gains 400 ATK." 10900,"Target 1 ""Lyrilusc"" monster you control; the ATK of all monsters your opponent currently controls become that monster's current ATK, also their Levels/Ranks become 1. When an opponent's monster declares an attack on your ""Lyrilusc"" monster: You can banish this card from your GY; your monster's ATK becomes that opponent's monster's ATK, until the end of this turn. You can only use each effect of ""Lyrilusc - Phantom Feathers"" once per turn.",0.0,"If a ""Crystal Beast"" monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute this card from your hand or face-up from your field; your battling monster's ATK/DEF become double its original ATK/DEF during that damage calculation only, but it is destroyed at the end of this Damage Step." 908,"When activating this card, your opponent cannot check cards in the GY. Your opponent calls the name of the first monster found at the bottom of your GY. If he/she calls it right, the monster is removed from play. If he/she calls it wrong, the monster is Special Summoned to your side of the field.",0.0,"Each time your opponent activates a Spell or Trap Card, all face-up ""Naturia"" monster(s) you control gain 500 ATK until the End Phase." 4726,"Banish any number of ""Laval"" monsters from your GY; Special Summon an equal number of ""Laval Tokens"" (Pyro-Type/FIRE/Level 1/ATK 0/DEF 0) in Defense Position.",0.5,"If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm-Type monster from your GY. You can only use each effect of ""True King Lithosagym, the Disaster"" once per turn." 911,"Your opponent declares a monster Level. Reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. If that monster is the same Level as the one declared by your opponent, send all revealed cards to the GY. If not, Special Summon the revealed monster, also send the remaining cards to the GY.",0.0,"This card gains 100 ATK for each face-up ""Meklord"" monster you control, except this card. When this card is Normal Summoned, you can halve the ATK of 1 face-up monster your opponent controls until the End Phase." 913,"Send all cards in your hand and on your side of the field to the GY. Call the type of card (Spell, Trap, or Monster) on top of your Deck. If you call it right, exchange your current Life Points with your opponent's current ones.",0.0,"This card's name is treated as ""Umi"". All WATER monsters gain 200 ATK and DEF. Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the End Phase." 6690,"If this card is Pendulum Summoned or sent to the GY: You can target 1 ""Zefra"" card in your Pendulum Zone, except ""Shaddoll Zefracore""; Special Summon it. You can only use this effect of ""Shaddoll Zefracore"" once per turn.",0.0,"You can only activate this card when your opponent uses an effect of a Spell, Trap, or Effect Monster to destroy Trap Card(s) on your side of the field. Destroy this card as a substitute of those Trap Card(s) and the other Trap Card(s) are not destroyed. If a Set card(s) would have been destroyed, pick up and see the Set card(s)." 2321,You can send 1 face-up Continuous Spell Card you control to the GY to destroy 1 Spell or Trap Card your opponent controls.,0.3333333333333333,"2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of ""Haggard Lizardose"" once per turn." 10047,"Target 1 of your ""Nemeses"" monsters that is banished or in your GY; Special Summon it, but if its original Level is 11 or higher, it cannot activate its effects this turn. You can only activate 1 ""Nemeses Adrastea"" per turn.",0.2,"If you control a Plant Normal Monster: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 of your linked Link-2 or lower ""Sunavalon"" or ""Sunvine"" monsters; Special Summon 1 monster with the same name from your Extra Deck, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. You can only use each effect of ""Sunseed Shadow"" once per turn." 4714,"If this card is destroyed by battle and sent to the GY: You can banish 1 ""Gusto"" monster from your GY at the end of the Battle Phase to target 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck; Special Summon it.",0.5,"Equip only to a Gemini Monster. It is treated as an Effect Monster, and gains its effect(s). When this face-up card on the field is sent to the GY, select and Special Summon 1 Normal Monster from your GY." 2274,"Select 1 monster you control and send it to the GY, and send 1 random card in your opponent's hand to the GY.",0.16666666666666666,"When your opponent activates a card or effect that targets a face-down card(s) you control (Quick Effect): You can banish this card from your GY; negate that effect, also your opponent cannot target that face-down card(s) with card effects for the rest of this turn. You can only use each of the following effects of ""Noctovision Dragon"" once per turn. ● If a DARK Dragon monster(s) is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. ● If this card is sent to the GY as Link Material: You can draw 1 card." 5069,"Target 1 ""Chronomaly"" monster in your GY; banish it, then look at the top 2 cards of your Deck, add 1 of them to your hand, and send the other to the GY. You can only activate 1 ""Chronomaly Technology"" per turn. You cannot Special Summon any monsters the turn you activate this card, except ""Chronomaly"" monsters.",0.0,"During damage calculation, if a player would take battle damage: You can make neither player take any battle damage from that battle, and if you do, send 1 Level 4 or lower Insect monster from your Deck to the GY, then, if you sent a Normal Monster this way, you can Special Summon any number of monsters with the same name as that monster, from your hand, Deck, and/or GY. If a monster(s) you control is sent to the GY by an opponent's card effect (except during the Damage Step): You can Special Summon 1 Insect Normal Monster from your GY. You can only use each effect of ""Giant Ballpark"" once per turn." 550,"FLIP: Shuffle all monsters on the field into the Deck. Then, each player reveals cards from the top of their Deck, until they reveal the same number of monsters they shuffled into their Main Deck. Special Summon all revealed Level 4 or lower monsters in face-down Defense Position, also send any remaining cards to the GY.",0.25,"If this card is sent to the GY as Link Material for the Link Summon of a ""Gouki"" monster: You can have that ""Gouki"" Link Monster gain 1000 ATK until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Gouki"" Spell in your GY; shuffle it into the Deck." 10017,"Excavate cards from your Deck equal to the number of ""Flourishing Frolic"" in your GY + 3, and if you excavate at least 1 Monster, 1 Spell, and 1 Trap, add 1 of them to your hand and send the other cards to the GY. If you did not, shuffle all excavated cards into your Deck. You can only activate 1 ""Flourishing Frolic"" per turn.",0.25,"If you control a ""The Phantom Knights"" monster, you can Special Summon this card (from your hand). You can only Special Summon ""The Phantom Knights of Silent Boots"" once per turn this way. You can banish this card from your GY; add 1 ""Phantom Knights"" Spell/Trap Card from your Deck to your hand. You can only use this effect of ""The Phantom Knights of Silent Boots"" once per turn." 4833,"Once per turn: You can send 1 Trap Card from your hand to the GY; Special Summon 1 Level 4 or lower ""Ninja"" monster from your Deck in face-up Defense Position or face-down Defense Position.",0.5,"If you have a Fusion Monster that lists ""Fallen of Albaz"" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 of your ""Branded"" Spells/Traps that is banished or in your Deck or GY to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of ""Springans Kitt"" once per turn." 7200,"Banish 1 ""Red Dragon Archfiend"" Synchro Monster from your GY, then target1 ""Red Dragon Archfiend"" Synchro Monster you control; its name becomes the banished monster's original name, and replace its effects with the banished monster's original effects.",0.0,"When a Spell/Trap Card is activated while you control a ""Raidraptor"" card: Negate that activation, and if you do, destroy that card." 4830,"When this card is sent to the GY: Target 1 monster in either player's GY, except ""Tour Bus From the Underworld""; shuffle that target into the Deck.",0.5,"If this card is discarded to the GY by a card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card from the GY, then destroy those cards (if any)." 5811,"If this card is sent to the GY: You can Special Summon 1 Dragon-Type monster from your hand. You cannot Special Summon monsters, except Dragon-Type monsters, nor conduct your Battle Phase, the turn you activate this effect. You can only use the effect of ""Kidmodo Dragon"" once per turn.",0.0,"1 ""Genex"" Tuner + 1 or more non-Tuner DARK monsters When this card is Synchro Summoned, take control of the face-up monster your opponent controls with the highest Level. (If it's a tie, you get to choose.)" 587,"At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the GY this turn: You can Special Summon that monster to your side of the field.",0.5,All Link Monsters you control gain 300 ATK. Once per turn: You can target 1 monsterin the GY; shuffle it into the Deck. If this card on the field is destroyed by a card effect: Send all monsters in the Extra Monster Zones to the GY. 4823,Once per turn: You can banish 1 FIRE monster from your GY to target 1 card in your opponent's GY; banish that target.,0.5,"You can Special Summon this card from your hand or your GY by removing from play 1 face-up monster you control equipped with a ""Dragunity"" card(s). When this card is Normal or Special Summoned, you can select 1 Dragon-Type monster in your GY, except ""Dragunity Arma Leyvaten"", and equip it to this card. When this card is sent to the GY by your opponent's card effect, you can select 1 of the monsters that were equipped to this card when it was sent to the GY, and Special Summon that monster from the GY." 3388,"Once per turn, you can remove from play 1 Field Spell Card in your GY to have this card be treated as that card, and gain the same effects until the End Phase.",0.5,"Target 1 ""lswarm"" monster you control and 2 cards your opponent controls; banish the first target, and if you do, return the second targets to the hand." 5037,"Once per turn: You can target 1 ""Vylon"" Monster Card you control that is treated as an Equip Card; Special Summon that target in face-up Defense Position. Banish it when it leaves the field.",0.3333333333333333,"You can send the top card of your Deck to the GY and Special Summon this card from the GY. Each player can only use the effect of ""Glow-Up Bulb"" once per Duel." 11729,"While you control a monster that is equipped with an Equip Card, all monsters your opponent controls that can attack must attack monsters equipped with Equip Cards. If your ""Mikanko"" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Damage Step, if your ""Mikanko"" monster attacked: You can send 1 Equip Card you control to the GY; it can make another attack on a monster in a row.",0.0,"A massive, intelligent spider that traps enemies with webbing." 5878,"Your opponent cannot target face-up Plant monsters for attacks, except this one. If this card in your possession is sent to your GY by your opponent's card: You can Special Summon 1 Plant monster from your Deck, except ""Chirubimé, Princess of Autumn Leaves"".",0.0,"2 monsters, including a ""Vaalmonica"" Link Monster Unaffected by card effects, except ""Vaalmonica"" cards, while you have 6 or more Resonance Counters on your field. Gains 1 additional attack during each Battle Phase, for each Level 4 ""Vaalmonica"" monster you control. Once per turn, when your opponent would Special Summon a monster(s), if you have 3+ Resonance Counters on your field (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then remove 3 Resonance Counters from your field." 10521,"If this card is Normal or Special Summoned: You can target 1 ""Great Sand Sea - Gold Golgonda"" or 1 ""Springans"" monster in your GY, except ""Springans Rockey""; add it to your hand. If this card is in your hand, field, or GY: You can target 1 ""Springans"" Xyz Monster you control; attach this card to it as material. You can only use each effect of ""Springans Rockey"" once per turn.",0.2,"If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributing as a Level 4 monster. When this card is Normal Summoned: You can target up to 2 ""Gagaga"" monsters in your GY, except ""Gagaga Head""; Special Summon them, also you cannot Special Summon monsters for the rest of this turn, except by an Xyz Summon that uses only ""Gagaga"" monsters as materials. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card." 11424,"Banish 1 face-up Fish monster you control; Special Summon 1 of your ""Ghoti"" monsters that is banished, or in your hand, Deck, or GY, with a different original name from the monster banished to activate this card, but banish it when it leaves the field. You can only activate 1 ""Ghoti Chain"" per turn.",0.0,"Fairy Dragon"" + ""Amazon of the Seas"" + ""Zone eater" 4813,When your opponent Special Summons a monster: Banish all face-up Level 2 or lower monsters on the field.,0.5,"You can reveal 1 ""Attraction"" Trap in your hand; Special Summon this card from your hand. You can send 1 ""Attraction"" Trap from your hand or face-up field to the GY; Set 1 ""Attraction"" Trap directly from your Deck to your Spell & Trap Zone. You can only use each effect of ""Amazement Assistant Delia"" once per turn." 4713,"When this card is sent from the field to the GY, you can Special Summon 1 Level 2 or lower ""Gusto"" monster from your Deck.",0.5,"1 Dinosaur monster + 1 Normal Monster If this card is Special Summoned: You can target 1 Dinosaur monster in your GY; add it to your hand, then, if this card was Special Summoned from the GY, you can destroy 2 cards (1 from your hand or field, and 1 your opponent controls). If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of ""Transcendosaurus Gigantozowler"" once per turn." 5040,"Target any number of ""Vylon"" Monster Cards you control that are Equip Cards; Special Summon them in face-up Defense Position. Banish them when they leave the field.",0.3333333333333333,"If ""The Sanctuary in the Sky"" is on the field, you can Special Summon this card (from your hand). Once per turn: You can send 1 ""The Agent"" monster from your Deck to the GY, and if you do, this card's Level becomes the Level of the monster sent to the GY by this effect." 7811,"Send 1 ""Void"" Spell/Trap Card from your hand or face-up from your field to the GY; Special Summon up to 3 ""Infernoid"" monsters from your Deck, whose total Levels exactly equal 8, ignoring their Summoning conditions.",0.5,"You can target 1 monster in your opponent's GY; excavate the top card of your Deck, and if it is a monster with the same Attribute as the target, add it to your hand, and if you do, shuffle the target into the Deck. Otherwise, send the excavated card to the GY, also destroy this card. You can only use this effect of ""Kingyo Sukui"" once per turn." 1917,Monster Cards Tributed for a Ritual Summon are returned to the owner's Deck instead of being sent to the GY. Then shuffle the Deck.,0.3333333333333333,When this card is Tribute Summoned: You can banish 1 Spell Card from your GY; add 1 card with the same name as the banished Spell Card from your Deck to your hand. 4808,"Target 1 face-up ""Ninja"" monster you control and 1 face-up monster your opponent controls; send them to the GY, then Special Summon to your side of the field 1 Dragon, Dinosaur, or Sea Serpent-Type monster from your Deck whose Level is less than or equal to the combined Levels of the sent monster(s). When this card leaves the field, banish that monster.",0.5,"If this card is Normal or Special Summoned while a Synchro Monster is on the field: You can target 1 Field Spell in your GY; add it to your hand. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 Level 4 or lower Beast monster from your Deck or GY, except ""Armored White Bear"". You can only use each effect of ""Armored White Bear"" once per turn." 1909,"You can only activate this card while you have 2 or more cards in your hand, and have either ""Uria, Lord of Searing Flames"" or ""Hamon, Lord of Striking Thunder"" face-up on your side of the field. By sending your entire hand to the GY, Special Summon 3 ""Phantasmal Martyr Tokens"" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Attack Position on your side of the field.",0.25,"This card is used to Ritual Summon ""Prediction Princess Tarotrei??"". You must also Tribute monsters from your hand or field whose total Levels equal 9 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 ""Prediction Princess"" monster from yourDeck to your hand." 3369,"Equip only to a Level 3 or lower WATER monster. If it destroys an opponent's monster by battle, send 1 random card in your opponent's hand to the GY.",0.3333333333333333,"2 Level 7 monsters Once per turn: You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the GY; look at a number of cards from the top of your Deck, equal to the Level of the sent monster had in the hand or on the field, then place them on the top of the Deck in any order. Once per turn: You can detach 1 Xyz Material from this card; choose a number from 1 to 3, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the GY, and if you do, return up to that many cards from the field to the hand (min. 1), except this card. Also, place the other cards on the bottom of your Deck in any order." 8348,"Send 1 monster you control to the GY, then target 1 of your banished ""Six Samurai"" monsters; Special Summon it. You can only activate 1 ""Secret Skills of the Six Samurai"" per turn.",0.0,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 Life Points to negate this effect." 10929,"Cannot declare an attack unless you banish 1 card from your GY. If exactly 3 of your cards are banished: You can Special Summon this card from your hand. You can only use this effect of ""D.D. Assault Carrier"" once per turn.",0.0,Declare 1 Attribute and select up to 2 monsters with that Attribute from both GYs. Remove those monsters from play. 819,"If this card is destroyed and sent to the GY as a result of battle, select and Special Summon 1 ""Troop Dragon"" from your Deck to your side of the field. Then shuffle your Deck.",0.0,"When you Synchro Summon a ""Naturia"" Synchro Monster, you can Special Summon this card from your GY. During your Main Phase, you can Tribute this card to select 1 face-up ""Naturia"" monster you control. That monster gains 1000 ATK until the End Phase." 4797,"You can target 1 face-up ""Inzektor"" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original DEF becomes 2600. If this card is sent to the GY while equipped to a monster: You can target 1 ""Inzektor"" monster in your GY; Special Summon that target. This effect of ""Inzektor Giga-Weevil"" can only be used once per turn.",0.5,"2 monsters with different names While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the field. You can only use this effect of ""Shinobi Insect Hagakuremino"" once per turn." 11703,"If you control this Pendulum Summoned card: You can activate this effect based on its battle position; ● Attack Position: Banish this card, then target 1 ""Performapal"" or ""Odd-Eyes"" monster in your GY; Special Summon it. ● Defense Position: Take 1 ""Performapal"" or ""Odd-Eyes"" Pendulum Monster from your Deck, and either add it to your Extra Deck face-up or send it to the GY. You can only use this effect of ""Performapal Odd-Eyes Seer"" once per turn.",0.0,Manipulates enemy attacks with the power of illusion. 7813,"Windwitch - Winter Bell"" + 1 ""Windwitch"" monster You can target 1 monster in either player's GY; until the End Phase, this card's name becomes that target's original name, and replace this effect with that target's original effects. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your GY: You can target 1 ""Windwitch - Winter Bell"" and 1 Level 4 or lower ""Windwitch"" monster in your GY; Special Summon them. You can only use each effect of ""Windwitch - Crystal Bell"" once per turn.",0.5,"If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a ""Scrap"" card and sent to the GY, you can select 1 ""Scrap"" monster in your GY, except ""Scrap Beast"", and add it to your hand." 4794,"Once per turn: You can equip 1 ""Inzektor"" monster from your hand or GY to this card. If an Equip Card(s) is sent to your GY while equipped to this card (except during the Damage Step): You can Special Summon 1 ""Inzektor"" monster from your Deck, except ""Inzektor Dragonfly"". While this card is equipped to a monster, that monster's Level is increased by 3.",0.5,"Select 1 Dragon-Type Synchro Monster in your GY. Remove from play other monster(s) in your GY whose total Levels equal the Level of the selected monster, and Special Summon it from the GY." 5061,"You can banish this card from your GY to target 1 Level 3 or higher Attack Position monster on the field; change it to face-up or face-down Defense Position. The effect of ""Chronomaly Colossal Head"" can only be used once per turn.",0.3333333333333333,"When this card is Normal Summoned: You can send cards from the top of your opponent's Deck to the GY, equal to the number of cards they control. If this card is Special Summoned: You can send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls. You can only use this effect of ""Firebrand Hymnist"" once per turn." 3679,If this card is destroyed by battle and sent to the GY: Special Summon 1 Level 1 Fiend-Type monster from your Deck.,0.0,"When this card is activated: You can add 1 ""Penguin"" card from your Deck to your hand, except ""Royal Penguins Garden"". Once per turn, during your Main Phase: You can reduce the Level of 1 ""Penguin"" monster in your hand or face-up field by 1 (until the end of this turn), then discard 1 card. You can only activate 1 ""Royal Penguins Garden"" per turn." 1062,Your opponent selects 1 Equip Spell Card from his/her Deck and sends it to the GY.,0.0,"5 ""Forbidden One"" monsters Cannot be destroyed by an opponent's card effects. Once per turn, if this card battles, during damage calculation: You can make this card gain ATK equal to your LP. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate that activation. Once per turn, during the End Phase: You can Set 1 ""Exodd"" or ""Obliterate!!!"" Spell/Trap from your Deck. Once per turn, during your Standby Phase: Lose 1000 LP." 5843,"You can only activate 1 ""Sacred Serpent's Wake"" per turn. If you control 2 or more different kinds of monsters (Ritual, Fusion, Synchro, or Xyz): Activate 1 or more effects, depending on the number of different kinds you control, and resolve in sequence. 2 or more: Target 1 monster in your GY or 1 of your banished monsters; add that target to your hand. 3 or more: Target 1 Trap Card in your GY; add that target to your hand. 4: Target 1 Spell Card in your GY, except ""Sacred Serpent's Wake""; add that target to your hand.",0.0,Once per turn you can place 1 Venom Counter on 1 monster your opponent controls 1410,"When this card is sent to your GY, you can remove this card from the GY to Special Summon 1 ""Peten the Dark Clown"" from your hand or Deck.",0.0,"2+ Level 1 monsters Gains 500 ATK for each material attached to it. Once per turn: You can detach 1 material from this card, then target 1 Spell/Trap your opponent controls; shuffle it into the Deck. At the start of the Damage Step, if another monster you control battles: You can detach any number of materials from this card; that monster you control gains 300 ATK for each material detached, until the end of this turn." 2579,"At the end of the Battle Phase, if this card was destroyed by battle and sent to the GY: Choose 1 Monster Card from your Deck and place it on top of your Deck.",0.3333333333333333,"When a Spell/Trap Card, or monster effect, is activated while you control a ""Code Talker"" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 ""Cynet Conflict"" per turn." 11960,"Banish 5 face-up Pendulum Monsters from your Extra Deck; place 1 Pendulum Monster from your Deck or face-up Extra Deck in your Pendulum Zone. You can banish this card from your GY, then target 1 card in any Pendulum Zone; reduce its Pendulum Scale by 1 (min. 0). You can only activate 1 ""Pendulum Pendant"" per turn.",0.0,A metal fish with a razor-sharp caudal fin. 4435,"If this card is destroyed by a card effect and sent to the GY, you can Special Summon 1 ""Sorciere de Fleur"" from your Deck.",0.25,"2+ Zombie monsters You can only control 1 ""Yuki-Onna, the Icicle Mayakashi"". You can only use each of the following effects of ""Yuki-Onna, the Icicle Mayakashi"" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY." 2580,When an opponent's monster declares an attack: Target that monster; banish that target.,0.3333333333333333,"Send 1 ""Diabellstar"" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; negate its effects. When your opponent activates a card or effect in response to your ""Diabellstar"" monster effect or your ""Sinful Spoils"" Spell/Trap Card or effect activation: You can banish this card from your GY; negate that opponent's effect. You can only use 1 ""Sinful Spoils of Betrayal - Silvera"" effect per turn, and only once that turn." 1164,"When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the GY.",0.0,"When this card is Tribute Summoned, roll a six-sided die. This card gains ATK equal to the result of the die roll x 200." 2744,"When your opponent declares a direct attack: Banish 1 ""Destiny HERO"" monster from your GY; end the Battle Phase.",0.5,"Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can banish this card from your GY, then target 1 ""Plunder Patroll"" monster you control; equip 1 ""Emblem of the Plunder Patroll"", or 1 ""Plunder Patroll"" monster, from your Deck to that target. You can only use this effect of ""Plunder Patroll Shipshape Ships Shipping"" once per turn." 8912,"If this card is in your hand: You can reveal 1 ""Photon"" monster in your hand; Special Summon this card, and if you do, its Level becomes the Level of that ""Photon"" monster. If this card is Normal or Special Summoned: You can target 1 ""Galaxy"" monster in your GY; this card's ATK/DEF become that monster's ATK/DEF. You can only use each effect of ""Galaxy Brave"" once per turn.",0.0,"Change all face-up monsters on the field to face-down Defense Position. During the End Phase, flip all face-down Defense Position monsters your opponent controls face-up, and your opponent draws 1 card for each." 2584,"Any Battle Damage your opponent takes from battles involving this card becomes 0. Once per turn: You can target 1 Effect Monster in your GY; banish that target, then, until the End Phase, this card's name and ATK become that monster's name and ATK, and it gains that monster's effects. You must control this face-up card to activate and to resolve this effect.",0.25,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target face-up cards your opponent controls, up to the number of Tuners in your GY; negate their effects until the end of this turn. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 Tuner in your GY; add it to your hand." 7017,"If this card on the field is destroyed and sent to the GY: You can target 1 ""Superheavy Samurai"" monster in your GY, except ""Superheavy Samurai Drum""; Special Summon it. You can only use this effect of ""Superheavy Samurai Drum"" once per turn.",0.0,"When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. This card cannot attack during the turn it is Normal or Special Summoned." 9793,"If your ""Ancient Warriors"" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. You can only use 1 of the following effects of ""Ancient Warriors Saga - Defense of Changban"" per turn, and only once that turn. ● At the start of your opponent's Battle Phase: You can send this face-up card from your Spell & Trap Zone to the GY; monsters your opponent controls cannot target ""Ancient Warriors"" monsters for attacks this turn. ● When an opponent's monster declares an attack: You can banish this card from your GY; Special Summon 1 ""Ancient Warriors"" monster from your Deck.",0.0,"Target 1 ""Crusadia"" monster you control; that ""Crusadia"" monster is unaffected by card effects this turn, except its own. You can only activate 1 ""Crusadia Power"" per turn." 9666,"If you control 2 or more ""Marincess"" monsters, while this card is in your hand or GY: You can target 1 Water Link Monster you control; Special Summon this card to your zone that monster points to, but banish it when it leaves the field. You can only use this effect of ""Marincess Mandarin"" once per turn.",0.0,"[ Pendulum Effect ] You can target 1 Pendulum Summoned monster your opponent controls; destroy both that monster and this card. You can only use this effect of ""D/D Ark"" once per turn. [ Monster Effect ] If this card is destroyed by card effect: You can Special Summon 1 face-up ""D/D"" Pendulum Monster from your Extra Deck, except ""D/D Ark"", but its effects are negated. You can only use this effect of ""D/D Ark"" once per turn." 12668,"Banish 1 face-up ""Centur-Ion"" Monster Card from your Spell & Trap Zone, then target 1 card your opponent controls; banish it. If this Set card in its owner's control is destroyed or banished by an opponent's activated effect: You can place 2 ""Centur-Ion"" monsters with different names from your hand, Deck, GY, and/or banishment in your Spell & Trap Zone as face-up Continuous Traps. You can only activate 1 ""Emblema Salvation"" per turn.",0.0,A master of monsters that exercises control over several creatures. 6586,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. At the start of the Damage Step, if this card attacked a Special Summoned monster. You can banish that monster.",0.25,"When this card is Normal Summoned, you can send 1 Reptile-type ""Worm"" monster from your Deck to the GY. If you control a face-up ""Worm Yagan"", this card cannot be destroyed by battle." 7546,"Target 1 of your Machine or Rock-Type monsters, that is banished or is in your GY, that cannot be Normal Summoned/Set; Special Summon it.",0.0,"If ""Umi"" is on the field: You can activate this effect; your WATER monsters can attack directly this turn. During your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster they control; destroy it. If this card on the field is destroyed by battle or card effect: You can take 1 WATER Warrior monster from your Deck or GY, and either add it to your hand or Special Summon it. You can only use each effect of ""Mega Fortress Whale"" once per turn." 12273,"If this card is Normal or Special Summoned: You can target 1 of your Level 1 FIRE monsters that is banished or in your GY; either add it to your hand or Special Summon it. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 ""Snake-Eye"" monster from your hand or Deck, except ""Snake-Eye Oak"". You can only use each effect of ""Snake-Eye Oak"" once per turn.",0.0,"Welcome to our house! Here I live with Cologne, Grandpa Demetto, and all the other dolls!" 6584,"If a ""Gagaga"", ""Gogogo"", and/or ""Dododo"" monster(s) you control is destroyed by battle or card effect and sent to the GY: Target 1 of those monsters; Special Summon it, then you can Special Summon up to 2 ""Gagaga"", ""Dododo"", and/or ""Gogogo"" monsters from your hand in Defense Position.",0.25,"When your opponent activates a card or effect that would destroy a card(s) on the field: Negate the effect, then send 1 Level 3 or lower DARK monster from your Deck to your GY." 1247,"If ""Black Luster Soldier - Envoy of the Beginning"" or ""Chaos Emperor Dragon - Envoy of the End"" is on the field: Target 2 of your banished cards; add both those targets to your hand.",0.0,This card gains ATK equal to the combined Ranks of all face-up Xyz Monsters your opponent controls x 300. 5516,Up to twice per turn: You can send 1 card from your hand to the GY; increase this card's Level by 1.,0.3333333333333333,"2 Level 3 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Send 1 Plant-Type monster from your Deck to the GY. Target 1 Plant-Type monster in your GY; Special Summon that target in face-up Defense Position." 11977,"You can target 1 ""Superheavy Samurai"" monster you control; equip this card from your hand or field to that target. It is treated as a Tuner. If you have no Spells/Traps in your GY while this card is equipped to a monster by its own effect: You can Special Summon this card. You can only use this effect of ""Superheavy Samurai Soulgaia Booster"" once per turn.",0.0,This monster swamps an opponent with an almost endless supply of water. 6103,"When this card is activated: Shuffle this card from the field into the Deck. When this card in your possession is sent to the GY by an opponent's card effect: Banish this card. If 3 of your ""Jackpot 7"" are currently banished, and were all banished by this effect, you win the Duel.",0.3333333333333333,"When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 Level 5 or higher Pendulum Monster from your Deck to your hand. You can only use this effect of ""Performapal Handsamuraiger"" once per turn." 1170,You can only activate this card when your opponent activates a card that targets a monster in the GY. Remove from play all monsters in both players' GYs.,0.0,Tribute this face-up card. Select 1 face-up Fiend-Type monster on the field. Increase the ATK and DEF of the monster by 700 points as long as it remains face-up on the field. 10690,"Send 1 monster from your hand or field to the GY, then target 1 of your Level 1 monsters that is banished or in your GY, except the monster you sent to the GY; add it to your hand. You can only activate 1 ""One by One"" per turn.",0.16666666666666666,"If you have 2 or more ""Salamangreat"" monsters in your GY: You can Special Summon this card from your hand. If a ""Salamangreat"" Ritual, Fusion, Synchro, Xyz, or Link Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 other ""Salamangreat"" monster in your GY; place this card on the bottom of your Deck, and if you do, Special Summon that monster to your opponent's field, then draw 1 card. You can only use each effect of ""Salamangreat Weasel"" once per turn." 1181,"When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s), then your opponent banishes all cards with the same name as that card(s) from their hand and Deck.",0.0,"2 Level 3 monsters If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the End Phase." 7716,"If this card is in your hand or Graveyard: You can send 1 ""D/D"" or ""Dark Contract"" card from your hand or face-up from your field to the Graveyard, except ""D/D Lamia""; Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""D/D Lamia"" once per turn.",0.0,"You can only activate this card while ""Ojama Green"", ""Ojama Yellow"" and ""Ojama Black"" are face-up on your side of the field. Destroy all cards on your opponent's side of the field." 11814,"If a ""Kashtira"" Xyz Monster is on the field and a player controls 2 or more monsters: They must banish monsters they control, face-down, so they only control 1 monster. If this card is banished: You can target 1 ""Kashtira"" Xyz Monster you control; add 1 of your ""Kashtira"" monsters attached to it to your hand, then you can Special Summon that monster from your hand. You can only use each effect of ""Kashtira Big Bang"" once per turn.",0.0,Reduct the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect. 5361,"When this card is Normal or Special Summoned: You can target 1 of your banished Xyz Monsters; Special Summon that target in face-up Defense Position. You can target 1 ""Utopia"" monster you control; equip this monster on the field to that target. It gains 2000 DEF. You can only control 1 face-up ""ZW - Ultimate Shield"".",0.0,"You can Special Summon this card (from your hand) by Tributing 1 face-up Xyz Monster you control. You can only Special Summon ""Gimmick Puppet Nightmare"" once per turn this way. When you do: You can Special Summon 1 ""Gimmick Puppet Nightmare"" from your hand or GY. If this card is Special Summoned, you cannot Special Summon any monsters for the rest of this turn, except ""Gimmick Puppet"" monsters." 5976,If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can Special Summon 1 Level 3 or lower monster from your hand.,0.25,"Cannot be Special Summoned by another Effect Monster's effect. This card is unaffected by ""Venom Swamp"". This card gains 500 ATK for each Reptile-Type monster in your GY. When this card is destroyed by battle and sent to the GY: You can banish 1 other Reptile-Type monster from your GY; Special Summon this card." 8177,"Target 2 ""World Chalice"" monsters in your GY with different names; add them to your hand. If your linked Link Monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 ""Starrelic's Aegis"" per turn.",0.25,"If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. Cannot be targeted by an opponent's card effects. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; Special Summon 1 Level 7 or lower ""Kozmo"" monster from your Deck." 7077,"Declare 1 Extra Deck monster card type (Fusion, Synchro, or Xyz); if 2 or more monsters of the declared type are on the field, make each player send all monsters of that type from their field to the GY.",0.0,"When an opponent's monster declares an attack: You can Special Summon this card from your hand, then, gain LP equal to half this card's DEF. This Attack Position card cannot be destroyed by battle." 4228,"Once per turn, you can declare 1 Monster Type and Select 1 Face-up ""Symphonic Warrior"" monster on the Field. that monster becomes that Monster Type. You can declare 1 Monster Type and Remove from Play this card from your GY to select 1 face-up ""Symphonic Warrior"" monster you Control and make it that Monster Type.",0.3333333333333333,"During your opponent's turn: You can discard 1 Spell/Trap Card; Special Summon 1 ""Dark Magician"" from your Deck (this is a Quick Effect). During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Magician's Robe"" once per turn." 9342,"You can target 1 Fish monster in your GY; add it to your hand. You can only use this effect of ""Whitefish Salvage"" once per turn. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: Take 1 Fish monster from your Deck, and either add it to your hand or Special Summon it.",0.0,"You can Ritual Summon this card with a ""Libromancer"" card. If this card is Ritual Summoned by using a monster(s) on the field, it can attack directly. You can only use each of the following effects of ""Libromancer Doombroker"" once per turn. During your Main Phase: You can Set 1 ""Libromancer"" Trap directly from your Deck. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; shuffle it into the Deck." 8878,"2 ""HERO"" monsters If a ""HERO"" monster is Normal or Special Summoned to your zone this card points to: Target 1 ""Polymerization"" Spell, ""Fusion"" Spell, or ""Change"" Quick-Play Spell in your GY; Set that target. You can only use this effect of ""Xtra HERO Wonder Driver"" once per turn. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 ""HERO"" monster from your hand.",0.0,"By sending 1 ""Pot of Greed"" from your hand to the GY, draw 3 cards from your Deck." 9261,"If this card is in your GY: You can banish 1 Light and 1 DARK monster from your GY, except ""Chaos Betrayer""; Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in your opponent's GY; banish it. You can only use each effect of ""Chaos Betrayer"" once per turn.",0.0,"Destroy as many WATER monsters on the field as possible, then inflict 500 damage to your opponent for each WATER monster destroyed and sent to the GY by this effect." 5978,"Once per turn: You can banish 1 ""Chronomaly"" monster from your GY, then target 1 ""Chronomaly"" monster in your GY with the same Level as the banished monster; Special Summon it.",0.0,"If a Token is Special Summoned (except during the Damage Step): You can Special Summon this card from the GY (if it was there when that Token was Summoned) or hand (even if not). You can only use this effect of ""Token Collector"" once per turn. If this card is Special Summoned: Destroy as many Tokens on the field as possible, and if you do, this card gains 400 ATK for each Token destroyed. Neither player can Special Summon Tokens." 4039,"Each face-up monster on the field loses 2 Levels, until the End Phase. You can remove from play this card from your GY to select 1 face-up monster and reduce its Level by 1, until the End Phase. This effect cannot be activated the same turn this card is sent to the GY.",0.16666666666666666,"Once per turn: You can discard 1 card; draw 1 card and reveal it, then if it is a ""Fluffal"" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the GY: You can add 1 ""Edge Imp Sabres"" or 1 ""Fluffal"" monster from your Deck to your hand." 4040,"If this card is sent from the field to the GY by your opponent's card (including by battle, card effect, or by being destroyed), you can Special Summon up to 2 ""Naturia Cherries"" from your Deck in face-down Defense Position.",0.14285714285714285,"While ""Exchange of the Spirit"" is in your GY, your opponent cannot activate card effects in the GY or Special Summon monsters from the GY. You can only use each of the following effects of ""Gravekeeper's Trap"" once per turn. During the Main Phase: You can discard 1 card; add 1 ""Gravekeeper's"" monster or 1 EARTH Fairy monster from your Deck to your hand. During your opponent's Draw Phase, before they draw, if this card is already face-up on the field: Declare 1 card name; look at the card your opponent draws for their normal draw, and if it is the declared card, send it to the GY." 8324,"If this card is in your hand or GY: You can banish 2 other Cyberse monsters from your hand and/or face-up from your field; Special Summon this card, but its ATK becomes halved. You can only use this effect of ""Dual Assembwurm"" once per turn. Once per turn: You can banish 1 card from your hand; banish 1 monster on the field with ATK less than or equal to this card's.",0.0,"3 Level 9 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy it, and if you do, and it was a monster, inflict damage to your opponent equal to its original ATK." 11671,"If ""Advanced Dark"" is not in the Field Zone, send this monster to the GY. If this card is Summoned: You can place 1 of your ""Advanced Crystal Beast"" monsters that is banished, in your hand, Deck, or GY face-up in your Spell & Trap Zone as a Continuous Spell. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.",0.0,This monster may attack your opponent's Life Points directly. 10733,"You can banish this card from your GY, then target 1 Reptile monster you control and 1 face-up monster your opponent controls, to activate 1 of these effects; ● Change those monsters to face-down Defense Position. ● Destroy that monster you control, and if you do, change the ATK of the other monster to 0 until the end of this turn. You can only use this effect of ""Yamorimori"" once per turn.",0.0,"Activate 1 of the following effects. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including ""Dark Magician"" or ""Dark Magician Girl"", as Fusion Material. ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including ""Dark Magician"" or ""Dark Magician Girl"", whose total Levels equal or exceed the Level of the Ritual Monster." 1149,"Send 2 Spell Cards from your hand to the GY, then target 1 Spell Card in your GY; add that target to your hand.",0.0,"This card cannot declare an attack unless you Tribute 1 monster. This card gains 200 ATK for each Insect-Type monster on the field. During the End-Phase, if this card destroyed an opponent's monster by battle this turn: Special Summon 1 ""Insect Monster Token"" (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) in Attack Position." 11670,"If ""Advanced Dark"" is not in the Field Zone, send this monster to the GY. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. If this card is treated as a Continuous Spell: You can Special Summon this card, then you can Special Summon as many ""Advanced Crystal Beast"" Monster Cards as possible from your Spell & Trap Zone. You can only use this effect of ""Advanced Crystal Beast Ruby Carbuncle"" once per turn.",0.0,"Witch of the Black Forest"" + ""Lady of Faith" 10681,"Each player shuffles their Deck, and if they do, they excavate the top card of their Deck and show it. (The ATK of monsters with ? ATK and Spells/Traps are treated as 0.) If one card has higher ATK than the other, add the card with the higher ATK to the hand of the player who showed it, and if you do, send the card with the lower ATK to the GY. If they have the same ATK, place them on the bottom of the Deck.",0.0,If your opponent controls 2 or more monsters than you do: Your opponent must send monsters they control to the GY so they only control 1 monster. 6451,"This turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set). You can banish this card from the GY; this turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set).",0.14285714285714285,"When this card is Normal Summoned: You can add 1 ""Silent Swordsman LV3"" or ""Silent Magician LV4"" from your Deck to your hand. During either player's turn, when a Spell Card is activated that targets exactly 1 monster you control (and no other cards): You can negate the activation. This effect can only be used once while this card is face-up on the field. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can target 1 LIGHT ""LV"" monster in your GY; add it to your hand." 7866,"Target 1 ""Stardust"" Synchro Monster you control; this turn, if that Synchro Monster you control battles an opponent's monster, shuffle that opponent's monster into the Deck at the start of the Damage Step. If a ""Stardust"" Synchro Monster you control would Tribute itself to activate its effect, you can banish this card from your GY instead.",0.0,"Once per turn, during your opponent's Standby Phase, select 1 face-up card on the field. The selected card's effect(s) is negated during that turn. During each of your Standby Phases, pay 500 Life Points or destroy this card." 1332,"While this card is face-up on the field, monsters that are destroyed as a result of battle are returned to the owner's Deck (not sent to the GY). The Deck is then shuffled.",0.0,A Beast-Type monster equipped with this card increases its ATK and DEF by 300 points. 4440,"Activate by sending this card from your hand to the GY during damage calculation. A ""Blackwing"" monster you control is not destroyed by that battle.",0.25,"Special Summon up to 2 Level 4 or lower Insect monsters with the same Level from your hand. If you control ""Number 2: Ninja Shadow Mosquito"": You can banish this card from your GY, then target face-up monsters your opponent controls, up to the number of Insect monsters you control; place 1 Hallucination Counter on each of them. (The effects of monsters with a Hallucination Counter are negated.) You can only use each effect of ""Ninjitsu Art of Mosquito Marching"" once per turn." 4215,"This card can attack your opponent directly. If this card attacks, it is destroyed at the end of the Battle Phase. If this card is destroyed by the effect of a ""Scrap"" card and sent to the GY, you can select 1 ""Scrap"" monster in your GY, except ""Scrap Worm"", and add it to your hand.",0.3333333333333333,"If a Normal Monster(s) is sent to your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is in your GY: You can send 1 Dragon monster from your hand to the GY; add this card to your hand. You can only use each effect of ""Guardragon Garmides"" once per turn." 6532,"Banish 2 ""Ritual Beast"" monsters you control; Special Summon 1 ""Ritual Beast"" monster from your Extra Deck, ignoring its Summoning conditions.",0.3333333333333333,"Target 1 Normal Monster in your GY; add it to your hand. When a Normal Monster is destroyed by battle: You can Special Summon this card from your GY in Defense Position as a Normal Monster (Warrior-Type/EARTH/Level3/ATK 1200/DEF 400). (This card is NOT treated as a Trap Card.) You can only use this effect of ""First-Aid Squad"" once per turn. If Summoned this way, banish this card when it leaves the field." 6071,"When this card is Normal or Special Summoned: You can banish this card; Special Summon 1 Level 4 or lower Fish-Type monster from your Deck, except ""Beautunaful Princess"". You can only use this effectof ""Beautunaful Princess"" once per turn.",0.2,"When a ""Cipher"" monster you control is destroyed by battle and sent to your GY: You can discard this card; send 1 card from your hand or field to the GY, and if you do, Special Summon that destroyed monster. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 ""Cipher"" card from your Deck to your hand. You can only use this effect of ""Cipher Mirror Knight"" once per turn." 4100,"You can send this card from your hand to the GY to select 1 face-up ""Fabled"" monster you control. The selected monster is treated as a Tuner monster while face-up on the field.",0.25,"Add 1 ""Goblin"" monster from your Deck to your hand, then you can apply the following effect. ● Detach 1 Xyz Material from a monster on either field, and if you do, Special Summon 1 Level 4 or lower ""Goblin"" monster from your hand. You can banish this card from your GY; detach 1 Xyz Material from a monster on either field, then you can add 1 ""Goblin"" monster from your GY to your hand. You can only use each effect of ""Goblin Biker Grand Entrance"" once per turn." 11795,"Target a number of monsters on the field and/or in the GYs, equal to the difference between your banished cards and your opponent's; banish them, then your opponent can Special Summon 1 monster from their Deck. You can only activate 1 ""Gigantic Thundercross"" per turn.",0.0,"A delicate elf that lacks offense, but has a terrific defense backed by mystical power." 1245,"When this card on your side of the field is sent to your GY, you can Special Summon 1 Insect-Type Monster from your hand.",0.0,Increase the DEF of all Defense Position monsters by 500 points. 9063,"Once per turn: You can target 1 Level 4 or lower monster you control; increase its Level by its original Level until the end of this turn. If your monster(s) in the Extra Monster Zone would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of ""Cyberse Synchron"" once per turn.",0.0,"2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use ""Polymerization""). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent." 5452,"If this card is sent from the hand to the GY: You can Special Summon 1 ""Gusto"" monster from your Deck. You can only use the effect of ""Gusto Griffin"" once per turn.",0.25,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 ""Monarch"" Spell/Trap Cards with different names from your hand and/or Deck to the GY, and if you do, shuffle 1 card from your opponent's hand (at random), GY, or their side of the field into the Deck. Once per turn, during either player's Main Phase, if this card is in your GY: You can discard 1 ""Monarch"" Spell/Trap Card, then target 1 monster in your GY with 2400 or more ATK and 1000 DEF; add it to your hand." 4323,"When this card is discarded to the GY, Special Summon it.",0.2,"If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of ""Trickstar Lilybell"" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 ""Trickstar"" monster in your GY; add it to your hand." 2712,Once per turn: You can target 1 card in your opponent's GY; banish that target.,0.3333333333333333,"During your opponent's Main Phase (Quick Effect): You can reveal this card in your hand; Fusion Summon 1 ""Frightfur"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including this card in your hand. If a ""Frightfur"" Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of ""Edge Imp Scythe"" once per turn." 4149,"During your Main Phase, you can send 1 Level 1 monster, except this card, from your hand to the GY to Special Summon this card from your hand.",0.3333333333333333,"Special Summon 1 ""Nordic"" monster from your Deck. You cannot Special Summon monsters from the Extra Deck while the Summoned monster is face-up on the field, except ""Aesir"" monsters. You can banish this card from your GY; add 1 ""Nordic"" monster from your Deck to your hand, then shuffle 1 card from your hand into the Deck. You can only use 1 ""Nordic Relic Hlidskjalf"" effect per turn, and only once that turn." 2944,"You can send this card from your hand to the GY to reduce the Level of 1 monster on the field by 1, until the End Phase.",1.0,"If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of ""Alghoul Mazera"" once per turn." 5492,Target 1 of your banished Dragon-Type monsters; add that target to your hand.,0.25,"Fusion Summon 1 ""Amazoness"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your Main Phase: You can banish this card from your GY; once, if you Fusion Summon an ""Amazoness"" Fusion Monster this turn, you can also send 1 ""Amazoness"" monster from your Extra Deck to the GY as material. You can only use 1 ""Amazoness Secret Arts"" effect per turn, and only once that turn." 1387,"During each of your opponent's End Phases, place 1 card face-up on your side of the field from your hand or Deck in this order: ""The Second Sarcophagus"", ""The Third Sarcophagus"". If 1 Sarcophagus card is removed from your side of the field, all of them on your side of the field are sent to the GY. When you have all 3 Sarcophagus cards on your side of the field, send all Sarcophagus cards on your side of the field to the GY to Special Summon 1 ""Spirit of the Pharaoh"" from your hand or Deck.",0.0,"If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only." 11482,"Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the other card from the GY to your opponent's field. You can only activate 1 ""Terrors of the Overroot"" per turn.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original ATK of this card becomes 2300. If this card attacks, it is switched to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except by card effects." 5643,"Activate 1 of these effects. Target 1 ""Bujin"" monster in your GY; add that target to your hand. Target 1 of your banished ""Bujin"" monsters; send that target to the GY.",0.0,"Up to thrice per turn, if your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 of them; toss a coin and if the result is heads, change it to face-up Attack Position, or if the result is tails, change it to face-down Defense Position. Once per turn, if another monster(s) on the field is flipped face-up, or a face-up monster(s) is changed to face-down Defense Position, even during the Damage Step: You can target 1 of them; change it to face-up Attack Position or face-down Defense Position." 7461,"Banish 1 card from your hand, then target 1 of your banished monsters; Special Summon it in face-down Defense Position.",0.16666666666666666,"3 ""Thunder Dragon"" monsters Must be either Fusion Summoned, or Special Summoned by banishing 1 Thunder monster from your hand and 1 Thunder Fusion Monster you control, except ""Thunder Dragon Titan"" (in which case you do not use ""Polymerization""). When a Thunder monster's effect is activated in the hand, even during the Damage Step (Quick Effect): You can destroy 1 card on the field. If this card would be destroyed by card effect, you can banish 2 cards from your GY instead." 6473,"Target 1 of your ""Ritual Beast Tamer"" monsters and 1 of your ""Spiritual Beast"" monsters that are banished and/or in your GY; Special Summon them in Defense Position. After this card is activated, you cannot Special Summon monsters, except ""Ritual Beast"" monsters, for the rest of this turn. You can only activate 1 ""Ritual Beast Ambush"" per turn.",0.2,"FLIP: Special Summon 1 Level 4 or lower ""Batteryman"" monster from your Deck, except ""Batteryman Micro-Cell"". After this card has been flipped face-up, when it is destroyed by battle and sent to the GY, draw 1 card." 2700,Any cards that would be returned to the Deck from the GY are removed from play instead.,0.5,"If you Ritual Summon a Ritual Monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card cannot be targeted by your opponent's card effects." 1231,"You can banish 2 WATER monsters from your GY: Special Summon 1 ""Lekunga Token"" (Plant-Type/WATER/Level2/ATK 700/DEF 700) in Attack Position.",0.0,"This card gains 500 ATK for each ""Lava Battleguard"" you control." 8168,"If you control 2 or more ""Lightsworn"" monsters with the same Type but different names: Banish 2 ""Lightsworn"" monsters from your GY, then target 2 cards on the field; banish them. If this card is sent from the Deck to the GY by a ""Lightsworn"" monster's effect: You can Special Summon 1 ""Lightsworn"" monster from your hand.",0.2,"Destroy 1 ""Memento"" monster in your hand or face-up field, take 1 ""Memento"" monster from your Deck with a different name, and either add it to your hand or Special Summon it in Defense Position. During your Main Phase: You can banish this card from your GY, then target 1 ""Memento"" monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use each effect of ""Mementotlan Bone Party"" once per turn." 6029,"Cannot be Normal Summoned/Set. Must be Special Summoned with ""Legend of Heart"", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target. When this card is targeted for an attack: You can target 1 Spell Card in your GY; Set that target.",0.0,"2 Level 7 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of ""Infinitrack Mountain Smasher"" once per turn. ● You can detach 1 material from this card; it gains 1000 ATK. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position." 2929,"You can send this card from your hand to the GY to increase the Level of 1 monster on the field by 1, until the End Phase.",1.0,"You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the GY; choose 1 ""Sylvan"" card from your Deck and place it on top of the Deck. You can only use this effect of ""Mount Sylvania"" once per turn. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on either the top or bottom of your Deck." 11819,"Target 1 face-up card in a Field Zone; banish it, then place it face-up in the other Field Zone, then, you can choose 1 Field Spell with a different original name in the current controller's GY, and place it face-up in the Field Zone of the player whose card was banished. You can only activate 1 ""Land Flipping"" per turn.",0.0,A three-headed nocturnal monster that is absolutely ruthless when fighting. 10256,"If this card is in your hand or GY: You can target 1 face-up monster on each field; change them to face-down Defense Position, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Ret-time Reviver Emit-ter"" once per turn.",0.0,"During the Main Phase (Quick Effect): You can Tribute monsters whose total Levels equal 11 or more; Special Summon this card from your hand, then if you control no other monsters, you can destroy 1 monster on the field with the highest ATK (your choice, if tied). You can only use this effect of ""Theia, the Primal Being"" once per turn. Neither player can Normal and/or Special Summon more than 4 times per turn while this card is face-up in the Monster Zone." 8524,"Target 1 Link Monster your opponent controls; banish 1 monster from your GY with the same Link Rating as that monster, and if you do, destroy that monster, then, if the original Type of the monster you banished is Cyberse, you can destroy 1 face-up card in your opponent's Spell & Trap Zone.",0.0,"Discard 2 cards from your hand. Select 1 face-up monster and flip it face-down, but do not change its battle position." 4407,"When this card is Normal Summoned, you can select 1 Psychic-Type monster in your GY, and remove it from play. When this card is sent from the field to the GY, Special Summon that removed monster.",0.3333333333333333,"You can Special Summon this card (from your hand) by banishing 1 Machine-Type monster and 1 Beast-Warrior-Type monster from your hand, field, and/or Graveyard. If this card attacks or is attacked, your opponent takes no battle damage." 2646,"During your Standby Phase, if this card is in your GY: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the GY. If a card effect would send this card to the GY from the hand or Deck, banish it instead.",0.3333333333333333,"WATER monsters you control cannot be destroyed by battle with a non-WATER monster. ""Aquaactress"" monsters you control are unaffected by your opponent's monster effects. If this card is sent from the field to the GY: You can target 1 Aqua-Type monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua-Type monsters." 4381,"When this card is sent from the field to the GY, you can select 1 ""Naturia"" monster in your GY, except ""Naturia Eggplant"", and add it to your hand.",0.25,"During damage calculation, if a monster battles another monster (Quick Effect): You can send 1 other ""Marincess"" monster from your hand to the GY; Special Summon this card from your hand, and if you do, the damage you take from that battle is halved. At the start of the Damage Step, if an opponent's monster attacks: You can banish this card from your GY; this turn, you take no battle damage that is less than or equal to the total Link Rating of the ""Marincess"" Link Monsters in your GY x 1000. You can only use each effect of ""Marincess Crown Tail"" once per turn." 4101,"Once per turn, you can send 1 card from your hand to the GY to Special Summon 1 Level 3 ""Fabled"" monster from your hand.",0.25,"If this card is Normal or Special Summoned: You can add 1 ""Purrely"" card from your Deck to your hand, except a Quick-Play Spell. You can target 1 ""Purrely"" Quick-Play Spell in your GY; Special Summon 1 Xyz Monster from your Extra Deck that mentions that card, by using this card you control as material, and if you do, attach that Spell to the Summoned monster. (This is treated as an Xyz Summon.) You can only use each effect of ""Purrelyly"" once per turn." 11823,"You can activate 1 of these effects; ● Banish up to 1 LIGHT and up to 1 DARK monster from your hand and/or GY; increase or decrease this card's Level by the exact number banished, until the end of this turn. ● Target up to 2 of your banished monsters (1 LIGHT and/or 1 DARK); return them to the GY, and if you do, increase or decrease this card's Level by the exact number returned, until the end of this turn. You can only use this effect of ""Mental Tuner"" once per turn.",0.0,A mystical dragon that burns away the unworthy with its mystic flames. 1431,"You can send this face-up card to the GY; Special Summon 1 ""Red-Eyes B. Dragon"" from your hand.",0.25,"You can only use each effect of ""Gaia, the Mid-Knight Sun"" once per turn. ● You can Tribute 1 other LIGHT monster you control; add 1 Level 4 DARK Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the GY. ● You can banish 1 DARK monster from your GY, then target 1 monster on the field; it loses 500 ATK, until the end of your opponent's turn." 1427,"During your Standby Phase, you can send this face-up card from the field to the GY to Special Summon 1 ""Armed Dragon LV5"" from your hand or Deck.",0.0,This card cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK. 6009,"When an opponent's monster declares an attack on a ""Blackwing"" monster you control: Banish all face-up Attack Position monsters your opponent controls. If you control exactly 3 ""Blackwing"" monsters (and no other monsters), you can activate this card from your hand.",0.0,"2+ Level 10 monsters When a monster is destroyed by battle and sent to the GY: You can detach 1 material from this card, then target that monster; Special Summon it to your field in Defense Position. You can target 1 other face-up Special Summoned monster you control; gain LP equal to its original ATK. You can only use each effect of ""Number XX: Utopic Dark Infinity"" once per turn." 11792,"If this card is Normal or Special Summoned: You can target 1 ""Photon"" or ""Galaxy"" monster in your GY, except ""Galaxy Summoner""; Special Summon it in Defense Position. You can target 1 other LIGHT monster you control; it becomes Level 4 until the end of this turn. You can only use each effect of ""Galaxy Summoner"" once per turn.",0.0,A missile-launching fish protected by deadly spikes. 12688,"If this card is in your hand or GY: You can target 1 Machine monster on the field; for the rest of this turn, you cannot Special Summon from the Extra Deck, except Xyz Monsters, also Special Summon this card (but banish it when it leaves the field), and if you do, halve that monster's ATK, also this card's Level becomes that monster's. You can only use this effect of ""Kochobo's Hinamatsuri"" once per turn.",0.0,You can Special Summon this card (from your hand) by Tributing 1 WATER monster. 6497,"During your Standby Phase: You can Special Summon 1 ""Infernoid Token"" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). To Special Summon an ""Infernoid"" monster using its own procedure, you can banish ""Infernoid"" monster(s) you control instead of those in the GY (or any combination of both). Your opponent cannot target ""Infernoid"" monsters you control for attacks or with card effects, except the ""Infernoid"" monster you control with the highest Level (either, if tied).",0.14285714285714285,"1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a monster(s) would be Summoned: You can negate the Summon, and if you do, destroy that monster. This card must be face-up on the field to activate and to resolve this effect. When this card is sent from the field to the Graveyard: You can target 1 ""T.G."" monster in your Graveyard; Special Summon that target." 11642,"Place 1 ""Vaylantz"" Pendulum Monster from your Deck in your Pendulum Zone. If a card is in a Field Zone: You can banish this card from your GY, then target 1 ""Vaylantz"" monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. You can only use each effect of ""Vaylantz Wakening - Solo Activation"" once per turn.",0.0,"A playful little fiend that lurks in the dark, waiting to attack an unwary enemy." 10709,"If this card is sent from the hand or Deck to the GY: You can target 1 ""Springans"" monster in your GY, except ""Springans Brothers""; Special Summon it in Defense Position. If this card is in your hand, field, or GY: You can target 1 ""Springans"" Xyz Monster you control; attach this card to it as material. You can only use each effect of ""Springans Brothers"" once per turn.",0.0,"During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using only Zombie monsters from your hand or field as Fusion Material. If a Zombie monster(s) is Special Summoned by card effect (except during the Damage Step): You can target 1 Set card in a Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). You can only use each effect of ""Seven Cities of the Golden Land"" once per turn." 5442,If this card is sent to the GY by a card effect: You can target 1 Normal Monster in your GY; add that target to your hand.,0.3333333333333333,"(Quick Effect): You can send 1 FIRE monster from your hand to the GY, then target 1 card in your opponent's GY; banish that card. If a card is banished from your opponent's GY, while you control this monster (except during the Damage Step): You can send 1 FIRE monster with 200 or less DEF from your Deck to the GY, except ""Neo Flamvell Lady"". You can only use each effect of ""Neo Flamvell Lady"" once per turn." 7667,"At the start of the Damage Step, if this card attacks an opponent's face-down Defense Position monster, and you control another ""Subterror"" monster: You can shuffle that opponent's monster into the Deck. If this card on the field is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 ""Subterror"" monster from your Deck in face-up or face-down Defense Position. You can only use each effect of ""Subterror Nemesis Archer"" once per turn.",0.0,"1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of ""Vahram, the Magistus Divinity Dragon"" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster." 11289,"Ritual Summon 1 ""Dogmatika"" Ritual Monster from your hand or Deck by Tributing ""Dogmatika"" monsters and/or Ritual, Fusion, or Synchro Monsters from your field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. If this card is in your GY: You can banish this card, then target 2 ""Dogmatika"" monsters with different Levels in your GY; add 1 of them to your hand, and place the other on the bottom of your Deck. You can only use 1 ""Dogmatikaturgy"" effect per turn, and only once that turn.",0.0,"Lord of D."" + ""Divine Dragon Ragnarok"" As long as this card remains face-up on the field, your opponent cannot target Dragon-Type monsters for the effect of a Spell, Trap, or Monster Card. Once per turn, you can Special Summon 1 Dragon-Type monster from your hand to your side of the field." 2628,You can remove from play 1 monster from your GY to Normal Summon or Set 1 Normal Monster from your hand. You can only activate this effect during your Main Phase.,0.5,"Apply these effects, in sequence, depending on the number of ""Ice Barrier"" Synchro Monsters you control with different names; ● 1+: Banish 1 card your opponent controls. ● 2+: Banish 1 card from your opponent's GY. ● 3+: Banish 1 random card from your opponent's hand. When your opponent activates a card or effect that targets an ""Ice Barrier"" Synchro Monster(s) you control: You can banish this card from your GY; negate that effect. You can only use each effect of ""Terror of Trishula"" once per turn." 4386,"When this card is Normal Summoned, you can remove from play 1 Psychic-Type monster from your Deck. This card's Level becomes the Level of that monster.",0.25,"2+ WATER monsters Once per battle, during damage calculation, if this card battles a monster (Quick Effect): You can Special Summon 1 of your ""Marincess"" Monster Cards equipped to this card, also this card cannot be destroyed by that battle, and you take no battle damage from that battle. Equip that Special Summoned monster to this card during the End Phase. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 3 or lower ""Marincess"" monster from your GY." 4118,"When this card is sent from the field to the GY, you can Special Summon 1 Level 4 or lower ""Naturia"" monster from your Deck to your side of the field in face-up Attack Position.",0.3333333333333333,"If this card is Normal or Special Summoned: You can add 1 Level 4 or lower ""Salamangreat"" monster from your Deck to your hand, except ""Salamangreat of Fire"", also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. At the start of the Damage Step, if a Cyberse monster you control battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of ""Salamangreat of Fire"" once per turn." 4384,"1 Psychic-Type Tuner + 2 or more non-Tuner Psychic-Type monsters Once per turn, you can select 1 Psychic-Type monster in your GY, and remove it from play. When this card is sent from the field to the GY, Special Summon as many monsters as possible that were removed from play by this effect.",0.25,"If there are no monsters on the field, you can Special Summon this card (from your hand), but you cannot Normal Summon/Set for the rest of this turn. During either player's turn, when a card or effect is activated that would inflict damage to your opponent while you have another ""Performage"" monster in your GY: You can banish this card from your GY; inflict 2000 damage to your opponent. You can only use this effect of ""Performage Stilts Launcher"" once per turn." 3126,Cards cannot be sent from the Deck to the GY.,1.0,"You can only activate 1 ""Sacred Serpent's Wake"" per turn. If you control 2 or more different kinds of monsters (Ritual, Fusion, Synchro, or Xyz): Activate 1 or more effects, depending on the number of different kinds you control, and resolve in sequence. 2 or more: Target 1 monster in your GY or 1 of your banished monsters; add that target to your hand. 3 or more: Target 1 Trap Card in your GY; add that target to your hand. 4: Target 1 Spell Card in your GY, except ""Sacred Serpent's Wake""; add that target to your hand." 8511,"Target 3 monsters in your GY; your opponent chooses 1, you Special Summon it, and if you do, banish the rest. You can only activate 1 ""Monster Reborn Reborn"" per turn.",0.0,Once per turn: You can target 1 Level 5 or higher non-DARK monster on the field; destroy that target. 10718,"Target up to 5 cards in your opponent's GY and the same number of your opponent's banished cards; banish those targets from their GY, and if you do, return those banished targets to the GY. You can only activate 1 ""Terrors of the Underroot"" per turn.",0.0,"During the Main Phase: Fusion Summon 1 Fusion Monster that lists ""Blue-Eyes White Dragon"" or ""Blue-Eyes Ultimate Dragon"" as material, by shuffling Fusion Materials listed on it from your hand, field, or GY into the Deck, then you can destroy face-up cards your opponent controls up to the number of ""Blue-Eyes White Dragon"" and ""Blue-Eyes Ultimate Dragon"" used as material from the field. You can only activate 1 ""Ultimate Fusion"" per turn." 6573,"Banish 1 EARTH, 1 WATER, 1 FIRE, and 1 WIND monster from your GY; shuffle 1 card on the field into the Deck.",0.0,"When a Defense Position ""Jurrac"" monster you control, except ""Jurrac Herra"", is destroyed by battle and sent to the GY, you can Special Summon this card from your hand or your GY." 2892,"When this card is Special Summoned by the effect of a ""Gladiator Beast"" monster: Target 1 ""Gladiator Beast"" card in your GY; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Equeste"".",0.5,"2 Level 9 monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects; Banish 1 card your opponent controls. Banish 1 random card from your opponent's hand. Banish 1 card from your opponent's GY. Banish the top card of your opponent's Deck, face-up." 1132,"When this card is sent to your GY, add it to your Deck and shuffle it.",0.0,"Elemental HERO Neos and all Fusion Monsters that list ""Elemental HERO Neos"" as a Fusion Material Monster gain 500 ATK. Fusion Monsters that list ""Elemental HERO Neos"" as a Fusion Material Monster do not have to activate their effects during the End Phase that shuffle them into the Extra Deck." 8599,"If this Set card in its owner's control has left the field because of an opponent's card effect, and is now in your GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck.",0.0,"Special Summon this card as an Effect Monster (Fiend-Type/DARK/Level 6/ATK 1000/DEF 2400). (This card is also still a Trap Card.) If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. While this card is treated as a monster, you cannot Special Summon monsters, except monsters with this card's Attribute" 12261,"Target up to 2 face-up monsters in the Extra Monster Zone; banish them until the End Phase. You can only activate 1 ""Red Arrows"" per turn.",0.0,"Everyone is full of possibilities. Everything you do, moving forwards, stopping, closing, opening, is all in your hands. There are many doors in this world. To open them requires the Magic Key... 2 keys and 1 door... 2 wills and 1 body. Once the doors are opened, the worlds will be connected and the great power revealed." 8869,"Banish this card, and as many cards as possible from your hand, field, and GY, face-down, and if you do, Special Summon up to 3 copies of ""Blue-Eyes White Dragon"" from your Deck. You cannot Normal or Special Summon monsters the turn you activate this card, except ""Blue-Eyes White Dragon"".",0.0,Tribute 1 face-up Level 8 or higher monster you control. Draw 2 cards. 10320,"Equip only to a Level 8 or higher ""Myutant"" monster you control. At the start of the Damage Step, if the equipped monster attacks an opponent's Special Summoned monster: You can banish that opponent's monster. While this card is equipped to a monster: You can banish this card; send the monster this card was equipped to the GY, and if you do, Special Summon 1 Level 8 ""Myutant"" monster with a different original Attribute from your hand or Deck. You can only use this effect of ""Myutant Blast"" once per turn.",0.0,"If you control no monsters, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can target 1 Level 8 or lower Machine monster in your GY; Special Summon it in Defense Position, and if you do, its Level becomes 9, also negate its effects. You can only use this effect of ""Arcjet Lightcraft"" once per turn. You cannot Special Summon monsters from the Extra Deck, except Machine Xyz Monsters." 1321,"When this card is sent from the field to the GY, each player selects 1 Level 3 or lower Normal Monster from their Deck, and adds it to their hand after showing it to the opponent. The Decks are then shuffled.",0.0,The equipped monster gains 0 ATK. 1087,When this card is sent from your hand or Deck to your GY by an opponent's card effect: Special Summon this card.,0.0,"3 Level 5 monsters If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card has a ""Utopia"" monster as an Xyz Material, it gains this effect. When this card declares an attack on a face-up monster your opponent controls: You can detach 1 Xyz Material from this card; negate that opponent's face-up monster's effects, also this card gains ATK equal to that opponent's monster's ATK. These changes last until the end of this turn." 5700,"Once per turn: You can send 1 Spell Card from your hand to the GY; Special Summon 1 ""Star Seraph"" monster from your hand.",0.0,"During your opponent's turn, if this card is in your hand or GY (Quick Effect): You can target 1 ""Centur-Ion"" monster you control, except ""Centur-Ion Emeth VI""; place it in your Spell & Trap Zone as a face-up Continuous Trap, and if you do, Special Summon this card, also you cannot Special Summon ""Centur-Ion Emeth VI"" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card. You can only use each effect of ""Centur-Ion Emeth VI"" once per turn." 10849,"If a face-up ""Stardust Dragon(s)"" you control and/or face-up Synchro Monster(s) you control that specifically lists that card in its text leaves the field to activate your card effect, or by your card effect: You can apply 1 of the following effects. You cannot apply that same effect of ""Majestic Mirage"" for the rest of this turn. ● Special Summon 1 of those monsters. ● Banish 1 monster your opponent controls or in their GY. ● Any damage you take this turn is halved.",0.0,"If this card is used as a Synchro Material Monster, all the other Synchro Material Monsters must be Fish-Type." 11773,"Target 1 of your banished LIGHT Tuners and 1 of your banished Level 8 or lower DARK non-Tuners; return both to the GY, then Special Summon 1 LIGHT or DARK Synchro Monster from your Extra Deck whose Level equals the total Levels of those returned monsters.",0.0,"A dinosaur with two deadly jaws, it stores electricity in its horn and releases high voltage bolts from the mouth on its back." 11940,"If a face-up ""Kashtira"" Xyz Monster(s) you control is destroyed by battle or card effect: Banish 1 ""Visas Starfrost"" from your hand, your Deck, or your Monster Zone, and if you do, Special Summon 1 ""Vicious Astraloud"" from your Extra Deck, ignoring its Summoning conditions. If this card is banished: You can target 1 of your banished ""Visas Starfrost""; add it to your hand. You can only use each effect of ""Kashtira Akstra"" once per turn.",0.0,"Thunder Dragon"" + ""Thunder Dragon" 12283,"If a card(s) is sent from the hand and/or Deck to the GY: Target 1 card in either GY; shuffle it into the Deck. You can only activate 1 ""Sweet Roommaid"" per turn.",0.0,A cubical machine equipped with cutting blades for shredding an opponent to mincemeat. 8126,"Target 1 ""Lightsworn"" monster in your GY that has a Level; add it to your hand, then banish a number of cards from the top of your Deck equal to the original Level of that monster in your hand. You can only activate 1 ""March of the Dark Brigade"" per turn.",0.0,"Return 1 face-up Tribute Summoned ""Steelswarm"" monster to the hand to target 1 card your opponent controls; destroy it." 3980,"The controller of this card can activate Trap Cards the same turn they are Set. If you control ""Mystical Beast of Serket"" and this card, you can send both to the GY to Special Summon 1 monster from your hand, Deck or Extra Deck.",0.0,"Add 1 ""Hieratic"" monster from your Deck to your hand." 10853,"Night's End Sorcerer"" + 1+ non-Tuner monsters If this card is Special Summoned, or if another Spellcaster monster(s) is Special Summoned to your field: You can target 1 card in your opponent's GY; banish it. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can target 1 Level 4 or lower Spellcaster monster in your GY; Special Summon it. You can only use this effect of ""Night's End Administrator"" once per turn.",0.0,"1 Tuner + 1 or more non-Tuner Beast-Type monsters If this card is destroyed by your opponent's card (either by battle or by card effect), you can select 1 ""Thunder Unicorn"" or ""Voltic Bicorn"" in your GY and Special Summon it." 7471,"If this card is in your hand: You can target 2 face-up Spell Cards on the field (1 from each side of the field); banish them, and if you do, Special Summon this card.",0.0,Activate only when a Zombie-Type monster(s) is Special Summoned from your opponent's GY to your side of the field. Destroy 2 cards on the field. 5561,"When this card is Special Summoned by the effect of a Spellcaster-Type monster: You can target any number of your banished ""Spellbook"" Spell Cards; shuffle them into the Deck, and if you do, return your other banished ""Spellbook"" Spell Cards to your GY. You can only use the effect of ""Wheel of Prophecy"" once per turn.",0.5,"1 Beast-Type Tuner + 1 or more non-Tuner monsters If this card is destroyed by your opponent's card (either by battle or by card effect), both players send the top 7 cards of their Deck to the GY." 3967,"You can remove from play this face-up card, and 1 face-up monster you control, to select 1 Synchro Monster in your GY with a Level less than or equal to the combined original Levels of the other 2 monsters. Special Summon that Synchro Monster.",0.0,"Add 1 ""Polymerization"" card from your Deck to your hand. Then shuffle your Deck." 4251,"When this card is sent from the field to the GY, send 1 card from your hand to the GY.",0.2,"Your opponent cannot target ""Palace of the Elemental Lords"" you control with card effects, also it cannot be destroyed by card effects. Once per turn: You can Tribute 1 monster; Special Summon 1 ""Elementsaber"" monster from your Deck with a different original Attribute from that monster's. You can send this face-up card from the field to the GY; discard your entire hand, then add ""Elemental Lord"" monsters from your GY to your hand, equal to the number of cards discarded." 6528,"If this card is Normal Summoned: You can target 1 of your banished ""Ritual Beast"" monsters; Special Summon it. You can only Special Summon ""Ritual Beast Tamer Wen(s)"" once per turn.",0.3333333333333333,"When a monster you control is destroyed by battle and sent to the GY, while this card is in the GY: You can Special Summon this card from your GY. If Summoned this way, banish this card when it leaves the field. You can only use the effect of ""Interplanetarypurplythorny Beast"" once per turn." 2822,Cannot be Normal Summoned or Set. When this card is sent from your Deck to the GY: Special Summon it.,0.3333333333333333,"1 Level 1 monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of ""Linkuriboh"" once per turn." 9823,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 ""Ghostrick"" card in your GY; Set that card (but banish it when it leaves the field), then, you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of Set cards you control.",0.0,"When this card is activated: You can target 1 Level 4 or lower ""Dragunity"" monster in your GY; add it to your hand. If your ""Dragunity"" monster with an original Level of 5 or higher attacks, it is unaffected by your opponent's card effects until the end of the Damage Step. You can only activate 1 ""Dragunity Draft"" per turn." 3968,Select 1 removed from play Level 5 or lower Beast-Type or Winged Beast-Type monster. Remove from play 1 card in your hand and Special Summon the selected monster in Attack Position.,0.0,"Add 1 ""Crystal"" Spell/Trap from your Deck to your hand." 4282,"1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters Once per turn, you can send up to 3 cards you control to the GY to look at your opponent's Extra Deck and send an equal number of cards to the GY.",0.2,"Discard 1 card, then target 1 ""Super Quantum"" monster you control; Special Summon from your Extra Deck, 1 ""Super Quantal Mech Beast"" Xyz Monster with the same Attribute as that monster you control by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.) You can send this card from the Field Zone to the GY, then target 3 ""Super Quantal Mech Beast"" Xyz Monsters with different names you control and/or in your GY; Special Summon 1 ""Super Quantal Mech King Great Magnus"" from your Extra Deck, and if you do, attach the targeted monsters and their Materials to it as Xyz Materials." 304,"When this card is sent to the GY as a result of battle, the Battle Phase for that turn ends immediately.",0.0,"During your Battle Phase only, all face-up monsters you control gain 200 ATK." 7959,"If this card is Normal or Special Summoned: You can Special Summon 1 face-up Level 1 Pendulum Monster from your Extra Deck, except ""Pendulumucho"", but banish it when it leaves the field.",0.0,"Select 1 face-up ""Scrap"" monster you control and destroy it. All face-up ""Scrap"" monsters you control gain 1000 ATK until the End Phase." 5302,"During each of your End Phases: Reveal the bottom card of your Deck, then place it on the top of the Deck or banish it face-down.",0.0,"Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Number C"" or ""CXyz"" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) When a Rank 5 or higher Xyz Monster is Special Summoned to your side of the field while this card is in your GY (except during the Damage Step): You can add this card from your GY to your hand. You can only use this effect of ""Rank-Up-Magic Argent Chaos Force"" once per Duel." 8158,"During damage calculation, if your monster battles an opponent's monster: Play rock-paper-scissors with your opponent. Make the losing player banish the battling monster they control, face-down.",0.25,"Target 1 ""Dual Avatar"" monster you control; destroy it, and if you do, Special Summon 1 ""Dual Avatar"" monster from your Deck or Extra Deck, whose original Level is 1 higher or 1 lower than that monster had on the field. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Dual Avatar"" monster in your GY; add it to your hand. You can only use each effect of ""Dual Avatar Ascendance"" once per turn." 7318,"If this card is in your GY: You can send 1 Plant-Type monster from your hand or face-up from your field to the GY, except ""World Carrotweight Champion""; Special Summon this card. You can only use this effect of ""World Carrotweight Champion"" once per turn.",0.5,Banish all Spell Cards in your GY; destroy all face-up monsters your opponent controls with DEF less than or equal to the number of Spell Cards you banished * 300. 4237,"Special Summon this card as an Effect Monster (Rock-Type/LIGHT/Level 4/ATK 1000/DEF 1800). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card you control that is a monster would be destroyed by your opponent's card (either by battle or by card effect) and sent to your GY, you can Set it in the Spell & Trap Card Zone instead.",0.2,"If a face-up ""Performage"" monster(s) you control is destroyed by battle or card effect and sent to the GY: Target 1 monster your opponent controls; take control of it until the End Phase, then Special Summon 1 ""Performage"" monster from your GY to your opponent's side of the field. During the End Phase of this turn, give control of the monster Special Summoned by this effect to its owner." 1078,"After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.",0.0,"1 Level 4 Tuner + 1+ non-Tuner monsters Once per turn, if a card(s) leaves either Extra Deck (except during the Damage Step): You can make all face-up monsters you currently control gain 500 ATK, then you can negate the effects of 1 face-up card on the field until the end of this turn. During the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 LIGHT Spellcaster monster whose ATK equals its own DEF from your hand or Deck. You can only use this effect of ""Despian Luluwalilith"" once per turn." 5310,"You can Normal Summon ""Hazy Flame"" monsters for 1 less Tribute. You can send this face-up card from the field to the GY to target 1 ""Hazy"" card in your GY, except ""Hazy Glory""; add that target to your hand.",0.0,"Add 1 ""Buster Blader"" from your Deck or your GY to your hand." 10777,"Once per turn: You can activate 1 of these effects. ● Target 1 ""Cyberdark"" Effect Monster you control; equip 1 Dragon or Machine monster from either GY to it as an Equip Spell that gives it 1000 ATK. ● Send 1 Equip Card you control equipped to a Machine monster to the GY; destroy 1 card your opponent controls. You can only use each effect of ""Cyberdark Invasion"" once per turn.",0.0,"1 ""Appliancer"" monster Cannot be used as Link Material the turn it is Link Summoned. This card can attack directly. Once per turn, during damage calculation, if your monster battles an opponent's monster while this card is co-linked: You can change that opponent's monster's ATK to 0 during that damage calculation only. Once per turn, during damage calculation, if this card that is not co-linked battles an opponent's monster: You can change that opponent's monster's ATK to 0 during that damage calculation only." 12212,"Target 1 of your banished monsters and 1 of your opponent's banished monsters; Special Summon your monster to your opponent's field, and if you do, Special Summon that opponent's monster to your field. You can only activate 1 ""Alpha Summon"" per turn.",0.0,A flying fish that attacks with its pointed head. 6137,"Once per turn: You can excavate a number of cards from the top of your Deck, equal to the number of cards your opponent controls, send any excavated Plant-Type monsters to the GY, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the GY by a card effect: You can target up to 5 ""Sylvan"" cards in your GY, except ""Sylvan Lotuswain""; place those targets on the bottom of your Deck in any order.",0.2,"Cannot be Special Summoned, except with the effect of a ""Myutant"" card. Your opponent cannot target this card with Spell effects. You can only use each of the following effects of ""Myutant Mist"" once per turn. When your opponent activates a Trap Card or effect (Quick Effect): You can banish 1 card from your hand or field; draw 2 cards. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished ""Myutant"" monsters; add it to your hand." 7371,"If a monster(s) with an original Level of 7 or higher is sent from each player's field to the GY this turn: Banish as many monsters from the GYs as possible, then you can Special Summon the 1 highest-Level Spellcaster-Type monster among those banished monsters to your field (your choice, if tied).",0.0,"Target 1 ""Gouki"" card you control and 1 ""Gouki"" monster in your GY; destroy that card on the field, and if you do, Special Summon that other monster from your GY. You can only activate 1 ""Gouki Face Turn"" per turn." 2782,"Each time a card(s) is sent from your Deck to the GY by the effect of a ""Lightsworn"" monster, remove from play the top card of your opponent's Deck.",0.5,"If this card you control is used as Synchro Material for a ""T.G."" monster, you can treat it as a non-Tuner. If this card is sent to the GY as Synchro Material for a ""T.G."" monster: You can Special Summon 1 ""T.G. Token"" (Machine/EARTH/Level 1/ATK 0/DEF 0) in Attack Position. You can only use this effect of ""T.G. Tank Grub"" once per turn." 315,"When this card is sent from the field to the GY, select 1 monster with a DEF of 1500 or less from your Deck, show it to your opponent, and add to your hand. Then shuffle your Deck.",0.125,"Equip only to an ""Evil Eye"" monster. It cannot be destroyed by battle or your opponent's card effects, also your opponent cannot target it with card effects. Each time you activate the equipped monster's effect, or you activate another ""Evil Eye"" Spell/Trap Card: The equipped monster gains 500 ATK, and if it does, you lose 500 LP. (This ATK gain remains even if this card leaves the field.) If this card is in your GY: You can pay 1000 LP, then banish 1 ""Evil Eye"" Spell/Trap from your GY, except ""Evil Eye of Selene""; Set this card. You can only use this effect of ""Evil Eye of Selene"" once per turn." 6140,"If this card is sent from the field or the hand to the GY: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the GY by a card effect: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on the bottom of your Deck.",0.16666666666666666,"3 Level 5 monsters When this card is sent from the field to the GY: Draw 1 card. If this card has ""Fairy Cheer Girl"" as an Xyz Material, it gains this effect. When this card destroys an opponent's monster by battle and remains on the field: You can detach 1 Xyz Material from this card; inflict 400 damage to your opponent for each card in your hand." 8462,"If this card is in your GY: You can banish 1 other Zombie monster from your GY: Special Summon this card, but banish it when it leaves the field. A ""Vendread"" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of ""Vendread Core"" once per turn. ● Your opponent cannot target this card with card effects.",0.0,"At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up ""Six Samurai"" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up ""Six Samurai"" monster you control instead." 1096,When this card is sent from your hand or Deck to your GY by an opponent's card effect: Special Summon this card.,0.0,"2 Link monsters Gains ATK equal to the combined Link Ratings of the monsters used for its Link Summon x 300. Unaffected by monster effects, except Link Monsters' effects, and cannot be destroyed by battle, except by battle with a Link Monster." 11315,"2 Level 6 monsters At the start of your opponent's Battle Phase: If this card is in the Main Monster Zone, roll a six-sided die and move this card directly to that many (1 to 6) Main Monster Zones clockwise, and if a monster is already in that zone it moves to, attach that monster to this card as material. (Transfer its materials to this card.) If this effect causes this monster's number of materials to exceed 6, you win the Duel. If this card cannot be moved, or the monster in the zone it moves to cannot be attached, send this card to the GY.",0.0,"Ojama Green"" + ""Ojama Yellow"" + ""Ojama Black"" Select up to 3 of your opponent's Monster Card Zones. As long as this card remains face-up on the field, the selected zones cannot be used." 8517,"If this card is in your GY and you control no cards: You can Special Summon both this card, and 1 Level 4 or lower Dragon monster from your hand in Defense Position, but banish this card when it leaves the field. You can only use this effect of ""Background Dragon"" once per turn.",0.0,"Activate only while you control ""Necrovalley"". Both players discard all Monster Cards in their hands." 45,Target up to 2 monsters in your opponent's GY; banish them.,0.16666666666666666,"1 ""Magikey"" Tuner + 1+ non-Tuner Normal Monsters This card can make up to 2 attacks on monsters during each Battle Phase. You can only use each of the following effects of ""Magikey Fiend - Transfurlmine"" once per turn. If you control this card that was Synchro Summoned using at least 2 Attributes of monsters: You can Set 1 ""Magikey"" Spell/Trap directly from your Deck to your Spell & Trap Zone. If your opponent Normal or Special Summons a monster(s) with the same Attribute as a monster in your GY (except during the Damage Step): You can destroy that monster(s)." 11294,"Banish 1 Zombie monster from either GY and Special Summon 2 ""Haunted Tokens"" (Zombie/DARK/ATK 0/DEF 0) with the same Level as the banished monster. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 ""Haunted Zombies"" effect per turn, and only once that turn.",0.0,"A freight car that is exclusively for Dekoichi. It can transport anything, but most cargo arrives broken." 8875,"Target 1 of your banished ""The Phantom Knights"" monsters; add it to your hand. When an opponent's monster declares a direct attack while this card is in your GY: You can target 1 Level 4 or lower ""The Phantom Knights"" monster in your GY; Special Summon it, and if you do, Special Summon this card as a Normal Monster with the same original Level as that monster (Warrior/DARK/ATK 0/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, banish this card when it leaves the field.",0.0,"Each player draws 1 card, then each player discards 1 card." 8323,"If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 ""Dotscaper"" effect per turn, and only once that turn. You can only use each effect of ""Dotscaper"" once per Duel.",0.0,"Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. During your End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, give control of this card to your opponent. During each of your Standby Phases: Take 300 damage." 7689,"Target 1 ""Abyss Actor"" monster you control; if it destroys your opponent's monster by battle this turn, your opponent banishes 3 monsters from their Extra Deck (their choice). If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up ""Abyss Actor"" Pendulum Monster in your Extra Deck: You can look at your opponent's Extra Deck, also banish 1 monster from their Extra Deck. You can only use this effect of ""Abyss Script - Fire Dragon's Lair"" once per turn.",0.0,You can Tribute this card to destroy 1 face-up Continuous Spell or Continuous Trap Card on the field. 12008,"Target 1 Dinosaur monster that is banished or in either GY; Special Summon it to your field. You can only activate 1 ""Supersoaring"" per turn.",0.0,An axe-swinging beast-warrior with the head of a dragon. 4273,"If this face-up card is destroyed while in the Monster Card Zone, you can equip it to 1 face-up Winged Beast-Type ""Dragunity"" monster you control, instead of sending it to the GY.",0.25,"If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 ""Superheavy Samurai"" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except ""Superheavy Samurai"" monsters. If this card is used as Synchro Material and added to the Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each monster effect of ""Superheavy Samurai Prodigy Wakaushi"" once per turn." 5972,"Target 1 ""Bujin"" monster on the field; apply this effect to it for the rest of this turn. Each time it destroys a monster by battle whose current ATK is greater than or equal to the targeted monster's original ATK, andsends it to the GY: Banish the destroyed monster, and if you do, banish all monsters from your opponent's hand, Main Deck, Extra Deck, and GY with the same name that the destroyed monster had in the GY.",0.2,"1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any GY. When this card is destroyed by battle and sent to the GY, you can Special Summon 1 Warrior-Type monster from either player's GY." 3121,"When this card you control is sent to the GY, look at the top card of your Deck. Return that card to either the top or the bottom of the Deck.",1.0,"Windwitch - Winter Bell"" + 1 ""Windwitch"" monster You can target 1 monster in either player's GY; until the End Phase, this card's name becomes that target's original name, and replace this effect with that target's original effects. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your GY: You can target 1 ""Windwitch - Winter Bell"" and 1 Level 4 or lower ""Windwitch"" monster in your GY; Special Summon them. You can only use each effect of ""Windwitch - Crystal Bell"" once per turn." 1539,"When this card is sent directly from your hand to the GY, add this card to the Deck and shuffle it.",0.0,"You can Tribute 1 face-up Level 3 or lower monster on your opponent's side of the field to Special Summon this card to your opponent's side of the field. If you Special Summon this monster this way, place 1 A-Counter on this card, and you cannot Normal Summon or Set the same turn. (If a monster with an A-Counter battles an ""Alien"" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)" 7414,"Banish any monster destroyed by battle with a ""Dinomist"" monster you control.",0.125,"You can Ritual Summon this card with any ""Vendread"" Ritual Spell. When a card or effect is activated that would destroy a card on the field (Quick Effect): You can banish 1 Zombie monster from your GY; negate the activation, and if you do, destroy that card. If this card is Tributed, or banished, for a Ritual Summon: All monsters your opponent controls lose 500 ATK/DEF. You can only use each effect of ""Vendread Chimera"" once per turn." 351,"As long as this card remains face-up on the field, any card sent to the GY is removed from play instead.",0.0,"If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only." 4476,"At the end of the Battle Phase, if this card attacked: Banish it.",0.3333333333333333,"If this card is Normal or Special Summoned: You can target 1 Level 4 or lower ""T.G."" monster in your GY, except ""T.G. Screw Serpent""; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 ""T.G."" monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of ""T.G. Screw Serpent"" once per turn." 11104,"If you control ""Brave Token"": Target 1 of your monsters, equipped with an Equip Card that specifically lists ""Brave Token"" in its text; destroy as many monsters your opponent controls with an equal or lower ATK as possible, then you can equip 1 Equip Spell that specifically lists ""Brave Token"" in its text from your hand or GY to 1 appropriate monster you control. You can only activate 1 ""Thunder Discharge"" per turn.",0.0,"2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target." 5951,"Once per turn: You can choose a number from 1 to 3, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the GY, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the GY by a card effect: You can target 1 other Plant-Type monster in your GY; place that target on top of your Deck.",0.14285714285714285,"2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other ""D/D"" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 ""Dark Contract"" card from your Deck to your hand." 2789,"Once per turn during your opponent's Standby Phase, you can remove from play any number of DARK monsters from your GY. This monster gains 500 DEF for each monster you removed, until the End Phase.",0.5,"1 Tuner + 1 or more WATER non-Tuner Monsters Once per turn, you can discard up to 2 cards to the GY to select the same number of cards your opponent controls. Destroy the selected cards." 4539,When this card is Special Summoned: Target 1 face-up card your opponent controls; banish that target. When this card leaves the field: Set the card that was banished by this effect to your opponent's side of the field.,0.25,"If a monster(s) you control is Tributed: You can Special Summon this card from your GY (if it was there when the monster was Tributed) or hand (even if not), but banish it when it leaves the field. If a ""Warrior"", ""Synchron"", or ""Stardust"" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 ""Stardust Token"" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of ""Stardust Trail"" once per turn." 4537,"This card can attack your opponent directly. At the end of the Battle Phase, if this card attacked directly: Banish this card until your next Standby Phase.",0.25,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. When this card is Special Summoned from the hand: You can Special Summon 2 ""Vague Shadow Tokens"" (Winged Beast/DARK/Level 1/ATK 0/DEF0), but they cannot be Tributed or be used as Synchro Material. You can banish this card and 1 or more face-up non-Tuners you control, then target 1 ""Blackwing"" Synchro Monster in your GY whose Level equals the total Levels the banished monsters had on the field; Special Summon it, and if you do, it is treated as a Tuner." 11211,"If your LIGHT Machine Union Monster Card(s) is banished: You can Special Summon 1 ""X-Head Cannon"", ""Y-Dragon Head"", or ""Z-Metal Tank"" from your Deck. You can return 1 Fusion Monster you control to the Extra Deck; Special Summon up to 2 of your banished ""X-Head Cannon"", ""Y-Dragon Head"", and/or ""Z-Metal Tank"" with different names. You can only use each effect of ""XYZ Combine"" once per turn.",0.0,"Activate 1 of these effects, but you cannot Special Summon monsters for the rest of this turn after this card resolves, except WATER monsters. ● Target 1 non-Link ""Marincess"" monster in your GY; Special Summon it. ● If ""Marincess Battle Ocean"" is in your Field Zone: Special Summon 1 ""Marincess"" monster from your Deck. You can only activate 1 ""Marincess Dive"" per turn." 11111,"(This card is always treated as an ""Inzektor"" card.) Send 1 other ""Inzektor"" card from your hand or face-up field to the GY, then activate 1 of these effects; ● Choose 1 ""Inzektor"" monster from your Deck and either Special Summon it, or equip it to 1 ""Inzektor"" monster you control. ● Equip 1 ""Inzektor"" Equip Spell from your Deck to 1 ""Inzektor"" monster you control. You can only activate 1 ""Zektrike Kou-ou"" per turn.",0.0,"During your End Phase: You can target 2 ""Constellar"" Xyz Monsters you control that have Xyz Material; detach all Xyz Materials from both Xyz Monsters, and if you do, halve your opponent's LP. You can only use this effect of ""Constellar Tempest"" once per Duel. Once per turn, during your Standby Phase: You can target 1 ""Constellar"" Xyz Monster you control and 1 ""Constellar"" monster in your GY; attach that monster from the GY to that Xyz Monster as an Xyz Material." 8516,"You can Tribute this card; excavate the top 3 cards of your Deck, add 1 excavated ""Altergeist"" card to your hand, also send the rest to the GY. You can only use this effect of ""Altergeist Pixiel"" once per turn.",0.0,"Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card." 5290,When this card is activated: Target 1 monster you control; banish that target face-up. When an opponent's monster declares a direct attack: You can send this face-up card on the field to the GY. If this card is sent to the GY: You can Special Summon the monster banished by this card's effect.,0.0,"If the only monster you control is 1 Level 5 monster: Tribute that monster; Special Summon 1 ""Kuribah"", 1 ""Kuribee"", 1 ""Kuriboo"", 1 ""Kuribeh"", and 1 ""Kuriboh"" from your hand, Deck, and/or GY, but they cannot be Tributed for a Tribute Summon. You can only activate 1 ""Five Star Twilight"" per turn." 323,"When this card has been sent to the GY, it is returned to the top of your deck.",0.0,"When this card is activated: You can add 1 ""Dream Mirror"" monster from your Deck to your hand. If ""Dream Mirror of Joy"" is in a Field Zone, all monsters you control gain 500 ATK/DEF. If ""Dream Mirror of Terror"" is in a Field Zone, all monsters your opponent controls lose 500 ATK/DEF. You can only activate 1 ""Dream Mirror Phantasms"" per turn." 2841,You can banish this card from your GY to target 1 Zombie-Type monster in your GY; Special Summon that target.,0.5,"Remove from play 1 Monster Card in your hand. While this card is on the field, your opponent's monsters that have the same Attribute as the monster removed by this effect cannot declare an attack." 4492,"If you have 3 or more banished Fish, Sea Serpent, or Aqua-Type monsters: Target 1 card on the field; banish it.",0.25,"You can Special Summon this card (from your hand) by sending 1 Level 8 or higher monster from your hand to the GY. If you Tribute this card for the Tribute Summon of a Level 7 or higher monster, that monster cannot be destroyed by card effects." 6416,If your opponent Special Summons a monster(s) in Defense Position: Banish those monster(s) that were Summoned in (and currently in) Defense Position.,0.0,"1 ""Odd-Eyes"" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 face-up Attack Position monster your opponent controls; return it to the hand. During either player's turn, when a Spell/Trap Card or another monster's effect is activated: You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of ""Odd-Eyes Vortex Dragon"" once per turn." 8549,"When a face-up card(s) on the field and/or in the GY is added to your opponent's hand by an effect: Look at their hand, also banish the added card(s) and all cards with the same name, if any.",0.0,Discard 1 card from your hand. Downgrade all Monster Cards in your hand by 2 Levels until the End Phase of the turn this card is activated. 1628,"Send ""Umi"" on your side of the field to the GY to send all cards in both players' hands and on the field to the GY, except this card.",0.0,"You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Once per turn: You can target 1 face-up Dragon-Type Normal Monster on the field; the Levels of all face-up ""Hieratic"" monsters currently on the field become the Level of that monster, until the End Phase. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or GY, and make its ATK and DEF 0." 9734,"You can target 1 Level 4 Cyberse monster you control; its Level becomes 8 until the end of this turn. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; its ATK becomes doubled until the end of this turn. You can only use each effect of ""Mathmech Multiplication"" once per turn.",0.0,"Target 1 monster on the field; this turn, that monster cannot be destroyed by battle, also any battle damage you take from battles involving that monster is halved." 3446,"When this face-up card on the field returns to the hand, Special Summon it. This card cannot attack during the Turn it was Special Summoned by this effect.",0.6666666666666666,"Reveal 1 monster in your hand; Special Summon 1 ""Vanquish Soul"" monster with the same Attribute, but a different name, from your Deck, but return it to the hand during the End Phase. You can only activate 1 ""Stake your Soul!"" per turn." 734,This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. This card can attack all monsters your opponent controls once each. This monster cannot attack directly if it has already attacked a monster.,0.25,"If a ""Phantom Knights"" card(s) is sent to your GY: This card gains 500 ATK. You can banish this card from your GY; during the End Phase of this turn, add 1 ""Phantom Knights"" card from your GY to your hand. You can only use each effect of ""The Phantom Knights of Cloven Helm"" once per turn." 6670,"If you control 2 or more ""Performapal"" cards, you can Normal Summon this card without Tributing. Cannot attack unless you control another ""Performapal"" card. When this card declares an attack: You can return all Spell and Trap Cards your opponent controls to the hand.",0.0,"Destroy this card if you do not have a Zombie-Type monster in your GY. When this face-up card is destroyed, inflict damage to its controller equal to its original ATK." 4990,"Special Summon 1 ""Gishki"" Ritual Monster from your hand. It cannot attack, and is returned to the hand during the End Phase.",0.0,"When a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster while this card is in your GY: You can pay 2000 Life Points; Special Summon this card from your GY. You can only use this effect of ""Vampire Grace"" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY." 10354,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is more than that of all monsters you control. You can target any number of Beast, Beast-Warrior, and/or Winged Beast monsters you control; return them to the hand, then, return face-up monsters your opponent controls to the hand, equal to the number of cards you returned to the hand, also for the rest of this turn, ""Alpha, the Master of Beasts"" you control cannot attack directly. You can only use this effect of ""Alpha, the Master of Beasts"" once per turn.",0.0,"If you control no monsters, you can Special Summon this card (from your hand). You can Tribute this card; you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters, also Special Summon up to 3 ""Baby Spider"" from your hand and/or Deck, and if you do, they become Level 5, but cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster. You can only use this effect of ""Mother Spider Splitter"" once per turn." 2053,"Special Summon 1 ""Elemental HERO"" monster from your hand. That monster cannot attack, and returns to the hand during the End Phase.",0.0,"This card is treated as a Normal Monster while face-up on the field. While equipped with a ""Noble Arms"" Equip Spell Card, this card becomes an Effect Monster with these effects. This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 ""Noble Arms"" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the GY. You can only use this effect of ""Noble Knight Borz"" once per turn." 782,"This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can change the battle position of 1 face-up monster on your opponent's side of the field.",0.0,"All Fiend-Type monsters you control gain 500 ATK. You can target 1 ""Archfiend"" monster you control; banish 1 other Fiend-Type monster you control, and if you do, Special Summon from your hand, Deck, or GY 1 ""Archfiend"" monster with the same Level as the targeted monster. You can only use this effect of ""Archfiend Palabyrinth"" once per turn." 206,"When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the field to the owner's hand.",0.0,This card can make a second attack during each Battle Phase. 12142,"At the start of the Damage Step, if 2 monsters battle: Activate 1 of these effects; ● Change the attacking monster to Defense Position. ● Return the attack target monster to the hand. ● Destroy both battling monsters. You can only activate 1 ""Overexaggeration"" per turn.",0.0,"When this card is Special Summoned: Change all other Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of ""Terrene Toothed Tsuchinoko"" once per turn." 12268,"You can Ritual Summon this card with ""Shinobird's Calling"". This card's name becomes ""Shinobaroness Peacock"" while in the hand or on the field. If this card is Ritual Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions ""Spirit monster"" in its text. You can only use this effect of ""Shinobaroness Shade Peacock"" once per turn. Once per turn, during the Standby Phase of the next turn after this card was banished: Special Summon this banished card. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand.",0.0,"Target 1 Normal Monster, ""Magikey"" monster, or ""Magikey - Mafteah"" in your GY; shuffle it into the Deck, then, if you activated this card in response to the activation of an opponent's card or effect, non-Token Normal Monsters and ""Magikey"" monsters you control are unaffected by that opponent's effect." 6811,"Once per turn, during your Main Phase: You can destroy up to 3 other ""Igknight"" cards you control, then return an equal number of cards your opponent controls to the hand. If this card is sent to the GY: You can add 1 face-up ""Igknight"" Pendulum Monster from your Extra Deck to your hand.",0.25,"When this card is destroyed by battle and sent to the GY, destroy the monster that destroyed it. While this card is attacking, any Battle Damage either player takes from a battle involving this card becomes 0." 6653,"This card's name becomes ""Harpie Lady"" while on the field or in the GY. You can only use each of these effects of ""Harpie Harpist"" once per turn. When this card is Normal Summoned: You can target 1 Winged Beast-Type monster you control (other than this card) and 1 face-up monster your opponent controls; return them to the hand. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 Level 4 Winged Beast-Type monster with 1500 or less ATK from your Deck to your hand.",0.0,"Special Summon 1 Normal Monster from your GY in Defense Position. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card." 9790,"While you control another ""Ancient Warriors"" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of ""Ancient Warriors - Masterful Sun Mou"" once per turn. ● You can send 1 card from your hand or field to the GY; add 1 ""Ancient Warriors"" monster from your Deck to your hand, except ""Ancient Warriors - Masterful Sun Mou"". ● If your other ""Ancient Warriors"" monster's effect is activated (except during the Damage Step): You can target 1 monster your opponent controls; return it to the hand.",0.0,"Earthbound Immortal"" monsters cannot be destroyed by their own effects." 5556,"If this card is in your hand or GY: You can banish a total of 2 WIND and/or Dragon-Type monsters from your hand and/or GY, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 WIND monster to the GY; add 1 Dragon-Type monster from your Deck to your hand. If this card is banished: You can add 1 WIND Dragon-Type monster from your Deck to your hand. You can only use 1 ""Tempest, Dragon Ruler of Storms"" effect per turn, and only once that turn.",0.2,"If this card is destroyed, send the top 3 cards of your opponent's Deck to the GY." 5543,"If this card is in your hand or GY: You can banish a total of 2 EARTH and/or Dragon-Type monsters from your hand and/or GY, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 EARTH monster to the GY, then target 1 monster in your GY; Special Summon that target. If this card is banished: You can add 1 EARTH Dragon-Type monster from your Deck to your hand. You can only use 1 ""Redox, Dragon Ruler of Boulders"" effect per turn, and only once that turn.",0.2,"When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except ""Samurai Skull""." 6829,"Once per turn: You can target 1 of your banished ""Kozmo"" monsters; return it to the hand, and if you do, lose LP equal to its original Level x 100. Once per turn: You can reveal any number of ""Kozmo"" monsters in your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck. If this card in the Field Zone is destroyed by a card effect: You can add 1 ""Kozmo"" card from your Deck to your hand.",0.16666666666666666,"When this card is Normal Summoned: You can target 1 Set card in your opponent's Spell & Trap Card Zone; reveal that target, then destroy it if it is a Trap Card. Otherwise, return it to its original position. When you destroy a Trap Card by this effect: You can Special Summon1 Level 3 EARTH monster from your hand in face-up Defense Position." 11884,"[ Pendulum Effect ] Once per turn, at the start of the Damage Step, if a monster battles a monster: You can return this card to the hand, and if you do, banish 1 Spell from your Deck. For that battle, your monster cannot be destroyed, also the battle damage you take is halved. [ Monster Effect ] When this card inflicts battle damage to your opponent: You can add 1 ""Supreme King Dragon"" monster, ""Supreme King Gate"" monster, or ""Soul of the Supreme King"" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect. ● Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack.",0.0,"This monster can only be Ritual Summoned with the Ritual Spell Card, ""Curse of the Masked Beast"". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand." 12267,"You can Ritual Summon this card with ""Shinobird's Calling"". This card's name becomes ""Shinobaron Peacock"" while in the hand or on the field. You can Tribute this Ritual Summoned card; add 1 Spirit monster and 1 Ritual Spell from your Deck to your hand. You can only use this effect of ""Shinobaron Shade Peacock"" once per turn. Once per turn, during the Standby Phase of the next turn after this card was banished: Special Summon this banished card. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand.",0.0,A seed that can be harvested from the sacred tree once every thousand years. It is said to become the guardian spirit of its land after a millennium. 9045,"If this card is in your hand or GY: You can target 1 ""Lunalight"" card you control, except ""Lunalight Yellow Marten""; return it to the hand, and if you do, Special Summon this card in Defense Position, but banish this card when it leaves the field. If this card is sent to the GY by a card effect: You can add 1 ""Lunalight"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Lunalight Yellow Marten"" once per turn.",0.0,"Once per turn, during your Standby Phase: Take 1000 damage. You can only use 1 of the following effects of ""Dark Contract with the Yamimakai"" per turn, and only once that turn. ● During your Main Phase: You can target 1 ""D/D"" Pendulum Monster in your GY; place it in your Pendulum Zone. ● During your Main Phase: You can place 1 face-up ""D/D"" Pendulum Monster from your Extra Deck in your Pendulum Zone." 8469,"When this card is Normal Summoned: You can send to the GY all monsters your opponent controls in the same column as the card(s) in your Pendulum Zones. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.",0.0,"If a ""Stardust"" monster is on the field: Target 1 card on the field;destroy that target." 8553,"When this card is Normal Summoned: You can choose 1 card in your Pendulum Zone, and send to the GY all cards your opponent controls in the same column as that card. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.",0.0,"1 ""Superheavy Samurai"" monster Cannot be used as Link Material. While you have no Spells/Traps in your GY, you take no battle damage from attacks involving this card. If you have no Spells/Traps in your GY: You can discard 1 monster, then target 1 ""Superheavy Samurai"" monster in your GY; Special Summon it in Defense Position to your zone this card points to. You can only use this effect of ""Superheavy Samurai Scarecrow"" once per turn." 8359,"The Weather Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. You can banish this card, then target 1 Spell/Trap your opponent controls (Quick Effect); return it to the hand. You can only control 1 ""The Weather Rainy Canvas"".",0.0,"2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated." 8104,"2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of ""Firewall Dragon"" once per turn.",0.3333333333333333,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects. The Normal Summon of a Gemini monster cannot be negated. Once per turn: You can banish 1 Gemini monster from your GY, then target 1 card your opponent controls; destroy it." 3647,"When this card is sent from the field to the GY by a card effect, you can Special Summon 1 ""Oracle of the Sun"" from your Deck. The ATK of that monster is doubled, and it returns to the owner's hand during the End Phase of that turn.",0.3333333333333333,"1 Level 4 or lower Spellcaster monster If another ""Magistus"" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 ""Magistus"" monster from your Deck to your hand. You can only use each effect of ""Artemis, the Magistus Moon Maiden"" once per turn. You can only Special Summon ""Artemis, the Magistus Moon Maiden"" once per turn." 4498,"During your Main Phase: You can return this face-up card on the field to the hand. During damage calculation, if this card attacked or was attacked: You can send 1 Normal Monster from your hand to the GY; this card gains 1000 DEF.",0.3333333333333333,"Magical Musket monsters you control cannot be destroyed by card effects. If this card in your possession is sent to your GY by an opponent's card effect: You can add 1 ""Magical Musket"" card from your Deck or GY to your hand, except ""Magical Musket - Fiendish Deal"". You can only activate 1 ""Magical Musket - Fiendish Deal"" per turn." 8409,"When this card is Normal Summoned: You can send to the GY all Spells/Traps your opponent controls in the same column as the card(s) in your Pendulum Zones. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.",0.3333333333333333,"2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it." 11639,"If a Beast, Beast-Warrior, or Winged Beast monster is Special Summoned to your field (except during the Damage Step): You can target 1 of your banished ""Tri-Brigade"" monsters; add it to your hand. After damage calculation, if your ""Tri-Brigade"" monster battled an opponent's monster: You can return the opponent's monster to the hand. You can only use each effect of ""Tri-Brigade Showdown"" once per turn.",0.0,"FLIP: All face-down cards on the field are turned face-up, and then returned to their original position. No card effects are activated when cards are turned face-up." 5448,"Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 ""Gishki"" monster in your GY; return that target to the top of the Deck.",0.25,"Activate this card by discarding 1 card and sending 2 ""Frightfur"" monsters from your Extra Deck to the GY. All Fusion Monsters you control are also treated as ""Frightfur"" monsters. If this card is sent to the GY: You can target 1 ""Frightfur"" Fusion Monster in your GY; return it to the Extra Deck." 8226,"(Quick Effect): You can return 1 other ""Altergeist"" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 ""Altergeist"" Trap in your GY; add that card to your hand. You can only use each effect of ""Altergeist Silquitous"" once per turn.",0.0,"Your LP must be lower than your opponent's to activate and to resolve this effect. Activate 1 of these effects; ● Destroy 1 monster your opponent controls with ATK less than or equal to the difference in LP. ● Special Summon 1 monster from your GY with ATK less than or equal to the difference in LP." 10510,"Each of your opponent's monsters in the same column as one of your ""S-Force"" monsters can only target that monster for attacks. (Quick Effect): You can banish 1 ""S-Force"" card from your hand; return this card to the hand, and if you do, Special Summon 1 ""S-Force"" monster from your Deck in Defense Position, except ""S-Force Rappa Chiyomaru"". You can only use this effect of ""S-Force Rappa Chiyomaru"" once per turn.",0.0,"3 Level 4 monsters When this card is Special Summoned: You can target 1 monster your opponent controls; this card gains ATK equal to that monster's current ATK. If your opponent controls more cards than you do: You can detach 1 Xyz Material from this card, then choose 1 unused Monster Card Zone or Spell & Trap Card Zone; while this face-up card is on the field, that zone cannot be used." 9876,"You can Ritual Summon this card with ""A.I.'s Ritual"". If this card is Ritual Summoned: You can return all monsters your opponent control with 2300 or less ATK to the hand. You can target 1 face-up monster your opponent controls; return all Link Monsters from your GY to the Extra Deck, and if you do, change that targeted monster's ATK to 0. You can only use this effect of ""Water Leviathan @Ignister"" once per turn. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only.",0.2,"If you control a ""Myutant"" card: You can Special Summon this card from your hand. You can Tribute this card, then banish 1 ""Myutant"" card from your hand or Deck; Special Summon 1 monster from your hand or Deck, based on the banished card, but lose LP equal to that Special Summoned monster's original ATK. ● Monster: ""Myutant Beast"" ● Spell: ""Myutant Mist"" ● Trap: ""Myutant Arsenal"" You can only use each effect of ""Myutant Mutant"" once per turn." 9490,"Target 1 banished monster; Special Summon it to your field, but return it to the hand during the End Phase. You can only activate 1 ""Storm Dragon's Return"" per turn.",0.3333333333333333,"When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A ""Mathmech"" Synchro or Xyz Monster that was Summoned using this card on the field as material gains this effect. You can only use each of the preceding effects of ""Mathmech Diameter"" once per turn. ● Once during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect." 11266,"You can Tribute this card, then target 1 monster your opponent controls; banish it until the End Phase. If this card is in your GY: You can target 1 ""Time Thief"" monster you control, except ""Time Thief Temporwhal""; return that monster to the hand, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Time Thief Temporwhal"" once per turn.",0.0,"Activate only if you control a face-up ""Dark Magician Girl"". Special Summon 1 ""Dark Magician"" from your hand or Deck." 11621,"If this card is Normal or Special Summoned: Equip the top card of your Deck to this card as a face-down Equip Spell that gives it 500 ATK. During the End Phase: Your opponent calls the original type (Monster, Spell, or Trap) of that Equip Card equipped by this card's effect. If they called it right, send this card to the GY. If they called it wrong, discard 1 random card from your opponent's hand, and if you do, return this card to the hand. You can only use this effect of ""Silent Wolf Calupo"" once per turn.",0.0,"Before the dawn of time, this lizard warrior reigned supreme." 682,Discard 1 Monster Card from your hand to the GY. Return 1 of your monsters that is destroyed as a result of battle and sent to your GY during this turn to your hand at the end of this turn.,0.25,"1 ""Cursadia"" monster, except ""Crusadia Magius"" Gains ATK equal to the original ATK of the monster this card points to. The monster this card points to cannot attack. If an Effect Monster is Special Summoned to the zone this card points to (except during the Damage Step): You can add 1 ""Crusadia"" monster from your Deck to your hand. You can only use this effect of ""Crusadia Magius"" once per turn." 8251,Monsters Tributed for the face-up Tribute Summon of this card are returned to the hand instead of going to the GY. Once per turn: You can discard 1 card; return all cards your opponent controls in this card's column to the hand.,0.0,"Target 1 ""Six Samurai"" monster in your GY; Special Summon that target. Destroy it during the End Phase of this turn." 9480,"Discard 1 Winged Beast monster; return all cards in your opponent's Spell & Trap Zones to the hand. You can banish this card from your GY; reveal 1 Winged Beast monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned). You can only activate 1 ""Simorgh Repulsion"" per turn.",0.0,"This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● EARTH: Negate the effect of an Effect Monster that is destroyed by this monster as a result of battle. ● WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row." 1339,"By discarding 1 WIND monster from your hand to the GY, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand.",0.0,Send 1 monster on your side of the field to the GY. Select 1 monster on your side of the field. Increase the ATK of the selected monster by an amount equal to the ATK of the sent monster until the End Phase of the turn this card is activated. 2437,"Discard 1 card and chain this card to a Spell Card you activated. Whenever that Spell Card is sent to the GY, return it to its owner's hand.",0.3333333333333333,"This card can be used to Ritual Summon any ""Mikanko"" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then you can apply the following effect. ● Destroy cards your opponent controls up to the number of Equip Spells with different names in your GY, and if you do, inflict 1000 damage to your opponent for each card destroyed. You can only activate 1 ""Mikanko Kagura"" per turn." 1553,Once per turn: You can discard 1 WATER monster to the GY to target 1 card on the field; return it to the hand.,0.0,"Cannot be destroyed by battle with a monster with equal or lower Level. When your opponent Normal or Special Summons exactly 1 monster (and no other monsters are Summoned) while this monster is on the field: You can make that monster lose ATK equal to its Level x 200 (until the end of this turn), and if you do, inflict damage to your opponent equal to the ATK lost by this effect." 2444,"Discard 1 card and chain this card to a Trap Card you activated. Whenever that Trap Card is sent to the GY, return it to its owner's hand.",0.3333333333333333,"If this card is sent to the GY: You can target 1 ""Performage"" monster in your GY; Special Summon it, its ATK and DEF become 0, then you take 1000 damage. You can only use this effect of ""Performage Trick Clown"" once per turn." 3404,"Once per turn, you can change the battle position of the equipped monster to Defense Position. When the equipped monster is returned from the field to the hand and this card is sent to the GY, inflict 600 damage to your opponent. If this card is in the GY, you can add it to your hand instead of conducting a normal draw during your Draw Phase.",0.2,"When this card is Normal Summoned: You can add 1 ""Traptrix"" monster from your Deck to your hand. Unaffected by the effects of ""Hole"" Normal Traps. Once per turn(Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand." 7398,"Cannot be Normal or Special Summoned. During either player's turn, when your opponent activates a card or effect that targets this face-down monster: You can change this card to face-up Defense Position; draw 1 card. If this card is flipped face-up: Banish all other cards on the field. Once per turn, during the End Phase, if this card was flipped face-up this turn: Return it to the hand.",0.16666666666666666,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the GY, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. Heads: This card can make a second attack during each Battle Phase, but it does so using this effect, change it to Defense Position at the end of the Battle Phase. Its battle position cannot be changed until the end of your next turn. Tails: If this card is destroyed, destroy all cards on the field." 5920,"Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. During the turn this card was Normal Summoned or flipped face-up, you can Normal Summon 1 Spirit monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the GY: Draw 1 card. You must control a Spirit monster to activate and to resolve this effect.",0.2,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY, you can Special Summon this card from your hand. This card gains ATK and DEF equal to half of your Life Points. Once per turn, you can select 1 Synchro Monster your opponent controls and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. During your Main Phase, you can select 1 of those equipped monsters, and Special Summon it to your side of the field in face-up Defense Position." 2949,"Equip only to a Spirit monster. During battle, when it attacks a Defense Position monster whose DEF is lower than the ATK of the equipped monster, inflict the difference as Battle Damage to your opponent. When the equipped monster you control is returned to the hand and this card is sent to the GY, return this card to your hand.",0.25,"You can target any number of your Fiend monsters that are banished or in your GY, up to the number of ""Destiny Board"" and/or ""Spirit Message"" cards you control; add them to your hand. You can send this card from your Spell & Trap Zone to the GY; place 1 ""Spirit Message"" card from your hand, Deck, or GY in your Spell & Trap Zone. (This is treated as being placed by the effect of ""Destiny Board"".) You can only use 1 ""Sentence of Doom"" effect per turn, and only once that turn." 10660,"2+ Plant monsters During the Main Phase (Quick Effect): You can target 1 Effect Monster your opponent controls; take damage equal to its ATK, and if you did take damage, return it to the hand. If this card is in your GY: You can banish 2 or more Link Monsters from your GY whose combined Link Ratings equal exactly 4; Special Summon this card, but banish it when it leaves the field. You can only use 1 ""Benghalancer the Resurgent"" effect per turn, and only once that turn.",0.0,"If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. Each player can only use the effect of ""Unknown Synchron"" once per Duel." 6075,"Target 1 ""Bujin"" Xyz Monster you control; banish it, and if you do, return all monsters on the field to the hand. Until your 2nd End Phase afteractivation, neither player can Summon monsters nor take damage(but can Normal Set). During your 2nd End Phase after activation: Target 1 ""Bujin"" monster in your GY; Special Summon the monster banished by this effect, and if you do, attach that target to it as an Xyz Material.",0.1111111111111111,"You can only control 1 ""Harr, Generaider Boss of Storms"". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 ""Generaider"" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of ""Harr, Generaider Boss of Storms"" once per turn." 9481,"Winged Beast monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your Winged Beast monster(s) with the highest ATK. You can send to the GY, this card and 2 ""Simorgh"" monsters you control with different original Attributes whose original Levels are 7 or higher; return as many cards on the field to the hand as possible, and if you do, take 500 damage for each card returned to the hand, then inflict damage to your opponent equal to the damage you took. You can only use this effect of ""Simorgh Sky Battle"" once per turn.",0.0,"The activation and effect of this card's effects cannot be negated. If your opponent Special Summons a monster(s) with 2000 or more ATK from the Extra Deck (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can target 1 face-up opponent's monster that was Special Summoned from the Extra Deck; neither player can activate that monster's effects while this monster is face-up on the field. You can only use each effect of ""Heavenly Zephyr - Miradora"" once per turn." 12748,"1 Insect Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can treat it as a Tuner. Once per turn: You can return 1 Continuous Spell you control to the hand; you can Normal Summon 1 ""Battlewasp"" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent to the GY as Synchro Material: You can inflict 100 damage to your opponent for each of your banished ""Battlewasp"" monsters. You can only use this effect of ""Battlewasp - Sachi the Ceremonial Bow"" once per turn.",0.0,"During your Main Phase: You can send 1 ""Pinecono"" from your hand to the GY, and Special Summon this card from the hand." 7661,"You can Ritual Summon this card with ""Sprite's Blessing"". During either player's turn, when your opponent activates a card or effect that targets a monster you control: You can discard this card; negate the activation. During either player's turn, when your opponent would Special Summon a monster(s): You can return this card from your field to the hand; negate the Special Summon, and if you do, banish that monster(s).",0.25,Destroy 1 face-up card on the field that has an effect that negates Trap Cards' effects. 11836,"Fallen of Albaz"" + 1 Beast, Beast-Warrior, or Winged Beast monster When a Fusion, Synchro, Xyz, or Link Monster's effect is activated (Quick Effect): You can negate that effect, then you can return 1 monster from the field to the hand. During your opponent's turn, while this card is in your GY (Quick Effect): You can target 1 ""Fallen of Albaz"" in your GY; Special Summon either that monster or this card, and banish the other. You can only use each effect of ""Rindbrumm the Striking Dragon"" once per turn.",0.0,A wicked spirit created by the hateful souls of those who fell in battle. It grows by assimilating the souls of its enemies. 9254,"1 Tuner + 1+ non-Tuner monster When an opponent's Special Summoned monster declares an attack: You can return 1 ""Altergeist"" monster you control to the hand; negate that attack. If this card is Tributed and sent to the GY: You can Special Summon this card. You can only use each effect of ""Altergeist Dragvirion"" once per turn.",0.0,"When this card inflicts damage to your opponent's Life Points, you may take 1 ""Parasite Paracide"" card from your Deck, shuffle the Deck, and place ""Parasite Paracide"" face-down on top of the Deck." 10918,"If this card is Normal or Special Summoned: You can target 2 of your ""Beetrooper"" monsters with different names, that are banished and/or in your GY; add them to your hand, but for the rest of this turn you cannot activate their effects, or the effects of cards with their names. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of ""Beetrooper Light Flapper"" once per turn.",0.0,"Special Summon 4 ""Flower Cardian"" monsters with 100 ATK and different names from your Deck in Attack Position, but they have their effects negated, also they cannot be Tributed for a Tribute Summon. You can only activate 1 ""Flower Gathering"" per turn. You cannot Normal or Special Summon other monsters during the turn you activate this card, except ""Flower Cardian"" monsters." 10314,"Dual Avatar Fists - Yuhi"" + 2 ""Dual Avatar"" monsters If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. If this card attacks, after damage calculation: You can return 1 monster your opponent controls to the hand. When your opponent's Spell/Trap Card or effect is activated that targets this card on the field, while you control 2 or more Fusion Monsters (Quick Effect): You can negate the activation. You can only use this effect of ""Dual Avatar - Empowered Kon-Gyo"" once per turn.",0.2,"If you control a ""Marincess"" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a 2 or higher ""Marincess"" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a 3 or higher ""Marincess"" monster, you can activate this card from your hand." 10187,"Target 1 face-up Spell your opponent controls; until the end of this turn, negate the activated effects on the field of that card and of Spells with the same original name, also if the targeted card would be sent to your opponent's GY, return it to their hand instead. You can only activate 1 ""Blizzard"" per turn.",0.0,"If you control a face-up ""Blue-Eyes White Dragon"": Destroy all monsters your opponent controls. ""Blue-Eyes White Dragons"" cannot attack the turn you activate this card." 10039,"Target 1 face-up card your opponent controls and 1 ""Madolche"" monster you control or in your GY; negate the effects of that opponent's card until the end of this turn, and if you do, return your monster to the hand. You can banish this card from your GY, then target 1 ""Madolche"" Xyz Monster you control; attach 1 ""Madolche"" monster from your hand, Deck, or GY, to it as material. You can only use 1 ""Madolche Promenade"" effect per turn, and only once that turn.",0.2,"Pay 2000 LP. then declare 1 Normal Monster Card name; the declared Normal Monsters and ""Primite"" monsters you control cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster from the field with less ATK than that monster." 2539,"Equip only to a ""Gladiator Beast"" monster. It cannot be destroyed by battle (Damage calculation is applied normally). When the equipped monster is returned from your side of the field to your Deck and this card is sent to the GY, return this card to your hand.",0.3333333333333333,"Fiendsmith Engraver"" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of ""Fiendsmith's Desirae"" once per turn." 4697,"Gem-Knight Sapphire"" + 1 ""Gem-Knight"" monster Must first be Fusion Summoned using the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the GY: Target 1 card your opponent controls; return that target to the hand.",0.25,"If this card is in your GY: You can banish 3 ""Spellbook"" Spell Cards from your GY; Special Summon this card from your GY." 12519,"1 ""Melodious Maestra"" monster + 2 ""Melodious"" monsters (Quick Effect): You can banish (until the End Phase) any number of ""Melodious"" monsters you control, then you can return up to that many face-up cards your opponent controls to the hand. You can only use this effect of ""Flowering Etoile the Melodious Magnificat"" once per turn. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 ""Melodious"" monster from your Deck or Extra Deck, except ""Flowering Etoile the Melodious Magnificat"".",0.0,Neither player can Summon more than two times per turn. 5000,"1 ""Gem-Knight"" monster + 1 Aqua-Type monster Must first be Fusion Summoned. When this card is sent from the field to the GY: Return all Set Spell and Trap Cards on the field to the hand.",0.25,"While this card is an Equip Card, the equipped monster cannot be destroyed by card effects. You can only use each of the following effects of ""Infernoble Knight Ogier"" once per turn. If this card is Normal or Special Summoned: You can send 1 ""Noble Arms"" card, or 1 FIRE Warrior monster except ""Infernoble Knight Ogier"", from your Deck to the GY. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control." 8219,"2 monsters with the same Type, except Tokens You can only Link Summon ""Akashic Magician(s)"" once per turn. If this card is Link Summoned: Return all monsters this card points to to the hand. Once per turn: You can declare 1 card name; excavate cards from the top of your Deck, equal to the total Link Rating of the Link Monsters co-linked to this card, then if you excavated any copies of the declared card, add them to your hand, also send the remaining cards to the GY.",0.0,"1 Tuner + 1+ non-Tuner monsters Your monsters with 2000 or less ATK cannot be destroyed by battle. You can only use each of the following effects of ""Centur-Ion Legatia"" once per turn. If this card is Special Summoned: You can draw 1 card, then you can destroy the monster your opponent controls with the highest ATK (your choice, if tied). During the End Phase: You can place 1 non-Synchro ""Centur-Ion"" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap." 6876,"Jet Synchron"" + 1 or more non-Tuner monsters If this card is Synchro Summoned: You can target 1 card your opponent controls; return it to the hand. If this card is in your GY: You can Tribute 1 Level 2 or lower monster; Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of ""Jet Warrior"" once per turn.",0.0,"You can Special Summon this card (from your hand or GY) by removing 6 Spell Counters from a ""Magical Citadel of Endymion"" you control. When you do: Target 1 Spell Card in your GY; add that target to your hand. Once per turn: You can discard 1 Spell Card, then target 1 card on the field; destroy that target." 11105,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 ""P.U.N.K."" monster in your GY, except ""Ukiyoe-P.U.N.K. Amazing Dragon""; Special Summon it. You can only use 1 ""Ukiyoe-P.U.N.K. Amazing Dragon"" effect per turn, and only once that turn.",0.0,"During your Main Phase: You can detach 1 Xyz Material from a ""Battlin' Boxer"" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of ""Battlin' Boxer Shadow"" once per turn." 11567,"Return 2 of your ""Blackwing"" monsters that are banished and/or in your GY to the Deck and/or Extra Deck (1 Tuner and 1 non-Tuner); Special Summon 1 ""Blackwing"" Synchro Monster or ""Black-Winged Dragon"" from your Extra Deck whose Level exactly equals the total Levels of those monsters. (This is treated as a Synchro Summon.) If you control 2 or more ""Blackwing"" monsters, you can activate this card from your hand. You can only activate 1 ""Blackwing - Twin Shadow"" per turn.",0.0,Select 1 face-up Level 2 or lower Normal Monster on your side of the field to activate this card. Special Summon from your Deck to your side of the field as many cards as possible with the same name as the selected monster. 3435,1 Tuner + 1 or more non-Tuner monsters You can discard any number of cards to the GY to target the same number of cards on the field; return those targets to the hand.,0.3333333333333333,"Special Summon 1 ""Mekk-Knight"" monster from your hand or Deck in Defense Position, but return it to the hand during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except ""Mekk-Knight"" monsters. You can only activate 1 “World Legacy's Memory” per turn." 11929,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of ""Golden Cloud Beast - Malong"" once per turn.",0.0,"If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped face-up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destroyed.)" 12628,"3+ Effect Monsters Neither player can Tribute cards to activate a card or effect. You can only use each of the following effects of ""Ritual Beast Ulti-Reirautari"" once per turn. You can target 1 of your banished ""Ritual Beast"" cards; return it to the hand or Extra Deck, then, immediately after this effect resolves, you can Normal Summon 1 ""Ritual Beast"" monster from your hand. During your opponent's turn (Quick Effect): You can target 1 ""Ritual Beast"" card you control and 1 card your opponent controls; banish them.",0.0,2 Level 4 monsters 3716,"This card is used to Ritual Summon ""Herald of Perfection"". You must also Tribute monsters from your hand or field whose total Levels equal exactly 6. When ""Herald of Perfection"" is Ritual Summoned by this card's effect: You can banish this card from your GY to target 1 of the monsters in your GY that was Tributed for that Ritual Summon; return that target to your hand.",0.0,"When you draw this card, if you have no other cards in your hand: You can reveal this card; Special Summon this card from your hand. When this card is Special Summoned: You can add 1 ""Infernity"" card from your Deck to your hand. You must have no cards in your hand to activate and to resolve this effect." 4706,"This card can be used to Ritual Summon any ""Gishki"" Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you Ritual Summon. You can shuffle this card from the GY into the Deck to target 1 ""Gishki"" Ritual Monster in your GY; return that target to your hand.",0.3333333333333333,"If this card is Special Summoned: You can banish cards from your opponent's GY, up to the number of monsters ""Fur Hire"" you control with different names. You can only use this effect of ""Dyna, Hero Fur Hire"" once per turn. Monsters your opponent controls cannot target monsters ""Fur Hire"" for attacks, except this one." 2319,"If you Tribute Summon this card, the Tribute must be DARK. If this card is Tributed by a card's effect and sent to the GY, it returns to its owner's hand.",0.3333333333333333,"When this card is Normal Summoned: You can send 1 ""Fluffal"" monster from your hand to the GY; draw 2 cards, then place 1 card from your hand on either the top or bottom of your Deck. You can only use this effect of ""Edge Imp Saw"" once per turn." 5435,"3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects. Each effect can only be used once while this card is face-up on the field. Target 1 card your opponent controls; return that target to the hand. Send 1 random card from your opponent's hand to the GY. Target 1 card in your opponent's GY; banish that target.",0.3333333333333333,"During your Main Phase: You can send 1 Zombie-Type monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie-Type monster from your GY, except ""Gozuki""; Special Summon 1 Zombie-Type monster from your hand. You can only use each effect of ""Gozuki"" once per turn." 5411,"2 Level 6 monsters You can also Xyz Summon this card by using a ""Constellar"" Xyz Monster you control as the Xyz Material, other than ""Constellar Ptolemy M7"". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If you do, its effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card to target 1 monster on the field or in either player's GY; return that target to the hand.",0.25,"If this card is sent to the GY while equipped to a monster: You can target 1 ""Cyberdark"" monster in your GY; add it to your hand. You can only use each of the following effects of ""Cyberdark Claw"" once per turn. ● You can discard this card; add 1 ""Cyberdark"" Spell/Trap from your Deck to your hand. ● During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Extra Deck to the GY." 6125,"2 Level 7 monsters Once per turn: You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the GY; look at a number of cards from the top of your Deck, equal to the Level of the sent monster had in the hand or on the field, then place them on the top of the Deck in any order. Once per turn: You can detach 1 Xyz Material from this card; choose a number from 1 to 3, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the GY, and if you do, return up to that many cards from the field to the hand (min. 1), except this card. Also, place the other cards on the bottom of your Deck in any order.",0.3333333333333333,"When this card you control is destroyed by battle and sent to your GY, you can halve the current ATK of 1 face-up monster your opponent controls, until the End Phase." 8402,"Target 1 ""Ghostrick"" Field Spell you control; return it to the hand, then you can activate 1 Field Spell from your hand or Deck. You can banish this card from your GY, then target 1 ""Ghostrick"" Xyz Monster you control; Special Summon 1 ""Ghostrick"" Xyz Monster from your Extra Deck with a different name, by using that target as material. (This is treated as an Xyz Summon. Transfer that target's materials to the Summoned monster.) You can only use this effect of ""Ghostrick Renovation"" once per turn.",0.0,"Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; destroy it." 12278,"Once per turn: You can Ritual Summon 1 WIND Ritual Monster from your Deck, by Tributing Spirit monsters and/or ""Shinobird Token(s)"" from your field, whose total Levels equal or exceed the Ritual Monster's Level. Twice per turn, if a face-up WIND monster(s) you control is returned to your hand (except during the Damage Step): You can activate 1 of these effects; ● Add 1 of your Spirit monsters or Ritual Spells that is banished or in your GY to your hand. ● Set 1 ""Stars Align across the Milky Way"" directly from your Deck.",0.0,"You can target 1 Normal Monster with 0 ATK or DEF in your GY; Special Summon 1 monster with the same name from your Deck as a Level 6 DARK monster. If you control ""Princess Cologne"", you can target 2 monsters, instead. You can only use this effect of ""Doll House"" once per turn. When an opponent's monster declares an attack: You can attach 1 ""Grandpa Demetto"" you control to your ""Princess Cologne"" as material, then end the Battle Phase." 4860,"You can Special Summon this card (from your hand) by returning 1 face-up Plant-Type monster you control to the hand, except ""Fallen Angel of Roses"". If you do, banish this card when it leaves the field.",0.5,"Take 1 Level 5 or higher Illusion monster from your Deck and either add it to your hand or Special Summon it, but if you Special Summon it with this effect, you cannot activate its effects during the Main Phase this turn. You can banish this card from your GY, then target 1 face-down card you control; return it to the hand, then you can Set 1 Spell/Trap from your hand. You can only use 1 ""Sinful Spoils Subdual"" effect per turn, and only once that turn." 1364,When this card is sent from your hand to your GY by an opponent's card effect: Return this card to the hand.,0.0,A Aqua-Type monster equipped with this card increases its ATK and DEF by 300 points. 11363,"Target 1 card you control; return it to the hand. If this card is in your GY: You can target 1 face-up card you control; Set this card (but banish it when it leaves the field), and if you do, return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. You can only use 1 ""Vivid Tail"" effect per turn, and only once that turn.",0.0,"Discard this card from your hand. Until the End Phase, make the Battle Damage to monsters that include ""Gravekeeper's"" in their card name 0." 5491,If this card in your possession is sent to your GY by an opponent's card effect: You can target 1 card your opponent controls; return it to the hand.,0.3333333333333333,"Cannot be Ritual Summoned, except by ""Dogmatikalamity"" or another ""Dogmatika"" card effect. ""Dogmatika"" monsters you control are unaffected by the activated effects of your opponent's Fusion, Synchro, Xyz, and Link Monsters. During your Main Phase: You can make your opponent choose and apply 1 of these effects ('you' in these effects means that opponent). ● For every 2 cards in your Extra Deck, send 1 card from your hand or Extra Deck to the GY. ● Return all Fusion, Synchro, Xyz, and Link Monsters you control to the Extra Deck. You can only use this effect of ""Dogmatika Alba Zoa"" once per turn." 6536,"Once per turn: You can banish 1 ""Ritual Beast"" card from your hand, then target 1 card your opponent controls; return it to the hand. You can only Special Summon ""Spiritual Beast Pettlephin(s)"" once per turn.",0.2857142857142857,"Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your GY: You can return 1 ""Spellbook"" Spell Card from your GY to the bottom of your Deck, except ""The Grand Spellbook Tower"", then draw 1 card. When this card is destroyed by your opponent's card and sent to the GY: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of ""Spellbook"" Spell Cards in your GY." 9486,"When this card is Normal Summoned: You can target 1 card in your opponent's Spell & Trap Zone; return it to the hand. If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of ""Simorgh, Bird of Protection"" once per turn.",0.0,"You can shuffle this card you control into the Deck; Special Summon monster(s) from your Deck, except ""Rescue Ferret"", whose total Levels equal 6, to your zone(s) a Link Monster(s) points to, but those Summoned monsters have their effects negated, also destroy them during the End Phase. You can only use this effect of ""Rescue Ferret"" once per turn." 8518,"You can target 1 face-up monster that a Link Monster you control points to; Special Summon this card from your hand, and if you do, return that monster to the hand. If Special Summoned this way, banish this card when it leaves the field. You can only use this effect of ""Backup Operator"" once per turn.",0.0,"If a Cyberse Link Monster you control is destroyed by an opponent's card effect while this card is in your hand or GY (except during the Damage Step): You can Special Summon this card. You can discard 1 Spell, then target 1 Cyberse monster in your GY; Special Summon it, but it cannot attack directly this turn. You can only use each effect of ""Salvagent Driver"" once per turn." 7212,"If this card is Summoned: Return all Set Spell and Trap Cards on the field to the hand. You can banish this card from your GY, then target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated until the end of your opponent's next turn.",0.0,"Activate only when a monster you control is targeted by a Spell, Trap, or Effect Monster's effect that destroys 1 monster on the field. Switch the target to an appropriate monster your opponent controls." 1637,"While this card is face-up on your side of the field, when a monster is returned from the field to the owner's hand, the owner of the returned monster selects 1 card in their hand and sends it to the GY.",0.0,"If this card was Special Summoned by the effect of a ""Gladiator Beast"" monster, its original ATK becomes 2100. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Laquari""." 8362,"The Weather Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. At the start of the Damage Step, if this card battles an opponent's monster: You can banish this card; return that opponent's monster to the hand. You can only control 1 ""The Weather Thundery Canvas"".",0.0,"Once per turn, you select up to 2 monsters your opponent controls. Your opponent can reveal 1 monster in their hand to negate this card's effect. If they do not, destroy the selected monsters." 6691,"If this card is Pendulum Summoned or sent to the GY: You can target 1 card in either player's Pendulum Zone; return it to the hand. You must have a ""Zefra"" card in your Pendulum Zone to activate and to resolve this effect. You can only use this effect of ""Shaddoll Zefranaga"" once per turn.",0.0,"Activate this card by targeting 1 Dragon-Type monster you control with 2500 or less ATK and DEF; neither player can Special Summon monsters with ATK less than or equal to the original ATK of that monster. When that monster leaves the field, destroy this card." 3341,"Equip only to a ""Koa'ki Meiru"" monster. If it battles a LIGHT or DARK monster, destroy that monster without applying damage calculation. When the equipped monster is removed from the field and this card is sent to the GY, you can return this card to your hand.",0.5,"Equip only to a Spirit monster. During battle, when it attacks a Defense Position monster whose DEF is lower than the ATK of the equipped monster, inflict the difference as Battle Damage to your opponent. When the equipped monster you control is returned to the hand and this card is sent to the GY, return this card to your hand." 12390,"If a monster(s) you control was destroyed by your Spell effect or your opponent's card effect and sent to the GY this turn: You can conduct your next Battle Phase twice. If a monster you control is shuffled into the Deck or returned to the Extra Deck face-down, while this card is in your GY: You can add this card to your hand. You can only use this effect of ""Ages of Stars and Frost"" once per turn.",0.0,"This card can be used as a ""Torment Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 5957,"If this card is sent to the GY: You can activate 1 of these effects. Target 1 face-up monster your opponent controls; change that target to face-down Defense Position. Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect.",0.16666666666666666,"You can discard 4 other ""Mermail"" monsters to the GY; Special Summon this card from your hand. When you do: Target cards your opponent controls, up to the number of ""Mermail"" monsters in your GY (if possible); this card gains 500 ATK, and if it does, destroy those targets (if any). You can Tribute 1 other face-up Attack Position ""Mermail"" monster; this card gains the following effect this turn. ● At the start of the Damage Step, if this card battles a Defense Position monster: Destroy that monster." 8948,"If this card in sent to the GY: You can target 1 ""Salamangreat"" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 ""Salamangreat"" monster you control, except ""Salamangreat Falco""; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 ""Salamangreat Falco"" effect per turn, and only once that turn.",0.0,"Target 1 face-up monster on the field; if that monster's ATK, DEF, or Level is higher than its original value, it becomes its original value, then pay LP in multiples of 100 (min. 100, max. 1000). During your Main Phase, if both players have the same LP and this card is in your GY: You can Set this card. You can only use this effect of ""Pig Iron vs. Pen Peg"" once per turn." 10905,"Banish 1 WIND monster from your GY, then target 1 card your opponent controls; return it to the hand. During your Main Phase, if this card is in your GY: You can target 1 ""Speedroid"" monster you control; reduce its Level by 1, and if you do, Special Summon this card as a Normal Monster (Machine/Tuner/WIND/Level 1/ATK 0/DEF 0). (This card is NOT treated as a Trap.) You can only use this effect of ""Speedroid Dupligate"" once per Duel.",0.0,"If your opponent's monsters on the field outnumber your non-Token monsters on the field: Tribute any number of ""Mecha Phantom Beast Tokens""; Special Summon an equal number of ""Mecha Phantom Beast"" monsters from your Deck. Shuffle them into the Deck during the End Phase. You can only activate 1 ""Scramble!! Scramble!!"" per turn." 5455,"Target 1 ""lswarm"" monster you control and 2 cards your opponent controls; banish the first target, and if you do, return the second targets to the hand.",0.3333333333333333,"When this card is Normal Summoned while your opponent controls a monster: You can discard 1 card; send any number of ""Radiant Vouirescence"" from your Deck to the GY. Once per turn, if this card is in your GY: You can make this card in the GY become DARK until the end of this turn." 2665,"Equip only to a ""Gladiator Beast"" monster. If the equipped monster would be destroyed, this card is destroyed instead. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the GY, return this card to your hand.",0.3333333333333333,"During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 ""Lord of the Heavenly Prison"" effect per turn, and only once that turn." 6674,"You can banish this card from your GY, then target 2 cards among the Pendulum Monsters you control and/or the ""Magician"" and ""Performapal"" cards in your Pendulum Zone; return both to the hand. You can only use this effect of ""Performapal Springoose"" once per turn.",0.0,"[ Pendulum Effect ] When you take effect damage (except during the Damage Step): You can destroy this card, and if you do, any effect that would inflict damage to a player this turn increases their LP by the same amount, instead. [ Monster Effect ] When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took. You take no effect damage." 10702,"Target face-up cards your opponent controls, up to the number of ""S-Force"" monsters you control with different names; return them to the hand. If a ""S-Force"" monster you control would banish a card(s) from your hand to activate its effect, you can banish this card from your GY instead. You can only use each effect of ""S-Force Chase"" once per turn.",0.0,"If the total Levels of monsters you control are less than or equal to the total Levels of monsters your opponent controls: You can Tribute this card; add 1 Level 7 or higher Insect or Plant monster from your Deck to your hand. During the End Phase of this turn, take 2700 damage if you did not Normal or Special Summon the added monster, or a card with the same original name, after activating this effect. You can only use this effect of ""Phalaenop Sisters"" once per turn." 8999,"Take 1 ""Mayakashi"" card from your Deck, except ""Mayakashi Return"", and either add it to your hand or send it to the GY. You can only activate 1 ""Mayakashi Return"" per turn.",0.0,"Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand." 11076,"Equip only to a monster you control. You can only control 1 ""Dracoback, the Rideable Dragon"". You can only use each of the following effects of ""Dracoback, the Rideable Dragon"" once per turn. While this card is equipped to a non-Effect Monster: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY: You can target 1 ""Adventurer Token"" you control; equip this card to that target.",0.0,"Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step." 3046,When this card is Normal Summoned: You can send any number of cards from your hand to the GY to target the same number of cards on the field; return those targets to the hand.,0.5,"If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Night Sword Serpent"" once per turn." 11588,"When this card is Normal Summoned: You can return all cards you control in the same column as the cards in your Pendulum Zones to the hand (including the Pendulum Zone cards themselves), then you can add 1 monster with 2400 ATK/1000 DEF from your Deck to your hand, except ""Han-Shi Kyudo Spirit"". Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.",0.0,"By Tributing this card while ""Neo-Space"" is on the field, Special Summon 1 ""Neo-Spacian Aqua Dolphin"" from your hand or Deck." 10237,"If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Beast monster from your Deck to your hand, except ""Melffy Catty"". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of ""Melffy Catty"" once per turn.",0.2,"If you control a Fiend monster (Quick Effect): You can Special Summon this card from your hand, then you can destroy 1 ""Yubel"", or 1 monster that mentions it, in your Monster Zone. You can banish this card from your GY; Special Summon 1 Fiend monster with 0 ATK/DEF from your hand or GY, except ""Gruesome Grave Squirmer"". You can only use each effect of ""Gruesome Grave Squirmer"" once per turn." 5766,"Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit monster from your Deck to your hand, except ""Aratama"".",0.3333333333333333,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 ""Ghostrick"" monster you control; its ATK becomes equal to the combined original ATK of all ""Ghostrick"" monsters currently on the field, until your opponent's next End Phase, but if it does, only that monster can attack this turn." 11724,"2 Level 2 monsters At the end of the Damage Step, if this card battled: You can add 1 ""Purrely"" card from your Deck to your hand, also, if this card has ""Purrely Happy Memory"" as material, you can halve the ATK of 1 face-up monster on the field. Up to thrice per turn, when you activate a ""Purrely"" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can return 1 Spell/Trap your opponent controls to the hand.",0.0,An intensely hot flame creature that rams anything standing in its way. 8308,"When a monster is Flip Summoned: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 ""World Legacy"" card from your Deck to your hand. If this Normal Summoned/Set card is on the field (Quick Effect): You can target 1 face-up opponent's monster that was Special Summoned from the Extra Deck; return both that monster and this card to the hand. You can only use each effect of ""World Legacy - ""World Armor"""" once per turn.",0.3333333333333333,"Target 2 ""Six Samurai"" monsters in your GY; Special Summon those targets in face-up Attack Position. During the End Phase of this turn, destroy them, and if you do, take damage equal to those destroyed monsters' ATK." 11549,"During your Main Phase, you can Normal Summon 1 ""Crystal Beast"" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only use each of the following effects of ""Rainbow Bridge of the Heart"" once per turn. During your Main Phase: You can destroy 1 ""Crystal Beast"" card you control or in your hand, and if you do, add 1 ""Crystal"" Spell/Trap from your Deck to your hand. If a ""Crystal Beast"" card(s) is placed in your Spell & Trap Zone, even during the Damage Step: You can target 1 card your opponent controls; return both that card and this card to the hand.",0.0,"Select 1 monster in your hand and show it to your opponent, then roll a six-sided die. If the result is 1, send the selected monster to the GY. If the result is 2-6, the Level of the selected monster becomes equal to the result until the End Phase of this turn." 12502,"When this card is activated: You can add 1 Level 5 EARTH Warrior monster from your Deck to your hand, then discard 1 card. Once per turn, if a monster(s) is returned from the field to the hand, even during the Damage Step: You can activate 1 of these effects; ● Add 1 ""Battleguard Rage"" or ""Battleguard Howling"" from your Deck to your hand. ● Change 1 face-up monster on the field to face-down Defense Position. You can only activate 1 ""Battleguard Echoes"" per turn.",0.0,Select one face-up Equip Spell Card you control. Destroy the selected card and every face-down Spell and Trap your opponent controls. 6540,"If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 ""Yosenju"" monster from your hand, except ""Yosenju Kama 3"". When another ""Yosenju"" monster you control inflicts battle damage to your opponent: You can add 1 ""Yosenju"" card from your Deck to your hand, except ""Yosenju Kama 3"". You can only use this effect of ""Yosenju Kama 3"" once per turn. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.",0.25,"You can reveal 1 other ""Amazoness"" monster in your hand; Special Summon this card from your hand. You can only use this effect of ""Amazoness Spy"" once per turn. When this card is destroyed by battle and sent to the GY: You can target 1 ""Amazoness"" monster in your GY, except ""Amazoness Spy""; return it to the hand, or shuffle it into the Deck." 10245,"2 Level 2 monsters You can detach 1 material from this card; add 1 ""Melffy"" card from your Deck to your hand. If another face-up ""Melffy"" monster you control returns to your hand (except during the Damage Step): You can target 1 face-up monster your opponent controls; it cannot attack, also its effects are negated while it is face-up on the field. You can only use each effect of ""Melffy of the Forest"" once per turn.",0.2,"During each Standby Phase, if you control a ""Borrel"" Link Monster: You can target 1 ""Rokket"" monster in your GY; Special Summon it, but destroy it during the End Phase. You can only use this effect of ""Borrel Supplier"" once per turn." 8159,"When this card is Normal Summoned: You can add 1 ""Traptrix"" monster from your Deck to your hand. Unaffected by the effects of ""Hole"" Normal Traps. Once per turn(Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.",0.25,"5 Level 12 monsters Once per turn (Quick Effect): You can detach 1 material from this card; destroy 1 other monster on the field. At the end of the Battle Phase: Destroy as many other monsters on the field as possible (min. 1), then you can Special Summon 1 monster from your opponent's GY to your field in Defense Position. If this card you control is destroyed by an opponent's card effect while it has material, and is sent to your GY: You can Special Summon 1 ""Number iC1000: Numerounius Numerounia"" from your Extra Deck, and if you do, attach this card to it as material." 8197,"Cyberdark"" Effect Monsters you control that are equipped with an Equip Card cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 ""Cyberdark"" monster you control; return it to the hand, then, immediately after this effect resolves, you can Normal Summon 1 ""Cyberdark"" monster. You can only use this effect of ""Cyberdark Inferno"" once per turn. If this card in its owner's control is destroyed by an opponent's card effect: You can add 1 ""Polymerization"" Spell or ""Fusion"" Spell from your Deck to your hand.",0.0,"You can Special Summon this card (from your hand) by banishing 1 ""The Agent"" monster from your hand, field, or GY. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your GY to target 1 card on the field; destroy that target. While ""The Sanctuary in the Sky"" is face-up on the field, you can activate this effect up to twice per turn." 7148,"You can return 1 Tribute Summoned monster you control to the hand; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can add 1 monster with 800 ATK and 1000 DEF from your Deck to your hand, except ""Garum the Storm Vassal"". You can only use each effect of ""Garum the Storm Vassal"" once per turn.",0.0,"Equip only to an ""Amazoness"" monster. Once per turn, that monster cannot be destroyed by battle. When the equipped monster attacks, after damage calculation, destroy the attack target." 9707,"You can target 1 ""Dragonmaid"" monster you control, then activate 1 of these effects; ● Return it to the hand, and if you do, add 1 ""Dragonmaid"" card from your Deck to your hand, except ""Dragonmaid Downtime"". ● Return it to the hand, and if you do, return 1 Spell/Trap your opponent controls to the hand. You can only use this effect of ""Dragonmaid Downtime"" once per turn.",0.0,"Until the End Phase of this turn, all face-up Level 3 or lower WATER monsters you control cannot be destroyed by battle or by card effects." 3162,"Return 1 face-up ""Blackwing"" monster you control to the Deck. Add 1 ""Blackwing"" monster from your Deck to your hand.",0.0,"Each face-up monster on the field loses 2 Levels, until the End Phase. You can remove from play this card from your GY to select 1 face-up monster and reduce its Level by 1, until the End Phase. This effect cannot be activated the same turn this card is sent to the GY." 11323,"If you have 2 cards in your Pendulum Zone, apply this effect based on the difference between their current Pendulum Scales. ● 0: Destroy 2 Spells/Traps on the field. ● 1 to 3: Add 1 Level 2, 3, or 4 Pendulum Monster from your Deck to your hand. ● 4 to 6: Add 1 Level 5, 6, or 7 Pendulum Monster from your Deck to your hand. ● 7+: Return up to 2 cards from your Pendulum Zone to the hand, then you can Special Summon 1 Pendulum Monster from your hand. You can only activate 1 ""Pendulum Scale"" per turn.",0.0,A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts. 10195,"Roll a six-sided die, and if you roll a 1 or 6, add 1 card from your Deck to your hand that requires a die roll. If you roll a number other than 1 or 6, roll it again, and apply the appropriate effect. ● 1 or 6: Return this card to the hand. ● 2, 3, 4, or 5: Place this card on top of the Deck. You can only activate 1 ""Diced Dice"" per turn.",0.0,"If you control no monsters in your Main Monster Zone: You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● EARTH: This card cannot be destroyed by battle this turn. ● EARTH & FIRE: Destroy all Spells/Traps in this card's column. You can only use each effect of ""Vanquish Soul Pantera"" once per turn, and cannot activate more than 1 in the same Chain." 11555,"If this card is in your hand or GY: You can target 1 ""Amazoness"" card you control, except ""Amazoness Spiritualist""; return it to the hand, and if you do, Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""Amazoness"" monsters. If this card is Special Summoned: You can add 1 ""Polymerization"" from your Deck to your hand. You can only use each effect of ""Amazoness Spiritualist"" once per turn.",0.0,A sly rat. He will come at you with his huge left claw. 11668,"If ""Advanced Dark"" is not in the Field Zone, send this monster to the GY. You can send this card from your hand or field to the GY; add 1 ""Advanced Dark"" from your Deck to your hand. Once per turn: You can target 1 ""Advanced Crystal Beast"" card you control; either return it to the hand or place it on the top of the Deck. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.",0.0,Rolls along the ground releasing bolts of electricity to attack its enemies. 6823,"Infernoid Onuncu"" + ""Infernoid Devyaty"" + 1 or more ""Infernoid"" monsters When this card is Fusion Summoned, you can: Apply these effects, in sequence, depending on the number of Fusion Materials with different names used for this card's Summon; 3 or more: Each player sends 3 cards from their Extra Deck to the GY. 5 or more: Each player sends the top 3 cards of their Deck to the GY. 8 or more: Each player returns up to 3 of their banished cards to the GY. 10 or more: Each player sends their entire hand to the GY.",0.5,"1 ""Scrap"" Tuner + 1 or more non-Tuner monsters Once per turn, you can select 1 card you control and 2 cards your opponent controls. Destroy the one you control and return the two your opponent controls to the hand. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the GY, select 1 non-Synchro ""Scrap"" monster in your GY, and Special Summon it." 11627,"2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of ""Spright Sprind"" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.",0.0,The speed of this warrior creates an intense vacuum that can slice through a monster's hide. 7558,"You can target 1 monster on the field; send 1 ""Forbidden One"" monster or ""Exodia"" card from your hand or Deck to the GY, and if you do, return that target to the hand. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 ""Forbidden One"" monster or ""Exodia"" card in your GY; add it to your hand. You can only use 1 ""Obliterate!!!"" effect per turn, and only once that turn.",0.3333333333333333,"Select 1 face-up card in the Spell & Trap Card Zones and destroy it. The controller of the destroyed card can then Set 1 Spell or Trap Card from their hand. If this Set card is destroyed and sent to the GY, select and destroy 1 face-up card on the field." 5468,"Once per turn, when another monster on the field returns to the hand or Main Deck: Send 1 WIND monster from your Deck to the GY.",0.3333333333333333,"Send 1 Level 7 ""Red-Eyes"" monster from your hand to the GY; draw 2 cards, then you can send 1 Level 7 ""Red-Eyes"" monster from your Deck to the GY. You can only activate 1 ""Cards of the Red Stone"" per turn." 10974,"Target 1 face-up monster you control; return that face-up monster to the hand, and if you do, neither player can activate cards, or the effects of cards, with that name for the rest of this turn.",0.0,"This card cannot be Special Summoned. This card must be Tribute Summoned by Tributing 3 Fairy-Type monsters on your side of the field. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match." 4521,"Target 1 face-up ""Wind-Up"" monster you control; its ATK and DEF are doubled, and it returns to the hand during the End Phase. You can only activate 1 ""Overwind"" per turn.",0.0,"If your LP are lower than your opponent's: You can Special Summon this card from your hand. You can banish 1 other ""Gold Pride"" monster from your hand, face-up field, or GY; Special Summon 1 ""Gold Pride Token"" (Machine/DARK/ATK 0/DEF 0) with the same Level as that banished monster, also this card cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon this turn, except for a ""Gold Pride"" monster. You can only use each effect of ""Gold Pride - Eliminator"" once per turn." 7782,"You can Ritual Summon this card with ""Shinobird's Calling"". Must be Ritual Summoned, and cannot be Special Summoned by other ways. If this card is Ritual Summoned: You can return up to 3 monsters your opponent controls to the hand, then you can Special Summon 1 Level 4 or lower Spirit monster from your hand, ignoring its Summoning conditions. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand, and if you do, Special Summon 2 ""Shinobird Tokens"" (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500).",0.0,"You can target 1 ""Utopia"" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1300 ATK. While this card is equipped to a monster, your opponent cannot target that monster with card effects. If a monster equipped with this card would be destroyed by battle, destroy this card instead. You can only control 1 face-up ""ZW - Tornado Bringer""." 8227,"Cannot be Special Summoned. Monsters cannot activate their effects, except Spirit monsters. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.",0.0,"If a non-Effect Monster(s) is Special Summoned face-up: You can target 1 card your opponent controls; destroy it. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 non-Effect Monster from your hand, Deck, or GY. You can only use each effect of ""Supernatural Danger Zone"" once per turn." 2566,"Select 1 Gemini monster you control and Normal Summon it. During the End Phase of this turn, return it to your hand.",0.2,"When an opponent's monster declares an attack and you control a FIRE and/or Warrior monster: You can Special Summon this card from your hand, and if you do, negate the attack, then banish 1 monster on the field until the End Phase. You can only use this effect of ""Battlin' Boxer Chief Second"" once per turn. During your Main Phase, you can Normal Summon 1 ""Battlin' Boxer"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)" 7783,"You can Ritual Summon this card with ""Shinobird's Calling"". Must be Ritual Summoned, and cannot be Special Summoned by other ways. If this card is Ritual Summoned: You can shuffle up to 3 Spell/Trap Cards your opponent controls into the Deck, then you can Special Summon 1 Level 4 or lower Spirit monster from your Deck, ignoring its Summoning conditions. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand, and if you do, Special Summon 2 ""Shinobird Tokens"" (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500).",0.0,"All Link Monsters pointing to this card lose 1000 ATK, except ""Codebreaker"" Link Monsters. If a ""Codebreaker"" Link Monster(s) on the field is destroyed by battle or card effect, while this card is on the field: Destroy this card. If this card is destroyed by battle or card effect: You can add 1 ""Codebreaker Zero Day"" from your Deck to your hand." 6168,"Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.",0.0,"When this card is destroyed by battle and sent to the GY, you can pay 800 Life Points to Special Summon 1 Level 4 Psychic-Type monster from your Deck." 6539,"If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 ""Yosenju"" monster from your hand, except ""Yosenju Kama 2"". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.",0.3333333333333333,"2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 ""Wind-Up"" monster from your hand or Deck. When a face-up ""Wind-Up"" monster on the field is destroyed and sent to your GY (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand." 7786,"Cannot be Special Summoned. Once per turn: You can target 1 other Spirit monster on the field; return it to the hand. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.",0.0,"Equip only to ""Elemental HERO Sparkman"". During your Main Phase: You can target 1 face-up monster; change the battle position of that target. After you use this effect 3 times, destroy this card." 1155,Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position.,0.3333333333333333,"(Quick Effect): You can Tribute this card, then target 1 ""Performapal"" monster you control; it gains 1000 ATK until the end of this turn." 6386,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Midfielder"". You can only Special Summon ""U.A. Midfielder"" once per turn this way. During either player's turn: You can target 1 other ""U.A."" monster you control; return that face-up monster to the hand, then Special Summon 1 ""U.A."" monster from your hand with a different name from that monster. You can only use this effect of ""U.A. Midfielder"" once per turn.",0.0,"Dark Magician"" + ""Flame Swordsman"" Any damage to this card's controller caused as a result of battle involving this monster becomes 0. When this card is destroyed and sent to the GY as a result of battle, Special Summon 1 ""Mirage Knight"" from your hand or Deck." 2353,"Once per turn, during your Standby Phase: You can target 1 ""HERO"" monster you control or in your GY; return that target to the hand.",0.0,"Banish all monsters you control (min. 2); draw 3 cards. You cannot Normal or Special Summon monsters the turn you activate this card, except Cyberse monsters. You can only activate 1 ""Drastic Draw"" per turn." 3607,"This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card battles a Synchro Monster, return both monsters to their owner's hands at the start of the Damage Step (without damage calculation).",0.5,When an opponent's monster declares an attack: Return all face-up Attack Position monsters your opponent controls to the hand. 6501,"If this card is Normal Summoned: You can Special Summon 1 ""Yosenju"" monster from your Deck, except ""Yosenju Magat"". During the End Phase, if this card was Special Summoned this turn: Return it to the hand.",0.16666666666666666,"You can Ritual Summon this card with ""Oracle of the Herald"". Must be Ritual Summoned, and cannot be Special Summoned by other ways. During either player's turn, when your opponent would Special Summon a monster(s), OR activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the GY; negate the Special Summon or activation, and if you do, destroy that card." 9503,"When your opponent activates a card or effect that targets a Spellcaster monster(s) you control, or targets it for an attack (Quick Effect): You can target 1 card your opponent controls, or 1 ""Witchcrafter"" Spell in your GY; Special Summon this card from your hand, and if you do, return that targeted card to the hand. You can only use this effect of ""Witchcrafter Golem Aruru"" once per turn. Once per turn, during your opponent's Standby Phase: Return this card to the hand.",0.25,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a monster(s) you control is destroyed by your opponent's attack or card effect: You can pay half your LP; Special Summon this card from your hand. Cannot be targeted by card effects. If this card attacks an opponent's monster, during the Damge Step only, negate the effects of that monster while it is face-up on the field (but its effects can still be activated), also its ATK becomes hald its original ATK. Once per battle, if this card battles, during damage calculation (Quick Effect): You can make this card's ATK become equal to the highest original ATK on the field (your choice, if tied)" 10346,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Libero Spiker"". You can only Special Summon ""U.A. Libero Spiker"" once per turn this way. During your opponent's Main Phase (Quick Effect): You can shuffle 1 Level 5 or higher ""U.A."" monster from your hand into the Deck, and if you do, Special Summon 1 ""U.A."" monster from your Deck with a different name, then return this card to the hand. You can only use this effect of ""U.A. Libero Spiker"" once per turn.",0.0,"If you control a face-up ""Gladiator Beast"" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up ""Gladiator Beast"" monster you control; shuffle that target into the Deck, then Special Summon 1 ""Gladiator Beast"" from your Deck, and treat it as if it was Special Summoned by the effect of a ""Gladiator Beast"" monster." 178,This face-up card on the field is returned to the owner's hand during the End Phase of your turn.,0.25,"Once per turn: You can Tribute any number of Warrior-Type monsters, except this card; for each Tributed monster, this card gains 1 additional attack during each Battle Phase this turn." 721,"During your Standby Phase, if this card is in your GY: You can return it to your hand.",0.0,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can send 1 Spell/Trap from your hand or field to the GY; add 1 ""White Forest"" card or 1 LIGHT Spellcaster monster from your Deck to your hand. You can only use this effect of ""Rciela, Sinister Soul of the White Forest"" once per turn. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also they cannot be destroyed by your opponent's card effects." 8648,"Special Summon 1 ""Mekk-Knight"" monster from your hand or Deck in Defense Position, but return it to the hand during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except ""Mekk-Knight"" monsters. You can only activate 1 “World Legacy's Memory” per turn.",0.0,"Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your GY; Special Summon it in face-down Defense Position." 6515,"Cannot be Special Summoned, except by Pendulum Summon. This card's Pendulum Summon cannot be negated. If this card is Normal or Special Summoned: You can target up to 2 cards on the field; return them to the hand. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand.",0.0,"When this card is Normal Summoned: You can target 1 ""Graydle"" monster in your GY; for the rest of this turn, you cannot Special Summon other monsters, except WATER monsters, also Special Summon that monster, then you can Special Summon from your hand, 1 Aqua-Type monster with the same Level as the monster Special Summoned by this card's effect. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 ""Graydle"" monster from your Deck." 768,This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. This monster attacks your opponent's Life Points directly.,0.2,"Add 1 ""The Winged Dragon of Ra"" from your Deck or GY to your hand, and if you do, during your Main Phase this turn, you can Tribute Summon 1 monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your GY; if you Tribute Summon ""The Winged Dragon of Ra"" this turn after you resolved this effect, its original ATK/DEF become the combined original ATK/DEF of the monsters Tributed for its Tribute Summon. You can only activate 1 ""Ancient Chant"" per turn." 8209,"1 ""roid"" Fusion Monster + 1 ""roid"" monster You can target 1 face-up monster your opponent controls; Special Summon 1 ""roid"" monster from your Deck or Extra Deck with ATK less than or equal to that monster. You can only use this effect of ""Super Vehicroid - Mobile Base"" once per turn. Once per turn, during the End Phase: You can target 1 ""roid"" monster in your Main Monster Zone (other than this card); return that monster you control to the hand, and if you do, move this card you control to that monster's Monster Zone.",0.0,"2 Fairy monsters If this card is Link Summoned: You can send 1 ""The Sanctuary in the Sky"" or 1 card that mentions it from your Deck to the GY, or if ""The Sanctuary in the Sky"" is on the field or in either GY, you can add 1 ""The Agent of Mystery - Earth"" from your Deck or GY to your hand instead. You can Tribute 1 Fairy monster, then target 1 card your opponent controls; destroy it. You can only use each effect of ""Protector of The Agents - Moon"" once per turn." 10238,"If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Beast monster from your hand, except ""Melffy Fenny"". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of ""Melffy Fenny"" once per turn.",0.0,"Target 3 ""Meklord"" monsters with different names in your GY; add them to your hand, OR Special Summon them, ignoring their Summoning conditions. Until the end of your next turn after this card is activated, you cannot Special Summon monsters, except Machine monsters. If you control a ""Meklord Astro"" monster: You can banish this card from your GY; destroy 1 Synchro Monster your opponent controls, and if you do, inflict damage to your opponent equal to its original ATK. You can only use each effect of ""Meklord Astro the Eradicator"" once per turn." 4255,"This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can select 1 Spell/Trap Card your opponent controls, and return it to the hand.",0.25,"(Quick Effect): You can discard this card, then target 1 Effect Monster your opponent controls; equip that target to an ""Eyes Restrict"" Fusion Monster or ""Relinquished"" you control, as if it were equipped by that monster's effect. If an ""Eyes Restrict"" Fusion Monster(s) or a ""Relinquished"" is Special Summoned: Add this card from your GY to your hand (this is not optional). You can only use each effect of ""Millennium-Eyes Illusionist"" once per turn." 10243,"If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 1 Level 2 or lower Beast monster from your Deck, except ""Melffy Puppy"". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of ""Melffy Puppy"" once per turn.",0.0,"You can only control 1 ""Nefarious Archfiend Eater of Nefariousness"". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your opponent's End Phase, if this card is in your GY: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card." 11438,"If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can Special Summon 2 ""Melffy"" monsters from your Deck with different names from each other, except ""Melffy Wally"". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of ""Melffy Wally"" once per turn.",0.0,Enemies become overjoyed when struck by the Heart Ray emitted from the forehead of this tiny cherub. 5839,"Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can reveal 1 Spirit monster from your hand, except ""Rasetsu"", then target 1 face-up Attack Position monster your opponent controls; return that target to the hand. You cannot Special Summon during the turn you activate this effect.",0.0,"3 Level 8 monsters Once per turn, if you have no cards in your Spell & Trap Card Zone: You can detach 1 Xyz Material from this card, and if you do, place 1 Destiny Counter on this card. You cannot conduct your Battle Phase the turn you activate this effect. When 3 Destiny Counters are on this card, you win the Duel." 1655,"Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand.",0.0,"Target 1 face-up ""Heroic"" monster you control; this turn, double its ATK, but it cannot attack your opponent directly. You can only activate 1 ""Heroic Chance"" per turn." 7758,"Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: You can target 1 face-up monster on the field; that target is treated as a Spirit monster, also return that target to the hand during the End Phase. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.",0.0,"Target 1 Dragon-Type monster on the field; equip this card to it. It gains 400 ATK and DEF, also it can make up to 2 attacks on monsters during each Battle Phase. During the End Phase, if the monster equipped with this card by this effect attacked an opponent's monster: Destroy this card." 12007,"Reveal 1 monster in your hand; Special Summon 1 ""Vanquish Soul"" monster with the same Attribute, but a different name, from your Deck, but return it to the hand during the End Phase. You can only activate 1 ""Stake your Soul!"" per turn.",0.0,"This monster can only be Ritual Summoned with the Ritual Magic Card, ""Revival of Dokurorider"". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand." 4319,"This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up, unless you control another face-up ""Ice Barrier"" monster. In that case, this card's effect changes to select 1 monster your opponent controls and return it to the hand, instead.",0.2,"If exactly 1 monster is Special Summoned, from the hand to your field: You can draw 1 card. You can only use this effect of ""Pinpoint Landing"" once per turn. During your End Phase, if you have not drawn a card by this effect this turn, send this card to the GY." 3373,"You can Special Summon this card from your hand in face-up Attack Position. If you do, return this card and 1 face-up monster your opponent controls to the hand during the End Phase of your opponent's next turn. You can only control 1 face-up ""Jester Confit"".",0.5,When this card is sent from your hand to your GY by an opponent's card effect: Return this card to the hand. 9381,"2 WIND monsters This card's name becomes ""Harpie Lady"" while on the field or in the GY. You can only use each of the following effects of ""Harpie Conductor"" once per turn. ● If a ""Harpie"" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Spell/Trap you control instead. ● If another face-up ""Harpie"" monster you control returns to your hand (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; return it to the hand.",0.0,"When a Thunder-Type monster you control inflicts Battle Damage to your opponent, gain Life Points equal to the damage inflicted." 539,"Select 1 random card from your opponent's hand and remove it from play face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.",0.0,"This card's name becomes ""The Sanctuary in the Sky"" while on the field or in the GY. Fairy monsters on the field gain 300 ATK/DEF. Set Spells/Traps cannot be targeted by, or destroyed by, card effects. Once per turn: You can target a total of 3 Fairy monsters and/or Counter Traps with different names in your GY; place them on top of your Deck in any order." 4562,During your Main Phase: You can target 1 Set card on the field; return that target to the hand. This effect can be used only once while this card is face-up on the field.,0.25,"During your Standby Phase: You can Tribute this card; Special Summon up to 2 ""Heroic Challenger"" monsters from your hand and/or GY, except ""Heroic Challenger - Ambush Soldier"". You can only use this effect of ""Heroic Challenger - Ambush Soldier"" once per turn. When you do: You can banish this card from your GY; make all ""Heroic Challenger"" monsters you currently control become Level 1." 11305,"Target 1 ""Libromancer"" monster you control and 1 monster your opponent controls; return your monster to the hand, and if you do, take control of that opponent's monster. If your ""Libromancer"" monster you targeted was not a Ritual Monster, the monster you took control of returns to the hand during the End Phase. You can only activate 1 ""Libromancer Displaced"" per turn.",0.0,"A Goblin who devotes himself to mastering perfect calligraphy of the word ""False"". He gives his all to each stroke." 8424,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 3 Spell Counters from your field; Special Summon this card from your hand, then return the opponent's Summoned monster(s) to the hand. You can only use this effect of ""Mythical Beast Garuda"" once per turn.",0.0,"Once per turn, during your Standby Phase: Roll a six-sided die. Treat your opponent's Monster Card Zones as numbers 1-5, counting from your right, and destroy the monster that is in the same Monster Card Zone as the result. If the result is 6, roll again." 8423,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from your field; return 1 ""Mythical Beast"" card from your Pendulum Zone or face-up from your Extra Deck to the hand. You can only use this effect of ""Mythical Beast Bashilisk"" once per turn.",0.0,"If this card battles a monster, toss a coin and call heads or tails before damage calculation. If you call it right, destroy the opponent's monster with this effect." 8701,"Remove Spell Counters from your field to activate 1 of these effects;. 2: Return 1 ""Mythical Beast"" Pendulum Monster you control to the hand. 4: Special Summon 1 face-up ""Mythical Beast"" Pendulum Monster from your Extra Deck, then you can place 2 Spell Counters on it. 6 : Special Summon 1 face-up Pendulum Monster from your Extra Deck. You can only activate 1 ""Beast Magic Attack"" per turn.",0.0,"The original ATK of all face-up monsters you control becomes 0, until the End Phase. Each time a monster that had its original ATK reduced to 0 by this effect is destroyed by battle and sent to the GY, draw 1 card." 3118,"Alien Ammonite + 1 or more non-Tuner ""Alien"" monsters Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls.",0.0,"If this card is destroyed and sent to the GY as a result of battle, select and Special Summon 1 ""Troop Dragon"" from your Deck to your side of the field. Then shuffle your Deck." 3199,"Once per turn, you can remove 1 Spell Counter from anywhere on the field to return 1 face-up Spell Card to its owner's hand.",0.0,"Target 1 Link Monster your opponent controls; banish 1 monster from your GY with the same Link Rating as that monster, and if you do, destroy that monster, then, if the original Type of the monster you banished is Cyberse, you can destroy 1 face-up card in your opponent's Spell & Trap Zone." 8097,"When an opponent's monster activates its effect, if you have 3 or more cards in your hand (except during the Damage Step): You can target 1 ""Dark World"" monster on the field; return it to the hand, and if you do, the activated effect becomes ""Discard 1 random card from your opponent's hand"".",0.0,"Send 1 other Spell/Trap Card you control to the GY, then target 1 card on the field;destroy it." 12110,"2 Level 2 monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls, or up to 2 if this card has ""Purrely Sleepy Memory"" as material; return that card(s) to the hand. Up to thrice per turn, when you activate a ""Purrely"" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can Set 1 ""Purrely"" Trap directly from your Deck.",0.0,If your oppoennt has 8 or more cards in their GY: The ATK of all monsters you opponent currently controls become 0. 10799,"If a ""Chronomaly"" monster(s) you control would be destroyed by battle or your opponent's card effect, you can discard this card instead. If this card is in your GY: You can pay 1000 LP; Special Summon this card, but return it to the hand during the End Phase. You cannot Special Summon monsters the turn you activate this effect, except ""Chronomaly"" monsters. You can only use this effect of ""Chronomaly Acambaro Figures"" once per turn.",0.0,"Immediately after this effect resolves, Link Summon 1 Link Monster using monster(s) you control as material. You can only activate 1 ""World Legacy Awakens"" per turn." 10502,"You can Ritual Summon this card with ""Breath of Acclamation"". When an opponent's monster declares a direct attack: You can discard this card; negate the attack, and if you do, negate that monster's effects. (Quick Effect): You can target 1 face-up monster your opponent controls; return both that monster and this card to the hand. You can only use each effect of ""Raging Storm Dragon - Beaufort IX"" once per turn.",0.0,"If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; send it to the GY. You can only use this effect of ""Dinowrestler Capaptera"" once per turn. If this card is sent to the GY as Link Material for the Link Summon of a ""Dinowrestler"" monster: You can activate this effect; the Link Monster that used this card as material gains 1000 ATK until the end of this turn." 9708,"Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of ""Dragonmaid Ernus"" once per turn. ● (Quick Effect): You can discard this card; Special Summon 1 Level 4 or lower ""Dragonmaid"" monster from your hand. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 ""Dragonmaid"" monster from your hand.",0.25,Cannot be destroyed by battle while you control another monster. Neither player can target face-up Spells/Traps you control with card effects. 9710,"Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of ""Dragonmaid Lorpar"" once per turn. ● You can discard this card, then target 1 face-up monster on the field; players cannot activate that target's effects on the field this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 ""Dragonmaid"" monster from your hand.",0.3333333333333333,"Target 1 face-up Spellcaster-Type monster you control; equip this card to that target. Twice per turn, it cannot be destroyed by battle or card effects." 9711,"Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of ""Dragonmaid Nudyarl"" once per turn. ● You can discard this card, then target 1 monster in either GY; shuffle it into the Deck. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 ""Dragonmaid"" monster from your hand.",0.3333333333333333,"Target 1 monster that was Special Summoned by the effect of an ""Evoltile"" monster; this turn, it cannot be destroyed by battle or by card effects." 3880,"Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field.",0.0,"(This card's name is always treated as ""Umi"".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 ""Phantasm Spiral"" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 ""Phantasm Spiral Token"" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000)." 7751,"Neither player can target monsters on the field with Spell Cards or effects, except this one. Once per turn: You can discard 1 Spell Card; equip 1 Equip Spell Card from your hand, Deck, or GY to this card, but return that Equip Spell Card to the hand during the End Phase.",0.0,"Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. You can only activate this effect once per turn, during your Main Phase." 12236,"Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of ""Gen the Diamond Tiger"" once per turn. During your Main Phase: You can Special Summon 1 ""Ken the Warrior Dragon"" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of ""Ken the Warrior Dragon"": Discard 1 card.",0.0,"Monsters your opponent controls cannot target ""Altergeist"" monsters you control for attacks, except ""Altergeist Fifinellag"", also your opponent cannot target ""Altergeist"" monsters you control with card effects, except ""Altergeist Fifinellag""." 11324,"If this card is destroyed: You can place 1 ""Performapal"" Pendulum Monster from your Deck in your Pendulum Zone, except ""Performapal Gentrude"". If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 ""Performapal"" or ""Odd-Eyes"" card from your Pendulum Zone to the hand. You can only use 1 ""Performapal Gentrude"" monster effect per turn, and only once that turn.",0.0,"A giant born from magma, it attacks with a magma punch." 828,"This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, your opponent skips their next Draw Phase.",0.2,"While this card is in your GY, if a ""Salamangreat"" Link Monster you control leaves the field because of an opponent's card effect (except during the Damage Step): You can Special Summon 2 Level 4 ""Salamangreat"" monsters from your GY, including this card, but negate their effects, and if you do, immediately after this effect resolves, Xyz Summon 1 ""Salamangreat"" Xyz Monster, using only those 2 monsters. You can only use this effect of ""Salamangreat Zebroid X"" once per turn. An Xyz Monster that was Summoned using this card on the field as material gains this effect. ● This card gains 300 ATK for each material attached to it." 767,"This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent must discard all cards in his/her hand during the next Draw Phase before they draw.",0.16666666666666666,"(Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control; it gains 1000 ATK until the end of your opponent's turn. You can only use each effect of ""Starry Knight Astel"" once per turn." 8897,"Target 1 ""Danger!"" monster you control and 1 monster on the field; return them to the hand. If this card is in the GY: You can discard 1 ""Danger!"" monster; place this card on the bottom of the Deck, then draw 1 card. You can only use each effect of ""Danger! Response Team"" once per turn.",0.2,During each of your opponent's Standby Phase: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect. 8565,"Target 1 face-up monster your opponent controls; discard cards equal to that monster's Level, and if you do, draw the same number of cards you discarded, then return that monster to the hand.",0.0,When this card inflicts Battle Damage to your opponent: You can discard 1 card. 2277,You can only activate this card in response to the activation of an effect that would return this card from the field to the hand. Draw 2 cards from your Deck and discard 1 card from your hand.,0.2,If this card is sent to the GY as a Synchro Material: Draw 1 card. A Synchro Monster that used this card as a Synchro Material cannot be destroyed by card effects. 10583,"During your Main Phase, you can Normal Summon 1 ""Starry Knight"" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. You can only use this effect of ""Starry Knight Sky"" once per turn.",0.0,"You can Special Summon this card (from your hand) to your opponent's side of thefield in Attack Position, by Tributing 1 monster they control. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 ""Kaiju"" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 ""Radian Token"" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material." 7777,"If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, draw 1 card if it is a card of that type. Once per turn, during either player's turn: You can target 1 ""SPYRAL Super Agent"" you control and 1 monster your opponent controls; return both monsters to the hand.",0.0,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your ""X-Head Cannon"" or ""Y-Dragon Head"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)." 776,"This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, look at 1 card on the top of your Deck during your next Draw Phase (before you draw), and return the card to the top or the bottom of your Deck.",0.0,"You can send 1 Dragon-Type monster from your hand to the GY to have this card gain 300 ATK. When this card you control is sent to the GY by your opponent's card effect, you can Special Summon 1 Dragon-Type Normal Monster from either player's GY." 7784,"Cannot be Special Summoned. Once per turn, if another Spirit monster is Normal or Special Summoned while this monster is on the field: You can draw 1 card. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.",0.25,"Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your Giant Orc"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" 12241,"Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of ""Ken the Warrior Dragon"" once per turn. During your Main Phase: You can Special Summon 1 ""Gen the Diamond Tiger"" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of ""Gen the Diamond Tiger"": Your opponent draws 2 cards, then they discard 1 card.",0.0,"2 Level 8 monsters Your opponent cannot target this card with card effects. You can detach 1 material from this card; take 2 Dragon ""Number"" monsters with different names from your Extra Deck and/or GY, except ""Number 97: Draglubion"", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster. You can only use this effect of ""Number 97: Draglubion"" once per turn." 827,"This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, draw cards from your Deck until you have 5 cards in your hand",0.16666666666666666,"2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of ""Exosister Gibrine"" once per turn. If you control this card that was Xyz Summoned this turn by using an ""Exosister"" monster as material (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can detach 1 material from this card; for the rest of this turn, all Xyz Monsters you control will gain 800 ATK." 8562,"Target 1 Link Monster you control or in your GY; return it to the Extra Deck, and if you do, draw cards equal to its Link Rating, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only activate 1 ""Link Bound"" per turn.",0.0,"When you take battle damage: Discard 1 card; Special Summon 1 monster from your Deck with ATK less than or equal to the battle damage you took, in face-up Attack Position." 9509,"If you control 3 or more ""Yosenju"" Monster Cards with different names: Return as many ""Yosenju"" Monster Cards you control to the hand as possible, then you can draw until you have 5 cards in your hand. You can only activate 1 ""Yosenju Wind Worship"" per turn.",0.0,"Once per turn: You can Special Summon 1 ""D/D/D"" monster from your hand in Defense Position, but its effects are negated. Once per turn: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, including a monster Special Summoned by this card with the above effect. Once per turn, during your Standby Phase: Take 2000 damage." 10492,"If a ""Dream Mirror"" monster(s) is on the field: You can Special Summon this card from your hand, then, you can make this card become DARK. If this card is Special Summoned by the effect of a ""Dream Mirror"" monster: Activate this effect; if ""Dream Mirror of Joy"" is on the field, you can return 1 Spell/Trap your opponent controls to the hand, also, after that, if ""Dream Mirror of Terror"" is on the field, draw 1 card, then shuffle 1 card from your hand into the Deck. You can only use each effect of ""Neiroy, the Dream Mirror Disciple"" once per turn.",0.0,"Once per turn, if a Spell Card is activated during your opponent's Main Phase: You can target 1 Level 4 DARK monster in your GY; Special Summon that target. You must control this face-up card to activate and to resolve this effect." 12018,"During the Main Phase (Quick Effect): You can target 1 non-Machine ""Vanquish Soul"" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● DARK: Draw 1 card. ● EARTH & FIRE: Inflict 1500 damage to your opponent. You can only use each effect of ""Vanquish Soul Heavy Borger"" once per turn, and cannot activate more than 1 in the same Chain.",0.0,"You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn." 4693,"Return 1 face-up Tribute Summoned ""Steelswarm"" monster to the hand; draw 1 card.",0.0,"This card's name is treated as ""Des Frog"" while it is face-up on the field. Your opponent cannot select another monster as an attack target. When this card is sent from the field to the GY, you can add 1 ""Frog"" monster except ""Dupe Frog"" or ""Frog the Jam"" from your Deck or GY to your hand." 7557,"Must be Special Summoned with ""Mask Change"" and cannot be Special Summoned by other ways. If this card is Special Summoned: You can target 1 face-up monsteryour opponent controls; its ATK becomes half its current ATK. Once per turn, during either player's turn: You can pay 500 LP, then target 1 Spell/Trap Card your opponent controls; return it to the hand.",0.2,"1 Tuner + 1+ non-Tuner monsters If an Equip Card becomes equipped to a monster on the field, even during the Damage Step: You can destroy 1 card on the field. During the End Phase: You can equip 1 Equip Spell from your hand or GY to this card, then you can equip 1 FIRE Warrior monster from your Deck to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of ""Infernoble Knight Emperor Charles"" once per turn." 2126,The controller of this card pays 500 Life Points during each of their Standby Phases (this is not optional). Monster Cards that would be returned from the field to the hand are removed from play instead.,0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 face-up monsters you control (1 ""Blackwing"" Tuner and 1 non-Tuner). Once per turn, you can remove from play 1 ""Blackwing"" Synchro Monster from your Extra Deck. This card's name, ATK, and effects become the same as that monster's, until the End Phase." 4736,"When this card is Tribute Summoned by Tributing 1 ""Steelswarm"" monster: You can pay 1000 Life Points to target up to 2 cards your opponent controls; return them to the hand.",0.0,"If this card is Normal or Special Summoned: You can target 1 Level 4 or lower Dragon monster in your GY; add it to your hand. While you control no Link Monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 DARK Dragon Link Monster in your GY; Special Summon it. You can only use each effect of ""Hibernation Dragon"" once per turn." 7100,"You can Ritual Summon this card with ""Odd-Eyes Advent"". When this card is Special Summoned: You can return all Spell and Trap Cards your opponent controls to the hand. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of ""Odd-Eyes Gravity Dragon"" once per turn. Your opponent must pay 500 LP to activate card effects.",0.0,"When a Spell/Trap Card, or monster effect, is activated, and you control a ""Yang Zing"" card: Negate the activation, and if you do, shuffle that card into the Deck, then destroy 1 other ""Yang Zing"" card you control." 9819,"If this card is Normal or Special Summoned: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. During your opponent's turn (Quick Effect): You can target 1 other face-up monster on the field; change its battle position, then, return this card to the hand. You can only use each effect of ""Feedran, the Winds of Mischief"" once per turn.",0.0,"Must be Special Summoned with ""Mask Change"", and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects." 8165,"(Quick Effect): You can reveal this card in your hand, then target 1 ""Trickstar"" monster you control, except ""Trickstar Lycoris""; Special Summon this card, and if you do, return that monster to the hand. Each time a card(s) is added to your opponent's hand, inflict 200 damage to them for each.",0.0,"Target 1 Machine monster you control; Special Summon 1 ""Machina"" monster with a different name from your hand or Deck, and if you do, destroy that targeted monster. You can banish this card from your GY, then target 3 of your Machine monsters that are banished and/or in your GY; shuffle them into your Deck, then draw 1 card. You can only use 1 ""Machina Overdrive"" effect per turn, and only once that turn." 808,This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. The Battle Damage this card inflicts to your opponent's Life Points is halved.,0.2,"If you Normal or Special Summon a FIRE monster(s) (except during the Damage Step): You can Special Summon this card from your hand, then you can send 1 Level 8 Pyro monster from your Deck to the GY. You can only use this effect of ""Electro Blaster"" once per turn. Once per turn, if a Spell Card is activated (except during the Damage Step): You can make all FIRE monsters you currently control gain 300 ATK." 12085,"You can Ritual Summon this card with ""Mikanko Kagura"". Cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. If you have this card in your hand or GY, and another ""Mikanko"" card in your GY: You can target 1 face-up monster on the field; equip this card to it as an Equip Spell. You can only use this effect of ""Arahime the Manifested Mikanko"" once per turn. Once per turn, during the End Phase, while this card is equipped to a monster: You can return this card and the equipped monster to the hand.",0.0,"Skull Servant"" + ""Battle Warrior" 5622,"2 Level 4 ""Butterspy"" monsters You can detach 1 Xyz Material from this card; return all monsters on the field to the hand, then inflict 300 damage to each player for each card returned to their hand.",0.0,"This card can only declare an attack during a turn that your opponent activates the effect of a Spell, Trap or Effect Monster Card." 12193,"Activate 1 of these effects (but you can only use each effect of ""Volcanic Emission"" once per turn); ● Take 1 ""Volcanic"" monster from your Deck, and either add it to your hand or Special Summon it, ignoring its Summoning conditions, but return it to the hand during the End Phase. ● Target 1 Pyro monster on the field; inflict damage to your opponent equal to that monster's original ATK, or if you targeted a monster you control, the damage is halved.",0.0,"Send 2 face-up ""Burning Abyss"" monsters you control to the GY, then target up to 3 cards on the field; destroy those targets." 4665,When this card inflicts Battle Damage to your opponent: Return all face-up cards in your opponent's Spell & Trap Card Zones to the hand.,0.0,"If this card is Special Summoned by the effect of an ""Adamancipator"" card: You can place 1 Rock monster from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 WIND Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of ""Adamancipator Crystal - Raptite"" once per turn." 8520,"You take any battle damage your opponent would have taken from battles involving this card, instead. If this card battles, is not destroyed, and you took battle damage from that battle: Return this card to the hand.",0.0,"You can discard this card AND 1 Dragon-Type or EARTH monster; Special Summon 1 ""Redox, Dragon Ruler of Boulders"" from your Deck. It cannot attack this turn. You can only use the effect of ""Reactan, Dragon Ruler of Pebbles"" once per turn." 1081,"When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: Target 1 card on the field; return that target to the hand. Look at the top card of their Deck, then return it to the top or bottom of the Deck.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 ""Blue-Eyes Ultimate Dragon"" you control. This card gains 300 ATK for each Dragon-Type monster in your GY. You can negate the effects of Spells, Traps, and Effect Monsters that target this card." 1168,"If a monster inflicts Battle Damage to a player, return the monster to it's owner's hand.",0.0,"Cannot be Special Summoned. If you Tribute Summon this card, all Tributes must be WATER. This card gains 300 ATK for each face-up WATER monster you control, except this card." 2108,"Inflict 500 damage to your opponent. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand.",0.0,"While this card is in your hand or GY, if you control 2 or more LIGHT and/or DARK Dragon monsters: You can Special Summon this card in Defense Position, but banish it when it leaves the field. During your Main Phase: You can make all monsters you currently control become Level 8, until the end of this turn. You can only use each effect of ""Galactic Spiral Dragon"" once per turn." 6190,"When a Warrior-Type monster you control is targeted for an attack, or by an opponent's monster effect: Target 1 face-up monster your opponent controls; inflict damageto your opponent equal to the original ATK of the face-up monster you targeted with this card, and if you do, return it to the hand.",0.3333333333333333,"When this card destroys a monster and sends it to the GY as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points." 2314,"Each time a monster you control inflicts Battle Damage to your opponent, return 1 card in your opponent's Spell & Trap Card Zone to its owner's hand.",0.0,"If this card is sent to the GY: Draw 1 card, then place 1 card from your hand on the top of the Deck." 10611,"[ Pendulum Effect ] Pendulum Summons of your ""Solfachord"" Pendulum Monsters cannot be negated. [ Monster Effect ] While you have an even Pendulum Scale in your Pendulum Zone, you take no damage from battles involving your ""Solfachord"" Pendulum Monsters. If this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; return it to the hand. You can only use this effect of ""MiSolfachord Eliteia"" once per turn.",0.0,"If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon ""Dinowrestler Pankratops"" once per turn this way. (Quick Effect): You can Tribute 1 ""Dinowrestler"" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of ""Dinowrestler Pankratops"" once per turn." 761,"This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage.",0.0,"Must be Fusion Summoned using any 5 ""Neos"", ""Neo Space"", ""Neo-Spacian"", or ""HERO"" monsters, including at least 1 ""Neos"" or ""Neo Space"" monster, 1 ""Neo-Spacian"" monster, and 1 ""HERO"" monster, and cannot be Special Summoned by other ways. Once per turn: You can banish 1 ""Neos"", ""Neo Space"", ""Neo-Spacian"", or ""HERO"" monster from your GY; this card gains 500 ATK, and until the End Phase it also gains the banished monster's effects" 803,Increase your Life Points by 500 points every time monsters return from the field to the owner's hand.,0.0,"When your opponent adds a monster(s) from the Deck to their hand, except by drawing them (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Special Summon 1 Level 7 EARTH Warrior monster from your hand or GY, and if it is ""Puppet King"", all EARTH Warrior monsters you currently control gain 1000 ATK until the end of the next turn. You can only use this effect of ""Puppet Queen"" once per turn." 2109,"Gain 500 Life Points. If this card was activated as Chain Link 2 or 3, add this card to the Deck and shuffle it. If this card was activated as Chain Link 4 or higher, return this card to the hand.",0.0,"1 non-Link ""S-Force"" monster Each of your opponent's monsters in the same column as one of your ""S-Force"" monsters cannot target the monsters in its same column for attacks. During the Main Phase (Quick Effect): You can target 1 ""S-Force"" monster you control; shuffle it into the Deck, then you can Special Summon 1 of your banished ""S-Force"" monsters. You can only use this effect of ""S-Force Nightchaser"" once per turn." 7964,"During either player's turn: You can return 1 Level 5 or higher ""Performapal"" monster you control to the hand; Special Summon this card from your hand. You can only use this effect of ""Performapal Sky Pupil"" once per turn. If this card battles an opponent's monster, that monster has its effects negated until the end of the Damage Step. Before damage calculation, if this card attacked an opponent's monster while you control another ""Performapal"" monster: You can destroy that opponent's monster.",0.0,"1 Spellcaster-Type Synchro Monster + 1 Spellcaster-Type monster This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). When this card is Fusion Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. Once per turn, you can remove 1 Spell Counter from your side of the field to activate one of the following effects: ● Select 1 card on the field, and destroy it. ● Draw 1 card." 1893,Pay 500 Life Points. Negate the activation of a Spell Card and return it to the owner's hand.,0.0,"Unaffected by the effects of ""Hole"" Normal Traps. You can only use each of the following effects of ""Traptrix Pudica"" once per turn. When this card is Normal Summoned: You can add 1 ""Traptrip Garden"" from your Deck to your hand. If this card is Special Summoned: You can target 1 Special Summoned monster your opponent controls; banish it, also during the next Standby Phase, your opponent can Special Summon 1 of their banished monsters." 11380,"2+ WATER monsters Your opponent's monsters cannot attack other monsters while this card is in the Extra Monster Zone. You can only use each of the following effects of ""Marincess Aqua Argonaut"" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. When a Spell/Trap Card or effect is activated on the field during your opponent's turn (Quick Effect): You can Special Summon 1 of your ""Marincess"" Monster Cards equipped to this card, and if you do, negate that activated effect.",0.0,"While ""Umi"" is face-up on the field, this card can attack your opponent's Life Points directly." 6492,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Blockbacker"". You can only Special Summon ""U.A. Blockbacker"" once per turn this way. Once per turn, when your opponent Special Summons a monster(s): You can change their battle positions, and if you do, negate their effects.",0.14285714285714285,"1 ""Shaddoll"" monster + 1 EARTH monster Must first be Fusion Summoned. During either player's turn, when a Special Summoned monster activates its effect while you have a ""Shaddoll"" card in your hand: You can negate the activation, and if you do, destroy that monster, then send 1 ""Shaddoll"" card from your hand to the GY. You can only use this effect of ""El Shaddoll Shekhinaga"" once per turn. If this card is sent to the GY: You can target 1 ""Shaddoll"" Spell/Trap Card in your GY; add it to your hand." 12689,"Special Summon this card as an Effect Monster (Fairy/EARTH/Level 2/ATK 0/DEF 0) with the following effect (this card is also still a Trap). ● Once per Chain, when your opponent activates a monster effect on the field that targets a card(s) you control (Quick Effect): You can Set this card in your Spell & Trap Zone, and if you do, negate that opponent's effect, then if that monster has the highest ATK on your opponent's field, return it to the hand. You can only activate 1 ""Kuebiko"" per turn.",0.0,"Once per turn: You can increase the Levels of all ""Starfish"" you currently control by 1" 12797,"If a monster(s) is Tributed from the hand or field (except during the Damage Step): Target 1 face-up monster your opponent controls; apply the following effect, based on which player owns that face-up monster. ● You: Take control of it, but return it to the hand during the End Phase. ● Your opponent: Negate its effects until the end of this turn. You can only activate 1 ""Release Brainwashing"" per turn.",0.0,A slime boss that is definitely tougher than it looks. 11376,"If ""Umi"" is on the field (Quick Effect): You can target 1 WATER monster you control, except ""Doom Kraken"", and 1 monster your opponent controls; Special Summon this card from your hand, and if you do, return your targeted monster to the hand, and if you do that, destroy that opponent's monster. When an opponent's monster declares an attack: You can return this card to the hand, and if you do, negate that attack. You can only use each effect of ""Doom Kraken"" once per turn.",0.0,FLIP: Select 1 Equip Spell Card from your Deck and add it to your hand. 5006,"Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Negate all Trap Card effects on the field, until the End Phase. You must control another face-up ""Gishki"" monster to activate and to resolve this effect.",0.0,"Send 1 DARK Pyro monster from your Deck to the GY, then you can add 1 Level 5 or higher Pyro monster from your GY to your hand. For the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Pyro monsters. You can banish this card from your GY; Fusion Summon 1 Pyro Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of ""Extinguishing the Ashened"" once per turn." 8591,"If you Link Summon a ""Trickstar"" monster: You can target 1 ""Trickstar"" monster in your GY, that was used as material; Special Summon it in Defense Position, but negate its effects. You can only use this effect of ""Trickstar Light Arena"" once per turn. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand.",0.0,"Discard 1 monster; Special Summon from your Deck, 1 Tuner monster with the same original Type and Attribute, but 1 Level higher than the discarded monster had in hand." 3459,"Activate only if all face-up monsters you control are ""Fortune Lady"" monsters. Negate the activation of a Spell or Trap Card, or the Normal Summon of a monster, and remove that card from play. The card removed from play by this effect is returned to its owner's hand during the End Phase.",0.3333333333333333,"2 Level 2 monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls, or up to 2 if this card has ""Purrely Sleepy Memory"" as material; return that card(s) to the hand. Up to thrice per turn, when you activate a ""Purrely"" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can Set 1 ""Purrely"" Trap directly from your Deck." 12022,"Target 1 ""Vanquish Soul"" monster you control; Special Summon up to 2 ""Vanquish Soul"" monsters from your hand, with different names from each other, neither of which has the same original Attribute as the targeted monster (but negate their effects and return them to the hand during the End Phase), then you can return to the hand all cards your opponent controls that are in the same columns as the targeted monster you control and the monster(s) Special Summoned by this effect. You can only activate 1 ""Vanquish Soul Trinity Burst"" per turn.",0.0,"If this card is Normal or Special Summoned: You can choose 4 monsters from your Deck (1 EARTH, 1 WATER, 1 FIRE, and 1 WIND), then place them on the top of the Deck in any order." 10946,"When your opponent would Special Summon a monster(s), while you control a face-up Tribute Summoned monster and no Special Summoned monsters: Negate the Summon, and if you do, return that monster(s) to the hand, also for the rest of this turn, your opponent cannot Special Summon, and can conduct up to 3 Normal Summons/Sets this turn, not just 1. You can only activate 1 ""Floowandereeze and the Scary Sea"" per turn.",0.3333333333333333,"When a ""Fabled"" monster(s) is sent from the hand to your GY, you can Tribute this card to select 1 of those monster(s) and Special Summon it." 6385,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Goalkeeper"". You can only Special Summon ""U.A. Goalkeeper"" once per turn this way. Once per turn, during your opponent's turn: You can target 1 ""U.A."" monster you control; once during this turn, it cannot be destroyed by battle or card effects (this is a Quick Effect).",0.0,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 or lower ""Wind-Up"" monster from your Deck." 9747,"Target 1 ""Dragonmaid"" monster you control; Special Summon 1 ""Dragonmaid"" monster with a different name from your hand, in Defense Position, and if you do, return that targeted monster to the hand. The Special Summoned monster cannot be destroyed by battle or card effects until the end of the next turn. You can only activate 1 ""Dragonmaid Send-Off"" per turn.",0.3333333333333333,"If this card is Normal Summoned: Target 1 monster your opponent controls; during your third Standby Phase after this effect's activation, destroy that monster. This card cannot be destroyed by battle while the targeted monster is on the field." 12769,"(This card is always treated as an ""Armored Xyz"" card.) An Xyz Monster equipped with this card gains these effects. ● Cannot be destroyed by battle. ● Once per turn, if this card battled this turn (Quick Effect): You can return 1 card equipped to this card to the hand, then immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can equip this card to 1 Xyz Monster you control. You can only activate 1 ""Reincarnation Unveiling Mail"" per turn.",0.0,Target 1 face-up monster you control and declare a Level from 1 to 3; it becomes that Level. 6478,"2 Level 2 monsters This card cannot be destroyed by battle while it has Xyz Material. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 Xyz Material from this card; return the opponent's monster from the field to the hand.",0.0,"Gladiator Beast Spartacus"" + 1 ""Gladiator Beast"" monster This card can only be Special Summoned from the Fusion Deck by returning the above Fusion Material Monsters from the field to the Deck. (You do not use ""Polymerization""). When this card destroys a monster by battle and sends it to the GY, inflict damage to your opponent equal to the DEF of the destroyed monster. If this card battles, by returning it from the field to the Fusion Deck at the end of the Battle Phase, Special Summon 2 ""Gladiator Beast"" monsters from your Deck, except ""Gladiator Beast Spartacus""." 6987,"During either player's turn: You can target 1 Pendulum Monster in your Monster Zone and 1 monster your opponent controls; return them to the hand(s). You can only use this effect of ""Majespecter Unicorn - Kirin"" once per turn. Cannot be targeted or destroyed by your opponent's card effects.",0.0,When your opponent's card or effect is activated: Target 1 card on the field (other than that card); destroy it. 11736,"The equipped monster cannot be destroyed by card effects. During your Main Phase: You can Special Summon 1 ""Mikanko"" monster from your hand or Deck, with a different original name than the equipped monster, and if you do, equip it with this card, then return the monster that was previously equipped with this card to the hand. You can only use this effect of ""Mikanko Water Arabesque"" once per turn.",0.0,"Serving as a double for the Ruler of the Blue Flame, he's a master swordsman that wields a fine blade." 11733,"Equip only to a ""Mikanko"" monster. The equipped monster cannot be destroyed by card effects. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 monster you control and 1 monster your opponent controls; return them to the hand. You can only use this effect of ""Mikanko Purification Dance"" once per turn.",0.0,A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power. 9706,"Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. While this card is in your GY: You can target 1 ""Dragonmaid"" monster you control; add this card to your hand, and if you do, return that monster to the hand. You can only use this effect of ""Dragonmaid Changeover"" once per turn.",0.0,"While in Attack Position: Attack Position Winged Beast, Insect. and Plant-Type monsters you control cannot be destroyed by battle. While in Defense Position: Defense Position Winged Beast, Insect, and Plant-Type monsters you control cannot be targeted by, or be destroyed by, card effects." 701,FLIP: Return 2 Fusion-Material monsters that were sent to the GY as a result of a Fusion Summon to your hand.,0.0,"[ Pendulum Effect ] Pendulum Summons of your ""Solfachord"" Pendulum Monsters cannot be negated. [ Monster Effect ] While you have an even Pendulum Scale in your Pendulum Zone, ""Solfachord"" Pendulum Monsters you control gain ATK equal to 100 x their own Pendulum Scale. If this card is Normal or Special Summoned: You can add 1 ""Solfachord"" Pendulum Monster from your Deck to your hand, except ""DoSolfachord Cutia"". You can only use this effect of ""DoSolfachord Cutia"" once per turn." 10281,"1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 ""Harpie"" monster you control as a Tuner. This card's name becomes ""Harpie Lady"" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 ""Harpie"" monster you control; return it to the hand. You can only use this effect of ""Cyber Slash Harpie Lady"" once per turn.",0.2,"If you control no monsters, you can Special Summon this card (from your hand) in face-up Attack Position. During the End Phase, if you Tributed this card this turn to Tribute Summon a ""HERO"" monster: Draw 1 card." 11439,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 ""Melffy"" Xyz Monster from your Extra Deck. You can only use each effect of ""Merry Melffys"" once per turn.",0.0,This card can only be equipped to a LIGHT Warrior-Type monster. Any monsters that battle with the equipped monster are removed from play at the end of the Damage Step. 4723,"1 Tuner + 1 or more non-Tuner FIRE monsters You can shuffle 2 ""Laval"" monsters from your GY into your Deck to target 1 card your opponent controls; return it to the hand.",0.0,"2 Level 6 monsters While this card has no materials, if it battles a monster, any battle damage it inflicts to your opponent is doubled. You can only use each of the following effects of ""Transcendosaurus Drillygnathus"" once per turn. You can detach 1 material from this card, then target 1 of your banished Dinosaur monsters; Special Summon it. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card." 5763,"1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use this effect of ""Vulcan the Divine"" once per turn.",0.0,"Select 1 face-up ""Aesir"" or ""Nordic"" monster you control. Its ATK/DEF become double the original ATK/DEF, until the End Phase. That monster cannot attack your opponent directly this turn." 3447,"1 Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned, return up to 3 cards your opponent controls to the hand.",0.5,"This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up, unless you control another face-up ""Ice Barrier"" monster. In that case, this card's effect changes to select 1 monster your opponent controls and return it to the hand, instead." 9062,"1 Tuner + 1+ non-Tuner monsters While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can return that opponent's monster to the hand, also, this card can make a second attack in a row.",0.0,"During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 ""Ring of Destruction"" per turn." 6546,"1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of ""Black Rose Moonlight Dragon"" once per turn.",0.0,"Cannot be Special Summoned from the Deck or GY. Once per turn: You can send 1 Fairy-Type monster from your Deck to the GY. When this card you control is destroyed and sent to your GY: Special Summon 1 ""Asmo Token"" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 ""Deus Token"" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). ""Asmo Token"" cannot be destroyed by card effects. ""Deus Token"" cannot be destroyed by battle." 11600,"If a face-up Spell/Trap is on the field: You can Special Summon this card from your hand. You can Tribute 1 Winged Beast monster, then target 1 face-up Spell/Trap on the field; return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. This is a Quick Effect if all monsters you control are Winged Beast monsters (min. 1). You can only use each effect of ""Laughing Puffin"" once per turn.",0.0,"When this card is Special Summoned: You can Special Summon any number of ""Hero Kid""(s) from your Deck." 10991,"(Quick Effect): You can target 1 LIGHT monster you control; Tribute it, and if you do, Set 1 ""Starry Knight"" Spell/Trap directly from your Deck. If a face-up Level 7 LIGHT Dragon monster you control returns to the hand while this card is in your GY: You can Special Summon this card. You can only use each effect of ""Starry Knight Orbitael"" once per turn.",0.3333333333333333,"This card can be used to Ritual Summon any ""Gishki"" Ritual Monster. You must also Tribute face-up monsters from anywhere on the field, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. Halve the ATK of the monster Ritual Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card." 706,Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to your hand.,0.0,"If a ""U.A."" monster is Normal Summoned to your side of the field: You can add 1 ""U.A."" monster from your Deck to your hand. Once per turn, if a ""U.A."" monster(s) is Special Summoned to your side of the field: All monsters you currently control gain 500 ATK (even if this card leaves the field)." 12443,"Tribute 1 Fusion or Synchro Monster; Special Summon 1 monster from your Deck with the same Level as the Tributed monster's original Level, but return it to the hand during the End Phase. You can only activate 1 ""Mutamorphosis"" per turn.",0.0,"When this card is Normal Summoned, you can select and return 2 Fish-Type monsters from your GY to the Deck." 9222,"2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of ""Hieratic Seal of the Heavenly Spheres"" once per turn.",0.0,"If you control ""Toon World"": Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the ATK of that face-up monster. You can only activate 1 ""Shadow Toon"" per turn." 3693,"If you control 2 or more face-up ""Batteryman"" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 other ""Batteryman"" monster to return 1 card your opponent controls to the owner's hand.",0.0,"1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters Once per turn, during your Main Phase, you can add 1 Level 4 or lower Dragon-Type or Winged Beast-Type monster from your Deck to your hand. Then discard 1 Dragon-Type or Winged Beast-Type monster." 8769,"You can Ritual Summon this card with ""Cynet Ritual"". At the start of the Damage Step, if this card attacks a monster: You can return that monster to the hand. You can Tribute this card; Special Summon 1 Level 5 or higher Cyberse monster from your hand or Deck, but it cannot activate its effects this turn. You can only use each effect of ""Paladin of Storm Dragon"" once per turn.",0.0,"1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of ""Stardust Charge Warrior"" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each." 6162,"You can Tribute 1 monster, then target 1 monster on the field; return it to the hand. You can only use this effect of ""Golden Dragon Summoner"" once per turn.",0.0,"When this card destroys a LIGHT monster by battle and sends it to the GY, draw 1 card. If that card is a Level 4 or lower DARK monster, you can reveal that card to Special Summon it." 2008,"If you Tribute Summon this card by Tributing a WIND monster, return all Spell and Trap Cards on the field to the owners' hands.",0.0,"Target any number of your banished ""Fortune Lady"" monsters with different names; Special Summon them, but shuffle them into the Deck during the End Phase. You can only activate 1 ""Fortune Lady Rewind"" per turn." 6242,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player'sGY, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of theDeck in any order, also, after that, return the additional target (if any) to the hand.",0.0,"When a Spell/Trap Card, or monster effect, is activated while you control a Machine ""T.G."" monster: Negate the activation, and if you do, destroy that card. If a Synchro Monster(s) is banished while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 ""T.G. Close"" effect per turn, and only once that turn." 1573,"This card can be Normal Summoned or Set with 1 Tribute Monster. In that case, the original ATK of this card becomes 2000. When this card is Tribute Summoned successfully, you can return from your GY to the owner's hand a number of Beast-Type monsters equal to the number of Tributed monsters.",0.0,"Target 1 face-up monster on the field; until the End Phase, that target loses 600 ATK, but it cannot be targeted or destroyed by other card effects." 2806,"Both players Tribute Summon WIND monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only WIND monsters, return up to 2 cards your opponent controls to their owner's hand. This card is treated as a Normal Monster while in your hand.",0.0,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Fish monster you control and 1 card your opponent controls; banish them. If this card is banished: You can banish 1 Fish monster from your GY; Special Summon this card. You can only use each effect of ""Askaan, the Bicorned Ghoti"" once per turn." 7931,"When this card is activated: You can place 1 or 2 ""Dinomist"" Pendulum Monster(s) from your Deck in your Pendulum Zone, but you cannot Pendulum Summon monsters until the end of the next turn, except ""Dinomist"" monsters (even if this card leaves the field). Once per turn, if this card is already face-up in your Spell & Trap Zone: You can Tribute 1 ""Dinomist"" monster, then target 1 card your opponent controls; return it to the hand.",0.0,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned without using any Level 10 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of ""Nekroz of Decisive Armor"" once per turn. During either player's turn: You can discard this card, then target 1 ""Nekroz"" monster you control; it gains 1000 ATK and DEF until the end of this turn. You can target 1 Set card your opponent controls; destroy it, and if you do, banish it." 5450,"You can Ritual Summon this card with any ""Gishki"" Ritual Spell Card. Once per turn: You can declare 1 Monster Type and Attribute; look at 1 random card in your opponent's hand, and if it is a monster of the declared Type and Attribute, shuffle it into the Deck. Otherwise, return it to the hand.",0.16666666666666666,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell. Must be Ritual Summoned, without using any Level 10 monsters. You can only use each of the following effects of ""Nekroz of Areadbhair"" once per turn. ● You can discard this card; Tribute up to 2 ""Nekroz"" monsters from your hand and/or field, and if you do, send the same number of ""Nekroz"" cards from your Deck to the GY. ● When a monster effect is activated (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation, and if you do, banish that card." 3319,Tribute 1 face-up Attack Position Level 2 or lower monster you control. Return all face-up level 7 or higher monsters on the field that were Special Summoned to their owners' hands.,0.3333333333333333,"2+ monsters Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of ""Firewall Dragon"" once per turn." 2720,"When you Tribute Summon a monster by Tributing this card, return this card to your hand.",0.0,"Fusion Summon 1 ""Myutant"" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or field. If your opponent has activated a card or effect this turn, you can use up to 1 monster each from your Deck and GY as Fusion Material. You can only activate 1 ""Myutant Fusion"" per turn." 12280,"2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.",0.0,"Target 1 ""Windwitch"" monster you control; Special Summon 1 ""Windwitch"" monster with a different name from your Deck in Defense Position. You can only activate 1 ""Windwitch Chimes"" per turn. You cannot Special Summon monsters the turn you activate this card, except WIND monsters." 5408,"2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 card on the field; return that target to the hand.",0.25,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. During your Main Phase: You can send 1 Gemini monster from your Deck to the GY, then add 1 Gemini monster from your Deck to your hand. You can only use this effect of ""Chemicritter Carbo Crab"" once per turn." 5887,"3 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card; return all other cards on the field to the hand. Your opponent cannot activate cards or effects in response to this effects activation.",0.0,"Lunalight Cat Dancer"" + 1 ""Lunalight"" monster Must first be Fusion Summoned with the above Fusion Materials. Cannot be destroyed by your opponent's card effects. Once per turn, during your Main Phase 1: You can activate this effect; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. When this card destroys an opponent's monster by battle: This card gains 200 ATK until the end of the Battle Phase." 11156,"You can target 1 WATER monster you control; equip this card from your hand or field to it. An ""Icejade"" monster equipped with this card can attack while in Defense Position. If it does, apply its DEF for damage calculation. While this card is equipped to a monster: You can target 1 monster your opponent controls with ATK less than or equal to the equipped monster's DEF; Special Summon this card, and if you do, return that targeted monster to the hand. You can only use this effect of ""Icejade Creation Kingfisher"" once per turn.",0.0,2 Level 4 Warrior-Type monsters Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase. 1190,Target 1 monster on the field; return that target to the hand.,0.0,"3 Level 6 WATER monsters You can also Xyz Summon this card by using a Rank 5 WATER Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 500 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters your opponent controls have their effects negated until the end of this turn." 10041,"If this card is in your hand or GY: You can target 1 face-up Spell/Trap your opponent controls; return it to the hand, and if you do, Special Summon this card. You can only use this effect of ""Magical Hound"" once per Duel.",0.0,"If you control a WATER monster and your opponent has a monster on their field or GY: Take 1 ""Icejade"" monster from your Deck, and either send it to the GY or Special Summon it. If a face-up ""Icejade"" monster you control leaves the field by an opponent's card, except by being destroyed (and except during the Damage Step): You can banish this card from your GY, then target 1 card your opponent controls; banish it. You can only use each effect of ""Icejade Manifestation"" once per turn." 5009,"When this card is Normal or Flip Summoned: You can target 1 other monster you control; return that target to the hand. You must control another face-up ""Gishki"" monster to activate and to resolve this effect.",0.0,"If a Monster Card is face-up in your Spell & Trap Zone: You can declare Level 4 or 8; Special Summon 1 ""Centur-Ion Token"" (Pyro/DARK/ATK 0/DEF 0) with the declared Level, but it cannot be used as Fusion or Link Material. During your Main Phase: You can banish this card from your GY; send 1 ""Centur-Ion"" card from your Deck to the GY, except ""Wake Up Centur-Ion!"". You can only use each effect of ""Wake Up Centur-Ion!"" once per turn." 902,"You can activate this card's effect when your opponent declares an attack. Your opponent selects 1 random card in your hand and calls the type of the card (Monster, Spell, or Trap). If your opponent calls it wrong, the attacking monster is returned to its owner's hand.",0.0,"Tribute 1 ""Blackwing"" monster to select 1 face-up Synchro Monster you control. That Synchro Monster gains ATK equal to the Tributed monster's ATK, until the End Phase." 4110,"If this card destroys an opponent's monster by battle, you can select 1 Set card your opponent controls, and return it to the hand.",0.0,"You can target 1 of your Spellcaster monsters that is banished or in your GY; shuffle it into the Deck, and if you do, add 1 ""Witchcrafter"" Spell from your Deck to your hand. If this card is in your GY, except the turn it was sent there: You can banish this card, then target any number of your banished ""Witchcrafter"" Spells with different names; add them to your hand. You can only use each effect of ""Witchcrafter Patronus"" once per turn." 4111,"If this card is attacked, return the attacking monster to the hand after damage calculation and this card gains DEF equal to the returned monster's Level x 100.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 ""Morphtronic"" monster from your hand. ● Attack Position: Once per turn, during your Main Phase: You can add 1 ""Morphtronic"" Spell/Trap from your Deck to your hand, then place 1 card from your hand on top of the Deck. ● Defense Position: Once per turn, during your Main Phase: You can add 1 Level 4 or lower ""Morphtronic"" monster from your GY to your hand, then place 1 card from your hand on top of the Deck." 975,"Activate only when a card is activated that targets an ""Amazoness"" monster. Return the targeted monster to its owner's hand and Special Summon 1 other monster from your hand.",0.0,"2 Level 4 Warrior monsters Your opponent cannot target monsters for attacks, except this one. You can only use each of the following effects of ""Heroic Champion - Claivesolish"" once per turn. You can pay LP so that you only have 500 left; at the start of the Battle Phase this turn, double the ATK of 1 monster you control. When an attack is declared involving your opponent's monster: You can detach 1 material from this card, then target 1 face-up monster your opponent controls; this card gains ATK equal to that monster's ATK until the end of this turn." 8804,"You can target 1 other Cyberse monster you control that began the Duel in the Main Deck; return it to the hand, and if you do, Special Summon from your Deck 1 Cyberse monster with the same Level, but with a different name. You can only use this effect of ""Garbage Collector"" once per turn.",0.0,"Activate only when your opponent's monster declares an attack. You can select 1 ""Ancient City - Rainbow Ruins"" from your Deck and activate it. If your opponent had an active Field Spell Card when this card was activated, they can draw 1 card." 6275,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Mighty Slugger"". You can only Special Summon ""U.A. Mighty Slugger"" once per turn this way. If this card attacks, your opponent cannot activate cards or effects until the end of the Damage Step.",0.0,"2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of ""Infinitrack River Stormer"" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position." 5428,FLIP: Target 1 face-up card your opponent controls; return that target to the hand.,0.0,"If you have a ""Supreme King Gate"" card in your Pendulum Zone, except ""Supreme King Gate Magician"": You can send 1 ""Pendulum Dragon"", ""Xyz Dragon"", ""Synchro Dragon"", or ""Fusion Dragon"" monster from your hand or Extra Deck to the GY, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can add 1 card that mentions ""Supreme King Z-ARC"" from your Deck to your hand, except a Spellcaster monster. You can only use each effect of ""Supreme King Gate Magician"" once per turn." 5747,"You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of ""Harpie Dancer"" once per turn. This card's name becomes ""Harpie Lady"" while it is on the field or in the GY.",0.0,"You can only activate this card when your opponent declares an attack. Select 1 face-up monster on your side of the field. During this turn, your opponent can only designate the selected monster as an attack target and your opponent must attack the selected monster with all face-up monsters." 4176,"If this card battles with a Level 4 or lower monster, you can return that monster to the hand after damage calculation.",0.0,"When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of ""Ghost Belle & Haunted Mansion"" once per turn." 5289,"Each time your opponent Special Summons a monster(s): Roll a six-sided die, and return all of those Summoned monster(s) to the hand with a current Level that's the same as the result.",0.0,"Tribute 1 EARTH monster on your side of the field. Special Summon 1 Level 4 or lower EARTH monster from your GY, except the Tributed monster." 7687,"The first time each ""Abyss Actor"" monster you control would be destroyed by battle each turn, it is not destroyed. Once per turn: You can target 1 ""Abyss Actor"" monster you control; your opponent cannot target it with card effects until the end of their turn (even if this card leaves the field). If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up ""Abyss Actor"" Pendulum Monsterin your Extra Deck: You can return all cards your opponent controls to the hand.",0.0,"3 Level 5 monsters You can also Xyz Summon this card by using an ""Outer Entity"" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. After this card was Xyz Summoned, your opponent cannot activate monster effects for the rest of that turn. If this card has at least 3 Xyz Materials (1 Fusion, 1 Synchro, and 1 Xyz Monster): You can detach 1 material from this card; destroy all cards your opponent controls." 2182,"Return 1 ""Ancient Gear"" monster from your GY to your hand.",0.0,"When you Ritual Summon a Ritual Monster, you can remove from play this card from your GY as 1 of the monsters required for the Ritual Summon. When the monster Ritual Summoned using this card inflicts Battle Damage to your opponent, your opponent must select and discard 1 card." 3445,"While you control this face-up card, any opponent's monster that battles this card, but is not destroyed by battle, returns to its owner's hand at the end of the Damage Step.",0.5,"Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: You can target 1 face-up monster on the field; that target is treated as a Spirit monster, also return that target to the hand during the End Phase. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand." 1981,Negate the Normal Summon or Flip Summon of a monster and return the monster to its owner's hand.,0.0,"When this card is sent from the hand or the field to the GY, add 1 each of ""Ojama Green"", ""Ojama Yellow"" and ""Ojama Black"" from your Deck to your hand." 1117,A monster that attacks this card returns to its owner's hand. Damage calculation is applied normally.,0.0,"3 Level 6 monsters If a monster you control battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card once per battle; your battling monster gains ATK equal to the ATK of the opponent's monster it is battling, during that damage calculation only. If this card has ""Number 73: Abyss Splash"" as Xyz Material, it gains this effect. This card cannot be destroyed by card effects." 3131,"Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return monsters your opponent controls to their owners' hand up to the number of face-up ""Frog"" monsters you control, except ""Frog the Jam"".",0.0,When an opponent's monster declares an attack: Target that monster; banish that target. 2331,Select 2 DARK monsters with 0 DEF in your GY and return them to your hand.,0.0,"You can Tribute 1 face-up Level 5 or higher Normal Summoned/Set monster, then target 1 face-up card on the field; negate its effect until the end of this turn, then draw 1 card. During your Main Phase, if this card is in your GY: You can banish this card, then declare 1 Attribute; all face-up monsters currently on the field become that Attribute until the end of this turn." 4408,"If the only monster you control is 1 ""Six Samurai"" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand.",0.0,"When this card is Special Summoned from your hand, inflict 1000 damage to your opponent. You can remove from play this face-up card you control to return 1 removed from play ""Skull Flame"" to its owner's GY." 12158,"Target monsters on the field, up to the number of Synchro Monsters with different names you control; return them to the hand. You can only activate 1 ""Synchro Forceback"" per turn.",0.0,"If this card is Summoned: You can Special Summon 1 ""tellarknight"" monster from your hand, except ""Satellarknight Vega"". You can only use this effect of ""Satellarknight Vega"" once per turn." 778,"FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. Also, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand.",0.0,"Equip this card to a Plant-Type monster you control. It gains 500 ATK. If this card is destroyed by a card effect while equipped, you can Special Summon 1 Plant-Type monster from your GY." 842,"When this card is Normal Summoned, Flip Summoned, or Special Summoned, return all Set cards on the field to their owner's respective hands.",0.0,"This monster cannot be Special Summoned except from the GY, and only if it was sent there from the field. When this card is Special Summoned, select 1 monster in your GY. This card gains ATK equal to the Level of that monster x 200." 544,You can activate this card when 1 or more of your monsters are returned from the field to your hand. Return all Monster Cards on the field to your respective hands. Both you and your opponent can then Special Summon from your hand the same number of Monster Cards on the field in face-down Defense Position.,0.0,"During your Main Phase: You can make all face-up monsters currently on the field gain ATK equal to their Level x 100, until the end of your opponent's turn. If this card is used as material for a Fusion Summon from the hand or field, and sent to the GY or banished: You can target 1 of your ""Despia"" monsters or 1 of your Level 8 or higher Fusion Monsters that is banished or in your GY, except ""Ad Libitum of Despia""; Special Summon it. You can only use each effect of ""Ad Libitum of Despia"" once per turn." 7285,"When this card is Normal Summoned: You can target 1 ""Lunalight"" monster in your GY, except ""Lunalight White Rabbit""; Special Summon it in Defense Position.Once per turn: You can target Spell/Trap Cards your opponent controls, up to the number of other ""Lunalight"" cards you control; return them to the hand.",0.0,"FLIP: Destroy all face-up ""Dragon Capture Jar""(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position." 3844,"When this card is Normal Summoned, return all face-up Spell and Trap Cards on the field to the owners' hands.",0.0,"If this card is Special Summoned: You can add 1 Level 1 Winged Beast-Type monster from your Deck to your hand. You can only use this effect of ""Lyrilusc - Cobalt Sparrow"" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.Your opponent cannot target this card with card effects" 11408,"Target any number of Set cards in your Spell & Trap Zone; return this card to the hand, along with as many of those Set cards as possible (min. 1), then you can Set Spells/Traps from your hand equal to the number of cards returned to your hand by this effect. You can only activate 1 ""Double Dust Tornado Twins"" per turn.",0.0,"A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters." 3845,This card cannot declare an attack unless you return 1 card you control to its owner's hand.,0.0,"If all monsters you control are WATER monsters (min. 1): You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except WATER monsters, also the next battle damage your opponent takes this turn from a battle involving your ""Number"" monster and another monster is doubled, also Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except ""Abyss Shark"". You can only use this effect of ""Abyss Shark"" once per turn. If this card is used for the Xyz Summon of a ""Number"" monster, it can be treated as a Level 3 or 4 monster." 871,FLIP: Select 1 monster your opponent controls and return it to the hand.,0.0,"2+ WIND monsters Gains 2400 ATK while your opponent has no monsters in their GY. (Quick Effect): You can target 1 monster in your opponent's GY; shuffle it into the Deck. You can only use this effect of ""Hraesvelgr, the Desperate Doom Eagle"" once per turn." 2241,"At the start of the Damage Step, if this card battles an opponent's monster: You can return both monsters to the hand (without damage calculation).",0.0,"You can target 3 or 6 of your Normal Traps that are banished and/or in your GY; place them on the bottom of the Deck in any order, then draw 1 card for every 3 cards placed. If another monster(s) is Tributed, OR a Normal Trap(s) in your possession is sent to your GY by an opponent's card effect (except during the Damage Step): You can target 1 Normal Trap in your GY; Set it to your field. You can only use each effect of ""Loris, Lady of Lament"" once per turn." 1594,"Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand.",0.0,All non-Fairy-Type monsters lose 500 ATK and DEF. The activation and effects of your Spell and Trap Cards cannot be negated. 2593,"Activate only when your opponent declares an attack. Return 1 monster you control to its owner's hand, then Special Summon 1 Level 4 monster from your hand.",0.0,"2 ""Dinowrestler"" monsters If you activate ""World Dino Wrestling"": You can target 1 ""Dinowrestler"" monster in your GY; add it to your hand. If this card is sent to the GY as Link Material: You can target 1 ""Dinowrestler"" monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except ""Dinowrestler"" monsters. You can only use each effect of ""Dinowrestler Terra Parkourio"" once per turn." 10159,"When an opponent's monster declares an attack: Special Summon 1 monster from your hand (but return it to the hand at the end of the Battle Phase), and if you do, while you control that face-up Summoned monster, your opponent's monsters cannot target other monsters for attacks. You can only activate 1 ""Intruder Alarm - Yellow Alert"" per turn.",0.0,"If you control an EARTH Fairy monster other than ""Zolga the Prophet"": You can Special Summon this card from your hand, then look at up to 5 cards from the top of each Deck. When a monster Normal Summoned by Tributing this card declares an attack: You can banish this card from your GY; destroy that monster, and if you do, inflict 2000 damage to your opponent. You can only use each effect of ""Zolga the Prophet"" once per turn." 4639,"Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return a Field Spell Card(s) on the field to the hand.",0.0,"2 Level 6 monsters This card's name becomes ""Summoned Skull"" on the field, but is still treated as an ""Archfiend"" card. If ""Summoned Skull(s)"" you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this Xyz Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 ""Summoned Skull"" from your hand, Deck, or GY." 877,Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand.,0.0,"Gains 400 ATK for each Aqua monster you control. Once per turn, during your Main Phase: You can activate this effect; you can Normal Summon 1 WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also you cannot Normal or Special Summon monsters for the rest of this turn, except WATER monsters." 183,A monster that attacks this monster is returned to its owner's hand after damage calculation. Damage calculation is applied normally.,0.0,"Once per turn, during your opponent's Main Phase or your opponent'sBattle Phase, you can: Immediately after this effect resolves, Tribute Summon 1 monster." 6353,When this card is Normal Summoned: You can target 1 card in either player's Pendulum Zone; return it to the hand.,0.0,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position." 10157,"If this card is Special Summoned: You can target 1 monster your opponent controls; return it to the hand. If this card on the field is destroyed by battle or card effect: You can target 1 card your opponent controls; return it to the hand. You can only use 1 ""Glacial Beast Polar Penguin"" effect per turn, and only once that turn.",0.0,"When this card is activated: You can add 1 ""War Rock"" monster from your Deck to your hand. At the start of the Battle Phase, if you control no monsters, or all monsters you control are Warrior monsters: You can Special Summon 1 ""War Rock"" monster from your hand with a different name than the cards you control. If your Warrior monster would be destroyed by battle, you can send this card to the GY instead. You can only activate 1 ""War Rock Mountain"" per turn." 11349,"[ Pendulum Effect ] You can target 1 other ""Symphonic Warrior"" card you control; return both that card and this card to the hand. You can only use this effect of ""Symphonic Warrior Guitariss"" once per turn. [ Monster Effect ] If ""Symph Amplifire"" is in your Field Zone: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 card in your Pendulum Zone; return it to the hand. You can only use each effect of ""Symphonic Warrior Guitariss"" once per turn.",0.0,"If this face-up card is returned from the field to your Deck, select and Special Summon 1 Level 3 or lower monster from your Deck to your side of the field. Then shuffle your Deck." 11333,"FLIP: Change as many other monsters on the field as possible to face-down Defense Position, then, return as many face-up Spells/Traps as possible from the field to the hand, then, each player can Set Spells/Traps from their hand, up to the number returned to their own hand by this effect. You can only use this effect of ""Reverse Jar"" once per turn.",0.0,"If this monster destroys a monster on your opponent's side of the field in battle, your opponent skips his/her next Main Phase 1." 2219,"Elemental HERO Neos"" + ""Neo-Spacian Grand Mole"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) Once per turn: You can target 1 monster your opponent controls; return that target to the hand. During the End Phase: Shuffle this card into the Extra Deck",0.0,Once per turn: You can target 1 monster in your opponent's GY; discard 1 Fiend-Type monster and banish that target. 2903,You can Special Summon this card from your hand by removing from play 1 Spirit monster from your hand. Spirit monsters you control do not have to have their effects that return them to the hand activated.,0.0,2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field. 1447,FLIP: You can return up to 3 monsters on the field to the owner's hand.,0.0,"Fusion Summon 1 Fusion Monster from your Extra Deck, using 3 or more monsters from your hand or field as material. You can also banish monsters from your Extra Deck as material, up to the number of monsters your opponent controls, but you lose LP equal to the total ATK of monsters banished this way, when the monster is Fusion Summoned." 8406,Return all Set Spells and Traps on the field to the hand.,0.0,"You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of ""Archfiend Eccentrick"" once per turn." 3385,"When this face-up card you control is removed from the field, you can return 1 Field Spell Card from your GY to your hand.",0.5,"If this card is sent to the GY: You can activate 1 of these effects. Target 1 face-up monster your opponent controls; change that target to face-down Defense Position. Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect." 962,FLIP: Return 2 Monster Cards on your opponent's side of the field and 1 Monster Card on your side of the field to their owners' hands.,0.0,"2+ monsters with different names This card gains effects based on the number of monsters used for its Link Summon. 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. 3+: Once per turn: You can Special Summon 1 monster from your hand. 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of the Deck in any order." 11209,"When you activate this card: You can reveal 1 ""Blue-Eyes White Dragon"" in your hand; Special Summon 1 monster from your hand. Once per turn: You can target 1 face-up monster you control; return that face-up monster to the hand, then you can apply the following effect, based on the original name of the card returned to the hand. ● ""Blue-Eyes White Dragon"": Special Summon 1 monster from your hand. ● Other: Special Summon 1 ""Blue-Eyes"" monster from your hand. You can only activate 1 ""Vision with Eyes of Blue"" per turn.",0.0,Target 1 face-up Monster Card in your Spell & Trap Zone and 2 cards your opponent controls; destroy them. 1572,"Target 1 Beast-Type monster you control; return it to the hand, and if you do, Special Summon 1 Beast-Type monster from your hand with the same Level as the monster that was returned to the hand.",0.0,"Target 1 face-up monster on the field; until the End Phase, it loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards." 1215,FLIP: Select 1 Monster Card on your opponent's side of the field and return it to its owner's hand.,0.0,"While this card is the only monster on the field, it gains 1000 ATK for each card in the Spell & Trap Card Zones." 8852,"Return 1 ""Abyss Actor"" Pendulum Monster you control to the hand, and if you do, Special Summon from your Extra Deck in Defense Position, 1 face-up ""Abyss Actor"" Pendulum Monster with a different original name from that monster. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up ""Abyss Actor"" Pendulum Monster in your Extra Deck: You can Set any number of ""Abyss Script"" Spells directly from your Deck to your Spell & Trap Zones. You can only activate 1 ""Abyss Script - Romantic Terror"" per turn.",0.0,Each time you take 1000 or more damage by your opponent's card effect or their monster's attack: Draw 1 card for every 1000 damage you took. 7688,"Target 1 ""Abyss Actor"" monster you control; this turn, every monster that battles it, but is not destroyed, returns to the hand at the end of the Damage Step. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up ""Abyss Actor"" Pendulum Monster in your Extra Deck: You can target 1 card your opponent controls; place it on top of the Deck.",0.0,Neither player can destroy Set Spell and Trap Cards on the field until your opponent's next End Phase. 10791,"Once per turn, at the start of the Damage Step, if your monster battles an opponent's monster in the same column: You can return your monster and any other cards in its column to the hand. You can only activate the effect of ""Beast King Unleashed"" once per Chain.",0.0,"When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand to the opponent's field in Defense Position. This card's controller cannot Fusion, Synchro, Xyz, or Link Summon unless they use this card as material." 6863,When an opponent's monster declares an attack: Return all face-up Attack Position monsters your opponent controls to the hand.,0.0,"When this card is activated: Add 1 ""Grandpa Demetto"" or ""Box of Friends"" from your Deck to your hand. While you control ""Princess Cologne"", monsters your opponent controls cannot target monsters with 0 ATK or DEF for attacks. Once per turn: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters, also destroy 1 monster in your hand or field, and if you do, send 1 ""Doll Monster"" card from your Deck to the GY. You can only activate 1 ""Doll Happiness"" per turn." 2355,"When a Trap Card is activated, you can return this face-up card from the field to its owner's hand.",0.0,Target 2 of your banished Psychic-Type monsters; return both those targets to the GY and draw 1 card. 4503,Target 1 Spell/Trap Card on each side of the field; return them to the hand.,0.0,"If you control ""Fallen of Albaz"" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of ""Blazing Cartesia, the Virtuous"" once per turn." 2084,"Target 1 face-up Level 5 or higher Dinosaur-Type monster you control; choose up to 2 monsters your opponent controls that are either face-down or have a lower Level than that Dinosaur-Type monster, and return them to the hand.",0.0,"Uria, Lord of Searing Flames"" + ""Hamon, Lord of Striking Thunder"" + ""Raviel, Lord of Phantasms"" This card's name becomes ""Armityle the Chaos Phantasm"" while on the field. Once per turn: You can give control of this card to your opponent. Once per turn, during the End Phase, if this card's control changed this turn: Banish all cards you control, then this card's owner can Special Summon 1 ""Armityle the Chaos Phantasm"" from their Extra Deck, ignoring its Summoning conditions." 7103,"Target cards your opponent controls, up to the number of ""Performapal"" monsters you control; return them to the hand. You can only activate 1 ""Performance Hurricane"" per turn.",0.0,"Possessed Dark Soul"" + ""Frontier Wiseman"" A fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated." 10978,"FLIP: You can target up to 2 Spells/Traps your opponent controls; return them to the hand. You can target 1 ""Penguin"" monster you control; change it to face-down Defense Position. You can only use this effect of ""Penguin Ninja"" once per turn.",0.0,"You can Tribute this card to Special Summon 1 ""Genex"" monster from your hand." 3796,"You can Special Summon this card from your hand by returning 1 face-up ""Mist Valley"" monster you control to the hand. If you do, this card's ATK becomes 1700.",0.0,"2 monsters, including a FIRE monster (This card is always treated as a ""Familiar-Possessed"" card.) You can target 1 FIRE monster in your opponent's GY: Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of ""Hiita the Fire Charmer, Ablaze"" once per turn." 1225,"At the end of the Damage Step, if an opponent's monster that battled this monster is not destroyed: Return that opponent's monster to the hand.",0.0,Target 1 face-up monster you control; it gains 700 ATK until the end of this turn. 713,FLIP: Return 2 Spell or Trap Cards on the field to the hands of the owner.,0.0,"If this card is Special Summoned: You can add 1 Ritual Spell or 1 ""Polymerization"" from your Deck to your hand. During your End Phase: You can add 1 Level 8 or higher Dragon monster from your Deck to your hand. You can banish this card from your GY; all Level 8 or higher Dragon monsters you control gain 1000 ATK. You can only use each effect of ""Blue-Eyes Abyss Dragon"" once per turn, and can only activate them while ""Blue-Eyes White Dragon"" is on your field or in your GY." 8781,"You can reveal this card in your hand, then target 1 Level 4 Cyberse monster in your GY; Special Summon this card from your hand to your zone a linked Link Monster you control points to, and if you do, return the targeted monster to the hand. You can only use this effect of ""SIMM Tablir"" once per turn.",0.0,"If this card is used for an Xyz Summon, you can treat it as a Level 5 monster. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect. When it is Xyz Summoned: Draw 1 card." 4663,Return all monsters you control to the hand.,0.0,You can Special Summon this card (from your hand) by sending 1 other Machine-Type monster from your hand to the GY. 4675,You can target 1 monster your opponent controls; return that target to the hand. This effect can only be used once while this card is face-up on the field.,0.0,"If this card is in your GY: You can send a total of 2 ""Fire Fist"" / ""Fire Formation"" cards from your hand and/or face-up on your side of the field to the GY; Special Summon this card from your GY. You can only use the effect of ""Brotherhood of the Fire Fist - Buffalo"" once per turn." 9620,Activate this card by choosing 1 unused Monster Zone. If an Effect Monster is Special Summoned to that zone: Return both the monster in that zone and this card to the hand.,0.0,"2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn." 10576,"During the Main Phase: You can activate 1 of these effects; ● Target 1 Level 7 LIGHT Dragon monster you control; return it to the hand. ● Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use this effect of ""Starry Knight Arrival"" once per turn.",0.0,"This card can be used to Ritual Summon any Dragon-Type Ritual Monster from your hand or GY. You must also Tribute Pendulum Monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If your opponent controls 2 or more monsters and you control no monsters, you can also send ""Odd-Eyes"" monsters from your Extra Deck to the GY. You can only activate 1 ""Odd-Eyes Advent"" per turn." 379,Return all Spell and Trap Cards on the field to the hand.,0.0,"If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. This card gain 500 ATK for each face-up ""Deskbot"" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 ""Deskbot"" card in your GY; add that target to your hand. You can only use this effect of ""Deskbot 006"" once per turn." 9234,"2 monsters Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of ""Security Dragon"" once per turn.",0.0,Inflict 100 points of damage to your opponent's Life Points for each card in their GY. 2144,"Once per turn, you can select and activate 1 of these effects:?Move this card to an adjacent unoccupied Monster Card Zone.?Return 1 Spell, Trap or Monster Card on your opponent's side of the field in the same column as this card to its owner's hand.",0.0,"During your Main Phase: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Machine monster whose ATK equals its own DEF to your hand, also banish the remaining cards face-down. You can only use this effect of ""Sacred Scrolls of the Gizmek Legend"" once per turn. Each time a Machine monster(s) whose ATK equals its own DEF is Normal or Special Summoned, place 1 counter on this card. While this card has 10 or more counters, neither player can activate the effects of monsters on the field whose ATK does not equal their own DEF." 47,FLIP: Select 1 monster on the field and return it to its owner's hand.,0.0,"2 Cyberse monsters Once per turn: You can Tribute 1 Cyberse monster; Spell/Trap Cards, and their effects, cannot be activated during the Battle Phase of this turn. If this Fusion Summoned card is sent to your GY: You can target 1 ""Cynet Fusion"" and 1 Cyberse monster in your GY, except this card; add them to your hand. You can only use this effect of ""Diplexer Chimera"" once per turn." 698,Return 1 Spell or Trap Card on your opponent's side of the field to his/her hand. This card's activation and effect cannot be negated by any other card.,0.0,2+ Level 1 monsters If this card is Xyz Summoned: You can target 1 face-up monster on the field; it gains 300 ATK/DEF for each material attached to this card. Once per turn: You can detach 1 material from this card; add 1 Level 1 Winged Beast monster from your Deck to your hand. All battle damage you take from battles involving this Xyz Summoned card is also inflicted to your opponent. 6159,"When this card is Pendulum Summoned: You can target 1 card on the field; return it to the hand. You can only use this effect of ""Aether, the Empowering Dragon"" once per turn.",0.0,"When this card is destroyed by battle and sent to the GY: Send 2 cards from your hand to the GY, and if you do, draw 2 cards." 4170,"Once per turn, if a face-up WIND monster you control returns to the hand, you can Special Summon 1 Level 4 or lower WIND monster from your Deck.",0.0,"If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. During either player's turn, if this card is in your GY: You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card." 9983,"If this card is Normal or Special Summoned: You can target 1 ""Machina"" monster in your GY, except ""Machina Possesstorage""; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can target 1 other ""Machina"" monster you control and 1 Spell/Trap your opponent controls; return them to the hand. You can only use each effect of ""Machina Possesstorage"" once per turn.",0.5,"Activate only if you control a Level 6 or higher ""Yosenju"" monster. While you have a ""Yosenju"" card in your Pendulum Zone, if a monster would be returned from the field to the hand by a card effect, shuffle it into the Deck instead, unless it is a ""Yosenju"" monster." 725,FLIP: You can target up to 2 monsters on the field; return those targets to the hand.,0.0,"If this card is Normal Summoned: You can add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. You can only use this effect of ""Dora Dora"" once per turn. Once per turn, during your Main Phase: You can excavate the top card of your Deck, and if it is a FIRE Dragon monster, send it to the GY, and if you do, this card gains 1000 ATK for each ""Dora Dora"" you control. Otherwise, place the excavated card on the bottom of your Deck." 3537,Activate only when your opponent Summons a monster. Special Summon 1 Level 4 or lower monster from your hand in face-up Defense Position. Return it to the owner's hand during the End Phase.,0.3333333333333333,"Tribute 1 Fusion or Synchro Monster; Special Summon 1 monster from your Deck with the same Level as the Tributed monster's original Level, but return it to the hand during the End Phase. You can only activate 1 ""Mutamorphosis"" per turn." 10655,"When your opponent activates a card or effect that targets an ""Amazement"" monster(s) you control: Target 1 of those ""Amazement"" monsters you control; return it to the hand, then you can Special Summon 1 ""Amazement"" monster from your hand.",0.0,"If your opponent controls a monster, and all monsters you control are ""Gimmick Puppet"" monsters (min. 1). you can Special Summon this card (from your hand)." 4683,"Target 1 face-up Level 4 or lower ""Wind-Up"" monster you control: Return that target to the hand (no matter its Level), then Special Summon 1 ""Wind-Up"" monster from the hand with the same Level as the returned monster's.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by shuffling 5 other ""Memento"" monsters with different names from your hand and/or GY into the Deck/Extra Deck. While you control no other monsters, this card can attack all monsters your opponent controls, once each. Once per turn, if your opponent activates a card or effect (except during the Damage Step): You can Special Summon 1 ""Memento"" monster from your hand or GY." 12299,"If you reveal a card(s) in your hand to activate a ""Vanquish Soul"" card or effect (except during the Damage Step): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● FIRE: Change the battle position of 1 monster on the field. ● FIRE & FIRE: Add 1 ""Vanquish Soul"" card from your Deck to your hand, except ""Vanquish Soul Jiaolong"". You can only use each effect of ""Vanquish Soul Jiaolong"" once per turn, and cannot activate more than 1 in the same Chain.",0.0,"Reveal 3 Level 1 monsters with different names from your Deck, your opponent adds 1 to their hand, you add 1 to your hand, and you shuffle the third into the Deck. You can only activate 1 ""Jack-In-The-Hand"" per turn." 7345,"If this card is Normal Summoned: You can add 1 ""Magician Girl"" monster from your Deck to your hand. Once per turn, during either player's turn, when your opponent activates a card or effect that targets this card, or targets this card for an attack: You can change this card's battle position, and if you do, Special Summon 1 ""Magician Girl"" monster from your Deck, except ""Berry Magician Girl"".",0.2,"If this card is Special Summoned by ""Clock Tower Prison"": Destroy all monsters you control, except face-up ""Destiny HERO"" monsters, then you can Special Summon up to 2 ""Destiny HERO"" monsters from your GY. During any turn this card is Special Summoned, ""Destiny HERO"" monsters you control cannot be destroyed, and you take no Battle Damage when they battle. The ATK and DEF of this card are equal to the combined original ATK of all other ""Destiny HERO"" monsters you control." 4183,"Select 1 face-up ""Karakuri"" monster you control. Add 1 Level 4 or lower ""Karakuri"" monster from your Deck to your hand, and change the battle position of the selected monster.",0.0,"Target 1 ""Vision HERO"" Monster Card in your Spell & Trap Zone; Special Summon it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Vision HERO"" monster in your GY; add it to your hand." 4025,"This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is Normal Summoned, you can add 1 ""Karakuri"" card from your Deck to your hand.",0.2,"(Quick Effect): You can discard this card; add 1 ""Thunder Dragondark"" from your Deck to your hand. If this card is banished, or sent from the field to the GY: You can add 1 ""Thunder Dragon"" card from your Deck to your hand, except ""Thunder Dragondark"". You can only use 1 ""Thunder Dragondark"" effect per turn, and only once that turn." 10031,"When this card is activated: You can add 1 ""Infinitrack"" monster from your Deck to your hand. Once per turn: You can target 1 Machine Xyz Monster you control, then activate 1 of these effects; ● Change its battle position. ● Attach this card to it as material. You can only activate 1 ""Heavy Forward"" per turn.",0.0,"If you control a ""Plunder Patroll"" monster, except ""Bluebeard, the Plunder Patroll Shipwright"": You can Special Summon this card from your hand. If this card is sent from the hand or Monster Zone to the GY: You can discard 1 card; draw 1 card. You can only use each effect of ""Bluebeard, the Plunder Patroll Shipwright"" once per turn." 10072,"When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spells/Traps in your GY: You can change this face-up Defense Position card you control to Attack Position, and if you do, add 1 ""Superheavy Samurai Soul"" monster from your Deck to your hand. You can only use this effect of ""Superheavy Samurai Wagon"" once per turn.",0.0,"Activate 1 of these effects; ● If you control a ""Tistina"" monster: Banish 1 card from your opponent's GY, face-down. ● If you control a ""Tistina"" monster Special Summoned from the Extra Deck: Banish all cards from your opponent's GY, face-down. You can banish this card from your GY, then target 1 ""Tistina"" monster in your GY; add it to your hand. You can only use 1 ""Discordance of the Tistina"" effect per turn, and only once that turn." 10231,"If a face-up Rock monster(s) you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can add 1 ""Iron Core of Koa'ki Meiru"", or 1 card that specifically lists ""Iron Core of Koa'ki Meiru"" in its text, from your Deck to your hand, except ""Koa'ki Meiru Supplier"". You can only use each effect of ""Koa'ki Meiru Supplier"" once per turn.",0.0,"If you control a Beast-Warrior-Type ""Bujin"" monster: You can banish this card from your GY, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of ""Bujingi Centipede"" once per turn." 9720,"Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 ""Generaider"" monster from your Deck in Defense Position. If you Special Summon a ""Generaider"" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many ""Generaider Tokens"" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use this effect of ""Generaider Boss Stage"" once per turn.",0.0,"Cannot be destroyed by battle with a monster with the same Type or Attribute as this card. You can declare 1 Monster Type and 1 Attribute; this card becomes that Type and Attribute until the end of your opponent's turn. You can only use this effect of ""Dimensional Allotrope Varis"" once per turn." 9849,"You can Ritual Summon this card with a ""Megalith"" card. If this card is Ritual Summoned: You can add 1 ""Megalith"" monster from your Deck to your hand, except ""Megalith Ophiel"". During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of ""Megalith Ophiel"" once per turn.",0.16666666666666666,"If you control a monster with 2000 or more ATK, you can Special Summon this card (from your hand) in face-up Defense Position. You can only Special Summon ""Overlay Booster"" once per turn this way. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Xyz Monster you control that has Xyz Material; it gains 500 ATK for each Xyz Material attached to it." 7259,"Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand.",0.125,"Majestic Dragon + ""Red Dragon Archfiend"" + 1 non-Tuner monster This card cannot be destroyed by card effects. If this card attacks, destroy all Defense Position monsters on the field after damage calculation. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls and have this card gain ATK equal to the negated monster's ATK, until the End Phase. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 ""Red Dragon Archfiend"" from your GY." 10779,"During the Main Phase (Quick Effect): You can target 1 Insect monster in your GY and 1 monster in your opponent's GY; Special Summon this card from your hand, and if you do, place the targeted monsters on the bottoms of the Decks. If this card is Normal or Special Summoned: You can add 1 ""Beetrooper"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Beetrooper Sting Lancer"" once per turn.",0.0,"1 Link-2 or higher Link Monster If this card is Link Summoned: You can activate this effect; Special Summon a number of ""Link Tokens"" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) up to the Link Rating of the monster used for this card's Link Summon, also you cannot use ""Link Tokens"" as Link Material for the rest of this turn. You can only use this effect of ""Linkross"" once per turn." 11166,"When this card is activated: You can add 1 ""Libromancer"" monster from your Deck to your hand, with a different name than the cards you control. During your Main Phase: You can Ritual Summon 1 ""Libromancer"" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only activate 1 ""Libromancer First Appearance"" per turn.",0.0,"2 Level 2 monsters You can detach 1 Xyz Material from this card, then target 1 monster in your GY; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of ""Herald of Pure Light"" once per turn." 9121,"FLIP: You can add 1 ""Subterror"" card from your Deck to your hand, except ""Subterror Guru"". You can target 1 other face-up monster on the field; change that monster, also this card, to face-down Defense Position. This is a Quick Effect if you control another ""Subterror"" card. You can only use each effect of ""Subterror Guru"" once per turn.",0.0,"1 Tuner + 1 or more non-Tuner monsters When this card inflicts Battle Damage to your opponent, while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck." 7713,"Once per turn, during your Battle Step, if this card battled this turn: You can add 1 Level 8 Dragon-Type monster from your Deck to your hand.",0.0,"Select 1 face-up ""Elemental Hero Neos"" you control. Return it to the Deck and destroy all cards on the field." 10410,"1 Level 4 or lower Spellcaster monster If another ""Magistus"" monster(s) is Normal or Special Summoned while you control this monster (except during the Damage Step): You can target 1 of those monsters; equip this card you control to it. While this card is equipped to a monster: You can add 1 ""Magistus"" monster from your Deck to your hand. You can only use each effect of ""Artemis, the Magistus Moon Maiden"" once per turn. You can only Special Summon ""Artemis, the Magistus Moon Maiden"" once per turn.",0.0,"If you control a ""Battlin' Boxer"" monster, you can Special Summon this card (from your hand). If you do, you cannot conduct your Battle Phase for the rest of this turn." 11388,"While ""Umi"" is on the field, each player can only control 1 face-up non-WATER monster. (If a player controls 2 or more, they must send some to the GY so they only control 1.) During your Main Phase: You can add from your Deck to your hand 1 ""Umi"", 1 ""Kairyu-Shin"" Spell/Trap, or 1 ""Sea Stealth"" Spell/Trap. You can only use this effect of ""Ocean Dragon Lord - Kairyu-Shin"" once per turn.",0.0,"When there are no Spell Cards in your Graveyard, neither player can conduct their Battle Phase." 9847,"You can Ritual Summon this card with a ""Megalith"" card. If this card is Ritual Summoned: You can add 1 ""Megalith"" Spell/Trap from your Deck to your hand. During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of ""Megalith Hagith"" once per turn.",0.0,"If you control a ""Plunder Patroll"" monster: Draw cards equal to the number of Equip Cards you control +1, then shuffle cards from your hand into the Deck equal to the number of Equip Cards you control. You can only use this effect of ""Plunder Patroll Parrrty"" once per turn. If you Special Summon a ""Plunder Patroll"" monster(s) from the Extra Deck, while this card is in your GY: You can equip this card to that Special Summoned monster as an Equip Card with this effect. ● The equipped monster gains 500 ATK. You can only use this effect of ""Plunder Patroll Parrrty"" once per Duel." 10828,"2 Pendulum Monsters During your Main Phase: You can add 1 Pendulum Monster from your hand to the Extra Deck face-up, and 1 face-up Pendulum Monster from your Extra Deck to the hand, as long as one of them has an even Pendulum Scale, and the other has an odd Pendulum Scale. When you Pendulum Summon a ""Solfachord"" monster(s): You can target 1 of them; add 1 ""Solfachord"" Pendulum Monster from your Deck to your hand, whose Level equals the Pendulum Scale of that monster. You can only activate each effect of ""GranSolfachord Musecia"" once per turn.",0.0,"Cannot be used as Synchro Material, except for the Synchro Summon of a ""Dragunity"" monster. This card on the field can be treated as Level as 4 when used for a Synchro Summon. If this card is currently equipped to a monster: You can Special Summon this equipped card." 12398,"While you control ""Lo, the Prayers of the Voiceless Voice"" and a LIGHT Ritual Monster, your opponent's monsters can only target Ritual Monsters for attacks, also your opponent cannot target LIGHT monsters you control with card effects. During your Main Phase: You can add 1 ""Voiceless Voice"" card or 1 ""Skull Guardian"" Ritual Monster from your Deck to your hand, except ""Barrier of the Voiceless Voice"". You can only use this effect of ""Barrier of the Voiceless Voice"" once per turn.",0.0,"Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 ""World Legacy Succession"" per turn." 11526,"[ Pendulum Effect ] During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-""Vaylantz"" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of ""Shinonome the Vaylantz Priestess"" once per turn. [ Monster Effect ] During your Main Phase, if you control this Special Summoned card: You can add 1 ""Vaylantz"" Spell from your Deck to your hand. If this card in the Monster Zone moves to another Monster Zone: You can add 1 ""Vaylantz"" monster from your Deck to your hand, except ""Shinonome the Vaylantz Priestess"". You can only use each effect of ""Shinonome the Vaylantz Priestess"" once per turn.",0.0,The original ATK of this card becomes the number of your Dinosaur-Type monsters that are removed from play x 1000 points. 5550,"During the End Phase of the turn this card was activated, add ""Spellbook"" Spell Cards from your Deck to your hand, except ""Spellbook of Judgment"", up to the number of Spell Cards activated after this card's resolution, then, you can Special Summon from your Deck 1 Spellcaster-Type monster whose Level is less than or equal to the number of cards added to your hand by this effect. You can only activate 1 ""Spellbook of Judgment"" per turn.",0.0,"FLIP: Apply these effects in sequence. ● Excavate any number of cards from the top of your Deck, up to the number of cards your opponent controls, and if you do, add 1 of them to your hand, also send the remaining to the GY. ● Send monsters from your Extra Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck. You can only use this effect of ""Greed Jar"" once per turn." 3724,During the End Phase of the turn this card was Normal Summoned: You can add 1 Machine-Type Tuner monster from your Deck to your hand.,0.6666666666666666,"You can pay 600 LP; add 1 ""P.U.N.K."" Trap from your Deck to your hand. When you activate a ""P.U.N.K."" card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of ""Joruri-P.U.N.K. Madame Spider"" once per turn." 8817,"When this card is activated: If all monsters you control are ""Valkyrie"" monsters (min. 1), you can add 1 ""Goddess Verdande's Guidance"" from your Deck to your hand. Once per turn, during your Main Phase: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order, but you cannot Normal or Special Summon monsters for the rest of this turn, except Fairy monsters. You can only activate 1 ""Goddess Skuld's Oracle"" once per turn.",0.0,"If this card was Special Summoned by the effect of a ""Gladiator Beast"" monster, at the end of any Battle Phase that this card attacked or was attacked, you can return it to the Deck to draw 1 card." 7577,"When this card is activated: You can add 1 LIGHT Machine-Type Union monster from your Deck to your hand. Once per turn, if a LIGHT Machine-Type Union monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; equip 1 appropriate LIGHT Machine-Type Union monster with a different name, from your Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 ""Union Hangar"" per turn.",0.0,When this card is destroyed by battle and sent to the GY: Target 1 card on the field; destroy that target. 10128,"When this card is Normal Summoned: You can add 1 ""Uria, Lord of Searing Flames"", 1 ""Hamon, Lord of Striking Thunder"", 1 ""Raviel, Lord of Phantasms"", or 1 card that specifically lists any of those names in its text, from your Deck to your hand, except ""Dark Beckoning Beast"". You can only use this effect of ""Dark Beckoning Beast"" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK and DEF, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)",0.5,"If you control an ""Appliancer"" monster: You can Special Summon this card from your hand. If another ""Appliancer Socketroll"" is Special Summoned to your field while you control this monster (except during the Damage Step): You can Special Summon 1 ""Appliancer Socketroll"" from your Deck. You can only use each effect of ""Appliancer Socketroll"" once per turn." 10580,"During your Main Phase: You can reveal 1 LIGHT Fairy monster in your hand, and if you do, add 1 Level 7 LIGHT Dragon monster from your Deck to your hand, then place that revealed monster on the bottom of your Deck. If your opponent activates a card or effect: You can Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use 1 ""Starry Knight Ceremony"" effect per turn, and only once that turn.",0.5,"FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent can Special Summon 1 ""Mimighoul"" monster from their Deck to their field. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if your opponent controls more monsters than you do, you can Special Summon this card face-up on your field. You can only use each effect of ""Mimighoul Slime"" once per turn." 7415,"If this card in its owner's Monster Zone is destroyed by your opponent's attack or card effect: You can add 1 Warrior or Spellcaster-Type monster with 2000 or less ATK from your Deck to your hand, except ""Dragodies, the Empowered Warrior"", during the End Phase of this turn.",0.16666666666666666,"Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the GY: Target 1 monster in your GY (if possible); destroy all cards you control, also Special Summon that monster (if any)." 8337,"During either player's turn, you can activate ""Magical Musket"" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 ""Magical Musket"" card from your Deck to your hand, but not a card with the same name as that activated card. You can only use this effect of ""Magical Musketeer Caspar"" once per turn.",0.0,"[ Pendulum Effect ] You can target any number of ""Dark Contract"" cards you control; destroy them, and if you do, Special Summon this card from your Pendulum Zone, then you can increase or decrease its Level by the number destroyed. You can only use this effect of ""D/D/D Vice King Requiem"" once per turn. [ Monster Effect ] You cannot Special Summon monsters, except ""D/D/D"" monsters. A ""D/D/D"" monster that was Fusion, Synchro, Xyz, or Link Summoned using this card on the field as material gains this effect. ● Once per turn: You can target 1 card on the field; shuffle 1 ""Dark Contract"" card from your field or GY into the Deck, and if you do, destroy that target, then gain 1000 LP. You can only use this effect of ""D/D/D Vice King Requiem"" once per turn." 7655,"If this card on the field is destroyed by battle or card effect: You can add 1 ""Metalfoes"" monster from your Deck to your hand during the End Phase of this turn. You can only use this effect of ""Raremetalfoes Bismugear"" once per turn.",0.0,Destroy all Field Spell Cards on the field. Inflict 500 points of damage to each player's Life Points during his/her Standby Phase. 11983,"(This card is always treated as a ""Constellar"" card.) If a ""tellarknight"" or ""Constellar"" monster is Normal Summoned to your field, except ""Tellarknight Lyran"" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Summoned: You can add 1 ""tellarknight"" Spell from your Deck to your hand. You can only use each effect of ""Tellarknight Lyran"" once per turn.",0.0,A sorcerer blessed by lunar light with powers far beyond mortal comprehension. 12308,"During the Main Phase: Add 1 ""Supreme King Dragon"" or ""Supreme King Gate"" Pendulum Monster from your Deck to your hand, or if you control ""Supreme King Z-ARC"", you can Special Summon it instead. You can only activate 1 ""Wings of Light"" per turn.",0.0,"Target 2 ""Gouki"" monsters in your GY with different Levels; Special Summon them in Defense Position. You can only activate 1 ""Gouki Re-Match"" per turn." 12254,"You can shuffle 1 Pendulum Monster from your hand into the Deck; add 1 Pendulum Monster with 2500 ATK and a different name from your Deck to your hand. During your Main Phase, if you Special Summoned a face-down Pendulum Monster(s) from your Extra Deck this turn, you can: Immediately after this effect resolves, Pendulum Summon a monster(s). You can target 1 ""Supreme King Z-ARC"" you control; it can attack all your opponent's monsters once each this turn. You can only use each effect of ""Pendulum Evolution"" once per turn.",0.0,"Armed with a mass of scissors, this monster can clip an enemy into any desired shape and size." 10417,"When this card is activated: You can add 1 ""Drytron"" Spell/Trap from your Deck to your hand, except ""Drytron Fafnir"". The activation and the activated effects of Ritual Spell Cards cannot be negated. Once per turn, if a monster is Normal or Special Summoned face-up while you control a ""Drytron"" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. Level 1) for the rest of this turn. You can only activate 1 ""Drytron Fafnir"" per turn.",0.0,"When this card is Summoned, if you control a ""Big Piece Golem"", you can Special Summon 1 ""Small Piece Golem"" from you Deck. That monster's effect is negated while it is face-up on the field." 6966,"You can target 1 other ""Graydle"" card you control and 1 card your opponent controls;destroy them. During your End Phase: You can add 1 ""Graydle"" card from your Deck to your hand. You can only use 1 ""Graydle Impact"" effect per turn, and only once that turn.",0.14285714285714285,"1 Tuner + 1 or more non-Tuner monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the GY is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except ""Blue-Eyes Spirit Dragon"", but destroy it during the End Phase of this turn." 8610,"During your Main Phase: You can Special Summon 1 monster""Fur Hire"" from your hand, except ""Beat, Bladesman Fur Hire"". If a monster ""Fur Hire"" is Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 monster ""Fur Hire"" from your Deck to your hand, except ""Beat, Bladesman Fur Hire"". You can only use each effect of ""Beat, Bladesman Fur Hire"" once per turn.",0.0,"When your opponent activates a monster effect in their hand: Negate that activation, then if they have any cards in their hand, you discard 1 card from their hand (of their choice)." 11050,"If this card is Normal or Special Summoned: You can target 1 Level 8 or lower monster you control; until the End Phase, its name becomes ""Fleur Synchron"", also it is treated as a Tuner. You can Tribute this card; add 1 Equip Spell from your Deck to your hand. You can only use each effect of ""Noble Knight's Spearholder"" once per turn.",0.0,"This card is used to Ritual Summon ""Reshef the Dark Being"". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand." 12341,"When this card is activated: You can add 1 ""Vaalmonica"" monster from your Deck to your hand. If a card in your Pendulum Zone has a 3rd Resonance Counter placed on it: You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot declare an attack. You can only use this effect of ""Vaalmonica, the Agathokakological Voice"" once per turn. You can only activate 1 ""Vaalmonica, the Agathokakological Voice"" per turn.",0.0,"Target 1 ""Raidraptor"" monster you control; Special Summon 1 monster with the same name from your Deck, and if you do, as long as you control the face-up Special Summoned monster, monsters your opponent controls cannot target the targeted monster for attacks, also your opponent cannot target the targeted monster with card effects." 10806,"2+ Reptile monsters Monsters your opponent controls with A-Counters are changed to Defense Position, also neither player can activate their effects. You can only use each of the following effects of ""Cosmic Slicer Zer'oll"" once per turn. If this card is Link Summoned: You can add 1 card from your Deck to your hand that has an effect that places A-Counter(s). You can remove 2 A-Counters from anywhere on the field; immediately after this effect resolves, Normal Summon 1 Reptile monster.",0.0,"Special Summon 2 ""Photon Tokens"" (Thunder-Type/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material Monsters. You cannot Summon other monsters the turn you activate this card, except for LIGHT monsters." 11293,"Each time an effect of a ""Symphonic Warrior"" card is activated, place 1 Symphonic Counter on this card when that effect resolves. You can only use each of the following effects of ""Generalprobe"" once per turn. You can remove 3 Symphonic Counters from your field; add 1 ""Symphonic Warrior"" monster from your Deck to your hand. If you Normal or Special Summon a ""Symphonic Warrior"" monster(s) (except during the Damage Step): You can add 1 ""Symph Amplifire"" from your Deck to your hand.",0.0,This card cannot be attacked if there is another Beast-Type monster on your side of the field. Make the DEF of 1 monster on your opponent's side of the field 0 until the End Phase. This effect can only be used once per turn. 9555,"(This card is always treated as a ""Fire Formation"" card.) Each time a ""Fire Fist"" monster(s) is Normal or Special Summoned, place 1 Fire Fist Counter on this card. Once per turn: You can remove Fire Fist Counters from your field to activate 1 of these effects; 2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. 6: Add 1 Beast-Warrior monsters from your Deck to your hand. 10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions.",0.0,"Target 1 ""Purrely"" Xyz Monster you control; Special Summon 1 Level 1 ""Purrely"" monster from your Deck, but negate its effects, then Special Summon from your Extra Deck, 1 ""Purrely"" Xyz Monster with the same Rank but a different Attribute than the targeted monster, by using that Special Summoned monster as material. (This is treated as an Xyz Summon.) Then, you can attach 1 card from your Deck to that Xyz Summoned monster, with the same name as a ""Purrely"" Quick-Play Spell attached to the targeted monster." 12163,"2 Level 8 monsters If this face-up card would be destroyed, you can detach 1 material from this card instead. Each time your opponent activates a card or effect, except Spell Cards and effects, place 1 Spell Counter on this card when that card/effect resolves (max. 9). You can remove 3 Spell Counters from this card; apply 1 of these effects. You can only use this effect of ""Thelematech Clatis"" once per turn. ● Add 1 Spell or 1 Spellcaster Effect Monster from your Deck to your hand. ● Special Summon 1 Spellcaster monster from your hand or Deck.",0.0,"If this card is Normal Summoned: You can target 1 ""Ritual Beast"" monster in your GY; Special Summon it. You can only Special Summon ""Ritual Beast Tamer Lara(s)"" once per turn." 3202,"Place 1 Spell Counter on a face-up card that you can place a Spell Counter on. Then you can add 1 ""Spell Power Grasp"" from your Deck to your hand. You can only activate 1 ""Spell Power Grasp"" per turn.",0.0,"When this card is sent from the field to the GY, you can select 1 ""Naturia"" monster in your GY, except ""Naturia Eggplant"", and add it to your hand." 7478,"Cannot attack the turn it is Summoned. While you control ""Toon World"" and your opponent controls no Toon monsters, this card can attack your opponent directly.Once per turn: You can discard 1 ""Toon"" card or ""Manga Ryu-Ran"", then activate 1 of these effects; Special Summon 1 Toon monster from your Deck, except ""Toon Dark Magician"", ignoring its Summoning conditions. Add 1 ""Toon"" Spell/Trap Card from your Deck to your hand.",0.0,"Destroy this card during your 3rd Standby Phase after activation. Once per turn, if ""Cyber Dragon"" is on the field: You can banish 1 LIGHT Machine-Type monster from your Deck. When this card is sent from the field to the GY: Special Summon as many of your banished LIGHT Machine-Type monsters as possible, and if you do, destroy all Spell and Trap Cards you control. Monsters that were Special Summoned by this effect cannot activate their effects. You cannot conduct your Battle Phase the turn you activate this effect." 5255,"You can discard this card; add 2 Level 4 LIGHT Thunder-Type monsters of the same name with 1600 or less ATK from your Deck to your hand. You can only use the effect of ""Thunder Sea Horse"" once per turn. You cannot Special Summon during the turn you activate this effect.",0.0,"Once per turn, while this card is in your GY during your Main Phase 2, you can select 1 face-up ""Scrap"" monster you control, except ""Scrap Mind Reader"". Destroy that monster and Special Summon this card from the GY. If you do, remove this card from play when it is removed from the field. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be ""Scrap"" monsters." 9231,"During the End Phase, if this card was Normal or Special Summoned this turn: You can discard 1 Plant monster; add 1 Level 4 or lower Plant monster from your Deck to your hand. You can only use this effect of ""Predaplant Spider Orchid"" once per turn.",0.0,Inflict 1000 points of damage to each player who activates a Trap Card. 12539,"During the End Phase, if this card is in your hand or GY: You can Special Summon it, but place it on the bottom of the Deck when it leaves the field. You can discard 1 card; add 1 Level 7 DARK Dragon monster from your Deck to your hand. You can only use each effect of ""Mikazukinoyaiba, the Moon Fang Dragon"" once per turn.",0.0,"If this card was Special Summoned by the effect of a ""Gladiator Beast"" monster, then at the end of any Battle Phase in which this card attacked or was attacked: Special Summon 2 ""Gladiator Beast"" monsters from your Deck, except ""Gladiator Beast Secutor""." 10987,"When this card is activated: You can add 1 ""Penguin"" card from your Deck to your hand, except ""Royal Penguins Garden"". Once per turn, during your Main Phase: You can reduce the Level of 1 ""Penguin"" monster in your hand or face-up field by 1 (until the end of this turn), then discard 1 card. You can only activate 1 ""Royal Penguins Garden"" per turn.",0.0,Tribute 2 monsters. Effects of Effect Monsters that activate in the hand or on the field cannot be activated. 9587,"You can discard this card; add 1 ""Dark Fusion"", or 1 card that specifically lists ""Dark Fusion"" in its text, from your Deck to your hand, except ""Evil HERO Adusted Gold"". You can only use this effect of ""Evil HERO Adusted Gold"" once per turn. Cannot attack unless you control a Fusion Monster.",0.0,"If you have an ""Aquaactress"" monster in your GY: Target 1 monster on the field; until the end of this turn, its effects are negated, its ATK and DEF become 100, also it is unaffected by your opponent's card effects." 7036,"Discard 1 card; add 2 ""Magician"" Pendulum Monsters with different names from yourDeck to your hand, also, until the end of your opponent's next turn after this cardresolves, ""Magician"" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 ""Pendulum Call"" per turn. You cannot activate this card if you activated a ""Magician"" monster's Pendulum Effect this turn.",0.2,"During either player's turn, when a card or effect is activated that would inflict damage to you: You can discard this card; make that effect damage to you 0. During either player's Main Phase: You can discard this card, then target 1 ""Performapal"" or ""Odd-Eyes"" card you control; this turn, it cannot be destroyed by battle or card effects." 8472,"You can discard 1 card; add 1 ""Ancient Gear Golem"", or 1 Spell/Trap that specifically lists the card ""Ancient Gear Golem"" in its text, from your Deck to your hand. You can only use this effect of ""Ancient Gear Frame"" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 ""Ancient Gear Golem"" and/or ""Ancient Gear Golem - Ultimate Pound"" from your hand, ignoring their Summoning conditions.",0.0,"After damage calculation, if this card battled an opponent's monster: You can destroy the opponent's monster. This effect can only be used once while this card is face-up on the field." 8760,"2 monsters, including a ""Mekk-Knight"" monster If this card is Link Summoned: You can discard 1 ""Mekk-Knight"" monster or ""World Legacy"" card; add 1 ""World Legacy"" card from your Deck to your hand. You can only use this effect of ""Mekk-Knight of the Morning Star"" once per turn. If your ""Mekk-Knight"" monster battles a monster in a different column that it, your monster cannot be destroyed by that battle, also you take no battle damage from that battle.",0.25,"You can only use 1 of the following effects of ""Capshell"" per turn, and only once that turn. ● If this card is Tributed: You can draw 1 card. ● If this card is used as material for a Fusion, Synchro, or Link Summon: You can draw 1 card. ● If this card is detached from an Xyz Monster to activate that monster's effect: You can draw 1 card." 6520,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned and cannot be Special Summoned by other ways. You can only use each of these effects of ""Nekroz of Clausolas"" once per turn. You can discard this card; add 1 ""Nekroz"" Spell/Trap Card from your Deck to your hand. During either player's turn: You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; until the end of this turn, that target's ATK becomes 0, also that target's effects are negated.",0.0,"When this card is destroyed by battle and sent the GY, Special Summon 1 ""Horsetail Token"" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. When this Token is destroyed by battle with a Plant-Type monster, its controller sends 1 card from their hand to the GY." 11031,"You can discard this card, then activate 1 of these effects; ● Add 1 non-WIND ""roid"" monster from your Deck to your hand. ● This turn, the activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. You can only use this effect of ""Dragonroid"" once per turn. Once per turn, if this card is in your GY: You can make this card in the GY become a Dragon monster until the end of this turn.",0.0,"Tribute 1 face-up ""Kuriboh"". Special Summon as many ""Kuriboh Token"" (Fiend-Type/DARK/Level 1/ATK 300/DEF 200) as possible in Defense Position. These Tokens cannot be Tributed for a Tribute Summon." 6568,"Psychic-Type Xyz Monsters on the field cannot be targeted by Spell/Trap effects. Once per turn: You can discard 1 ""Heraldic Beast"" monster; add 1 ""Heraldry"" Spell/Trap Card from your Deck to your hand, except ""Augmented Heraldry"". You cannot Normal or Special Summon monsters during the turn you activate this effect, except Psychic-Type Xyz Monsters and ""Heraldic Beast"" monsters (even if this card leaves the field).",0.0,"(This card is always treated as a ""Crystal"" card.) Place 2 ""Crystal Beast"" monsters from your Deck face-up in your Spell & Trap Zone as Continuous Spells, then Special Summon 1 ""Crystal Beast"" monster from your hand or GY with a different name from those cards, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can only activate 1 ""Golden Rule"" per turn." 11601,"(This card is always treated as a ""Majespecter"" card.) (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target ""Dracoslayer"" monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. If this card is Special Summoned by the effect of a ""Dracoslayer"" card, or Pendulum Summoned: You can add 1 Field Spell from your Deck to your hand, then discard 1 card. You can only use this effect of ""Majesty Pegasus, the Dracoslayer"" once per turn.",0.0,Special Summon 1 Level 2 or lower Machine-Type monster from your hand. 4355,"This card cannot be used as a Fusion Material Monster. When this card is Special Summoned by the effect of a ""Gladiator Beast"" monster, you can discard 1 ""Gladiator Beast"" card to add 1 ""Gladiator Beast"" monster from the Deck to your hand.",0.0,"This card can only attack while you control exactly 3 ""Noble Knight"" monsters (and no other monsters). When this card is Normal Summoned: You can Special Summon up to 2 ""Noble Knight"" monsters from your hand, but cannot Special Summon monsters for the rest of this turn, except ""Noble Knight"" monsters. Once per turn: You can target 3 ""Noble Knight"" and/or ""Noble Arms"" cards in yourGY; shuffle all 3 into the Deck, then draw 1 card." 8814,"2 monsters with different Types and different Attributes This card's name becomes ""Aleister the Invoker"" while on the field or in the GY. If a monster is Fusion Summoned while you control this monster (except during the Damage Step): You can discard 1 card, and if you do, add 1 ""Invocation"" or ""The Book of the Law"" from your Deck to your hand. If this face-up card you control leaves the field because of an opponent's card effect: You can add 1 ""Omega Summon"" from your Deck to your hand.",0.0,"At the end of the Damage Step, if this card attacked or was attacked: Your opponent draws 1 card." 5010,"If you Ritual Summon a WATER Ritual Monster, this card can be used as the entire Tribute. You can discard this card; add 1 ""Gishki"" Ritual Monster from your Deck to your hand.",0.0,"You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can send 1 ""Tri-Brigade"" card from your Deck to the GY, except ""Tri-Brigade Kitt"". You can only use each effect of ""Tri-Brigade Kitt"" once per turn." 6701,Discard 1 card; add up to 2 Dragon-Type monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.,0.0,"1 Rock monster in your GY + 1 Level 5 or 6 monster Must first be Special Summoned with ""Fossil Fusion"". This card can make up to 2 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 800 damage to your opponent. You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of ""Fossil Machine Skull Wagon"" once per turn." 12363,"If a card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon ""Earthbound Prisoner Stone Sweeper"" once per turn this way. You can discard this card; add 1 Level 3 or lower Fiend Tuner from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion and Synchro Monsters. You can only use this effect of ""Earthbound Prisoner Stone Sweeper"" once per turn.",0.0,"This card can be used as a ""Sky Striker Ace Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 4006,"1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters Once per turn, during your Main Phase, you can add 1 Level 4 or lower Dragon-Type or Winged Beast-Type monster from your Deck to your hand. Then discard 1 Dragon-Type or Winged Beast-Type monster.",0.2,"Destroy as many monsters on the field as possible, then Special Summon in Attack Position, 2 ""Kaiju"" monsters with different names from your Deck (1 on each side), but they cannot change their battle positions, and must attack, if able. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 ""Kaiju"" monster from your Deck to your hand. You can only activate 1 ""Interrupted Kaiju Slumber"" per turn." 8501,"This card’s name becomes “Lord of D.” while on the field. When this card is Normal Summoned: You can discard 1 Spell/Trap; add 1 “The Flute of Summoning Dragon”, “The Melody of Awakening Dragon”, or “Dragon Revival Rhapsody” from your Deck to your hand.",0.0,"Sea Koala"" + ""Tree Otter"" You can send 1 Beast-Type monster from your hand to the GY to target 1 monster your opponent controls; destroy it." 306,"During your Main Phase, by discarding this card, add up to 2 ""Thunder Dragon"" from your Deck to your hand.",0.0,"Amazoness Tiger"" + 1 ""Amazoness"" monster Once per battle, if this card attacks, during damage calculation: You can make this card gain 500 ATK during that damage calculation only. If your ""Amazoness"" monster attacked an opponent's monster, after damage calculation: You can target 1 face-up monster your opponent controls; it loses 800 ATK. Monsters your opponent controls cannot attack ""Amazoness"" monsters you control, except this one." 11441,"This card's name becomes ""Mokey Mokey"" and is treated as a Normal Monster while face-up on the field or in the GY. You can discard this card; add 1 ""Mokey Mokey"" card from your Deck to your hand, except ""Mokey Mokey Adrift"".",0.0,The equipped monster cannot be destroyed battle. (Damage calculation is applied normally.) 10065,"Discard 1 ""Resonator"" monster; add 1 Level 4 or lower Fiend monster from your Deck to your hand. You can only activate 1 ""Resonator Command"" per turn.",0.0,"If you control a ""Geargia"" monster, you can Special Summon this card (from your hand) in face-up Defense Position. When this card is sent from the field to the GY: You can target 1 ""Geargia"" monster in your GY, except ""Geargiaccelerator""; add that target to your hand." 4710,"If you Ritual Summon a WATER Ritual Monster, this 1 card can be used as the entire Tribute. You can discard this card; add 1 ""Gishki"" Ritual Spell Card from your Deck to your hand.",0.0,"Send 4 ""Crystal Beast"" cards from your Spell & Trap Card Zone to the GY; send all cards on the field to the GY, then Special Summon as many ""Crystal Beast"" monsters as possible from your GY, up to the number of cards your opponent controlled that were sent to the GY by this card's effect." 3586,"Once per turn, you can discard 1 card to add 1 ""Iron Core of Koa'ki Meiru"" from your Deck to your hand.",0.0,"Activate only when your opponent declares an attack. Return 1 monster you control to its owner's hand, then Special Summon 1 Level 4 monster from your hand." 12100,"Add 1 ""Dark World"" monster from your Deck to your hand, then discard 1 card. You can only activate 1 ""Dark Corridor"" per turn.",0.0,"If this card is Special Summoned: You can target 1 ""Lunalight"" monster you control, except ""Lunalight Blue Cat""; its ATK becomes double its original ATK until the end of this turn. You can only use this effect of ""Lunalight Blue Cat"" once per turn. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 ""Lunalight"" monster from your Deck." 6518,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned without using ""Nekroz of Brionac"", and cannot be Special Summonedby other ways. You can only use each of these effects of ""Nekroz of Brionac"" once per turn. You can discard this card; add 1 ""Nekroz"" monster from your Deck to your hand, except ""Nekroz of Brionac"". You can target up to 2 face-up monsters on the field that were Special Summoned from the Extra Deck; shuffle them into the Deck.",0.0,Cannot be Special Summoned from the GY. When this face-up card you control is destroyed and sent to your GY: You can target 1 Spell Card in your GY; add that target to your hand. You must have 3 or more Spellcaster-Type monsters in your GY to activate and to resolve this effect. 12497,"This card's name becomes ""Ancient Gear Golem"" while on the field or in the GY. If this card is Normal or Special Summoned: You can add up to 2 cards (""Ancient Gear"" cards and/or ""Geartown"") from your Deck to your hand, except ""Ancient Gear Dark Golem"", then discard 1 card, also you cannot Set cards for the rest of this turn. You can only use this effect of ""Ancient Gear Dark Golem"" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.",0.0,"Select 3 ""Scrap"" monsters in your GY. Your opponent picks 1 of them, you Special Summon it to either player's side of the field, and remove the others from play." 9271,"Discard 1 Level 5 or higher ""Danger!"" monster; add 1 Level 4 or lower ""Danger!"" monster from your Deck to your hand. You cannot Special Summon monsters for the rest of this turn after this card resolves, except ""Danger!"" monsters. You can only activate 1 ""Danger! Excitement! Mystery!"" per turn.",0.0,"As long as this card remains face-up on the field, any effect of increasing your opponent's Life Points is changed to inflict the same amount of points in damage to your opponent's Life Points." 11975,"If you have no Spells/Traps in your GY: You can discard this card; add 1 ""Superheavy Samurai"" monster from your Deck to your hand, except ""Superheavy Samurai Motorbike"". You can only use this effect of ""Superheavy Samurai Motorbike"" once per turn. Once per turn: You can target 1 Machine monster you control; increase its Level by 2.",0.0,A powerful monster whose two heads attack as one. 9984,"Activate 1 of these effects. ● Discard 1 card; add 2 ""Machina"" monsters with different names from each other from your Deck to your hand. ● Discard 1 ""Machina"" card; add 2 ""Machina"" cards with different names from each other from your Deck to your hand, except ""Machina Redeployment"". You can only activate 1 ""Machina Redeployment"" per turn.",0.0,"Once per turn, if you control a face-up ""Ninja"" monster other than ""Masked Ninja Ebisu"", you can activate this effect: Return a number of your opponent's Spell/Trap Cards to the hand, equal to the number of ""Ninja"" monsters you control, also every face-up ""Goe Goe the Gallant Ninja"" you control can attack your opponent directly this turn." 12544,"You can Special Summon this card (from your hand) by discarding 1 card. You can only Special Summon ""Nightmare Apprentice"" once per turn this way. If this card battles a monster, neither can be destroyed by that battle. If this card is Normal or Special Summoned: You can add 1 Illusion monster from your Deck to your hand, except ""Nightmare Apprentice"". You can only use this effect of ""Nightmare Apprentice"" once per turn.",0.0,"1 Gemini Monster + 1 Gemini Monster All Gemini Monsters on the field are treated as Effect Monsters, and gain their effects." 9034,"Send 1 face-up monster you control to the GY; apply this effect, depending on the Type it had on the field. Plant: During the End Phase of this turn, draw 2 cards, then discard 1 card. Non-Plant: Add 1 Level 4 or lower Plant monster from your Deck to your hand. You can only activate 1 ""Frozen Rose"" per turn.",0.0,"This card can attack your opponent directly. If it does, any Battle Damage this card inflicts to your opponent becomes the original ATK of this card. You can change this card to Defense Position at the end of the Damage Step." 8504,"You can discard this card; add 1 ""Lair of Darkness"" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of ""Ahrima, the Wicked Warden"" once per turn.",0.0,"You can target 1 card you control; destroy it, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of ""Unchained Soul of Shyama"" once per turn." 6667,"When this card is activated: Add 1 ""Zefra"" monster from your Deck to your hand. When you Ritual Summon using a ""Zefra"" monster, or Special Summon using a ""Zefra"" monster as Material, you can activate these effect depending on the monster Summoned, once per turn per effect: Ritual: Shuffle 1 monster on the field into the Deck. Fusion: Special Summon 1 monster from your Hand. Synchro: Choose 1 monster from your Deck and place it on top of your Deck. Xyz: Draw 1 card, then discard 1 card. You can only activate 1 ""Oracle of Zefra"" per turn.",0.0,"Each time a Spell Card is activated, place 1 Spell Counter on this card. When the 4th Spell Counter is placed on this card, destroy this card and inflict 3000 damage to the player that activated the Spell Card at that time." 8733,"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not ""Danger! Nessie!"", Special Summon 1 ""Danger! Nessie!"" from your hand, and if you do, draw 1 card. If this card is discarded: You can add 1 ""Danger!"" card from your Deck to your hand, except ""Danger! Nessie!"" You can only use this effect of ""Danger! Nessie!"" once per turn.",0.4,"1 Level 2 or lower ""Trickstar"" monster If this card is Link Summoned: You can make your opponent draw 1 card. If a face-up ""Trickstar"" monster this card points to is destroyed by battle or card effect: You can inflict 200 damage to your opponent for each card in their hand. You can only use this effect of ""Trickstar Bloom"" once per turn." 11188,"Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place 1 Peace Counter on this card (max. 4), then you can apply this effect based on the number of Peace Counters on this card. ● 1: Take 1 monster from your Deck and place it on the top of the Deck. ● 2: Draw 1 card. ● 3: Add 1 monster from your Deck to your hand. ● 4: Add 1 card from your Deck to your hand.",0.0,"If a monster you control is destroyed by your opponent's attack or card effect: Place face-up in your Field Zone, 1 Field Spell from your Deck with a different name than the cards in the Field Zones, then reveal 5 monsters from your Deck that can be Special Summoned, with different names from each other, your opponent randomly picks 1 for you to Special Summon, also shuffle the rest into your Deck. You can only activate 1 ""How Did Dai Get Here?"" per turn." 12483,"This card's name becomes ""King's Sarcophagus"" while in the Field Zone. During your Main Phase: You can add 1 ""Horus"" monster from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of ""Walls of the Imperial Tomb"" once per turn. If you activate the effect of ""Horus the Black Flame Deity"": You can draw 1 card.",0.0,"This card can only declare an attack the turn it was flipped face-up. If this card attacks, it is changed to face-down Defense Position at the end of the Battle Phase." 11093,"You can pay 600 LP; add 1 ""P.U.N.K."" Spell from your Deck to your hand. When your opponent activates a card or effect that targets a ""P.U.N.K."" monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of ""Gagaku-P.U.N.K. Wa Gon"" once per turn.",0.2,"2 Level 6 Dragon-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your Deck, and make its ATK and DEF 0. This card cannot attack during the turn you activate this effect." 12495,"When this card is activated: Add 1 ""Ancient Gear"" Spell/Trap from your Deck to your hand, except ""Ancient Gear Advance"". Once per turn: You can Tribute 1 monster; draw 1 card and apply this effect for the rest of this turn (even if this card leaves the field). ● You can Normal Summon ""Ancient Gear Golem"", or Level 5 or higher monsters that mention it, without Tributing. You cannot Set cards the turn you activate this card. You can only activate 1 ""Ancient Gear Advance"" per turn.",0.0,"If a face-up Attack Position monster you control is destroyed by battle, during damage calculation, you can reduce the Battle Damage from this battle to 0 and Special Summon 1 Level 4 or lower Warrior-Type monster from your hand at the end of the Damage Step." 2651,"Activate only when your opponent adds a card(s) from their Deck to their hand, including drawing a card(s). Your opponent discards 1 of those cards.",0.0,"1 ""Shaddoll"" monster + 1 WIND monster Must first be Fusion Summoned. During either player's turn: You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of ""El Shaddoll Wendigo"" once per turn. If this card is sent to the GY: You can target 1 ""Shaddoll"" Spell/Trap Card in your GY; add it to your hand." 3301,"When you draw this card, if you have no other cards in your hand: You can reveal this card; Special Summon this card from your hand. When this card is Special Summoned: You can add 1 ""Infernity"" card from your Deck to your hand. You must have no cards in your hand to activate and to resolve this effect.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is more than that of all monsters you control. You can target any number of Beast, Beast-Warrior, and/or Winged Beast monsters you control; return them to the hand, then, return face-up monsters your opponent controls to the hand, equal to the number of cards you returned to the hand, also for the rest of this turn, ""Alpha, the Master of Beasts"" you control cannot attack directly. You can only use this effect of ""Alpha, the Master of Beasts"" once per turn." 9321,If you have 3 or more face-up Pendulum Monsters with different names in your Extra Deck: Draw 2 cards. You cannot add cards from the Deck to your hand for the rest of this turn after this card resolves.,0.0,"When the control of this face-up card on the field shifts to your opponent, inflict 2000 points of damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the field." 9228,"If this card is Normal or Special Summoned: You can add 1 ""Smile"" Spell/Trap from your Deck to your hand. If every monster you control is a ""Performapal"" or ""Odd-Eyes"" monster, or a ""Magician"" Pendulum Monster, and this card's current ATK is higher than its original ATK: You can draw cards equal to the number of monsters you control whose current ATK is higher than their original ATK, also you cannot Special Summon monsters for the rest of this turn. You can only use each monster effect of ""Performapal Smile Sorcerer"" once per turn.",0.0,"When you activate a Set Normal Trap Card, except ""Labrynth Barrage"": This card's effect becomes that Normal Trap Card's effect when that card is activated, also your opponent takes no damage from your card effects until the end of their next turn after this card resolves." 9863,"If your opponent adds a card(s) from the Deck to their hand, except by drawing them, by their card effect: Reveal 1 card from your Deck, and add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only activate 1 ""Sales Pitch"" per turn.",0.0,"If you control a monster whose original name is ""The Winged Dragon of Ra"", you can activate this card the turn it was Set. During the Main Phase: You can pay LP so that you only have 100 left; 1 Special Summoned ""The Winged Dragon of Ra"" you control gains ATK/DEF equal to the amount of LP paid (even if this card leaves the field). Once per turn: You can Tribute 1 ""The Winged Dragon of Ra""; gain LP equal to its ATK on the field. You cannot activate both of this card's effects in the same Chain." 11499,"If this card is Normal or Special Summoned: You can add 1 ""Labrynth"" card from your Deck to your hand, except ""Arianna the Labrynth Servant"". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ● From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use 1 ""Arianna the Labrynth Servant"" effect per turn, and only once that turn.",0.0,"While you control a face-up ""Six Samurai"" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up ""Six Samurai"" monster you control instead." 11339,"You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a ""Scareclaw"" monster you control or in its column. You can only Special Summon ""Scareclaw Reichheart"" once per turn this way. If this card is Normal or Special Summoned: You can add 1 ""Scareclaw"" Spell/Trap from your Deck to your hand, then, if 3 or more Defense Position monsters are on the field, you can draw 1 card. You can only use this effect of ""Scareclaw Reichheart"" once per turn.",0.0,A monster that this card destroys as a result of battle is removed from play. 12339,"Apply 1 of these effects. Unless you have a ""Vaalmonica"" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can place 1 card from your hand on the bottom of the Deck, then draw 2 cards. ● Take 500 damage, then you can add 1 ""Vaalmonica"" Spell/Trap from your Deck to your hand, except ""Vaalmonica Scelta"". You can only activate 1 ""Vaalmonica Scelta"" per turn.",0.0,"A ferocious serpent that was being hunted by Atlanteans. Battle-weary and ragged, it came upon an ancient light, and gained new strength for its battle. With its increased power, it launched an invasion of enemy territory with a renewed assault." 10656,"Pay 800 LP; apply this effect, depending on whose turn it is. ● Your turn: Add 1 ""Amazement"" card from your Deck to your hand. ● Your opponent's turn: Set 1 ""Ɐttraction"" Trap directly from your Deck to your Spell & Trap Zone. It can be activated this turn. You can only activate 1 ""Amazing Time Ticket"" per turn.",0.0,"Send 1 face-up ""Umi"" you control to the GY; Special Summon up to 2 monsters with different names from your hand and/or Deck, that mention ""Umi"" or are WATER Normal Monsters, in Defense Position, then if your opponent controls a monster, you can Special Summon any number of Level 6 or lower WATER Normal Monsters from your hand and/or Deck. Until the end of your next turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. You can only activate 1 ""Kairyu-Shin's Dark Reef"" per turn." 11096,"You can pay 600 LP; add 1 ""P.U.N.K."" Trap from your Deck to your hand. When you activate a ""P.U.N.K."" card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of ""Joruri-P.U.N.K. Madame Spider"" once per turn.",0.0,"2 Level 4 WATER monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn." 11932,"Once per turn: You can reveal 1 ""Gunkan Suship Shari"" in your hand; place 1 counter on this card, and if you do, reveal 1 ""Gunkan"" Xyz Monster from your Extra Deck, and your opponent declares 1 ""Gunkan"" monster's card name, except ""Gunkan Suship Shari"", that is mentioned on any ""Gunkan"" Xyz Monster, then, you add that declared card from your Deck to your hand. If you cannot add, shuffle this card into the Deck. If this card in its owner's possession is destroyed by an opponent's card: Your opponent pays exactly 500 LP for each counter on this card.",0.0,"Equip ""Labyrinth Wall"" with this card. If you offer ""Labyrinth Wall"" equipped with this card as a Tribute, you can Special Summon ""Wall Shadow"" from your Deck." 12722,"Cannot be destroyed by Spell/Trap effects. You can only use each of the following effects of ""Shield of the Millennium Dynasty"" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 ""Millennium Ankh"" in your hand; Special Summon this card, then you can add 1 ""Millennium Ankh"" from your Deck to your hand.",0.0,"Once per turn: You can Special Summon 1 Level 3 or lower ""T.G."" Tuner monster from your hand." 12720,"Cannot be destroyed by monster effects. You can only use each of the following effects of ""Sengenjin Wakes from a Millennium"" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 ""Millennium Ankh"" in your hand; Special Summon this card, then you can add 1 ""Millennium"" monster from your Deck to your hand.",0.0,"If the effect of a ""Wind-Up"" monster is activated, except ""Wind-Up Magician"": You can Special Summon 1 Level 4 or lower ""Wind-Up"" monster from your Deck in face-up Defense Position. This effect can only be used once while this card is face-up on the field." 6328,"When this card is Normal or Special Summoned from the hand: You can add 1 ""Polymerization"" from your Deck to your hand. You can pay 500 LP: Fusion Summon 1 ""Frightfur"" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field asFusion Materials. You can only use 1 ""Fluffal Owl"" effect per turn, and only once that turn.",0.0,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position." 2348,"Once per turn, while this card is in the GY, you can pay 500 Life Points to add 1 ""Volcanic Shell"" from your Deck to your hand.",0.0,"Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 ""Pot of Desires"" per turn." 1133,"Neither player has to pay Life Points during the Standby Phase for ""Archfiend"" monsters. Each time a player's ""Archfiend"" monster(s) is destroyed and sent to the GY, except by battle, that player can add 1 ""Archfiend"" monster from their Deck to their hand that is a lower Level than the destroyed card.",0.0,"Cyber Ogre"" + ""Cyber Ogre"" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When this card attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only." 6094,"Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Your opponent takes no damage. When an opponent's monster declares a direct attack: You can add 1 ""Ghostrick"" card from your Deck to your hand.",0.3333333333333333,"When this card is destroyed by battle and sent to the GY, you can add 1 ""Iron Core of Koa'ki Meiru"" or 1 level 4 or lower ""Koa'ki Meiru"" monster from your Deck to your hand." 12355,"If this card is Summoned: You can add 1 ""Triangle O"" from your Deck to your hand, then, if this card is in Attack Position, change it to Defense Position. You can only use this effect of ""Cabrera Stone"" once per turn. If this card is destroyed by battle or card effect: Take 1000 damage.",0.0,Target 1 monster in your Main Monster Zone; move that target to another of your Main Monster Zones. 12353,"If this card is Summoned: You can add 1 Equip Spell from your Deck to your hand, then, if this card is in Attack Position, change it to Defense Position. You can only use this effect of ""Ashoka Pillar"" once per turn. If this card is destroyed by battle or card effect: Take 2000 damage.",0.0,"This card can be used as a ""Synthetic Seraphim Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 6364,"Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 Level 10 EARTH Machine-Typemonster from your Deck to your hand. You can only use this effect of ""Ruffian Railcar"" once per turn.",0.0,"When a Beast-Type monster you control is destroyed by battle and sent to the GY, you can remove from play 2 Beast-Type monsters from your GY to Special Summon this card from your hand." 12227,"1 ""Earthbound"" monster + 1 DARK monster If this card is Special Summoned: You can add 1 ""Earthbound"" monster from your Deck to your hand. You can target 1 DARK Synchro Monster you control; it can attack directly this turn. If a monster(s) your opponent controls is destroyed by an ""Earthbound"" card effect (except during the Damage Step): You can target 1 of those destroyed monsters; inflict damage to your opponent equal to that monster's original ATK. You can only use each effect of ""Earthbound Servant Geo Gremlina"" once per turn.",0.0,"You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, halve the ATK of 2 face-up monsters on the field, until the end of this turn. If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 ""Ancient Warriors"" card in your GY, except ""Ancient Warriors - Deceptive Jia Wen""; add it to your hand. You can only use each effect of ""Ancient Warriors - Deceptive Jia Wen"" once per turn." 6947,"During your Main Phase: You can add 1 ""D/D"" monster from your Deck to your hand. You can only use this effect of ""Dark Contract with the Gate"" once per turn. Once per turn, during your Standby Phase: Take 1000 damage.",0.0,When a Trap Card is activated while you control 2 or more face-up monsters with the same Level: Negate the activation and destroy it. 8496,"[ Pendulum Effect ] During your Main Phase: You can add 1 face-up ""D/D/D"" Pendulum Monster from your Extra Deck to your hand, except ""D/D/D Destiny King Zero Laplace"". You can only use this effect of ""D/D/D Destiny King Zero Laplace"" once per turn. [ Monster Effect ] You can Special Summon this card (from your hand) by Tributing 1 ""D/D/D"" monster. Before damage calculation, if this card battles an opponent's monster: You can activate this effect; this card's ATK becomes double that opponent's monster's original ATK until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. The first time this card would be destroyed by battle each turn, it is not destroyed, and you take no battle damage from that battle.",0.0,"You can only activate this card if there is at least 1 face-up ""Chu-Ske the Mouse Fighter"", ""Monk Fighter"", or ""Master Monk"" on your side of the field. Destroy the monster(s) that battle with these monsters on your side of the field this turn, at the end of each Damage Step." 11936,"If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. While you control an Equip Card, your opponent cannot target ""Mikanko"" cards you control with card effects. If either player equips an Equip Card(s) to this card: You can add 1 ""Mikanko"" Trap from your Deck to your hand. You can only use this effect of ""Hu-Li the Jewel Mikanko"" once per turn.",0.0,A fast and powerful axe-wielding beast-warrior. 11728,"If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. If an Equip Card becomes equipped to this card: You can add 1 ""Mikanko"" Equip Spell from your Deck to your hand. You can only use this effect of ""Ha-Re the Sword Mikanko"" once per turn.",0.0,A fiend that dwells in a blinding curtain of smoke. 10643,"Reveal 1 Cyberse monster with 2300 ATK in your hand or Extra Deck, and add 1 ""@Ignister"" monster with the same Attribute from your Deck to your hand. During the End Phase of this turn, take 2300 damage if you did not Special Summon the revealed monster, or a monster with the same name, after you resolved this effect. You cannot activate monster effects for the rest of this turn after this card resolves, except Cyberse monsters. You can only activate 1 ""A.I. Meet You"" per turn.",0.0,"If your opponent controls a monster(s) Special Summoned from the Extra Deck and you do not: Choose 4 ""Number"" Xyz Monsters from your Extra Deck with different Ranks, plus a 5th ""Number"" Xyz Monster whose ""Number"" value in its name equals the combined ""Number"" values of the 4 other monsters, Special Summon that 5th ""Number"" monster (this is treated as an Xyz Summon), and attach the 4 chosen monsters to it as material, but you cannot Special Summon monsters, except ""Number"" Xyz Monsters, while you control that face-up monster." 11566,"When this card is Normal Summoned: You can add 1 card that mentions ""Black-Winged Dragon"" from your Deck to your hand, except ""Blackwing - Sudri the Phantom Glimmer"". You can Tribute 1 monster; Special Summon 1 ""Phantom Glimmer Token"" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of ""Blackwing - Sudri the Phantom Glimmer"" once per turn.",0.0,"Target 2 ""Dark World"" monsters in your GY; add those targets to your hand." 12786,"2 Level 1 monsters Your non-Xyz ""Mimighoul"" monsters can attack directly while your opponent controls a face-down monster. You can only use each of the following effects of ""Giant Mimighoul"" once per turn. If this card is Xyz Summoned: You can add 1 ""Mimighoul"" card from your Deck to your hand. You can detach 1 material from this card, then target face-up cards on the field up to the number of face-down monsters your opponent controls; destroy them, and if you do, inflict 1000 damage to your opponent for each card destroyed.",0.0,Special Summon 1 Level 4 or lower LIGHT monster from your hand in face-up Attack Position. 8161,"When this card is Normal Summoned: You can add 1 ""Trickstar"" card from your Deck to your hand. Each time your opponent activates a Spell/Trap Card, inflict 200 damage to them immediately after it resolves.",0.0,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During the End Phase of the turn this Set card in your Spell & Trap Card Zone was destroyed by an opponent's card effect and sent to the GY: Target 1 card your opponent controls (if possible); Special Summon this card from the GY, and if you do, destroy that target (if any)." 4672,"This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 ""Watt"" monster from your Deck to your hand.",0.0,"If this card is Normal or Special Summoned: You can take 1 of your ""Destiny HERO"" monsters that is banished, in your Deck, or in your GY and place it on top of the Deck. You can only use this effect of ""Destiny HERO - Denier"" once per turn. If you have a ""Destiny HERO"" monster other than ""Destiny HERO - Denier"" on your field or in your GY: You can Special Summon this card from your GY. You can only use this effect of ""Destiny HERO - Denier"" once per Duel." 5802,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 ""Ghostrick"" Spell/Trap Card from your Deck to your hand. You can only use this effect of ""Ghostrick Stein"" once per turn.",0.0,Cannot be Special Summoned. When this card leaves the field because of your opponent's card (either by battle or by card effect): You can target 1 face-up monster your opponent controls; take control of that target until your next End Phase. 6810,"You can pay 1000 LP; add 1 ""Aroma"" monster from your Deck to your hand. If your LP is lower than your opponent's: You can gain 500 LP. You can only use each effect of ""Humid Winds"" once per turn.",0.0,"When a ""Raidraptor"" monster you control is targeted for an attack by an opponent's monster: You can banish this card from your hand; destroy the attacking monster." 10588,"1 Level 4 or lower Plant monster If this card is Link Summoned to the Extra Monster Zone using ""Sunseed Genius Loci"" as material: You can add 1 ""Sunvine"" Spell/Trap from your Deck to your hand. Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 ""Sunvine"" monster from your Extra Deck.",0.0,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control ""Toon World"". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When ""Toon World"" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target." 9119,"When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, then inflict damage to your opponent equal to the damage you took, and if you do, you gain LP equal to half that damage you inflicted. When this card is Tribute Summoned: You can add 2 ""Rokket"" monsters with different names from your Deck to your hand. You can only use each effect of ""Speedburst Dragon"" once per turn.",0.2,"1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned while you control no other monsters: You can target 1 ""Junk"" monster in your GY; Special Summon it. You can only use this effect of ""Stardust Assault Warrior"" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent." 7660,"When you take battle or effect damage while you control an ""X-Saber"" monster: Gain LP equal to the damage you took, and if you do, inflict the same amount of damage to your opponent, then you can add 1 ""Saber"" Spell/Trap Card or ""Gottoms"" card from your Deck to your hand. You can only activate 1 ""Saber Reflection"" per turn.",0.0,"2 Level 8 ""D/D"" monsters After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards on the field. You can detach 1 Xyz Material from this card, then target 1 ""Dark Contract"" Spell/Trap Card in your Graveyard; Set that target." 10839,"When this card is activated: You can add 1 ""Live☆Twin"" monster from your Deck to your hand. While you control an ""Evil★Twin"" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 ""Live☆Twin Sunny's Snitch"" per turn.",0.0,"1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can declare a Level from 1 to 3; the Level of this card becomes that Level, but you cannot Special Summon for the rest of this turn, except for a Synchro Summon using this card as a Synchro Material Monster. You can only Special Summon ""Phonon Pulse Dragon"" once per turn." 9205,"2 Plant monsters If your LP are higher than your opponent's, this card and any Plant monsters it points to cannot be destroyed by battle. You can Tribute 1 monster this card points to; Special Summon 1 Plant monster from your Deck in Defense Position. You can only use this effect of ""Aromaseraphy Jasmine"" once per turn. Once per turn, if you gain LP: Add 1 Plant monster from your Deck to your hand.",0.0,"Your opponent cannot select this card as an attack target while they control any Spell/Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent." 3318,"1 Tuner + 1 or more non-Tuner monsters Once per turn, you can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn, you can destroy a Field Spell Card. If you do, gain 1000 Life Points, and you can add 1 Field Spell Card from your Deck to your hand.",0.0,"The Weather Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. You can banish this card, then target 1 Spell/Trap your opponent controls (Quick Effect); return it to the hand. You can only control 1 ""The Weather Rainy Canvas""." 3620,"Activate only when your opponent's monster declares a direct attack while you have 3000 or less Life Points. Negate the attack, and Special Summon 2 ""Ceremonial Tokens"" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0), and add 1 ""Earthbound Immortal"" card, ""Earthbound Revival"", or ""Roar of the Earthbound"" from your Deck to your hand. ""Ceremonial Tokens"" cannot be Tributed, except for a Tribute Summon of an ""Earthbound Immortal"" monster, and cannot be used as Synchro Material monsters.",0.0,"During the Main Phase: You can activate 1 of these effects; ● Target 1 Level 7 LIGHT Dragon monster you control; return it to the hand. ● Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use this effect of ""Starry Knight Arrival"" once per turn." 2198,"When an opponent's monster declares an attack: Tribute 1 ""Hero Kid""; negate the attack, then add 1 ""Elemental HERO"" monster from your Deck to your hand.",0.3333333333333333,"You can discard 1 card; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can look at your opponent's hand and banish 1 card from their hand until the End Phase. You can only use each effect of ""Berlineth the Firestorm Vassal"" once per turn." 7477,"When this card is activated: You can add 1 ""Subterror"" monster from your Deck to your hand. Once per turn: You can change 1 face-down Defense Position ""Subterror"" monster you control to face-up Attack or Defense Position. Once per turn, when an opponent's monster declares an attack: You can change 1 face-down Defense Position ""Subterror"" monster you control to face-up Attack or Defense Position, then you can negate the attack. You can only activate 1 ""The Hidden City"" per turn.",0.0,"When exactly 1 monster is Normal or Special Summoned face-up (except during the Damage Step): Destroy all monsters on the field with less ATK than that monster. You can only activate 1 ""The Return to the Normal"" per turn." 6457,"When an opponent's monster declares a direct attack: Target that attacking monster; negate the attack, and if you do, add up to 2 ""Performapal"" monsters from your Deck to your hand, whose total DEF is less than or equal to the ATK of the targeted monster. Until the end of your next turn after this card is activated, you cannot Special Summon monsters from the Extra Deck.",0.2,"When this card destroys an opponent's monster by battle and sends it to the GY: You can Tribute this card; Special Summon 1 Plant-Type monster from your hand or Deck in Defense Position. You can send this card from your hand to the GY; add 1 Level 7 or higher Plant-Type monster from your Deck to your hand. You can only use this effect of ""Rose Paladin"" once per turn." 3934,"If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower ""Naturia"" monster from your Deck to your hand.",0.5,"When this card is Normal or Pendulum Summoned: You can add 1 face-up ""Zefra"" monster from your Extra Deck to your hand, except ""Ritual Beast Tamer Zefrawendi"". You can only Special Summon ""Ritual Beast Tamer Zefrawendi(s)"" once per turn." 9788,"You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 ""Ancient Warriors"" Spell/Trap from your Deck to your hand. If your other ""Ancient Warriors"" monster's effect is activated (except during the Damage Step): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of ""Ancient Warriors - Graceful Zhou Gong"" once per turn.",0.0,"Face-up Xyz Monsters on the field with 2 or more Xyz Materials cannot be destroyed by card effects. After damage calculation, if an Xyz Monster you control battles an opponent's monster: Destroy that opponent's monster. That Xyz Monster must have 2 or more Xyz Materials attached to activate and to resolve this effect." 7410,"[ Pendulum Effect ] During your Main Phase: You can add 1 face-up ""D/D"" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of ""D/D Savant Thomas"" once per turn. [ Monster Effect ] You can target 1 ""D/D"" card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 ""D/D/D"" monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, also any battle damage your opponent takes becomes halved. You can only use this effect of ""D/D Savant Thomas"" once per turn.",0.0,"You can Ritual Summon this card with ""Rise of the Salamangreat"". When this card is Ritual Summoned using ""Salamangreat Emerald Eagle"" you control: You can destroy all Special Summoned monsters your opponent controls. Once per turn: You can Tribute 1 ""Salamangreat"" Link Monster; this turn, this card gains this effect. At the start of the Damage Step, if this card battles an opponent's monster: Destroy that opponent's monster, and if you do, inflict damage to your opponent equal to that monster's original ATK." 6370,"If this card inflicts battle damage to your opponent: They can hand you 1 card from their hand to negate this effect, otherwise you add 1 ""Goblin"" card from your Deck to your hand, except ""Goblin Fan"".",0.0,"When this card is destroyed as a result of battle and sent to the GY, you can Special Summon from your Deck 1 Machine-Type monster with an ATK of 1500 or less in face-up Attack Position. Then shuffle your Deck." 7380,"Once per turn: You can Tribute 1 ""Magician Girl"" monster, except ""Lemon Magician Girl""; add 1 Spellcaster-Type monster from your Deck to your hand. Once per turn, if this card is targeted for an attack: You can Special Summon 1 Spellcaster-Type monster from your hand, but its effects (if any) are negated, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.",0.0,"2 Level 4 monsters Once per Chain, during either player's turn, if 2 or more monsters with the same name are on the field: You can detach 1 Xyz Material from this card; choose 1 monster among those with the same name, and destroy all other monsters with that name. While this card remains face-up on the field, your opponent cannot Summon monsters with the same name as any of the monster(s) chosen for this card's effect. If this card is sent to the GY: You can send 2 ""Heraldic Beast"" monsters from your Deck to the GY." 10309,"Once per turn, while you control a Spellcaster monster with 1500 DEF, negate any monster effect activated by your opponent. During your Main Phase: You can reveal 1 Spellcaster monster in your hand, and if you do, add 1 monster with 1500 ATK/200 DEF and the same Attribute from your Deck to your hand, and if you do that, shuffle the revealed card into the Deck. You can only use this effect of ""Grand Spiritual Art - Ichirin"" once per turn.",0.4,"When a monster declares an attack: You can Tribute 1 ""Ki-sikil"" monster or 1 ""Lil-la"" monster; negate that attack. During the End Phase: You can target 1 ""Ki-sikil"" monster or 1 ""Lil-la"" monster in your GY; shuffle it into the Deck, or, if you control no monsters, you can add it to your hand instead. You can only use each effect of ""Live☆Twin Channel"" once per turn." 12683,"The activation of your ""Millennium Ankh"" cannot be negated. You can only use each of the following effects of ""Golem that Guards the Millennium Treasures"" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 ""Millennium Ankh"" in your hand; Special Summon this card, then you can add 1 ""Wedju Temple"" from your Deck to your hand.",0.0,"Special Summon 1 ""Gagaga"" monster from your hand as a Level 4 monster." 8368,"If you negate the activation of a Spell/Trap Card, or monster effect: Add 1 LIGHT Fairy monster from your Deck to your hand. You can only use this effect of ""Power Angel Valkyria"" once per turn.",0.0,"Tribute 1 ""Lightsworn"" monster. Negate the Summon of a monster and destroy it." 11277,"2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned to the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, you cannot activate monster effects, also the effects of cards in your Pendulum Zones are negated, until you Pendulum Summon. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of ""Beyond the Pendulum"" once per turn.",0.0,"While a face-up ""Mokey Mokey"" is on your side of the field, if a Fairy-Type monster on your side of the field is destroyed, the ATK of all ""Mokey Mokey"" on your side of the field becomes 3000 until the End Phase of this turn." 11219,"The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. If you Fusion Summon a Fusion Monster: You can add 1 ""Fallen of Albaz"", or 1 monster that mentions it, from your Deck to your hand. You can only use this effect of ""Branded Lost"" once per turn.",0.0,"This secretive dragon has conquered many dimensions, but can only be seen by the champion of time." 7843,"When this card is activated: You can add 1 ""Aleister the Invoker"" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 ""Magical Meltdown"" per turn.",0.0,"Once per turn: You can Special Summon 1 Level 4 or lower ""Predaplant"" monster from your hand or GY, but it has its effects negated (even if this card leaves the field). Once per turn, during your Standby Phase, pay 800 LP or destroy this card." 9427,"2 Dragon and/or Winged Beast monsters, except Tokens If this card is Link Summoned: You can add 1 ""Dragunity"" Spell/Trap or 1 ""Dragon Ravine"" from your Deck to your hand. If a Dragon monster(s) is Special Summoned from the Extra Deck to a zone this card points to (except during the Damage Step): You can Special Summon 1 Dragon or Winged Beast monster from your hand in Defense Position, but for the rest of this turn, its effects (if any) are negated and it cannot be used as Link Material. You can only use each effect of ""Dragunity Knight - Romulus"" once per turn.",0.0,"Each time a Spell Card is activated, increase the Life Points of this card's controller by 500 points." 9769,"If you Special Summon any of these monsters using a Pendulum Monster(s) as material, while this card is already face-up in your Spell & Trap Zone: You can activate the appropriate effect. You cannot apply that same effect of ""Pendulum Dimension"" for the rest of this turn (even if this card leaves the field). ● Fusion: Special Summon 1 monster from your Deck with the same original Level as that Fusion Monster, in Defense Position, but negate its effects. ● Synchro: Add 1 ""Polymerization"" from your Deck to your hand. ● Xyz: Take 1 Tuner from your Deck with an equal or lower Level than that Xyz Monster's Rank, and add it to your hand or Special Summon it.",0.0,"2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of ""I:P Masquerena"" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects." 9367,"If this card is Normal or Special Summoned: You can add 1 ""Battlewasp"" monster from your Deck to your hand, except ""Battlewasp - Sting the Poison"". (Quick Effect): You can Tribute 1 other Insect monster, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of ""Battlewasp - Sting the Poison"" once per turn.",0.25,"2 Effect Monsters When this card or your monster this card points to inflicts battle damage to your opponent: You can gain that much LP. If a player gains LP, even during the Damage Step: You can make each player take 1000 damage. You can only use each effect of ""Sorcerer of Sebek"" once per turn." 12708,"Cannot be destroyed by battle or card effects while your opponent controls any face-down monsters or you control a ""Mimighoul"" monster other than ""Mimighoul Master"". You can only use each of the following effects of ""Mimighoul Master"" once per turn. If this card is Normal or Special Summoned: You can add 1 ""Mimighoul"" monster from your Deck to your hand, except ""Mimighoul Master"". During your opponent's Main Phase (Quick Effect): You can change 1 face-down monster on the field to face-up Attack or Defense Position.",0.0,"When this card is Normal Summoned: You can Special Summon 1 ""Crashbug Z"" from your Deck. You must control a face-up ""Crashbug Y"" to activate and to resolve this effect." 10197,"Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of ""Dogmatika Ecclesia, the Virtuous"" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 ""Dogmatika"" card from your Deck to your hand, except ""Dogmatika Ecclesia, the Virtuous"", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.",0.0,"If you control a face-up ""Legendary Six Samurai - Shinai"", you can Special Summon this card from your hand. Once per turn, you can Tribute another ""Six Samurai"" monster to select and destroy 1 card on the field." 3284,"While face up, this card is also treated at a LIGHT-Attribute. Once per turn, this card cannot be destroyed by battle. When this card is Tribute Summoned, you can add 1 Level 3 monster from your deck to your hand.",0.0,When this card is Special Summoned: Target 1 face-up card your opponent controls; banish that target. When this card leaves the field: Set the card that was banished by this effect to your opponent's side of the field. 6610,"Once per turn, this card cannot be destroyed by battle. When this card is Pendulum Summoned: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand.",0.0,"Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 ""The Phantom Knights"" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of ""Phantom Knights' Sword"" once per turn." 9153,"Activate 1 of these effects: Add 1 ""Salamangreat"" monster from your Deck to your hand. Target 1 ""Salamangreat"" Link Monster you control that was Link Summoned using a monster with the same name as material; that Link Monster is unaffected by monster effects this turn, except its own. You can only activate 1 ""Salamangreat Circle"" per turn.",0.0,"Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Winged Beast-Type monster. If this card is in your hand: You can target 1 ""Raidraptor"" monster you control that has a Level; take damage equal to its ATK or DEF (whichever is lower, but your choice if tied), and if you do, Special Summon this card, and if you do that, this card's Level becomes the current Level of the targeted monster. You can only use this effect of ""Raidraptor - Pain Lanius"" once per turn." 11341,"3 Effect Monsters Must be Link Summoned. All face-up monsters on the field are changed to Defense Position. Unaffected by the activated effects of Defense Position monsters. Once per turn, if this card is in the Extra Monster Zone: You can target 1 Level 3 ""Scareclaw"" monster in your GY; Special Summon it, and if you do, add 1 ""Scareclaw"" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except ""Scareclaw"" monsters.",0.0,Downgrade the monster equipped with this card by 2 Levels. 8437,"2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects from other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both face-up cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.",0.0,"Once per turn, during your Main Phase, you can roll a six-sided die twice. Select one result and destroy 1 face-up monster on the field whose level is equal to the result." 9721,"1 Tuner + 1+ non-Tuner monsters Unaffected by card effects, except ""Mathmech"" cards, while in the Extra Monster Zone. If this card in the Extra Monster Zone battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 ""Mathmech"" card from your Deck to your hand. You can only use this effect of ""Geomathmech Final Sigma"" once per turn.",0.0,"This card is used to Ritual Summon ""Borreload Riot Dragon"". You must also Tribute monsters from your hand or field, and/or destroy ""Rokket"" monsters from your hand or face-up field, whose total Levels equal 8 or more. The monster Special Summoned by this effect cannot be destroyed by battle with a monster Special Summoned from the Extra Deck, and is unaffected by the activated effect of any monster Special Summoned from the Extra Deck." 9585,"While any Level 10 monsters are on the field, this card cannot be targeted or destroyed by card effects. You can treat 1 Synchro Monster as 2 Tributes for the Tribute Summon of an ""Earthbound Immortal"" monster. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 ""Earthbound Immortal"" Spell/Trap from your Deck to your hand. You can only use this effect of ""Earthbound Geoglyph"" once per turn.",0.4,"3 Level 7 monsters This card is unaffected by other monster effects. If this card has ""Norito the Moral Leader"" as an Xyz Material, it gains this effect. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of this turn." 10589,"2+ Link Monsters If this card is Link Summoned: You can add 1 ""Sunavalon"" Spell/Trap from your Deck to your hand. Cannot be destroyed by your opponent's card effects, also cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can Tribute 1 Link Monster this card points to; destroy cards your opponent controls, up to the Tributed monster's Link Rating.",0.14285714285714285,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control ""Toon World"". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When ""Toon World"" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target." 7640,"2 Level 2 monsters This card is unaffected by other monsters' effects. You can activate ""Paleozoic"" Trap Cards from your hand. If this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card; add 1 ""Paleozoic"" Trap Card from your Deck to your hand. You can only use this effect of ""Paleozoic Opabinia"" once per turn.",0.2,"During your turn: Target 1 ""Mecha Phantom Beast"" monster on the field; this turn, its ATK becomes double its original ATK, it is unaffected by other Spell/Trap effects, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this effect is applied to that monster; destroy all Machine-Type monsters you control during the End Phase of this turn. Other monsters cannot attack during the turn you activate this card." 8210,"This card's name becomes ""The Legendary Fisherman"" while on the field or in the GY. While ""Umi"" is on the field, this card is unaffected by other monsters' effects. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can add 1 Level 7 WATER monster from your Deck to your hand.",0.0,"Activate this card by sending 1 ""Blaze Accelerator"" from your hand, Deck, or face-up field to the GY. You can only control 1 ""Volcanic Blaze Accelerator"". Once per turn: You can Special Summon 1 ""Volcanic"" monster from your hand. Once per turn: You can target 1 face-up monster your opponent controls; send 1 Level 1 Pyro monster from your Deck to the GY, and if you do, destroy the targeted monster." 12317,"While this card is a Continuous Trap, Level 5 or higher ""Centur-Ion"" monsters you control cannot be destroyed by card effects. You can only use each of the following effects of ""Centur-Ion Primera"" once per turn. If this card is Normal or Special Summoned: You can add 1 ""Centur-Ion"" card from your Deck to your hand, except ""Centur-Ion Primera"", also you cannot Special Summon ""Centur-Ion Primera"" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.",0.0,"Hallo Hallo, brain of tallow, Guts are gone, noggin's hollow. Seeking sweets and marshing mallows, Watch your back, and your candy sack." 11037,"If this card is Normal or Special Summoned: You can add 1 LIGHT ""Noble Knight"" monster from your Deck to your hand. You can only use this effect of ""Horse of the Floral Knights"" once per turn. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Materials.",0.0,"When this card is Summoned, toss a coin:Heads: This card can be treated as 2 Tributes for the Tribute Summon of an ""Arcana Force"" monster Tails: You cannot Tribute Summon ""Arcana Force"" monsters." 11871,"Add 1 ""Overload Fusion"" from your Deck to your hand. If you Fusion Summon a monster this turn with ""Overload Fusion"", using 6 or more monsters as material, that monster can attack a number of times each Battle Phase this turn, up to the number of monsters used as its Fusion Materials. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except with Spell effects. You can only activate 1 ""Evolution End Burst"" per turn.",0.0,"An amateur with a sword, this fairy warrior relies on its mysterious powers." 10675,"1 non-Link ""@Ignister"" monster If this card is Link Summoned: You can add 1 ""Ignister A.I.Land"" from your Deck to your hand. When a Cyberse monster with 2300 original ATK activates its effect (Quick Effect): You can move this card to your Main Monster Zone it points to, then you can change this card's Attribute to any Attribute until the end of this turn. You can only use each effect of ""Dark Infant @Ignister"" once per turn.",0.0,"If your opponent controls a monster(s), and you control no monsters, you can Special Summon 1 ""Worm"" Reptile-Type monster from your hand in face-down Defense Position. This effect can only be used once per turn." 9386,"1 Level 8 or lower ""Magical Musket"" monster If this card is Link Summoned: You can activate 1 of these effects; Add ""Magical Musket"" Spells/Traps with different names from your Deck to your hand, up to the number of monsters your opponent controls. Special Summon ""Magical Musket"" monsters with different names from your Deck, up to the number of Spells/Traps your opponent controls. You can only use this effect of ""Magical Musketeer Max"" once per turn. During either player's turn, you can activate ""Magical Musket"" Spell/Trap Cards from your hand.",0.0,"Each time a player equips an Equip Spell Card, increase the Life Points of the controller of that Equip Spell Card by 1000 points. Each time an Equip Spell Card is removed from the field, the controller of that Equip Spell Card takes 1000 points of damage." 9798,"2 monsters, including an EARTH monster (This card is always treated as a ""Familiar-Possessed"" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of ""Aussa the Earth Charmer, Immovable"" once per turn.",0.0,"Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other ""Altergeist"" Traps you control cannot be destroyed by card effects, also neither player can target them with card effects." 11124,"2 monsters, including a DARK monster (This card is always treated as a ""Familiar-Possessed"" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of ""Dharc the Dark Charmer, Umbral"" once per turn.",0.0,"Once per turn: You can make this card become Dragon-Type until the end of this turn. A monster that was Fusion, Synchro, or Xyz Summoned using this card on the field as Material gains this effect. ● If this card battles a Dragon-Type monster, this card's ATK becomes double its original ATK during the Damage Step only." 10688,"2 monsters, including a LIGHT monster (This card is always treated as a ""Familiar-Possessed"" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of ""Lyna the Light Charmer, Lustrous"" once per turn.",0.0,"Cannot be Special Summoned from the Deck. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can Special Summon 1 ""Toy Knight"" from your hand." 9577,"1 Level 4 or lower ""Marincess"" monster If this card is Link Summoned: You can add 1 ""Marincess"" Spell from your Deck to your hand. You can only Link Summon ""Marincess Sea Angel"" once per turn.",0.0,"Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Xyz or Pendulum Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone." 10015,"2 monsters, including a WATER monster (This card is always treated as a ""Familiar-Possessed"" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of ""Eria the Water Charmer, Gentle"" once per turn.",0.14285714285714285,"Tribute 1 Wyrm monster; add 1 Wyrm monster from your Deck to your hand, or if you Tributed a non-Effect Monster to activate this card, you can Special Summon it instead, but negate its effects. During your Main Phase, if you control a face-up non-Effect Monster: You can banish this card from your GY; add 1 ""Tenyi"" card from your Deck to your hand. You can only use 1 ""Heavenly Dragon Circle"" effect per turn, and only once that turn." 9692,"2 monsters including a ""Gladiator Beast"" monster If this card is Link Summoned: You can add 1 ""Gladiator Beast"" card from your Deck to your hand. You can target 1 ""Gladiator Beast"" monster you control; shuffle that ""Gladiator Beast"" monster into the Deck, and if you do, Special Summon 1 ""Gladiator Beast"" monster with a different original name from your Deck. (This is treated as a Special Summon by a ""Gladiator Beast"" monster's effect.) You can only use each effect of ""Test Panther"" once per turn.",0.0,"Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you controlas Fusion Materials, and if you do, it cannot be destroyed by battle or card effects this turn. Only ""Destiny HERO"" monsters can be used as Fusion Materials for a Fusion Summon using this card's effect." 12435,"2 Pendulum Monsters, including a ""Majespecter"" monster If this card is Link Summoned: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""Majespecter"" and ""Dracoslayer"" monsters, also add up to 2 face-up ""Majespecter"" Pendulum Monsters from your Extra Deck to your hand, then you can add up to 2 ""Majespecter"" Pendulum Monsters with different names from each other from your Deck to your Extra Deck face-up. You can only use this effect of ""Majespecter Orthrus - Nue"" once per turn.",0.0,A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders. 9505,"2 monsters, including a WIND monster (This card is always treated as a ""Familiar-Possessed"" card.) You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of ""Wynn the Wind Charmer, Verdant"" once per turn.",0.0,Activate by paying 1000 Life Points. The effects of all face-up monsters on the field are negated while those monsters are face-up on the field (but their effects can still be activated). 9087,"2 monsters, including a FIRE monster (This card is always treated as a ""Familiar-Possessed"" card.) You can target 1 FIRE monster in your opponent's GY: Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of ""Hiita the Fire Charmer, Ablaze"" once per turn.",0.0,You take no Battle Damage this turn. Your monsters cannot be destroyed by battle this turn. 9887,"2 EARTH Machine monsters If this card is Link Summoned: You can add 1 ""Ancient Gear"" monster or 1 ""Geartown"" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of ""Ancient Gear Ballista"" once per turn.",0.0,"If you control an Attack Position Insect monster, you can Special Summon this card (from your hand). You can only Special Summon ""Dream Cicada"" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. You can only use this effect of ""Dream Cicada"" once per turn." 6550,"Cannot be used as a Synchro Material, except for the Synchro Summon of a ""Blackwing"" monster. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can add 1 ""Blackwing"" monster from your Deck to your hand, except ""Blackwing - Pinaka the Waxing Moon"". You can only use this effect of ""Blackwing - Pinaka the Waxing Moon"" once per turn.",0.0,"Activate this card by discarding 1 card: Special Summon as many copies of ""Harpie Lady"" as possible from your GY. When this face-up card leaves the field, destroy those monsters." 4412,"If this card you control would be used as Synchro Material for a ""T.G."" monster, ""T.G."" monsters in your hand can be used as the non-Tuner Synchro Materials. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 ""T.G."" monster from your Deck to your hand, except ""T.G. Cyber Magician"".",0.0,You can Special Summon this card (from your hand) by banishing 1 Spell Card from your GY. This card can attack directly. You take no battle damage from attacks involving this card. 12097,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions ""Crimson Dragon"" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except ""Crimson Dragon""; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of ""Crimson Dragon"" once per turn.",0.0,The hand size limit of each player becomes 3. 5022,"1 Tuner + 1 or more non-Tuner FIRE monsters Once per turn: You can add 1 ""Laval"" monster from your Deck to your hand, then send 1 ""Laval"" monster from your hand to the GY.",0.0,"FLIP: You can target 1 face-up monster your opponent controls; send 1 ""Shaddoll"" monster with its same Attribute from your Extra Deck to the GY, and if you do, banish that monster. If this card is sent to the GY by card effect: You can send cards from the top of your Deck to the GY, equal to the number of different original Attributes among the monsters on the field. You can only use 1 ""Helshaddoll Hollow"" effect per turn, and only once that turn." 4245,"1 Tuner + 1 or more non-Tuner LIGHT monsters If this card is in face-up Defense Position during your End Phase, you can add 1 Equip Spell Card from your Deck to your hand.",0.0,"When your ""Battlewasp"" monster is targeted for an attack: Special Summon 1 ""Battlewasp"" monster from your hand or Deck, and if you do, place 1 counter on this card, then end the Battle Phase. You can only use this effect of ""Battlewasp - Nest"" once per turn. If this card has 2 or more counters during the End Phase, send it to the GY." 3701,"If this card is added from the Deck to your hand by a Spell, Trap, or Effect Monster's effect, you can Special Summon this card. This card cannot be used to Synchro Summon a Synchro Monster except a ""Blackwing"" monster.",0.5,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned without using ""Nekroz of Brionac"", and cannot be Special Summonedby other ways. You can only use each of these effects of ""Nekroz of Brionac"" once per turn. You can discard this card; add 1 ""Nekroz"" monster from your Deck to your hand, except ""Nekroz of Brionac"". You can target up to 2 face-up monsters on the field that were Special Summoned from the Extra Deck; shuffle them into the Deck." 10894,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate 1 of these effects; ● Add 1 ""Speedroid"" Spell/Trap from your Deck to your hand. ● If all materials that were used for the Synchro Summon of this card were ""Speedroid"" monsters, and are all in your GY, Special Summon all of them. You cannot Special Summon monsters the turn you activate this effect, except WIND monsters. You can only use this effect of ""Hi-Speedroid Cork Shooter"" once per turn.",0.0,"During your Main Phase, if you have activated a ""Spellbook"" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect." 4128,"If this card is added from your Deck to your hand by the effect of a ""Genex"" monster, you can Special Summon this card. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a ""Genex"" monster.",0.3333333333333333,"2+ monsters, including an Insect, Plant, or Reptile monster You can banish 2 Insect, Plant, and/or Reptile monsters from your GY; add 1 ""Ragnaraika"" Trap from your Deck to your hand. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of ""Ragnaraika Mantis Monk"" once per turn." 10261,"(Quick Effect): You can Tribute 1 Dragon Fusion Monster; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 Attack Position monster on the field; change it to Defense Position. You can Tribute this card; add 1 Level 7 or higher Warrior monster from your Deck to your hand, except ""Soldier Gaia the Fierce Knight"". You can only use each effect of ""Soldier Gaia the Fierce Knight"" once per turn.",0.0,"(This card is always treated as a ""Rescue-ACE"" card.) If you control a ""Rescue-ACE"" monster: Target 1 Effect Monster your opponent controls; destroy it, then, if you currently control ""Rescue-ACE Hydrant"", your opponent cannot activate the effects of that destroyed monster, or of monsters with its same original name, this turn." 6425,"During the End Phase, if this card was Normal Summoned this turn: You can add 1 EARTH Pendulum Monster from your Deck to your hand. If this card was Normal Summoned, during the End Phase of the Summoning player's next turn: You can Tribute this card; add 1 EARTH monster from your Deck to your hand.",0.3333333333333333,"(This card is always treated as a ""Charmer"" card.) You can discard this card and 1 other FIRE monster; add 1 FIRE monster from your Deck to your hand with higher ATK than the other discarded monster, also you cannot activate non-FIRE monster effects for the rest of this turn. When your FIRE monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of ""Hiita the Fire Channeler"" once per turn." 10634,"During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can add 1 ""Ursarctic"" monster from your Deck to your hand, except ""Ursarctic Mikpolar"". You can only use each effect of ""Ursarctic Mikpolar"" once per turn.",0.0,"Fusion Summon 1 ""Lunalight"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If your opponent controls a monster that was Special Summoned from the Extra Deck, you can also use 1 ""Lunalight"" monster in your Deck or Extra Deck as Fusion Material. You can only activate 1 ""Lunalight Fusion"" per turn." 7564,"If this card is Normal or Special Summoned: You can add 1 Level 8 ""Magna Warrior"" monster from your Deck to your hand. You can only use this effect of ""Alpha The Electromagnet Warrior"" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 ""Magnet Warrior"" monster from your Deck (this is a Quick Effect).",0.2,"You can Normal Summon this card without Tributing, but its original ATK and DEF become halved. If Summoned this way, it is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend-Type monsters. Once per turn: You can banish 1 ""Archfiend"" card from your hand or GY, then target 1 card on the field; destroy that target." 9529,"If a ""Code Talker"" monster(s) is Special Summoned from the Extra Deck to your field (except during the Damage Step): You can target 1 of those monsters; add 1 Cyberse monster with the same Attribute from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters (even if this card leaves the field). You cannot add other monsters with that same Attribute to your hand by the effect of ""Cynet Codec"" this turn, and you can only activate the effect of ""Cynet Codec"" once per Chain.",0.5,"You can Ritual Summon this card with a ""Recipe"" card. If this card is Special Summoned: You can negate the effects of all face-up cards your opponent currently controls (until the end of this turn), then, if this card was Special Summoned by the effect of a ""Nouvelles"" monster, you can Tribute as many monsters your opponent controls as possible. (Quick Effect): You can target 1 Attack Position monster your opponent controls; Tribute it, and if you do, Special Summon 1 ""Hungry Burger"" from your hand or Deck. You can only use each effect of ""Baelgrill de Nouvelles"" once per turn." 8887,"When this card is Normal Summoned: You can add 1 ""Forbidden"" Quick-Play Spell from your Deck to your hand. During your opponent's Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 Level 4 Fairy monster from your Deck, except ""Condemned Witch"". You can only use each effect of ""Condemned Witch"" once per turn.",0.0,"While you have a ""Majespecter"" card in your Pendulum Zone, the activation and effects of other ""Majespecter"" cards activated on your side of the field cannot be negated. Once per turn: You can target 5 ""Majespecter"" cards in your GY; shuffle all 5 into the Deck, then draw 1 card." 11995,"You can Ritual Summon this card with a ""Recipe"" card. If this card is Special Summoned: You can add 1 ""Nouvelles"" or ""Recipe"" card from your Deck to your hand. You can target 1 Attack Position monster your opponent controls; Tribute it, and if you do, Special Summon 1 Level 6 ""Nouvelles"" Ritual Monster from your hand or Deck. This is a Quick Effect if this card was Special Summoned by the effect of a ""Nouvelles"" monster. You can only use each effect of ""Balameuniere de Nouvelles"" once per turn.",0.0,The machine's ability is said to vary according to its slot results. 7567,"If this card is Normal or Special Summoned: You can add 1 Level 4 or lower ""Magnet Warrior"" monster from your Deck to your hand, except ""Beta The Electromagnet Warrior"". You can only use this effect of ""Beta The Electromagnet Warrior"" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 ""Magnet Warrior"" monster from your Deck (this is a Quick Effect).",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 ""Batteryman"" monsters from your GY. Once per turn, you can remove from play 1 Thunder-Type monster from your GY to destroy 1 monster and 1 Spell or Trap Card on the field." 7952,"To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Once per turn, during either player's turn, when your opponent activates a card or effect while you control this Tribute Summoned monster: You can add 1 ""True Draco"" or ""True King"" monster from your Deck to your hand.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE and 1 WIND monster from your GY. You can only use each of the following effects of ""Loud Cloud the Storm Serpent"" once per turn. ● You can banish 1 FIRE monster from your GY, then target 1 monster your opponent controls; destroy that monster, and if you do, this card gains ATK equal to the destroyed monster's original ATK. ● You can banish 1 WIND monster from your GY, then target 1 card in your opponent's Spell & Trap Zone; destroy it." 12434,"[ Pendulum Effect ] If you have a ""Majespecter"" or ""Dracoslayer"" card in your other Pendulum Zone: You can add 1 ""Majespecter"" card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of ""Majespecter Draco - Ryu"" once per turn. [ Monster Effect ] 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card from your Extra Deck. If a monster(s) is Tributed while this card is on the field (except during the Damage Step): You can detach 1 material from this card; Special Summon 1 Level 6 or lower WIND Spellcaster monster from your Deck. You can only use this effect of ""Majespecter Draco - Ryu"" up to twice per turn. If this card in the Monster Zone is destroyed by battle or card effect, or Tributed: You can place this card in your Pendulum Zone.",0.0,"While you control another ""Ice Barrier"" monster, Level 4 or higher monsters cannot declare an attack." 11746,"If this card is Normal or Special Summoned: You can add 1 ""Rescue-ACE"" Spell from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 ""Rescue-ACE"" monster from your hand, except ""Rescue-ACE Air Lifter"". You can only use each effect of ""Rescue-ACE Air Lifter"" once per turn.",0.0,"An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks." 9349,"2 Warrior monsters If this card is Link Summoned: You can target 1 ""Destiny HERO"" monster in your GY; Special Summon it. You can Tribute 1 ""Destiny HERO"" monster; add 1 ""HERO"" monster with a different name from your Deck to your hand. You can only use each effect of ""Xtra HERO Cross Crusader"" once per turn, also you cannot Special Summon monsters the turn you activate either of this card's effects, except ""HERO"" monsters.",0.0,Inflict 500 points of damage to your opponent's Life Points for each monster on your opponent's side of the field. 3552,This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your GY. You can Tribute this card to add 1 Gemini monster from your Deck to your hand.,0.0,"3 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card; return all other cards on the field to the hand. Your opponent cannot activate cards or effects in response to this effects activation." 11581,"(This card is always treated as a ""Dinomist"" card.) If this card is Tributed: You can add 1 face-up ""Dracoslayer"" or ""Dinomist"" Pendulum Monster from your Extra Deck to your hand, except ""Dinomight Powerload, the Dracoslayer"". You can only use this effect of ""Dinomight Powerload, the Dracoslayer"" once per turn.",0.0,"Once per turn, by Tributing 1 WATER monster on your side of the field (except this card), Special Summon 1 WATER monster from your hand. The monster Special Summoned by this effect is destroyed if ""Raging Eria"" is removed from your side of the field." 4817,"You can Tribute this card; add 1 Level 4 or lower ""Photon"" monster from your Deck to your hand. You can only use the effect of ""Photon Lizard"" once per turn.",0.0,"You can Special Summon this card from your hand by sending 1 face-up ""Dragunity"" monster you control to the GY. When this card is Normal or Special Summoned from the hand, you can select 1 Dragon-Type ""Dragunity"" monster in your GY, and equip it to this card." 12473,"Tribute 1 Winged Beast monster in your hand or face-up field; add 1 Winged Beast monster from your Deck to your hand with the same Level that the Tributed monster had. You can only activate 1 ""Swallow's Cowrie"" per turn.",0.0,"If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled." 10301,"The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of ""Meklord Nucleus Infinity Core"" once per turn. ● If this card is Normal or Special Summoned: You can add 1 ""Meklord"" Spell/Trap from your Deck to your hand. ● If this card is destroyed by card effect: You can Special Summon 1 ""Meklord Emperor"" monster from your hand or Deck, with a different Attribute from the monsters you control, ignoring its Summoning conditions, also you can attack with only 1 monster for the rest of this turn.",0.0,"When an opponent's monster declares an attack: Target the attacking monster; negate that target's attack, and if you control any face-up Fish, Sea Serpent, or Aqua-Type monsters, inflict 800 damage to your opponent for each of those monsters." 7917,"Once per turn: You can reveal any number of ""Nekroz"" cards in your hand; increase or reduce this card's Level by the number of revealed cards until the end of this turn. If this card is Tributed by a card effect: You can add 1 ""Nekroz"" monster from your Deck to your hand, except a Ritual Monster. You can only use this effect of ""Ariel, Priestess of the Nekroz"" once per turn.",0.0,"2+ Level 8 monsters You can choose 1 of your opponent's Monster Zones or Spell & Trap Zones; detach any number of materials from this card, and if you do, destroy the same number of cards your opponent controls in that chosen zone and its adjacent Monster Zones and/or Spell & Trap Zones. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase. You can only use each effect of ""Springans Ship - Exblowrer"" once per turn." 6441,"This card's name becomes ""Jinzo"" while on the field or in the GY. You can Tribute this card; add 1 ""Jinzo"" monster from your Deck to your hand, except ""Jinzo - Jector"", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there are Trap Cards among them, you can Special Summon ""Jinzo"" monsters from your hand, up to the number of Trap Cards revealed. You can only use this effect of ""Jinzo - Jector"" once per turn.",0.5,"When this card is Special Summoned by the effect of an ""Evoltile"" monster: It gains 500 DEF. If this card was Special Summoned by the effect of an ""Evoltile"" monster, then is destroyed by battle: You can add 1 ""Evoltile"" monster from your Deck to your hand." 9488,"You can Tribute 1 monster; add 1 monster from your Deck to your hand, whose combined original ATK/DEF equals the combined original ATK/DEF of the Tributed monster. You can only use this effect of ""Spirit Sculptor"" once per turn.",0.0,"2 Level 6 monsters While this card has material, your opponent cannot target it with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, or just 1 material if all this card's materials are Reptile and/or Dinosaur, then target 1 face-up card your opponent controls; negate its effects until the end of this turn." 11176,"If this card is Normal or Special Summoned: You can add 1 ""Neiroy, the Dream Mirror Disciple"" from your Deck to your hand, then you can make this card become LIGHT. You can Tribute 1 other ""Dream Mirror"" monster; choose 1 ""Dream Mirror"" monster from your Deck with a different Level than the Tributed monster, add 1 ""Dream Mirror of Joy"" or 1 ""Dream Mirror of Terror"" from your Deck to your hand that is mentioned on that chosen monster, and Special Summon that chosen monster in Defense Position. You can only use each effect of ""Neiroy, the Dream Mirror Traitor"" once per turn.",0.0,"A captivating street performer, who'll catch you off guard with his song and dance and hocus pocus attacks. Once his eyes start spinning, danger is impending, so make a run for it!" 9969,"You can Tribute 1 Plant monster; Special Summon this card from your hand. If this card is Normal Summoned, or Special Summoned by the effect of a Plant monster: You can add 1 ""Rikka"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Mudan the Rikka Fairy"" once per turn.",0.0,"If you control a Spellcaster-Type monster: You can reveal 1 other ""Spellbook"" card in your hand to target 1 ""Spellbook"" Normal Spell Card in your GY, except ""Spellbook of the Master""; this card's effect becomes that target's effect. You can only activate 1 ""Spellbook of the Master"" per turn." 11420,"When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 ""Morphtronic"" monster from your hand, then you can Special Summon 1 ""Gadget Hauler"" from your hand or Deck. You can only use each effect of ""Gadget Gamer"" once per turn.",0.0,FLIP: Your opponent selects 1 monster that he/she controls. Switch control of the selected monster and this card. 8523,"You can Tribute this card; add 1 ""Ultimate Crystal"" monster, ""Crystal Beast"" monster, or ""Crystal"" Spell/Trap from your Deck to your hand.",0.0,"You can discard 1 other Cyberse monster; Special Summon this card from your hand. You can only use this effect of ""Defcon Bird"" once per turn. Once per turn, when your Cyberse monster is targeted for an attack: You can make its ATK/DEF become double its original ATK, then you can change it to Defense Position. This ATK/DEF change lasts until the end of the Damage Step." 9972,"When you activate this card, you can also Tribute 1 Plant monster; add 1 ""Rikka"" monster from your Deck to your hand, then, if you Tributed a monster when you activated this card, add 1 Plant monster, with the same original Level as that ""Rikka"" monster but a different name, from your Deck to your hand. You can only activate 1 ""Rikka Glamour"" per turn.",0.25,"Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of ""Yosenju Sabu"" once per turn. ● If this card is Normal Summoned: If you control another ""Yosenju"" card, you can add 1 ""Yosenju"" Pendulum Monster from your Deck to your hand. ● You can target 1 ""Yosenju"" card you control; place 1 ""Dizzying Winds of Yosen Village"" or ""Yosen Whirlwind"" from your Deck face-up in your Spell & Trap Zone, and if you do, shuffle the targeted card into the Deck." 6533,"If you Ritual Summon exactly 1 ""Nekroz"" Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. If this card isTributed by a card effect: You can add 1 Warrior-Type ""Nekroz"" Ritual Monster from your Deck to your hand. You can only use this effect of ""Shurit, Strategist of the Nekroz"" once per turn.",0.0,"When this card is destroyed by battle and sent to the GY, you can add 1 Counter Trap Card from your GY to your hand." 5840,"You cannot Special Summon monsters from the Extra Deck. When you Tribute Summon a monster: You can activate 1 of these effects; Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster. The Tribute Summoned monster must be face-up on the field to activate and to resolve this effect. You can only activate this effect of ""Return of the Monarchs"" once per turn.",0.0,"Once per turn, you can change this face-up Attack Position card you control to face-up Defense Position and place 1 Spell Counter on a face-up card you control that you can place a Spell Counter on." 4280,"While this card is equipped as an Equip Card to a monster, if the equipped monster destroys an opponent's monster by battle, you can add 1 Level 4 or lower monster with the same Type and Attribute as the equipped monster from your Deck to your hand.",0.25,"You can discard 1 card, then declare 1 Attribute, except WATER; Special Summon this card from your hand to either field, then this card becomes that Attribute (until the end of this turn), then if you Special Summoned this card to your opponent's field, you can Special Summon 1 Level 4 or lower Fiend monster with an original Attribute other than the declared one, from your hand or GY to your field, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Fiend monsters. You can only use this effect of ""Dipsea Fiend"" once per turn." 9227,"2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 ""Double or Nothing!"" from your Deck to your hand, then Special Summon from your Extra Deck, 1 ""Utopia"" Xyz Monster, except ""Number 39: Utopia Double"", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of ""Number 39: Utopia Double"" once per turn.",0.0,Inflict 300 damage to your opponent for each of their removed from play cards. 6988,"2 Level 4 Pendulum Monsters When this card is Xyz Summoned: You can add 1 Pendulum Monster from your Deck to your hand during the End Phase of this turn. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 face-up ""Dracoslayer"" Pendulum Monster from your Extra Deck, but it cannot be used as an Xyz Material for a Summon.",0.0,"Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster your opponent controls." 12415,"2 Level 3 monsters If this card is Xyz Summoned: You can add 1 ""Goblin"" monster from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 face-up monster on the field, except this card; attach it to this card as material. During the End Phase: You can attach 1 ""Goblin"" monster from your Deck to this card as material. You can only use each effect of ""Goblin Biker Big Gabonga"" once per turn.",0.0,"While this card is on the field, Battle Damage to you from a Battle involving a face-up Ritual Monster you control becomes 0. Also, a face-up Ritual Monster you control cannot become the target of or destroyed by an Effect Monster's effect." 6582,"2 Level 4 monsters You can also Xyz Summon this card by using a ""Ghostrick"" Xyz Monster you control as the Xyz Material, except ""Ghostrick Angel of Mischief"". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 ""Ghostrick"" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 ""Ghostrick"" card from your hand to this card as an Xyz Material.",0.0,"Blue-Eyes White Dragon"" + ""Blue-Eyes White Dragon"" + ""Blue-Eyes White Dragon"" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 ""Blue-Eyes"" Fusion Monster from your Extra Deck to the GY; this card can attack again in a row. You can use this effect of ""Neo Blue-Eyes Ultimate Dragon"" up to twice per turn. During either player's turn, when a card or effect is activated that targets a ""Blue-Eyes"" monster(s) you control: You can banish this card from your GY; negate the activation, and if you do, destroy that card." 5434,"2 Level 4 ""lswarm"" monsters While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 ""Infestation"" Spell/Trap Card from your Deck to your hand.",0.3333333333333333,"If this card is sent from the field to the GY: You can add 1 Level 5 or higher Insect-Type monster from your Deck to your hand. If this card is banished: You can send 1 Insect-Type monster from your Deck to the GY, except ""Resonance Insect""." 10736,"If the only monster you control is 1 Level 4 monster not named ""ZS - Armed Sage"", you can Special Summon this card (from your hand). A ""Utopia"" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 ""ZW -"" monster from your Deck to your hand. You can only use this effect of ""ZS - Armed Sage"" once per turn.",0.0,"This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. Cannot be used as Fusion Material otherwise. If this card is Special Summoned (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card." 10737,"If you control no cards, you can Special Summon this card (from your hand). A ""Utopia"" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 ""Rank-Up-Magic"" Normal Spell from your Deck to your hand. You can only use this effect of ""ZS - Ascended Sage"" once per turn.",0.0,"Elemental HERO Bubbleman"" + ""Elemental HERO Clayman"" Must be Fusion Summoned and cannot be Special Summoned by other ways" 12309,"2 Level 5 monsters Once per turn, you can also Xyz Summon ""Xyz Armor Fortress"" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add ""Armored Xyz"" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.",0.0,Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card. 5513,2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.,0.3333333333333333,"If this card is Normal Summoned: You can send 1 ""Zoodiac"" card from your Deck to your GY. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 ""Zoodiac Ratpier"" from your hand or Deck." 12418,"If this card is in your hand: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 ""Goblin Biker"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Goblin Biker Dugg Charger"" once per turn.",0.0,Neither player can Special Summon monsters with 1800 or more ATK. 7945,"If this card is Special Summoned: You can add 1 Level 1 Winged Beast-Type monster from your Deck to your hand. You can only use this effect of ""Lyrilusc - Cobalt Sparrow"" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.Your opponent cannot target this card with card effects",0.0,"Once per turn, if you activate a Spell Card: This card gains 300 ATK. During either player's turn: You can target 1 Continuous Spell Card you control; return it to the hand, then you can activate 1 ""Magician"" Continuous Spell Card from your hand. You can only use this effect of ""Performapal Sky Magician"" once per turn. If this face-up card leaves the field: You can target 1 card on the field; destroy it." 11372,"If all monsters you control are WATER monsters (min. 1): You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except WATER monsters, also the next battle damage your opponent takes this turn from a battle involving your ""Number"" monster and another monster is doubled, also Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except ""Abyss Shark"". You can only use this effect of ""Abyss Shark"" once per turn. If this card is used for the Xyz Summon of a ""Number"" monster, it can be treated as a Level 3 or 4 monster.",0.0,"Once this turn, negate 1 six-sided die roll and re-roll it." 12281,"If this card is Normal or Special Summoned: You can add 1 face-up ""Supreme King Dragon"" or ""Supreme King Gate"" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 ""Supreme King Dragon"" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect, while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each effect of ""Supreme King Dragon Lightwurm"" once per turn.",0.0,"Activate 1 of the following effects. ● Special Summon 1 ""S-Force"" monster from your hand in Defense Position. ● Target 1 ""S-Force"" monster in your GY; add it to your hand. You can only activate 1 ""S-Force Showdown"" per turn." 5453,"Once per turn: You can shuffle 1 ""lswarm"" monster from your hand or face-up on your field into the Deck; add 1 ""lswarm"" monster from your Deck to your hand.",0.0,"While face-up on the field, this card is also DARK-Attribute. You can discard 1 LIGHT or DARK monster; send 1 LIGHT or DARK monster with a different Attribute from your Deck to the GY, but for the rest of this turn, you cannot Special Summon monsters with the same name the sent monster had in the GY. You can only use this effect of ""Chaos Grepher"" once per turn." 4127,"When this card is Normal Summoned, you can add 1 Level 2 ""R-Genex"" monster from your Deck to your hand.",0.3333333333333333,"While you control a Fish Synchro Monster, this card cannot be destroyed, or banished, by card effects. You can only use each of the following effects of ""The Most Distant, Deepest Depths"" once per turn. You can banish 1 Fish monster from your hand or GY; add 1 ""Ghoti"" monster from your Deck to your hand. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand." 8454,"FLIP: You can change up to 3 face-down Defense Position monsters you control to face-up Defense Position, then if all those monsters are ""Tindangle"" monsters, you can add up to that many ""Tindangle"" cards from your Deck to your hand. You can only use this effect of ""Tindangle Apostle"" once per turn.",0.0,"Each time a Level 2 or lower monster is Flip Summoned, destroy it. Its effect are not activated at this time." 7581,"If you have no cards in your Pendulum Zones: Add 2 face-up ""Magician"" Pendulum Monsters with different names from your Extra Deck to your hand. You can only activate 1 ""Amazing Pendulum"" per turn.",0.0,"1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned and cannot be Special Summoned by other ways. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, during either player's turn, when your opponent activates a monster effect: You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your GY, then target 1 Level 8 or lower ""Stardust"" monster in your GY; Special Summon it." 4130,"When this card is Normal Summoned, you can select and add 1 Level 1 ""Genex"" monster from your Deck to your hand.",0.3333333333333333,"While in Attack Position: Once per turn, you can remove from play 1 ""Morphtronic"" monster from your GY and add 1 ""Morphtronic"" monster with the same Level as that monster from your Deck to your hand. While in Defense Position: Once per turn, you can send 1 ""Morphtronic"" monster from your hand to the GY and add 1 ""Morphtronic"" monster with the same Level as that monster from your GY to your hand." 1235,When this card is Normal or Flip Summoned: You can add 1 Ritual Monster Card or 1 Ritual Spell Card from your Deck to your hand.,0.0,"If this card battles with a DARK monster, increase the ATK of this card by 500 points during the Damage Step." 11167,"You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 ""Libromancer"" Spell from your Deck to your hand. You can only use each effect of ""Libromancer Geek Boy"" once per turn.",0.0,2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 2 Set cards on the field; destroy them. 7037,"When this card is Normal Summoned: You can add 1 ""Performapal"" monster, ""Magician"" Pendulum Monster, or ""Odd-Eyes"" monster from your Deck to your hand, except ""Performapal Skullcrobat Joker"".",0.0,"1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: This turn, this card cannot be destroyed by battle or by card effects, also you take no damage." 4135,"1 ""Genex"" Tuner + 1 or more non-Tuner WIND monsters Your opponent cannot select this card as an attack target. If this card destroys an opponent's monster by battle, you can add 1 ""Genex"" monster from your Deck to your hand.",0.3333333333333333,"If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 ""Xyz"", ""Onomat"", ""Zexal"", or ""Number"" Spell/Trap, from your Deck to your hand. You can only use each effect of ""Astraltopia"" once per turn." 2666,"Add 1 Level 4 or lower ""Gladiator Beast"" monster from your Deck to your hand.",0.0,"Level 9 monsters you control cannot be destroyed by card effects. You can only use each of the following effects of ""Knightmare Incarnation Idlee"" once per turn. ● If the total Link Rating of the monsters on the field is 8 or more (Quick Effect): You can Special Summon this card from your hand. ● If this card is Special Summoned, while your opponent controls more Link Monsters than you do: You can send all Link Monsters on the field to the GY." 4559,"Once per turn, if an effect of a ""Wind-Up"" monster is activated (except during the Damage Step): You can add 1 Level 4 or lower ""Wind-Up"" monster from your Deck to your hand.",0.0,"Tribute 1 Synchro Monster; Special Summon 1 ""/Assault Mode"" monster from your hand whose name includes the Tributed monster's name. (This is treated as a Special Summon with ""Assault Mode Activate"".) During your Main Phase: You can banish this card from your GY; Set 1 ""Assault Mode Activate"" directly from your hand or Deck. It can be activated this turn. You can only use each effect of ""Assault Mode Zero"" once per turn." 9182,"If this card is Normal or Special Summoned: You can add 1 ""Infinitrack"" monster from your Deck to your hand, except ""Infinitrack Harvester"". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of ""Infinitrack Harvester"" once per turn.",0.0,"This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent as a result of a direct attack, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards until the End Phase of this turn." 9768,"When this card is activated: You can add 1 ""Onomat"" card from your Deck to your hand, except ""Onomatopickup"". You can target 1 ""Zubaba"", ""Gagaga"", ""Gogogo"", or ""Dododo"" monster you control; all monsters you currently control become that monster's Level until the end of this turn (even if this card leaves the field). You can only use this effect of ""Onomatopickup"" once per turn. You can only activate 1 ""Onomatopickup"" per turn.",0.0,"Send to the GY, from your side of the field or your hand, Fusion Material Monsters that are listed on a ""Vehicroid"" Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.) The Fusion Monster Special Summoned by this card cannot be destroyed by the effects of Spells, Traps, and Effect Monsters, and its effects cannot be negated." 9031,"If this card is Summoned: You can add 1 ""Machine Angel"" Spell or 1 ""Ritual Sanctuary"" from your Deck to your hand. You can only use this effect of ""Cyber Egg Angel"" once per turn.",0.0,"This card can attack your opponent directly. When this card attacks your opponent directly and inflicts Battle Damage to your opponent, change 1 Attack Position monster your opponent controls to Defense Position." 3917,"When this card is Normal Summoned, you can add 1 Level 3 ""Genex"" Effect Monster from your Deck to your hand.",1.0,"When this card is Special Summoned, you can add 1 DARK ""Genex"" monster from your Deck to your hand." 10623,"You can activate 1 of these effects; ● Add 1 face-up ""Solfachord"" Pendulum Monster from your Extra Deck to your hand. ● Increase the Pendulum Scale of 1 ""Solfachord"" card in your Pendulum Zone by its Level this turn. ● If you control ""Solfachord"" Pendulum Monster Cards with at least 3 different even Pendulum Scales or at least 3 different odd Pendulum Scales, destroy 1 card your opponent controls. You can only use each effect of ""Solfachord Harmonia"" once per turn.",0.0,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). During each End Phase: You take 500 damage. This card must be face-up on the field to activate and to resolve this effect." 4126,"When this card is Normal Summoned successfully, you can add 1 Level 4 ""R-Genex"" monster from your deck to your hand.",0.3333333333333333,"If ""Obsidim, the Ashened City"" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon ""Shaman of the Ashened City"" once per turn this way. You can target 3 of your Pyro monsters that are banished and/or in your GY; shuffle them into the Deck, then if you shuffled an ""Ashened"" monster, you can add 1 ""Obsidim, the Ashened City"" from your Deck to your hand. You can only use this effect of ""Shaman of the Ashened City"" once per turn." 8930,"Activate 1 of these effects. Add 1 ""Gravekeeper's"" monster from your Deck to your hand. Immediately after this effect resolves, Normal Summon 1 ""Gravekeeper's"" monster You can only activate 1 ""Necrovalley Throne"" per turn.",0.0,"Select 3 Equip Spell Cards in your GY. Return those cards to your Deck, and apply one of these effects: Draw 1 card. Destroy 1 card your opponent controls." 5710,"FLIP: Add 1 Fiend-Type monster from your Deck to your hand, except a DARK or LIGHT monster.",0.0,"You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, look at all Set Magic and Trap Cards on your opponent's side of the field and then return them to their original position." 10620,"[ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your ""Solfachord"" Pendulum Monster(s) is Pendulum Summoned. [ Monster Effect ] While you have an even Pendulum Scale in your Pendulum Zone, if your ""Solfachord"" Pendulum Monster attacks, your opponent cannot activate monster effects until the end of the Damage Step. If this card is Normal or Special Summoned: You can add 1 ""Solfachord"" Spell/Trap from your Deck to your hand. You can only use this effect of ""SolSolfachord Gracia"" once per turn.",0.0,"If only your opponent controls a monster, you can Special Summon this card (from your hand). Cannot be destroyed by battle, except with monsters Special Summoned from the Extra Deck. If this card attacks a Defense Position monster, inflict piercing battle damage." 1063,"FLIP: Add 1 card that includes ""Guardian"" in its card name from your Deck to your hand. You cannot add ""Celtic Guardian"", ""Winged Dragon, Guardian of the Fortress #1"", ""Winged Dragon, Guardian of the Fortress #2"", ""Guardian of the Labyrinth"", or ""The Reliable Guardian"".",0.0,"Relinquished"" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's name cannot attack, also their effects on the field and their activated effects are negated." 11775,"If this card is Summoned: You can add 1 Ritual Monster and 1 Ritual Spell from your Deck to your hand. You can only use this effect of ""Choju of the Trillion Hands"" once per turn.",0.0,"Capable of firing cannonballs from its mouth for long-range attacks, this creature is particularly effective in mountain battles." 7308,If this card is Normal Summoned: You can add 1 Flip monster from your Deck to your hand.,0.0,"2 Level 4 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the GY instead." 7857,"When this card is Normal Summoned: You can add 1 Level 4 LIGHT Thunder-Type monster from your Deck to your hand, except ""Brohunder"".",0.0,"[ Pendulum Effect ] You cannot Pendulum Summon monsters, except ""D/D"" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Trap effect that would inflict damage to you, then destroy this card. [ Monster Effect ] You can discard this card, then target 1 ""D/D"" or ""Dark Contract"" card in your Graveyard, except ""D/D Savant Newton""; add it to your hand. You can only use this effect of ""D/D Savant Newton"" once per turn." 8889,"Special Summon this card as an Effect Monster (Insect/EARTH/Level 2/ATK 300/DEF 2100). (This card is also still a Trap.) If this card is Special Summoned by this effect to a zone a Link Monster points to: You can add 1 ""World Legacy"" card from your Deck to your hand.",0.0,"Draw cards equal to the number of ""Number"" Xyz Monsters with different names you control. You can only activate 1 ""Memories of Hope"" per turn." 9645,"2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ● Add 1 Rock monster from your Deck to your hand. ● Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of ""Gallant Granite"" once per turn.",0.0,Negate all Equip Card effects on the field. 7322,"If this card is Special Summoned: You can add 1 ""Performapal"" monster from your Deck to your hand, except a Pendulum Monster. You can only use this effect of ""Performapal Longphone Bull"" once per turn.",0.0,"Send all cards in your Spell & Trap Card Zone to the GY. Place as many ""Crystal Beast"" monsters as possible from your GY in your Spell & Trap Card Zone, face-up, as Continuous Spell Cards. During the End Phase, destroy all face-up ""Crystal Beast"" cards you control." 6489,"Reveal 1 monster in your hand with 2400 ATK & 1000 DEF, or 2800 ATK & 1000 DEF; add 1 ""Monarch"" Spell/Trap Card from your Deck to your hand, except ""Tenacity of the Monarchs"". You can only activate 1 ""Tenacity of the Monarchs"" per turn.",0.0,"1 Tuner + 1+ non-Tuner FIRE monsters When your opponent activates a monster effect in the hand or on the field (Quick Effect): You can destroy that monster, and if you do, inflict 1000 damage to your opponent. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon up to 3 non-Synchro FIRE monsters with 200 DEF from your GY in Defense Position, but negate their effects. You can only use each effect of ""Lavalval Exlord"" once per turn." 8480,"Add 1 ""Crystal Beast"" monster from your Deck to your hand, and place 1 ""Crystal Beast"" monster with a different name from your Deck face-up in your Spell & Trap Zone as a Continuous Spell. You can only activate 1 ""Crystal Bond"" per turn.",0.0,"FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position." 10741,"Reveal 1 card in your hand, and if you do, add 1 of the following cards from your Deck to your hand, then shuffle the revealed card into the Deck. ● ""ZW -"" monster ● ""ZS -"" monster ● ""Zexal"" Spell/Trap ● ""Rank-Up-Magic"" Spell ● ""Rank-Down-Magic"" Spell You can only activate 1 ""Zexal Construction"" per turn.",0.0,"Fusion Summon 1 ""Ancient Gear"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If you use an ""Ancient Gear Golem"" or ""Ancient Gear Golem - Ultimate Pound"" you control as Fusion Material, you can also use monsters from your Deck as material." 2535,"This card cannot be Special Summoned except by the effect of ""Gladiator Beast Hoplomus"". When this card is Special Summoned, add 1 ""Gladiator Beast"" Equip Spell Card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked you can return it to the Deck to Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Spartacus"".",0.0,Level 4 or higher monsters cannot attack directly. During your turn: You can send this face-up card from the field to the GY to target 2 Level 3 or lower WATER monsters with the same name in your GY; Special Summon those targets. Their effects are negated. 8753,"You can reveal 1 Ritual Monster in your hand; Special Summon both this card from your hand and 1 ""Impcantation"" monster from your Deck, except ""Impcantation Talismandra"". If this card is Special Summoned from the Deck: You can add 1 Ritual Monster from your Deck to your hand. You can only use 1 ""Impcantation Talismandra"" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.",0.0,"All non-Effect Monsters on the field are unaffected by monster effects. Once per turn, if your opponent Special Summons an Effect Monster(s), while you control a face-down monster or non-Effect Monster (except during the Damage Step): You can draw 2 cards." 8752,"You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 ""Impcantation"" monster from your Deck, except ""Impcantation Candoll"". If this card is Special Summoned from the Deck: You can add 1 Ritual Spell from your Deck to your hand. You can only use 1 ""Impcantation Candoll"" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.",0.0,"You can only activate this card when ""Pot of Greed"" is activated. Negate the effect of the ""Pot of Greed"" and draw 1 card from your Deck." 7958,"(This card's name is always treated as ""Umi"".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 ""Phantasm Spiral"" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 ""Phantasm Spiral Token"" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).",0.0,"While this Normal Summoned/Set card is face-up on the field, all Cyberse monsters you control gain 500 ATK/DEF during your turn only. If this card on the field would be destroyed by battle or card effect, you can destroy 1 Cyberse monster in your hand or face-up on your field instead." 5381,"Once per turn: You can increase this card's Level by 4 until the End Phase. You can Tribute this card; add 1 ""Galaxy"" card from your Deck to your hand, except ""Galaxy Wizard"".",0.0,"You can reveal 1 Ritual Monster in your hand; Special Summon both this card form your hand and 1 ""Impcantation"" monster from your Deck, except ""Impcantation Penciplume"". If this card is Special Summoned from the Deck: You can target 1 Ritual Monster in your GY; add it to your hand. You can only use 1 ""Impcantation Penciplume"" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck." 4036,"Add 1 ""Ice Barrier"" monster from your Deck to your hand.",0.25,"If this card is Normal or Special Summoned: You can add 1 ""SPYRAL GEAR"" card from your Deck to your hand. If this card is in your GY and you control ""SPYRAL Super Agent"": You can discard 1 card; Special Summon this card, but banish it when it leaves the field." 10294,"Your opponent can Set 1 Trap directly from their hand or Deck to their Spell & Trap Zone, and if they do, Special Summon 1 ""Jinzo"" from your Deck. Otherwise, add 1 ""Jinzo"", or 1 monster that specifically lists that name in its text, from your Deck to your hand. You can only activate 1 ""Law of the Cosmos"" per turn.",0.0,"If you control a ""Numeronius"" monster: Destroy as many Spells and Traps your opponent controls as possible, and if you do, inflict 1000 damage to your opponent." 4448,"When this card is Normal Summoned, you can add 1 ""Agent"" monster from your Deck to your hand, except ""The Agent of Mystery - Earth"". If ""The Sanctuary in the Sky"" is on the field, you can add 1 ""Master Hyperion"" to your hand instead.",0.0,"2 Level 7 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, then you can Special Summon 1 ""Odd-Eyes"" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 ""Odd-Eyes"" monster from your Extra Deck, except ""Odd-Eyes Absolute Dragon"". You can only use each effect of ""Odd-Eyes Absolute Dragon"" once per turn." 7064,"When this card is activated: Add 1 ""Dinomist"" monster from your Deck to your hand.Once per turn, if a ""Dinomist"" card(s) is added from the field to your Extra Deck face-up: Add 1 of those cards to your hand. You can only activate 1 ""Dinomist Charge"" perturn.",0.0,"When a Defense Position monster you control is targeted for an attack: Change that Defense Position monster to face-up Attack Position. Then, if the attacking monster is destroyed by that battle and sent to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY." 11956,"If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can activate 1 of these effects; ● Add 1 ""Fallen of Albaz"", or 1 monster that mentions it, from your Deck to your hand. ● Special Summon 1 ""Fallen of Albaz"", or 1 monster that mentions it, from your hand. You can only use each effect of ""New Frontier"" once per turn.",0.0,An all-powerful hand that delivers ruthless attacks. 8295,"If this card is Normal or Special Summoned: You can add 1 ""Sniffer Dragon"" from your Deck to your hand. You can only use this effect of ""Sniffer Dragon"" once per turn.",0.0,"If you Special Summon a Link Monster(s): Target 1 card on the field; destroy it, then draw 1 card. You can only activate 1 ""Cynet Regression"" per turn." 8910,"Add 1 ""Edge Imp"" monster and 1 ""Polymerization"" from your Deck to your hand. You can only activate 1 ""Frightfur Patchwork"" per turn.",0.0,"Once per turn, you can return 2 ""Ice Barrier"" monsters in your GY to the Deck to have both players draw 1 card." 4177,"Add 1 ""Nordic"" monster from your Deck to your hand.",0.0,"If this card is Normal or Special Summoned and you control no Link Monsters: You can Special Summon 1 ""Congester Token"" (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of ""Cluster Congester"" once per turn. Once per Battle Step, if a Link Monster you control is attacked (Quick Effect): You can banish this card from your GY and that Link Monster; Special Summon ""Congester Tokens"" up to the number of Link Monsters your opponent controls." 6579,"When this card is Normal Summoned: You can add 1 ""Gagaga"" Spell/Trap Card from your Deck to your hand. You can target 1 other ""Gagaga"" monster you control; the Levels of that monster and this card become their combined current Levels, until the end of this turn. You can only use this effect of ""Gagaga Sister"" once per turn.",0.0,When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card. 6580,"You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 ""Galaxy"" monster from your Deck to your hand. You can only use this effect of ""Galaxy Soldier"" once per turn.",0.0,"When a card or effect is activated that targets this card, or when this card is targeted for an attack by an opponent's monster (Quick Effect): You can send up to 1 each ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", and/or ""Raviel, Lord of Phantasms"" from your hand and/or Deck to the GY, and if you do, place the same number of Phantasm Counters on this card, and if you do that, you take no battle damage for the rest of this turn. You can only use this effect of ""Chaos Core"" once per turn. If this card would be destroyed by battle or card effect, you can remove 1 Phantasm Counter from this card instead." 4395,"Add 1 ""Resonator"" monster from your Deck to your hand.",0.0,"During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, while this card is face-up in the Monster Zone. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of ""Assault Synchron"" once per turn." 4125,"When a ""Genex"" monster(s) is added from your Deck to your hand, you can reveal 1 of those monsters to Special Summon that monster.",0.3333333333333333,"If this card is Normal or Special Summoned: You can add 1 ""Supreme King Gate"" Pendulum Monster from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card. You can only use each monster effect of ""Supreme King Dragon Darkwurm"" once per turn." 7936,"If there is a card in the Pendulum Zone: Add 1 ""Pendulum"" Pendulum Monster or ""Pendulum"" Spell/Trap Card from your Deck to your hand. You can only activate 1 ""Duelist Alliance"" per turn.",0.0,"You can banish 1 monster you control, and 1 Synchro Monster in your GY that is a ""Power Tool"" monster or Level 7 or 8 Dragon monster, then target 1 card your opponent controls; destroy it. Level 7 or higher Synchro Monsters you control gain 400 ATK for each of your banished Level 7 or higher Synchro Monsters. Once per turn, when an opponent's monster declares an attack while you have a banished Synchro Monster: You can negate the attack." 5413,"When this card is Normal Summoned: You can add 1 ""Constellar"" monster from your Deck to your hand.",0.2,"You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of ""Cursed Eldland"" once per turn. ● You can pay 800 LP; add 1 ""Eldlich"" monster or 1 ""Golden Land"" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 ""Eldlich"" monster or 1 ""Golden Land"" Spell/Trap from your Deck to the GY." 4529,"When this card is Normal Summoned: You can add 1 ""Poki Draco"" from your Deck to your hand.",0.0,"1 Fiend Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 ""Resonator"" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from you GY, then target 2 Level 1 ""Resonator"" monsters in your GY; Special Summon both." 3956,"Add 1 ""Scrap"" Tuner monster from your Deck to your hand.",1.0,"Reveal 1 Dragon-Type monster in your hand, add 1 Dragon-Type monster with the same Level from your Deck to your hand, then shuffle the revealed monster into the Deck." 7382,"Add 1 Spell Card from your hand to your opponent's hand, then add 1 Level 7 or 8 DARK monster from your Deck to your hand.",0.0,"Activate only while you control a face-up ""Blackwing"" monster. If you control exactly 3 ""Blackwing"" monsters, this card can be activated from your hand. Destroy all face-down Spell and Trap Cards your opponent controls." 7717,"If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of ""D/D Lilith"" once per turn. ● Target 1 ""D/D"" monster in your Graveyard; add it to your hand. ● Add 1 face-up ""D/D"" Pendulum Monster from your Extra Deck to your hand.",0.0,"Destroy all face-up ""Kuriboh"" and ""Kuriboh Tokens"" you control, along with a number of cards your opponent controls, up to the number of ""Kuriboh"" and ""Kuriboh Tokens"" destroyed by this effect." 6109,"When this card is Normal Summoned: You can add 1 Level 3, 4 or 5 Fish-Type monster from your Deck to your hand.",0.3333333333333333,"When this card is destroyed by battle and sent to the GY, you can add 1 Level 3 or lower Beast-Type monster from your deck to your hand." 5418,"When this card is Normal or Special Summoned: You can add 1 ""Constellar"" monster from your Deck to your hand.",0.2,"When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of ""Ash Blossom & Joyous Spring"" once per turn." 9609,"Add 1 ""Unchained"" card from your Deck to your hand. If this Set card is destroyed by card effect: You can Special Summon 1 ""Unchained"" monster from your Deck. You can only use each effect of ""Abomination's Prison"" once per turn.",0.0,"3 monsters Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 monster this card points to; this card's ATK becomes double it original ATK during that damage calculation only." 12354,"Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 ""Bonfire"" per turn.",0.0,"You can send 1 Level 2 or lower monster from your hand to the GY; Special Summon this card from your hand. You can only use this effect of ""Bitrooper"" once per turn." 12546,"[ Pendulum Effect ] If a face-up Fusion, Synchro, and/or Xyz Monster(s) you control is destroyed by battle or an opponent's card effect while this card is in the Pendulum Zone: You can add 1 Pendulum Monster with the same original Type as 1 of those monsters, from your Deck to your face-up Extra Deck. You can only use this effect of ""Pendulum Witch"" once per turn. [ Monster Effect ] If this card is Normal or Pendulum Summoned: You can target 1 card in your Pendulum Zone; destroy both that target and this card, and if you do, add 1 Level 4 or lower Pendulum Monster from your Deck to your hand. You can only use this effect of ""Pendulum Witch"" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.",0.0,A mermaid who serves as herald of the Ocean Lord. She protects the sacred domain of Atlantis. 4806,"When this card is Normal Summoned: You can add 1 ""Ninjitsu Art"" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 ""Ninja"" monster from your Deck to your hand, except ""Ninja Grandmaster Hanzo"".",0.0,"When a face-up Fish, Sea Serpent, or Aqua-Type monster(s) you control is banished: You can Special Summon this card from your hand or GY. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)" 8576,"You can Ritual Summon this card with any ""Vendread"" Ritual Spell. This card's name becomes ""Revendread Slayer"" while on the field. While this Ritual Summoned card is on the field, your opponent cannot target cards you control with card effects, except this card. If this Ritual Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 ""Vendread"" card from your Deck to your hand. You can only use this effect of ""Revendread Executor"" once per turn.",0.0,"Once per turn, you can discard 1 card to Special Summon as many Level 4 or lower Fish-Type monsters as possible from your Deck. A monster Special Summoned by this effect cannot declare an attack and its effect(s) is negated while on the field. If this card is targeted by a Spell, Trap, or Effect Monster's effect, you can Tribute 1 other Fish-Type monster to negate the effect and destroy that card." 3669,"FLIP: Add 1 ""Commander Covington"" from your Deck to your hand.",0.3333333333333333,"When this card is activated: You can add 1 ""Vaalmonica"" monster from your Deck to your hand. If a card in your Pendulum Zone has a 3rd Resonance Counter placed on it: You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot declare an attack. You can only use this effect of ""Vaalmonica, the Agathokakological Voice"" once per turn. You can only activate 1 ""Vaalmonica, the Agathokakological Voice"" per turn." 11068,"Target 1 Level 4 or lower Fish monster in your GY; Special Summon it, then you can add 1 monster with the same original name from your Deck to your hand. You can only activate 1 ""White Mirror"" per turn.",0.0,This card can be treated as 2 Tributes for the Tribute Summon of a Pendulum Monster. 11933,"If this card is Normal or Pendulum Summoned: You can add 1 ""Horn of Heaven"" from your Deck to your hand. If this card is Tributed: You can place this card in your Pendulum Zone. You can only use each effect of ""Harvest Angel of Doom"" once per turn.",0.0,"A robot guard built to guard throne rooms, it is armed with homing missiles." 7283,"If a monster(s) you control is destroyed by battle or card effect: Add up to 2 ""Lunalight"" monsters from your Deck to your hand. You can only activate 1 ""Lunalight Reincarnation Dance"" per turn.",0.0,"If the turn player Summons exactly 1 monster: Destroy that monster, and if you do, the controller of that monster Special Summons 1 ""Mask Token"" (Spellcaster/DARK/Level 1/ATK ?/DEF ?) to their field. (This Token's ATK/DEF become the ATK/DEF the destroyed monster had on the field, but it cannot attack directly.) You can only use this effect of ""Ecole de Zone"" once per turn. If this face-up card leaves the field, destroy all ""Mask Tokens"" on the field." 5606,"When this card is Special Summoned by the effect of a ""Heroic Challenger"" monster: You can add 1 ""Heroic Challenger"" monster from your Deck to your hand. You can only use the effect of ""Heroic Challenger - Clasp Sword"" once per turn.",0.0,"2+ monsters, including an Insect, Plant, or Reptile monster If your opponent activates a monster effect (except during the Damage Step): You can activate this effect; neither player can activate the effects of monsters in the hand this turn. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of ""Ragnaraika Chain Coils"" once per turn." 786,Add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand.,0.0,"If this card is Normal or Special Summoned: You can Set 1 ""Dinomorphia"" Trap directly from your Deck to your Spell & Trap Zone, then if your LP are 2000 or less, this card gains 500 ATK. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower ""Dinomorphia"" monster from your GY, except ""Dinomorphia Therizia"". You can only use each effect of ""Dinomorphia Therizia"" once per turn." 6326,"When this card is Normal or Special Summoned from the hand: You can add 1 ""Edge Imp Sabres"" or 1 ""Fluffal"" monster from your Deck to your hand, except ""Fluffal Dog"". You can only use this effect of ""Fluffal Dog"" once per turn.",0.0,"If this card is in your GY: You can send 1 Level 5 or higher monster from your hand to the GY; Special Summon this card, but banish it when it leaves the field. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 card your opponent controls; banish it. You can only use each effect of ""Nowru Aries the Vernal Dragon"" once per turn." 8851,"You can reveal 1 ""Abyss Actor"" Pendulum Monster and 1 ""Abyss Script"" Spell in your hand; add 1 ""Abyss Script"" Spell from your Deck to your hand with a different name than that revealed Spell. While you control a Pendulum Summoned ""Abyss Actor"" Pendulum Monster, any monster effect activated by your opponent becomes ""Destroy 1 Set Spell/Trap your opponent controls"". You can only use each effect of ""Abyss Playhouse - Fantastic Theater"" once per turn.",0.0,"For each player, the first time they do each of the following per turn, they draw 2 cards. Special Summon 5 monsters with different Levels at the same time. 1 monster they control battles 5 times. Activate a card or effect as Chain Link 5 or higher. Roll 1 six-sided die, or toss a coin, 5 times. Take damage that made their LP 500 or less." 6732,"Once per turn: You can add 1 ""Aquaactress"" monster from your Deck to your hand.",0.0,"This card gains 200 ATK for each Predator Counter on the field. When this card destroys an opponent's monster by battle: You can equip that monster to this card. Once per turn: You can target 1 Monster Card equipped to this card by this card's effect; destroy it, and if you do, gain LP equal to its original ATK." 11750,"While you control a ""Rescue-ACE"" monster other than ""Rescue-ACE Hydrant"", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. You can only use each of the following effects of ""Rescue-ACE Hydrant"" once per turn. You can activate a Quick-Play Spell, or Trap Card, that was Set by the effect of your ""Rescue-ACE"" card, the turn it was Set. During your Main Phase: You can add 1 ""Rescue-ACE"" monster from your Deck to your hand, except ""Rescue-ACE Hydrant"".",0.0,It's said that this King of the Netherworld once had the power to rule over the dark. 3826,"When this card is Special Summoned, you can add 1 DARK ""Genex"" monster from your Deck to your hand.",0.5,"If this card is Normal or Special Summoned: You can add 1 ""Neiroy, the Dream Mirror Disciple"" from your Deck to your hand, then you can make this card become LIGHT. You can Tribute 1 other ""Dream Mirror"" monster; choose 1 ""Dream Mirror"" monster from your Deck with a different Level than the Tributed monster, add 1 ""Dream Mirror of Joy"" or 1 ""Dream Mirror of Terror"" from your Deck to your hand that is mentioned on that chosen monster, and Special Summon that chosen monster in Defense Position. You can only use each effect of ""Neiroy, the Dream Mirror Traitor"" once per turn." 432,"When this card is Normal or Flip Summoned, add 1 Ritual Spell Card from your Deck to your hand.",0.0,"Once per turn, during your Main Phase: You can activate this effect; until the end of this turn, increase this card's Level by the number of cards you control, and if you do, this card gains ATK equal to the Level increase x 100. If this card is sent to the GY: You can target 1 face-up monster you control that was Special Summoned from the Extra Deck; the first time that face-up monster would be destroyed by battle or card effect, it is not destroyed. You can only use this effect of ""Hundred Dragon"" once per turn." 426,When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.,0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by shuffling 3 of your banished Insect monsters into the Main Deck. During the Main Phase, if this card in its owner's control is destroyed or banished by an opponent's card effect: You can Special Summon this card. You can only use this effect of ""Heavy Beetrooper Mighty Neptune"" once per turn. Once per turn, during the End Phase: You can target 1 other Insect monster you control; it gains 1000 ATK." 4649,"Shuffle 3 LIGHT monsters from your hand into the Deck, then add 1 to 3 Level 4 or lower LIGHT monsters from your Deck to the hand. If you add 2 or more monsters, they must have the same name.",0.0,"Banish 7 ""Fire Formation"" Spell/Trap Cards from your GY; Special Summon as many ""Fire Fist"" monsters as possible from your GY, then you can Set ""Fire Formation"" Spell/Trap Cards directly from your Deck, except ""Ultimate Fire Formation - Seito"", up to the number of monsters Special Summoned by this effect." 3212,"When a ""Blackwing"" monster is Normal Summoned to your side of the Field, you can add 1 ""Blackwing"" monster from your Deck to your hand that has less ATK than that monster.",0.0,"If this card is sent from the hand or Deck to the GY: You can target 1 ""Springans"" monster in your GY, except ""Springans Brothers""; Special Summon it in Defense Position. If this card is in your hand, field, or GY: You can target 1 ""Springans"" Xyz Monster you control; attach this card to it as material. You can only use each effect of ""Springans Brothers"" once per turn." 3638,"If this card is added from your Deck to your hand by the effect of a Spell, Trap, or Monster Card, you can Special Summon this card.",0.5,"When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spells/Traps in your GY: You can change this face-up Defense Position card you control to Attack Position, and if you do, add 1 ""Superheavy Samurai Soul"" monster from your Deck to your hand. You can only use this effect of ""Superheavy Samurai Wagon"" once per turn." 8958,"If you control exactly 3 non-Token monsters with the same name, and no other monsters:You can add 3 monsters with the same name as each other from your Deck to your hand. For the rest of this turn after this card resolves, you cannot Normal Summon/Set or Special Summon monsters with the added monsters' name, nor activate their monster effects. You can only activate 1 ""Subsurface Stage Divers"" per turn.",0.0,Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase. 981,"Add 1 ""Gather Your Mind"" card from your Deck to your hand. Your Deck is then shuffled. You can only use 1 ""Gather Your Mind"" per turn.",0.0,"2+ monsters, including a LIGHT Fiend monster Once per turn (Quick Effect): You can target 1 LIGHT non-Link Fiend monster in your GY; Special Summon it, and if you do, equip this card you control to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to the total Link Rating of Link Monsters equipped to it x 600. ● If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent." 6734,"Once per turn: You can add 1 ""Aquarium"" card from your Deck to your hand.",0.0,"3 Level 6 LIGHT Machine monsters Once per turn, you can also Xyz Summon ""Cyber Dragon Infinity"" by using ""Cyber Dragon Nova"" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it." 9933,"When this card is Normal Summoned: You can activate this effect; add 1 ""Speedroid"" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of ""Speedroid Marble Machine"" once per turn.",0.0,"You can Normal Summon this card without Tributing a monster. If you do, it is sent to the GY during the End Phase if you control no other Zombie-Type monsters. When this card is sent to the GY by this effect, you take damage equal to the ATK of this card." 12521,"If this card is Normal or Special Summoned: You can add 1 ""Shining Sarcophagus"" or 1 Spell/Trap that mentions it from your Deck to your hand. If this card is destroyed by battle or card effect: You can Set 1 ""Stronghold the Hidden Fortress"" from your Deck. You can only use each effect of ""Gadget Trio"" once per turn.",0.0,A merman warrior dedicated to defending the ocean against anyone who would defile it. 3363,Add 1 Level 6 or lower Dinosaur-Type monster from your Deck to your hand.,0.0,"3+ Effect Monsters Neither player can Tribute cards to activate a card or effect. You can only use each of the following effects of ""Ritual Beast Ulti-Reirautari"" once per turn. You can target 1 of your banished ""Ritual Beast"" cards; return it to the hand or Extra Deck, then, immediately after this effect resolves, you can Normal Summon 1 ""Ritual Beast"" monster from your hand. During your opponent's turn (Quick Effect): You can target 1 ""Ritual Beast"" card you control and 1 card your opponent controls; banish them." 4705,"When this card is Summoned: You can add 1 ""Gishki"" monster with 1000 or less DEF from your Deck to your hand, except ""Gishki Abyss"".",0.0,"If this card is in your hand: You can target 1 face-up Spell/Trap you control; send it to the GY, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can Special Summon 1 Level 8 or lower ""Valkyrie"" monster from your hand or GY. You can only use each effect of ""Valkyrie Sigrun"" once per turn." 928,Add 1 Field Spell Card from your Deck to your hand.,0.0,"Face-up ""Ancient Gear"" monsters gain 300 ATK. Each time a monster(s) is Normal Summoned or Set, put 1 counter on this card. If you Tribute Summon an ""Ancient Gear"" monster, you can substitute this card for a Tribute(s), if the number of counters is equal to or greater than the number of required Tribute(s)." 7498,"If this card is Summoned: You can add 1 ""Cyber Angel"" monster or ""Machine Angel Ritual"" from your Deck to your hand. You can only use this effect of ""Cyber Petit Angel"" once per turn.",0.0,"1 Tuner + 1 or more non-Tuner monsters After damage calculation, when this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must remain face-up on the field to activate and to resolve this effect." 9745,"Add 1 Equip Spell from your Deck to your hand, then you can equip it to 1 appropriate monster you control. You can only activate 1 ""Armory Call"" per turn.",0.0,This card cannot be destroyed by battle with a Level 4 or higher monster. 11055,"At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, and if you do, halve your LP, also you cannot activate the effects of cards with that added monster's name until the end of the next turn after this card resolves or until you Normal Summon a monster with that name.",0.0,"When this card is Summoned: You can Special Summon up to 2 ""Ra's Disciple"" from your hand or Deck. Cannot be Tributed, except for theTribute Summon of ""Obelisk the Tormentor"", ""Slifer the Sky Dragon"" or ""The Winged Dragon of Ra"". You cannot Special Summon monsters, except by the effect of ""Ra's Disciple""." 6686,"When this card is Normal or Pendulum Summoned: You can add 1 face-up ""Zefra"" monster from your Extra Deck to your hand, except ""Ritual Beast Tamer Zefrawendi"". You can only Special Summon ""Ritual Beast Tamer Zefrawendi(s)"" once per turn.",0.0,"Tribute 1 Level 2 or lower Plant-Type monster. Special Summon 1 Plant-Type monster whose Level is equal to or lower than the Tributed monster's Level +3 from your hand or Deck. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card." 6355,"Add up to 3 face-up ""Qli"" Pendulum Monster Cards from your Extra Deck to your hand. You can only activate 1 ""Qlimate Change"" per turn.",0.0,When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck. 9728,"You can only control 1 ""Mardel, Generaider Boss of Light"". If this card is Normal or Special Summoned: You can add 1 ""Generaider"" card or 1 Plant monster from your Deck to your hand, except ""Mardel, Generaider Boss of Light"". You can only use this effect of ""Mardel, Generaider Boss of Light"" once per turn.",0.0,"Once per turn, this Defense Position card cannot be destroyed by battle." 5234,You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.,0.0,"1 ""Vanquish Soul"" monster Cannot be used as Link Material. While you control a ""Vanquish Soul"" monster, your opponent's monsters can only target monsters you control with the highest ATK (their choice, if tied) for attacks. During the Main Phase (Quick Effect): You can activate 1 of these effects; ● Special Summon 1 ""Vanquish Soul"" monster from your hand. ● Add 1 ""Vanquish Soul"" monster from your GY to your hand. You can only use this effect of ""Rock of the Vanquisher"" once per turn." 8435,"Add 2 face-up Pendulum Monsters with the same Pendulum Scale but different names, from your Extra Deck to your hand. You can only activate 1 ""Pendulum Paradox"" per turn.",0.0,FLIP: You can target 1 Set card on the field; destroy it. If this card is Special Summoned: You can change it to face-down Defense Position. 6835,"Until the end of your next turn after this card resolves, neither player can add cards from their Deck to their hand except by drawing them.",0.25,"This card is unaffected by the effects of ""Hole"" Normal Trap Cards. When this card is Normal Summoned: You can add 1 ""Hole"" Normal Trap Card from your Deck to your hand. When this card is Special Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target." 11306,"You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 ""Libromancer"" monster from your Deck to your hand, except ""Libromancer Fire"". You can only use each effect of ""Libromancer Fire"" once per turn.",0.0,FLIP: Target 2 Set Spell/Trap Cards on the field; destroy those targets. 2281,"When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of ""HERO"" monsters you control, except this card. ● Add 1 ""HERO"" monster from your Deck to your hand.",0.0,"If this card is sent to the GY for the Synchro Summon of a ""Nitro"" Synchro monster, draw 1 card." 8393,"If this card is in your hand or GY: You can target 1 ""F.A."" monster you control whose current Level is higher than its original Level; Special Summon this card, and if you do, reduce that target's Level by the difference between its current and original Level, and if you do that, this card's Level become equal to the amount reduced. If this card is Normal or Special Summoned: You can add 1 ""F.A."" Field Spell from your Deck to your hand. You can only use each effect of ""F.A. Auto Navigator"" once per turn.",0.0,"Tribute 1 monster, then target 1 card your opponent controls; destroy it." 5130,"When this card is Normal Summoned or flipped face-up: Add 1 ""Spellbook"" Spell Card from your Deck to your hand.",0.0,"Dark Magician"" or ""Dark Magician Girl"" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 ""Dark Magician"" and 1 ""Dark Magician Girl"" from your hand, Deck, and/or GY." 5133,"Add 1 ""Spellbook"" card from your Deck to your hand, except ""Spellbook of Secrets"". You can only activate 1 ""Spellbook of Secrets"" per turn.",0.0,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon any number of ""T.G."" monsters from your GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except ""T.G."" monsters. You can only use this effect of ""T.G. Over Dragonar"" once per turn. If this card on the field is destroyed: Draw 1 card." 5082,"Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 ""Geargia"" monster from your Deck to your hand, except ""Geargiarmor"".",0.0,"During Main Phase 2: Special Summon any number of Level 2 or lower monsters with different names from your hand, Deck, and/or GY to your zone(s) a Link Monster(s) points to. You can only activate 1 ""Packet Link"" per turn." 5797,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 ""Ghostrick"" monster whose Level is less than or equal to the number of ""Ghostrick"" monsters you control. You can only use this effect of ""Ghostrick Jiangshi"" once per turn.",0.0,"2 Level 4 ""Gimmick Puppet"" monsters You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the End Phase, also for the rest of this turn you cannot Special Summon monsters, except ""Gimmick Puppet"" monsters, nor declare an attack, except with Xyz Monsters. You can Tribute this card; all monsters you currently control become Level 8 until the end of this turn. You can only use each effect of ""Gimmick Puppet Gigantes Doll"" once per turn." 1280,"Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand or Deck) by Tributing 1 ""Dark Magician"" immediately after applying the effect of ""Time Wizard"" in which you called the coin toss right. When Special Summoned this way: Add 1 Spell Card from your Deck to your hand.",0.0,"Elemental HERO Neos"" + ""Neo-Spacian Flare Scarab"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) This card gains 400 ATK for each Spell/Trap Card on the field. During the End Phase: Shuffle this card into the Extra Deck." 7814,"If this card is Normal or Special Summoned: You can add 1 ""Windwitch"" monster from your Deck to your hand, except ""Windwitch - Glass Bell"", also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of ""Windwitch - Glass Bell"" once per turn.",0.0,"While this card is equipped to a monster: You can equip 1 ""Infernoble Arms"" Equip Spell from your Deck or GY to 1 appropriate monster you control, except """"Infernoble Arms - Almace"""", then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 of your FIRE Warrior monsters that is banished or in your GY; add it to your hand. You can only use 1 """"Infernoble Arms - Almace"""" effect per turn, and only once that turn." 11378,"Add 1 Level 7 or lower monster that is a WATER Normal Monster or specifically lists ""Umi"" in its text from your Deck to your hand, then, if ""Umi"" is on the field, you can Special Summon 1 WATER Normal Monster from your Deck. You can only activate 1 ""Fish Sonar"" per turn.",0.0,"He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens." 9718,"Reveal 1 ""Generaider"" monster in your hand, and if you do, add up to 2 ""Generaider"" Spells/Traps with different names from each other from your Deck to your hand, except ""Generaider Boss Quest"". Then place the revealed card on the bottom of your Deck. You can only activate 1 ""Generaider Boss Quest"" per turn.",0.0,"1 Tuner + 1 non-Tuner monsters If this card is Synchro Summoned using a ""Blackwing"" monster as Material, it is treated as a Tuner while face-up on the field. Twice per turn, this card cannot be destroyed by battle." 4707,"FLIP: You can add 1 ""Gishki"" monster from your Deck to your hand.",0.0,"If this card is sent from the hand or Deck to the GY: You can Special Summon it in face-down Defense Position. After this card was flipped face-up, if a monster(s) is sent from the hand and/or Deck to your GY, while this card is in the Monster Zone: You can target 1 of them; Special Summon it in face-down Defense Position. You can only use each effect of ""Flipping Feline"" once per turn." 7974,"If this card is Special Summoned by the effect of a ""Predaplant"" monster: You can add 1 ""Polymerization"" Spell Card or ""Fusion"" Spell Card from your Deck to your hand. You can only use this effect of ""Predaplant Darlingtonia Cobra"" once per Duel.",0.0,"2 ""Dual Avatar"" monsters If this card is Special Summoned: You can target 1 Attack Position monster your opponent controls; destroy it, also this card cannot attack directly for the rest of this turn. You can only use this effect of ""Dual Avatar Fists - Armored Ah-Gyo"" once per turn. While you control a ""Dual Avatar"" Fusion Monster that was Fusion Summoned using an Effect Monster as material, all ""Dual Avatar"" Fusion Monsters you control gain 300 ATK/DEF." 3450,"FLIP: Add 1 Level 4 or lower Reptile-Type monster ""Worm"" from your Deck to your hand.",0.0,"Select 1 random card from your opponent's hand and remove it from play face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand." 10952,"You can reveal 1 other ""Gunkan"" card in your hand; Special Summon this card from your hand, then apply the following effect based on the revealed card. ● ""Gunkan Suship Shari"": You can Special Summon the revealed monster. ● Other: Place the revealed card on the bottom of the Deck. You can target 1 ""Gunkan"" monster you control: Change its Level to 4 or 5, then you can add 1 ""Gunkan Suship Shari"" from your Deck to your hand. You can only use each effect of ""Gunkan Suship Uni"" once per turn.",0.0,"Tribute 1 monster; Special Summon 2 ""Heraldic Beast"" monsters from your Deck in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except Psychic or Machine monsters. You can only activate 1 ""Charged-Up Heraldry"" per turn." 4903,"Add 1 ""Evoltile"" or ""Evolsaur"" monster from your Deck to your hand. You can only activate 1 ""Evo-Diversity"" per turn.",0.0,"2 Beast-Warrior monsters You can only Special Summon ""Brotherhood of the Fire Fist - Eagle(s)"" once per turn. You can activate ""Fire Fist"" monsters' effects without sending ""Fire Fist"" or ""Fire Formation"" card(s) from your hand or field to the GY. You can target 1 ""Fire Formation"" Spell/Trap you control or in your GY; return it to the hand, then send 1 ""Fire Fist"" monster from your Deck to the GY. You can only use this effect of ""Brotherhood of the Fire Fist - Eagle"" once per turn." 4902,"Reveal 1 Dragon-Type monster in your hand, add 1 Dragon-Type monster with the same Level from your Deck to your hand, then shuffle the revealed monster into the Deck.",0.0,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 ""Monarch"" Spell/Trap Cards with different names from your hand and/or Deck to the GY, and if you do, Special Summon1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. During your opponent's Main Phase, if this card is in your hand: You can banish 1 ""Monarch"" Spell/Trap Card from your GY; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect)." 2168,"Add 1 ""Kuriboh"" or 1 ""Winged Kuriboh"" from your Deck to your hand, OR Special Summon 1 ""Kuriboh"" or 1 ""Winged Kuriboh"" from your Deck.",0.0,"Discard 1 card; this turn, if a monster you currently control destroys an opponent's monster by battle, it can make a second attack in a row. During your Main Phase, if this card is in your GY, except the turn this card was sent to the GY: You can discard 1 Spell; Set this card." 11759,"At the start of your Main Phase 1: Add 1 ""Abyss Actor"" card and 1 ""Abyss Script"" Spell from your Deck to your hand. For the rest of this turn after this card resolves, you cannot Pendulum Summon monsters, except ""Abyss Actor"" monsters.",0.0,A bird-beast that summons reinforcements with a hand mirror. 4218,"Add 1 Level 3 or lower ""Six Samurai"" monster from your Deck to your hand.",0.0,"You can send this card from your hand or field to the GY; place 1 ""Divine Domain Baatistina"" from your Deck, face-up in your Field Zone. If a face-up ""Tistina"" Spell/Trap(s) you control is destroyed by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 LIGHT ""Tistina"" monster from your hand, Deck, or GY. You can only use each effect of ""Fallen of the Tistina"" once per turn." 8027,"(This card is always treated as a ""Pendulum Dragon"" card.) If this card is destroyed by battle or card effect: You can add 1 ""Pendulumgraph"" card from your Deck to your hand.",0.0,"If this card is sent to the GY: You can target 1 face-up monster on the field; place 2 A-Counters on it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card with an A-Counter; destroy it. You can only use each effect of ""Alien Stealthbuster"" once per turn." 8819,"When this card is activated: If all monsters you control are ""Valkyrie"" monsters (min. 1), you can add 1 ""Goddess Urd's Verdict"" from your Deck to your hand. Once per turn: You can declare 1 type of card (Monster, Spell, or Trap); reveal the top card of your opponent's Deck and if it was the declared type, they Set it to their field. Otherwise, they add it to their hand. You can only activate 1 ""Goddess Verdande's Guidance"" per turn.",0.0,"You can activate this card when your opponent's hand has 6 or more cards and your hand contains 2 or less. Toss a coin and call it. If you call it right, draw until your hand has 5 cards. If you call it wrong, skip your next turn." 3573,"When this card is Normal or Flip Summoned, you can add 1 ""Gazelle the King of Mythical Beasts"" from your Deck to your hand.",0.0,Select 2 DARK monsters with 0 DEF in your GY and return them to your hand. 8287,"Once per turn: You can shuffle 1 other ""Altergeist"" card from your hand or face-up from your field into the Main Deck; add 1 ""Altergeist"" monster from your Deck to your hand.",0.0,"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not ""Danger! Bigfoot!"", Special Summon 1 ""Danger! Bigfoot!"" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of ""Danger! Bigfoot!"" once per turn." 5824,Neither player can add cards from their Deck to their hand except by drawing them.,0.0,"When this card is Normal Summoned, you can select and take control of 1 face-up monster with 0 ATK your opponent controls." 8261,"FLIP: You can add 1 ""Krawler"" monster from your Deck to your hand. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 ""Krawler"" monsters with different names from your Deck in face-down Defense Position, except ""Krawler Receptor"". You can only use each effect of ""Krawler Receptor"" once per turn.",0.0,"Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up ""Six Samurai"" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up ""Six Samurai"" monster you control instead." 6295,"When this card is Normal Summoned: You can add 1 Level 4 EARTH Machine-Type monster from your Deck to your hand, except ""Geargiauger"", also you cannotdeclare attacks, nor Special Summon monsters except Machine-Type monsters, for the rest of this turn.",0.0,"When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes ""Toon World"" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead." 1692,"Add 1 ""Polymerization"" card from your Deck to your hand. Then shuffle your Deck.",0.0,"While this card is in face-up Attack Position on the field, this card is not destroyed as a result of battle. (Damage calculation is applied normally.) A monster that battled with this card cannot change its battle position, except with a card effect, or attack while this card is in face-up Attack Position on the field." 8492,"Add 1 ""Crystal"" Spell/Trap from your Deck to your hand.",0.0,FLIP: Target 1 Spell/Trap Card your opponent controls; destroy it. 9137,"You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 ""Time Thief"" card from your Deck to your hand, except ""Time Thief Winder"". You can only use each effect of ""Time Thief Winder"" once per turn.",0.0,"You can Tribute 1 ""Performapal"" monster; inflict damage to your opponent equal to the Level it had on the field x 100 (original Level, if face-down). You can Tribute 1 ""Performapal"" monster, then target 1 ""Performapal"" monster in your GY other than the Tributed monster; add it to your hand. You can only use each effect of ""Performapal Bowhopper"" once per turn." 9856,"If this card is Normal or Special Summoned: You can add 1 ""A.I."" Spell/Trap from your Deck to your hand. You can target 1 ""@Ignister"" monster you control; its Level becomes 4 until the end of this turn. You can only use each effect of ""Pikari @Ignister"" once per turn.",0.0,"Valkyrie"" monsters you control gain 200 ATK for each of your opponent's banished monsters. If you control a ""Valkyrie"" monster other than ""Valkyrie Funfte"": You can send 1 Spell/Trap from your Deck to the GY. You can only use this effect of ""Valkyrie Funfte"" once per turn." 10874,"If a Field Spell is placed in a Field Zone face-up while this card is already face-up in your Spell & Trap Zone: You can add 1 ""Triamid"" Spell/Trap from your Deck to your hand, except ""Triamid Loading"". If a face-up Rock monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon 1 ""Triamid"" monster from your Deck with a different name from the destroyed monster. You can only use each effect of ""Triamid Loading"" once per turn.",0.0,"If this card was Special Summoned, this card cannot be used as a Synchro Material Monster." 8806,"If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of ""Lady Debug"" once per turn.",0.0,"This card cannot be Special Summoned. When this card is Normal Summoned, draw 1 card." 2184,"When this card is Normal or Special Summoned: You can add 1 ""Red Gadget"" from your Deck to your hand.",0.0,"Each player gains 1000 LP, then you can discard 1 card, and if you do, Special Summon 1 Level 1 ""Purrely"" monster from your Deck. A ""Purrely"" Xyz Monster that has this card as material gains this effect. ● Once per turn: You can send 1 other card you control to the GY, then target 1 card your opponent controls; attach it to this card as material." 1965,"When an ""Elemental HERO"" monster you control leaves the field: Add 1 ""Destiny HERO"" monster from your Deck to your hand whose Level is less than or equal to that ""Elemental HERO"" monster's Level.",0.5,"If this card is sent from the field to the GY: Add 1 Level 8 Fiend-Type monster from your Deck to your hand. You can only use this effect of ""Doomdog Octhros"" once per turn." 4623,"FLIP: You can add 1 ""Gem-Knight Fusion"" from your Deck to your hand.",0.0,"2 Level 8 DARK monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the GY, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, that face-up card has its effects negated until the end of this turn." 8212,"If you took damage by battle or an opponent's card effect this turn: Add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 ""Cyberse Beacon"" per turn.",0.0,"You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 ""Ancient Warriors"" Spell/Trap with a different name from your GY to your hand. If your other ""Ancient Warriors"" monster's effect is activated (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of ""Ancient Warriors - Eccentric Lu Jing"" once per turn." 6248,"If this card is Summoned: You can add 1 ""tellarknight"" monster from your Deck to your hand, except ""Satellarknight Deneb"". You can only use this effect of ""Satellarknight Deneb"" once per turn.",0.0,"When this card is destroyed by battle and sent to the GY: You can target 2 Level 2 monsters in your GY; Special Summon them, but their effects are negated." 2054,"While this card is face-up on the field, you can select and add 1 ""Alien"" card from your Deck to your hand instead of conducting your normal draw during your Draw Phase.",0.0,"(Quick Effect): You can banish this card on the field and 1 Normal Trap in your GY; apply that banished Trap's effects. (The Trap's activation requirements must still be correct, but costs are not paid.)" 12107,"If you have a Tuner on your field or in your GY: Add 1 ""Synchro"" Spell/Trap from your Deck to your hand. You can only activate 1 ""Duelist Genesis"" per turn.",0.0,"If you control ""Toon World"": Target 1 face-up monster your opponent controls; Special Summon 1 Toon monster from your hand or Deck, whose Level is less than or equal to the Level/Rank of that monster, ignoring its Summoning conditions." 4928,"Add 1 ""Hieratic"" monster from your Deck to your hand.",0.5,"When this card is Normal Summoned: You can add 1 ""Destruction Sword"" card from your Deck to your hand, except ""Buster Whelp of the Destruction Swordsman"". You can only use 1 of the following effects of ""Buster Whelp of the Destruction Swordsman"" per turn, and only once that turn. ● You can tribute this card; Special Summon 1 ""Buster Blader"" from your hand or GY. ● If this card is in your GY and you control ""Buster Blader"": You can discard 1 ""Destruction Sword"" card; Special Summon this card." 8030,"Your opponent cannot target Spellcaster-Type monsters you control with Spell Cards or effects. If a face-up ""Magician"" Pendulum Monster Card(s) leaves your Monster Zone or Pendulum Zone: Add 1 ""Magician"" Pendulum Monster from your Deck to your hand. You can only use this effect of ""Star Pendulumgraph"" once per turn.",0.0,"3 Level 6 Winged Beast monsters You can also Xyz Summon this card by discarding 1 ""Rank-Up-Magic"" Spell and using a Rank 5 or lower ""Raidraptor"" Xyz Monster you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: You can target 1 monster your opponent controls; destroy it, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 ""Raidraptor - Revolution Falcon"" from your Extra Deck, and if you do, attach this card to it as material." 7406,"Look at your Deck, and if you do, you can add 1 monster from your Deck to your hand, whose sum of ATK and DEF equals your LP. You can only activate 1 ""Card of the Soul"" per turn.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with ""Assault Mode Activate"". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 ""Arcanite Magician"" from your Graveyard." 7908,"If this card is Normal or Special Summoned: You can add 1 ""Ancient Gear"" card from your Deck to your hand, except ""Ancient Gear Wyvern"", also you cannot Set cards for the rest of this turn. You can only use this effect of ""Ancient Gear Wyvern"" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step.",0.0,"[ Pendulum Effect ] Pendulum Summons of your ""Solfachord"" Pendulum Monsters cannot be negated. [ Monster Effect ] While you have an odd Pendulum Scale in your Pendulum Zone, if a ""Solfachord"" Pendulum Monster Card(s) you control would be destroyed by your opponent's card effect, you can destroy this card instead of 1 of those cards. If you control a ""Solfachord"" card in your Pendulum Zone: You can Special Summon this card from your hand. You can only use this effect of ""ReSolfachord Dreamia"" once per turn." 9599,"Special Summon 1 ""Predaplant"" monster from your hand, then add 1 ""Predap"" card from your Deck to your hand, except ""Predapractice"", also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 ""Predapractice"" per turn.",0.0,"Target 1 monster in your GY; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 DARK Dragon or Fiend-Type Synchro Monster using only monsters you control as Materials, including the Summoned monster." 12449,"If ""Obsidim, the Ashened City"" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon ""Priestess of the Ashened City"" once per turn this way. If this card is Normal or Special Summoned: You can add 1 ""Ashened"" card from your Deck to your hand, except ""Priestess of the Ashened City"". You can only use this effect of ""Priestess of the Ashened City"" once per turn.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This card is treated as a Tuner Monster." 2439,Add 1 Level 5 or higher Normal Monster from your Deck to your hand.,0.0,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the GY, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect." 8414,"If 2 or more cards are in the same column, you can Special Summon this card (from your hand) to that column. You can only Special Summon ""Mekk-Knight Blue Sky"" once per turn this way. If this card is Normal or Special Summoned from the hand: You can add ""Mekk-Knight"" monsters with different names, except ""Mekk-Knight Blue Sky"", from your Deck to your hand, equal to the number of your opponent's cards in this card's column. You can only use this effect of ""Mekk-Knight Blue Sky"" once per turn.",0.0,"3 Level 8 monsters You can also Xyz Summon this card by using a ""Galaxy-Eyes"" Xyz Monster you control as the Xyz Material, except ""Galaxy-Eyes Full Armor Photon Dragon"". (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target up to 2 Equip Cards equipped to this card; attach them to this card as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; destroy it." 1697,"Add 1 ""Toon"" card or ""Manga Ryu-Ran"" from your Deck to your hand.",0.0,"When this card declares an attack: You can target monsters your opponent controls, up to the number of Equip Cards equipped to this card; change those targets' battle positions." 2185,"When this card is Normal or Special Summoned: You can add 1 ""Yellow Gadget"" from your Deck to your hand.",0.0,"You can Ritual Summon this card with ""Fire Formation - Domei"". You can discard 1 monster; Set 1 ""Fire Formation"" Spell/Trap directly from your Deck or GY. When your opponent activates a monster effect (Quick Effect): You can send 1 face-up ""Fire Fist"" or ""Fire Formation"" card you control to the GY, except ""Brotherhood of the Fire Fist - Eland""; negate that effect. You can only use each effect of ""Brotherhood of the Fire Fist - Eland"" once per turn." 1973,"Add 1 ""Elemental HERO"" monster from your Deck to your hand.",0.5,"When this card is sent to the GY as a result of battle, you can add 1 ""Harpie Lady"" from your Deck to your hand. Then shuffle your Deck." 2187,"When this card is Normal or Special Summoned: You can add 1 ""Green Gadget"" from your Deck to your hand.",0.0,"You can reveal this card and 1 WATER monster in your hand; Special Summon 1 of them and discard the other. You can only use this effect of ""Fishborg Harpooner"" once per turn. If this card is sent to the GY as material for a WATER Synchro Monster: You can negate the effects of 1 Effect Monster your opponent controls, until the end of this turn." 10958,"Add 1 ""Icejade"" monster from your Deck to your hand with a different name from the cards you control or in your GY.",0.0,"If this card is destroyed by battle, Special Summon 2 ""Jurrac Token""s (Dinosaur-Type/FIRE/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, unless it is for a ""Jurrac"" monster." 7215,"1 ""Gaia The Fierce Knight"" monster + 1 Dragon-Type monster This card's name becomes ""Gaia the Dragon Champion"" while it is on the field. If this card is Special Summoned: You can add 1 ""Spiral Spear Strike"" from your Deck or GY to your hand. When this card declares an attack on an opponent's monster: You can change the battle position of that opponent's monster.",0.0,"When your opponent Normal Summons a monster, you can send 1 ""Naturia"" monster from your hand to the GY to destroy that monster." 12627,"1 ""Ritual Beast Tamer"" monster + 1 ""Spiritual Beast"" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. You can only Special Summon ""Ritual Beast Ulti-Nochiudrago(s)"" once per turn. Your opponent cannot target other ""Ritual Beast"" monsters you control with card effects. (Quick Effect): You can return this card to the Extra Deck, then target 1 of your banished ""Ritual Beast"" monsters; Special Summon it, but it cannot attack directly.",0.0,"Capable of indefinite flight. Attacks by wrapping its body with electricity and ramming into opponents. IMPORTANT: Capturing the ""Wattaildragon"" is forbidden by the Ancient Rules and is a Level 6 offense, the minimum sentence for which is imprisonment for no less than 2500 heliocycles." 2334,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 LIGHT Fairy-Tpye monsters and 1 DARK Fiend-Type monster in your GY. Once per turn you can remove from play 1 face-up monster on the field. If you activate this effect, this card cannot attack during this turn.",0.4,"During the Main Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Synchro Monster in your GY; return it to the Extra Deck, then draw 1 card. You can only use each effect of ""Synchro Transmission"" once per turn." 1186,Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field: banish that target. This card cannot attack during the turn you activate this effect.,0.0,"All Insect-Type monsters you control gain 300 ATK and DEF. You can target 1 Insect-Type Xyz Monster you control; attach 1 Insect-Type monster from your hand to that monster as Xyz Material. You can only use this effect of ""Bug Matrix"" once per turn." 1174,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field: banish that target face-up. This card cannot attack the turn you activate this effect. ● During the Damage Step, if this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.",0.0,"Cannot be used as Xyz Material for an Xyz Summon, except the Xyz Summon of an Insect monster. When you Normal Summon a Level 3 Insect monster: You can Special Summon this card from your hand, then you can make both this card and that monster Level 5 or 7. If this card is Special Summoned from the hand: You can change the battle position of 1 Insect monster you control. An Xyz Monster that was Summoned using this card on the field as material gains this effect. ● This card gains 1000 ATK/DEF." 10823,"When this card is Normal Summoned: You can Special Summon 1 Machine monster whose ATK equals its own DEF from your hand in Defense Position. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; this turn, you cannot declare attacks, except with that monster, also its ATK/DEF become the combined original ATK of all Machine monsters you currently control whose ATK equals their own DEF. You can only use this effect of ""Gizmek Inaba, the Hopping Hare of Hakuto"" once per turn.",0.0,"Tribute 1 Normal Monster or ""Magikey"" monster (except a Token), then target up to 2 Normal Monsters and/or ""Magikey"" monsters in your GY whose total Levels equal 8 or less; Special Summon those monsters in Defense Position, then you can apply 1 of the following effects immediately after this effect resolves. ● Synchro Summon 1 ""Magikey"" Synchro Monster using monsters you control. ● Xyz Summon 1 ""Magikey"" Xyz Monster using monsters you control." 5937,"You can only activate each effect of ""Rainbow Kuriboh"" once per turn. When an opponent's monster declares an attack: You can target that monster, equip this card from your hand to that target. It cannot attack. When an opponent's monster declares a direct attack: You can Special Summon this card from your GY. If Summoned this way, banish this card when it leaves the field.",0.3333333333333333,When this card destroys an opponent's monster by battle and sends it to the GY: Equip the destroyed monster to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. 12075,"Your non-Reptile monsters cannot attack or activate their effects. You can only use each of the following effects of ""Viper's Grudge"" once per turn. If a face-up Reptile monster(s) you control is destroyed by battle or sent to the GY: You can Special Summon 1 Level 4 or lower Reptile monster from your Deck. If this card in the Spell & Trap Zone is destroyed: You can return all your banished Reptile monsters to the GY.",0.0,"If you have 2 ""Abyss Actor"" cards in your Pendulum Zones: Add 2 ""Abyss Actor"" Pendulum Monsters with different names from your Deck to your Extra Deck face-up. You can only activate 1 ""Abyss Actors Back Stage"" per turn." 8059,"Banish 2 or more Dinosaur monsters from your GY; Special Summon 1 Dinosaur monster from your hand or GY whose Level equals the total Levels of those banished monsters, but it cannot attack this turn.",0.25,"If this card is Normal or Special Summoned from the hand: You can target 1 card on the field; destroy it. Cannot be destroyed by battle with a DARK monster, or by a DARK monster's effects. Once per turn, at the start of the Damage Step, if this card attacks an opponent's monster: You can banish that opponent's monster until the End Phase, also this card can make a second attack in a row." 11431,"You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, change the targeted monster to face-down Defense Position, also it cannot change its battle position for the rest of this turn. During your Main Phase: You can reduce this card's Level by 2 or 4, and if you do, Special Summon ""Krawler"" monster(s) with different names from your hand, Deck, or GY whose total Levels equal the amount reduced, in face-up and/or face-down Defense Position. You can only use each effect of ""Krawler Soma"" once per turn.",0.0,This dragon appeared from the sky and crashed to the earth. 3496,"When this card is Normal Summoned, it is changed to Defense Position. While you have no cards in your hand, this card gains the following effect: Once per turn, you can Special Summon 1 ""Infernity"" monster from your GY, except ""Infernity Necromancer"".",0.0,"You take any battle damage your opponent would have taken from battles involving this card, instead. If this card battles, is not destroyed, and you took battle damage from that battle: Return this card to the hand." 11543,"When this card is activated: Add 1 ""The Winged Dragon of Ra"" or 1 card that mentions it from your Deck to your hand, except ""The True Sun God"". Monsters, except ""The Winged Dragon of Ra"", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 ""The Winged Dragon of Ra - Immortal Phoenix"" from your Deck, to the GY, then send 1 ""The Winged Dragon of Ra"" from your Monster Zone to the GY. You can only activate 1 ""The True Sun God"" per turn.",0.0,"A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high." 12058,"When an opponent's monster declares an attack: You can activate this effect; skip your next Battle Phase, also Special Summon this card from your hand, then end the Battle Phase. If this card is sent to the GY: You can add 1 ""Photon"" or ""Galaxy"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Photon Jumper"" once per turn.",0.0,"Rumored as being formed to invade the neutral, floating Sky-State of Cxulub, these mounted air troops of the Draconia Empire have prompted bordering nations to strengthen their security." 7085,"Destroy as many monsters on the field as possible, then Special Summon in Attack Position, 2 ""Kaiju"" monsters with different names from your Deck (1 on each side), but they cannot change their battle positions, and must attack, if able. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 ""Kaiju"" monster from your Deck to your hand. You can only activate 1 ""Interrupted Kaiju Slumber"" per turn.",0.2,"2 Level 1 monsters Once per turn, this card cannot be destroyed by battle. During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card." 11991,"When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can banish 1 excavated monster and add 1 other monster with the same name from among the excavated cards or your Deck to your hand, also shuffle the rest back into the Deck. Once per turn, during the End Phase, if this card is in your GY because it was sent there this turn after being Normal Summoned/Set: You can excavate the top 3 cards of your Deck, and if you do, place them on the top of the Deck in any order.",0.0,"A mermaid archer that hides in a protective shell, waiting for the right moment to strike." 12460,"During your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 ""Raidraptor"" monster you control; add 1 ""Raidraptor"" monster with a different Level from your Deck to your hand. You can banish this card from your GY; increase or decrease the Levels of all ""Raidraptor"" monsters you currently control by 1. You can only use each effect of ""Raidraptor - Noir Lanius"" once per turn.",0.0,"If this card is destroyed by your opponent's card (either by battle or by card effect), you can Special Summon 1 ""Watt"" monster from your Deck." 8728,"2 Cyberse monsters If a monster is Special Summoned to a zone this card points to (except during the Damage Step): You can banish 1 Spell from your GY; add 1 Cyberse Ritual Monster and 1 ""Cynet Ritual"" from your Deck to your hand. During your Main Phase, if this effect was activated this turn: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use each effect of ""Cyberse Witch"" once per turn.",0.0,"Cannot attack while you have any cards in your hand. Once per turn: You can Special Summon 1 ""Celtic Guard"" monster from your hand. When this attacking card inflicts battle damage to your opponent: You can draw cards equal to the number of ""Celtic Guard"" monsters you control." 9795,"During your Main Phase, if you Normal or Special Summon an ""Ancient Warriors"" monster(s): You can target 1 of those monsters; add 1 ""Ancient Warriors"" monster with a different name from your Deck to your hand. If this card is sent from the Spell & Trap Zone to the GY: You can Special Summon 1 ""Ancient Warriors"" monster from your hand. You can only use each effect of ""Ancient Warriors Saga - Three Visits"" once per turn. Send this card to the GY during your 2nd Standby Phase after activation.",0.0,"You can only activate this card if there is only 1 monster on your side of the field, and it is ""Chu-Ske the Mouse Fighter"", ""Monk Fighter"", or ""Master Monk"". That monster is not destroyed as a result of battle, and is unaffected by any of your opponent's monster effects." 7434,"If a card(s) you control is destroyed by battle or card effect: Special Summon 1 ""Metalfoes"" monster from your Deck. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; add1 face-up ""Metalfoes"" Pendulum Monster from your Extra Deck to your hand.",0.25,You can activate this card when 1 or more of your Trap Cards are destroyed and sent from the field to the GY by a card effect your opponent controls. Destroy 1 Magic or Trap Card on the field. 12680,"2 Level 8 monsters You can detach 1 material from this card; add 1 ""Rank-Up-Magic"" Spell from your Deck to your hand, also, you can Normal Summon 1 Machine monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If you Special Summon a ""Gimmick Puppet"" Xyz Monster(s) (except during the Damage Step): You can Special Summon this card from your GY to either field in Defense Position, then you can add 1 ""Rank-Up-Magic"" Spell from your GY to your hand. You can only use each effect of ""Gimmick Puppet Fantasix Machinix"" once per turn.",0.0,When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand. 12349,"If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 ""Fire King"" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of ""Legendary Fire King Ponix"" once per turn.",0.0,1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to. 12046,"If this card is Normal or Special Summoned: You can add 1 ""Ghost Fusion"" from your Deck to your hand. During the End Phase, if this card is currently banished, and was banished this turn: You can take 1 Level 2 or lower Zombie Tuner from your Deck, and either add it to your hand or send it to the GY. You can only use each effect of ""Ghost Wyvern, the Underworld Dragon"" once per turn.",0.0,"Mysterious living matter that suddenly appeared from a different dimension. Its attack paralyzes the target's nerves, and causes intense hallucinations." 9223,"If this card is Special Summoned: You can make this card become Level 3 until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 ""Righty Driver"" from your Deck to your hand. You can only use this effect of ""Lefty Driver"" once per turn.",0.0,"You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a ""Scareclaw"" monster you control or in its column. You can only Special Summon ""Scareclaw Belone"" once per turn this way. If your ""Scareclaw"" monster in the Extra Monster Zone attacks a Defense Position monster, inflict piercing battle damage to your opponent." 11635,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon ""The Bystial Lubellion"" once per turn this way. You can send this card from your hand to the GY; add 1 ""Bystial"" monster from your Deck to your hand, except ""The Bystial Lubellion"". During your Main Phase: You can place 1 ""Branded"" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of ""The Bystial Lubellion"" once per turn.",0.0,"Bottom Dweller"" + ""Tongyo" 10888,"When this card is activated: You can add 1 ""Cyberdark"" monster from your Deck to your hand, with a different name from the cards in your GY. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 ""Cyberdark"" monster. You can only use the previous effect of ""Cyberdark Realm"" once per turn. If you equip a monster from your GY by the effect of a ""Cyberdark"" monster that activated when it was Normal or Special Summoned, you can equip from your opponent's GY instead. You can only activate 1 ""Cyberdark Realm"" per turn.",0.25,"All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many ""Torment Tokens"" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up." 11843,"When you activate this card, you can also detach up to 3 materials from monsters you control; add 1 ""Springans"" monster from your Deck to your hand, then, if you detached any material at activation, you can Special Summon that many ""Springans"" monsters from your hand or GY. During your Main Phase, if this card is in your GY: You can target 1 Xyz Monster on the field; detach 1 material from it, and if you do, add this card to your hand. You can only use 1 ""Tally-ho! Springans"" effect per turn, and only once that turn.",0.0,A warrior protected by a flaming shield that nullifies any attack. 6859,"During either player's turn, when your opponent activates a Spell Card that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the GY is banished instead. If this card is sent from the field to the GY: You can add 1 EARTH Insect-Type monster with 1500 or less ATKfrom your Deck to your hand, except ""Counterattacking ""C"""".",0.5,"When your opponent Special Summons a monster(s): Destroy it, then you can banish 5 Zombie monsters from your GY, and if you do, Special Summon 1 Level 7 or higher Zombie monster from your hand or Deck." 5510,"When this card is activated: Add 1 ""Elegant Egotist"" from your Deck or GY to your hand. During the End Phase of the turn this card was sent from the field or hand to the GY: Add up to 3 ""Harpie"" cards with different names from your Deck to your hand. You can only activate 1 ""Hysteric Sign"" effect per turn, and only once that turn.",0.25,Tribute 2 monsters. Your opponent must send 1 Spell Card from their Deck to the GY to activate a Spell Card. 8905,"If this card is Special Summoned: You can add 1 ""Dinowrestler"" monster or 1 ""World Dino Wrestling"" from your Deck to your hand. During the End Phase, if this card is in the GY because it was sent there this turn, and your opponent controls more monsters than you: You can target 1 ""Dinowrestler"" monster in your GY, except ""Dinowrestler Systego""; Special Summon it. You can only use each effect of ""Dinowrestler Systego"" once per turn.",0.0,"Target 1 Link Monster you control and 1 monster your opponent controls; destroy them, then draw 1 card. You can only activate 1 ""Link Burst"" per turn." 6959,"When this card is activated: Add 1 ""Black Luster Soldier"" Ritual Monster or 1 ""Gaia The Fierce Knight"" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the GY, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell Card from your Deck to your hand. You can only activate 1 ""Gateway to Chaos"" per turn.",0.0,You can only activate this card when your opponent activates a Continuous Spell Card. Negate the activation and the effect of the card and destroy it. 7312,"Each time a ""Kaiju"" monster(s) is Special Summoned from the hand and/or GY, place 1 Kaiju Counter on this card (max. 5). Once per turn: You can target 1 ""Kaiju"" monster on the field; destroy that monster, then Special Summon 1 ""Kaiju"" monster with a different original name from your Deck to its controller's field. You can send this card with 3 or more Kaiju Counters to the GY; add 1 ""Kaiju""Spell/Trap Card from your Deck to your hand, except ""The Kaiju Files"".",0.25,"2 Level 7 Spellcaster-Type monsters While this card has Xyz Material, you can activate a Quick-Play Spell Card or a Trap Card from your hand during your opponent's turn by detaching 1 Xyz Material from this card at activation. If this Xyz Summoned card is destroyed by battle and sent to the GY, or if this Xyz Summoned card you control is sent to your GY by an opponent's card effect: You can Special Summon 1 DARK Spellcaster-Type monster from your hand or Deck, then you can destroy 1 card on the field." 10764,"Discard 1 card, Special Summon 1 ""Queen's Knight"" from your Deck, add 1 ""King's Knight"" or ""Jack's Knight"" from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 monster. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT Warrior monsters. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of ""Joker's Straight"" once per turn.",0.0,"Fusion Summon 1 Fusion Monster that mentions ""Fallen of Albaz"" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as Fusion Material. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 ""Branded Fusion"" per turn." 8964,"(Quick Effect): You can discard this card; add 1 ""Thunder Dragondark"" from your Deck to your hand. If this card is banished, or sent from the field to the GY: You can add 1 ""Thunder Dragon"" card from your Deck to your hand, except ""Thunder Dragondark"". You can only use 1 ""Thunder Dragondark"" effect per turn, and only once that turn.",0.0,"One Level 10 or higher monster on the field with ""Exodia"" in its original name gains these effects. ● You can pay half your LP; destroy as many cards in the Spell & Trap Zones as possible, then equip 5 ""Forbidden One"" monsters from your hand and/or Deck to this card as Equip Spells that each give it 2000 ATK, also you cannot activate other cards' effects for the rest of this turn. ● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent." 11659,"You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 ""Exchange of the Spirit"" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if ""Exchange of the Spirit"" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of ""Keldo the Sacred Protector"" once per turn.",0.0,A very elusive creature that looks like a harmless statue until it attacks. 12510,"If this card is Normal or Special Summoned: You can discard 1 card; add 1 Insect or Plant Tuner from your Deck to your hand, except ""Cyclos the Circular Sprite"". If an Insect or Plant Synchro Monster(s) is Special Summoned, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Cyclos the Circular Sprite"" once per turn.",0.0,"When this card is Summoned, toss a coin: * Heads: During your Standby Phase, you can Special Summon 1 ""Moon Token"" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0). * Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent." 8841,"If this card is Normal or Special Summoned: You can discard 1 card; add 1 ""Polymerization"" Normal Spell or ""Fusion"" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that card from your GY in face-down Defense Position. You can only use each effect of ""Keeper of Dragon Magic"" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects.",0.0,"FLIP: If this card is face-up during the End Phase, draw 1 card." 11919,"If this card is sent to the GY as Link Material for a Cyberse monster: You can add 1 ""Cynet"" Spell/Trap from your Deck to your hand, then discard 1 card. You can banish this card from your GY; during the End Phase of this turn, shuffle 1 Cyberse monster from your GY into the Deck. You can only use each effect of ""Firewall Phantom"" once per turn.",0.0,"If the ATK of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed." 8651,"Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 ""Cyber Dragon"" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 ""Cyberse Emergency"" per turn.",0.0,"Activate only while you control a Spellcaster-Type monster. Inflict 200 damage to your opponent for each Spellcaster-Type monster you control. If this card is in your GY, you can add it to your hand instead of conducting your normal draw during your Draw Phase." 12566,"Cannot be destroyed by monster effects. You can only use each of the following effects of ""Shining Sarcophagus"" once per turn. During your Main Phase: You can add 1 card that mentions ""Shining Sarcophagus"" from your Deck to your hand, except ""Shining Sarcophagus"". If your opponent Special Summons a monster(s) from the GY (except during the Damage Step): You can discard 1 Spell, then target 1 of those monsters; send it to the GY.",0.0,"Activate if you control only 1 face-up Psychic-Type monster, and select that monster. It can attack your opponent directly this turn. At the end of the Battle Phase, give control of that monster to your opponent." 11493,"Vernusylph"" monsters you control cannot be destroyed by card effects. You can discard this card, and 1 monster or ""Vernusylph"" card; add 1 ""Vernusylph"" card from your Deck to your hand, except ""Vernusylph of the Flourishing Hills"", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of ""Vernusylph of the Flourishing Hills"" once per turn.",0.0,"You can Tribute this card while ""Neo Space"" is on the field to Special Summon 1 ""Neo-Spacian Grand Mole"" from your hand or Deck." 7277,"You can discard this card, then activate 1 of these effects; Add 1 ""Lunalight"" monster from your GY to your hand, except ""Lunalight Black Sheep"". Add 1 ""Polymerization"" from your Deck to your hand. If this card is sent to the GY as a Fusion Material for a Fusion Summon: You can add to your hand, 1 face-up ""Lunalight"" Pendulum Monster from your Extra Deck or 1 ""Lunalight"" monster from your GY, except ""Lunalight Black Sheep"".",0.0,Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points until the End Phase. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase. 11262,"You can discard this card; Special Summon 1 ""The Agent"" monster from your hand or GY, except ""The Agent of Life - Neptune"", but it cannot be Tributed until the end of your opponent's turn. If ""The Sanctuary in the Sky"" is on the field or in the GY, you can Special Summon 1 ""Hyperion"" monster instead. If this card is banished: You can add 1 ""The Sanctuary in the Sky"" from your Deck to your hand. You can only use each effect of ""The Agent of Life - Neptune"" once per turn.",0.0,You can only activate this card if both you and your opponent each have 5 or less cards on the field. The maximum number of cards that each player can have on the field is 5. 12045,"If this card is sent to the GY: You can add 1 ""Ghost Fusion"" from your Deck to your hand. If this card is in your GY, except the turn it was sent there: You can banish this card and discard 1 card, then target 1 of your banished Level 4 or higher Zombie monsters; add it to your hand. You can only use each effect of ""Ghost Sleeper, the Underworld Princess"" once per turn.",0.0,This mandragora harbors the soul of a sorrowful dragon. The cursed tones of its wailing cause both fear and despair. 7468,"If this card is Normal or Special Summoned: You can add 1 ""SPYRAL GEAR"" card from your Deck to your hand. If this card is in your GY and you control ""SPYRAL Super Agent"": You can discard 1 card; Special Summon this card, but banish it when it leaves the field.",0.4,"Cannot be Normal Summoned/Set. Must be Special Summoned with ""Royal Straight"". If you have ""Queen's Knight"", ""King's Knight"", and ""Jack's Knight"" in your GY: You can send 1 monster of each Level between 1 and 5 from your hand and/or Deck to the GY, and if you do, destroy all cards your opponent controls. When this card is destroyed by battle: You can target up to 3 LIGHT Warrior monsters in your GY; Special Summon them. You can only use each effect of ""Royal Straight Slasher"" once per turn." 7426,"Target 1 ""Lunalight"" monster in your GY; Special Summon it. You can banish this card from your GY, then discard 1 card; add 1 ""Lunalight"" monster from your Deck to your hand.",0.09090909090909091,"Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Cannot be targeted by Spells, Traps, or card effects. During the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated." 12671,"You can discard this card; add 1 ""Fiendsmith"" Spell/Trap from your Deck to your hand. You can target 1 ""Fiendsmith"" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of ""Fiendsmith Engraver"" once per turn.",0.0,"This Jurrasic juggernaut has a spine covered in sword-like plates, and a tail to split open skulls." 6384,"Once per turn: You can discard 1 card; draw 1 card and reveal it, then if it is a ""Fluffal"" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the GY: You can add 1 ""Edge Imp Sabres"" or 1 ""Fluffal"" monster from your Deck to your hand.",0.16666666666666666,Activate only when a Synchro Monster you control is destroyed by your opponent (either by battle or by card effect) and sent to the GY. Select 1 of your removed from play Spell Cards and add it to your hand. 11657,"While ""Exchange of the Spirit"" is in your GY, your opponent cannot activate card effects in the GY or Special Summon monsters from the GY. You can only use each of the following effects of ""Gravekeeper's Trap"" once per turn. During the Main Phase: You can discard 1 card; add 1 ""Gravekeeper's"" monster or 1 EARTH Fairy monster from your Deck to your hand. During your opponent's Draw Phase, before they draw, if this card is already face-up on the field: Declare 1 card name; look at the card your opponent draws for their normal draw, and if it is the declared card, send it to the GY.",0.0,"A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces." 12462,"If a ""Raidraptor"" monster(s) is Special Summoned from the Extra Deck to your field (except during the Damage Step): You can add 1 ""Raidraptor"" Spell/Trap from your Deck to your hand, except ""Raidraptor - Roost"". You can target 3 of your ""Raidraptor"" monsters that are banished and/or in your GY; place them on the bottom of the Deck in any order, then draw 1 card. You can only use each effect of ""Raidraptor - Roost"" once per turn.",0.0,"While it is in the GY, this card's name is treated as ""Skull Servant"". You can discard this card to activate 1 of the following effects: ● Select 1 of your removed from play ""Skull Servant"" or ""Wightmare"", and return it to your GY. ● Select 1 of your removed from play ""The Lady in Wight"" or ""King of the Skull Servants"", and Special Summon it." 4008,"If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.",0.6666666666666666,"During your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 ""Raidraptor"" monster you control; add 1 ""Raidraptor"" monster with a different Level from your Deck to your hand. You can banish this card from your GY; increase or decrease the Levels of all ""Raidraptor"" monsters you currently control by 1. You can only use each effect of ""Raidraptor - Noir Lanius"" once per turn." 11274,"While you control a Level 7 or higher ""Ancient Warriors"" monster, your opponent must pay 400 LP to activate a card or effect. You can only use each of the following effects of ""Ancient Warriors - Savage Don Ying"" once per turn. If this card is Normal or Special Summoned: You can add 1 Level 7 or higher ""Ancient Warriors"" monster or 1 ""Ancient Warriors"" Continuous Spell/Trap from your Deck to your hand. If a monster is sent to your opponent's GY (except during the Damage Step): You can target 1 card in your opponent's GY; banish it, and if you do, draw 1 card.",0.0,"A Harpie chick who aspires to flit about beautifully and gorgeously, but attack sharply." 12509,"[ Pendulum Effect ] You cannot Pendulum Summon, except LIGHT monsters (this effect cannot be negated). If you do not control any face-up monsters, other than ""Melodious"" monsters: You can add 1 ""Melodious"" Spell/Trap from your Deck to your hand. You can only use this effect of ""Couplet the Melodious Songstress"" once per turn. [ Monster Effect ] If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon 1 Level 4 or lower ""Melodious"" monster from your hand or GY. If a ""Melodious"" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of ""Couplet the Melodious Songstress"" once per turn.",0.0,"When your opponent Special Summons a monster from their hand, you can Special Summon this card from your hand." 10845,"You can Ritual Summon this card with ""Magikey Maftea"". If this card is Ritual Summoned: You can add 1 ""Magikey"" card from your Deck to your hand. You can only use this effect of ""Magikey Mechmusket - Batosbuster"" once per turn. Once per turn, when an attack is declared involving this card and an opponent's monster that has the same Attribute as a Normal Monster or ""Magikey"" monster in your GY: You can place any number of cards from your hand on the bottom of the Deck, and if you do, negate the effects of that opponent's monster until the end of this turn, then draw the same number of cards placed under the Deck.",0.0,"When this card is Normal Summoned: you can target 1 Tuner monster in either player's GY; Special Summon it to your side of the field, and if you do, immediately after this effect resolves, Synchro Summon 1 WIND Sunchro Monster, using that monster and this card only." 10640,"If this card is sent from the field to the GY, or Special Summoned from the GY: You can activate this effect; your opponent draws 1 card, and if they do, you add 1 ""Ogdoadic"" monster from your Deck to your hand, except ""Zohah, the Ogdoadic Boundless"", then, each player sends 1 card from their hand to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of ""Zohah, the Ogdoadic Boundless"" once per turn.",0.0,"If your opponent controls a monster and you control no monsters: Special Summon 1 ""Gagaga"" monster from your Deck. You cannot Special Summon any other monsters, except by Xyz Summon, during the turn you activate this card. You can only activate 1 ""Gagaga Academy Emergency Network"" per turn." 11049,"If this card is Normal or Special Summoned: You can banish 1 LIGHT monster from your GY; draw 1 card. You can banish this card from your hand or field; add 1 Level 6 or lower WIND Beast monster from your Deck to your hand. You can only use 1 ""Noble Knight's Shield-Bearer"" effect per turn, and only once that turn.",0.0,"This card is used to Ritual Summon ""Elemental Mistress Doriado"". You must also Tribute monsters whose total Levels equal 3 or more from the field or your hand." 10279,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower WATER monster you control to the GY. You can only use each of the following effects of ""Awakening of the Possessed - Gagigobyte"" once per turn. ● When Summoned this way: You can send 1 random card from your opponent's hand to the GY, then each player draws 1 card. ● If this card is sent from the field to the GY: You can add 1 ""Spiritual Water Art"" card or 1 ""Possessed"" Spell/Trap from your Deck to your hand.",0.3333333333333333,"If you control another ""Exosister"" monster: You can draw 1 card, then if you control ""Exosister Irene"", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 ""Exosister"" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of ""Exosister Sophia"" once per turn." 8960,"Thunder Dragon"" + 1 Thunder monster Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use ""Polymerization""). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead.",0.0,"Special Summon 1 ""Metal Fiend Token"" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). It cannot attack. Your opponent takes any Battle Damage you would have taken from battles involving it. During each of your Standby Phases, pay 1000 Life Points or destroy the ""Metal Fiend Token""." 10345,"(This card is always treated as a ""F.A."" card.) When this card is activated: You can add 1 ""U.A."" or ""F.A."" monster from your Deck to your hand, OR add 1 ""U.A. Stadium"" from your GY to your hand. You can reveal 1 Field Spell in your hand and pay 1000 LP; you can Normal Summon 1 ""U.A."" or ""F.A."" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only activate 1 ""U.A. Hyper Stadium"" per turn.",0.0,"2 ""Rokket"" monsters If you control a ""Borrel"" Link Monster while this card is in your GY: You can Tribute 1 3 or lower monster; Special Summon this card, but it cannot be used as material for the Link Summon of a monster with the same Link Rating as the Tributed monster. You can only use this effect of ""Miniborrel Dragon"" once per turn." 12454,"Target 1 Psychic monster you control and pay LP equal to its Level x 200; add 1 Machine monster with the same Attribute, but a higher Level, from your Deck to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 each of your banished Psychic and Machine monsters; place 1 of them on the bottom of the Deck, and if you do, add the other to your hand. You can only use each effect of ""Psychic Arsenal"" once per turn.",0.0,"When your opponent Special Summons a monster(s), you can Special Summon 1 Level 3 or lower ""Naturia"" monster from your Deck." 8638,"If this card is Special Summoned: You can pay 500 LP; add 1 ""Vampire"" monster from your Deck to your hand, except ""Vampire Familar"". If this card is in your GY: You can send 1 ""Vampire"" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Vampire Familiar"" once per turn.",0.0,You can discard 1 card to change the ATK of 1 face-up monster to 2000 until the End Phase of this turn. 8642,"If this card is Special Summoned: You can pay 500 LP; add 1 ""Vampire"" Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 ""Vampire"" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Vampire Retainer"" once per turn.",0.0,"When this card is Normal Summoned successfully, you can Special Summon 1 ""Zombie Tiger"" from your hand. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand." 7465,"If a Level 10 EARTH Machine-Type monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine-Type monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine-Type monster from your Deck to your hand. You can only use 1 ""Revolving Switchyard"" effect per turn, and only once that turn.",0.4,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: Once per turn, you can Special Summon 1 Fiend-Type monster from your hand or from either player's GY. When this card is removed from the field, destroy all Fiend-Type monsters Special Summoned by this effect." 8827,"Special Summon any number of ""Valkyrie"" monsters with different names from your hand. If you Special Summoned 3 or more monsters with this effect, you take no battle damage until the end of the next turn. During the End Phase of the turn you activated this card, shuffle all monsters you control into the Deck. You can banish this card from your GY; add 1 ""Mischief of the Time Goddess"" from your Deck to your hand. You can only use this effect of ""Ride of the Valkyries"" once per turn.",0.0,"You can send 1 Normal Trap from your hand or that's Set on your field to the GY; Special Summon 1 Level 4 or lower Fiend monster from your Deck in Defense Position, except ""Ariane the Labrynth Servant"". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ● From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use each effect of ""Ariane the Labrynth Servant"" once per turn." 10149,"1 Rock monster + 1 Level 4 or lower monster in your opponent's GY Must first be Special Summoned with ""Fossil Fusion"". If this card attacks a Defense Position monster, inflict piercing battle damage. You can banish this card from your GY; add 1 ""Fossil Fusion"" from your Deck to your hand. You can only use this effect of ""Fossil Dragon Skullgar"" once per turn.",0.0,"2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Special Summon 1 Dragon-Type monster from your hand. Target 1 Dragon-Type monster your opponent controls; take control of that target. Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn." 7938,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up ""Lyna the Light Charmer"" you control and 1 face-up LIGHT monster you control to the GY. When Summoned this way: You can add 1 Spellcaster monster with 1500 DEF from your Deck to your hand, except ""Familiar-Possessed - Lyna"". If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.",0.25,"1 Tuner + 1+ non-Tuner monsters You can only Special Summon ""Shiranui Squiresaga(s)"" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. Zombie: You can have all monsters you control gain 300 ATK. FIRE: You can destroy 1 Spell/Trap on the field. Synchro: You can destroy 1 monsters on the field." 4782,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up ""Dharc the Dark Charmer"" you control and 1 face-up DARK monster you control to the GY. When you do: You can add 1 Level 3 or 4 LIGHT Spellcaster-Type monster from your Deck to your hand. If this card was Special Summoned by this effect and attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.",0.5,"You can reveal 1 other ""P.U.N.K."" monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 ""P.U.N.K."" monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon ""Noh-P.U.N.K. Deer Note"" for the rest of this turn. You can only use each effect of ""Noh-P.U.N.K. Deer Note"" once per turn." 12062,"This card can attack directly. You can only use each of the following effects of ""Puppet Pawn"" once per turn. When this card inflicts battle damage to your opponent: You can add 1 ""Promotion"" from your Deck to your hand. You can banish this card from your GY; add 1 EARTH Warrior monster from your Deck to your hand, except ""Puppet Pawn"", then your opponent can add 1 monster from their Deck to their hand.",0.0,"If a ""Red Dragon Archfiend"" monster you control battles, during damage calculation: Make that monster you control unable to be destroyed by that battle, and if you do,Special Summon this card as a Normal Monster (Fiend-Type/Tuner/FIRE/Level 1/ATK0/DEF 0). (This card is also still a Trap Card.)" 1083,"When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: Add 1 ""Dark Scorpion"" card from your Deck to your hand. Target 1 ""Dark Scorpion"" card in your GY; add that target to your hand.",0.0,"3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; you can only declare an attack with this card for the rest of this turn, also this card gains ATK equal to the combined original ATK of all other face-up monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. You can only use this effect of ""Arc Rebellion Xyz Dragon"" once per turn." 10307,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower FIRE monster you control to the GY. You can only use each of the following effects of ""Awakening of the Possessed - Greater Inari Fire"" once per turn. ● When this card is Special Summoned by its effect: You can inflict damage to your opponent equal to the original ATK of 1 monster they control (your choice). ● If this card is sent from the field to the GY: You can add 1 ""Spiritual Fire Art"" card or 1 ""Possessed"" Spell/Trap from your Deck to your hand.",0.25,"Apply 1 of these effects. You must control a ""Vaalmonica"" Monster Card to activate and to resolve this effect. If you control a ""Vaalmonica"" Link Monster, you can apply both effects in sequence. ● Gain 500 LP, also for the rest of this turn, your opponent cannot target ""Vaalmonica"" Monster Cards you control with card effects. ● Take 500 damage, then you can negate the effects of 1 Effect Monster your opponent controls, until the end of this turn. You can only activate 1 ""Vaalmonica Chosen Melody"" per turn." 7522,"Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 other ""Performapal"" monster you control with 1000 or less ATK; change both it and this card, that you control, from face-up Attack Position to Defense Position, and if you do, add 1 ""Odd-Eyes"" monster from your Deck to your hand. During your opponent's turn: You can banish 1 ""Performapal"" monster, except ""Performapal Corn"", and this card from your GY; gain 500 LP (this is a Quick Effect).",0.0,When an opponent's monster declares an attack: Destroy all Attack Position monsters your opponent controls. 12726,"If this card is Normal or Special Summoned: You can add 1 ""White Forest"" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 ""White Forest"" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of ""Silvy of the White Forest"" once per turn.",0.0,"Face-up ""Watt"" monsters you control can attack your opponent directly this turn." 9051,"If your opponent control more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of ""Urgent Schedule"" once per turn.",0.0,"This card can only be activated during Main Phase 1. Select 1 face-up monster on the field. Each time the selected monster inflicts Battle Damage to your opponent's Life Points this turn, your opponent discards 1 random card." 8370,"If you activate a Counter Trap Card, OR if you negate the activation of a Spell/Trap Card, or monster effect (except during the Damage Step): You can banish 2 other Fairy monsters from your hand, field and/or GY; Special Summon this card from the GY (if it was there when you activated/negated) or hand (even if not). If this card attacks a Defense Position monster, inflict piercing battle damage. When this card inflicts battle damage to your opponent: You can add 1 ""Parshath"" card or 1 Counter Trap from your Deck to your hand.",0.0,"Activate only while you control a face-up ""X-Saber"" monster. Negate the Summon of a monster, and destroy it." 11296,"If you control 2 or more Warrior monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 ""Heroic"" Spell/Trap from your Deck to your hand. If this card is in your GY and you have 500 LP or less: You can Special Summon this card, but negate its effects. You can only use each effect of ""Heroic Challenger - Morning Star"" once per turn.",0.0,"Add 2 monsters in your GY that have ""LV"" in their card name to your Deck and shuffle it." 10120,"If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card ""Gaia the Dragon Champion"" in its text. If this card is sent to the GY: You can target 1 ""Gaia the Dragon Champion"" in your Monster Zone; negate the effects of face-up monsters your opponent currently controls with ATK less than or equal to it until the end of this turn. You can only use each effect of ""Curse of Dragon, the Cursed Dragon"" once per turn.",0.25,"FLIP: You can send 1 card from your Deck to the GY. You can only use this effect of ""Subterror Behemoth Phospheroglacier"" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position." 10308,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of ""Awakening of the Possessed - Nefariouser Archfiend"" once per turn. ● When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects. ● If this card is sent from the field to the GY: You can add 1 ""Spiritual Earth Art"" card or 1 ""Possessed"" Spell/Trap from your Deck to your hand.",0.2,"If you control a ""D/D/D"" monster: Target 1 face-up monster your opponent controls; take control of it until the End Phase of the next turn, but its effects are negated, it cannot declare an attack, also if it is a monster Special Summoned from the Extra Deck, it is also treated as a ""D/D/D"" monster. You can only activate 1 ""D/D/D Headhunt"" per turn." 10785,"If this card is Normal or Special Summoned: You can add 1 ""Branded"" Spell/Trap from your Deck to your hand. If a face-up Fusion Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can target 1 Effect Monster your opponent controls; Special Summon this card, and if you do, negate the targeted monster's effects until the end of this turn. You can only use 1 ""Aluber the Jester of Despia"" effect per turn, and only once that turn.",0.0,"All face-up monsters your opponent currently controls cannot be Tributed, or used as material for a Fusion, Synchro, Xyz, or Link Summon, until the end of this turn." 9064,"2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of ""Cyberse Wicckid"" once per turn.",0.0,Tribute 1 Synchro Monster you control. You do not take any damage until the End Phase of the next turn. 11085,"2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of ""Exosister Mikailis"" once per turn. If you control this card that was Xyz Summoned this turn by using an ""Exosister"" monster as material (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it. You can detach 1 material from this card; add 1 ""Exosister"" Spell/Trap from your Deck to your hand.",0.0,"This card is used to Ritual Summon ""Zera the Mant"". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more." 12505,"1 Tuner + 1+ non-Tuner monsters Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects. You can only use each of the following effects of ""Centur-Ion Auxila"" once per turn. If this card is Special Summoned: You can add 1 ""Centur-Ion"" card from your Deck to your hand. During the End Phase: You can place 1 of your non-Synchro ""Centur-Ion"" monsters that is banished or in your GY, in your Spell & Trap Zone as a face-up Continuous Trap.",0.0,"Activate only when you Special Summon a ""Gladiator Beast"" monster. Special Summon 1 Level 4 or lower ""Gladiator Beast"" monster from your hand or Deck." 7171,"3 Level 12 monsters If this card is sent to the GY: You can Special Summon 3 ""Super Quantal Mech Beast"" Xyz Monsters with different names from your GY. This card gains these effects, based on the number of Xyz Materials with different names attached to it.2 or more: Once per turn, during either player's Main Phase: You can detach 1 Xyz Material from this card; shuffle 1 card on the field into the Deck. 4 or more: It isunaffected by card effects, except ""Super Quant"" cards. 6 or more: Your opponent cannot add cards from the Deck to the hand by card effects.",0.0,"Tribute 1 face-up ""Ninja"" monster you control; Special Summon 1 Beast, Winged Beast, or Insect-Type monster with a Level less than or equal to the Level of the Tributed card + 3 from your hand or Deck. When this card leaves the field, destroy that monster." 11271,"1 ""Fallen of Albaz"" + 1+ Dragon monsters Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 ""Polymerization"" Normal Spell or ""Fusion"" Normal Spell from your Deck to your hand.",0.0,"This card can only be placed on the field by the effect of ""The First Sarcophagus""." 8024,"If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with ""Pendulum Dragon"", ""Xyz Dragon"", ""Synchro Dragon"", and ""Fusion Dragon"" in their names); Special Summon 1 ""Supreme King Z-ARC"" from your Extra Deck. (This is treated as a Fusion Summon.)",0.25,"If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the GY, Special Summon 1 ""Mystic Swordsman LV4"" from your hand or Deck." 6332,"Reveal 1 Fusion Monster from your Extra Deck, add 1 of the Fusion Materials listed on that card from your Deck to your hand, then you can add 1 ""Polymerization"" from your GY to your hand.",0.25,"Once per turn, when an opponent's monster declares an attack: You can send 1 face-down card you control to the GY; destroy that opponent's monster. Once per turn: You can activate 1 of these effects; ● From your hand, Deck, face-up Monster Zone, and/or GY, choose up to 2 monsters with ""Toy"" in their original names that can Set themselves from the hand as a Spell, and Set them in your Spell & Trap Zone as Spells. ● Destroy up to 2 cards in your Spell & Trap Zone." 12089,"If this card is Normal or Special Summoned: You can add 1 Level 4 Beast monster and/or 1 ""Chimera Fusion"" from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. If this card is sent to the GY as material for a Fusion Summon: You can target 1 Illusion monster in your GY; Special Summon it. You can only use each effect of ""Big-Winged Berfomet"" once per turn.",0.0,"If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except ""Amorphage"" monsters." 12117,"If this card is Normal or Special Summoned: You can add 1 Level 5 Fiend monster or 1 ""Chimera Fusion"" from your Deck to your hand. If this card is sent to the GY as material for a Fusion Summon: You can add 1 Illusion monster from your Deck to your hand. You can only use each effect of ""Gazelle the King of Mythical Claws"" once per turn.",0.0,"If you control a ""Magic Hand"", ""Fire Hand"", or ""Ice Hand"", you can Special Summon this card (from your hand)." 7433,"Once per turn, if a Fusion Monster is Fusion Summoned: You can target 1 ""Metalfoes"" monster in your GY with a lower Level than that Fusion Monster; Special Summon it. If this card is sent from the field to the GY: You can add 1 ""Metalfoes"" monster from your Deck to your hand.",0.25,"When this card is destroyed by battle and sent to the GY, select 2 Set Spell or Trap Cards on the field. While this card is in the GY, the selected cards cannot be activated." 11460,"1 ""Scareclaw"" monster or 1 ""Visas Starfrost"" For this card's Link Summon, you can only use monsters in your Main Monster Zone as material. If this card is Link Summoned in the Extra Monster Zone: You can add 1 ""Primitive Planet Reichphobia"" from your Deck to your hand. If you control ""Visas Starfrost"": You can Special Summon this card from your GY. You can only use this effect of ""Scareclaw Light-Heart"" once per Duel.",0.0,"No monsters can be Special Summoned, except for WIND monsters." 12694,"2+ Effect Monsters, including a ""Madolche"" monster If this card is Link Summoned: You can add 1 ""Madolche"" card from your Deck to your hand. You can target 1 monster in your GY; Special Summon 1 ""Madolche"" monster from your hand, and if you do, shuffle that target into the Deck, also you cannot activate monster effects for the rest of this turn, except ""Madolche"" monsters. You can only use each effect of ""Madolche Mini Meowcaroons"" once per turn.",0.0,"You can Ritual Summon this card with ""Resurrection of Chakra" 9688,"1 Level 4 or lower Dragon monster If this card is Link Summoned: You can add 1 ""Boot Sector Launch"" from your Deck to your hand. You can target 1 face-up monster you control and 1 ""Rokket"" monster in your GY; destroy that monster on the field, and if you do, add that other monster from the GY to your hand. You can only use each effect of ""Striker Dragon"" once per turn.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect during your Main Phase 1, cannot be Special Summoned by other ways, and cannot be Special Summoned if you have Special Summoned this turn. Twice per turn, this card cannot be destroyed by battle. Each turn, the turn player can only Special Summon a number of times up to their number of attacks conducted (and reached the Damage Step) this turn." 10343,"You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can add 1 ""Tri-Brigade"" monster from your Deck to your hand, except ""Tri-Brigade Nervall"". You can only use each effect of ""Tri-Brigade Nervall"" once per turn.",0.0,"If you control no monsters, Select 1 monster in your opponent's GY. Special Summon it. During the End Phase of this turn, give control of that Special Summoned monster to your opponent. The monster cannot be Tributed, or used as a Synchro Material Monster, while it is face-up on the field." 10138,"When this card is activated: You can add 1 ""Appliancer"" card from your Deck to your hand, except a Field Spell. Once per turn, if you Link Summon an ""Appliancer"" Link Monster: You can add 1 ""Appliancer"" monster from your GY to your hand. Once per turn, when a monster declares an attack: You can move 1 ""Appliancer"" monster you control to another of your Main Monster Zones. You can only activate 1 ""Appliancer Electrilyrical World"" per turn.",0.0,"If you control a Rock monster, except ""Adamancipator Researcher"": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of ""Adamancipator Researcher"" once per turn." 11832,"[ Pendulum Effect ] You can declare 1 Attribute; return this card to the Extra Deck, and if you do, Special Summon 1 ""Plunder Patroll Token"" (Fiend/Level 4/ATK 0/DEF 0) with that Attribute to both players' fields in Defense Position. You can only use this effect of ""Plunder Patrollship Jord"" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner monsters If your opponent Special Summons a monster(s) (except during the Damage Step): You can add 1 ""Plunder Patroll"" card from your Deck to your hand, then if this card is equipped with a ""Plunder Patroll"" card, you can Special Summon 1 ""Plunder Patroll"" monster from your Deck. You can target 1 ""Plunder Patroll"" card in your GY; add it to your hand, and if you do, place this card in your Pendulum Zone. You can only use each effect of ""Plunder Patrollship Jord"" once per turn.",0.0,A member of a race of sea serpents that freely travels through the sea. 9298,"1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 ""World Chalice"" Normal Monster you control as a Tuner. You can only use each of the following effects of ""Ib the World Chalice Justiciar"" once per turn. ● If this card is Synchro Summoned: You can add 1 ""World Legacy"" card from your Deck to your hand. ● If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 ""World Chalice"" monster from your Deck or GY, except ""Ib the World Chalice Justiciar"".",0.0,You can only activate this card if there are 30 or more cards in your GY. Inflict 3000 points of damage to your opponent's Life Points. 7867,"You can Tribute this card; Special Summon 1 ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", or ""Raviel, Lord of Phantasms"" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of ""Dark Summoning Beast"" once per turn. You can banish this card from your GY; add 1 ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", or ""Raviel, Lord of Phantasms"" from your Deck to your hand.",0.2,"Your opponent's monsters cannot declare attacks. This card's controller must pay 1000 Life Points during each of their End Phases (this is not optional), or this card is destroyed. If ""Red Dragon Archfiend"" is face-up on the field, you can select 1 Level 1 Tuner Monster in your GY, then destroy this card and Special Summon that monster." 12447,"You can Tribute this card; add 1 ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", or ""Raviel, Lord of Phantasms"" from your Deck or GY to your hand, then you can Special Summon 1 Level 10 Pyro, Thunder, or Fiend monster whose ATK equals its own DEF from your hand, ignoring its Summoning conditions, but it cannot attack directly this turn. You can banish this card from your GY; add 1 ""Dimension Fusion Destruction"" from your Deck to your hand. You can only use each effect of ""Phantasmal Summoning Beast"" once per turn.",0.0,"Each turn, the first face-up Beast, Beast-Warrior, or Plant-Type monster you control that would be destroyed by battle, is not destroyed." 8729,"This card is used to Ritual Summon ""Ruin, Queen of Oblivion"" or ""Demise, King of Armageddon"". You must also Tribute monsters from your field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. During your Main Phase, except the turn this card was sent to the GY: You can shuffle this card into the Deck; add 1 ""End of the World"" from your Deck to your hand, then, you can add 1 ""Ruin, Queen of Oblivion"" or ""Demise, King of Armageddon"" from your GY to your hand.",0.0,"When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card''s battle position cannot be changed until the end of your next turn, except with a card effect." 11752,"If this card is Normal or Special Summoned: You can add 1 ""Rescue-ACE"" Trap from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field, then target 1 ""Rescue-ACE"" monster in your GY, except ""Rescue-ACE Monitor""; Special Summon it. You can only use each effect of ""Rescue-ACE Monitor"" once per turn.",0.0,"Firegrass"" + ""Petit Dragon" 10732,"You can Tribute this Normal Summoned/Set card; add 1 EARTH Fairy monster from your Deck to your hand, except ""World Soul - Carbon"". If a face-up Fairy monster(s) you control is sent to the GY, while this card is in your GY (except during the Damage Step): You can place this card on top of your Deck. You can only use 1 ""World Soul - Carbon"" effect per turn, and only once that turn.",0.0,"Send, from your hand or your side of the field to the GY, the Fusion Material Monsters that are listed on a ""Gem-Knight"" Fusion Monster Card, then Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.)" 8174,"If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of ""World Legacy - ""World Chalice"""" once per turn. ● If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 ""World Chalice"" monsters from your Deck, except ""World Legacy - ""World Chalice"""". ● During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 ""World Legacy"" card from your Deck to your hand.",0.6,"Special Summon 3 FIRE monsters (1 Beast, 1 Beast-Warrior, 1 Winged Beast), 1 each from your hand, Deck, and GY, but their effects are negated, also destroy them during the End Phase. You can banish this card from your GY; this turn, your opponent cannot activate cards or effects when you Normal or Special Summon a ""Fire King"" monster(s). You can only use each effect of ""Echelon of the Fire Kings"" once per turn." 9005,"2 ""Prank-Kids"" monsters If this card is Link Summoned: You can add 1 ""Prank-Kids"" Spell/Trap from your Deck to your hand. You can Tribute this card, then target 2 ""Prank-Kids"" cards with different names in your GY, except LInk Monsters; add them to your hand. You can only use each effect of ""Prank-Kids Dodo-Doodle-Doo"" once per turn.",0.0,"Activate only by paying 1000 Life Points while there are 15 or more cards in your GY. Both players swap the card(s) in their GY with the card(s) in their Deck. Then, shuffle the card(s) in each new Deck and put it on the Deck Zone." 10701,"You can Tribute this card; add 1 ""Witch of the Black Rose"" from your Deck to your hand, and if you do, take 1 Level 3 or lower Plant monster from your Deck and place it on top of your Deck, then immediately after this effect resolves, you can Normal Summon 1 ""Witch of the Black Rose"" from your hand. You can banish this card from your GY; return 1 of your ""Black Rose Dragon"" or ""Ruddy Rose Dragon"" that is banished or in your GY to the Extra Deck. You can only use each effect of ""Ruddy Rose Witch"" once per turn.",0.25,"You can banish up to 3 Spells/Traps from your GY, face-down; Special Summon 1 Normal Monster from your Deck whose Level equals the number of cards banished to activate this effect." 9915,"If a face-up Field Spell is on the field: You can Tribute this card; Special Summon 1 ""Malefic Parallel Gear"" from your Deck, then, add 1 ""Malefic"" monster from your Deck to your hand, except ""Malefic Paradox Gear"". If a ""Malefic"" monster would banish a monster to Special Summon itself by its own way, you can banish this card you control or in your GY instead. You can only use each effect of ""Malefic Paradox Gear"" once per turn.",0.25,"If you control a ""Topologic"" Link Monster: You can target 1 DARK Dragon, Machine, or Cyberse monster in your GY, except a Link Monster; Special Summon it. During the Standby Phase of the next turn after this card was banished from the Spell & Trap Zone: You can Set this card. You can only use each effect of ""Detonation Code"" once per turn." 9178,"You can Tribute 1 Earth Machine monster; Special Summon this card from your hand in Defense Position. You can banish 1 Machine monster from your GY; add 1 ""Spin Turn"" from your Deck to your hand. You can only use each effect of ""Infinitrack Drag Shovel"" once per turn.",0.0,"If a Fish, Sea Serpent, or Aqua-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent." 9767,"If this card is in your hand: You can Tribute 1 DARK monster; send 1 ""Odd-Eyes Dragon"" from your hand, Deck, or face-up field to the GY, and if you do, Special Summon this card. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 ""Odd-Eyes"" monster from your Deck or GY, except ""Odd-Eyes Wizard Dragon"", then you can add 1 ""Spiral Flame Strike"" from your Deck to your hand.",0.0,"Send, from your hand or your side of the field to the GY, the Fusion Material Monsters that are listed on a Fiend-Type Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon). The Special Summoned monster cannot be targeted by the opponent's Spells, Traps, or card effects this turn." 12157,"If this card is Normal or Special Summoned: You can add 1 face-up Machine Pendulum Monster from your Extra Deck to your hand. If you have no Spells/Traps in your GY: You can Tribute this card; Special Summon 1 EARTH Machine monster with 1500 or less ATK from your hand or GY, except ""Superheavy Samurai Security"". You can only use each effect of ""Superheavy Samurai Security"" once per turn.",0.0,"Target 1 ""tellarknight"" monster you control; Special Summon 1 ""tellarknight"" monster with a different name from your Deck, and if you do, shuffle the targeted monster into the Deck. While the monster Special Summoned by this effect is face-up on the field, you cannot Special Summon monsters, except ""tellarknight"" monsters. You can only activate 1 ""Satellarknight Skybridge"" per turn." 9177,"You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish 1 Machine monster from your GY; add 1 ""Outrigger Extension"" from your Deck to your hand. You can only use each effect of ""Infinitrack Crab Crane"" once per turn.",0.0,"FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens." 12420,"Add 1 ""Goblin"" monster from your Deck to your hand, then you can apply the following effect. ● Detach 1 Xyz Material from a monster on either field, and if you do, Special Summon 1 Level 4 or lower ""Goblin"" monster from your hand. You can banish this card from your GY; detach 1 Xyz Material from a monster on either field, then you can add 1 ""Goblin"" monster from your GY to your hand. You can only use each effect of ""Goblin Biker Grand Entrance"" once per turn.",0.0,"Descendant of a family that has served as Mist Valley watchman over the generations. Never missed a single thing that happened in the valley, no matter how minute." 11964,"If this card is Normal or Special Summoned: You can add 1 ""Purrely"" card from your Deck to your hand, except a Quick-Play Spell. You can target 1 ""Purrely"" Quick-Play Spell in your GY; Special Summon 1 Xyz Monster from your Extra Deck that mentions that card, by using this card you control as material, and if you do, attach that Spell to the Summoned monster. (This is treated as an Xyz Summon.) You can only use each effect of ""Purrelyly"" once per turn.",0.0,"This card is used to Ritual Summon ""Skull Guardian"". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand." 6899,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When your opponent Normal or Special Summons a monster(s) while you control no monsters (except during the Damage Step): You can Special Summon both this card from your hand and 1 ""PSY-Frame Driver"" from your hand, Deck, or GY, and if you do, add 1 ""PSY-Frame"" card from your Deck to your hand, except ""PSY-Framegear Alpha"". During the End Phase, banish the face-ip monsters Special Summoned by this effect.",0.0,"Select 2 face-up Attack Position monsters on the field. When any of the selected monsters are removed from the field, destroy this card. When this card is destroyed, destroy the selected monster(s)." 9542,"If this card is Normal or Special Summoned: You can send 1 face-up ""Fire Formation"" Spell/Trap you control to the GY; Special Summon 1 ""Fire Fist"" monster from your hand, except ""Brotherhood of the Fire Fist - Elephant"". You can target 1 ""Fire Formation"" Spell/Trap in your GY; shuffle it into the Deck, then, you can add 1 Level 5 or higher ""Fire Fist"" monster from your Deck to your hand. You can only use each effect of ""Brotherhood of the Fire Fist - Elephant"" once per turn.",0.0,"Activate only as Chain Link 4 or higher. Pay half your Life Points. Negate the activation and effects of all other cards in the same Chain, and destroy them." 9091,"If this card is added from the Deck to your hand: You can reveal this card; Special Summon it. If this card is added from your GY to your hand by a card effect: You can reveal this card; Special Summon this card, but banish it when it leaves the field. You can only use 1 ""Lappis Dragon"" effect per turn, and only once per turn.",0.0,The controller of a monster that attacks this face-down card takes 1000 damage after damage calculation. This card cannot be destroyed by battle. (Damage calculation is applied normally.) 7405,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand orGY) by banishing 3 EARTH monsters from your hand and/or GY, and cannot be Special Summoned by other ways. Rock-Type monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock-Type monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of ""Block Dragon"" once per turn.",0.25,"Equip only to ""SPYRAL Super Agent"". It gains 1000 ATK. If it destroys your opponent's monster by battle: You can banish both the opponent's destroyed monster and 1 other card your opponent controls. When this face-up card on the field is destroyed and sent to the GY: You can target 1 ""SPYRAL Super Agent"" in your GY; Special Summon it." 6851,"If a ""Raidraptor"" monster you control is destroyed by battle: Target 1 ""Raidraptor"" monster in your GY; add it to your hand. If a face-up ""Raidraptor"" monster(s) you control is destroyed by a card effect: You can banish this card from your GY; add 1 ""Raidraptor"" card from your Deck to your hand. You can only use this effect of ""Raidraptor - Return"" once per turn.",0.3333333333333333,"Special Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800). (This card is also still a Trap.) Once per turn, when your opponent would Special Summon a monster(s) while this card is in the Monster Zone (Quick Effect): You can send 1 Continuous Trap in your Monster Zone that was Special Summoned from the Spell & Trap Zone to the GY; negate the Summon, and if you do, destroy that monster(s). When this card in the Monster Zone is destroyed by battle: You can destroy the monster that destroyed this card." 7293,"Add 1 Ritual Spell Card from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell Card. You can only activate 1 ""Pre-Preparation of Rites"" per turn.",0.3333333333333333,"If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can Special Summon this card, but banish it when it leaves the field. A ""Vendread"" monster Ritual Summoned using this card on the fieldgains this effect. You can only use the preceding effect of ""Vendread Revenants"" once per turn. Once per turn (Quick Effect): You can target 1 Special Summoned monster your opponent controls; banish it." 12666,"Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If a ""Drytron"" card is on the field: You can Special Summon this card from your hand or GY, but banish it when it leaves the field. If this card is Special Summoned: You can add 1 ""Drytron"" monster from your Deck to your hand, except ""Drytron Nu II"". You can only use each effect of ""Drytron Nu II"" once per turn, also you cannot Ritual Summon the turn you activate either of this card's effects, except Machine monsters.",0.0,Nothing stands in the way of this spike-covered dinosaur! 7658,"Once per turn: You can add 1 ""SPYRAL MISSION"" card from your Deck to your hand. If this card is sent from the field to the GY: You can add 1 ""SPYRAL Resort"" and 1 ""SPYRAL"" monster from your Deck to your hand, except ""SPYRAL Master Plan"". You can only use this effect of ""SPYRAL Master Plan"" once per turn.",0.0,Destroy all tokens on the field. Increase your Life Points by the number of tokens destroyed x 800 points. 10084,"You can target 1 of your Spellcaster monsters that is banished or in your GY; shuffle it into the Deck, and if you do, add 1 ""Witchcrafter"" Spell from your Deck to your hand. If this card is in your GY, except the turn it was sent there: You can banish this card, then target any number of your banished ""Witchcrafter"" Spells with different names; add them to your hand. You can only use each effect of ""Witchcrafter Patronus"" once per turn.",0.5,"Add 1 ""Witchcrafter"" monster from your Deck to your hand. During your End Phase, if you control a ""Witchcrafter"" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 ""Witchcrafter Creation"" effect per turn, and only once that turn." 11445,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 ""Morphtronic"" monster from your hand. ● Attack Position: Once per turn, during your Main Phase: You can add 1 ""Morphtronic"" Spell/Trap from your Deck to your hand, then place 1 card from your hand on top of the Deck. ● Defense Position: Once per turn, during your Main Phase: You can add 1 Level 4 or lower ""Morphtronic"" monster from your GY to your hand, then place 1 card from your hand on top of the Deck.",0.0,"During your Standby Phase, if this card is in your GY because it was destroyed by battle and sent there since your last Standby Phase: Target 1 ""Destiny HERO"" monster in your GY, except a ""Destiny HERO - Fear Monger""; Special Summon that target." 12640,"Target 1 Fish monster you control; destroy that Fish monster, and if you do, add 1 monster with the same name it had on the field from your Deck to your hand, or, if you controlled a Fish Synchro Monster when you activated this card, you can Special Summon it instead. You can banish this card from your GY, then target 2 Fish monsters with the same name in your GY; place 1 of the 2 on the bottom of your Deck, and if you do, Special Summon the other. You can only use each effect of ""White Circle Reef"" once per turn.",0.0,If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck in face-down Defense Position. 7174,"When this card is Normal or Special Summoned: You can add 1 ""Super Quant"" card from your Deck to your hand, except ""Super Quantum Blue Layer"". If this card is sent to the GY: You can target up to 3 ""Super Quant"" cards in your GY; shuffle them into the Deck. You can only use each effect of ""Super Quantum Blue Layer"" once per turn.",0.0,"You can Ritual Summon this card with ""Chaos Form"". If this card is Special Summoned: You can Tribute 1 monster; your opponent cannot activate monster effects this turn. When this card destroys an opponent's monster by battle: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of ""Magician of Black Chaos MAX"" once per turn." 2741,"You can send 1 monster you control to the GY and Special Summon 1""Neo-Spacian"" monster from your hand. When this card is sent to the GY, you can add 1 ""Neo-Spacian"" monster from your Deck to your hand.",0.3333333333333333,"Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Materials. If Summoning an ""Invoked"" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Materials. If this card is in your GY: You can target 1 of your banished ""Aleister the Invoker""; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of ""Invocation"" once per turn." 6258,"FLIP: You can add 1 ""Shaddoll"" Spell/Trap Card from your Deck to your hand. If this card is sent to the GY by a card effect: You can add 1 ""Shaddoll"" monster from your Deck to your hand, except ""Shaddoll Hedgehog"". You can only use 1 ""Shaddoll Hedgehog"" effect per turn, and only once that turn.",0.25,"When this card is Normal Summoned: You can place 1 ""The Weather"" Spell/Trap from your hand, Deck, or GY face-up in your Spell & Trap Zone. Your opponent cannot target ""The Weather"" Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a ""The Weather"" card's effect: You can Special Summon this banished card." 8544,"If this card is Special Summoned by the effect of a ""Gouki"" card, or Normal Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK, until the end of this turn. If this card is sent from the field to the GY: You can add 1 ""Gouki"" card from your Deck to your hand, except ""Gouki Bearhug"". You can only use each effect of ""Gouki Bearhug"" once per turn.",0.0,"Discard 1 card, and if you do, Special Summon as many ""Dual Avatar Spirit Tokens"" as possible (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also for the rest of this turn you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, and all Tokens you control cannot be Tributed and are destroyed during the End Phase. After Summoning these Token(s), you can apply this effect up to twice. ● Fusion Summon 1 ""Dual Avatar"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 ""Dual Avatar Invitation"" per turn." 5366,"If a face-up ""Fire King"" monster you control is destroyed by a card effect: You can Special Summon this card from your hand. During the next Standby Phase after this card was destroyed by a card effect and sent to the GY: Add 1 ""Fire King"" card from your Deck to your hand, except ""Fire King Avatar Barong"".",0.3333333333333333,"Activate this card by offering 1 face-up ""Dark Magician"" on your side of the field as a Tribute. Special Summon 1 ""Dark Magician Knight"" from your hand, Deck or GY." 12190,"If this card is Normal or Special Summoned: You can add 1 Level 4 or lower ""Salamangreat"" monster from your Deck to your hand, except ""Salamangreat of Fire"", also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. At the start of the Damage Step, if a Cyberse monster you control battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of ""Salamangreat of Fire"" once per turn.",0.0,"Cannot be Special Summoned. While you control no Set Spell/Trap Cards, neither player can Set Spell/Trap Cards nor activate Spell/Trap Cards that are Set on the field." 5642,"When this card is Special Summoned by the effect of a ""Fire Fist"" monster: You can add 1 ""Fire Fist"" monster from your Deck to your hand. You can only use this effect of ""Brotherhood of the Fire Fist - Rooster"" once per turn. Once per turn: You can send 1 face-up ""Fire Formation"" Spell/Trap Card you control to the GY; Set 1 ""Fire Formation"" Spell/Trap Card directly from your Deck.",0.0,"During your Main Phase, your opponent cannot activate the effects of monsters in the same column as one of your ""S-Force"" monsters. If your opponent Normal or Special Summons a monster(s) while you control an ""S-Force"" monster (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of ""S-Force Dog Tag"" once per turn." 12564,"While you control a monster, except ""Selettrice Vaalmonica"", your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of ""Selettrice Vaalmonica"" once per turn. If this card is Normal or Pendulum Summoned: You can add 1 ""Vaalmonica"" card from your Deck to your hand, except ""Selettrice Vaalmonica"". If this card is sent to the GY and you have 2 ""Vaalmonica"" cards in your Pendulum Zones: You can add this card to your hand.",0.0,"Road Synchron + 2 or more non-Tuner monsters Once per turn, you can Special Summon 1 Level 2 or lower Warrior or Machine-Type monster from your Deck." 5777,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY, and cannot be Special Summoned by other ways. You can only Special Summon ""Black Dragon Collapserpent"" once per turn this way. If this card is sent from the field to the GY: You can add 1 ""White Dragon Wyverburster"" from your Deck to your hand.",0.0,"If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); this turn, if a monster you control attacks, your opponent's Spell Cards, Trap Cards, or monster effects (whichever was declared) cannot be activated until the end of the Damage Step. Once per turn: You can declare 1 ""Gadget"" monster's card name; until the End Phase, this card's name becomes that name." 10898,"If this card is Special Summoned: You can add 1 ""Lyrilusc"" Spell/Trap from your Deck to your hand. If this card is in your GY: You can target 1 ""Lyrilusc"" Xyz Monster you control; attach this card to it as material. You can only use each effect of ""Lyrilusc - Celestine Wagtail"" once per turn.",0.0,"While this card is face-up on the field, during a turn when a ""Steelswarm"" monster is Tribute Summoned, you can Normal Summon 1 additional time this turn." 11090,"Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of ""Fateful Adventure"" once per turn. During your Main Phase: You can add 1 monster that mentions ""Adventurer Token"" from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions ""Adventurer Token"" from your Deck, and either add it to your hand or equip it to 1 ""Adventurer Token"" you control.",0.0,"This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Dragon-Type monsters. If this card attacks your opponent directly and reductes their Life Points to 0, you win the Match." 12259,"Add 1 ""Veda"" monster from your Deck to your hand. If a face-up Tuner(s) you control is destroyed by battle or card effect while ""Visas Starfrost"" is on the field and this card is in your GY: You can banish this card, then target 1 of those destroyed monsters; add it to your hand. You can only use this effect of ""Realm Elegy"" once per turn.",0.0,"Target up to 2 Pendulum Monsters you control; place those targets in your Pendulum Zone. You can only activate 1 ""Pendulum Transfer"" per turn." 7991,"If this card is Normal or Special Summoned: You can add 1 ""Supreme King Gate"" Pendulum Monster from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card. You can only use each monster effect of ""Supreme King Dragon Darkwurm"" once per turn.",0.0,Once per turn: You can pay LP in multiples of 100; other face-up monsters on the field lose that much ATK. Once per turn: You can target 1 monster on the field with ATK less than or equal to this card's; destroy it. If this card is destroyed by battle or card effect: All face-up monsters on the field lose 1000 ATK. 12565,"If ""Obsidim, the Ashened City"" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon ""Shaman of the Ashened City"" once per turn this way. You can target 3 of your Pyro monsters that are banished and/or in your GY; shuffle them into the Deck, then if you shuffled an ""Ashened"" monster, you can add 1 ""Obsidim, the Ashened City"" from your Deck to your hand. You can only use this effect of ""Shaman of the Ashened City"" once per turn.",0.0,"A female X-Saber Warrior, known for her graceful attacks and calm decision making in battle. Her ambition is merciless, and strikes fear in the hearts of her enemies." 11483,"While you control a Fish Synchro Monster, this card cannot be destroyed, or banished, by card effects. You can only use each of the following effects of ""The Most Distant, Deepest Depths"" once per turn. You can banish 1 Fish monster from your hand or GY; add 1 ""Ghoti"" monster from your Deck to your hand. If a Fish monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 Fish monster you control; banish it, and if you do, add this card to your hand.",0.0,"His renowned athletic physique has made him famous with the populace of Dark World. They call him ""Iron Wall Renge"" because no one can break through his incredible defenses." 12552,"2+ monsters, including an Insect, Plant, or Reptile monster You can banish 2 Insect, Plant, and/or Reptile monsters from your GY; add 1 ""Ragnaraika"" Trap from your Deck to your hand. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of ""Ragnaraika Mantis Monk"" once per turn.",0.0,The warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception. 10699,"If this card is Normal or Special Summoned: You can add 1 card that mentions ""Black Rose Dragon"" from your Deck to your hand, except ""Roxrose Dragon"". While this card is in your GY, if a face-up ""Rose Dragon"" monster(s) or Plant Synchro Monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card to your hand. You can only use each effect of ""Roxrose Dragon"" once per turn.",0.0,"If you have 4 or more Insect-Type monsters in your GY, you can Tribute this card to destroy all face-up Defense Position monsters your opponent controls." 3261,"While in Attack Position: Once per turn, you can remove from play 1 ""Morphtronic"" monster from your GY and add 1 ""Morphtronic"" monster with the same Level as that monster from your Deck to your hand. While in Defense Position: Once per turn, you can send 1 ""Morphtronic"" monster from your hand to the GY and add 1 ""Morphtronic"" monster with the same Level as that monster from your GY to your hand.",0.3333333333333333,"Each time a card(s) is sent from your Deck to the GY by the effect of a ""Lightsworn"" monster, remove from play the top card of your opponent's Deck." 6505,"If this card is Special Summoned: You can add 1 ""Change"" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 ""HERO"" monster from your Deck to your hand, except ""Elemental HERO Shadow Mist"". You can only use 1 ""Elemental HERO Shadow Mist"" effect per turn, and only once that turn.",0.5,"When your ""Crystal Beast"" monster is destroyed by battle: You can send 7 ""Crystal Beast"" cards with different names from your hand, Deck, and/or face-up field to the GY; Special Summon 1 ""Ultimate Crystal"" Fusion Monster from your Extra Deck. (This is treated as a Fusion Summon.) If a face-up ""Ultimate Crystal"" monster you control leaves the field because of an opponent's card effect: You can banish this card from your GY; place any number of ""Crystal Beast"" monsters from your GY, face-up in your Spell & Trap Zone as Continuous Spells." 8123,"If this card is Normal or Special Summoned: You can add 1 ""World Chalice"" monster from your Deck to your hand. If this card is in your GY: You can send 1 monster from your hand or field to the GY; add this card to your hand. You can only use each effect of ""Lee the World Challice Fairy"" once per turn.",0.0,"Return 1 ""Gladiator Beast"" monster from your hand to the Deck, and negate the activation and effect of a Trap Card, and destroy it." 12180,"If this card is Normal or Special Summoned: You can add 1 ""Battlin' Boxer"" monster or 1 ""Counter"" Counter Trap from your Deck to your hand, except ""Battlin' Boxer Uppercutter"". If this card is sent to the GY by card effect: You can activate 1 of these effects; ● Special Summon 1 ""Battlin' Boxer"" monster from your GY, except ""Battlin’ Boxer Uppercutter"". ● Set 1 ""Counter"" Counter Trap from your GY. You can only use 1 ""Battlin' Boxer Uppercutter"" effect per turn, and only once that turn.",0.0,"Target 1 card in either player's Pendulum Zone, and declare a Pendulum Scale from 1 to 10; this turn that card becomes that Pendulum Scale." 7605,"You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 ""Crystron"" Tuner from your Deck. You can banish this card from your GY; add 1 ""Crystron"" Spell/Trap Card from your Deck to your hand. You can only use 1 ""Crystron Smiger"" effect per turn, and only once that turn.",0.0,"Once per turn, if a monster(s) your opponent controls is destroyed by your opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy that target." 11023,"If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 ""Xyz"", ""Onomat"", ""Zexal"", or ""Number"" Spell/Trap, from your Deck to your hand. You can only use each effect of ""Astraltopia"" once per turn.",0.0,"Tribute 1 Synchro Monster. Special Summon 1 ""/Assault Mode"" monster whose name includes the Tributed monster's name from your Deck in Attack Position." 12453,"If this card is Normal or Special Summoned: You can add 1 Fish monster from your Deck to your hand, except ""Psiics, Moonlight of the Ghoti"", then banish 1 Fish monster from your hand or face-up field. If this card is banished: You can banish 1 Fish monster from your hand, face-up field, or GY, except ""Psiics, Moonlight of the Ghoti""; Special Summon this card. You can only use each effect of ""Psiics, Moonlight of the Ghoti"" once per turn.",0.0,"Once per turn, you can select 1 ""Genex"" monster in your GY. Until the End Phase, this card's name is treated as the selected monster's name." 12211,"If a Level 5 or higher DARK monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon ""Vision Resonator"" once per turn this way. If this card is sent to the GY: You can add 1 Spell/Trap that mentions ""Red Dragon Archfiend"" from your Deck to your hand. You can only use this effect of ""Vision Resonator"" once per turn.",0.0,A slime that can morph and adopt the shape and size of any monster it chooses. 11693,"If this card is Normal or Special Summoned: You can take 1 ""G Golem Pebble Dog"" from your Deck, and either add it to your hand or Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this card is sent from the hand to the GY: You can add 1 ""G Golem"" card from your Deck to your hand. You can only use each effect of ""G Golem Pebble Dog"" once per turn.",0.0,An iron wolf with razor-sharp fangs that can penetrate any armor. 7606,"You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 ""Crystron"" Tuner from your Deck. You can banish this card from your GY; add 1 ""Crystron"" monster from your Deck to your hand, except ""Crystron Thystvern"". You can only use 1 ""Crystron Thystvern"" effect per turn, and only once that turn.",0.0,"You can target 1 ""Unchained"" card in your GY, except ""Unchained Twins - Sarama""; Set it to your field, then destroy 1 card you control. If this card on the field is destroyed by card effect, except ""Unchained Twins - Sarama"", or by battle: You can Special Summon 1 ""Unchained"" monster from your hand or Deck, except ""Unchained Twins - Sarama"". You can only use each effect of ""Unchained Twins - Sarama"" once per turn." 12210,"If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except ""Soul Resonator"", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control ""Red Dragon Archfiend"" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of ""Soul Resonator"" once per turn.",0.0,All data crushed by this network warrior's hammer is irretrievably compressed. 12033,"If this card is Special Summoned and you control no card in your Field Zone: You can add 1 Field Spell from your Deck to your hand. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 Field Spell in your GY; add 1 card with the same name from your Deck to your hand. You can only use each effect of ""Cattycorn"" once per turn.",0.0,"If this card on the field is destroyed by battle or card effect: You can Special Summon 1 ""Performage"" monster from your hand or Deck, except ""Performage Plushfire""." 11299,"Add 1 ""Heroic"" monster from your Deck to your hand. If you have 500 LP or less: You can banish this card from your GY, then target 1 ""Heroic"" card in your GY; add it to your hand. You can only use each effect of ""Heroic Envoy"" once per turn.",0.0,"If this face-up card is removed from your side of the field, destroy ""Andro Sphinx"" and ""Sphinx Teleia"" on your side of the field and remove them from play." 12745,"Special Summon 1 Insect monster with 1000 or less ATK from your hand or Deck, then if you Special Summoned from the Deck, send 1 monster you control to the GY, also you cannot Special Summon for the rest of this turn after this card resolves, except Insect monsters. If a face-up Insect Synchro Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; add 1 ""Summoning Swarm"" from your Deck to your hand. You can only activate 1 ""Armed Rebeellion"" per turn.",0.0,"When this card is removed from the field, Special Summon 1 ""Reborn Tengu"" from your Deck." 6634,"When this card declares an attack: You can add 1 ""Edge Imp Chain"" from your Deck to your hand. If this card is sent from the hand or field to the GY: You can add 1 ""Frightfur"" card from your Deck to your hand. You can only use 1 ""Edge Imp Chain"" effect per turn, and only once that turn.",0.2,"When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then make 1 face-up monster on the field unable to attack, also it has its effects negated. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 ""Rokket"" monster from your Deck, except ""Anesthrokket Dragon"". You can only use each effect of ""Anesthrokket Dragon"" once per turn." 5861,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 DARK monster from your GY, and cannot be Special Summoned by other ways. You can only Special Summon ""White Dragon Wyverburster"" once per turn this way. If this card is sent from the field to the GY: You can add 1 ""Black Dragon Collapserpent"" from your Deck to your hand.",0.16666666666666666,"Blue-Eyes White Dragon"" + ""Blue-Eyes White Dragon"" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use ""Polymerization""), and cannot be Special Summoned by other ways. Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster." 8850,"If an ""Abyss Script"" Spell Card or effect was activated this turn: Add face-up ""Abyss Actor"" Pendulum Monsters from your Extra Deck to your hand, up to the number of ""Abyss Script"" Spells in your GY, then you can Special Summon ""Abyss Actor"" Pendulum Monsters with different names from your hand, up to the number of monsters added to the hand by this effect.You cannot Special Summon monsters for the rest of this turn, except ""Abyss Actor"" Pendulum Monsters. You can only activate 1 ""Abyss Actors' Curtain Call"" per turn.",0.0,"3 Level 8 monsters You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can use the effect of ""Coach King Giantrainer"" up to thrice per turn." 10127,"You can Tribute this card; Special Summon 1 ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", or ""Raviel, Lord of Phantasms"" from your hand, ignoring its Summoning conditions. You can banish this card from your GY; add 1 ""Fallen Paradise"" from your Deck to your hand. You can only use each effect of ""Chaos Summoning Beast"" once per turn.",0.0,"During your Main Phase: You can take 1 ""Rikka"" monster from your Deck, except ""Rikka Petal"", and either add it to your hand or send it to the GY, also you cannot Special Summon for the rest of this turn, except Plant monsters. During your opponent's End Phase, while this card is in your GY, if you control no monsters or all monsters you control are Plant monsters: You can Special Summon this card. You can only use each effect of ""Rikka Petal"" once per turn." 12271,"If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 ""Snake-Eye"" monster from your hand or Deck, except ""Snake-Eye Ash"". You can only use each effect of ""Snake-Eye Ash"" once per turn.",0.0,"Once per turn: You can make this card's original ATK become the combined difference between the original ATK and current ATK of each face-up monster currently on the field, until the end of your opponent's turn." 11178,"Special Summon 1 ""Nordic"" monster from your Deck. You cannot Special Summon monsters from the Extra Deck while the Summoned monster is face-up on the field, except ""Aesir"" monsters. You can banish this card from your GY; add 1 ""Nordic"" monster from your Deck to your hand, then shuffle 1 card from your hand into the Deck. You can only use 1 ""Nordic Relic Hlidskjalf"" effect per turn, and only once that turn.",0.0,"During the Main Phase: You can activate 1 of these effects; ● Shuffle 1 LIGHT Ritual Monster (Warrior or Dragon) or 1 Ritual Spell from your hand or GY into the Deck, and if you do, add to your hand, or Special Summon, 1 ""Voiceless Voice"" monster from your Deck. ● Target cards your opponent controls, up to the number of LIGHT Ritual Monsters (Warrior or Dragon) you control; destroy both this card and as many of the targeted cards as possible. You can only use the effect of ""Radiance of the Voiceless Voice"" once per turn." 8191,"This card's name becomes ""Amazoness Queen"" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 ""Amazoness"" Spell/Trap from your Deck to your hand. You can only use this effect of ""Amazoness Princess"" once per turn. When this card declares an attack: You can send 1 other card from your hand or field to the GY; Special Summon 1 ""Amazoness"" monster from your Deck in Defense Position, except ""Amazoness Princess"".",0.6666666666666666,"You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of ""Sauge de Fleur"" once per turn." 12253,"Send 1 other face-up card you control to the GY; Special Summon 1 Level 1 FIRE monster from your hand or Deck. You can banish this card from your GY, then target 1 ""Snake-Eye"" or ""Diabellstar"" monster in your GY; add 1 Level 1 FIRE monster from your Deck to your hand, then place the targeted monster on the bottom of the Deck. You can only use 1 ""Original Sinful Spoils - Snake-Eye"" effect per turn, and only once that turn.",0.0,Few can withstand the scythe-like arms of this dangerous creature. 9322,"If this card is Normal or Special Summoned: You can add 1 ""Assault Mode Activate"", or 1 card that specifically lists ""Assault Mode Activate"" in its text, from your Deck to your hand, except ""Psi-Reflector"". You can reveal 1 ""Assault Mode Activate"" in your hand, then target 1 monster in your GY that specifically lists ""Assault Mode Activate"" in its text, except ""Psi-Reflector""; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of ""Psi-Reflector"" once per turn.",0.0,"Each time a Fairy-Type monster(s) is Summoned, inflict 600 damage to your opponent. Once per turn, you can send 1 face-up Fairy-Type monster you control, except ""Athena"", to the GY to select 1 Fairy-Type monster from your GY, except ""Athena"", and Special Summoned it." 8110,"When this card is Normal Summoned: You can Special Summon 1 ""Gouki"" monster from your hand. If this card is sent from the field to the GY: You can add 1 ""Gouki"" card from your Deck to your hand, except ""Gouki Suprex"". You can only use this effect of ""Gouki Suprex"" once per turn.",0.3333333333333333,"2 Zombie monsters You can target 1 of your Level 5 or higher Zombie monsters that is banished or in your GY; place this card in your Spell & Trap Zone as a face-up Continuous Spell, and if you do, Special Summon that monster. While this card is a Continuous Spell: You can target 1 Level 5 or higher Zombie monster you control; destroy 1 monster your opponent controls with ATK less than or equal to that monster. You can only use each effect of ""Flying Mary, the Wandering Ghost Ship"" once per turn." 11328,"If this card is sent to the GY: You can add 1 ""Predaplant"" monster from your Deck to your hand, except ""Predaplant Byblisp"". If a monster with a Predator Counter is on the field: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of ""Predaplant Byblisp"" once per turn.",0.0,"Select 1 ""Gravekeeper's"" monster in your GY and Special Summon it. This card's activation and effect are unaffected by ""Necrovalley""." 11916,"If a Level/Rank/Link 2 monster is on the field, you can Special Summon this card (from your hand) to either field. You can only Special Summon ""Fallen of Argyros"" once per turn this way. Neither player can activate the effects of Link Monsters that point to this card. During your opponent's turn (Quick Effect): You can target 1 Xyz Monster on the field; detach 1 or 2 materials from it. You can only use this effect of ""Fallen of Argyros"" once per turn.",0.0,"This card is used to Ritual Summoned ""Performance of Sword"". You must also offer monsters whose total Level Stars equal 6 or more from the Field or your hand as a Tribute." 7684,"When Normal or Special Summoned, your opponent's Spell/Trap Cards and effects cannot be activated. Once per turn: You can Set 1 ""Abyss Script"" Spell directly from your Deck, but it is sent to the GY during the End Phase.",0.0,"3 Level 4 monsters Once per turn, you can activate 1 of these effects. Detach 3 Xyz Materials from this card; destroy all other face-up monsters on the field. Detach 5 Xyz Materials from this card; destroy all cards your opponent controls." 11805,"At the start of your Main Phase 1: Apply 1 of the following effects until the end of your opponent's turn. ● Neither player can activate card effects in the GY. ● Neither player can banish cards from the GY. ● Neither player can Special Summon monsters from the GYs.",0.0,An amphibian capable of calling up a massive tidal wave from the dark seas to wipe out enemy monsters. 12476,"Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 ""The Black Goat Laughs"" effect per turn, and only once that turn.",0.0,Select 1 face-up Defense Position monster you control. Its DEF becomes double its original DEF. 12777,"If this card is sent from the Deck to the GY: Send as many cards you control as possible to the GY, and if you do, Special Summon this card, then send cards your opponent controls to the GY up to the number sent to the GY by this effect. Neither player can activate monster effects in response to this effect's activation. If this card is sent to the GY, except from the Deck: You can send 1 card from your hand to the GY; send 1 card on the field to the GY. You can only use 1 ""Wandering Titan of Tartarus"" effect per turn, and only once that turn.",0.0,"When a monster(s) is Special Summoned by the effect of an ""Evoltile"" monster you control, your opponent cannot activate cards or effects." 12214,"During the Main Phase (Quick Effect): You can send this card from your hand or field to the GY; Special Summon 1 ""Labrynth"" monster, or Set 1 Normal Trap, from your hand. The Set Normal Trap can be activated this turn. When your opponent activates a card or effect in response to your card or effect activation of a Normal Trap or a ""Labrynth"" card, except ""Labrynth Butler Arias"" (Quick Effect): You can activate this effect in the GY; Special Summon this card. You can only use each effect of ""Labrynth Butler Arias"" once per turn.",0.0,"A sea dragon known as the King of the Ocean, it attacks its enemies with huge tidal waves." 11225,"If another card(s) you control is destroyed by an opponent's card effect (except during the Damage Step): You can Special Summon 1 ""Altergeist"" monster from your hand. You can banish this card from your GY, then target 1 ""Altergeist"" monster in your GY; add it to your hand. You can only use each effect of ""Altergeist Failover"" once per turn.",0.0,"He has a tranquil soul, but carries a destiny that one day his heart shall be tainted by evil...." 7013,"Target 1 ""Black Luster Soldier"" monster you control; send it to the GY, and if you do, Special Summon 1 ""Black Luster Soldier"" monster from your hand with a different name from that monster, ignoring its Summoning conditions. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Black Luster Soldier"" monster in your GY; add it to your hand. You can only activate 1 ""Super Soldier Rebirth"" per turn.",0.0,"Once per turn, when a Level 5 or higher monster's effect is activated (except during the Damage Step), and you control an Xyz Monster: You can discard 1 card; negate that effect, and if you do, destroy that monster." 12274,"You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. During your opponent's turn (Quick Effect): You can target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. If this card is sent from the hand or field to the GY: You can Special Summon 2 Level 1 FIRE monsters from your GY. You can only use each effect of ""Snake-Eyes Flamberge Dragon"" once per turn.",0.0,A blazingly hardheaded dinosaur leader. It greets its enemies with its signature move Fire Opal Headbutt after toying with them with its dynamic movements and flames. 11806,"If a monster(s) is Special Summoned to your field face-up (except during the Damage Step): You can target 1 of them; Special Summon this card from your hand, and if you do, change that monster to face-down Defense Position. If this card is sent from the hand or field to the GY: You can target 1 monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use each effect of ""Green Ninja"" once per turn.",0.0,"Appears from underground and attacks with long, snake-like tentacles." 11978,"If you have no Spells/Traps in your GY, you can Special Summon this card (from your hand). You can only Special Summon ""Superheavy Samurai Stealthy"" once per turn this way. If you have no Spells/Traps in your GY (Quick Effect): You can Tribute this card, then target 1 Spell/Trap in your opponent's GY; Set it to your field, but banish it when it leaves the field. You can only use this effect of ""Superheavy Samurai Stealthy"" once per turn.",0.0,"Each player looks at their opponent's hand, chooses 1 card in it and adds it to their own hand." 1236,"During the End Phase of any turn this card is sent to the GY, you can send 1 Beast, Beast-Warrior or Winged Beast-Type Monster Card from your hand or your side of the field to the GY to Special Summon this card from the GY.",0.0,"If an ""Amazoness"" monster attacks a monster with higher ATK, the attacking monster gains 1000 ATK during damage calculation only." 9049,"Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of ""Super Express Bullet Train"" once per turn. If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand. During the Main Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except ""Super Express Bullet Train""; add it to your hand.",0.3333333333333333,"You take no battle damage from attacks involving this card. Once per turn, during your Standby Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card changes: Activate this effect; the owner of this card can destroy 1 Set ""Abyss Script"" Spell in their Spell & Trap Zone." 12102,"If a Fiend monster(s), except ""Diabolica the Draconique General"", is sent to your GY by card effect (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the monster was sent) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY by card effect: You can target 1 Fiend monster in your GY, except ""Diabolica the Draconique General""; add it to your hand. You can only use 1 ""Diabolica the Draconique General"" effect per turn, and only once that turn.",0.0,"If a ""Performapal"" or ""Odd-Eyes"" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step." 9032,"If a Tuner(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. If this card is in your GY: You can send 1 card from your hand or field to the GY; place this card on the top or bottom of your Deck. You can only use each effect of ""Dark Rose Fairy"" once per turn.",0.0,"When this card declares an attack, you can change the attack target to Defense Position. When you take Battle Damage while this card is attacking, you can Special Summon 1 monster from your hand with ATK equal to or less than the Battle Damage you took." 7418,"If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. During either player's turn, if this card is in your GY: You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.",0.5,"When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of ""Ghost Ogre & Snow Rabbit"" once per turn." 9842,"If this card is Normal or Special Summoned: You can Special Summon 1 ""Marincess"" monster from your hand in Defense Position, except ""Marincess Pascalus"". During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Marincess"" Spell/Trap in your GY; add it you your hand. You can only use each effect of ""Marincess Pascalus"" once per turn.",0.25,"Once per turn, if you control an ""Aroma"" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if this card leaves the field). If a face-up ""Aroma"" monster you control is destroyed by battle or card effect and sent to the GY: Gain 1000 LP." 9383,"2 WIND monsters During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 WIND monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish 1 Wind Synchro Monster from your Extra Deck; reveal 2 ""Speedroid"" monsters with different names from your Deck whose total Levels equal the Level of that Synchro Monster, your opponent randomly picks 1 for you to add to your hand, and you send the other to the GY. You can only use each effect of ""Hi-Speedroid Rubber Band Shooter"" once per turn.",0.0,"Gain 3000 Life Points. If this face-up card is removed from the field, take 3000 damage." 6911,"Target 1 ""Speedroid"" monster in your GY; Special Summon it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY then target 1 ""Speedroid"" monster in your GY; add it to your hand.",0.0,"When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 Set card your opponent controls; destroy it. You can only use each effect of ""Fortune Fairy En"" once per turn." 11913,"[ Pendulum Effect ] Once per turn, during your Main Phase: You can place 1 ""Nemleria"" Continuous Spell from your Deck or GY face-up on your field, and if you do, add this card to your Extra Deck face-up. You cannot Special Summon ""Dreaming Nemleria"" the turn you activate this effect. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck, except ""Dreaming Nemleria"". You can only Special Summon ""Dreaming Nemleria(s)"" once per turn. If this card is Special Summoned: For every 3 of your face-down banished cards, you can banish up to 1 card from your opponent's field and/or GY, face-down, then shuffle 1 of your face-down banished cards into your Deck for each card you banished by this effect.",0.0,"A fish with arms, legs, and some very sharp teeth." 7402,"Cannot be Special Summoned, except with the effect of a ""Ninja"" monster or ""Ninjitsu Art"" card. Once per turn, during either player's turn: You can send 1 ""Ninja"" monster and 1 ""Ninjitsu Art"" card from your hand and/or face-up from your field to the GY, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s).",0.0,"You can Tribute 3 monsters or 1 ""Gravekeeper's"" monster to Tribute Summon (but not Set) this card. When this card is Tribute Summoned: You can activate any of these effects, and resolve in sequence, up to the number of ""Gravekeeper's"" monsters Tributed for the Summon. This card gains ATK equal to the combined Levels that all monsters Tributed for its Tribute Summon had on the field x 100. Destroy all Set monsters you opponent controls. All monsters your opponent currently controls lose 2000 ATK and DEF." 8543,"When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of ""Ghost Belle & Haunted Mansion"" once per turn.",0.25,"If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of ""Fallen of Albaz"" once per turn." 8707,"If this card is Normal or Special Summoned and you control no Link Monsters: You can Special Summon 1 ""Congester Token"" (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of ""Cluster Congester"" once per turn. Once per Battle Step, if a Link Monster you control is attacked (Quick Effect): You can banish this card from your GY and that Link Monster; Special Summon ""Congester Tokens"" up to the number of Link Monsters your opponent controls.",0.0,"This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw 1 card for each face-up Defense Position ""Karakuri"" monster you control." 11847,"Cannot be Normal Summoned/Set. Must be Special Summoned by a Wyrm monster's effect. If a monster is banished by card effect (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was banished) or hand (even if not), but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in the Field Zone and 1 monster your opponent controls or in their GY; banish them. You can only use each effect of ""The Abyss Dragon Swordsoul"" once per turn.",0.0,A high-performance jet fighter with power capsules for variable attack capabilities. 12478,"During the Main Phase, if a monster on the field is flipped face-up: You can Special Summon this card from your hand, then change 1 face-up monster on the field to face-down Defense Position. During the Main Phase, if this card is flipped face-up: You can target 1 monster in your GY; Special Summon it in Defense Position, then change 1 face-up monster on the field to face-down Defense Position. You can only use each effect of ""Time Reloader"" once per turn.",0.0,"Select 1 face-up Beast-Type monster you control and 1 monster your opponent controls. Destroy your monster, and return the opponent's monster to the Deck." 12707,"Reveal 2 Flip monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to their field in face-down Defense Position, and you add the other to your hand, then you can Special Summon 1 ""Mimighoul"" monster from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish this card from your GY, then target 1 face-down monster your opponent controls; change it to face-up Attack or Defense Position. You can only use 1 ""Mimighoul Maker"" effect per turn, and only once that turn.",0.0,Each player can Special Summon 1 monster from their hand with the same Level as 1 face-up Level 4 or lower monster they control. 11757,"If this card is Special Summoned from the Pendulum Zone: The owner of this card reveals 3 ""Abyss Script"" Spells from their Deck, their opponent randomly picks 1 for this card's owner to Set on their field (but the owner destroys it during the End Phase), also shuffle the rest into the Deck. If this card is destroyed: You can shuffle 1 ""Abyss Script"" Spell from your GY into the Deck. You can only use each effect of ""Abyss Actor - Liberty Dramatist"" once per turn.",0.0,A beautiful mermaid that lures voyagers to a watery death. 8015,"Target 1 ""Frightfur"" monster in your GY; Special Summon it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished ""Fluffal"" or ""Frightfur"" monsters; return it to the GY.",0.3333333333333333,"Target 1 monster you control; destroy it, and if you do, add 1 ""Peaceful Planet Calarium"" from your Deck to your hand, or, if you control ""Peaceful Planet Calarium"", you can add 1 ""Mannadium"" Spell/Trap instead, except ""Mannadium Abscission"". You can banish this card from your GY; Special Summon 1 ""Visas Starfrost"" or 1 monster with 1500 ATK/2100 DEF from your hand. You can only use each effect of ""Mannadium Abscission"" once per turn." 9410,"Target 1 ""Vision HERO"" Monster Card in your Spell & Trap Zone; Special Summon it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Vision HERO"" monster in your GY; add it to your hand.",0.0,"Gain 1000 Life Points for each ""Elemental HERO"" monster you control." 11858,"During your Main Phase, you can Normal Summon 1 ""Traptrix"" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) The first time each Insect or Plant monster you control would be destroyed by battle each turn, it is not destroyed. You can banish 1 monster you control; Special Summon 1 ""Traptrix"" monster from your hand or GY. You can only use this effect of ""Traptrip Garden"" once per turn.",0.0,"You can activate this card when your opponent designates 1 monster on your side of the field as a target of a Spell, Trap, or battle attack. Switch the target to another monster on your side of the field." 12178,"2 Level 4 monsters If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 ""Battlin' Boxing"" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, your opponent cannot target ""Battlin' Boxer"" monsters you control with card effects this turn. You can only use each effect of ""Battlin' Boxer King Dempsey"" once per turn.",0.0,"FLIP: You can Special Summon 1 Level 3 or higher Flip monster from your hand or Deck in face-down Defense Position, also you cannot activate monster effects for the rest of this turn, except ""Prediction Princess"" monsters'." 8832,"Cannot be Special Summoned, except with the effect of a ""Ninja"" monster or ""Ninjitsu Art"" card. Once per turn (Quick Effect): You can send 1 ""Ninja"" monster and 1 ""Ninjitsu Art"" card from your hand and/or face-up from your field to the GY, then target up to 2 Spells/Traps on the field; destroy them.",0.0,"Activate only if the only face-up monsters on the field are 2 ""Meklord"" monsters. Draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card." 9543,"If you activate a ""Fire Formation"" Spell/Trap Card (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 ""Fire Fist"" monster from your GY, except ""Brotherhood of the Fire Fist - Panda"", also you cannot Special Summon monsters for the rest of this turn, except ""Fire Fist"" monsters. If a ""Fire Fist"" monster(s) you control would be destroyed by your opponent's card effect, you can send 1 face-up ""Fire Formation"" Spell/Trap you control to the GY instead. You can only use each effect of ""Brotherhood of the Fire Fist - Panda"" once per turn.",0.0,"Pay half your Life Points. Select and activate an appropriate effect which can be applied: If ""Yu-Jo Friendship"" is in your GY, until the end of this turn: your opponent cannot Normal Summon, Set, Flip Summon, or Special Summon a monster(s), or activate an Effect Monster's effect, and their monster's effects are negated. If ""Unity"" is in your GY, until the end of this turn: negate the effects of all Spell and Trap Cards on your opponent's side of the field, and your opponent cannot activate or Set Spell or Trap Cards." 12493,"When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 ""Monster Reborn"" from your hand or face-down field to the GY; Special Summon 1 ""Obelisk the Tormentor"" from your GY in Defense Position, and if you activated this effect during your opponent's turn, all monsters your opponent controls that can attack must attack that face-up monster, this turn, while you control it.",0.0,"When this card is removed from play, you can select 1 Level 4 or lower Beast-Type monster in your GY and Special Summon it." 12496,"You can send 1 ""Ancient Gear Golem"" from your hand, Deck, or face-up Monster Zone to the GY; immediately after this effect resolves, Normal Summon 1 ""Ancient Gear"" monster. If you Normal or Special Summon ""Ancient Gear Golem"" (except during the Damage Step): You can Special Summon 1 ""Ancient Gear Golem"" from your hand or GY, ignoring its Summoning conditions. You can banish this card from your GY; place 1 ""Ancient Gear"" Continuous Trap from your hand face-up on your field. You can only use each effect of ""Ancient Gear Commander"" once per turn.",0.0,Select 1 Spell/Trap Card you control and 1 Spell/Trap Card your opponent controls. Destroy the selected card(s). 3307,"During either player's turn, as Chain Link 3 or higher: You can Special Summon this card from your hand. Spell Cards that have been activated are banished instead of being sent to the GY. The ATK and DEF of this card are each equal to the number of Spell Cards in your opponent's GY x 500. You can only control 1 face-up ""Winged Kuriboh LV9"".",0.5,"Once per turn, during your Main Phase: You can destroy up to 3 other ""Igknight"" cards you control, then return an equal number of cards your opponent controls to the hand. If this card is sent to the GY: You can add 1 face-up ""Igknight"" Pendulum Monster from your Extra Deck to your hand." 3354,"Activate during your Main Phase 2, to Special Summon 1 Level 4 monster from your GY that was destroyed by a card effect and sent to the GY this turn.",0.25,"Gem-Knight Sapphire"" + 1 ""Gem-Knight"" monster Must first be Fusion Summoned using the above Fusion Material Monsters. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. When this card is sent from the field to the GY: Target 1 card your opponent controls; return that target to the hand." 10383,"2+ Level 2 Beast monsters You can detach 1 material from this card; your ""Melffy"" monsters can attack directly this turn. During your opponent's turn (Quick Effect): You can target 1 Beast Xyz Monster you control; return that monster to the Extra Deck, then you can Special Summon Level 2 or lower Beast monsters from your GY, up to the number of materials that monster had. You can only use this effect of ""Joyous Melffys"" once per turn.",0.0,"If you control a monster: You can reveal 2 Equip Spells with different names from your Deck, your opponent randomly picks 1 for you to add to your hand, and you place the other card on the bottom of the Deck. You can only use this effect of ""Tool Box"" once per turn." 8989,"You can targer 1 ""Nephthys"" card in your GY, except ""Chronicler of Nephthys""; destroy 1 card in your hand, and if you do, add that target to your hand. During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can add 1 ""Nephthys"" card from your GY to your hand, except ""Chronicler or Nephthys"". You can only use each effect of ""Chronicler of Nephthys"" once per turn.",0.0,"Pay 2000 Life Points, then target 1 monster in your GY; Special Summon that target in face-down Defense Position." 8938,"If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can take 1 ""Orcust"" or ""World Legacy"" monster from your hand or Deck, and either send it yo the GY or banish it. You can only use this effect of ""Orcustrated Einsatz"" once per turn.",0.0,"Add 1 Level 7 or higher monster from your hand to your Deck and shuffle it, then draw 1 card. You can only use this effect once per turn." 9460,"You can Special Summon this card (from your hand) to your zone a ""Marincess"" Link Monster points to. You can only Special Summon ""Marincess Sea Horse"" once per turn this way. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 WATER monster from your hand to your zone a ""Marincess"" Link Monster points to. You can only use this effect of ""Marincess Sea Horse"" once per turn.",0.3333333333333333,"1 Level 5 or higher ""D/D"" monster + 1 ""D/D"" monster If another ""D/D"" monster(s) is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 ""D/D"" monster in your GY; Special Summon it. You can only use this effect of ""D/D/D Flame High King Genghis"" once per turn. Once per your turn, when a Spell/Trap Card, or its effect, is activated (Quick Effect): You can negate the activation." 11623,"During the Main Phase (Quick Effect): You can banish 2 Fish monsters from your hand and/or GY; Special Summon this card from your hand. If this card is Special Summoned: You can target 1 face-up card on the field; banish it when it leaves the field. If this card is banished: You can banish 1 Fish monster from your GY; add this card to your hand. You can only use each effect of ""Snopios, Shade of the Ghoti"" once per turn.",0.0,This warrior blindly swings a deadly blade with devastating force. 10880,"2+ ""Gouki"" monsters The first time each monster this card points to would be destroyed by battle each turn, it is not destroyed. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except ""Gouki"" monsters, also, your opponent Special Summons 1 or 2 monsters from their GY, then, you Special Summon up to that many non-Link ""Gouki"" monsters from your GY to a Zone(s) this card points to. You can only use this effect of ""Gouki Destroy Ogre"" once per turn.",0.0,Tribute 1 monster on your side of the field to activate this card. Special Summon 1 Level 7 monster that can be Normal Summoned from your hand. That monster cannot attack this turn. 9581,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can target 3 of your banished Fiend monsters; Special Summon this card from your hand, and if you do, shuffle those banished monsters into the Deck. During the End Phase, if this card is in the GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Special Summon this card from your GY, then, you can destroy cards your opponent controls, up to the number of face-up Spells/Traps you control with different names. You can only use each effect of ""Curse Necrofear"" once per turn.",0.0,"Until the end of this turn, all DARK Spellcaster-Type monsters with 2000 or more ATK you currently control cannot be destroyed by battle, their effects are negated, also they are unaffected by your opponent's card effects." 9873,"Special Summon 1 ""Time Thief"" monster from your hand. During your Main Phase: You can banish this card from your GY, then target 1 ""Time Thief"" Xyz Monster you control; attach 3 ""Time Thief"" cards of different types (1 Monster, 1 Spell, and 1 Trap) from your GY to that monster as material. You can only use 1 ""Time Thief Startup"" effect per turn, and only once that turn.",0.0,"If you control a ""Melodius"" monster, you can Special Summon this card (from your hand). While this Special Summoned card is on the field, all Fairy-Type monsters you control gain 500 ATK and DEF." 820,"During the End Phase, if this card was destroyed on the field and sent to the GY this turn: Special Summon it from the GY, and make its ATK and DEF 1000. Each player can only use the effect of ""Twin-Headed Behemoth"" once per Duel.",0.3333333333333333,"2+ monsters with different names Gains 200 ATK for each counter on it. You can only use 1 of the following effects of ""Seraphim Papillion"" per turn, and only once that turn. ● If this card is Link Summoned: Place 1 counter on this card for each Insect monster used as its Link Material. ● (Quick Effect): You can remove 1 counter from this card; Special Summon 1 Level 4 or lower Insect monster from your GY in Defense Position." 11748,"If a ""Rescue-ACE"" monster(s) is Normal or Special Summoned to your field, except ""Rescue-ACE Fire Engine"" (except during the Damage Step): You can Special Summon this card from your hand. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can Special Summon 1 Level 4 or lower ""Rescue-ACE"" monster from your hand, Deck, or GY. You can only use each effect of ""Rescue-ACE Fire Engine"" once per turn.",0.0,A wicked dragon that taps into dark forces to execute a powerful attack. 12590,"During the Main Phase: The turn player can activate this effect; excavate cards from the top of your Deck, up to the number of cards your opponent controls, and if you do, add 1 of them to your hand, also, after that, place any remaining cards and 1 card from your hand on the bottom of the Deck in any order. You can only use this effect of ""Way Where There's a Will"" once per turn. During the End Phase of any turn a player excavated 9 or more cards at once by this card's effect: That player can activate this effect; shuffle all cards your opponent controls and in their GY into the Deck.",0.0,"Once per turn, you can select 1 face-up Plant-Type monster on the field to have this card's Level become equal to the selected monster's Level, until the End Phase." 11020,"Banish as many ""Appliancer"" Link Monsters in your Main Monster Zones as possible, then you can Special Summon your banished ""Appliancer"" Link Monsters, up to the number of monsters banished by this effect. During your Main Phase, if this card is in your GY, except the turn it was sent there: You can banish 1 other ""Appliancer"" Spell/Trap from your GY; add this card to your hand. You can only use each effect of ""Appliancer Conversion"" once per turn.",0.0,"You can Tribute 1 monster; Special Summon 1 ""Gaia The Fierce Knight"" monster, or 1 Level 5 Dragon monster, from your hand or Deck. You can only use this effect of ""Artillery Catapult Turtle"" once per turn." 7313,"Once per turn, during the End Phase, if this card is in the GY because it wassent there this turn: You can Special Summon 1 ""Blue-Eyes"" monster from your Deck. You can banish this card from your GY, then target 1 ""Blue-Eyes"" monster in your GY; add it to your hand. You can only use this effect of ""The White Stone of Ancients"" once per turn.",0.3333333333333333,"If this card is Special Summoned: You can target 1 ""S-Force"" monster in your GY, except ""S-Force Lapcewell""; Special Summon it. You can banish 1 ""S-Force"" card from your hand; destroy all of your opponent's monsters in the same columns as your ""S-Force"" monsters. You can only use each effect of ""S-Force Lapcewell"" once per turn." 11361,"Target 1 ""Therion"" monster in your GY; Special Summon it, then you can equip 1 ""Therion"" monster from your hand or GY to it. During the Main Phase: You can banish this card from your GY, then target 2 ""Therion"" monsters (1 on your field and 1 in your GY); equip that monster from your GY to the other monster you control. You can only use 1 ""Therion Stand Up!"" effect per turn, and only once that turn.",0.0,Flip 1 face-down monster on the field into face-up Attack Position. 9965,"Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 8/ATK 800/DEF 2500) (this card is also still a Trap), then, if you control ""Eldlich the Golden Lord"", you can make the ATK of 1 face-up monster on the field become 0. During the End Phase: You can banish this card from your GY; Set 1 ""Eldlixir"" Spell/Trap directly from your Deck. You can only use 1 ""Guardian of the Golden Land"" effect per turn, and only once that turn.",0.3333333333333333,"If you control a ""Red-Eyes"" monster, except ""Red-Eyes B. Chick"": You can target 1 Normal Monster in your GY; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can target 1 ""Red-Eyes"" monster in your GY, except ""Red-Eyes B. Chick""; Special Summon it. You can only use each effect of ""Return of the Red-Eyes"" once per turn." 10817,"If this card is Special Summoned: Apply this effect, based on whether your opponent has more monsters in their GY, or more Spells & Traps. (If they have more monsters, banish this card, and if you do, your opponent banishes 1 monster from their GY. If they have more Spells & Traps, send this card to the GY, and if you do, your opponent sends 1 monster they control to the GY.) During the End Phase of the next turn after this card was banished: You can Special Summon this banished card. You can only use each effect of ""Doombearer Psychopompos"" once per turn.",0.3333333333333333,"Cannot be used as a Synchro Material. Up to twice per turn: You can target 1 Fish-Type monster on the field, then activate 1 of these effects. Increase its Level by 1. Reduce its Level by 1. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters." 9967,"Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control ""Eldlich the Golden Lord"", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 ""Eldlixir"" Spell/Trap directly from your Deck. You can only use 1 ""Huaquero of the Golden Land"" effect per turn, and only once that turn.",0.3333333333333333,"Target 1 face-up Special Summoned monster on the field; change it to face-down Defense Position. If you control a Level 5 or higher Illusion monster, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 ""Sinful Spoils of Slumber - Morrian"" effect per turn, and only once that turn." 9678,"You can Set this card from your hand to your Spell & Trap Zone as a Spell. During the End Phase, if this card is in the GY because it was destroyed by an opponent's card effect this turn while it was Set on your field: You can Special Summon this card, then you can add 1 Monster from your GY to your hand, except ""Primineral Mandstrong"". You can only use this effect of ""Primineral Mandstrong"" once per turn.",0.0,"If a monster(s) you control is destroyed by battle or an opponent's card effect: Target 1 of those monsters; Special Summon any number of monsters from your Deck in Defense Position, whose total Levels equal that target's Level, but negate their effects. You can only activate 1 ""Level Resist Wall"" per turn." 8475,"VWXYZ-Dragon Catapult Cannon"" + ""Armed Dragon LV7"" Must first be Special Summoned (from your Extra Deck) during a Duel you Special Summoned both the above cards, by banishing the above cards from your field and/or GY. (You do not use ""Polymerization"".) Your opponent cannot activate cards or effects with the same name as any banished card. Once per turn, during your opponent's turn (Quick Effect): You can banish 1 card from your Deck or Extra Deck, face-up; banish all cards your opponent control and in their GY.",0.0,"Elemental HERO Sparkman + ""Elemental HERO Clayman"" Must be Special Summoned with ""Dark Fusion"" and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy that target." 12244,"Banish 1 face-up ""Visas Starfrost"" from your Monster Zone (until the End Phase); Special Summon 1 ""Heart"" monster with 3000 ATK from your Extra Deck, ignoring its Summoning conditions, but it can only activate its effects once while face-up on the field, also banish it face-down during the End Phase. If your opponent Special Summons a monster(s) from the Extra Deck, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of ""Loka Samsara"" once per turn.",0.0,"If a face-up WIND monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can place 1 Spell/Trap from the field on top of the Deck. You can only use this effect of ""Cataclysmic Cryonic Coldo"" once per turn." 5663,"If a face-up ""Fire King"" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the GY: You can destroy 1 card in your hand or that you control. You can only use this effect of ""Fire King Avatar Yaksha"" once per turn.",0.3333333333333333,"Once per turn, during either player's Main Phase: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn." 12237,"If you control ""King's Sarcophagus"", you can Special Summon this card (from your GY). You can only Special Summon ""Hapi, Guidance of Horus"" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of ""Hapi, Guidance of Horus"" once per turn.",0.0,"Target 1 face-up non-Link Monster you control and 1 Link Monster your opponent controls; switch control of those monsters. You can only activate 1 ""Packet Swap"" per turn." 10518,"Target 1 ""Springans"" monster or ""Fallen of Albaz"" in your GY; Special Summon it. During the Main Phase, except the turn this card was sent to the GY: You can banish this card and 1 Fusion Monster from your GY, then target 1 ""Springans"" Xyz Monster you control; attach 1 Fusion Monster that lists ""Fallen of Albaz"" as material from your Extra Deck to that monster as material. You can only use each effect of ""Springans Call!"" once per turn.",0.6666666666666666,"You can only control 1 ""The Weather Rainbowed Canvas"". ""The Weather"" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. If your opponent controls a monster (Quick Effect): You can banish this card; Special Summon 1 ""The Weather"" monster with a different name from your Deck, also you cannot Special Summon other monsters from the Deck for the rest of this turn." 9082,"If a Normal Monster(s) is sent to your GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is in your GY: You can send 1 Dragon monster from your hand to the GY; add this card to your hand. You can only use each effect of ""Guardragon Garmides"" once per turn.",0.0,"Your ""Cyber Angel"" Ritual Monsters cannot be destroyed by battle. When you take damage by battle or an opponent's card effect: You can Tribute 1 ""Cyber Angel"" Ritual Monster from your hand or field; Special Summon 1 ""Cyber Angel"" Ritual Monster from your hand. (This is treated as a Ritual Summon.) You can only use this effect of ""Incarnated Machine Angel"" once per turn." 8809,"If a monster is Normal or Special Summoned to a zone a Link Monster points to (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved) or hand (even if not), but banish it when it leaves the field. You can only use this effect of ""Sea Archiver"" once per turn.",0.0,"Activate only if you destroyed a face-up Synchro Monster controlled by your opponent this turn, either by battle or by card effect. Draw 2 cards." 9468,"2 Level 2 monsters Once per turn: You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon it to your opponent's field. If a monster(s) is Special Summoned to your opponent's field, while you control this monster (except during the Damage Step): You can target 1 face-up monster your opponent controls; Special Summon 1 monster with the same Type or Attribute from your hand, Deck, or GY. You can only use this effect of ""Number 29: Mannequin Cat"" once per turn.",0.3333333333333333,"If this card is destroyed by battle or card effect: You can target 1 ""Zoodiac"" card in your GY, except ""Zoodiac Kataroost""; shuffle it into the Deck. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. During either player's turn, when your opponent activates a monster effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation." 12231,"You can send this card from your hand or field to the GY; place 1 ""Divine Domain Baatistina"" from your Deck, face-up in your Field Zone. If a face-up ""Tistina"" Spell/Trap(s) you control is destroyed by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 LIGHT ""Tistina"" monster from your hand, Deck, or GY. You can only use each effect of ""Fallen of the Tistina"" once per turn.",0.0,"Choose 1 ""Dream Mirror of Joy"" and 1 ""Dream Mirror of Terror"" from your hand and/or Deck, and place 1 in your Field Zone and the other in your opponent's Field Zone, face-up. You can only activate 1 ""Dream Mirror Hypnagogia"" per turn." 11578,"During your Main Phase: You can Special Summon 1 ""Adventurer Token"" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000) to either field, then send 1 card from your hand to the GY. You cannot Special Summon monsters the turn you activate this effect, except ""Adventurer Tokens"" and monsters that mention it. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 ""Adventurer Token"" to either field. You can only use each effect of ""Curse of Aramatir"" once per turn.",0.0,"Target 1 ""Elemental HERO"" Normal Monster in your GY; Special Summon that target." 10302,"You can send 1 Divine-Beast monster from your hand to the GY; add 1 ""Monster Reborn"" from your Deck or GY to your hand. You can send this face-up card from your Spell & Trap Zone to the GY; this turn, you can Special Summon ""The Winged Dragon of Ra"" from your GY with ""Monster Reborn"", ignoring its Summoning conditions, but send it to the GY during the End Phase of this turn. You can only use each effect of ""Millennium Revelation"" once per turn.",0.25,"If you control a ""Springans"" monster: Choose 1 opponent's Main Monster Zone; if a monster is face-up in that zone, during this turn, it cannot attack directly, also its effects are negated. If no monster is in that zone, it cannot be used this turn. If you control a Fusion Monster that lists ""Fallen of Albaz"" as material, you can choose 2 zones instead. You can only activate 1 ""Springans Blast!"" per turn." 6139,"When a ""Sylvan"" monster is sent to the GY (except during theDamage Step): You can Special Summon this card from your hand. Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the GY by a card effect: You can target 1 ""Sylvan""Spell/Trap Card in your GY; add that target to your hand.",0.2,"When a monster you control that's equipped with this card is destroyed by battle, and this card is sent to the GY, you can either:Draw 1 card. OR Discard 1 random card from your opponent's hand." 8759,"If a Spell/Trap you control leaves the field because of an opponent's effect, and is now in the GY or banished (except during the Damage Step): You can Special Summon this card from your GY (if it was there when that Spell/Trap left) or hand (even if not), then you can Set 1 Spell/Trap that is banished or in your GY to your Spell & Trap Zone. You can only use this effect of ""Mana Dragon Zirnitron"" once per turn. If Summoned this way, banish this card when it leaves the field.",0.0,"3 monsters with different Types Cannot be used as Link Material. If this card is Link Summoned: You can Special Summon 1 monster ""Fur Hire"" with a different Type from the 3 monsters used for the Link Summon, from your Deck in Defense Position. If a card(s) your opponent controls is destroyed by battle or card effect: You can draw 1 card, then, if you control 3 or more monsters ""Fur Hire"" with different names, draw 2 additional cards. You can only use each effect of ""Folgo, Justice Fur Hire"" once per turn." 3079,"During your End Phase, if you did not Normal Summon or Set a monster this turn: You can banish this card from your GY; Special Summon 1 ""Red-Eyes"" monster from your GY, except ""Red-Eyes B. Chick"".",0.3333333333333333,"Target up to 2 Spells/Traps your opponent controls; shuffle 1 ""Morphtronic"" monster from your hand into the Deck, and if you do, shuffle the targeted card(s) into the Deck. You can banish this card from your GY, then target 1 of your ""Morphtronic"" monsters that is banished or in your GY; Special Summon it in Defense Position. You can only use 1 ""Morphtronic Impact Return"" effect per turn, and only once that turn." 11591,"If a Fish monster(s) is banished (except during the Damage Step): You can Special Summon this card from your hand. During the Standby Phase of the next turn after this card was banished: You can target 1 of your ""Ghoti"" Traps that is banished or in your GY; Set that target. You can only use each effect of ""Ixeep, Omen of the Ghoti"" once per turn.",0.0,"Select 1 monster on your side of the field. The DEF of the selected monster becomes equal to the combined original DEF of all face-up monsters on your side of the field, until the end of this turn." 12326,"If a face-up ""Memento"" monster(s) you control leaves the field because of an opponent's card: Special Summon 1 ""Mementoal Tecuhtlica - Combined Creation"" from your hand or Deck, ignoring its Summoning conditions. If your opponent moves a ""Memento"" monster(s) out of your GY, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon as many ""Memento"" monsters as possible with different names from your hand and/or Deck. You can only use each effect of ""Mementotlan Bone Back"" once per turn.",0.0,A subspecies found in electronic space. There's little information on it. 11908,"Target 1 of your banished Cyberse monsters; Special Summon it. During your Main Phase, if your LP are 2000 or less: You can banish this card from your GY, then target 2 of your banished Cyberse monsters; add them to your hand. You can only use each effect of ""Cynet Rollback"" once per turn.",0.0,This massive eel generates huge charges of electricity and unleashes them as thunderbolts. 7328,"The first time this Special Summoned card would be destroyed by battle each turn, it is not destroyed. Once per turn, during your opponent's End Phase: You can target 1 Level 3 or lower ""Performapal"" monster in your GY; send this card to the GY, and if you do, add that monster to your hand. If a ""Performapal"" monster is sent from the hand to your GY (except during the Damage Step), while this card is in your GY: You can Special Summon this card. You can only use this effect of ""Performapal Teeter Totter Hopper"" once per turn.",0.25,"Elemental HERO Neos"" + ""Neo-Spacian Dark Panther"" + ""Neo-Spacian Glow Moss"" Must be first Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization""). During the End Phase: Shuffle this card into the Extra Deck, then Set all face-up monsters on the field. Once per turn, during your Main Phase 1: You can toss a coin 3 times.3 Heads: Destroy all monsters your opponent controls. 2 Heads: For the rest of the turn, the effects of all face-up monsters your opponent controls are negated. 1 Head: Return all monsters you control to the hand." 7330,"During your opponent's turn: You can discard 1 Spell/Trap Card; Special Summon 1 ""Dark Magician"" from your Deck (this is a Quick Effect). During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Magician's Robe"" once per turn.",0.0,"You can apply any of the following effects, in sequence, based on the number of ""Solfachord"" Pendulum Monster Cards you control with different names. ● 3+: Return 1 card from your Pendulum Zone to the hand, and if you do, place 1 face-up ""Solfachord"" Pendulum Monster from your Extra Deck in your Pendulum Zone. ● 5+: Special Summon 1 ""Solfachord"" Pendulum Monster from your hand. ● 7+: Destroy all face-up cards your opponent controls. You can only activate 1 ""Solfachord Scale"" per turn." 12223,"You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon ""Diabellstar the Black Witch"" once per turn this way. You can only use each of the following effects of ""Diabellstar the Black Witch"" once per turn. If this card is Normal or Special Summoned: You can Set 1 ""Sinful Spoils"" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.",0.0,"Target 1 Synchro Monster your opponent controls; Special Summon 1 Synchro Monster that is 1 Level higher than it from your Extra Deck, but it cannot activate its effects this turn. You can only activate 1 ""Synchro Transcend"" per turn." 9350,"If an Xyz Monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If an Xyz Monster(s) is Special Summoned to your field while this card is in your GY, except the turn this card was sent to your GY (and except during the Damage Step): You can target 1 of those Xyz Monsters; attach this card to it as material. You can only use each effect of ""Xyz Slidolphin"" once per turn.",0.0,"If this card is Summoned: You can inflict 1000 damage to your opponent. You can only use this effect of ""Satellarknight Alsahm"" once per turn." 9155,"If a ""Salamangreat"" monster(s), except ""Salamangreat Fowl"" is Normal or Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of ""Salamangreat Fowl"" once per turn. You can send 1 ""Salamangreat"" card from your hand or face-up field to the GY, then target 1 Set Spell/Trap your opponent controls; that Set card cannot be activated this turn.",0.0,2 Level 10 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 2000 damage to your opponent. 8526,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Cyberse monsters from your GY. You can target 1 monster your opponent controls with ATK higher than this card (Quick Effect); banish it until the End Phase. You can only use this effect of ""Degrade Buster"" once per turn.",0.25,Discard 1 card; Set 1 Continuous Trap Card from your hand or GY to your field. That Set card can be activated during this turn. 12311,"Add 1 ""Armored Xyz"" card from your Deck or GY to your hand, then you can make up to 2 face-up monsters you control become all Level 3 or all Level 5, until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Xyz Monster Card treated as an Equip Card in your Spell & Trap Zone; Special Summon it. You can only activate 1 ""Xyz Entrust"" per turn.",0.0,"Feral Imp"" + ""Snakeyashi" 10136,"You can target 1 ""Appliancer"" monster you control; Special Summon this card from your hand, and if you do, this card's name becomes the targeted monster's name until the End Phase. During your Main Phase, if this card is in your GY, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Appliancer"" monster you control; Special Summon 1 monster with the same name from your hand or GY. You can only use each effect of ""Appliancer Copybokkle"" once per turn.",0.25,"[ Pendulum Effect ] If ""Vaylantz World - Konig Wissen"" is in a Field Zone or if you control a FIRE ""Vaylantz"" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of ""Vaylantz Mad Marquess"" once per turn. [ Monster Effect ] During your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can add 1 excavated ""Vaylantz"" card to your hand, also shuffle the rest into the Deck. If this card in the Monster Zone moves to another Monster Zone: You can roll a six-sided die, and if you roll a 2, 3, 4, or 5, Special Summon 1 Monster Card from your Spell & Trap Zone to your Main Monster Zone in its same column. You can only use each effect of ""Vaylantz Mad Marquess"" once per turn." 8470,"2+ monsters Special Summoned from the Extra Deck If a monster this card points to that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can add to your hand, 1 monster from your GY or 1 face-up Pendulum Monster from your Extra Deck. You can target 1 other monster you control and 1 monster your opponent controls that were Special Summoned from the Extra Deck; banish both monsters until the End Phase. You can only use each effect of ""Zefra Metaltron"" once per turn.",0.0,"FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position." 5169,"Cannot be Special Summoned. Once per turn, if this card is in face-up Attack Position: You can send 1 monster from your hand to the GY to target 1 face-up Defense Position monster your opponent controls; take control of it until the End Phase. It cannot change its battle position this turn.",0.2,"When you take damage from your opponent's card effect or their monster's attack: Apply the appropriate effect based on the type of damage. ● Battle: Special Summon 1 monster from your GY, with ATK less than or equal to the damage, and if you do, end the Battle Phase after the Damage Step. ● Effect: Inflict double the damage you took to your opponent. You can only activate 1 ""Split Mirror of the Underworld"" per turn." 6870,"If a face-up ""Performage"" monster(s) you control is destroyed by battle or card effect and sent to the GY: Target 1 monster your opponent controls; take control of it until the End Phase, then Special Summon 1 ""Performage"" monster from your GY to your opponent's side of the field. During the End Phase of this turn, give control of the monster Special Summoned by this effect to its owner.",0.4,"You can Tribute this card; Special Summon 1 ""Yubel"" monster from your Deck. During your opponent's turn, when a monster effect is activated, while you control a ""Yubel"" monster (Quick Effect): You can Tribute this card; the activated effect becomes ""Destroy 1 ""Yubel"" monster on the field"". During your End Phase, if you control ""Yubel"" and this card is in your GY: You can add this card to your hand, or Special Summon it. You can only use each effect of ""Samsara D Lotus"" once per turn." 9929,"2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an ""Endymion"" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.",0.16666666666666666,"If you control no monsters, or all monsters you control are ""Chronomaly"" monsters: You can pay 500 LP; immediately after this effect resolves, Normal Summon 1 ""Chronomaly"" monster from your hand. If a ""Chronomaly"" or ""Number"" Xyz Monster you control would activate an effect by detaching material, you can send this card to the GY instead of 1 of those materials. You can only use each effect of ""Chronomaly Temple - Trilithon"" once per turn." 11064,"Each time a card(s) you control is destroyed by battle or card effect, place 1 Emperor's Key Counter on this card (max. 1). If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can remove 1 Emperor's Key Counter from this card; send 1 ""The Door of Destiny"" from your hand, Deck, or face-up field to the GY, Special Summon 1 LIGHT ""Utopia"" or ""Utopic"" Xyz Monster from your Extra Deck, and if you do, attach this card to it as material. (This is treated as an Xyz Summon.) You can only use this effect of ""The Deal of Destiny"" once per turn.",0.0,"You can Special Summon this card (from your hand) to your zone a DARK Link Monster points to. You can only Special Summon ""Rokket Caliber"" once per turn this way. You can Tribute this card; Special Summon 1 DARK Dragon or Machine monster from your hand, except ""Rokket Caliber"". You can only use this effect of ""Rokket Caliber"" once per turn." 2788,"Each time a Spell Card is activated, place 2 Spell Counters on this card. Once per turn, you can remove any number of Spell Counters from this card to Special Summon a Spellcaster-Type monster from your hand or GY whose Level is equal to the number of Spell Counters you removed.",0.25,"Your opponent cannot activate cards or effects in response to the effect activations of your Synchro Monsters with ""Warrior"", ""Synchron"", or ""Stardust"" in their original names. If you Synchro Summon a ""Warrior"", ""Synchron"", or ""Stardust"" Synchro Monster: You can target 1 monster in your GY used as its material; Special Summon it in Defense Position. You can only use this effect of ""Synchro Chase"" once per turn." 3116,"Each time a face-up ""Alien"" monster(s) is destroyed, place 1 A-Counter on this card. Once per turn, you can remove 2 A-Counters from anywhere on the field to Special Summon 1 ""Alien"" monster from your GY.",0.25,"Send 1 monster you control to the GY, then target 1 of your banished ""Six Samurai"" monsters; Special Summon it. You can only activate 1 ""Secret Skills of the Six Samurai"" per turn." 7010,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 ""Archfiend"" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.",0.0,"When this attacking card destroys a monster in your opponent's Main Monster Zone: You can discard 1 card; this card can attack again in a row, also the zone that monster was in cannot be used until the end of the next turn." 6477,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 ""Gaia The Fierce Knight"" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it.",0.4,"3 Link Monsters Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use ""Polymerization""). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK." 1023,"Each time a Spell Card is activated, place 1 Spell Counter on this card (max. 3). You can Tribute this card with 3 Spell Counters on it to Special Summon 1 ""Dark Magician"" from your hand, Deck, or GY.",0.0,"Activate only when a monster is Special Summoned to your opponent's side of the field. Equip this card to that monster. It gains 500 ATK. During each of your opponent's Standby Phases, inflict 500 damage to your opponent." 9365,"When your ""Battlewasp"" monster is targeted for an attack: Special Summon 1 ""Battlewasp"" monster from your hand or Deck, and if you do, place 1 counter on this card, then end the Battle Phase. You can only use this effect of ""Battlewasp - Nest"" once per turn. If this card has 2 or more counters during the End Phase, send it to the GY.",0.0,You can Special Summon this card (from your hand) by paying 3000 LP. If this card Summoned this way in its owner's control is destroyed by an opponent's card (by battle or card effect): Gain 5000 LP. 8855,"Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 of your banished Level 4 or lower ""Blackwing"" monsters; Special Summon it in Defense Position. You can banish this card from your GY to activate 1 of the following effects; ● Place Black Feather Counter(s) on 1 ""Black-Winged Dragon"" you control equal to the number of card(s) your opponent controls. ● Place 1 Wedge Counter on each face-up monster your opponent controls that does not have one.",0.0,"Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn." 2743,"Each time a face-up ""Destiny HERO"" monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase: You can send this card with 2 or more D Counters to the GY; add up to 2 cards from your Deck and/or GY to your hand, with the same name as that monster.",0.3333333333333333,"Fusion Summon 1 ""Dream Mirror"" Fusion Monster from your Extra Deck, using monsters you control as Fusion Material. If ""Dream Mirror of Joy"" is in a Field Zone, you can also use monsters in your hand as Fusion Material. If ""Dream Mirror of Terror"" is in a Field Zone, you can also banish monsters from your GY as Fusion Material. You can only activate 1 ""Dream Mirror of Chaos"" per turn." 8133,"You can Special Summon this card (from your hand) by Tributing 1 opponent's monster with a Predator Counter. If this card is sent from the field to the GY: Place 1 Predator Counter on each face-up monster your opponent controls, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.",0.0,"When this card is activated: You can add 1 ""Meklord"" monster from your Deck to your hand. You can only use each of the following effects of ""Meklord Assembly"" once per turn. ● You can discard 1 card, then target 1 monster you control; destroy it. ● If a face-up ""Meklord"" monster(s) you control is destroyed by battle or card effect: You can target 1 other face-up Spell/Trap on the field; destroy it. You can only activate 1 ""Meklord Assembly"" per turn." 12342,"1 Effect Monster Cannot be Link Summoned unless you have 3 or more Resonance Counters on Fiend Monster Card(s) in your Pendulum Zone. You can only Special Summon ""Zebufera, Vaalmonican Hallow Heathen"" once per turn. If a card(s) you control would be destroyed by battle or card effect, you can remove 3 Resonance Counters from your Pendulum Zone instead. Once per opponent's turn (Quick Effect): You can target 1 of your ""Vaalmonica"" Normal Spells/Traps that is banished or in your GY; apply that card's activation effect.",0.0,"If your LP is lower than your opponent's: Reveal 3 Beast monsters with 300 ATK and 100 DEF from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. You can only activate 1 ""Emerging Emergency Rescute Rescue"" per turn." 11560,"Once per turn, if you Special Summon a DARK Synchro Monster(s) from the Extra Deck: You can target 1 of your ""Blackwing"" monsters, or ""Black-Winged Dragon"", with lower ATK that is banished or in your GY; Special Summon it. Once per turn, if a DARK monster(s) you control would be destroyed by battle or card effect, you can remove 1 Black Feather Counter from your field instead.",0.0,During either player's Main Phase: Special Summon this card as a Normal Monster (Reptile-Type/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap Card.) 8527,"Your opponent cannot target ""Palace of the Elemental Lords"" you control with card effects, also it cannot be destroyed by card effects. Once per turn: You can Tribute 1 monster; Special Summon 1 ""Elementsaber"" monster from your Deck with a different original Attribute from that monster's. You can send this face-up card from the field to the GY; discard your entire hand, then add ""Elemental Lord"" monsters from your GY to your hand, equal to the number of cards discarded.",0.0,Discard 1 card from your hand. No Trap Cards can be activated until the End Phase of this turn. 8764,"Once per turn, during your Main Phase: You can discard 1 monster; add 1 ""Mirror Force"" from your Deck or GY to your hand. If this Set card is destroyed by your opponent's card effect and sent to the GY: You can Set this card from your GY and 1 ""Mirror Force"" from your hand, Deck, or GY, They can be activated this turn.",0.0,"1 Tuner + 1+ non-Tuner monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If a ""Superheavy Samurai"" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 ""Superheavy Samurai"" card you control instead. Once per turn, if your opponent activates a Spell/Trap Card or effect (except during the Damage Step): You can draw until you have 3 cards in your hand." 11660,"You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 ""Gravekeeper's Trap"" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if ""Exchange of the Spirit"" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of ""Mudora the Sword Oracle"" once per turn.",0.0,A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent. 3217,"Discard 1 card. Special Summon 1 Level 4 or lower monster from your opponent's GY to your side of the field, and your opponent Special Summons 1 Level 4 or lower monster from your GY to your opponent's side of the field. Those monsters are destroyed during the End Phase of the next turn.",0.25,"When this card is Normal Summoned, you can remove from play 1 Psychic-Type monster from your Deck. This card's Level becomes the Level of that monster." 8485,"(Quick Effect): You can discard this card, then target 1 Effect Monster your opponent controls; equip that target to an ""Eyes Restrict"" Fusion Monster or ""Relinquished"" you control, as if it were equipped by that monster's effect. If an ""Eyes Restrict"" Fusion Monster(s) or a ""Relinquished"" is Special Summoned: Add this card from your GY to your hand (this is not optional). You can only use each effect of ""Millennium-Eyes Illusionist"" once per turn.",0.0,Activate only while you control a face-up Synchro monster. Destroy 1 monster your opponent controls. 9831,"You can discard 1 Zombie monster; Special Summon this card from your hand. During your opponent's Main Phase (Quick Effect): You can target 1 Zombie monster in either GY; Special Summon that monster (but banish it when it leaves the field), then banish this face-up card until the End Phase. You can only use each effect of ""Jack-o-Bolan"" once per turn.",0.16666666666666666,"Activate this card only if you control no monsters in your Main Monster Zone. The equipped monster cannot attack directly. It can make a second attack on monsters during each Battle Phase. If the equipped monster destroys a monster by its attack while you have 3 or more Spells in your GY: Draw 1 card. If this card is sent from the field to the GY by a card effect: You can target up to 3 ""Sky Striker"" cards in your GY, except ""Sky Striker Mecharmory - Hercules Base""; shuffle them into the Deck." 4748,"Cannot be Special Summoned, except by its own effect. After this face-up card on the field is destroyed and sent to the GY, during the Standby Phase of the next turn: You can discard 1 card; Special Summon this card from the GY.",0.5,"Declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand, then you can add to your hand, or Special Summon, 1 DIVINE monster from your Deck. Otherwise, send it to the GY. You can only activate 1 ""The True Name"" per turn." 11984,"This card's name becomes ""Fallen of Albaz"" while on the field or in the GY. If this card is Normal or Special Summoned: You can discard 1 card, then target 1 Dragon monster your opponent controls or in their GY, and activate the appropriate effect; ● Send this card to the GY, and if you do, take control of that monster on the field until the End Phase. ● Send this card to the GY, and if you do, Special Summon that monster from the GY to your field. You can only use this effect of ""The Bystial Aluber"" once per turn.",0.0,"A non-Machine-Type Monster attacking ""Steel Scorpion"" will be destroyed at the End Phase of your opponent's 3rd turn after the attack." 9886,"2 Reptile monsters (Quick Effect): You can discard 1 monster; place A-Counters equal to its original Level on face-up monster(s) on the field, distributed as you wish. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon non-Link Reptile monsters with different names from your GY, up to the number of monsters your opponent controls with A-Counters. You can only use each effect of ""Alien Shocktrooper M-Frame"" once per turn.",0.0,"Cannot attack unless you control an ""Adventurer Token"". You can only use each of the following effects of ""Magicore Warrior of the Relics"" once per turn. If you control an ""Adventurer Token"": You can Special Summon this card from your hand. At the end of the Battle Phase, if your monster that mentions ""Adventurer Token"" battled: You can Set 1 Trap that mentions ""Adventurer Token"" directly from your Deck." 6665,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned from your hand by using 3 monsters you control with different Types, and cannot be Special Summoned by other ways. During either player's Main Phase 1: You can discard this card and 1 ""Nekroz"" Spell Card; your opponent cannot Special Summon from the Extra Deck, during this phase. When this card is Ritual Summoned: You can banish all other cards on the field and in the GYs. You cannot Normal/Set or Special Summon other monsters the turn you activate this effect.",0.2,"When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then each player takes 2000 damage. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 ""Rokket"" monster from your Deck, except ""Exploderokket Dragon"". You can only use each effect of ""Exploderokket Dragon"" once per turn." 6589,"Once per turn, if this card is in Attack Position: You can discard 1 ""Heroic"" card; you cannot Special Summon monsters for the rest of this turn, except ""Heroic"" monsters, also Special Summon 1 ""Heroic"" monster from your Deck, and if you do, change this card to Defense Position. When you take damage while this card is in your GY: You can Special Summon this card in Attack Position. You can only use this effect of ""Heroic Challenger - Thousand Blades"" once per turn.",0.16666666666666666,"1 DARK Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 ""Blackwing"" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's. When this card destroys a monster by battle and sends it to the GY: You can banish 1 ""Blackwing"" monster from your GY or face-up field, except the destroyed monster; Special Summon the destroyed monster to your field in Defense Position. You can only use each effect of ""Blackwing - Boreastorm the Wicked Wind"" once per turn." 12423,"If this card is Special Summoned from the hand in Attack Position: You can target 1 face-up Effect Monster your opponent controls; change this card to Defense Position, also negate the effects of that monster while this monster is in face-up Defense Position. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can discard 1 card; add this card to your hand. You can only use each effect of ""Goblin Freefall Squad"" once per turn.",0.0,This card can be used as any Token. 1303,"Discard your entire hand, then for each card you discarded to the GY by this effect, add 1 LIGHT monster from your GY to your hand.",0.0,"All face-up ""Saber"" monsters you control gain 400 ATK." 12750,"You can discard 1 other LIGHT or DARK monster; Special Summon this card from your hand. You can target 1 monster in either GY; equip it to this card as an Equip Spell, and if you do, this card's name becomes that equipped monster's name (until the End Phase), then if you equipped a LIGHT or DARK Monster Card by this effect, you can Special Summon 1 DARK ""Allure Queen"" monster from your Deck or GY. You can only use each effect of ""Chaos Allure Queen"" once per turn.",0.0,"1 LIGHT Tuner + 1 or more non-Tuner LIGHT monsters When this card declares an attack, if it is the only monster you control: You can equip 1 Equip Spell Card from your Deck to this face-up card." 11000,"You can discard 1 other ""Swordsoul"" card or 1 other Wyrm monster; Special Summon this card from your hand, then you can Special Summon 1 ""Swordsoul Token"" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can inflict 1200 damage to your opponent. You can only use each effect of ""Swordsoul Strategist Longyuan"" once per turn.",0.0,Tribute 1 face-up Winged Beast-Type monster you control to Special Summon 1 Winged Beast-Type monster from the Deck with the same Level as the Tributed monster. 8594,"You can discard 1 ""Trickstar"" card, then target 1 ""Trickstar"" Link Monster in your GY: Special Summon it. You can only use this effect of ""Trickstar Rhodode"" once per turn. Each time a card(s) is banished from your opponent's GY, immediately inflict 200 damage to your opponent for each card banished.",0.25,"Cannot be Tributed. When this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn." 6522,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned without using any Level 9 monsters, and cannot be Special Summonedby other ways. You can only use each of these effects of ""Nekroz of Trishula"" once per turn. During either player's turn, when a card or effect is activated that targets a ""Nekroz"" monster(s) you control: You can discard this card; negate the activation. When this card is Ritual Summoned, you can: Banish exactly 3 of your opponent's cards, 1 each from their hand, field, and GY. (The card in the hand is chosen at random.)",0.4,"When your opponent Special Summons a monster(s), you can remove from play 1 monster with ? ATK from your GY to destroy that Special Summoned monster(s)." 9880,"2 ""Shaddoll"" monsters with different Attributes Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of ""El Shaddoll Apkallone"" once per turn. ● If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects. ● If this card is sent to the GY: You can add 1 ""Shaddoll"" card from your Deck or GY to your hand, then discard 1 card.",0.2857142857142857,"You can send this card from your hand or field to the GY, then target 1 face-up monster your opponent controls; send 1 ""Blackwing"" Synchro Monster or 1 ""Black-Winged Dragon"" from your Extra Deck to the GY, and if you do, until the end of this turn, the targeted monster loses 700 ATK, also negate its effects. This is a Quick Effect if you control a DARK Synchro Monster. You can only use this effect of ""Blackwing - Chinook the Snow Blast"" once per turn." 9124,"During the Main Phase (Quick Effect): You can discard this card; banish 1 ""Kaiju"" monster you control that is owned by your opponent, then you can Special Summon 1 monster from your GY. You can only control 1 ""Kaiju"" monster. This card is unaffected by other ""Kaiju"" cards' effects, also it cannot be destroyed by battle with a ""Kaiju"" monster. During your End Phase, if this card is in your GY: You can Special Summon this card. You can only use this effect of ""Super Anti-Kaiju War Machine Mecha-Thunder-King"" once per Duel.",0.16666666666666666,"Once during each player's End Phase, the turn player Tributes 1 face-up monster on their side of the field and inflicts damage to the opponent equal to half of the original ATK of the Tributed monster." 7732,"Once per turn: You can discard 1 card; add 1 ""Polymerization"" from your Deck or GY to your hand. Once per turn, during the End Phase: You can target 1 monster in your GY that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand.",0.0,"Activate only if you control a face-up ""Red Dragon Archfiend"". Destroy all Spell/Trap Cards your opponent controls." 7413,"Discard 1 ""Destruction Sword"" card; Special Summon 1 ""Buster Blader"" monster from your Deck. You can banish this card from your GY; Fusion Summon 1 ""Buster Blader, the Dragon Destroyer Swordsman"" from your Extra Deck, by banishing Fusion Materials listed on it from your GY.",0.0,"When this card destroys an opponent's monster as a result of battle, select and activate 1 of the following effects: ● Increase the ATK of this card by 400 points. ● Destroy 1 face-up Spell or Trap Card on the field. ● Special Summon 1 ""Option Token"" to your side of the field. It always has the same Type, Attribute, Level, ATK and DEF as this card." 10342,"You can discard 1 other Beast, Beast-Warrior, or Winged Beast monster; Special Summon this card from your hand. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of ""Tri-Brigade Kerass"" once per turn.",0.0,"During your opponent's Main Phase, if you control a ""Genex"" monster (Quick Effect): You can Special Summon this card from your hand, then, immediately after this effect resolves, you can Synchro Summon 1 ""Genex"" Synchro Monster. You can only use this effect of ""R-Genex Turing"" once per turn. This card on the field can be treated as a Level 1 or 3 monster when used for a Synchro Summon of a ""Genex"" Synchro Monster." 11976,"If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 ""Superheavy Samurai"" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except ""Superheavy Samurai"" monsters. If this card is used as Synchro Material and added to the Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each monster effect of ""Superheavy Samurai Prodigy Wakaushi"" once per turn.",0.0,"Sonic Maid"" + ""Beautiful Headhuntress" 7563,"A-Assault Core"" + ""B-Buster Drake"" + ""C-Crush Wyvern"" Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control and/or from your GY. (You do not use ""Polymerization"".) Once per turn, during either player's turn: You can discard 1 card, then target 1 card on the field; banish it. During your opponent's turn: You can Tribute this card, then target 3 of your banished LIGHT Machine-Type Union monsters with different names; Special Summon them (this is a Quick Effect).",0.6,"During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 ""Fire King"" monster from your hand or GY, except ""Fire King High Avatar Kirin"", then you can destroy 1 card on the field. You can only use each effect of ""Fire King High Avatar Kirin"" once per turn." 9201,"During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 ""Witchcrafter"" monster from your Deck, except ""Witchcrafter Potterie"". If you have no cards in your hand: You can banish this card from your GY, then target 1 ""Witchcrafter"" card in your GY; add it to your hand. You can only use each effect of ""Witchcrafter Potterie"" once per turn.",0.0,"2 Cyberse monsters Your opponent's monsters cannot target monsters this card points to for attacks. The first time this card would be destroyed by battle each turn, it is not destroyed, and you take no battle damage from that battle." 9879,"During the Main Phase (Quick Effect): You can Tribute this card and discard 1 Spell; Special Summon 1 ""Witchcrafter"" monster from your Deck, except ""Witchcrafter Genni"". You can banish this card and 1 ""Witchcrafter"" Spell from your GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of ""Witchcrafter Genni"" once per turn.",0.4,"If you control no Effect Monsters: You can Special Summon this card from your hand. When an attack is declared involving your face-up non-Effect Monster and an opponent's face-up monster: You can banish this card from your hand or GY; that opponent's monster loses 1500 ATK until the end of this turn. You can only use each effect of ""Tenyi Spirit - Nahata"" once per turn." 5330,"You can discard 3 other WATER monsters to the GY; Special Summon this card from your hand. When you do: You can target 1 ""Abyss-"" Spell/Trap Card in your GY; add that target to your hand. You can Tribute 1 other face-up Attack Position ""Mermail"" monster; send 1 random card from your opponent's hand to the GY. You can only use this effect of ""Mermail Abyssleed"" once per turn.",0.25,"When this card is Special Summoned from the GY: You can target 1 Fairy-Type monster in your GY, except ""Darklord Superbia""; Special Summon that target." 9641,"You can Tribute 1 Reptile monster, then discard 1 card; Special Summon 1 Level 6 or lower Fire Dinosaur monster from your Deck. You can banish this card from your GY, then target 1 Dragon Xyz Monster you control with no material; attach up to 2 Reptile and/or Dinosaur monsters with different names from your hand and/or GY to that monster as material. You can only use each effect of ""Evoltile Megachirella"" once per turn.",0.0,"As long as this card remains face-up on the field, you can negate the effects of a card requiring a coin toss once per turn and redo the coin toss." 10551,"While you control another ""Ice Barrier"" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of ""Revealer of the Ice Barrier"" once per turn. You can discard 1 card; Special Summon 1 ""Ice Barrier"" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an ""Ice Barrier"" monster's effect, you can banish this card from your GY instead of 1 of those cards.",0.5,"You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of ""Bystial Druiswurm"" once per turn." 12659,"You can discard 1 card, then declare 1 Attribute, except WATER; Special Summon this card from your hand to either field, then this card becomes that Attribute (until the end of this turn), then if you Special Summoned this card to your opponent's field, you can Special Summon 1 Level 4 or lower Fiend monster with an original Attribute other than the declared one, from your hand or GY to your field, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Fiend monsters. You can only use this effect of ""Dipsea Fiend"" once per turn.",0.0,"Dis man-like dinosawz gotta high I.Q., even tho he's lackin' in da strength depawtment. (Kinda like yooz, if ya had a high I.Q.! Nyaah!)" 7609,"2 Level 4 ""tellarknight"" monsters All face-up monsters on the field become DARK. You can detach 1 Xyz Material from this card and discard 1 card; Special Summon from your Extra Deck, 1 LIGHT ""tellarknight"" Xyz Monster by using this face-up card you control as the Xyz Material, also you cannot Xyz Summon other monsters for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) This effect can be activated during either player's turn, if you have 7 or more ""tellarknight"" monsters with different names in your GY.",0.0,"By Tributing 1 ""Torpedo Fish"" on your side of the field, destroy 1 monster on the field. By Tributing 1 ""Cannonball Spear Shellfish"" on your side of the field, destroy 1 Spell or Trap Card on the field." 7172,"Discard 1 card, then target 1 ""Super Quantum"" monster you control; Special Summon from your Extra Deck, 1 ""Super Quantal Mech Beast"" Xyz Monster with the same Attribute as that monster you control by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.) You can send this card from the Field Zone to the GY, then target 3 ""Super Quantal Mech Beast"" Xyz Monsters with different names you control and/or in your GY; Special Summon 1 ""Super Quantal Mech King Great Magnus"" from your Extra Deck, and if you do, attach the targeted monsters and their Materials to it as Xyz Materials.",0.2,"Select 1 face-up Level 2 or lower Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, you can Tribute the selected Normal Monster and destroy 1 or 2 Spell or Trap Cards on your opponent's side of the field." 10023,"You can send 1 other ""Plunder Patroll"" Monster Card from your hand or face-up field to the GY; Special Summon this card from your hand. If this card is in your GY: You can discard 1 card; Special Summon this card, but you cannot Special Summon for the rest of this turn, except ""Plunder Patroll"" monsters. You can only use each effect of ""Goldenhair, the Newest Plunder Patroll"" once per turn.",0.5,"If you control a ""Horus"" monster and ""King's Sarcophagus"": You can reveal this card in your hand, then send 1 card from your hand or field to the GY; send 1 card on the field to the GY. If a face-up ""King's Sarcophagus"", and/or ""Horus"" monster(s) other than ""Horus the Black Flame Deity"", you control leaves the field by an opponent's card effect (except during the Damage Step): You can Special Summon this card from your hand, then you can send all other monsters on the field to the GY. You can only use each effect of ""Horus the Black Flame Deity"" once per turn." 12621,"(This card is always treated as a ""Sky Striker"" card.) You can discard 1 Spell; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Special Summon 1 ""Sky Striker Ace - Roze"" from your Deck or GY, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can banish this card from your GY; take 1 of your ""Sky Striker Ace - Roze"" that is banished or in your GY, and either add it to your hand or Special Summon it. You can only use each effect of ""Pillar of the Future - Cyanos"" once per turn.",0.0,"When this card is Normal Summoned: You can Special Summon 1 Level 4 ""Constellar"" monster from your hand." 11718,"If this card is discarded to the GY by card effect: You can target 1 ""Dark World"" monster in your GY, except ""Parl, Hermit of Dark World""; Special Summon it to either field, then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon, to either field, 1 of your Fiend monsters that is banished, or in your hand or GY. You can only use this effect of ""Parl, Hermit of Dark World"" once per turn.",0.0,"Petit Angel"" + ""Mystical Sheep #2" 11494,"Your opponent cannot target ""Vernusylph"" monsters you control with card effects. You can discard this card, and 1 monster or ""Vernusylph"" card; add 1 EARTH monster from your GY to your hand, except ""Vernusylph of the Flowering Fields"", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of ""Vernusylph of the Flowering Fields"" once per turn.",0.0,"This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction." 9591,"You can Special Summon this card (from your hand) by discarding 1 ""Gimmick Puppet"" monster. You can banish this card from your GY; your opponent cannot target ""Gimmick Puppet"" monsters you control with card effects this turn.",0.0,"2 ""Masked HERO"" monsters (This card is always treated as an ""Elemental HERO"" card.) Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn." 12632,"You can only Special Summon ""Spiritual Beast Tamer Lara(s)"" once per turn. You can discard this card; immediately after this effect resolves, Normal Summon 1 ""Ritual Beast"" monster from your hand. If a ""Ritual Beast"" card(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. If this card is banished: You can Special Summon 1 ""Ritual Beast"" monster from your Deck, except ""Spiritual Beast Tamer Lara"". You can only use each effect of ""Spiritual Beast Tamer Lara"" once per turn.",0.0,"If you have 3 or more ""Laval"" monsters with different names in your GY, you can Special Summon this card (from your hand)." 10797,"Discard 1 card, then take 1 ""Despia"" monster from your Deck, and either add it to your hand or Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a Fusion Monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of ""Branded Opening"" once per turn.",0.0,"When this card is activated: You can place 1 ""The Weather"" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only activate 1 ""The Weather Forecast"" per turn. You can only use each of the following effects of ""The Weather Forecast"" once per turn. You can use face-up ""The Weather"" cards in your Spell & Trap Zones as material to Link Summon a ""The Weather"" Link Monster, as if they were ""The Weather"" monsters. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 ""The Weather"" monster from your hand." 7573,"At the end of the Battle Phase: You can discard this card, then target 1 monster in your GY that was destroyed by battle and sent there this turn; Special Summon it. When an opponent's monster declares an attack: You can banish this card from your GY, then target any number of ""Kuriboh"" monsters in your GY; Special Summon them.",0.09090909090909091,"2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. This card that was Fusion Summoned using only monsters on the field as material can make a second attack during each Battle Phase. Once per turn, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its DEF until the end of this turn." 2419,"You can discard this card to the GY to add 1 ""Neo Space"" from your Deck or GY to your hand.",0.3333333333333333,"You can target 1 ""Superheavy Samurai"" monster you control; equipthis monster from your hand or your side of the field to that target. It loses 1000 DEF, also it cannot be destroyed by battle. If this card is in your GY: You can banish all ""Superheavy Samurai Soulbreaker Armors"" from your GY, then target 1 ""Superheavy Samurai"" monster on the field whose current DEF is lower than itsoriginal DEF; inflict damage to your opponent equal to the difference between its current and original DEF." 12068,"(This card is always treated as a ""Sky Striker"" card.) You can discard 1 Spell; Special Summon this card from your hand. If a Link Monster(s) you control would be destroyed by battle or card effect, you can banish 1 Spell from your GY instead. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished ""Sky Striker"" Spells; add it to your hand. You can only use each effect of ""Sage of Strength - Akash"" once per turn.",0.0,"Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!" 1561,"This card cannot be Normal Summon or Set. This card cannot be Special Summoned except by removing 1 ""Vampire Lord"" on your side of the field from play. Discard 1 Zombie-Type monster from your hand to the GY to select and Special Summon 1 Zombie-Type monster from your GY with a Level less than the discarded Zombie-Type monster. You can only use this effect once per turn.",0.0,"2+ monsters with different names, except Tokens You can only control 1 ""Apollousa, Bow of the Goddess"". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation." 6074,"Cannot be Normal Summoned/Set. Must first be Special Summoned(from your hand) by banishing 1 ""Bujin"" monster from your GY, except ""Bujin Hirume"". If this card, which was Summoned this way, is destroyed by your opponent's card (by battle or by card effect), andsent from your side of the field to your GY, and both players have a hand: You can discard 1 card, then your opponent discards 1 card. You can only control 1 ""Bujin Hirume"".",0.25,"3 Warrior monsters with different names Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field and/or a monster(s) it points to (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the activation. When this Link Summoned card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 Warrior Normal Monster from your Deck, and if you do, add 1 Level 4 Warrior monster from your Deck to your hand." 12067,"(This card is always treated as a ""Sky Striker"" card.) You can discard 1 Spell; Special Summon this card from your hand. You can banish 1 Spell from your GY; give control of this card to your opponent, and if you do, Special Summon 1 ""Sky Striker Ace"" monster from your GY. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished ""Sky Striker"" Spells; add it to your hand. You can only use each effect of ""Sage of Benevolence - Ciela"" once per turn.",0.0,Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!! 3820,"You can discard 1 ""Fabled"" monster to the GY except ""Fabled Kushano"" to add this card from your GY to your hand.",0.0,"You can Tribute this card; add 1 Level 4 or lower ""Photon"" monster from your Deck to your hand. You can only use the effect of ""Photon Lizard"" once per turn." 4579,"If this card is discarded to the GY by a card effect: Special Summon this card from the GY to your opponent's side of the field in face-up Defense Position. When this card is Special Summoned by the effect of a ""Dark World"" card: Your opponent must discard 1 card.",0.5,"This card is used to Ritual Summon ""Knight of Armor Dragon"". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish monsters from your hand or face-up field whose total Levels equal 4 or more; banish this card from your GY, and if you do, Special Summon 1 ""Knight of Armor Dragon"" from your GY. You can only use this effect of ""Armor Dragon Ritual"" once per turn." 6105,"If this card is discarded to the GY by a card effect: Special Summon this card from the GY, then, if it was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Fiend-Type monster from your Deck to either side of the field.",0.3333333333333333,"When this card is destroyed by battle and sent to the GY, you can add 1 Level 3 or lower Dragon-Type monster from your Deck to your hand." 878,"Cannot be Special Summoned from the GY. If this card was destroyed by battle and sent to the GY, this effect activates at the end of each of your opponent's Battle Phases: Discard 1 random card from your opponent's hand. This card must be in the GY to activate and to resolve this effect.",0.0,"During either player's turn: You can target 1 ""Performapal"" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of ""Performapal Barracuda"" once per turn." 1836,"If this card is discarded to the GY by a card effect: Special Summon it from the GY, then, if this card was discarded from your hand to your GY by your opponent's card effect, your opponent returns exactly 2 cards from their hand to the bottom of their Deck, in any order.",0.5,"Discard 1 Winged Beast monster; add 2 ""Simorgh"" monsters with different Attributes from your Deck to your hand. You can banish this card from your GY; reveal 1 Winged Beast monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned). You can only activate 1 ""Simorgh Onslaught"" per turn." 11861,"You can activate this card the turn it was Set, by discarding 1 Normal Trap. Special Summon this card in Defense Position as a Normal Monster (Plant/EARTH/Level 4/ATK 400/DEF 2400). (This card is NOT treated as a Trap.) You can banish this card from your GY, then target 1 ""Traptrix"" monster in your GY; Special Summon it. You can only use 1 ""Traptrix Holeutea"" effect per turn, and only once that turn.",0.0,An explosive expert from a special elite force. 11074,"Your opponent cannot activate cards or effects in response to the activation of your cards and effects that target an Xyz Monster(s) you control. If an Xyz Monster(s) is Special Summoned to your field: You can target 1 of those monsters; attach 1 Xyz Monster from your Extra Deck or GY to it as material. You can only use this effect of ""Zexal Field"" once per turn. During your Draw Phase, before you draw: You can place 1 ""Shining Draw"" from your Deck on top of the Deck.",0.0,"Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.)" 9200,"During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 ""Witchcrafter"" monster from your Deck, except ""Witchcrafter Pittore"". You can banish this card from your GY; draw 1 card, then send 1 ""Witchcrafter"" card from your hand to the GY, or, if you have none, banish your entire hand. You can only use each effect of ""Witchcrafter Pittore"" once per turn.",0.0,"Select 1 ""Blackwing"" monster in your GY. Take damage equal to the ATK of the selected monster and add it to your hand." 9110,"If another Zombie monster is Special Summoned from your GY while you control this monster (except during the Damage Step): You can draw 1 card, then discard 1 card. If this card in the GY is banished face-up to activate an effect, or by an effect: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Shinobi Necro"" once per turn.",0.0,"1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 ""Secure Gardna""." 6244,"You can Ritual Summon this card with ""Hymn of Light"". During the End Phase, if this card was Ritual Summoned this turn, or if a LIGHT monster was sent from the handor Deck to the GY this turn while this card was face-up on the field: You can activate 1 of these effects; Draw 2 cards, then discard 1 card. Discard 1 random card from your opponent's hand. Add 1 LIGHT monster from your GY to your hand. You can only use 1 ""Saffira, Queen of Dragons"" effect per turn, and only once that turn.",0.2857142857142857,"3 Level 8 or higher ""Myutant"" monsters When a card or effect is activated (Quick Effect): You can banish 1 ""Myutant"" card from your hand, GY, or face-up field, of the same type (Monster, Spell, or Trap); negate the activation, and if you do, banish that card. If this Fusion Summoned card you control is destroyed by an opponent's card: You can add up to 3 of your banished ""Myutant"" cards (up to 1 each of Monster, Spell, and Trap) to your hand. You can only use each effect of ""Myutant Ultimus"" once per turn." 12716,"You can discard this card; Special Summon 1 Insect, Plant, or Reptile monster from your hand. If this card is banished from the hand or GY: You can draw cards during the End Phase of this turn, equal to the number of different Monster Types among the monsters you control that are Insect, Plant, or Reptile. You can only use each effect of ""Ragnaraika Wicked Butterfly"" once per turn.",0.0,Your opponent reveals the top 3 cards of their Deck. Choose one to place on the bottom of the Deck and place the other two on top of the Deck in any order. 7746,"When a ""D/D/D"" monster of the below card type is Special Summoned from the Extra Deck to your field: You can activate the appropriate effect once per turn; Fusion: Gain 1000 LP. Synchro: Your opponent cannot target that Special Summoned monster with card effects. Xyz: Banish 1 card from the field or the GY. Pendulum: Draw 1 card, then discard 1 card. Once per turn, during your Standby Phase: Take 2000 damage.",0.0,"If this card is Special Summoned to a zone a Link Monster points to: Destroy all Link Monsters that point to this card, then destroy all other monsters that those Link Monsters pointed to, and follow the Link Arrows of all those destroyed monsters, destroying everything they point to, and repeating the process, until there are no more to destroy. (This card cannot be destroyed by this effect.) You can only use this effect of ""Voltester"" once per turn." 6524,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned without using any Level 8 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of ""Nekroz of Valkyrus"" once per turn. When an opponent's monster declares an attack: You can banish 1 ""Nekroz"" card from your GY and discard this card; negate the attack, then end the Battle Phase. During your Main Phase: You can Tribute up to 2 monsters from your hand and/or your side of the field, and if you do, draw the same number of cards you Tributed.",0.25,"When this card is Normal Summoned: You can target 1 ""ZW -"" monster you control that is an Equip Card; Special Summon that target in Defense Position. You can target 1 ""Utopia"" monster you control; equip this card from your hand to that target. When the equipped monster destroys an opponent's monster by battle and sends it to the GY: You can target 1 ""ZW -"" monster in your GY; add that target to your hand." 10473,"1 ""Fabled"" Tuner + 1+ non-Tuner monsters If this card is Special Summoned: Your opponent can discard 1 card to negate this effect, otherwise you can draw 2 cards, then discard 1 card. If a monster(s) is sent from your opponent's hand to the GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it to your field, but negate its effects. You can only use each effect of ""Fabled Andwraith"" once per turn.",0.25,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your GY. When this card is destroyed by battle and sent to the GY, destroy all Spell and Trap Cards on the field." 7832,"During your Main Phase: You can Special Summon 1 ""Fluffal"" monster from your hand, except ""Fluffal Penguin"". This effect can only be used once while this card is face-up on the field. If this card is sent to the GY as a Fusion Material for a Fusion Summon of a ""Frightfur"" Fusion Monster: You can draw 2 cards, then discard 1 card. You can only use this effect of ""Fluffal Penguin"" once per turn.",0.375,"During your Main Phase: You can activate this effect; destroy this card, and if you do, Special Summon 2 ""Meklord Army"" monsters from your Deck in Defense Position, except ""Meklord Army Deployer Obbligato"", also you cannot Special Summon monsters for the rest of this turn, except Machine monsters. If this card is sent to the GY: You can activate this effect; during the End Phase of this turn, you can inflict 100 damage to your opponent for each ""Meklord"" monster you control. You can only use each effect of ""Meklord Army Deployer Obbligato"" once per turn." 4961,"3 Level 7 monsters You can detach 1 Xyz Material from this card; roll a six-sided die twice and this card's ATK becomes the larger number rolled x 700, then if the total roll was exactly 7, you can apply 1 of these effects. Send all other cards on the field to the GY. Special Summon 1 monster from your hand or either GY. Draw 3 cards, then discard 2 cards.",0.2857142857142857,"If this card is Special Summoned: You can Special Summon 1 ""Valkyrie"" monster from your Deck, except ""Valkyrie Sechste"". During your Main Phase: You can send the top 2 cards of your opponent's Deck to the GY. You can only use each effect of ""Valkyrie Sechste"" once per turn." 8966,"You can discard this card; Special Summon 1 of your ""Thunder Dragon"" monster that is banished or in your GY, except ""Thunder Dragonhawk"". If this card is banished, or sent from the field to the GY: You can shuffle any number of cards from your hand into the Deck, then draw the same number of cards. You can only use 1 ""Thunder Dragonhawk"" effect per turn, and only once that turn.",0.0,"Pay 1000 Life Points; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) The Fusion Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 ""Instant Fusion"" can be activated per turn." 8463,"Discard 1 card, then target 1 ""Vendread"" monster and 1 Ritual Spell in your GY; Special Summon that monster in Defense Position, and if you do, add that Ritual Spell to your hand. You can banish this card from your GY, then target 5 of your banished Zombie monsters; shuffle them into your Deck, then draw 1 card. You can only use each effect of ""Vandread Revolution"" once per turn.",0.0,Activate only if all monsters in your GY are Reptile-Type. Select 1 non-Tuner monster in your GY. Special Summon it. Destroy it during the End Phase. 9584,"Discard 1 card; add 1 ""Destiny Board"" or 1 Level 8 Fiend monster from your Deck or GY to your hand. You can banish this card from your GY, except the turn this card was sent to the GY; place any number of ""Destiny Board"" and/or ""Spirit Message"" cards with different names from your hand or GY on the bottom of the Deck in any order, then draw the same number of cards. You can only use each effect of ""Dark Spirit's Mastery"" once per turn.",0.0,"If you have no cards in your Extra Deck: Target 1 face-up Tribute Summoned monster you control; its effects are negated, also it is unaffected by the effects of cards other than this card." 7175,"When this card is Normal or Special Summoned: You can Special Summon 1 ""Super Quant"" monster from your hand. If this card is sent to the GY: You can discard 1 ""Super Quant"" card; draw 1 card. You can only use each effect of ""Super Quantum Green Layer"" once per turn.",0.0,"When this card is Tribute Summoned, you can select up to 2 Spell or Trap Cards on the field. Destroy them." 12303,"Add 1 ""Diabellstar"" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your ""Sinful Spoils"" Spells/Traps that is banished or in your GY, except ""WANTED: Seeker of Sinful Spoils""; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of ""WANTED: Seeker of Sinful Spoils"" once per turn.",0.0,A fiend that wields a mean sickle and fires devastating beams from its eyes. 12001,"When this card is activated: You can add 1 ""Recipe"" card from your Deck or GY to your hand. Once per turn: You can place 1 Ritual Monster from your hand on the bottom of the Deck; draw 1 card. Once per turn, during your End Phase: You can target 2 cards in your GY, including a ""Recipe"" card; place them on the bottom of your Deck in any order, then draw 1 card. You can only activate 1 ""Nouvelles Restaurant ""At Table"""" per turn.",0.0,A crimson dragon that spits fireballs to create a blazing sea of fire. 9274,"If this card is Special Summoned by the effect of a ""HERO"" monster: You can make each player draw 1 card. During the next Standby Phase after this card was sent to the GY: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of ""Destiny HERO - Drawhand"" once per turn.",0.0,FLIP: Inflict 500 damage to your opponent. 8773,"If exactly 1 monster is Special Summoned, from the hand to your field: You can draw 1 card. You can only use this effect of ""Pinpoint Landing"" once per turn. During your End Phase, if you have not drawn a card by this effect this turn, send this card to the GY.",0.6,"You can Ritual Summon this card with a ""Recipe"" card. If this card is Special Summoned: You can draw 1 card. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 ""Nouvelles"" monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 4 or 5 ""Nouvelles"" Ritual Monster from your hand or Deck. You can only use each effect of ""Poeltis de Nouvelles"" once per turn." 2336,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 LIGHT Fairy-Type monster and 3 DARK Fiend-Type monsters in your GY. You can pay 1000 Life Points to send all cards on the field and in both players' hands to the GY, then you draw 1 card",0.4,"During the Main Phase, if this card is in your hand or GY (Quick Effect): You can Tribute up to 3 Fairy monsters; Special Summon this card (but banish it when it leaves the field), then, you can apply the following effect(s) in sequence, depending on the number of Tributed monsters. ● 2+: Destroy 1 card your opponent controls. ● 3: Draw 2 cards. You can only use this effect of ""Trias Hierarchia"" once per turn." 7501,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 12 ""Flower Cardian"" monster, except ""Flower Cardian Paulownia with Phoenix"". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a ""Flower Cardian"" monster. Otherwise, send it to the GY. Once per turn, when this card inflicts battle damage to your opponent: You can draw 1 card.",0.0,"1 Machine-Type Tuner + 1 or more non-Tuner ""Superheavy Samurai"" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. When this card is Synchro Summoned, and you have no Spell/Trap Cards in your GY: You can destroy all Spell and Trap Cards your opponent controls." 3593,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up Continuous Spell Cards. When this attacking card inflicts Battle Damage to your opponent, your opponent selects and sends 1 card from their hand to the GY, and you draw 1 card. During your Standby Phase, if this card is in your GY and was sent there from the field, you can send 1 face-up Continuous Spell Card you control to the GY to Special Summon this card from the GY.",0.0,"[ Pendulum Effect ] You can target 1 other ""Symphonic Warrior"" card you control; return both that card and this card to the hand. You can only use this effect of ""Symphonic Warrior Guitariss"" once per turn. [ Monster Effect ] If ""Symph Amplifire"" is in your Field Zone: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 card in your Pendulum Zone; return it to the hand. You can only use each effect of ""Symphonic Warrior Guitariss"" once per turn." 8164,"If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of ""Trickstar Lilybell"" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 ""Trickstar"" monster in your GY; add it to your hand.",0.5,"You can Ritual Summon this card with ""Impcantation Inception"". You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 ""Impcantation"" monster from your Deck, also, during the End Phase, lose 2500 LP if you did not Special Summon a Ritual Monster this turn after you resolved this effect. You can send 1 ""Impcantation"" card from your hand or face-up field to the GY, then target 1 monster your opponent controls; destroy it. You can only use 1 ""Impcantation Chalislime"" effect per turn, and only once that turn." 11406,"You can send this card from your hand or field to the GY; Special Summon 1 ""Elemental HERO"" or ""Neo-Spacian"" monster from your hand or GY, but if you Special Summoned it from the GY, negate its effects. If you Special Summon an ""Elemental HERO"" Fusion Monster(s) while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of ""Cross Keeper"" once per turn.",0.0,The people that gather to swear to fight their oppressors. A revolution is coming. 11542,"The activation of this card, or its effects, cannot be negated, nor can its effects be negated. Special Summon 1 ""Slifer the Sky Dragon"" from your GY, then each player draws until they have 6 cards in their hand. You can banish this card from your GY; place 1 ""Monster Reborn"" from your Deck or GY on top of your Deck, then, if a Divine-Beast monster is in your GY, draw 1 card. You can only use each effect of ""The Revived Sky God"" once per turn.",0.0,The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels! 9041,"If this card is Normal or Special Summoned: You can send 1 ""Lunalight"" card from your hand to the GY, and if you do, draw 1 card. If this card is sent to the GY by a card effect: You can target 1 of your Level 4 or lower ""Lunalight"" monsters that is banished or in your GY, except ""Lunalight Emerald Bird""; Special Summon it in Defense Position, but negate its effects. You can only use each effect of ""Lunalight Emerald Bird"" once per turn.",0.0,"Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: Take 1000 damage. When this card is Normal or Special Summoned: You can target 1 ""Blackwing"" monster you control, then activate 1 of these effects; Increase its Level by 1. Reduce its Level by 1. You can only use this effect of ""Blackwing - Decay the Ill Wind"" once per turn." 4210,"1 ""Nordic Ascendant"" Tuner + 2 or more non-Tuner monsters Once per turn, during your Main Phase, you can activate this effect to have this card become unaffected by the effects of Spell/Trap Cards until the End Phase. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the GY this turn, you can remove from play 1 ""Nordic Ascendant"" Tuner monster from your GY to Special Summon this card from the GY. When this card is Special Summoned by this effect, you can draw 1 card.",0.5,"VWXYZ-Dragon Catapult Cannon"" + ""Armed Dragon LV7"" Must first be Special Summoned (from your Extra Deck) during a Duel you Special Summoned both the above cards, by banishing the above cards from your field and/or GY. (You do not use ""Polymerization"".) Your opponent cannot activate cards or effects with the same name as any banished card. Once per turn, during your opponent's turn (Quick Effect): You can banish 1 card from your Deck or Extra Deck, face-up; banish all cards your opponent control and in their GY." 8488,"Reveal 1 LIGHT Machine Fusion Monster from your Extra Deck and banish any number of ""Ojama"" monsters from your hand, face-up field, and/or GY; Special Summon Fusion Materials with different names whose names are specifically listed on the card you revealed, from your hand, Deck, and/or GY, equal to the number of monsters banished to activate this effect. You can banish this card from your GY, then target 3 of your banished ""Ojama"" monsters; shuffle them into the Deck, then draw 1 card.",0.0,"FLIP: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position." 3928,"Remove from play, from your side of the field or your GY, the Fusion Material Monsters listed on a Fusion Monster Card that lists a Synchro Monster as a Fusion Material Monster, and Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.) If this Set card is destroyed by an opponent's card effect and sent to the GY, draw 1 card.",0.0,Add 1 Level 6 or lower Dinosaur-Type monster from your Deck to your hand. 10340,"2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of ""Tri-Brigade Ferrijit the Barren Blossom"" once per turn.",0.3333333333333333,"If you control a ""Noble Arms"" Equip Spell, you can Special Summon this card (from your hand). You can only Special Summon ""Noble Knight Custennin"" once per turn this way. A ""Noble Knight"" monster that was Synchro, Xyz or Link Summoned using this card on the field as material gains this effect. If this card is Special Summoned: You can Normal Summon 1 ""Noble Knight"" monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""Noble Knight"" monsters." 9556,"If this card is added from your GY to your hand by a card effect: You can Special Summon it from your hand. If this card Summoned this way is sent to the GY as Link Material: You can draw 1 card. You can only use each effect of ""Latency"" once per turn.",0.0,"Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that targets a face-up DARK monster, and destroy that card." 8690,"If this card is sent to the GY as Link Material for the Link Summon of a DARK monster: You can Special Summon this card from your GY in Attack Position, to your zone that Link Monster points to, but it cannot be used as Link Material. If this card is destroyed or banished by an effect activated by a Link Monster: Draw 1 card. You can only use each effect of ""Triggering Wurm"" once per turn.",0.2,"Discard 1 ""Destiny HERO"" card; draw 2 cards." 10821,"1 Tuner + 1+ non-Tuner monsters You can Tribute this card, then target 3 other Synchro Monsters in your GY; return them to the Extra Deck. You can target 1 monster you control Special Summoned from the Extra Deck; equip this card from your GY to it. When an attack is declared involving the monster equipped with this card: You can draw 1 card. You can only use each effect of ""Gaiarmor Dragonshell"" once per turn.",0.3333333333333333,"1 Tuner + 1 or more non-Tuner monsters During either player's turn: You can Tribute this card; increase the Levels of all monsters currently on the field by 1, until the end of this turn. If this card is in your GY and you control a ""Speedroid"" Tuner monster: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of ""Hi-Speedroid Hagoita"" once per turn." 9061,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of ""Cyberse Integrator"" once per turn.",0.0,"You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points." 7505,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 11 ""Flower Cardian"" monster, except ""Flower Cardian Willow with Calligrapher"". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a ""Flower Cardian"" monster. Otherwise, send it to the GY. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters.",0.0,"When this card is Tribute Summoned, destroy all face-up Spell Cards on the field." 7620,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 ""Flower Cardian"" monster, except ""Flower Cardian Peony with Butterfly"". If this card is Special Summoned: Draw 1 card, and if you do, show it, then, if it is a ""Flower Cardian"" monster, look at the top 3 cards of your opponent's Deck, then place them all on the top or bottom of the Deck in any order. Otherwise, send it to the GY. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters.",0.0,"Reign-Beaux, Overlord of Dark World"" + 2+ Fiend monsters If this card is Fusion Summoned: You can destroy all cards your opponent controls. This card's original ATK/DEF each become the number of materials used for its Summon x 1000. Once per turn (Quick Effect): You can target 1 face-up card you control; discard 1 card, also your opponent cannot target that face-up card with card effects for the rest of this turn." 11002,"If this card is Normal or Special Summoned: You can reveal 1 ""Swordsoul"" card or 1 Wyrm monster in your hand; Special Summon 1 ""Swordsoul Token"" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of ""Swordsoul of Mo Ye"" once per turn.",0.0,"Special Summon 3 ""Hippo Tokens"" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0), but they cannot be Tributed. You cannot Special Summon monsters from the Extra Deckwhile a ""Hippo Token"" is in a Monster Card Zone. After this card is activated, your opponent cannot target monsters for attacks for the rest of this turn, except ""Hippo Tokens""." 8477,"Tribute 1 Insect monster from either field equipped with an Equip Card, and if you do, Special Summon 1 Insect monster from your Deck, ignoring its Summoning conditions. During your Main Phase: You can banish this card from your GY, then target 1 Insect monster in your GY: shuffle it into the Deck, then draw 1 card. You can only use this effect of ""Cocoon of Ultra Evolution"" once per turn.",0.0,"If a Normal Summoned/Set ""Earthbound Immortal"" monster is on the field: You can target 1 face-up monster on the field; destroy it. You can only use this effect of ""Ultimate Earthbound Immortal"" once per turn." 10604,"If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If your opponent adds a card(s) to their hand (except during the Draw Phase or Damage Step): You can send 1 random card from their hand to the GY. If a monster(s) your opponent controls is sent to the GY (except during the Damage Step): You can add 1 LIGHT or DARK Reptile monster from your Deck or GY to your hand, except ""Aron, the Ogdoadic King"". You can only use each effect of ""Aron, the Ogdoadic King"" once per turn.",0.0,"If you control ""Toon World"", equip to an opponent's monster. Take control of it. It is treated as a Toon monster. If your opponent controls no Toon monsters, it can attack your opponent directly. If ""Toon World"" is not on the field, destroy this card." 10697,"Target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Utopia"" or ""ZW -"" monster that is 1 Rank higher than that monster you control, by using it as material, and if you do, take 1 ""ZW -"" or ""ZS -"" monster from your Deck and place it on top of your Deck. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If your opponent's LP are at least 2000 higher than yours: You can banish this card from your GY; draw 1 card. You can only use this effect of ""Rank-Up-Magic Zexal Force"" once per turn.",0.2857142857142857,"If you have 3 or more ""Destiny HERO"" monsters in your GY: You can discard this card, then target 1 ""Destiny HERO"" monster in your GY; Special Summon it to your opponent's field in Defense Position. When a Spell Card or effect you activate resolves, negate that effect, and if you do, or if it did not have an effect, destroy that card. During your Standby Phase: You can banish this card and 1 ""Destiny HERO"" monster from your GY; each player chooses 1 Normal Spell Card from their Deck, and places it on top of their Deck." 11126,"If this card is Normal or Special Summoned: You can add 1 ""Magical Dimension"" from your Deck or GY to your hand. If this card is sent from the Monster Zone to the GY: You can draw cards equal to the number of Spellcaster monsters you control, then place the same number of cards from your hand on top of the Deck in any order. You can only use each effect of ""Dimension Conjurer"" once per turn.",0.0,"2 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls and 1 Set Spell/Trap Card your opponent controls; destroy them, but any battle damage your opponent takes is halved for the rest of this turn." 9375,"When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 monster you control; send it to the GY, and if you do, Special Summon 1 Level 1 Spellcaster monster from your Deck. You can only use each effect of ""Fortune Fairy Hikari"" once per turn.",0.0,Activate 1 of these effects: Gain 1200 Life Points. Inflict 800 damage to your opponent. 4910,"During your Draw Phase, if this card is in your GY and you control no monsters, instead of conducting your normal draw: You can Special Summon this card from the GY. If this card is Special Summoned with this effect, banish it when it leaves the field.",0.25,"2 Level 1 ""Mimighoul"" monsters You can detach 1 material from this card; Special Summon 1 ""Mimighoul Master"" from your hand, Deck or GY. During the Main Phase (Quick Effect): You can target 1 ""Mimighoul Master"" you control; equip this card to it as an Equip Spell that gives it 1000 ATK, then you can return cards from the field to the hand, up to the number of materials this card had. You can only use 1 ""Mimighoul Throne"" effect per turn, and only once that turn." 11250,"If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can draw 1 card. You can only use this effect of ""Onmoraki"" once per turn.",0.0,This card's ATK and DEF are each equal to the number of your removed from play cards x 400. 11689,"Shuffle 1 ""Elemental HERO"" or ""Neo-Spacian"" monster you control into the Deck, and if you do, Special Summon 1 ""Elemental HERO"" or ""Neo-Spacian"" monster with a different name from your Deck. You can banish this card from your GY; shuffle both 1 ""Elemental HERO"" monster and 1 ""Neo-Spacian"" monster, OR 1 ""Elemental HERO Neos"", from your GY into the Deck, then draw 1 card. You can only use each effect of ""EN Shuffle"" once per turn.",0.0,"This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by offering ""Petit Moth"" as a Tribute on the 2nd of your turns after ""Petit Moth"" has been equipped with ""Cocoon of Evolution""." 12607,"If this card is Normal Summoned: You can make this card Level 4, then you can add 1 ""Spirit Converter"" from your Deck or GY to your hand. You can target 1 other card you control; send both it and this card to the GY, and if you do, draw 1 card. You can only use each effect of ""Electrode Beast Anion"" once per turn.",0.0,"Giant Soldier of Stone"" + ""Ancient Elf" 7619,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 ""Flower Cardian"" monster, except ""Flower Cardian Maple with Deer"". If this card is Special Summoned: Draw 1 card, and if you do, show it, then, if it is a ""Flower Cardian"" monster, you can destroy 1 Spell/Trap Card your opponent controls. Otherwise, send it to the GY.",0.0,Discard 1 card from your hand. Destroy all face-up Continuous Trap Cards on the field. 12297,"2+ Dinosaur monsters, including a Level 6 or higher monster If this card is Special Summoned: You can Special Summon 1 Dinosaur monster from your hand. If a face-up Dinosaur monster this card points to is destroyed by battle or sent to the GY: You can draw 1 card. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of ""Transcendosaurus Exaraptor"" once per turn.",0.0,"Target 1 ""Dual Avatar"" monster in your GY; Special Summon it, then if its original Level is 4 or lower, you can Special Summon 1 ""Dual Avatar Spirit Token"" (Warrior/LIGHT/Level 2/ATK 0/DEF 0). You can only activate 1 ""Dual Avatar Return"" per turn." 10957,"If this card is Normal or Special Summoned: You can send 1 WATER monster from your hand to the GY; draw 1 card. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 ""Icejade"" monster from your hand or GY, except ""Icejade Acti"". You can only use each effect of ""Icejade Acti"" once per turn.",0.0,"Target 1 face-up ""HERO"" monster you control; send it to the GY, then Special Summon 1 ""Masked HERO"" monster from the Extra Deck with the same Attribute that the ""HERO"" monster had when it was on the field." 11147,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can only use each of the following effects of ""Flowerdino"" once per turn. If you activate a Trap Card or effect, or your opponent activates a Spell Card or effect: You can Special Summon this card from your hand. If this card is sent to the GY: You can target 3 banished Spells/Traps; place them on the bottom of the appropriate Deck(s) in any order, then draw 1 card.",0.0,"Your opponent cannot target this card with card effects. You cannot Special Summon monsters, except FIRE monsters. An Xyz Monster that was Summoned using this card as Xyz Material gains this effect. When it is Xyz Summoned: You can target 1 ""Hazy Flame"" monster in your GY; attach that target to this card as an Xyz Material" 3193,"During your Draw Phase, if this card is in your GY, you can add this card to your hand instead of drawing, and/or send 1 ""Koa'ki Meiru"" monster from your hand to your GY to add this card to your hand.",0.25,"You can banish 2 WATER monsters from your GY: Special Summon 1 ""Lekunga Token"" (Plant-Type/WATER/Level2/ATK 700/DEF 700) in Attack Position." 7503,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 1 ""Flower Cardian"" monster, except ""Flower Cardian Pine with Crane"". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a ""Flower Cardian"" monster. Otherwise, send it to the GY. At the end of the Battle Phase, if this card battled: Draw 1 card.",0.0,"Elemental HERO Neos"" + 1 ""Armed Dragon"" monster Must be Fusion Summoned. If this card is Special Summoned: You can choose 1 Dragon monster in your GY and destroy all monsters your opponent controls with an equal or lower Level. When this card destroys a monster by battle: You can make this card gain this effect. ● During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 ""Elemental HERO"" Fusion Monster from your Extra Deck, ignoring its Summoning conditions." 10288,"You can send 1 monster you control that is owned by your opponent to the GY; Special Summon 1 Machine monster from your hand or GY. When your opponent draws for their normal draw in their Draw Phase while you control ""Jinzo"": You can declare 1 card type (Monster, Spell, or Trap); your opponent reveals the card they drew, and if it is the declared card type, send this card to the GY, and if you do, draw 1 card. You can only use each effect of ""Cosmos Channelling"" once per turn.",0.0,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: If your LP is lower than your opponent's, inflict damage to your opponent equal to the difference. Once per turn, during your Standby Phase: Shuffle this card into the Deck." 7180,"If a face-up ""The Phantom Knights"" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your GY and send 1 ""Phantom Knights"" card from your hand to the GY; draw 1 card. You can only use each effect of ""The Phantom Knights of Fragile Armor"" once per turn.",0.0,"If a monster is in the Extra Monster Zone: You can Special Summon this card from your hand. You can target 1 face-up monster in the Extra Monster Zone; equip that face-up monster to this card (max. 1). When this card destroys an opponent's monster by battle: You can Special Summon 1 of your Monster Cards equipped to this card. You can only use each effect of ""Gizmek Kaku, the Supreme Shining Sky Stag"" once per turn." 6110,"This card can only attack while you control exactly 3 ""Noble Knight"" monsters (and no other monsters). When this card is Normal Summoned: You can Special Summon up to 2 ""Noble Knight"" monsters from your hand, but cannot Special Summon monsters for the rest of this turn, except ""Noble Knight"" monsters. Once per turn: You can target 3 ""Noble Knight"" and/or ""Noble Arms"" cards in yourGY; shuffle all 3 into the Deck, then draw 1 card.",0.25,"When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 ""Performapal"" Pendulum Monster from your Deck to your hand. You can only use this effect of ""Performapal Salutiger"" once per turn." 7507,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 8 ""Flower Cardian"" monster, except ""Flower Cardian Zebra Grass with Moon"". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a ""Flower Cardian"" monster. Otherwise, send it to the GY. Once per turn, if this card destroys an opponent's monster by battle: You can draw 1 card.",0.0,"When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then if this card's DEF is higher than the attacking monster's ATK, destroy that attacking monster. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. Each turn, the first time this card would be destroyed by battle, it is not destroyed." 8489,"Send 1 ""Ojama"" card from your hand or face-up from your field to the GY: add to your hand, 1 ""Ojama"" monster with different name and 1 ""Armed Dragon"" monster from your Deck and/or GY, then, immediately after this effect resolves, you can Normal Summon 1 of those monsters. During your Main Phase: You can banish this card from your GY, then target 3 of your banished ""Ojama"" monsters; shuffle them into the Deck, then draw 1 card.",0.0,"If this face-up card would be destroyed, you can destroy 1 face-up Plant-Type monster you control instead." 6627,"3 ""Burning Abyss"" monsters with different names Must be Fusion Summoned and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. Once per turn, during either player's turn: You can send 1 ""Burning Abyss"" card from your hand to the GY; draw 1 card. If this card is destroyed by battle and sent to the GY, or if this card you control is sent to your GY by an opponent's card effect: You can send 1 random card from your opponent's hand to the GY.",0.16666666666666666,"When this card on the field is destroyed and sent to the GY, you can add 1 Union Monster from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequipped it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)" 9186,"You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 5 EARTH Machine monsters in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of ""Infinitrack Tunneller"" once per turn.",0.0,"When a Cyberse monster is Normal Summoned to your field: You can Special Summon this card from your hand. You can only use this effect of ""Boot Staggered"" once per turn. When this card inflicts battle damage to your opponent: You can Special Summon 1 ""Stag Token"" (Cyberse/EARTH/Level 1/ATK 0/DEF 0)." 12712,"1 monster equipped with a Monster Card + 1 Fiend Monster Card Must be Special Summoned (from your Extra Deck) by sending the above cards from your hand and/or field to the GY. You can only control 1 ""Necroquip Princess"". If a monster(s) is sent from the hand to the GY to activate a card or effect: You can activate 1 of these effects; ● Equip 1 of those monsters to this card as an Equip Spell that gives it 500 ATK. ● Draw 1 card. You can only use this effect of ""Necroquip Princess"" once per turn.",0.0,Once per turn: You can target 1 Level 4 or lower monster you control; it can attack your opponent directly this turn. Send it to the GY at the end of the Battle Phase. 7091,"During either player's turn: You can banish this card; Special Summon 1 Level 2 or higher ""Kozmo"" monster from your hand. You can only use this effect of ""Kozmo Tincan"" once per turn. Once per turn, during the End Phase: You can pay 500 LP; reveal 3 ""Kozmo"" cards with different names from your Deck, your opponent randomly picks 1 for you to add to your hand, and you send the rest to the GY.",0.0,"When your opponent activates a monster effect: Detach 1 Xyz Material from a monster you control; negate the activation, and if you do, destroy that monster." 7090,"During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher ""Kozmo"" monster from your hand. You can only use this effect of ""Kozmo Soartroopers"" once per turn. Once per turn: You can pay 1000 LP, then target 1 Psychic-Type ""Kozmo"" monster in your GY; Special Summon it.",0.25,"2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster." 11737,"You can pay 500 LP; reveal 3 ""Purrely"" cards from your Deck, except ""My Friend Purrely"", and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. If a face-up ""Purrely"" Xyz Monster(s) you control leaves the field because of an opponent's card, even during the Damage Step: You can add up to 3 ""Purrely"" Quick-Play Spells with different names from your GY to your hand. You can only use each effect of ""My Friend Purrely"" once per turn.",0.0,"This Spellcaster attacks enemies with fire-related spells such as ""Sea of Flames"" and ""Wall of Fire""." 11063,"Pay 800 LP; Special Summon 1 Level 6 or lower WIND monster from your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 Level 4 or lower WIND monster from your hand. You can only use this effect of ""Summon Storm"" once per turn.",0.0,"If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon." 7273,"During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher ""Kozmo"" monster from your hand. You can only use this effect of ""Kozmo Scaredy Lion"" once per turn. Once per turn: You can pay 500 LP, then target 3 of your banished ""Kozmo"" monsters; return them to the GY, and if you do, inflict 500 damage to your opponent.",0.0,"2 Level 6 monsters You can also Xyz Summon this card by detaching 1 Xyz Material from a Rank 5 Xyz Monsteryou control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. Once per turn: You can detach 1 Xyz Material from this card; destroy allDefense Position monsters your opponent controls." 5383,"During either player's turn: You can send this card from your hand to the GY and pay 2000 Life Points; you take no damage this turn. If this card is in your GY: You can send 1 ""Photon"" monster from your hand to the GY, except ""Kuriphoton""; add this card from your GY to your hand. You can only use this effect of ""Kuriphoton"" once per turn.",0.2,"FLIP: You can Special Summon 1 ""Krawler"" monster from your hand or GY, in face-up Attack Position or face-down Defense Position, except ""Krawler Glial"". If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 ""Krawler"" monsters with different names from your Deck in face-down Defense Position, except ""Krawler Glial"". You can only use each effect of ""Krawler Glial"" once per turn." 11133,"At the start of your opponent's Battle Phase: Pay half your LP; Special Summon 1 ""Dinomorphia Token"" (Dinosaur/DARK/Level 10/ATK 0/DEF 3000), and if you do, for the rest of this turn, while you control that Token in your Monster Zone, your opponent cannot target other monsters for attacks, except that one. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 ""Dinomorphia Shell"" per turn.",0.0,"2 Level 4 DARK monsters When your opponent Special Summons a monster(s): You can detach 1 Xyz Material from this card; change that Special Summoned monster(s) to face-down Defense Position." 1182,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. You can pay 1000 Life Points; send all cards in both players' hands and on the field to the GY, then inflict 300 damage to your opponent for each card sent to the GY by this effect.",0.0,"3 Level 8 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Target 1 Set Spell/Trap Card your opponent controls; while this card is face-up on the field, that Set card cannot be activated. Target 1 Plant-Type monster on the field; change that target to face-down Defense Position. Target 1 face-up monster on the field; that target gains 300 ATK." 11127,"Pay half your LP; Special Summon up to 2 ""Dinomorphia"" monsters from your GY whose total Levels equal 8 or less, but you cannot declare an attack with them this turn, also you cannot Special Summon for the rest of this turn, except ""Dinomorphia"" monsters. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 ""Dinomorphia Alert"" per turn.",0.0,"2 Level 4 ""Fire Fist"" monsters You can detach 2 Xyz Materials from this card, then target 2 ""Fire Fist""/""Fire Formation"" cards in your GY and/or face-up on your side of the field, and 2 cards in your opponent's GY and/or face-up on their side of the field; shuffle those targets into the Deck. You can only use the effect of ""Brotherhood of the Fire Fist - Cardinal"" once per turn." 8847,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Extra Deck) by banishing 1 LIGHT and 1 DARK monster from your GY. You can only Special Summon ""Chaos Emperor, the Dragon of Armageddon"" once per turn this way. Once per turn: You can pay half your LP; send as many cards you control as possible to the GY, except from the Extra Monster Zone, and if you do, send cards your opponent controls to the GY, up to the number of your cards sent to the GY, then, inflict 300 damage to your opponent for each card sent to their GY by this card's effect. If this face-up Special Summoned card leaves the field, return it to the bottom of the Deck.",0.0,When your opponent draws for their normal draw in their Draw Phase: Your opponent discards 1 card they just drew. 10740,"If a face-up Xyz Monster(s) you control is destroyed by battle or an opponent's card effect: Pay LP so that you only have 10 left; Special Summon 1 ""Utopia"" monster from your GY, and if you do, take 1 card from your Deck and place it on top of your Deck. That Special Summoned monster's ATK becomes doubled, also it cannot be destroyed by battle, except by battle with a ""Number"" monster, nor by card effects.",0.0,"Fusion Summon 1 ""Shaddoll"" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. You can only activate 1 ""El Shaddoll Fusion"" per turn." 7218,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If ""The Winged Dragon of Ra"" is sent from the field to your GY while this card is in your GY: Special Summon this card. Cards and effects cannot be activated in response to this effect's activation. This card is unaffected by other cards' effects. You can pay 1000 LP; send 1 monster on the field to the GY. Once per turn, during the End Phase: Send this card to the GY, and if you do, Special Summon 1 ""The Winged Dragon of Ra - Sphere Mode"" from your hand, Deck, or GY, ignoring its Summoning conditions.",0.0,"Activate only when a face-up Attack Position monster you control is destroyed by battle. Special Summon 1 ""Sinister Seed Token"" (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of Battle Damage you took from that battle." 8004,"Pay 2000 LP; Fusion Summon 1 Fusion Monster from your Extra Deck, using 2 monsters you control as Fusion Materials. Neither player can activate cards or effects in response to this card's activation. You can banish this card from your GY, then target 1 Fusion Monster that was Fusion Summoned with this card's effect; Special Summon all the Fusion Materials used for its Fusion Summon from your GY, but change their ATK and DEF to 0, also they have their effects negated.",0.0,"If this card is Normal/Special Summoned, or flipped face-up: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position, and if you do, any opponent's monsters that were flipped by this effect cannot change their battle positions. If a monster on the field is flipped face-up, while this monster is face-up on the field (except during the Damage Step): You can target 1 card your opponent controls; destroy it. You can only use each effect of ""Jioh the Gravity Ninja"" once per turn." 11449,"1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a ""P.U.N.K."" card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your ""P.U.N.K."" card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of ""P.U.N.K. JAM Dragon Drive"" once per turn.",0.0,"Each time a Counter Trap Card is activated, Special Summon 1 ""Synthetic Seraphim Token"" (Fairy-Type/LIGHT/Level 1/ATK 300/DEF 300)." 6028,"Pay 2000 Life Points and Tribute 1 Warrior-Type monster; banish up to 3 ""Legendary Dragon"" Spell Cards with different names from yourhand and/or GY, and if you do, Special Summon that many ""Legendary Knight"" monsters with different names from your hand,Deck, and/or GY. You can only activate 1 ""Legend of Heart"" perturn.",0.25,"If this card is in your hand: You can target 1 monster you control with a different Type and Attribute than this card; destroy that monster, and if you do, Special Summon this card. You can only use this effect of ""Visas Starfrost"" once per turn. When this card destroys an opponent's monster by battle: You can make this card gain ATK equal to half the original ATK or DEF of that monster (whichever is higher, your choice if tied)." 10833,"Once per turn, if you Normal or Special Summon a ""Gunkan"" monster(s), even during the Damage Step: You can place 1 ""Gunkan"" card from your Deck on top of your Deck. Once per turn, if a face-up ""Gunkan"" monster(s) you control that was Special Summoned from the Extra Deck is sent to your GY by an opponent's card: Activate this effect; your opponent pays LP exactly equal to that monster's DEF in the GY, then you can apply this effect. ● Special Summon 1 ""Gunkan Suship Shari"" from your hand, then Special Summon 1 ""Gunkan"" Xyz Monster from your Extra Deck, by using that card you control as material. (This is treated as an Xyz Summon.)",0.0,"This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a ""Scrap"" monster, and all the other Synchro Material Monsters must also be ""Scrap"" monsters. When this card is Normal Summoned, you can select 1 ""Scrap"" Tuner monster in your GY and Special Summon it." 11078,"Pay 800 LP, then target 1 ""Exosister"" monster you control; Special Summon 1 ""Exosister"" Xyz Monster from your Extra Deck with a different name than the cards you control, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 ""Exosister Arment"" per turn. You can only activate this card during your opponent's turn, unless your opponent controls a monster Special Summoned from the GY.",0.0,"If you Tribute Summon a Fiend-Type monster by Tributing this monster, Special Summon 1 ""Skull Knight #2"" from your Deck. Then shuffle your Deck." 12402,"If you have a ""Gate Guardian"" monster in your GY: Pay half your LP; Special Summon 1 Level 11 or higher ""Gate Guardian"" monster from your hand, Deck, or Extra Deck, ignoring its Summoning conditions. You can banish this card from your GY; add 1 of your ""Sanga of the Thunder"", ""Kazejin"", or ""Suijin"" that is banished or in your Deck to your hand. You can only use each effect of ""Dark Element"" once per turn.",0.0,"If a Link Monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 monster in your GY, except a Link Monster; Special Summon it in Defense Position. You can only use this effect of ""Cynet Recovery"" once per turn." 11198,"You can banish 1 ""The Agent of Creation - Venus"" from your GY; Special Summon this card from your hand. You can pay LP in multiples of 500, then target 1 of your ""Mystical Shine Ball"" that is banished or in your GY for every 500 LP paid; Special Summon them, but place them on the bottom of the Deck when they leave the field. You can only use 1 ""The Agent of Destruction - Venus"" effect per turn, and only once that turn.",0.0,"Activate 1 of these effects; ● Place 1 ""Centur-Ion"" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. For the rest of this turn, while you control that card, or any card with that same original name, you cannot Special Summon from the Extra Deck, except ""Centur-Ion"" monsters. ● Set 1 ""Centur-Ion"" Spell/Trap directly from your Deck. You can only activate 1 ""Emblema Oath"" per turn." 3670,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with ""Commander Covington"". This card cannot declare an attack unless you pay 1000 Life Points. You can send this card from the field to the GY to select and Special Summon one each of ""Machina Soldier"", ""Machina Sniper"", and ""Machina Defender"" from your GY.",0.0,"2+ Reptile monsters Monsters your opponent controls with A-Counters are changed to Defense Position, also neither player can activate their effects. You can only use each of the following effects of ""Cosmic Slicer Zer'oll"" once per turn. If this card is Link Summoned: You can add 1 card from your Deck to your hand that has an effect that places A-Counter(s). You can remove 2 A-Counters from anywhere on the field; immediately after this effect resolves, Normal Summon 1 Reptile monster." 9664,"During damage calculation, if a monster battles another monster (Quick Effect): You can send 1 other ""Marincess"" monster from your hand to the GY; Special Summon this card from your hand, and if you do, the damage you take from that battle is halved. At the start of the Damage Step, if an opponent's monster attacks: You can banish this card from your GY; this turn, you take no battle damage that is less than or equal to the total Link Rating of the ""Marincess"" Link Monsters in your GY x 1000. You can only use each effect of ""Marincess Crown Tail"" once per turn.",0.0,"If a monster battles an opponent's monster, during damage calculation: Negate all other card effects on the field until the end of the Damage Step, also damage calculation for this battle uses each monster's original ATK and DEF." 11886,"This card's name becomes ""Red-Eyes Black Dragon"" while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 ""Red-Eyes"" monster from your hand or Deck, except ""Red-Eyes Soul"". You can only use this effect of ""Red-Eyes Soul"" once per turn. (Quick Effect): You can target 1 ""Red-Eyes Black Dragon"" in your Monster Zone; inflict damage to your opponent equal to its original ATK. You can only use this effect of ""Red-Eyes Soul"" once per Duel.",0.0,This monster has four different masks for four different attacks. 11121,"If your opponent Special Summons a monster(s) with the same card type (Fusion, Synchro, Xyz, or Link) as a ""D/D/D"" monster you control (except during the Damage Step): You can inflict 1000 damage to your opponent, also, while this card is on the field, your opponent cannot Special Summon monsters with the same card type as that Special Summoned monster for the rest of this turn. If this card is sent to the GY: You can add 1 ""D/D"" monster from your GY, or 1 face-up ""D/D"" Pendulum Monster from your Extra Deck, to your hand. You can only use this effect of ""Dark Contract with Patent License"" once per turn.",0.0,"When this card is Normal Summoned: You can Special Summon 1 DARK ""Vampire"" monster from your hand or Deck, except ""Shadow Vampire"", but if you do, only that monster can attack for the rest of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster." 6842,"If there are no monsters on the field, you can Special Summon this card (from your hand), but you cannot Normal Summon/Set for the rest of this turn. During either player's turn, when a card or effect is activated that would inflict damage to your opponent while you have another ""Performage"" monster in your GY: You can banish this card from your GY; inflict 2000 damage to your opponent. You can only use this effect of ""Performage Stilts Launcher"" once per turn.",0.6,"When this card inflicts Battle Damage to your opponent: You can Special Summon 1 Level 4 or lower Sea Serpent-Type ""Atlantean"" monster, except ""Atlantean Marksman"", from your Deck. When this card is sent to the GY for the activation of a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target." 7523,"Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 3 or lower ""Performapal"" monster from your hand in Attack Position. During your opponent's turn: You can banish 1 ""Performapal"" monster, except ""Performapal Uni"", and this card from your GY; the next time you would take battle damage this turn, you do not (this is a Quick Effect).",0.0,"Activate only when your opponent declares an attack against a face-up Normal Monster you control. Destroy all monsters on the field, except face-up Attack Position Normal Monsters." 9578,"2+ WATER monsters Once per battle, during damage calculation, if this card battles a monster (Quick Effect): You can Special Summon 1 of your ""Marincess"" Monster Cards equipped to this card, also this card cannot be destroyed by that battle, and you take no battle damage from that battle. Equip that Special Summoned monster to this card during the End Phase. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 3 or lower ""Marincess"" monster from your GY.",0.0,"Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone." 11275,"During your Main Phase: You can Special Summon 1 ""Ancient Warriors"" monster from your hand, and if you do, take damage equal to its Level x 100. You can send this face-up card from the Spell & Trap Zone to the GY, then target 1 ""Ancient Warriors"" monster on the field; change it to any Attribute, then, if you targeted an opponent's monster, you can take control of it. You can only use each effect of ""Ancient Warriors Saga - Deception and Betrayal"" once per turn.",0.0,Select 1 face-up Machine-Type monster you control with 500 or less ATK. You can Special Summon up to 2 cards with the same name from your Deck. 12542,"While you control ""Shining Sarcophagus"", this card cannot be destroyed by battle, also your opponent's monsters cannot target monsters for attacks, except this one. You can only use each of the following effects of ""Moremarshmallon"" once per turn. During your opponent's turn, if you control ""Shining Sarcophagus"" (Quick Effect): You can Special Summon this card from your hand. If this card is destroyed by card effect: You can Special Summon 1 ""Moremarshmallon"" from your hand, Deck, GY, or banishment, except this card, and if you do, inflict 1000 damage to your opponent.",0.0,"Select 1 ""Cloudian"" monster you control. Reduce that monster's ATK by 1000 or 2000 points, and apply the appropriate effect. 1000 points: Destroy 1 Spell or Trap Card your opponent controls. 2000 points: Destroy 2 Spell or Trap Cards your opponent controls." 8228,"Amazoness Queen"" + 1 ""Amazoness"" monster Other ""Amazoness"" cards you control cannot be destroyed by battle or card effects. If your ""Amazoness"" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this face-up Fusion Summoned card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 ""Amazoness Queen"" from your hand, Deck, or GY.",0.16666666666666666,"This card's name becomes ""Umi"" while on the field or in the GY. Your opponent cannot target WATER monsters you control with non-WATER monsters' effects. At the start of the Battle Phase: You can Special Summon 1 monster that specifically lists ""Umi"" in its text or 1 WATER Normal Monster from your hand or GY in Defense Position, but destroy it at the end of this Battle Phase. You can only use this effect of ""Sea Stealth II"" once per turn." 5988,"Cannot be destroyed by battle. When you take battle damage from an opponent's direct attack while this card is in your GY: You can Special Summon this card from your GY in face-up Attack Position, and if you do, take 1000 damage. You can only use this effect of ""Gimmick Puppet Shadow Feeler"" once per turn. If this card is an Xyz Material and would be sent to the GY, banish it instead.",0.0,"1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters When this card is Synchro Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from a card you control to destroy 1 card your opponent controls." 2816,"Ancient Gear Golem"" + 2 ""Ancient Gear"" monsters This card cannot be Special Summoned except by Fusion Summon. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. If this card is destroyed, Special Summon 1 ""Ancient Gear Golem"" from your GY, ignoring the Summoning conditions.",0.25,"1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK until the end of this turn. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner." 6894,"1 Tuner + 1 non-Tuner DARK Dragon-Type Synchro Monster You can Tribute 1 monster, then target 1 ""Red Dragon Archfiend"" monster in your GY; Special Summon it. When this card inflicts battle damage to your opponent: You can Special Summon 2 Tuner monsters with the same Level (1 from your Deck and 1 from your GY) in Defense Position. You can only use each effect of ""Hot Red Dragon Archfiend Bane"" once per turn.",0.0,"Activate this card by targeting 1 face-up monster on the field; Special Summon this card as an Effect Monster (Aqua/LIGHT/Level 10/ATK 0/DEF 0) with the following effect (this card is also still a Trap). ● During your opponent's turn, when that target leaves the field, destroy this card. During your opponent's turn, when this card leaves the field, destroy that target." 7617,"1 Tuner + 2 non-Tuner monsters If a ""Flower Cardian"" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn: You can banish 1 ""Flower Cardian"" monster from your GY; until the end of your opponent's next turn, your opponent cannot activate effects of cards in the GY, also they cannot Special Summon monsters from the GY.",0.0,Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field. 6438,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 2 ""Infernoid"" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can send 1 random card from your opponent's hand to the GY. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.",0.2,"You can Tribute Summon this card by Tributing 1 Reptile monster. When this card is Tribute Summoned: You can Special Summon ""Alligator Tokens"" (Reptile/DARK/Level 1/ATK 2000/DEF 0), up to the number of Reptile monsters Tributed for this card's Summon. If this Tribute Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 Reptile monster from your Deck to your hand, except ""Dark Alligator""." 12028,"During your Main Phase: You can Special Summon this card from your hand, then take 700 damage, also you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, while this card is face-up in the Monster Zone. If a face-up Dragon Synchro Monster(s) you control is Tributed or banished (except during the Damage Step): You can banish this card from your GY, then target 1 of those monsters; Special Summon it. You can only use each effect of ""Assault Synchron"" once per turn.",0.0,"Target 1 ""Majespecter"" monster you control; until the end of this turn, its ATK andDEF become double its current ATK and DEF, also any battle damage it inflicts to your opponent is halved." 11335,"Tribute 3 ""Scareclaw"" monsters; for the rest of this turn, your opponent can only Special Summon monsters in Defense Position. During your turn: Banish this card from your GY; inflict 100 damage to your opponent for each Defense Position monster on the field. You can only use this effect of ""Scareclaw Alternative"" once per turn.",0.0,You can return your opponent's face-up Attack Position monster that is sent to the GY by this monster as a result of battle to the top of his/her Deck. 8284,"Special Summon 2 ""Ojama Tokens"" (Beast/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 2 ""Ojama"" monsters with different names from your Deck.",0.0,"Once per turn, by discarding 1 card from your hand, destroy 1 face-up Attack Position monster on your opponent's side of the field." 7669,"Excavate the top 3 cards of your Deck and Special Summon as many ""Flower Cardian"" monsters among them as possible, ignoring their Summoning conditions, but their Levels become 2 and they have their effects negated. Banish the remaining cards, face-down, and if you do, lose 1000 LP for each. You can banish this card from your GY and Tribute 1 monster; Special Summon 1 ""Flower Cardian"" monster from your hand, ignoring its Summoning conditions. You can only activate 1 ""Super Koi Koi"" per turn.",0.0,"If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your opponent's Standby Phase: You can Special Summon 1 ""Nytro Token"" (Pyro/FIRE/Level 8/ATK 0/DEF 0) to your opponent's field, but it cannot be used as Link Material. During your opponent's Main Phase (Quick Effect): You can target 1 ""Nytro Token"" on the field; destroy that Token, also destroy all cards in its adjacent Monster Zones and Spell & Trap Zones. You can only use each effect of ""Gold Pride - Nytro Head"" once per turn." 9226,"If this card is in your hand or GY: You can Tribute 2 monsters; Special Summon this card. You can only use this effect of ""Nine-Tailed Fox"" once per turn. If this card that was Special Summoned from the GY attacks a Defense Position monster, inflict piercing battle damage. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 2 ""Fox Tokens"" (Zombie/Fire/Level 2/ATK 500/DEF 500).",0.25,"Once per turn, you can toss a coin and call it. If you call it right, inflict 1000 damage to your opponent. If you call it wrong, you take 1000 damage." 2820,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand to your opponent's side of the field by Tributing 1 monster your opponent controls. If you Special Summon this card, you cannot Normal Summon or Set this turn. Once per turn, you can send 1 other card you control to the GY to inflict 1000 damage to your opponent. During your End Phase, either Tribute 1 other monster or take 1000 damage.",0.5,"2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of ""Dyna Mondo"" once per turn." 6617,"You can banish 1 Dragon-Type monster and 1 Wyrm-Type monster from your GY; Special Summon 1 ""Xyz-Raypierce"" from your hand or Deck. If this card is sent from the field to the GY: You can inflict 500 damage to your opponent. You can only use each effect of ""Xyz-Raypierce"" once per turn.",0.0,"Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Its Level is increased by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card." 1813,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up ""Wynn the Wind Charmer"" and 1 face-up WIND monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.",0.3333333333333333,"Banish 1 card from your hand, and if you do, during your next Standby Phase, you can add up to 2 cards with the same name as that banished card from your Deck to your hand. If you activated this card while your opponent controlled no cards, for the rest of this turn you cannot activate cards, or the effects of cards, with the same original name as that banished card." 3272,"This card cannot be Special Summoned except with its own effect or with ""Phoenixian Seed"". If this card attacks, it is destroyed after damage calculation. If this card you control is destroyed and sent to the GY, inflict 800 damage to your opponent. During your End Phase, you can remove from play 1 Plant-Type monster from your GY to Special Summon this card from your GY in Defense Position.",0.3333333333333333,"Target 1 ""Abyss Actor"" monster you control; if it destroys your opponent's monster by battle this turn, your opponent banishes 3 monsters from their Extra Deck (their choice). If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up ""Abyss Actor"" Pendulum Monster in your Extra Deck: You can look at your opponent's Extra Deck, also banish 1 monster from their Extra Deck. You can only use this effect of ""Abyss Script - Fire Dragon's Lair"" once per turn." 6930,"You can Ritual Summon this card with ""Super Soldier Ritual"". If this card destroys an opponent's monster by battle and sends it to the GY: Inflict damage to your opponent equal to its ATK in the GY. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 ""Gaia The Fierce Knight"" monster from your hand, Deck, or GY. You can only Special Summon ""Black Luster Soldier - Super Soldier(s)"" once per turn.",0.0,"You can only activate this card's effect during your opponent's turn. When your opponent activates a Spell Card, Tribute this face-up card to negate the activation of the Spell Card and destroy it." 9661,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent.",0.0,"When this card is Normal Summoned: You can target 1 Level 3 monster in your GY; Special Summon that target. Its effects are negated. You can only use the effect of ""Crane Crane"" once per turn." 12194,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 Pyro monsters, OR 1 ""Blaze Accelerator"" card, from your face-up field and/or GY. When Summoned this way: You can inflict 500 damage to your opponent for each banished Pyro monster, then you can Set 1 ""Volcanic"" Trap directly from your Deck. Each time your opponent Special Summons a monster(s), inflict 500 damage to your opponent. You can only Special Summon ""Volcanic Emperor""(s) once per turn.",0.0,When this card is Normal Summoned: You can target 1 Level 1 LIGHTmonster in your GY; Special Summon that target. 3334,"You can Special Summon this card (from your hand) by banishing 1 Machine-Type monster and 1 Beast-Warrior-Type monster from your hand, field, and/or Graveyard. If this card attacks or is attacked, your opponent takes no battle damage.",0.25,"By discarding 1 WIND monster from your hand to the GY, return all Spell and Trap Cards on your opponent's side of the field to the owner's hand." 3300,"When this card is Special Summoned from your hand, inflict 1000 damage to your opponent. You can remove from play this face-up card you control to return 1 removed from play ""Skull Flame"" to its owner's GY.",0.0,"Special Summon 1 ""Gishki"" Ritual Monster from your hand. It cannot attack, and is returned to the hand during the End Phase." 10992,"Special Summon 1 ""Sunseed"" monster from your Deck, and if you do, take 1000 damage. If you do not control a ""Sunavalon"" Link Monster, you can only Special Summon ""Sunseed Genius Loci"" with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Plant monsters. If a Plant Link Monster(s) you control would destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only activate 1 ""Sunvine Sowing"" per turn.",0.0,"If this card on the field is Tributed: You can Special Summon 1 ""Evolsaur"" monster from your Deck." 3305,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 ""Skull Flame"" in your GY from play. Once per turn, you can inflict 400 damage to your opponent for each ""Burning Skull Head"" in your GY. When this card is sent from the field to the GY, you can Special Summon 1 ""Skull Flame"" from your GY.",0.0,"At the start of the Damage Step, if 2 monsters battle: Activate 1 of these effects; ● Change the attacking monster to Defense Position. ● Return the attack target monster to the hand. ● Destroy both battling monsters. You can only activate 1 ""Overexaggeration"" per turn." 7764,When this card inflicts battle damage to your opponent: You can Special Summon 1 Normal Monster from your hand or GY.,0.0,"During your End Phase: Special Summon 1 ""Engine Token"" (Machine-Type/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. Once per turn: You can have this card gain 1000 ATK until the End Phase. During the End Phase, if this effect of this card was used: Destroy this card." 2280,You can Special Summon this card (from your hand) by banishing 1 Spell Card from your GY. This card can attack directly. You take no battle damage from attacks involving this card.,0.25,"2+ Link Monsters If this card is Link Summoned: Draw cards equal to the number of ""World Chalice"" monsters this card points to. You can only use this effect of ""Ningirsu the World Chalice Warrior"" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 ""World Chalice"" monster from your hand." 1810,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up ""Aussa the Earth Charmer"" and 1 face-up EARTH monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.",0.3333333333333333,"During the End Phase, if this card was sent from your side of the field to your GY this turn: You can add 1 ""X-Saber"" monster from your Deck to your hand." 1811,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up ""Eria the Water Charmer"" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.",0.3333333333333333,"When this card is Normal Summoned: You can add 1 ""Chronomaly"" card from your Deck to your hand, except ""Chronomaly Nebra Disk"". If this card is in the GY and all monsters you control are ""Chronomaly"" monsters (min. 1): You can Special Summon this card in Defense Position. You cannot activate cards or effects during the turn you activate this effect, except ""Chronomaly"" cards and effects. You can only use 1 ""Chronomaly Nebra Disk"" effect per turn, and only once that turn." 1812,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up ""Hiita the Fire Charmer"" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.",0.3333333333333333,"If this card is Special Summoned by the effect of a ""Metaphys"" monster: You can banish all Set Spells and Traps on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; add 1 ""Metaphys"" card from your Deck to your hand, except ""Metaphys Nephthys""." 12312,"[ Pendulum Effect ] Each time you gain LP while you control a Fiend Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 ""Vaalmonica"" Link Monster. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 ""Dimonno Vaalmonica"" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 ""Vaalmonica"" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of ""Angello Vaalmonica"" once per turn.",0.0,This monster is formed by several serpents that break off to individually attack nearby enemies. 12584,"Place 1 Resonance Counter on 1 card in your Pendulum Zone that you can place a Resonance Counter on, then apply 1 of these effects. ● Gain 500 LP, then you can add 1 of your banished ""Vaalmonica"" cards to your hand, except ""Vaalmonica Disarmonia"". ● Take 500 damage, then you can add 1 ""Vaalmonica"" card from your GY to your hand, except ""Vaalmonica Disarmonia"". You can only activate 1 ""Vaalmonica Disarmonia"" per turn.",0.0,Destroy each monster whose ATK is higher than its original ATK. 4162,"If 2 or more ""Blackwing"" monsters you control are destroyed in the same turn, you can Special Summon this card from your hand. If this card is sent to the graveyard as a Synchro Material Monster, you gain 600 Life Points.",0.5,"Target 1 ""Black Luster Soldier"" monster you control; send it to the GY, and if you do, Special Summon 1 ""Black Luster Soldier"" monster from your hand with a different name from that monster, ignoring its Summoning conditions. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Black Luster Soldier"" monster in your GY; add it to your hand. You can only activate 1 ""Super Soldier Rebirth"" per turn." 6347,"2 Level 6 monsters If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls becomes 0. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster you control and 1 ""Utopia"" monster in your GY; banish the first target, and if you do, Special Summon the second target from your GY, then gain 1250 LP.",0.2,When this card you control is destroyed by battle with an opponent's attacking monster and sent to your GY: You can Special Summon 1 Warrior-Type monster with 1500 or less ATK from your Deck in Attack Position. 11446,"● Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 ""Morphtronic"" monster from your GY with a Level equal to or lower than the result. ● Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated ""Morphtronic"" card to the GY, also place the rest on either the top or bottom of the Deck in any order.",0.0,"Elemental HERO Neos"" + ""Neo-Spacian Dark Panther"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) If this card is not already targeting a monster with its effect: You can target 1 face-up Effect Monster on the field; while you control this face-up card, that target's effect on the field is negated. During the End Phase: Shuffle this card into the Extra Deck." 12414,"You can only Special Summon ""Geistgrinder Golem"" once per turn. You can reveal 1 ""Yubel"" monster in your hand; Special Summon this card from your hand to your opponent's field, then you can Special Summon the revealed monster to your field. Once per turn, during damage calculation, if this card battles a ""Yubel"" monster: Your opponent gains 3000 LP. If you Special Summon ""Yubel"" while this card is in your GY (except during the Damage Step): You can Special Summon this card to your opponent's field.",0.0,"Send 1 ""Blackwing"" monster from your hand to the GY to select 1 Defense Position monster your opponent controls. Send that monster to the GY." 9613,"If your LP are higher than your opponent's: You can Special Summon this card from your hand. If you gain LP: Target 1 non-Tuner Plant monster on the field; it is treated as a Tuner this turn. If this card is sent to the GY: You can gain 500 LP. You can only use each effect of ""Aromage Laurel"" once per turn.",0.0,When this card is Tribute Summoned: You can Tribute this card; Special Summon 3 Level 3 WATER monsters from your Deck. Their effects are negated. 8900,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. Once per turn, during your opponent's End Phase: Gain 1000 LP.",0.0,"Each player shuffles their Deck, then each player draws 1 card, then each player discards 1 card." 11381,"When a monster declares an attack: Negate that attack, and if you do, Special Summon 1 ""Marincess Crystal Heart"" from your Extra Deck or GY. You can banish this card from your GY, then target 1 Link-2 or higher ""Marincess"" Link Monster you control; this turn, it can attack a number of times each Battle Phase, up to its Link Rating, but your opponent takes no battle damage from battles involving it. You can only activate 1 ""Marincess Bubble Ring"" per turn.",0.0,"A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful." 9356,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or face-up Extra Deck) by Tributing all monsters you control (min. 2), including a Dragon Pendulum Monster. You can only Special Summon ""All-Eyes Phantom Dragon"" once per turn this way. Once per turn, during damage calculation, if this card battles an opponent's monster: Double this card's current ATK until the end of this turn. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can send 1 Spell/Trap you control to the GY; negate the activation.",0.25,"If this card is Normal or Special Summoned: You can target 1 other face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters, also this card's Level becomes that target's Level, and if it does, gain LP equal to its Level x 200. During your Main Phase: You can Special Summon 1 Fiend monster from your hand, whose Level is lower than this card's. You can only use each effect of ""Morph King Stygi-Gel"" once per turn." 8266,"When a Spell/Trap Card, or monster effect, is activated that would inflict damage to you: Negate the activation, and if you do, Special Summon 1 Link Monster from your GY.",0.0,"Each time a Spell Card is activated, place 1 Spell Counter on this card. You can remove any number of Spell Counters from this card to destroy 1 face-up monster on the field with ATK equal to or less than 700 x the number of counters you removed." 10449,"If an ""Ancient Warriors"" monster(s) would be destroyed by battle, you can send this card to the GY instead. You can only use each of the following effects of ""Ancient Warriors Saga - Chivalrous Path"" once per turn. If your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon 1 ""Ancient Warriors Token"" (Beast-Warrior/WIND/Level 1/ATK 500/DEF 500). When a card or effect is activated that targets an ""Ancient Warriors"" monster(s) on the field: You can banish this card from your GY; negate the activation.",0.5,"If a face-up FIRE monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can inflict damage to your opponent equal to half the ATK of 1 of those destroyed FIRE monsters in your GY. You can only use this effect of ""Cataclysmic Scorching Sunburner"" once per turn." 5462,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 face-up Ritual, Fusion, Synchro, and Xyz Monster from anywhere on the field, and cannot be Special Summoned by other ways. This card's Special Summon cannot be negated. When this card is Special Summoned: Banish all other cards from both players' hands, fields, and GYs. Cards and effects cannot be activated in response to this effect's activation.",0.25,"When this card is Summoned: You can send 1 Fish monster from your Deck to the GY, except ""Lifeless Leaffish"". You can banish this card from your GY, then target 3 Fish monsters in your GY; shuffle those monsters into your Deck, then draw 1 card. You can only use each effect of ""Lifeless Leaffish"" once per turn." 9413,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by there being at least 8 or more Link Monsters with different names on the field and/or in the GYs. You cannot Special Summon other monsters the turn you Special Summon this card. This card's Special Summon cannot be negated. If this card is Special Summoned: Shuffle all other monsters that are banished, on the field, and in the GYs into the Decks. Neither player can activate cards or effects in response to this effect's activation.",0.0,Gain 1000 Life Points for each face-up Psychic-Type monster you control. 7809,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling 10 other cards with different names from your hand and/or field into the Deck and/or Extra Deck, and cannot be Special Summoned by other ways. This card's Special Summon cannot be negated. If this card is Special Summoned: Shuffle all cards into the Deck, except this card, from each player's hand, field, GY, and face-up Pendulum Monsters from the Extra Deck. Neither player can activate cards or effects in response to this effect's activation.",0.25,"Activate only if you do not control a face-up card in your Field Zone. You can target 1 Field Spell that is banished or in either GY; destroy this card, and if you do, place that targeted card face-up in your Field Zone. You can only use this effect of ""Multi-Universe"" once per turn. If a card(s) in the Field Zone would be destroyed by card effect, you can banish this card from your GY instead." 8977,"During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of ""Doomking Balerdroch"" once per turn. Once per Chain, when a Zombie monster, except ""Doomking Balerdroch"", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of ""Doomking Balerdroch"" again this turn). Negate that effect. Banish 1 monster from the field or GY.",0.0,This card cannot be Special Summoned. You can pay 2000 Life Points to Special Summon 2 Level 3 Psychic-Type monsters from your Deck. This effect can only be used once while this card is face-up on the field. 9940,"2+ Zombie monsters You can only control 1 ""Yuki-Onna, the Absolute Zero Mayakashi"". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of ""Yuki-Onna, the Absolute Zero Mayakashi"" up to twice per turn.",0.5,"If you control a ""Raidraptor"" monster: Target 1 face-up monster your opponent controls, or if you control a ""Raidraptor"" Xyz Monster, you can target 1 face-up card your opponent controls; negate that card's effects until the end of this turn. You can banish this card from your GY, then target 1 of your ""Raidraptor"" monsters that is banished or in your GY; add it to your hand. You can only use 1 ""Raidraptor - Glorious Bright"" effect per turn, and only once that turn." 11839,"During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 ""Kashtira"" or ""Scareclaw"" card from your hand or GY. You can only use this effect of ""Scareclaw Kashtira"" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your ""Kashtira"" or ""Scareclaw"" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn.",0.0,A warrior who gained immeasurable power from the heart of a volcano. 7205,"Special Summon this card in Attack Position as a Normal Monster (Warrior-Type/DARK/Level 3/ATK 0/DEF 0). (This card is NOT treated as a Trap Card.) During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Trap Card your opponent controls;negate its effects until the end of this turn.",0.0,"Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn." 11665,"2+ Zombie monsters You can only control 1 ""Yuki-Onna, the Icicle Mayakashi"". You can only use each of the following effects of ""Yuki-Onna, the Icicle Mayakashi"" once per turn. If this card is Special Summoned: You can target 1 Effect Monster your opponent controls; negate its effects. (Quick Effect): You can banish this card from your GY; Special Summon 1 of your Zombie Synchro Monsters that is banished or in your GY.",0.0,"Known to many as the ""Burning Executioner"", this monster is capable of burning enemies to cinders." 11342,"1 Zombie Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; banish it. If a monster(s) is Special Summoned from either GY, while this monster is on the field (except during the Damage Step): You can target 1 other face-up monster on the field; negate its effects until the end of this turn. You can only use each effect of ""Skeletal Dragon Felgrand"" once per turn.",0.0,A living wonder of mystery. 11900,"Choose 1 Fusion Monster you control that mentions ""Fallen of Albaz"" as material, and negate the effects of all other face-up cards currently on the field until the end of this turn. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 ""Brightest, Blazing, Branded King"" effect per turn, and only once that turn.",0.0,Elf twins that alternate their attacks. 11634,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 ""Bystial"" monsters. While this card, Summoned this way, is in the Monster Zone, negate the effects of all face-up Ritual, Fusion, Synchro, Xyz, and Link Monsters on the field. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can banish all face-down cards in the Extra Decks, face-up, until your opponent's End Phase.",0.0,"Blast Juggler"" + ""Two-Headed King Rex" 11873,"Once per Chain, if a Link-4 monster is Link Summoned: You can place 1 counter on this card (max. 3), then you can apply the following effect based on the number of counters on it. ● 1: Declare 1 card name, and if you do, the activated effects and effects on the field of cards with that original name, are negated this turn. ● 2: Special Summon 1 Level 4 or lower monster from your GY. ● 3: Send this card to the GY, and if you do, Special Summon 1 Link-4 monster from your Extra Deck. You can only activate 1 ""Forge a New Future"" per turn.",0.0,This monster employs the powers of both Light and Darkness. 11700,"Special Summon up to 2 Level 4 or lower Insect monsters with the same Level from your hand. If you control ""Number 2: Ninja Shadow Mosquito"": You can banish this card from your GY, then target face-up monsters your opponent controls, up to the number of Insect monsters you control; place 1 Hallucination Counter on each of them. (The effects of monsters with a Hallucination Counter are negated.) You can only use each effect of ""Ninjitsu Art of Mosquito Marching"" once per turn.",0.0,Confuses enemies with a noise that is harsh to the ears. 4235,"1 ""Nordic Beast"" Tuner + 2 or more non-Tuner monsters Once per turn, you can negate the effects of all face-up monsters your opponent controls, until the End Phase. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the GY this turn, you can remove from play 1 ""Nordic Beast"" Tuner monster from your GY to Special Summon this card from the GY. When it is Special Summoned by this effect, inflict 800 damage to your opponent.",0.5,"2+ monsters Special Summoned from the Extra Deck If a monster this card points to that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can add to your hand, 1 monster from your GY or 1 face-up Pendulum Monster from your Extra Deck. You can target 1 other monster you control and 1 monster your opponent controls that were Special Summoned from the Extra Deck; banish both monsters until the End Phase. You can only use each effect of ""Zefra Metaltron"" once per turn." 11541,"The activation of this card, or its effects, cannot be negated, nor can its effects be negated. Special Summon 1 ""Obelisk the Tormentor"" from your hand or GY, and if you do, it is unaffected by your opponent's card effects this turn. If you Tribute 2 or more monsters you control at the same time to activate your card or effect, while you control ""Obelisk the Tormentor"": You can banish this card from your GY; banish all monsters in your opponent's GY, and if you do, inflict 500 damage to your opponent for each. You can only use each effect of ""The Breaking Ruin God"" once per turn.",0.0,"Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster." 12653,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 4 Cyberse monster from your GY in Defense Position, but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. When your Cyberse monster battles an opponent's monster and inflicts battle damage to them: You can banish this card from your GY; inflict that much damage to your opponent. You can only use each effect of ""DPH Gendamoore"" once per turn.",0.0,"Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 ""Umbral Horror"" monster with 0 ATK from your hand." 10757,"Target any number of ""Photon"" monsters in your GY; Special Summon them, but negate their effects. During your Main Phase: You can banish this card from your GY, then target 1 ""Photon"" monster your opponent controls; take control of it, also for the rest of this turn, you cannot declare attacks, except with that monster, and its ATK becomes equal to the combined original ATK of all ""Photon"" monsters you currently control. You can only use each effect of ""Eternal Bond"" once per turn.",0.0,"Shuffle into the Deck, from your hand, field, or GY, the Fusion Material Monsters that are listed on an ""Elemental HERO"" Fusion Monster that lists ""Elemental HERO Neos"" as a Fusion Material, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions." 6672,"Oncer per turn, when an opponent's monster declares a direct attack: You can negate the attack, and if you do, Special Summon 1 ""Performapal"" monster from your Deck, but its effects are negated. When an attack is declared involving a monster you control and an opponent's monster: You can send this card to the GY; you take no battle damage from that battle.",0.2,"Activate only while ""Umi"" is on the field. As long as ""Umi"" remains face-up on the field, you take no damage from attacking monsters. When ""Umi"" is removed from the field, destroy this card." 9288,"If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of ""Firewall Guardian"" once per turn.",0.0,"By tributing 1 Normal Monster (except a Token) on your side of the field, inflict 800 points of damage to your opponent's Life Points." 9681,"Special Summon 1 ""Salamangreat"" monster from your hand, but negate its effects, then, immediately after this effect resolves, Link Summon 1 ""Salamangreat"" Link Monster using materials you control, including the Summoned monster. This turn, that Link Summoned monster cannot attack or activate its effects. During your Main Phase: You can banish this card from your GY, then target 1 ""Salamangreat"" Link Monster in your GY; return it to the Extra Deck. You can only activate 1 ""Salamangreat Burning Shell"" per turn.",0.2857142857142857,"Activate by removing 1 face-up Fusion Monster you control from play. Negate the activation of a Spell or Trap Card, OR the Special Summon of a monster and destroy that card. During your 2nd End Phase, return the removed Fusion Monster to the field in face-up Attack Position." 7034,"2 Level 7 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, then you can Special Summon 1 ""Odd-Eyes"" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 ""Odd-Eyes"" monster from your Extra Deck, except ""Odd-Eyes Absolute Dragon"". You can only use each effect of ""Odd-Eyes Absolute Dragon"" once per turn.",0.0,"Tribute 1 monster to target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase. This turn, when it is destroyed by battle and sent to their GY: Inflict damage to your opponent equal to its original ATK in the GY." 7989,"During either player's turn, when your opponent activates a card or effect: You can send this card from your hand or field to the GY, then target 1 ""Subterror"" monster you control; negate the activation, then change the targeted monster to face-down Defense Position. You can target 1 face-up monster you control; change it to face-down Defense Position, and if you do, Special Summon 1 ""Subterror"" monster from your hand or GY, in face-up or face-down Defense Position. You can only use each effect of ""Subterror Fiendess"" once per turn.",0.2,"Junk Synchron + 1 or more non-Tuner monsters You can remove from play 1 ""Junk"" monster in your GY to select 1 face-up monster your opponent controls. It loses ATK equal to the removed monster's ATK. If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation." 12756,"2 LIGHT Machine monsters If this card is Fusion Summoned: You can activate this effect; during the Standby Phase of the next turn, add 1 card from your GY to your hand, with an effect that Fusion Summons a monster(s). When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can banish 1 face-up LIGHT Machine monster you control or 2 LIGHT Machine monsters from your GY; negate the activation. You can only use each effect of ""Heosvarog the Mechanical Dawn"" once per turn.",0.0,Neither player can Special Summon monsters with 1800 or less ATK. 10601,"If this card is Normal Summoned: You can target up to 2 monsters in your opponent's GY; Special Summon those monsters to your field in Defense Position, but their effects are negated. When a monster's effect is activated, while a monster(s) with its same name is in the GY(s) (Quick Effect): You can negate the activation. If a monster(s) is Special Summoned from your opponent's GY: You can Tribute 2 monsters; Special Summon this card from your GY. You can only use each effect of ""Vampire Voivode"" once per turn.",0.0,"If your opponent controls 2 or more monsters and this card is in your hand: You can Special Summon this card. If this card is Normal or Special Summoned: You can discard 1 Spell; destroy all Spells and Traps on the field. You can only use each effect of ""Burning Dragon"" once per turn." 9911,"Activate this card only if both players control a monster that was Special Summoned from the Extra Deck. Negate the effects of face-up monsters Special Summoned from the Extra Deck. If a monster(s) is destroyed by battle involving 2 monsters that were Special Summoned from the Extra Deck: Send this card to the GY, also the player(s) who controlled the destroyed monster(s) takes 1000 damage.",0.2,"If you control a ""Mikanko"" monster: Target 1 face-up monster on the field; equip it with 1 Equip Spell from your Deck that can equip to it. If an Equip Spell(s) is sent to your GY, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 Equip Spell in your GY; add it to your hand. You can only use each effect of ""Mikanko Rivalry"" once per turn." 9997,"You can Tribute this card: Special Summon 1 Cyberse monster from your Deck, except ""Armored Bitron"", but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. If a Link-3 or higher Link Monster you control is destroyed by battle or an opponent's card effect, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Armored Bitron"" once per turn.",0.0,"This card's name becomes ""Harpie Lady"" while on the field of in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card ""Harpie Lady Sisters"" in its text. If you control a Level 5 or higher ""Harpie"" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of ""Harpie Perfumer"" once per turn." 8650,"3+ Effect Monsters Cannot be destroyed by card effects. Once per turn: You can send 1 card from your Spell & Trap Zone to the GY; Special Summon from either GY to your field, 1 monster that was destroyed and sent there this turn, but negate its effects. Once per turn (Quick Effect): You can target 1 monster on the field; change it to face-up Defense Position. Your opponent cannot activate cards or effects in response to this effect's activation.",0.0,"If this card is Normal or Special Summoned: You can pay 500 LP; look at the top card of your Deck, then place it on the bottom of the Deck, OR reveal it and add it to your hand, but skip your next Draw Phase if added to the hand. You can only use this effect of ""Dr. Frankenderp"" once per turn." 11926,"Gold Pride - Roller Baller"" + 1+ ""Gold Pride"" monsters If this card is Fusion Summoned: You can equip face-up monsters your opponent controls to it, up to the number of Fusion Materials used. You can only use the previous effect of ""Gold Pride - Pin Baller"" once per turn, also, if your LP are lower than your opponent's, the effect's activation and effect cannot be negated. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 ""Gold Pride - Roller Baller"" from your Deck or GY.",0.0,"If the DEF of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed." 12501,"2 ""Melodious"" monsters While you control this Fusion Summoned card, the activated effects of your ""Melodious"" Fusion Monsters cannot be negated. You can only use each of the following effects of ""Bacha the Melodious Maestra"" once per turn. If this card is Special Summoned: You can Special Summon 1 ""Melodious"" monster from your Deck. If this card is sent to the GY: You can target 1 ""Melodious"" monster in your GY, except ""Bacha the Melodious Maestra""; Special Summon it in Defense Position.",0.0,Each player can only Special Summon a monster(s) once per turn. 11905,"1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster During your Main Phase: You can Special Summon 1 Cyberse monster from your hand, then you can make this card's Level become the same as that monster. When your opponent activates a Spell/Trap Card or effect, while you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card from your field or GY; negate that activation. You can only use each effect of ""Cyberse Desavewurm"" once per turn.",0.0,"As long as this card remains face-up on the field, there is no limit to the number of cards in both player's hands." 11453,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can equip up to 3 Equip Spells with different names from your Deck and/or GY to this card. During the Main Phase (Quick Effect): You can send 1 of your Equip Spells equipped to this card to the GY, then target 1 Effect Monster on the field; either change its battle position, or until the end of this turn, negate its effects. You can only use each effect of ""Power Tool Braver Dragon"" once per turn.",0.0,"This monster stores electricity within his body, and can unleash it with incredible power." 7301,"Target 1 ""Speedroid"" Tuner monster in your GY; Special Summon it, but its effects are negated, also roll a six-sided die, and its Level becomes the result until the end of this turn. You can banish this card from your GY; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster, using monsters you control including a ""Speedroid"" Tuner monster.",0.4,"1 Tuner + 1+ non-Tuner DARK Pendulum Monsters If this card is Synchro Summoned: You can destroy all face-up monsters your opponent controls. Once per turn, before damage calculation, if this card battles an opponent's monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is in your GY: You can Tribute 2 ""Supreme King Dragon"" monsters; Special Summon this card." 11772,"You can target 1 banished LIGHT or DARK monster; Special Summon it to your field, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters. If this card is sent to the GY as Synchro Material: You can target cards your opponent controls, up to the number of other monsters used for the Synchro Summon; banish them. You can only use each effect of ""Chaos Mirage Dragon"" once per turn.",0.0,A tiger encased in a protective shell that attacks with razor-sharp fangs. 8055,"If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower ""Performapal"" or ""Odd-Eyes"" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card.",0.3333333333333333,Send this card and 1 other Fairy-Type monster from your hand to the GY to activate this effect. Negate the activation of your opponent's Trap Card and destroy it. This effect can be activated during either player's turn. 7858,"1 Tuner + 1 non-Tuner monsters When this card is Synchro Summoned: You can Special Summon up to 4 Level 2 non-Tuner monsters from your hand and/or GY in Defense Position, but they have their effects negated, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of ""Celestial Double Star Shaman"" once per turn.",0.0,"Spirit Reaper"" + ""Nightmare Horse"" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand." 12134,"If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of ""Mirror Swordknight"" once per turn. (Quick Effect): You can Tribute this card; Special Summon 1 monster from your Deck that mentions ""Chimera Fusion"", except ""Mirror Swordknight"". When a monster your opponent controls activates its effect, while you control ""Chimera the Flying Mythical Beast"" (Quick Effect): You can banish this card from your field or GY; negate that effect.",0.0,"FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except ""Baby Raccoon Tantan""." 10378,"Tribute 1 DARK monster; Special Summon 1 ""Infernity"" monster from your Deck or GY with the same Level but a different name, but negate its effects. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Infernity"" monster in your GY; add it to your hand. You can only activate 1 ""Infernity Paranoia"" per turn.",0.0,"Activate only if you control a face-up ""Naturia"" monster. Your opponent cannot activate Trap Cards this turn." 3024,"During the Standby Phase of your next turn after you Tribute Summon this card, Special Summon the monsters Tributed to Summon it from your GY. They cannot declare an attack, and their effects are negated.",0.2,"1 Machine-Type Tuner + 1 or more non-Tuner Machine-Type monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your GY: You can halve this card's original DEF until the end of this turn, and if you do, this card can attack your opponent directly this turn. Once per turn, during the next Standby Phase after this card was destroyed by a card effect and sent to the GY: You can Special Summon this card." 12772,"Tribute 1 Synchro Monster, then target 1 face-up card on the field; negate its effects (until the end of this turn), then if you Tributed a ""White Forest"" Synchro Monster to activate this effect, you can Special Summon 1 Illusion monster from your GY. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of ""Scourge of the White Forest"" once per turn.",0.0,"When this card is Normal Summoned, you can select 1 ""Nordic"" monster in your GY and add it to your hand." 10063,"You can Tribute 1 Fiend monster, then target 1 DARK Dragon Synchro Monster in your GY; Special Summon it in Defense Position, but negate its effects. You can banish this card from your GY, then target 1 DARK Dragon Synchro Monster you control and declare a Level from 1 to 8; that monster becomes that Level until the end of this turn. You can only use each effect of ""Red Familiar"" once per turn.",0.5,"(This card is always treated as a ""Frightfur"" card.) Target 1 of your DARK monsters Special Summoned from the Extra Deck; this turn, you can only declare attacks with that monster, also each time it destroys a monster by battle and sends it to the GY, it can make another attack in a row. If you control a Fairy monster: You can banish this card from your GY; add 1 Level 4 or lower DARK monster from your GY to your hand. You can only use 1 ""Toy Parade"" effect per turn, and only once that turn." 10609,"If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower ""Ogdoadic"" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of ""Keurse, the Ogdoadic Light"" once per turn.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) while you control a monster with the highest ATK among the ""Ancient Warriors"" monsters on the field (even if it's tied). You can only Special Summon ""Ancient Warriors - Rebellious Lu Feng"" once per turn this way. Once per Main Phase (Quick Effect): You can destroy the 1 face-up monster your opponent controls with the highest ATK (your choice, if tied). You cannot activate monster effects the turn you activate this effect, except ""Ancient Warriors"" monsters. Once per turn, during the End Phase, if your opponent controls a face-up monster with the highest ATK on the field (even if it's tied): Give control of this card to your opponent." 6111,"You can banish 2 ""Noble Knight"" monsters from your GY; Special Summon this card from your hand or GY. You can only use this effect of ""Noble Knight Eachtar"" once per turn. A Synchro or Xyz Summon of a ""Noble Knight"" monster using this card as a Material cannot be negated, also your opponent cannot activate cards or effects when that monster is Special Summoned.",0.25,"Your opponent cannot target any of their monsters in the same column as one of your ""S-Force"" monsters with card effects. When a monster your opponent controls activates its effect (Quick Effect): You can banish 1 ""S-Force"" card from your hand; destroy that monster. You can only use this effect of ""S-Force Orrafist"" once per turn." 7241,"Target 2 Level 3 Insect-Type monsters in your GY; Special Summon them, but their effects are negated. You can banish this card and 1 Xyz Monster from your GY; the Levels of all Level 3 Insect-Type monsters you currently control become equal to the banished monster's Rank until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Insect-Type monsters. You can only activate 1 ""Bug Emergency"" per turn.",0.0,"2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and their side of the field than you do: You can detach 1 Xyz Material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn (this is a Quick Effect)." 5153,"If you have no cards in your hand: You can banish this card from your GY to target 2 Level 3 or lower ""Infernity"" monsters in your GY; Special Summon them from the GY, but their effects are negated.",0.3333333333333333,"You can pay 1000 Life Points; add 1 ""Polymerization"" from your GY to your hand." 9670,"You can reveal this card and 1 other Level 8 Dragon monster in your hand; Special Summon both in Defense Position, but negate their effects, also you cannot Normal or Special Summon monsters for the rest of this turn, except LIGHT or DARK Dragon monsters. You can banish this card from your GY, then target 1 Level 4 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of ""Nebula Dragon"" once per turn.",0.3333333333333333,"When this card is Normal or Special Summoned: You can target 1 WIND Tuner monster in your GY; Special Summon that target in face-up Defense Position. Its effects are negated. If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of ""Pilica, Descendant of Gusto"" once per turn." 10076,"Target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; change its ATK to 0, and if you do, negate its effects. If your opponent Special Summons a monster(s) from the Extra Deck while this card is in your GY, except the turn this card was sent to the GY: You can Set this card. You can only use each effect of ""Titanocider"" once per turn.",0.6666666666666666,"If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY; Special Summon 1 ""Tenyi"" monster from your Deck, except ""Tenyi Spirit - Ashuna"", also you cannot Special Summon monsters for the rest of this turn, except Wyrm monsters. You can only use each effect of ""Tenyi Spirit - Ashuna"" once per turn." 12248,"If you control another ""Nemleria"" card: You can banish the following number of cards from your Extra Deck face-down, except ""Dreaming Nemleria"", then activate the appropriate effect; ● 1: Add 1 ""Nemleria"" card from your GY to your hand. ● 2: Any damage you take this turn is halved. ● 3: Send 1 Level 10 Beast monster you control to the GY, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use the effect of ""Nemleria Repeter"" once per turn.",0.0,"FLIP: Shuffle this card, and any face-up monsters in its column, into the Deck(s). If this card is Normal or Special Summoned: Change this card, and any other monsters in its column, to face-down Defense Position. You can only use each effect of ""Reversible Beetle"" once per turn." 4876,"Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 2 Level 7 or higher Plant-Type monsters (one from your hand and one from your GY). Once per turn, during your Main Phase: You can negate the effects of all other face-up cards currently on the field, until the End Phase.",0.4,"Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of ""Destiny HERO - Decider"" once per Duel. ● If this card is Normal or Special Summoned: You can add 1 ""HERO"" monster from your GY to your hand during the End Phase of this turn. ● During either player's turn, when a card or effect is activated that would inflict damage to you, while this card is in your GY: Return this card to your hand, and if you do, make that effect damage to you 0." 9127,"If this card is Normal or Special Summoned: You can target 1 Level 4 or lower ""T.G."" monster in your GY, except ""T.G. Screw Serpent""; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 ""T.G."" monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of ""T.G. Screw Serpent"" once per turn.",0.0,"Select 1 face-up Synchro Monster you control. Special Summon 1 ""Waltz Token"" with the same Type, Attribute, Level, ATK and DEF as that monster. Players take no Battle Damage from battles involving this Token." 8800,"When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your GY: Special Summon it in Defense Position, but its effects are negated. If this card is sent from the field to the GY: You can Special Summon 1 ""Gadget Token"" (Cyberse/LIGHT/Level 2/ATK 0/DEF 0). You can only use this effect of ""Cyberse Gadget"" once per turn.",0.0,"The first time each Beast monster you control would be destroyed by card effect each turn, it is not destroyed. You can target 3 Beast monsters in your GY with different names; shuffle them into the Deck, then draw 1 card. You can only use this effect of ""Melffy Hide-and-Seek"" once per turn." 7141,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by sending 4 face-up Level 1 monsters you control to the GY, and cannot be Special Summoned by other ways. Other monsters you control cannot attack. During either player's Battle Step, once per battle involving this card: You can banish 1 Level 1 monster from your GY; until the end of the Damage Step, this card is unaffected by other cards' effects, also it cannot be destroyed by battle.",0.4,"Once per turn, when a monster(s) you control is Tributed to activate a card or effect other than this card's: Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; Special Summon 1 ""Mecha Phantom Beast"" monster from your hand." 9826,"If this card is Special Summoned from the GY: You can target 1 monster you control; it cannot be destroyed by battle or card effects this turn. During the End Phase, if this card is currently banished, and was banished this turn: You can add this card to your hand. You can only use each effect of ""Guard Ghost"" once per turn.",0.2,"This card is unaffected by monsters' activated effects, except Pendulum Monsters'." 8530,"You can send 2 other monsters from your hand to the GY; Special Summon this card from your hand. You can only use this effect of ""Elementsaber Lapauila Mana"" once per turn. Apply the appropriate effects to ""Elementsaber"" and ""Elemental Lord"" monsters you control, depending on the original Attributes of the ""Elementsaber"" monsters sent to the GY to activate this card's effect. EARTH or WIND: They cannot be destroyed by battle. WATER or FIRE: They cannot be destroyed by card effects. LIGHT or DARK: Your opponent cannot target them with card effects.",0.0,"2 Thunder monsters Once per opponent's turn (Quick Effect): You can discard 1 card, then target 1 Thunder monster in your GY, except a Link Monster; Special Summon it to your zone this card points to." 9393,"Target 1 ""Battlewasp"" monster in your GY; Special Summon it. You can banish this card from your GY, then target 1 Insect monster you control; it cannot be destroyed by battle or card effects, until the end of the next turn. You can only use this effect of ""Revival Swarm"" once per turn.",0.25,"Each time your opponent Summons a monster(s), gain 300 LP. Your monsters cannot be destroyed by battle while you have 10.000 or more LP." 12403,"(This card is always treated as a ""Gate Guardian"" card.) Cannot be Normal Summoned/Set. Must be Special Summoned with ""Dark Element"", or (from your hand or GY) by shuffling 1 ""Sanga of the Thunder"", 1 ""Kazejin"", and 1 ""Suijin"" into the Deck, from among your face-up cards on the field, in your hand or GY, and/or your face-up banished cards. Cannot be destroyed by battle. This card Special Summoned with ""Dark Element"" is unaffected by other monsters' effects and your opponent's activated Spell effects.",0.0,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Black Magic Ritual""." 9533,"You can Ritual Summon this card with ""Contract with the Abyss"". This card's name becomes ""Summoned Skull"" on the field, but is still treated as an ""Archfiend"" card. Cannot be destroyed by battle, except by battle with a Ritual Monster, and cannot be destroyed by monster effects, except those of Ritual Monsters. If this Ritual Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 ""Summoned Skull"" from your hand, Deck, or GY.",0.0,"Target 3 ""Mermail"" monsters in your GY; Special Summon those targets in face-up Defense Position. Their effects are negated and they cannot declare an attack. Destroy them during the End Phase." 9002,"1 Tuner + 1+ non-Tuner monster You can only control 1 ""Oboro-Guruma, the Wheeled Mayakashi"". You can only use each of these effects of ""Oboro-Guruma, the Wheeled Mayakashi"" once per turn. If a Synchro Monster in your possession whose original Level is 5 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. If this card is Special Summoned from the GY: You can activate this effect; this turn, your monsters cannot be destroyed by battle.",0.0,Pay 5000 Life Points. Special Summon 1 Fusion Monster from your Fusion Deck to the field in Attack Position. 11033,"Target 1 ""@Ignister"" monster in your GY; Special Summon it. If an ""@Ignister"" monster(s) you control with 2300 or more ATK would be destroyed by card effect, you can banish this card from your GY instead. If this card is banished: You can activate this effect; your ""@Ignister"" monsters with 2300 or more ATK cannot be destroyed by battle this turn. You can only activate ""FA.I.ghting Spirit"" once per turn.",0.0,"This card is used to Ritual Summon ""Paladin of White Dragon"". You must also Tribute monsters whose total Levels equal 4 or more from the field or your hand." 12532,"Cannot be destroyed by your opponent's card effects while ""Multi-Universe"" is on the field. You can only use each of the following effects of ""Krishnerd Witch"" once per turn. If a card(s) in the Field Zone leaves the field by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Field Spell that is already face-up on the field activates its effect (Quick Effect): You can shuffle 1 of your monsters that is banished or in your GY into the Deck, or if that monster mentions that Field Spell, you can Special Summon it instead.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step." 7903,"During the turn they were Normal or Special Summoned, your opponent cannot target ""Ancient Gear"" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of ""Ancient Gear"" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 ""Ancient Gear"" monster from your hand or GY, also you cannot Special Summon monsters for the rest of this turn, except ""Ancient Gear"" monsters.",0.0,"Once per turn, you can change this card's ATK to twice its original ATK. If you do this, destroy this card during the End Phase." 10078,"2+ Level 4 monsters This card is unaffected by Trap effects while it has Xyz Material. You can only use each of the following effects of ""Traptrix Allomerus"" once per turn. ● You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY. ● If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.",0.6,"Activate this card by sending 1 face-up ""Infinite Machine"" in your Spell & Trap Zone to the GY. This face-up cannot be destroyed by an opponent's card effect. Neither player can target ""Timelord"" monsters you control with card effects, or return ""Timelord"" monsters from the field to the Deck. Once per turn, if you control no monsters: You can Special Summon up to 1 ""Timelord"" monsters each from your hand, Deck, and GY, with different names, ignoring their Summoning conditions." 8860,"1 ""Cyber Dragon"" monster + 2 Machine monsters If you have a Machine Fusion Monster(s) in your GY, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 ""Cyber Dragon"" from your hand, Deck, or GY. You can banish this card from your GY; this turn, your opponent cannot target Fusion Monsters you control with card effects, also they cannot be destroyed by your opponent's card effects.",0.0,"Your opponent draws 1 to 3 cards, then you gain 2000 LP for each card they drew with this effect." 8994,"1 Tuner + 1+ non-Tuner monsters You can only control 1 ""Gashadokuro, the Skeletal Mayakashi"". You can only use each of these effects of ""Gashadokuro, the Skeletal Mayakashi"" once per turn. If a Link Monster in your possession is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. If this card is Special Summoned from the GY: You can activate this effect; this turn, this face-up card is unaffected by other cards' effects.",0.0,"Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated." 6618,"(This card's original Level is always treated as 12.) Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 5 or higher monsters you control with the same Level to the GY (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Once per turn, when a Spell/Trap Card(s) is Set on your side of the field (except during the Damage Step): You can Special Summon 1 ""Power Tool"" Synchro Monster or 1 Level 7 or 8 Dragon-Type Synchro Monster from your Extra Deck. Cannot be targeted for attacks or by card effects, while you control another Synchro Monster.",0.0,"Equip this card to a face-up ""Morphtronic"" monster you control. It cannot declare an attack. When this card is equipped to a monster, select 1 face-up monster on the field, except the equipped monster. That monster gains ATK equal to the ATK of the equipped monster. When the equipped monster or the selected monster is removed from the field, destroy this card." 3238,"You can Special Summon this card (from your hand) by sending 1 Level 8 or higher monster from your hand to the GY. If you Tribute this card for the Tribute Summon of a Level 7 or higher monster, that monster cannot be destroyed by card effects.",0.25,"The controller of this card can activate Trap Cards the same turn they are Set. If you control ""Mystical Beast of Serket"" and this card, you can send both to the GY to Special Summon 1 monster from your hand, Deck or Extra Deck." 7339,"If this card is Normal or Special Summoned: You can equip 1 Level 7 or 8 Dragon-Type monster from your hand or Deck to this card. This card is unaffected by other monsters' effects, while equipped with an Equip Card. You can Tribute 1 monster and this card, then target 1 Level 7 or 8 Dragon-Type monster in your GY; Special Summon it.",0.5,"You cannot Summon monsters. You can only control 1 ""Ido the Supreme Magical Force"". If this card is destroyed by a card effect and sent to the GY, Special Summon it from your GY during the next turn's Standby Phase and destroy all other monsters you control." 8870,"2 Level 4 monsters If this card is Xyz Summoned: You can Special Summon 1 ""Photon"" monster from your hand. While this Xyz Summoned card is on the field, your opponent cannot target monsters you control with 2000 or more ATK with card effects, also they cannot be destroyed by your opponent's card effects. Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target 1 of your ""Galaxy-Eyes Photon Dragon"", that is banished or is in your GY; Special Summon it.",0.0,"1 Level 4 or lower Cyberse monster You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of ""Link Disciple"" once per turn." 5283,"You can Special Summon this card (from your hand) by sending 3 face-up ""Fire Formation"" Spell/Trap Cards you control to the GY. When this card is Normal or Special Summoned: You can Set 1 ""Fire Formation"" Trap Card directly from your Deck. You can only use this effect of ""Brotherhood of the Fire Fist - Swallow"" once per turn. Face-up Beast-Warrior-Type monsters cannot be targeted by your opponent's card effects.",0.3333333333333333,"Once per turn, you can Tribute 1 Aqua-Type monster to select 1 ""Frog"" monster in your GY, except ""Frog the Jam"". Special Summon that monster from your GY." 9115,"Special Summon 1 Zombie monster from your hand, but banish it when it leaves the field. You can banish this card from your GY, then target 1 Zombie monster you control; that Zombie monster is unaffected by card effects this turn, except its own. You can only use 1 ""Shiranui Style Success"" effect per turn, and only once that turn.",0.0,"1 Tuner + 1 or more non-Tuner monsters Once per turn: You can Tribute 1 ""Junk"" monster; inflict damage to your opponent equal to the original ATK of the Tributed monster." 5949,"Place 1 card from your hand on either the top or bottom of the Deck, and if you do, Special Summon 1 ""Sylvan"" monster from your hand or GY. It is unaffected by other card effects this turn. Place it on either the top or bottom of the Deck during the End Phase.",0.0,"Elemental HERO Neos"" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each ""Neo-Spacian"" and ""HERO"" monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card ""Elemental HERO Neos"" in its text." 8332,"Magical Musket monsters you control cannot be destroyed by card effects. If this card in your possession is sent to your GY by an opponent's card effect: You can add 1 ""Magical Musket"" card from your Deck or GY to your hand, except ""Magical Musket - Fiendish Deal"". You can only activate 1 ""Magical Musket - Fiendish Deal"" per turn.",0.0,"This card's name becomes ""Ring of Destruction"" while on the field. Once per turn, if a monster(s) on the field is destroyed by a card effect (except during the Damage Step): You can target 1 monster on the field; destroy it, and if you do, each player takes 500 damage." 10721,"Unaffected by the effects of ""Hole"" Normal Traps. You can only use 1 of the following effects of ""Traptrix Vesiculo"" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 ""Hole"" Normal Trap in your GY; Set it to your field.",0.0,"You can send 1 Spellcaster monster, or 1 Spell/Trap that mentions ""Dark Magician"", from your hand or face-up field to the GY; Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. You can only use each effect of ""Timaeus the United Dragon"" once per turn." 11047,"If this card is Special Summoned from the GY: It becomes Level 4. You can only use each of the following effects of ""Left-Hand Shark"" once per turn. If you control ""Right-Hand Shark"", while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters, including this card on the field, as material gains this effect. ● Cannot be destroyed by card effects.",0.0,"FLIP: Tribute 1 other monster, and if you do, Special Summon 1 Fusion Monster from your Extra Deck. Destroy that Fusion Monster at the End Phase of this turn." 8666,"Activate this card by sending 1 face-up ""Empty Machine"" from your Spell & Trap Zone to the GY. Once per turn, this face-up card cannot be destroyed by your opponent's card effect. Once per turn: You can activate 1 of these effects. During the Main Phase: Special Summon 1 ""Timelord"" monster from your hand. You can target 1 ""Timelord"" monster in your GY; shuffle it into the Deck, then, you can Set 1 ""Infinite Light"" directly from your hand or Deck.",0.0,Discard 1 Level 8 monster to draw 2 cards. 12407,"Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only activate this card during the Main Phase, unless a card is in a Field Zone. During your Main Phase, if a card is in a Field Zone: You can banish this card from your GY; Special Summon 1 ""Earthbound"" monster from your hand or GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion and Synchro Monsters. You can only use this effect of ""Earthbound Fusion"" once per turn.",0.0,FLIP: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position. 11570,"If you control ""Fallen of Albaz"" or it is in your GY: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use each effect of ""Blazing Cartesia, the Virtuous"" once per turn.",0.0,"Once per turn, by Tributing 1 EARTH monster on your side of the field (except this card), Special Summon 1 EARTH monster from your hand. The monster Special Summoned by this effect is destroyed if ""Avalanching Aussa"" is removed from your side of the field." 11411,"If your ""Elemental HERO"" monster(s) is used as material for a Fusion Summon, and sent to the GY or banished (except during the Damage Step): You can Special Summon 1 ""Neo-Spacian"" monster or 1 ""Elemental HERO Neos"" from your Deck. If a ""Neo-Spacian"" monster(s) and/or ""Elemental HERO Neos"" is shuffled from your field and/or GY into your Deck and/or Extra Deck (except during the Damage Step): You can Special Summon 1 ""Elemental HERO"" monster from your GY. You can only use each effect of ""EN Wave"" once per turn.",0.0,"Select 2 face-up monsters on the field. Halve the ATK of 1 monster, and add that amount to the ATK of the other monster, until the End Phase." 4698,"Send, from your hand or your side of the field to the GY, the Fusion Material Monsters that are listed on a ""Gem-Knight"" Fusion Monster Card, then Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.) If this card is in the GY: You can banish 1 ""Gem-Knight"" monster from your GY; add this card to your hand.",0.6666666666666666,"If a DARK monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or card effect: You can send this card from your hand or field to the GY, then target 1 of those destroyed monsters; Special Summon 1 DARK monster from your GY with a different original name from that targeted monster. You can only use this effect of ""Rokket Recharger"" once per turn. While you control a DARK monster Special Summoned from the Extra Deck, your opponent's monsters cannot target this card for attacks." 8215,"1 ""Cyber Dragon"" monster + 1+ monsters in the Extra Monster Zone Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use ""Polymerization"".) The original ATK of this card becomes 1200 x the number of Fusion Materials used for its Special Summon.",0.25,"2 Dragon monsters, including a ""Rokket"" monster You can discard 1 card, then target 1 face-up monster on the field; you cannot Special Summon Link-2 or lower monsters from the Extra Deck for the rest of the turn, also destroy the targeted monster, then, if it was a Link Monster, you can Special Summon any number of ""Rokket"" monsters with different names, from your hand or GY, up to its Link Rating. You can only use this effect of ""Quadborrel Dragon"" once per turn." 3191,"Cyber Dragon"" + 1 or more Machine-Type monsters This monster cannot be used as a Fusion Material Monster. You can only Special Summon this card from your Extra Deck by sending the above cards from either side of the field to the GY. (You do not use ""Polymerization"".) The original ATK of this card is equal to 1000 x the number of Fusion Material Monsters used to Special Summon it.",0.3333333333333333,"Target 1 of your ""Ritual Beast Tamer"" monsters and 1 of your ""Spiritual Beast"" monsters that are banished and/or in your GY; Special Summon them in Defense Position. After this card is activated, you cannot Special Summon monsters, except ""Ritual Beast"" monsters, for the rest of this turn. You can only activate 1 ""Ritual Beast Ambush"" per turn." 11855,"2 ""Ninja"" monsters with different Types Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards. If this card is Special Summoned or flipped face-up: You can banish 1 other ""Ninja"" or ""Ninjitsu Art"" card from your hand, GY, or face-up field, then target 1 card on the field; banish it. You can only use this effect of ""Yaguramaru the Armor Ninja"" once per turn.",0.0,"Activate by declaring 1 card name. Cards with that name, and their effects, cannot be used. Cards already on the field are not affected (including face-down cards)." 6638,"1 ""Shaddoll"" monster + 1 WATER monster Must first be Fusion Summoned. Neither player can Special Summon monsters from the hand or GY using Spell/Trap effects. If this card is sent to the GY: You can target 1 ""Shaddoll"" Spell/Trap Card in your GY; add it to your hand.",0.3333333333333333,"Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy and banish that target. When that target is destroyed, destroy this card." 8026,"If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with ""Pendulum Dragon"", ""Xyz Dragon"", ""Synchro Dragon"", and ""Fusion Dragon"" in their names); Special Summon 1 ""Supreme King Z-ARC"" from your Extra Deck. (This is treated as a Fusion Summon.)",0.3333333333333333,"Once per turn: You can banish 1 Fish, Sea Serpent, or Aqua-Type monster from your hand to target 1 face-up card your opponent controls; destroy that target, then banish this card until your next Standby Phase." 8347,"3 ""Six Samurai"" monsters with different Attributes Must first be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use ""Polymerization"".) Cannot be used as Fusion Material. Once per turn: You can banish 1 ""Six Samurai"" card from your hand or face-up from your field, then target 1 card on the field; banish it. If a ""Six Samurai"" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.",0.0,"2 Cyberse monsters (Quick Effect): You can target 1 Cyberse Link Monster in your GY that was destroyed this turn; Special Summon it, but it has its effects negated, also destroy it during the End Phase. You can only use this effect of ""Recovery Sorcerer"" once per turn." 7834,"1 ""Predaplant"" monster + 1 DARK monster whose original Level is 8 or higher Must first be Fusion Summoned. Once per turn: You can target 1 face-up monster on the field; until the end of this turn, change that target's ATK to 0, also that target has its effects negated. If this card is destroyed and sent to the GY: Destroy as many monsters on the field as possible, then you can banish 1 Level 8 or higher DARK monster from your GY and Special Summon this card from the GY.",0.5,"Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's monster effects (except its own), also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 other Union monster from your GY to your hand." 12091,"During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Beast or Fiend monster. During your Main Phase, if this card is in your GY and you have ""Chimera the Flying Mythical Beast"" on your field or in your GY: You can activate 1 of these effects; ● Add this card to your hand. ● Banish this card, and if you do, Special Summon both 1 ""Gazelle the King of Mythical Beasts"" and 1 ""Berfomet"" from your Deck and/or GY. You can only use this effect of ""Chimera Fusion"" once per turn.",0.0,"If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except ""Amorphage"" monsters." 12438,"2 Beast monsters If this card is Fusion Summoned or flipped face-up: You can Special Summon 1 Flip monster from your hand or Deck in face-down Defense Position. If this card is in your GY: You can banish 2 Flip monsters from your GY and/or face-up field; Special Summon this card in face-down Defense Position, but banish it when it leaves the field. You can only use each effect of ""Master of Ham"" once per turn.",0.0,"This card cannot be Special Summoned. Once per turn, select 1 face-up Reptile-Type ""Worm"" monster on the field and change it into face-down Defense Position." 10143,"Target 1 ""Appliancer"" Link Monster you control; Special Summon as many Link-1 ""Appliancer"" Link Monsters from your GY as possible to your zones that monster points to, but banish them during the End Phase. You can only activate 1 ""Appliancer Test"" per turn.",0.0,"Once per turn, if you control another ""Genex"" monster, you can make this card's name ""Genex Controller"" until the End Phase." 9378,"2 Machine monsters During your Main Phase, if you control this Link Summoned card: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine Xyz Monsters, also take 1 ""Gimmick Puppet"" monster from your Deck, and either add it to your hand or send it to the GY, then, if all monsters you control are ""Gimmick Puppet"" monsters (min. 1), you can Special Summon 1 ""Gimmick Puppet"" monster from your hand. You can only use this effect of ""Gimmick Puppet Chimera Doll"" once per turn.",0.0,"When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took." 8974,"During your Main Phase: You can Special Summon 1 ""Salamangreat"" monster from your hand or GY. You can send this face-up card from the field to the GY, then target 1 ""Salamangreat"" Link Monster you control that was Link Summoned using a monster with its same name as material; Special Summon ""Salamangreat"" monster(s) from the hand and/or GY in Defense Position, up to the number of that monster's Link Rating. You can only use 1 ""Will of the Salamangreat"" effect per turn, and only once that turn.",0.0,"You can Special Summon this card (from your hand) by paying 2000 Life Points. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster." 9107,"2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using ""Salamangreat Sunlight Wolf"" as material: You can add 1 ""Salamangreat"" Spell/Trap from your GY to your hand. You can only use each effect of ""Salamangreat Sunlight Wolf"" once per turn.",0.0,"1 Rock monster + 1 Level 7 or higher monster in your opponent's GY Must first be Special Summoned with ""Fossil Fusion"". Before damage calculation, if this card battles an opponent's monster: You can switch the current ATK/DEF of that opponent's monster until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Fusion Summoned card battles an opponent's monster, any battle damage it inflicts to your opponent is doubled." 11917,"If this card is sent to the GY as Link Material for a Cyberse monster: You can Special Summon 1 ""Firewall"" monster from your Deck, except ""Firewall Defenser"". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a ""Firewall"" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of ""Firewall Defenser"" once per turn.",0.0,"This monster can only be Ritual Summoned with the Ritual Magic Card, ""Turtle Oath"". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute form your Field or your hand." 10068,"You can banish 1 Cyberse monster from your GY, except ""Scrypton""; Special Summon this card from your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 banished monster; shuffle it into the Deck. You can only use each effect of ""Scrypton"" once per turn.",0.6666666666666666,"You can only control 1 face-up ""Inari Fire"". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the GY: Special Summon it from your GY." 12525,"If your LP are lower than your opponent's: You can Special Summon this card from your hand. You can banish 1 other ""Gold Pride"" monster from your hand, face-up field, or GY; Special Summon 1 ""Gold Pride Token"" (Machine/DARK/ATK 0/DEF 0) with the same Level as that banished monster, also this card cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon this turn, except for a ""Gold Pride"" monster. You can only use each effect of ""Gold Pride - Eliminator"" once per turn.",0.0,Activate only as Chain Link 3 or higher. You can Normal Summon or Set up to 3 times this turn. You cannot activate this card if multiple cards/effects with the same name are in that Chain. 9206,"2 monsters If this card was Link Summoned using ""Backup Secretary"" as material, and your monster this card points to battled an opponent's monster, at the end of the Damage Step: You can Special Summon 1 Cyberse monster from your hand. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 ""Backup Secretary"" from your hand, Deck, or GY. You can only use each effect of ""Backup Supervisor"" once per turn.",0.0,"When control of the equipped monster changes, inflict damage equal to its original ATK to its new controller." 5640,"During the End Phase, if this card is in the GY because it was destroyed by a card effect and sent there this turn: You can Special Summon 1 Level 4 ""Fire Fist"" monster from your Deck, except ""Brotherhood of the Fire Fist - Caribou"". If this card is sent to the GY for the Synchro Summon of a ""Fire Fist"" monster: You can Set 1 ""Fire Formation"" Spell Card directly from your Deck.",0.25,"When a Cyberse monster(s) is Normal or Special Summoned to your field while this monster is on the field (except during the Damage Step): You can Special Summon 1 ""Data Token"" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of ""Link Streamer"" once per turn." 12174,"If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of ""Wheel Synchron"" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish this card from your GY, then target 1 Synchro Monster you control; reduce its Level by up to 4.",0.0,An extraterrestrial monster that came from a distant galaxy. 10403,"1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of ""Virtual World Kyubi - Shenshen"" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.",0.0,"Special Summon 1 ""Beetrooper Token"" (Insect/EARTH/Level 3/ATK 1000/DEF 1000), then if you control an Insect monster with 3000 or more ATK, you can destroy 1 other Spell/Trap on the field. You can only activate 1 ""Beetrooper Descent"" per turn." 11968,"If a face-up non-Effect Monster is on the field: You can Special Summon this card from your hand. During your Main Phase, if you Synchro Summoned this turn: You can banish this card from your GY; Special Summon 1 ""Hundred Apples Token"" (Wyrm/LIGHT/Level 2/ATK 100/DEF 100). The player who Summoned it can treat it as a Tuner for a Synchro Summon. You can only use each effect of ""Ringowurm, the Dragon Guarding the Hundred Apples"" once per turn.",0.0,"This monster can only be Ritual Summoned with the Ritual Magic Card, ""Novox's Prayer"". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand." 5182,"During your Main Phase, if the only monsters in your GY, other than ""Fishborg Launcher"", are WATER monsters: You can Special Summon this card from your GY. If this card is Special Summoned by this effect, banish it when it leaves the field. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a WATER monster. You can only use the effect of ""Fishborg Launcher"" once per turn.",0.5,"During your Main Phase: You can Special Summon 1 ""Exosister"" monster from your hand, then if you control ""Exosister Elis"", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 ""Exosister"" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of ""Exosister Stella"" once per turn." 12658,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned using a Tuner Synchro Monster: You can target 1 Spell/Trap in your GY; add it to your hand. When your opponent activates a card or effect (Quick Effect): You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 Level 7 or lower Tuner Synchro Monster from your Extra Deck, GY, or banishment. You can only use each effect of ""Diabell, Queen of the White Forest"" once per turn.",0.0,A destructive machine discovered in the Ruins of the Ancients. 9103,"1 Fiend Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 ""Resonator"" monster in your GY; Special Summon it. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except DARK Dragon Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from you GY, then target 2 Level 1 ""Resonator"" monsters in your GY; Special Summon both.",0.0,"Steamroid"" + ""Drillroid"" + ""Submarineroid"" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent." 7401,"1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a ""Blackwing"" monster as Material, it is treated as a Tuner while face-up on the field. You can only use each of these effects of ""Assault Blackwing - Sohaya the Rain Storm"" once per turn.When this card is Synchro Summoned: You can target 1 ""Assault Blackwing"" monster in your GY; Special Summon it. During your Main Phase, if this card is in the GY because it was sent there this turn: You can banish 1 other ""Assault Blackwing - Sohaya the Rain Storm"" from your GY; Special Summon this card.",0.25,"2 Tuners + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can only use each of these effects of ""Tyrant Red Dragon Archfiend"" once per turn. During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack. During either player's Battle Phase, when a Spell/Trap Card is activated: You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK." 12506,"You can send 1 face-up ""Centur-Ion"" card you control to the GY; Special Summon this card from your hand, also you cannot Special Summon ""Centur-Ion Gargoyle II"" for the rest of this turn. If this card is sent to the GY as Synchro Material: You can add this card to your hand. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can reduce its Level by 4. You can only use each effect of ""Centur-Ion Gargoyle II"" once per turn.",0.0,"When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except ""Field-Commander Rahz"", and place it on top of your Deck." 12526,"1 Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Fusion, Synchro, Xyz, or Link Monster on the field, or if your LP are lower than your opponent's, you can target 2; destroy them. You can only use this effect of ""Gold Pride - Eradicator"" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 ""Gold Pride - Eliminator"" from your Deck or GY.",0.0,Activate only when an opponent's monster declares an attack. You select the target of the attack. 11264,"1 Tuner + 1+ non-Tuner monsters (This card is always treated as a ""The Agent"" card.) Once per turn: You can banish 1 monster from your GY, then target 1 Effect Monster on the field; change it to face-down Defense Position. This is a Quick Effect if ""The Sanctuary in the Sky"" is on the field or in either GY. You can banish this card from your GY; add 1 ""The Sanctuary in the Sky"" from your Deck or GY to your hand. You can only use this effect of ""The Executor of the Underworld - Pluto"" once per turn.",0.0,"While ""Umi"" is face-up on the field, this card is unaffected by any Spell Cards." 12072,"Neither player can declare an attack with non-Synchro Monsters. You can only use each of the following effects of ""Synchro Zone"" once per turn. If a non-Tuner Synchro Monster(s) is sent to your GY (except during the Damage Step): You can target 1 of them; Special Summon it, and if you do, it is treated as a Tuner. During your opponent's Main Phase: You can send this face-up card from your Spell & Trap Zone to the GY; immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material.",0.0,"Monsters your opponent controls cannot target monsters for attacks, except this one. This card gains DEF equal to the combined original DEF of all other face-up Defense Position monsters you control." 9897,"2 monsters with different Types During the Main Phase (Quick Effect): You can Tribute this card and 1 Plant monster; Special Summon 1 ""Rose"" Synchro Monster or 1 Plant Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) If a monster(s) you control is destroyed by card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 ""Rose Dragon"" monster from your GY. You can only use each effect of ""Crossrose Dragon"" once per turn.",0.2,"If you control no monsters in your Main Monster Zones: Add 1 ""Sky Striker"" card from your Deck to your hand, except ""Sky Striker Mobilize - Engage!"", then, if you have 3 or more Spells in your GY, you can draw 1 card." 6397,"You can only use each effect of ""Merlin"" once per turn. You can Tribute this card; Special Summon 1 ""Noble Knight"" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except ""Noble Knight"" monsters. During either player's turn: You can banish this card from your GY; immediately after this effect resolves, Synchro Summon 1 ""Noble Knight"" Synchro Monster using monsters you control. During either player's turn: You can banish this card from your GY; immediately after this effect resolves, Xyz Summon 1 ""Noble Knight"" Xyz Monster using monsters you control.",0.14285714285714285,"When this card is Normal or Special Summoned: You can target 1 Spell Card in your GY; add that target to your hand. Banish any monster destroyed by battle with this card. If this face-up card would leave the field, banish it instead." 7403,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. When this card is Special Summoned from the hand: You can Special Summon 2 ""Vague Shadow Tokens"" (Winged Beast/DARK/Level 1/ATK 0/DEF0), but they cannot be Tributed or be used as Synchro Material. You can banish this card and 1 or more face-up non-Tuners you control, then target 1 ""Blackwing"" Synchro Monster in your GY whose Level equals the total Levels the banished monsters had on the field; Special Summon it, and if you do, it is treated as a Tuner.",0.2,"The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 ""Bamboo Sword"" Equip Spell from your Deck to 1 face-up monster on the field, except ""Original Bamboo Sword""." 10636,"Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 1 Tuner and 1 non-Tuner you control to the GY, whose difference in Levels equals 1. You can only use each of the following effects of ""Ursarctic Polari"" once per turn. If this card is Special Summoned: You can activate 1 ""Ursarctic Big Dipper"" directly from your Deck. You can Tribute 1 Level 7 or higher monster; add to your hand, or Special Summon, 1 ""Ursarctic"" monster from your GY.",0.25,"Tribute 2 Machine monsters, then target 1 monster in your GY; Special Summon it. If your opponent controls a Link Monster, you can target 2 monsters, instead. You can only activate 1 ""Orcustrated Release"" per turn." 10868,"If a monster(s) you control is Tributed: You can Special Summon this card from your GY (if it was there when the monster was Tributed) or hand (even if not), but banish it when it leaves the field. If a ""Warrior"", ""Synchron"", or ""Stardust"" Synchro Monster is Synchro Summoned using this card as material: You can Special Summon 1 ""Stardust Token"" (Dragon/LIGHT/Level 1/ATK 0/DEF 0). You can only use each effect of ""Stardust Trail"" once per turn.",0.25,"Cannot be used as a Synchro Material Monster, except for the Synchro Summon of an EARTH monster. You can target 1 EARTH monster on the field; reduce its Level by 1. You can use the effect of ""Mystic Macrocarpa Seed"" up to twice per turn." 6013,"If this face-up card leaves the field: Special Summon 1 ""Steam Token"" (Aqua/WIND/Level 1/100 ATK/100 DEF). If this card is in yourGY: You can Tribute 1 monster; Special Summon this card from the GY. You can only use this effect of ""Blackwing - Steam the Cloak"" once per Duel. If this card Summoned this way is used as a Synchro Material Monster, all other Synchro Material Monsters must be ""Blackwing"" monsters.",0.2,"2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card." 5814,"Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type monster. If this card is used for a Synchro Summon, banish it. When this card is Normal Summoned: You can target 1 ""Noble Knight"" Normal Monster in your GY; Special Summon that target. If this card is in your GY: You can target 1 Level 5 ""Noble Knight"" monster you control; reduce its Level by 1, and if you do, Special Summon this card from the GY.",0.0,Activate only when a monster is Tribute Summoned with 1 Tribute. Take control of that monster. 12484,"1 WATER Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower Fish monster from your hand or GY in Defense Position, then you can Special Summon 1 monster with the same name from your GY. You can only use this effect of ""White Aura Porpoise"" once per turn. If this card you control is destroyed by an opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.",0.0,"ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound!" 9018,"1 Tuner + 1+ non-Tuner monsters You can only control 1 ""Tengu, the Winged Mayakashi"". You can only use each of these effects of ""Tengu, the Winged Mayakashi"" once per turn. If a Synchro Monster in your possession whose original Level is 9 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. If this card is Special Summoned from the GY: You can destroy 1 Spell/Trap your opponent controls.",0.0,"1 Machine-Type monster + 1 Pyro-Type monster Once per turn, during your Main Phase: You can inflict 300 damage to your opponent for each card on the field. This card cannot attack during the turn you activate this effect." 12285,"Target 1 Tuner or 1 Level 7 or 8 Dragon Synchro Monster in your GY; Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a Level 7 or 8 Dragon Synchro Monster(s) or ""Crimson Dragon"" you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 ""Synchro Rumble"" per turn.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If this card is Normal or Special Summoned: You can target 1 FIRE Warrior monster or 1 Gemini monster in your GY, except ""Evocator Eveque""; Special Summon it. You can only use this effect of ""Evocator Eveque"" once per turn." 6695,"If all monsters you control are ""Superheavy Samurai"" monsters, and you have no Spell/Trap Cards in your GY: You can target 1 face-up monster your opponent controls that has a Level; send both it and this card from the field to the GY, then Special Summon from your Extra Deck 1 ""Superheavy Samurai"" Synchro Monster whose Level equals the total original Levels of those 2 monsters in the GY. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of ""Superheavy Samurai Battleball"" once per turn.",0.0,"Activate this card by targeting 1 monster in your GY; Special Summon that target in Defense Position. It becomes Wyrm-Type. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card." 4634,If this card is sent from the hand to your GY: You can Special Summon it from the GY. This card cannot be used as a Synchro Material Monster.,0.6666666666666666,"2 Level 8 Gemini monsters When this card is Xyz Summoned: You can target 1 Gemini monster in your GY; Special Summon it. While this card has Xyz Material, monsters your opponent controls cannot target Gemini monsters you control for attacks, also your opponent cannot target Gemini monsters you control with card effects. When a Gemini monster is Normal Summoned: You can detach 1 Xyz Material from this card; make your opponent send 1 card from their hand or field to the GY (their choice)." 7526,"If a Level 8 or higher Dragon-Type Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon ""Red Nova"" once per turn this way. If this card is sent to the GY for a Synchro Summon that uses 2 or more Tuner monsters as Materials: You can Special Summon 1 FIRE Fiend-Type monster from your Deck in Defense Position.",0.0,"If there are 2 or more ""Iron Core of Koa'ki Meiru"" in your GY, you can activate this card when your opponent declares an attack with their monster. Destroy all face-up Attack Position monsters your opponent controls." 3763,"This face-up card's name is treated as ""Des Frog"". You can remove from play 1 ""Frog"" monster in your GY, except ""Frog the Jam"", to Special Summon this card from your GY. This card cannot be used as a Synchro Material Monster.",0.0,"The activation of your ""Millennium Ankh"" cannot be negated. You can only use each of the following effects of ""Golem that Guards the Millennium Treasures"" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 ""Millennium Ankh"" in your hand; Special Summon this card, then you can add 1 ""Wedju Temple"" from your Deck to your hand." 4171,"When a monster is Special Summoned from your GY, you can Special Summon this card from your hand. If this card is sent to the GY as a Synchro Material Monster, you can Special Summon 2 ""Doppel Tokens"" (Warrior-Type/DARK/Level 1/ATK 400/DEF 400) in Attack Position.",0.6666666666666666,"If this card is Normal or Special Summoned: You can Special Summon 1 ""Marincess"" monster from your hand in Defense Position, except ""Marincess Pascalus"". During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Marincess"" Spell/Trap in your GY; add it you your hand. You can only use each effect of ""Marincess Pascalus"" once per turn." 2870,"If this card is sent to the GY for a Synchro Summon, you can Special Summon 1 Level 4 or lower Zombie-Type monster from your GY.",0.3333333333333333,"Once per turn, you can select 1 face-up ""Symphonic Warrior"" monster on the field and declare 1 Attribute. The selected monster's Attribute becomes the declared Attribute. You can remove from play this card from your GY and declare 1 Attribute to have the Attribute of 1 face-up ""Symphonic Warrior"" monster you control become the declared Attribute." 9035,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 ""Black Garden"" from your Deck or GY to your hand. You can banish this card from your GY, then target 1 ""Rose Dragon"" monster or 1 Dragon Synchro Monster in your GY; Special Summon it. You can only use each effect of ""Garden Rose Maiden"" once per turn.",0.0,"Each time your opponent declares an attack on a face-up Defense Position monster, toss a coin and call it. If you call it right, change the targeted face-up Defense Position monster to Attack Position. If you call it wrong, the controller of this card takes damage equal to the difference between the ATK of the attacking monster and the DEF of the attacked monster." 10189,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated LIGHT or DARK monster to your hand, also send the remaining cards to the GY. You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of ""Chaos Ruler, the Chaotic Magical Dragon"" once per turn.",0.5,"(This card is always treated as an ""Exodd"" and ""Obliterate!!!"" card.) If you control a Level 10 or higher ""Exodia"" monster: Destroy all cards your opponent controls. If this card is in your GY, except the turn it was sent there: You can banish it, then activate 1 of these effects; ● Add 1 ""Forbidden One"" monster from your Deck or GY to your hand. ● Shuffle up to 5 ""Forbidden One"" monsters from your GY and/or banishment into the Deck. You can only use each effect of ""Exxod Fires of Rage"" once per turn." 9534,"1 Tuner + 1+ non-Tuner monsters This card's name becomes ""Summoned Skull"" on the field, but is still treated as an ""Archfiend"" card. Your opponent cannot target any ""Summoned Skull"" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 ""Summoned Skull"" from your hand, Deck, or GY.",0.0,"Negate 1 attack from an opponent's monster. You must control a face-up ""Elemental HERO"" monster to resolve this effect." 12742,"Special Summon 1 ""White Forest"" monster from your hand or Deck, then immediately after this effect resolves, you can Synchro Summon 1 ""White Forest"" Synchro Monster. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of ""Woes of the White Forest"" once per turn.",0.0,"When this removed from play card is Special Summoned, reveal the top 3 cards of your opponent's Deck and select 1 of them. Remove the selected card from play, then return the rest to their Deck." 3753,"If this card is sent to the GY for the Synchro Summon of a Spellcaster-Type Synchro Monster, you can add 1 Field Spell Card from your GY to your hand.",0.25,"Activate only when your opponent's monster declares a direct attack while you have 3000 or less Life Points. Negate the attack, and Special Summon 2 ""Ceremonial Tokens"" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0), and add 1 ""Earthbound Immortal"" card, ""Earthbound Revival"", or ""Roar of the Earthbound"" from your Deck to your hand. ""Ceremonial Tokens"" cannot be Tributed, except for a Tribute Summon of an ""Earthbound Immortal"" monster, and cannot be used as Synchro Material monsters." 12144,"Activate 1 of these effects; ● Special Summon 1 monster with 1500 ATK/2100 DEF from your GY. ● Shuffle into the Deck, 1 of your ""Visas Starfrost"" and 4 of your monsters with 1500 ATK/2100 DEF, that are banished, in your GY, and/or face-up on your field, and if you do, Special Summon 1 ""Visas"" Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only activate 1 ""Realm Resonance"" per turn.",0.0,When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position. 11939,"If an EARTH Machine monster(s) is Tributed, or banished face-up: You can Special Summon this card from your GY (if it was there when the monster was Tributed/banished) or hand (even if not), but banish it when it leaves the field. You can only use this effect of ""Infinitrack Road Roller"" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ● Face-up monsters your opponent controls are changed to Defense Position, also they lose 1000 DEF.",0.0,"A guardian of the woods, this massive tree is believed to be immortal." 6439,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 2 ""Infernoid"" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. If this card attacks an opponent's monster, this effect can be activated at the end of the Battle Phase: Banish 1 card on the field. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.",0.0,"When a Machine-Type monster you control is destroyed by battle and sent to the GY while this card is face-up on the field, you can add 1 Machine-Type monster with 1000 or less ATK from your Deck to your hand." 9257,"Tribute 1 Synchro Monster; Special Summon 1 ""/Assault Mode"" monster from your hand whose name includes the Tributed monster's name. (This is treated as a Special Summon with ""Assault Mode Activate"".) During your Main Phase: You can banish this card from your GY; Set 1 ""Assault Mode Activate"" directly from your hand or Deck. It can be activated this turn. You can only use each effect of ""Assault Mode Zero"" once per turn.",0.0,"Select 1 Spell Card from your opponent's GY. You can use it as your hand until the end of the turn. If you use it, you take 2000 points of damage." 9877,"During your opponent's turn (Quick Effect): You can Special Summon 1 ""Plunder Patroll"" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can activate this effect; Special Summon 1 ""Plunder Patroll"" monster from your Deck, except ""Whitebeard, the Plunder Patroll Helm"", also you cannot Special Summon monsters for the rest of this turn, except ""Plunder Patroll"" monsters. You can only use each effect of ""Whitebeard, the Plunder Patroll Helm"" once per turn.",0.4,"If you control a ""Ki-sikil"" monster, you can Special Summon this card (from your hand). You can only Special Summon ""Live☆Twin Lil-la Treat"" once per turn this way. When either player takes damage from a battle involving an ""Evil★Twin"" monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. You can only use this effect of ""Live☆Twin Lil-la Treat"" once per turn." 10554,"Tribute any number of ""Ice Barrier"" monsters; Special Summon from your Deck that many Level 4 or lower ""Ice Barrier"" monsters with different names from each other. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your ""Ice Barrier"" monsters that is banished or in your GY; add it to your hand. You can only use each effect of ""Winds Over the Ice Barrier"" once per turn.",0.6,"Target 1 of your banished ""Crystron"" monsters; Special Summon it, and if you do, if your opponent controls any face-up monsters, change their DEF to 0. During either player's turn, except the turn this card was sent to the GY, when a card or effect is activated that targets a ""Crystron"" monster you control: You can banish this card from your GY; negate that effect." 5605,"During your Standby Phase: You can Tribute this card; Special Summon up to 2 ""Heroic Challenger"" monsters from your hand and/or GY, except ""Heroic Challenger - Ambush Soldier"". You can only use this effect of ""Heroic Challenger - Ambush Soldier"" once per turn. When you do: You can banish this card from your GY; make all ""Heroic Challenger"" monsters you currently control become Level 1.",0.25,"While your opponent controls a Special Summoned monster and you control a Level 7 or higher ""War Rock"" monster, during Main Phase 1, neither player can activate the effects of monsters on the field. During your Main Phase: You can Set 1 ""War Rock"" Spell/Trap directly from your Deck, except ""War Rock Medium"", also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. You can only use this effect of ""War Rock Medium"" once per turn." 6341,"You can Tribute this card; Special Summon 1 ""Machina"" monster from your hand or Deck, except ""Machina Megaform"". If a face-up ""Machina Fortress"" you control is sent to the GY, while this card is in your GY (except during the Damage Step): You can banish that ""Machina Fortress"" from the GY; Special Summon this card. You can only use 1 ""Machina Megaform"" effect per turn, and only once that turn.",0.25,"When this face-up Attack Position card is attacked, and it is destroyed as a result of battle and sent to the GY, you can Special Summon 2 Plant-Type Tuner monsters from your Deck in face-up Defense Position." 6655,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 ""Infernoid"" monster from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Set card on the field; shuffle it into the Deck. That card cannot be activated in response to this effect's activation. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it (this is a Quick Effect).",0.25,"Select 1 ""Lightsworn"" monster from your GY and Special Summon it in Attack Position. During each of your End Phases, send the top 2 cards of your Deck to the GY. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card." 7005,"During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute this card; Special Summon 2 ""Raidraptor"" monsters from your hand and/or GY whose total Levels equal 6.",0.0,"You can only activate this card while there are 3 monster cards with the same name in your GY. Select 1 of those monsters, Special Summon it to your side of the field, and equip it with this card. When this card is destroyed, destroy the equipped monster." 10326,"During your opponent's Main Phase, if ""Myutant Evolution Lab"" is in your Field Zone (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned during your opponent's turn: You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 of your Level 8 ""Myutant"" monsters that is banished or in your GY. You can only use each effect of ""Myutant GB-88"" once per turn.",0.25,"Unaffected by the effects of ""Hole"" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a ""Traptrix"" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of ""Traptrix Arachnocampa"" once per turn." 7430,"When this card is Normal Summoned: You can add 1 Spell/Trap Card from your Deckto your hand, that specifically lists the card ""Dark Magician"" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster-Typemonster; add this card to your hand. You can only use each effect of ""Magician's Rod"" once per turn.",0.25,"When this card is destroyed by battle with a LIGHT monster and sent to the GY, select 2 cards on the field and destroy them." 8361,"The Weather Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. You can banish this card, then target 1 monster you control (Quick Effect); Tribute that target, and if you do, Special Summon 1 ""The Weather"" monster from your hand or GY, but not with the same name the Tributed monster had on the field. You can only control 1 ""The Weather Sunny Canvas"".",0.25,"2 Level 3 Rock-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it." 10614,"If this card is in your GY: You can Tribute 3 monsters; Special Summon this card. Once, while this card is face-up on the field (Quick Effect): You can send all monsters from the field to the GY, except face-up monsters Special Summoned from the GY. You can only use each effect of ""Ogdoabyss, the Ogdoadic Overlord"" once per turn.",0.0,"If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you control no monsters, you can Special Summon this card (from your hand). You can discard 1 card; Special Summon 1 ""Cipher"" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except ""Cipher"" monsters. You can only use this effect of ""Cipher Twin Raptor"" once per turn." 6656,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 2 ""Infernoid"" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.",0.0,"Activate this card by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card." 9861,"During your opponent's turn (Quick Effect): You can Special Summon 1 ""Plunder Patroll"" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can target 1 ""Plunder Patroll"" monster you control, except ""Redbeard, the Plunder Patroll Matey""; equip this card to it. You can only use each effect of ""Redbeard, the Plunder Patroll Matey"" once per turn.",0.2,"All ""Springans"" Xyz Monsters on the field gain 1000 ATK. You can only use each of the following effects of ""Great Sand Sea - Gold Golgonda"" once per turn. If you control no ""Springans"" Xyz Monsters: You can discard 1 ""Springans"" card; Special Summon 1 ""Springans"" Xyz Monster from your Extra Deck. If a face-up Xyz Monster you control leaves the field by card effect (except during the Damage Step): You can target 1 monster your opponent controls; it cannot attack for the rest of this turn (even if this card leaves the field)." 10935,"2+ monsters, including an ""Evil★Twin"" monster (Quick Effect): You can Tribute this card; Special Summon 1 ""Ki-sikil"" monster and/or 1 ""Lil-la"" monster from your GY. You can banish this card from your GY and send 1 ""Evil★Twin"" monster from your hand, Deck, or face-up field to the GY; send 1 card on the field to the GY. You can only use each effect of ""Evil★Twin's Trouble Sunny"" once per turn.",0.25,"Tribute 1 DARK Link Monster, then target cards on the field equal to its Link Rating; destroy them." 10616,"During the Main Phase: You can Tribute 1 Reptile Effect Monster, then target 1 monster in your opponent's GY; Special Summon it to your field, but send it to the GY during the End Phase. You can only use this effect of ""Ogdoadic Hollow"" once per turn. If this face-up card is sent from the Spell & Trap Zone to the GY: Send all face-up non-Reptile monsters you control to the GY.",0.0,"(This card is always treated as a ""Salamangreat"" card.) If your opponent controls more cards than you do: Target 1 Link Monster your opponent controls; draw cards equal to its Link Rating. You can only activate 1 ""Burning Draw"" per turn. You cannot Normal or Special Summon monsters the turn you activate this card, except FIRE monsters." 8623,"You can Tribute this card (Quick Effect): Special Summon 1 ""Sky Striker Ace"" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up ""Sky Striker Ace"" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of ""Sky Striker Ace - Raye"" once per turn.",0.0,"You can discard 1 card to target 1 card on the field; roll a six-sided die, and destroy the target unless you roll a 1 or 6." 12108,"(This card is always treated as a ""Rescue-ACE"" card.) Special Summon 1 ""Rescue-ACE"" monster from your Deck in Defense Position, then Tribute 1 ""Rescue-ACE"" monster from your hand or field. During your Main Phase: You can banish this card from your GY, then target 1 ""Rescue-ACE"" Trap in your GY; Set it. You can only use each effect of ""EMERGENCY!"" once per turn.",0.0,When your opponent Summons a monster(s) while you control a Toon monster: Shuffle that monster(s) into the Deck. 8224,"2+ ""Altergeist"" monsters During the Main Phase (Quick Effect): You can Tribute 1 other ""Altergeist"" monster; Special Summon 1 ""Altergeist"" monster from your Deck to your zone this card points to. If this card is sent from the field to the GY: You can target 1 ""Altergeist"" card in your GY; add it to your hand. You can only use each effect of ""Altergeist Primebanshee"" once per turn.",0.5,"2 monsters with different Types You can target 1 monster ""Fur Hire"" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster ""Fur Hire"" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 ""Donner, Dagger Fur Hire"" effect per turn, and only once that turn." 7553,"You cannot Special Summon for the rest of this turn. Once during this turn, you can conduct a Tribute Summon that requires 2 Tributes by banishing 1 monster from each GY instead of Tributing (it is still treated as a Tribute Summon).",0.5,"Target 1 Set Spell/Trap Card on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap Card on the field; destroy it. You can only use this effect of ""Galaxy Cyclone"" once per turn." 6725,"During your Main Phase, you can Tribute Summon 1 Spellcaster-Type monster inface-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the GY: You canadd 1 Spellcaster-Type Normal Monster from your Deck or GY to your hand. You can only use this effect of ""Legion the Fiend Jester"" once per turn.",0.0,When this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to target 1 Spell/Trap Card on the field; destroy that target. 10461,"This card is used to Ritual Summon ""Knight of Armor Dragon"". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish monsters from your hand or face-up field whose total Levels equal 4 or more; banish this card from your GY, and if you do, Special Summon 1 ""Knight of Armor Dragon"" from your GY. You can only use this effect of ""Armor Dragon Ritual"" once per turn.",0.25,You can remove this card from play until the End Phase of this turn by removing from play 2 DARK monsters in your GY. You can use this effect during either player's turn. You can only use this effect once per turn. 8569,"You can Tribute 1 Level 4 or lower Cyberse monster; Special Summon any number of Cyberse Normal Monsters from your Deck and/or GY whose total Levels equal the Tributed monster's Level on the field, but banish them during the End Phase. You can only use this effect of ""Prompthorn"" once per turn.",0.0,"When an opponent's monster declares an attack: Look at your opponent's hand, and if there is a Monster Card, negate the attack, then discard 1 monster from their hand (your choice)." 9092,"When you Normal or Special Summon a ""Secret Six Samurai"" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of ""Legendary Secret of the Six Samurai"" once per turn. Once per turn: You can banish 1 Level 4 or lower ""Six Samurai"" monster from your GY; until the end of this turn, this card's Attribute, Level, and ATK/DEF become the same as that banished monster's.",0.0,"Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in face-up Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it." 10630,"During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except monsters that have a Level. If this card is Special Summoned while you control another ""Ursarctic"" monster: You can target 1 card in your opponent's GY; banish it. You can only use each effect of ""Ursarctic Megabilis"" once per turn.",0.0,"If only your opponent controls a monster: You can Special Summon 1 ""Dragunity"" Tuner and 1 Winged Beast ""Dragunity"" monster from your Deck, but negate their effects, then if your opponent controls a monster that was Special Summoned from the Extra Deck, immediately after this effect resolves you can Synchro Summon 1 Dragon Synchro Monster using only ""Dragunity"" monsters you control. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Dragon monsters. You can only activate 1 ""Dragunity Whirlwind"" per turn." 10840,"1 ""Magikey"" monster + 1 Normal Monster, except a Token If this card is Fusion Summoned: You can add 1 ""Magikey Maftea"" from your GY to your hand. You can only use this effect of ""Magikey Beast - Ansyalabolas"" once per turn. Once per turn: You can target 1 Attack Position monster your opponent controls with the same Attribute as a Normal Monster or ""Magikey"" monster in your GY; change it to Defense Position, and if you do, it loses 1000 DEF. Banish any monster destroyed by battle with this card.",0.0,"If you use this card you control for a Synchro Summon, you can treat it as a non-Tuner monster." 10177,"Target 1 ""Fossil"" Fusion Monster you control; Tribute it, and if you do, Special Summon from your Extra Deck, 1 ""Fossil"" Fusion Monster whose original Level is 2 higher than the Tributed monster's. (This is treated as a Fusion Summon with ""Fossil Fusion"".) During your Main Phase, except the turn this card was sent to the GY: You can banish this card and 1 ""Fossil"" Fusion Monster from your GY, then target 1 ""Fossil"" Fusion Monster in your GY; Special Summon it.",0.0,"When an Effect Monster's effect is activated, if you control a face-up ""Gladiator Beast"" monster: Negate the activation and destroy it." 8094,"When this card is Normal Summoned: You can Tribute 1 ""D/D"" monster; Special Summon 1 Level 7 ""D/D/D"" monster from your Deck. During your Main Phase, if this card is in the GY because it was sent there this turn: You can Fusion Summon 1 Level 8 or higher ""D/D/D"" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY, including this card. You can only use each effect of ""D/D Vice Typhon"" once per turn.",0.2,Remove from play any number of Monster Cards in your GY to destroy 1 face-up monster on the field whose Level is equal to the number of the cards you removed from play. 10602,"If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can add 1 monster from their GY to their hand. If this card is Special Summoned: You can target 2 of your banished monsters, including a Reptile monster; return them to the GY. You can only use each effect of ""Aleirtt, the Ogdoadic Dark"" once per turn.",0.0,"If this monster is Normal Summoned, destroy this card. If your opponent controls any monster, decrease the ATK of this card by 200 points for each monster on your opponent's side of the field." 4918,"You can Special Summon this card (from your hand) by banishing 1 LIGHT Dragon-Type monster and 1 Dragon-Type Normal Monster from your GY. If this face-up card on the field would be destroyed, you can Tribute 1 face-up ""Hieratic"" monster you control instead, except this card.",0.2857142857142857,"When this card is Normal Summoned: You can add 1 Spellcaster-Type monster with 1850 ATK from your Deck to your hand. Once per turn, during either player's turn: You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand." 3467,"While face-up on the field, this card is also WIND-Attribute. You can banish 1 DARK monster and 1 WIND monster from your GY; Special Summon this card from your hand. You can banish 1 DARK monster and 1 WIND monster from your hand; Special Summon this card from your GY. Your opponent cannot Set any cards on the field.",0.0,"Once per turn, at the end of the Battle Phase: Return this card from the field to the hand. You can only use each of the following effects of ""Gen the Diamond Tiger"" once per turn. During your Main Phase: You can Special Summon 1 ""Ken the Warrior Dragon"" from your hand or Deck to your opponent's field in Defense Position. If this card is Special Summoned by the effect of ""Ken the Warrior Dragon"": Discard 1 card." 2370,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: You can Tribute this card to Special Summon 1 Gemini monster from your GY, except ""Blazewing Butterfly"". A Gemini monster Special Summoned by this effect is treated as an Effect Monster, and gains its effect.",0.3333333333333333,"Pay half your LP; once, if you Fusion Summon a Machine-Type Fusion Monster this turn, you can banish monsters from your hand, GY, and/or your side of the field as the Fusion Materials. You can only activate 1 ""Cybernetic Fusion Support"" per turn." 12432,"If you Ritual Summon exactly 1 LIGHT Ritual Monster (Warrior or Dragon) with a card effect that requires use of monsters, this card can be used as the entire Tribute. You can only use each of the following effects of ""Lo, the Prayers of the Voiceless Voice"" once per turn. If this card is Normal or Special Summoned: You can place 1 ""Voiceless Voice"" Continuous Spell/Trap from your Deck face-up in your Spell & Trap Zone. If a LIGHT Ritual Monster (Warrior or Dragon) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card.",0.0,"A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solias. Its surprise attacks from above baffle invaders." 7149,"If this card is in your hand: You can target 1 face-up monster your opponent controls; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also Special Summon this card, and if you do, change that monster to face-down Defense Position. If this card is Tributed for a Tribute Summon: You can target 1 monster with 800 ATK and 1000 DEF in your GY, except ""Landrobe the Rock Vassal""; add it to your hand. You can only use each effect of ""Landrobe the Rock Vassal"" once per turn.",0.0,"When this card is Normal or Flip Summoned, it is changed to Defense Position. Face-up ""Ice Barrier"" monsters you control cannot be destroyed by Spell or Trap Card effects." 10934,"You can Tribute this card, then target 2 ""Rokket"" monsters in your GY with different names; Special Summon them in Defense Position. You can banish this card from your GY; add 1 ""Rapid Trigger"" or ""Heavy Interlock"" from your Deck or GY to your hand. You can only use each effect of ""Double Disruptor Dragon"" once per turn.",0.3333333333333333,"This card is used to Ritual Summon ""The Masked Beast"". You must also Tribute monsters whose total Level Stars equal 8 or more from the field or your hand." 6824,"This card can be treated as 2 Tributes for the Tribute Summon of a Dragon-Type monster. While this card is in your hand or GY, if a face-up Dragon-Type monster on the field, except ""Keeper of the Shrine"", is sent to the GY by a card effect or because it was destroyed by battle. You can Special Summon this card, then, if that monster sent to the GY is a Normal Monster, you can add 1 Dragon-Type Monster from your GY to your hand. You can only use this effect of ""Keeper of the Shrine"" once per turn.",0.14285714285714285,"3 or more Level 5 LIGHT monsters During your Main Phase 2, you can also Xyz Summon this card by using a ""tellarknight"" Xyz Monster you control as the Xyz Material, except ""Stellarknight Constellar Diamond"". (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has Xyz Material, neither player can send cards from the Deck to the GY, and any card that returns from the GY to the hand is banished instead. During either player's turn, when an opponent's DARK monster activates its effect: You can detach 1 Xyz Material from this card; negate that activation, and if you do, destroy it." 10555,"You can Tribute this card; Special Summon 1 Level 5 or higher ""Ice Barrier"" monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 3 or higher WATER monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Zuijin of the Ice Barrier"" once per turn.",0.5,"If your opponent controls a face-up monster(s) that was Special Summoned from the Extra Deck and you do not, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Mirror Resonator"" once per turn. Oncer per turn: You can target 1 face-up monster your opponent controls; treat this card's Level as that monster's original Level if this card is used for a Synchro SUmmon this turn." 12637,"You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of ""Toy Tank"" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. You can Tribute this monster; Special Summon 1 Level 6 or lower monster from your hand, or, if you control ""Toy Box"", you can Special Summon 1 Level 6 or lower monster from your GY instead, except ""Toy Tank"".",0.0,"Once per turn: You can increase the Levels of all ""Chronomaly"" monsters you currently control by 1." 5672,"If this card on the field is Tributed and sent to the GY: You can add 1 Level 4 or lower WIND monster from your Deck or GY to your hand, except ""Kujakujaku"". You can only use the effect of ""Kujakujaku"" once per turn.",0.0,"When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck in face-down Defense Position, except ""Baby Raccoon Ponpoko"". You cannot Special Summon any monsters during the turn you activate this effect, except Beast-Type monsters." 5308,"Cannot be Special Summoned, except by a ""Hazy Flame"" monster's effect. Your opponent cannot target this card with card effects. You can send 1 FIRE monster from your hand to the GY and Tribute this card; Special Summon 2 ""Hazy Flame"" monsters from your Deck. You can only use this effect of ""Hazy Flame Peryton"" once per turn.",0.3333333333333333,"If a Level 5 or higher Plant-type monster you control is destroyed, you can Special Summon this card from your GY." 1726,"When this card is Tribute Summoned successfully, you can Special Summon ""Des Frog""(s) from your hand or Deck up to the same number of ""T.A.D.P.O.L.E.""(s) in your GY.",0.0,"If this card attacks an opponent's monster, after damage calculation the ATK of the attack target becomes 0, and it cannot change its battle position." 3250,"You can Tribute this face-up Defense Position card to Special Summon 2 Level 3 or lower Dragon-Type monsters: 1 from your hand, and 1 from your GY.",0.3333333333333333,"If this card is Normal or Special Summoned: You can Special Summon 1 face-up Level 1 Pendulum Monster from your Extra Deck, except ""Pendulumucho"", but banish it when it leaves the field." 9185,"You can Tribute 1 Earth Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower ""Infinitrack"" monster in your GY, except ""Infinitrack Trencher""; Special Summon that monster in Defense Position. You can only use each effect of ""Infinitrack Trencher"" once per turn.",0.0,When this card is Normal or Flip Summoned: Inflict 500 damage to your opponent. 4931,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect. You can Tribute this card; Special Summon 1 ""Hieratic"" monster, except ""Hieratic Seal of the Dragon King"", from your hand, Deck, or GY, in face-up Defense Position.",0.3333333333333333,"Shuffle 1 ""Harpie Lady Sisters"" from your Monster Zone into the Deck, then you can Special Summon 3 ""Harpie"" monsters with different original names, 1 each from your hand, Deck and GY. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. If this card you control is destroyed by a ""Harpie"" card's effects or your opponent's card effect: Add 1 ""Harpie"" monster from your Deck to your hand. You can only use each effect of ""Harpie Lady Elegance"" once per turn." 12155,"If this card is in your hand or GY and you control a Level 8 or higher Dragon Synchro Monster: You can Special Summon this card, but banish it when it leaves the field. You can Tribute this card; Special Summon up to 2 Level 1 LIGHT Dragon monsters from your hand and/or GY, except ""Stardust Wurm"", but they cannot activate their effects. You can only use each effect of ""Stardust Wurm"" once per turn.",0.0,"If you have 2 cards in your Pendulum Zones: Target 2 monsters in your GY, each with a Level between (exclusive) the Pendulum Scales of the cards in your Pendulum Zones; add them to your hand." 10414,"Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a ""Drytron"" card. You can Tribute 1 other ""Drytron"" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can return 1 of your banished ""Drytron"" monsters to the GY. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of ""Drytron Beta Rastaban"" once per turn.",0.0,"If you control a ""Gagaga"" monster other than ""Gagaga Clerk"", you can Special Summon this card (from your hand)." 11629,"Special Summon 1 ""Tearlaments"" monster or ""Visas Starfrost"" from your Deck or GY, then send 1 monster you control to the GY, with the same Type or Attribute as that Special Summoned monster. If this card is sent to the GY by card effect: You can target 1 of your banished ""Tearlaments"" Traps; add it to your hand. You can only use 1 ""Tearlaments Grief"" effect per turn, and only once that turn.",0.0,"A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight." 12618,"You can Tribute 1 other Effect Monster; Special Summon up to 3 ""Ice Barrier Tokens"" (Aqua/WATER/Level 1/ATK 0/DEF 0), and if you do, increase this card's Level by that number, also you cannot Special Summon from the Extra Deck for the rest of this turn, except WATER Synchro Monsters. If this card is sent to the GY: You can add 1 of your ""Ice Barrier"" cards that is banished or in your Deck to your hand, except ""Mirror Mage of the Ice Barrier"". You can only use each effect of ""Mirror Mage of the Ice Barrier"" once per turn.",0.0,"If a face-up Xyz Monster is on the field, you can Special Summon this card (from your hand) in face-up Defense Position." 10411,"You can send 1 Spellcaster monster from your hand or face-up field to the GY; Special Summon this card from your hand. You can declare 1 Attribute; this card becomes that Attribute until the end of this turn. You can banish this card from your GY, then target 1 ""Magistus"" monster you control; equip it with 1 ""Magistus"" monster from your GY, except a Level 4 monster. You can only use each effect of ""Crowley, the Magistus of Grimoires"" once per turn.",0.0,"When a monster(s) is Special Summoned to your opponent's side of the field, if you control a face-up ""Ninja"" monster: Halve the ATK of that Special Summoned monster(s)." 12479,"If a monster(s) in your possession is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is sent from the field to the GY: You can target 1 monster in your GY with both the same Type and Attribute as a monster you control; add that monster to your hand. You can only use each effect of ""Tricorn the Cacophonous Concert"" once per turn.",0.0,Switch the original ATK and DEF of this card each time a Spell Card is activated. 6283,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT monsters or all DARK monsters from your GY, while you have an equal number of each in your GY, and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. When this card is Special Summoned: You can activate the appropriate effect, based on the Attribute of the monsters banished for the Special Summon. You cannot conduct your Battle Phase the turn you activate this effect. ● LIGHT: Target 1 monster on the field; banish it. ● DARK: Banish 1 random card from your opponent's hand face-down, until your opponent's End Phase.",0.3333333333333333,"When a Synchro Monster(s) you control is destroyed by battle or bycard effect and sent to the GY: Target 1 of those Synchro Monsters; Special Summon from your Extra Deck, 1 Synchro Monster with the same Level and Type as that monster but with a different name. You can only activate 1 ""Shadow Impulse"" per turn." 11010,"Banish 1 ""Ursarctic Big Dipper"" and 1 ""Drytron Fafnir"" from your hand and/or field, and if you do, Special Summon 1 ""Ursatron, the Celestial Polar Illuminaship"" from your Extra Deck. If you control ""Ursarctic Polari"" or ""Drytron Alpha Thuban"", you can banish 1 of the above cards from your Deck instead. If you would Tribute a monster(s) to activate an ""Ursarctic"" or ""Drytron"" monster’s effect, you can banish this card from your GY instead. You can only use this effect of ""Ursartic Drytron"" once per turn.",0.3333333333333333,"This card is used to Ritual Summon ""Ruin, Queen of Oblivion"" or ""Demise, King of Armageddon"" from your hand or Deck. You must also Tribute Ritual Monsters from your hand whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. You can only activate 1 ""Turning of the World"" per turn." 3739,"This card cannot be Special Summoned from the GY. If you have no cards in your hand, you can Tribute this card to select 2 ""Infernity"" monsters in your GY. Special Summon those monsters.",0.0,"If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. If an Equip Card becomes equipped to this card: You can add 1 ""Mikanko"" Equip Spell from your Deck to your hand. You can only use this effect of ""Ha-Re the Sword Mikanko"" once per turn." 4300,"During your Main Phase, you can Tribute this card to select and Special Summon 1 Level 4 or lower ""Jurrac"" monster from your GY, except ""Jurrac Aeolo"".",0.6666666666666666,"If this card is discarded to the GY by a card effect: Special Summon it from the GY, then, if this card was discarded from your hand to your GY by your opponent's card effect, your opponent returns exactly 2 cards from their hand to the bottom of their Deck, in any order." 9731,"You can Tribute 1 Cyberse monster you control in the Extra Monster Zone; Special Summon up to 1 Level 4 Cyberse monster each from your hand and GY. If this card is sent to the GY: You can target 1 face-up monster on the field; its ATK becomes halved until the end of this turn. You can only use each effect of ""Mathmech Division"" once per turn.",0.0,"At the start of the Damage Step, if your ""P.U.N.K."" monster battles an opponent's monster: You can destroy that opponent's monster. You can only use this effect of ""Gagaku-P.U.N.K. Wild Picking"" once per turn. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can activate this effect; ""P.U.N.K."" monsters you currently control cannot be destroyed by battle this turn." 9607,"If this card is in your hand: You can target 1 Spell/Trap in each GY; banish them, and if you do, Special Summon this card. You can Tribute this card, then target 1 Fusion, Synchro, Xyz, or Link Monster in either GY; banish that target, and if you do, Special Summon 1 monster from your GY with a different monster card type (Fusion, Synchro, Xyz, or Link) from that target. You can only use each effect of ""Red Blossoms from Underroot"" once per turn.",0.3333333333333333,"2 Level 6 monsters If a monster(s) is Tributed (except during the Damage Step): You can detach 1 material from this card, then target 1 monster in either GY; Special Summon it, but negate its effects, also it becomes a Plant monster. If a Plant monster(s) you control would be destroyed by a card effect, you can Tribute 1 Plant monster from your hand or field instead. You can only use each effect of ""Kanzashi the Rikka Queen"" once per turn." 10824,"You can Tribute 1 Machine monster whose ATK equals its own DEF; Special Summon from your Deck, 1 Machine monster whose ATK equals its own DEF, with a lower Level than the Tributed monster. You can banish this card from your GY; add to your hand, 1 of your banished face-down Machine monsters whose ATK equals its own DEF. You can only use each effect of ""Gizmek Naganaki, the Sunrise Signaler"" once per turn.",0.3333333333333333,"Target 1 ""Wind-Up"" monster in your GY; Special Summon it in face-up Defense Position. Its effect(s) is negated, and it cannot be Tributed or used as a Synchro Material Monster." 9258,"Tribute 1 ""/Assault Mode"" monster; Special Summon 1 ""/Assault Mode"" monster from your Deck with a different name in Defense Position, ignoring its Summoning conditions. You can banish this card from your GY, then target any number of cards in your GY, with different names, that are ""Assault Mode Activate"" and/or specifically list ""Assault Mode Activate"" in their text, except ""Assault Reboot""; shuffle them into the Deck. You can only use each effect of ""Assault Reboot"" once per turn.",0.0,"If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent." 4138,"If you use this card to Tribute Summon a Reptile-Type ""Worm"" monster, you can Special Summon this card from your GY to your opponent's side of the field in face-up attack position.",0.6666666666666666,"If this card is Normal or Special Summoned: You can take 1 ""G Golem Pebble Dog"" from your Deck, and either add it to your hand or Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this card is sent from the hand to the GY: You can add 1 ""G Golem"" card from your Deck to your hand. You can only use each effect of ""G Golem Pebble Dog"" once per turn." 11774,"You can Tribute this card; Special Summon 2 ""Dark Beast Tokens"" (Fiend/DARK/Level 2/ATK 1000/DEF 500). If this card is banished from the hand or GY: You can Special Summon 2 ""Light Beast Tokens"" (Fairy/Tuner/LIGHT/Level 2/ATK 500/DEF 1000). You can only use 1 ""Chaos Witch"" effect per turn, and only once that turn, also you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters, the turn you activate either effect.",0.0,Select and destroy 2 of your monsters and 1 of your opponent's monsters. 9090,"This card can be used to Ritual Summon any Ritual Monster. You must also Tribute ""Impcantation"" monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If this card is in your GY: You can send 1 ""Impcantation"" card from your hand or face-up field to the GY, except ""Impcantation Inception""; Special Summon 1 ""Impcantation"" monster from your Deck, then add this card from the GY to your hand. You can only use this effect of ""Impcantation Inception"" once per turn.",0.0,"Cannot be Normal Summoned or Set. Must be Special Summoned by ""Yubel - Terror Incarnate"", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battles with an opponent's monster: Inflict damage equal to that monster's ATK to your opponent, also destroy that monster." 6138,"You can only activate each effect of ""Sylvan Princessprout"" once per turn. You can Tribute this card; excavate the top card of your Deck, send it to the GY, then you can place 1 ""sprout"" monster in your GY on top of your Deck. If this card is excavated from the Deck and sent to the GY by a card effect: You can declare a Level from 1 to 8; Special Summon this card from the GY, and if you do, it becomes that Level.",0.16666666666666666,"You can only control 1 ""War Rock Ordeal"". When this card is activated: Place 3 counters on it. When your ""War Rock"" monster destroys an opponent's monster by battle and sends it to their GY: You can remove 1 counter from this card, and if you do, draw 1 card. If the last counter has been removed by this effect, send this card to the GY." 6486,"If you have no Spell/Trap Cards in your GY, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except ""Superheavy Samurai"" monsters. If this card is Tributed for the Tribute Summon of a ""Superheavy Samurai"" monster and sent to the GY, and you have no Spell/Trap Cards in your GY: You can Special Summon this card.",0.4,"Sanga of the Thunder"" + ""Kazejin"" + ""Suijin"" Must be Special Summoned (from your Extra Deck) by banishing the above cards from your hand, field, and/or GY. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of ""Gate Guardians Combined"" thrice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 Level 11 or lower ""Gate Guardian"" monster from your Deck or Extra Deck, ignoring its Summoning conditions." 11656,"Tribute 1 ""Mayakashi"" or ""Shiranui"" Synchro or Link Monster; neither player can Special Summon monsters from the hand, Deck, or Extra Deck for the rest of this turn. You can banish this card from your GY, then target 1 of your banished Zombie monsters; return it to the GY. You can only use 1 ""Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga"" effect per turn, and only once that turn.",0.0,"With skin tinged bluish-white, this strange creature is a fearsome sight to behold." 10801,"You can Tribute this card; Special Summon 1 ""Chronomaly"" monster from your Deck, except ""Chronomaly Magella Globe"". If this card is in your GY, except the turn it was sent there: You can banish 1 ""Chronomaly"" card from your GY, except ""Chronomaly Magella Globe""; add this card to your hand. You can only use each effect of ""Chronomaly Magella Globe"" once per turn.",0.0,"When an ""Altergeist"" Link Monster is Link Summoned to your field while this card is in your hand: You can target 1 other Link Monster on the field; Special Summon this card to your zone that target points to, also that target is also treated as an ""Altergeist"" monster this turn. You can only use this effect of ""Altergeist Fijialert"" once per turn." 5565,"2 Level 8 DARK monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the GY, then target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, that face-up card has its effects negated until the end of this turn.",0.2,Each player sends the top card from their Deck to the GY. 7515,"2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field that was Special Summoned from the Extra Deck; change it to face-down Defense Position. If this face-up card in its owner's control is sent to your GY or banished by your opponent's card effect: You can Special Summon this card in face-down Defense Position. If this card is flipped face-up: Send 1 card on the field to the GY.",0.0,Activate only when there are 4 or more monsters on the field. Destroy all face-up monsters. 12422,"If this card is Normal or Special Summoned: You can Special Summon 1 ""Goblin"" monster from your hand, except ""Goblin Biker Mean Merciless"". During your Main Phase, if this card is in your GY: You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Goblin Biker Mean Merciless"" once per turn.",0.0,"FLIP: Change all face-up Reptile-Type ""Worm"" monsters you control to face-down Defense Position, except this card." 5791,"2 Level 5 Zombie-Type monsters You can detach 1 Xyz Material from this card, then target 1 monster in your opponent's GY; Special Summon that target to your side of the field, but if you do, only that monster can attack for the rest of this turn. You can only use this effect of ""Crimson Knight Vampire Bram"" once per turn. During the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Special Summon it from the GY in face-up Defense Position.",0.25,"When your opponent activates a monster effect on the field: You can target that monster; change it to face-down Defense Position. During the End Phase: You can target 1 face-down Defense Position monster your opponent controls; take control of that monster. You can only use each effect of ""Embrace of the Tistina"" once per turn, and can only activate them while you control a ""Tistina"" monster with 3000 or more DEF." 11744,"Target 1 ""Purrely"" Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Purrely"" Xyz Monster with a different Rank, by using that target as material, but return it to the Extra Deck during the End Phase of the next turn. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can banish this card from your GY, then target up to 3 ""Purrely"" monsters in your GY; shuffle them into the Deck. You can only activate 1 ""Purrelyeap!?"" per turn.",0.0,What this creature lacks in size it makes up for in defense when battling in the prairie. 7300,"Target 1 ""Raidraptor"" Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Raidraptor"" monster that is 2 Ranks higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) During your Main Phase, except the turn this card was sent to the GY: You can banishthis card and 1 ""Raidraptor"" monster from your GY, then target 1 ""Raidraptor"" Xyz Monster in your GY; Special Summon it.",0.2,"1 Tuner + 1+ non-Tuner monsters If you Synchro Summon this card, all materials must be the same Attribute. Once per turn, if you have 4 or more Tuners with different names in your GY and control this Synchro Summoned card: You can pay half your LP; destroy all other cards on the field, also you cannot Special Summon monsters for the rest of this turn, except Dragon monsters. Once per turn, during your End Phase: Banish 4 cards from the top of your Deck." 5963,"Tribute 1 Xyz Monster; Special Summon from your Extra Deck, 1 monster with the same Type, Attribute, and Rank as that Tributed monster had on the field, but with a different name, and if you do, attach this card to it as an Xyz Material. During the End Phase, send it to the GY. You can only activate 1 ""Xyz Shift"" per turn.",0.25,"1 Psychic-Type Synchro Monster + 1 Psychic-Type monster This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). This card cannot be destroyed by card effects. During battle between this attacking card and a Defense Position monster whose DEF is lower than than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys an opponent's monster by battle and sends it to the GY, you gain Life Points equal to the destroyed monster's ATK." 10258,"2 Level 4 monsters You can detach 1 material from this card, then target 1 Plant monster or ""Rikka"" card in your GY; add it to your hand. If this card with Xyz Material is Tributed: You can Special Summon 1 Rank 5 or higher Plant Xyz Monster from your Extra Deck or GY, then you can attach this card to it as material. You can only use each effect of ""Rikka Queen Strenna"" once per turn.",0.25,"If you control a face-up Spellcaster-Type monster: Target 1 monster you control; Tribute it, then Special Summon 1 Spellcaster-Type monster from your hand, then you can destroy 1 monster on the field." 10969,"2 Level 4 monsters If this card is Xyz Summoned: You can detach 1 material from this card; add 1 Level 4 or higher Normal Monster from your Deck or GY to your hand. If this card has a Normal Monster as material, it gains this effect. ● At the start of the Damage Step, if this card battles an opponent's monster with the same Attribute as a Normal Monster or ""Magikey"" monster in your GY: You can detach 1 material from this card; your opponent must send that monster to the GY.",0.25,"You can Tribute this card, then target 1 ""Springans"" monster in your GY, except ""Springans Pedor""; Special Summon it. If this card is in your hand, field, or GY: You can target 1 ""Springans"" Xyz Monster you control; attach this card to it as material. You can only use each effect of ""Springans Pedor"" once per turn." 10086,"Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 ""Xyz Revive Splash"" effect per turn, and only once that turn.",0.4,"If you control an ""Evil Eye"" monster, you can Special Summon this card (from your hand). You can only Special Summon ""Basilius, Familiar of the Evil Eye"" once per turn this way. During your Main Phase: You can send 1 ""Evil Eye"" Spell/Trap from your Deck to the GY. You can only use this effect of ""Basilius, Familiar of the Evil Eye"" once per turn." 9278,"2 Level 8 monsters You can only Special Summon ""Dingirsu, the Orcust of the Evening Star(s)"" once per turn. You can also Xyz Summon this card by using an ""Orcust"" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; Send 1 card your opponent controls to the GY. Attach 1 of your banished Machine monsters to this card as material.",0.0,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent." 7678,"2 Level 8 Gemini monsters When this card is Xyz Summoned: You can target 1 Gemini monster in your GY; Special Summon it. While this card has Xyz Material, monsters your opponent controls cannot target Gemini monsters you control for attacks, also your opponent cannot target Gemini monsters you control with card effects. When a Gemini monster is Normal Summoned: You can detach 1 Xyz Material from this card; make your opponent send 1 card from their hand or field to the GY (their choice).",0.0,"After 1 Counter Trap Card you control has been activated and has resolved, you can Tribute 1 DARK monster to Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 card on the field." 7673,"During the Main Phase: Target 1 DARK Xyz Monster you control with no Xyz Materials; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 ""The Phantom Knights"" monster from your hand to that monster as Xyz Material.",0.0,"This card can be used to Ritual Summon any ""Nephthys"" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then, if you Tributed ""Devotee of Nephthys"" or ""Cerulean Sacred Phoenix of Nephthys"", you can destroy 1 card on the field." 11881,"2 Level 4 monsters If this card is Special Summoned: You can target 1 ""Number"" Xyz Monster in your GY, except ""Number 39: Utopia Rising""; Special Summon it in Defense Position, then you can transfer this card's materials to that monster. If you Xyz Summon: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of ""Number 39: Utopia Rising"" once per turn.",0.0,"As long as this monster remains face-up on the field, monsters destroyed by this monster as a result of battle are removed from play instead of being sent to the GY." 5985,"If this card is in your GY: You can banish 1 other ""Gimmick Puppet"" monster from your GY; Special Summon this card from your GY. You can only use this effect of ""Gimmick Puppet Dreary Doll"" once per turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a ""Gimmick Puppet"" monster.",0.0,"3 Level 5 monsters Gains 200 ATK for each material attached to it. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card, and if you do, negate the Summon, and if you do that, destroy that monster(s). If this card has ""Number 79: Battlin' Boxer Nova Kaiser"" as material, it gains this effect. ● Once per turn, when an attack is declared involving your ""Battlin' Boxer"" monster and an opponent's monster: You can send 1 ""Battlin' Boxer"" monster from your hand or Deck to the GY, and if you do, attach that opponent's monster to this card as material." 7006,"Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Raidraptor"" monster that is 1 Rank higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materialsattached to that target also become Xyz Materials on the Summoned monster.) You can banish this card from your GY and 1 ""Raidraptor"" card from your hand, then target 1 ""Rank-Up-Magic"" Spell Card in your GY, except ""Rank-Up-Magic Raid Force""; add it to your hand.",0.0,"When the ATK of an attacking monster on your opponent's side of the field is lower than the DEF of the attacked Defense Position monster on your side of the field, destroy the attacking monster. Damage calculation is applied normally." 9532,"2 Level 6 monsters This card's name becomes ""Summoned Skull"" on the field, but is still treated as an ""Archfiend"" card. If ""Summoned Skull(s)"" you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this Xyz Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 ""Summoned Skull"" from your hand, Deck, or GY.",0.0,"When a face-up ""Wind-Up"" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field." 12523,"Target 1 Xyz Monster you control; Special Summon 1 ""Goblin"" Xyz Monster from your Extra Deck, by using that target as material, and if you do, attach this card to it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can banish this card from your GY, then target 1 ""Goblin"" Xyz Monster you control and 1 card in either GY; attach the targeted card from the GY to that monster on the field as material. You can only use each effect of ""Goblin Biker Grand Pileup"" once per turn.",0.0,"If there is a face-up ""HERO"" monster on the field: Special Summon 2 Level 4 or lower ""Elemental HERO"" monsters from your hand." 10568,"Target 1 Dragon Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Hieratic"" Xyz Monster with a different original name than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can banish this card from your GY, then target 1 ""Hieratic"" monster in your GY; Special Summon it in Defense Position. You can only use 1 ""Hieratic Seal of Creation"" effect per turn, and only once that turn.",0.25,"During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 ""Naturia"" monster from your Deck, or you can Special Summon 2 ""Naturia"" monsters if your opponent controls a monster with the highest ATK on the field (even if it's tied). If your opponent Special Summons a monster(s) from the Extra Deck or you Special Summon a ""Naturia"" monster(s) from the Extra Deck, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of ""Naturia Mole Cricket"" once per turn." 5079,"2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or GY to your hand. When this card leaves the field: You can target 1 Level 3 or lower ""Geargia"" monster in your GY; Special Summon that target.",0.3333333333333333,"You can Ritual Summon this card with ""Prediction Ritual"". During your End Phase: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position. You can only use 1 of the following effects of ""Prediction Princess Tarotrei"" per turn, and only once that turn. ● During either player's turn: You can target 1 face-down monster on the field; change it to face-up Attack Position. ● During either player's turn: You can target 1 face-up monster on the field; change it to face-down Defense Position." 1863,"You can only activate this card when 1 monster with an ATK of 1500 points or less is Special Summoned to your side of the field while there is a face-up monster on your opponent's side of the field. Special Summon all cards with the same name as the Summoned monster from your hand, Deck, and GY in face-up Attack Position. Your opponent selects 1 monster on their side of the field and Special Summons all cards with that same name from their hand, Deck, and GY.",0.25,"If there are 2 or more different Monster Types among the Level 10 or higher monsters on the field: Shuffle all cards except this one from both players' hands, fields, and GYs into the Deck, then each player draws 5 cards. You can banish this card from your GY; add 1 ""Crystal Beast"" monster and 1 Field Spell from your Deck to your hand. You can only apply each effect of ""Rainbow Bridge of Salvation"" once per Duel." 5973,"When this card is Special Summoned: You can choose either 1 or 2, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the GY, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the GY by a card effect: You can Special Summon 1 Level 1 Plant-Type monster from your Deck. You can only use this effect of ""Sylvan Cherubsprout"" once per turn.",0.4,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned while ""Toon World"" is on your side of the field. You can Special Summon this monster from your hand, but Tributes are required for monsters Level 5 or more. When ""Toon World"" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. This card gains 300 ATK for each ""Dark Magician"" or ""Magician of Black Chaos"" in either player's GY." 4853,You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monsters from your GY. You can Special Summon this card (from your GY) by sending 1 LIGHT and 1 DARK monsters from your hand to the GY. When this card is sent from the field to the GY: You can target 1 Level 5 or higher DARK Dragon-Type monster in your GY; Special Summon that target.,0.5,"If this card is Normal or Special Summoned: You can add 1 ""Dragonmaid"" Spell/Trap from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 or higher ""Dragonmaid"" monster from your hand or GY. You can only use each effect of ""Chamber Dragonmaid"" once per turn." 8345,"You can banish 2 ""Six Samurai"" monsters from your GY and/or face-up from your field, then target 1 ""Six Samurai"" monster in your GY, except ""Secret Six Samurai - Hatsume""; Special Summon it. You can only use this effect of ""Secret Six Samurai - Hatsume"" once per turn. If exactly 1 ""Six Samurai"" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.",0.0,"Reveal 1 ""Iron Core of Koa'ki Meiru"" in your hand. Negate the activation of your opponent's Spell or Trap Card, and destroy it." 10334,"If this card is Normal or Special Summoned: You can banish 1 Trap from your Deck; increase this card's Level by 1. You can target 1 Trap in either GY; banish it, and if you do, increase this card's Level by 1. If this card in its owner's possession is destroyed by an opponent's card: You can Set 1 of your banished Normal Traps. You can only use each effect of ""Prufinesse, the Tactical Trapper"" once per turn.",0.5,"If you control a Synchro Monster: Target 1 card on the field or in either GY; banish it. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster: You can banish 1 Synchro Monster from your GY; add this card from the GY to your hand. You can only use each effect of ""Swordsoul Punishment"" once per turn." 8184,"2 Level 3 monsters Once per turn: You can target 1 ""Number"" Xyz Monster in your GY, except ""Number 71: Rebarian Shark""; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 ""Rank-Up-Magic"" Spell from your Deck and place it on top of your Deck.",0.5,"You can Special Summon this card (from your hand) by Tributing 1 ""Hieratic"" monster. Once per turn: You can Tribute 1 ""Hieratic"" monster, except this card, from your hand or your side of the field, to target 1 monster your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or GY, and make its ATK and DEF 0." 5352,"Banish 7 ""Fire Formation"" Spell/Trap Cards from your GY; Special Summon as many ""Fire Fist"" monsters as possible from your GY, then you can Set ""Fire Formation"" Spell/Trap Cards directly from your Deck, except ""Ultimate Fire Formation - Seito"", up to the number of monsters Special Summoned by this effect.",0.5,"When this card is Normal Summoned: You can Special Summon 1 ""Super Defense Robot"" monster or ""Orbital 7"" from your hand. Once per turn, when exactly 1 ""Super Defense Robot"" monster or ""Orbital 7"" (and no other cards) is added from your GY to your hand (except during the Damage Step): You can Special Summon it from your hand." 7774,"Target 1 ""Flower Cardian"" monster in your GY; add it to your hand, then you can Special Summon 1 ""Flower Cardian"" monster from your hand, ignoring its Summoning conditions. If this card is sent to the GY by a ""Flower Cardian"" monster's effect: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated Spell/Trap Card to your hand. Place the remaining cards on top of your Deck in any order.",0.0,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your ""Soitsu"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 2500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" 4867,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 face-up LIGHT Dragon-Type monster and 1 face-up LIGHT Fairy-Type monster you control to the GY, and cannot be Special Summoned by other ways. Once per turn: You can declare 3 card names; reveal the top 3 cards of your Deck, add any of them that you named to your hand, also send the remaining cards to the GY. This card's ATK and DEF are equal to the number of cards you added to your hand by this effect * 1000.",0.5,"This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can Special Summon 1 Level 1 monster from your GY. When this card is removed from the field, remove from play that monster." 3705,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned, in face-up Attack Position, by sending 1 card from your Spell & Trap Card Zone to the GY.",0.0,"Activate 1 of these effects. ● Discard 1 card; add 2 ""Machina"" monsters with different names from each other from your Deck to your hand. ● Discard 1 ""Machina"" card; add 2 ""Machina"" cards with different names from each other from your Deck to your hand, except ""Machina Redeployment"". You can only activate 1 ""Machina Redeployment"" per turn." 12122,"You can banish this card from your hand or GY; Special Summon 1 Level 4 or lower FIRE Warrior monster from your hand as a Tuner. If this card is Normal or Special Summoned: You can target 1 Level 4 or lower FIRE Warrior monster in your GY, except ""Infernoble Knight Ricciardetto""; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. You can only use 1 ""Infernoble Knight Ricciardetto"" effect per turn, and only once that turn.",0.0,When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand in Defense Position. 1993,"When this card resolves: You can Special Summon 1 ""Helios - The Primordial Sun"" from your hand or Deck. While this card is face-up on the field, any card sent to the GY is banished instead.",0.5,"If a face-up Xyz Monster you control leaves the field by card effect: You can target 1 Effect Monster your opponent controls; neither player can activate that Effect Monster's effects on the field this turn. You can send this face-up card to the GY; activate 1 ""Great Sand Sea - Gold Golgonda"" directly from your Deck or GY. You can only use each effect of ""Springans Booty"" once per turn." 11732,"Special Summon 1 ""Mikanko"" monster from your hand or Deck, then you can equip it with 1 Equip Spell from your hand or GY that can equip to that monster. Banish that monster when it leaves the field. You can only activate 1 ""Mikanko Promise"" per turn.",0.0,A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power. 8973,"Excavate cards from the top of your Deck, equal to the number of ""Noble Arms"" Equip Spells you control, and if you do, add 1 of them to your hand, also place the remaining cards on top of your Deck in any order. You can banish this card from your GY, except the turn this card was sent to the GY; Special Summon from your Deck, 1 ""Noble Knight"" monster with a different name from the cards you control or in your GY. You can only use this effect of ""Until Noble Arms are Needed Once Again"" once per turn.",0.0,"Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card." 5124,"The effect of ""Revival Golem"" can only be used once per turn. When this card is sent from your Deck to the GY: Activate 1 of these effects. Special Summon this card from the GY. Add this card from the GY to your hand.",0.2,"1 Level 4 or lower ""Genex"" monster You can only Special Summon ""Repair Genex Controller(s)"" once per turn. If this card is Link Summoned: You can add 1 ""Genex"" monster from your GY to your hand. Once per Chain, if a ""Genex"" monster(s) is added to your hand, except by drawing it, you can (except during the Damage Step): Immediately after this effect resolves, Normal Summon 1 ""Genex"" monster, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Summon using a ""Genex"" Tuner as material." 4851,Target 1 face-up Dragon-Type monster you control; banish that target and Special Summon 1 Dragon-Type monster from your hand or GY.,0.3333333333333333,"You can Ritual Summon this card with ""Chaos Form"". You can reveal this card in your hand; add 1 ""Dark Magician"", or 1 non-Ritual Monster that specifically lists that card in its text, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 ""Dark Magician"" from your GY, and if you do that, negate that activated effect. You can only use each effect of ""Illusion of Chaos"" once per turn." 10960,"You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 ""Icejade"" monster from your hand or GY, except ""Icejade Tremora"". You can only use each effect of ""Icejade Tremora"" once per turn.",0.0,This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster. 10537,"If an EARTH Warrior monster is Normal Summoned to your field: You can Special Summon this card from your hand. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher ""War Rock"" monster from your hand or Deck. You can only use this effect of ""War Rock Gactos"" once per turn.",0.3333333333333333,"Target 1 ""Gold Pride"" monster you control or 1 ""Gold Pride"" card in your GY, except ""Gold Pride - It's Neck and Neck!""; return it to the hand. If your opponent controls a monster with higher ATK than your LP: You can banish this card and 1 ""Gold Pride"" monster from your GY; Special Summon 1 other ""Gold Pride"" monster from your Extra Deck that mentions that banished monster's name. You can only use each effect of ""Gold Pride - It's Neck and Neck!"" once per turn." 5499,"If a face-up ""Fire King"" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: You can Special Summon 1 ""Fire King Avatar"" monster from your Deck.",0.3333333333333333,"If this card is sent to the GY as material for the Fusion or Link Summon of a ""Prank-Kids"" monster: You can send 1 ""Prank-Kids"" card from your Deck to the GY, except ""Prank-Kids Fansies"", then you can Special Summon 1 ""Prank-Kids"" monster from your hand or Deck in Defense Position, except ""Prank-Kids Fansies"". You can only use this effect of ""Prank-Kids Fansies"" once per turn," 722,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing ""Alpha The Magnet Warrior"", ""Beta The Magnet Warrior"", and ""Gamma The Magnet Warrior"" from your hand or your side of the field. You can Tribute this card to Special Summon ""Alpha The Magnet Warrior"", ""Beta The Magnet Warrior"", and ""Gamma The Magnet Warrior"" from your GY.",0.3333333333333333,"2+ Effect Monsters, including a Pendulum Monster Gains 100 ATK for each Pendulum Monster Card you control. You can only use each of the following effects of ""Exceed the Pendulum"" once per turn. If this card is Link Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. During the Main Phase (Quick Effect): You can Special Summon 1 Pendulum Monster from your hand or GY in Defense Position, with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones." 5882,You can Special Summon this card (from your hand) by sending 1 other Machine-Type monster from your hand to the GY.,0.16666666666666666,"When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 ""Yang Zing"" monster from your Deck in Defense Position, except ""Suanni, Fire of the Yang Zing"". You can only use this effect of ""Suanni, Fire of the Yang Zing"" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only ""Yang Zing"" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material gains 500 ATK and DEF." 9944,"If this card is Special Summoned by the effect of an ""Adamancipator"" card: You can place 1 ""Adamancipator"" card from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 FIRE Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of ""Adamancipator Crystal - Leonite"" once per turn.",0.3333333333333333,"Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control no monsters in the Extra Monster Zone, you can also banish up to 1 Cyberse Link Monster from your GY as Fusion Material." 9945,"If this card is Special Summoned by the effect of an ""Adamancipator"" card: You can place 1 Rock monster from your hand or GY on top of the Deck. If this card is in your GY: You can target 1 WIND Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of ""Adamancipator Crystal - Raptite"" once per turn.",0.3333333333333333,"If you control a face-up monster that was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, Xyz, or Link Summoned using a Normal Monster as material: You can target 1 card on the field; banish it." 3267,"Once per turn, you can send 1 ""Ojama"" card from your hand to the GY to Special Summon 1 ""Ojama"" monster from your GY. While you control a face-up ""Ojama"" monster switch the original ATK and DEF of all monsters on the field.",0.5,"If this card is in your GY and you control no cards: You can Special Summon both this card, and 1 Level 4 or lower Dragon monster from your hand in Defense Position, but banish this card when it leaves the field. You can only use this effect of ""Background Dragon"" once per turn." 3240,"This card cannot be Special Summoned. You can Tribute this card to add 1 ""Zombie World"" from your GY to your hand.",0.5,"If this card is in your hand: You can target 2 face-up Spell Cards on the field (1 from each side of the field); banish them, and if you do, Special Summon this card." 1545,"This card cannot be Special Summoned from the GY. Once per turn, you can select 1 monster in your GY, then send 1 card from your hand to the GY and Special Summon that monster.",0.0,Discard 1 monster to target 1 face-up monster on the field; it loses ATK equal to the discarded monster's original ATK. 2457,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters, including at least 1 ""Grand Tiki Elder"" or ""Melchid the Four-Face Beast"". When this card is sent from the field to the GY, equip 1 ""The Mask of Remnants"" from your Deck to 1 monster on the field.",0.5,"You can send 1 ""Destiny HERO"" card from your hand to the GY; inflict 500 damage to your opponent." 11071,"2 Level 4 monsters You can detach 2 materials from this card; Special Summon 1 ""ZW -"" or ""ZS -"" monster from your Deck, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Xyz Monsters, nor attack, except with ""Number"" monsters. You can only use this effect of ""ZS - Utopic Sage"" once per turn. If a ""Utopia"" and/or ""Utopic"" Xyz Monster(s) you control whose original Attribute is LIGHT other than ""ZS - Utopic Sage"" would be destroyed by battle or card effect, you can banish this card from your field or GY instead.",0.0,"If you Tribute Summon a WIND monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon." 814,Select 1 Fiend-Type monster from your GY. Remove from play monsters on your side of the field whose total Levels exactly equal the Level of the selected Fiend-Type monster. Then Special Summon the selected monster from your GY.,0.5,"You can send 1 other WIND Dragon or Level 7 or higher Dragon monster from your hand to the GY; Special Summon this card from your hand. You can send 1 ""Armed Dragon"" monster from your hand or Deck to the GY, except ""Pile Armed Dragon"", then target 1 face-up monster you control; this turn, you can only attack with 1 monster, also the targeted monster gains ATK equal to the Level of the monster sent to the GY x 300. You can only use each effect of ""Pile Armed Dragon"" once per turn." 10931,"If this card is Normal or Special Summoned: You can take 1 of your ""Destiny HERO"" monsters that is banished, in your Deck, or in your GY and place it on top of the Deck. You can only use this effect of ""Destiny HERO - Denier"" once per turn. If you have a ""Destiny HERO"" monster other than ""Destiny HERO - Denier"" on your field or in your GY: You can Special Summon this card from your GY. You can only use this effect of ""Destiny HERO - Denier"" once per Duel.",0.0,"Target 1 face-up monster your opponent controls that has a Level; Tribute it, and if you do, Special Summon 1 ""Vendread Token"" (Zombie/DARK/ATK 0/DEF 0) with a Level equal to the Tributed monster's original Level. While the Token Special Summoned by this effect is on the field, you cannot Normal or Special Summon monsters, except ""Vendread"" monsters." 12218,"Once per Chain, when your opponent activates a card or effect: You can Special Summon 1 ""Horus"" monster from your hand or GY, but for the rest of this turn, you cannot Special Summon monsters with the same original name by the effect of ""Canopic Protector"". If this card is sent from the hand or field to the GY: You can Set this card, but banish it when it leaves the field. You can only use this effect of ""Canopic Protector"" once per turn.",0.0,"Target face-up cards on the field, up to the number of ""Gladiator Beast"" monsters you control with different names; destroy them." 6410,"Target 1 ""Constellar"" monster you control; increase its Level by 1 or 2. If this card is in the GY: You can banish 1 ""Constellar"" monster from your GY; add this card from the GY to your hand. You can only use this effect of ""Constellar Twinkle"" once per turn.",0.3333333333333333,"Once per turn, you can activate this effect to remove from play the top card of your Deck and give this card 500 ATK until the End Phase. When this card is destroyed and sent from your side of the field to your GY, you can select 1 of your removed from play monsters and return it to your hand." 5480,"If this card is in your GY: You can send a total of 2 ""Fire Fist"" / ""Fire Formation"" cards from your hand and/or face-up on your side of the field to the GY; Special Summon this card from your GY. You can only use the effect of ""Brotherhood of the Fire Fist - Buffalo"" once per turn.",0.3333333333333333,"When a face-up ""Lightsworn"" monster you control is selected as an attack target, you can send the top 2 cards of your Deck to the GY to negate the attack." 12324,"If your ""Memento"" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; Special Summon 1 ""Memento"" monster with a lower Level from your hand or GY. You can only use this effect of ""Mementomictlan"" once per turn. Once per turn, during your End Phase: You can target 1 ""Memento"" Spell/Trap in your GY; Set it.",0.0,Any battle damage a player takes becomes 1000. 10659,"Special Summon 1 ""Rose Dragon"" monster from your hand or GY in Defense Position. If this Set card is destroyed: You can target 1 of your ""Black Rose Dragon"", or 1 of your monsters that specifically lists that card in its text, that is banished or in your GY; Special Summon it. You can only use each effect of ""Basal Rose Shoot"" once per turn.",0.0,"If your opponent controls a monster, you can Normal Summon this card without Tributing. You can only use each of the following effects of ""Zoa the Fiendish Beast"" once per turn. If this card is in your hand: You can Special Summon this card in Defense Position, then if ""Max Metalmorph"" is not in your GY, your opponent can Special Summon 1 monster from their hand. During your Main Phase: You can Set 1 ""Metalmorph"" Trap from your Deck." 10742,"Target 1 ""Utopia"", ""ZW -"", or ""ZS -"" monster in your GY; add it to your hand or Special Summon it. If your opponent's LP are at least 2000 higher than yours, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Zexal"" Spell/Trap in your GY, except ""Zexal Entrust""; add it to your hand. You can only use each effect of ""Zexal Entrust"" once per turn.",0.0,"Fusion Summon 1 ""Shaddoll"" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponentcontrols a monster(s) that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 ""Shaddoll Fusion"" per turn." 6595,"You cannot Special Summon monsters, except Machine-Type monsters. Once per turn: You can declare a Level from 5 to 9; all Level 5 or higher Machine-Type monsters you control become that Level. If a Machine-Type Xyz Monster(s) you control would be destroyed, you can send this card to the GY instead. If this card is sent from the field to the GY: You can add 1 ""Rank-Up-Magic Argent Chaos Force"" from your Deck or GY to your hand.",0.0,"If 10 or more cards and/or effects have been activated during this turn: Special Summon this card as an Effect Monster (Cyberse/DARK/Level 10/ATK 3000/DEF 3000) (this card is also still a Trap), but Set it in your Spell & Trap Zone during your End Phase. Once per turn, when your opponent activates a card or effect, while this card is in your Monster Zone (Quick Effect): You can destroy as many cards your opponent controls as possible, then Set this card in your Spell & Trap Zone." 8711,"You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon ""Crusadia Draco"" once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 ""Crusadia"" card in your GY, except ""Crusadia Draco""; add it to your hand. You can only use this effect of ""Crusadia Draco"" once per turn.",0.0,"You can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position, by Tributing 1 monster they control. If Summoned this way, during the End Phase of this turn: You can draw 1 card." 4499,Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY.,0.6666666666666666,"Unaffected by the effects of ""Hole"" Normal Traps. You can only use 1 of the following effects of ""Traptrix Vesiculo"" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 ""Hole"" Normal Trap in your GY; Set it to your field." 11535,"Special Summon 1 ""Labrynth"" monster from your Deck, also you cannot Special Summon monsters from the Deck and Extra Deck until the end of the next turn after this card resolves, except Fiend monsters. If a monster(s) leaves the field by your Normal Trap's effect while this card is in your GY, except the turn this card was sent to the GY: You can Set this card. You can only use each effect of ""Welcome Labrynth"" once per turn.",0.0,"Target 1 ""Dark World"" monster in your GY; Special Summon that target. You cannot Summon other monsters the turn that you activate this card." 12323,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by shuffling 5 other ""Memento"" monsters with different names from your hand and/or GY into the Deck/Extra Deck. While you control no other monsters, this card can attack all monsters your opponent controls, once each. Once per turn, if your opponent activates a card or effect (except during the Damage Step): You can Special Summon 1 ""Memento"" monster from your hand or GY.",0.0,Target 1 monster in your opponent's GY; Special Summon it in an opponent's Main Monster Zone your Link Monster points to. 5364,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 ""D.D. Esper Star Sparrow"", ""Beast-Warrior Puma"", ""Phoenix Beast Gairuda"", and ""Ironhammer the Giant"" from your hand and/or face-up from your side of the field to the Graveyard. You can Tribute this card to target 1 ""D.D. Esper Star Sparrow"", ""Beast-Warrior Puma"", ""Phoenix Beast Gairuda"" and ""Ironhammer the Giant"" in your Graveyard; Special Summon those targets.",0.5,"You can Tribute 1 face-up ""Moja"" you control to Special Summon this card from your hand or GY. You can only have 1 face-up ""King of the Beasts"" on the field." 10663,"You can target 1 ""Plunder Patroll"" monster in your GY, except ""Blackeyes, the Plunder Patroll Seaguide""; Special Summon this card from your hand, and if you do, add that monster to your hand, also you cannot Special Summon for the rest of this turn, except ""Plunder Patroll"" monsters. If this card is sent from the hand or Monster Zone to the GY: You can target 1 ""Plunder Patroll"" Monster Card in your Spell & Trap Zone; Special Summon it in Defense Position. You can only use each effect of ""Blackeyes, the Plunder Patroll Seaguide"" once per turn.",0.0,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card." 6974,"Once per turn, during the Standby Phase: You can Special Summon 1 ""DOG Fighter Token"" (Machine-Type/DARK/Level 6/ATK 2000/DEF 2400). If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; Special Summon 1 Level 5 or lower ""Kozmo"" monster from your Deck.",0.0,"Select 1 face-up Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, Tribute the selected Normal Monster and destroy 1 monster on your opponent's side of the field." 5363,"There can only be 1 ""D.D. Esper Star Sparrow"" on the field. Your opponent cannot target other monsters you control with effects or for attacks. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Defense Position. If Summoned this way, banish it when it leaves the field.",0.5,"When you Summon this card, you can add 2 ""roid"" monsters from your GY to your hand, except ""Expressroid""." 8988,"You can Ritual Summon this card with ""Rebirth of Nephthys"". You can only use each of the following effects of ""Cerulean Sacred Phoenix of Nephthys"" once per turn. ● During your Main Phase: You can destroy ""Nephthys"" cards in your hand and/or face-up field, then destroy an equal number of monsters your opponent controls. ● During your next Standby Phase after this card was destroyed by battle or card effect and sent to the GY: You can Special Summon this card from the GY.",0.0,"Pay 500 LP, then target 1 ""Vanquish Soul"" monster in your GY; either add it to your hand or Special Summon it in Defense Position. You can only activate 1 ""Vanquish Soul - Continue?"" per turn." 7428,"Special Summon 1 ""Dark Magician"" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster-Type monster from your Deck. If you control ""Dark Magician"", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap Card your opponentcontrols; it has its effects negated until the end of this turn.",0.16666666666666666,"Veidos the Eruption Dragon of Extinction"" + 2+ Level 9 or lower Pyro monsters Cannot be destroyed by card effects, also your opponent cannot target it with monster effects. If this card is Fusion Summoned: You can destroy all Spells and Traps your opponent controls. When your opponent activates a card or effect on the field (Quick Effect): You can send 1 face-up ""Ashened"" card you control to the GY; destroy that card. You can only use this effect of ""Veidos the Dragon of Endless Darkness"" once per turn." 11777,"Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of ""Core of Chaos"" once per turn. You can banish 1 DARK monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished ""Shell of Chaos""; Special Summon it.",0.0,"Dressed in a night-black tuxedo, this creature presides over death." 12135,"If this card is in your hand or GY: You can banish 3 cards from your Extra Deck face-down, except ""Dreaming Nemleria""; Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Pendulum Monsters. You can send 1 other Level 10 Beast monster from your hand or face-up field to the GY; Set 1 ""Nemleria"" Trap directly from your Deck. You can only use each effect of ""Nemleria Dream Devourer - Reveil"" once per turn.",0.0,"At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster." 10792,"2 Insect monsters You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of ""Beetrooper Armor Horn"" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Insect monster. If this card is in your GY: You can banish 3 other Insect monsters from your GY; Special Summon this card, but banish it when it leaves the field.",0.0,"1 Level 4 or lower ""Marincess"" monster If this card is Link Summoned: You can target 1 ""Marincess"" monster in your GY, except ""Marincess Blue Slug""; add it to your hand, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only Link Summon ""Marincess Blue Slug"" once per turn." 3128,"This card's name is treated as ""Des Frog"" while it is face-up on the field. Your opponent cannot select another monster as an attack target. When this card is sent from the field to the GY, you can add 1 ""Frog"" monster except ""Dupe Frog"" or ""Frog the Jam"" from your Deck or GY to your hand.",0.5,"At the end of the Battle Phase, if this card was destroyed by battle and sent to the GY: Choose 1 Monster Card from your Deck and place it on top of your Deck." 7760,"Target 1 face-up Special Summoned monster on the field; it has its effects negated, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in the GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.",0.25,"Equip only to a FIRE Warrior monster. It gains 700 ATK. If the equipped monster would be destroyed by battle or card effect, you can destroy this card instead. While this card is equipped to a Fusion Monster you control: You can send this card and the equipped monster to the GY, and if you do, Special Summon 1 ""Flame Swordsman"" or 1 Fusion Monster that mentions it from your Extra Deck. (This is treated as a Fusion Summon.) You can only use this effect of ""Salamandra Fusion"" once per turn." 3031,"You can return 1 card from your hand to the top of the Deck to Special Summon this card from your GY. If you do, remove this card from play when it is removed from the field.",0.5,"If a face-up ""Number C1: Numeron Chaos Gate Sunya"" you control was destroyed by a monster effect this turn: Target 1 of your ""Numeron Network"" and 4 of your ""Number"" Xyz Monsters that are banished and/or in your GY; Special Summon 1 ""Number C1000: Numeronius"" from your Extra Deck, and if you do, its ATK/DEF become 10000/1000, attach all 5 targeted cards to it as material, also you can only Normal or Special Summon once for the rest of this turn." 8982,"Banish 1 Zombie monster on the field, then Special Summon 1 Zombie monster from the GY of the player who controlled it, to their field, in Defense Position. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use each effect of ""Return of the Zombies"" once per turn.",0.0,"If you control a ""Gorgonic Ghoul"": You can pay 300 Life Points; Special Summon this card from your hand. You can use the effect of ""Gorgonic Ghoul"" up to twice per turn." 5122,"If this card is in your GY: You can banish 3 ""Spellbook"" Spell Cards from your GY; Special Summon this card from your GY.",0.5,"When this card is Normal Summoned: You can discard 1 card, then target 1 ""Fire Formation"" Spell/Trap you control; Set 1 ""Fire Formation"" Spell/Trap with a different name directly from your Deck. If this card is Special Summoned by the effect of a ""Fire Fist"" monster: You can Set 1 ""Fire Formation"" Spell/Trap directly from your Deck, with a different name from the cards in your GY. You can only use each effect of ""Brotherhood of the Fire Fist - Ram"" once per turn." 9524,"If a DARK monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or card effect: You can send this card from your hand or field to the GY, then target 1 of those destroyed monsters; Special Summon 1 DARK monster from your GY with a different original name from that targeted monster. You can only use this effect of ""Rokket Recharger"" once per turn. While you control a DARK monster Special Summoned from the Extra Deck, your opponent's monsters cannot target this card for attacks.",0.0,"1 Tuner Synchro Monster + ""Stardust Dragon"" Each of these effects can be activated once per turn:Reveal the top 5 cards of your Deck. Shuffle them back in, and this card's maximum number of attacks this turn is equal to the number of Tuner monsters revealed. Negate the activation of an effect that would destroy a card(s) on the field, and destroy that card. When your opponent's monster declares an attack you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed from play by this effect." 3557,"Once per turn, you can send 1 Dragon-Type monster from your hand to the GY to add 1 Dragon-Type monster from your GY to your hand. When this card is sent from the field to the GY, you can return all Dragon-Type monsters from your GY to your Deck.",0.0,"You can activate this card's effect when your opponent declares an attack. Your opponent selects 1 random card in your hand and calls the type of the card (Monster, Spell, or Trap). If your opponent calls it wrong, the attacking monster is returned to its owner's hand." 10001,"If a face-up WATER monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then you can send 1 random card from your opponent's hand to the GY. You can only use this effect of ""Cataclysmic Circumpolar Chilblainia"" once per turn.",0.0,"If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon ""Spright Blue"" once per turn this way. If this card is Special Summoned: You can add 1 ""Spright"" monster from your Deck to your hand, except ""Spright Blue"". You can only use this effect of ""Spright Blue"" once per turn." 3089,"When this card is sent to the GY, Special Summon 1 ""Speed Warrior"" from your hand, Deck or GY.",0.5,You can send 1 face-up Continuous Spell Card you control to the GY to destroy 1 Spell or Trap Card your opponent controls. 12599,"2 Level 7 monsters Once per turn: You can detach 1 material from this card; destroy 2 cards (1 from your hand or field, and 1 your opponent controls). You can banish a total of 2 FIRE and/or Dragon monsters from your hand and/or GY; Special Summon this card from your GY, but return it to the Extra Deck when it leaves the field. You can only use this effect of ""Blaze, Supreme Ruler of all Dragons"" once per turn.",0.0,"If you control 2 or more face-up ""Morphtronic"" monsters, select 2 cards your opponent controls. Destroy 1 card of your opponent's choice from those 2." 2282,"When this card is Summoned, you can add 1 ""Blaze Accelerator"" card from your Deck or GY to your hand.",0.25,"1 Tuner + 1+ non-Tuner FIRE monsters If this card is Synchro Summoned: You can draw 2 cards, then send 2 cards from your hand to the GY, including at least 1 FIRE monster, or, if you do not have any FIRE monster in your hand, reveal your entire hand and shuffle it into the Deck. You can only use this effect of ""Lavalval Salamander"" once per turn. Once per turn: You can banish 1 FIRE monster from your GY; change face-up monsters your opponent controls to face-down Defense Position, up to the number of ""Laval"" monsters you control." 8837,"When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower ""HERO"" monster from your hand. If this card is sent from the Monster Zone to the GY by a Spell effect: You can target 1 ""HERO"" monster in your GY, except ""Elemental HERO Solidman""; Special Summon it in Defense Position. You can only use this effect of ""Elemental HERO Solid Soldier"" once per turn.",0.0,"During your Draw Phase, when you draw a Normal Monster Card(s), you can draw 1 more card by showing it to your opponent." 10119,"If this card is in your hand: You can target 1 face-up Spell/Trap you control; send it to the GY, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can Special Summon 1 Level 8 or lower ""Valkyrie"" monster from your hand or GY. You can only use each effect of ""Valkyrie Sigrun"" once per turn.",0.25,"If you Synchro Summon a ""Power Tool"" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of ""Revolution Synchron"" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of ""Revolution Synchron"" once per Duel." 8614,"If this card is Special Summoned: You can banish cards from your opponent's GY, up to the number of monsters ""Fur Hire"" you control with different names. You can only use this effect of ""Dyna, Hero Fur Hire"" once per turn. Monsters your opponent controls cannot target monsters ""Fur Hire"" for attacks, except this one.",0.0,"Discard 1 card. Select 1 ""Earthbound Immortal"" monster and 1 Field Spell Card in your GY, and add them to your hand." 12754,"If this card is sent from the hand or Deck to the GY: You can Special Summon it in face-down Defense Position. After this card was flipped face-up, if a monster(s) is sent from the hand and/or Deck to your GY, while this card is in the Monster Zone: You can target 1 of them; Special Summon it in face-down Defense Position. You can only use each effect of ""Flipping Feline"" once per turn.",0.0,"When this card is Special Summoned by the effect of an ""Evoltile"" monster: You can Special Summon 1 Level 6 or lower FIRE Dinosaur-Type monster from your hand." 7799,"If you control 3 or more ""Super Quantum"" monsters with different names: Shuffle as many cards your opponent controls as possible into the Deck, then your opponent Special Summons 1 monster from their Extra Deck, ignoring its Summoning conditions. You can banish this card and 1 ""Super Quantal Fairy Alphan"" from your GY; activate 1 ""Super Quantal Mech Ship Magnacarrier"" from your Deck.",0.2,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY. You can Tribute Summon this monster by Tributing 1 ""Koa'ki Meiru"" monster. This card cannot be destroyed by the effects of Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent." 11907,"Target 1 ""Firewall"" Link Monster you control; Special Summon any number of monsters from your GY to either field so they are linked to it. If your LP are 2000 or less: You can banish this card from your GY; return 1 ""Firewall"" Link Monster from your GY to the Extra Deck, then you can Special Summon it from your Extra Deck. You can only use each effect of ""Cynet Circuit"" once per turn.",0.0,"When an opponent's monster declares an attack on a monster you control: You can target 1 ""Revival Jam"" you control; switch the attack target to that target." 2291,"Send 4 ""Crystal Beast"" cards from your Spell & Trap Card Zone to the GY; send all cards on the field to the GY, then Special Summon as many ""Crystal Beast"" monsters as possible from your GY, up to the number of cards your opponent controlled that were sent to the GY by this card's effect.",0.25,"If there is a face-up Xyz Monster on the field with a Synchro Monster as Xyz Material: Target 1 card on the field; banish that target, and if you do, draw 1 card." 3085,"You can Special Summon this card (from your hand) by banishing 1 Dragon-Type monster you control. Once per turn: You can Special Summon 1 Dragon-Type monster from your hand or GY, except ""Red-Eyes Darkness Metal Dragon"".",0.5,"Banish any number of ""Laval"" monsters from your GY; Special Summon an equal number of ""Laval Tokens"" (Pyro-Type/FIRE/Level 1/ATK 0/DEF 0) in Defense Position." 8923,"You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 ""Impcantation"" monster from your Deck, except ""Impcantation Bookstone"". If this card is Special Summoned from the Deck: You can target 1 Ritual Spell in your GY; add it to your hand. You can only use 1 ""Impcantation Bookstone"" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.",0.0,"Target 1 ""Amazement"" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: During the Main Phase: Place 1 card from your hand on the bottom of the Deck, then draw 1 card. ● Your opponent: Switch the equipped monster's current ATK and DEF until the end of this turn. You can only use this effect of ""Amaze Attraction Wonder Wheel"" once per turn." 12010,"1 Dinosaur monster + 1 Normal Monster If this card is Special Summoned: You can target 1 Dinosaur monster in your GY; add it to your hand, then, if this card was Special Summoned from the GY, you can destroy 2 cards (1 from your hand or field, and 1 your opponent controls). If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of ""Transcendosaurus Gigantozowler"" once per turn.",0.0,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Javelin Beetle Pact""." 3423,"Equip only to a Gemini Monster. It is treated as an Effect Monster, and gains its effect(s). When this face-up card on the field is sent to the GY, select and Special Summon 1 Normal Monster from your GY.",0.0,"Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand." 4103,"You can send 2 cards, except ""Fabled Soulkius"", from your hand to the GY to Special Summon this card from the GY.",0.6666666666666666,"If this card is Normal or Special Summoned: You can send 1 face-up ""Fire Formation"" Spell/Trap you control to the GY; Special Summon 1 ""Fire Fist"" monster from your hand, except ""Brotherhood of the Fire Fist - Elephant"". You can target 1 ""Fire Formation"" Spell/Trap in your GY; shuffle it into the Deck, then, you can add 1 Level 5 or higher ""Fire Fist"" monster from your Deck to your hand. You can only use each effect of ""Brotherhood of the Fire Fist - Elephant"" once per turn." 11419,"Special Summon 1 Fusion Monster from your Extra Deck that lists a ""HERO"" monster as material, by placing the materials listed on it on the bottom of the Deck in any order, from among the cards in your hand, on your field, in your GY, and/or your face-up banished cards, ignoring its Summoning conditions, and if you placed ""Elemental HERO Neos"", the Summoned monster cannot be returned to the Extra Deck. You can only activate 1 ""Favorite Contact"" per turn.",0.0,"If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step." 7601,"You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 ""Crystron"" Tuner from your Deck. You can banish this card from your GY; Special Summon 1 ""Crystron"" monster from your hand. You can only use 1 ""Crystron Prasiortle"" effect per turn, and only once that turn.",0.0,"1 Tuner + 1 or more non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 ""Dracoslayer"" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon." 10113,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. If you control this card that was Special Summoned from the hand: You can target 3 banished monsters with different names; Special Summon 1 of them, then place the rest on the bottom of the Deck in any order. You can only use this effect of ""The Chaos Creator"" once per turn.",0.5,"When an opponent's monster declares a direct attack: You can Special Summon 1 ""Graydle"" monster from your Deck in Attack Position, if you control no monsters. When a ""Graydle"" monster you control declares a direct attack: You can target 1 monster in your opponent's GY; Special Summon that target to their side of the field, if they control no monsters. You can only use each effect of ""Graydle Parasite"" once per turn." 9457,"2 WATER monsters You can target 1 WATER monster with 1500 or less ATK in your GY; Special Summon it to your zone this card points to, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If this card is sent from the field to the GY: You can target 1 ""Marincess"" card in your GY, except ""Marincess Coral Anemone""; add it to your hand. You can only use each effect of ""Marincess Coral Anemone"" once per turn.",0.0,Activate only when an opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase. 10016,"Special Summon 1 ""Familiar of the Evil Eye Token"" (Fiend/DARK/Level 1/ATK 400/DEF 400), or, if ""Evil Eye of Selene"" is in your Spell & Trap Zone, you can Special Summon 2 instead, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Fiend monsters. You can banish this card from your GY; your opponent cannot target ""Evil Eye"" Spells/Traps you control with card effects this turn. You can only use each effect of ""Evil Eye Reemergence"" once per turn.",0.3333333333333333,"If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a ""Timelord"" monster. You can Tribute this card; add 1 ""Timelord"" monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 ""Timelord"" monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect." 3358,"This card cannot be Special Summoned. This card can only be Normal Summoned by tributing 1 ""Flamvell"" monster you control. Once per turn, you can remove from play 1 monster in your GY with 200 DEF to infilict damage to your opponent equal to that monster's ATK.",0.25,"Jet Synchron"" + 1 or more non-Tuner monsters If this card is Synchro Summoned: You can target 1 card your opponent controls; return it to the hand. If this card is in your GY: You can Tribute 1 Level 2 or lower monster; Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of ""Jet Warrior"" once per turn." 11336,"Target 1 ""Scareclaw"" monster or ""Visas Starfrost"" in your GY; Special Summon it in Defense Position. If a ""Scareclaw"" Link Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of ""Scareclaw Arrival"" once per turn.",0.0,When your opponent Summons a monster(s): Halve that monster(s)'s original ATK. 12009,"2 Level 6 monsters While this card has no materials, if it battles a monster, any battle damage it inflicts to your opponent is doubled. You can only use each of the following effects of ""Transcendosaurus Drillygnathus"" once per turn. You can detach 1 material from this card, then target 1 of your banished Dinosaur monsters; Special Summon it. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card.",0.0,This creature grants power instead of shortening life. 7604,"You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 ""Crystron"" Tuner from your Deck. You can banish this card from your GY; Special Summon 1 ""Crystron Token"" (Machine-Type/WATER/Level 1/ATK 0/DEF 0), but it cannot be Tributed. You can only use 1 ""Crystron Rosenix"" effect per turn, and only once that turn.",0.0,"2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it." 3366,"You can Special Summon this card by removing from play any 2 Rock-Type monsters in your GY. During your Standby Phase, remove from play 1 Rock-Type monster in your GY, or send this card to the GY. Halve the ATK and DEF of any monster that battles with this card.",0.3333333333333333,"If you Tribute Summon this card, the Tribute must be DARK. If this card is Tributed by a card's effect and sent to the GY, it returns to its owner's hand." 7810,"If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including an EARTH monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were EARTH, you can also look at your opponent's Extra Deck and banish up to 3 monsters from it with different names. If this card is destroyed by card effect: You can Special Summon 1 non-EARTH Wyrm-Type monster from your GY. You can only use each effect of ""True King Lithosagym, the Disaster"" once per turn.",0.5,"While this card is equipped to a monster: You can target 1 FIRE Warrior monster in your GY; add it to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can Special Summon 1 FIRE Warrior monster from your hand. You can only use 1 """"Infernoble Arms - Joyeuse"""" effect per turn, and only once that turn." 12475,"Target 1 monster in your opponent's GY; Special Summon it to your opponent's field, then you can banish 1 monster your opponent controls, then if your opponent has a banished monster(s), return 1 of them to the GY. You can banish this card from your GY, except the turn it was sent there, then target 1 Level 1 monster in your GY; shuffle that monster into the Deck, then you can Set 1 ""Terrors of the Underroot"", ""Terrors of the Overroot"", or ""Terrors of the Afterroot"" from your Deck.",0.0,"If the only face-up monsters you control are Level 2 or lower monsters, this card can attack your opponent directly." 11028,"Banish 1 ""Destiny HERO"" monster from your GY; add to your hand, or Special Summon, 1 ""Destiny HERO"" monster from your GY. You can banish this card from your GY, then target 2 ""Destiny HERO"" monsters you control; the ATK of 1 monster becomes the ATK of the other monster.",0.0,"This card is used to Ritual Summon ""Legendary Flame Lord"". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand." 11221,"Banish any number of ""Branded"" Spells/Traps from your GY; Special Summon that many ""Iceblade Tokens"" (Dragon/DARK/Level 8/ATK 2500/DEF 2000). You can banish this card from your GY, then target 1 of your banished monsters that is ""Fallen of Albaz"" or mentions it; add that monster to your hand. You can only use 1 ""Branded Sword"" effect per turn, and only once that turn.",0.0,"Choose 2 unused Main Monster Zones in the same column; Special Summon 1 Level 2 or lower monster from your hand or Deck in face-up Attack Position or face-down Defense Position in your chosen Main Monster Zone, then your opponent can do the same from their hand or Deck to theirs. You can only activate 1 ""Small Scuffle"" per turn." 3392,"Special Summon from your GY as many FIRE monsters as possible with 200 DEF. During the End Phase, banish all monsters that were Special Summoned by this effect.",0.5,"Take 1 ""Mayakashi"" card from your Deck, except ""Mayakashi Return"", and either add it to your hand or send it to the GY. You can only activate 1 ""Mayakashi Return"" per turn." 12003,"You can target 1 Ritual Monster you control; Special Summon 1 ""Nouvelles Token"" (Fiend/DARK/Level 1/ATK 50/DEF 50). This Token's Level becomes the same as that monster's. You can send this face-up card from your Spell & Trap Zone to the GY; Ritual Summon 1 ""Nouvelles"" Ritual Monster from your hand by Tributing monsters from your hand or field whose total Levels exactly equal the Level of that Ritual Monster. You can only use each effect of ""Recette de Personnel (Staff Recipe)"" once per turn.",0.0,A vicious creature that has decapitated numerous enemy monsters. 8722,"This card's name becomes ""Cyber Dragon"" while on the field or in the GY. You can only use 1 of the following effects of ""Cyber Dragon Herz"" per turn, and only once that turn. ● If this card is Special Summoned: You can make this card's Level become 5 until the end of this turn, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. ● If this card is sent to the GY: You can add 1 other ""Cyber Dragon"" from your Deck or GY to your hand.",0.0,"If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon it from your hand. If this card is in your hand: You can discard 1 other ""Salamangreat"" card; Special Summon this card from your hand. You can only use each effect of ""Salamangreat Meer"" once per turn." 10229,"While this card is an Equip Card, your opponent cannot target the equipped monster with card effects. You can only use each of the following effects of ""Infernoble Knight Oliver"" once per turn. You can send 1 FIRE Warrior monster or 1 Equip Spell from your hand or face-up field to the GY; Special Summon this card from your hand as a Level 1 monster. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control.",0.16666666666666666,"Activate 1 of these effects; ● Target 3 of your FIRE monsters that are banished and/or in your GY; shuffle 2 of the 3 into the Deck, and if you do, Special Summon the remaining monster, but for the rest of this turn, its effects are negated, also it cannot attack. ● If you control a FIRE Ritual, Fusion, Synchro, Xyz, or Link Monster(s) whose current ATK is different from its original ATK: You can target 1 card on the field; destroy it. You can only activate 1 ""Salamangreat Charge"" per turn." 8525,"You can Special Summon this card (from your hand) by sending 1 other monster from your hand to the GY. You can only Special Summon ""Defrag Dragon"" once per turn this way. If this card is in your GY: You can banish 3 monsters from your GY with the same name, except ""Defrag Dragon""; Special Summon this card. You can only use this effect of ""Defrag Dragon"" once per turn.",0.0,"V-Tiger Jet"" + ""W-Wing Catapult"" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use ""Polymerization""). By discarding 1 card from your hand, change the battle position of 1 monster on your opponent's side of the field. (Flip Effects are not activated at this time.)" 4350,"When this removed from play card is Special Summoned, remove from play the top card of your Deck, face-down. When this card is sent from the field to the GY, add that removed card to your hand.",0.5,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can only use each of the following effects of ""Flowerdino"" once per turn. If you activate a Trap Card or effect, or your opponent activates a Spell Card or effect: You can Special Summon this card from your hand. If this card is sent to the GY: You can target 3 banished Spells/Traps; place them on the bottom of the appropriate Deck(s) in any order, then draw 1 card." 8663,"If this card is Normal or Special Summoned: You can target 1 Level 4 or lower Dragon monster in your GY; add it to your hand. While you control no Link Monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 DARK Dragon Link Monster in your GY; Special Summon it. You can only use each effect of ""Hibernation Dragon"" once per turn.",0.0,"Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your GY, except ""Chocolate Magician Girl""; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK." 5706,"When this card is Normal Summoned: You can Special Summon 1 ""Super Defense Robot"" monster or ""Orbital 7"" from your hand. Once per turn: You can banish 1 Machine-Type monster from your GY, then target 1 ""Super Defense Robot"" monster or ""Orbital 7"" in your GY; add that target to your hand.",0.0,"Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Special Summoning 2 ""Grinder Tokens"" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in face-up Attack Position on your side of the field. If you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn." 7306,"You can banish this card from your GY; Special Summon 1 ""Speedroid"" Tuner monster from your hand or GY, except ""Speedroid Den-Den Daiko Duke"". You can only use this effect of ""Speedroid Den-Den Daiko Duke"" once per turn.",0.16666666666666666,"5 monsters Must be Link Summoned. If this card is Link Summoned using DARK, EARTH, WATER, FIRE, and WIND Attributes: You can destroy all cards your opponent controls. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster. Unaffected by other cards' effects. Once per turn, during your opponent's End Phase: You must banish 5 cards from your GY face-down (this is not optional), or send this card to the GY." 7488,"If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or GY, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm-Type monster from your GY to your hand. You can only use each effect of ""True King Agnimazud, the Vanisher""once per turn.",0.0,You can only activate this card when your opponent declares an attack with a monster on his/her side of the field that has been Tribute Summoned or Set. Destroy all face-up Attack Position monsters on your opponent's side of the field and inflict 1000 points of damage to your opponent's Life Points. 12735,"During your opponent's End Phase, if your opponent has more total cards in their hand and field than you have in your hand and field: Special Summon 3 Normal Monsters from your GY. You can banish this card from your GY, then target 3 Monster Cards you control with different original names; Set 1 Spell/Trap from your hand or Deck that mentions the original names of all 3 targets.",0.0,"While you control another ""Ice Barrier"" monster, both players must Set Spell Cards before activating them, and cannot activate them until their next turn." 8343,"If this card is destroyed by battle or card effect: You can Special Summon 1 ""Six Samurai"" monster from your Deck, except ""Secret Six Samurai - Fuma"". If exactly 1 ""Six Samurai"" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.",0.0,Negate the activation of an Equip Spell card and destroy it. 1459,"If this card is sent from the field to the GY by the effect of a Continuous Spell Card, Special Summon this card from the GY during your Standby Phase.",0.25,"During the Main Phase: You can activate this effect; immediately after this effect resolves, Link Summon 1 ""Prank-Kids"" Link Monster using ""Prank-Kids"" monsters you control as material. When an opponent's monsters declares an attack: You can banish this card from your GY; shuffle any number of ""Prank-Kids"" cards from your GY into the Deck, and if you do, that attacking monster loses 100 ATK for each card shuffled, until the end of this turn. You can only use each effect of ""Prank-Kids Plan"" once per turn." 6025,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If a ""Guardian Eatos"" is destroyed by battle or by card effect and sent to your GY: You can Special Summon this card from your hand. When this card is Special Summoned: You can equip 1 ""Reaper Scythe - Dreadscythe"" from your Deck to this card. You cannot Normal or Special Summon monsters (but you can Normal Set). When this card is sent from the field to the GY: Send 1 card from your hand to the GY, and if you do, Special Summon this card from the GY.",0.0,"When this card is Tribute Summoned while you control no Spell/Trap Cards: You can activate this effect; your opponent declares either Continuous Spell or Continuous Trap, then you Set 1 card of that type directly from your Deck. This card gains 300 ATK for each face-up Spell/Trap Card you control. Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects." 12531,"Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. While there are 2 cards in the Field Zones, your opponent cannot target this card with card effects. You can only use each of the following effects of ""Jungle Dweller"" once per turn. You can banish 1 LIGHT or DARK monster from your GY; Special Summon this card from your hand. If this card in its owner's possession is destroyed by an opponent's card: You can shuffle up to 2 of your Field Spells from your GY or banishment into the Deck, then you can destroy up to that many cards your opponent controls.",0.0,Your opponent conducts their next Battle Phase twice. 7530,"Target 1 Machine-Type monster in your GY with 3000 or more ATK; Special Summon that target in face-up Defense Position. You can only activate 1 ""Special Schedule"" per turn. If this Set card is sent from the field to the GY: You can target 1 Level 10 Machine-Type monster in your GY; add that target to your hand.",0.0,When 2 or more monsters are Special Summoned at the same time: Destroy all monsters on the field. 10050,"You can target 1 of your banished monsters, except ""Nemeses Umbrella""; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 ""Nemeses"" monster in your GY, except ""Nemeses Umbrella""; add it to your hand. You can only use each effect of ""Nemeses Umbrella"" once per turn.",0.5,"Target 1 Link Monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster with a different Type from your hand or GY. If you control at least 1 each of Beast, Beast-Warrior, and Winged Beast monsters: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn. You can only use 1 ""Tri-Brigade Oath"" effect per turn, and only once that turn." 10380,"You can Special Summon this card (from your hand) by sending 1 other ""Infernity"" monster from your hand to the GY. You can only Special Summon ""Infernity Wildcat"" once per turn this way. If you have no cards in your hand: You can banish 1 ""Infernity"" monster from your GY; increase or reduce this card's Level by 1 until the end of this turn. You can only use this effect of ""Infernity Wildcat"" once per turn.",0.0,"If you control no ""Adventurer Token"": Special Summon 1 ""Adventurer Token"" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control ""Fateful Adventure"", you can place 1 ""Fateful Adventure"" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 ""Rite of Aramesir"" per turn." 7217,"Declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand, then you can add to your hand, or Special Summon, 1 DIVINE monster from your Deck. Otherwise, send it to the GY. You can only activate 1 ""The True Name"" per turn.",0.0,"When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except ""ROM Cloudia""; add it to your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except ""ROM Cloudia""." 3556,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all face-up LIGHT Machine-Type monsters from your side of the field and from your GY. This card's ATK and DEF are equal to the number of monsters removed from play for its Special Summon x 500. When this card is Special Summoned, send all other face-up monsters on the field to the GY.",0.0,"When this card is Normal or Flip Summoned: You can target 1 other monster you control; return that target to the hand. You must control another face-up ""Gishki"" monster to activate and to resolve this effect." 8969,"Target 1 Thunder monster in your GY; Special Summon it, then you can Special Summon as many monsters with that same name as possible from your GY. The monster(s) Special Summoned by this effect are banished when they leave the field, also while they are face-up on the field, you cannot Special Summon monsters, except Thunder monsters. You can only activate 1 ""Thunder Dragons' Hundred Thunders"" per turn.",0.0,1 Tuner + 1 or more non-Tuner Plant-Type monsters Each player must pay 1000 Life Points to Normal or Special Summon a non-Plant-Type monster from their hand. 5329,"When this card is added from your Deck or GY to your hand by a card effect: You can Special Summon this card from your hand. You must control a ""Mermail"" monster to activate and to resolve this effect. When this card is Special Summoned by the effect of a ""Mermail"" monster: You can target 1 Level 3 or lower ""Mermail"" monster in your GY; Special Summon that target. You can only use 1 ""Mermail Abyssdine"" effect per turn, and only once that turn.",0.5,"Tribute 2 ""Hydrogeddon""s and 1 ""Oxygeddon"" on your side of the field. Special Summon 1 ""Water Dragon"" from your hand, Deck or Graveyard." 4945,"Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your GY. Once per turn: You can banish 1 LIGHT monster from your GY to target 1 Set card your opponent controls; reveal that target, then return that target to either the top or bottom of the Deck.",0.3333333333333333,"If this card is Normal or Special Summoned: You can add 1 ""Polymerization"" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 ""Elemental HERO"" monster from your Deck to the GY, except ""Elemental HERO Blazeman"", and if you do, this card's Attribute, ATK, and DEF each become the same as the monster sent to the GY, until the end of this turn. You can only use 1 ""Elemental HERO Blazeman"" effect per turn, and only once that turn." 11109,"If you control an ""Adventurer Token"": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 ""Rite of Aramesir"" from your Deck or GY to your hand. If you control an ""Adventurer Token"": You can place 1 Field Spell that mentions ""Adventurer Token"" from your Deck face-up in your Field Zone. You can only use each effect of ""Water Enchantress of the Temple"" once per turn.",0.0,"To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the Main Phase 1. During your Main Phase 1 that same turn: You can target 1 ""Utopia"" Xyz Monster you control, then activate 1 of these effects; Equip any number of ""ZW -"" monsters with different names from your Deck/Extra Deck to it. Special Summon from your Extra Deck, 1 ""Utopia"" Xyz Monster with a different name from that target, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)" 1377,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ""The First Sarcophagus"". When this card is Special Summoned, you can Special Summon up to 4 Level 2 or lower Zombie-Type Normal Monsters from your GY.",0.0,"Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-Type monsters by 200 points." 10437,"Target 1 Level 4 or lower ""Magistus"" monster in your GY; Special Summon it. If a ""Magistus"" card(s) in your Spell & Trap Zone would be destroyed by your opponent's card effect, you can banish this card from your GY instead. You can only use each effect of ""Magistus Vritra"" once per turn.",0.2,"You can Tribute 1 DARK monster that has a Level; increase the Levels of each ""Baby Spider"" you currently control by the Level the Tributed monster had on the field. You can pay half your LP, banish this card from your GY, and detach 1 material from your DARK Xyz Monster, then target 1 DARK monster in your GY; Special Summon it. You can only use each effect of ""Baby Spider"" once per turn." 12246,"If this card battles a monster, neither can be destroyed by that battle. If this card is sent to the GY: You can target 1 Illusion monster in your GY, except ""Master Tao the Chanter""; Special Summon it in Defense Position, also you cannot Special Summon from the GY for the rest of this turn, except Illusion monsters. You can only use this effect of ""Master Tao the Chanter"" once per turn.",0.0,"[ Pendulum Effect ] You can declare a Level from 1 to 6, then target 2 face-up monsters you control; until the end of this turn, reduce the Level of 1 of those monsters by the declared amount, and if you do, increase the Level of the other by the same amount (even if this card leaves the field). You can only use this effect of ""Magicalibra"" once per turn. [ Monster Effect ] ''A sentient scale. It maintains the balance of the universe, but often places the stars on the wrong side." 9677,Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If a monster is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon this card from your hand in face-down Defense Position. If this card is flipped face-up: You can target up to 2 cards on the field; destroy them.,0.0,"If you control ""Blue-Eyes White Dragon"" or ""Dark Magician"": Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 ""Destined Rivals"" per turn." 8922,"Add 1 ""Noble Knight"" monster or 1 ""Noble Arms"" card from your Deck or GY to your hand. If your ""Noble Knight"" monster equipped with a ""Noble Arms"" Equip Spell is destroyed by battle and sent to the GY, while this card is in your GY: You can add this card to your hand. You can only use 1 ""Heritage of the Chalice"" effect per turn, and only once that turn.",0.0,"Draw 1 card for each different ""Neo-Spacian"" name on the monsters you control." 10825,"If this card is Normal or Special Summoned: You can take 1 Machine monster whose ATK equals its own DEF from your Deck and place it on top of your Deck. You can banish this card from your GY, then target 1 Machine monster in your GY whose ATK equals its own DEF; Special Summon it in Defense Position. You can only use each effect of ""Gizmek Taniguku, the Immobile Intellect"" once per turn.",0.0,"Special Summoned with the effect of ""Offering to the Immortals"". This Token cannot be Tributed, except for a Tribute Summon of an ""Earthbound Immortal"" monster, and cannot be used as Synchro Material monsters." 12082,"Target 1 ""Altergeist"" Link Monster in your GY; Special Summon it. You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 ""Altergeist"" monster. You can only use 1 ""Altergeist Revitalization"" effect per turn, and only once that turn.",0.0,"This card can be used as a ""Dragon Lord Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 9784,"Target 1 ""@Ignister"" monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn after this card resolves, except Cyberse monsters. When an attack is declared involving 2 monsters: You can banish this card from your GY and 1 card from your hand, then target 1 of your ""A.I."" Spells/Traps that is banished or in your GY, except ""A.I.dle Reborn""; add that card to your hand. You can only use each effect of ""A.I.dle Reborn"" once per turn.",0.0,"2 Level 4 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; all ""Constellar"" monsters you currently control are unaffected by Spell/Trap effects this turn." 7791,"1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can return any number of your Zombie-Type Synchro Monsters, that are banished or are in your GY, to the Extra Deck, then you can destroy cards your opponent controls, equal to he number of cards returned. If a Zombie-Type monster(s) you control would be destroyed by battle or card effect, you can banish 1 ""Shiranui"" monster from your GY instead. You can only Special Summon ""Shiranui Sunsaga(s)"" once per turn.",0.25,"You can discard this card to the GY to add 1 ""The Sanctuary in the Sky"" from your Deck to your hand. If ""The Sanctuary in the Sky"" is not on the field, destroy this card." 10224,"You can banish 1 FIRE Warrior monster from your hand or GY; Special Summon this card from your hand, then you can make this card's Level become the Level of that banished monster. You can banish this card from your GY; Special Summon this banished card during your second Standby Phase after this effect's activation, then you can Special Summon 1 of your FIRE Warrior monsters that is banished or in your GY. You can only use each effect of ""Infernoble Knight Astolfo"" once per Duel.",0.0,"Cannot attack the turn it is Summoned. If you control ""Toon World"": You can Special Summon this card from your hand, then, if you control another Toon monster, you can destroy 1 Spell/Trap your opponent controls. You can only use this effect of ""Toon Harpie Lady"" once per turn. While you control ""Toon World"" and your opponent controls no Toon monsters, this card can attack directly." 8441,"If a monster(s) you control is destroyed by battle or card effect and sent to the GY: Special Summon 1 ""Sonic Chick"" from your hand, Deck, or GY.",0.0,Destroy 1 face-up monster. Skip your next Draw Phase. 7676,"If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WATER monster, and if you do, Special Summon this card, and if you do that, you can banish up to 2 Spell/Trap Cards from your opponent's field and/or GY, if both the destroyed monsters were WATER. If this card is destroyed by card effect: You can Special Summon 1 non-WATER Wyrm-Type monster from your Deck in Defense Position. You can only use each effect of ""True King Bahrastos, the Fathomer"" once per turn.",0.0,"Tribute 1 each of WIND, WATER, FIRE, and EARTH monsters on your side of the field to activate this card. Destroy all cards on your opponent's side of the field." 2133,"Select 1 face-up ""LV"" monster on the field to activate this card. Return the selected card to its owner's Deck and Special Summon 1 monster from the owner's GY to their side of the field with the same name but lower ""LV"" (ignoring the Summoning conditions).",0.3333333333333333,"Equip only to an opponent's monster. While you control a ""Mikanko"" monster, take control of that equipped monster. Neither player can activate the effects of the equipped monster while you control it. When this card leaves the field, send the equipped monster to the GY. You can only control 1 ""Mikanko Reflection Rondo"". You can only activate 1 ""Mikanko Reflection Rondo"" per turn." 8154,"If you control ""Supreme King Z-ARC"": Destroy as many monsters you control as possible, except ""Supreme King Z-ARC"", and if you do, Special Summon up to 4 ""Supreme King Dragon"" monsters with different names from your hand, Deck, Extra Deck, and/or GY, ignoring their Summoning conditions. You can banish this card from your GY, then target 1 ""Supreme King Dragon"" Xyz Monster you control; attach 2 ""Supreme King Dragon"" monsters to it as materials, from your GY and/or face-up from your Extra Deck.",0.4,"2 ""Memento"" monsters Any monster destroyed by battle with your ""Memento"" monster is banished. You can only use each of the following effects of ""Mementotlan Twin Dragon"" once per turn. If this card is Fusion Summoned: You can destroy 1 ""Memento"" monster in your hand or face-up field, and if you do, add up to 2 ""Memento"" monsters with different names from your Deck to your hand. If this Fusion Summoned card is destroyed: You can Special Summon 1 Level 6 or lower ""Memento"" monster from your GY." 2728,"When this card is Summoned, toss a coin:Heads: Each time your opponent Normal Summons or Sets a monster, you can Special Summon 1 ""Arcana Force"" monster from your hand. Tails: Each time your opponent Normal Summons or Sets a monster, send 1 card from your hand to the GY.",0.5,"Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 ""Magicalized Fusion"" per turn." 4046,"You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the GY. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0.",0.4,"If this card is sent from the field to the GY, or Special Summoned from the GY: You can activate this effect; your opponent draws 1 card, and if they do, you add 1 ""Ogdoadic"" monster from your Deck to your hand, except ""Zohah, the Ogdoadic Boundless"", then, each player sends 1 card from their hand to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of ""Zohah, the Ogdoadic Boundless"" once per turn." 7340,"Target 1 Level 7 or 8 Dragon-Type monster in your GY; Special Summon it. If a Dragon-Type monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.",0.5,"During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 card in a Field Zone; Special Summon this card to your opponent's field, and if you do, destroy that card, then you can add to your hand or Set 1 ""Ashened"" Continuous Trap from your Deck. If this card is sent from your opponent's field to your GY: You can destroy all monsters on the field. You can only use each effect of ""Veidos the Eruption Dragon of Extinction"" once per turn." 10111,"If this card is Normal or Special Summoned: You can equip 1 FIRE Warrior or 1 Gemini monster from your hand or Deck to this card as an Equip Spell that gives this card 500 ATK. If this card in its owner's control is destroyed by an opponent's card while equipped with a Gemini monster(s): You can Special Summon as many of those Gemini monsters from your GY as possible, as Effect Monsters that gain their effects. You can only use each effect of ""Sublimation Knight"" once per turn.",0.5,"If you control a face-up Tuner monster, you can Special Summon this card from your GY. If this card was Summoned this way, remove it from play when it is removed from the field." 8710,"You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon ""Crusadia Arboria"" once per turn this way. If a ""Crusadia"" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. You can only use this effect of ""Crusadia Arboria"" once per turn.",0.0,"Once per turn, if this card battled a monster this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Normal Summon 1 Cyberse monster. If this face-up card you control leaves the field because of an opponent's card effect: Draw 1 card." 7975,"If this card is Normal or Special Summoned: You can send 1 monster from your hand to the GY; Special Summon 1 ""Predaplant"" monster from your Deck, except ""Predaplant Ophrys Scorpio"". You can only use this effect of ""Predaplant Ophyrs Scorpio"" once per turn.",0.0,"1 Tuner + 1 or more non-Tuner monsters This card gains 500 ATK and DEF for each ""Deskbot"" card on the field. You can only use 1 of the following effects of ""Deskbot Jet"" per turn, and only once that turn. ● You can target 1 ""Deskbot"" card you control; destroy it, and if you do, Special Summon 1 ""Deskbot"" monster from your Deck. ● You can target 1 ""Deskbot"" card you control and 1 face-up card on the field; destroy them." 1786,"Send 1 Equip Spell Card from your hand to the GY to activate this card. If the equipped monster destroys a monster as a result of battle, the controller of this Equip Card can add 1 monster with ATK equal to or less than the equipped monster from their GY to their hand.",0.5,Send 1 card from your hand to the GY. Change the battle positions of all monsters your opponent controls. (Face-down Defense Position monsters are flipped to face-up Attack Position.) 10338,"If a ""The Phantom Knights"" monster(s) is Special Summoned to your field: You can Special Summon this card from your hand, then you can increase its Level by 1. You can banish this card from your GY; Special Summon 1 ""The Phantom Knights"" monster from your hand, except ""The Phantom Knights of Stained Greaves"", then you can increase its Level by 1. You can only use each effect of ""The Phantom Knights of Stained Greaves"" once per turn.",0.0,"If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls a monster(s) with 0 ATK, you can Special Summon ""Reptilianne"" monsters from your hand up to the number of those monsters. You can only use this effect of ""Reptilianne Coatl"" once per turn. If this card you control is used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner." 4544,"Cannot be Normal Summoned or Set. Must first be Special Summoned (from the hand) in face-up Defense Position, by banishing ""Crashbug X"", ""Crashbug Y"", and ""Crashbug Z"" from your GY. Switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up ""Super Crashbug"" on the field.",0.6666666666666666,"Target 1 Tuner or 1 Level 7 or 8 Dragon Synchro Monster in your GY; Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a Level 7 or 8 Dragon Synchro Monster(s) or ""Crimson Dragon"" you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 ""Synchro Rumble"" per turn." 7287,"When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner monster in your GY; add it to your hand. You can shuffle this card from your GY into the Deck, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 ""Blue-Eyes"" monster from your GY, other than the sent monster. You can only use this effect of ""Master with Eyes of Blue"" once per turn.",0.16666666666666666,"During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster ""Fur Hire"" from your Deck to your hand. If you control 5 or more monsters ""Fur Hire"" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage." 10146,"When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 ""Monster Reborn"" from your hand or face-down field to the GY; Special Summon 1 ""The Winged Dragon of Ra"" from your GY, ignoring its Summoning conditions (but send it to the GY during the End Phase), then you can send 1 monster your opponent controls to the GY.",0.0,"If you control an Illusion or Spellcaster monster: Activate 1 of these effects; ● Your Illusion and Spellcaster monsters cannot be destroyed by battle this turn. ● During your opponent's turn: Target 1 face-up monster your opponent controls; take control of it until the End Phase. ● When an opponent's monster declares an attack: Target 1 face-up monster your opponent controls, except the attacking monster; change the attack target to it and perform damage calculation." 8118,"If this is the only card in your hand, you can Special Summon it (from your hand). You can only Special Summon ""Infernity Patriarch"" once per turn this way. While you have no cards in your hand, if an ""Infernity"" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.",0.2,"If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. If this card is Normal Summoned: You can change its battle position. You can only use each of the following effects of ""Gigathunder Giclops"" once per turn. If the battle position of this card is changed: You can target 1 face-up Spell/Trap on the field; destroy it. If this card is destroyed in the Pendulum Zone: You can return 1 card from your Pendulum Zone to the hand." 12161,"Reveal 1 ""Noble Arms"" Equip Spell in your hand, and if you do, Special Summon 1 ""Infernoble Knight"" monster from your hand or Deck, then either equip the revealed card to that monster, or send it to the GY. You can banish this card from your GY, then target 1 ""Infernoble Knight Emperor Charles"" you control; equip 1 ""Noble Knight"" monster from your hand or Deck to that monster as an Equip Spell that gives it 500 ATK. You can only use each effect of ""The Continuing Epic of Charles"" once per turn.",0.0,"Target 1 ""HERO"" Fusion Monster you control; return it to the Extra Deck, then Special Summon from your Extra Deck, 1 ""Masked HERO"" monster with the same Level as that monster's original Level, but with a different name. (This Special Summon is treated as a Special Summon with ""Mask Change"".)" 10885,"Target 1 Machine ""Cyber"" Fusion Monster in your GY; return it to the Extra Deck or Special Summon it, ignoring its Summoning conditions. If a Machine ""Cyber"" Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of ""Cyber Eternal"" once per turn.",0.0,"When a monster with an Attribute other than WATER is Normal or Special Summoned (including face-down Summons), and you control a face-up WATER monster: That Summoned monster is changed to Defense Position." 11317,"You can reveal 1 other ""P.U.N.K."" monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 ""P.U.N.K."" monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon ""Noh-P.U.N.K. Deer Note"" for the rest of this turn. You can only use each effect of ""Noh-P.U.N.K. Deer Note"" once per turn.",0.0,A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him. 12167,"2 Fiend monsters If this card is Special Summoned: You can add 1 ""Unchained"" monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of ""Unchained Soul Lord of Yama"" once per turn.",0.0,"(This card is always treated as a ""Frightfur"" card.) You can target 1 ""Frightfur"" Fusion Monster you control or in your GY; this card's ATK and DEF each become equal to the original ATK and DEF of that monster, until the end of this turn. You can only use this effect of ""Edge Imp Frightfuloid"" once per turn." 7384,"If this card is destroyed by battle or card effect: You can Special Summon up to 2 other ""Marshmacaron"" from your hand, Deck, and/or GY. You can only use this effect of ""Marshmacaron"" once per turn.",0.0,"You can Normal Summon/Set this card without Tributing, but its original ATK/DEF becomes halved. Once per turn, if this Normal Summoned/Set card is on the field (Quick Effect): You can destroy this face-up card, and if you do, destroy all monsters in the Main Monster Zones, with ATK less than or equal to the ATK this card had on the field." 6452,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 ""Morphtronic"" monster from your GY. While in Attack Position: Once per turn: You can roll a six-sided die, excavate that many cards from the top of your Deck, add 1 excavated ""Morphtronic"" card to your hand, also shuffle the rest back into the Deck. While in Defense Position: Once per turn: You can roll a six-sided die, look at that many cards from the top of your Deck, then place all of them on either the top or the bottom of the Deck in any order.",0.25,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing ""Kozmo"" monsters from your hand whose total Levels equal 10 or more, and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. During either player's turn, when a Spell Card is activated: You can banish 1 ""Kozmo"" monster from your GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; add 1 Level 9 or lower ""Kozmo"" monster from your Deck to your hand." 10096,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. While a Field Spell is face-up on the field, your opponent cannot target LIGHT or DARK monsters you control with card effects. You can target cards on the field, up to the number of face-up Field Spells on the field; banish them. You can only use this effect of ""Chaos Daedalus"" once per turn.",0.3333333333333333,"If you control a ""Gunkan Suship Shari"", or an Xyz Monster that has ""Gunkan Suship Shari"" as material: You can Special Summon this card from your hand. During your Main Phase: You can Special Summon 1 ""Gunkan"" monster from your hand, except ""Gunkan Suship Shirauo"", then you can take any number of ""Gunkan Suship Shari"" from your Deck or GY and place them on top of your Deck in any order. You can only use each effect of ""Gunkan Suship Shirauo"" once per turn." 3910,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 Beast-Type monster from your hand to the GY. When this card is Special Summoned this way, you can activate 1 of these effects:Increase the Level of this card by the Level of the Beast-Type monster. Decrease the Level of this card by the Level of the Beast-Type monster.",0.0,"If a monster(s) you control is destroyed by battle or card effect: Add up to 2 ""Lunalight"" monsters from your Deck to your hand. You can only activate 1 ""Lunalight Reincarnation Dance"" per turn." 11141,"When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Insect monster from your hand. You can banish 1 Level 4 or lower Insect monster from your hand, GY, or face-up field, then target 1 face-up monster you control; increase its Level by the Level of the banished monster, until the end of this turn. You can only use each effect of ""Dragonbite"" once per turn.",0.0,"2 Level 4 monsters All monsters you control gain 800 DEF. You can detach 1 Xyz Material from this card, then target 1 Level 4 EARTH Rock-Type monster in your GY; add that target to your hand. You can only use this effect of ""Number 55: Gogogo Goliath"" once per turn." 8222,"When this card is Normal Summoned: You can Set 1 ""Altergeist"" Trap directly from your Deck to your Spell & Trap Zone. You can target 1 ""Altergeist"" card you control and 1 ""Altergeist"" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of ""Altergeist Marionetter"" once per turn.",0.25,"Target 1 face-up Level 3 monster you control; Special Summon 1 monster with the same name as that monster from your hand or GY. Its effects are negated. During the End Phase of this turn, destroy the face-up monster that was targeted by this card." 9899,"When an opponent's monster declares an attack: Special Summon 1 ""Vijam the Cubic Seed"" from your Deck, and if you do, change the attack target to it, and perform damage calculation. If your opponent's LP are at least 2000 higher than yours: You can banish this card from your GY; Special Summon 1 ""Vijam the Cubic Seed"" from your hand, Deck, or GY, then, if only your opponent controlled a monster when this effect was activated, you can Special Summon up to 2 more ""Vijam the Cubic Seed"". You can only use this effect of ""Cubic Ascension"" once per turn.",0.25,"This card can be used to Ritual Summon any ""Nekroz"" Ritual Monster. Tribute monsters from your hand or field, and/or banish ""Nekroz"" monsters from your GY, then Ritual Summon 1 ""Nekroz"" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of ""Nekroz Mirror"" once per turn. If you control no monsters: You can banish this card and 1 ""Nekroz"" monster from your GY; add 1 ""Nekroz"" Spell Card from your Deck to your hand." 1788,If this card is discarded to the GY by a card effect: Special Summon it from the GY.,0.5,"If this card successfully attacks directly, you can look at 1 random card in your opponent's hand. If it's a Spell Card, send it to the GY. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect." 11246,"You can Special Summon this card (from your hand or GY) by banishing 1 ""The Agent"" monster from your hand, field, or GY. You can only Special Summon ""Majesty Hyperion"" once per turn this way. All battle damage you take from battles involving your Fairy monsters is also inflicted to your opponent. Once per turn: You can banish 1 Fairy monster from your hand or GY, then target 1 card in either GY; banish it. If ""The Sanctuary in the Sky"" is on the field or in the GY, you can use this effect up to twice per turn.",0.0,Face-up Normal Monsters on the field are unaffected by your opponent's Spell Cards. This card is destroyed during your second Standby Phase after activation. 11471,"Banish 1 ""Springans"", ""Therion"" or ""Spright"" card from your hand or GY, then activate 1 of these effects; ● Special Summon 1 ""Springans"" monster from your Deck. ● Special Summon 1 ""Therion"" monster from your GY. ● Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls. You can only activate 1 ""Spright Smashers"" per turn.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original DEF of this card becomes 2300." 4224,"Select 1 Dragon-Type Synchro Monster in your GY. Remove from play other monster(s) in your GY whose total Levels equal the Level of the selected monster, and Special Summon it from the GY.",0.6666666666666666,"If a Fish monster(s) is banished (except during the Damage Step): You can Special Summon this card from your hand. During the Standby Phase of the next turn after this card was banished: You can target 1 of your ""Ghoti"" Traps that is banished or in your GY; Set that target. You can only use each effect of ""Ixeep, Omen of the Ghoti"" once per turn." 8193,"Shuffle 1 ""Duoterion"", 1 ""Hydrogeddon"", and 1 ""Oxygeddon"" from your hand and/or GY into the Deck; Special Summon 1 ""Water Dragon Cluster"" from your hand or GY. You can banish this card from your GY; add 1 ""Water Dragon"" or ""Water Dragon Cluster"" from your Deck or GY to your hand.",0.6666666666666666,"If your opponent has Special Summoned a monster(s) this turn: Target 1 monster your opponent controls with 2000 or more ATK; destroy it, then if you have a ""Hole"" Normal Trap in your GY, you can banish 1 monster from your opponent's GY. You can only activate 1 ""Terrifying Trap Hole Nightmare"" per turn." 12702,"Show 5 ""Forbidden One"" Monster Cards from your hand, Deck, and/or face-up field, then Special Summon 1 ""The Unstoppable Exodia Incarnate"" from your Extra Deck, then shuffle the face-up Monster Cards you control into the Deck, except ""Exodia"" Monster Cards whose original Levels are 10 or higher, and ""Millennium"" Monster Cards, also you cannot Summon for the rest of this turn. After activation, shuffle this card into the Deck instead of sending it to the GY.",0.0,When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3. 10861,"2 monsters with different names While this card points to a monster(s), your opponent's monsters cannot target this card for attacks. If a monster(s) this card points to is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Insect monster from your hand or GY, but banish it when it leaves the field. You can only use this effect of ""Shinobi Insect Hagakuremino"" once per turn.",0.0,"When using this card as a Synchro Material Monster, the other Synchro Material Monster is 1 ""Malefic"" monster in your hand." 9295,"If a face-up Field Spell is in any Field Zone: You can Special Summon this card from your hand. You can banish this card in your GY and 1 Link Monster you control; destroy 1 card your opponent controls. You can only use each effect of ""Grid Sweeper"" once per turn.",0.0,"Send any number of monsters from your side of the field to the GY to activate this card. Select from your Deck 1 ""Alien"" monster whose Level is equal to the total Levels of the sent monsters, and Special Summon it. If you fail to find a monster to Special Summon, you take 2000 damage." 10749,"If this card is sent from the Monster Zone to the GY: You can Special Summon 1 ""Tellus Wing Token"" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). While you control a ""Tellus Wing Token"": You can banish this card from your GY and 1 Spell from your hand; Special Summon 2 ""Tellus Wing Tokens"", also you cannot Special Summon for the rest of this turn, except from your hand. You can only use each effect of ""Tellus the Little Angel"" once per turn.",0.0,"Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 ""Fusion Deployment"" per turn." 7343,"Once per turn, if this card is targeted for an attack: You can Special Summon 1 Level 5 or lower Spellcaster-Type monster from your hand, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK. If this card is destroyed by battle or card effect: You can target up to 3 other ""Magician Girl"" monsters with different names in your GY; add them to your hand.",0.4,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up ""Warrior of Zera"" on your side of the field while ""The Sanctuary in the Sky"" is on the field. If ""The Sanctuary in the Sky"" is on your side of the field, by discarding 1 LIGHT Monster Card from your hand to the GY, destroy all monsters on your opponent's side of the field. If ""The Sanctuary in the Sky"" is not on your side of the field, this effect is not applied." 8566,When your opponent Special Summons a monster(s) from the Main Deck or GY: Banish it face-down.,0.0,"When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand." 3769,"If this card is in your GY, you can remove from play 1 other Plant-Type monster from your GY to Special Summon this card from your GY, and increase its Level by the Level of the monster removed from play to activate this effect. Each player can only use the effect of ""Spore"" once per Duel.",0.0,"If you Special Summon any of these monsters using a Pendulum Monster(s) as material, while this card is already face-up in your Spell & Trap Zone: You can activate the appropriate effect. You cannot apply that same effect of ""Pendulum Dimension"" for the rest of this turn (even if this card leaves the field). ● Fusion: Special Summon 1 monster from your Deck with the same original Level as that Fusion Monster, in Defense Position, but negate its effects. ● Synchro: Add 1 ""Polymerization"" from your Deck to your hand. ● Xyz: Take 1 Tuner from your Deck with an equal or lower Level than that Xyz Monster's Rank, and add it to your hand or Special Summon it." 2662,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:Once per turn, you can Special Summon 1 Insect-Type or Plant-Type monster from your hand or GY.",0.3333333333333333,"Activate this card by declaring 1 card name. Each time the declared card, or its effect, is activated, halve its owner's LP immediately after it resolves. During the End Phase, if this card halved a player's LP this turn, send this card to the GY. While your opponent controls a monster, this card cannot be destroyed by card effects." 10558,"Add 1 Level 5 or higher ""Dragunity"" monster from your Deck or GY to your hand. You can banish this card from your GY, then target 1 Monster Card in your Spell & Trap Zone equipped to a ""Dragunity"" monster; Special Summon it in Defense Position. You can only use each effect of ""Dragunity Glow"" once per turn.",0.5,"If your opponent controls a monster: You can Special Summon this card from your hand. You can Tribute this card; Special Summon up to 2 ""Battlin' Boxer"" monsters with different names from your Deck, except ""Battlin' Boxer Promoter"". You can banish this card from your GY; increase or decrease the Levels of all ""Battlin' Boxer"" monsters you currently control by 1. You can only use each effect of ""Battlin' Boxer Promoter"" once per turn. You cannot Special Summon monsters the turn you activate any of this card's effects, except ""Battlin' Boxer"" monsters." 7144,"If this card is Normal or Special Summoned: You can Special Summon 1 monster with 800 ATK and 1000 DEF from your Deck in Defense Position, except ""Edea the Heavenly Squire"", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is sent to the GY: You can target 1 of yourbanished ""Monarch"" Spell/Trap Cards; add it to your hand. You can only use each effect of ""Edea the Heavenly Squire"" once per turn.",0.0,"You can target 1 ""Number C39"" monster you control; equip this monster from your hand or your side of the field to that target. The equipped monster cannot be destroyed by battle. At the end of the Damage Step, when the equipped monster attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can make the opponent's monster's ATK 0 (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, the equipped monster can make a second attack on the same monster in a row." 4565,"When a face-up Fish, Sea Serpent, or Aqua-Type monster(s) you control is banished: You can Special Summon this card from your hand or GY. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)",0.5,"During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute this card; Special Summon 2 ""Raidraptor"" monsters from your hand and/or GY whose total Levels equal 6." 11149,"Special Summon 1 ""Ghostrick"" monster from your hand or GY, then you can change 1 face-down ""Ghostrick"" monster you control to face-up Attack Position. You can banish this card from your GY, then target 1 ""Ghostrick"" Xyz Monster you control; attach 1 ""Ghostrick"" card from your GY to it as material. You can only use each effect of ""Ghostrick Shot"" once per turn.",0.0,"When a ""Galaxy"" monster you control is targeted for an attack: You can Special Summon this card from your hand in face-up Defense Position. When Summoned this way, you can: Immediately after this effect resolves, Xyz Summon 1 ""Galaxy"" Xyz Monster, using only ""Galaxy"" monsters you control." 10145,"If this card is Normal or Special Summoned while a Synchro Monster is on the field: You can target 1 Field Spell in your GY; add it to your hand. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 Level 4 or lower Beast monster from your Deck or GY, except ""Armored White Bear"". You can only use each effect of ""Armored White Bear"" once per turn.",0.0,If you control no monsters that were Special Summoned from the Extra Deck: Target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; take control of it until the End Phase. You cannot Special Summon during the turn you activate this card. 433,"FLIP: When this card is sent to the GY after being flipped, each player Special Summons 1 monster from their GY in face-up Attack Position or face-down Defense Position.",0.3333333333333333,"2 ""Melodious"" monsters During either player's turn: You can target up to 3 cards in any GY(s); banish them, and if you do, this card gains 200 ATK for each. This effect can only be used once while this card is face-up on the field." 5956,"When this card is Normal or Special Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the GY by a card effect: You can target 1 Level 4 or lower Plant-Type monster in your GY; Special Summon that target. You can only use this effect of ""Sylvan Peaskeeper"" once per turn.",0.2857142857142857,Cannot be Special Summoned from the hand or Deck. Once per turn: You can discard 1 card and pay 1000 Life Points; this card gains 1000 ATK until the End Phase. When this card in your possession is destroyed by your opponent's card effect and sent to your Graveyard: Both players take damage equal to this card's ATK in the Graveyard. 8881,"If only this card is banished by the effect of a ""Nordic"" Link Monster: You can send to the GY 1 ""Nordic"" monster you control and 2 ""Nordic"" monsters from your Deck, whose total Levels equal 10, then Special Summon 1 ""Aesir"" monster from your Extra Deck. If an ""Aesir"" monster(s) in your possession is sent to your GY by your opponent's card: You can banish this card from your GY; Special Summon 1 ""Aesir"" monster from your Extra Deck with a different name from the cards in your GY. You can only use this effect of ""Alviss of the Nordic Alfar"" once per Duel.",0.0,FLIP: Draw 1 card. 12679,"You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand or GY, but banish it when it leaves the field. You can only use this effect of ""Gimmick Puppet Cattle Scream"" once per turn. A ""Gimmick Puppet"" Xyz Monster that has this card as material gains this effect. ● Once per turn: You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position.",0.0,"Once per turn: You can choose 1 ""Gishki"" monster in your Deck and place it on top of your Deck." 10787,"You can reveal 1 ""Attraction"" Trap in your hand; Special Summon this card from your hand. You can send 1 ""Attraction"" Trap from your hand or face-up field to the GY; Set 1 ""Attraction"" Trap directly from your Deck to your Spell & Trap Zone. You can only use each effect of ""Amazement Assistant Delia"" once per turn.",0.0,"Each of your opponent's monsters in the same column as one of your ""S-Force"" monsters cannot be used as material for the Link Summon of a Link-3 or higher monster. If this card is Normal or Special Summoned: You can Special Summon 1 ""S-Force"" monster from your hand in Attack Position, except ""S-Force Edge Razor"". You can only use this effect of ""S-Force Edge Razor"" once per turn." 8699,"Banish 2 ""Neo-Spacian"" monsters with different names from your GY; Special Summon 2 ""Neo-Spacian"" monsters with different names from your hand, Deck, and/or GY, also, for the rest of this turn you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. If a face-up Fusion Monster that lists ""Elemental HERO Neos"" as material returns from your field to the Extra Deck: You can banish this card from your GY; Special Summon 1 of your banished ""Neo-Spacian"" monsters. You can only activate 1 ""Contact Gate"" per turn.",0.0,"2+ Level 9 monsters You can only control 1 ""Jormungandr, Generaider Boss of Eternity"". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of ""Jormungandr, Generaider Boss of Eternity"" once per turn." 9593,"When this card is Normal Summoned: You can target 1 ""Gimmick Puppet"" monster in your GY, except ""Gimmick Puppet Terror Baby""; Special Summon it in Defense Position. You can banish this card from your GY; your opponent cannot activate cards or effects in response to the activation of your ""Gimmick Puppet"" monster effects this turn.",0.0,"2 Effect Monsters Cannot be used as Link Material. You can target 1 face-up monster this card points to; Special Summon 1 monster with the same original Level from your hand to your zone this card points to, in Defense Position, but negate its effects. You can only use this effect of ""Armillyre, the Starleader Dragon"" once per turn." 7295,"When this card is Normal Summoned: You can Special Summon 1 Level 1 LIGHT Tuner monster from your hand. You can target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 ""Blue-Eyes"" monster from your hand. You can only use this effect of ""Protector with Eyes of Blue"" once per turn.",0.3333333333333333,"At the start of each Battle Phase: Each player can reveal 1 monster from their Deck that does not have ? ATK, you banish them face-down, then the player who revealed the monster with the highest ATK (each player, if tied) can Special Summon 1 monster from their hand, and it can attack directly while on the field. Once per turn, during the End Phase: You can activate this effect; if you control this card during the End Phase of your next turn, destroy all cards on the field." 4271,"You can Special Summon this card from your hand by sending 1 face-up ""Dragunity"" monster you control to the GY. When this card is Normal or Special Summoned from the hand, you can select 1 Dragon-Type ""Dragunity"" monster in your GY, and equip it to this card.",0.5,"Discard 1 ""Destruction Sword"" card; Special Summon 1 ""Buster Blader"" monster from your Deck. You can banish this card from your GY; Fusion Summon 1 ""Buster Blader, the Dragon Destroyer Swordsman"" from your Extra Deck, by banishing Fusion Materials listed on it from your GY." 4622,"You can banish this face-up card you control and 1 face-up Normal Monster you control to target 1 ""Gem-Knight"" Fusion Monster in your GY; Special Summon it from the GY.",0.6666666666666666,"You can Tribute this card; Special Summon 1 ""Chronomaly"" monster from your Deck, except ""Chronomaly Magella Globe"". If this card is in your GY, except the turn it was sent there: You can banish 1 ""Chronomaly"" card from your GY, except ""Chronomaly Magella Globe""; add this card to your hand. You can only use each effect of ""Chronomaly Magella Globe"" once per turn." 10906,"If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2. You can only use each effect of ""Speedroid Fuki-Modoshi Piper"" once per turn.",0.0,"Once during this turn, if you would Tribute a monster(s) you control for a Tribute Summon, you can Tribute 1 monster your opponent controls as if you controlled it. You can only activate 1 ""The Monarchs Stormforth"" per turn. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck." 10608,"If this card is sent from the field to the GY, or Special Summoned from the GY: You can target 1 face-up monster your opponent controls, and 1 monster in their GY with an equal or higher ATK than that target; Special Summon that monster from the GY to their field, and if you do, send that other monster they control to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of ""Flogos, the Ogdoadic Boundless"" once per turn.",0.2857142857142857,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) in Defense Position. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it. You can banish this card from your Graveyard; shuffle all ""B.E.S."" monsters from your Graveyard into the Deck." 6889,"When an opponent's monster declares an attack: Target 1 ""Speedroid"" monster in your GY; banish both it and 1 ""Speedroid"" Tuner monster in your hand, and if you do, Special Summon from your Extra Deck, 1 Synchro Monster whose Level equals the total original Levels of those 2 monsters. During your opponent's Battle Step: You can banish this card from your GY, then target 1 face-up Attack Position Synchro Monster on each side of the field; make that face-up Attack Position monster your opponent controls attack that monster you control, and perform damage calculation.",0.0,"If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 ""Code Talker"" monster from your Extra Deck, and equip it with this card. When this card leaves the field, destroy the equipped monster. Once per turn, during your End Phase: Remove 1 counter from this card. If you cannot, destroy it. You can only activate 1 ""Limit Code"" per Duel." 7341,"If a monster(s) is Special Summoned, except from the GY, while you control aLevel 7 or 8 Dragon-Type monster: That face-up Special Summoned monster(s) has its effects negated until the end of this turn (even if this card leaves the field). Once per turn: You can send 1 other face-up card you control to the GY; Special Summon 1 ""Dragon Lord Token"" (Dragon-Type/LIGHT/Level 1/ATK 0/DEF 0). If this card is in your GY: You can send 1 Level 7 or 8 Dragon-Type monster from your hand or face-up from your field to the GY; add this card to your hand.",0.5,"Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control ""Eldlich the Golden Lord"", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 ""Eldlixir"" Spell/Trap directly from your Deck. You can only use 1 ""Conquistador of the Golden Land"" effect per turn, and only once that turn." 4270,"You can Special Summon this card from your hand or your GY by removing from play 1 face-up monster you control equipped with a ""Dragunity"" card(s). When this card is Normal or Special Summoned, you can select 1 Dragon-Type monster in your GY, except ""Dragunity Arma Leyvaten"", and equip it to this card. When this card is sent to the GY by your opponent's card effect, you can select 1 of the monsters that were equipped to this card when it was sent to the GY, and Special Summon that monster from the GY.",0.4,"Once per turn: You can discard 1 card; add 1 ""Polymerization"" from your Deck or GY to your hand. Once per turn, during the End Phase: You can target 1 monster in your GY that was used as a Fusion Material for a Fusion Summon this turn; add it to your hand." 9096,"Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including ""Elemental HERO Neos"", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists ""Elemental HERO Neos"" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by it own effect, you can banish this card from your GY instead.",0.0,"While attacking, this card cannot be destroyed by battle. If this card attacks, after damage calculation, inflict damage equal to half the ATK of the attack target to your opponent." 10875,"Special Summon 2 ""Trickstar Tokens"" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). If a ""Trickstar"" monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can banish this card from your GY instead. You cannot Normal or Special Summon monsters the turn you activate this card, except ""Trickstar"" monsters. You can only activate 1 ""Trickstar Festival"" per turn.",0.0,"Activate 1 of these effects. Special Summon 1 Level 9 monster from your hand. Target 1 Level 9 monster you control; Special Summon from your Deck, 2 Level 9 monsters each with different original Type and Attribute from that face-up targeted monster, and with different names from each other, but these 2 monsters cannot attack, also destroy them during the End Phase. You can only activate 1 ""World Legacy Monstrocity"" per turn" 7584,"Banish 1 face-up ""Chemicritter"" monster you control; Special Summon 2 ""Chemicritter"" monsters from your Deck, with different names from each other. When your opponent declares a direct attack, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished Gemini monsters; Special Summon it, and if you do, it becomes an Effect Monster and gains its effects. You can only activate 1 ""Burnout"" per turn.",0.2,"2 ""Runick"" monsters Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play ""Runick"" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it." 11852,"You can only control 1 ""Vala, Seidhr of the Generaider Bosses"". You can only use each of the following effects of ""Vala, Seidhr of the Generaider Bosses"" once per turn. If this card is in your hand or GY: You can send 1 other ""Generaider"" card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. If this card is Special Summoned: You can Special Summon 1 ""Generaider"" monster from your hand or GY, except ""Vala, Seidhr of the Generaider Bosses"".",0.0,"Destroy 1 face-down Magic or Trap Card and remove it from play. If the card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled." 10336,"If all monsters you control are ""Raidraptor"" monsters (min. 1): You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 ""Raidraptor"" Spell/Trap in your GY; add it to your hand. You can only use each effect of ""Raidraptor - Heel Eagle"" once per turn.",0.0,"If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of ""Tenma the Sky Star"" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card." 12556,"You can Special Summon this card (from your hand) by sending 1 Insect, Plant, or Reptile monster from your hand to the GY. You can only Special Summon ""Ragnaraika the Evil Seed"" once per turn this way. If this card is Normal or Special Summoned: You can add to your hand up to 2 different ""Ragnaraika"" cards of yours that are banished and/or in your Deck, except ""Ragnaraika the Evil Seed"", then banish 1 card from your hand, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use this effect of ""Ragnaraika the Evil Seed"" once per turn.",0.0,Cards on the field cannot be returned to the Deck. 1817,"If this card is discarded to the GY by a card effect: If it was discarded from your hand to your GY by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card from the GY, then destroy those cards (if any).",0.3333333333333333,"A ""Black Luster Soldier"" monster Ritual Summoned using this card gains these effects. You can only use this effect of ""Evening Twilight Knight"" once per turn. Once per turn: You can target 1 monster your opponent controls; banish it. Once per turn: You can banish 1 random card from your opponent's hand face-down, until your opponent's next End Phase. If this card is banished from your GY: You can add 1 Ritual Monster from your Deck to your hand. You can only use this effect of ""Evening Twilight Knight"" once per turn." 4650,"If this card is sent to the GY by the effect of ""Acorno"": You can Special Summon this card from the GY.",1.0,"Target 1 ""Flower Cardian"" monster in your GY; add it to your hand, then you can Special Summon 1 ""Flower Cardian"" monster from your hand, ignoring its Summoning conditions. If this card is sent to the GY by a ""Flower Cardian"" monster's effect: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated Spell/Trap Card to your hand. Place the remaining cards on top of your Deck in any order." 7736,FLIP: You can Special Summon 1 monster from your hand. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 monster from your hand.,0.0,Destroy all face-up Insect-Type monsters on the field. 11223,"If you have a Fusion Monster that lists ""Fallen of Albaz"" as material on your field or in your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 of your ""Branded"" Spells/Traps that is banished or in your Deck or GY to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of ""Springans Kitt"" once per turn.",0.0,"If you control 3 or more different Types of monsters: Take 3 monsters from your Deck with the same Type as a monster you control, but different Types from each other, your opponent randomly picks 1 for you to either add to your hand or Special Summon, also place the rest on the bottom of the Deck in any order. You can only activate 1 ""Tribe Drive"" per turn." 6921,"If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon ""Synkron Resonator"" once per turn this way. If this card is sent from the field to the GY: You can target 1 ""Resonator"" monster in your GY, except ""Synkron Resonator""; add it to your hand.",0.0,"When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destroy the opponent's monster after damage calculation." 12553,"You can Special Summon this card (from your hand) by placing 1 of your banished Insect, Plant, or Reptile monsters on the bottom of your Main Deck. You can only Special Summon ""Ragnaraika Samurai Beetle"" once per turn this way. If this card is sent to the GY as material for a ""Ragnaraika"" Link Monster: You can target 1 Level 4 or lower Insect, Plant, or Reptile monster in your GY, except ""Ragnaraika Samurai Beetle""; Special Summon it in Defense Position. You can only use this effect of ""Ragnaraika Samurai Beetle"" once per turn.",0.0,When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent-Type monster from your Deck. 9400,"If a monster(s) on the field is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand. If a ""T.G."" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. You can only use each effect of ""T.G. Metal Skeleton"" once per turn.",0.0,"Each time you or your opponent Normal Summons or Flip Summons a monster, increase your Life Points by 500 points." 11840,"Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If this face-up card would leave the field, banish it instead. You can only use each of the following effects of ""Shell of Chaos"" once per turn. You can banish 1 LIGHT monster from your hand or GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT or DARK Synchro Monsters. If this card is Special Summoned: You can target 1 of your banished ""Core of Chaos""; Special Summon it.",0.0,"As long as ""Umi"" is face-up on the field, this card is unaffected by any Spell Cards." 2994,"When this card is Special Summoned by the effect of a ""Gladiator Beast"" monster, you can remove from play 1 card from your opponent's GY. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to your Deck to Special Summon 1 ""Gladiator Beast"" monster from your Deck except ""Gladiator Beast Retiari"".",0.5,"If this card is sent to the GY: You can Special Summon 1 ""Mermail"" monster from your hand, except ""Mermail Abysshilde"". You can only use the effect of ""Mermail Abysshilde"" once per turn." 10592,"If this card is Normal or Special Summoned while you control a ""Sunavalon"" Link Monster: You can target 1 Level 4 or lower Plant Normal Monster in your GY; Special Summon it. You can banish this card from your GY and 1 Link Monster you control; if you have 2 or more Plant Link Monsters with the same name in your GY, Special Summon 1 of them. You can only use each effect of ""Sunseed Twin"" once per turn.",0.0,"When this card is Normal Summoned, if your opponent controls a monster(s) and you control no other monsters, you can select 1 Set Spell or Trap Card and destroy it." 10255,"You can banish 1 Trap from your GY; add from your GY to your hand, 1 Trap with a different original name from that banished card. You can only use this effect of ""Redeemable Jar"" once per turn.",0.0,"Once per turn, during the Main Phase, if you control a ""Bystial"" monster: You can Tribute 1 Dragon monster, then target 1 card your opponent controls; destroy it. During the End Phase: You can target 1 ""Branded"" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use this effect of ""Branded Beast"" once per turn." 10596,"Activate this card by sending 1 card from your hand to the GY while you control a ""Sunavalon"" Link Monster. You cannot Special Summon monsters from the Extra Deck, except Plant monsters. Once per turn: You can Special Summon 1 Level 4 or lower Plant Normal Monster from your GY. During your opponent's End Phase: You can send this face-up card from the field to the GY, then target 1 Continuous Trap in your GY; Set it to your Spell & Trap Zone.",0.0,"Cannot be Tributed, or be destroyed by battle, while face-up on the field. You can only use each of the following effects of ""Mantman the Ultrahuman"" once per turn. If your opponent controls a face-up card you own: You can Special Summon this card from your hand. During the End Phase, if this card was Normal or Special Summoned this turn: You can place this card on the bottom of the Deck, then you can return 1 face-up card on the field you own to your hand." 2924,This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 3 other monsters from your hand to the GY. This card's ATK is equal to the combined Levels of the sent monsters x 300.,0.5,"If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of ""Golgoil the Steel Seismic Smasher"" once per turn. After damage calculation, if your Machine or Illusion monster battled: You can target 1 of your monsters that is banished or in your GY; Special Summon it. If this card is banished from the field: You can Special Summon it." 4575,"When this card is Special Summoned by the effect of a ""Gladiator Beast"" monster: Target 1 ""Gladiator Beast"" monster from your GY; banish that target, and this card's name becomes the target's name until the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle this card into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Lanista"".",0.5,"(This card is always treated as a ""Rescue-ACE"" card.) Special Summon 1 ""Rescue-ACE"" monster from your Deck in Defense Position, then Tribute 1 ""Rescue-ACE"" monster from your hand or field. During your Main Phase: You can banish this card from your GY, then target 1 ""Rescue-ACE"" Trap in your GY; Set it. You can only use each effect of ""EMERGENCY!"" once per turn." 12682,"If this card is in your hand: You can reveal 1 ""Gimmick Puppet"" Xyz Monster in your Extra Deck; Special Summon both this card, and 1 ""Gimmick Puppet"" monster with the same Level as the revealed monster's Rank from your Deck. If this card is sent to the GY, except from the hand: You can add it to your hand. You can only use each effect of ""Gimmick Puppet Rouge Doll"" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate either of this card's effects, except ""Gimmick Puppet"" monsters.",0.0,"If this card is in your hand or GY: You can Tribute Tokens whose total Levels equal 3 or more; Special Summon this card. You can only use the effect of ""Duck Fighter"" once per turn." 3027,"When this card is Special Summoned, you can remove from play up to 2 cards from your opponent's GY.",0.5,If this card is sent to the GY: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card in the GY is banished: You can add the monster banished by this effect to your hand. 12692,"You can Special Summon this card (from your hand) by banishing 3 cards from your GY (1 monster, 1 Spell, and 1 Trap). If this card is Special Summoned from the hand: You can banish 1 monster and 2 Spells/Traps from your opponent's field and/or GY. You can only use this effect of ""Lord of the Missing Barrows"" once per turn.",0.0,A warrior that fights with his bare hands. 7933,"If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; that target is treated as a Tuner this turn. You can banish this card from your GY, then target 1 Fiend-Type monster you control; that Fiend-Type monster is treated as a Tuner this turn. You can only use this effect of ""Double Resonator"" once per turn.",0.125,"(Quick Effect): You can discard this card, then target 1 WATER monster you control; destroy 1 other WATER monster in your hand or field, and if you do, the targeted monster gains ATK/DEF equal to the destroyed monster's original ATK/DEF, until the end of this turn. If this card is sent from the field to the GY: You can draw 1 card, then discard 1 card. You can only use each effect of ""Mermail Abyssnerei"" once per turn." 6530,"1 ""Ritual Beast Tamer"" monster + 1 ""Spiritual Beast"" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use ""Polymerization"".) Once per turn: You can target 2 of your banished ""Ritual Beast"" cards; return them to the GY, and if you do, add 1 ""Ritual Beast"" card from yourDeck to your hand. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 ""Ritual Beast Tamer"" monster and 1 ""Spiritual Beast"" monster); Special Summon them in Defense Position.",0.4,"When this card destroys an opponent's monster by battle and sends it to the GY: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on the bottom of the Deck. If this card is excavated from the Deck and sent to the GY by a card effect: You can add this card from your GY to your hand." 11878,"Special Summon 1 Level 4 or lower Fairy, Spellcaster, Winged Beast, or Beast-Warrior monster from your hand, and if you do, equip it with this card, then you can return all Dragon monsters on the field to the hand. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can add 1 ""Polymerization"" Spell, ""Fusion"" Spell, or ""Fusion Parasite"" from your Deck to your hand. You can only use each effect of ""Kahyoreigetsu"" once per turn.",0.0,"If there is a monster on your side of the field, you cannot Normal Summon this monster. In addition, if there are no Dragon-Type monsters except this card on your side of the field, this card cannot declare an attack." 11719,"You can Special Summon this card (from your GY) by returning 1 Level 7 or lower ""Dark World"" monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher ""Dark World"" monster from your Deck to your hand, except ""Reign-Beaux, Overking of Dark World"", then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Level 4 or lower ""Dark World"" monster from your Deck or GY to either field.",0.0,A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with. 11159,"You can Ritual Summon this card with ""Chaos Form"". You can reveal this card in your hand; add 1 ""Dark Magician"", or 1 non-Ritual Monster that specifically lists that card in its text, from your Deck to your hand, then place 1 card from your hand on top of the Deck. When your opponent activates a monster effect (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 ""Dark Magician"" from your GY, and if you do that, negate that activated effect. You can only use each effect of ""Illusion of Chaos"" once per turn.",0.0,"Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Number C"" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)" 9726,"If this card is Normal or Special Summoned: You can add 1 ""Dragonmaid"" monster from your Deck to your hand, except ""Kitchen Dragonmaid"", then send 1 ""Dragonmaid"" monster from your hand to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 ""Dragonmaid"" monster from your hand or GY. You can only use each effect of ""Kitchen Dragonmaid"" once per turn.",0.0,"3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all ""Numeron"" monsters you currently control, until the end of this turn." 10002,"If this card is Normal or Special Summoned: You can add 1 ""Dragonmaid"" Spell/Trap from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 or higher ""Dragonmaid"" monster from your hand or GY. You can only use each effect of ""Chamber Dragonmaid"" once per turn.",0.25,"If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special summoned: You can add 1 ""Speedroid"" monster from your Deck to your hand, except ""Speedroid Terrortop"". You can only use this effect of ""Speedroid Terrortop"" oncer per turn." 10280,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower WIND monster you control to the GY. You can only use each of the following effects of ""Awakening of the Possessed - Rasenryu"" once per turn. ● When Summoned this way: You can return 1 card your opponent controls to the hand. ● If this card is sent from the field to the GY: You can add 1 ""Spiritual Wind Art"" card or 1 ""Possessed"" Spell/Trap from your Deck to your hand.",0.0,"Cannot be used as Synchro Material, except for the Synchro Summon of a ""Majestic"" monster. This card's name becomes ""Majestic Dragon"" while on the field or in the GY. When you draw this card: You can reveal it; Special Summon it from your hand, then, if you control a Level 8 or higher Dragon Synchro Monster, you can Special Summon 1 Level 1 Dragon monster from your Deck. You can only Special Summon ""Converging Wills Dragon(s)"" once per turn." 10837,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling a Spirit monster. You can only Special Summon ""Konohanasakuya"" once per turn this way. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand. Once per turn, during the End Phase: You can banish this card from your GY, then target 1 Spirit monster you control; neither player can activate that face-up monster's effects on the field for the rest of this turn.",0.0,"1 FIRE Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of this turn." 7622,"Once per turn, when your opponent Special Summons a monster(s) from the hand (except during the Damage Step): You can return to the hand all monsters your opponent controls that were Special Summoned from the hand. If neither player controls a ""Flower Cardian"" Synchro Monster, send this card to the GY.",0.0,"Must be Special Summoned with ""The Fang of Critias"", using ""Crush Card Virus"", and cannot be Special Summoned by other ways. If this card is Special Summoned: Check your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this effect's activation, and destroy all those monsters with 1500 or more ATK." 7578,"Target up to 3 of your banished LIGHT Machine-Type Normal Monsters and/or LIGHT Machine-Type Union monsters; Special Summon them. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished LIGHT Machine-Type Normal Monsters or LIGHT Machine-Type Union monsters; return it to the hand. You can only activate 1 ""Union Scramble"" per turn.",0.25,"Once per turn, when this card destroys an opponent's monster by battle and sends it to the GY: You can Set 1 ""Fire Formation"" Spell Card directly from your Deck. Once per turn: You can send 1 face-up ""Fire Formation"" Spell/Trap Card you control to the GY to target 1 Spell/Trap Card on the field; destroy that target." 12541,"When an opponent's monster declares an attack: Special Summon 1 Illusion monster from your hand or GY, and if you do, return the attacking monster to the hand. If a face-up Illusion monster(s) you control leaves the field by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 Illusion monster from your hand or GY. You can only use this effect of ""Mirage Mirror Force"" once per turn.",0.0,"When the effect of a LIGHT monster activates on the field or in the GY, negate it." 6113,"During either player's turn, when an effect of a ""Penguin"" monster is activated: Special Summon this card from your GY. You can only use this effect of ""Nopenguin"" once per turn. If a card would be returned from the field to the hand by the effect of a ""Penguin"" card, banish it instead.",0.5,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY:Special Summon it. If this card is Special Summoned during your opponent's turn: You can destroy 1 face-up card your opponentcontrols." 12571,"Take 1 Level 5 or higher Illusion monster from your Deck and either add it to your hand or Special Summon it, but if you Special Summon it with this effect, you cannot activate its effects during the Main Phase this turn. You can banish this card from your GY, then target 1 face-down card you control; return it to the hand, then you can Set 1 Spell/Trap from your hand. You can only use 1 ""Sinful Spoils Subdual"" effect per turn, and only once that turn.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie-Type monsters, and cannot be Special Summoned by other ways. When this card is Special Summoned: Shuffle all other monsters on the field into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up Zombie-Type monsters shuffled into the Deck this way." 6705,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Rival Rebounder"". You can only Special Summon ""U.A. Rival Rebounder"" once per turn this way. If this card is Special Summoned during your opponent's turn, or Normal Summoned: You can Special Summon 1 ""U.A."" monster from your hand or Graveyard, except ""U.A. Rival Rebounder"". You can only use this effect of ""U.A. Rival Rebounder"" once per turn.",0.0,"3 ""Elemental HERO"" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn, when this card is targeted for an attack: You can make this card's ATK become double its current ATK until the end of the Damage Step. At the end of the Battle Phase, if this card battled: You can target 1 monster on the field; destroy it. When this card is destroyed by battle or card effect: You can target 1 Level 8 or lower ""Elemental HERO"" Fusion Monster in your GY; Special Summon it, ignoring its Summoning conditions." 12693,"Target 2 Effect Monsters on the field, including a ""Madolche"" monster; return those Effect Monsters to the hand/Extra Deck, then you can Special Summon 1 ""Madolche"" monster from your hand or Extra Deck with ATK less than or equal to the total original ATK of those returned monsters. If a ""Madolche"" card(s) is shuffled from your GY into the Deck/Extra Deck, while this card is in your GY (except during the Damage Step): You can attach this card to an Xyz Monster you control. You can only use 1 ""Madolche Dessert"" effect per turn, and only once that turn.",0.0,Target 1 face-up Attack Position monster on the field; change it to face-up Defense Position. Any damage you take for the rest of this turn is halved. 10581,"When an opponent's monster declares an attack: You can send this card from your hand or face-up field to the GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. (Quick Effect): You can banish this card from your GY, then target 1 Level 7 LIGHT Dragon monster you control or in your GY; return it to your hand. You can only use 1 ""Starry Knight Flamel"" effect per turn, and only once that turn.",0.0,"Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. If this card is Normal or Flip Summoned: Change it to Defense Position. Once per turn: You can target 1 monster in your opponent's Main Monster Zone; give your opponent control of this Defense Position card by moving it to their zone adjacent to the target, then if your opponent controls exactly 2 ""Centerfrog"" in the Main Monster Zone, gain control of all monsters in between those 2 cards." 10242,"If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the hand, then you can add 1 Level 2 or lower Beast monster from your GY to your hand, except ""Melffy Pony"". During your End Phase: You can Special Summon this card from your hand. You can only use each effect of ""Melffy Pony"" once per turn.",0.3333333333333333,"2 ""Dual Avatar"" monsters If a ""Dual Avatar"" Fusion Monster(s) you control would be destroyed by card effect, you can destroy 1 ""Dual Avatar"" monster you control instead. During the Main Phase, if you control a ""Dual Avatar"" Fusion Monster that was Fusion Summoned using an Effect Monster as material (Quick Effect): You can target 1 face-up monster Special Summoned from the Extra Deck; negate its effects until the end of this turn. You can only use this effect of ""Dual Avatar Feet - Armored Un-Gyo"" once per turn." 10206,"Target 1 Dragon monster you control and 1 card your opponent controls or in their GY; return them to the hand. You can banish this card from your GY; Special Summon 1 ""Dragonmaid"" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only use 1 ""Dragonmaid Tidying"" effect per turn, and only once that turn.",0.4,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Scarm, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● During the End Phase, if this card was sent to the GY this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except ""Scarm, Malebranche of the Burning Abyss""." 11490,"Target 1 ""Vernusylph"" monster in your GY; add it to your hand or Special Summon it. During your opponent's turn, except the turn this card was sent to the GY, if you have no cards in your hand: You can banish this card from your GY; Special Summon as many ""Vernusylph"" monsters as possible with different names from your GY, but return them to the hand during your End Phase. You can only use each effect of ""Vernusylph and the Changing Season"" once per turn.",0.0,"1 ""Ojama"" monster + 1 ""Ojama"" monster Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used." 2909,"This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can Special Summon 1 Level 1 monster from your GY. When this card is removed from the field, remove from play that monster.",0.25,"2 Level 4 ""Madolche"" monsters Once per turn: You can detach 1 Xyz Material from this card, then target up to 2 ""Madolche"" cards in your GY; shuffle those cards into the Deck, then shuffle cards your opponent controls into the Deck, up to the number of cards returned." 12301,"[ Pendulum Effect ] Once per Chain, if a monster(s) is destroyed: Place 3 counters on this card. This card's Pendulum Scale is increased by the number of counters on it. You can remove 12 counters from this card; Special Summon it. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned by its own Pendulum Effect. You can only Special Summon ""Veda Kalarcanum(s)"" once per turn. Once per turn, if your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can banish 12 cards from your hand, field, and/or GY, face-down; it becomes the End Phase of this turn. Once per turn, during your Standby Phase: Return this card to the hand, then you can Special Summon 1 of your ""Veda"" monsters that is banished or in your hand, Deck, or GY.",0.0,"Special Summon 1 Level 3 ""Armed Dragon"" monster from your Deck in Defense Position. You can only activate 1 ""Armed Dragon Flash"" per turn." 8968,"You can discard this card; add to your hand, 1 of your ""Thunder Dragon"" cards that is banished or in your GY, except ""Thunder Dragonroar"". If this card is banished, or sent from the field to the GY: You can Special Summon 1 ""Thunder Dragon"" monster from your Deck in Defense Position, but return it to the hand during the End Phase. You can only use 1 ""Thunder Dragonroar"" effect per turn, and only once that turn.",0.2,"You can pay 600 LP; Fusion Summon 1 ""P.U.N.K."" Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 ""P.U.N.K."" Synchro Monster using monsters you control as material. You can only use each effect of ""Ukiyoe-P.U.N.K. Sharakusai"" once per turn." 2904,"This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can discard 1 card to add 1 Spirit monster from your GY to your hand.",0.2,Once per turn: You can target 1 Xyz Monster you control; attach 1 Level 4 LIGHT monster you control to that target as an Xyz Material. When this card is sent from the field to the GY: Target 2 Level 4 LIGHT Thunder-Type monsters with the same name in your GY; add those targets to your hand. 12600,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can discard 1 card, then target 1 card on the field; return it to the hand. If this card is Special Summoned from the GY: You can discard 1 card, then target 1 card on the field; return it to the hand. You can only use each effect of ""Brionac, the Magical Ice Dragon"" once per turn.",0.0,A monster with a head of poison snakes. One look from this monster can turn an opponent to stone. 12548,"You can Special Summon this card (from your hand) by banishing 1 Insect, Plant, or Reptile monster from your GY. You can only Special Summon ""Ragnaraika Armored Lizard"" once per turn this way. You can discard 1 Insect, Plant, or Reptile monster, then target 1 face-up monster your opponent controls, except an Insect, Plant, or Reptile monster; return it to the hand. You can only use this effect of ""Ragnaraika Armored Lizard"" once per turn.",0.0,"The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of." 3545,"You can discard 1 WATER monster to Special Summon this card from your hand. When this card is Summoned, you can select and send 1 Level 2 or lower Aqua-Type WATER monster from your Deck or your side of the field to the GY. Once per turn, you can return 1 monster you control to your hand to Normal Summon 1 ""Frog"" monster, except ""Swap Frog"" or ""Frog the Jam"", in addition to your Normal Summon or Set this turn.",0.25,"Both players Tribute Summon WIND monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only WIND monsters, return up to 2 cards your opponent controls to their owner's hand. This card is treated as a Normal Monster while in your hand." 11988,"Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Normal Summoned/Set monster. If this card is Normal Summoned or flipped face-up: Activate this effect; your opponent can send any number of cards from their field to the GY, then each player draws the same number of cards as were sent to the GY by this effect. During the End Phase of the turn this effect was activated, shuffle all cards into the Deck from the field, the GYs, and that are banished. Once per turn, during the End Phase, if this card on the field was Normal Summoned or flipped face-up this turn: Return this card to the hand.",0.0,"This monster can only be Ritual Summoned with the Ritual Magic Card, ""Commencement Dance"". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute form your Field or your hand." 11558,"If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Special Summoned or flipped face-up: You can target 1 ""Ninja"" or ""Ninjitsu Art"" card from your GY or face-up Spell & Trap Zone, except ""Baku the Beast Ninja""; return it to the hand. You can only use each effect of ""Baku the Beast Ninja"" once per turn.",0.0,A ferocious animal that sleeps all day. Sometimes it's better to let Sleeping Lions lie. 7705,"Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of ""Destiny HERO - Decider"" once per Duel. ● If this card is Normal or Special Summoned: You can add 1 ""HERO"" monster from your GY to your hand during the End Phase of this turn. ● During either player's turn, when a card or effect is activated that would inflict damage to you, while this card is in your GY: Return this card to your hand, and if you do, make that effect damage to you 0.",0.0,"Target 1 Synchro Monster you control; return it to the Extra Deck, and if you do, destroy all face-up monsters your opponent controls with ATK less than or equal to that Synchro Monster's original ATK." 4442,"If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card from the GY, and if you do, take 400 damage. Each player can only use the effect of ""Blackwing - Zephyros the Elite"" once per Duel.",0.5,"The activation of this card, or its effects, cannot be negated, nor can its effects be negated. Special Summon 1 ""Obelisk the Tormentor"" from your hand or GY, and if you do, it is unaffected by your opponent's card effects this turn. If you Tribute 2 or more monsters you control at the same time to activate your card or effect, while you control ""Obelisk the Tormentor"": You can banish this card from your GY; banish all monsters in your opponent's GY, and if you do, inflict 500 damage to your opponent for each. You can only use each effect of ""The Breaking Ruin God"" once per turn." 11569,"You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use 1 of the following effects of ""Blackwing - Zonda the Dusk"" per turn, and only once that turn. If this card is Normal or Special Summoned: You can target 1 monster on the field; return it to the hand. You can banish this card from your GY; Special Summon 1 Level 5 or higher ""Blackwing"" monster from your hand or Deck, then take damage equal to its ATK.",0.0,"If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster." 11890,"Pay half your LP; Special Summon 1 ""Supreme King Z-ARC"" from your Extra Deck, ignoring its Summoning conditions, but negate its effects. It is returned to the Extra Deck during the End Phase of the next turn. When your opponent activates a Spell Card or effect: You can banish this card from your GY and 1 ""Supreme King Z-ARC"" from your face-up Monster Zone; Special Summon up to 1 each ""Pendulum Dragon"", ""Xyz Dragon"", ""Synchro Dragon"", and ""Fusion Dragon"" monsters from your hand, Deck, Extra Deck, and/or GY.",0.0,"On land or in the sea, the speed of this monster is unmatchable." 11168,"When your opponent activates a card or effect: Target 1 ""Libromancer"" Ritual Monster you control; return it to the hand, and if you do, negate that activated effect, then you can Special Summon 1 ""Libromancer"" monster from your hand or GY. You can only activate 1 ""Libromancer Intervention"" per turn.",0.0,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them." 12406,"If a Link Monster is on the field or in either GY, you can Special Summon this card (from your hand). You can only Special Summon ""EM:P Meowmine"" once per turn this way. If a Link-2 monster you control is sent to the GY or banished face-up (except during the Damage Step): You can banish this card from your GY (if it was there when the monster was sent or banished) or hand (even if not), then target 1 card your opponent controls; return it to the hand. You can only use this effect of ""EM:P Meowmine"" once per turn.",0.0,"Up to twice per turn, if this card would be destroyed by battle, it is not destroyed." 11186,"If a monster you control would be used as Link Material for an ""S-Force"" monster, this card in your hand can also be used as material. During the Main Phase (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 Level 2 or higher ""S-Force"" monster from your hand. If an ""S-Force"" monster you control would banish a card(s) from your hand to activate its effect, you can banish this card from your GY instead. You can only use each effect of ""S-Force Retroactive"" once per turn.",0.0,"If you control ""Shining Sarcophagus"" and a monster that mentions it: Special Summon up to 2 Level 4 or lower monsters with different names that mention ""Shining Sarcophagus"" from your hand and/or Deck, also, for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck. You can only activate 1 ""Ties That Bind"" per turn." 6905,"1 Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your GY: You can target 1 other ""PSY-Frame"" card in your GY; return this card to the Extra Deck, and if you do, add that target to your hand.",0.0,"When this card is Special Summoned by the effect of a ""Gladiator Beast"" monster: Target 1 face-down Spell or Trap Card in the Spell & Trap Card Zone; destroy that target. At the end of your Battle Phase, if this card attacked or was attacked: Shuffle this card into the Deck or discard 1 card." 6433,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 ""Infernoid"" monster from your hand or GY, while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it (this is a Quick Effect).",0.2,"When this card is Normal or Special Summoned: You can add 1 ""Majespecter"" card from your Deck to your hand during the End Phase of this turn. You can only use this effect of ""Majespecter Cat - Nekomata"" once per turn. Cannot be targeted or destroyed by your opponent's card effects." 11970,"Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of ""Sakitama"" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand.",0.0,"A maiden that uses sound to her advantage, she wields a scythe that's shaped like a musical note." 11611,"Activate this card by targeting 1 ""Ninja"" monster or 1 face-down Defense Position monster on the field; Tribute it, and if you do, Special Summon 1 ""Ninja"" monster from your Deck. When this card leaves the field, send that monster to the GY. You can target 1 ""Ninjitsu Art"" Continuous Spell/Trap in your Spell & Trap Zone; return it to the hand. You can only use 1 ""Ninjitsu Art of Dancing Leaves"" effect per turn, and only once that turn.",0.0,The one-eyed Necrolancer launches his onslaught from a dimensional ring that can appear out of thin air. 6375,"3 Level 4 ""tellarknight"" monsters During the turn you Xyz Summon this card, you cannot Special Summon monsters, except ""tellarknight"" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the GY. If this card with Xyz Material is sent to the GY: You can target 1 ""tellarknight"" monster in your GY; Special Summon it.",0.2,"When this card is destroyed by a card effect and sent to the GY: You can Special Summon 1 Level 5 or higher ""Gusto"" monster from your Deck." 9157,"2 Level 3 monsters You can detach 1 material from this card; Special Summon 1 ""Salamangreat"" monster from your Deck in Defense Position, also you cannot activate monster effects for the rest of this turn, except FIRE monsters. If this Xyz Summoned card is sent to the GY as material for the Link Summon of a ""Salamangreat"" monster: You can target 1 monster on the field; return it to the hand. You can only use each effect of ""Salamangreat Miragestallio"" once per turn.",0.2,"3 Level 10 monsters At the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has ""Number 9: Dyson Sphere"" as an Xyz Material, it gains this effect. Once per turn: You can detach any number of Xyz Materials from this card; inflict 800 damage to your opponent for each." 8782,"2+ Level 4 ""Noble Knight"" monsters You can detach any number of materials from this card, then target that many cards your opponent controls; return them to the hand. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 ""Noble Knight"" Xyz Monster from your Extra Deck, except ""Sacred Noble Knight of King Custennin"", and if you do, attach this card from the GY to that monster as material. (This is treated as an Xyz Summon.) You can only use each effect of ""Sacred Noble Knight of King Custennin"" once per turn.",0.25,"Cannot be used as an Xyz Material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as Xyz Materials. If you Normal or Special Summon a ""Star Seraph"" monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a ""Star Seraph"" monster." 8795,"When your opponent's monster activates its effect while you control a ""Krawler"" monster: The activated effect becomes ""return 1 face-up monster your opponent controls to the hand"". You can banish this card from your GY, then target 1 Link Monster on the field; Special Summon 1 ""Krawler"" monster from your hand, Deck, or GY to your zone that target points to, in face-down Defense Position. You can only use 1 ""World Legacy's Mind Meld"" effect per turn, and only once that turn.",0.0,"Activate 1 of these effects; ● Place 1 ""Solfachord"" Pendulum Monster from your Deck in your Pendulum Zone. ● Add 1 ""Solfachord"" Pendulum Monster from your hand to your Extra Deck face-up, then, place 2 ""Solfachord"" Pendulum Monsters, 1 odd and 1 even Pendulum Scale, from your Deck in your Pendulum Zones. ● Add 2 cards, 1 odd and 1 even Pendulum Scale, from your Pendulum Zones to the Extra Deck face-up, and if you do, draw 2 cards. You can only activate 1 ""Solfachord Elegance"" per turn." 12709,"Special Summon 1 ""Mimighoul"" monster from your hand or Deck to your field, or in face-down Defense Position to your opponent's field, then you can change 1 face-up monster on the field to face-down Defense Position. You can banish this card from your GY, then target any number of ""Mimighoul"" cards you control; return them to the hand. You can only use 1 ""Mimighoul Room"" effect per turn, and only once that turn.",0.0,"When this card is Normal Summoned: You can Special Summon 1 ""Crashbug X"" from your Deck. You must control a face-up ""Crashbug Z"" to activate and to resolve this effect." 11491,"Target face-up cards your opponent controls, up to the number of EARTH monsters you control with different names that were Special Summoned from the GY; return EARTH monsters you control to the hand equal to the number of targets, and if you returned at least 1 to the hand, return the targeted cards to the hand. You can only activate 1 ""Vernusylph and the Flower Buds"" per turn.",0.0,"You can Tribute this card while ""Neo Space"" is on the field to Special Summon 1 ""Neo-Spacian Glow Moss"" from your hand or Deck." 11618,"Target 1 ""Primitive Planet Reichphobia"" you control or in your GY; return it to the hand, then, if you control ""Visas Starfrost"", you can change 1 face-up monster your opponent controls to face-down Defense Position. If 3 or more Defense Position monsters are on the field: You can banish this card from your GY; add 1 ""Scareclaw"" card from your GY to your hand. You can only use this effect of ""Scareclaw Decline"" once per turn.",0.0,A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue. 9741,"If this card is Normal or Special Summoned: You can target 1 Level 4 or lower ""Dragonmaid"" monster in your GY, except ""Nurse Dragonmaid""; Special Summon it. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 ""Dragonmaid"" monster from your hand or GY. You can only use each effect of ""Nurse Dragonmaid"" once per turn.",0.0,"Once per turn, you can equip 1 ""Flint"" on the field to this card. You can take any ""Flint"" equipped to this card and equip to another face-up monster. This card can only be equipped with 1 ""Flint"" at a time. While equipped with ""Flint"", it is unaffected by ""Flint""'s effect and cannot be destroyed by battle." 12059,"Once per turn, when an opponent's monster declares an attack: You can send 1 card from your Spell & Trap Zone to the GY; return that opponent's monster to the hand. You can only use each of the following effects of ""Praying Mantis"" once per turn. During your Standby Phase: You can Special Summon 1 ""Baby Mantis Token"" (Insect/WIND/Level 1/ATK 500/DEF 500). You can banish this card from your GY; Special Summon 1 ""Baby Mantis Token"".",0.0,"If a ""Dracoslayer"" monster, that is not a Pendulum Monster, and a ""Dracoverlord"" monster are on the field: Shuffle as many cards on the field as possible into the Deck, then you can Special Summon 1 ""Dracoslayer"" or ""Dracoverlord"" monster from your Deck, ignoring its Summoning conditions." 7630,"1 ""Metalfoes"" monster + 1 Pendulum Monster You can target 2 ""Metalfoes"" cards in your GY and 1 card on the field; shuffle the targets from your GY into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of ""Metalfoes Mithrilium"" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 ""Metalfoes"" Pendulum Monster from your GY or face-up from your Extra Deck.",0.0,"Tribute 1 DARK monster with 2000 or more ATK; check your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK." 10214,"Target 1 ""Frightfur"" Fusion Monster in your GY; return it to the Extra Deck, then you can Special Summon 1 ""Fluffal"" or ""Edge Imp"" monster from your GY. You can banish this card from your GY; Special Summon 1 ""Fluffal"" or ""Edge Imp"" monster from your hand. You can only use 1 ""Frightfur Repair"" effect per turn, and only once that turn.",0.5,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Calcab, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can target 1 Set Spell/Trap Card on the field; return that target to the hand." 8747,"You can reveal this card in your hand, then target 1 ""Gouki"" monster you control, except ""Gouki Moonsault""; Special Summon this card from your hand, and if you do, return that monster to the hand. You can target 1 ""Gouki"" Link Monster in your GY; return it to the Extra Deck, then you can add 1 ""Gouki"" monster from your GY to your hand. You can only use each effect of ""Gouki Moonsault"" once per turn.",0.0,You gain 500 Life Points when you draw a card (or cards). 12729,"Target 1 Illusion or Spellcaster monster you control; return that face-up monster to the hand or Extra Deck, then Special Summon 1 Illusion or Spellcaster monster from your GY or banishment. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of ""Susurrus of the Sinful Spoils"" once per turn.",0.0,"Once per turn, you can select and Special Summon 1 ""Dragunity"" Equip Card from your Spell & Trap Card Zone." 11658,"If a card(s) is sent from the hand and/or Deck to your opponent's GY (except during the Damage Step): You can target 1 opponent's Special Summoned monster; Special Summon this card from your hand, then return the targeted monster to the hand. If this card is sent from the hand or Deck to the GY: You can send the top 5 cards of each player's Deck to the GY, then, if ""Exchange of the Spirit"" is in your GY, you can Set 1 Trap from your GY. You can only use each effect of ""Kelbek the Ancient Vanguard"" once per turn.",0.0,"With an axe in each hand, this monster delivers heavy damage." 11755,"Special Summon 1 ""Mikanko"" monster from your hand, ignoring its Summoning conditions, but return it to the hand during your opponent's End Phase. During your Main Phase: You can banish this card from your GY; send 1 ""Mikanko"" card from your Deck to the GY, except ""The Great Mikanko Ceremony"". You can only use each effect of ""The Great Mikanko Ceremony"" once per turn.",0.0,"Armaill"" + ""One-Eyed Shield Dragon" 7145,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 ""Monarch"" Spell/Trap Cards with different names from your hand and/or Deck to the GY, and if you do, Special Summon1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. During your opponent's Main Phase, if this card is in your hand: You can banish 1 ""Monarch"" Spell/Trap Card from your GY; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect).",0.0,"[ Pendulum Effect ] When you Pendulum Summon a Zombie-Type monster(s): You can activate this effect; it cannot be destroyed by battle or card effects this turn. [ Monster Effect ] If this card destroys a monster by battle: You can target 1 Pendulum Monster in your Graveyard; add it to your hand." 9540,"2 Beast-Warrior monsters You can only Special Summon ""Brotherhood of the Fire Fist - Eagle(s)"" once per turn. You can activate ""Fire Fist"" monsters' effects without sending ""Fire Fist"" or ""Fire Formation"" card(s) from your hand or field to the GY. You can target 1 ""Fire Formation"" Spell/Trap you control or in your GY; return it to the hand, then send 1 ""Fire Fist"" monster from your Deck to the GY. You can only use this effect of ""Brotherhood of the Fire Fist - Eagle"" once per turn.",0.0,"Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place this card face-up in your Spell & Trap Zone as a Continuous Spell Card, and if you do, place 1 Cubic Counter on that opponent's monster. (Monsters with a Cubic Counter cannot attack, also negate their effects.) If this card is treated as a Continuous Spell Card by this effect, during your Main Phase: You can Special Summon this card from your Spell & Trap Zone." 9742,"If this card is Normal or Special Summoned: You can send 1 ""Dragonmaid"" card from your Deck to the GY, except ""Parlor Dragonmaid"". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 ""Dragonmaid"" monster from your hand or GY. You can only use each effect of ""Parlor Dragonmaid"" once per turn.",0.0,"Select 1 face-up monster on the field. That monster cannot be destroyed by battle this turn, and its ATK is halved until the End Phase of this turn." 9727,"If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 ""Dragonmaid"" monster from your hand or GY. You can only use each effect of ""Laundry Dragonmaid"" once per turn.",0.0,"3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all ""Numeron"" monsters you currently control, until the end of this turn." 2964,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 Spirit monster from your GY. This card returns to its owner's hand during the End Phase of the turn is is Special Summoned. If this card destroys an opponent's monster by battle, you can destroy 1 Spell or Trap Card your opponent controls.",0.0,"Both players reveal the top card of their Deck, and if they are the same type of card (Monster, Spell, or Trap), both players add them to their hands. Otherwise, banish them." 12467,"You can Special Summon this card (from your hand) by shuffling 2 Spells from your hand and/or GY into the Deck, including a Ritual Spell. You can only Special Summon ""Sauravis, Dragon Sage of the Voiceless Voice"" once per turn this way. When your opponent activates a card or effect (Quick Effect): You can return this card from the field to the hand; Special Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand or Deck, but shuffle it into the Deck during the End Phase of the next turn. You can only use this effect of ""Sauravis, Dragon Sage of the Voiceless Voice"" once per turn.",0.0,"If your opponent has 2 or more cards in their hand than you do, you can reveal 1 ""Fabled"" monster in your hand and Tribute this face-up card to select 2 Spell or Trap Cards your opponent controls, and destroy them." 11592,"If this card is Normal Summoned, Special Summoned, or flipped face-up: You can Special Summon 1 ""Ninja"" monster from your hand or GY in face-down Defense Position, except ""Kagero the Cannon Ninja"". When your opponent activates a card or effect that targets exactly 1 ""Ninja"" card or exactly 1 face-down Defense Position monster you control, while this card is in your GY (Quick Effect): You can Special Summon this card in face-down Defense Position, and if you do, return that targeted card to the hand. You can only use each effect of ""Kagero the Cannon Ninja"" once per turn.",0.0,This monster can call forth sudden torrents of battering rain. 12256,"Special Summon 1 ""Tistina"" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only activate 1 ""Play of the Tistina"" per turn.",0.0,This monster bends light to hide its image from the eyes of opponents. 12794,"2 Level 1 ""Mimighoul"" monsters You can detach 1 material from this card; Special Summon 1 ""Mimighoul Master"" from your hand, Deck or GY. During the Main Phase (Quick Effect): You can target 1 ""Mimighoul Master"" you control; equip this card to it as an Equip Spell that gives it 1000 ATK, then you can return cards from the field to the hand, up to the number of materials this card had. You can only use 1 ""Mimighoul Throne"" effect per turn, and only once that turn.",0.0,"When this card is Normal Summoned: You can add to your hand 1 ""Gem-Knight"" monster from your Deck." 6072,"You can discard 1 card; Special Summon 2 WATER Winged-Beast-Type monsters, 1 from your hand and 1 from your GY, except ""Blizzard Thunderbird"", then return this card from the field to the hand. You can only use this effect of ""Blizzard Thunderbird"" once per turn.",0.14285714285714285,"2 ""Runick"" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 ""Runick"" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a ""Runick"" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP." 10176,"Return 1 Synchro Monster you control to the Extra Deck, and if you do, Special Summon 4 ""Flower Cardian"" monsters from your GY, then, draw 1 card and show it, then, if it is a ""Flower Cardian"" monster, you can Special Summon it, ignoring its Summoning conditions. Otherwise, destroy as many monsters you control as possible, and if you destroyed at least 1, halve your LP. During the End Phase, if this card is in the GY because it was sent there by the effect of a ""Flower Cardian"" monster this turn while in your possession: You can add 1 Spell/Trap from your GY to your hand.",0.0,"If you control no monsters, you can Normal Summon this card without Tributing. When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it." 11079,"2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of ""Exosister Asophiel"" once per turn. If this card is Xyz Summoned using an ""Exosister"" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand.",0.0,"This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Beast-Warrior-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match." 11436,"If a face-up Beast monster you control was returned to the hand this turn, except ""Melffy Pinny"" (Quick Effect): You can Special Summon this card from your hand, then immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and ""Melffy"" monsters in your hand. During your End Phase, if this card is in your GY: You can target 1 Beast Xyz Monster you control; attach this card to it as material. You can only use each effect of ""Melffy Pinny"" once per turn.",0.0,"Equip only to an ""Ancient Gear"" monster. Destroy any monster that battles with it, at the end of the Damage Step." 3296,"Return 1 ""Iron Core of Koa'ki Meiru"" from your GY to the Deck. Special Summon 1 Level 4 or lower ""Koa'ki Meiru"" monster from your hand or your GY.",0.0,"You can target 1 Level 4 Cyberse monster you control; its Level becomes 8 until the end of this turn. If this card is sent to the GY: You can target 1 Cyberse monster you control in the Extra Monster Zone; its ATK becomes doubled until the end of this turn. You can only use each effect of ""Mathmech Multiplication"" once per turn." 4142,"If the only monster you control is ""Worm Xex"", you can Special Summon this card from your GY in face-down Defense Position. If you do, remove it from play when it is removed from the field. When this card is flipped face-up, select 1 face-up monster your opponent controls, and return in to it's owner's hand.",0.3333333333333333,"Add 1 ""Heroic"" monster from your Deck to your hand. If you have 500 LP or less: You can banish this card from your GY, then target 1 ""Heroic"" card in your GY; add it to your hand. You can only use each effect of ""Heroic Envoy"" once per turn." 5557,"If this card is in your hand or GY: You can banish a total of 2 WATER and/or Dragon-Type monsters from your hand and/or GY, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 WATER monster to the GY; send 1 monster from your Deck to the GY. If this card is banished: You can add 1 WATER Dragon-Type monster from your Deck to your hand. You can only use 1 ""Tidal, Dragon Ruler of Waterfalls"" effect per turn, and only once that turn.",0.25,"You can send this card from your hand to the GY: Set 1 ""Toy Vendor"" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 ""Polymerization"" in your GY; add it to your hand. You can only use 1 ""Fluffal Bear"" effect per turn, and only once that turn." 7937,"When this card is Normal Summoned: You can add 1 Spellcaster-Type monster with 1850 ATK from your Deck to your hand. Once per turn, during either player's turn: You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand.",0.14285714285714285,"2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of ""Accesscode Talker""." 12266,"If ""Visas Starfrost"" is on the field: Target 1 Effect Monster on the field; shuffle that target into the Deck, and if you do, during the End Phase of this turn, its owner can add 1 monster from their Deck to their hand with a different Type and a Level lower than the Level/Rank/Link Rating of that monster. If a ""Veda"" monster(s) is Special Summoned, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of ""Sharv Sarga"" once per turn.",0.0,"Add to your hand, or send to the GY, 1 ""Lyrilusc"" monster from your Deck, then you can Special Summon 1 ""Lyrilusc"" monster with a different name from your hand. You can only activate 1 ""Lyrilusc - Bird Call"" per turn." 6055,"If this card is added from the Deck or GY to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500ATK and/or DEF from your Deck to your hand, except ""Ancient Gear Box"". You can only use this effect of ""Ancient Gear Box"" once per turn.",0.0,"Monsters your opponent controls lose 100 ATK for each card you control. If your ""@Ignister"" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. When your ""@Ignister"" monster is destroyed by battle: You can target 1 other Cyberse monster with 2300 ATK in your GY; Special Summon it. You can only use this effect of ""A.I. Challenge You"" once per turn." 10638,"Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster you control to the GY, whose difference in Levels equals 7. Negate the effects of all face-up monsters Special Summoned from the Extra Deck that have no Level. If your opponent Special Summon a monster(s): You can add 1 ""Ursarctic"" card from your Deck to your hand. You can only use this effect of ""Ursarctic Septentrion"" once per turn.",0.0,"If only your opponent controls a monster in the Extra Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; shuffle all monsters from the Extra Monster Zones into the Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn." 11084,"2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of ""Exosister Kaspitell"" once per turn. If this card is Xyz Summoned using an ""Exosister"" monster as material: Neither player can Special Summon monsters from the GYs for the rest of this turn. You can detach 1 material from this card; add 1 ""Exosister"" monster from your Deck to your hand.",0.0,"Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; shuffle it into the Deck." 11326,"2 ""Predaplant"" monsters If this card is Fusion Summoned: You can add 1 ""Predaplant"" monster or 1 ""Predap"" Spell/Trap from your Deck, GY, or face-up Extra Deck to your hand. You can target 1 monster your opponent controls with a Predator Counter or 1 monster you control; Tribute it, and if you do, Special Summon 1 ""Predaplant"" monster from your Deck. You can only use each effect of ""Predaplant Ambulomelides"" once per turn.",0.0,This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. 5160,"You can send 1 face-up LIGHT Normal Monster you control to the GY; Special Summon this card from your hand or GY. You can Tribute 1 ""Noble Knight"" monster; add 1 ""Noble Arms"" card from your Deck to your hand. You can only use this effect of ""Ignoble Knight of Black Laundsallyn"" once per turn. You can control only 1 face-up ""Ignoble Knight of Black Laundsallyn"".",0.3333333333333333,Pay 500 Life Points. Special Summon from both players' GYs as many Normal Monsters as possible with 1000 or less ATK that were destroyed by battle this turn. 10423,"Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a ""Drytron"" card. You can Tribute 1 other ""Drytron"" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Spell from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of ""Drytron Zeta Aldhibah"" once per turn.",0.0,"2 DARK monsters All DARK monsters on the field gain 500 ATK/DEF, also all LIGHT monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 DARK monster in your GY; add it to your hand. You can only use this effect of ""Wee Witch's Apprentice"" once per turn." 10412,"Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a ""Drytron"" card. You can Tribute 1 other ""Drytron"" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Monster from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of ""Drytron Alpha Thuban"" once per turn.",0.0,"If you control a Level 8 monster, you can Normal Summon this card without Tributing." 9743,"2+ Level 4 monsters You can Tribute 1 monster; Special Summon 1 Level 4 ""Mathmech"" monster from your hand or GY. If this card is Xyz Summoned: You can detach 2 to 4 materials from this card, then activate the appropriate effect; ● 2: Add 1 ""Mathmech"" card from your Deck to your hand. ● 3: Add 1 Level 4 monster from your Deck to your hand. ● 4: Add 1 Spell/Trap from your Deck to your hand. You can only use each effect of ""Primathmech Alembertian"" once per turn.",0.0,This card cannot be destroyed by battle with a monster with 1900 or more ATK. 7053,"When this card is Normal Summoned: You can add 1 ""Destruction Sword"" card from your Deck to your hand, except ""Buster Whelp of the Destruction Swordsman"". You can only use 1 of the following effects of ""Buster Whelp of the Destruction Swordsman"" per turn, and only once that turn. ● You can tribute this card; Special Summon 1 ""Buster Blader"" from your hand or GY. ● If this card is in your GY and you control ""Buster Blader"": You can discard 1 ""Destruction Sword"" card; Special Summon this card.",0.0,"When an ""Elemental HERO"" Fusion Monster you control is destroyed by battle and sent to the GY: Inflict damage to your opponent equal to its original Level x 300." 11720,"(This card is always treated as a ""Rescue-ACE"" card.) Add 1 ""Rescue-ACE"" monster from your GY to your hand, or if you control ""Rescue-ACE Hydrant"", you can add 1 ""Rescue-ACE"" monster from your Deck to your hand instead. You can only activate 1 ""ALERT!"" per turn.",0.0,"Gaia The Fierce Knight"" + ""Curse of Dragon" 11979,"Add 1 ""Nemleria"" monster from your Deck to your hand, then, if you have a face-up ""Dreaming Nemleria"" in your Extra Deck, your opponent cannot activate cards or effects when a ""Nemleria"" monster(s) is Normal or Special Summoned this turn. You can place this card from your GY on the bottom of the Deck, then target 1 ""Dreaming Nemleria"" you control; add it to the Extra Deck face-up. You can only activate 1 ""Sweet Dreams, Nemleria"" per turn.",0.0,Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar. 9036,"Shuffle 1 ""Harpie Lady Sisters"" from your Monster Zone into the Deck, then you can Special Summon 3 ""Harpie"" monsters with different original names, 1 each from your hand, Deck and GY. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. If this card you control is destroyed by a ""Harpie"" card's effects or your opponent's card effect: Add 1 ""Harpie"" monster from your Deck to your hand. You can only use each effect of ""Harpie Lady Elegance"" once per turn.",0.0,"This card cannot be Special Summoned. At the beginning of your Battle Phase, this card gains 1 additional attack this turn for each face-up Plant-Type monster your opponent controls. Each time this card destroys a Plant-Type monster by battle, inflict 300 damage to your opponent." 4212,"Select 2 ""Resonator"" monsters in your GY. Add 1 Level 4 monster from your Deck to your hand and return the selected monsters in your GY to the Deck.",0.3333333333333333,"If a face-up ""Fire King"" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the GY: You can destroy 1 card in your hand or that you control. You can only use this effect of ""Fire King Avatar Yaksha"" once per turn." 4004,"When this card is Normal or Special Summoned, you can select up to 2 cards in your opponent's GY, remove them from play. Then send the same number of cards from the top of their Deck to the GY. During the turn it is Normal or Special Summoned, this card cannot attack.",0.8,"When this card is activated: Add 1 ""The Winged Dragon of Ra"" or 1 card that mentions it from your Deck to your hand, except ""The True Sun God"". Monsters, except ""The Winged Dragon of Ra"", cannot attack the turn they are Special Summoned. Once per turn, during your Main Phase: You can send this card from the field, or 1 ""The Winged Dragon of Ra - Immortal Phoenix"" from your Deck, to the GY, then send 1 ""The Winged Dragon of Ra"" from your Monster Zone to the GY. You can only activate 1 ""The True Sun God"" per turn." 7294,"During either player's turn, when a card or effect is activated that targets this face-up card: You can send 1 Effect Monster you control to the GY, and if you do, add up to 2 ""Blue-Eyes"" monsters with different names from your Deck to your hand. If this card is in your GY: You can target 1 ""Blue-Eyes"" monster you control; shuffle it into the Deck, and if you do, Special Summon this card. You can only use 1 ""Priestess with Eyes of Blue"" effect per turn, and only once that turn.",0.4,"You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy all cards in your Spell & Trap Zones. When an opponent's monster declares a direct attack: You can Special Summon this card from your hand." 12667,"You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand, then add 1 ""White Forest"" monster from your Deck to your hand, except ""Elzette of the White Forest"". During your opponent's turn, if a LIGHT Spellcaster Tuner is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of ""Elzette of the White Forest"" once per turn.",0.0,Dis big ol' guy wit' a big ol' eye shoots a nasty ray beam right atcha! 7164,"During your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 ""Raidraptor"" card from your Deck to the GY. During your Main Phase 2, if this card destroyed an opponent's monster by battle this turn: You can add 1 ""Rank-Up-Magic"" Quick-Play Spell Card from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except ""Raidraptor"" monsters. You can only use each effect of ""Raidraptor - Tribute Lanius"" once per turn.",0.2,"Your opponent cannot target this Tribute Summoned card with Spell/Trap Cards or effects. You can only use each of the following effects of ""Simorgh, Lord of the Storm"" once per turn. ● When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 Wind Winged Beast monster, then target 1 card your opponent controls; shuffle it into the Deck. ● When a Winged Beast monster you control is destroyed by battle while this card is in your GY: You can add this card to your hand." 11923,"2 Level 3 monsters You can detach 1 material from this card; add 1 ""Gold Pride"" Spell from your Deck to your hand, then if your LP are lower than your opponent's, you can send 1 ""Gold Pride"" monster from your Deck to the GY. You can only use the previous effect of ""Gold Pride - Chariot Carrie"" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 ""Gold Pride - Captain Carrie"" from your Deck or GY.",0.0,A crimson-shelled tortoise that feeds on flames. 10886,"You can discard 1 Spell/Trap; add 1 ""Power Bond"" from your Deck to your hand, also you cannot use monsters as Fusion Material for the rest of this turn, except Dragon or Machine ""Cyber"" monsters, and once, if you Fusion Summon this turn, you can also use monsters in your GY as Fusion Material by banishing them. If this card is sent to the GY: You can send 1 ""Cyberdark"" monster from your Deck to the GY, with a name different from the cards in your GY. You can only use each effect of ""Cyberdark Chimera"" once per turn.",0.0,"During your Main Phase: You can choose the 1 Effect Monster your opponent controls with the highest ATK (your choice, if tied), and neither player can activate that monster's effects on the field this turn. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 Machine ""Rescue-ACE"" monster from your Deck. You can only use each effect of ""Rescue-ACE Impulse"" once per turn." 10097,"Send 1 LIGHT or DARK monster from your hand to the GY; add 1 LIGHT or DARK monster that cannot be Normal Summoned/Set from your Deck to your hand, with a Level from 4 to 8, and with a different Attribute than that monster. You can banish this card from your GY, then target 1 of your banished LIGHT or DARK monsters that cannot be Normal Summoned/Set; place that monster on the bottom of the deck, then draw 1 card. You can only use each effect of ""Chaos Space"" once per turn.",0.14285714285714285,"If you control a face-up level 3 or lower WATER monster: You can discard 1 card; Special Summon this card from your GY. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must all be WATER." 12239,"If you control ""King's Sarcophagus"", you can Special Summon this card (from your GY). You can only Special Summon ""Imsety, Glory of Horus"" once per turn this way. You can only use each of the following effects of ""Imsety, Glory of Horus"" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 ""King's Sarcophagus"" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.",0.0,This card gains an effect based on your Main Monster Zone it is in. Leftmost: Increase its Level by 4. Rightmost: Increase its Level by 3. Center: Increase its Level by 2. Others: Increase its Level by 1. 8584,"FLIP: You can Special Summon 1 ""Tindangle Base Gardna"" from your Deck. If this card was flipped face-up, your ""Tindangle"" monsters cannot be destroyed by battle. If this card is sent to the GY as Link Material for the Link Summon of a ""Tindangle"" monster: You can add 1 ""Gergonne's End"" from your Deck to your hand, and if you do, send 1 Spell/Trap from your Deck to the GY. You can only use this effect of ""Tindangle Trinity"" once per turn.",0.16666666666666666,"You can target 1 ""Superheavy Samurai"" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position ""Superheavy Samurai"" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects." 6210,"1 ""Shaddoll"" monster + 1 LIGHT monster Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 ""Shaddoll"" card from your Deck to the GY. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the GY: You can target 1 ""Shaddoll"" Spell/Trap in your GY; add it to your hand.",0.2,"While your LP are higher than your opponent's, you take no battle damage from attacks involving your Plant monsters. You can only use each of the following effects of ""Aromage Marjoram"" once per turn. ● When a Plant monster you control is destroyed by battle: You can Special Summon this card from your hand, then gain 500 LP. ● If you gain LP: Target cards in your opponent's GY, up to the number of ""Aroma"" monsters you control; banish them." 12083,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 ""Horn of Olifant"" or 1 card that mentions ""Infernoble Knight Emperor Charles"" from your Deck to your hand. When a card or effect is activated that targets this card, or when this card is targeted for an attack (Quick Effect): You can send 1 FIRE Warrior monster from your Deck to the GY, and if you do, banish this card (until the End Phase), then you can Special Summon 1 ""Roland"" monster from your Deck or Extra Deck. You can only use each effect of ""Angelica, Princess of Noble Arms"" once per turn.",0.0,"This card can be used as a ""Crystron Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 7610,"1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: You can add 1 ""Yang Zing"" card from your Deck to your hand. Once per turn: You can send 1 Wyrm-Type monster from your Deck to the GY; this card's Level becomes the sent monster's. If this face-up card leaves the field: You can Special Summon 1 ""Yang Zing"" monster from your Deck. You can only Special Summon ""Denglong, First of the Yang Zing(s)"" once per turn.",0.0,"Special Summon 1 ""Artifact"" monster from your Deck. You can only activate 1 ""Artifact Sanctum"" per turn. You cannot conduct your Battle Phase the turn you activate this card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target." 6575,"If this card is Normal or Special Summoned: You can add 1 ""Polymerization"" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 ""Elemental HERO"" monster from your Deck to the GY, except ""Elemental HERO Blazeman"", and if you do, this card's Attribute, ATK, and DEF each become the same as the monster sent to the GY, until the end of this turn. You can only use 1 ""Elemental HERO Blazeman"" effect per turn, and only once that turn.",0.16666666666666666,"Gazelle the King of Mythical Beasts"" + ""Berfomet"" (This monster is always treated as a ""Phantom Beast"" monster.) When this card is destroyed, you can select and Special Summon either ""Berfomet"" or ""Gazelle the King of Mythical Beasts"" from your GY." 9122,"Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the GY. Send 1 monster from your hand or face-up field to the GY, and if you do, add 1 Flip monster from your Deck to your hand with the same Attribute, but a different name, as that monster before it was sent to the GY. Send 1 Flip monster from your hand or face-up field to the GY, and if you do, add 1 monster from your Deck to your hand with the same Attribute but a lower original Level, as that monster before it was sent to the GY. You can only activate 1 ""Subterror Succession"" per turn.",0.0,"Each time you Synchro Summon a Synchro monster, inflict 500 damage to your opponent." 11190,"While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of ""Simorgh, Bird of Perfection"" once per turn. During your Main Phase, if you Normal or Special Summon a Winged Beast monster(s): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 ""Simorgh"" monster. If this card is Normal Summoned: You can send 1 ""Simorgh"" monster from your Deck to the GY; add 1 ""Simorgh"" Spell/Trap from your Deck to your hand.",0.0,"Once per turn: You can declare 1 card type (Monster, Spell, or Trap); both players reveal the bottom card of their Decks, and if it was the declared card type, they add it to their hand. Otherwise, they place it on top of their Deck. If this face-up card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can make your opponent place 1 card from their hand on the bottom of the Deck." 8169,"If you control ""Punishment Dragon"": Target 1 ""Judgment Dragon"" in your GY; add it to your hand, then send the top 4 cards of your Deck to the GY. If this card is sent from the Deck to the GY by a ""Lightsworn"" monster's effect: You can target 1 ""Punishment Dragon"" in your GY; add it to your hand, then banish the top 4 cards of your Deck.",0.3333333333333333,"2+ Cyberse monsters During damage calculation, if this card attacks: You can inflict damage to your opponent equal to this card's ATK, and if you do, your opponent takes no battle damage from that battle. If this card is destroyed by card effect: You can destroy 1 monster your opponent controls. During the next Standby Phase after this Link Summoned card was destroyed and sent to the GY: You can Special Summon this card from your GY. You can only use each effect of ""Fire Phoenix @Ignister"" once per turn." 12372,"If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions ""Flame Swordsman"" from your Deck to your hand. If this card is sent to the GY: You can send 1 ""Flame Swordsman"" or 1 monster that mentions it from your Deck or Extra Deck to the GY, except ""Fighting Flame Swordsman"". You can only use each effect of ""Fighting Flame Swordsman"" once per turn.",0.0,"You can only control 1 ""Tsukahagi, the Poisonous Mayakashi"". If a ""Mayakashi"" monster(s) in your possession, except ""Tsukahagi, the Poisonous Mayakashi"", is destroyed by battle or an opponent's card effect, while this card is in the GY: You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except ""Mayakashi"" monsters." 11942,"If this card is Normal or Special Summoned: You can target 1 Beast, Beast-Warrior, Winged Beast, Insect, or Plant monster in your GY; send 1 monster with the same original Type from your Deck to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can add 1 Beast, Beast-Warrior, Winged Beast, Insect, or Plant monster from your Deck to your hand, except ""Kittytail, Mystical Beast of the Forest"". You can only use each effect of ""Kittytail, Mystical Beast of the Forest"" once per turn.",0.0,An axe-wielding monster of tremendous strength and agility. 7896,"If this card is Normal or Special Summoned: You can send 1 ""HERO"" monster from your Deck to the GY. You can only use this effect of ""Vision HERO Vyon"" once per turn. Once per turn: You can banish 1 ""HERO"" monster from your GY; add 1 ""Polymerization"" from your Deck to your hand.",0.0,"Select 1 card from your Deck and remove it from play face-down. During your 2nd Standby Phase after activation, destroy this card and add the removed card to your hand." 9687,"You can send any number of Dragon monsters from your hand and/or face-up field to the GY; add 1 Dragon monster from your Deck to your hand, whose Level equals the total original Levels of those monsters sent to the GY. You can banish this card from your GY, then target 1 Level 8 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of ""Starliege Seyfert"" once per turn.",0.0,"2 Level 5 monsters Cannot be destroyed by battle while a ""Number"" monster is on the field. During the Main Phase (Quick Effect): You can detach 2 materials from this card; attach 1 ""Number"" Xyz Monster from your Extra Deck to this card as material that has a number between ""101"" and ""107"" in its name, then you can attach 1 other face-up monster on the field to this card as material. You can only use this effect of ""N.As.H. Knight"" once per turn." 12534,"If you have a ""Lightsworn"" monster in your GY: You can Special Summon this card from your hand. If this card is Special Summoned: You can send 1 ""Lightsworn"" card from your Deck to the GY, except ""Lightsworn Dragonling"". If this card is sent to the GY: You can add 1 Dragon monster with 3000 ATK/2600 DEF from your Deck to your hand. You can only use each effect of ""Lightsworn Dragonling"" once per turn.",0.0,"Smoke Balls are newly born Cloudians. They fear being alone, and would rather swing and sway in the sky with their friends." 6156,"When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of ""Lightsworn"" monsters with different names in your GY. If this card is sent from your hand or Deck to the GY: Send the top card of your Deck to the GY. During each of your End Phases: Send the top 2 cards of your Deck to the GY.",0.25,"When you activate this card: You can banish 1 ""Evil Eye"" card from your GY; draw 1 card. Once per turn, after damage calculation, if your ""Evil Eye"" monster equipped with ""Evil Eye of Selene"" attacked an opponent's monster: You can banish that opponent's monster. If this card in the Spell & Trap Zone is destroyed by card effect: You can target up to 3 of your banished ""Evil Eye"" cards; return them to the GY. You can only activate 1 ""Evil Eye Repose"" per turn." 7598,"Special Summon 2 ""Crystron"" Tuners (1 from your hand and 1 from your GY). During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Crystron"" monster you control; send 1 ""Crystron"" monster from your Deck to the GY whose Level is different from that monster, and if you do, that monster becomes the Level of that monster sent to the GY. You can only use this effect of ""Crystron Entry"" once per turn.",0.2,"1 Tuner + 1 or more non-Tuner monsters After resolving a Field Spell Card that was activated during your turn: Draw 1 card. You can only use this effect of ""Ancient Pixie Dragon"" once per turn. Once per turn: You can target 1 face-up Attack Position monster on the field; destroy that target. There must be a face-up Field Spell Card on the field to activate and to resolve this effect." 10200,"You can banish 1 Fusion, Synchro, Xyz, or Link Monster from your GY; Special Summon this card from your hand. During your Main Phase: You can activate this effect; send 2 monsters with different names from your Extra Deck to the GY, also your opponent sends 2 monsters from their Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of ""Dogmatika Maximus"" once per turn.",0.0,If you control a Dinosaur-Type monster with 2500 or more ATK: Destroy all cards on the field. 11651,"If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 Level 4 EARTH Fairy monster from your GY, except ""Agido the Ancient Sentinel"". If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if ""Exchange of the Spirit"" is in your GY, you can send 5 more cards from the top of either player's Deck to the GY. You can only use each effect of ""Agido the Ancient Sentinel"" once per turn.",0.0,A deadly duo consisting of a beast master and its loyal servant. 6398,"When this card is Normal or Special Summoned: You can send 1 ""Noble Arms"" Equip Spell Card from your Deck to the GY. During either player's turn: You can target 1 ""Noble Arms"" Equip Spell Card and 1 appropriate monster on the field; equip that Equip Spell Card to that appropriate monster. This effect can only be used once while this card is face-up on the field.",0.25,"When this card is destroyed by battle, select 2 WATER monsters from your Deck and send them to your GY." 12488,"Send 1 ""Xyz"" card from your Deck to the GY, except ""Xyz Force"", or if an Xyz Monster is on the field that has an Xyz Monster as material, you can add the ""Xyz"" card to your hand instead. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; detach 1 material from an Xyz Monster on either field, then if the detached material was an Xyz Monster, you can Special Summon that monster from your GY or your banishment, in Defense Position. You can only use each effect of ""Xyz Force"" once per turn.",0.0,Enemies' hearts will melt at the sight of this small fairy's cuteness. 12145,"You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 ""Red-Eyes Fusion"" from your Deck or GY to your hand. You can only use each effect of ""Red-Eyes Black Meteor Dragon"" once per turn.",0.0,"When this card is Normal Summoned: You can target 1 Level 5 ""Chronomaly"" monster in your GY; Special Summon that target. You cannot Special Summon monsters the turn you activate this effect, except ""Chronomaly"" monsters." 9145,"If this card is Special Summoned: You can Special Summon 1 ""Valkyrie"" monster from your Deck, except ""Valkyrie Sechste"". During your Main Phase: You can send the top 2 cards of your opponent's Deck to the GY. You can only use each effect of ""Valkyrie Sechste"" once per turn.",0.25,"2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect." 7793,"When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower ""Speedroid"" monster from your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; send 1 WIND monster from your Deck to the GY. You can only use this effect of ""Speedroid Horse Stilts"" once per turn.",0.25,"While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of the turn, except Warrior monsters. You can only use 1 """"Infernoble Arms - Durendal"""" effect per turn, and only once that turn." 3421,Send the top card of your Deck to the GY; add 1 Equip Spell Card from your Deck or GY to your hand. You cannot Normal Summon/Set during the turn you activate this card.,0.25,"Select 1 Gemini monster you control and Normal Summon it. During the End Phase of this turn, return it to your hand." 11931,"(This card is always treated as a ""Dogmatika"" and ""Despia"" card.) If this card is Normal or Special Summoned: You can send 1 ""Fallen of Albaz"" or 1 card that mentions it from your Deck to the GY. If a card(s) leaves the Extra Deck (except during the Damage Step): You can target 1 ""Fallen of Albaz"", or 1 monster that mentions it, in your GY, except ""Guiding Quem, the Virtuous""; Special Summon it. You can only use each effect of ""Guiding Quem, the Virtuous"" once per turn.",0.0,A liquid life form that thrives on water. 10075,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 Level 8 or lower Thunder monster from your hand or face-up field, during the turn a Thunder monster's effect was activated in the hand. Once per opponent's turn (Quick Effect): You can banish 2 cards from your GY, including a Thunder monster, then target 1 Thunder monster you control; your opponent cannot target it with card effects this turn. Once per turn, during your End Phase: You can send 1 ""Thunder Dragon"" card from your Deck to the GY.",0.5,"Special Summon 1 Zombie monster from your Deck or GY, but if you control no ""Eldlich"" monsters, you can only Special Summon ""Eldlich"" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 ""Golden Land"" Spell/Trap directly from your Deck. You can only use 1 ""Eldlixir of Scarlet Sanguine"" effect per turn, and only once that turn." 12111,"If this card is Normal or Special Summoned: You can Set 1 ""Evolutionary Bridge"" or ""Evo-Singularity"" directly from your Deck. During your Main Phase, if you control this card that was Normal Summoned, or Special Summoned by the effect of a FIRE monster: You can send 1 FIRE Reptile or Dinosaur monster from your Deck to the GY, then you can make 2 monsters on the field become the same Type and Level as that monster sent to the GY. You can only use each effect of ""Evolsaur Lios"" once per turn.",0.0,"When this card is Normal Summoned or Special Summoned: You can Special Summon 1 ""Gimmick Puppet"" monster from your hand. You can only use this effect of ""Gimmick Puppet Humpty Dumpty"" once per turn." 7452,"Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 ""Odd-Eyes"" monster from your Deck to the GY; this card's name becomes the sent monster's original name, until the End Phase.",0.4,"When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. If this card is destroyed by battle, or if this card on the field is sent to the GY by a card effect: You can add 1 ""Predap"" card from your Deck to your hand, except ""Predaplant Sarraceniant"". You can only use this effect of ""Predaplant Sarraceniant"" once per turn." 10407,"If this card is in your hand: You can target 1 ""Virtual World"" card you control; send 1 ""Virtual World"" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, during the End Phase of this turn, you can add 1 ""Virtual World"" monster from your GY to your hand, except ""Virtual World Xiezhi - Jiji"". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of ""Virtual World Xiezhi - Jiji"" once per turn.",0.0,"If you control a ""Heroic"" monster, except a Level 1 monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 other Warrior monster you control with a Level; the Level of that monster or this card becomes the Level of the other, also you cannot declare an attack for the rest of this turn, except with Xyz Monsters. You can only use each effect of ""Heroic Challenger - Knuckle Sword"" once per turn." 12760,"(This card is always treated as a ""Fiendsmith"" card.) If this card is Normal or Special Summoned: You can send 1 ""Fiendsmith"" card from your Deck to the GY, except ""Lacrima the Crimson Tears"". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 ""Fiendsmith"" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of ""Lacrima the Crimson Tears"" once per turn.",0.0,"During your Main Phase: You can target 1 ""Wind-Up"" monster in your GY; change this face-up Attack Position card you control to face-up Defense Position, and Special Summon that target in face-up Defense Position. This effect can only be used once while this card is face-up on the field." 9156,"If a ""Salamangreat"" monster is sent to your GY, except ""Salamangreat Gazelle"" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 ""Salamangreat"" card from your Deck to the GY, except ""Salamangreat Gazelle"". You can only use each effect of ""Salamangreat Gazelle"" once per turn.",0.0,"Target 2 face-up Xyz Monsters on the field; send both monsters to the GY, then Special Summon 1 Xyz Monster from your Extra Deck, except a ""Number"" monster, whose Rank is equal to, or 1 less than, the combined original Ranks of those 2 Xyz Monsters, and if you do, attach this card to it as an Xyz Material. If you activated this card, your opponent takes no further damage this turn." 12012,"Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. During your opponent's turn (Quick Effect): You can destroy 2 other Dinosaur monsters in your hand and/or field, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can send 1 Dinosaur monster from your Deck to the GY. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of ""Transcendosaurus Meteorus"" once per turn.",0.0,"If you have no Spell/Trap Cards in your GY, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except ""Superheavy Samurai"" monsters. You can Tribute this card, then activate 1 of these effects; Destroy 1 card in your opponent's Spell & Trap Zone, then you can Set the destroyed Spell/Trap Card on your side of the field. Destroy 1 card in your opponent's Pendulum Zone, then you can place the destroyed card in your Pendulum Zone." 11844,"During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 ""Kashtira"" or ""Tearlaments"" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of ""Tearlaments Kashtira"" once per turn.",0.0,A flying mantis that feeds primarily on insects. 8519,"If this card is Normal or Special Summoned: You can send 1 Thunder monster from your Deck to the GY. If a Thunder monster(s) is Normal or Special Summoned while this monster is on the field: Special Summon 1 ""Batteryman Token"" (Thunder/LIGHT/Level 1/ATK 0/DEF 0). You can target 1 ""Batteryman"" Effect Monster you control or in your GY; this card's name becomes that monster's until the End Phase. You can only use each effect of ""Solar Batteryman"" once per turn.",0.0,"Discard 1 monster, then target 1 face-up monster on the field; its ATK and DEF becomes the discarded monster's ATK and DEF, until the end of this turn. Monsters you control cannot attack directly during the turn you activate this card." 11239,"If this card is Special Summoned: You can discard 1 card, and if you do, send 1 ""Fossil"" Fusion Monster from your Extra Deck to the GY. You can send this card you control to the GY; inflict 500 damage to your opponent, then, if ""Fossil Fusion"" is in your GY, you can return 1 of your banished ""Fossil Fusion"", or 1 card that specifically lists that card in its text, to the GY. You can only use each effect of ""Flint Cragger"" once per turn.",0.0,"If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly." 2610,"Discard 1 ""Polymerization"" to the GY. Send 1 Fusion Monster from your Fusion Deck to your GY and Special Summon 1 monster from your hand that is listed as a Fusion Material Monster on that card. The Special Summoned monster is sent to the GY during the End Phase of this turn.",0.16666666666666666,"Place 1 of your ""Ashened"" cards that is banished or in your GY on the bottom of your Main Deck, except ""Rekindling the Ashened"", then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only activate 1 ""Rekindling the Ashened"" per turn." 9202,"During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 ""Witchcrafter"" monster from your Deck, except ""Witchcrafter Schmietta"". You can banish this card from your GY; send 1 ""Witchcrafter"" card from your Deck to the GY, except ""Witchcrafter Schmietta"". You can only use each effect of ""Witchcrafter Schmietta"" once per turn.",0.0,"While you control another face-up ""Naturia"" monster(s), your opponent cannot select this card as an attack target. Your opponent takes any Battle Damage you would have taken from battles involving a face-up ""Naturia"" monster you control, except this card." 11404,"(This card is always treated as a ""Gem-Knight"" card.) You can discard 1 ""Gem-Knight"" or ""Melodious"" card; Special Summon this card from your hand. You can only use this effect of ""Brilliant Rose"" once per turn. Once per turn: You can send 1 ""Gem-Knight"" or ""Melodious"" monster from your Extra Deck to the GY; this card's name, Type, and Attribute become the sent monster's original name, Type, and Attribute until the End Phase.",0.0,"As long as this card remains face-up on the field, Spell Cards cannot be activated. The effects of all Spell Cards are also negated." 11492,"You can discard this card, and 1 monster or ""Vernusylph"" card; send from your Deck to the GY, 1 EARTH monster that can be Normal Summoned/Set, then you can Special Summon 1 EARTH monster from your GY with a different name from that monster, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 ""Vernusylph"" monster you control; its ATK becomes doubled until the end of this turn. You can only use each effect of ""Vernusylph of the Awakening Forests"" once per turn.",0.0,"You can Tribute this card while ""Neo Space"" is on the field to Special Summon 1 ""Neo-Spacian Dark Panther"" from your hand or Deck." 2594,You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY.,0.25,"1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters During either player's turn, when your opponent activates a Spell/Trap Card that targets this face-up card: You can send 1 card from your hand to the Graveyard; negate the effect. Once per turn, during your opponent's turn: You can banish 1 ""T.G."" monster from your Graveyard; banish this face-up card on the field (this is a Quick Effect). During the next Standby Phase after this card was banished by this effect: Special Summon this card." 12465,"You can discard this card; send 1 Ritual Spell from your Deck to the GY, then you can add 1 LIGHT Ritual Monster (Warrior or Dragon) from your Deck or GY to your hand. You can banish this card from your GY; Ritual Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. You can only use each effect of ""Saffira, Dragon Queen of the Voiceless Voice"" once per turn.",0.0,Neither player can Special Summon LIGHT monsters. 7693,"If this card is Normal Summoned: It is also treated as a ""Destiny HERO"" monster while face-up on the field. You can only use each of the following effects of ""D Cubed"" once per turn. ● You can discard up to 2 cards; Special Summon ""D Cubed"" from your hand, Deck, and/or GY, equal to the number discarded, also for the rest of this turn, you cannot Normal or Special Summon other monsters, except ""Destiny HERO"" monsters. ● If this card is destroyed by battle or card effect: You can send 1 ""Destiny HERO"" monster from your Deck to the GY.",0.0,"Destroy a number of face-up cards on the field equal to the number of face-up Attack Position ""X-Saber"" monsters you control." 9065,"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not ""Danger! Ogopogo!"", Special Summon 1 ""Danger! Ogopogo!"" from your hand, and if you do, draw 1 card. If this card is discarded: You can send 1 ""Danger!"" card from your Deck to the GY, except ""Danger! Ogopogo!"". You can only use this effect of ""Danger! Ogopogo!"" once per turn.",0.0,"When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Once per turn: You can target 1 monster your opponent controls with a Level less than or equal to this card's; take control of it until the End Phase." 6112,"During your End Phase: You can activate each of these effects up to once per turn, depending on the total number of ""Noble Knight"" cards with different names in your GY and/or you control. 3 or more: Send 1 ""Noble Knight"" card from your Deck to the GY. 6 or more: Special Summon 1 ""Noble Knight"" monster from your hand, then you can equip 1 ""Noble Arms"" Equip Spell Card from your hand to that monster. 9 or more: Target 1 ""Noble Knight"" monster in your GY; add that target to your hand. 12: Draw 1 card.",0.3333333333333333,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot Special Summon monsters from the Extra Deck for the rest of this turn." 3676,"When this card is Normal or Special Summoned, you can select and send 1 Machine-Type monster from your Deck to the GY. Once per turn, you can return 2 Level 4 Machine-Type EARTH monsters from your GY to the Deck to draw 1 card.",0.0,"You can discard this card; add 2 Level 4 LIGHT Thunder-Type monsters of the same name with 1600 or less ATK from your Deck to your hand. You can only use the effect of ""Thunder Sea Horse"" once per turn. You cannot Special Summon during the turn you activate this effect." 8972,"Once per turn: You can make both players show 1 card from their hands, and if both the shown cards are the same type of card, apply 1 of these effects, depending on the type. Monster: Each player can Special Summon their monster. Spell: Each player draws 2 cards. Trap: Each player sends exactly 2 cards from their Deck to their GY.",0.0,"Both players can Normal Summon or Set monsters without Tributing, by paying 1000 Life Points x the number of monsters needed for the Tribute Summon." 10487,"If this card is added to your hand, except by drawing it: You can Special Summon it, also you cannot Special Summon for the rest of this turn, except Machine monsters. If this card is Normal or Special Summoned: You can send 1 ""Machina"" monster from your Deck to the GY, except ""Machina Unclaspare"". You can only use each effect of ""Machina Unclaspare"" once per turn.",0.16666666666666666,"2+ Level 7 monsters Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon “Dark Armed, the Dragon of Annihilation” by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn." 9765,"You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 ""Dark Magician"" or 1 ""Dark Magician Girl"" from your GY. You can only use each effect of ""Magicians' Souls"" once per turn.",0.0,"Cannot be Summoned unless you control a face-up ""Rod of Silence - Kay'est"". This card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly." 12516,"Judgment Dragon"" + ""Punishment Dragon"" Must be Special Summoned (from your Extra Deck) by banishing the above monsters, 1 each from your field and GY. Once per turn (Quick Effect): You can pay 2000 LP; banish all other cards on the field and in the GYs. Once per turn, during your End Phase: Send the top 4 cards of your Deck to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can add 2 of your banished monsters to your hand (1 ""Judgment Dragon"" and 1 ""Punishment Dragon""), then you can Special Summon both, ignoring their Summoning conditions.",0.0,"When your opponent Special Summons a monster, you can Special Summon this card from your hand. 2 of your Monster Card Zones cannot be used." 8135,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by possessing 4 or more banished ""Lightsworn"" monsters with different names. Once per turn (Quick Effect): You can pay 1000 LP; shuffle into the Decks, all cards in the GYs and all face-up banished cards, except ""Lightsworn"" monsters. Once per turn, if your ""Lightsworn"" monster's effect is activated: Send the top 4 cards of your Deck to the GY.",0.0,"2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of ""Heavymetalfoes Electrumite"" once per turn." 5856,"When a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster while this card is in your GY: You can pay 2000 Life Points; Special Summon this card from your GY. You can only use this effect of ""Vampire Grace"" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY.",0.0,"This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When ""Toon World"" on the field is destroyed, this card is also destroyed. If ""Toon World"" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and you cannot change this Battle Position until the end of your next turn." 1888,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 Insect Type monsters from your GY. When this card inflicts Battle Damage to your opponent, send 1 card from the top of your opponent's Deck to the GY.",0.25,"If this card is sent from the field to the GY as a Synchro Material: You can add1 ""Shiranui"" card from your Deck to your hand, except ""Shiranui Smith"". You can only use this effect of ""Shiranui Smith"" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle." 11129,"If this card is Normal or Special Summoned: You can send 1 ""Dinomorphia"" card from your Deck to the GY, then if your LP are 2000 or less, inflict 500 damage to your opponent. If this card is destroyed by battle or card effect: You can banish 1 Trap from your GY; Special Summon 1 Level 4 or lower ""Dinomorphia"" monster from your GY, except ""Dinomorphia Diplos"". You can only use each effect of ""Dinomorphia Diplos"" once per turn.",0.0,"2 Level 3 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position." 11386,"You can banish 1 ""Marincess"" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for a WATER Link Monster: You can send cards from the top of your Deck to the GY equal to the number of ""Marincess"" monsters you control, then inflict 200 damage to your opponent for each ""Marincess"" card sent to the GY by this effect. You can only use each effect of ""Marincess Springirl"" once per turn.",0.0,The ATK of this card becomes the number of Monster Cards in your GY x 300 points. 2619,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Insect Type Monster from your GY. When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the GY.",0.25,"You can target 1 monster on the field; banish it, then return it to the field. If your opponent activates a card or effect: You can target 1 face-up monster on the field whose effects are negated; banish it, then return it to the field. Before resolving an opponent's effect that targets this card on the field, banish this card, until the End Phase of the next turn. You can only use each effect of ""Interdimensional Matter Forwarder"" once per turn." 7699,"Cannot be Special Summoned. If this card is Tribute Summoned: You can Special Summon ""Darklord"" monsters from your hand and/or Deck, up to the number of Effect Monsters your opponent controls. While you control another ""Darklord"" monster, your opponent cannot target this card with card effects. Once per turn: You can send cards from the top of your Deck to the GY, equal to the number of ""Darklord"" monsters on the field, and if you do, gain 500 LP for each ""Darklord"" card sent to the GY by this effect.",0.0,"Reveal 1 ""Iron Core of Koa'ki Meiru"" in your hand. Destroy all face-down Spell and Trap Cards your opponent controls." 11039,"When an attack is declared involving your opponent's monster: Change that opponent's monster's ATK to 0, negate its effects, also it cannot change its battle position. You can banish this card from your GY; send 1 Level 5 or higher WATER monster from your Deck to the GY, then, you can add 1 WATER monster from your GY to your hand, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except WATER monsters. You can only use this effect of ""Ice Barrier"" once per turn.",0.0,"You can Tribute 1 monster; Special Summon from your Deck, 1 monster with the same original Type, Attribute, Level, and ATK/DEF as the Tributed monster, but with a different original name. If you Tributed a monster Special Summoned from the Extra Deck, you can Special Summon a monster from your Extra Deck instead that meets those same criteria. You can only use this effect of ""Nightmell the Dark Bonder"" once per turn." 12617,"If this card is in your hand: You can reveal 3 cards with different names from your hand and/or Deck that match the names of 3 different cards in your opponent's GY, and if you do, Special Summon this card. When your opponent activates a card or effect (Quick Effect): You can send this card Summoned by its previous effect to the GY; send 1 card with the same name as that opponent's card from your Deck or Extra Deck to the GY, and if you do, negate the activation. You can only use each effect of ""Mira Match"" once per turn.",0.0,"Once per turn: You can target 1 other ""Photon"" monster you control; the Levels of both that monster and this card become the combined current Levels of those 2 monsters." 10405,"If this card is in your hand: You can target 1 ""Virtual World"" card you control; send 1 ""Virtual World"" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can Special Summon 1 ""Virtual World"" monster from your GY in Defense Position, with a different name than the card sent to the GY, but negate its effects. For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of ""Virtual World Roshi - Laolao"" once per turn.",0.0,"If you control no monsters in your Main Monster Zones: Special Summon 1 ""Sky Striker Ace Token"" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500." 9807,"Send ""Gimmick Puppet"" monsters with different names from your Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck +1. You can banish this card from your GY, then target 1 Machine Xyz Monster you control; it cannot be destroyed by your opponent's card effects while face-up on the field. You can only use each effect of ""Condolence Puppet"" once per turn.",0.25,"Face-up ""Ice Barrier"" monsters you control cannot be targeted by the effects of your opponent's Effect Monsters." 10228,"While this card is an Equip Card, the equipped monster cannot be destroyed by card effects. You can only use each of the following effects of ""Infernoble Knight Ogier"" once per turn. If this card is Normal or Special Summoned: You can send 1 ""Noble Arms"" card, or 1 FIRE Warrior monster except ""Infernoble Knight Ogier"", from your Deck to the GY. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control.",0.25,"Activate only if you control a face-up ""Naturia"" monster and have at least 1 card in your hand. Negate the activation of an opponent's Spell/Trap Card and destroy it. Then, send 1 card from your hand to the GY." 11804,"Blazing Cartesia, the Virtuous"" + 1 LIGHT or DARK monster If this card is Fusion Summoned: You can send 1 Level 6 or higher LIGHT or DARK monster from your Deck or Extra Deck to the GY. If a monster is Special Summoned by your opponent's activated monster effect (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 ""Dogmatika"" monster from your Deck or 1 ""Despia"" monster from your Extra Deck. You can only use each effect of ""Granguignol the Dusk Dragon"" once per turn.",0.0,A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power. 11480,"During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of ""Tearlaments Scheiren"" once per turn.",0.0,"Send 1 face-up ""Neo-Spacian"" monster you control to the GY. Special Summon 1 Level 4 monster with the same name from your Fusion Deck." 11474,"When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of ""Tearlaments Havnis"" once per turn.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. This face-up card's name becomes ""Elemental HERO Neos""." 12700,"During the turn a monster(s) in your possession was destroyed by card effect (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Fusion Summon 1 ""Memento"" Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is destroyed by battle or card effect: You can send 1 ""Memento"" card from your Deck to the GY, except ""Mementotlan Shleepy"". You can only use each effect of ""Mementotlan Shleepy"" once per turn.",0.0,"Once per turn, during your Main Phase: You can decrease this card's Level by 1, and Special Summon 1 Level 3 or lower WATER monster from your hand." 11477,"If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of ""Tearlaments Merrli"" once per turn.",0.0,"This dragon has taken down countless prey with its sharp fangs. It strikes very quickly, because if it does not strike first, it is vulnerable to a counter-attack." 12517,"Send 1 DARK Pyro monster from your Deck to the GY, then you can add 1 Level 5 or higher Pyro monster from your GY to your hand. For the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Pyro monsters. You can banish this card from your GY; Fusion Summon 1 Pyro Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of ""Extinguishing the Ashened"" once per turn.",0.0,"Select 1 ""Arcana Force"" monster you control. That monster's effect is now treated as the opposite coin toss result." 2684,"Elemental HERO Neos"" + ""Rainbow Dragon"" or ""Rainbow Dark Dragon"" Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways. Once per turn: You can activate 1 of these effects.Send 1 monster you control to the GY; shuffle all monsters your opponent controls into the Deck. Send 1 Spell/Trap Card you control to the GY; shuffle all Spell and Trap Cards your opponent controls into the Deck. Send 1 card from the top of your Deck to the GY; shuffle all cards in your opponent's GY into the Deck.",0.25,"2 Level 7 monsters You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) This card is unaffected by your opponent's activated effects while it has 5 or more materials. You can detach 2 materials from this card, then target 1 card your opponent controls or in their GY; place it on the bottom of the Deck. This is a Quick Effect if this card has a Level 1 ""Purrely"" monster as material." 11475,"Tearlaments Reinoheart"" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 ""Tearlaments"" card from your Deck to the GY. You can only use each effect of ""Tearlaments Kaleido-Heart"" once per turn.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original ATK of this card becomes 2100." 12589,"If a Monster Card is face-up in your Spell & Trap Zone: You can declare Level 4 or 8; Special Summon 1 ""Centur-Ion Token"" (Pyro/DARK/ATK 0/DEF 0) with the declared Level, but it cannot be used as Fusion or Link Material. During your Main Phase: You can banish this card from your GY; send 1 ""Centur-Ion"" card from your Deck to the GY, except ""Wake Up Centur-Ion!"". You can only use each effect of ""Wake Up Centur-Ion!"" once per turn.",0.0,"If this card destroys an opponent''s monster by battle, Special Summon 1 ""Needle Token"" (Plant-Type/EARTH/Level 1/ATK 500/DEF 500) to your opponent''s side of the field in Defense Position." 10529,"You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can send 1 ""Tri-Brigade"" card from your Deck to the GY, except ""Tri-Brigade Kitt"". You can only use each effect of ""Tri-Brigade Kitt"" once per turn.",0.25,"You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of ""Bystial Baldrake"" once per turn." 9662,"If this card is Normal or Special Summoned: You can send 1 ""Marincess"" monster from your Deck to the GY, except ""Marincess Blue Tang"". If this card is sent to the GY as material for the Link Summon of a WATER monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated ""Marincess"" card to your hand, also shuffle the rest into your Deck. You can only use each effect of ""Marincess Blue Tang"" once per turn.",0.0,"You can target 1 Level 4 FIRE Beast-Warrior-Type monster in your GY; Special Summon it in face-up Defense Position. Its effects are negated. You can only use the effect of ""Coach Solider Wolfbark"" once per turn." 9802,"If this card is Normal or Special Summoned: You can send 1 ""@Ignister"" monster from your Deck to the GY. If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except ""Bururu @Ignister""; Special Summon that monster. You can only use each effect of ""Bururu @Ignister"" once per turn.",0.0,"While this Special Summoned card is on the field, ""Melodious"" monsters you control cannot be targeted by card effects, or be destroyed by battle." 9164,"When this card is Normal Summoned: You can Special Summon 1 ""Rose Dragon"" monster from your hand or GY, except ""White Rose Dragon"". You can only use each of these effects of ""White Rose Dragon"" once per turn: ●If you control a Dragon Tuner or Plant Tuner: You can Special Summon this card from your hand. ●If this card is sent to the GY as Synchro Material: You can send 1 Level 4 or higher Plant monster from your Deck to the GY.",0.0,"When this card inflicts Battle Damage to your opponent by a direct attack, your opponent discards 1 card of their choice." 11003,"You can banish 1 ""Swordsoul"" card or 1 Wyrm monster from your GY; Special Summon 1 ""Swordsoul Token"" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can send 1 ""Swordsoul"" card or 1 Wyrm monster from your Deck to the GY. You can only use each effect of ""Swordsoul of Taia"" once per turn.",0.0,Tribute 1 monster. Special Summon 1 Fusion Monster from your Fusion Deck with the same Level as the Tributed monster. 9019,"1 Tuner + 1+ non-Tuner monsters You can only control 1 ""Tsuchigumo, the Poisonous Mayakashi"". You can only use each of these effects of ""Tsuchigumo, the Poisonous Mayakashi"" once per turn. If a Synchro Monster in your possession whose original Level is 7 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. If this card is Special Summoned from the GY: You can have each player send the top 3 cards from their Deck to the GY.",0.0,"Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, this card cannot attack during this turn." 5297,"Once per turn: You can send 1 ""Spellbook"" Spell Card from your Deck to the GY. During the End Phase of the turn this card activated this effect: You can Tribute this card; Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck. You must have 5 or more ""Spellbook"" Spell Cards with different names in your GY to activate and to resolve this effect.",0.4,"Tribute 1 monster with 2000 or more ATK, except ""Galaxy-Eyes Photon Dragon"", then target 1 monster your opponent controls with 2000 or more ATK; Tribute it, and if you do, Special Summon 1 ""Galaxy-Eyes Photon Dragon"" from your hand, Deck, or GY. You can only activate 1 ""Hyper Galaxy"" per turn." 11345,"If this card is Normal or Special Summoned: You can send 1 Aqua monster from your Deck to the GY, except ""Supreme Sea Mare"". During your End Phase: You can Tribute this card, then target 1 Aqua monster in your GY, except ""Supreme Sea Mare""; add it to your hand. You can only use each effect of ""Supreme Sea Mare"" once per turn.",0.0,"As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot declare an attack." 10603,"If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If a monster(s) is Special Summoned from your opponent's GY (except during the Damage Step): You can send 1 card they control to the GY. If a monster(s) is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon 1 LIGHT or DARK Reptile monster from your GY, except ""Amunessia, the Ogdoadic Queen"". You can only use each effect of ""Amunessia, the Ogdoadic Queen"" once per turn.",0.0,"If this card is Normal Summoned, destroy this card. If your opponent controls 1 or more monsters, decrease the ATK of this card by 1000 points." 11607,"If this card is Normal or Special Summoned: You can send 1 ""Naturia"" card from your Deck to the GY. If you would Tribute a monster(s) to activate a ""Naturia"" monster's effect, you can send the top 2 cards of your Deck to the GY instead. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can Special Summon 1 ""Naturia"" monster from your GY. You can only use each effect of ""Naturia Camellia"" once per turn.",0.0,"Constructed from several components, this monster can launch them in a pincer attack." 12251,"Tribute 1 Reptile monster; for every 2 Levels that Tributed monster had on the field, Special Summon up to 1 ""Ogdoadic Token"" (Reptile/DARK/Level 2/ATK 0/DEF 0). During your Main Phase: You can banish this card from your GY, then target 1 of your banished Reptile monsters; shuffle it into the Deck, then you can send 1 Reptile monster from your Deck to the GY. You can only use each effect of ""Ogdoadic Daybreak"" once per turn.",0.0,The beams from the eyes of this creature are said to turn enemies into zombies. 9148,"This card can be treated as 2 Tributes for the Tribute Summon of a monster. You can only use each of the following effects of ""World Legacy - ""World Ark"""" once per turn. ● If a Link Monster(s) you control is destroyed by an opponent's card effect and sent to the GY (except during the Damage Step): You can send this card from your hand to the GY, then target 1 of those Link Monsters; Special Summon it. ● If your opponent Special Summons a monster(s) from the Extra Deck, while this Normal Summoned/Set card is on the field (except during the Damage Step): You can send 1 monster from your Deck to the GY.",0.0,"Each time a monster is Xyz Summoned: The Summoning player takes 500 damage. During each player's End Phase, the turn player takes 500 damage if they control a face-up Xyz Monster." 10567,"FLIP: You can target 1 face-up monster your opponent controls; send 1 ""Shaddoll"" monster with its same Attribute from your Extra Deck to the GY, and if you do, banish that monster. If this card is sent to the GY by card effect: You can send cards from the top of your Deck to the GY, equal to the number of different original Attributes among the monsters on the field. You can only use 1 ""Helshaddoll Hollow"" effect per turn, and only once that turn.",0.4,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or GY, and make its ATK and DEF 0." 9334,"You can send 1 non-Light ""Super Quant"" monster from your hand or face-up field to the GY; Special Summon this card from your hand in Defense Position. When this card is Normal or Special Summoned: You can send 1 ""Super Quant"" monster from your Deck to the GY, and if you do, this card's Attribute and Level become the same as that monster's. If this card is sent to the GY: You can add 1 ""Super Quantal Fairy Alphan"" from your Deck or GY to your hand. You can only use each effect of ""Super Quantum White Layer"" once per turn.",0.0,"If you control 3 or more ""Harpie Lady""and/or ""Harpie Lady Sisters"": Target as many monsters your opponent controls as possible, but not more than the total number of ""Harpie Lady""and ""Harpie Lady Sisters""you control; destroy those targets, and if you do, inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). You cannot Special Summon monsters from the Main Deck or Extra Deck, nor conduct your Battle Phase, the turn you activate this card." 10676,"If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except ""Diviner of the Herald"". You can only use each effect of ""Diviner of the Herald"" once per turn.",0.0,"If your opponent controls a monster and you control no monster, you can Normal Summon this card without Tributing." 10989,"This card is used to Ritual Summon ""Transonic Bird"". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. The Special Summoned monster's Level becomes equal to the total Levels of the monsters used for its Ritual Summon. You can banish this card from your GY, then target 1 Ritual Monster you control; send 1 Ritual Monster with the same Type and/or Attribute as that face-up monster from your Deck to the GY. You can only use this effect of ""Sonic Tracker"" once per turn.",0.25,"You can Tribute Summon this card in face-up Attack Position by Tributing 1 Spellcaster-Type monster. After this card was Normal Summoned, your opponent cannot activate Spell/Trap Cards for the rest of that turn." 5867,"2 Level 8 monsters Once per turn: You can declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the GY. If a card is sent from your Deck to the GY by a card effect (except during the Damage Step): You can detach 1 Xyz Material from this card, then target 1 card on the field; place that target on either the top or bottom of the Deck. You can only use this effect of ""Alsei, the Sylvan High Protector"" once per turn.",0.2,"2+ Cyberse monsters When this card destroys an opponent's monster by battle and sends it to the GY: You can Tribute 1 monster that this card points to; Special Summon that destroyed monster to any zone this card points to. If you Special Summon to your opponent's field to your opponent's field by this effect, this card can make a second attack during this Battle Phase (although your opponent gains control of that Special Summoned monster)." 5855,"When this card is Normal Summoned: You can target 1 DARK ""Vampire"" monster in your GY; Special Summon that target in face-up Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. You can only use this effect of ""Vampire Duke"" once per turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.",0.0,Equip only to a Machine monster. When that attacking monster destroys your opponent's monster by battle: You can activate this effect; it can make a second attack during this Battle Phase. Your other monsters cannot attack the turn you activate this effect. 11200,"2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of ""The Zombie Vampire"" once per turn.",0.0,"If this card is in your hand or GY and you control a LIGHT ""Tistina"" monster: You can Special Summon this card. You can only use this effect of ""Hound of the Tistina"" once per turn. ""Tistina"" monsters you control can attack directly while your opponent controls a face-down Defense Position monster." 12205,"If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of ""Bone Archfiend"" once per turn.",0.0,"If a monster(s) was destroyed this turn, while you controlled it: Excavate the top 5 cards of your Deck, then you can Special Summon 1 excavated ""Performapal"" monster, also shuffle the rest back into your Deck." 10834,"If a face-up ""Gusto"" monster on the field is destroyed by battle or sent to your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 ""Gusto"" monster from your Deck to the GY, then, you can Special Summon 1 ""Gusto"" monster from your hand. You can only use each effect of ""Gusto Vedir"" once per turn.",0.0,"1 LIGHT Tuner + 2 or more non-Tuner DARK monsters Once per turn, you can send 1 LIGHT monster from your hand to the GY to select 1 Level 5 or higher DARK monster from your GY. Special Summon that monster. It cannot be used as a Synchro Material monster." 5309,"Your opponent cannot target this card with card effects. You can declare 1 card type (Monster, Spell, or Trap); send the top card of your Deck to the GY, then if it was the declared card type, you can Special Summon 1 FIRE monster from your hand or GY. You can only use this effect of ""Hazy Flame Sphynx"" once per turn.",0.3333333333333333,"FLIP: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position, except ""Tindangle Angel"", then if it is your opponent's Battle Phase, end the Battle Phase. You can only use this effect of ""Tindangle Angel"" once per turn." 4095,"When this card is Normal or Special Summoned, you can send 1 Level 3 or lower Dragon-Type monster from your Deck to the GY.",0.5,"If a face-up Field Spell is on the field: You can Tribute this card; Special Summon 1 ""Malefic Parallel Gear"" from your Deck, then, add 1 ""Malefic"" monster from your Deck to your hand, except ""Malefic Paradox Gear"". If a ""Malefic"" monster would banish a monster to Special Summon itself by its own way, you can banish this card you control or in your GY instead. You can only use each effect of ""Malefic Paradox Gear"" once per turn." 6278,"If this card is sent to the GY: You can send 1 ""Skull Servant"" and 1 ""The Lady in Wight"" from your hand and/or Deck to the GY. You can banish 2 ""Skull Servants"" and this card from your GY; Special Summon 1 ""King of the Skull Servants"" from your Deck. This card's name becomes ""Skull Servant"" while it is in theGY.",0.3333333333333333,"At the end of the Damage Step, when this card that was Tribute Summoned by Tributing an ""Ancient Gear"" monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. If this card was Tribute Summoned by Tributing a ""Gadget"" monster, it can attack all monsters your opponent controls, once each. If an ""Ancient Gear"" monster you control attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step." 10962,"If a monster(s) is Normal or Special Summoned to your field: You can send the top card of your Deck to the GY. If this card is sent from the Deck to the GY by card effect: You can target 1 card in your GY that was sent there this turn, except ""Laundry Trap""; add it to your hand, but you cannot activate cards, or the effects of cards, with the same name as the card added to your hand by this effect until the end of your next turn. You can only use this effect of ""Laundry Trap"" once per turn.",0.0,Tribute 1 monster to activate this card. All face-up monsters on the field that you own are unaffected by other Trap Cards. 9647,"If this card is Special Summoned by the effect of a ""Gladiator Beast"" monster: You can send 1 ""Gladiator Beast"" monster from your Deck or Extra Deck to the GY, except ""Gladiator Beast Attorix""; until the End Phase, this card's Level and name become the same as that monster sent to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Attorix"".",0.0,"Activate 1 of the following effects. ● Target 1 ""Windwitch"" monster in your GY; Special Summon it in Defense Position. ● When your opponent activates a card or effect in response to your ""Windwitch"" monster's effect activation: Negate that opponent's effect. You can only activate 1 ""Icy Breeze Refrain"" per turn." 7304,If your opponent Special Summons a monster(s): Your opponent sends 1 card from their Extra Deck to the GY.,0.2,"This card cannot be Normal Summoned of Set. This card cannot be Special Summoned except by sending 1 face-up ""Jinzo"" you control to the GY. Trap Cards cannot be activated and the effects of all Trap Cards on the field are negated. Once per turn, you can destroy all face-up Trap Cards. Inflict 300 damage to your opponent for each card destroyed by this effect." 4015,"You can send the top card of your Deck to the GY and Special Summon this card from the GY. Each player can only use the effect of ""Glow-Up Bulb"" once per Duel.",0.5,"If this card is Special Summoned: You can make this card become Level 3 until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 ""Righty Driver"" from your Deck to your hand. You can only use this effect of ""Lefty Driver"" once per turn." 12591,"You can place 1 other ""Lightsworn"" card from your hand on top of the Deck; Special Summon this card from your hand, then send the top 2 cards of your Deck to the GY. If this card is sent from the Deck to the GY: You can target 1 ""Lightsworn"" monster in your GY, except ""Weiss, Lightsworn Archfiend""; Special Summon it. You can only use each effect of ""Weiss, Lightsworn Archfiend"" once per turn.",0.0,This card can attack all monsters your opponent controls once each. Any Battle Damage this card inflicts to your opponent becomes 0. 11479,"If this card is Normal or Special Summoned: You can send 1 ""Tearlaments"" monster from your Deck to the GY, except ""Tearlaments Reinoheart"". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 ""Tearlaments"" card from your hand to the GY. You can only use each effect of ""Tearlaments Reinoheart"" once per turn.",0.0,Each player gives their opponent control of 1 of their monsters (controller's choice). You must choose a face-up Normal Monster. 6153,"If ""The Sanctuary in the Sky"" is on the field, you can Special Summon this card (from your hand). Once per turn: You can send 1 ""The Agent"" monster from your Deck to the GY, and if you do, this card's Level becomes the Level of the monster sent to the GY by this effect.",0.25,"When this card is destroyed by battle and sent to the Graveyard, or when this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard, and you control no cards: You can draw 2 cards." 11848,"3+ Beast, Beast-Warrior, and/or Winged Beast monsters Cannot be Special Summoned from the Extra Deck unless you have 3 or more ""Tri-Brigade"" Spells/Traps in your GY. Your opponent cannot activate cards or effects when you Special Summon a monster(s). When a monster declares an attack: You can banish this card, also banish all cards your opponent controls. If this card is sent to the GY: You can send 1 Beast, Beast-Warrior, or Winged Beast monster from your Extra Deck to the GY. You can only use this effect of ""Tri-Brigade Arms Bucephalus II"" once per turn.",0.0,Select 2 Monster Card Zones on the field. Neither player can use the selected zones. You cannot select a zone that is occupied by a Monster Card. 6998,"When this card is Normal or Special Summoned: You can send 1 ""Performapal"" monster from your Deck to the GY, except ""Performapal Secondonkey"". If you have 2 cards in your Pendulum Zones, you can add it to your hand instead.",0.0,When this card is flipped face-up: Target 1 face-up monster on the field; destroy that target. 10098,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can banish 1 LIGHT or DARK monster from your GY: Special Summon this card from your hand. If this card is banished: You can send 1 LIGHT or DARK monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only use each effect of ""Chaos Valkyria"" once per turn.",0.2,"During your Draw Phase, instead of conducting your normal draw: You can add 1 Equip Spell from your Deck or GY to your hand. If you control an Equip Spell: You can place 1 FIRE Warrior monster or 1 Gemini monster from your GY on the bottom of your Deck; draw 1 card. You can only use each effect of ""Gearbreed"" once per turn." 10866,"Send 1 ""Stardust"" monster from your Deck to the GY, or if you control ""Stardust Dragon"" or a Synchro Monster that mentions it, you can Special Summon it instead. You can banish this card from your GY, then target 1 ""Stardust"" monster you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of ""Stardust Illumination"" once per turn.",0.0,"Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 face-up ""Gagaga Magician"". This card cannot be used as a Synchro Material Monster." 5367,"If a face-up ""Fire King"" monster you control is destroyed by a card effect: You can Special Summon this card from your hand. If this card is destroyed and sent to the GY: You can send 1 FIRE monster from your Deck to the GY.",0.3333333333333333,"Reveal 2 ""Nouvelles"" monsters with different names from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the other into your Deck, then you can add 1 of these cards from your Deck or GY to your hand based on the Monster Type added to your hand by this effect. ● Beast-Warrior: ""Recette de Poisson (Fish Recipe)"" ● Warrior: ""Recette de Viande (Meat Recipe)"" You can only activate 1 ""Voici la Carte (Today's Menu)"" per turn." 9803,"If a face-up EARTH monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can send 1 monster from your Deck to the GY. You can only use this effect of ""Cataclysmic Crusted Calcifida"" once per turn.",0.0,Plaguespreader Zombie + 2 or more non-Tuner Zombie-Type monsters Face-up Zombie-Type monsters you control cannot be destroyed by card effects. 11144,"If this card is Normal or Special Summoned: You can send 1 Level 4 or lower ""Magnet Warrior"" monster from your Deck to the GY, except ""Epsilon The Magnet Warrior""; this card's name becomes the sent monster's name (until the End Phase), then you can Special Summon 1 ""Magnet Warrior"" or ""Magna Warrior"" monster from your GY with a different name than the cards you control. You can only use this effect of ""Epsilon The Magnet Warrior"" once per turn.",0.0,"Target 2 ""Heraldic Beast"" monsters in your GY; Special Summon both those targets. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only." 7869,"If this card is Normal or Special Summoned: You can send 1 ""Darklord"" card from your Deck to the GY. You can only use this effect of ""Darklord Ukoback"" once per turn.",0.0,"Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 Life Points or destroy this card." 10599,"If you Normal or Special Summon a ""Time Thief"" monster(s), except ""Time Thief Adjuster"": You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 ""Time Thief"" card from your Deck to the GY, except ""Time Thief Adjuster"". You can only use 1 ""Time Thief Adjuster"" effect per turn, and only once that turn.",0.25,"During your Main Phase, if your opponent controls a face-up monster with a higher ATK than the ATK of this card, you can destroy this card on the field. During your Standby Phase, if this card is destroyed by this effect, you can Special Summon this card from the GY." 7747,"If this card is Normal or Special Summoned: You can send 1 Level 4 or lower ""Magnet Warrior"" monster from your Deck to the GY. If this card is sent to the GY: You can banish 3 Level 4 or lower ""Magnet Warrior"" monsters from your GY, except ""Delta The Magnet Warrior""; Special Summon 1 ""Valkyrion the Magna Warrior"" from your hand or Deck, ignoring its Summoning conditions. You can only use each effect of ""Delta The Magnet Warrior"" once per turn.",0.0,Destroy all monsters on the field. 12681,"If this card is Normal or Special Summoned: You can send 1 ""Gimmick Puppet"" monster with a different Level than this card from your Deck to the GY; this card's Level becomes that monster's. You can only use this effect of ""Gimmick Puppet Little Soldiers"" once per turn. You can banish this card from your GY, then target up to 2 ""Gimmick Puppet"" monsters you control; increase their Levels by 4 until the end of this turn.",0.0,"If this card is flipped face-up: You can Set 1 ""Fire Formation"" Trap Card directly from your Deck, then, if this card was Flip Summoned, you can also Set 1 ""Fire Formation"" Spell Card directly from your Deck." 11476,"1 ""Tearlaments"" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 ""Tearlaments"" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 ""Tearlaments"" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of ""Tearlaments Kitkallos"" once per turn.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This card can attack all monsters your opponent controls once each." 10667,"You can send 1 other ""Bujin"" card from your hand to the GY; Special Summon this card from your hand. You can activate 1 of these effects. ● Send 1 ""Bujin"" monster from your hand to the GY; add 1 ""Bujin"" monster with a different name from your GY to your hand. ● Banish 1 ""Bujin"" monster from your GY; send 1 ""Bujin"" monster with a different name from your Deck to the GY. You can only use each effect of ""Bujin Mahitotsu"" once per turn.",0.0,"If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control ""Eagle Shark"", you can Special Summon this card (from your hand). You can only control 1 ""Panther Shark""." 9114,"This card's name becomes ""Shiranui Style Synthesis"" while in the Spell & Trap Zone. Once per turn, you can activate 1 of these effects. Banish 1 Zombie monster from your GY; the Normal and Special Summons of your Zombie monsters cannot be negated for the rest of this turn. Target 1 Zombie monster you control; banish it, then you can send 1 Zombie monster with 0 DEF from your Deck to the GY.",0.0,1 Tuner + 1 or more non-Tuner monsters You can Tribute 1 monster to inflict damage to your opponent equal to its Level x 200. 1373,"While there is another Zombie-Type monster on your side of the field, your opponent cannot select this card as an attack target. Each time a Zombie-Type monster(s) is Special Summoned, send 2 cards from the top of your opponent's Deck to the GY.",0.0,"Select 1 face-up ""Karakuri"" monster on the field. Until the End Phase, it gains 1000 ATK, but its effect(s) is negated." 4850,"You can Special Summon this card (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can send 1 Dragon-Type monster from your hand and 1 Dragon-Type monster from your Deck to the GY, then target 1 card in either player's GY; banish that target.",0.4,"You can Special Summon this card (from your GY) by returning 1 Level 7 or lower ""Dark World"" monster you control to the hand. If this card is discarded to the GY by card effect: You can add 1 Level 5 or higher ""Dark World"" monster from your Deck to your hand, except ""Reign-Beaux, Overking of Dark World"", then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon 1 Level 4 or lower ""Dark World"" monster from your Deck or GY to either field." 12057,"If this card is Normal or Special Summoned: You can send 1 ""Performapal"" or ""Odd-Eyes"" monster from your Deck to the GY, except ""Performapal Odd-Eyes Valet"", and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of ""Performapal Odd-Eyes Valet"" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.",0.0,"If this card is Normal or Special Summoned: You can choose 1 unused Monster Zone or Spell & Trap Zone; while this card is face-up in the Monster Zone, that Zone cannot be used." 6822,"If this card is Normal or Special Summoned: You can send 1 ""Infernoid"" monster from your Deck to the GY, except ""Infernoid Decatron"", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's, and replace this effect with that monster's original effects.",0.25,"Equip only to a ""Gladiator Beast"" monster. When it attacks, destroy 1 Spell or Trap Card at the end of the Damage Step. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the GY, return this card to your hand." 12672,"Target 1 Level 7 or higher LIGHT Fiend monster you control; send all cards on the field to the GY that are not that monster. If your opponent Special Summons a monster(s), while this card is in your GY: You can banish this card; send 1 ""Fiendsmith"" monster from your Deck or Extra Deck to the GY. You can only use each effect of ""Fiendsmith in Paradise"" once per turn.",0.0,"The Snake Hair"" + ""Dragon Zombie" 8784,"1 non-WIND ""Sky Striker Ace"" monster You can only Special Summon ""Sky Striker Ace - Hayate(s)"" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 ""Sky Striker"" card from your Deck to the GY.",0.0,"If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of ""Performapal"" monsters you currently control. You can only use this effect of ""Performapal Lizardraw"" once per turn." 9907,"When this card is Normal Summoned: You can send cards from the top of your opponent's Deck to the GY, equal to the number of cards they control. If this card is Special Summoned: You can send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls. You can only use this effect of ""Firebrand Hymnist"" once per turn.",0.3333333333333333,"If you control no other cards and have at least 1 other card in your hand: Shuffle all Beast-Warrior-Type ""Bujin"" monsters from your GY into the Deck (min. 1), and if you do, send your entire hand to the GY (min. 1), then you can add up to 3 Beast-Warrior-Type ""Bujin"" monsters with different names from your Deck to your hand. You can only activate 1 ""Bujinunity"" per turn." 10402,"If this card is in your hand: You can target 1 ""Virtual World"" card you control; send 1 ""Virtual World"" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can send 1 ""Virtual World"" card of the third type from your Deck to the GY, except ""Virtual World Kirin - Lili"". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of ""Virtual World Kirin - Lili"" once per turn.",0.0,"When this card is Normal Summoned, if you control a face-up ""Six Samurai"" monster: Declare 1 Monster Type; while this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned." 10922,"Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect. ● Discard the revealed monster, and if you do, add 1 ""Fallen of Albaz"", or 1 monster that mentions it, from your Deck to your hand. During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 ""Branded in High Spirits"" effect per turn, and only once that turn.",0.16666666666666666,"Special Summon this card as an Effect Monster (Beast/EARTH/Level 2/ATK 0/DEF 2000). (This card is also still a Trap.) If this card is in the Monster Zone (Quick Effect): You can declare 1 Type and 1 Attribute, then target 1 face-up monster on the field; it becomes that Type and Attribute, until the end of this turn. You can only use this effect of ""Mimesis Elephant"" once per turn." 10398,"You cannot Special Summon monsters from the Extra Deck, except Beast, Beast-Warrior, or Winged Beast monsters. You can send 1 monster from your hand or field to the GY; add 1 ""Tri-Brigade"" monster from your Deck to your hand with a different original Type than that monster sent to the GY. You can only use this effect of ""Tri-Brigade Stand-Off"" once per turn. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can activate this effect; your opponent cannot declare an attack this turn.",0.0,"If you control a ""Tristan, Knight of the Underworld"", you can Special Summon this card (from your hand). Cannot be Special Summoned by other ways. You can target up to 2 Zombie-Type monsters you control and declare a Level from 5 to 8; they become that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Zombie-Type monsters. You can only use this effect of ""Isolde, Belle of the Underworld"" once per turn." 6212,"You can only use 1 ""Exchange of Night and Day"" effect per turn, and only once that turn. You can activate 1 of these effects. Send 1 LIGHT Warrior-Type monster from your hand to the GY, then add 1 DARK Warrior-Type monster from your Deck to your hand, with the same Level the sent monster had in your hand Send 1 DARK Warrior-Type monster from your hand to the GY, then add 1 LIGHT Warrior-Type monster from your Deck to your hand, with the same Level the sent monster had in your hand",0.0,"When this card destroys a monster and sends it to the GY as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points." 10763,"You can send 1 ""Queen's Knight"", ""King's Knight"", or ""Jack's Knight"" from your Deck to the GY; Special Summon this card from your hand, and if you do, this card's name becomes the sent monster's name until the End Phase. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of ""Joker's Knight"" once per turn.",0.0,"1 Fiend-Type monster + 1 Rock-Type monster Must be Special Summoned with ""Dark Fusion"" and cannot be Special Summoned by other ways. The original ATK of this card is equal to the combined original ATK of the Fusion Material Monsters used to Fusion Summon it. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip Effects are not activated at this time.)" 11125,"While you control a ""Blue-Eyes"" monster, you choose the attack targets for your opponent's attacks. You can only use each of the following effects of ""Dictator of D."" once per turn. You can send 1 ""Blue-Eyes White Dragon"" from your hand or Deck to the GY; Special Summon this card from your hand. You can discard 1 ""Blue-Eyes White Dragon"", or 1 card that mentions it, then target 1 ""Blue-Eyes"" monster in your GY; Special Summon it.",0.0,3 Level 4 monsters You can detach 1 Xyz Material from this card to target 1 face-up Xyz Monster your opponent controls; this card's name and original effect become the same as that monster. This effect can only be used once while this card is face-up on the field. 10129,"To Special Summon ""Uria, Lord of Searing Flames"" using its own procedure, you can send face-down Traps you control to the GY instead of face-up ones (or any combination of both). Once per attack, when an attack is declared involving your ""Uria, Lord of Searing Flames"": You can send 1 Trap from your hand or Deck to the GY; its ATK/DEF become 1000 x the number of Traps on the field and in the GYs for the rest of this turn (even if this card leaves the field). Once per turn: You can discard 1 card; take 1 ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", or ""Raviel, Lord of Phantasms"" from your GY, and either Special Summon it (if it has been properly Summoned), ignoring its Summoning conditions, or add it to your hand (even if not).",0.0,"If you control no monsters: Special Summon 1 Level 4 or lower ""Photon"" or ""Galaxy"" monster from your Deck. You can only activate 1 ""Accellight"" per turn. You cannot Normal Summon/Set during the turn you activate this card." 8916,"During damage calculation, if a player would take battle damage: You can make neither player take any battle damage from that battle, and if you do, send 1 Level 4 or lower Insect monster from your Deck to the GY, then, if you sent a Normal Monster this way, you can Special Summon any number of monsters with the same name as that monster, from your hand, Deck, and/or GY. If a monster(s) you control is sent to the GY by an opponent's card effect (except during the Damage Step): You can Special Summon 1 Insect Normal Monster from your GY. You can only use each effect of ""Giant Ballpark"" once per turn.",0.0,Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards. 6426,"Gem-Knight Lapis"" + 1 ""Gem-Knight"" monster Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon ""Gem-Knight Lady Lapis Lazuli(s)"" once per turn. Once per turn: You can send 1 ""Gem-Knight"" monster from your Main Deck or Extra Deck to the GY, and if you do, inflict 500 damage to your opponent for each Special Summoned monster on the field.",0.0,"When this card is activated: You can target any number of ""Gadget"" Monster Cards you control that are equipped to a monster; Special Summon them. You can discard 1 card; add 1 ""Boot-Up Admiral - Destroyer Dynamo"" from your Deck to your hand. You can only use this effect of ""Boot-Up Order - Gear Charge"" once per turn. You can only activate 1 ""Boot-Up Order - Gear Charge"" per turn." 12025,"If a Level 7 monster(s) is Special Summoned to your field: Send 2 ""Additional Mirror Level 7"" from your hand and/or Deck to the GY, then target 1 of those monsters; you can only Special Summon from the Extra Deck once for the rest of this turn after this card resolves, also Special Summon 2 monsters with that name from your Deck, then take damage equal to the total original ATK of the monsters Special Summoned by this effect.",0.0,"Reveal 1 ""Dracoslayer"" Pendulum Monster and 1 ""Dracoverlord"" Pendulum Monster from your Deck, your opponent randomly picks 1 of them for you to place in your Pendulum Zone or Special Summon (your choice), and you add the other card to your Extra Deck face-up. You can only activate 1 ""Draco Face-Off"" per turn." 11182,"You can send 1 monster from your hand or field to the GY, then target 1 Reptile monster in your GY with a different original Attribute than that monster; Special Summon it. During the Main Phase, if a monster is sent to your opponent's GY: You can send 1 Reptile monster from your Deck to the GY. You can only use each effect of ""Ogdoadic Serpent Strike"" once per turn.",0.0,A giant squid that drags its enemies to a watery grave. 9709,"Special Summon 1 ""Dragonmaid"" monster from your hand or GY in Defense Position, then, you can send 1 ""Dragonmaid"" monster with the same Attribute, but a different Level, from your Deck to the GY. You can only activate 1 ""Dragonmaid Hospitality"" per turn.",0.0,"Special Summon this card as an Effect Monster (Machine-Type/Tuner/FIRE/Level1/ATK 0/DEF 1800). (This card is also still a Trap Card.) If Summoned this way, other Tuners you control cannot be destroyed by battle or your opponent's card effects while this card is in the Monster Zone." 10246,"Send 1 monster from your Extra Deck to the GY, then add 1 ""Dogmatika"" monster or ""Fallen of Albaz"" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 ""Nadir Servant"" per turn.",0.0,"This card's name is treated as ""Neo-Spacian Aqua Dolphin"". This card cannot be Special Summoned except with ""NEX"". Once per turn, you can discard 1 card to look at your opponent's hand and select 1 Monster Card in it. If you control a monster with ATK greater than or equal to the selected monster's, destroy the selected monster and inflict 500 damage to your opponent." 10618,"Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 ""Ogdoadic Water Lily"" per turn.",0.0,"Once per turn, if your opponent controls a monster and you control no monsters, you can pay 800 Life Points to Special Summon 1 Psychic-Type monster from your hand." 12486,"You can send 1 ""White Sardine"" from your Deck to the GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except WATER monsters. You can only use this effect of ""White Sardine"" once per turn. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn.",0.0,This monster stuns its enemies with a massive beak and ear-piercing wails. 11655,"If you control 3 or more EARTH Fairy monsters: Send as many monsters from the field to the GY as possible (min. 1), then each player can Special Summon monsters from their opponent's GY to their own field, up to the number of monsters sent to their opponent's GY by this effect, then, if a monster was Special Summoned by this effect and ""Exchange of the Spirit"" is in your GY, you can Set 1 Trap directly from your Deck. It can be activated this turn. You can only activate 1 ""Exchange of Despair and Hope"" per turn.",0.0,An ogre possessed by the powers of the dark. Few can withstand its rapid charge. 10066,"If a face-up Plant monster(s) you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If a Plant monster is on the field and this card is in your GY: You can add this card to your hand. You can only use 1 ""Rose Girl"" effect per turn, and only once that turn.",0.3333333333333333,"If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 of your banished Wyrm monsters, except this card; add it to your hand. You can only use each effect of ""Tenyi Spirit - Adhara"" once per turn." 6755,"You can Ritual Summon this card with ""Prediction Ritual"". During your End Phase: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position. You can only use 1 of the following effects of ""Prediction Princess Tarotrei"" per turn, and only once that turn. ● During either player's turn: You can target 1 face-down monster on the field; change it to face-up Attack Position. ● During either player's turn: You can target 1 face-up monster on the field; change it to face-down Defense Position.",0.0,"If this card in your Monster Zone is destroyed by battle or monster effect and sent to your GY: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster." 4342,"Change all Defense Position monsters on the field to face-up Attack Position. Then, Special Summon 1 ""Meklord"" monster from your Deck or your GY. Its effect is negated, and it is destroyed during this turn's End Phase.",0.25,"When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 monster you control; send it to the GY, and if you do, Special Summon 1 Level 1 Spellcaster monster from your Deck. You can only use each effect of ""Fortune Fairy Hikari"" once per turn." 2570,Special Summon 1 Normal Monster from your GY. It is destroyed during the End Phase of this turn.,0.0,"When your opponent's monster declares an attack on a Synchro Monster you control: Negate the attack, then you can apply the rest of this card's effect. Banish that Synchro Monster you control and 1 Tuner from your GY, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels the banished monsters had. (This Special Summon is treated as a Synchro Summon.)" 8807,"During Main Phase 2: Special Summon any number of Level 2 or lower monsters with different names from your hand, Deck, and/or GY to your zone(s) a Link Monster(s) points to. You can only activate 1 ""Packet Link"" per turn.",0.0,"If your LP are less than 100: Draw 2 cards, then, if your LP are less than 10, draw 2 additional cards." 4922,"Once per turn, during either player's turn, when this face-up card on the field is targeted by a Spell Card, Trap Card, or card effect: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or GY, and make its ATK and DEF 0.",0.2,"2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of ""Exosister Kaspitell"" once per turn. If this card is Xyz Summoned using an ""Exosister"" monster as material: Neither player can Special Summon monsters from the GYs for the rest of this turn. You can detach 1 material from this card; add 1 ""Exosister"" monster from your Deck to your hand." 12249,"If a monster(s) is sent from the hand or Deck to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, also you cannot Special Summon monsters until the end of the next turn, except Reptile monsters. If you control this card that was Special Summoned from the GY: You can target 1 monster in your GY, except ""Nephilabyss, the Ogdoadic Overlord""; Special Summon it. You can only use each effect of ""Nephilabyss, the Ogdoadic Overlord"" once per turn.",0.0,A stag beetle with saw-like head and arms. 8621,"During your Main Phase: You can Special Summon 1 monster ""Fur Hire"" from your hand, except ""Seal, Strategist Fur Hire"". If a monster ""Fur Hire"" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster ""Fur Hire"" in your GY; add it to your hand. You can only use each effect of ""Seal, Strategist Fur Hire"" once per turn.",0.0,"Once per turn, you can discard 1 card to Special Summon 1 ""Moja"" from your Deck." 9287,"During your Main Phase: You can Special Summon 1 monster ""Fur Hire"" from your hand, except ""Filo, Messenger Fur Hire"". If a monster ""Fur Hire"" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster ""Fur Hire"" in your GY; Special Summon it in Defense Position, but place it on the bottom of the Deck if it leaves the field. You can only use each effect of ""Filo, Messenger Fur Hire"" once per turn.",0.0,The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled. 12424,"2+ Level 6 monsters Once per turn (Quick Effect): You can target 1 Spell/Trap on the field; detach 2 materials from a monster(s) on the field, and if you do, attach that target to this card as material. If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is in your GY: You can Special Summon this card, then you can attach 1 ""Goblin"" monster from your GY to this card as material. You can only use this effect of ""Goblin's Crazy Beast"" once per Duel.",0.0,"Your opponent cannot target face-up Dragon-Type monsters for attacks, expect this one." 8069,"During the turn you Normal Summon this card, it can attack your opponent directly. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn.",0.0,"1 LIGHT or DARK Dragon monster + 1 Dragon monster If this card is Fusion Summoned: You can target cards your opponent controls, up to the number of LIGHT and DARK monsters used as this card's material; destroy them. If this card is banished: You can target 1 Level 4 LIGHT or DARK Dragon monster you control; its Level becomes 8. You can only use each effect of ""Khaos Starsource Dragon"" once per turn." 8990,"You can only control 1 ""Dakki, the Graceful Mayakashi"". When a ""Mayakashi"" monster(s) is Special Summoned to your field from the Extra Deck, while this card is in the GY (except during the Damage Step): You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except ""Mayakashi"" monsters.",0.0,Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible. 10881,"When this card is activated: You can Set 1 ""Eternal Soul"" directly from your Deck. If you Normal or Special Summon ""Dark Magician"" or ""Dark Magician Girl"" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 ""Dark Magician"" or ""Dark Magician Girl"" from your GY, with a different name than that monster. You can only use this effect of ""Magician's Salvation"" once per turn. You can only activate 1 ""Magician's Salvation"" per turn.",0.0,"You can Tribute Summon this card by Tributing 1 ""Superheavy Samurai"" monster. When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation." 8338,"During either player's turn, you can activate ""Magical Musket"" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can add 1 ""Magical Musket"" card from your GY to your hand, but not a card with the same name as that activated card. You can only use this effect of ""Magical Musketeer Doc"" once per turn.",0.0,"Destroy 1 face-up monster your opponent controls. Then, your opponent gains 1000 Life Points." 12644,"You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 LIGHT Spellcaster Tuner from your Deck. If a Spell/Trap(s) is sent to your GY to activate a monster's effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of ""Astellar of the White Forest"" once per turn.",0.0,"If you have no ""Spellbook"" Spell Cards in your GY: Reveal 3 ""Spellbook"" Spell Cards with different names from your Deck, your opponent randomly adds 1 of them to your hand, and shuffle the rest back into your Deck. You can only activate 1 ""Spellbook Library of the Crescent"" per turn. You cannot activate any Spell Cards the turn you activate this card, except ""Spellbook"" Spell Cards." 12258,"If you control ""King's Sarcophagus"", you can Special Summon this card (from your GY). You can only Special Summon ""Qebehsenuef, Protection of Horus"" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can activate this effect; this turn, your opponent's monsters cannot target ""Horus"" monsters for attacks, also your opponent cannot target ""Horus"" monsters on the field with card effects. You can only use this effect of ""Qebehsenuef, Protection of Horus"" once per turn.",0.0,"Once per turn: You can change this card to face-down Defense Position. You can only use each of the following effects of ""Pharaonic Guardian Sphinx"" once per turn. If this card is Flip Summoned: Shuffle all monsters your opponent controls into the Deck. If this card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 Level 5 Rock monster from your hand or Deck in face-down Defense Position." 11754,"Your opponent cannot target ""Purrely"" monsters you control with card effects during the turn they were Special Summoned. Once per turn, if a face-up ""Purrely"" Xyz Monster(s) you control leaves the field by an opponent's card: Special Summon 1 Level 1 ""Purrely"" monster from your Deck or GY. Once per turn, during the End Phase: You can target 1 ""Purrely"" Xyz Monster on the field; attach 1 ""Purrely"" Quick-Play Spell from your Deck or GY to it as material.",0.0,"A monster born in the lava pits, it generates intense heat that can melt away its enemies." 11793,"During your Main Phase, if this card was activated this turn: You can Special Summon 1 Level 6 or lower Insect monster from your GY. You can reveal 1 Insect monster in your hand, then target 1 face-up monster your opponent controls, and 1 Insect monster you control with less ATK than the revealed monster; switch control of those monsters, and if you do, the monster you took control of becomes an Insect monster. You can only use 1 ""Giant Ballgame"" effect per turn, and only once that turn.",0.0,A warrior hidden within an egg that attacks enemies by flinging eggshells. 11675,"Each player can Special Summon 1 monster from their GY that was destroyed by battle this turn, in Attack Position, and if you Special Summon ""Elemental HERO Neos"", if it battles an opponent's monster this turn, its ATK becomes doubled during the Damage Step only. You can only activate 1 ""Battle of Sleeping Spirits"" per turn.",0.0,This small but deadly creature is better off avoided. 9772,"If a monster(s) is Special Summoned from your GY (except during the Damage Step): You can Special Summon this card from your hand. If you have a Synchro Monster with ""Warrior"", ""Synchron"", or ""Stardust"" in its original name on your field or GY: You can make this card's Level become 4 until the end of this turn. You can only use each effect of ""Satellite Synchron"" once per turn.",0.0,"1 Tuner + 1 or more non-Tuner monsters This face-up card on the field cannot be targeted by your opponent's card effects, except during your Main Phase 2." 12555,"2+ Insect, Plant, and/or Reptile monsters If a monster(s) is Special Summoned from your opponent's Deck and/or Extra Deck (except during the Damage Step): You can destroy 2 monsters on the field. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of ""Ragnaraika Stag Sovereign"" once per turn.",0.0,"Send 1 ""Blackwing"" monster from your hand to the GY and select 1 Normal Trap Card in your opponent's GY. The effect of this card will be the same as the selected Normal Trap Card." 7429,"This card's name becomes ""Dark Magician"" while it is on the field. You can only use each of these effects of ""Magician of Dark Illusion"" once per turn. During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand. If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 ""Dark Magician"" in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field.",0.0,"2 Level 4 ""Noble Knight"" monsters When this card is Xyz Summoned: You can target up to 3 ""Noble Arms"" Equip Spell Cards with different names in your GY; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card; destroy any number of Spell/Trap Cards on the field, up to the number of ""Noble Arms"" Equip Spell Cards you control." 3088,"Special Summon 1 monster from your GY to your opponent's side of the field in Defense Position, and increase the Level of 1 monster you control by the Level of the Special Summoned monster, until the End Phase.",0.0,"If this card is Pendulum Summoned or sent to the GY: You can target 1 ""Zefra"" card in your Pendulum Zone, except ""Shaddoll Zefracore""; Special Summon it. You can only use this effect of ""Shaddoll Zefracore"" once per turn." 5441,Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having only Machine-Type monsters in your GY (min. 1). Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase.,0.0,"During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of ""Changshi the Spiridao"" once per turn." 630,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Fiend-Type monsters in your GY. If this card is destroyed by battle, or by your opponent's card effect while it is a Monster Card, equip it to a monster your opponent controls during the End Phase of this turn. Take control of the equipped monster.",0.0,"Target 1 ""Shaddoll"" monster you control; send 1 ""Shaddoll"" card from your hand to the GY, and if you do, the targeted monster gains 1000 ATK and DEF, but is changed to face-down Defense Position during the End Phase." 11626,"Target 1 monster on the field or in either GY, then activate 1 of these appropriate effects; ● Attach the targeted monster to 1 Rank 2 monster you control as material. ● Place the targeted monster your opponent controls in your zone your Link-2 monster points to, and take control of it. ● Special Summon the targeted monster from either GY to your zone your Link-2 monster points to. You can only activate 1 ""Spright Double Cross"" per turn.",0.0,"Crass Clown"" + ""Dream Clown" 10985,"You can target 1 monster you control with 0 ATK and 1 DARK Reptile monster in your GY; destroy that monster on the field, and if you do, Special Summon the other monster from your GY. If your opponent activates a monster effect: You can target 1 face-up monster they control with 0 ATK; take control of it, then Special Summon 1 ""Reptilianne Token"" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. You can only use each effect of ""Reptilianne Recoil"" once per turn.",0.0,"Tribute 1 Machine monster, then target 1 card on the field for every 1000 original ATK of the Tributed monster; destroy those cards." 12160,"Each time a monster(s) is Synchro Summoned, place 2 Signal Counters on this card. You can remove 4, 7, or 10 Signal Counters from your field to activate 1 of these effects; ● 4: Increase or reduce the Level of 1 face-up monster you control by 1. ● 7: Special Summon 1 Tuner from your GY. ● 10: Special Summon 1 Synchro Monster from your GY. If this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 ""Crimson Dragon"" from your Extra Deck.",0.0,"Unhandled exception at 0x1i-666 in qliphort.exe: Access violation writing location 0x00-000 Continue, ignoring this error? ...[ ] Xlmgzxg drgs gsv Hzxivw Givv rh uliyrwwvm. Gsv hxlfitv szh yvvm fmovzhsvw." 1024,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 ""Buster Blader"" from your hand, Deck, or GY.",0.0,"Target 1 ""Red Dragon Archfiend"" you control; if it battles an opponent's monster this turn while you control it, apply these effects until the end of the Damage Step. ● It gains 1000 ATK. ● Your opponent cannot activate cards or effects. ● If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. ● Any battle damage your opponent takes from that battle is doubled." 1002,"Remove 2 Spell Counters on your side of the field. Special Summon 1 ""Dark Magician"" or ""Buster Blader"" from your GY in face-up Attack or Defense Position.",0.0,"Once per turn: You can Tribute 1 Fish, Sea Serpent, or Aqua-Type monster; this card gains 600 ATK. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent." 3596,"Drill Synchron + 1 or more non-Tuner monsters Once per turn, during your Main Phase, you can halve this card's ATK (permanently). If you do, it can attack your opponent directly this turn. Once per turn, during your Main Phase, you can discard 1 card and remove this card from play. During your next Standby Phase, Special Summon this card, if removed by this effect. Then, add 1 Monster Card from your GY to your hand.",0.0,You can Special Summon this card from your hand by removing from play 1 Spirit monster from your hand. Spirit monsters you control do not have to have their effects that return them to the hand activated. 11232,"If you have 3 or more other cards in your hand: Discard your entire hand, then you can Special Summon 1 ""Infernity"" monster or 1 Level 8 DARK Dragon Synchro Monster from your GY.",0.0,A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed. 7700,"You can discard 2 other ""Darklord"" cards; Special Summon this card from your hand. During either player's turn: You can pay 1000 LP, then target 1 ""Darklord"" Spell/Trap Card in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of ""Darklord Nasten"" once per turn. You can only Special Summon ""Darklord Nasten(s)"" once per turn.",0.0,"Select 1 ""Summoned Skull"" or Thunder-Type monster you control. Destroy all monsters your opponent controls whose DEF is lower than the ATK of the selected monster. You cannot conduct your Battle Phase the turn you activate this card." 9416,"2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of ""Barricadeborg Blocker"" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.",0.0,"Each time a Counter Trap Card is activated, gain 1000 Life Points, and if ""The Sanctuary in the Sky"" is on the field, destroy 1 card your opponent controls." 9195,"(Quick Effect): You can discard 1 Spell; Special Summon 1 ""Witchcrafter"" monster from your hand, except ""Witchcrafter Edel"". You can Tribute this card, then target 1 Spellcaster monster in your GY, except ""Witchcrafter Edel""; Special Summon it. You can only use each effect of ""Witchcrafter Edel"" once per turn.",0.0,"Once per turn, when a Level 4 or lower Thunder-Type monster is Normal or Special Summoned to the field, inflict 600 damage to your opponent." 10815,"You can discard 1 other Dinosaur monster; Special Summon this card from your hand. You can Tribute 1 Dinosaur monster, then target 1 ""Dinowrestler"" monster in your GY with a different original name; Special Summon it in Defense Position. You can only use each effect of ""Dinowrestler Iguanodraka"" once per turn.",0.0,"You can target 1 ""Potan"" monster you control; it is treated as a Tuner until the end of the next turn. If a monster is Synchro Summoned while this monster is on the field (except during the Damage Step): You can Special Summon 1 ""Potan"" monster from your hand or Deck. You can only use each effect of ""Red Potan"" once per turn." 9211,"This card's name becomes ""Cyber Dragon"" while on the field or in the GY. You can discard 1 other monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 Machine monster with 2100 ATK or DEF in your GY; Special Summon it, also, you cannot Special Summon monsters for the rest of this turn, except Machine monsters. You can only use each effect of ""Cyber Dragon Nachster"" once per turn.",0.0,"If this card is equipped with a Dragon-Type ""Dragunity"" monster, during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent." 8792,"You can Special Summon this card (from your hand) by discarding 1 WATER monster. You can only Special Summon ""White Stingray"" once per turn this way. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn. You can only use this effect of ""White Stingray"" once per turn.",0.0,If a monster(s) is Special Summoned from the Extra Deck: The opponent of the player that conducted the Special Summon can apply this effect; Draw 1 card. 8928,"If this card is Normal or Special Summoned: You can discard 1 card; apply the following effect, depending on the type of the card discarded. ● Monster: Add 1 Trap from your GY to your hand. ● Spell: Add 1 monster from your GY to your hand. ● Trap: Add 1 Spell from your GY to your hand. You can only use this effect of ""Mystrick Hulder"" once per turn.",0.0,Draw 2 cards. 5507,"You can discard 1 ""Harpie"" card; Special Summon 1 ""Harpie"" monster from your Deck in face-up Defense Position, except ""Harpie Channeler"". You can only use this effect of ""Harpie Channeler"" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes ""Harpie Lady"" while it is on the field or in the GY.",0.0,"If exactly 1 monster is banished from your GY (and no other cards are banished at the same time), except during the Damage Step: You can send, from your Deck to the GY, 1 monster that has a different Attribute from that banished monster. You can only use the effect of ""Jewels of the Valiant"" once per turn." 937,"X-Head Cannon"" + ""Y-Dragon Head"" + ""Z-Metal Tank"" This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control. (You do not use ""Polymerization"".) This card cannot be Special Summoned from the GY. You can discard 1 card to destroy 1 card your opponent controls.",0.25,"All face-up ""Koa'ki Meiru"" monsters you control gain 500 ATK. Once per turn, during your Main Phase, you can discard 1 ""Iron Core of Koa'ki Meiru"" to have all face-up ""Koa'ki Meiru"" monsters you control gain 1000 ATK until the End Phase." 1041,"X-Head Cannon"" + ""Z-Metal Tank"" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use ""Polymerization""). This card cannot be Special Summoned from the GY. Discard 1 card from your hand to destroy 1 face-down Spell or Trap Card on your opponent's side of the field.",0.0,"Send 1 ""Darklord"" monster from your hand or face-up field to the GY; Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, then, you can gain LP equal to the original ATK of the monster sent to the GY to activate this card. You can only activate 1 ""Darklord Uprising"" per turn." 3687,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Beast-Warrior-Type monsters in your GY. Once per turn, you can discard 1 Beast-Warrior-Type monster from your hand to activate 1 of the following effects: ● Double this card's ATK until the End Phase. ● This card can attack your opponent directly this turn.",0.25,"(This card is always treated as a ""Majespecter"" card.) (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target ""Dracoslayer"" monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. If this card is Special Summoned by the effect of a ""Dracoslayer"" card, or Pendulum Summoned: You can add 1 Field Spell from your Deck to your hand, then discard 1 card. You can only use this effect of ""Majesty Pegasus, the Dracoslayer"" once per turn." 2511,"When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand or GY. There can only be 1 face-up ""Dragon Ice"" on the field.",0.0,"When this card is Normal Summoned: You can have your opponent gain 500 LP, then they look at the top 3 cards of your Deck and choose 1 for you to add to your hand, and you shuffle the rest into the Deck. Before damage calculation, if this card battles: You can send this card to the GY. You can only use this effect of ""Fairy Tail - Rochka"" once per turn." 9545,"When this card is Normal Summoned: You can discard 1 card, then target 1 ""Fire Formation"" Spell/Trap you control; Set 1 ""Fire Formation"" Spell/Trap with a different name directly from your Deck. If this card is Special Summoned by the effect of a ""Fire Fist"" monster: You can Set 1 ""Fire Formation"" Spell/Trap directly from your Deck, with a different name from the cards in your GY. You can only use each effect of ""Brotherhood of the Fire Fist - Ram"" once per turn.",0.0,"Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card’s activation." 1040,"X-Head Cannon"" + ""Y-Dragon Head"" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use ""Polymerization""). This card cannot be Special Summoned from the GY. Discard 1 card from your hand to destroy 1 face-up Spell or Trap Card on your opponent's side of the field.",0.0,"1 DARK Tuner + 2+ non-Tuner monsters Cannot be destroyed by battle or card effects. Other monsters you control cannot attack. Once per turn: You can target 1 monster your opponent controls; any battle damage your opponent takes from attacks involving this card this turn is halved, also, change that monster's ATK to 0, and if you do, gain LP equal to its original ATK." 12625,"1 Level 4 or lower ""Genex"" monster You can only Special Summon ""Repair Genex Controller(s)"" once per turn. If this card is Link Summoned: You can add 1 ""Genex"" monster from your GY to your hand. Once per Chain, if a ""Genex"" monster(s) is added to your hand, except by drawing it, you can (except during the Damage Step): Immediately after this effect resolves, Normal Summon 1 ""Genex"" monster, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Summon using a ""Genex"" Tuner as material.",0.0,3 Level 4 monsters 9389,"2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of ""Number 60: Dugares the Timeless"" once per turn.",0.0,When this card inflicts Battle Damage to your opponent by battle with a monster: Gain Life Points equal to the amount of Battle Damage inflicted. 12559,"You can Ritual Summon this card with ""Blessing of the Voiceless Voice"". If this card is Ritual Summoned while you have ""Lo, the Prayers of the Voiceless Voice"" on your field or in your GY: You can draw 2 cards, then discard 1 card. When an attack is declared involving a LIGHT Ritual Monster (Warrior or Dragon): You can discard 1 random card from your opponent's hand. During your opponent's End Phase: You can add 1 LIGHT monster from your GY to your hand. You can only use each effect of ""Saffira, Divine Dragon of the Voiceless Voice"" once per turn.",0.0,Reduce the Level of 1 face-up monster you control by up to 2. 8732,"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not ""Danger! Chupacabra!"", Special Summon 1 ""Danger! Chupacabra!"" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 ""Danger!"" monster in your GY, except ""Danger! Chupacabra!""; Special Summon it. You can only use this effect of ""Danger! Chupacabra!"" once per turn.",0.4,"4 Level 9 monsters This card cannot be targeted by card effects. If this card has an Xyz Monster as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent." 1824,"Your opponent draws 2 cards. Special Summon 1 monster from your GY that includes ""LV"" in its card name, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn.",0.2,"Your opponent's monsters cannot attack if you control 3 or more ""Tindangle"" monsters. Once per turn, during your Standby Phase: You can target 1 ""Tindangle"" monster you control; give control of it to your opponent. You can banish this card from your GY and discard 1 ""Tindangle"" card; add 1 ""Euler's Circuit"" from your Deck to your hand. You can only use this effect of ""Euler's Circuit"" once per turn." 11206,"Activate this card by placing 7 counters on it. You can only control 1 ""Ursarctic Radiation"". Each time an ""Ursarctic"" monster(s) is Special Summoned from the hand or Extra Deck: You can remove 1 counter from this card; draw 1 card. Once per turn, during the End Phase: You can target 1 ""Ursarctic"" card in your GY, except ""Ursarctic Radiation""; shuffle it into the Deck.",0.0,"(This card is always treated as an ""Igknight"" card.) If this card on the field is destroyed by battle or card effect: You can Special Summon 1 ""Dracoslayer"" or ""Igknight"" monster from your Deck, except ""Ignis Phoenix, the Dracoslayer"", and if you do, it is treated as a Tuner. You can only use this effect of ""Ignis Phoenix, the Dracoslayer"" once per turn." 9779,"Dark Magician"" or ""Dark Magician Girl"" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 ""Dark Magician"" and 1 ""Dark Magician Girl"" from your hand, Deck, and/or GY.",0.0,"2 Plant monsters Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. You can Tribute 1 monster, then target 2 Plant Link Monsters in your GY, except ""Sunavalon Daphne""; return them to the Extra Deck. You can only use this effect of ""Sunavalon Daphne"" once per turn." 10427,"2 monsters, including a ""Ki-sikil"" monster If this card is Special Summoned and you control a ""Lil-la"" monster: You can draw 1 card. During the Main Phase, if you do not control a ""Lil-la"" monster (Quick Effect): You can Special Summon 1 ""Lil-la"" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of ""Evil★Twin Ki-sikil"" once per turn.",0.0,"Genex Controller + 1 or more FIRE non-Tuner monsters This card gains 200 ATK for each FIRE monster in your GY. If this card destroys an opponent's monster by battle, inflict 200 damage to your opponent for each ""Genex"" monster in your GY." 6566,"When an opponent's Special Summoned monster declares a direct attack, if its ATK is greater than or equal to your LP: Negate the attack, and if you do, draw 1 card, then you can Special Summon 1 ""Stardust"" monster from your Extra Deck or GY. You can only activate 1 ""Stardust Re-Spark"" per turn.",0.25,"(This card is always treated as a ""Kuriboh"" card.) When this card or your ""Kuriboh"" monster is destroyed by battle: You can Special Summon 1 monster with 300 ATK/200 DEF from your Deck, except ""Kuribah"". You can only use this effect of ""Kuribah"" once per turn. You can Tribute this card you control, plus 4 monsters from your hand and/or field (1 each of ""Kuribee"", ""Kuriboo"", ""Kuribeh"", and ""Kuriboh""); Special Summon 1 ""Kuribabylon"" from your hand, Deck, or GY." 12291,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon any number of ""T.G."" monsters from your GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except ""T.G."" monsters. You can only use this effect of ""T.G. Over Dragonar"" once per turn. If this card on the field is destroyed: Draw 1 card.",0.0,"Reveal 1 ""Fossil Fusion"" in your hand; send 1 monster from your hand to the GY, and if you do, declare 1 Type and Level, your opponent looks at their hand and Deck, and sends 1 monster of the declared Type and Level to the GY if there is any. You can only activate 1 ""Specimen Inspection"" per turn." 9801,"2 monsters including a ""Plunder Patroll"" monster (Quick Effect): You can target 1 Effect Monster you control; Special Summon 1 ""Plunder Patroll"" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip that target to it, then draw 1 card. You can only use this effect of ""Blackbeard, the Plunder Patroll Captain"" once per turn.",0.0,"Aleister the Invoker"" + 1 WATER monster Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. This card can attack while in face-up Defense Position. If it does, apply its ATK for damage calculation." 8595,"2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of ""Vampire Sucker"" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from the GY: Draw 1 card.",0.25,"During either player's turn, you can discard this card and declare 1 Attribute to select 1 face-up ""Genex"" monster you control. That monster's Attribute becomes the declared Attribute." 10415,"Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a ""Drytron"" card. You can Tribute 1 other ""Drytron"" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can reveal 1 Ritual Monster or 1 Ritual Spell in your hand, and if you do, draw 1 card. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of ""Drytron Delta Altais"" once per turn.",0.0,"If you control a Normal Monster: You can Special Summon this card from your hand. You can only use this effect of ""Submaleed the Sightseeing Ship"" once per turn. Your first Normal Monster that would be destroyed by battle with an Effect Monster each turn, is not destroyed." 2812,"You can Tribute Summon this card in face-up Attack Position by Tributing 1 Dinosaur-Type monster. When a Dinosaur-Type monster is Special Summoned from your GY, you can draw 1 card.",0.0,"Target 2 FIRE monsters (1 Tuner and 1 non-Tuner) with 200 DEF in your GY; banish both monsters, and if you do, Special Summon 1 FIRE Synchro Monster from your Extra Deck whose Level equals the total Levels of those monsters. You can only activate 1 ""Birth of the Prominence Flame"" per turn." 7021,"If you have no Spell/Trap Cards in your GY, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except ""Superheavy Samurai"" monsters. If you have no Spell/Trap Cards in your GY: You can Tribute this card; Special Summon up to 2 monsters from your hand to your opponent's side of the field in Defense Position, then draw cards equal to the number of monsters Special Summoned by this effect. You can only use this effect of ""Superheavy Samurai Transporter"" once per turn.",0.5,"During your opponent's Main Phase, when they would Special Summon a monster(s):Negate the Summon, and if you do, destroy that monster, then your opponent draws1 card, then end the Main Phase." 5939,"Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) During your Draw Phase, if this card is in your GY, instead of conducting your normal draw: You can add this card from your GY to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of ""Rank-Up-Magic Astral Force"".",0.0,When this card destroys an opponent's monster by battle and sends it to the GY: You can equip the destroyed monster to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK equal to that equipped monster's ATK. 6611,"When this card is Special Summoned: You can Special Summon 1 ""Star Seraph"" monster from your hand, then you can place 1 LIGHT monster from your GYon top of your Deck. An Xyz Monster that was Xyz Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect. Once per turn, while this card has Xyz Material, if a monster(s) is Special Summoned from the hand, immediately draw 1 card.",0.0,"Activate this card by targeting 1 Warrior-Type monster you control. It gains 1000 ATK. Monsters destroyed by battle with it are returned to the hand instead of going to theGY. When that monster leaves the field, destroy this card." 622,"When a monster is Special Summoned to the field from your GY, you can draw 1 card from your Deck.",0.0,"Banish 1 ""Speedroid"" monster from your GY, then target 1 Synchro Monster you control; until the end of this turn, change its Level to the banished monster's Level, and it gains ATK equal to that monster's Level x 500." 2278,When this card is Special Summoned from the GY: Draw 2 cards.,0.5,"3 monsters with different names Must first be Fusion Summoned using only monsters in your hand and field as material (min. 1 from each). If this card is Fusion Summoned by a Spell effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of ""Guardian Chimera"" once per turn. Your opponent cannot target this card with card effects while ""Polymerization"" is in your GY." 1238,"When this card is Special Summoned from the GY, the controller of this card draws 1 card.",0.0,While in Attack Position: This card gains 800 ATK for each Equip Card quipped to it. While in Defense Position: This card gains 800 DEF for each Equip Card equipped to it. 7504,"While you control a Level 10 or lower ""Flower Cardian"" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summonmonsters for the rest of this turn, except ""Flower Cardian"" monsters. Once per turn: You can target 1 ""Flower Cardian"" monster in your GY; shuffle it into your Deck, then draw 1 card.",0.0,"When this card is Tribute Summoned, destroy 1 face-down card on the field" 5942,"After this card resolves, each time your opponent adds a card(s) from their Deck or GY to their hand this turn, except by drawing them, you immediately draw 1 card. You can only activate 1 ""Shared Ride"" per turn.",0.0,"This card gains 200 ATK for each face-up ""Meklord"" monster you control, except this card. When this card is destroyed by battle and sent to the GY, you can Special Summon 1 ""Meklord Army"" monster from your Deck." 8643,"If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 ""Vampire"" monster in your GY, except ""Vampire Scarlet Scourge""; Special Summon it, but it cannot attack this turn. You can only use this effect of ""Vampire Scarlet Scourge"" once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.",0.0,"When an effect resolves that was activated by your opponent's Effect Monster on the field, they can discard 1 card. If they do not, that effect is negated." 1061,Pay 500 Life Points to activate this card. Special Summon 1 Archfiend Monster Card from your GY. This monster cannot be Tributed under any conditions and is destroyed during the End Phase of this turn.,0.3333333333333333,"2 Level 5 monsters Once per turn (Quick Effect): You can target 1 face-up monster on the field, and 1 ""Chronomaly"" monster or Xyz Monster in your GY; the first target gains ATK equal to half the second target's (until the end of this turn), then attach the second target to this card as material. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 2 materials from this card; negate the activation." 11287,"1 ""Dinomorphia"" Fusion Monster + 1 ""Dinomorphia"" monster Your opponent cannot activate the effects of monsters they control that have ATK greater than or equal to your LP. You can only use each of the following effects of ""Dinomorphia Rexterm"" once per turn. (Quick Effect): You can pay half your LP; the ATK of all monsters your opponent currently controls become equal to your LP, until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 6 or lower ""Dinomorphia"" monster from your GY.",0.0,"Barrel Dragon"" + ""Blowback Dragon"" Toss a coin 3 times. Destroy a number of monsters on the field equal to the number of Heads. This effect can only be used once per turn, during your Main Phase." 8465,"Unaffected by activated effects from any monster Special Summoned from the Extra Deck. Your opponent cannot target your ""World Legacy"" cards in this card's column with card effects, also they cannot be destroyed by your opponent's card effects. During the Standby Phase, if this card is in your GY: You can pay 1000 LP; Special Summon this card, then your opponent can Special Summon 1 monster from their hand or GY. You can only use this effect of ""World Legacy - ""World Shield"""" once per turn.",0.0,Wields the power of darkness to destroy its enemies. 8671,"If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose current ATK is different from its original ATK (Quick Effect): You can Special Summon this card. You can only use each effect of ""Kaiki the Unity Star"" once per turn.",0.2,"During your Main Phase: You can Special Summon 1 monster ""Fur Hire"" from your hand, except ""Helmer, Helmsman Fur Hire"". If a monster ""Fur Hire"" is Special Summoned to your field while you control this monster: You can discard 1 card ""Fur Hire""; draw 1 card. You can only use each effect of ""Helmer, Helmsman Fur Hire"" once per turn." 7363,Pay 1000 LP; Special Summon 1 DARK Spellcaster-Type monster from your hand or GY.,0.16666666666666666,"This Special Summoned card cannot be destroyed by battle. You can only use each of the following effects of ""Divine Dragon Titanomakhia"" once per turn. You can banish 3 ""Divine Dragon Titanomakhia"" from your GY and/or face-up Monster Zone, including this card on the field; destroy all cards your opponent controls. During the End Phase: You can send cards from the top of your Deck to the GY, equal to the number of Dragon monsters you control." 8687,"Pay 1000 LP; roll a six-sided die, then apply the result. 1 or 2: Immediately after this effect resolves, you can Normal Summon 1 monster. 3 or 4: You can Special Summon 1 monster from your GY. 5 or 6: You can Special Summon 1 Level 5 or higher monster from your hand. You can only activate 1 ""Summon Dice"" per turn.",0.25,"You can discard this card and 1 ""Darklord"" card; draw 2 cards. During either player's turn: You can pay 1000 LP, then target 1 ""Darklord"" Spell/Trap Card in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of ""Darklord Ixchel"" once per turn. You can only Special Summon""Darklord Ixchel(s)"" once per turn." 3876,"You can pay 1000 Life Points; add 1 ""Polymerization"" from your GY to your hand.",0.0,"Reveal 1 card in your hand, and if you do, add 1 of the following cards from your Deck to your hand, then shuffle the revealed card into the Deck. ● ""ZW -"" monster ● ""ZS -"" monster ● ""Zexal"" Spell/Trap ● ""Rank-Up-Magic"" Spell ● ""Rank-Down-Magic"" Spell You can only activate 1 ""Zexal Construction"" per turn." 2288,"Pay Life Points so that you only have 100 left. Special Summon as many ""Six Samurai"" monsters from your GY as possible. You cannot Special Summon more than 1 monster with the same name, or a monster that has the same name as a monster you already control.",0.0,"Target 1 ""Zoodiac"" Xyz Monster you control; attach 1 ""Zoodiac"" monster from your Deck to that Xyz Monster as Xyz Material. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 5 ""Zoodiac"" cards in your GY with different names; shuffle all 5 into the Deck, then draw 1 card." 8640,"If a monster(s) you control would be destroyed by battle or an opponent's card effect, you can pay 1000 LP for monster that would be destroyed, instead (you must protect all your monsters that would be destroyed, if you use this effect). At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.",0.0,Discard 1 Spell Card from your hand. Select 1 Spell Card from your opponent's GY and use it from the GY as your Spell Card. 9074,"Pay LP in multiples of 1000, then target 1 ""Valkyrie"" monster in your GY with a different name for every 1000 LP paid; Special Summon them, then your opponent can Special Summon monsters with 2000 or less ATK from their GY, up to the number of monsters you Special Summoned by this effect. You can only activate 1 ""Final Light"" per turn.",0.0,"2 Level 1 monsters Unaffected by other cards' effects. Once per turn (Quick Effect): You can detach 2 materials from this card; for the rest of this turn, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card." 5013,"Pay 500 Life Points to target 1 Level 4 or lower ""Steelswarm"" monster in your GY; Special Summon it from the GY.",0.25,"When this card is Normal Summoned: You can Special Summon 1 ""Rose Dragon"" monster from your hand or GY, except ""White Rose Dragon"". You can only use each of these effects of ""White Rose Dragon"" once per turn: ●If you control a Dragon Tuner or Plant Tuner: You can Special Summon this card from your hand. ●If this card is sent to the GY as Synchro Material: You can send 1 Level 4 or higher Plant monster from your Deck to the GY." 7868,"Pay half your LP; Special Summon up to 2 ""Darklord"" monsters from your GY in Defense Position, with the same Level as 1 face-up monster your opponent controls.",0.5,"Neither player can declare attacks with face-up monsters that have 1500 or more ATK. During each of your Standby Phases, pay 100 Life Points or destroy this card." 8641,"Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other ""Vampire"" monster you control; switch control of those monsters. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.",0.0,Discard 1 card to target 1 card your opponent controls; return that target to the top of the Deck. 2552,Pay 500 Life Points. Special Summon from both players' GYs as many Normal Monsters as possible with 1000 or less ATK that were destroyed by battle this turn.,0.0,During your opponent's Main Phase: You can send this card from your hand to the GY to target 1 face-up Effect monster your opponent controls; negate that target's effects until the End Phase. 1634,"Pay 500 Life Points. Special Summon 1 monster from your GY that includes ""Batteryman"" in its card name.",0.0,"If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of ""Lilith, Lady of Lament"" once per turn." 7968,"Equip only to a Normal Monster. If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. When the equipped monster inflicts battle damage to your opponent: You can Special Summon 1 ""Phantasm Spiral Dragon"" from your hand, Deck, or GY, and equip it with this card, then you can change 1 Attack Position monster your opponent controls to Defense Position. You can only use this effect of ""Phantasm Spiral Crash"" once per turn.",0.3333333333333333,"This card gains these effects based on the Types of monsters on the field. ● Warrior, Beast, or Pyro: Once per turn, if you activate a Trap Card: You can target 1 card your opponent controls; destroy it. ● Dinosaur, Sea Serpent, or Thunder: Once per turn, if you activate a Spell Card: You can inflict 1000 damage to your opponent. ● Machine, Fairy, or Fiend: Once per turn, if you activate a monster effect: You can target 1 face-up monster you control; it gains 1000 ATK." 5377,"During the turn a ""Gagaga"" monster you control was destroyed by battle and sent to the GY: Special Summon as many monsters from your GY as possible that were destroyed by battle this turn, in face-up Defense Position, then take 600 damage for each monster Special Summoned by this effect. You can only activate 1 ""Gagagaback"" per turn.",0.3333333333333333,"When this card is Special Summoned from the GY: You can target 1 face-up Fish, Sea Serpent, or Aqua-Type monster on the field; increase its Level by 1." 12368,"2 ""Earthbound"" monsters If this card is Special Summoned: You can add 1 Field Spell from your Deck or GY to your hand. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can destroy as many monsters your opponent controls as possible that were Special Summoned this turn, and if you do, inflict 800 damage to your opponent for each monster destroyed by this effect. You can only use each effect of ""Earthbound Servant Geo Kraken"" once per turn.",0.0,"If this card is Summoned: You can target 1 Level 4 ""Gravekeeper's"" monster in your GY; Special Summon it in face-up Attack Position or face-down Defense Position. You can only use this effect of ""Gravekeeper's Headman"" once per turn. This effect is unaffected by ""Necrovalley""." 3170,"Activate only during damage calculation during your opponent's turn. You take no Battle Damage from that battle. Then, you can add 1 Warrior-Type Tuner monster with 1500 or less DEF from your GY to your hand.",0.0,"This turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set). You can banish this card from the GY; this turn, reduce the Levels of all monsters in each player's hand by 1 (even after they are Summoned/Set)." 8302,"If your opponent takes effect damage (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of ""Trickstar Narkissus"" once per turn. Each time your opponent activates a monster effect in their hand or GY, inflict 200 damage to them immediately after it resolves.",0.0,"Once per turn, if this card was Tribute Summoned by Tributing a ""Steelswarm"" monster(s): You can pay 1000 Life Points to target 1 monster on the field; destroy that target." 9902,"2 ""D/D"" monsters If this card is Special Summoned: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except ""D/D"" monsters, also place 2 ""D/D"" Pendulum Monsters with different names from your Deck in your Pendulum Zones, and if you do, take 1000 damage. If this Link Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 1 ""D/D"" monster from your Extra Deck or GY in Defense Position. You can only use each effect of ""D/D/D Abyss King Gilgamesh"" once per turn.",0.0,"If you control a face-up ""Fabled"" monster: You can send this card from your hand to the GY; add 1 ""Fabled"" monster from your Deck to your hand, except ""Fabled Grimro""." 3944,"Activate only when your opponent's monster declares a direct attack. Select 1 Synchro Monster in your GY with a Level less than or equal to the attacking monster's. The Battle Damage you take from that attack is halved. At the end of the Damage Step, Special Summon the selected Synchro Monster from the GY.",0.0,"Add 1 ""Spellbook"" card from your Deck to your hand, except ""Spellbook of Secrets"". You can only activate 1 ""Spellbook of Secrets"" per turn." 12154,"When you take damage from your opponent's card effect or their monster's attack: Apply the appropriate effect based on the type of damage. ● Battle: Special Summon 1 monster from your GY, with ATK less than or equal to the damage, and if you do, end the Battle Phase after the Damage Step. ● Effect: Inflict double the damage you took to your opponent. You can only activate 1 ""Split Mirror of the Underworld"" per turn.",0.0,The proudust of them all. 10747,"When you take 1000 or more battle or effect damage: You can Special Summon this card from your hand. You can target 1 monster in your opponent's GY that does not have ? ATK; your opponent can choose 1 monster in their Deck that does not have ? ATK. If they did not, or if that target's ATK is higher than their chosen monster's, Special Summon that target to your field, also shuffle their chosen monster (if any) back into the Deck. Otherwise, your opponent adds their chosen monster to their hand. You can only use each effect of ""Millennium Seeker"" once per turn.",0.0,"You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 EARTH Fusion Monster from your Fusion Deck." 10348,"(This card is always treated as a ""F.A."" card.) After damage calculation, if your ""U.A."" or ""F.A."" monster destroyed an opponent's monster by battle, OR when your ""U.A."" or ""F.A."" monster inflicts battle damage to your opponent: Special Summon any number of ""U.A."" and/or ""F.A."" monsters with different names from your hand and/or GY in Defense Position. You can only activate 1 ""U.A. Man of the Match"" per turn.",0.0,"If you control no Special Summoned monsters: You can Special Summon this card from your hand, also you cannot Special Summon other monsters for the rest of this turn. You can only use this effect of ""Proof of Pruflas"" once per turn. If this card is Normal or Special Summoned, you can: Immediately after this effect resolves, Tribute Summon 1 monster." 3787,"If this card is Special Summoned from the GY, it gains the following effect. ● If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.",0.0,"1 Level 8 or lower ""Magical Musket"" monster If this card is Link Summoned: You can activate 1 of these effects; Add ""Magical Musket"" Spells/Traps with different names from your Deck to your hand, up to the number of monsters your opponent controls. Special Summon ""Magical Musket"" monsters with different names from your Deck, up to the number of Spells/Traps your opponent controls. You can only use this effect of ""Magical Musketeer Max"" once per turn. During either player's turn, you can activate ""Magical Musket"" Spell/Trap Cards from your hand." 3177,Special Summon any number of Level 2 or lower Psychic-Type monsters from your GY. You take damage equal to the total Levels of those monsters x 300.,0.0,"You can send this card from your hand to the GY to select 1 face-up ""Fabled"" monster you control. The selected monster is treated as a Tuner monster while face-up on the field." 2688,"During your End Phase, if you control no Spell or Trap Cards, you can Special Summon this card from your GY in face-up Attack Position. This card's controller takes 1000 damage during each of their Standby Phases.",0.0,"All Rock-Type monsters on the field gain 500 DEF. ""Triamid"" monsters on the field cannot be destroyed by card effects. If this face-up card in the Field Zone is sent to the GY: You can target 1 ""Triamid"" monster in your GY; add it to your hand. You can only use this effect of ""Triamid Fortress"" once per turn." 11035,"You can detach 1 material from your ""Princess Cologne""; Special Summon up to 2 Normal Monsters with 0 ATK or DEF from your GY as Level 8 DARK monsters. If your Xyz Monster activates an effect by detaching a material(s) that was originally a Normal Monster: You can target that Xyz Monster and 1 monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to that Xyz Monster's Rank x 300. You can only use each effect of ""Grandpa Demetto"" once per turn.",0.0,"Tribute 1 Insect-Type Monster on your side of the field. Special Summon 2 ""Army Ant Tokens"" (Insect-Type/EARTH/Level 4/ATK 500/DEF 1200) on your side of the field. The tokens cannot be used as a Tribute for a Tribute Summon." 9922,"3 Level 10 monsters If this card is Special Summoned, or if another monster is Special Summoned from the GY to your field while you control this monster: You can target 1 face-up monster your opponent controls; inflict damage to your opponent equal to half its original ATK. You can only use this effect of ""Phantasm Emperor Trilojig"" once per turn.",0.0,"If you control no monsters, or all monsters you control are Psychic and/or Wyrm monsters, you can Normal Summon this card without Tributing. If this card is in your GY: You can discard 1 Psychic or Wyrm monster; Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of ""Virtual World Oto-Hime - Toutou"" once per turn." 9838,"2 Level 4 monsters If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of ""Light Dragon @Ignister"" once per turn. ● You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of ""@Ignister"" monsters you control. ● When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY.",0.0,"Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of ""Tenpai Dragon Chundra"" once per turn. If you control a FIRE Dragon monster: You can Special Summon this card from your hand. At the start of the Damage Step, if a monster battles: You can Special Summon 1 Level 4 or lower FIRE Dragon monster from your Deck, except ""Tenpai Dragon Chundra""." 9618,"You can activate 1 of the following effects. ● Send 1 Plant monster from your hand or face-up field to the GY; gain 500 LP. ● Target 1 Plant monster in your GY; shuffle it into the Deck, then gain 500 LP. ● Pay 1000 LP; Special Summon 1 ""Aroma"" monster from your GY. You can only use this effect of ""Blessed Winds"" once per turn.",0.0,"2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position." 3025,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 face-up ""Elemental HERO Neos"" and 1 face-up ""Yubel"" you control to the GY, and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to the ATK of the monster it battled, and you gain Life Points equal to that monster's DEF.",0.0,"When this card is sent to the GY by a card effect: Look at the top 3 cards of your Deck, then return them all to the top or to the bottom of the Deck, in any order." 12338,"Apply 1 of these effects. Unless you have a ""Vaalmonica"" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then if you have any monsters in your GY that can be Special Summoned, your opponent chooses 1 for you to Special Summon to your field. ● Take 500 damage, then you can add 1 Level 4 monster from your GY to your hand. You can only activate 1 ""Vaalmonica Intonare"" per turn.",0.0,The taste of victory will bowl you over. 12243,"Once per turn, if you Special Summon a monster(s) from the GY (except during the Damage Step): You can make your opponent lose 1000 LP, and if they do, you gain 500 LP. You can only activate this effect of ""Lil-la Rap"" once per Chain.",0.0,"2+ monsters, including a Link Monster" 11088,"During your Main Phase: You can Special Summon 1 ""Exosister"" monster from your hand, then if you control ""Exosister Elis"", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 ""Exosister"" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of ""Exosister Stella"" once per turn.",0.0,"When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck." 9106,"When an opponent's monster declares an attack: You can Special Summon this card from your hand, in Attack Position. If this card is Special Summoned: You can target 1 ""Salamangreat"" monster in your GY; this card's ATK becomes that target's. You can Tribute this card; gain 2000 LP. You can only use this effect of ""Salamangreat Parro"" once per turn.",0.0,"Cyber Dragon"" + ""Cyber Dragon"" + ""Cyber Dragon"" A Fusion Summon of this card can only be done with the above Fusion Material Monsters. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent." 3415,"Once, while this card is face-up on the field, you can negate the attack of 1 of your opponent's monsters. If this card destroys a Defense Position monster your opponent controls by battle, you can Special Summon 1 Level 4 or lower ""X-Saber"" monster from your GY.",0.0,"You can target 1 monster on the field; send 1 ""Forbidden One"" monster or ""Exodia"" card from your hand or Deck to the GY, and if you do, return that target to the hand. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 ""Forbidden One"" monster or ""Exodia"" card in your GY; add it to your hand. You can only use 1 ""Obliterate!!!"" effect per turn, and only once that turn." 8696,"Once per turn, when your monster is targeted for an attack: You can negate that attack, then Special Summon 1 Cyberse Normal Monster from your hand, Deck, or GY.",0.0,"While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn." 10164,"2 Level 3 monsters If the battle position of this card is changed (except during the Damage Step): You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect (Quick Effect): You can detach 1 material from this card, then target that monster; negate its effects, then choose 1 Insect monster on the field, and either make it gain 500 DEF or change its battle position. You can only use each effect of ""Number 3: Cicada King"" once per turn.",0.2,"2 Level 4 monsters When this card is Xyz Summoned: You can target 1 ""Box of Friends"" in your GY; Special Summon that target. If you control another monster, your opponent cannot target this card with cards, effects, or for attacks. If a face-up Normal Monster(s) you control is destroyed by battle or by card effect and sent to the GY: You can detach 1 Xyz Material from this card; Special Summon 1 Normal Monster from your Deck or GY in face-up Defense Position." 8446,"Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If the effect activation of a monster you control is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is Special Summoned: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use this effect of ""Striping Partner"" once per turn.",0.0,"Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000." 9865,"If a ""Sky Striker Ace"" monster(s) is Normal or Special Summoned, except ""Sky Striker Ace - Roze"" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of ""Sky Striker Ace - Roze"" once per turn.",0.4,"During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another ""Dogmatika"" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your ""Dogmatika"" monster declares an attack: You can make all ""Dogmatika"" monsters you currently control gain 500 ATK. You can only use each effect of ""Dogmatika Fleurdelis, the Knighted"" once per turn." 7359,"When an opponent's monster declares a direct attack: Target the attacking monster; your opponent Special Summons, in Attack Position, as many monsters as possible from their hand, Deck, and/or GY with the same name as that monster, also, the ATK of the targeted monster and those Special Summoned monster(s) become 0 and place 1 Cubic Counter on each. (Monsters with a Cubic Counter cannot attack, also negate their effects.) Also, after that, if any Cubic Counters were placed by this effect, Special Summon 1 Level 4 or lower ""Cubic"" monster from your hand, ignoring its Summoning conditions.",0.25,"Special Summon 1 Spellcaster monster with 1500 DEF from your hand or GY in Attack Position or face-down Defense Position, then, if you control monsters with 2 or more different Attributes, you can destroy 1 face-up card on the field. You can banish this card from your GY, then target 1 ""Possessed"" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use 1 ""Possessed Partnerships"" effect per turn, and only once that turn." 11430,"Pay 1000 LP; Special Summon 1 Level 7 or lower ""Elemental HERO"" or ""Neo-Spacian"" monster from your Extra Deck, ignoring its Summoning conditions, but if you do not have ""Elemental HERO Neos"" on your field or in your GY, the Summoned monster cannot attack, its effects are negated, also return it to the Extra Deck during the End Phase. You can only activate 1 ""Instant Contact"" per turn.",0.0,"Once per turn, during your Main Phase, you can move 1 monster on your side of the field to an adjacent unoccupied Monster Card Zone." 4335,"When you take 2000 or more Battle Damage from your opponent's monster's direct attack, you can select 1 Level 3 or lower ""Blackwing"" monster in your GY. Special Summon that monster and this card from the GY. Their effects are negated. Each player can only use the effect of ""Blackwing - Hillen the Tengu-wind"" once per Duel.",0.2,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 11 ""Flower Cardian"" monster, except ""Flower Cardian Willow with Calligrapher"". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a ""Flower Cardian"" monster. Otherwise, send it to the GY. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters." 7161,"If a ""Raidraptor"" monster you control battles, while you have any Spell/Trap Cards on your field or in your GY, during damage calculation (in either player's turn): You can Special Summon this card from your hand, then gain 100 LP for each Spell/Trap Card you control and in your GY. You can Tribute this card; your opponent takes no battle damage this turn, also you Special Summon 1 ""Raidraptor"" Xyz Monster from your Extra Deck in Defense Position, but its effects are negated, also return it to the Extra Deck during the End Phase. You can only use this effect of ""Raidraptor - Last Strix"" once per turn.",0.0,"1 Tuner + 1 or more non-Tuner Synchro Monsters For this card's Synchro Summon, you can treat 1 Pendulum Summoned Pendulum Monster you control as a Tuner. If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster Tuner: You can target 1 card in your GY; add it to your hand. When this card destroys an opponent's monster by battle: You can halve your opponent's LP. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone." 6214,"Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or GY, but their effects are negated, also they cannot attack.",0.0,"When this card is destroyed and sent to the GY by battle, both players gain 800 Life Points." 5734,"When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 ""Blue-Eyes White Dragon"" from your hand, Deck, or GY. During either player's turn, when a card or effect is activated that targets this face-up card (except during the Damage Step): You can Special Summon 1 ""Blue-Eyes White Dragon"" from your hand, Deck, or GY. You can only use 1 ""Maiden with Eyes of Blue"" effect per turn, and only once that turn.",0.2,"Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn." 5356,"You can Special Summon this card (from your hand) by detaching 2 Xyz Materials from monster(s) you control. When you do: You can target 2 Level 4 Fish-Type monsters in your GY; Special Summon those targets in face-up Defense Position. Their effects are negated, they cannot attack or change their battle positions, and cannot be used as Xyz Materials for an Xyz Summon, except for the Xyz Summon of a WATER monster.",0.16666666666666666,"Once per turn, during your Standby Phase: You can add 1 ""Polymerization"" from your Deck or GY to your hand." 11226,"3+ Effect Monsters Cannot be destroyed by battle or card effects, also neither player can target this card with monster effects. This card can attack all monsters your opponent controls, once each. (Quick Effect): You can target 1 Effect Monster on the field and 1 ""Rokket"" monster in your GY; negate the effects of that monster on the field, and if you do, Special Summon that monster from your GY. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of ""Borrelend Dragon"" once per turn.",0.0,"While you control another Fiend-Type monster, this card cannot be attacked. The ATK and DEF of this card are each equal to the number of Fiend-Type monsters on the field (excluding this card) x 1000." 10532,"4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.",0.0,"When this card is Normal Summoned, if your opponent controls a monster and you control no other cards, you can remove from play 2 ""Nordic"" monsters from your hand to Special Summon 2 ""Einherjar Tokens"" (Warrior-Type/EARTH/Level 4/ATK 1000/DEF 1000) in face-up Defense Position." 6881,"1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters During either player's turn, if your opponent would Special Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. If this card is destroyed by battle or if this face-up card you control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 8 or lower ""Warrior"" Synchro Monster from your Extra Deck. (This Special Summon is treated as a Synchro Summon.)",0.16666666666666666,"When this card is Normal or Pendulum Summoned: You can target 1 ""Ritual Beast"" or ""Zefra"" monster in your GY, except ""Ritual Beast Tamer Zeframpilica""; Special Summon it, but destroy it during the End Phase. You can only Special Summon ""Ritual Beast Tamer Zeframpilica(s)"" once per turn." 11730,"Special Summon 1 ""Mikanko"" monster from your hand or GY, and if you do, equip it with this card, then you can Special Summon 1 monster from your opponent's GY to their field, but negate its effects. The equipped monster cannot be destroyed by card effects. You can only activate 1 ""Mikanko Fire Dance"" per turn.",0.0,A vicious bird that attacks from the skies with its whip-like tail. 12115,"Reveal 1 Fusion Monster in your Extra Deck, and Special Summon 1 of the Fusion Materials whose name is mentioned on that monster from your Extra Deck or GY, but until the end of your opponent's turn, it cannot attack and its effects (if any) are negated. You can only activate 1 ""Fusion Armament"" per turn.",0.0,When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step. 9212,"2+ monsters If you control this card that was Link Summoned using ""Cyberse Wizard"" as material (Quick Effect): You can target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of this turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 ""Cyberse Wizard"" from your hand, Deck, or GY. You can only use each effect of ""Cyberse Enchanter"" once per turn.",0.0,"Reveal 1 ""Iron Core of Koa'ki Meiru"" in your hand to select 1 face-up monster on the field. Destroy that monster, and both players take 1000 damage." 7112,"When an opponent's monster declares a direct attack: End the Battle Phase, then you can Special Summon 1 Tuner monster and 1 Synchro Monster from your GY, but their effects are negated.",0.3333333333333333,"Negate the effects of monsters in the Extra Monster Zones while this card is in the Main Monster Zone. When this card is destroyed by battle: You can Special Summon 1 ""Beatraptor"" from your Deck. You can only use this effect of ""Beatraptor"" once per turn." 11458,"During your Main Phase: You can Special Summon this card from your hand, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Plant monsters. When your opponent activates a monster effect, while you control a ""Rikka"" monster (Quick Effect): You can shuffle this card from your hand or GY into the Deck and Tribute 1 Plant monster; negate that effect. You can only use each effect of ""Rikka Princess"" once per turn.",0.0,"No monsters can be Special Summoned, except for LIGHT monsters." 10800,"During the Main Phase: Target 1 Xyz Monster Card you control or in your GY; Special Summon 2 ""Chronomaly"" monsters from your hand, Deck, and/or GY that are 1 Level higher than that Monster Card's Rank, but negate their effects, and immediately after this effect resolves, Xyz Summon 1 ""Chronomaly"" Xyz Monster using those 2 monsters only. You can only activate 1 ""Chronomaly Esperanza Glyph"" per turn.",0.0,If you Link Summon a Link Monster: Target 1 monster in your GY used for that Link Summon; Special Summon it. 11883,"You can activate 1 of these effects. ● Target 1 face-up monster you control that has a Level; Special Summon 1 monster with the same Level from your hand or GY in Defense Position, but its effects are negated. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Xyz Monsters. ● Target 1 Xyz Monster you control; add 1 card attached to it to the hand. You can only use this effect of ""Overlay Network"" once per turn.",0.0,"This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty." 9095,"Special Summon any number of monsters with different names from your hand and/or GY, in Defense Position, that are all ""Neo-Spacian"" monsters or ""Elemental HERO Neos"", but negate their effects, and as long as you control any of those Special Summoned monsters face-up, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only activate 1 ""NEXT"" per turn. If you control no cards, you can activate this card from your hand.",0.0,This card cannot be destroyed by battle. During each of your opponent's Standby Phases: You take 1000 damage. You must control this card in face-up Defense Position to activate and to resolve this effect. 11391,"Target 1 ""Number"" Xyz Monster you control that has a number between ""101"" and ""107"" in its name, or 1 Xyz Monster you control that has any such monsters as material, then activate 1 of these effects; ● Negate the effects of 1 monster your opponent controls with ATK less than or equal to the targeted monster's ATK, until the end of this turn. ● Detach all materials from the targeted monster, then you can Special Summon 1 ""Number"" Xyz Monster from your GY. You can only use this effect of ""Seventh Eternity"" once per turn.",0.0,"You can only activate this card by Tributing 1 ""Dark Magician"" on your side of the field. Select 1 ""Dark Magician of Chaos"" from your hand, your GY or your Deck and Special Summon it." 4727,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 10 or more monsters in your GY, and cannot be Special Summoned by other ways. Once per turn: You can Special Summon 1 Level 8 or higher Fairy-Type monster from your hand or GY, but its effects are negated and its ATK becomes 4000.",0.5,"Target 1 monster in your opponent's GY; Special Summon it to your opponent's field, then you can banish 1 monster your opponent controls, then if your opponent has a banished monster(s), return 1 of them to the GY. You can banish this card from your GY, except the turn it was sent there, then target 1 Level 1 monster in your GY; shuffle that monster into the Deck, then you can Set 1 ""Terrors of the Underroot"", ""Terrors of the Overroot"", or ""Terrors of the Afterroot"" from your Deck." 10444,"You can target 1 ""Magistus"" monster you control; equip it with 1 ""Magistus"" monster from your Extra Deck. If this card becomes equipped with a ""Magistus"" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except ""Zoroa, the Magistus of Flame"", but its effects are negated. You can only use each effect of ""Zoroa, the Magistus of Flame"" once per turn.",0.0,"You can Ritual Summon this card with any ""Gishki"" Ritual Spell. If this card is Ritual Summoned: You can target 1 WATER monster in your GY; Special Summon it. Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. Once per turn, when your opponent activates a monster effect (Quick Effect): You can return 1 ""Gishki"" Ritual Monster you control to the hand, and if you do, negate the activation, and if you do that, shuffle it into the Deck." 11928,"Special Summon 1 ""Gold Pride"" monster from your hand or GY, then your opponent can Special Summon 1 monster from their hand or GY to their field, but negate its effects. You can only activate 1 ""Gold Pride - That Came Out of Nowhere!"" per turn.",0.0,A dragon created from a massive diamond that sparkles with blinding light. 745,This card cannot be Special Summoned from the GY. Negate the effects of Effect Monsters destroyed by battle with Fiend-Type monsters you control.,0.16666666666666666,"When you take Battle Damage: You can Special Summon this card from your hand. This card gains 600 ATK and DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY to target 1 face-up monster your opponent controls with the same Level as the sent monster; take control of that target. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the End Phase." 9444,"(This card is always treated as a ""Salamangreat"" card.) Special Summon up to 2 ""Salamangreat"" monsters with different names from your hand and/or GY in Defense Position, but their effects are negated, also, for the rest of this turn after this card resolves, you can only Special Summon from the Extra Deck once. You can only activate 1 ""Fury of Fire"" per turn.",0.0,When a monster's attack is negated that targeted a face-up Attack Position monster: Inflict damage to your opponent equal to the difference in ATK between the 2 monsters. 9331,"If a ""Super Quant"" monster you control is destroyed by battle: Special Summon 1 ""Super Quantal Mech Beast"" Xyz Monster from your Extra Deck, then you can Special Summon 1 ""Super Quantum"" monster from your hand, Deck, or GY, that is specifically listed on that Xyz Monster in its text, but negate its effects. You can only activate 1 ""Super Quantal Alphancall Appeal"" per turn.",0.0,Inflict 500 damage to your opponent. 10110,"2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of ""Magician of Hope"" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material.",0.5,"Activate 1 of these effects; ● If you control no monsters: Special Summon 1 Level 4 Warrior monster from your Deck. ● Target 1 Warrior monster you control; Special Summon 1 EARTH Warrior monster with an equal or lower Level from your Deck or GY. You can only activate 1 ""Double Dai"" per turn." 6293,"When this card is Special Summoned by the effect of a ""Geargia"" card: You can Special Summon 1 ""Geargia"" monster from your hand or GY in Defense Position, except ""Geargiano Mk-III"", but its effects are negated. You can only use this effect of ""Geargiano Mk-III"" once per turn. You cannot Special Summon monsters the turn youactivate this effect, except ""Geargia"" monsters.",0.0,"When this card destroys an opponent's monster by battle and sends it to the GY, you can Special Summon 1 Level 5 or higher monster with 1600 ATK or less from your Deck." 12156,"Trifortressops"" or ""Stegocyber"" + 1 Machine or Dinosaur monster Cannot be destroyed by battle while a monster Special Summoned from the GY is on the field. If a monster(s) is Special Summoned from the hand while this monster is on the field (except during the Damage Step): You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use this effect of ""Storagepod"" once per turn.",0.0,"Once per turn: You can target 1 face-up monster you control; this turn, it can attack all Special Summoned monsters your opponent controls, once each." 10818,"2 Level 6 monsters Cannot be destroyed by battle or card effect while a monster, other than ""Dragonlark Pairen"", is face-up on the field that was Special Summoned from the GY. During the Standby Phase: You can detach 1 material from this card, then target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of ""Dragonlark Pairen"" once per turn.",0.3333333333333333,"During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect)." 11009,"During the Main Phase, if your opponent Special Summoned 3 or more monsters this turn (Quick Effect): You can Special Summon this card from your hand or GY. You can only use this effect of ""Undaunted Bumpkin Beast"" once per turn. While you control no other monsters, this Attack Position card cannot be destroyed by battle.",0.0,"Tribute 1 Beast-Warrior-Type ""Bujin"" monster, then target 1 ""Bujin"" monster with a different name in your GY; Special Summon that target." 7070,"1 ""Dracoslayer"" Pendulum Monster + 1 Pendulum Monster Must first be Special Summoned (from your Extra Deck) by Tributing the above cards. (You do not use ""Polymerization"".) Pendulum Monster Cards in your Monster Zones and Pendulum Zones cannot be destroyed by battle or your opponent's card effects. Once per turn: You can Special Summon 1 ""Dracoslayer"" Pendulum Monster from your hand or GY, but it cannot be used as a Fusion Material.",0.0,"When a FIRE monster(s) on your side of the field is destroyed and sent to the GY, inflict 500 points of damage to your opponent's Life Points." 12011,"1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle. Dinosaur monsters you control that were Special Summoned from the GY cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use this effect of ""Transcendosaurus Glaciasaurus"" once per turn.",0.0,"While this card and ""Marshmallon"" are face-up on your side of the field, your opponent cannot select a card other than ""Marshmallon"" as an attack target." 10290,"1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent cannot target monsters you control with card effects, except ""Egyptian God Slime"", also their monsters cannot target monsters for attacks, except ""Egyptian God Slime"".",0.4,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled and your LP is less than 4000: Your LP becomes 4000. Once per turn, during your Standby Phase: Shuffle this card into the Deck." 9180,"3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of ""Infinitrack Fortress Megaclops"" once per turn.",0.0,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent." 12361,"If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 or lower ""Earthbound"" monster from your Deck or GY, except ""Earthbound Prisoner Ground Keeper"", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion and Synchro Monsters. You can only use this effect of ""Earthbound Prisoner Ground Keeper"" once per turn. ""Earthbound"" monsters you control cannot be destroyed by battle or card effects while a card is in a Field Zone.",0.0,"If you control exactly 2 monster card types (among Fusion, Synchro, and/or Xyz): Apply the following effect based on those types. ● Fusion and Synchro: Special Summon 1 ""Outer Entity"" Xyz Monster from your Extra Deck, and if you do, attach this card to it as material. ● Synchro and Xyz: Special Summon 1 ""Elder Entity"" Fusion Monster from your Extra Deck. ● Xyz and Fusion: Special Summon 1 ""Old Entity"" Synchro Monster from your Extra Deck. You can only activate 1 ""Forbidden Trapezohedron"" per turn." 9653,"Special Summon 1 ""Gladiator Beast"" monster from your hand or GY, with a different Type from the monsters you control. It cannot be destroyed by battle.",0.0,"Special Summon 1 ""Infernoid"" monster from your hand, ignoring its Summoning conditions, but its effects are negated until the end of this turn." 11114,"Blue-Eyes White Dragon"" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 ""Blue-Eyes White Dragon"" equipped with a Fusion Monster. Unaffected by Trap effects. This card can attack all monsters your opponent controls once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.",0.0,"2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of ""Gigantic Spright"" once per turn." 10887,"Cyberdark Dragon"" + ""Cyber End Dragon"" Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 or lower ""Cyberdark"" Fusion Monster equipped with ""Cyber End Dragon"". Unaffected by your opponent's activated effects. Once per turn: You can equip 1 monster from either GY to this card. This card can attack a number of times each Battle Phase, up to the number of Equip Cards equipped to it.",0.0,"During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can Special Summon 1 ""Ursarctic"" monster from your hand, except ""Ursarctic Mikbilis"". You can only use each effect of ""Ursarctic Mikbilis"" once per turn." 10715,"2+ Plant monsters, including a Link Monster If this card is Link Summoned: You can Special Summon 1 ""Sunseed Genius Loci"" from your GY. Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can target 1 ""Sunvine"" Link Monster you control this card points to; this turn, it can attack a number of times up to the number of ""Sunavalon"" Link Monsters you control.",0.0,"During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. You can only use each effect of ""Despia, Theater of the Branded"" once per turn." 11864,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 ""Stardust Dragon"" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of ""Accel Synchro Stardust Dragon"" once per turn.",0.0,Many have been deceived by the beauty of this vampire. 8725,"Special Summon 1 ""Cyber Dragon"" from your hand or GY. It cannot be destroyed by card effects.",0.0,"You can Ritual Summon this card with any ""Gishki"" Ritual Spell Card. Once per turn: You can pay 1000 Life Points; draw 1 card and reveal it, then, if it was a ""Gishki"" monster, shuffle 1 card from the field into the Deck." 2671,"Equip only to a Fusion Monster that lists ""Elemental HERO Neos"" as a Fusion Material Monster. It does not have to activate its effect during the End Phase to shuffle itself into the Extra Deck. If the equipped monster leaves the field: You can Special Summon 1 ""Elemental HERO Neos"" from your hand, Deck, or GY.",0.0,"1 ""Ritual Beast Tamer"" monster + 1 ""Spiritual Beast"" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use ""Polymerization"".) If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. During either player's turn: You can return this card you control to the Extra Deck, then target 2 of your banished monsters (1 ""Ritual Beast Tamer"" monster and 1 ""Spiritual Beast"" monster); Special Summon them in Defense Position." 3907,"1 Dragon-Type Synchro Monster + 1 Warrior-Type Monster This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). Once per turn, you can select 1 Dragon-Type Synchro Monster in the GY. Remove it from play, treat this card's name as that monster's name, and give this card the same effects as that monster, until the End Phase. While this card is in face-up Attack Position, any effect damage you would take from an opponent's card effect is inflicted to your opponent instead.",0.0,"FLIP: Add 1 ""Commander Covington"" from your Deck to your hand." 12376,"Kaitoptera"" + 1 Dinosaur or Dragon monster This card can attack directly the turn it is Special Summoned. You can only use each of the following effects of ""Horned Saurus"" once per turn. If this card is Fusion Summoned: You can place 1 Field Spell from your Deck or GY face-up in your Field Zone. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Dinosaur or Dragon monster.",0.0,"If all monsters you control are Cyberse monsters (min. 1), you can Special Summon this card (from your hand). You can only Special Summon ""Cyberse Converter"" once per turn this way. When this card is Normal Summoned: You can target 1 face-up monster you control; it becomes a Cyberse monsters until the end of this turn." 6647,"Reveal 1 Fusion Monster from your Extra Deck and add 1 of the Fusion Materials listed on that card from your Deck or GY to your hand, and if you do, for the rest of this turn after this card is activated, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name, nor activate the effects. You can only activate 1 ""Fusion Conscription"" per turn.",0.0,"When this card is Summoned: You can add 1 ""Batteryman"" monster from your Deck to your hand, and if you do, this card's ATK and DEF become double its original ATK and DEF, respectively. You can only use this effect of ""Batteryman 9-Volt"" once per turn. During your End Phase: Destroy this card." 12006,"1 ""Vanquish Soul"" monster Cannot be used as Link Material. While you control a ""Vanquish Soul"" monster, your opponent's monsters can only target monsters you control with the highest ATK (their choice, if tied) for attacks. During the Main Phase (Quick Effect): You can activate 1 of these effects; ● Special Summon 1 ""Vanquish Soul"" monster from your hand. ● Add 1 ""Vanquish Soul"" monster from your GY to your hand. You can only use this effect of ""Rock of the Vanquisher"" once per turn.",0.0,A monstrous creature whose body is lined with cannons that never miss their targets. 12504,"Target 1 Link Monster on the field; return it to the Extra Deck, then you can Special Summon 1 of the monsters from your GY that was sent there as its Link Material.",0.0,"Return 1 face-up Fusion Monster you control to the Fusion Deck. Both players select up to 2 of their monsters that are removed from play, and Special Summon them." 9130,"2+ Effect Monsters, including a ""T.G."" Tuner If this card is Link Summoned, you can: Special Summon 3 ""T.G."" monsters (1 from your hand, 1 from your Deck, and 1 from your GY) in Defense Position to your zones this card points to, also you cannot Special Summon monsters for the rest of this turn, except ""T.G."" monsters. You can only use this effect of ""T.G. Trident Launcher"" once per turn. Your opponent cannot target ""T.G."" Synchro Monsters this card points to with card effects.",0.0,Tribute 1 FIRE monster. Inflict damage to your opponent equal to that monster's original ATK. 12615,"1 WATER Tuner + 1+ non-Tuner monsters Once per Chain, if your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon 1 ""Ice Barrier"" monster from your hand, Deck, Extra Deck, or GY, then you can change 1 Attack Position monster your opponent controls to Defense Position. You can only use this effect of ""Lancea, Ancestral Dragon of the Ice Mountain"" twice per turn. If this face-up Synchro Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 ""Ice Barrier"" Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.)",0.0,"This card can be used as an ""Emissary of Darkness Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 12562,"1 Dragon Tuner + 1+ non-Tuner Dragon monsters If this card is Synchro Summoned: You can target 1 FIRE Dragon monster in your GY; Special Summon it, also you cannot Special Summon for the rest of this turn, except Dragon monsters. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 Spell/Trap on the field. You can only use this effect of ""Sangenpai Bident Dragion"" once per Duel, and its previous effect only once per turn.",0.0,Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck. 7269,"1 Tuner + 1 or more non-Tuner monsters At the start of the Damage Step, if this card battles a Special Summoned monster: You can make this card's ATK become double its current ATK until the end of the Damage Step. Once per turn, during the End Phase, if this card is in the GY because this Synchro Summoned card was sent there from the field this turn: You can target 1 ""Speedroid"" monster in your GY, except ""Hi-Speedroid Puzzle""; add it to your hand.",0.16666666666666666,2 or more (max 5) Level 4 Warrior-Type monsters During each of your opponent's End Phases: Detach 1 Xyz Material from this card. This card gains effects based on the number of Xyz Materials attached to it. 1 or more: Cannot be destroyed by battle. 2 or more: Gains 1500 ATK and DEF 3 or more: Unaffected by other card effects. 4 or more: Your opponent cannot Normal or Special Summon monsters. 5: Once per turn: You can destroy all cards your opponent controls. 7052,"1 Tuner + 1 or more non-Tuner monsters All monsters your opponent controls become Dragon-Type. Once per turn, if you do not control a ""Buster Blader"" monster: You can target 1 ""Buster Blader"" in your GY; Special Summon it. Once per turn, during your opponent's turn: You can target 1 ""Buster Blader"" monster you control; equip it with 1 ""Destruction Sword"" monster from your GY (this is a Quick Effect).",0.0,"When an opponent's monster declares a direct attack, if its ATK is greater than or equal to your LP: Special Summon this card in Attack Position as an Effect Monster (Warrior-Type/LIGHT/Level 4/ATK ?/DEF 0) that has ATK equal to your LP, then change the attack target to this card. (This card is also still a Trap Card.) If this card Summoned this way is destroyed by battle, after damage calculation: Inflict damage to your opponent equal to its ATK." 11756,"If your LP are lower than your opponent's: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 non-Warrior ""Gold Pride"" monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""Gold Pride"" monsters. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only ""Gold Pride"" monsters you control. You can only use each effect of ""Gold Pride - Leon"" once per turn.",0.0,A blood-sucking snake in human form that attacks any living being that passes nearby. 11606,"Activate 1 of these effects; ● Special Summon 1 ""Naturia"" monster from your hand or GY. ● Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a ""Naturia"" monster. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as material, including a ""Naturia"" monster.",0.0,"With an enormous maw and massive teeth, this monstrosity is one dangerous and strange serpent from the deep." 12170,"Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 monsters you control with a Level difference of 1 to the GY (1 Tuner and 1 non-Tuner). You can Tribute 1 Level 8 ""Ursarctic"" monster from your hand or field and this card; Special Summon 1 Level 7 ""Ursarctic"" Synchro Monster from your Extra Deck, ignoring its Summoning conditions, and if you do, it gains this effect. ● Your opponent cannot activate the effects of monsters Special Summoned from the Extra Deck that have a Level.",0.0,"If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other ""tellarknight"" or ""Zefra"" card in your Monster Zone or Pendulum Zone, and 1 face-up card your opponent controls; destroy them. You can only use this effect of ""Satellarknight Zefrathuban"" once per turn." 3256,Tribute 1 Level 2 or higher monster. Add 1 Tuner Monster from your GY to your hand whose Level is less than or equal to half of the Tributed monster's.,0.0,"You can Normal Summon ""Hazy Flame"" monsters for 1 less Tribute. You can send this face-up card from the field to the GY to target 1 ""Hazy"" card in your GY, except ""Hazy Glory""; add that target to your hand." 3344,"Once per turn, you can Tribute 1 Tuner monster you control to Special Summon a monster from your GY with the same Attribute and Level as the Tributed monster.",0.0,"Winged Beast monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your Winged Beast monster(s) with the highest ATK. You can send to the GY, this card and 2 ""Simorgh"" monsters you control with different original Attributes whose original Levels are 7 or higher; return as many cards on the field to the hand as possible, and if you do, take 500 damage for each card returned to the hand, then inflict damage to your opponent equal to the damage you took. You can only use this effect of ""Simorgh Sky Battle"" once per turn." 4398,"When this card is Tribute Summoned, you can Special Summon 1 Tuner monster from your hand or GY.",0.5,"Excavate the top 3 cards of your Deck and Special Summon as many ""Flower Cardian"" monsters among them as possible, ignoring their Summoning conditions, but their Levels become 2 and they have their effects negated. Banish the remaining cards, face-down, and if you do, lose 1000 LP for each. You can banish this card from your GY and Tribute 1 monster; Special Summon 1 ""Flower Cardian"" monster from your hand, ignoring its Summoning conditions. You can only activate 1 ""Super Koi Koi"" per turn." 5087,"When this card is Normal Summoned: You can Special Summon 1 ""Heroic Challenger - Double Lance"" from your hand or GY in face-up Defense Position. This card cannot be used as a Synchro Material Monster. This card cannot be used as an Xyz Material, except for the Xyz Summon of a Warrior-Type monster.",0.3333333333333333,"2+ Level 6 monsters Once per turn (Quick Effect): You can target 1 Spell/Trap on the field; detach 2 materials from a monster(s) on the field, and if you do, attach that target to this card as material. If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. If this card is in your GY: You can Special Summon this card, then you can attach 1 ""Goblin"" monster from your GY to this card as material. You can only use this effect of ""Goblin's Crazy Beast"" once per Duel." 3295,Activate only when your opponent Synchro Summons a monster. Special Summon 1 Tuner Monster used for that Synchro Summon from their GY to your side of the field.,0.0,"Send ""Umi"" on your side of the field to the GY to send all cards in both players' hands and on the field to the GY, except this card." 3930,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Spell Card from your hand. When you Synchro Summon using this card and a Beast-Type Tuner monster as the Synchro Material Monsters, you can select 1 Beast-Type Tuner monster used for the Synchro Summon and Special Summon it from the GY.",0.0,Add 1 Field Spell Card from your Deck to your hand. 9233,"For a Synchro Summon, you can substitute this card for any 1 ""Synchron"" Tuner. If this card is Normal Summoned: You can Special Summon 1 ""Lefty Driver"" from your hand, Deck, or GY. You can only use this effect of ""Righty Driver"" once per turn.",0.0,"While you control a monster(s), you take no Battle Damage." 3588,"When this card is Normal Summoned, select and Special Summon 1 Level 3 Tuner monster from your GY. The effect(s) of that monster is negated.",0.0,"Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return a Field Spell Card(s) on the field to the hand." 11177,"For a Synchro Summon, you can substitute this card for any 1 ""Nordic"" Tuner. You can only use each of the following effects of ""Nordic Beast Gullinbursti"" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 ""Nordic"" monster from your hand. You can target 1 ""Nordic"" monster in your GY, except ""Nordic Beast Gullinbursti""; add it to your hand.",0.0,"You can reveal 1 ""Libromancer"" Ritual Monster in your hand: Special Summon 1 ""Fire Token"" (Cyberse/FIRE/ATK 0/DEF 0) with the same Level as the revealed monster. While you control that Token, you cannot Special Summon monsters, except ""Libromancer"" monsters. You can only use this effect of ""Libromancer Realized"" once per turn." 3657,"Return 1 face-up Synchro Monster you control to the Extra Deck to select and Special Summon a Tuner monster(s) from your GY, whose total Levels equal the Level of that Synchro Monster. You cannot Synchro Summon the turn you activate this card.",0.0,"When this card is Normal Summoned: You can add 1 ""Uria, Lord of Searing Flames"", 1 ""Hamon, Lord of Striking Thunder"", 1 ""Raviel, Lord of Phantasms"", or 1 card that specifically lists any of those names in its text, from your Deck to your hand, except ""Dark Beckoning Beast"". You can only use this effect of ""Dark Beckoning Beast"" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK and DEF, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)" 3996,"This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Type monster. If you control 2 face-up Beast-Type monsters, you can Special Summon this card from the GY. If this card is Special Summoned this way, remove it from play when it is removed from the field.",0.25,Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field: banish that target. This card cannot attack during the turn you activate this effect. 4054,"Once per turn, while this card is in your GY during your Main Phase 2, you can select 1 face-up ""Scrap"" monster you control, except ""Scrap Mind Reader"". Destroy that monster and Special Summon this card from the GY. If you do, remove this card from play when it is removed from the field. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be ""Scrap"" monsters.",0.2,"If a Level 10 EARTH Machine-Type monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine-Type monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine-Type monster from your Deck to your hand. You can only use 1 ""Revolving Switchyard"" effect per turn, and only once that turn." 7711,"When this card is Normal Summoned: You can Special Summon 1 Tuner from your hand or GY, but it has its effects negated.",0.0,You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field. 10870,"Reveal 1 Synchro Monster in your Extra Deck and add to your hand, or Special Summon, 1 of the Synchro Materials whose name is specifically listed on that card from your Deck or GY. You can only activate 1 ""Synchro Overtake"" per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Synchro Monsters.",0.5,"1 Tuner + 1 or more non-Tuner monsters Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. Once per turn, if this card would be destroyed by battle, it is not destroyed." 12375,"Send 2 face-up monsters you control to the GY (1 Tuner and 1 non-Tuner); Special Summon 1 Fusion Monster and 1 Synchro Monster from your Extra Deck that can be Fusion and Synchro Summoned using only those 2 monsters in the GY as material. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Fusion and Synchro Monsters. You can only activate 1 ""Harmonic Synchro Fusion"" per turn.",0.0,"If this card is in your hand: You can target 1 Level 3 or higher monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card. You can only use this effect of ""Catche Eve Lv2"" once per turn." 5145,"If all the monsters in your GY are Beast-Type: You can Tribute this card; Special Summon 1 Beast-Type monster from your hand or GY, except ""Uniflora, Mystical Beast of the Forest"", but it cannot attack this turn.",0.3333333333333333,"After this card resolves, each time your opponent adds a card(s) from their Deck or GY to their hand this turn, except by drawing them, you immediately draw 1 card. You can only activate 1 ""Shared Ride"" per turn." 10007,"When 1 monster you control (and no other cards) is targeted for an attack or with a card effect, and this card is in your hand or GY (Quick Effect): You can Tribute that monster; Special Summon this card. If this card is Special Summoned: You can activate this effect; add 1 WATER monster from your GY to your hand during the End Phase of this turn, except ""Cutter Shark"". You can only use each effect of ""Cutter Shark"" once per turn.",0.4,"If this card is Normal or Special Summoned: You can add 1 Spell/Trap ""Fur Hire"" from your Deck to your hand. During the Main Phase, if you control a monster ""Fur Hire"" (Quick Effect): You can banish this card from your GY, then target 1 card ""Fur Hire"" in your GY; either add it to your hand, or Special Summon it if it was a monster. You can only use each effect of ""Rex, Freight Fur Hire"" once per turn." 5392,"During the End Phase, if this card is in the GY because it was sent there this turn as a Tribute for a successful Tribute Summon: You can Special Summon this card from the GY.",0.3333333333333333,"Send 1 ""Queen's Knight"", ""King's Knight"", and ""Jack's Knight"" from your hand and/or face-up Monster Zone to the GY, then Special Summon 1 monster from your hand, Deck, Extra Deck, or GY that mentions all of ""Queen's Knight"", ""King's Knight"", and ""Jack's Knight""." 5915,"Cannot be Special Summoned, except by its own effect. If this card is Tributed for a Tribute Summon, during your next Standby Phase: You can Special Summon this card from your GY. You cannot Special Summon monsters from the Extra Deck during the turn you activate this effect.",0.0,"Target a ""Destiny HERO"" monster you control; equip this card to that target. It gains 500 ATK. When it destroys a monster your opponent controls by battle and sends it to the GY: Inflict 500 damage to your opponent." 10635,"During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can target 1 ""Ursarctic"" monster in your GY, except ""Ursarctic Miktanus""; add it to your hand. You can only use each effect of ""Ursarctic Miktanus"" once per turn.",0.0,"Elemental HERO Clayman"" + ""Elemental HERO Burstinatrix"" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack while in face-up Defense Position, but only if your opponent controls no monsters, and if it does, this card's ATK is halved during damage calculation only." 12675,"1 LIGHT Fiend monster You can only Special Summon ""Fiendsmith's Requiem(s)"" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 ""Fiendsmith"" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of ""Fiendsmith's Requiem"" once per turn.",0.0,"Your hopes and dreams will be refreshed if you catch a glimpse of this rare creature in the evening twilight, soaring in the Sea of Stars." 4578,During the End Phase of the turn this card was Tribute Summoned by Tributing a Reptile-Type monster: Target 1 monster that was used for the Tribute Summon of this card; Special Summon it from the GY.,0.75,"During your Main Phase, you can Tribute Summon 1 Spellcaster-Type monster inface-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent from the field to the GY: You canadd 1 Spellcaster-Type Normal Monster from your Deck or GY to your hand. You can only use this effect of ""Legion the Fiend Jester"" once per turn." 1510,"During the End Phase, if this card was destroyed by battle this turn and was face-up at the start of the Damage Step: Special Summon this card from the GY. This face-up card cannot be Tributed for a Tribute Summon.",0.3333333333333333,"When this card is activated: You can add 1 ""Veidos the Eruption Dragon of Extinction"" or 1 ""Ashened"" monster from your GY to your hand. You can target 1 face-up monster your opponent controls that you own; take control of that monster, then you can make all face-up monsters your opponent currently controls lose ATK equal to the targeted monster's original ATK. This ATK change lasts until the end of this turn. You can only use this effect of ""Ashened for Eternity"" once per turn. You can only activate 1 ""Ashened for Eternity"" per turn." 12040,"2 ""Elemental HERO"" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned: You can add 1 ""Favorite"" card from your Deck or GY to your hand. You can Tribute this card Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower ""Elemental HERO"" monster that cannot be Normal Summoned/Set from your Deck or Extra Deck, ignoring its Summoning conditions. You can only use each effect of ""Elemental HERO Flame Wingman - Infernal Rage"" once per turn.",0.0,"A high-ranking Igknight warrior. When he does enter the fray, his sweeping attacks are feared not just by the enemy but also his own troops." 4832,"2 ""Photon"" monsters You can Tribute this face-up card on the field; Special Summon, from your GY, both of the Fusion Material Monsters used for the Fusion Summon of this card.",0.3333333333333333,FLIP: You can Special Summon 1 monster from your hand. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 monster from your hand. 10139,"1 ""Appliancer"" monster Cannot be used as Link Material the turn it is Link Summoned. You can Tribute this co-linked card; Special Summon 1 ""Appliancer"" Link Monster from your GY, except ""Appliancer Kappa Scale"". You can Tribute this card that is not co-linked; Special Summon 1 Level 4 or lower ""Appliancer"" monster from your GY. You can only use each effect of ""Appliancer Kappa Scale"" once per turn.",0.0,"FLIP: If it is the Main Phase: Apply these effects in sequence. ● This turn, you cannot activate the effects of monsters Special Summoned from your hand. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if you control a ""Mimighoul"" monster, you can Special Summon this card face-up on your field. You can only use each effect of ""Mimighoul Fairy"" once per turn." 3746,"Tribute 1 ""Koa'ki Meiru"" monster to add 1 ""Iron Core of Koa'ki Meiru"" from your Deck or GY to your hand.",0.0,"You can pay 1000 LP; add 1 ""Aroma"" monster from your Deck to your hand. If your LP is lower than your opponent's: You can gain 500 LP. You can only use each effect of ""Humid Winds"" once per turn." 12004,"This card can be used to Ritual Summon any ""Nouvelles"" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then, if you Ritual Summoned ""Buerillabaisse de Nouvelles"", you can apply the following effect. ● Add 1 ""Recipe"" Ritual Spell from your Deck or GY to your hand, except ""Recette de Poisson (Fish Recipe)"".",0.0,A powerful dragon with teeth that can grind almost anything to dust. 12112,"If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Reptile or Dinosaur monster you control instead. You can only use each of the following effects of ""Evoltile Pholis"" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 ""Evoltile"" monster from your hand or GY in face-down Defense Position. During your Main Phase: You can Set 1 ""Evo-Force"" or ""Evo-Instant"" directly from your Deck.",0.0,"Target 1 ""Gimmick Puppet"" monster in your GY: Special Summon it. You can only activate 1 'Junk Puppet' per turn." 4767,Tribute 1 Level 4 or higher Dinosaur-Type monster; Special Summon 2 Level 3 or lower Reptile-Type monsters from your hand and/or GY.,0.5,"If you control ""Supreme King Z-ARC"": Destroy as many monsters you control as possible, except ""Supreme King Z-ARC"", and if you do, Special Summon up to 4 ""Supreme King Dragon"" monsters with different names from your hand, Deck, Extra Deck, and/or GY, ignoring their Summoning conditions. You can banish this card from your GY, then target 1 ""Supreme King Dragon"" Xyz Monster you control; attach 2 ""Supreme King Dragon"" monsters to it as materials, from your GY and/or face-up from your Extra Deck." 8147,"If there are no monsters on the field, you can Special Summon this card (from your hand). You can only Special Summon ""Speedroid Passinglider"" once per turn this way. When this card is Tribute Summoned: You can target 1 Level 4 or lower ""Speedroid"" monster in your GY; Special Summon it. Your opponent's monsters cannot target ""Speedroid"" monsters for attacks, except this one.",0.0,"If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except ""Animadorned Archosaur"", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 ""Evolution Pill"" Spell, from your Deck to your hand. You can only use this effect of ""Animadorned Archosaur"" once per turn." 10418,"Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a ""Drytron"" card. You can Tribute 1 other ""Drytron"" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can Special Summon 1 ""Drytron"" monster with 2000 ATK from your GY, except ""Drytron Gamma Eltanin"". You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of ""Drytron Gamma Eltanin"" once per turn.",0.0,This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 FIRE monster in your GY from play. Increase the ATK of this monster by 300 points during your Battle Phase. 9694,"Tribute 1 Effect Monster; Special Summon 1 non-Effect Monster with the same original Type/Attribute from your GY. You can only activate 1 ""Tyrant Farm"" per turn.",0.0,"2 Cyberse monsters Once per turn, if another Link Monster is Link Summoned: This card cannot be destroyed by battle or card effects for the rest of this turn. If a Link Monster, that was Link Summoned using this card as material, is destroyed by an opponent's card effect while this card is in the GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of ""Restoration Point Guard"" once per turn." 8505,"Your opponent cannot Tribute this face-up card on the field,and cannot target it with card effects. You can only use each of these effects of ""Darkest Diabolos, Lord of the Lair"" once per turn. If a DARK monster(s) you control is Tributed (except during the Damage Step): You can Special Summon this card from your GY (if it was there when youTributed) or hand (even if not). You can Tribute 1 DARK monster; your opponent places 1 card from their hand on either the top or bottom of their Deck.",0.0,"If this card attacks a face-up Level 3 or lower monster, destroy the monster with this card's effect without applying Damage Calculation." 9025,"When this card is Normal Summoned: You can Special Summon 1 ""Neo-Spacian"" monster or 1 ""Elemental HERO Neos"" from your hand or Deck in Defense Position. You can Tribute this card, then target 1 ""Neo-Spacian"" monster or 1 ""Elemental HERO Neos"" in your GY; Special Summon it in Defense Position. You can only use each effect of ""Neo Space Connector"" once per turn.",0.0,"The equipped monster cannot attack, and its ATK and DEF become 100. During each of your Standby Phases, inflict 500 damage to the controller of the equipped monster." 7424,"Tribute 1 Spellcaster-Type monster; add up to 2 copies of ""Dark Magician"" from your Deck and/or GY to your hand. You can only activate 1 ""Illusion Magic"" perturn.",0.0,"When a Spell Card, Trap Card, or Effect Monster's effect is activated that destroys 2 or more cards on the field: Negate the activation and banish it." 8720,"When you activate this card: You can also Tribute 1 ""Crusadia"" or ""World Legacy"" monster, if you did, Special Summon 1 ""Crusadia"" or ""World Legacy"" monster, with a different original name, from your Deck or GY. While you control a ""Crusadia"" Link Monster, your opponent's monsters can only target Link Monsters for attacks. You can only activate 1 ""Crusadia Vanguard"" per turn.",0.0,"When ""Gaia the Fierce Knight"", ""Swift Gaia the Fierce Knight"" or ""Gaia the Dragon Champion"" on your side of the field attacks a Defense Position monster, if the ATK of that card is higher than the DEF of the Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. If ""Gaia the Dragon Champion"" inflicts Battle Damage with this effect, draw 2 cards from your Deck and discard 1 card from your hand." 6993,"Tribute 1 monster; add 1 monster with the same original Type, Attribute, and Level, but with a different original name, from your Deck or GY to your hand.",0.0,When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target. 12437,"(When you activate this card, you can also Tribute 1 WIND Spellcaster monster.) Special Summon 1 ""Majespecter"" monster from your hand or GY, or, if you Tributed a monster at activation, you can Special Summon it from your Deck instead. You can only activate 1 ""Majespecter Wind"" per turn.",0.0,"When this card is Normal Summoned, change 1 Defense Position monster to face-up Attack Position." 4428,"Once per turn, you can Tribute 1 Aqua-Type monster to select 1 ""Frog"" monster in your GY, except ""Frog the Jam"". Special Summon that monster from your GY.",0.25,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 face-up Ritual, Fusion, Synchro, and Xyz Monster from anywhere on the field, and cannot be Special Summoned by other ways. This card's Special Summon cannot be negated. When this card is Special Summoned: Banish all other cards from both players' hands, fields, and GYs. Cards and effects cannot be activated in response to this effect's activation." 3504,"If this card is in the GY, you can activate its effect by selecting 1 face-up Level 5 or higher monster you control. Reduce that monster's Level by 1. Special Summon this card from the GY. This card cannot be Tributed except for a Tribute Summon.",0.0,Increase your Life Points by 500 points every time monsters return from the field to the owner's hand. 9975,"When you activate this card, you can also Tribute 1 Plant monster; Special Summon 1 ""Rikka"" monster from your GY in Defense Position, then, if you Tributed a monster when you activated this card, Special Summon 1 Plant monster from your GY in Defense Position. You can only activate 1 ""Rikka Tranquility"" per turn.",0.0,"During the Main Phase, if you control no monsters, or you control an ""Adventurer Token"" (Quick Effect): You can Special Summon this card from your hand. If you control an ""Adventurer Token"" (Quick Effect): You can target up to 2 cards your opponent controls; give control of this card to them, and if you do, return the targeted cards to the hand. You can only use each effect of ""Illegal Knight"" once per turn." 6209,"Once per turn: You can Tribute 1 Dragon-Type monster that has a Level; Special Summon, from your Deck, 1 Wyrm-Type monster with the same Level as the Tributed monster's original Level, and if you do, any monster destroyed by battle with that monster is shuffled into the Deck instead of going to the GY.",0.0,"2 ""Runick"" monsters When an attack is declared involving this card in the Extra Monster Zone: You can banish the top 2 cards of your opponent's Deck. Neither player takes any battle damage from attacks involving this card. If this card on the field is destroyed by battle or card effect: You can target 1 ""Runick"" Quick-Play Spell in your GY; add it to your hand. You can only use this effect of ""Freki the Runick Fangs"" once per turn." 2699,"While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your GY and all the monsters in your GY are Warrior-Type: You can Special Summon this card from your GY. You must also control no monsters to activate and to resolve this effect.",0.0,"Banish all LIGHT Machine monsters from your GY and face-up from your field; Special Summon 1 Level 6 or higher LIGHT Machine monster from your hand, ignoring its Summoning conditions, and if you do, its ATK/DEF become equal to the number of monsters banished to activate this card x 500, also it is unaffected by card effects, except for its own and this card's. You cannot Special Summon other monsters the turn you activate this card." 4090,"Once per turn, you can Tribute 1 Dragon-Type ""Dragunity"" monster to select and Special Summon 1 Level 4 or lower Winged Beast-Type monster from your GY.",0.4,"If this card is Normal or Special Summoned: You can add 1 ""Rescue-ACE"" Trap from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field, then target 1 ""Rescue-ACE"" monster in your GY, except ""Rescue-ACE Monitor""; Special Summon it. You can only use each effect of ""Rescue-ACE Monitor"" once per turn." 1760,"Tribute 1 EARTH monster on your side of the field. Special Summon 1 Level 4 or lower EARTH monster from your GY, except the Tributed monster.",0.0,"Neither player can activate cards or effects in response to this card's activation. Cannot be activated as Chain Link 2 or higher. At the end of your Battle Phase, if all monsters you control are ""Valkyrie"" monsters (min. 1): Send this card to the GY, also, immediately after this effect resolves, skip to the start of the Battle Phase of your next turn. If you do, you cannot activate ""Mischief of the Time Goddess"" until the end of that turn." 11034,"If the only monster you control is 1 Level 5 monster: Tribute that monster; Special Summon 1 ""Kuribah"", 1 ""Kuribee"", 1 ""Kuriboo"", 1 ""Kuribeh"", and 1 ""Kuriboh"" from your hand, Deck, and/or GY, but they cannot be Tributed for a Tribute Summon. You can only activate 1 ""Five Star Twilight"" per turn.",0.5,"Once per turn, you can select 1 of your opponent's monsters that is removed from play. Until the End Phase, this card's name is treated as the selected monster's name, and this card has the same Attribute, Level, ATK, and DEF as the selected monster. If this card is removed from the field while this effect is applied, remove it from play." 3190,"You can Tribute 1 ""Eva Token"" to Special Summon this card from your hand. While this card is in your GY, each time a monster(s) your opponent controls is removed from play, Special Summon 1 ""Eva Token"" (Fiend-Type/DARK/Level 2/ATK 500/DEF 500).",0.0,"Banish 1 card from your hand, then target 1 of your banished monsters; Special Summon it in face-down Defense Position." 5412,"You can Tribute this card; Special Summon 1 ""Constellar"" monster from your hand or GY in face-up Defense Position, except ""Constellar Rasalhague"".",0.0,"If this card is sent to the GY while equipped to a monster: You can draw 1 card. You can only use each of the following effects of ""Cyberdark Cannon"" once per turn. ● You can discard this card; add 1 Machine ""Cyberdark"" monster from your Deck to your hand. ● During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Deck to the GY." 5711,"Send 1 face-up monster you control to the GY; Special Summon from your Deck, 1 monster with the same Type and Attribute as that monster in the GY, but 1 Level higher. You can only activate 1 ""Transmodify"" per turn.",0.0,"Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 4 or lower ""Raidraptor"" monster from your hand." 4695,"Tribute 1 ""Gem-Knight"" monster you control to target 1 ""Gem-Knight"" monster in your GY; Special Summon the target from the GY.",0.5,"You can return 1 card from your hand to the top of the Deck to Special Summon this card from your GY. If you do, remove this card from play when it is removed from the field." 6868,"You can Tribute this card; Special Summon 1 Level 7 or lower ""Red-Eyes"" monster from your Deck, except ""Red-Eyes B. Chick"". If this card is in your GY: You can target 1 Level 7 or lower ""Red-Eyes"" monster in your GY, except ""Red-Eyes B. Chick""; shuffle it into the Deck, and if you do, add this card to your hand. You can only use 1 ""The Black Stone of Legend"" effect per turn, and only once that turn.",0.14285714285714285,"When this card is Normal Summoned: You can activate this effect; you can only declare 1 attack for the rest of this turn, also Special Summon 1 non-LIGHT ""Number"" monster from your GY, but negate its effects, and if you do, equip both this card and 1 ""Utopia"" monster you control to the Summoned monster as Equip Spells that each give it 1700 ATK. When the monster equipped with this card by this effect declares an attack on an opponent's monster: You can double the attacking monster's current ATK, but destroy it during the End Phase." 2379,"You can Tribute 1 face-up ""Chrysalis"" monster you control to Special Summon 1 ""Neo-Spacian"" monster written in the card text of that card from either player's GY.",0.0,"If the equipped monster battles an opponent's monster, during damage calculation: The equipped monster's ATK and DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck." 10761,"Tribute 1 monster with 2000 or more ATK, except ""Galaxy-Eyes Photon Dragon"", then target 1 monster your opponent controls with 2000 or more ATK; Tribute it, and if you do, Special Summon 1 ""Galaxy-Eyes Photon Dragon"" from your hand, Deck, or GY. You can only activate 1 ""Hyper Galaxy"" per turn.",0.0,"Elemental HERO Wildheart"" + ""Elemental HERO Bladedge"" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack every monster your opponent controls (one attack on each monster per Battle Phase)." 7475,"Special Summon 1 ""Performapal Hip Hippo"" from your hand, Deck, or GY, then you can Special Summon as many ""Hippo Tokens"" (Beast-Type/EARTH/Level1/ATK 0/DEF 0) as possible, but they cannot be Tributed, and monsters your opponent controls cannot target monsters for attacks for the rest of this turn, except ""Hippo Tokens"". You cannot Special Summon monsters from the Extra Deck while a ""Hippo Token"" is in a Monster Zone.",0.0,"When this card is Special Summoned by the effect of a Spellcaster-Type monster or a ""Spellbook"" Spell Card: You can target 2 ""Spellbook"" Spell Cards in your GY; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 ""Spellbook"" Spell Cards with different names in your hand; destroy all other cards on the field." 5725,"Target 1 face-up Xyz Monster your opponent controls that has Xyz Material; detach all Xyz Materials from it, and if you do, return it to the Extra Deck, then, if there is a Monster Card in the GY among those detached Xyz Materials, Special Summon as many of those monsters as possible from the GY to your opponent's side of the field in face-up Defense Position. Their Levels are reduced by 1 on the field. Cards and effects cannot be activated in response to this card's activation.",0.0,"After you Normal Summon this card, you can Normal Summon 1 ""Ritual Beast"" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only Special Summon ""Ritual Beast Tamer Elder(s)"" once per turn." 11038,"Target 1 Rank 9 or lower ""Utopia"" Xyz Monster you control; Special Summon 1 Rank 10 or higher ""Utopia"" or ""Utopic"" Xyz Monster from your Extra Deck, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If an Xyz Monster(s) is Special Summoned by the effect of a Rank 10 or higher ""Utopia"" or ""Utopic"" Xyz Monster, while this card is in your GY (except during the Damage Step): You can target 1 of those Special Summoned monsters; attach this card to it as material. You can only use each effect of ""Hyper Rank-Up-Magic Utopiforce"" once per turn.",0.0,"When this card is Tribute Summoned, it gains the following effect: ● The effects of Effect Monsters cannot be activated." 6581,"You can Tribute this card; Special Summon 1 ""Galaxy-Eyes"" monster from your hand or GY, except ""Galaxy-Eyes Cloudragon"". You can only use this effect of ""Galaxy-Eyes Cloudragon"" once per turn. If this card is in the GY: You can target 1 ""Galaxy-Eyes"" Xyz Monster you control; attach this card to it as an Xyz Material. You can only use this effect of ""Galaxy-Eyes Cloudragon"" once per Duel.",0.0,"1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other ""Lightsworn"" monsters in your GY; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY." 5999,"Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Number C"" or ""CXyz"" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) When a Rank 5 or higher Xyz Monster is Special Summoned to your side of the field while this card is in your GY (except during the Damage Step): You can add this card from your GY to your hand. You can only use this effect of ""Rank-Up-Magic Argent Chaos Force"" once per Duel.",0.0,"This card must attack if able. When this face-up card on the field is selected as an attack target, change its Battle Position. When you take Battle Damage from a battle involving this card, all face-up ""Karakuri"" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle." 11904,"When this card is activated: You can Special Summon 1 ""tellarknight"" or ""Constellar"" monster from your hand or GY. You can target 1 ""tellarknight"" or ""Constellar"" Xyz Monster you control; Special Summon from your Extra Deck, 1 ""tellarknight"" or ""Constellar"" Xyz Monster with a different Rank, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of ""Constellar Tellarknights"" once per turn. You can only activate 1 ""Constellar Tellarknights"" per turn.",0.0,"Worm Drake"" + Humanoid Slime" 5982,"You can Special Summon this card (from your hand). You can only Special Summon ""Dynatherium"" once per turn this way. When Special Summoned this way: Your opponent can target 1 Level 4 monster in either player's GY; they Special Summon that target to their side of the field.",0.3333333333333333,"All ""Krawler"" monsters on the field gain 300 ATK/DEF. Once per turn: You can Special Summon 1 Level 2 or lower Insect monster from your hand in face-up or face-down Defense Position. When your Flip monster is destroyed by battle with an opponent's monster: You can send that opponent's monster to the GY." 9854,"2 Level 9 monsters Your opponent cannot target other monsters you control, that were Special Summoned from the GY, with card effects. You can detach 1 material from this card, then target 1 Level 9 monster in your GY or 1 monster in your opponent's GY; Special Summon it. You can only use this effect of ""Nine-Lives Cat"" once per turn.",0.2,"If you control no monsters in your Main Monster Zone: Send 1 other card you control to the GY, and if you do, Special Summon 1 ""Sky Striker Ace"" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK ""Sky Striker Ace"" monster on your field and/or in your GY, the Summoned monster gains 1000 ATK. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except ""Sky Striker Ace"" monsters." 2941,Add 2 Thunder-Type monsters with 1500 or less ATK from your GY to your hand.,0.0,"You can banish this card from your GY to activate 1 of these effects. Increase the Level of all ""Mermail"" monsters you currently control by 1. Increase the Level of all ""Mermail"" monsters you currently control by 2." 6468,"If you control 2 or more ""Raidraptor"" monsters: You can add 1 ""Raidraptor"" monster from your Deck or GY to your hand. You can only use this effect of ""Raidraptor - Nest"" once per turn.",0.25,"(This card is always treated as a ""Galaxy"" card.) When an opponent's monster declares an attack: You can discard this card; Special Summon 1 ""Galaxy-Eyes Photon Dragon"" from your hand or Deck, then change the attack target to it, then you can attach this card from the GY to 1 Xyz Monster on the field as material. If a ""Photon"" or ""Galaxy"" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead." 3762,"If a Level 5 or higher Plant-type monster you control is destroyed, you can Special Summon this card from your GY.",0.0,"Once per turn, while you control a Spellcaster monster with 1500 DEF, negate any monster effect activated by your opponent. During your Main Phase: You can reveal 1 Spellcaster monster in your hand, and if you do, add 1 monster with 1500 ATK/200 DEF and the same Attribute from your Deck to your hand, and if you do that, shuffle the revealed card into the Deck. You can only use this effect of ""Grand Spiritual Art - Ichirin"" once per turn." 8449,"FLIP: You can Special Summon 1 Flip monster from your hand or GY in face-down Defense Position, except ""Tindangle Angel"", then if it is your opponent's Battle Phase, end the Battle Phase. You can only use this effect of ""Tindangle Angel"" once per turn.",0.0,"If this card would be destroyed, you can destroy 1 ""Genex Controller"" monster you control, other than this card, instead." 976,"Add 1 ""Buster Blader"" from your Deck or your GY to your hand.",0.0,"Pay LP in multiples of 100 (max. 2000); equip this card to a monster. It gains that much ATK and DEF. You can only activate 1 ""Psychic Blade"" per turn." 6463,"You can Tribute this card; add 1 ""Polymerization"" from your Deck or GY to your hand.",0.25,"2+ monsters, including a ""Codebreaker"" monster When this card is Special Summoned, if it is co-linked: You can Special Summon up to 2 ""Codebreaker"" monsters from your hand and/or GY to any zone(s) a Link Monster(s) points to. During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of linked ""Codebreaker"" monsters on the field. You can only use each effect of ""Codebreaker Virus Berserker"" once per turn." 5859,"If you have no card in your Field Card Zone and all face-up monsters you control (min. 1) are Zombie-Type: Activate 1 ""Vampire Kingdom"" directly from your Deck, then, you can Special Summon 1 DARK ""Vampire"" monster from your GY in face-up Defense Position. You can only activate 1 ""Vampire Takeover"" per turn.",0.0,"Must be Special Summoned with ""Mask Change"" and cannot be Special Summoned by other ways. Cannot be destroyed by battle. Your opponent can attack with only 1 monster during each Battle Phase. When this card destroys an opponent's monster by battle and sends it to the GY: You can draw 1 card." 10615,"Special Summon 2 ""Ogdoadic Tokens"" (Reptile/DARK/Level 2/ATK 0/DEF 0), OR if you have 8 or more ""Ogdoadic"" monsters with different names in your GY, you can apply this effect instead. ● Special Summon 2 Reptile monsters with different names from your GY. You can only activate 1 ""Ogdoadic Calling"" per turn.",0.0,"If your opponent controls a monster whose current ATK is higher than its original ATK, while you control no monsters: Draw 2 cards. You can only activate 1 ""Smile Potion"" per turn." 2967,"Once per turn, during your Main Phase, you can Special Summon 1 Zombie-Type monster from your opponent's GY that was destroyed by battle.",0.0,"Target any number of cards on the field (the max. number of targets on each side is the number of that player's ""Sinful Spoils"" cards that are banished or in their GY); destroy them. If this Set card is destroyed or banished by your opponent's activated effect: You can shuffle up to 2 cards from the field into the Deck. You can only activate 1 ""Sinful Spoils Struggle"" per turn." 3578,"Activate only when a monster(s) is Special Summoned from your GY. Select and Special Summon 1 ""Supay"" or 1 ""Fire Ant Ascator"" from your GY.",0.0,You can activate this card when 1 or more of your monsters are returned from the field to your hand. Return all Monster Cards on the field to your respective hands. Both you and your opponent can then Special Summon from your hand the same number of Monster Cards on the field in face-down Defense Position. 11163,"You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. You can target 1 ""Libromancer"" card in your GY, except ""Libromancer Agent""; add it to your hand, then if you added a Spell/Trap by this effect, place 1 card from your hand on the bottom of the Deck. You can only use each effect of ""Libromancer Agent"" once per turn.",0.0,"To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can Special Summon, from your Extra Deck or GY, 1 monster that has a number between ""Number 101"" and ""Number 107"" in its name, except ""Number C"" monsters. Then Xyz Summon, from your Extra Deck, 1 ""Number C"" monster with the same number in its name as the first monster, by using it as the Xyz Material. You can only apply the effect of ""Rank-Up-Magic - The Seventh One"" once per Duel." 6908,"When this card is Normal or Special Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower Fiend-Type Tuner monster from your hand or GY. You can only use this effect of ""Red Sprinter"" once per turn.",0.0,"When your opponent adds a Monster Card(s) to their hand, except by drawing, you can Special Summon this card from your hand. If you do, destroy it during your next turn's End Phase." 9080,"You can send 1 Effect Monster from your hand to the GY; Special Summon 1 Level 4 or lower Dragon Normal Monster from your hand, Deck, or GY, in Defense Position. You can only use this effect of ""Guardragon Corewakening"" once per turn.",0.0,"2 ""Lunalight"" monsters Cannot be destroyed by battle. Once per turn, during your Main Phase 1: You can Tribute 1 other ""Lunalight"" monster; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card declares an attack: Inflict 100 damage to your opponent." 11590,"If this card is Normal or Special Summoned: You can Special Summon 1 Fish Normal Monster from your hand, Deck, or GY. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon any number of ""Vilepawn Salmon Tokens"" (Fish/WATER/Level 1/ATK 0/DEF 0). You can only use each effect of ""Infernalqueen Salmon"" once per turn.",0.0,"As long as this card remains face-up on the field, any damage by a card effect to the controller of this card becomes 0." 4042,"Once per turn, during the Battle Step or Damage Step of this card's attack, when your opponent activates a card or effect, you can select 1 ""Naturia"" monster in your GY. Special Summon that monster from the GY.",0.16666666666666666,"If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand." 7101,"Special Summon 1 face-up Pendulum Monster from your Extra Deck, or 1 Pendulum Monster from your GY.",0.0,"When a Spell/Trap Card, or monster effect, that targets exactly 1 ""Graydle"" monster you control (and no other cards) is activated: Activate 1 of these effects; The activated effect becomes ""Destroy that monster"". Negate the activation, and if you do, destroy that card." 4709,"When this card is Summoned: You can add 1 ""Gishki"" Ritual Monster or Ritual Spell Card from your GY to your hand.",0.5,"Target 1 ""Firewall"" Link Monster you control; Special Summon any number of monsters from your GY to either field so they are linked to it. If your LP are 2000 or less: You can banish this card from your GY; return 1 ""Firewall"" Link Monster from your GY to the Extra Deck, then you can Special Summon it from your Extra Deck. You can only use each effect of ""Cynet Circuit"" once per turn." 9629,"When an opponent's monster declares a direct attack, while the combined ATK of all face-up monsters they control is 8000 or higher: Special Summon 3 monsters with different original names in Attack Position, 1 each from your hand, Deck, and GY. You can only activate 1 ""Dances with Beasts"" per turn.",0.0,"2 Level 3 monsters You can detach 1 material from this card, then target 1 ""Cynet"" Spell/Trap in your GY; add it to your hand. If this Xyz Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 Level 4 Cyberse monsters with different names from your Deck, but their effects are negated. You can only use each effect of ""Cyberse Reminder"" once per turn, also you cannot Special Summon monsters from the Extra Deck the turn you activate either of this card's effects, except Cyberse monsters." 3936,"All face-up monsters you control are treated as Plant-Type. During your Standby Phase, if you do not control a face-up ""Naturia Pineapple"", and have no monsters in your GY except Plant or Beast-Type: You can Special Summon this card from your GY. You must not control any Spell or Trap Cards to activate and resolve this effect.",0.0,"You can only control 1 ""Mardel, Generaider Boss of Light"". If this card is Normal or Special Summoned: You can add 1 ""Generaider"" card or 1 Plant monster from your Deck to your hand, except ""Mardel, Generaider Boss of Light"". You can only use this effect of ""Mardel, Generaider Boss of Light"" once per turn." 8192,"Tribute 2 ""Duoterion"" and 1 ""Oxygeddon"" in your hand and/or field; Special Summon 1 ""Water Dragon"" or ""Water Dragon Cluster"" from your hand, Deck, or GY. (This is treated as a Special Summon with the effect of ""Bonding - H2O"".) If ""Water Dragon"" or ""Water Dragon Cluster"" is sent from the field to your GY while this card is in your GY: Add this card to your hand. You can only use this effect of ""Bonding - D2O"" once per turn.",0.3333333333333333,"If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; Special Summon 1 Level 4 or lower ""Kozmo"" monster from your Deck." 5398,"You can Tribute this card; add 1 ""D.D. Esper Star Sparrow"" from your Deck or GY to your hand.",1.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except while you control 2 or more face-up ""X-Saber"" monsters. Once per turn, you can Special Summon 1 level 4 or lower ""X-Saber"" monster from your GY." 1094,Add 1 Equip Spell Card from your GY to your hand. You cannot activate that Equip Spell Card this turn.,0.0,"Activate 1 of these effects. ● Target 1 ""Scareclaw"" monster or ""Visas Starfrost"" you control and 1 face-up monster your opponent controls; that monster you control gains ATK/DEF equal to that opponent's monster's ATK or DEF (whichever is higher, your choice if tied). ● When a card or effect is activated that targets a ""Scareclaw"" monster(s) and/or ""Visas Starfrost"" you control: Negate that effect. You can only activate 1 ""Scareclaw Straddle"" per turn." 3929,Target 1 monster that was destroyed by battle and sent to your GY this turn; Special Summon it from your GY.,0.0,"When this card is Summoned: You can add 1 ""Gishki"" monster with 1000 or less DEF from your Deck to your hand, except ""Gishki Abyss""." 1790,"Tribute 2 ""Hydrogeddon""s and 1 ""Oxygeddon"" on your side of the field. Special Summon 1 ""Water Dragon"" from your hand, Deck or Graveyard.",0.0,"When this card is Normal or Flip Summoned, it is changed to Defense Position. Once per turn, you can send 1 card from your hand to the GY to select 1 Psychic-Type monster in your GY, and remove it from play. When this card is sent from the field to the GY, select 1 monster removed from play by this effect, and Special Summon it." 3788,"When this card is Special Summoned from the GY: You can target 1 Fairy-Type monster in your GY, except ""Darklord Superbia""; Special Summon that target.",0.0,"2 monsters, including an EARTH monster (This card is always treated as a ""Familiar-Possessed"" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of ""Aussa the Earth Charmer, Immovable"" once per turn." 1775,Cannot be Special Summoned. When this card is Normal Summoned: You can equip as many Equip Spell Cards from your GY as possible to Warrior-Type monster(s) you control.,0.0,"This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. When this card is flipped face-up, select 1 face-up monster on the field, and send it to the GY. During the turn this card is flipped face-up, it can attack your opponent directly." 1556,"Mokey Mokey"" + ""Mokey Mokey"" + ""Mokey Mokey"" When this card is removed from the field, you can Special Summon as many ""Mokey Mokey"" as possible from your GY.",0.0,When another monster you control inflicts Battle Damage to your opponent: Target 1 face-up monster your opponent controls; it loses ATK equal to the Battle Damage inflicted. 4667,Target 3 Level 2 or lower Normal Monsters in your GY; Special Summon them from the GY.,0.5,"This card cannot be Special Summoned. You can Tribute this card to add 1 ""Zombie World"" from your GY to your hand." 1136,Add 2 LIGHT monsters from your GY to your Deck and shuffle it.,0.0,"During your Main Phase, you can Normal Summon 1 ""Synchron"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If another ""Synchron"" monster(s) is sent to your GY as a Synchro Material for the Synchro Summon of a Warrior or Machine-Type Synchro Monster while you control this card: You can Special Summon 1 ""Synchron Token"" (Machine-Type/EARTH/Level 2/ATK 1000/DEF 0). You can only use this effect of ""Synchron Carrier"" once per turn." 4659,"When this card is flipped face-up: You can Special Summon any number of ""Ninja"" monsters, except ""Senior Silver Ninja"", from your hand and/or GY in face-down Defense Position. There can only be 1 face-up ""Senior Silver Ninja"" on the field.",0.5,"You can send this card from your hand to the GY; Special Summon 1 WATER monster from your hand. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 ""Icejade"" monster from your hand or GY, except ""Icejade Tremora"". You can only use each effect of ""Icejade Tremora"" once per turn." 3692,"When this card is Normal Summoned or flipped face-up, you can Special Summon 1 ""Batteryman AAA"" from your hand or GY.",0.0,"If a card is in a Field Zone, you can Special Summon this card (from your hand). You can only Special Summon ""Earthbound Prisoner Stone Sweeper"" once per turn this way. You can discard this card; add 1 Level 3 or lower Fiend Tuner from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion and Synchro Monsters. You can only use this effect of ""Earthbound Prisoner Stone Sweeper"" once per turn." 6459,"When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower ""Performapal"" monster from your hand or GY.",0.25,"If this card is Normal or Special Summoned: You can add 1 Level 4 or lower ""@Ignister"" monster from your Deck to your hand, except ""Achichi @Ignister"". At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of ""Achichi @Ignister"" once per turn." 7745,You can Special Summon this card (from your hand) by Tributing 1 Warrior or Fairy-Type monster from your hand or field. If this card is Tributed for a Ritual Summon: You can target 1 Ritual Spell Card in your GY; add it to your hand.,0.0,Destroy all face-up Warrior-Type monsters on the field. 8743,"You can activate 1 of these effects, but you cannot Special Summon monsters for the rest of this turnm except ""Dragunity"" monsters. Target 1 ""Dragunity"" Monster Card in your Spell & Trap Zone; Special Summon it in Defense Position. Target 1 ""Dragunity"" monster you control; equip that target with 1 ""Dragunity"" monster from your GY. You can only use this effect of ""Dragunity Legion"" once per turn.",0.0,"During your Main Phase: You can Special Summon this card from your hand to your opponent's side of the field. When Summoned this way: Draw 1 card, and if you do, your opponent gains 2000 Life Points. You can only use this effect of ""Silent Wobby"" once per turn. The hand size limit of this card's controller becomes 3." 9208,"If you control ""Dark Magician"": Special Summon 1 ""Dark Magician Girl"" from your hand, Deck, or GY, then, you can Set 1 ""Dark Magic Attack"", ""Dark Burning Attack"", ""Dark Burning Magic"", or ""Dark Magic Twin Burst"" directly from your Deck. You can only activate 1 ""Bond Between Teacher and Student"" per turn.",0.0,"Activate only while you control a ""Power Tool Dragon"". Return up to 3 Equip Cards from your field or graveyard to the Decks and inflict 500 damage to your opponent for each card returned." 1910,"Tribute 2 ""Cyber Dragon""s. Special Summon 1 ""Cyber Laser Dragon"" from your hand, Deck, or GY.",0.0,"This card is used to Ritual Summon ""Malacoda, Netherlord of the Burning Abyss"". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard and send 1 ""Burning Abyss"" monster from your hand to the Graveyard; add 1 ""Burning Abyss"" card from your Deck to your hand. You can only use this effect of ""Good & Evil in the Burning Abyss"" once per turn." 4822,Monsters cannot be Special Summoned from the GY.,0.5,"If a monster(s) is Special Summoned, except from the GY, while you control aLevel 7 or 8 Dragon-Type monster: That face-up Special Summoned monster(s) has its effects negated until the end of this turn (even if this card leaves the field). Once per turn: You can send 1 other face-up card you control to the GY; Special Summon 1 ""Dragon Lord Token"" (Dragon-Type/LIGHT/Level 1/ATK 0/DEF 0). If this card is in your GY: You can send 1 Level 7 or 8 Dragon-Type monster from your hand or face-up from your field to the GY; add this card to your hand." 8787,"Target 1 monster in either player's GY; during your next Standby Phase, Special Summon it from the GY.",0.0,"At the start of your Main Phase 1: Target 3 monsters with different Types in your GY; Shuffle all 3 into the Deck, then draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card." 10198,"Activate 1 of these effects; ● Special Summon 1 ""Dogmatika"" monster or ""Fallen of Albaz"" from your hand. ● Add to your hand or Special Summon 1 ""Dogmatika"" monster or ""Fallen of Albaz"" from your GY. You can only activate 1 ""Dogmatika Encounter"" per turn.",0.0,"If you control a Normal Summoned/Set monster: Destroy all Special Summoned monsters on the field. Until the end of your next turn after this card is activated, you cannot Normal Summon/Set. You can only activate 1 ""Apex Predation"" per turn." 255,FLIP: Add 1 Spell Card from your GY to your hand.,0.16666666666666666,"Gains 300 ATK/DEF for each ""Kuriboh"" monster you control and in your GY. You can only use 1 of the following effects of ""Kuribabylon"" per turn, and only once that turn. If you have more monsters in your GY than your opponent does: You can Special Summon this card from your hand. During your Main or Battle Phase (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 ""Kuribah"", 1 ""Kuribee"", 1 ""Kuriboo"", 1 ""Kuribeh"", and 1 ""Kuriboh"" from your hand and/or GY in Attack Position." 7696,"Special Summon 1 ""Darklord"" monster from your GY in Defense Position. You can only activate 1 ""Darklord Contact"" per turn.",0.0,Destroy all Spell and Trap Cards your opponent controls. 2799,"If you have 7 ""Crystal Beast"" cards with different names on the field or in your GY: Special Summon 1 ""Rainbow Dragon"" or ""Rainbow Dark Dragon"" from your Deck or GY, ignoring the Summoning conditions.",0.0,"Banish 1 Tuner and up to 2 non-Tuner monsters from your GY, and if you do, Special Summon 1 ""Stardust"" Synchro Monster from your Extra Deck whose Level equals the total Levels of those banished monsters, but it has its effects negated. (This Special Summon is treated as a Synchro Summon.)" 9168,"Special Summon 1 ""Evil Eye"" monster from your hand or GY, or, if ""Evil Eye of Selene"" is in your Spell & Trap Zone, you can Special Summon 1 ""Evil Eye"" monster from your Deck instead. You can only activate 1 ""Evil Eye Awakening"" per turn.",0.0,"If a Warrior-Type monster you control attacks your opponent's monster, and the opponent's monster is not destroyed by battle, at the end of the Damage Step you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent." 3304,"Once per turn, you can Special Summon 1 ""Burning Skull Head"" from your hand. You cannot conduct your Battle Phase the turn you activate this effect. You can add 1 ""Burning Skull Head"" from your GY to your hand instead of conducting a normal draw in your Draw Phase.",0.0,"When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the field to the owner's hand." 2797,"Add 2 Level 4 or lower ""Batteryman"" monsters from your GY to your hand.",0.0,"If this card is sent to the GY as a Synchro Material Monster, you can Special Summon 1 Level 2 or lower monster from your hand." 6352,"If a monster(s) you control is destroyed by battle or card effect: Special Summon 1 ""Performapal"" monster from your hand or GY.",0.0,"When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into your Deck. Your opponent cannot target face-up ""Madolche"" monsters you control for attacks, except ""Madolche Chouxvalier""." 5705,"When this card is Normal Summoned: You can Special Summon 1 ""Super Defense Robot"" monster or ""Orbital 7"" from your hand. Once per turn, when exactly 1 ""Super Defense Robot"" monster or ""Orbital 7"" (and no other cards) is added from your GY to your hand (except during the Damage Step): You can Special Summon it from your hand.",0.0,"When this card is Normal Summoned: You can target 1 ""Battlin' Boxer"" monster in your GY; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect, except ""Battlin' Boxer"" monsters." 5081,"When this card is Normal or Flip Summoned: You can Special Summon 1 ""Geargia"" monster from your hand or GY in face-up Defense Position.",0.5,Special Summon 1 Normal Monster from your GY. It is destroyed during the End Phase of this turn. 9762,"If your LP are lower than your opponent's: Add to your hand, or Special Summon, 1 ""Elemental HERO"" monster, ""Kuriboh"" monster, or ""Neo-Spacian"" monster from your Deck or GY, with ATK less than or equal to the difference in LPs, also for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only activate 1 ""Generation Next"" per turn.",0.0,"While ""Umi"" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly." 2024,"When a ""roid"" monster is added from your GY to your hand, you can Special Summon that monster.",0.0,"Special Summon ""Rose Tokens"" (Plant/DARK/Level 2/ATK 800/DEF 800) in Defense Position to either field, up to the combined number of cards in the Field Zones and Field Spells in the GYs. If this card is in your GY: You can target 1 ""Black Rose Dragon"", or 1 Plant monster, in your Monster Zone: banish it, and if you do, place this card on the bottom of the Deck. During the next Standby Phase, return that banished monster to the field. You can only use this effect of ""Blooming of the Darkest Rose"" once per turn." 2837,"Once per turn, during your Standby Phase: You can add 1 ""Polymerization"" from your Deck or GY to your hand.",0.0,"You can Ritual Summon this card with ""Primal Cry"". Once per turn: You can reveal 1 monster in your hand, then target 1 face-up monster on the field; that target's Level becomes equal to the Level the revealed monster had, until the end of this turn. Once per turn, if another monster is Tributed from your hand or field (except during the Damage Step): You can target 1 monster in your GY; add it to your hand." 11702,"If this card is Normal or Special Summoned: You can reduce the Levels of all Insect monsters you currently control by 1. If this card's battle position is changed: You can Special Summon 1 ""Oily Cicada"" from your hand, Deck, or GY. You can only use each effect of ""Oily Cicada"" once per turn.",0.0,"This amphibian is strong on the attack, but leaves much to be desired when defending." 12487,"If this card is in your hand: You can target 1 Level 4 or lower Fish monster in your GY with the same name as a card you control; Special Summon this card, and if you do, Special Summon that monster. You can only use this effect of ""White Sunfish"" once per turn. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn.",0.0,Nothing escapes from this beast's massive mouth. 1376,FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your GY to your side of the field.,0.0,A Plant-Type monster equipped with this card increases its ATK and DEF by 300 points. 1388,"When this card is Special Summoned, you can equip 1 appropriate Equip Spell Card from your GY to this card.",0.0,"At the start of the Damage Step, if your ""Gladiator Beast"" monster battles a monster: You can Special Summon this card from your hand. You can only use this effect of ""Gladiator Beast Vespasius"" once per turn. While you control this card, Special Summoned by the effect of a ""Gladiator Beast"" monster, all monsters you control gain 500 ATK. At the end of the Battle Phase, if this card battled: You can shuffle this card into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Vespasius""." 5601,"You can Special Summon this card (from your hand) by Tributing 1 face-up Xyz Monster you control. You can only Special Summon ""Gimmick Puppet Nightmare"" once per turn this way. When you do: You can Special Summon 1 ""Gimmick Puppet Nightmare"" from your hand or GY. If this card is Special Summoned, you cannot Special Summon any monsters for the rest of this turn, except ""Gimmick Puppet"" monsters.",0.0,"FLIP: You can send 1 monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 ""Krawler"" monsters with different names from your Deck in face-down Defense Position, except ""Krawler Dendrite"". You can only use each effect of ""Krawler Dendrite"" once per turn." 11456,"Special Summon 1 ""Vendread"" monster from your hand, Deck, or GY in face-down Defense Position, except ""Vendread Scarvenger"", then apply the following effect. ● Ritual Summon any 1 ""Vendread"" Ritual Monster from your hand or GY by Tributing monsters you control, including the monster Special Summoned by this card, whose total Levels equal or exceed the Level of the Ritual Monster. You can only activate 1 ""Ravenous Vendread"" per turn.",0.0,"No monsters can be Special Summoned, except for DARK monsters." 2359,"When you Summon this card, you can add 2 ""roid"" monsters from your GY to your hand, except ""Expressroid"".",0.0,"Send 1 ""Monarch"" Spell/Trap Card from your hand to the GY; draw 2 cards. You can banish this card from your GY; reveal 3 ""Monarch"" Spell/Trap Cards from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. You can only use this effect of ""Pantheism of the Monarchs"" once per turn." 3243,"You can Tribute 1 face-up ""Moja"" you control to Special Summon this card from your hand or GY. You can only have 1 face-up ""King of the Beasts"" on the field.",0.0,"When this card is sent from the field to the GY, send 1 card from your hand to the GY." 7027,"When your opponent Normal or Special Summons a monster(s): Target 1 of those monsters and 1 Spellcaster-Type monster you control; send both monsters to the GY, then you can Special Summon 1 DARK Spellcaster-Type monster from your Deck or GY.",0.0,"When your opponent Special Summons a monster(s) from their Main Deck: Destroy that monster(s), and if you do, draw 1 card." 1288,"Activate this card by offering 1 face-up ""Dark Magician"" on your side of the field as a Tribute. Special Summon 1 ""Dark Magician Knight"" from your hand, Deck or GY.",0.0,Target 1 face-up monster on the field; it gains 1500 ATK until the end of this turn. 12023,"Reveal 2 ""Nouvelles"" monsters with different names from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the other into your Deck, then you can add 1 of these cards from your Deck or GY to your hand based on the Monster Type added to your hand by this effect. ● Beast-Warrior: ""Recette de Poisson (Fish Recipe)"" ● Warrior: ""Recette de Viande (Meat Recipe)"" You can only activate 1 ""Voici la Carte (Today's Menu)"" per turn.",0.0,"If all monsters you control are ""Dinomist"" monsters (min. 1), and none are ""Dinomist Ceratops"", you can Special Summon this card (from your hand)." 7972,"Equip only to a Normal Monster. The first time the equipped monster would be destroyed by battle each turn, it is not destroyed. At the end of the Battle Phase, if the equipped monster battled: You can Special Summon 1 ""Phantasm Spiral Dragon"" from your hand, Deck, or GY, and equip it with this card, then if they have any, your opponent discards 1 card. You can only use this effect of ""Phantasm Spiral Wave"" once per turn.",0.0,"Cannot be destroyed by battle or card effects while your opponent has a face-up card in their Field Zone. You can only use each of the following effects of ""I.A.S. -Invasive Alien Species-"" once per turn. If your opponent has a face-up card in their Field Zone: You can target 1 monster they control; destroy it, and if you do, this card gains 1000 ATK. If your opponent has a face-up card in their Field Zone, while this card is in your GY: You can Special Summon this card." 3213,"This card cannot be Special Summoned. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower ""Blackwing"" monster from your GY in face-up Defense Position.",0.0,If this card is sent to the GY by a card effect: You can target 1 Normal Monster in your GY; add that target to your hand. 10778,"You cannot Special Summon monsters, except Insect monsters. If this card is Normal or Special Summoned: You can Special Summon 1 ""Beetrooper Scout Buggy"" from your hand, Deck, or GY. You can only use this effect of ""Beetrooper Scout Buggy"" once per turn.",0.0,"2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of ""Moon of the Closed Heaven"" once per turn." 3222,"When a Plant-Type Tuner monster is Normal Summoned to your side of the field, you can Special Summon this card from your GY in Attack Position.",0.0,"Target up to 5 cards in your opponent's GY and the same number of your opponent's banished cards; banish those targets from their GY, and if you do, return those banished targets to the GY. You can only activate 1 ""Terrors of the Underroot"" per turn." 2380,"Activate by Tributing 1 face-up ""Chrysalis"" monster. This turn, any damage to a player caused by an effect becomes 0. Special Summon 1 ""Neo-Spacian"" monster written on the ""Chrysalis"" monster you Tributed from your hand, Deck or from either player's GY.",0.0,"Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it." 4286,"Once per turn, during your End Phase, you can select and Special Summon 1 ""Ice Barrier"" monster from your GY, except ""General Gantala of the Ice Barrier"".",0.3333333333333333,"Your opponent cannot target ""Vernusylph"" monsters you control with card effects. You can discard this card, and 1 monster or ""Vernusylph"" card; add 1 EARTH monster from your GY to your hand, except ""Vernusylph of the Flowering Fields"", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of ""Vernusylph of the Flowering Fields"" once per turn." 8282,"When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower ""Nimble"" monster from your Deck or GY.",0.0,Discard 1 card. Destroy 1 monster on the field. 2378,"Special Summon 1 ""Chrysalis"" monster from your Deck for each ""Neo-Spacian"" monster with a different name in your GY.",0.0,"Once per turn you can pay 500 Life Points to declare 1 card name. Pick up the top card from your Deck and if the card name is the one you declared, add it to your hand. If not, send the card you picked up to the Graveyard." 5570,"When this card is Normal Summoned: You can Special Summon 1 ""Ganbara Lancer"" from your hand or GY in face-up Defense Position.",0.0,"Add 1 ""Great Sand Sea - Gold Golgonda"" from your Deck to your hand. If ""Great Sand Sea - Gold Golgonda"" is in your Field Zone, you can apply this effect instead. ● Add 1 ""Springans"" monster from your Deck to your hand, and if you do, send 1 ""Springans"" monster from your Deck to the GY. You can only activate 1 ""Springans Watch"" per turn." 5256,"When this card is Special Summoned from the GY: You can target 1 face-up Fish, Sea Serpent, or Aqua-Type monster on the field; increase its Level by 1.",0.5,"When this card is Normal Summoned: You can Special Summon 1 Tuner from your hand or GY, but it has its effects negated." 12036,"[ Pendulum Effect ] You can target 1 Xyz Monster you control; attach this card to it as material. You can only use this effect of ""Daidaratant the Ooze Giant"" once per turn. [ Monster Effect ] 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card from your Extra Deck. You can detach 1 material from this card; place this card in your Pendulum Zone, then you can add 1 Pendulum Monster from your GY to the Extra Deck face-up. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each effect of ""Daidaratant the Ooze Giant"" once per turn.",0.0,"This gong harbors the soul of an untamed dragon. It soars through the skies with an incredible roar, marshaling all those who hear its call to battle." 12277,"Target 1 Fusion, Synchro, Xyz, or Link Monster on the field; return that face-up monster to the Extra Deck, then, based on its card type, you can Special Summon 1 appropriate monster from either GY to your field. ● Fusion: Monster with the same Attribute. ● Synchro: Monster with a lower Level. ● Xyz: Monster with the same Level as its Rank. ● Link: Monster with the same Type. You can only activate 1 ""Starry Dragon's Cycle"" per turn.",0.0,"Reveal 1 card from your Deck and place it on the top of the Deck, then your opponent reveals 1 card from their Deck and places it on the top of the Deck. You can only activate 1 ""Top Share"" per turn." 12276,"2 Level 4 monsters You can detach 1 material from this card; Special Summon 1 LIGHT monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 4 LIGHT Fairy monster you control; Special Summon this card, and if you do, attach the targeted monster to this card as material. You can only use each effect of ""Starring Knight"" once per turn.",0.0,"Target 1 monster you control and 1 monster your opponent controls; apply the following effect on each monster, depending on its battle position. ● Face-up: Change it to face-down Defense Position. ● Face-down: Change it to face-up Defense Position. You can only activate 1 ""Sol and Luna"" per turn." 8924,"You can reveal 1 Ritual Monster in your hand; Special Summon both this card form your hand and 1 ""Impcantation"" monster from your Deck, except ""Impcantation Penciplume"". If this card is Special Summoned from the Deck: You can target 1 Ritual Monster in your GY; add it to your hand. You can only use 1 ""Impcantation Penciplume"" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck.",0.0,"Add 2 cards from your hand to your opponent's hand, then draw 2 cards. You can only activate 1 ""Gold Moon Coin"" per turn." 3110,"When this card is Normal Summoned, you can Special Summon 1 Level 4 DARK Machine-Type monster from your GY in face-up Defense Position. Its effect(s) is negated.",0.0,"Target any number of ""Vylon"" Monster Cards you control that are Equip Cards; Special Summon them in face-up Defense Position. Banish them when they leave the field." 8259,"FLIP: You can Special Summon 1 ""Krawler"" monster from your hand or GY, in face-up Attack Position or face-down Defense Position, except ""Krawler Glial"". If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 ""Krawler"" monsters with different names from your Deck in face-down Defense Position, except ""Krawler Glial"". You can only use each effect of ""Krawler Glial"" once per turn.",0.0,"Special Summon 1 ""Drytron"" monster from your Deck, but destroy it during the End Phase. You can only activate 1 ""Drytron Nova"" per turn. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this card." 256,FLIP: Add 1 Trap Card from your GY to your hand.,0.14285714285714285,"During the Battle Phase, if you take battle or effect damage: You can Special Summon this card from your hand. During either player's Battle Phase in which this card was Special Summoned by its effect, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only WIND monsters you control, including this card. If this card is sent to the GY as a Synchro Material: You can send the top card of your Deck to the GY, and if the sent card was a ""Speedroid"" monster, the Synchro Monster that used this card as Synchro Material gains 1000 ATK." 8415,"If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon ""Mekk-Knight Green Horizon"" once per turn this way. When an attack is declared involved this card and an opponent's monster in this card's column: You can target 1 ""Mekk-Knight"" monster in your GY; add it to your hand.",0.0,"(This card is always treated as a ""The Phantom Knights"" and ""Raidraptor"" card.) If you Xyz Summon using a DARK Xyz Monster as material: You can target 1 card on the field; destroy it. If this face-up card in the Spell & Trap Zone is destroyed by a card effect: You can Set 1 ""Rank-Up-Magic"" Spell directly from your Deck or GY. You can only use each effect of ""Raider's Unbreakable Mind"" once per turn." 1669,This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your GY. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700 points.,0.0,If this card battles an opponent's monster: That monster cannot attack while it is face-up on the field. 3525,"If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the GY to your side of the field in face-up Defense Position. The effect(s) of that monster is negated.",0.0,"Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. While this card is in your GY: You can target 1 ""Dragonmaid"" monster you control; add this card to your hand, and if you do, return that monster to the hand. You can only use this effect of ""Dragonmaid Changeover"" once per turn." 6753,FLIP: You can add 1 Ritual Monster from your Deck or GY to your hand.,0.0,"During either player's turn, when your opponent activates a card or effect by declaring exactly 1 card name: You can send this card from your hand to the GY; declare 1 other card name. The card name your opponent declared becomes the card name declared by this effect. Once per turn, during either player's turn: You can target 1 face-up card on the field; destroy it during the End Phase of the next turn." 8581,"Target 1 face-up monster on the field; Special Summon 1 monster from your hand or GY, with the same original Type as that monster's, but with a different original name. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Set 1 ""Super Team Buddy Force Unite!"" directly from your Deck to your Spell & Trap Zone.",0.0,"2 Effect Monsters You can discard 1 card, then target 1 face-up card your opponent controls; your opponent can discard 1 card with the same original card type (Monster, Spell, or Trap) as that face-up card to negate this effect, otherwise destroy that face-up card. You can only use this effect of ""Brute Enforcer"" once per turn." 652,You can Special Summon this card (from your hand). When you do: Your opponent can target 1 monster in their GY; your opponent Special Summons that target to their side of the field.,0.0,"3+ Effect Monsters (Quick Effect): You can target cards your opponent controls and/or in their GY, up to the number of different types of monsters (Ritual, Fusion, Synchro, Xyz) you control and in your GY; return them to the hand, and if you do, this card gains 500 ATK for each card returned. If a monster(s) this card points to is destroyed by battle or sent to the GY: You can target 1 Cyberse monster in your GY; Special Summon it. You can only use each effect of ""Firewall Dragon Singularity"" once per turn." 12608,"If this card is Normal Summoned: You can add 1 ""Electrode Beast Anion"" from your Deck or GY to your hand, then immediately after this effect resolves, you can Normal Summon 1 Level 4 or lower Thunder monster, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT Xyz Monsters. You can target 1 other Thunder monster you control that has a Level; this card's Level becomes that monster's until the end of this turn. You can only use each effect of ""Electrode Beast Cation"" once per turn.",0.0,"Faith Bird"" + ""Skull Red Bird" 11705,"Send 1 ""Queen's Knight"", ""King's Knight"", and ""Jack's Knight"" from your hand and/or face-up Monster Zone to the GY, then Special Summon 1 monster from your hand, Deck, Extra Deck, or GY that mentions all of ""Queen's Knight"", ""King's Knight"", and ""Jack's Knight"".",0.0,"An almost invisible, semi-transparent jellyfish that drifts in the sea." 6750,FLIP: You can add 1 Ritual Spell Card from your Deck or GY to your hand.,0.0,"1 ""Gem-Knight"" monster + 1 Fairy monster The first time a ""Gem-Knight"" monster(s) you control would be destroyed by card effect during each opponent's turn, it is not destroyed. When your opponent activates a monster effect during your turn (Quick Effect): You can banish 1 ""Gem-Knight"" card from your GY, then target 1 face-up card your opponent controls; destroy it." 4969,When your opponent adds a card(s) from the GY to the hand: They must shuffle 1 of those cards into their Deck.,0.25,"(This card is always treated as a ""Fiendsmith"" card.) If this card is Normal or Special Summoned: You can send 1 ""Fiendsmith"" card from your Deck to the GY, except ""Lacrima the Crimson Tears"". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 ""Fiendsmith"" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of ""Lacrima the Crimson Tears"" once per turn." 4977,"When an opponent's monster declares an attack, while you have no cards in your hand and this card is in your GY: You can Special Summon this card from your GY, then end the Battle Phase. You can only use the effect of ""Tasuke Knight"" once per Duel.",0.2,"(This card is always treated as a ""Gem-Knight"" card.) You can discard 1 ""Gem-Knight"" or ""Melodious"" card; Special Summon this card from your hand. You can only use this effect of ""Brilliant Rose"" once per turn. Once per turn: You can send 1 ""Gem-Knight"" or ""Melodious"" monster from your Extra Deck to the GY; this card's name, Type, and Attribute become the sent monster's original name, Type, and Attribute until the End Phase." 9608,"Special Summon 1 ""Unchained"" monster from your hand or GY. If this Set card is destroyed by card effect: You can Special Summon 1 ""Unchained"" monster from your Deck. You can only use each effect of ""Abominable Chamber of the Unchained"" once per turn.",0.0,"During the turn this card was Normal Summoned, if you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but their effects are negated, also they are destroyed during the End Phase." 3417,"When this card is Normal Summoned or Special Summoned, you can add 1 ""X-Saber"" monster from your GY to your hand.",0.0,"Target 1 face-up monster you control; return that face-up monster to the hand, and if you do, neither player can activate cards, or the effects of cards, with that name for the rest of this turn." 3414,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except while you control 2 or more face-up ""X-Saber"" monsters. Once per turn, you can Special Summon 1 level 4 or lower ""X-Saber"" monster from your GY.",0.0,"2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of ""Spright Sprind"" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand." 12452,"2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of ""Promethean Princess, Bestower of Flames"" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.",0.0,"If this face-up card you control is destroyed by your opponent's card effect, you can Special Summon up to 2 Level 4 or lower WATER monsters from your Deck." 2850,"When this card is Normal Summoned, you can Special Summon 1 Level 2 or lower monster from your GY in face-up Defense Position. That monster's effect(s) is negated.",0.0,"This card can be used to Ritual Summon any ""Libromancer"" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you Ritual Summon ""Libromancer Fireburst"" with this effect, using ""Libromancer Firestarter"" on the field, it cannot be destroyed, or banished, by card effects." 11559,"If a monster(s) you control or in your hand is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 other Dinosaur monster and/or 1 Rock monster in your GY; Special Summon them. You can only use each effect of ""Bayerock Dragon"" once per turn.",0.0,"When your opponent's monster attacks a face-up Level 4 or lower Toon Monster on your side of the field, you can make the attack a direct attack to your Life Points." 11820,"Target 1 Fusion Monster on the field or in either GY; return it to the Extra Deck, then you can Special Summon 1 ""Fallen of Albaz"" from your GY to your field and 1 monster from your opponent's GY to their field. You can only activate 1 ""Light of the Branded"" per turn.",0.0,Your opponent skips the Draw Phase of his/her next turn. 7576,"Send 1 ""Blue-Eyes"" monster from your hand or Deck to the GY, then target 1 face-up monster on the field; it cannot attack while it is face-up on the field. You can only activate 1 ""Majesty with Eyes of Blue"" per turn.",0.0,"2 Level 5 ""Noble Knight"" monsters When this card is Xyz Summoned: You can target up to 3 ""Noble Arms"" Equip Spell Cards with different names in your GY; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other monster on the field; destroy that target. If this card on the field is sent to the GY: You can target 1 Level 4 or higher ""Noble Knight"" monster in your GY; Special Summon that target." 12063,"When this card is Normal Summoned: You can change this card to Defense Position, and if you do, send 1 EARTH Warrior monster from your Deck to the GY. Your opponent's monsters must attack this card, if able. Once per turn, when this card is targeted for an attack: You can target 1 Level 6 or higher EARTH Warrior monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster, then change the attack target to it.",0.0,"1 ""Metalfoes"" monster + 1 monster with 2500 or less ATK" 6334,"f this card is Summoned: Change the battle position of this card. If this card on the field is destroyed and sent to the GY: Send 1 ""Gogogo"" monster from your Deck to the GY.",0.3333333333333333,"When you activate this card: You can take 1 Level 4 or lower ""Myutant"" monster from your Deck, and either add it to your hand or Special Summon it. If a Level 8 or higher ""Myutant"" monster(s) you control would be destroyed by card effect, you can banish this card you control instead. You can only activate 1 ""Myutant Expansion"" per turn." 3642,"When this card is Summoned, it is changed to Defense Position. Then, send 1 card from the top of your opponent's Deck to the GY for each face-up Insect-Type monster you control.",0.0,"Once per turn, during the End Phase, if this card was Normal Summoned this turn: You can add 1 Level 7 LIGHT or DARK monster from your Deck to your hand." 5239,"Once per turn, when this face-up card on the field changes its battle position: You can send 1 WATER monster from your Deck to the GY.",0.0,"1 Tuner + 1 or more non-Tuner monsters At the start of the Damage Step, if this card battles a Special Summoned monster: You can make this card's ATK become double its current ATK until the end of the Damage Step. Once per turn, during the End Phase, if this card is in the GY because this Synchro Summoned card was sent there from the field this turn: You can target 1 ""Speedroid"" monster in your GY, except ""Hi-Speedroid Puzzle""; add it to your hand." 7588,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. During your Main Phase: You can send 1 Gemini monster from your Deck to the GY, then add 1 Gemini monster from your Deck to your hand. You can only use this effect of ""Chemicritter Carbo Crab"" once per turn.",0.0,"When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destroy 1 Spell or Trap Card on the field." 7580,"Target 1 face-up monster on the field; send 1 ""Alien"" monster from your Deck to the GY, and if you do, place A-Counters on that monster equal to the Level of the sent monster. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 ""Alien"" monster from your Deck to your hand.",0.2857142857142857,"Fire Ant Ascator + 1 or more non-Tuner monsters When this card is destroyed by battle and sent to the GY, destroy the monster that destroyed this card, and inflict damage to your opponent equal to half that monster's ATK. If this card on the field is destroyed, during the Standby Phase of the next turn, you can Special Summon 1 ""Moon Dragon Quilla"" from your GY." 4268,"Once per turn, during your Main Phase, you can discard 1 card to activate 1 of these effects: Add 1 Level 4 or lower ""Dragunity"" monster from your Deck to your hand. Send 1 Dragon-Type monster from your Deck to the GY.",0.2857142857142857,"2 ""Shaddoll"" monsters with different Attributes Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of ""El Shaddoll Apkallone"" once per turn. ● If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects. ● If this card is sent to the GY: You can add 1 ""Shaddoll"" card from your Deck or GY to your hand, then discard 1 card." 8196,"If this card is sent to the GY while equipped to a monster: You can target 1 ""Cyberdark"" monster in your GY; add it to your hand. You can only use each of the following effects of ""Cyberdark Claw"" once per turn. ● You can discard this card; add 1 ""Cyberdark"" Spell/Trap from your Deck to your hand. ● During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Extra Deck to the GY.",0.25,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is Special Summoned from the hand or Deck: You can double this card's original ATK/DEF, until the end of the next turn. If this card is Special Summoned from the GY, or if this banished card is Special Summoned: You can target 1 monster your opponent controls; destroy it. You can only use each effect of ""Guardragon Andrake"" once per turn." 8195,"If this card is sent to the GY while equipped to a monster: You can draw 1 card. You can only use each of the following effects of ""Cyberdark Cannon"" once per turn. ● You can discard this card; add 1 Machine ""Cyberdark"" monster from your Deck to your hand. ● During damage calculation, if a monster equipped with this card battles: You can send 1 monster from your Deck to the GY.",0.16666666666666666,"If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can target 1 Attack Position monster your opponent controls; destroy it. You can only use this effect of ""Crow Tengu"" once per turn." 9956,"You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of ""Cursed Eldland"" once per turn. ● You can pay 800 LP; add 1 ""Eldlich"" monster or 1 ""Golden Land"" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 ""Eldlich"" monster or 1 ""Golden Land"" Spell/Trap from your Deck to the GY.",0.2,"During your End Phase, if you control another face-up ""Flamvell"" monster, remove from play 1 card in your opponent's GY." 11208,"If this card is Normal Summoned: You can send 1 other ""Vampire"" card from your hand or face-up field to the GY; add 1 Level 4 or higher ""Vampire"" monster from your Deck to your hand, and if you do, send 1 Level 2 or lower ""Vampire"" monster from your Deck to the GY. During the Main Phase (Quick Effect): You can banish this card from your GY and pay 500 LP; immediately after this effect resolves, Normal Summon 1 ""Vampire"" monster. You can only use each effect of ""Vampire Ghost"" once per turn.",0.0,"If this card is Normal or Special Summoned: You can target 1 face-up Monster Card in either player's Spell & Trap Zone; Special Summon it to your field. You can target 1 other face-up monster you control; equip that face-up monster to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of ""Eka the Flame Buddy"" once per turn." 11785,"Send 1 ""Evil Eye"" monster and 1 ""Evil Eye"" Spell/Trap from your Deck to the GY; add 1 ""Evil Eye"" Equip Spell from your Deck to your hand, but for the rest of this turn, each time you activate a non-""Evil Eye"" card or effect, you lose 500 LP. If you Link Summon an ""Evil Eye"" Link Monster: You can banish this card from your GY; equip 1 ""Evil Eye"" Equip Spell from your GY to 1 ""Evil Eye"" Link Monster you control. You can only use each effect of ""Evil Eyes Unleashed"" once per turn.",0.0,"Armed with the Psycho Sword, this sinister assassin rules the bad land." 2667,When this card inflicts Battle Damage to your opponent: Send the top card of their Deck to the GY. When this card is sent from the field to the GY: Add 1 Zombie-Type monster with 1200 or less DEF from your Deck to your hand.,0.25,"Neither player can target “Zombie World” in the Field Zone with card effects, also it cannot be destroyed by card effects. (Quick Effect): You can banish this face-up card from your field or GY; activate 1 “Zombie World” from your hand or Deck. You can only use this effect of ""Necroworld Banshee"" once per turn." 11006,"You can Ritual Summon this card with ""Sonic Tracker"". Once per turn: You can reveal 1 Ritual Spell in your hand, and if you do, add 1 Ritual Monster from your Deck to your hand whose name is listed on it, and if you do that, shuffle the revealed card into the Deck. Once per opponent's turn (Quick Effect): You can send 1 Ritual Spell from your Deck to the GY; this effect becomes that Ritual Spell's effect that Ritual Summons a monster when that card is activated. If this Ritual Summoned card is Tributed: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn.",0.0,"Declare 1 Attribute when you activate this card. As long as this card remains face-up on the field, the Attribute of all face-up monsters on the field becomes the one you declared." 7919,"When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of ""Ash Blossom & Joyous Spring"" once per turn.",0.3333333333333333,"2 Level 4 Spellcaster-Type monsters You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 ""Performage"" monster from your Deck." 12699,"3 ""Memento"" monsters You can banish this card from your GY; add 1 ""Mementomictlan"" from your Deck to your hand. You cannot activate the following effects of ""Mementomictlan Tecuhtlica - Creation King"" in the same Chain. If this card is Fusion Summoned: You can send 3 ""Memento"" cards from your Deck and/or Extra Deck to the GY. (Quick Effect): You can target an equal number of ""Memento"" monsters you control and cards your opponent controls; destroy them. You can only use each effect of ""Mementomictlan Tecuhtlica - Creation King"" once per turn.",0.0,"Special Summon 1 ""Hieratic"" monster from your hand." 12613,"2 ""Infernoid"" monsters If this card is Fusion Summoned: You can banish 1 ""Infernoid"" monster from your GY; send ""Infernoid"" monsters with different names from your Deck to the GY equal to the banished monster's Level. If this card is sent to the GY or banished: You can add 1 ""Void"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Infernoid Evil"" once per turn.",0.0,"Target 1 ""Heraldic Beast"" monster in your GY; Special Summon it." 10225,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate this effect; during the End Phase of this turn, send 1 Equip Spell from your Deck to the GY, then add 1 Warrior monster from your Deck to your hand. During the Main Phase, if this card is in your GY (Quick Effect): You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell that gives it 500 ATK. You can only use each effect of ""Infernoble Knight Captain Roland"" once per turn.",0.4,"You can Normal Summon this card without Tributing. Cannot attack the turn it is Normal Summoned. During your Main Phase: You can place 1 of your ""Sanga of the Thunder"", ""Kazejin"", or ""Suijin"" that is banished, or in your hand or Deck, face-up in your Spell & Trap Zone as a Continuous Spell, then, if you control a ""Labyrinth Wall"" card, you can destroy 1 monster your opponent controls. You can only use this effect of ""Labyrinth Heavy Tank"" once per turn." 12290,"1 Tuner + 1 non-Tuner monster Once per turn, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of ""T.G. Mighty Striker"" once per turn. If this card is Synchro Summoned: You can add 1 ""T.G."" Spell/Trap from your Deck to your hand. If this card is sent from your Monster Zone to the GY: You can send 1 ""T.G."" card from your Deck to the GY.",0.0,"Target 1 ""Appliancer"" monster in your GY; Special Summon it, but place it on the bottom of the Deck when it leaves the field." 6514,"If this card is Tributed by a card effect: You can add 1 Spellcaster-Type ""Nekroz"" Ritual Monster from your Deck to your hand. If this card is banished: You can send 1 ""Nekroz"" monster from your Deck to the GY, except ""Great Sorcerer of the Nekroz"". You can only use 1 ""Great Sorcerer of the Nekroz"" effect per turn, and only once that turn.",0.25,"When this card is Special Summoned: You can Special Summon as many ""Crystal Beast"" cards as possible from your Spell & Trap Card Zone. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the GY." 3726,"When this card is Normal Summoned: You can send 1 WATER monster from your Deck to the GY; add 1 ""Genex Controller"" from your Deck to your hand.",0.3333333333333333,"Cannot be destroyed by Spell/Trap effects. You can only use each of the following effects of ""Shield of the Millennium Dynasty"" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 ""Millennium Ankh"" in your hand; Special Summon this card, then you can add 1 ""Millennium Ankh"" from your Deck to your hand." 11150,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. If this card is Normal Summoned or flipped face-up: Send the top 2 cards of your Deck to the GY, then, if there was a ""Ghostrick"" card among them, you can apply 1 of these effects. ● Add 1 ""Ghostrick"" Spell/Trap from your Deck to your hand. ● Change 1 Effect Monster your opponent controls to face-down Defense Position. Once per turn: You can change this card to face-down Defense Position.",0.0,"2 Level 4 ""Photon"" monsters Once per turn: You can detach 1 or 2 Xyz Materials from this card; apply this effect, depending on the number you detached. 1: Special Summon 1 ""Galaxy-Eyes Photon Dragon"" from your hand 2: Special Summon 1 ""Galaxy-Eyes Photon Dragon"" from your Deck." 2874,"Send the top 3 cards of your Deck to the GY; add 1 Level 4 or lower ""Lightsworn"" monster from your Deck to your hand.",0.3333333333333333,"Once per turn: You can target 1 ""Super Quant"" monster you control; all face-up monsters you currently control become that monster's Level. You can Tribute this card; reveal 3 ""Super Quant"" monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to your field, and you send the rest to the GY. You can only use this effect of ""Super Quantal Fairy Alphan"" once per turn." 10353,"If this card is in your hand: You can target 1 ""Virtual World"" card you control; send 1 ""Virtual World"" card of a different type (Monster, Spell, Trap) from your Deck to the GY, and if you do, Special Summon this card, then, you can add 1 ""Virtual World"" card of the third type from your Deck to your hand, except ""Virtual World Mai-Hime - Lulu"". For the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of ""Virtual World Mai-Hime - Lulu"" once per turn.",0.0,If you control a card that has an effect that requires a die roll: Tribute 1 monster; Special Summon 1 monster from your hand or Deck that has a monster effect that requires a die roll. 12282,"If you have a ""Supreme King Gate"" card in your Pendulum Zone, except ""Supreme King Gate Magician"": You can send 1 ""Pendulum Dragon"", ""Xyz Dragon"", ""Synchro Dragon"", or ""Fusion Dragon"" monster from your hand or Extra Deck to the GY, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can add 1 card that mentions ""Supreme King Z-ARC"" from your Deck to your hand, except a Spellcaster monster. You can only use each effect of ""Supreme King Gate Magician"" once per turn.",0.0,"A shadow that dwells in the dark, paralyzing its opponents and rendering them harmless." 7098,"You can send 1 ""Atlantean"" monster from your Deck to your GY, except ""Neptabyss, the Atlantean Prince""; add 1 ""Atlantean"" card from your Deck to your hand, except ""Neptabyss, the Atlantean Prince"". If this card is sent to the GY to activate a WATER monster's effect: Target 1 ""Atlantean"" monster in your GY, except ""Neptabyss, the Atlantean Prince""; Special Summon it. You can only use each effect of ""Neptabyss, the Atlantean Prince"" once per turn.",0.0,"When your opponent activates a Spell/Trap Card, or monster effect, while you control a co-linked monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 ""World Legacy's Sorrow"" per turn." 8460,"You can Ritual Summon this card with any ""Vendread"" Ritual Spell. You can banish 1 ""Vendread"" card from your GY and declare 1 type of card (Monster, Spell, or Trap); for the rest of this turn, your opponent cannot activate cards or effects of that type. If this Ritual Summoned card is sent to the GY: You can add 1 Ritual Monster from your Deck to your hand, and if you do, send 1 ""Vendread"" monster from your Deck to the GY. You can only use each effect of ""Vendread Battlelord"" once per turn.",0.0,Destroy 1 face-up Ritual Monster on the field. 4066,"Add 1 ""Synchron"" Tuner monster from your Deck to your hand. Then send the top card of your Deck to the GY.",0.5,"If you control 2 or more Warrior monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 ""Heroic"" Spell/Trap from your Deck to your hand. If this card is in your GY and you have 500 LP or less: You can Special Summon this card, but negate its effects. You can only use each effect of ""Heroic Challenger - Morning Star"" once per turn." 10612,"You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 ""Ogdoadic"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Nauya, the Ogdoadic Remnant"" once per turn.",0.0,"If only your opponent controls a monster: You can Special Summon this card from your hand. Your opponent cannot target other ""Ancient Warriors"" monsters you control with card effects. If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; destroy it. You can only use this effect of ""Ancient Warriors - Loyal Guan Yun"" once per turn." 8453,"FLIP: You can add 1 ""Tindangle"" card from your Deck to your hand. When this card is Normal Summoned: You can send 1 ""Tindangle"" card from your Deck to the GY. If a monster(s) is Special Summoned to your field in face-down Defense Position while this card is in your GY: Special Summon this card in face-down Defense Position (this is not optional). You can only use each effect of ""Tindangle Intruder"" once per turn.",0.0,"Destroy the 1 face-up Attack Position monster that has the highest ATK. (If it's a tie, you get to choose.)" 6243,"If this card is sent from the field to the GY: You can add 1 Level 5 or higher Insect-Type monster from your Deck to your hand. If this card is banished: You can send 1 Insect-Type monster from your Deck to the GY, except ""Resonance Insect"".",0.25,"When a Spell/Trap Card, or monster effect, is activated while you control a Synchro Monster: Negate the activation, then if you have ""Visas Starfrost"", or a monster with 1500 ATK/2100 DEF, on your field or in your GY, you can destroy that negated card. You can banish this card from your GY, then target up to 3 ""Mannadium"" monsters in your GY; shuffle them into the Deck. You can only use each effect of ""Mannadium Reframing"" once per turn." 7879,"During your Main Phase: You can send 1 Zombie-Type monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie-Type monster from your GY, except ""Gozuki""; Special Summon 1 Zombie-Type monster from your hand. You can only use each effect of ""Gozuki"" once per turn.",0.0,"You can target 1 Dragon-Type Normal Monster you control; equip this monster from your hand or your side of the field to that target. If the monster equipped with this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster would be destroyed, destroy this card instead." 10713,"(Quick Effect): You can target 1 face-up monster you control; send 1 other Plant monster you control to the GY, and if you do, the next time the targeted monster would be destroyed by battle or card effect this turn, it is not destroyed. If this card is sent to the GY by a card effect: You can send 1 Level 5 or lower Plant monster from your Deck or Extra Deck to the GY. You can only use each effect of ""Staysailor Romarin"" once per turn.",0.3333333333333333,"2 ""Ninja"" monsters with different Types Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control. Your ""Ninja"" monsters can attack directly. While you control a face-down Defense Position monster, your opponent's monsters cannot target this card for attacks. When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 ""Ninja"" monster from your Deck in face-up or face-down Defense Position. You can only use this effect of ""Meizen the Battle Ninja"" once per turn." 9276,"Roll a six-sided die. Apply this effect, depending on whose turn it is. During your turn: Banish cards from your GY equal to the result. Then, if the result was 1, send 6 cards from the top of your Deck to the GY. During your opponent's turn: Send cards from the top of your Deck to the GY equal to the result. Then, if the result was 6, banish 1 card from your GY.",0.0,"Each time 1 monster is sent from the field to the GY, inflict 500 points of damage per card to the respective card owner's Life Points." 11579,"This card's name becomes ""Great Sand Sea - Gold Golgonda"" while on the field or in the GY. Once per turn, if a card(s) you control would be destroyed by battle or card effect, you can send 1 Fusion Monster that mentions ""Fallen of Albaz"" as material from your Extra Deck to the GY, instead. During the End Phase, if you have ""Fallen of Albaz"" on your field or in your GY: You can Special Summon 1 ""Springans"" monster from your hand or Deck. You can only use this effect of ""Decisive Battle of Golgonda"" once per turn.",0.0,"Select 1 face-up ""Victory Viper XX03"" on your side of the field to activate this card. Select 1 effect of ""Victory Viper XX03"", and apply the effect as this card's effect." 4926,"Once per turn, during your opponent's turn: You can send 1 ""Hieratic"" monster from your Deck to your GY. Once per turn, during your turn: You can target 1 of your banished ""Hieratic"" monsters; return that target to the GY. When this face-up card on the field is sent to the GY: Target 1 ""Hieratic"" monster in your GY: Special Summon that target.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a ""Drytron"" card. You can Tribute 1 other ""Drytron"" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Monster from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of ""Drytron Alpha Thuban"" once per turn." 3033,"During the End Phase of your turn, if you did not attack, your opponent sends cards equal to the number of face-up ""Iron Chain"" monsters you control from the top of their Deck to the GY.",0.3333333333333333,"When you Ritual Summon a Ritual Monster, you can remove from play this card from your GY as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, your opponent cannot Special Summon." 11280,"During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of ""Changshi the Spiridao"" once per turn.",0.0,"The new form of the enigmatic Inpachi, remodeled by cutting-edge Dark World technology. Maneuverability has been sacrificed for strong armor, which was considered more important." 9312,"(Quick Effect): You can send 1 FIRE monster from your hand to the GY, then target 1 card in your opponent's GY; banish that card. If a card is banished from your opponent's GY, while you control this monster (except during the Damage Step): You can send 1 FIRE monster with 200 or less DEF from your Deck to the GY, except ""Neo Flamvell Lady"". You can only use each effect of ""Neo Flamvell Lady"" once per turn.",0.0,"During each of your Standby Phases, inflict damage to your opponent equal to the number of face-up Continuous Spell Cards on the field x 300." 3339,"When this card is Summoned: Change it to Defense Position. When a face-up monster you control is targeted for an attack: You can change the target to this card. When this card is targeted for an attack: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 DEF for each card sent, until the End Phase.",0.2,"Cannot be Normal or Special Summoned. During either player's turn, when your opponent activates a card or effect that targets this face-down monster: You can change this card to face-up Defense Position; draw 1 card. If this card is flipped face-up: Banish all other cards on the field. Once per turn, during the End Phase, if this card was flipped face-up this turn: Return it to the hand." 6154,"Once per turn: You can send 1 ""Lightsworn"" monster from your hand to the GY, then target 1 other ""Lightsworn"" monster in your GY; add it to your hand. Each time a card(s) is sent from you rDeck to the GY, place 1 Shine Counter on this card. If a ""Lightsworn"" card(s) you control would be destroyed by a card effect, you can remove 2 Shine Counters from your side of the field for each of those ""Lightsworn"" card(s) instead.",0.25,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When a ""Ghostrick"" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your GY: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card." 8430,"Send the top 2 cards of your Deck to the GY, then target 1 card on the field that you can place a Spell Counter on; place up to 2 Spell Counters on it. If this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 monster from your Deck that you can place a Spell Counter on, and if you do, place up to 2 Spell Counters on it. You can only activate 1 ""Mythical Bestiary"" per turn.",0.0,Target 1 Set Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation. 6495,"You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie-Type monsters, also send 1 Zombie-Type monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of ""Uni-Zombie"" once per turn.",0.125,"1 ""Shaddoll"" monster + 1 FIRE monster Must first be Fusion Summoned. During either player's turn, when your opponent would Special Summon a monster(s) while you have a ""Shaddoll"" card in your hand: You can negate the Summon, and if you do, destroy that monster, then send 1 ""Shaddoll"" card from your hand to the GY. You can only use this effect of ""El Shaddoll Grysta"" once per turn. If this card is sent to the GY: You can target 1 ""Shaddoll"" Spell/Trap Card in your GY; add it to your hand." 11244,"During your Main Phase: You can discard your entire hand. If this card is sent to the GY: You can send 1 ""Infernity"" monster from your Deck to the GY. You must have no cards in your hand to activate and to resolve this effect. You can only use each effect of ""Infernity Sage"" once per turn.",0.0,An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful. 7421,"Activate this card by discarding 1 card and sending 2 ""Frightfur"" monsters from your Extra Deck to the GY. All Fusion Monsters you control are also treated as ""Frightfur"" monsters. If this card is sent to the GY: You can target 1 ""Frightfur"" Fusion Monster in your GY; return it to the Extra Deck.",0.2,"2 Level 5 monsters Your opponent takes any effect damage you would have taken from their card effects, instead. When this card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 Xyz Material from this card; destroy all monsters on the field whose current ATK is less than or equal to the original ATK of the destroyed monster in the GY." 863,"When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: Discard 1 random card from their hand. Send the top 2 cards of their Deck to the GY.",0.5,"Place 1 ""Virtual World Gate"" card from your Deck face-up in your Spell & Trap Zone, then you can apply any of the following effect(s) in sequence, based on the number of ""Virtual World Gate"" cards you control. ● 2+: All ""Virtual World"" monsters you control gain 200 ATK this turn. ● 3+: Send the top 3 cards of your Deck to the GY. ● 4: Special Summon up to 4 ""Virtual World"" monsters with different names from your Extra Deck. You can only activate 1 ""Virtual World City - Kauwloon"" per turn." 10573,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell. Must be Ritual Summoned, without using any Level 10 monsters. You can only use each of the following effects of ""Nekroz of Areadbhair"" once per turn. ● You can discard this card; Tribute up to 2 ""Nekroz"" monsters from your hand and/or field, and if you do, send the same number of ""Nekroz"" cards from your Deck to the GY. ● When a monster effect is activated (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation, and if you do, banish that card.",0.0,"If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower ""Superheavy Samurai"" monster in your GY, except ""Superheavy Samurai Scales""; Special Summon it in Defense Position. You can only use this effect of ""Superheavy Samurai Scales"" once perturn." 4997,"You can Ritual Summon this card with any ""Gishki"" Ritual Spell Card. Once per turn: You can declare 1 card type (Monster, Spell or Trap); your opponent can discard 1 card to negate this card's effect, otherwise both players send 1 card of the declared type from their Main Deck to the GY.",0.5,"If this card is in your hand: You can reveal 3 cards with different names from your hand and/or Deck that match the names of 3 different cards in your opponent's GY, and if you do, Special Summon this card. When your opponent activates a card or effect (Quick Effect): You can send this card Summoned by its previous effect to the GY; send 1 card with the same name as that opponent's card from your Deck or Extra Deck to the GY, and if you do, negate the activation. You can only use each effect of ""Mira Match"" once per turn." 7147,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 ""Monarch"" Spell/Trap Cards with different names from your hand and/or Deck to the GY, and if you do, shuffle 1 card from your opponent's hand (at random), GY, or their side of the field into the Deck. Once per turn, during either player's Main Phase, if this card is in your GY: You can discard 1 ""Monarch"" Spell/Trap Card, then target 1 monster in your GY with 2400 or more ATK and 1000 DEF; add it to your hand.",0.0,"2 ""Iswarm"" monsters While this card is in an Extra Monster Zone, neither player can Special Summon monsters from the Extra Deck to Main Monster Zones, except to zones this card points to. While this card points to a monster, this card cannot be destroyed by battle or card effects, also neither player can target it with card effects. Once per turn, when a monster(s) on the field is destroyed by battle or card effect: You can Special Summon Level 4 or lower ""lswarm"" monsters from your Deck in Defense Position, up the number of monsters destroyed." 11228,"While face-up on the field, this card is also DARK-Attribute. You can discard 1 LIGHT or DARK monster; send 1 LIGHT or DARK monster with a different Attribute from your Deck to the GY, but for the rest of this turn, you cannot Special Summon monsters with the same name the sent monster had in the GY. You can only use this effect of ""Chaos Grepher"" once per turn.",0.0,"The Battle Positions of face-up monsters that are flipped face-up after activation of this card cannot be changed, except with a card effect." 10339,"You can discard 1 card; send 1 ""Phantom Knights"" card from your Deck to the GY, except ""The Phantom Knights of Torn Scales"". If another ""Phantom Knights"" card in your GY is banished, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""The Phantom Knights of Torn Scales"" once per turn.",0.0,"Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a ""Witchcrafter"" monster. During your End Phase, if you control a ""Witchcrafter"" monster while this card is in your GY: You can add this card to your hand. You can only use 1 ""Witchcrafter Confusion Confession"" effect per turn, and only once that turn." 10501,"When this card is Normal Summoned while your opponent controls a monster: You can discard 1 card; send any number of ""Radiant Vouirescence"" from your Deck to the GY. Once per turn, if this card is in your GY: You can make this card in the GY become DARK until the end of this turn.",0.0,"If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK." 10083,"You can discard 1 card; send 1 Fiend monster from your Deck to the GY. You can send this face-up card from your Spell & Trap Zone to the GY; send ""Infernoid"" monsters with different names from your hand and/or Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck. You can only use 1 ""Void Apocalypse"" effect per turn, and only once that turn.",0.0,"If you control an ""@Ignister"" monster: You can Special Summon this card from your hand. You can target 1 Cyberse Link Monster in your GY; return it to the Extra Deck, and if you do, add 1 ""A.I. Love Fusion"" from your Deck to your hand. You can only use each effect of ""Doshin @Ignister"" once per turn." 2786,"Once per turn: You can discard 1 card, then target 1 Level 4 or lower ""Lightsworn"" monster in your GY; Special Summon that target. During each of your End Phases: Send the top 3 cards of your Deck to the GY. You must control this face-up card to activate and to resolve this effect.",0.3333333333333333,"If this card is sent to the GY for a Synchro Summon while you have 3 or more ""Laval"" cards with different names in your GY: You can Special Summon this card. Then, when this card leaves the field, banish this card." 4329,"When this card is discarded to the GY, you can Set this card in face-down Defense Position. When this card is flipped face-up, you can reveal 1 ""Fabled"" monster in your hand and send 1 ""Fabled"" monster from your Deck to the GY.",0.2,"Remove from play, from your side of the field or your GY, the Fusion Material Monsters listed on a Fusion Monster Card that lists a Synchro Monster as a Fusion Material Monster, and Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.) If this Set card is destroyed by an opponent's card effect and sent to the GY, draw 1 card." 2807,"Discard 1 ""Lightsworn"" monster. Draw 2 cards, then send the top 2 cards of your Deck to the GY.",0.2,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can declare 1 Attribute; this card gains the following effect. ● All face-up monsters become that Attribute. You can target 1 monster in your opponent's Main Monster Zone; your opponent must send 1 card from among its adjacent Monster Zones or Spell & Trap Zones to the GY. You can only use each effect of ""Maple Maiden"" once per turn." 6407,"This card's name becomes ""Tri-Blaze Accelerator"" while in the Spell & Trap Zone. During either player's Main Phase: You can send 1 ""Volcanic"" card from your hand to the GY, and if you do, draw 1 card. You can only use this effect of ""Blaze Accelerator Reload"" once per turn. During either player's Main Phase: You can banish this card from your GY; send 1 ""Volcanic"" card from your Deck to the GY.",0.2,"When this card is sent from the field to the GY, except when destroyed by battle, it is returned to the owner's hand." 4640,"When this card is Normal Summoned: You can send 1 ""Naturia"" monster from your Deck to the GY. Once per turn: You can target 2 ""Naturia"" monsters in your GY; shuffle both those targets into the Deck, then draw 1 card.",0.25,"Target 1 Xyz Monster you control; Special Summon 1 ""Goblin"" Xyz Monster from your Extra Deck, by using that target as material, and if you do, attach this card to it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can banish this card from your GY, then target 1 ""Goblin"" Xyz Monster you control and 1 card in either GY; attach the targeted card from the GY to that monster on the field as material. You can only use each effect of ""Goblin Biker Grand Pileup"" once per turn." 10232,"When this card is Summoned: You can send 1 Fish monster from your Deck to the GY, except ""Lifeless Leaffish"". You can banish this card from your GY, then target 3 Fish monsters in your GY; shuffle those monsters into your Deck, then draw 1 card. You can only use each effect of ""Lifeless Leaffish"" once per turn.",0.25,"If you control a Level 6 or higher Illusion or Spellcaster monster: Target 1 card your opponent controls; destroy it. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of ""Beware the White Forest"" once per turn." 10782,"This card's name becomes ""Fallen of Albaz"" while on the field or in the GY. If this card is in your hand or GY: You can send 1 ""Fallen of Albaz"" or 1 ""Branded"" Spell/Trap from your hand or Deck to the GY; apply the following effect based on where you sent it from. ● Hand: Special Summon this card. ● Deck: Place this card on the bottom of the Deck, then, if you placed this card from your hand, draw 1 card. You can only use this effect of ""Albion the Shrouded Dragon"" once per turn.",0.0,"2+ monsters including an ""Unchained Soul"" monster You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except ""Unchained Soul of Anguish"", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except ""Unchained Soul of Anguish""; add it to your hand. You can only use each effect of ""Unchained Soul of Anguish"" once per turn." 5755,"Declare 2 numbers from 1 to 6, then your opponent rolls a six-sided die, and if the result is one of the numbers you declared, you draw that many cards. Otherwise, send a number of cards from the top of your Deck to the GY equal to the result.",0.0,"If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon ""Mekk-Knight Indigo Eclipse"" once per turn this way. Once per turn (Quick Effect): You can target 1 ""Mekk-Knight"" monster you control; move that target to another of your Main Monster Zones." 12066,"You can Tribute this card; draw 1 card. You can banish this card from your GY, then target 1 Plant monster in your GY; add it to your hand, then, if you added a Plant monster whose original Level is 7 or higher to your hand, you can send 1 Plant monster from your Deck to the GY. You can only use 1 ""Rose Shaman"" effect per turn, and only once that turn.",0.0,"Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser." 11346,"Activate only as Chain Link 2 or higher; apply the following effects, depending on the Chain Link number of this card, in sequence (skip over any that do not apply). You cannot activate this card if multiple cards/effects with the same name are in that Chain. ● 2+: Excavate the top cards of your Deck, equal to the Chain Link number of this card, then place them on the top of your Deck in any order. ● 3+: Send the top card of your Deck to the GY. ● 4+: Draw 1 card. You can only activate 1 ""Surprise Chain"" per turn.",0.0,"A warrior fully covered with metal. It upgrades by fusing with ""Roboyarou""." 2762,"Each time a card(s) is sent from your Deck to the GY by the effect of a ""Lightsworn"" monster you control, except ""Garoth, Lightsworn Warrior"": Send the top 2 cards of your Deck to the GY, then draw 1 card for each ""Lightsworn"" monster sent to the GY by this effect.",0.3333333333333333,"1 Tuner + 1+ non-Tuner monsters You can only Special Summon ""Shiranui Swordsaga(s)"" once per turn. If this card is Special Summoned: You can target 1 monster on the field; change its battle position. If this card is banished: You can Special Summon 1 ""Shiranui Token"" (Zombie/FIRE/Level 1/ATK 0/DEF 0). You can only use this effect of ""Shiranui Swordsaga"" once per turn." 6793,"Send 1 Level 7 ""Red-Eyes"" monster from your hand to the GY; draw 2 cards, then you can send 1 Level 7 ""Red-Eyes"" monster from your Deck to the GY. You can only activate 1 ""Cards of the Red Stone"" per turn.",0.14285714285714285,"You can Ritual Summon this card with ""Meteonis Drytron"". Other ""Drytron"" monsters you control cannot be destroyed by your opponent's card effects. Twice per turn, when your opponent activates a monster effect (Quick Effect): You can banish ""Drytron"" monsters (min. 1) from your GY whose total ATK equal or exceed the original ATK of that monster; negate the activation, and if you do, destroy it. If this Ritual Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 Ritual Monster with 4000 ATK from your hand or Deck. (This is treated as a Ritual Summon.)" 7631,"1 Level 7 ""Red-Eyes"" monster + 1 Level 6 Dragon-Type monster If this card is Fusion Summoned: You can send 1 ""Red-Eyes"" monster from your hand or Deck to the GY, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the GY: You can target 1 Normal Monster in your GY; Special Summon it.",0.0,"Return 1 ""Morphtronic"" card from your hand to the Deck. Destroy 1 card on the field, and draw 1 card." 1971,"Send 3 cards from the top of your Deck to the GY, and take 1000 points of damage for each Spell or Trap Card you sent to the GY by this effect.",0.3333333333333333,"Each of your opponent's monsters in the same column as one of your ""S-Force"" monsters is banished when it leaves the field. If this card is Normal or Special Summoned: You can add 1 ""S-Force"" card from your Deck to your hand, except ""S-Force Gravitino"". You can only use this effect of ""S-Force Gravitino"" once per turn." 4164,"When this card inflicts Battle Damage to your opponent, send the top card of your opponent's Deck to the GY.",0.3333333333333333,"If a monster(s) is Special Summoned to your field face-up (except during the Damage Step): You can target 1 of them; Special Summon this card from your hand, and if you do, change that monster to face-down Defense Position. If this card is sent from the hand or field to the GY: You can target 1 monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use each effect of ""Green Ninja"" once per turn." 1250,"Each time 1 monster on your side of the field inflicts Battle Damage to your opponent's Life Points, your opponent sends 1 card from the top of their Deck to the GY.",0.0,"Only a monster with an ATK of 1000 points or less can be equipped with this card. During damage calculation, increase the ATK of the monster equipped with this card by 2500 points if the opponent's monster that battles it is in Attack Position and its ATK is 2500 or more, OR if the opponent's monster that battles it is in Defense Position and its DEF is 2500 or more." 1398,"When this card inflicts Battle Damage to your opponent: Declare 1 card type (Monster, Spell or Trap); your opponent sends 1 card of that type from their Deck to the GY.",0.0,The equipped monster gains 900 ATK for each card in either GY that has the same name it does. 1082,"When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: Target 1 monster your opponent controls; return that target to the top of the Deck. Send the top card of their Deck to the GY.",0.0,"When this card is activated: You can target 1 Level 5 or higher monster on the field; it gains 1000 ATK/DEF until the end of this turn. Negate any opponent's Spell Card effect that activates in the same column as a ""Mekk-Knight"" monster you control." 857,When this card inflicts Battle Damage to your opponent: Your opponent sends 1 Spell Card from their Deck to the GY.,0.5,"A DARK Xyz Monster that was summoned using this card on the field as an Xyz Material gains this effect. If it is Xyz Summoned: It gains 1000 ATK. You can banish this card from your GY; send 1 ""Phantom Knights"" card from your Deck to the GY. You can only use each effect of ""The Phantom Knights of Ragged Gloves"" once per turn." 2867,"When this card inflicts Battle Damage to your opponent, send 1 card from the top of your opponent's Deck to the GY for each face-up LIGHT monster you control.",0.3333333333333333,"When a monster declares an attack: Tribute 1 ""Orcust"" or ""World Legacy"" monster, then target 1 monster your opponent controls; banish it." 7890,"During damage calculation, when you would take battle damage from an opponent's attacking monster: Send 1 card from the top of your Deck to the GY for every 500 damage (round up) you are about to take, also you take no battle damage from that battle.",0.0,"Activate this card only if you have 2 ""Zefra"" cards in your Pendulum Zones, with active Pendulum Scales of 1 and 7. If this card if activated: Shuffle all monsters you control into the Deck, except ""Zefra"" monsters. Neither player can Special Summon monsters, except from the hand or the Extra Deck. While you have a card(s) in your Pendulum Zone, this card cannot be targeted by card effects. Destroy this card if a card(s) in your Pendulum Zone is destroyed." 12340,"Apply 1 of these effects. Unless you have a ""Vaalmonica"" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can excavate cards from the top of your Deck until you excavate a ""Vaalmonica"" card, then add that card to your hand, also shuffle the rest into the Deck. ● Take 500 damage, then you can send 1 ""Vaalmonica"" card from your Deck to the GY, except ""Vaalmonica Versare"". You can only activate 1 ""Vaalmonica Versare"" per turn.",0.0,"Target 1 ""Zefra"" card you control and 1 card your opponent controls; destroy them. If you have 2 ""Zefra"" cards in your Pendulum Zones, you can activate this card from your hand. You can only activate 1 ""Zefra War"" per turn." 8721,"You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; increase this card's Level by the number of cards sent to the GY this way, until the end of this turn. If this card you control is destroyed by an opponent's card and sent to your GY: You gain 1500 LP. You can only use each effect of ""Cupid Volley"" once per turn.",0.0,"Once per turn, during your Standby Phase: Your opponent declares 1 card type (Monster, Spell, or Trap). Excavate the top card of your Deck, then if it is that type of card, your opponent draws 1 card. Otherwise, discard 1 random card from their hand. Place the excavated card on the bottom of your Deck." 2913,"When a face-up ""Lightsworn"" monster you control is selected as an attack target, you can send the top 2 cards of your Deck to the GY to negate the attack.",0.3333333333333333,"2 or more Level 5 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your GY to this card as Xyz Material." 4305,"Once per turn, when an opponent's monster declares an attack, you can send the top card of your Deck to the GY to negate the attack.",0.14285714285714285,"You can Ritual Summon this card with ""Hymn of Light"". During the End Phase, if this card was Ritual Summoned this turn, or if a LIGHT monster was sent from the handor Deck to the GY this turn while this card was face-up on the field: You can activate 1 of these effects; Draw 2 cards, then discard 1 card. Discard 1 random card from your opponent's hand. Add 1 LIGHT monster from your GY to your hand. You can only use 1 ""Saffira, Queen of Dragons"" effect per turn, and only once that turn." 10907,"When this card is Normal Summoned: You can send 1 ""Speedroid"" card from your Deck to the GY. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Speedroid"" monster in your GY; shuffle it into the Deck, and if you do, Special Summon 1 ""Speedroid"" Synchro Monster from your Extra Deck with the same Level but a different name, but negate its effects. You can only use this effect of ""Speedroid Ultra Hound"" once per turn.",0.25,"You can only control 1 ""Dovelgus, Generaider Boss of Iron"". (Quick Effect): You can Tribute any number of ""Generaider"" monsters and/or Machine monsters; Special Summon, from your hand, in Defense Position, exactly that many ""Generaider"" monsters and/or Machine monsters, all with different names from each other and from the Tributed monsters. You can only use this effect of ""Dovelgus, Generaider Boss of Iron"" once per turn." 8200,"When a Spell/Trap Card, or monster effect, is activated while you control a ""roid"" Fusion Monster: Negate the activation, then send all cards with the same name as that card from the activating player's Deck and Extra Deck to the GY. You can banish this card from the GY, then target 1 ""roid"" monster in your GY; add it to your hand. You can only use this effect of ""Emergeroid Call"" once per turn.",0.25,"You can target 2 face-up cards you control, including a ""Metalfoes"" card; destroy them, and if you do, Special Summon this card from your hand. If this card is Special Summoned by the effect of a ""Metalfoes"" card: You can target 1 monster your opponent controls or in their GY; banish it. You can only use each effect of ""Metalfoes Vanisher"" once per turn." 11603,"2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card as material. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of ""Mereologic Aggregator"" once per turn.",0.0,"This card's name becomes ""Cyber Dragon"" while it is face-up on the field." 7132,"2 Level 4 monsters This card is unaffected by Trap effects while it has Xyz Material. ""Traptrix"" monsters you control, except ""Traptrix Rafflesia"", cannot be destroyed by battle or card effects. Your opponent cannot target ""Traptrix"" monsters you control, except ""Traptrix Rafflesia"", with card effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 ""Hole"" Normal Trap Card that meets its activation conditions from your Deck to the GY; this effect becomes that Trap Card's effect when that card is activated.",0.0,"When a monster(s) would be Special Summoned, or a monster effect is activated: Tribute 1 WIND Spellcaster-Type monster; negate the Summon or activation, and if you do, destroy that card." 12785,"1 LIGHT monster + 2 monsters, except on the field or in the GY This Fusion Summoned card cannot be destroyed by battle. As long as no monsters on your field or GY share an original name with any monster on your opponent's field or GY, monsters you control cannot be destroyed by card effects. You can send from your hand, Deck, or Extra Deck to the GY, 1 monster with the same original name as a monster on your opponent's field or GY, then target 1 monster on their field or GY; banish it.",0.0,"Target 1 face-up Level 4 or lower LIGHT monster on the field, except a Token; all face-up monsters on the field with its name become 2000 ATK until the End Phase." 7075,"Fiend-Type monsters you control, except ""Fiendish Rhino Warrior"", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend-Type monster from your Deck to the GY, except ""Fiendish Rhino Warrior"". You can only use this effect of ""Fiendish Rhino Warrior"" once per turn.",0.0,"When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the combined original ATK of those destroyed monsters, then inflict damage to your opponent equal to the damage you took." 7639,"Send 1 Trap Card from your Deck to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.",0.0,"If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster. Once per turn, at the start of the Damage Step, if another monster attacks: You can destroy 1 card on the field." 12242,"Horus"" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 ""Horus"" monster from your Deck to the GY. You can only use this effect of ""King's Sarcophagus"" up to four times per turn. Once per turn, at the start of the Damage Step, if your ""Horus"" monster battles an opponent's monster: You can send that opponent's monster to the GY.",0.0,"Target Level 4 or lower ""Battlewasp"" monsters in your GY, up to the number of monsters your opponent controls; Special Summon them. You can only activate 1 ""Summoning Swarm"" per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Insect monsters." 2735,"Lightsworn monsters (everywhere) cannot be targeted by Spells, Traps, or card effects. During each of your End Phases: Send the top 2 cards of your Deck to the GY. You must control this face-up card to activate and to resolve this effect.",0.3333333333333333,"Remove from play, from your side of the field or your GY, Fusion Material Monsters that are listed on a Dragon-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon)." 11781,"Cannot be Ritual Summoned, except by ""Dogmatikalamity"" or another ""Dogmatika"" card effect. ""Dogmatika"" monsters you control are unaffected by the activated effects of your opponent's Fusion, Synchro, Xyz, and Link Monsters. During your Main Phase: You can make your opponent choose and apply 1 of these effects ('you' in these effects means that opponent). ● For every 2 cards in your Extra Deck, send 1 card from your hand or Extra Deck to the GY. ● Return all Fusion, Synchro, Xyz, and Link Monsters you control to the Extra Deck. You can only use this effect of ""Dogmatika Alba Zoa"" once per turn.",0.0,An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak. 11553,"Fusion Summon 1 ""Amazoness"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your Main Phase: You can banish this card from your GY; once, if you Fusion Summon an ""Amazoness"" Fusion Monster this turn, you can also send 1 ""Amazoness"" monster from your Extra Deck to the GY as material. You can only use 1 ""Amazoness Secret Arts"" effect per turn, and only once that turn.",0.0,"Until your opponent's second End Phase, your opponent shows you all cards that he/she draws and then add them to his/her hand." 12216,"2 monsters with different Types (Beast, Fiend, or Illusion) This card's name becomes ""Chimera the Flying Mythical Beast"" while on the field or in the GY. You can only use each of the following effects of ""Berfomet the Mythical King of Phantom Beasts"" once per turn. If this card is Fusion Summoned: You can send 1 Beast, Fiend, or Illusion monster from your Deck to the GY. During your opponent's turn (Quick Effect): You can banish this card from your GY, then target 1 of your banished Beast, Fiend, or Illusion monsters, except ""Berfomet the Mythical King of Phantom Beasts""; Special Summon it.",0.0,"You can target 1 ""Megalith"" monster in your GY; Special Summon it in Defense Position, but place it on the bottom of the Deck when it leaves the field (even if this card leaves the field). You can only use this effect of ""Megalith Emergence"" once per turn." 12643,"2 Fiend monsters with the same Attribute If this card is Fusion Summoned: You can send 1 Fiend monster from your Deck to the GY. If this card is in your GY: You can banish 2 Level 6 or higher Fiend monsters with the same Attribute as each other from your GY, except ""Aerial Eater""; Special Summon this card. You can only use each effect of ""Aerial Eater"" once per turn.",0.0,"When this card is Normal or Flip Summoned: You can Special Summon 1 ""Photon Caesar"" from your hand or Deck." 10210,"You can target 1 ""Toy Vendor"" in your GY; Set it to your field, and if you do, send 1 ""Edge Imp Sabres"" or 1 ""Fluffal"" monster from your Deck to the GY. If this card is sent to the GY as material for a Fusion Summon: You can shuffle 1 of your ""Polymerization"" Spells or ""Fusion"" Spells that is banished or in your GY into the Deck. You can only use each effect of ""Fluffal Dolphin"" once per turn.",0.3333333333333333,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Graff, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can Special Summon 1 ""Burning Abyss"" monster from your Deck, except ""Graff, Malebranche of the Burning Abyss""." 2715,"Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Material Monsters listed on that card from your Main Deck to the GY; this card's name becomes the sent monster's name until the End Phase.",0.6666666666666666,"Banish, from your side of the field or your GY, Fusion Material Monsters that are listed on a DARK Machine-Type Fusion Monster Card, then Special Summon that 1 Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.)" 10341,"You can send this card from your hand or field to the GY; send 1 Level 3 or lower Beast, Beast-Warrior, or Winged Beast monster from your Deck to the GY. You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. You can only use each effect of ""Tri-Brigade Fraktall"" once per turn.",0.3333333333333333,"If you control no monsters, you can Special Summon this card (from your hand). If Summoned this way, this card cannot be used as Link Material, except for the Link Summon of a ""Dinowrestler"" monster. You can only Special Summon ""Dinowrestler Coelasilat"" once per Duel this way." 10099,"If a Cyberse monster you control would be used as Link Material for a ""Code Talker"" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a ""Code Talker"" monster: You can send 1 Cyberse monster with 1200 or less ATK from your Deck to the GY, or, if this card on the field was used as material, you can add that card to your hand instead. You can only use each effect of ""Code Generator"" once per turn.",0.0,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all cards from your opponent's GY into the Deck. Once per turn, if your opponent draws a card: Inflict 1000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck." 9007,"If this card is sent to the GY as material for the Fusion or Link Summon of a ""Prank-Kids"" monster: You can send 1 ""Prank-Kids"" card from your Deck to the GY, except ""Prank-Kids Fansies"", then you can Special Summon 1 ""Prank-Kids"" monster from your hand or Deck in Defense Position, except ""Prank-Kids Fansies"". You can only use this effect of ""Prank-Kids Fansies"" once per turn,",0.0,Pay 500 Life Points. Destroy 1 face-up Spell or Trap card. 8384,"3 monsters with the same Attribute but different Types If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 1 card in your GY; add it to your hand. You can only use each of the following effects of ""Curious, the Lightsworn Dominion"" once per turn. ● If this card is Link Summoned: You can send 1 card from your Deck to the GY. ● If a card(s) is sent from your Deck to the GY by an effect: Send the top 3 cards of your Deck to the GY.",0.3333333333333333,"Activate 1 of these effects: Send 1 ""Salamangreat"" monster from your hand or face-up field to the GY, then target 1 card on the field; destroy it. Target 1 ""Salamangreat"" Link Monster you control that was Link Summoned using a monster with its same name as material; destroy cards your opponent controls, up to the number of that monster's Link Rating. You can only activate 1 ""Salamangreat Rage"" per turn." 8813,"1 Tuner + 1+ non-Tuner monster If this card is Synchro Summoned: You can send 1 monster from your Deck to the GY with a Level lower than this card's on the field, and if you do, reduce this card’s Level by the sent monster's Level, but you cannot activate the effect of that monster, or cards with the same name for the rest of this turn. You can only use this effect of ""Shooting Riser Dragon"" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.",0.0,Select and activate 1 of these effects: Draw 1 card. Activate only when a Spirit monster is face-up on your opponent's side of the field. Draw 2 cards. 11247,"1 Tuner + 1+ non-Tuner Fairy monsters You can send 1 ""The Agent"" monster, or 1 monster that mentions ""The Sanctuary in the Sky"", from your hand, Deck, or Extra Deck to the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. When your opponent activates a card or effect (Quick Effect): You can banish 1 Fairy monster from your hand or GY, then target 1 card on the field; banish it. You can only use each effect of ""Masterflare Hyperion"" once per turn.",0.0,"FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select ""Desertapir""." 11779,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send Insect and/or Plant monsters from your Deck to the GY up to the number of non-Tuners used for its Synchro Summon. If you control this Synchro Summoned card: You can target 1 Insect or Plant monster you control; treat it as a Tuner until the end of this turn. You can only use each effect of ""Diabolantis the Menacing Mantis"" once per turn.",0.0,See the top 5 cards of your opponent's Deck. Return the cards to the Deck in the same order. 12540,"1 Tuner + 1+ non-Tuner monsters ""Lightsworn"" monsters you control cannot be banished by card effects. You can only use each of the following effects of ""Minerva, the Athenian Lightsworn"" once per turn. If this card is Synchro Summoned: You can send ""Lightsworn"" monsters with different Types from your Deck to the GY, up to the number of ""Lightsworn"" monsters used as this card's material. You can banish up to 4 ""Lightsworn"" monsters from your GY; send that many cards from the top of your Deck to the GY.",0.0,Select a monster you control and a monster with an A-Counter(s) your opponent controls. Switch control of those monsters. 3896,"If this card is sent to the GY as a Synchro Material Monster for a Synchro Summon, send the top 2 cards from your opponent's Deck to the GY.",0.0,"When this card is Normal Summoned: You can add 1 ""Poki Draco"" from your Deck to your hand." 4244,"You can substitute this card for any 1 ""Nordic"" Tuner monster for a Synchro Summon. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be ""Nordic"" monsters. Once per turn, you can send 1 ""Nordic"" monster from your Deck to the GY to change this card's Level to the Level of the monster you sent to the GY, until the End Phase.",0.3333333333333333,"Each time a Spell Card is activated, place 1 Spell Counter on this card (max. 3). You can Tribute this card with 3 Spell Counters on it to Special Summon 1 ""Dark Magician"" from your hand, Deck, or GY." 5512,"If exactly 1 monster is banished from your GY (and no other cards are banished at the same time), except during the Damage Step: You can send, from your Deck to the GY, 1 monster that has a different Attribute from that banished monster. You can only use the effect of ""Jewels of the Valiant"" once per turn.",0.75,"2 Level 6 monsters You can also Xyz Summon this card by sending 1 ""Burning Abyss"" monster from your hand to the GY, then using 1 ""Dante"" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the GY. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your GY: You can Special Summon 1 ""Burning Abyss"" monster from your Extra Deck, ignoring its Summoning conditions." 8575,"This card can be used to Ritual Summon any ""Vendread"" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or send 1 ""Vendread"" monster from your Deck to the GY, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. The Ritual Summoned monster is destroyed during the End Phase of the next turn. You can only activate 1 ""Revendread Evolution"" per turn.",0.2,"If this card is Special Summoned: You can gain 500 LP for each monster ""Fur Hire"" you control with a different name, except ""Wiz, Sage Fur Hire"". When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can discard 1 card ""Fur Hire""; negate the activation. You can only use each effect of ""Wiz, Sage Fur Hire"" once per turn." 11416,"Cannot be Tributed while face-up in the Monster Zone. While this card is in the Monster Zone, when you Ritual Summon, you can also send 1 monster from your Extra Deck to the GY as 1 of the monsters used for the Ritual Summon. You can only use this effect of ""Emperor Tanuki's Critter Count"" once per turn.",0.0,An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done. 4429,Tribute 2 monsters. Your opponent must send 1 Spell Card from their Deck to the GY to activate a Spell Card.,0.25,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by there being at least 8 or more Link Monsters with different names on the field and/or in the GYs. You cannot Special Summon other monsters the turn you Special Summon this card. This card's Special Summon cannot be negated. If this card is Special Summoned: Shuffle all other monsters that are banished, on the field, and in the GYs into the Decks. Neither player can activate cards or effects in response to this effect's activation." 10677,"This card can be used to Ritual Summon any ""Dogmatika"" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, or send 1 monster from your Extra Deck to the GY, whose Level equals the Level of the Ritual Monster you Ritual Summon. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 ""Dogmatikalamity"" per turn.",0.0,"At the start of your Main Phase 1, if your opponent controls more monsters than you do and you control a Beast-Warrior-Type ""Bujin"" monster: Until the end of your opponent's next turn, Spell/Trap Cards, and their effects, cannot be activated." 7187,"2 Level 6 monsters You can also Xyz Summon this card by sending 1 ""Burning Abyss"" monster from your hand to the GY, then using 1 ""Dante"" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the GY. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your GY: You can Special Summon 1 ""Burning Abyss"" monster from your Extra Deck, ignoring its Summoning conditions.",0.0,"Activate this card by targeting 1 monster with 0 ATK in your GY; Special Summon it in Attack Position, and if you do, equip this card to it. When this card leaves the field, destroy that monster. You can only activate 1 ""Stonehenge"" per turn." 7826,"If this card is Normal Summoned: You can send 1 ""Zoodiac"" card from your Deck to your GY. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 ""Zoodiac Ratpier"" from your hand or Deck.",0.0,"If this card destroys an opponent's monster by battle, you can add 1 Reptile-Type ""Worm"" monster from your Deck to your hand. Destroy this card during the End Phase if you do not control another Reptile-Type ""Worm"" monster." 5150,"3 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card; send the top 3 cards of your opponent's Deck to the GY, then, if any monsters were sent to the GY by this effect, destroy cards your opponent controls, up to the number of monsters sent.",0.0,"If this card is Special Summoned (except during the Damage Step): You can pay 500 LP; Fusion Summon 1 Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your opponent's turn, if this card is in your GY and you control a Level 5 or higher Warrior monster whose current ATK is different from its original ATK (Quick Effect): You can Special Summon this card. You can only use each effect of ""Kaiki the Unity Star"" once per turn." 8032,"2 Level 4 ""Magician"" Pendulum Monsters Must first be Xyz Summoned with the above Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card; add to your hand, 1 DARK Spellcaster-Type monster from your Deck, GY, or face-up from your Extra Deck. Once per turn, if a Pendulum Monster Card(s) in your Monster Zone or Pendulum Zone would be destroyed by battle or card effect, you can send 1 Spellcaster-Type monster from your Deck to the GY instead.",0.3333333333333333,You can discard 1 card to the GY to destroy 1 face-up monster your opponent controls with DEF lower than this card's ATK. 5822,"2 Level 3 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Send 1 Plant-Type monster from your Deck to the GY. Target 1 Plant-Type monster in your GY; Special Summon that target in face-up Defense Position.",0.0,"Once per turn: You can declare 1 card name; look at your opponent's hand, then if they have the declared card in their hand, apply 1 of these effects. Take control of 1 monster your opponent controls. Destroy 1 Spell/Trap Card your opponent controls, then you can Set the destroyed Spell/Trap Card on your field." 5459,2 Level 4 monsters Once per turn; You can detach 1 Xyz Material from this card to activate 1 of these effects: Send 1 card from your Deck to the GY. Choose 1 monster from your Deck and place it on top of your Deck.,0.4,"Discard 1 ""Lightsworn"" monster. Draw 2 cards, then send the top 2 cards of your Deck to the GY." 9453,"Target 1 Link Monster you control in the Extra Monster Zone; move that monster you control to your Main Monster Zone it points to, then, you can send cards from the top of your Deck to the GY equal to its Link Rating. You can only activate 1 ""Link Back"" per turn.",0.0,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a ""Ghostrick"" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position." 8786,"FLIP: You can send 1 Fiend monster from your Deck to the GY. If this card is sent from the hand or Deck to the GY: You can Special Summon this card in face-down Defense Position. You can only use each effect of ""Terrifying Toddler of Torment"" once per turn.",0.0,"When 1 other face-up Plant-Type monster is targeted by the effect of a Spell or Trap Card your opponent controls, you can Tribute this card to draw 2 cards." 3924,"When an opponent's card effect sends a card(s) from their Deck to the GY, send the top 3 cards of their Deck to the GY.",0.0,"Add 1 ""Gather Your Mind"" card from your Deck to your hand. Your Deck is then shuffled. You can only use 1 ""Gather Your Mind"" per turn." 12592,"This card's name becomes ""Skull Servant"" while in the GY. You can only use each of the following effects of ""Wightlord"" once per turn. If you have ""Skull Servant"" or ""King of the Skull Servants"" in your GY: You can send this card from your hand or field to the GY; send cards from the top of your Deck to the GY, up to the number of ""Skull Servant"" and ""King of the Skull Servants"" in your GY. You can banish this card from your GY, then target 1 ""Skull Servant"" or ""King of the Skull Servants"" in your GY; Special Summon it.",0.0,"While in Attack Position: Once per turn, you can roll a six-sided die. Reveal cards from the top of your Deck equal to the roll and Special Summon 1 Level 4 or lower ""Morphtronic"" monster from among them, ignoring the Summoning conditions. Shuffle the rest into the Deck. While in Defense Position: Once per turn, you can roll a six-sided die. Look at cards from the top of your Deck equal to the roll, then return them in the same order." 11290,"Send 1 ""Therion"" card from your Deck to the GY. If this card is in your GY: You can target 1 ""Therion"" card in your GY; if both are still in your GY, add either that card or this card to your hand, and if you do, place the other on the bottom of your Deck. You can only use 1 ""Endless Engine Argyro System"" effect per turn, and only once that turn.",0.0,"Tribute 1 ""Gearfried the Iron Knight""; Special Summon 1 ""Gearfried the Swordmaster"" from your hand or Deck." 7808,If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the GY so you have the same number of cards in the Deck as your opponent.,0.5,"Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. While this card is equipped to a monster: You can banish this Equip Card; equip 1 Level 4 or lower appropriate Union monster from your Deck to the monster this card was equipped to. You can only use this effect of ""Union Driver"" once per turn." 381,"Unless your opponent sends 1 card from the top of his/her Deck to the GY, he/she cannot declare an attack.",0.0,The equipped monster gains 500 ATK. Monsters your opponent controls cannot change their Battle Positions. 7925,"If this card is sent to the Graveyard: You can target 1 ""D/D"" monster or ""Dark Contract"" card in your Graveyard, except ""D/D Ghost""; send 1 card from your Deck to the Graveyard with that name. If this card is banished: You can target 1 of your banished ""D/D"" monsters or ""Dark Contract"" cards, except ""D/D Ghost""; return it to the Graveyard.",0.0,"2+ ""Evil Eye"" monsters If this card was Link Summoned using a monster with 2600 or higher ATK as material, it can make a second attack during each Battle Phase. If this card is equipped with ""Evil Eye of Selene"" (Quick Effect): You can target 1 card your opponent controls; destroy it. You can only use this effect of ""Zerrziel, Ruler of the Evil Eyed"" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Negate the effect of 1 Effect Monster this card currently points to." 10873,"FLIP: You can take 1 Flip monster from your Deck, except ""Tindangle Jhrelth"", and either add it to your hand or send it to the GY. If this card is in your hand: You can discard 1 other card; send 1 ""Tindangle"" card from your Deck to the GY, except ""Tindangle Jhrelth"", and if you do, Special Summon this card in face-down Defense Position. You can only use each effect of ""Tindangle Jhrelth"" once per turn.",0.0,"1 Tuner + 1 non-Tuner monster Once per turn: You can target 1 other ""T.G."" Synchro Monster you control; send it to the Graveyard, then, if all the Synchro Monsters that were used for its Synchro Summon are in your Graveyard, you can Special Summon all of them." 10392,"If this card is sent to the GY: You can target 1 Rock monster in your GY, except ""Rock Band Xenoguitar""; add it to your hand, then place 1 card from your hand on top of the Deck. If this card is banished from the field or GY: You can send 1 Rock monster from your Deck to the GY. You can only use each effect of ""Rock Band Xenoguitar"" once per turn.",0.0,"If you control a WATER monster, you can Normal Summon this card without Tributing." 5776,"Send the top card of your Deck to the GY, then target 1 ""Battlin' Boxer"" monster in your GY; Special Summon that target in face-up Defense Position. You can only activate 1 ""Battlin' Boxing Spirits"" per turn.",0.0,"Target 2 face-up monsters you control with the same Type and Attribute; change one of their Levels to the current Level of the other, until the End Phase." 5602,"When this card is Normal Summoned: You can send 1 ""Gimmick Puppet"" monster from your Deck to the GY.",0.5,"Target 1 face-up monster your opponent controls; send 1 LIGHT and 1 DARK monster from your Deck to the GY, whose combined ATK is less than or equal to that monster's, also for the rest of this turn after this card resolves, you can only activate 1 monster effect in the GY. You can only activate 1 ""Eternal Chaos"" per turn." 6574,"If a card(s) is sent from the Deck to the GY: Target 1 card in either player's GY; shuffle it into the Deck, also neither player can send cards from the Deck to the GY for the rest of this turn.",0.0,"If a face-up FIRE Fusion Monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles an opponent's monster: You can destroy both battling monsters. If this card is destroyed by battle or another card's effect: You can Special Summon 1 Level 7 or lower monster that is ""Flame Swordsman"" or mentions it, from your Deck or Extra Deck. You can only use each effect of ""Mirage Swordsman"" once per turn." 5021,"When this card is sent to the GY, if you have a ""Laval"" monster in your GY other than ""Laval Volcano Handmaiden"": You can send 1 ""Laval"" monster from your Deck to your GY.",0.5,"This card can be treated as 2 Tributes for the Tribute Summon of a monster. You can only use each of the following effects of ""World Legacy - ""World Ark"""" once per turn. ● If a Link Monster(s) you control is destroyed by an opponent's card effect and sent to the GY (except during the Damage Step): You can send this card from your hand to the GY, then target 1 of those Link Monsters; Special Summon it. ● If your opponent Special Summons a monster(s) from the Extra Deck, while this Normal Summoned/Set card is on the field (except during the Damage Step): You can send 1 monster from your Deck to the GY." 11486,"Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.",0.0,This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 Ocean's Keeper. Your opponent must play with their hand revealed. 5183,"Once, while this card is in the GY: You can send the top card of your Deck to the GY, and if that card was a WATER monster, Special Summon this card. The effect of ""Fishborg Planter"" can only be activated once per turn.",0.0,"When an opponent's monster declares an attack: You can Special Summon this card from your hand, in Attack Position. If this card is Special Summoned: You can target 1 ""Salamangreat"" monster in your GY; this card's ATK becomes that target's. You can Tribute this card; gain 2000 LP. You can only use this effect of ""Salamangreat Parro"" once per turn." 5240,"When this card is Normal Summoned: You can send 1 ""Slushy"" from your Deck to the GY. If you have 3 copies of ""Slushy"" total, either banished and/or in your GY (combined): You can banish this card from your GY to target 1 Level 5 or higher Sea Serpent-Type monster in your GY; Special Summon that target. You can only use the Special Summoning effect of ""Slushy"" once per turn.",0.0,"1 Tuner + 1 or more non-Tuner monsters All monsters your opponent controls become Dragon-Type. Once per turn, if you do not control a ""Buster Blader"" monster: You can target 1 ""Buster Blader"" in your GY; Special Summon it. Once per turn, during your opponent's turn: You can target 1 ""Buster Blader"" monster you control; equip it with 1 ""Destruction Sword"" monster from your GY (this is a Quick Effect)." 2616,"When this card is Summoned, you can send 1 DARK monster from your Deck to the GY.",0.5,"If monster is Normal or Flip Summoned, and it is a Level 4 or lower monster: Negate its effects until the end of this turn. If a monster is Special Summoned, and it is a Level 5 or higher monster: Negate its effects until the end of this turn, also banish it when it leaves the field. If there is no ""Qli"" card on the field, except ""Re-qliate"", send this card to the GY." 12196,"If this card is sent to the GY: You can activate 1 of these effects; ● Banish this card from your GY, and if you do, send 1 ""Volcanic"" monster from your Deck to the GY, except ""Volcanic Rimfire"". ● Banish 1 ""Blaze Accelerator"" card from your face-up field or GY, and if you do, place 1 ""Blaze Accelerator"" Continuous Spell/Trap from your hand or Deck face-up on your field. You can only use each effect of ""Volcanic Rimfire"" once per turn.",0.0,Booting in Replica Mode… An error has occurred while executing C:\sophia\zefra.exe Unknown publisher. Allow C:\tierra\qliphort.exe ? …[Y] Booting in Autonomy Mode… 10617,"If a face-up Reptile monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 card your opponent controls; send it to the GY. If this card in the Field Zone is destroyed by your opponent's card effect: You can send cards from the top of your opponent's Deck to the GY, equal to the number of Reptile monsters with different names in your GY. You can only use each effect of ""Ogdoadic Origin"" once per turn.",0.0,"If your opponent controls more cards than the combined number of cards in your hand and that you control: Draw cards equal to their surplus. You can only activate 1 ""Balance of Judgment"" per turn." 3853,"When a Trap Card is activated, you can send 1 card from the top of your Deck to the GY to Special Summon this card from your hand.",0.0,"You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. If this card is Special Summoned: You can add 1 ""Libromancer"" Spell from your Deck to your hand. You can only use each effect of ""Libromancer Geek Boy"" once per turn." 2926,Send the top 5 cards of your Deck to the GY.,0.5,"If this card is Summoned: You can target 1 ""tellarknight"" card in your GY, except ""Satellarknight Betelgeuse""; send this card to the GY, and if you do, add that target to your hand. You can only use this effect of ""Satellarknight Betelgeuse"" once per turn." 8142,"If this card is Normal Summoned or flipped face-up: You can banish 1 ""Lightsworn"" monster from your hand or GY; banish 1 card on the field. Once per turn, if your other ""Lightsworn"" monster's effect is activated: Send the top 3 cards of your Deck to the GY.",0.0,"Magician"", ""Performapal"", and ""Odd-Eyes"" cards in your Pendulum Zones cannot be targeted by an opponent's card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 ""Odd-Eyes"" card from your Deck to your hand. You can only use this effect of ""Sky Iris"" once per turn." 4907,"When this card is Normal Summoned: You can send 1 ""Evolsaur"" monster from your Deck to the GY. When this card is flipped face-up: You can Special Summon 1 ""Evoltile"" monster from your Deck.",0.0,"You can Special Summon this card (from your hand) by shuffling 2 Spells from your hand and/or GY into the Deck, including a Ritual Spell. You can only Special Summon ""Sauravis, Dragon Sage of the Voiceless Voice"" once per turn this way. When your opponent activates a card or effect (Quick Effect): You can return this card from the field to the hand; Special Summon 1 LIGHT Ritual Monster (Warrior or Dragon) from your hand or Deck, but shuffle it into the Deck during the End Phase of the next turn. You can only use this effect of ""Sauravis, Dragon Sage of the Voiceless Voice"" once per turn." 7203,"Send 1 ""Phantom Knights"" Spell/Trap Card from your Deck to the GY. When an opponent's monster declares a direct attack while you control no cards and this card is in your GY: Special Summon this card in Defense Position as an Effect Monster (Warrior-Type/DARK/Level 4/ATK 300/DEF 600), but banish it when it leaves the field. (This card is NOT treated as a Trap Card.) If Summoned this way, this card gains 300 DEF for each ""Phantom Knights"" Spell/Trap Card in your GY.",0.0,"When a face-up ""Vennominon the King of Poisonous Snakes"" you control is destroyed, except by battle: Special Summon 1 ""Vennominaga the Deity of Poisonous Snakes"" from your hand or Deck." 8144,"When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except ""Samurai Skull"".",0.0,"[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 ""Metalfoes"" Spell/Trap directly from your Deck. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can add 1 face-up ""Metalfoes"" Pendulum Monster from your Extra Deck to your hand, except ""Parametalfoes Melcaster"", but you cannot activate it, or cards with its name, to place it in the Pendulum Zones, for the rest of this turn, except by card effect. You can only use this effect of ""Parametalfoes Melcaster"" once per turn." 1906,Select 1 face-up monster on your side of the field. Send 1 card from your Deck to the GY with the same name as the selected card.,0.3333333333333333,"If this card is sent to the GY for a Synchro Summon, you can add 1 ""Assault Mode Activate"" from your Deck to your hand." 6250,"If this card is Summoned: You can send 1 ""tellarknight"" card from your Deck to the GY, except ""Satellarknight Unukalhai"". You can only use this effect of ""Satellarknight Unukalhai"" once per turn.",0.25,"Cannot be Normal Summoned/Set. Must be Special Summoned with ""Assault Mode Activate"". You can only use each of the following effects of ""T.G. Halberd Cannon/Assault Mode"" once per turn. ● When your opponent would Summon a monster (Quick Effect): You can negate the Summon, and if you do, banish that monster and all Special Summoned monsters your opponent controls. ● When this card on the field is destroyed: You can target 1 ""T.G. Halberd Cannon"" in your GY; Special Summon it, ignoring its Summoning conditions." 757,"Toss a coin and call it. If you call it right, all your opponent's cards in the Graveyard are removed from play immediately. If you call it wrong, send a number of cards equal to the cards in your opponent's Graveyard from your Deck to your Graveyard.",0.2,"7 ""Crystal Beast"" monsters (This card is always treated as an ""Ultimate Crystal"" card.) Must be either Fusion Summoned, or Special Summoned by Tributing 1 Level 10 ""Ultimate Crystal"" monster (in which case you do not use ""Polymerization""). Once per turn: You can banish 1 ""Crystal Beast"" monster from your GY; this card gains ATK equal to the banished monster's, until the end of this turn. (Quick Effect): You can Tribute this Fusion Summoned card; shuffle all cards on the field into the Deck." 6481,"Once per turn: You can banish 1 ""Ritual Beast"" monster from your Extra Deck and send 1 ""Ritual Beast"" monster with the same Type as that monster from your Deck to the GY. You can only Special Summon ""Spiritual Beast Rampengu(s)"" once per turn.",0.16666666666666666,"3 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between that monster's original ATK and current ATK, and if you do, banish it. When this card is destroyed and sent to the GY while it has Xyz Material: You can Special Summon this card from your GY. ""Number 103: Ragnazero"" must be in your GY to activate and to resolve this effect." 1903,"While this card is face-up on the field, during your opponent's Standby Phase, send a number of cards from the top of your opponent's Deck to the GY equal to the number of ""Malice Ascendant""(s) in your GY.",0.3333333333333333,"If this card is sent to the GY as a Synchro Material Monster, you can add 1 Spell Card from your Deck to your hand with ""Polymerization"" or ""Fusion"" in the card name, except ""Diffusion Wave-Motion""." 6795,"Once per turn: You can send 1 ""Gem-Knight"" or ""Melodious"" monster from your hand or Deck to the GY, and if you do, this card's name becomes the sent monster's name, until the End Phase. If this card is in your GY: You can banish 1 Fusion Monster from your GY; Special Summon this card in Defense Position. You can only use this effect of ""Crystal Rose"" once per turn.",0.16666666666666666,"2 ""Myutant"" monsters with different Attributes If this card is Fusion Summoned: You can target 1 card on the field; destroy it. When your opponent activates a card or effect (Quick Effect): You can activate this effect; for the rest of this turn, this face-up card is unaffected by the effects of an opponent's cards of the same type (Monster, Spell, or Trap) as that card. If this Fusion Summoned card you control is destroyed by an opponent's card: You can add 1 of your banished ""Myutant"" cards to your hand. You can only use each effect of ""Myutant Synthesis"" once per turn." 12118,"FLIP: Apply these effects in sequence. ● Excavate any number of cards from the top of your Deck, up to the number of cards your opponent controls, and if you do, add 1 of them to your hand, also send the remaining to the GY. ● Send monsters from your Extra Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck. You can only use this effect of ""Greed Jar"" once per turn.",0.0,Neither player can Special Summon monsters with the same Level as those they control. Neither player can Special Summon monsters with the same Rank as those they control. 1571,Select 1 monster on your side of the field to activate this card. Destroy the selected card and send 2 cards from the top of your opponent's Deck to the GY.,0.0,"Equip only to a Normal Summoned/Set monster you control. It is unaffected by your opponent's activated effects of Special Summoned monsters. During damage calculation, if the equipped monster battles an opponent's Special Summoned monster: That opponent's monster loses ATK/DEF equal to the equipped monster's original ATK, during that damage calculation only." 6260,"Send 1 ""Shaddoll"" card from your Deck to the GY, then you can change any number of face-down Defense Position ""Shaddoll"" monsters you control to face-up Defense Position.",0.25,"During either player's turn, when your opponent activates a card or effect while you control a ""Red Dragon Archfiend"" monster: You can send this card from your hand to the GY; this turn, monsters you control cannot be destroyed by your opponent's card effects." 3737,"Discard up to 2 cards and send the same number of ""Infernity"" cards from your Deck to the GY.",0.0,"[ Pendulum Effect ] During your Main Phase: You can add 1 face-up ""D/D/D"" Pendulum Monster from your Extra Deck to your hand, except ""D/D/D Destiny King Zero Laplace"". You can only use this effect of ""D/D/D Destiny King Zero Laplace"" once per turn. [ Monster Effect ] You can Special Summon this card (from your hand) by Tributing 1 ""D/D/D"" monster. Before damage calculation, if this card battles an opponent's monster: You can activate this effect; this card's ATK becomes double that opponent's monster's original ATK until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. The first time this card would be destroyed by battle each turn, it is not destroyed, and you take no battle damage from that battle." 7754,"Send 1 Spell/Trap Card from your Deck to the GY. You can only activate 1 ""Foolish Burial Goods"" per turn.",0.0,"Target 1 ""Photon"" or ""Galaxy"" monster in your GY; Special Summon it in face-up Attack Position and equip it with this card. It cannot attack or activate its effects. If it would be destroyed during the Battle Phase, you can destroy this card instead. When this card leaves the field: The equipped monster's ATK becomes 0. You can only activate 1 ""Galaxy Zero"" per turn." 9485,"When this card is Normal Summoned: You can send 1 ""Simorgh"" card from your Deck to the GY, except ""Simorgh, Bird of Calamity"". If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of ""Simorgh, Bird of Calamity"" once per turn.",0.0,"When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish-Type monster in your GY; Special Summon that target in Defense Position, but it has its effects negated. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters." 3550,"If this card is destroyed, send the top 3 cards of your opponent's Deck to the GY.",0.0,"2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand." 6324,"You can send this card from your hand to the GY: Set 1 ""Toy Vendor"" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 ""Polymerization"" in your GY; add it to your hand. You can only use 1 ""Fluffal Bear"" effect per turn, and only once that turn.",0.5,When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck. 10201,"Neither player can target ""Dogmatika"" monsters you control with effects of monsters that were Special Summoned from the Extra Deck. You can only use each of the following effects of ""Dogmatika Nation"" once per turn. ● After damage calculation, if your ""Dogmatika"" monster battled an opponent's monster: Destroy that opponent's monster. ● If this face-up card in the Field Zone is destroyed by an opponent's card effect: You can have each player send 1 monster from their Extra Deck to the GY.",0.0,"If you control a ""Dark Magician Girl"" monster: Destroy all face-up monsters your opponent controls." 2757,"Before damage calculation, if this card attacks a Defense Position monster: Shuffle that monster into the Deck. During each of your End Phases: Send the top 3 cards of your Deck to the GY. You must control this face-up card to activate and to resolve this effect.",0.5,"2 WATER monsters Cannot be used as Link Material the turn it is Link Summoned. If this card is Link Summoned: You can Special Summon 1 Fish monster from your hand to your zone this card points to. You can target 1 other Fish monster you control and 1 card your opponent controls; banish those cards. You can only use each effect of ""Abyss Keeper"" once per turn." 11790,"When this card is activated: You can send 1 ""Photon"" or ""Galaxy"" card from your Deck to the GY. If ""Galaxy-Eyes Photon Dragon"" is Special Summoned to your field (except during the Damage Step): You can look at your opponent's Extra Deck, then you can apply 1 of these effects. ● Banish 1 monster from it. ● Special Summon 1 ""Number"" monster from it to your field. You can only use this effect of ""Galaxy Hundred"" once per turn. You can only activate 1 ""Galaxy Hundred"" per turn.",0.0,"An eyeball fiend created by a servant of the wicked, it uses ""Dark Bombs"" to blow away its enemies." 3969,"1 Beast-Type Tuner + 1 or more non-Tuner monsters If this card is destroyed by your opponent's card (either by battle or by card effect), both players send the top 7 cards of their Deck to the GY.",0.0,"You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 ""Time Thief"" card from your Deck to your hand, except ""Time Thief Winder"". You can only use each effect of ""Time Thief Winder"" once per turn." 5698,"When an opponent's monster declares an attack: You can banish this card from your GY, then target 1 Spell Card in your GY; send the top card of your Deck to the GY, and if you do, return the target to the bottom of your Deck.",0.0,"If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can change all face-down Defense Position monsters you control to face-up Attack Position. During the End Phase: You can change all monsters you control to face-down Defense Position. You can only use each effect of ""Junk Sleep"" once per turn." 8124,"Once per turn: You can banish 1 ""Lightsworn"" monster from your hand or GY, then target 1 of your banished ""Lightsworn"" monsters, except ""Lumina, Twilightsworn Shaman""; Special Summon it. Once per turn, if your other ""Lightsworn"" monster's effect is activated: Send the top 3 cards of your Deck to the GY.",0.0,"Return 1 ""Gladiator Beast"" monster from your hand to the Deck, and negate the activation and effect of a Spell Card, and destroy it." 9685,"You can only control 1 ""Soul Levy"". Each time your opponent Special Summons a monster(s), send the top 3 cards of your opponent's Deck to the GY.",0.0,"This Attack Position card cannot be destroyed by battle. If this card is attacked, change it to Defense Position at the end of the Damage Step. During the Standby Phase, if this card is in Defense Position: You can Special Summon 1 ""Dinowrestler Capoeiraptor"" from your Deck. You can only use this effect of ""Dinowrestler Capoeiraptor"" once per turn." 1837,Each player sends the top card from their Deck to the GY.,0.25,"Discard 1 card; add 2 ""Ursarctic"" monsters from your Deck to your hand. If you would Tribute a monster(s) to activate an ""Ursarctic"" monster's effect, except the turn this card was sent to the GY, you can banish this card from your GY instead. You can only use each effect of ""Ursarctic Departure"" once per turn." 11435,"You can send 1 ""Mathmech"" monster from your Deck to the GY, except ""Mathmech Circular""; Special Summon this card from your hand, also you can only attack with 1 monster for the rest of this turn. If another ""Mathmech"" monster(s) is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 ""Mathmech"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Mathmech Circular"" once per turn.",0.0,A tiger-striped dragon that is often seen racing across the wasteland at tremendous speeds. 10707,"Cannot be Special Summoned. If this card is Tribute Summoned by Tributing one of the following monsters from the field: You can apply that effect. ● LIGHT Fairy: Add 1 LIGHT Fairy or 1 DARK Fiend monster from your Deck to your hand. ● DARK Fiend: Send 1 LIGHT Fairy monster and/or 1 DARK Fiend monster from your Deck to the GY.",0.0,"You can Ritual Summon this card with ""Meteonis Drytron"". Your opponent cannot target this card with Spell/Trap Cards or effects. You can only use each of the following effects of ""Drytron Meteonis Quadrantids"" once per turn. If the total Levels of monsters used for this card's Ritual Summon were 2 or less: You can destroy all Spells and Traps your opponent controls. If this Ritual Summoned card is destroyed: You can Special Summon ""Drytron"" monsters from your GY, except ""Drytron Meteonis Quadrantids"", whose combined ATK equals exactly 4000." 10889,"(This card is always treated as a ""Cyberdark"" card.) Send 2 Dragon and/or Machine ""Cyber"" monsters with different Attributes to the GY (1 from your hand and 1 from your Deck); add 1 Dragon or Machine ""Cyber"" monster from your Deck to your hand, and if you do, send 1 Machine ""Cyber"" Fusion Monster from your Extra Deck to the GY. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Machine monsters. You can only activate 1 ""Cybernetic Horizon"" per turn.",0.3333333333333333,"You can only control 1 ""Hela, Generaider Boss of Doom"". (Quick Effect): You can Tribute 1 ""Generaider"" monster or 1 Zombie monster, then target 1 ""Generaider"" monster or 1 Zombie monster in your GY, with a different name than the Tributed monster had on the field; Special Summon that monster in Defense Position. You can only use this effect of ""Hela, Generaider Boss of Doom"" once per turn." 7656,"Send 1 ""Red-Eyes"" monster from your hand or Deck to the GY; add 1 ""Red-Eyes"" Spell/Trap Card from your Deck to your hand, except ""Red-Eyes Insight"". You can only activate 1 ""Red-Eyes Insight"" per turn.",0.0,"If you control ""Macro Cosmos"": Inflict 300 damage to your opponent and destroy all monsters on the field." 10523,"Add 1 ""Great Sand Sea - Gold Golgonda"" from your Deck to your hand. If ""Great Sand Sea - Gold Golgonda"" is in your Field Zone, you can apply this effect instead. ● Add 1 ""Springans"" monster from your Deck to your hand, and if you do, send 1 ""Springans"" monster from your Deck to the GY. You can only activate 1 ""Springans Watch"" per turn.",0.0,"1 ""Despia"" monster + 1 LIGHT or DARK monster While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Masquerade the Blazing Dragon"" once per turn." 8531,"Once per turn: You can send 1 ""Elementsaber"" monster from your hand to the GY; add 1 ""Elementsaber"" or ""Elemental Lord"" monster from your Deck to your hand, except ""Elementsaber Makani"". Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.",0.0,"You can only activate this card during your Standby Phase. Discard 1 card from your hand. Your opponent cannot Normal Summon, Set and/or Special Summon during his/her next turn." 6992,"Send 1 Level 4 or lower Normal Monster from your Deck to the GY, and if you do, add 1 monster with the same name as that card from your Deck to your hand. You can only activate 1 ""Painful Decision"" per turn.",0.0,"When this card is Summoned (excluding Special Summon), destroy 1 face-up Dragon-Type monster on the field." 2773,"Target 1 face-up monster you control; send 1 ""Elemental HERO"" monster from your Deck to the GY, then that target's name becomes the sent monster's name, until the End Phase.",0.0,"1 ""Dragunity"" Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 ""Dragunity"" Tuner in your GY; equip it to this card. (Quick Effect): You can send 1 Equip Card you control that is equipped to this card to the GY, then target up to 2 cards in your opponent's GY; banish them. You can only use each effect of ""Dragunity Knight - Gormfaobhar"" once per turn." 2451,"Activate only while you control a face-up ""Venom"" monster, ""Vennominaga the Deity of Poisonous Snakes"", or ""Vennominon the King of Poisonous Snakes"". Send 1 Reptile-Type monster from your Deck to the GY and place 2 Venom Counters on 1 face-up monster your opponent controls.",0.0,You can only activate this card when you have no cards in your hand. Inflict 200 points of damage to your opponent's Life Points for each Spell Card in your GY. 10161,"Send 1 Level 4 or lower Rock monster from your Deck to the GY, then, if ""Fossil Fusion"" is in your GY, draw 1 card. You can only activate 1 ""Miracle Rupture"" per turn.",0.0,"If you control no Effect Monsters: You can Special Summon this card from your hand. When your opponent activates a card or effect that targets a face-up non-Effect Monster(s) you control (Quick Effect): You can banish this card from your hand or GY; negate the activation, and if you do, destroy that card. You can only use each effect of ""Tenyi Spirit - Mapura"" once per turn." 2382,"Activate only while you control no monsters. Send 1 ""Neo-Spacian"" monster from your hand and 1 from your Deck to the GY. Then draw 2 cards.",0.0,"Pay 1000 LP, then target 1 Fairy monster in your GY; add it to your hand, then, if ""The Sanctuary in the Sky"" is on the field or in the GY, you can add 1 of your banished ""The Sanctuary in the Sky"", or 1 card that mentions it, to your hand. You can only activate 1 ""The Chorus in the Sky"" per turn." 8908,"Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 ""Extra-Foolish Burial"" per turn. You cannot Set Spells/Traps during the turn you activate this card.",0.0,"Send 1 Level 9 monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 ""Kuji-Kiri Curse"" per turn." 1426,Pay 1000 Life Points. Declare a Type and an Attribute. Your opponent must send 1 monster with both the Type and Attribute declared from his/her hand or Deck to the GY.,0.0,"Monsters your opponent controls cannot attack ""World Legacy"" monsters you control, except this one. You can only use each of the following effects of ""World Legacy - ""World Lance"""" once per turn. ● During damage calculation, if a Link Monster battles a monster (Quick Effect): You can discard this card; the opponent's battling monster loses 3000 ATK. ● If a monster(s) is Special Summoned from the Extra Deck: Special Summon 1 ""World Legacy Token"" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position." 9923,"2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 ""Fusion"" or ""Polymerization"" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of ""Predaplant Verte Anaconda"" once per turn.",0.0,"Reveal 1 ""Infernoid"" monster or 1 ""Void"" Spell/Trap in your hand; discard your entire hand, then draw the same number of cards you discarded. If you control no monsters, or all monsters you control are Fiend monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target up to 11 of your banished ""Infernoid"" monsters with different names; return them to the GY. You can only use this effect of ""Void Reignition"" once per Duel." 1680,Send 1 Rock-Type monster from your Deck to the GY; inflict 500 damage to your opponent.,0.0,"When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower ""Superheavy Samurai"" monster from your hand, then change this card to Defense Position. Monsters your opponent controls cannot attack any monsters, except this one." 6637,"You can send 1 ""Edge Imp"" monster from your hand to the GY; inflict 800 damage to your opponent. You can send 1 ""Edge Imp"" monster from your Deck to the GY, except ""Edge Imp Tomahawk""; this card's name becomes the sent monster's name, until the End Phase. You can only use each effect of ""Edge Imp Tomahawk"" once per turn.",0.0,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 ""Koa'ki Meiru"" monster. When this card is Normal Summoned, you can remove from play 1 ""Koa'ki Meiru"" card in your GY to destroy up to 2 cards your opponent controls." 2271,"Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and randomly send 1 Fusion Monster from your Fusion Deck to the GY.",0.25,"When either player draws a Tuner(s) for their normal draw in their Draw Phase: They can reveal that card(s); they draw 2 cards. If your opponent draws by this effect: You lose 2000 LP, and if you do, send this card to the GY." 11373,"To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the Main Phase 1. During your Main Phase 1 that same turn: You can activate 1 of these effects. ● Send 1 ""Rank-Up-Magic - The Seventh One"" or 1 ""Seven Emperors"" Normal Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. ● Special Summon up to 2 monsters from your Deck, but negate their effects, then, immediately after this effect resolves, Xyz Summon 1 ""Number"" Xyz Monster using monsters you control, including all the Summoned monsters.",0.0,"This young evildoer used to have an evil heart, but by meeting a special person, he discovered justice." 6874,"1 Tuner + 1 or more non-Tuner monsters Once per turn: You can send 1 ""Synchron"" monster from your Deck to the GY, then activate 1 of these effects: Increase this card's Level by the Level of the sent monster. Reduce this card's Level by the Level of the sent monster. During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using Materials including this card you control (this is a Quick Effect). You can only Synchro Summon ""Accel Synchron(s)"" once per turn.",0.0,"Once per turn, at the start of the Damage Step, when an Insect monster battles: You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use each of the following effects of ""Infinite Antlion"" once per turn. When an opponent's monster declares an attack: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can equip 1 Insect monster from your hand or GY to this card as an Equip Spell that gives it 500 ATK/DEF." 7474,"During either player's turn: You can send 1 ""Subterror"" monster from your Deck to the GY; Tribute this card and at least 1 other monster so that the original LevelsTributed equal or exceed the Level of that ""Subterror"" monster in the GY, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a ""Subterror Behemoth"" monster is flipped face-up while this card is in your GY: You can Special Summon this card. You can only use each effect of ""Subterror Nemesis Warrior"" once per turn.",0.25,"When an Effect Monster's effect or a Spell Card, Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a ""Scrap"" card and sent to the GY, you can send 1 ""Scrap"" monster from your Deck to the GY." 3356,"If this card destroys an opponent's monster by battle: Activate 1 of these effects. ● Send 1 LIGHT Machine-Type monster with 1200 or less ATK from your Deck to your Graveyard. ● Target 1 LIGHT Machine-Type monster with 1200 or less ATK in your Graveyard; Special Summon that target.",0.0,"1 ""Gem-Knight"" monster + 1 Aqua-Type monster Must first be Fusion Summoned. When this card is sent from the field to the GY: Return all Set Spell and Trap Cards on the field to the hand." 5460,"Send 2 ""Laval"" monsters from your Deck to the GY.",0.2,"This card's name becomes ""Tri-Blaze Accelerator"" while in the Spell & Trap Zone. During either player's Main Phase: You can send 1 ""Volcanic"" card from your hand to the GY, and if you do, draw 1 card. You can only use this effect of ""Blaze Accelerator Reload"" once per turn. During either player's Main Phase: You can banish this card from your GY; send 1 ""Volcanic"" card from your Deck to the GY." 9669,"You can target 1 face-up monster you control; send 1 monster from your Extra Deck to the GY with the same original Type as that face-up monster, but for the rest of this turn, you cannot Special Summon monsters, except monsters with the same original Type as the monster sent to the GY by this effect. You can only use this effect of ""Monster Express"" once per turn.",0.0,"Target 1 Beast, Beast-Warrior, or Winged Beast monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck, in Defense Position, with a different Type and with ATK less than or equal to that monster, but its effects are negated until the end of this turn, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Link Monsters. You can only activate 1 ""Tri-Brigade Airborne Assault"" per turn." 10170,"You can send 1 ""Numeron"" Normal Spell that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of ""Numeron Network"" once per turn. You can activate the effects of ""Numeron"" Xyz Monsters you control without detaching materials.",0.0,"Activate only if you control a ""Number"" monster. ""Number"" monsters on the field cannot be destroyed by card effects, and cannot be destroyed by battle except with another ""Number"" monster. When a ""Number"" monster you control is destroyed, destroy this card." 3241,"Select and send 1 ""Iron Core of Koa'ki Meiru"" from your Deck to your GY.",0.0,"When this card is Special Summoned by the effect of a Spellcaster-Type monster: You can target any number of your banished ""Spellbook"" Spell Cards; shuffle them into the Deck, and if you do, return your other banished ""Spellbook"" Spell Cards to your GY. You can only use the effect of ""Wheel of Prophecy"" once per turn." 5733,"Send 1 Dragon-Type monster from your Deck to the GY, then if the monster in your GY is a Dragon-Type Normal Monster, you can send 1 more Dragon-Type monster from your Deck to the GY. You can only activate 1 ""Dragon Shrine"" per turn.",0.0,"Select 1 face-up monster with an ATK equal to 1000 points or less on your side of the field. During the turn this card is activated, the selected monster can attack your opponent's Life Points directly." 1920,Send 2 random Fusion Monsters from your opponent's Extra Deck to the Graveyard.,0.0,"If this card is Tributed by a card effect: You can add 1 Dragon-Type ""Nekroz"" Ritual Monster from your Deck to your hand. If this card is banished: You can target 1 of your banished ""Nekroz"" monsters, except this card; Special Summon that monster. You can only use 1 ""Exa, Enforcer of the Nekroz"" effect per turn, and only once that turn." 5073,FLIP: Send 1 EARTH monster from your Deck to the GY.,0.5,"Special Summon 1 ""Dragonmaid"" monster from your hand or GY in Defense Position, then, you can send 1 ""Dragonmaid"" monster with the same Attribute, but a different Level, from your Deck to the GY. You can only activate 1 ""Dragonmaid Hospitality"" per turn." 10203,"Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 ""Dogmatika Punishment"" per turn.",0.0,"[ Pendulum Effect ] You can target 1 Fiend monster you control; it gains 500 ATK (until the end of this turn) for each ""Dark Contract"" Spell/Trap with different names currently on your field or in your GY, then destroy this card. You can only use this effect of ""D/D Gryphon"" once per turn. [ Monster Effect ] If you control a ""D/D"" monster: You can Special Summon this card from your hand in Defense Position. If this card is Pendulum Summoned: You can discard 1 ""D/D"" or ""Dark Contract"" card; draw 1 card. If this card is Special Summoned from the GY: You can add 1 ""D/D"" card from your Deck to your hand, except ""D/D Gryphon"". You can only use each effect of ""D/D Gryphon"" once per turn." 5058,"Once per turn, if a monster you control would be destroyed by battle, you can send 1 Rock-Type monster from your Deck to the GY instead.",0.3333333333333333,"If this card is Normal or Special Summoned: You can send 1 ""Infernoid"" monster from your Deck to the GY, except ""Infernoid Decatron"", and if you do, increase this card's Level by the Level of the sent monster, and if you do that, this card's name becomes that monster's, and replace this effect with that monster's original effects." 2203,Select 1 Ritual Monster in your hand. Send Normal Monsters from your Deck to the GY whose total Levels are equal to that Ritual Monster's. Ritual Summon a card with the name of the selected Ritual Monster from your hand.,0.0,Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the GY. 6639,"Target 1 monster in your opponent's GY; shuffle it into the Deck, then you can send 1 Fiend-Type monster from your Deck to the GY.",0.0,"When this card is targeted for an attack: Destroy this card. When this card is sent to the GY by a card effect: You can target 1 ""Battlin' Boxer"" monster in your GY, except ""Battlin' Boxer Glassjaw""; add that target to your hand." 9674,"Send 1 monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name the sent monster had in the GY. You can only activate 1 ""Peaceful Burial"" per turn.",0.0,"Target 1 face-up monster you control that has a Level; Special Summon 1 monster with the same Level as that monster from your hand. Its effects are negated, also its ATK and DEF become 0." 8644,"Activate 1 of these effects. ● Target 1 face-up monster you control; send 1 ""Vampire"" monster from your Deck to the GY with a different Level from that monster, and if you do, that monster becomes the Level of that sent monster until the end of this turn. ● Target 1 ""Vampire"" monster in your GY; send 1 monster you control to the GY, and if you do, Special Summon the targeted monster. You can only activate 1 ""Vampire's Desire"" per turn.",0.0,Discard 2 cards. 2478,Send 1 monster from your Deck to the GY.,0.0,"If this card is sent from the field to the GY: Inflict 500 damage to your opponent. You can only use this effect of ""Guerilla Kite"" once per turn." 8258,"FLIP: You can send 1 monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 ""Krawler"" monsters with different names from your Deck in face-down Defense Position, except ""Krawler Dendrite"". You can only use each effect of ""Krawler Dendrite"" once per turn.",0.0,"Send 1 monster you control to the GY; Special Summon from your Main Deck, 1 Pendulum Monster with the same Level as the sent monster's original Level, but destroy it during the End Phase. You can only activate 1 ""Pendulum Risisng"" per turn." 10101,"Target 1 face-up monster your opponent controls; send 1 LIGHT and 1 DARK monster from your Deck to the GY, whose combined ATK is less than or equal to that monster's, also for the rest of this turn after this card resolves, you can only activate 1 monster effect in the GY. You can only activate 1 ""Eternal Chaos"" per turn.",0.0,"If you control a WIND Winged Beast-Type monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a ""Harpie"" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 ""Harpie's Feather Duster"" from your Deck or GY to your hand." 11174,"If a monster(s) was destroyed by battle this turn: Send 1 ""Monster Reborn"" from your hand or Deck to the GY, then target 1 monster in either GY; Special Summon it. (This is treated as a Special Summon with ""Monster Reborn"".)",0.0,"Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY." 8532,"Once per turn: You can send 1 ""Elementsaber"" monster from your hand to the GY; send 1 ""Elementsaber"" or ""Elemental Lord"" monster from your Deck to the GY, except ""Elementsaber Malo"". Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.",0.0,"If all monsters you control are monsters with 600 DEF (min. 1): You can Special Summon this card from your hand. (Quick Effect): You can discard 1 card, then target 1 LIGHT Fairy monster you control and 1 face-up monster on the field; the Level of that monster you control becomes the Level of the other monster until the end of this turn. You can only use each effect of ""Cupid Fore"" once per turn." 11364,"While your opponent controls a Special Summoned monster and you control a Level 7 or higher ""War Rock"" monster, during Main Phase 1, neither player can activate the effects of monsters on the field. During your Main Phase: You can Set 1 ""War Rock"" Spell/Trap directly from your Deck, except ""War Rock Medium"", also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. You can only use this effect of ""War Rock Medium"" once per turn.",0.0,All monsters on your side of the field are treated as Dragon-Types until the End Phase of this turn. 12550,"2+ monsters, including an Insect, Plant, or Reptile monster If your opponent activates a monster effect (except during the Damage Step): You can activate this effect; neither player can activate the effects of monsters in the hand this turn. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of ""Ragnaraika Chain Coils"" once per turn.",0.0,"This monster can only be Ritual Summoned with the Ritual Spell Card, ""War-Lion Ritual""." 4646,"During the turn this card was Normal Summoned, neither player can activate Trap Cards while this card is face-up on the field.",0.0,"You can banish 2 ""Six Samurai"" monsters from your GY and/or face-up from your field, then target 1 ""Six Samurai"" monster in your GY, except ""Secret Six Samurai - Hatsume""; Special Summon it. You can only use this effect of ""Secret Six Samurai - Hatsume"" once per turn. If exactly 1 ""Six Samurai"" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead." 10949,"Neither player can activate the effects of monsters without a Level in response to this card's activation. Target 1 face-up monster without a Level on the field; for the rest of this turn, any battle damage from battles involving that target is halved, it cannot activate its effects or be destroyed by battle, also its ATK becomes 0.",0.0,"You can Tribute this card; Special Summon up to 2 ""Penguin"" monsters from your Deck, except ""The Great Emperor Penguin""." 7644,When this card is Normal or Special Summoned: You can target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated this turn. Neither player can activate cards or effects in response to this effect's activation.,0.0,"1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters Neither player can Synchro Summon. Once per turn: You can target 1 monster your opponent controls that is equipped with an Equip Card; destroy all Equip Cards equipped to that monster, and if you do, inflict 400 damage to your opponent for each card destroyed." 6447,Neither player can activate Spell Cards during Main Phase 1.,0.0,"When a Beast-Warrior-Type ""Bujin"" monster you control is destroyed by battle or by card effect and sent to the GY: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a ""Bujin"" monster(s) was sent from your hand to your GY this turn while you controlled this face-up card: You can add 1 ""Bujin"" Spell/Trap Card from your Deck to your hand. You can only control 1 ""Bujin Mikazuchi""." 9853,"Both players must keep their hands revealed this turn. While their hands are revealed by this effect, if they both have a card with the same name in their hands, neither player can activate cards with that name, or their effects.",0.0,"If you control a Machine monster whose ATK equals its own DEF: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; send 1 Machine monster from your Deck to the GY, whose ATK equals its own DEF, with a lower Level than that targeted monster, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100. You can only use each effect of ""Gizmek Arakami, the Hailbringer Hog"" once per turn." 7097,"If your opponent has more total cards in their hand and their side of the field than you do: Target 1 face-up card on the field; neither player can activate cards with that name, or their effects, for the rest of this Duel, except that target. You can only activate 1 ""Mistaken Accusation"" per turn.",0.0,"When your opponent activates a Spell/Trap Card while you control a ""Magical Musket"" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 ""Magical Musket - Last Stand"" per turn." 7983,"Set 2 Field Spell Cards with different names from your Deck on the field (1 on your field, and 1 on your opponent's field). While either of those cards remain Set on the field, neither player can activate or Set other Field Spell Cards.",0.0,"This card gains effects based on the number of ""Harpie"" monsters you control, except ""Harpie's Pet Baby Dragon"". 1 or more: Your opponent cannot target ""Harpie"" monsters you control for attacks, except ""Harpie's Pet Baby Dragon"". 2 or more: Double the original ATK and DEF of this card. 3 or more: Once per turn: You can target 1 card your opponent controls; destroy that target." 1101,"As long as this card remains face-up on your side of the field, neither player can activate an effect by discarding from his/her hand.",0.0,"Elemental HERO Phoenix Enforcer"" + ""Elemental HERO Sparkman"" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each ""Elemental HERO"" card in your GY. This card cannot be destroyed by battle." 6723,"At the start of the Battle Phase: For the rest of this turn after this card resolves,Spell/Trap Cards, and their effects, cannot be activated. Cards and effects cannot be activated in response to this card's activation.",0.0,"Zombie-Type monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the GY: Target 1 card on the field; send 1 DARK ""Vampire"" monster from your hand or Deck to the GY, and if you do, destroy that target." 12767,"Detach 1 material from a monster on either field, and if you do, excavate the top 4 cards of your Deck, choose 1 of them, and apply the appropriate effect based on its card type, also place the rest on top of the Deck in the same order. ● Monster/Spell: Add it to your hand. ● Trap: Set it. It can be activated this turn. You can only activate 1 ""Puppet Shark"" per turn.",0.0,The activation of LIGHT monsters' effects cannot be negated. 1522,"When this card is Normal Summoned successfully, no Trap Cards can be activated.",0.0,"All monsters on the field, except ""Amorphage"" monsters, lose 100 ATK and DEF for each ""Amorphage"" card on the field. If a card(s) in your Pendulum Zone is destroyed (except during the Damage Step): You can place 1 ""Amorphage"" Pendulum Monsterfrom your Deck in your Pendulum Zone. You can only use this effect of ""Amorphage Lysis"" once per turn." 1544,"When this card is Normal Summoned successfully, no Trap Cards can be activated.",0.0,FLIP: Each player discards 1 card. A monster that destroys this card by battle loses 500 ATK and DEF. 1502,"When this card is Normal Summoned successfully, no Trap Cards can be activated.",0.0,"If you control 2 or more monsters with the same Type, you can Special Summon this card (from your hand). You can only Special Summon ""Cyberse White Hat"" once per turn this way. If this card is sent to the GY as Link Material: You can make all monsters your opponent currently controls lose 1000 ATK until the end of this turn." 1506,"When this card is Normal Summoned successfully, no Trap Cards can be activated.",0.0,"Special Summon 1 ""Nemleria"" monster or 1 Level 10 Beast monster from your hand or Deck in Defense Position, but return it to the hand during the End Phase. You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses 100 ATK/DEF for each of your currently face-down banished cards, until the end of this turn. You can only use each effect of ""Nemleria Louve"" once per turn." 11169,"You can reveal 1 Ritual Monster in your hand: Special Summon this card from your hand. During your opponent's turn (Quick Effect): You can Ritual Summon 1 ""Libromancer"" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use each effect of ""Libromancer Magigirl"" once per turn.",0.0,"2 Level 3 monsters All monsters your opponent controls must attack, if able. While you control another ""Battlin' Boxer"" monster, your opponent cannot target this card for attacks. When an attack is declared involving another ""Battlin' Boxer"" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field." 3855,"This card can only declare an attack during a turn that your opponent activates the effect of a Spell, Trap or Effect Monster Card.",0.0,"1 ""Genex"" Tuner + 1 or more non-Tuner WIND monsters Your opponent cannot select this card as an attack target. If this card destroys an opponent's monster by battle, you can add 1 ""Genex"" monster from your Deck to your hand." 1667,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 ""Monk Fighter"" on your side of the field. This card can attack twice during the same turn.",0.0,"Activate only while you control a face-up ""Cyber Dragon""(s). Destroy 1 card your opponent controls. ""Cyber Dragon"" cannot attack the turn you activate this card." 12714,"If a monster(s) that was originally Thunder is sent from your hand or field to the GY, even during the Damage Step: You can Special Summon this card from your hand. If a Thunder monster's effect is activated in the hand, while this card is in the Monster Zone (except during the Damage Step): You can Special Summon 1 ""Paralyzing Token"" (Thunder/DARK/Level 1/ATK 0/DEF 0). You can only use each effect of ""Paralyzing Mushroom"" once per turn.",0.0,When this card is Normal Summoned: Target 1 Set card your opponent controls; look at it. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation. 7539,"2 ""D/D"" monsters If another ""D/D"" monster(s) is Special Summoned to your field, while you control this face-up card (except during the Damage Step): You can target 1 ""D/D"" monster in your Graveyard; Special Summon it. You can only use this effect of ""D/D/D Flame King Genghis"" once per turn. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 ""Dark Contract"" card in your Graveyard; add it to your hand.",0.0,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 ""Stardust Dragon"" from your Extra Deck and cannot be Special Summoned by other ways. There can only be 1 face-up ""Malefic"" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card." 9385,"Target 1 ""Fortune Fairy"" monster you control; Special Summon 1 Spellcaster monster from your hand or Deck, whose original Level is 1 lower than that monster's, also during your next turn after this card resolves, you cannot Normal or Special Summon monsters, except Spellcaster monsters. You can only activate 1 ""Lucky Loan"" per turn.",0.0,"2 ""D/D"" monsters Any effect that would inflict damage to you makes you gain that much LP, instead." 5045,"Once per turn, during either player's turn: You can target 1 face-up ""Vylon"" Equip Card you control and 1 appropriate face-up monster; equip the first target to the second target.",0.0,"If a face-up ""Fire King"" monster you control is destroyed by a card effect: You can Special Summon this card from your hand. If this card is destroyed and sent to the GY: You can send 1 FIRE monster from your Deck to the GY." 7540,"1 ""D/D"" Tuner + 1 or more non-Tuner monsters If another ""D/D"" monster(s) is Normal or Special Summoned to your field, while you control this face-up card (except during the Damage Step): You can target 1 Level 4 or lower ""D/D"" monster in your Graveyard; Special Summon it. You can only use this effect of ""D/D/D Gust King Alexander"" once per turn.",0.2,"If you have 4 or more DARK monsters with different names in your GY, you can Tribute Summon this card by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the GY; destroy all monsters your opponent controls. During the End Phase, if this card activated this effect this turn: Destroy this card." 8843,"2 monsters with the same Attribute but different Types Your opponent cannot target monsters on the field with the same Attribute as this card with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.",0.0,"Once per turn, during your Main Phase: You can toss a coin until the result is tails, and if you do, draw 1 card for every 2 heads. Each time a coin tossing effect resolves while this monster is on the field: Double this card's ATK for each heads from that effect." 1483,"During each player's End Phase, the turn player can Special Summon 1 Level 4 Normal Monster from his/her hand.",0.0,"While your LP is higher than your opponent's, face-up monsters your opponent controls lose 500 ATK and DEF. Once per turn, if you gain LP: Target 1 Spell/Trap Card your opponent controls; return it to the hand." 1480,"Activate only during your opponent's Main Phase 1; select 1 monster on your side of the field. While the selected card remains on the field, if your opponent attacks with a monster(s) this turn, they must select the selected monster as the attack target.",0.16666666666666666,"Equip only to a monster you control. During your Main Phase: You can make all monsters your opponent currently controls lose ATK equal to half the equipped monster's ATK, until the end of this turn (even if this card leaves the field). If this card is sent to the GY while equipped to a monster: You can pay 1000 LP; return this card to your hand. You can only use each effect of ""Archfiend's Staff of Despair"" once per turn." 600,Toss a coin and call Heads or Tails. Call it right and this card's ATK will be doubled during this turn. Call it wrong and it will be halved during this turn.,0.0,"Once per turn: You can equip 1 ""Inzektor"" monster from your hand or GY to this card. While this card is equipped to a monster, that monster gains ATK and DEF equal to this card's ATK and DEF. When this card is sent to the GY while equipped to a monster: The monster this card was equipped to gains 1000 ATK, until the End Phase." 9851,"The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed. If a ""Megalith"" monster is Special Summoned (except during the Damage Step): You can target 1 Ritual Monster in your GY; add it to your hand. You can only use this effect of ""Megalith Portal"" once per turn.",0.0,"If you control a Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon ""Junk Dragonlet"" once per turn this way. When your Synchro Monster declares an attack: You can banish this card from your GY; that monster you control gains 800 ATK until the end of this turn. You can only use this effect of ""Junk Dragonlet"" once per turn." 2252,"If this card destroys an opponent's monster by battle, your opponent cannot activate Spell Cards during the next turn.",0.0,"Each time a card(s) is added to your Extra Deck, place 1 Spell Counter on this card (max. 3). You can send this card with 3 Spell Counters to the GY; draw 2 cards." 552,You can activate this card when a Continuous Magic Card is activated. Negate all Continuous Magic Cards during the turn this card is activated.,0.0,"2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of ""Ferocious Flame Swordsman"" once per turn." 589,You can activate this card when a Field Magic Card is activated. Negate the Field Magic Card during the turn this card is activated.,0.0,"Once per turn, you can remove from play 1 face-up Beast-Type or Beast-Warrior-Type monster you control to select 1 other face-up Beast-Type or Beast-Warrior-Type monster you control. The selected monster gains the original ATK of the monster removed from play for this effect." 6373,Once per turn: You can target 1 LIGHT Fairy-Type monster in your GY; add it to your hand. You cannot activate non-LIGHT monster effects during the turn you activate this effect.,0.0,"When your opponent's monster declares an attack, you can remove from play this card from your GY to make the Battle Damage taken by 1 ""Gazelle the King of Mythical Beasts"" or ""Phantom Beast"" monster 0. When this happens, that monster is not destroyed by battle." 2273,Activate only during the End Phase. You can return up to 3 monsters destroyed this turn from the GY to their owners' Decks.,0.14285714285714285,"When an opponent's monster declares an attack: Negate that attack, then Special Summon this card in Attack Position as an Effect Monster (Warrior-Type/DARK/Level 2/0 ATK/0 DEF) with the following effect. (This card is NOT treated as a Trap Card.) ● During either player's turn: You can send this card and 1 face-up card you control to the GY (either a ""The Phantom Knights"" monster or a ""Phantom Knights"" Continuous Spell/Trap Card); draw 2 cards." 9820,"Target 1 face-up monster your opponent controls; Special Summon 1 monster with that name from your Deck or Extra Deck, but shuffle it into the Deck during the End Phase of the next turn, also you cannot Special Summon monsters from the Deck or Extra Deck for the rest of this turn after this card resolves. You can only activate 1 ""Fiendish Portrait"" per turn.",0.0,"All face-up ""lswarm"" monsters you currently control are unaffected by other Spell/Trap effects this turn." 8563,"When a Cyberse monster(s) is Normal or Special Summoned to your field while this monster is on the field (except during the Damage Step): You can Special Summon 1 ""Data Token"" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of ""Link Streamer"" once per turn.",0.0,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 ""Ghostrick"" monster from your Deck in face-down Defense Position. You can only use this effect of ""Ghostrick Mary"" once per turn." 4629,"When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. Once per turn, during either player's turn: You can have this card gain 300 DEF.",0.2,"Tribute 1 Xyz Monster; Special Summon from your Extra Deck, 1 monster with the same Type, Attribute, and Rank as that Tributed monster had on the field, but with a different name, and if you do, attach this card to it as an Xyz Material. During the End Phase, send it to the GY. You can only activate 1 ""Xyz Shift"" per turn." 10703,"During your Main Phase, your opponent cannot activate the effects of monsters in the same column as one of your ""S-Force"" monsters. If your opponent Normal or Special Summons a monster(s) while you control an ""S-Force"" monster (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of ""S-Force Dog Tag"" once per turn.",0.0,"You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. You can shuffle any number of Spell Cards from your GY into the Deck, then target 1 LIGHT Fairy-Type monster in your GY whose Level equals the number of cards you shuffled into the Deck; Special Summon it. You can only use each effect of ""Ritual Sanctuary"" once per turn." 12645,"Up to thrice per turn, if your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 of them; toss a coin and if the result is heads, change it to face-up Attack Position, or if the result is tails, change it to face-down Defense Position. Once per turn, if another monster(s) on the field is flipped face-up, or a face-up monster(s) is changed to face-down Defense Position, even during the Damage Step: You can target 1 of them; change it to face-up Attack Position or face-down Defense Position.",0.0,"If you control 3 or more monsters with the same name, except Tokens: Target 3 cards your opponent controls; destroy those targets." 365,"If this is the only card you control during your Standby Phase, it is automatically placed in Defense Position. You cannot change the position of this card during the same turn.",0.0,Increase the ATK of all FIRE monsters by 500 and decreases their DEF by 400 points. 4711,"During your Main Phase: You can discard this card to activate the following effect: During this turn, your opponent cannot activate the effects of Spells, Trap, or Effect Monsters in response to the activation of a ""Gishki"" Ritual Spell Card or the Ritual Summon of a ""Gishki"" Ritual Monster.",0.0,"You can Special Summon this card (from your hand) by banishing 1 Dragon-Type monster you control. Once per turn: You can Special Summon 1 Dragon-Type monster from your hand or GY, except ""Red-Eyes Darkness Metal Dragon""." 2253,"If this card destroys an opponent's monster by battle, your opponent cannot activate Trap Cards during the next turn.",0.0,"FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the GY." 6147,"During your Main Phase: You can Special Summon this card and 1 Level 4 or lower Fiend-Type monster from your hand. You cannot Normal Summon/Set during the turn you activate this effect. You can only use this effect of ""Umbral Horror Ghost"" once per turn.",0.0,"1 Tuner + 2 or more non-Tuner monsters This card cannot be Special Summoned except by Synchro Summon. When this card destroys a face-down Defense Position monster by battle and sends it to the GY, draw 1 card." 5258,"Once per turn, during each player's Standby Phase: The turn player declares a Level from among the face-up monster they control, then sends all face-up monsters they control with a different Level to the GY.",0.0,"Send 2 face-up monsters you control to the GY (1 Tuner and 1 non-Tuner); Special Summon 1 Fusion Monster and 1 Synchro Monster from your Extra Deck that can be Fusion and Synchro Summoned using only those 2 monsters in the GY as material. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Fusion and Synchro Monsters. You can only activate 1 ""Harmonic Synchro Fusion"" per turn." 3563,"Junk Synchron + 1 or more non-Tuner monsters Once per turn you can remove 1 monster your opponent controls from play. During the End Phase, the removed monster returns to the opponent's side of the field, in the same Battle Position.",0.0,FLIP: Target 1 face-up card your opponent controls; return that target to the hand. 3941,"Reveal the top 3 cards of your Deck, add 1 of them to your hand, then shuffle the rest back into your Deck. You can only activate 1 ""Pot of Duality"" per turn. You cannot Special Summon during the turn you activate this card.",0.0,"When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of ""HERO"" monsters you control, except this card. ● Add 1 ""HERO"" monster from your Deck to your hand." 11279,"Target 1 monster your opponent controls that was Special Summoned from the Extra Deck and 1 Fusion Monster you control; shuffle them into the Deck(s), also, during the End Phase of this turn, each player can Special Summon 1 Fusion Monster that mentions ""Fallen of Albaz"" as material from their own Extra Deck. You can only activate 1 ""Branded Loss"" per turn.",0.0,"You can Tribute this card to Special Summon 1 ""The Creator"" from your hand." 7842,"Aleister the Invoker"" + 1 WIND monster Once per turn, during either player's turn: You can target 1 face-up monster on the field; change it to face-down Defense Position.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 ""Malefic"" monster from your Extra Deck while ""Malefic Paradigm Dragon"" is not on the field. If ""Malefic World"" is not on the field, destroy this card. Once per turn: You can send 1 ""Malefic"" card from your Deck to the GY; you can only attack with ""Malefic"" monsters for the rest of this turn, also return 1 of your banished Level 8 Synchro Monsters to the Extra Deck, then you can Special Summon that monster from your Extra Deck." 10859,"[ Pendulum Effect ] If you have a Pendulum Monster Card with the same Level as this card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card. You can only use this effect of ""Saambell the Star Bonder"" once per turn. [ Monster Effect ] If a monster is Special Summoned to your field while you control this monster (except during the Damage Step): You can Special Summon 1 monster from your hand with the same Level as this card. You can only use this effect of ""Saambell the Star Bonder"" once per turn.",0.0,"1 Tuner + 1 or more non-Tuner ""Superheavy Samurai"" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your GY, this card gains 900 DEF for each Special Summoned monster your opponent controls." 9936,"2+ Wyrm monsters While you control a face-up non-Effect Monster, monsters your opponent controls cannot target Effect Monsters for attacks, also your opponent cannot target Effect Monsters on the field with card effects. (Quick Effect): You can target 1 Effect Monster your opponent controls; Special Summon 1 ""Tenyi Spirit Token"" (Wyrm/LIGHT/Level 4/ATK ?/DEF 0). This Token's ATK becomes that targeted monster's original ATK. You can only use this effect of ""Tenyi Spirit - Sahasrara"" once per turn.",0.25,"Cannot be Special Summoned. If you control no monsters, or all monsters you control are EARTH Machine monsters, you can Normal Summon this card without Tributing. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can send to the GY, 1 Machine monster from your hand or face-up field, or 1 ""Ancient Gear Golem"" from your Deck; negate that effect. You can only use this effect of ""Ancient Gear Dragon"" once per turn." 12697,"If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of ""Maiden of the Millennium Moon"" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. If your opponent activates a card or effect, while this card is a Continuous Spell (except during the Damage Step): You can Special Summon this card, and if you do, for the rest of this turn, your opponent cannot target Level 5 or higher Illusion or Spellcaster monsters you control with card effects.",0.0,"When this card is Normal Summoned: You can Special Summon 1 Level 5 ""Constellar"" monster from your hand in face-up Defense Position." 11527,"[ Pendulum Effect ] During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-""Vaylantz"" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of ""Vaylantz Buster Baron"" once per turn. [ Monster Effect ] If you control this Special Summoned card: You can target 1 other ""Vaylantz"" monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card in either player's Pendulum Zone; place it face-up in its adjacent Spell & Trap Zone as a Continuous Spell. You can only use each effect of ""Vaylantz Buster Baron"" once per turn.",0.0,"This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims." 10679,"If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Spellcaster monster with 1500 DEF from your hand or Deck in face-down Defense Position, except ""Eda the Sun Magician"". During your opponent's Main Phase (Quick Effect): You can change 1 face-down Spellcaster monster you control to face-up Attack or Defense Position. You can only use each effect of ""Eda the Sun Magician"" once per turn.",0.0,"If your opponent controls 2 or more monsters, including a LIGHT monster, you can Special Summon this card from your hand." 7629,"Cannot be Special Summoned, except by the effect of a Wyrm-Type monster. During your Main Phase: You can reduce this card's Level by 1, and if you do, Special Summon 1 ""Mini Mare Mare Token"" (Wyrm-Type/WATER/Level 1/ATK 300/DEF 200). You can only use this effect of ""Mare Mare"" up to thrice per turn.",0.0,"Tribute 1 Fish-Type monster. Destroy 1 card on the field, and draw 1 card." 8775,"Your opponent cannot target ""Danger!"" monsters you control with card effects during the turn they are Special Summoned. Once per turn: You can target 1 ""Danger!"" monster you control; while you control that face-up monster and this face-up card, that monster can attack directly, also your opponent's monsters cannot target it for attacks, but it does not prevent your opponent from attacking you directly.",0.0,"When you successfully Tribute Summon or Set a monster that required 2 or more Tributes, draw 2 cards from your Deck." 11615,"You can Ritual Summon this card with ""Underworld Ritual of Prediction"". Must be Ritual Summoned, or Special Summoned with ""Prediction Princess Tarotrei"". You can only use each effect of ""Prediction Princess Tarotreith"" once per turn. (Quick Effect): You can activate 1 of these effects; ● Flip any number of face-down monsters you control to face-up Defense Position. ● Flip any number of face-up monsters you control to face-down Defense Position. FLIP: You can Special Summon 1 Flip monster from your Deck in face-down Defense Position.",0.0,"Shuffle this card into its owner's Deck, OR if this card was put into play by the effect of ""Masked Beast Des Gardius"", this card is treated as an Equip Card. Control of the equipped monster is switched." 7590,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. During your Main Phase: You can Special Summon 1 Gemini monster from your hand, and if you do, all Gemini monsters you currently control become that monster's original Level until the end of this turn. You can only use this effect of ""Chemicritter Oxy Ox"" once per turn.",0.0,"When this card inflicts battle damage to your opponent: Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 Spell/Trap Card on the field; destroy that target." 8822,"2 ""Ninja"" monsters During your Main Phase: You can Set 1 ""Ninjitsu Art"" Spell/Trap directly from your Deck. You can only use this effect of ""Ninja Grandmaster Saizo"" once per turn. While this card points to a monster(s), this card cannot by targeted for an attack, also your opponent cannot target it with card effects.",0.0,"If ""Ignister A.I.Land"" is in your Field Zone: Reveal 1 ""Ignister A.I.Land"" in your hand; place it on the bottom of the Deck, and if you do, draw 3 cards. You can only activate 1 ""A.I. Contact"" per turn." 6238,"Once per turn, during either player's Main Phase: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn.",0.0,"When an opponent's Spell/Trap Card, or monster effect, is activated that targets a ""Frightfur"" monster(s) you control: Negate the activation, and if you do, destroy that card, then you can send 1 of the targeted ""Frightfur"" monsters to the GY, and if you do, Special Summon 1 Level 8 or higher ""Frightfur"" Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) During your nextEnd Phase, banish the monster Special Summoned by this effect." 9550,"If your ""Code Talker"" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Cyberse monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters (even if this card leaves the field). You can only use this effect of ""Cynet Optimization"" once per turn.",0.0,"2 DARK Winged Beast monsters If this card is Link Summoned: You can Special Summon 1 Level 4 DARK Winged Beast monster from your Deck in Defense Position, but negate its effects, also it cannot be used as Link Material. If your ""Raidraptor"" Xyz Monster's effect is activated: Set 1 ""Rank-Up-Magic"" Spell directly from your Deck, and if it is a Quick-Play Spell, it can be activated this turn. You can only use each effect of ""Raidraptor - Wise Strix"" once per turn." 2171,A monster attacked by this card will be destroyed during the End Phase of the 5th turn after the attack.,0.3333333333333333,"(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 ""Labrynth"" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of ""Labrynth Chandraglier"" once per turn." 6339,"During your Main Phase, you can Normal Summon 1 ""Qli"" monster in addition to your Normal Summon/Set. (You can only gain this effectonce per turn.) Normal Summons of ""Qli"" monsters cannot be negated.",0.0,When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Wyrm-Type monster with 1500 or less DEFfrom your Deck. 2200,"Target 1 ""Destiny HERO"" monster in your GY; Special Summon 1 ""Destiny HERO"" monster from your Deck whose Level is less than or equal to half of that target's Level. The Special Summoned monster is destroyed during the End Phase of this turn.",0.0,"Discard 1 card, then target 1 of your ""Mayakashi"" monsters that is banished or in your GY; Special Summon it. Your opponent cannot target it with card effects this turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except ""Mayakashi"" monsters. You can only activate 1 ""Mayakashi Metamorphosis"" per turn." 8211,"Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a ""Bonding"" Spell/Trap. If this card is Special Summoned: You can activate this effect; Effect Monsters your opponent currently controls cannot activate their effects for the rest of this turn, also change their ATK to 0 until the end of this turn. (Quick Effect): You can Tribute this card; Special Summon 2 ""Water Dragon"" from your hand and/or Deckin Defense Position, ignoring their Summoning conditions.",0.3333333333333333,"2 monsters, including a ""Lil-la"" monster If this card is Special Summoned and you control a ""Ki-sikil"" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a ""Ki-sikil"" monster (Quick Effect): You can Special Summon 1 ""Ki-sikil"" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of ""Evil★Twin Lil-la"" once per turn." 7805,"You can Special Summon this card (from your hand) by removing 3 Symphonic Counters from your field. After you Normal or Special Summon this card, you can Normal Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)",0.0,"This card cannot be destroyed by battle. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a ""Scrap"" card and sent to the GY, you can select 1 ""Scrap"" monster in your GY, except ""Scrap Goblin"", and add it to your hand." 5853,"Target 1 Equip Spell Card in your GY and 1 appropriate monster on the field; equip the Equip Spell Card to that monster. Destroy that Equip Spell Card during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn. You can only activate 1 ""Swords at Dawn"" per turn.",0.14285714285714285,"2+ Cyberse monsters At the start of your Battle Phase: You can activate this effect; this Battle Phase, this card can make attacks on your opponent's monsters, up to the number of monsters this card currently points to +1, but this turn, when it attacks your opponent's only monster, this card loses 400 ATK during that damage calculation only. At the end of each Battle Phase: You can draw cards equal to the number of monsters this card destroyed by battle this turn." 11407,"During damage calculation, if a monster battles while a monster with 1000 or more ATK is on the field: The ATK of all monsters currently on the field becomes reduced by 1000 for every 1000 ATK they have, also their DEF becomes reduced by 1000 for every 1000 DEF they have. If this card is destroyed: Apply the above ATK/DEF adjustments to all monsters currently on the field, until the end of this turn.",0.0,"When this monster is Normal Summoned successfully, you can Special Summon 1 ""Des Dendle"" from your hand." 5771,"When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck in face-down Defense Position, except ""Baby Raccoon Ponpoko"". You cannot Special Summon any monsters during the turn you activate this effect, except Beast-Type monsters.",0.0,"You can Tribute this card to double the original ATK of 1 face-up ""Ally of Justice"" monster you control until the End Phase." 8296,"Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summon 1 Level 2 or lower Dragon monster from your Deck.",0.0,"Destroy 1 face-up Plant-Type monster on the field and draw 1 card. If that card is a Plant-Type monster, you can reveal it to your opponent and draw 1 more card." 731,This card can only be activated during Main Phase 1. All monsters on both sides of the field that have been involved in damage calculation are destroyed during the End Step of the turn.,0.25,"If you control 2 or more Link Monsters: You can Special Summon this card from your hand. During damage calculation, if your Link Monster battles an opponent's Link Monster (Quick Effect): You can banish this card from your GY, then target 1 Link Monster in your GY; your battling monster cannot be destroyed by that battle, also, until the end of this turn, it gains ATK equal to the target's ATK. You can only use each effect of ""Cross Debug"" once per turn." 11531,"[ Pendulum Effect ] During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-""Vaylantz"" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of ""Vaylantz Voltage Viscount"" once per turn. [ Monster Effect ] During your Main Phase, if you control this Special Summoned card: You can place 1 face-up ""Vaylantz"" Pendulum Monster from your Extra Deck, face-up in your Spell & Trap Zone as a Continuous Spell. If this card in the Monster Zone moves to another Monster Zone: You can place 1 face-up ""Vaylantz"" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of ""Vaylantz Voltage Viscount"" once per turn.",0.0,"For nearly a millennium, this golem has served as guardian of an ancient treasure trove." 10651,"When this card is Normal Summoned: You can target 1 ""Attraction"" Trap in your GY and 1 face-up monster your opponent controls; equip that Trap to your opponent's monster. (Quick Effect): You can target 1 of your ""Attraction"" Traps equipped to a monster; equip it to 1 ""Amazement"" monster you control or 1 face-up monster your opponent controls. You can only use this effect of ""Amazement Ambassador Bufo"" once per turn.",0.0,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand)." 1009,"During your opponent's turn: Target 1 face-up monster your opponent controls; Special Summon 1 ""Mirage Token"" with the same Level, Type, Attribute, ATK, and DEF as that target. Destroy this Token during the End Phase.",0.0,"Each time this card inflicts Battle Damage to your opponent, it gains 200 ATK." 8533,"Once per turn (Quick Effect): You can send 1 ""Elementsaber"" monster from your hand to the GY, then target 1 face-up monster on the field; change it to face-down Defense Position. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.",0.5,"Discard 1 card from your hand. During this turn, any damage you take from your opponent becomes 0." 10447,"You cannot activate the effects of other Special Summoned monsters with the same Attribute as this card. Once per turn, during this card's owner's Main Phase (Quick Effect): You can give control of this card to your opponent, then you can change this card's Attribute to any Attribute until the end of the next turn.",0.14285714285714285,"Tribute 1 LIGHT or DARK monster; Special Summon 1 LIGHT or DARK monster with the same original Type and Level, but different original Attribute, from your hand or Extra Deck. During your Main Phase: You can banish this card from your GY, then target 1 LIGHT and 1 DARK monster in your GY; shuffle both into the Deck, then draw 1 card. You can only use each effect of ""Duality"" once per turn." 9871,"2 Level 4 monsters During the Standby Phase: You can detach 1 material from this card, then target 1 ""Time Thief"" monster in your GY, except ""Time Thief Perpetua""; Special Summon that monster. (Quick Effect): You can target 1 other Xyz Monster you control; attach 1 ""Time Thief"" card from your Deck to it as material. You can only use each effect of ""Time Thief Perpetua"" once per turn.",0.0,"If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK." 3497,"Activate during the turn a face-up ""Fortune Lady"" monster you control was destroyed. Special Summon up to 2 ""Fortune Lady"" monsters from your hand during your next Standby Phase.",0.0,"When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: Target 1 card on the field; return that target to the hand. Look at the top card of their Deck, then return it to the top or bottom of the Deck." 153,"If a monster on your side of the field was sent to your GY this turn, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck once during this turn. Then shuffle your Deck.",0.0,"Must be Special Summoned with ""The Claw of Hermos"", using a Warrior-Type monster, and cannot be Special Summoned by other ways. If this card is Special Summoned: Target 1 other monster on the field; equip this card to it. While this card is equipped to a monster by this effect, negate the first effect activated by your opponent during each Battle Phase, also, after that, the equipped monster can make a second attack during this Battle Phase." 562,"During their respective turns, each player must show their opponent their hand.",0.25,"When an attack is declared involving another Plant monster you control: You can Tribute this card from your hand or face-up field; that monster you control gains 1000 ATK/DEF until the end of this turn. If a Plant monster(s) you control is Tributed, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of ""Erica the Rikka Fairy"" once per turn." 6872,"Once per turn, during either player's turn: You can target 1 LIGHT monster on the field; that face-up monster has its effects negated until the end of this turn.",0.0,"When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower ""Alien"" monster from your GY. Destroy it during the End Phase." 10652,"When this card is Normal Summoned: You can Set 1 ""Attraction"" Trap directly from your Deck. (Quick Effect): You can target 1 of your ""Attraction"" Traps equipped to a monster; equip it to 1 ""Amazement"" monster you control or 1 face-up monster your opponent controls. You can only use this effect of ""Amazement Attendant Comica"" once per turn.",0.0,"If your opponent controls no monsters, you can Special Summon this card (from your hand)." 1518,"(This card's name is always treated as ""Harpie Lady"".) An opponent's monster that battle this card cannot declare an attack during your opponent's next 2 turns.",0.0,"Once per turn: You can banish 1 ""Lightsworn"" monster from your hand or GY, then target 1 face-up monster on the field; it loses ATK and DEF equal to the banished monster's Level x 300, until the end of this turn. Once per turn, if your other ""Lightsworn"" monster's effect is activated: Send the top 2 cards of your Deck to the GY." 733,"Declare 1 Type of monster. Any monster of the declared Type cannot declare an attack during the turn it is Normal Summoned, Flip Summoned or Special Summoned.",0.25,"If you Special Summon 1 Ritual Monster (and no other cards) by a Spell Card or effect (except during the Damage Step): You can look at either player's Extra Deck, and send 1 monster from it to the GY. If you Special Summon 1 Fusion Monster (and no other cards) by a Spell Card or effect (except during the Damage Step): You can target that monster; for the rest of this turn, it gains ATK equal to its original ATK, also it can only attack Attack Position monsters your opponent controls. You can only use each effect of ""Branded in Central Dogmatika"" once per turn." 986,During your turn: Target 2 Spell Cards in your GY; shuffle those targets into the Deck.,0.0,"While in Attack Position: This card gains 500 ATK for each Morph Counter on it. While in Defense Position: Once per turn, you can place 1 Morph Counter on this card. You can Tribute this card to inflict 1000 damage to your opponent for each Morph Counter on it." 5157,Target 3 Level 3 or lower Sea Serpent-Type monsters in your GY; Special Summon all 3 of them. You cannot Special Summon other monster(s) during the turn you activate this card.,0.0,"Pay 500 Life Points to target 1 Level 4 or lower ""Steelswarm"" monster in your GY; Special Summon it from the GY." 10040,"During your Main Phase, you can Normal Summon 1 ""Madolche"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If another ""Madolche"" card(s) you control or in your GY is added to your hand or shuffled into your Main Deck by a card effect: Set 1 ""Madolche"" Spell/Trap directly from your Deck, except ""Madolche Salon"". You can only use this effect of ""Madolche Salon"" once per turn.",0.2,"The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of ""Dream Shark"" once per turn. If you control no monsters, or all monsters you control are WATER monsters: You can Special Summon this card from your hand. When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): You can Special Summon this card, and if you do, you take no damage from that card/effect, also this card loses 1000 DEF, also banish it when it leaves the field." 5841,"Once per turn, during either player's turn: You can target 1 face-up monster on the field; increase its Level by 1.",0.0,"Select 1 Spell Card that remains face-up on your side of the field and put 1 counter on it. If the selected card is destroyed, the counter is removed instead of the card being destroyed." 3299,"Select 1 face-up monster you control and send 1 Level 4 Plant-Type monster from your hand to the GY. During this turn, the selected monster can attack twice, but other monsters you control cannot declare an attack.",0.0,"If you control 2 or more ""Performapal"" cards, you can Normal Summon this card without Tributing. Cannot attack unless you control another ""Performapal"" card. When this card declares an attack: You can return all Spell and Trap Cards your opponent controls to the hand." 3974,"If this card is destroyed by your opponent's card (either by battle or by card effect), they cannot conduct their Battle Phase during their next turn.",0.0,"When an ""Elemental HERO"" monster you control leaves the field: Add 1 ""Destiny HERO"" monster from your Deck to your hand whose Level is less than or equal to that ""Elemental HERO"" monster's Level." 1425,"Activate only during your opponent's turn. This turn, the attacks from your opponent's monsters become direct attacks.",0.0,"You can only use each of the following effects of ""Therion ""Bull"" Ain"" once per turn. ● You can target 1 ""Therion"" monster or 1 Warrior monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can target 1 ""Therion"" card you control and 1 card your opponent controls; destroy them. A ""Therion"" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were ""Therion ""Bull"" Ain""." 8336,"During either player's turn, you can activate ""Magical Musket"" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can target 1 ""Magical Musket"" monster in your GY; Special Summon it in Defense Position. You can only use this effect of ""Magical Musketeer Calamity"" once per turn.",0.0,"1 DARK Tuner + 1 or more non-Tuner monsters While you have no cards in your hand, once per turn, you can destroy 1 monster your opponent controls and inflict damage equal to half of that monster's ATK to your opponent. This card cannot declare an attack the turn this effect is activated." 2701,"All Gemini Monsters that were on your side of the field when this card was activated are treated as Effect Monsters and gain their effect(s). During the End Phase of this turn, Set all monsters affected by this card's effect.",0.25,"Any time you Fusion Summon a monster this turn, you can remove from play, from your side of the field, Deck, hand or GY, Fusion Material Monsters that are listed on the Fusion Monster Card, and use them as Fusion Material Monsters. You cannot attack during the turn this card is activated. If you used this effect for a Fusion Summon, the Summoned Fusion Monster(s) is destroyed during the End Phase." 8515,"If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 ""Altergeist"" monster from your Deck in Defense Position, except ""Altergeist Multifaker"". You cannot Special Summon monsters the turn you activate this effect, except ""Altergeist"" monsters. You can only use each effect of ""Altergeist Multifaker"" once per turn.",0.3333333333333333,"During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field. Heads: Halve all Battle Damage you take. Tails: Halve all Battle Damage your opponent takes." 10230,"If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can change all face-down Defense Position monsters you control to face-up Attack Position. During the End Phase: You can change all monsters you control to face-down Defense Position. You can only use each effect of ""Junk Sleep"" once per turn.",0.0,"If you control an ""Evil Eye"" monster: Target 1 Spell/Trap your opponent controls; destroy it, and if you do, and ""Evil Eye of Selene"" is in your Spell & Trap Zone, banish that destroyed card. You can only activate 1 ""Evil Eye Confrontation"" per turn." 7654,"Once per turn, during the End Phase: You can target 1 Set Spell/Trap Card your opponent controls; reveal it, then return it to its original position.",0.0,"1 ""D/D/D"" monster + 1 ""D/D"" monster If a ""D/D"" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your Standby Phase: You can destroy all cards in the Spell & Trap Zones." 12314,"During your opponent's turn, if this card is in your hand or GY (Quick Effect): You can target 1 ""Centur-Ion"" monster you control, except ""Centur-Ion Emeth VI""; place it in your Spell & Trap Zone as a face-up Continuous Trap, and if you do, Special Summon this card, also you cannot Special Summon ""Centur-Ion Emeth VI"" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card. You can only use each effect of ""Centur-Ion Emeth VI"" once per turn.",0.0,"If ""Umi"" is on the field: Target monsters your opponent controls, up to the number of WATER monsters you control whose original Levels are 5 or higher; destroy them, and if you do, the zones they were in cannot be used until the end of the next turn. You can only activate 1 ""Rage of Kairyu-Shin"" per turn." 1084,"You can only activate this card when there are ""Don Zaloog"", ""Cliff the Trap Remover"", ""Dark Scorpion - Chick the Yellow"", ""Dark Scorpion - Gorg the Strong"", and ""Dark Scorpion - Meanae the Thorn"" face-up on your side of the field. During this turn, any of these 5 cards can attack your opponent's Life Points directly. In that case, the Battle Damage inflicted to your opponent by each of those cards becomes 400 points.",0.0,"Until the end of this turn, all Normal Summoned/Set ""Qli"" monsterscurrently on the field gain 300 ATK, but are unaffected by other Spell/Trap effects, also their effects are negated." 2614,"All monsters that are Special Summoned are changed to face-up Attack Position and must attack, if able, during the turn they are Special Summoned.",0.0,"Target 1 ""Altergeist"" monster you control; equip this card to it. Your opponent cannot target it for attacks, but it does not prevent your opponent from attacking you directly. Negate an opponent's monster effect that activates by targeting the equipped monster. If an ""Altergeist"" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead." 12318,"During your Main Phase: You can place this card you control and 1 ""Centur-Ion"" monster from your hand or Deck, except ""Centur-Ion Trudea"", in your Spell & Trap Zones as face-up Continuous Traps, also you cannot Special Summon ""Centur-Ion Trudea"" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card, then you can increase its Level by 4. You can only use each effect of ""Centur-Ion Trudea"" once per turn.",0.0,"FLIP: You can target up to 2 ""Krawler"" monsters in your GY; add them to your hand. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 ""Krawler"" monsters with different names from your Deck in face-down Defense Position, except ""Krawler Ranvier"". You can only use each effect of ""Krawler Ranvier"" once per turn." 12512,"If a ""Sinful Spoils"" card is in either player's GY, you can Special Summon this card (from your hand). You can only Special Summon ""Diabellze the Original Sinkeeper"" once per turn this way. Your opponent must Set Spell/Trap Cards before activating them. If a Spell/Trap becomes Set on the field, while this card is in the Monster Zone (except during the Damage Step): You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use this effect of ""Diabellze the Original Sinkeeper"" once per turn.",0.0,Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it. 5476,"When this card is Normal Summoned: You can target 1 ""Battlin' Boxer"" monster in your GY; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect, except ""Battlin' Boxer"" monsters.",0.0,"When this card inflicts Battle Damage to your opponent, send 1 card from the top of your opponent's Deck to the GY for each face-up LIGHT monster you control." 2606,"Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Special Summoning 2 ""Grinder Tokens"" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in face-up Attack Position on your side of the field. If you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn.",0.0,"Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are ""Magician"" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 ""Magician"" Pendulum Monster from your Deck in Defense Position, except ""Harmonizing Magician"", but negate its effects, also banish it when it leaves the field. You can only use this effect of ""Harmonizing Magician"" once per turn." 1309,You can only activate this card while there are 3 Normal Monsters of the same name (except Tokens) on your side of the field. The 3 Normal Monsters of the same name can attack your opponent's Life Points directly during the turn this card is activated.,0.0,A Thunder-Type monster equipped with this card increases its ATK and DEF by 300 points. 6079,"During your opponent's turn, you can activate 1 Quick-Play Spell Card from your hand. You can only use this effect of ""Condemned Maiden"" once per Duel.",0.14285714285714285,"1 Tuner + 1 or more non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. During either player's turn, when a Spell Card, Trap Card or monster effect is activated: You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand." 1333,"During the End Phase of each turn, select a number of Level 2 or lower Normal Monsters from your Deck equal to the number of your Level 2 or lower Normal Monsters destroyed as a result of battle during that turn, and Special Summon them to your side of the field. The Deck is then shuffled.",0.0,"Activate this card by targeting any number of Level 4 Machine-Type monsters you control; Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 0/DEF 0), then equip those face-up monsters to this card. (This card is also still a Trap Card.) If Summoned this way, this card gains ATK equal to the combined ATK of the monsters equipped to it by this effect, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one." 847,"You can flip this card into face-down Defense Position once per turn during your Main Phase. When this card is flipped face-up, look at all Set Magic and Trap Cards on your opponent's side of the field and then return them to their original position.",0.25,"(This card is always treated as a ""Sky Striker"" card.) A ""Sky Striker Ace"" monster equipped with this card gains 400 ATK. You can only use 1 of the following effects of ""Aileron"" per turn, and only once that turn. During the Main Phase (Quick Effect): You can target 1 ""Sky Striker Ace"" monster you control; equip this card from your hand or field to it. If this card on the field is destroyed: You can send 1 ""Sky Striker"" Spell from your Deck to the GY." 6471,"Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 4 or lower ""Raidraptor"" monster from your hand.",0.14285714285714285,"Monsters you control equipped with ""Starlit Papillon"" are unaffected by your opponent's activated effects. Once per turn, when your ""Adventurer Token"" destroys a monster by battle: You can draw 1 card. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions ""Adventurer Token"" from your Deck or GY to your hand, except ""Forest of Lost Flowers""." 6807,"During your Main Phase: You can Special Summon up to 2 copies of ""Fluffal Mouse"" from your Deck. This effect can only be used once while this card is face-up on the field. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except ""Frightfur"" monsters.",0.0,"When this card is activated: You can take 1 Fiend monster with 0 ATK/DEF from your Deck, and either add it to your hand or destroy it. Once per turn, if a face-up ""Yubel"" monster(s) you control leaves the field by card effect: You can add to your hand 1 ""Yubel"" monster from your Deck, GY, or banishment, whose original Level is 1 higher or lower than 1 of those monsters, then you can Special Summon it, ignoring its Summoning conditions. You can only activate 1 ""Nightmare Throne"" per turn." 7521,"During either player's turn, while an ""Odd-Eyes"" card is in your Pendulum Zone: You can target 1 ""Odd-Eyes"" monster you control; the first time it would be destroyed by battle or card effect this turn, it is not destroyed. You can only use this effect of ""Odd-Eyes Mirage Dragon"" once per turn.",0.0,Activate only when a face-up Plant-Type monster you control is selected as an attack target. Destroy all Attack Position monsters your opponent controls. 11487,"If a monster(s) is sent from the hand to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use this effect of ""Vanguard of the Underground Emperor"" once per turn.",0.0,"Hard scales cover all parts of this gigantic cobra. It hunts by shooting large amounts of venom, but because of its large size, its attack pattern is easily predicted." 9668,"During your Main Phase: You can excavate the top card of your Deck, and if it is a monster, Special Summon it, and if you do, place this card on the bottom of the Deck. If it wasn't a monster, or couldn't be Special Summoned, place it on the bottom of the Deck. Place the monster Special Summoned by this effect on the bottom of the Deck during the End Phase. You can only use this effect of ""Mimikuril"" once per turn.",0.0,"Special Summon this card as an Effect Monster (Illusion/DARK/Level 4/ATK 1500/DEF 600) with the following effects (this card is also still a Trap). ● If this card is Special Summoned: You can target face-up cards your opponent controls, up to the number of Illusion monsters you control; negate their effects until the end of this turn. ● If this card battles a monster, neither can be destroyed by that battle. You can only activate 1 ""Silhouhatte Trick"" per turn." 10236,"You can Ritual Summon this card with a ""Megalith"" card. If this card is Ritual Summoned: You can target 1 Ritual Monster in your GY; this card's Level becomes the same as that monster's, then add it to your hand. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 ""Megalith"" Ritual Monster from your hand or Deck, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only use each effect of ""Megalith Phul"" once per turn.",0.2,"Special Summon 1 ""ZW -"" or ""ZS -"" monster from your hand, then, if you control a ""Utopia"" monster, you can make all monsters you currently control become all Level 4 or all Level 5. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 ""ZW -"" or ""ZS -"" monster and this card from your GY, then target 1 card your opponent controls; destroy it. You can only use each effect of ""Zexal Catapult"" once per turn." 9243,"(This card is always treated as a ""Zubaba"", ""Gagaga"", ""Gogogo"", and ""Dododo"" card.) During your Main Phase: You can Special Summon up to 1 each ""Zubaba"", ""Gagaga"", ""Gogogo"", and/or ""Dododo"" monster(s) from your hand in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of ""Utopic Onomatopoeia"" once per turn.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 monster on your side of the field that includes ""sphinx"" in its card name. While this card is face-up on the field, each time an EARTH monster is Flip Summoned, inflict 1000 points of damage to your opponent's Life Points." 11292,"During your Main Phase this turn, you can conduct 1 Pendulum Summon of a monster(s) from your Extra Deck in addition to your Pendulum Summon. (You can only gain this effect once per turn.)",0.0,A Space Mambo floating in the vast universe. This living relic was found in the ruins of a super civilization on Alphard 4. 5592,"During your turn, if you have activated a ""Chronomaly"" Spell Card previously this turn, you can Special Summon this card (from your hand). You can only control 1 ""Chronomaly Aztec Mask Golem"".",0.0,Send 2 random Fusion Monsters from your opponent's Extra Deck to the Graveyard. 5595,"Once per turn: You can target 1 ""Chronomaly"" monster you control; its Level becomes 6. You cannot Special Summon any monsters during the turn you activate this effect, except ""Chronomaly"" monsters.",0.0,"Once per turn, if a monster you control would be destroyed by battle, you can send 1 Rock-Type monster from your Deck to the GY instead." 450,"FLIP: Destroys all opponent's face-up ""Swords of Revealing Light"" on the field. If ""Swords of Revealing Light"" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during your opponent's turn).",0.0,"When a ""Blackwing"" monster you control attacks or is attacked, you can send this card from your hand to the GY during the Damage Step to have that monster gain 1400 ATK until the End Phase." 7159,"Target 1 ""Raidraptor"" monster you control; Special Summon 1 monster with the same name as that monster on the field from your hand or Deck in Defense Position. You can only activate 1 ""Raidraptor - Call"" per turn. You cannot Special Summon monsters during the turn you activate this card, except ""Raidraptor"" monsters.",0.3333333333333333,"1 ""Blackwing"" Tuner Monster + 2 or more non-Tuner monsters When this card is Synchro Summoned, you can select and destroy up to 2 face-up monsters on the field with DEF lower than this card's ATK. You cannot conduct your Battle Phase the turn you activate this effect. The next time a ""Blackwing"" monster you control would be destroyed by battle during your opponent's turn, it is not destroyed; this effect only happens once." 10812,"1 ""Despia"" monster + 1 LIGHT or DARK monster During the Main Phase (Quick Effect): You can change the ATK of all face-up monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 ""Despia"" monster or 1 ""Fallen of Albaz"" from your Deck. You can only use each effect of ""Despian Quaeritis"" once per turn.",0.5,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: The turn player discards 1 card. You can only use this effect of ""Desert Locusts"" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control." 934,"You can flip this card into face-down Defense Position once per turn during your Main Phase. After you use this effect, rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position.",0.3333333333333333,"During either player's turn: You can discard this card, then target 1 ""HERO"" monster on the field; it gains 2500 ATK until the end of this turn. During either player's turn: You can discard 1 ""HERO"" monster; this card gains ATK equal to the discarded monster's ATK until the end of this turn. You can only use each effect of ""Elemental HERO Honest Neos"" once per turn." 6526,"After you Normal Summon this card, you can Normal Summon 1 ""Ritual Beast"" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only Special Summon ""Ritual Beast Tamer Elder(s)"" once per turn.",0.0,"When this card is destroyed by battle and sent to the GY, you can add 1 Level 4 Beast-Type monster from your GY to your hand." 6551,"1 ""Blackwing"" Tuner + 1 or more ""Blackwing"" non-Tuner monsters You can target 1 Level 5 or higher Winged Beast-Type monster in your GY; Special Summon it. During either player's turn, when your opponent activates a card or effect that targets only this card, or when your opponent targets this card for an attack: You can target 1 other ""Blackwing"" monster you control that would be an appropriate target; that card/effect/attack now targets the new target. You can only use each effect of ""Blackwing Tamer - Obsidian Hawk Joe"" once per turn.",0.14285714285714285,"When your monster declares an attack: You can target 1 Spell/Trap Card your opponent controls; negate the attack, and if you do, destroy that card. Each player can only Set 1 Spell/Trap Card from the hand per turn. Monsters cannot attack the turn they were Special Summoned from the Extra Deck. During your Draw Phase, before your draw: You can give up your normal draw this turn, and if you do, add 1 monster from your GY to your hand." 1859,"You can only activate this card while there is a face-up ""Elemental Hero Bubbleman"" on your side of the field. During this turn, you can activate 1 Trap Card from your hand.",0.0,"When your opponent adds a card(s) from their Deck to their hand, except by drawing them (except during the Damage Step): You can send that card(s) to the GY, and if you do, inflict 800 damage to your opponent. This effect can only be used once while this card isface-up on the field." 9077,"2 Dragon monsters You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can Special Summon 1 Dragon monster from your Extra Deck, to an Extra Monster Zone or Main Monster Zone you can Summon to, that 2 or more Link Monsters point to. You can only use this effect of ""Guardragon Agarpain"" once per turn. You can only Special Summon ""Guardragon Agarpain(s)"" once per turn.",0.0,"1 ""Melodious Maestra"" monster + 1 ""Melodious"" monster Cannot be destroyed by battle or by card effects, also you take no battle damage from attacks involving this card. If this card battles a Special Summoned monster, after damage calculation: You can inflict damage to your opponent equal to the difference between the original ATK of that opponent's monster and this card, and if you do, destroy that opponent's monster." 5554,"During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase.",0.0,"Send 1 Spell/Trap Card from your Deck to the GY. You can only activate 1 ""Foolish Burial Goods"" per turn." 9081,"1 Level 4 or lower Dragon monster You cannot Special Summon monsters, except Dragon monsters. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or Deck to your zone that 2 or more Link Monsters point to. You can only use this effect of ""Guardragon Elpy"" once per turn. You can only Special Summon ""Guardragon Elpy(s)"" once per turn.",0.0,"This card cannot be destroyed by battle. Once per turn, if this card is in face-up Attack Position, you can Tribute 1 Level 5 or lower monster to inflict damage to your opponent equal to that monster's original ATK." 2814,"During your opponent's Standby Phase, toss a coin: * Heads: Your opponent cannot Normal or Flip Summon until the End Phase.* Tails: You cannot Normal or Flip Summon during your next turn.",0.0,"Cannot be used as a Synchro Material, except for the Synchro Summon of a WIND Dragon or Machine-Type Synchro Monster. If this card, Special Summoned from the Extra Deck, is used as a Material for a Synchro Summon, banish it." 1266,"If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon during this turn. Special Summon 2 ""Lamb Tokens"" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position.",0.0,"Equip only to a Reptile-Type monster. Once per turn, if the equipped monster would be destroyed by battle, it is not destroyed. The equipped monster gains 300 ATK at the end of the Damage Step each time this effect is applied." 920,"Select 1 face-up monster with an ATK equal to 1000 points or less on your side of the field. During the turn this card is activated, the selected monster can attack your opponent's Life Points directly.",0.0,"3 Level 9 monsters If this card has a ""Cipher"" card as Xyz Material, it gains this effect. Once per turn: You can detach up to 3 Xyz Materials from this card; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also for each Material detached, take control of 1 opponent's face-up monster until the End Phase, but while this effect is applied, they have their effects negated, their ATK become 4500, also their names become ""Neo Galaxy-Eyes Cipher Dragon""." 1951,"Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn.",0.0,"Send 1 ""Speedroid"" card from your hand to the GY; add 1 ""Speedroid"" monster from your Deck to your hand. You can only activate 1 ""Speedroid Scratch"" per turn." 9304,"You can only control 1 ""Magical Musket - Crooked Crown"". During the Main Phase: You can Special Summon 1 ""Magical Musket"" monster from your hand, and if you do, if your opponent's Main Monster Zone in that monster's current column is unused, that zone cannot be used until the end of this turn (even if this card leaves the field). You can only use this effect of ""Magical Musket - Crooked Crown"" once per turn.",0.0,FLIP: Randomly select 2 cards from your hand and remove them from play to inflict 800 points of Direct Damage to your opponent's Life Points. 8340,"During either player's turn, you can activate ""Magical Musket"" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can Special Summon 1 Level 4 or lower ""Magical Musket"" monster from your Deck in Defense Position, except ""Magical Musketeer Starfire"". You can only use this effect of ""Magical Musketeer Starfire"" once per turn.",0.2,"2+ Dragon monsters You cannot Summon/Set monsters to a zone this card points to. Once per turn, if a monster(s) is Normal Summoned, to a zone(s) this card points to (except during the Damage step): You can destroy 1 monster this card points to, and if you do, inflict 500 damage to your opponent. When a card or effect is activated that targets this face-up card (Quick Effect): You can Tribute 1 monsterl negate the activation." 5424,"During the turn this card was Normal Summoned, you can Normal Summon 1 ""lswarm"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)",0.0,"When this card is Normal Summoned: You can send 1 WATER monster from your Deck to the GY; add 1 ""Genex Controller"" from your Deck to your hand." 5406,"During your Main Phase, you can Normal Summon 1 ""Constellar"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)",0.0,"When this card is Summoned, it is changed to Defense Position. Then, send 1 card from the top of your opponent's Deck to the GY for each face-up Insect-Type monster you control." 4106,"During your Main Phase, you can Normal Summon 1 ""Ice Barrier"" monster in addition to your Normal Summon or Set. This effect can only be used once per turn.",0.0,"If a ""Raidraptor"" monster you control is destroyed by battle: Target 1 ""Raidraptor"" monster in your GY; add it to your hand. If a face-up ""Raidraptor"" monster(s) you control is destroyed by a card effect: You can banish this card from your GY; add 1 ""Raidraptor"" card from your Deck to your hand. You can only use this effect of ""Raidraptor - Return"" once per turn." 956,The original ATK of your opponent's monster(s) that battles with this card during his/her turn becomes 200 points during the Damage Step.,0.0,"Discard 1 card, then target 1 ""Danger!"" monster you control; it gains 500 ATK/DEF until the end of this turn. If this card is in the GY: You can discard 1 ""Danger!"" monster; place this card on the bottom of the Deck, then draw 1 card. You can only use each effect of ""Second Expedition into Danger!"" once per turn." 5407,"During the turn this card is activated, if an opponent's monster battles a ""Constellar"" monster, and the opponent's monster is not destroyed, shuffle it into the Deck at the end of the Damage Step.",0.0,"Once per turn, when this face-up card on the field changes its battle position: You can send 1 WATER monster from your Deck to the GY." 831,"When you Normal Summon this card, and during each of your Standby Phases, select 1 Set card on your opponent's side of the field. Pick it up and look at it, then return it to its original position.",0.2,"Fallen of Albaz"" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 ""Fallen of Albaz"" or ""Dogmatika"" monster from your Deck. You can only use this effect of ""Titaniklad the Ash Dragon"" once per turn." 5409,"During the turn this card was Normal Summoned, you can Normal Summon 1 ""Constellar"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)",0.2,"Target 1 face-up monster on the field; send 1 ""Alien"" monster from your Deck to the GY, and if you do, place A-Counters on that monster equal to the Level of the sent monster. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 ""Alien"" monster from your Deck to your hand." 9333,"Your opponent cannot target ""Super Quant"" cards on the field with card effects during your Main Phase 1. You can target 1 ""Super Quant"" Xyz Monster you control; attach 1 other face-up monster you control to it as material. You can only use this effect of ""Super Quantal Union - Magnaformation"" once per turn.",0.0,Special Summon this card in Defense Position as an Effect Monster (Zombie-Type/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap Card.) If this card is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it. 7714,"Once per turn (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; it has its effects negated, until the end of this turn.",0.0,"If you have 3 or more ""Memento"" monsters with different names in your GY, you can Special Summon this card (from your hand). You can only Special Summon ""Mementotlan-Horned Dragon"" once per turn this way. If this card on the field is destroyed by card effect: You can target 3 face-up cards on the field, including a ""Memento"" card you control; destroy them. You can only use this effect of ""Mementotlan-Horned Dragon"" once per turn." 8677,"2+ Level 5 monsters Once per turn, during your Main Phase 1: You can detach 2 materials from this card; each player rolls a six-sided die twice, and the player with the higher total roll cannot activate monster effects or declare an attack, until the end of the next turn. Once per turn, if either player rolls a six-sided die (or dice) while this card has material, you can treat one of the results as 7.",0.0,"2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of ""Knightmare Gryphon"" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked." 1151,"You can only activate this card when your opponent declares an attack. Select 1 face-up monster on your side of the field. During this turn, your opponent can only designate the selected monster as an attack target and your opponent must attack the selected monster with all face-up monsters.",0.3333333333333333,"While you have no cards in your Extra Deck and you are the only player that controls a Tribute Summoned monster, your opponent cannot Special Summon monsters from the Extra Deck. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. Once per turn: You can reduce the Level of 1 monster with 2800 ATK and 1000 DEF in your hand by 2 until the end of this turn (even after they are Summoned/Set, and even if this card leaves the field)." 3007,"Activate only during a turn in which you destroyed a Defense Position monster your opponent controlled. Select 1 Level 8 monster you control. During this turn, the selected monster can attack twice.",0.0,"Banish ""H - Heated Heart"", ""E - Emergency Call"", ""R - Righteous Justice"" and ""O - Oversoul"" from your GY; Special Summon 1 ""Elemental HERO"" Normal Monster from your Deck. All ""Elemental HERO"" Normal Monsters you currently control can attack your opponent directly this turn." 9323,"2 monsters with different Levels If a monster is Special Summoned face-up to a zone this card points to while you control this monster (except during the Damage Step): You can declare a Level from 1 to 8; that monster becomes that Level until the end of this turn. You can target 2 monsters with the same Level (1 from each field); destroy them. You can only use each effect of ""Puzzlomino, the Drop-n-Deleter"" once per turn.",0.0,"When you take battle damage from an opponent's attacking monster: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand with ATK less than or equal to the damage you took." 12749,"When your opponent activates a monster effect as Chain Link 2 or higher (Quick Effect): You can make the activated effect become ""Your opponent places 1 ""Centur-Ion"" monster from their face-up field or GY in their Spell & Trap Zone as a face-up Continuous Trap"", also you cannot Special Summon ""Centur-Ion Chimerea"" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card. You can only use each effect of ""Centur-Ion Chimerea"" once per turn.",0.0,"This rabbit's got a sweet tooth! He's on a quest for the world's sweetest carrot, and just wants to nibble carrots all day today, tomorrow, and the day after that!" 11831,"Take 1 ""Photon"" or ""Galaxy"" Continuous Spell/Trap from your Deck and either add it to your hand or place it face-up on your field. If this Set card in its owner's control is destroyed by your opponent's card effect during your opponent's turn and you control ""Galaxy-Eyes Photon Dragon"" or an Xyz Monster that has it as material: You can activate this effect; it becomes the End Phase of this turn.",0.0,"A slime with the head of a frog, it attacks by croaking terribly." 10719,"If a monster(s) that was originally an EARTH Fairy is sent from your hand or field to the GY (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of ""Thron the Disciplined Angel"" once per turn.",0.5,"1 ""Gem-Knight"" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Material Monsters. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)" 12554,"2 monsters, including an Insect, Plant, or Reptile monster You can target 1 ""Ragnaraika"" monster in your GY; Special Summon it in Defense Position. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. You can only use each effect of ""Ragnaraika Skeletal Soldier"" once per turn, also you cannot Special Summon during the turn you activate either of this card's effects, except Insect, Plant, or Reptile monsters.",0.0,"This card cannot be Special Summoned. You can Normal Summon this card with 1 Tribute. If you do, it becomes Level 5 and its original ATK and DEF are halved." 4182,"During either player's turn, when exactly 1 face-up ""Six Samurai"" monster you control is targeted by a Spell Card, Trap Card, or card effect that could have targeted this card: You can activate this effect; that Spell/Trap/effect now targets this face-up card on the field, instead.",0.3333333333333333,"Target 1 ""Frightfur"" monster in your GY; Special Summon it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 of your banished ""Fluffal"" or ""Frightfur"" monsters; return it to the GY." 8416,"If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon ""Mekk-Knight Indigo Eclipse"" once per turn this way. Once per turn (Quick Effect): You can target 1 ""Mekk-Knight"" monster you control; move that target to another of your Main Monster Zones.",0.0,"2 Level 2 monsters While you control another ""Ghostrick"" monster, your opponent cannot target this card for attacks. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field, with ATK less than or equal to the combined ATK of all ""Ghostrick"" monsters on the field; destroy it, and if you do, that Monster Card Zone cannot be used as long as you control a ""Ghostrick"" monster." 4122,"If the effect of a ""Naturia"" monster you control was activated during this turn, you can Special Summon this card from your hand.",0.0,"If this card is Special Summoned: You can add 1 ""Lyrilusc"" Spell/Trap from your Deck to your hand. If this card is in your GY: You can target 1 ""Lyrilusc"" Xyz Monster you control; attach this card to it as material. You can only use each effect of ""Lyrilusc - Celestine Wagtail"" once per turn." 10830,"If you control ""Gunkan Suship Shari"", you can Special Summon this card (from your hand). You can only Special Summon ""Gunkan Suship Ikura"" once per turn this way. During your Main Phase: You can excavate the top 3 cards from your Deck, and if you do, you can either add to your hand or Special Summon 1 excavated ""Gunkan Suship Shari"", also shuffle the rest into your Deck. You can only use this effect of ""Gunkan Suship Ikura"" once per turn.",0.0,"If this card is used for the Synchro Summon of a monster other than ""Road Warrior"", its Level is decreased by 2. If this card attacks, at the end of the Damage Step, increase its Level by 1 until the End Phase." 10724,"During the Main Phase, if a face-up ""War Rock"" monster(s) you control leaves the field by an opponent's card effect: Destroy up to 2 cards your opponent controls. You can only activate 1 ""War Rock Big Blow"" per turn.",0.0,"Elemental HERO Bubbleman"" + ""Elemental HERO Avian"" Must be Fusion Summoned and cannot be Special Summoned by other ways. While you have any face-down card(s) in your Spell & Trap Card Zones, this card can attack your opponent directly." 2998,"During either player's turn, you can discard this card to make any effect damage you take this turn 0.",0.0,"(This card is always treated as an ""Infernity"" card.) Special Summon 1 of your ""Infernity"" monsters that is banished, or in your hand or GY. If a face-up ""Infernity"" monster(s) you control is destroyed by battle, or leaves the field because of an opponent's card effect, while this card is in your GY: You can Set this card. You can only use each effect of ""This Creepy Little Punk"" once per turn." 530,Level 3 or lower monsters are destroyed during the End Phase of the turn that they are Normal Summoned or Flip Summoned.,0.0,"Target 1 face-up monster on the field; it gains 500 ATK and DEF until the end of this turn. Once per Chain, when a Trap Card is activated while this card is in your GY: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field." 3991,"Activate only during your turn. Select 1 ""Blackwing"" monster with 2000 or less ATK in your GY, and Special Summon it. You cannot Normal Summon or Set the turn you activate this card.",0.0,"When this card is Normal or Special Summoned: You can add 1 ""Green Gadget"" from your Deck to your hand." 9351,"Reveal 3 ""Danger!"" monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, and you shuffle the rest into the Deck. During the End Phase, destroy that Special Summoned monster. You can only activate 1 ""You're in Danger!"" per turn.",0.0,This card cannot be activated from your hand. Activate only when a face-up monster you control is selected as an attack target. Inflict 1000 damage to your opponent. 4208,"Select 1 face-up ""Aesir"" or ""Nordic"" monster you control. Its ATK/DEF become double the original ATK/DEF, until the End Phase. That monster cannot attack your opponent directly this turn.",0.0,"Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control ""Eldlich the Golden Lord"", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 ""Eldlixir"" Spell/Trap directly from your Deck. You can only use 1 ""Huaquero of the Golden Land"" effect per turn, and only once that turn." 2284,"If you control 2 or more face-up Attack Position Spellcaster-Type monsters: Target 1 of them; its ATK becomes 3000 until the End Phase, but other Spellcaster-Type monsters you control cannot attack this turn.",0.0,"If this card is used for a Synchro Summon, you can treat it as a Level 2 monster. If this card is sent to the GY for a Synchro Summon, draw 1 card." 3073,Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the opponent's next End Phase.,0.0,"If this card is already face-up on the field: ● If a monster you control is destroyed by battle and sent to the GY: Special Summon 1 ""Fireball Token"" (Pyro/FIRE/Level 1/ATK 100/DEF 100). ● If a monster(s) in your hand and/or field is sent to the GY by an opponent's card effect: Special Summon as many ""Fireball Tokens"" as possible, up to the number of sent monsters. You can only use this effect of ""GY of Wandering Souls"" once per turn." 5764,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn, during your Main Phase 1: You can target 1 ""Ghostrick"" monster you control; its ATK becomes equal to the combined original ATK of all ""Ghostrick"" monsters currently on the field, until your opponent's next End Phase, but if it does, only that monster can attack this turn.",0.5,"If you control 2 or more face-up Attack Position Spellcaster-Type monsters: Target 1 of them; its ATK becomes 3000 until the End Phase, but other Spellcaster-Type monsters you control cannot attack this turn." 3615,"Once per turn, you can select 1 face-up monster you control. Its ATK is halved until the End Phase, and it can attack your opponent directly this turn. During the turn you activate this effect, only the selected monster can attack.",0.0,FLIP: Return 2 Spell or Trap Cards on the field to the hands of the owner. 3565,"Select 1 face-up Tuner monster you control. That monster cannot be destroyed by battle or by card effects, until the End Phase of the next turn.",0.0,"If this card battles with a Level 4 or lower monster, you can return that monster to the hand after damage calculation." 4554,Detach 1 Xyz Material from a monster you control; the face-up Xyz Monsters you currently control cannot be destroyed by card effects until the End Phase.,0.0,"Special Summon 1 ""White Forest"" monster from your hand or Deck, then immediately after this effect resolves, you can Synchro Summon 1 ""White Forest"" Synchro Monster. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of ""Woes of the White Forest"" once per turn." 4522,"While this card is face-up on the field, its name is treated as ""Plaguespreader Zombie"". Once per turn: You can target up to 2 face-up Zombie-Type monsters you control, except this card; they become Level 2 until the End Phase. They cannot be used as Synchro Material Monsters except for the Synchro Summon of a Zombie-Type monster.",0.0,"2 monsters If this card was Link Summoned using ""Backup Secretary"" as material, and your monster this card points to battled an opponent's monster, at the end of the Damage Step: You can Special Summon 1 Cyberse monster from your hand. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 ""Backup Secretary"" from your hand, Deck, or GY. You can only use each effect of ""Backup Supervisor"" once per turn." 3815,"You can Tribute this card to double the original ATK of 1 face-up ""Ally of Justice"" monster you control until the End Phase.",0.3333333333333333,"[ Pendulum Effect ] If you have a ""Majespecter"" or ""Dracoslayer"" card in your other Pendulum Zone: You can add 1 ""Majespecter"" card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of ""Majespecter Draco - Ryu"" once per turn. [ Monster Effect ] 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card from your Extra Deck. If a monster(s) is Tributed while this card is on the field (except during the Damage Step): You can detach 1 material from this card; Special Summon 1 Level 6 or lower WIND Spellcaster monster from your Deck. You can only use this effect of ""Majespecter Draco - Ryu"" up to twice per turn. If this card in the Monster Zone is destroyed by battle or card effect, or Tributed: You can place this card in your Pendulum Zone." 5593,"Once per turn: You can Tribute 1 other ""Chronomaly"" monster, then target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase.",0.0,FLIP: Send 1 EARTH monster from your Deck to the GY. 10566,"2 Level 10 monsters Once per turn, you can also Xyz Summon ""Galaxy-Eyes Cipher X Dragon"" by using a ""Cipher Dragon"" monster you control as material. (Transfer its materials to this card.) You can detach 2 materials from this card; your opponent cannot target LIGHT monsters you control with card effects, until the end of your opponent's turn. Once per turn, during your Standby Phase: You can return 1 Rank 9 or lower Dragon Xyz Monster from your GY to the Extra Deck, then you can Special Summon that monster from your Extra Deck, by using this card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)",0.0,"If your opponent controls a monster: Discard 1 Zombie monsterl Special Summon 1 ""Shiranui"" monster with a different name from your Deck or GY, also you cannot Special Summon monsters, except Zombie monsters, for the rest of this turn after this card resolves. You can only activate 1 ""Ghost Meets Girl - A Shiranui's Story"" per turn." 4882,"2 Level 3 monsters During the Damage Step, when a ""Djinn"" Xyz Monster you control is attacking an opponent's monster: You can detach 1 Xyz Material from this card; the attacking monster's ATK is doubled until the End Phase. The effect of ""Muzurhythm the String Djinn"" can only be used once per turn.",0.2,"If a monster you control would be used as Link Material for an ""S-Force"" monster, this card in your hand can also be used as material. During the Main Phase (Quick Effect): You can return this card to the hand, and if you do, Special Summon 1 Level 2 or higher ""S-Force"" monster from your hand. If an ""S-Force"" monster you control would banish a card(s) from your hand to activate its effect, you can banish this card from your GY instead. You can only use each effect of ""S-Force Retroactive"" once per turn." 5704,"When this card is Normal Summoned: You can Special Summon 1 ""Super Defense Robot"" monster or ""Orbital 7"" from your hand. Once per turn: You can target 1 ""Super Defense Robot"" monster or ""Orbital 7"" you control; it becomes Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Machine-Type monster.",0.0,"If a ""Sinful Spoils"" card is in either player's GY, you can Special Summon this card (from your hand). You can only Special Summon ""Diabellze the Original Sinkeeper"" once per turn this way. Your opponent must Set Spell/Trap Cards before activating them. If a Spell/Trap becomes Set on the field, while this card is in the Monster Zone (except during the Damage Step): You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use this effect of ""Diabellze the Original Sinkeeper"" once per turn." 4533,"Target 2 face-up monsters you control with the same Type and Attribute; change one of their Levels to the current Level of the other, until the End Phase.",0.0,"1 Tuner + 1+ non-Tuner monsters (This card is always treated as a ""The Agent"" card.) Once per turn: You can banish 1 monster from your GY, then target 1 Effect Monster on the field; change it to face-down Defense Position. This is a Quick Effect if ""The Sanctuary in the Sky"" is on the field or in either GY. You can banish this card from your GY; add 1 ""The Sanctuary in the Sky"" from your Deck or GY to your hand. You can only use this effect of ""The Executor of the Underworld - Pluto"" once per turn." 7904,"If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); this turn, if a monster you control attacks, your opponent's Spell Cards, Trap Cards, or monster effects (whichever was declared) cannot be activated until the end of the Damage Step. Once per turn: You can declare 1 ""Gadget"" monster's card name; until the End Phase, this card's name becomes that name.",0.0,"If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card if possible." 4765,"When this card is Normal Summoned: You can have all face-up monsters you currently control gain 1 Level, also, they become DARK (these effects last until the End Phase).",0.0,"If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WATER monster, and if you do, Special Summon this card, and if you do that, you can banish up to 2 Spell/Trap Cards from your opponent's field and/or GY, if both the destroyed monsters were WATER. If this card is destroyed by card effect: You can Special Summon 1 non-WATER Wyrm-Type monster from your Deck in Defense Position. You can only use each effect of ""True King Bahrastos, the Fathomer"" once per turn." 3547,"Increase the Level of 1 face-up ""Fortune Lady"" monster you control by 3, until the End Phase.",0.0,"You can Ritual Summon this card with any ""Gishki"" Ritual Spell Card. Once per turn: You can declare 1 Monster Type and Attribute; look at 1 random card in your opponent's hand, and if it is a monster of the declared Type and Attribute, shuffle it into the Deck. Otherwise, return it to the hand." 2061,"Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, while you control this face-up card, this card's name and effects become those of that target.",0.0,"During damage calculation, in either player's turn: You can banish this card from your GY; monsters you control cannot be destroyed by this battle." 11030,"You can target 2 Level 6 or lower monsters on the field with the same name; double their Levels. At the start of the Battle Phase: You can target 1 ""Cipher"" monster you control; the name of 1 other face-up monster on the field becomes the targeted ""Cipher"" monster's name until the End Phase. You can only use each effect of ""Double Exposure"" once per turn.",0.0,This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster. 4934,Once per turn: You can target 1 face-up monster you control; it becomes Dragon-Type until the End Phase.,0.0,"During either player's turn, when a card or effect is activated that targets this face-up card: You can send 1 Effect Monster you control to the GY, and if you do, add up to 2 ""Blue-Eyes"" monsters with different names from your Deck to your hand. If this card is in your GY: You can target 1 ""Blue-Eyes"" monster you control; shuffle it into the Deck, and if you do, Special Summon this card. You can only use 1 ""Priestess with Eyes of Blue"" effect per turn, and only once that turn." 2780,"Reduce the Level of all face-up monsters you control by 1, until the End Phase.",0.0,"If this card you control is used as Synchro Material, you can treat it as a non-Tuner. If this card is sent to the GY as Synchro Material: You can declare 1 Type or Attribute, then target 1 Synchro Monster you control; it becomes the declared Type/Attribute, until the end of this turn." 5078,"Target 1 face-up Level 7 or higher monster you control; the Levels of all other face-up monsters you currently control become the current Level of that monster, until the End Phase.",0.0,"If a face-up Plant monster(s) you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If a Plant monster is on the field and this card is in your GY: You can add this card to your hand. You can only use 1 ""Rose Girl"" effect per turn, and only once that turn." 540,"Double the ATK of all Machine-Type monsters you controlled at both the activation and resolution of this card, until the End Phase. During the End Phase, destroy those monsters.",0.0,"Equip only to a DARK monster. It gains 600 ATK, also it cannot be destroyed by your opponent's card effects. If this card is sent to the GY because the equipped monster was destroyed by battle and sent to the GY: You can Special Summon that monster to your field, and if you do, equip this card to it, but banish this card when this card leaves the field. You can only use this effect of ""Dragon Nails"" once per turn." 4204,Select 1 face-up monster you control and 1 face-up monster your opponent controls. The ATK of your monster becomes equal to the original ATK of your opponent's monster; this change lasts until the End Phase.,0.0,"Once per turn, during the End Phase, if this card is in the GY because it wassent there this turn: You can Special Summon 1 ""Blue-Eyes"" monster from your Deck. You can banish this card from your GY, then target 1 ""Blue-Eyes"" monster in your GY; add it to your hand. You can only use this effect of ""The White Stone of Ancients"" once per turn." 4827,"Target 1 face-up monster you control; all face-up monsters you currently control with an ATK or DEF equal to that monster's become the same Level as that monster, until the End Phase.",0.0,"You can only control 1 ""Vala, Seidhr of the Generaider Bosses"". You can only use each of the following effects of ""Vala, Seidhr of the Generaider Bosses"" once per turn. If this card is in your hand or GY: You can send 1 other ""Generaider"" card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. If this card is Special Summoned: You can Special Summon 1 ""Generaider"" monster from your hand or GY, except ""Vala, Seidhr of the Generaider Bosses""." 3468,"Once per turn, you can increase the Level of 1 face-up Insect-Type monster you control by 2, until the End Phase.",0.0,"If this card is destroyed: You can place 1 ""Performapal"" Pendulum Monster from your Deck in your Pendulum Zone, except ""Performapal Gentrude"". If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 ""Performapal"" or ""Odd-Eyes"" card from your Pendulum Zone to the hand. You can only use 1 ""Performapal Gentrude"" monster effect per turn, and only once that turn." 4295,"Once per turn, you can select 1 face-up Tuner monster on the field. That monster's name is treated as ""Genex Controller"", until the End Phase.",0.0,"(This card is always treated as a ""Sky Striker"" card.) You can discard 1 Spell; Special Summon this card from your hand. You can banish 1 Spell from your GY; give control of this card to your opponent, and if you do, Special Summon 1 ""Sky Striker Ace"" monster from your GY. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished ""Sky Striker"" Spells; add it to your hand. You can only use each effect of ""Sage of Benevolence - Ciela"" once per turn." 2714,"When this card declares an attack, you can take control of 1 face-up Attack Position monster your opponent controls, and attack with it instead of this monster. It cannot attack your opponent directly. Return it to your opponent at the end of the Battle Phase.",0.0,"Target 1 ""Despia"" monster or 1 Level 8 or higher Fusion Monster in your GY; Special Summon it, then you can apply this effect. ● Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from either field. You can only activate 1 ""Branded Banishment"" per turn." 12228,"When your opponent activates a monster effect on the field: You can target that monster; change it to face-down Defense Position. During the End Phase: You can target 1 face-down Defense Position monster your opponent controls; take control of that monster. You can only use each effect of ""Embrace of the Tistina"" once per turn, and can only activate them while you control a ""Tistina"" monster with 3000 or more DEF.",0.0,"During your Main Phase: You can activate this effect; discard 1 ""Tindangle"" card, and if you do, apply 1 of these effects. ● Change 1 face-down Defense Position monster you control to face-up Attack Position. ● Change 1 face-up Attack Position monster you control to face-down Defense Position. This turn, you cannot discard another card with the same name for the effect of ""Stairs of Mail"" (even if this card leaves the field)." 2322,"Activate only while you control an ""Alien"" monster. Select and take control of up to 3 of your opponent's monsters that each have an A-Counter(s) on them. This card is destroyed during the End Phase of the turn it is activated.",0.0,"When you draw for your normal draw in your Draw Phase: You can reveal 1 of those cards; place it on the bottom of the Deck, and if you do, draw 1 card. When you draw by a card effect: You can reveal 1 of those cards; send this card to the GY, and if you do, place that card on the bottom of the Deck, and if you do that, draw 1 card." 4356,"If a face-up ""Gladiator Beast"" monster is on the field, activate 1 of these effects: Select 1 face-up monster your opponent controls, and change its battle position. Select 1 face-up ""Gladiator Beast"" monster your opponent controls, and take control of it until the End Phase.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 8 ""Flower Cardian"" monster, except ""Flower Cardian Zebra Grass with Moon"". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a ""Flower Cardian"" monster. Otherwise, send it to the GY. Once per turn, if this card destroys an opponent's monster by battle: You can draw 1 card." 6406,"Cannot be Special Summoned. Requires 3 ""Qli"" Tributes to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected by Spell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. Once per turn: You can target 1 monster your opponent controls; take control of it until the End Phase.",0.0,This card cannot be destroyed by battle with a monster that has the same ATK. When this card is destroyed and sent to the GY; Target 1 monster on the field; return that target to the hand. 1324,"Activate 1 of these effects. Target 1 face-up monster your opponent controls; change that target's battle position. Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.",0.0,"Once per turn: You can equip 1 ""Inzektor"" monster from your hand or GY to this card. If an ""Inzektor"" card equips to this card: You can look at all Set cards your opponent controls. While this card is equipped to a monster, that monster's Level is increased by 1, also it gains ATK and DEF equal to this card's ATK and DEF." 11207,"2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 ""Vampire"" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of ""Vampire Fascinator"" once per turn.",0.0,"If this card is in your hand: You can target 1 ""Tistina"" monster you control, except ""Returned of the Tistina""; Special Summon this card, and if you do, its Level becomes that targeted monster's Level. If this card is in your GY: You can target 1 Aqua Xyz Monster you control; attach this card to it as material. You can only use each effect of ""Returned of the Tistina"" once per turn." 9592,"2 Level 4 ""Gimmick Puppet"" monsters You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the End Phase, also for the rest of this turn you cannot Special Summon monsters, except ""Gimmick Puppet"" monsters, nor declare an attack, except with Xyz Monsters. You can Tribute this card; all monsters you currently control become Level 8 until the end of this turn. You can only use each effect of ""Gimmick Puppet Gigantes Doll"" once per turn.",0.0,"When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon." 9974,"Target 1 face-up monster your opponent controls, also, you can Tribute 1 Plant monster; players cannot activate that face-up monster's effects on the field this turn, then, if you Tributed a monster when you activated this card, take control of that monster until the End Phase, and if you do, it becomes a Plant monster until the End Phase. You can only activate 1 ""Rikka Sheet"" per turn.",0.0,"If you control a Link Monster: Send 1 ""Tri-Brigade"" card from your Deck or Extra Deck to the GY, then target 1 Effect Monster on the field; apply the following effect based on the type of card sent to the GY. ● Monster: Change the targeted monster's ATK to 0 until the end of this turn. ● Spell: Negate that monster's effects until the end of this turn. ● Trap: Return that monster to the hand. You can only activate 1 ""Tri-Brigade Roar"" per turn." 6742,"Tribute 2 monsters, then target 2 face-up monsters your opponent controls; take control of both targets until your End Phase.",0.0,"When this card is activated: You can add 1 ""Scareclaw"" monster or ""Visas Starfrost"" from your Deck to your hand. Monsters your opponent controls lose 100 ATK/DEF for each Defense Position monster on the field. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. You can only use this effect of ""Primitive Planet Reichphobia"" once per turn. You can only activate 1 ""Primitive Planet Reichphobia"" per turn." 7510,"2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; monsters you control cannot attack your opponent directly for the rest of this turn, except this card, also take control of the targeted monster until the End Phase, but while this effect is applied, it has its effects negated, its ATK becomes 3000, also its name becomes ""Galaxy-Eyes Cipher Dragon"".",0.0,"Activate only when a face-up ""Frog"" monster you control, except ""Frog the Jam"", is selected as an attack target. Destroy all Attack Position monsters your opponent controls." 4517,"3 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 4 or lower Attack Position monster your opponent controls; gain control of it until the End Phase.",0.0,"During your Main Phase: You can Special Summon 1 ""Salamangreat"" monster from your hand or GY. You can send this face-up card from the field to the GY, then target 1 ""Salamangreat"" Link Monster you control that was Link Summoned using a monster with its same name as material; Special Summon ""Salamangreat"" monster(s) from the hand and/or GY in Defense Position, up to the number of that monster's Link Rating. You can only use 1 ""Will of the Salamangreat"" effect per turn, and only once that turn." 5425,Cannot be Special Summoned. When this card leaves the field because of your opponent's card (either by battle or by card effect): You can target 1 face-up monster your opponent controls; take control of that target until your next End Phase.,0.0,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. If this card is Normal Summoned or flipped face-up: Send the top 2 cards of your Deck to the GY, then, if there was a ""Ghostrick"" card among them, you can apply 1 of these effects. ● Add 1 ""Ghostrick"" Spell/Trap from your Deck to your hand. ● Change 1 Effect Monster your opponent controls to face-down Defense Position. Once per turn: You can change this card to face-down Defense Position." 134,Target 1 monster your opponent controls; take control of it until the End Phase.,0.0,You can pay 500 Life Points to Normal Summon or Set 1 extra monster. You can only activate this effect during your Main Phase or your opponent's Battle Phase. 1563,"Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.",0.25,"1 DARK monster + 1 Pendulum Monster You can target 1 face-up monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, then that monster loses 500 ATK/DEF, its effects are negated, also inflict 500 damage to your opponent. You can only use this effect of ""Starving Venemy Dragon"" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone." 3809,"When this card is Normal Summoned, you can gain control of 1 face-down Defense Position monster your opponent controls until the End Phase.",0.0,"If this card is Normal or Special Summoned: You can add 1 Level 8 ""Magna Warrior"" monster from your Deck to your hand. You can only use this effect of ""Alpha The Electromagnet Warrior"" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 ""Magnet Warrior"" monster from your Deck (this is a Quick Effect)." 7697,"Send 1 ""Darklord"" monster from your hand or face-up from your field to the GY; take control of 1 face-up monster your opponent controls until the End Phase. You can only activate 1 ""Darklord Enchantment"" per turn.",0.0,"Activate only while you control a face-up ""Dark Magician"". Destroy all Spell and Trap Cards your opponent controls." 795,FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the End Phase.,0.0,"Equip only to a Spellcaster-Type monster that has a Level. It gains ATK equal to its Level * 100. If the equipped monster is destroyed by your opponent's card (either by battle or card effect) and sent to the GY, and this card is sent to the GY as a result: You can Special Summon that monster from the GY." 748,FLIP: Take control of 1 face-up Dragon-Type monster on your opponent's side of the field until the end of the End Phase.,0.0,"Special Summon up to 2 ""Crystal Beast"" Monster Cards from your Spell & Trap Zone, and if you do, gain LP equal to their combined original ATK. If a ""Crystal Beast"" card(s) is placed in your Spell & Trap Zone while this card is in your GY, even during the Damage Step: You can banish this card; excavate the top card of your Deck, and if it is a ""Crystal Beast"" monster, either add it to your hand or Special Summon it. Otherwise, send that card to the GY. You can only use this effect of ""Crystal Boon"" once per turn." 9224,"If you control 2 or more Spellcaster monsters: Change 1 Attack Position monster your opponent controls to Defense Position, then take control of it, and if you do, it cannot be destroyed by battle.",0.0,"Each time a Beast-Type monster inflicts Battle Damage to your opponent's Life Points, inflict 500 points of damage to your opponent's Life Points." 10472,"1 ""Eldlich"" monster + 1 Level 5 or higher Zombie monster This card's name becomes ""Eldlich the Golden Lord"" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of ""Eldlich the Mad Golden Lord"" once per turn.",0.16666666666666666,"This card cannot be Special Summoned. When this card is Tribute Summoned successfully, you can remove from play up to 5 FIRE monsters in your GY. Destroy a number of Spell or Trap Cards on the field equal to the number of cards that you remove from play by this effect." 4116,"1 ""Genex"" Tuner + 1 or more non-Tuner DARK monsters When this card is Synchro Summoned, take control of the face-up monster your opponent controls with the highest Level. (If it's a tie, you get to choose.)",0.0,"If this card is Special Summoned by the effect of a ""Gouki"" card, or Normal Summoned: You can target 1 face-up monster your opponent controls; its ATK becomes half its original ATK, until the end of this turn. If this card is sent from the field to the GY: You can add 1 ""Gouki"" card from your Deck to your hand, except ""Gouki Bearhug"". You can only use each effect of ""Gouki Bearhug"" once per turn." 1797,You can only activate this card when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster on your side of the field to take control of that Fusion Monster.,0.0,"Target 1 Cyberse monster you control; banish it, and if you do, add 1 Cyberse monster from your Deck to your hand, whose ATK is lower than that monster's original ATK. During your next Standby Phase, return that monster banished by this effect to the field, and it can attack directly that turn. You can only activate 1 ""Cynet Backdoor"" per turn." 784,Tribute this face-up monster. Take control of all face-up Level 3 or lower monsters your opponent controls until they are removed from the field.,0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 2 LIGHT and 2 DARK monsters from your hand and/or GY, except this card. If Summoned this way, this card gains 1000 ATK for each monster banished from your hand for its Summon, and can attack monsters a number of times each Battle Phase up to the number of monsters banished from the GY for its Summon. If this card destroys an opponent's monster by battle, after damage calculation: You can banish that opponent's monster." 2902,Activate only when a monster is Tribute Summoned with 1 Tribute. Take control of that monster.,0.0,You can banish this card from your GY; take 1 Xyz Material from a monster your opponent controls and attach it to an Xyz Monster you control as Xyz Material. 4958,2 Level 7 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn you activate this effect.,0.0,"When this card is Normal or Special Summoned: You can send 1 ""Noble Arms"" Equip Spell Card from your Deck to the GY. During either player's turn: You can target 1 ""Noble Arms"" Equip Spell Card and 1 appropriate monster on the field; equip that Equip Spell Card to that appropriate monster. This effect can only be used once while this card is face-up on the field." 6684,"During your turn: Target 1 ""Raidraptor"" Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Raidraptor"" monster that is 1 Rank higher than that target, by using that target as the Xyz Material. During your opponent's turn:Target 1 face-up Xyz Monster your opponent controls that has no Xyz Materials; take control of that face-up Xyz Monster your opponent controls, then Special Summon from your Extra Deck, 1 ""Raidraptor"" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (These Special Summons are treated as Xyz Summons. Attached Xyz Materials also become Xyz Materials on the Summoned monster.)",0.0,"Select 1 face-up Attack Position monster on the field. It cannot be targeted or destroyed by your opponent's card effects, it cannot be destroyed by battle, and it cannot attack your opponent directly. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card." 1034,"You can take control of up to 1 Union Monster that is currently a monster on your opponent's side of the field, and equip it to this card. The Union Monster that is equipped to this card cannot be changed back to a monster using its own effect.",0.0,"3 Level 2 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 ""Number"" monster in your GY; equip that target to this card. While equipped with a ""Number"" card, this card cannot be destroyed by battle or card effects. Once per turn, when you gain Life Points (except during the Damage Step): You can make this card gain an equal amount of ATK, also inflict that much damage to your opponent if this card is still face-up on the field." 1688,"FLIP: Take control of 1 WIND monster on your opponent's side of the field, for as long as this card remains face-up on the field.",0.0,"Target 1 Machine monster you control; apply the following effect depending on its battle position. ● Attack Position: Special Summon 1 ""Morphtronic"" monster from your Deck with a different name than that targeted monster, then place that targeted monster on top of the Deck. ● Defense Position: Change that targeted monster to Attack Position, and if you do, Special Summon 1 Level 4 or lower Machine monster from your hand. You can only activate 1 ""Morphtronic Converter"" per turn." 3751,FLIP: Take control of 1 LIGHT monster on your opponent's side of the field for as long as this card remains face-up on the field.,0.0,"2 Plant monsters If your LP are higher than your opponent's, this card and any Plant monsters it points to cannot be destroyed by battle. You can Tribute 1 monster this card points to; Special Summon 1 Plant monster from your Deck in Defense Position. You can only use this effect of ""Aromaseraphy Jasmine"" once per turn. Once per turn, if you gain LP: Add 1 Plant monster from your Deck to your hand." 4983,"When a face-up ""Inzektor"" monster you control is targeted for an attack: Target the attacking monster; equip the attack target to that attacking monster. Take control of the equipped monster while it is equipped with an ""Inzektor"" monster by this effect.",0.0,"During your End Phase: You can activate each of these effects up to once per turn, depending on the total number of ""Noble Knight"" cards with different names in your GY and/or you control. 3 or more: Send 1 ""Noble Knight"" card from your Deck to the GY. 6 or more: Special Summon 1 ""Noble Knight"" monster from your hand, then you can equip 1 ""Noble Arms"" Equip Spell Card from your hand to that monster. 9 or more: Target 1 ""Noble Knight"" monster in your GY; add that target to your hand. 12: Draw 1 card." 1658,"FLIP: Take control of 1 FIRE monster on your opponent's side of the field, for as long as this card remains face-up on the field.",0.0,Your opponent's Insect-Type monsters cannot attack as long as this card remains face-up on the field. 7534,"Once per turn: You can declare 1 card name; look at your opponent's hand, then if they have the declared card in their hand, apply 1 of these effects. Take control of 1 monster your opponent controls. Destroy 1 Spell/Trap Card your opponent controls, then you can Set the destroyed Spell/Trap Card on your field.",0.0,Activate only when a card on the field is destroyed by a card effect. Select 2 Spell/Trap Cards on the field and destroy them. 881,"FLIP: Take control of 1 monster on your opponent's side of the field until the end of the turn that this card's effect is activated. When the controlled monster attacks, it can attack your opponent's Life Points directly.",0.0,"2 Level 7 monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, its ATK becomes half its current ATK, and if it does, this card gains that lost ATK. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone." 3527,"When this card is Normal Summoned, you can select and take control of 1 face-up monster with 0 ATK your opponent controls.",0.0,"1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 ""Harpie"" monster you control as a Tuner. This card's name becomes ""Harpie Lady"" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 ""Harpie"" monster you control; return it to the hand. You can only use this effect of ""Cyber Slash Harpie Lady"" once per turn." 2883,"FLIP: Take control of 1 DARK monster your opponent controls, while this card remains face-up on the field.",0.0,"3 Level 7 monsters Once per turn, you can also Xyz Summon ""Kashtira Arise-Heart"" by using 1 ""Kashtira"" monster you control, if an effect of ""Kashtira Shangri-Ira"" was successfully activated this turn. (Transfer its materials to this card.) Any card sent to the GY is banished instead. Once per Chain, each time a card(s) is banished: Attach 1 banished card to this card as material. Once per turn (Quick Effect): You can detach 3 materials from this card, then target 1 card on the field; banish it face-down." 1650,"FLIP: Take control of 1 WATER monster on your opponent's side of the field, for as long as this card remains face-up on the field.",0.0,"While you control a ""Valkyrie"" monster, monsters your opponent controls with 2000 or less ATK cannot attack. If this card in your possession is destroyed by an opponent's card effect: You can Special Summon 1 Level 5 or higher ""Valkyrie"" monster from your hand or Deck." 1633,"FLIP: Take control of 1 EARTH monster on your opponent's side of the field, for as long as this card remains face-up on the field.",0.0,"Target 1 face-up monster you control; this turn, that face-up monster's original ATK becomes 100, also that face-up monster cannot be destroyed by battle or card effects." 1475,FLIP: Take control of 1 face-up monster on your opponent's side of the field until the end of the turn.,0.0,"While you have no cards in your hand, monsters your opponent controls lose 800 ATK. While you have no cards in your hand and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Infernity Conjurer"" once per turn." 2775,"Gain control of a monster that attacks this face-up Attack Position card, at the end of the Battle Phase.",0.0,"1 Tuner + 1 or more non-Tuner monsters Once per turn, during either player's Main Phase: You can banish this card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in either player's GY; shuffle both that card and this card from the GY into the Deck." 2452,"Once per turn you can place 1 Venom Counter on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn",0.0,"If a ""Blackwing"" monster you control battles an opponent's monster, and that opponent's monster is still on the field at the end of the Damage Step, you can send this card from your hand to the GY to inflict 1000 damage to your opponent." 2447,"Once per turn you can place 2 Venom Counters on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn.",0.0,When this card inflicts Battle Damage to your opponent: You can target up to 2 monsters in their GY; banish those targets. Your opponent cannot banish cards from either player's GY. 8411,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Link Summon: You can Special Summon this card from your hand, and if you do, place 2 counters on it. If a monster is Link Summoned: Remove 2 of these counters from this card (or all, if less than 2). Once per turn, during each Standby Phase: Place 1 of these counters on this card. No monster can be Link Summoned unless this card has at least as many of these counters as that monster's Link Rating. Monsters cannot attack, except Link Monsters.",0.0,"2 Level 4 ""Chronomaly"" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can Tribute 1 ""Chronomaly"" monster, then target 1 monster your opponent controls, whose current ATK is different from its original ATK; destroy that target." 9207,"2 monsters If this card is Link Summoned using 2 DARK monsters with different names as material, it gains this effect. You can Tribute 1 monster, then target 1 face-up card on the field; place 1 Patrol Counter on it. You can only use this effect of ""Beat Cop from the Underworld"" once per turn. (If a card with a Patrol Counter would be destroyed by battle or card effect, remove 1 Patrol Counter from it instead.)",0.0,"If a ""Chronomaly"" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent." 8425,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from your field and Tribute this card; Special Summon 1 ""Mythical Beast"" Effect Monster from your Deck, except ""Mythical Beast Jackal"".",0.0,FLIP: Target 1 monster your opponent controls; destroy that target. 7396,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card's Level is increased by the number of Spell Counters on this card. You can remove 3 Spell Counters from this card, then target 1 Quick-Play Spell Card in your GY; Set that card to your Spell & Trap Zone. You can only use this effect of ""Magical Something"" once per turn.",0.0,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending a face-up ""Tri-Blaze Accelerator"" you control to the GY. During your opponent's Battle Phase, your opponent must attack this monster with any Attack Position monsters they control. When this card destroys a monster and sends it to the GY, destroy all monsters your opponent controls and inflict 500 damage to your opponent for each monster destroyed by this effect." 11696,"(This card is always treated as a ""Morphtronic"" card.) When this card is activated: Place 3 Morph Counters on it. Once per turn: You can remove 1 Morph Counter from your field, and if you do, Special Summon 1 ""Gadget Box Token"" (Machine/EARTH/Level 1/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only activate 1 ""Gadget Box"" per turn.",0.0,A surface battle robot that was once used for sea warfare. 7536,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing a monster you control with 10 Zushin Counters, and cannot be Special Summoned by other ways. Once per turn: You can reveal this card in your hand, then target 1 Level 1 Normal Monster you control (keep this card revealed until the end of this turn); place 1 Zushin Counter on it. Unaffected by other cards' effects. If this card battles a monster, during damage calculation: ATK and DEF of this card become equal to the current ATK of the monster it is battling +1000, during that damage calculation only.",0.0,When this card is Normal or Flip Summoned: Destroy all Set cards your opponent controls. 2521,"Tribute 1 face-up ""Cloudian"" monster you control. Place 3 Fog Counters on 1 face-up monster.",0.0,"When a face-up ""Naturia"" monster you control is attacked, you can send this face-up card you control to the GY to negate that attack and end the Battle Phase." 5394,"3 Level 8 monsters Once per turn, if you have no cards in your Spell & Trap Card Zone: You can detach 1 Xyz Material from this card, and if you do, place 1 Destiny Counter on this card. You cannot conduct your Battle Phase the turn you activate this effect. When 3 Destiny Counters are on this card, you win the Duel.",0.0,When your opponent adds a card(s) from the GY to the hand: They must shuffle 1 of those cards into their Deck. 3568,"Once per turn, you can change this face-up Attack Position card you control to face-up Defense Position and place 1 Spell Counter on a face-up card you control that you can place a Spell Counter on.",0.0,"Return 1 ""Ancient Gear"" monster from your GY to your hand." 775,"Select 1 Spell Card that remains face-up on your side of the field and put 1 counter on it. If the selected card is destroyed, the counter is removed instead of the card being destroyed.",0.0,"2 Level 8 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; it gains 1000 ATK, until your opponent's next End Phase. If this card is destroyed while it has Xyz Material: You can banish 1 ""Super Defense Robot"" monster from your GY; Special Summon this card from your GY, then you can attach 1 ""Super Defense Robot"" monster from your GY to this card as an Xyz Material." 3206,"When you Normal Summon an ""Alien"" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls.",0.0,"During your Standby Phase, you can send this face-up card from the field to the GY to Special Summon 1 ""Armed Dragon LV5"" from your hand or Deck." 2450,Once per turn you can place 1 Venom Counter on 1 monster your opponent controls,0.0,"When a monster is banished by the effect of ""Galaxy-Eyes Photon Dragon"": You can send this card from your hand to the GY; inflict 3000 damage to your opponent. You can only use the effect of ""Dimension Wanderer"" once per turn." 996,FLIP: Place 1 Spell Counter on each face-up card on the field that you can place a Spell Counter on.,0.0,"This card on the field can be treated as a Level 8 monster when used for a Synchro Summon. A Synchro Monster that used this card as material gains this effect based on its original Level. ● 8 or lower: Gains 800 ATK/DEF. ● 9 or higher: If this card attacks a Defense Position monster, inflict piercing battle damage." 2197,"Put 2 Time Counters on a ""Clock Tower Prison",0.0,"Discard 1 card, then target 1 face-up monster you control that has a Level; send it to the GY, also, after that, if it left the field by this effect, Special Summon from your Extra Deck, 1 ""Masked HERO"" monster with the same Attribute, but a higher Level than, the Attribute/Level the monster had when it was on the field (its original Attribute/Level, if face-down. This Special Summon is treated as a Special Summon with ""Mask Change""). You can only activate 1 ""Mask Change II"" per turn." 2113,Place 1 A-Counter on 1 face-up monster on your opponent's side of the field.,0.0,"During either player's turn: You can banish this card from your hand or GY, then target 1 ""Battlin' Boxer"" monster you control; banish it until your next Standby Phase." 2501,"During each of your Standby Phases, place 1 Fog Counter on every face-up monster.",0.0,"FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the GY, you lose 5000 Life Points." 7851,"If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. After damage calculation, if this card battled a monster with an equal or lower Level: You can Special Summon 1 ""Predaplant"" monster from your Deck, except ""Predaplant Spinodionaea"".",0.0,"You can Ritual Summon this card with ""Rebirth of Nephthys"". You can only use each of the following effects of ""Devotee of Nephthys"" once per turn. ● If this card is Ritual Summoned: You can activate this effect; Special Summon 1 ""Nephthys"" monster from your Deck, also during the End Phase of this turn, destroy this card. ● If this card is in the GY: You can destroy 1 ""Nephthys"" card in your hand, and if you do, Special Summon this card." 2285,"During each of your Standby Phases, put 1 A-Counter on 1 face-up monster your opponent controls.",0.0,"If this card was Tribute Summoned, when it is sent from the field to the GY, draw 2 cards and remove this card from play." 977,Remove all Spell Counters on both sides of the field.,0.0,"When a Psychic-Type monster is Normal Summon, you can pay 500 Life Points to have it gain 300 ATK and increase its Level by 1." 1991,"While this card is face-up on the field, add 2 of your removed from play Fairy-Type monsters to your hand each time a Counter Trap Card is activated.",0.0,"Send 1 card from your hand to the GY and activate 2 of these effects, in sequence; ● Add 1 ""Reptilianne"" monster from your Deck to your hand. ● Add 1 ""Reptilianne"" Spell/Trap from your Deck to your hand, except ""Reptilianne Ramifications"". ● Change the ATK of 1 monster your opponent controls to 0. You can only activate 1 ""Reptilianne Ramifications"" per turn." 4960,"3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, but it loses 1000 ATK, and if you do summon this way, this card can attack once again during this Battle Phase.",0.16666666666666666,"You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 ""Red-Eyes Fusion"" from your Deck or GY to your hand. You can only use each effect of ""Red-Eyes Black Meteor Dragon"" once per turn." 9560,"2+ Cyberse monsters At the start of your Battle Phase: You can activate this effect; this Battle Phase, this card can make attacks on your opponent's monsters, up to the number of monsters this card currently points to +1, but this turn, when it attacks your opponent's only monster, this card loses 400 ATK during that damage calculation only. At the end of each Battle Phase: You can draw cards equal to the number of monsters this card destroyed by battle this turn.",0.0,"Negate the activation of an opponent's Spell Card, Trap Card or Effect Monster's effect that requires a die roll, and destroy that card." 11241,"1 Rock monster in your GY + 1 Level 7 or higher monster Must first be Special Summoned with ""Fossil Fusion"". While you control this Fusion Summoned card, all monsters your opponent controls lose ATK equal to their own original DEF. This card can make up to 3 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 1000 damage to your opponent.",0.0,FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn. 8081,Equip only to a Machine monster. When that attacking monster destroys your opponent's monster by battle: You can activate this effect; it can make a second attack during this Battle Phase. Your other monsters cannot attack the turn you activate this effect.,0.0,"Equip only to an ""X-Saber"" monster. If it destroys an opponent's monster by battle, you can destroy 1 card your opponent controls. You can Tribute 1 monster you control to return this card from your GY to the top of your Deck." 1624,"This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When ""Toon World"" on the field is destroyed, this card is also destroyed. If ""Toon World"" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and you cannot change this Battle Position until the end of your next turn.",0.0,"You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a ""Qli"" monster(s): You can target 1 card on the field; return it to the hand. Your opponent cannot activate cards or effects in response to this effect's activation." 6839,"During either player's turn, when a card or effect is activated that would inflict damage to you: You can discard this card; negate the activation, and if you do, destroy that card. During either player's Battle Phase: You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your GY; add 1 ""Performage"" monster from your Deck to your hand, except ""Performage Damage Juggler"". You can only use this effect of ""Performage Damage Juggler"" once per turn.",0.4444444444444444,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of ""Summon Reactor - SK"". Once per turn, you can send 1 card from your hand to the GY to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects: ● When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent. ● When your opponent Sets a card, destroy it and inflict 800 damage to your opponent." 9283,"During damage calculation, when your ""Dinowrestler"" monster battles a monster with an equal or higher ATK (Quick Effect): You can send this card from your hand to the GY; your battling monster cannot be destroyed by that battle, also end the Battle Phase after the Damage Step. Once per turn, during the End Phase, if this card is in the GY because it was sent there to activate this effect this turn, and your opponent controls more monsters than you do: You can Special Summon this card.",0.0,"You take no battle damage from attacks involving your co-linked monsters. Once per turn: You can activate 1 of these effects; Move 1 ""Knightmare"" monster you control to another of your Main Monster Zones. Switch the locations of 2 ""Knightmare"" monsters in your Main Monster Zones." 6510,"Must be Special Summoned with ""Mask Change"" and cannot be Special Summoned by other ways. Cannot be destroyed by battle. Your opponent can attack with only 1 monster during each Battle Phase. When this card destroys an opponent's monster by battle and sends it to the GY: You can draw 1 card.",0.3333333333333333,"When this card destroys an opponent's monster by battle and sends it to the GY: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or GY, and make its ATK and DEF 0. When this card is Tributed: Special Summon 1 ""Hieratic"" Normal Monster from your hand, Deck, or GY." 4702,"Gem-Knight Tourmaline"" + 1 ""Gem-Knight"" monster Must first be Fusion Summoned with the above Fusion Material Monsters. This card can attack twice during the same Battle Phase. When this card destroys an opponent's monster by battle and sends it to the GY: Inflict damage to your opponent equal to that ATK of the destroyed monster in the GY.",0.2,"2 Level 7 monsters Once per turn: You can detach 1 material from this card; destroy 2 cards (1 from your hand or field, and 1 your opponent controls). You can banish a total of 2 FIRE and/or Dragon monsters from your hand and/or GY; Special Summon this card from your GY, but return it to the Extra Deck when it leaves the field. You can only use this effect of ""Blaze, Supreme Ruler of all Dragons"" once per turn." 7240,"Blue-Eyes White Dragon"" + ""Blue-Eyes White Dragon"" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use ""Polymerization""), and cannot be Special Summoned by other ways. Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.",0.16666666666666666,"Cannot be Normal Summoned or Set. Must be Special Summoned with ""Transcendent Wings"" and cannot be Special Summoned by other ways. During your opponent's Battle Phase: You can Tribute this face-up card; destroy all Attack Position monsters your opponent controls and inflict damage to your opponent equal to the combined original ATK of those destroyed monster(s)." 6194,"When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 ""Yang Zing"" monster from your Deck in Defense Position, except ""Bi'an, Earth of the Yang Zing"". You can only use this effect of ""Bi'an, Earth of the Yang Zing"" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only ""Yang Zing"" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material cannot be destroyed by battle.",0.3333333333333333,"You can only equip this card to ""Chu-Ske the Mouse Fighter"", ""Monk Fighter"", or ""Master Monk"". When the equipped monster destroys your opponent's monster and sends it to the GY as a result of battle, inflict damage to your opponent's Life Points equal to the DEF of the destroyed monster." 10661,"2 Normal Monsters This card gains these effects based on the number of monsters co-linked to this card. ● 1+: When this card declares an attack on an opponent's monster: You can activate this effect; this turn, this card can make a second attack during each Battle Phase, but opponent's monsters cannot be destroyed by battle with this card. ● 2: After damage calculation, if this card battled an opponent's monster: You can banish that opponent's monster.",0.0,"If your opponent controls a card and you control no cards, you can Special Summon this card (from your hand)." 6241,"When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 ""Yang Zing"" monster from your Deck in Attack Position, except ""Pulao, Wind of the Yang Zing"". You can only use this effect of ""Pulao, Wind of the Yang Zing"" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only ""Yang Zing"" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Spell effects.",0.2857142857142857,"When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, you can apply the following effect. ● Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed and sent to the GY by this effect to your field, but negate its effects. You can only activate 1 ""Draco-Utopian Aura"" per turn." 6195,"When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 ""Yang Zing"" monster from your Deck in Attack Position, except ""Bixi, Water of the Yang Zing"". You can only use this effect of ""Bixi, Water of the Yang Zing"" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only ""Yang Zing"" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Trap effects.",0.2857142857142857,"While you have no cards in your hand, when this card destroys an opponent's monster by battle and sends it to the GY, inflict 1600 damage to your opponent." 6382,"When this card you control is destroyed by battle or card effect andsent to your GY: You can Special Summon 1 ""Yang Zing""monster from your Deck in Defense Position, except ""Taotie, Shadow of the Yang Zing"". You can only use this effect of ""Taotie, Shadow of the Yang Zing"" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only ""Yang Zing"" monsters you control (this is a Quick Effect). Possession of a Synchro Monster on the field that used this card as a Synchro Material cannot switch.",0.4,"When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except ""Flamvell Firedog""." 8459,"2+ Cyberse monsters When this card destroys an opponent's monster by battle and sends it to the GY: You can Tribute 1 monster that this card points to; Special Summon that destroyed monster to any zone this card points to. If you Special Summon to your opponent's field to your opponent's field by this effect, this card can make a second attack during this Battle Phase (although your opponent gains control of that Special Summoned monster).",0.0,"1 DARK Tuner + 1 non-Tuner Insect-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can equip 1 face-up monster your opponent controls to this card as an Equip Card. If this card would be destroyed by battle, you can destroy the monster equipped to this card by its effect instead. (You can only equip 1 monster at a time to this card.)" 11868,"You can Ritual Summon this card with ""Chaos Form"" or ""Super Soldier Ritual"". Must be Ritual Summoned. During your Draw Phase, before you draw: You can reveal this card in your hand; give up your normal draw this turn, and if you do, add 1 Ritual Spell from your Deck to your hand. Your opponent cannot activate cards or effects during your Battle Phase. When this attacking card, that was Ritual Summoned using a Normal Monster, destroys an opponent's monster by battle: You can shuffle all cards your opponent controls into the Deck.",0.0,"This card can only be placed on the field by the effect of ""Destiny Board""." 11110,"While you control a monster equipped with ""Dunnell, the Noble Arms of Light"", your opponent cannot activate cards or effects during the Battle Phase. Once per turn, when your ""Adventurer Token"" destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions ""Adventurer Token"" from your Deck or GY to your hand, except ""Zaralaam the Dark Palace"".",0.16666666666666666,"Once per Chain, during the Main Phase, if this card is in your hand or GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, also you cannot Special Summon ""Goblin Biker Boom Mach"" until the end of the next turn." 10964,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing Machine monsters from your GY whose total Levels equal 12 or more. You can only use each of the following effects of ""Machina Ruinforce"" once per turn. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can pay half your LP; negate the activation, and if you do, halve your opponent's LP. If this card is destroyed by battle or card effect: You can Special Summon up to 3 of your banished ""Machina"" monsters whose total Levels equal 12 or less.",0.0,"You cannot Normal Summon this monster. This card can only be Special Summoned by offering ""Labyrinth Wall"" equipped with ""Magical Labyrinth"" as a Tribute. No other Tribute Monsters are necessary." 4762,"1 DARK Tuner + 1 non-Tuner Insect-Type monster This card cannot be destroyed by battle. When this card declares an attack, if the ATK of the attack target is higher than this card: The ATK of the attack target becomes equal to this face-up card's current ATK. This change lasts until the end of the Battle Phase. When this card destroys an opponent's monster by battle and sends it to the GY: Send the top 3 cards of your opponent's Deck to the GY.",0.2,"1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can return any number of your Zombie-Type Synchro Monsters, that are banished or are in your GY, to the Extra Deck, then you can destroy cards your opponent controls, equal to he number of cards returned. If a Zombie-Type monster(s) you control would be destroyed by battle or card effect, you can banish 1 ""Shiranui"" monster from your GY instead. You can only Special Summon ""Shiranui Sunsaga(s)"" once per turn." 7356,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by revealing 3 other ""Cubic"" cards in your hand with different names, and cannot be Special Summoned by other ways. Unaffected by other monsters' activated effects, whose original ATK is 3000 or less. When this attacking card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. During your End Phase: Each player takes 3000 damage. You can only use this effect of ""Crimson Nova the Dark Cubic Lord"" once per turn.",0.0,"If you have 3 Insect monsters with the same name in your GY: You can target any number of them; Special Summon this card from your hand, then equip them to this card. You can send 1 monster equipped to this card by this card's effect to the GY; destroy all monsters your opponent controls with ATK greater than or equal to the ATK of the monster sent to the GY. You can only use each effect of ""Super Armored Robot Armed Black Iron ""C"""" once per turn." 7355,"3 x ""Crimson Nova the Dark Cubic Lord"" Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. When this card declares an attack: Halve your opponent's LP. When this card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. If you take effect damage: Inflict damage to your opponent equal to the damage you took.",0.0,"Your opponent cannot target ""Blue-Eyes White Dragon"" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of ""True Light"" once per turn. You can activate 1 of these effects; ● Special Summon 1 ""Blue-Eyes White Dragon"" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists ""Blue-Eyes White Dragon"" in its text, with a different name from the cards you control and in your GY." 6593,"During the Battle Phase, when a Spell/Trap Card, or monster effect, is activated while you control a ""Battlin' Boxer"" monster: Negate the activation, and if you do, destroy that card.",0.3333333333333333,"When this card is destroyed by battle and sent to the GY: You can send 2 ""Laval"" monsters from your Deck to the GY." 3899,"Activate only during the Battle Phase, when the effect of an opponent's Effect Monster is activated. Negate the activation and destroy that card.",0.0,"If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of ""D/D Lilith"" once per turn. ● Target 1 ""D/D"" monster in your Graveyard; add it to your hand. ● Add 1 face-up ""D/D"" Pendulum Monster from your Extra Deck to your hand." 10156,"1 Tuner + 1+ non-Tuner WATER monsters Each time another monster(s) you control is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect: Inflict 600 damage to your opponent. During the Battle Phase, when your opponent activates a card or effect, while you control another monster (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of ""Glacial Beast Iceberg Narwhal"" once per turn.",0.16666666666666666,"If you control a Level 4 or lower EARTH Rock-Type monster: You can target 1 Level 4 or lower ""Magnet Warrior"" monster in your GY; Special Summon it. You can only use this effect of ""Magnetic Field"" once per turn. Once per turn, at the end of the Damage Step, when an EARTH Rock-Type monster you control battled an opponent's monster, but the opponent's monster was not destroyed by the battle: You can return that opponent's monster to the hand." 7753,"1 Tuner + 4 non-Tuner monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card: You can negate the activation, and if you do, destroy that card. If a ""Flower Cardian"" monster you control battles an opponent's monster, that opponent's monster has its effects negated during the Battle Phase only. If this face-up Synchro Summoned card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 ""Flower Cardian"" Synchro Monster from your Extra Deck, except ""Flower Cardian Lightflare"".",0.0,"Equip only to a ""Morphtronic"" monster. Each time the equipped monster's battle position is changed, destroy 1 Spell or Trap Card on the field." 12738,"2 monsters, including a ""Vaalmonica"" Link Monster Unaffected by card effects, except ""Vaalmonica"" cards, while you have 6 or more Resonance Counters on your field. Gains 1 additional attack during each Battle Phase, for each Level 4 ""Vaalmonica"" monster you control. Once per turn, when your opponent would Special Summon a monster(s), if you have 3+ Resonance Counters on your field (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then remove 3 Resonance Counters from your field.",0.0,Select 2 face-up Spell/Trap Cards (except this card) and 3 Set Spell/Trap Cards. Destroy the selected cards. 5194,"When a face-up ""Heroic"" monster you control is targeted for an attack: Target another face-up Level 4 or lower ""Heroic"" monster you control; double its ATK during this Battle Phase, then switch the attack target to it and conduct damage calculation, but monsters cannot be destroyed by this battle.",0.0,"When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 ""Blue-Eyes White Dragon"" from your hand, Deck, or GY. During either player's turn, when a card or effect is activated that targets this face-up card (except during the Damage Step): You can Special Summon 1 ""Blue-Eyes White Dragon"" from your hand, Deck, or GY. You can only use 1 ""Maiden with Eyes of Blue"" effect per turn, and only once that turn." 5743,"Once per turn, during either player's Battle Phase: You can target 1 other Warrior-Type monster you control; this card loses exactly 600 ATK, and if it does, that monster gains 600 ATK. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: You can banish this card from your GY, then target 1 FIRE Warrior-Type monster in your GY; Special Summon that target.",0.0,"During the turn this card was Normal Summoned, you can Normal Summon 1 ""Constellar"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)" 10535,"During a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can activate this effect; this card can attack directly this turn, also all ""War Rock"" monsters you currently control gain 200 ATK until the end of your opponent's turn. While this card is in your hand or GY, when your EARTH Warrior monster is destroyed by battle: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""War Rock Bashileos"" once per turn.",0.2,"If your opponent controls a monster, and you control no other monsters: You can target 1 Fusion Monster in your GY; banish both this card from the field and that target, and if you do, Special Summon 1 Dragon-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had (original Level, if face-down). You can only use this effect of ""Ghost Charon, the Underworld Boatman"" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Dragon-Type monsters." 6267,"When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 ""Yang Zing"" monster from your Deck in Defense Position, except ""Suanni, Fire of the Yang Zing"". You can only use this effect of ""Suanni, Fire of the Yang Zing"" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only ""Yang Zing"" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material gains 500 ATK and DEF.",0.5,"1 Tuner + ""Power Tool Dragon"" When this card is Synchro Summoned, you can make your Life Points become 4000. Any effect damage you take becomes 0. If this face-up card would be destroyed, you can remove from play 1 Equip Spell Card from your GY instead." 9633,"1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of ""Draco Berserker of the Tenyi"" once per turn.",0.0,"2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of ""Splash Mage"" once per turn." 3680,"1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the GY: You can have this card gain 800 ATK until the end of the Battle Phase, also this card can make a second attack in a row.",0.0,"You can discard this card; add 1 ""Dark Fusion"", or 1 card that specifically lists ""Dark Fusion"" in its text, from your Deck to your hand, except ""Evil HERO Adusted Gold"". You can only use this effect of ""Evil HERO Adusted Gold"" once per turn. Cannot attack unless you control a Fusion Monster." 7346,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 ""Cubic"" monsters you control to the GY. If Summoned this way, this card gains 2000 ATK. This card can make a second attack during each Battle Phase. When this card destroys a monster by battle: You can target up to 3 ""Vijam the Cubic Seed"" in your GY; send this card to the GY, and if you do, Special Summon them, then you can add 1 ""Buster Gundil the Cubic Behemoth"" from your Deck to your hand.",0.2857142857142857,"1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned by banishing 1 Tuner Synchro Monster and 1 ""Black-Winged Dragon"" from your field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card immediately after it resolves, and if you do, inflict 700 damage to them. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters; destroy all cards on the field." 8639,"When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of ""Vampire Fraulein"" once per turn. Once per battle, if your Zombie monster battles an opponent's monster, during damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.",0.0,Cannot be Special Summoned from the Deck. Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Discard 1 random card from your opponent's hand. 7281,"Lunalight Cat Dancer"" + 1 ""Lunalight"" monster Must first be Fusion Summoned with the above Fusion Materials. Cannot be destroyed by your opponent's card effects. Once per turn, during your Main Phase 1: You can activate this effect; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. When this card destroys an opponent's monster by battle: This card gains 200 ATK until the end of the Battle Phase.",0.0,"You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon this card. If you do: Destroy all cards your opponent controls." 7771,"When this card declares an attack: You can make this card gain 1000 ATK for each monster on the field whose current ATK is higher than its original ATK, except other monsters you control, until the end of the Battle Phase. If this card is destroyed by battle or card effect while its current ATK is higher than its original ATK: You can target 1 monster in your GY; Special Summon it. You can only use 1 ""Performapal Laugh Maker"" effect per turn, and only once that turn.",0.25,"You can target 1 ""Noble Knight"" monster you control; equip this card from your hand or GY to that target. You can only use this effect of ""Gwenhwyfar, Queen of Noble Arms"" once per turn. The equipped monster gains 300 ATK. Apply the appropriate effect, depending on the Attribute of the equipped monster. LIGHT: If the equipped monster would be destroyed by a card effect, you can destroy this card instead. DARK: If the equipped monster battles an opponent's monster, at the start of the Damage Step. You can destroy that monster, then destroy this card." 11769,"When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; it gains ATK equal to its original ATK, and if you do, during the End Phase of the next turn, destroy that monster, and if you do that, your opponent takes damage equal to half its original ATK. At the start of your opponent's Battle Phase: You can Tribute this Normal Summoned/Set card; your opponent's monsters cannot attack directly this turn.",0.0,An unworthy dragon with three sharp horns sprouting from its head. 3325,"1 LIGHT Tuner + 1 or more non-Tuner monsters While your Life Points are higher than your opponent's, this card gains ATK equal to the difference. While your Life Points are lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the GY, you can pay 1000 Life Points to Special Summon this card.",0.14285714285714285,"(Quick Effect): You can return 1 other ""Altergeist"" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 ""Altergeist"" Trap in your GY; add that card to your hand. You can only use each effect of ""Altergeist Silquitous"" once per turn." 3632,"The equipped monster is treated as Reptile-Type. It gains 800 ATK. When this card is destroyed and sent to the GY, select 1 face-up monster your opponent controls. It loses 800 ATK.",0.0,"Target 1 face-up Level 4 or lower ""Wind-Up"" monster you control: Return that target to the hand (no matter its Level), then Special Summon 1 ""Wind-Up"" monster from the hand with the same Level as the returned monster's." 10217,"1 ""Gaia The Fierce Knight"" monster + 1 Level 5 Dragon monster This card's name becomes ""Gaia the Dragon Champion"" while on the field. You can only use each of the following effects of ""Gaia the Magical Knight of Dragons"" once per turn. During the Main Phase (Quick Effect): You can target 1 other card on the field; this card loses exactly 2600 ATK, and if it does, destroy that card. When this card destroys an opponent's monster by battle: You can make this card gain 2600 ATK.",0.0,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a ""Burning Abyss"" Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of ""Rubic, Malebranche of the Burning Abyss"" once per turn." 3290,"Equip only to ""Black Rose Dragon"" or a Plant-Type monster. It gains 600 ATK. When it attacks a Defense Position monster whose DEF is lower than the ATK of this monster, inflict the difference as Battle Damage to your opponent. If it attacks a monster, that monster loses 600 ATK and DEF after damage calculation. An opponent's monster that battles with the equipped monster cannot be destroyed by that battle.",0.0,"When this card has been sent to the GY, it is returned to the top of your deck." 4023,"This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. If another ""Karakuri"" monster on the field is destroyed, this card gains 400 ATK.",0.0,"Each time a ""Kaiju"" monster(s) is Special Summoned from the hand and/or GY, place 1 Kaiju Counter on this card (max. 5). Once per turn: You can target 1 ""Kaiju"" monster on the field; destroy that monster, then Special Summon 1 ""Kaiju"" monster with a different original name from your Deck to its controller's field. You can send this card with 3 or more Kaiju Counters to the GY; add 1 ""Kaiju""Spell/Trap Card from your Deck to your hand, except ""The Kaiju Files""." 5247,"Each time a ""Spellbook"" Spell Card is activated, place 1 Spell Counter on this card. All Spellcaster-Type monsters you control gain 100 ATK for each Spell Counter on this card. When this card with Spell Counter(s) is destroyed and sent to the GY: You can add 1 Spellcaster-Type monster from your Deck to your hand, whose Level is less than or equal to the number of Spell Counters that were on this card.",0.0,"When this card is Normal Summoned: You can Special Summon 1 ""Heroic Challenger - Double Lance"" from your hand or GY in face-up Defense Position. This card cannot be used as a Synchro Material Monster. This card cannot be used as an Xyz Material, except for the Xyz Summon of a Warrior-Type monster." 10891,"1 Tuner Synchro Monster + 1 non-Tuner ""Clear Wing"" monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK (until the end of this turn), and if you do, this card is unaffected by your opponent's activated monster effects this turn. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.",0.125,"During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except monsters that have a Level. If this card is Special Summoned while you control another ""Ursarctic"" monster: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of ""Ursarctic Megatanus"" once per turn." 10844,"You can Ritual Summon this card with ""Magikey Maftea"". Gains 300 ATK for each different Attribute in your GY. You can only use each of the following effects of ""Magikey Mechmortar - Garesglasser"" once per turn. When your opponent activates an effect of a monster with the same Attribute as a monster in your GY, if at least 2 Attributes of monsters were used for this card's Ritual Summon (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Ritual Summoned card is sent to the GY: You can add 1 ""Magikey"" monster from your Deck to your hand.",0.0,Cannot be Normal Summoned/Set. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster. 8374,"2 ""Altergeist"" monsters Gains ATK equal to the original ATK of all ""Altergeist"" monsters it points to. When a Spell/Trap Card is activated (Quick Effect): You can Tribute 1 ""Altergeist"" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 ""Altegeist"" card from your Deck to your hand. You can only use this effect of ""Altergeist Hexstia"" once per turn.",0.125,"3+ monsters with different Attributes You can only control 1 ""The Arrival Cyberse @Ignister"". The original ATK of this card becomes 1000 x the number of Link Materials used for its Link Summon. Unaffected by other cards' effects. Once per turn: You can target 1 other monster on the field; destroy it, and if you do, Special Summon 1 ""@Ignister Token"" (Cyberse/DARK/Level 1/ATK 0/DEF 0) to your zone this card points to." 11958,"When this card is activated: You can add 1 ""Mannadium"" monster or 1 ""Visas Starfrost"" from the Deck to your hand. LIGHT monsters you control gain 100 ATK for each Tuner you control and in your GY. If a face-up Tuner(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; Special Summon it. You can only use this effect of ""Peaceful Planet Calarium"" once per turn. You can only activate 1 ""Peaceful Planet Calarium"" per turn.",0.0,A cyborg snail that still travels at a slow place. 3664,"When this card on the field is destroyed and sent to the GY by a card effect, add 1 ""X-Saber"" monster from your Deck to your hand. This card gains 200 ATK for each face-up ""X-Saber"" monster you control.",0.25,"You can shuffle 1 Pendulum Monster from your hand into the Deck; add 1 Pendulum Monster with 2500 ATK and a different name from your Deck to your hand. During your Main Phase, if you Special Summoned a face-down Pendulum Monster(s) from your Extra Deck this turn, you can: Immediately after this effect resolves, Pendulum Summon a monster(s). You can target 1 ""Supreme King Z-ARC"" you control; it can attack all your opponent's monsters once each this turn. You can only use each effect of ""Pendulum Evolution"" once per turn." 10122,"(Quick Effect): You can send this card from your hand or field to the GY, then target 1 ""Machina"" monster you control; it gains 1200 ATK until the end of this turn. When your ""Machina"" monster destroys an opponent's monster by battle, while this card is in your GY: You can add this card to your hand. You can only use each effect of ""Machina Resavenger"" once per turn.",0.25,"During each of your Standby Phases: You can send up to 2 ""Infernoid"" monsters from your Deck to the GY. If you control a monster that is not an ""Infernoid"" monster, send this card to the GY." 6133,"All ""Scrap"" monsters gain 200 ATK and DEF. When a face-up ""Scrap"" monster(s) on the field is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon 1 ""Scrap"" monster from your Deck. You can only use this effect of ""Scrap Factory"" once per turn.",0.5,"When this card destroys an opponent's monster by battle and sends it to the GY: You can discard 1 WATER monster to the GY; Special Summon 1 ""Mermail"" monster from your Deck in face-up Defense Position. You can only use the effect of ""Mermail Abyssnose"" once per turn." 7081,"1 Tuner + 1 or more non-Tuner Synchro Monsters When this card declares an attack on an opponent's monster: This card gains 400 ATK for each EARTH Warrior-Type Synchro Monster you control, until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the GY: You can activate 1 of these effects; Special Summon that monster to your side of the field. Take control of 1 face-up monster your opponent controls.",0.2,"Fleur Synchron + 1 or more non-Tuner monsters Once during each of your turns, when your opponent activates a Spell/Trap Card, you can negate the activation and destroy that card." 8427,"Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Cannot be destroyed by card effects while 4 or more Spell Counters are on your field. Once per turn: You can remove 4 Spell Counters from your field, then target 1 monster your opponent controls; banish it face-up, and if you do, this card gains ATK equal to the banished monster's original ATK until the end of the opponent's turn.",0.0,"Reveal 3 ""Ice Barrier"" monsters with different names in your hand to select 1 card your opponent controls. Destroy the opponent's card and Special Summon 1 ""Ice Barrier"" monster from your hand." 4831,"Once per turn: You can discard 1 Fiend-Type monster, and this card gains 500 ATK until the End Phase. When this card you control is destroyed and sent to the GY: You can target 1 of your banished DARK monsters; add that target to your hand.",0.25,"If this card is sent to the GY by the effect of ""Acorno"": You can Special Summon this card from the GY." 3920,Target 1 Beast or Beast-Warrior-Type monster you control; equip this card to that target. It gains 800 ATK. When the equipped monster destroys an opponent's monster by battle and sends it to the GY: Draw 1 card.,0.0,"Shuffle 3 LIGHT monsters from your hand into the Deck, then add 1 to 3 Level 4 or lower LIGHT monsters from your Deck to the hand. If you add 2 or more monsters, they must have the same name." 2320,The equipped monster gains 500 ATK. When this face-up card on the field is destroyed by your opponent's card effect and sent to the GY: Draw 1 card.,0.6,"If this card is Special Summoned by the effect of an ""Adamancipator"" card: You can draw 1 card. If this card is in your GY: You can target 1 WATER Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, place this card on top of the Deck. You can only use each effect of ""Adamancipator Crystal - Dragite"" once per turn." 2702,When this card is destroyed by battle and sent to the GY: You can pay 500 Life Points; Special Summon it during the Standby Phase of the next turn. When you do: It gains 500 ATK.,0.2,"Target 1 ""Despia"" monster or 1 ""Fallen of Albaz"" in your GY; add it to your hand, then you can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or field, but it cannot attack directly this turn. You can only activate 1 ""Branded in Red"" per turn." 1887,"When this card is Normal Summoned, it gets 1 of the following effects for each ""Divine Dragon - Excelion"" in your GY when this effect resolves (your choice). These effects cannot accumulate. ● Increase the ATK of this card by 1000 points. ● If this card destroys your opponent's monster as a result of battle, it can attack once again in a row. ● When this card destroys a monster as a result of battle and sends it to the GY, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster.",0.16666666666666666,"1 Reptile Tuner + 1+ non-Tuner monsters If this card was Synchro Summoned using only Reptile monsters as material, it cannot be destroyed by battle or card effects. Once per Chain, when your opponent activates a monster effect, except during the Damage Step (Quick Effect): You can target 1 face-up monster your opponent controls; change its ATK to 0. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 Reptile monster from your Deck to your hand." 4288,"Each time a monster(s) you control is sent to the GY, place 1 Genex Counter on this card. Each time a card(s) in your opponent's GY is removed from play, place 2 Genex Counters on this card. This card gains 100 ATK for each Genex Counter on the field. When this card is destroyed by battle and sent to the GY, inflict 300 damage to your opponent for each Genex Counter on this card.",0.16666666666666666,"You can only Special Summon ""Spiritual Beast Tamer Lara(s)"" once per turn. You can discard this card; immediately after this effect resolves, Normal Summon 1 ""Ritual Beast"" monster from your hand. If a ""Ritual Beast"" card(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. If this card is banished: You can Special Summon 1 ""Ritual Beast"" monster from your Deck, except ""Spiritual Beast Tamer Lara"". You can only use each effect of ""Spiritual Beast Tamer Lara"" once per turn." 5587,"3 Level 5 monsters Once per turn, this card cannot be destroyed by battle. If this card has ""Cosmic Hero King Arthur"" as an Xyz Material, it gains this effect. When this card destroys a monster by battle and sends it to the GY: You can detach 1 Xyz Material from this card; banish the destroyed monster, and if you do, inflict damage to your opponent equal to its original ATK.",0.0,"Send 2 ""Laval"" monsters from your Deck to the GY." 1804,"Elemental HERO Flame Wingman"" + ""Elemental HERO Sparkman"" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each ""Elemental HERO"" card in your GY. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY.",0.2,"If this face-up card would leave the field, banish it instead. You can only use each of the following effects of ""Floowandereeze & Robina"" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand." 3086,"1 Tuner + 1 or more non-Tuner monsters Once per turn, you can either: Target 1 monster on the field; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, that target gains 1000 ATK. When that target destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY.",0.2,"Your opponent declares a monster Level. Reveal cards from the top of your Deck until you reveal a monster that can be Normal Summoned. If that monster is the same Level as the one declared by your opponent, send all revealed cards to the GY. If not, Special Summon the revealed monster, also send the remaining cards to the GY." 8239,"When this card is Normal Summoned: You can target 1 other Cyberse monster you control; while this face-up monster is on the field, that monster gains 800 ATK. If this card in the Monster Zone is destroyed by a card effect and sent to the GY: Each player takes 800 damage. You can only use this effect of ""Capacitor Stalker"" once per turn.",0.25,"Once per turn, you can select 1 face-up ""Scrap"" monster you control, except this card. Destroy it and send 1 Tuner monster from your Deck to your GY." 2038,"Target a ""Destiny HERO"" monster you control; equip this card to that target. It gains 500 ATK. When it destroys a monster your opponent controls by battle and sends it to the GY: Inflict 500 damage to your opponent.",0.25,"2 Level 7 monsters Once per turn: You can detach 1 material from this card; look at your opponent's Extra Deck and banish 1 monster from it, face-down. At the end of the Battle Phase, if this card destroyed a monster by battle: You can target 1 card in your opponent's GY; banish it, face-down. If a card your opponent owns and possesses is banished face-down while you control this card (except during the Damage Step): You can banish cards from the top of your opponent's Deck, face-down, equal to their face-down banished cards. You can only use this effect of ""Number 89: Diablosis the Mind Hacker"" once per turn." 2181,"Equip only to an ""Ancient Gear"" monster. It gains 600 ATK. When this card is destroyed and sent to the GY, inflict 600 damage to your opponent.",0.5,"When this card inflicts damage to your opponent's Life Points, 1 card must be discarded randomly from your opponent's hand to the GY." 9159,"When your ""Salamangreat"" monster is targeted for an attack by an opponent's monster: You can send this card from your hand to the GY, then target those 2 monsters that would battle; gain LP equal to the ATK of that opponent's monster's, also your targeted monster cannot be destroyed by battle this turn. When your ""Salamangreat"" monster destroys an opponent's monster by battle and sends it to the GY, while this card is in your GY: You can add this card to your hand. You can only use this effect of ""Salamangreat Raccoon"" once per turn.",0.0,"2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent." 1862,"Elemental HERO Burstinatrix"" + ""Elemental HERO Bubbleman"" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the GY: Gain Life Points equal to the ATK of that destroyed monster in the GY.",0.2,"Must be Special Summoned by ""Mask Change"". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand." 1223,When this card destroys a monster by battle and sends it to the GY: Gain Life Points equal to the original ATK of that destroyed monster in the GY.,0.25,Target face-up monster gains 700 ATK until the End Phase. 4443,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY, you can Special Summon this card from your hand. This card gains ATK and DEF equal to half of your Life Points. Once per turn, you can select 1 Synchro Monster your opponent controls and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. During your Main Phase, you can select 1 of those equipped monsters, and Special Summon it to your side of the field in face-up Defense Position.",0.2,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 4 Cyberse monster from your GY in Defense Position, but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. When your Cyberse monster battles an opponent's monster and inflicts battle damage to them: You can banish this card from your GY; inflict that much damage to your opponent. You can only use each effect of ""DPH Gendamoore"" once per turn." 2003,"When this card destroys a monster as a result of battle and sends it to the GY, increase your Life Points by the DEF of the destroyed monster.",0.25,"Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck. Destroy them during the End Phase. You can only use the effect of ""Rescue Rabbit"" once per turn." 1907,You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the GY. Increase your Life Points by the original ATK of the destroyed monster.,0.25,"If this card is sent to the GY as a Synchro Material: You can add 1 ""Junk"" monster from your Deck to your hand. If this card is in your GY: You can send 1 card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. You can only use 1 ""Jet Synchron"" effect per turn, and only once that turn." 3730,"Genex Controller + 1 or more WATER Non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the GY, gain Life Points equal to the ATK of the destroyed monster",0.0,"Neither player has to pay Life Points during the Standby Phase for ""Archfiend"" monsters. Each time a player's ""Archfiend"" monster(s) is destroyed and sent to the GY, except by battle, that player can add 1 ""Archfiend"" monster from their Deck to their hand that is a lower Level than the destroyed card." 12109,"1 Level 9 ""Infernoble Knight Emperor Charles"" equipped with an Equip Card(s) If this card is Link Summoned: You can target 1 ""Infernoble Knight Emperor Charles"" in your GY; this card's name becomes that target's original name, and it gains that target's original effects, then equip that target to this card as an Equip Spell that gives it 500 ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Equip Spell from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card.",0.0,"Target up to 2 Flip monsters in your GY; Special Summon them to your opponent's side of the field, in face-up or face-down Defense Position." 6285,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: It gains 800 ATK for each card currently in your hand. When this card you control is destroyed by your opponent's card and sent to your GY, if all the monsters that were used for the Synchro Summon of this card are in your GY: You can Special Summon all of them, but their effects are negated. You can only use this effect of ""Ascension Sky Dragon"" once per turn.",0.4,"When this card is destroyed by battle and sent to the GY, you can Special Summon 1 LIGHT Fairy-Type monster with 1500 or less ATK from the Deck. If ""The Sanctuary in the Sky"" is on the field, you can Special Summon 1 ""Airknight Parshath"" instead." 5629,"When this card declares an attack, it gains 500 ATK. If this card on the field is destroyed and sent to the GY: You can Special Summon 1 Level 1 monster with 0 ATK and DEF from your Deck. Its effects are negated, also it is destroyed during your next End Phase.",0.0,"2 monsters with the same Attribute but different Types Your opponent cannot target monsters on the field with the same Attribute as this card with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn." 1104,"This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a ""Wicked-Breaking Flamberge - Baou"" on your side of the field. Each time this card destroys 1 of your opponent's monsters and sends it to the GY as a result of battle, increase the ATK of this card by 1000 points. Also, the effects of an Effect Monster that this card destroys as a result of battle are negated.",0.25,Tokens in Attack Position gain 1000 ATK and cannot be destroyed by battle. 2119,"Cyberdark Horn"" + ""Cyberdark Edge"" + ""Cyberdark Keel"" This monster cannot be Special Summoned except by Fusion Summon. When this monster is Special Summoned, select 1 Dragon-Type monster in your GY and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card gains 100 ATK for each Monster Card in your GY. If this card would be destroyed by battle, the equipped monster is destroyed instead.",0.25,"Each turn, 1 Level 5 or higher Gemini monster you Normal Summon can be Summoned without Tributing. During your Main Phase, you can Normal Summon 1 Gemini monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 card your opponent controls; banish 1 Gemini monster you control that is treated as an Effect Monster and has gained its effects, until your opponent's End Phase, and if you do, destroy that card." 6642,"3 ""Frightfur"" monsters Must be Fusion Summoned, and cannot be Special Summoned by other ways. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your side of the field, but its ATK is halved. You can only use this effect of ""Frightfur Chimera"" once per turn. This card gains 300 ATK for each monster you control that is owned by your opponent.",0.5,"Activate this card by targeting 1 face-up Attack Position monster your opponent controls. At the end of the Damage Step, when it attacks a monster, but the attack target was not destroyed by the battle: You can banish 1 monster from your GY; it must attack again in a row. If the targeted monster leaves the field, destroy this card." 6890,"1 Tuner + 1 or more non-Tuner monsters This card gains 300 ATK for each EARTH Warrior-Type Synchro Monster on the field (other than this card). When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your side of the field, but its ATK becomes halved.",0.25,"Target 1 monster with 1000 or less ATK in your GY; Special Summon it in Attack Position. If the target is changed to Defense Position, destroy it and this card. When this card leaves the field, destroy the target. When the target is destroyed, destroy this card." 7235,"1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a ""Blackwing"" monster as Material, it is treated as a Tuner monster while face-up on the field. This card gains 300 ATK for each ""Blackwing"" monster in your GY. When this card is destroyed and sent to the GY: You can target 1 Winged Beast-Type Synchro Monster in your GY, except ""Assault Blackwing - Chidori the Rain Sprinkling""; Special Summon it.",0.2857142857142857,"1 Dragon Tuner + 1+ non-Tuner Dragon monsters All monsters your opponent controls must attack, if able. Your opponent cannot activate cards or effects during the Battle Phase. If this card is Synchro Summoned: You can change all monsters on the field to Attack Position. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 card on the field. You can only use this effect of ""Sangenpai Transcendent Dragion"" once per Duel." 7514,"2 ""Number"" Xyz monsters with the same name and Rank Once per turn: You can detach 1 Xyz Material from this card; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 1000, until the end of your opponent's turn. When this card is destroyed by card effect: You can destroy as many monsters on the field as possible (min. 1), then each player Sets 1 Spell/Trap Card from their GY to their field. When an opponent's monster declares an attack while this card is in your GY and you have no cards in your hand or field: You can Special Summon this card.",0.25,Activate only when an opponent's monster with an A-Counter(s) declares an attack. Destroy all Attack Position monsters your opponent controls. 6601,"2 Level 4 monsters Once per turn: You can attach 1 ""Battlin' Boxer"" monster from your hand or GY to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your GY: You can target Level 4 or lower ""Battlin' Boxer"" monsters in your GY, up to the number of Xyz Materials this card had on the field; Special Summon those targets.",0.25,"When this card is activated: Place 3 counters on this card. If your ""Gouki"" monster destroys an opponent's monster by battle: Remove 1 counter from this card. Once per turn, at the end of the Battle Phase, if the last of these counters has been removed this way: You can Special Summon as many ""Gouki"" monsters as possible with different names from your hand and/or Deck, then place 3 counters on this card." 5322,2 Pyro-Type Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK until your opponent's End Phase. When this card with 2500 or more ATK is destroyed: Target 3 monsters in any GY(s); banish those targets.,0.0,"When this card is Summoned: You can add 1 ""Gishki"" Ritual Monster or Ritual Spell Card from your GY to your hand." 6330,"Edge Imp Sabres"" + ""Fluffal Bear"" When this card destroys an opponent's monster by battle and sends it to the GY: You can equip that monster to this card as an Equip Spell Card with this effect. The equipped monster gains 1000 ATK.",0.6666666666666666,"When this Equip Spell Card is active and is destroyed by a card effect, look at your opponent's hand. Select 1 card from their hand and discard it to the GY." 6151,"You can target 1 ""Utopia"" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 ATK. When this card you control is sent to your GY because the equipped monster was destroyed by your opponent's card (either by battle or card effect): You can target 1 ""Utopia"" monster in your GY; Special Summon that target. You can only control 1 ""ZW - Sleipnir Mail"".",0.5,"While it is your turn, all face-up monsters your opponent controls become Plant-Type monsters. When this face-up card on the field is destroyed and sent to the GY by an opponent's card effect, draw 1 card." 2574,When this card destroys an opponent's monster by battle and sends it to the GY: Equip the destroyed monster to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect.,0.16666666666666666,"Target 1 face-up monster on the field; its controller's opponent takes damage equal to the number of cards in their hand x 200, then negate that target's effects until the end of this turn. If effect damage is inflicted (except during the Damage Step): You can banish this card from your GY; Set 1 Normal Trap directly from your hand or Deck. If Set from the hand, it can be activated this turn. You can only use 1 ""Angel of Blue Tears"" effect per turn, and only once that turn." 5955,"When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the GY by a card effect: All Plant-Type monsters you currently control gain 300 ATK and DEF.",0.6,"Each time a monster's battle position is changed, place 1 Morph Counter on this card. All ""Morphtronic"" monsters gain 300 ATK for each Morph Counter on this card. When this card is destroyed and sent from the field to the GY, you can Special Summon 1 ""Morphtronic"" monster from your GY." 5090,When this card destroys an opponent's monster by battle and sends it to the GY: You can equip the destroyed monster to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK equal to that equipped monster's ATK.,0.0,"When this card is activated: You can Set 1 ""Eternal Soul"" directly from your Deck. If you Normal or Special Summon ""Dark Magician"" or ""Dark Magician Girl"" (except during the Damage Step): You can target 1 of those monsters; Special Summon 1 ""Dark Magician"" or ""Dark Magician Girl"" from your GY, with a different name than that monster. You can only use this effect of ""Magician's Salvation"" once per turn. You can only activate 1 ""Magician's Salvation"" per turn." 5851,Target 1 Dinosaur-Type monster you control; equip this card to that target. It gains 1000 ATK. When it destroys an opponent's monster by battle and sends it to the GY: The equipped monster can make a second attack on an opponent's monster in a row.,0.0,"While this card is face-up on the field, add 2 of your removed from play Fairy-Type monsters to your hand each time a Counter Trap Card is activated." 3487,"Equip this card to a Gemini monster you control as an Equip Card. It gains 700 ATK. When this card is destroyed while equipped and sent to the GY, select 1 face-up Gemini monster and treat it as an Effect Monster.",0.0,"When this card is Tribute Summoned by Tributing 1 ""Steelswarm"" monster: You can pay 1000 Life Points to target up to 2 cards your opponent controls; return them to the hand." 4370,"This card gains 200 ATK for each face-up ""Meklord"" monster you control, except this card. When this card is destroyed by battle and sent to the GY, you can Special Summon 1 ""Meklord Army"" monster from your Deck.",0.25,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Extra Deck) by banishing 1 LIGHT and 1 DARK monster from your GY. You can only Special Summon ""Chaos Emperor, the Dragon of Armageddon"" once per turn this way. Once per turn: You can pay half your LP; send as many cards you control as possible to the GY, except from the Extra Monster Zone, and if you do, send cards your opponent controls to the GY, up to the number of your cards sent to the GY, then, inflict 300 damage to your opponent for each card sent to their GY by this card's effect. If this face-up Special Summoned card leaves the field, return it to the bottom of the Deck." 2930,"Equip only to a Spirit monster. When it destroys an opponent's monster by battle and sends it to the GY, gain Life Points equal to that monster's original ATK. When the equipped monster you control is returned to the hand and this card is sent to the GY, return this card to your hand.",0.2,"Activate this card by banishing 1 face-up monster you control or 1 monster in your GY; Special Summon this card as a Normal Monster (Spellcaster/LIGHT/ATK 0/DEF 0) with the same Level as that banished monster. (This card is also still a Trap.) You can only activate 1 ""Dwimmered Glimmer"" per turn." 1069,"Increase the ATK of a monster equipped with this card by 300 points. When this card is equipped to a monster, and is destroyed and sent to the GY, this card can be returned to the owner's hand.",0.25,"4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. When the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has ""Number 102: Star Seraph Sentry"" as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects." 5203,"When this card you control is destroyed by your opponent's card (either by battle or by effect) and sent to your GY: Shuffle this card into your Deck. Once per turn: You can target 1 other face-up ""Madolche"" card you control; return that target to the hand, and if you do, increase this card's Level by 1 and ATK by 300.",0.0,"During your Main Phase: You can Special Summon this card from your hand, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Plant monsters. When your opponent activates a monster effect, while you control a ""Rikka"" monster (Quick Effect): You can shuffle this card from your hand or GY into the Deck and Tribute 1 Plant monster; negate that effect. You can only use each effect of ""Rikka Princess"" once per turn." 8849,"Gains 100 ATK for each ""Abyss Script"" Spell in your GY. You can only use each of the following effects of ""Abyss Actor - Mellow Madonna"" once per turn. ● When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your hand. ● If an ""Abyss Script"" Spell Card or effect is activated: You can Special Summon 1 Level 4 or lower ""Abyss Actor"" Pendulum Monster from your Deck, but return it to the hand during the End Phase.",0.0,"If a Zombie Synchro Monster(s) is Special Summoned, except from the Extra Deck, even during the Damage Step: You can apply 1 of the following effects. You cannot apply that same effect of ""Mayakashi Mayhem"" for the rest of this turn. ● Draw 1 card. ● Set 1 ""Mayakashi"" Spell/Trap directly from your Deck, except ""Mayakashi Mayhem"". ● Send the 1 monster with the lowest ATK your opponent controls to the GY (your choice, if tied). ● Inflict 800 damage to your opponent. You can only activate the effect of ""Mayakashi Mayhem"" once per Chain." 7920,"When this card is activated: You can add 1 ""Boss Rush"" from your Deck to your hand. All ""B.E.S."" monsters you control gain 500 ATK and DEF, your opponent cannot target them with card effects, and they cannot be destroyed by your opponent's card effects. Once per turn: You can Special Summon 1 ""B.E.S."" monster from your hand. If a ""B.E.S."" monster(s) is Normal or Special Summoned to your field: Place 1 counter on it.",0.0,"If a face-up Spirit monster(s) you control returns to your hand while this card is face-up on the field (except during the Damage Step): You can target 1 card your opponent controls; destroy it. When an opponent's monster declares an attack: You can banish 1 Spirit monster from your GY; negate the attack, then end the Battle Phase. You can only use each effect of ""Shinobird Salvation"" once per turn." 12468,"You can Ritual Summon this card with ""Prayers of the Voiceless Voice"". Gains 2050 ATK while you have ""Lo, the Prayers of the Voiceless Voice"" on your field or in your GY. You can only use each of the following effects of ""Skull Guardian, Protector of the Voiceless Voice"" once per turn. If this card is Ritual Summoned: You can add 1 ""Voiceless Voice"" monster, or 1 Ritual Monster (Warrior or Dragon), from your Deck to your hand. When your opponent activates a card or effect while you control ""Lo, the Prayers of the Voiceless Voice"" (Quick Effect): You can negate the activation, and if you do, destroy that card.",0.0,"If this card destroys an opponent's monster by battle, you can Special Summon 1 ""Jurrac"" monster with 1700 or less ATK from your Deck. It cannot declare an attack this turn." 9069,"Elemental HERO Neos"" + 1 Level 4 or lower Effect Monster Must be Fusion Summoned. Gains 100 ATK for each ""Neo-Spacian"" and ""HERO"" monster in your GY. When this card destroys an opponent's monster by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card ""Elemental HERO Neos"" in its text.",0.0,"1 ""Blackwing"" Tuner + 1 or more non-Tuner monsters This card cannot be destroyed by battle, and you take no Battle Damage from battles involving this card. If this card attacks a monster, you can place 1 Wedge Counter on that monster at the end of the Damage Step (max. 1). You can remove all Wedge Counters from your opponent's monsters to reduce the ATK and DEF of each monster that had a Wedge Counter to 0, until the End Phase." 4607,"When this card is Special Summoned by the effect of an ""Evoltile"" monster: It gains 200 ATK. If this card was Special Summoned by the effect of an ""Evoltile"" monster, each time this card destroys an opponent's monster by battle: You can add 1 ""Evoltile"" monster from your Deck to your hand.",0.0,"If a monster(s) in your possession is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is sent from the field to the GY: You can target 1 monster in your GY with both the same Type and Attribute as a monster you control; add that monster to your hand. You can only use each effect of ""Tricorn the Cacophonous Concert"" once per turn." 8096,"2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other ""D/D"" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 ""Dark Contract"" card from your Deck to your hand.",0.14285714285714285,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. You can send 1 face-up Equip Card you control to the GY, then target 1 card your opponent controls; destroy that target." 7361,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 ""Cubic"" monster you control to the GY. If Summoned this way, this card gains 1000 ATK. When this card destroys a monster by battle: You can target up to 2 ""Vijam the Cubic Seed"" in your GY; send this card to the GY, and if you do, Special Summon them, then you can add 1 ""Blade Garoodia the Cubic Beast"" from your Deck to your hand.",0.4,"Every ""Dark Magician"" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of ""Eternal Soul"" once per turn. You can activate 1 of these effects; ● Special Summon 1 ""Dark Magician"" from your hand or GY. ● Add 1 ""Dark Magic Attack"" or ""Thousand Knives"" from your Deck to your hand." 8965,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, if a monster effect is activated in the hand: This card gains 300 ATK until the end of this turn. When this card destroys an opponent's monster by battle: You can banish 1 card from your GY; add 1 Thunder monster from your Deck to your hand. Once per turn, during your opponent's End Phase: You can target 1 of your banished cards; place it on the top or bottom of your Deck.",0.0,FLIP: You can pay 2000 Life Points to inflict 1000 damage to your opponent. 10915,"You can Special Summon this card (from your hand) by banishing 1 Insect monster from your GY. You can only Special Summon ""Beetrooper Assault Roller"" once per turn this way. Gains 200 ATK for each Insect monster you control, except this card. When this card is destroyed by battle: You can add 1 ""Beetrooper"" monster from your Deck to your hand, except ""Beetrooper Assault Roller"". You can only use this effect of ""Beetrooper Assault Roller"" once per turn.",0.0,Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the bottom of your Deck. 3148,"Each time a monster's battle position is changed, place 1 Morph Counter on this card. All ""Morphtronic"" monsters gain 300 ATK for each Morph Counter on this card. When this card is destroyed and sent from the field to the GY, you can Special Summon 1 ""Morphtronic"" monster from your GY.",0.2,You can only activate this card when your opponent activates a card that targets a monster in the GY. Remove from play all monsters in both players' GYs. 3677,Cannot be Special Summoned from the hand or Deck. Once per turn: You can discard 1 card and pay 1000 Life Points; this card gains 1000 ATK until the End Phase. When this card in your possession is destroyed by your opponent's card effect and sent to your Graveyard: Both players take damage equal to this card's ATK in the Graveyard.,0.14285714285714285,"During the End Phase, if this card was Normal or Special Summoned this turn: You can discard 1 Plant monster; add 1 Level 4 or lower Plant monster from your Deck to your hand. You can only use this effect of ""Predaplant Spider Orchid"" once per turn." 5527,"You can discard 4 other ""Mermail"" monsters to the GY; Special Summon this card from your hand. When you do: Target cards your opponent controls, up to the number of ""Mermail"" monsters in your GY (if possible); this card gains 500 ATK, and if it does, destroy those targets (if any). You can Tribute 1 other face-up Attack Position ""Mermail"" monster; this card gains the following effect this turn. ● At the start of the Damage Step, if this card battles a Defense Position monster: Destroy that monster.",0.16666666666666666,"If this card is sent to the GY: You can target 1 Rock monster in your GY, except ""Rock Band Xenoguitar""; add it to your hand, then place 1 card from your hand on top of the Deck. If this card is banished from the field or GY: You can send 1 Rock monster from your Deck to the GY. You can only use each effect of ""Rock Band Xenoguitar"" once per turn." 7559,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 ""Forbidden One"" monster, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each ""Forbidden One"" monster in your GY. Unaffected by other cards' effects. Once per turn, during your End Phase: Add 1 ""Forbidden One"" monster from your GY to your hand. When this card is destroyed by battle and sent to the GY: You can reveal any number of ""Forbidden One"" monsters in your hand, and if you do, draw 1 card for each.",0.14285714285714285,"If a face-up Earth Machine monster(s) you control is destroyed by battle or card effect: You can target 1 card on the field; destroy it. You can banish this card from your GY; Set 1 ""Outrigger Extension"" or ""Spin Turn"" from your Deck or GY. You can only use each effect of ""Crusher Run"" once per turn." 2445,"Cannot be Normal Summoned or Set. Must first be Special Summoned with ""Rise of the Snake Deity"" and cannot be Special Summoned by other ways except by its own effect. This card gains 500 ATK for each Reptile-Type monster in your GY. This card cannot be targeted by, and is unaffected by, Spell/Trap effects and other Effect Monsters' effects. When this card is destroyed by battle and sent to the GY: You can banish 1 other Reptile-Type monster from your GY; Special Summon this card. When this card inflicts Battle Damage to your opponent: Place 1 Hyper-Venom Counter on it. When 3 Hyper-Venom Counters are on this card, you win the Duel.",0.2857142857142857,"When this card is sent to the GY as a result of battle, inflict 500 points of damage to your opponent's Life Points." 9817,"1 Cyberse monster + 1 Link Monster After this card is Fusion Summoned, you take no damage for the rest of this turn. If this card attacks a monster that was Special Summoned from the Extra Deck, this card gains ATK equal to its original ATK during the Damage Step only. When this card is destroyed by battle: You can target 1 Cyberse monster in your GY, except ""Earth Golem @Ignister""; Special Summon it. You can only use this effect of ""Earth Golem @Ignister"" once per turn.",0.0,"Face-up Dragon-Type monsters cannot be targeted by Spells, Traps, or card effects." 2475,"When this card is Special Summoned from the GY, its ATK and DEF increases to become twice its original ATK and DEF. When this card destroys a monster by battle and sends it to the GY, inflict damage to your opponent equal to the ATK of the destroyed monster.",0.4,"Each Player reveals 1 card from their hand. If one card is higher Level than the other, the card with the lower Level is sent to the GY and the player who revealed it takes 1000 damage. (Non-Monster Cards are treated as Level 0.)" 3618,"Supay + 1 or more non-Tuner monsters When this card is selected as an attack target, gain Life Points equal to half the attacking monster's ATK. If this card on the field is destroyed, you can Special Summon 1 ""Sun Dragon Inti"" from your GY.",0.0,You can target 1 monster your opponent controls; return that target to the hand. This effect can only be used once while this card is face-up on the field. 3965,"1 Psychic-Type Synchro Monster + 1 Psychic-Type monster This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). This card cannot be destroyed by card effects. During battle between this attacking card and a Defense Position monster whose DEF is lower than than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card destroys an opponent's monster by battle and sends it to the GY, you gain Life Points equal to the destroyed monster's ATK.",0.0,"FLIP: You can add 1 ""Krawler"" monster from your Deck to your hand. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 ""Krawler"" monsters with different names from your Deck in face-down Defense Position, except ""Krawler Receptor"". You can only use each effect of ""Krawler Receptor"" once per turn." 3138,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with ""Assault Mode Activate"". If this card battles a monster, at the end of the Damage Step, inflict damage to your opponent equal to that monster's DEF and gain Life Points equal to its ATK. When this card on the field is destroyed, you can Special Summon 1 ""Hyper Psychic Blaster"" from your Graveyard.",0.16666666666666666,"If you control 2 or more ""Marincess"" monsters, while this card is in your hand or GY: You can target 1 Water Link Monster you control; Special Summon this card to your zone that monster points to, but banish it when it leaves the field. You can only use this effect of ""Marincess Mandarin"" once per turn." 11099,"Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of ""Noh-P.U.N.K. Foxy Tune"" once per turn. You can Tribute 1 ""P.U.N.K."" monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 ""P.U.N.K."" monster from your Deck, except a Level 8 monster.",0.0,"While another ""Gogogo"" monster is on the field, your opponent's monsters cannot target ""Gogogo"" monsters for attacks, also your opponent cannot target ""Gogogo"" monsters on the field with card effects. An Xyz Monster that was Summoned using only this card and other ""Gogogo"" monsters as material gains this effect. ● When it is Xyz Summoned: You can target 1 face-up Attack Position monster your opponent controls; change it to Defense Position, and if you do, change its DEF to 0." 5924,"3 Level 5 monsters Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as a face-up Xyz Material. When this card is destroyed and sent to the GY while it has Xyz Material: You can Special Summon this card from your GY, then gain Life Points equal to the original ATK of this card. ""Number 101: Silent Honor ARK"" must be in your GY to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.",0.42857142857142855,"1 Level 9 ""Infernoble Knight Emperor Charles"" equipped with an Equip Card(s) If this card is Link Summoned: You can target 1 ""Infernoble Knight Emperor Charles"" in your GY; this card's name becomes that target's original name, and it gains that target's original effects, then equip that target to this card as an Equip Spell that gives it 500 ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Equip Spell from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card." 8198,"5 ""Cyberdark"" Effect Monsters Must first be Fusion Summoned. If this card is Special Summoned: You can equip 1 Dragon or Machine monster from your GY to this card. Gains ATK equal to the original ATK of the monster equipped to it by this effect. When your opponent activates a card or effect (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card.",0.2857142857142857,"If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon ""Mekk-Knight Yellow Star"" once per turn this way. You can banish 1 ""Mekk-Knight"" monster from your GY, then target 1 Spell/Trap in this card's column; destroy it." 7608,"3 Level 5 monsters If this card has ""Dark Rebellion Xyz Dragon"" as Xyz Material, it gains these effects. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK. During either player's turn, when your opponent activates a monster effect: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your GY.",0.0,"You can Ritual Summon this card with ""Contract with the Dark Master"". Once per turn: You can roll 1 six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6." 8207,"Red-Eyes B. Dragon"" + 1 Warrior monster When a ""Red-Eyes"" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell with this effect.The equipped monster gains 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.",0.42857142857142855,"If you do not control any face-up monsters, other than ""Memento"" monsters: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 ""Memento"" monster you control, and send any number of ""Memento"" monster(s) (with different names) from your Deck to the GY whose total Levels are less than or equal to the destroyed monster's original Level. You can only use each effect of ""Mementotlan Tatsunootoshigo"" once per turn." 10892,"Activate this card by targeting 1 Level 2 or lower monster in your GY; Special Summon it, but negate its effects, also equip it with this card. When this card leaves the field, destroy that monster. The equipped monster gains 700 ATK. If this card is sent from the Spell & Trap Zone to the GY: You can equip this card to a Synchro Monster you control. You can only use this effect of ""Fleuret de Fleur"" once per turn. You can only activate 1 ""Fleuret de Fleur"" per turn.",0.0,"To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Once per turn, during either player's turn, when your opponent activates a card or effect while you control this Tribute Summoned monster: You can take 1 ""True Draco"" or ""True King"" Continuous Trap Card from your Deck, and either activate it or add it to your hand." 8245,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 6 or more monsters with different Attributes in the GYs. Gains ATK/DEF equal to the number of different Attributes in the GYs x 500. When your opponent would Special Summon a monster(s) (Quick Effect): You can banish 3 monsters from your GY; negate the Summon, and if you do, destroy that monster(s).",0.0,"Target 1 monster you control; destroy it, and if you do, Set 1 Normal Trap directly from your Deck, except ""Trap Tracks"". It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 ""Trap Tracks"" per turn." 2847,"1 Tuner + 1 or more non-Tuner monsters This card gains 100 ATK for every Warrior-Type monster in any GY. When this card is destroyed by battle and sent to the GY, you can Special Summon 1 Warrior-Type monster from either player's GY.",0.2,"Immediately after this effect resolves, Tribute Summon 1 monster (and you can Tribute monsters your opponent controls even though you do not control them), but it cannot be Tributed this turn. If this card is sent from the field to the GY: Your opponent can apply this card's preceding effect. You can only activate 1 ""Spell Card ""Soul Exchange"""" per turn." 1948,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned while ""Toon World"" is on your side of the field. You can Special Summon this monster from your hand, but Tributes are required for monsters Level 5 or more. When ""Toon World"" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If a face-up Toon Monster is on your opponent's side of the field, you must select the Toon Monster as an attack target. This card gains 300 ATK for each ""Dark Magician"" or ""Magician of Black Chaos"" in either player's GY.",0.2,"You can Set this card from your hand to your Spell & Trap Zone as a Spell. You can only use each of the following effects of ""Toy Soldier"" once per turn. If this Set card in the Spell & Trap Zone is sent to the GY: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 ""Toy Box"" from your Deck to your hand, or, if you control ""Toy Box"", you can add 1 Level 4 LIGHT monster instead." 4373,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY, you can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn, you can select 1 Synchro Monster your opponent controls, and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. You can send 1 monster equipped to this card to the GY to allow this card to attack your opponent directly this turn.",0.4,"Pay 2000 LP; Fusion Summon 1 Fusion Monster from your Extra Deck, using 2 monsters you control as Fusion Materials. Neither player can activate cards or effects in response to this card's activation. You can banish this card from your GY, then target 1 Fusion Monster that was Fusion Summoned with this card's effect; Special Summon all the Fusion Materials used for its Fusion Summon from your GY, but change their ATK and DEF to 0, also they have their effects negated." 3888,"All ""Amazoness"" monsters gain 200 ATK. Once per turn, when an ""Amazoness"" monster is destroyed by battle or by a card effect and sent to the GY: You can Special Summon 1 ""Amazoness"" monster from your Deck with a Level less than or equal to that ""Amazoness"" monster in the GY.",0.0,"Add 1 ""Edge Imp"" monster and 1 ""Polymerization"" from your Deck to your hand. You can only activate 1 ""Frightfur Patchwork"" per turn." 2446,"Cannot be Special Summoned by another Effect Monster's effect. This card is unaffected by ""Venom Swamp"". This card gains 500 ATK for each Reptile-Type monster in your GY. When this card is destroyed by battle and sent to the GY: You can banish 1 other Reptile-Type monster from your GY; Special Summon this card.",0.25,"If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your GY to the top of your Deck." 8205,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower ""Red-Eyes"" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand.",0.4,"You can Special Summon this card (from your GY) by returning 1 face-up ""Dark World"" monster you control to the hand, except ""Grapha, Dragon Lord of Dark World"". If this card is discarded to the GY by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your GY by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field." 8879,"If a Token is Special Summoned (except during the Damage Step): You can Special Summon this card from the GY (if it was there when that Token was Summoned) or hand (even if not). You can only use this effect of ""Token Collector"" once per turn. If this card is Special Summoned: Destroy as many Tokens on the field as possible, and if you do, this card gains 400 ATK for each Token destroyed. Neither player can Special Summon Tokens.",0.0,"Shuffle 2 ""Gladiator Beast"" cards from your hand into the Deck, then draw 3 cards." 7970,"Equip only to a Normal Monster. It gains 500 ATK. When the equipped monster destroys an opponent's monster by battle: You can Special Summon 1 ""Phantasm Spiral Dragon"" from your hand, Deck, or GY, and equip it with this card, then inflict 1000 damage to your opponent. You can only use this effect of ""Phantasm Spiral Grip"" once per turn.",0.2,"2 monsters including an ""Evil Eye"" monster Gains 100 ATK for each ""Evil Eye"" card with different names in your GY. If this card is equipped with ""Evil Eye of Selene"" (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use this effect of ""Gorgon, Empress of the Evil Eyed"" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 monster this card points to." 11688,"1 Machine monster + 1 Dinosaur monster Gains ATK equal to the original ATK of the Dinosaur monster used as Fusion Material for its Summon. You can only use each of the following effects of ""Dyna Tank"" once per turn. When a card or effect is activated that targets this card (and no other cards) (Quick Effect): You can target 1 other card on the field that would be an appropriate target; that card/effect now targets the new target. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 Dinosaur monster from your GY.",0.0,A mechanical spider with rocket launchers capable of random fire. 8981,"1 Tuner + 1+ non-Tuner monsters Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of ""Red-Eyes Zombie Necro Dragon"" once per turn.",0.0,"Once per turn, you can pay 1000 Life Points and select 1 face-up monster your opponent controls and 1 Psychic-Type monster you control, except ""Psychic Jumper"". Switch control of those monsters. Their battle positions cannot be changed this turn, except with a card effect." 8312,"All ""Krawler"" monsters on the field gain 300 ATK/DEF. Once per turn: You can Special Summon 1 Level 2 or lower Insect monster from your hand in face-up or face-down Defense Position. When your Flip monster is destroyed by battle with an opponent's monster: You can send that opponent's monster to the GY.",0.0,"Edge Imp Saw"" + 1 ""Fluffal"" monster Must be Fusion Summoned and cannot be Special Summoned by other ways. You can target 1 face-up monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. You can only use this effect of ""Frightfur Leo"" once per turn. This card cannot attack your opponent directly during the turn you activate this effect." 2192,"Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the End Phase. When this card you control is destroyed and sent to your GY: Draw 1 card.",0.16666666666666666,"Grapha, Dragon Lord of Dark World"" + 1 DARK monster When your opponent activates a monster effect, or a Normal Spell/Trap Card, while you have a card(s) in your hand (Quick Effect): You can activate this effect; the activated effect becomes ""Your opponent discards 1 card"". You can only use this effect of ""Grapha, Dragon Overlord of Dark World"" once per turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your ""Grapha, Dragon Lord of Dark World"" that is banished or in your GY, then each player with a hand discards 1 card." 5786,"2 Level 4 Beast-Warrior-Type monsters When this card is Xyz Summoned: Send the top 5 cards of your Deck to the GY (or your entire Deck, if less than 5), also this card gains 100 ATK for each ""Bujin"" card sent to the GY by this effect. If a ""Bujin"" Beast-Warrior-Type monster(s) you control would be destroyed by battle or by card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. You can only control 1 ""Bujintei Kagutsuchi"".",0.0,Select 1 face-up monster you control and 1 face-up monster your opponent controls. The ATK of your monster becomes equal to the original ATK of your opponent's monster; this change lasts until the End Phase. 12183,"3 Level 5 monsters Gains 200 ATK for each material attached to it. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card, and if you do, negate the Summon, and if you do that, destroy that monster(s). If this card has ""Number 79: Battlin' Boxer Nova Kaiser"" as material, it gains this effect. ● Once per turn, when an attack is declared involving your ""Battlin' Boxer"" monster and an opponent's monster: You can send 1 ""Battlin' Boxer"" monster from your hand or Deck to the GY, and if you do, attach that opponent's monster to this card as material.",0.0,"The best of friends with Lazuli, this soldier deeply cares about the well-being of her friends." 2429,"Activate only when a face-up ""Neos"" Fusion Monster you control is destroyed. Special Summon 1 ""Elemental Hero Neos"" from your Deck in Attack Position. It gains 1000 ATK and is destroyed during the End Phase of this turn.",0.0,If this card is sent to the Graveyard as a Synchro Material: Inflict 500 damage to your opponent. 5525,"When this card is Normal Summoned: Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects. During the Damage Step of either player's turn, if this card is battles an opponent's monster: You can Tribute 1 Token once per battle; this card gains 800 ATK, until the End Phase.",0.0,"If this card is sent to the Graveyard: You can target 1 ""D/D"" monster or ""Dark Contract"" card in your Graveyard, except ""D/D Ghost""; send 1 card from your Deck to the Graveyard with that name. If this card is banished: You can target 1 of your banished ""D/D"" monsters or ""Dark Contract"" cards, except ""D/D Ghost""; return it to the Graveyard." 3096,"1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters When this card is Synchro Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from a card you control to destroy 1 card your opponent controls.",0.0,"Once per turn: You can send 1 Trap Card from your hand to the GY; Special Summon 1 Level 4 or lower ""Ninja"" monster from your Deck in face-up Defense Position or face-down Defense Position." 3340,"When this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target. If that card would be destroyed, remove 1 Guard Counter from it instead.",0.0,"Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. During the turn this card was Normal Summoned or flipped face-up, you can Normal Summon 1 Spirit monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the GY: Draw 1 card. You must control a Spirit monster to activate and to resolve this effect." 3076,"When this card is Normal Summoned, place 2 counters on it. This card gains 800 ATK for each of these counters on it. If this card would be destroyed by a card effect, remove 1 of this card's counters instead.",0.0,"Once per turn: You can banish 1 DARK monster from your GY to target 1 Level 4 or lower LIGHT monster your opponent controls; equip it to this card. (You can only equip 1 monster at a time to this card with this effect.) If this card on the field would be destroyed, the monster equipped to it with this effect is destroyed, instead." 3074,"When this card is Normal or Special Summoned: Place 2 counters on it. It gains 500 ATK for each of these counters. If this card would be destroyed by battle, remove 1 of these counters instead.",0.0,If you control 3 or more DARK monsters: Target 1 face-up card on the field; banish that target. 2917,"When this card destroys a monster your opponent controls by battle, place 1 Spell Counter on it. It gains 200 ATK for each Spell Counter on it.",0.0,"You can target 1 ""Buster Blader"" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, monsters in your opponent's GY cannot activate their effects. You can send this Equip Card to the GY, then target 1 ""Destruction Sword"" monster in your GY, except ""Wizard Buster Destruction Sword""; add it to your hand." 916,"When a monster(s) is destroyed by battle and sent to your GY: Discard your entire hand to target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK.",0.25,"Activate only during damage calculation if a monster you control is being attacked. The attack target monster you control gains ATK equal to half the original ATK of the attacking monster, until the End Phase." 6790,"When this card is activated: Fusion Summon 1 ""Gem-Knight"" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Materials, but change its ATK and DEF to 0. If this card leaves the field, destroy that monster. Once per turn; You can discard 1 Spell Card; the monster Special Summoned by this card's effect gains ATK and DEF equal to its original ATK and DEF, until the end of your opponent's turn. You can only activate 1 ""Brilliant Fusion"" per turn.",0.2,"The activation and effects of ""Altergeist"" cards activated on your field cannot be negated. When your opponent activates a monster effect: You can send 1 other face-up ""Altergeist"" card you control to the GY; Negate the activation, and if you do, destroy it. You can only use this effect of ""Altergeist Protocol"" once per turn." 10820,"(Quick Effect): You can discard 1 WATER monster; this card gains 500 ATK. When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 Fish, Sea Serpent, or Aqua monster from your hand or Deck. You can only use each effect of ""Flying Red Carp"" once per turn.",0.4,"If this card is in your GY at the start of your Main Phase 1 and you control no Spell or Trap Cards: You can Special Summon it. During the turn you activate this effect, you cannot Special Summon any monsters. This card cannot be Tributed, except for a Tribute Summon of an ""Steelswarm"" monster, and cannot be used as a Synchro Material Monster." 11205,"Pay 1000 LP, then target 1 face-up monster you control; until the end of your opponent's turn, it gains 1000 ATK, also apply this effect. ● When it destroys an opponent's monster by battle: You can reveal the bottom card of your Deck, and if you do, place it on the top or bottom of the Deck, also, if it was a Dragon, Dinosaur, Sea Serpent, or Wyrm monster, draw 1 card for every 1000 ATK it had, then gain 1000 LP for each card drawn.",0.0,"If you control ""Visas Starfrost"" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon ""Mannadium Torrid"" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 ""Mannadium"" Tuner from your Deck. You can only use this effect of ""Mannadium Torrid"" once per turn." 1414,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 500 Life Points when both ""Andro Sphinx"" and ""Sphinx Teleia"" on your side of the field are destroyed at the same time; then you can Special Summon this monster from your hand or Deck. When this card is Special Summoned, by paying 500 Life Points, increase the ATK of this card by 3000 points until the end of the End Phase.",0.3333333333333333,"During your Main Phase: You can increase this card's Level by 2 and ATK by 600, until the End Phase. This effect can be used only once while this card is face-up on the field." 8754,"When you take battle damage: You can Special Summon this card from your hand, and if you do, it gains ATK equal to the damage you took. Once per turn, during damage calculation, when another Defense Position monster you control is attacked by an opponent's monster (Quick Effect): You can activate this effect; during this damage calculation, your attacked monster's DEF becomes equal to this card's DEF, also it cannot be destroyed by that battle.",0.0,"2+ Effect Monsters, including a ""Super Quant"" monster This Link Summoned card cannot be destroyed by your opponent's card effects. Each time a ""Super Quant"" Xyz Monster(s) with a different name from the cards you control is Special Summoned from the Extra Deck to a zone(s) this card points to: Draw 1 card. If a face-up Xyz Monster(s) this card points to is destroyed by battle or an opponent's card effect: You can Special Summon 1 ""Super Quant"" monster from your Deck with the same original Attribute as 1 of those destroyed Xyz Monsters. You can only use this effect of ""Neo Super Quantal Mech King Blaster Magna"" once per turn." 4189,"This card must attack if able. When this face-up card on the field is selected as an attack target, change its Battle Position. When you take Battle Damage from a battle involving this card, all face-up ""Karakuri"" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle.",0.0,"You can send 1 ""Ancient Gear Golem"" from your hand, Deck, or face-up Monster Zone to the GY; immediately after this effect resolves, Normal Summon 1 ""Ancient Gear"" monster. If you Normal or Special Summon ""Ancient Gear Golem"" (except during the Damage Step): You can Special Summon 1 ""Ancient Gear Golem"" from your hand or GY, ignoring its Summoning conditions. You can banish this card from your GY; place 1 ""Ancient Gear"" Continuous Trap from your hand face-up on your field. You can only use each effect of ""Ancient Gear Commander"" once per turn." 5573,"3 Level 5 monsters When this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can target 1 Xyz Monster in your GY; return that target to the Extra Deck. If this card has a ""Utopia"" monster as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.",0.0,"Target 1 face-up monster you control; send 1 ""Elemental HERO"" monster from your Deck to the GY, then that target's name becomes the sent monster's name, until the End Phase." 2242,"Equip only to ""Elemental HERO Neos"". It gains 800 ATK. When it destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original ATK of the destroyed monster. During the End Phase: Shuffle this card into the Deck.",0.0,"During either player's turn: You can send this card from your hand to the GY; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 ""Maxx ""C"""" per turn." 2121,"When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your GY and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card inflicts Piercing damage. If this card would be destroyed by battle, the equipped monster is destroyed instead.",0.0,"3 ""The Weather"" monsters If this card is Link Summoned: You can Special Summon 1 of your banished ""The Weather"" monsters. If this Link Summoned card is destroyed: You can Special Summon 1 ""The Weather Painter Rainbow"" from your Extra Deck. ""The Weather"" Effect Monsters this card points to gain the following effect. ● (Quick Effect): You can banish this card, then target 1 monster your opponent controls; banish it until the Standby Phase of the next turn." 2122,"When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your GY and equip it to this card. This card gains ATK equal to the equipped card's ATK. When this card destroys an opponent's monster by battle, inflict 300 damage to your opponent. If this card would be destroyed by battle, the equipped monster is destroyed instead.",0.0,"You can Tribute this card from your hand or face-up field, then target up to 2 Plant monsters you control; reduce their Level(s) by 2 until the end of this turn. During the End Phase, if this card is in the GY because it was Tributed and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Cyclamen the Rikka Fairy"" once per turn." 5149,"You can target 1 face-up ""Number C39: Utopia Ray"" you control; equip this card from your hand to that target. It gains 1100 ATK. When the equipped monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. You can only control 1 face-up ""ZW - Phoenix Bow"".",0.0,"Unaffected by activated effects from any monster Special Summoned from the Extra Deck. Your opponent cannot target your ""World Legacy"" cards in this card's column with card effects, also they cannot be destroyed by your opponent's card effects. During the Standby Phase, if this card is in your GY: You can pay 1000 LP; Special Summon this card, then your opponent can Special Summon 1 monster from their hand or GY. You can only use this effect of ""World Legacy - ""World Shield"""" once per turn." 10094,"[ Pendulum Effect ] If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher ""D/D"" monster, you can do it without Tributing. You can only use each Pendulum Effect of ""Go! - D/D/D Divine Zero King Rage"" once per turn. [ Monster Effect ] When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card. You can Tribute 1 other monster; apply 1 of these effects until the end of this turn. ● This card can attack directly. ● Your opponent cannot activate cards or effects in the Spell & Trap Zones. ● Your opponent cannot activate card effects in their hand or GY.",0.0,"If you control an ""Amazement"" monster: You can Special Summon this card from your hand, then you can add 1 ""Amazement Family Faces"" from your Deck or GY to your hand. During your opponent's turn (Quick Effect): You can target 1 other Effect Monster on the field with more than 0 ATK; shuffle this card into the Deck, and if you do, Special Summon 1 ""Amazement Administrator Arlekino"" from your Deck, then change the ATK of the targeted monster to 0. You can only use each effect of ""Amazement Abomination Arlekino"" once per turn." 11776,"1 Tuner + 1+ non-Tuner monsters During your Main Phase, you can Normal Summon 1 Insect or Plant monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When a monster is destroyed by battle involving your Insect or Plant monster, and sent to the GY: You can target 1 of those destroyed monsters; inflict damage to your opponent equal to half its ATK, then gain LP equal to the damage inflicted to your opponent. You can only use this effect of ""Circle of the Fairies"" once per turn.",0.0,"Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws." 3773,"When a LIGHT monster is destroyed by battle and sent to your GY, you can remove that monster from play to gain Life Points equal to its ATK.",0.0,"While face up, this card is also treated at a LIGHT-Attribute. Once per turn, this card cannot be destroyed by battle. When this card is Tribute Summoned, you can add 1 Level 3 monster from your deck to your hand." 10816,"2 Effect Monsters When another monster you control is targeted for an attack: You can change the attack target to this card, and perform damage calculation. When this card is destroyed by battle with an opponent's monster: You can destroy that opponent's monster, and if you do, gain LP equal to half that monster's original ATK. You can only use each effect of ""Dispatchparazzi"" once per turn.",0.0,"1 Tuner + 1+ non-Tuner ""T.G."" monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of ""T.G. Star Guardian"" once per turn. ● If this card is Special Summoned: You can target 1 ""T.G."" monster in your GY; add it to your hand. ● During your Main Phase: You can Special Summon 1 ""T.G."" monster from your hand." 9315,"2+ Level 10 monsters When a monster is destroyed by battle and sent to the GY: You can detach 1 material from this card, then target that monster; Special Summon it to your field in Defense Position. You can target 1 other face-up Special Summoned monster you control; gain LP equal to its original ATK. You can only use each effect of ""Number XX: Utopic Dark Infinity"" once per turn.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Once per turn, you can inflict 1000 damage to your opponent." 8536,"1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a ""F.A."" Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.",0.0,"2 Level 4 ""Iswarm"" monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 ""lswarm"" monster, and if you do, take control of that opponent's monster." 8637,"When a Spell/Trap Card, or monster effect, is activated while you control a ""Vampire"" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 ""Vampire Domination"" per turn.",0.0,"You can discard 1 card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 ""Supay"" from your hand or Deck. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of ""Supay, Duskwalker"" once per turn." 7244,"1 Tuner + 1 or more non-Tuner Synchro Monsters Once per turn, during either player's turn, when another monster's effect is activated: You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles a Level 5 or higher monster your opponent controls, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.",0.4,"1 DARK Tuner + 1 non-Tuner ""Clear Wing"" monster If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. You can only use 1 of the following effects of ""Odd-Eyes Wing Dragon"" per turn, and only once that turn. ● You can target 1 Effect Monster your opponent controls; it has its effects negated until the end of this turn. ● During the Battle Phase, if you control this Synchro Summoned monster (Quick Effect): You can destroy all Level 5 or higher monsters your opponent controls." 8073,"2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.",0.0,"1 Tuner + 1 or more non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, field, or GY, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand." 10391,"When a monster effect is activated: Detach 1 material from your DARK Xyz Monster; negate the activation, and if you do, destroy that card, then if the detached material was a ""The Phantom Knights"", ""Raidraptor"", or ""Xyz Dragon"" card, 1 ""Raidraptor"" Xyz Monster you control gains ATK equal to that destroyed monster's original ATK. You can only activate 1 ""Raidraptor's Phantom Knights Claw"" per turn.",0.0,"If you control a Fusion Monster that lists ""Elemental HERO Neos"" as material: Target 1 ""HERO"" Fusion Monster in your GY; Special Summon it, ignoring its Summoning conditions. You can only activate 1 ""Double Hero Attack"" per turn." 2781,"During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase: ● When you Summon an ""Arcana Force"" monster, choose which effect to apply without tossing a coin. If an ""Arcana Force"" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK.",0.0,"2 or more Tuners + 1 non-Tuner monster If this card is Synchro Summoned: You can target monsters your opponent controls and/or in their GY, up to the number of Synchro Materials used for the Synchro Summon of this card; banish them. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 banished monster, except this card; Special Summon it to your field." 7196,"2 Level 8 monsters Once per turn, during either player's turn, when a Spell Card or effect is activated on the field: You can negate that effect, and if you do, attach that card to this card as Xyz Material. When an opponent's monster declares an attack: You can detach 1 Xyz Material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.",0.16666666666666666,"When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 ""Gadget"" monster from your Deck, except ""Gold Gadget"". You can only use 1 ""Gold Gadget"" effect per turn, and only once that turn." 7549,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. This card gains 500 ATK for each card in your hand. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 ""Silent Magician"" monster from your hand or Deck, except ""Silent Magician"", ignoring its Summoning conditions.",0.2,"2+ Level 8 monsters If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon ""Fire King"" monsters from your GY, up to the number of materials this card had. You can only use each effect of ""Garunix Eternity, Hyang of the Fire Kings"" once per turn." 11399,"3+ Level 3 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of ""Ashura King"" once per turn.",0.0,"They are oppressed, but believe they will have their freedom someday." 7552,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Warrior-Type monster, and cannot be Special Summoned by other ways. Once per turn, during the Standby Phase: This card gains 500 ATK. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 ""Silent Swordsman"" monster from your hand or Deck, except ""Silent Swordsman"", ignoring its Summoning conditions.",0.2,"Target 1 ""F.A."" monster you control; change its battle position, then, destroy 1 card on the field. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 ""F.A."" monster from your Deck. You can only use each effect of ""F.A. Test Run"" once per turn." 10426,"You can Tribute 1 ""Ki-sikil"" monster or 1 ""Lil-la"" monster, then activate 1 of the following effects. ● You can target 1 ""Ki-sikil"" monster or 1 ""Lil-la"" monster you control; it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn. ● When a card or effect is activated that would destroy a card(s) on the field: You can negate that effect. You can only use this effect of ""Evil★Twin GG EZ"" once per turn.",0.16666666666666666,"Deep Sea Diva"" + 1+ non-Tuner monsters Once per turn (Quick Effect): You can discard 1 Level 4 or lower WATER monster; this card gains 800 ATK until the end of this turn. If this Synchro Summoned card is sent to the GY: You can target 1 Level 5 or higher WATER monster in your GY, except ""Deep Sea Repetiteur""; Special Summon it in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only use this effect of ""Deep Sea Repetiteur"" once per turn." 6957,"1 ""Frightfur"" Fusion Monster + 1 or more ""Fluffal"" and/or ""Edge Imp"" monsters When this card is Fusion Summoned: You can target 1 ""Frightfur"" monster in your GY; Special Summon it. All ""Frightfur"" monsters you control gain 400 ATK. If this card was Fusion Summoned using 3 or more Fusion Materials, it cannot be destroyed by battle or card effects.",0.16666666666666666,"1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of ""Baronne de Fleur"" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster." 5520,"When this card declares an attack: Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position.",0.0,"When an opponent's card effect sends a card(s) from their Deck to the GY, send the top 3 cards of their Deck to the GY." 8828,"Unaffected by your opponent's Spell effects. Gains 500 ATK for each monster your opponent controls. When an opponent's monster declares an attack: You can have this card lose exactly 1000 DEF, and if you do, your ""Valkyrie"" monsters cannot be destroyed by battle this turn.",0.0,"If this card is Summoned: Draw 1 card. You can only use this effect of ""Ipiria"" once per turn." 8392,"2+ Cyberse monsters When this card is Link Summoned: You can choose unused Main Monster Zones equal to the number of monsters currently in the Extra Monster Zones; those zones cannot be used while this monster is face-up on the field. You can only use this effect of ""Excode Talker"" once per turn. Monsters this card points to gain 500 ATK, also they cannot be destroyed by card effects.",0.0,"During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another ""Ursarctic"" monster: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of ""Ursarctic Megapolar"" once per turn." 7532,"When this card is Tribute Summoned while you control no Spell/Trap Cards: You can activate this effect; your opponent declares either Continuous Spell or Continuous Trap, then you Set 1 card of that type directly from your Deck. This card gains 300 ATK for each face-up Spell/Trap Card you control. Face-up cards in your Spell & Trap Zone cannot be destroyed by card effects.",0.25,Activate only when your opponent declares an attack while they control 3 or more Attack Position monsters. Destroy all Attack Position monsters your opponent controls. 9219,"2 ""HERO"" Normal Monsters Must be Fusion Summoned. Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 300. When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 ""Elemental HERO"" Fusion Monster from your Extra Deck, ignoring its Summoning conditions, but it cannot attack monsters with an equal or lower Level than it.",0.0,"When this Pendulum Summoned card inflicts battle damage to your opponent by attacking: You can inflict damage to your opponent equal to the number of ""Odd-Eyes"" cards in your Pendulum Zones x 1200. You can only use this effect of ""Odd-Eyes Phantom Dragon"" once per turn." 8598,"Once per turn: You can Tribute 1 or more ""Vendread"" monsters from your hand and/or field, then target 1 face-up monster you control; increase its Level by the number of monsters Tributed, until the end of this turn. When your attacking ""Vendread"" Ritual Monster destroys an opponent's monster by battle: You can have your monster gain 1000 ATK. You can only use this effect of ""Vendread Nightmare"" once per turn.",0.3333333333333333,"If this card is in your hand: You can discard 1 other Cyberse monster; reduce this card's Level by 2 until the end of this turn. You can Tribute this card; Special Summon 3 ""G Golem Tokens"" (Cyberse/EARTH/Level 1/ATK 0/DEF 0) in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use each effect of ""G Golem Rock Hammer"" once per turn." 11270,"If this card is in your hand: You can target 1 monster you control with a different Type and Attribute than this card; destroy that monster, and if you do, Special Summon this card. You can only use this effect of ""Visas Starfrost"" once per turn. When this card destroys an opponent's monster by battle: You can make this card gain ATK equal to half the original ATK or DEF of that monster (whichever is higher, your choice if tied).",0.0,Switch the opponent's Spell Card effect that targets 1 Spell or Trap Card to another correct target. 9183,"2 Level 7 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of ""Infinitrack Mountain Smasher"" once per turn. ● You can detach 1 material from this card; it gains 1000 ATK. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.",0.0,"Once per turn, when a monster you control declares an attack targeting a Defense Position monster your opponent controls, you can activate this effect. If you do, during this battle, if the ATK of the attacking monster is greater than the DEF of the Defense Position monster it battles, inflict the difference as Battle Damage to your opponent." 4681,"When an Xyz Monster battles another monster, that Xyz Monster gains 200 ATK & DEF ? its Rank, during damage calculation only. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from a monster you control instead.",0.0,Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. 7524,"2 Level 4 Winged Beast-Type monsters If this card is Xyz Summoned, and your opponent's LP is at least 3000 higher than yours: You can make this card gain 3000 ATK. When this card destroys an opponent's monster by battle: You can detach any number of Xyz Materials from this card; destroy exactly that number of monsters your opponent controls.",0.3333333333333333,When a Spell/Trap Card is activated: Destroy all cards in the controller's Deck with the same name as the activated card. 12575,"Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000) with the following effects (this card is also still a Trap). ● Gains 1000 ATK for each ""Shining Sarcophagus"", and monster that mentions it, that you control. ● Once per turn, when an opponent's monster declares an attack, while you control ""Shining Sarcophagus"": You can destroy that monster.",0.0,Select 1 face-up Zombie-Type monster you control with 2000 or less ATK. It can attack your opponent directly this turn. 6413,"While this Flip Summoned card is face-up on the field, it gains 3500 ATK. When this card is flipped face-up: You can target up to 2 face-up monsters on the field; destroy them.",0.3333333333333333,"[ Pendulum Effect ] If a monster(s) is Special Summoned by your Trap effect (except during the Damage Step): You can target 1 card on the field; return it to the hand, then you can Special Summon this card. You can only use this effect of ""Vulmina, Statue of the Sacred Dragon"" once per turn. [ Monster Effect ] When an opponent's monster declares an attack: You can place this monster in your Pendulum Zone, and if you do, return the opponent's monster to the hand. You can only use this effect of ""Vulmina, Statue of the Sacred Dragon"" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone." 12399,"You can target up to 2 face-up monsters you control, including a Fiend monster; Special Summon this card from your hand, and if you do, destroy those monsters. You can only use this effect of ""Berserk Archfiend"" once per turn. When a monster(s) is destroyed by this card's previous effect: You can target an equal number of face-up monsters your opponent controls; this card gains ATK equal to those monsters' total original ATK until the end of your next turn.",0.0,"Once per turn, if a face-up Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon 1 ""World Legacy"" monster from your hand or Deck in Defense Position. You can only control 1 ""World Legacy Corruption""." 3508,"When this card attacks an opponent's monster, it gains 400 ATK during damage calculation only. If this card destroys an opponent's monster by battle, this card's Level becomes 2 and its original ATK and DEF are halved until your next Standby Phase.",0.0,"2+ WATER monsters Your opponent's monsters cannot attack other monsters while this card is in the Extra Monster Zone. You can only use each of the following effects of ""Marincess Aqua Argonaut"" once per turn. You can target 1 WATER monster you control and 1 card your opponent controls; return them to the hand. When a Spell/Trap Card or effect is activated on the field during your opponent's turn (Quick Effect): You can Special Summon 1 of your ""Marincess"" Monster Cards equipped to this card, and if you do, negate that activated effect." 1520,"Once per turn, if you control this monster on the field, you can equip it to a face-up Machine-Type monster on your side of the field as an Equip Card, OR unequip it and Special Summon it in face-up Attack Position. When equipped to a monster by this card's effect, that monster gains 500 ATK and DEF. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, this card is destroyed instead.)",0.0,"If you have 2 cards in your Pendulum Zones and a face-up ""Odd-eyes"" Pendulum Monster in your Extra Deck: You can Special Summon this card from your hand. You cannot Pendulum Summon the turn you activate this effect. During damage calculation, if this card attacks an opponent's monster: You can make that opponent's monster lose 1000 ATK for each face-up Pendulum Monster in your Extra Deck, during damage calculation only. You can only use each effect of ""Odd-Eyes Phantasma Dragon"" once per turn." 2120,"When this card is Normal Summoned, select 1 Level 3 or lower Dragon-Type monster in your GY and equip it to this card. This card gains ATK equal to the equipped card's ATK. This card can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved. If this card would be destroyed by battle, the equipped monster is destroyed instead.",0.0,"2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of ""S:P Little Knight"" once per turn." 7647,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects. When another Gemini monster is Normal Summoned: You can make that monster gain 500 ATK and DEF. If a Gemini monster(s) you control would be destroyed by a card effect, you can destroy 1 other card you control instead.",0.0,"Destroy all face-up Spell Cards your opponent controls. For each destroyed Spell Card, inflict 500 damage to your opponent." 2891,"When a face-up monster you control is selected as an attack target, you can change the target to this card. When this card is destroyed and sent to the GY, 1 face-up monster your opponent controls loses 1000 ATK until the End Phase.",0.25,"If a ""Cipher"" Xyz Monster(s) you control that has Xyz Material is destroyed by battle or an opponent's card effect and sent to your GY: Target 1 of those monsters; Special Summon it, and if you do, Special Summon 1 Xyz Monster from your Extra Deck with the same name as that Xyz monster." 2022,"When this card is destroyed by battle and sent to the GY, place 2 A-Counters on the monster that destroyed it. (If a monster with an A-Counter battles an ""Alien"" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)",0.25,"During the Main Phase: Banish 1 ""Dual Avatar"" Spell/Trap from your GY, except ""Dual Avatar Compact""; this card's effect becomes that Spell/Trap's effect when that card is activated. You can only activate 1 ""Dual Avatar Compact"" per turn." 2018,"FLIP: Place 1 A-Counter on 1 face-up monster on your opponent's side of the field. (If a monster with an A-Counter battles an ""Alien"" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) After this card has been flipped face-up, when it is destroyed by battle and sent to the GY, draw 1 card.",0.16666666666666666,"You can activate the effects of ""Orcust"" monsters in your GY, or of Link Monsters you control with ""Orcust"" in their original names, as Quick Effects. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand." 11691,"2+ EARTH monsters Your opponent's monsters must attack this card, if able. Once per battle, before damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 EARTH monster from your hand to the GY; until the end of this turn, that opponent's monster loses 200 ATK, also negate its effects. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of ""G Golem Dignified Trilithon"" once per turn.",0.0,This monster moves so fast that it looks like an illusion to mortal eyes. 5788,1 Tuner + 1 or more non-Tuner monsters When this card on the field is destroyed and sent to the GY: Target 1 face-up monster your opponent controls; it loses 2400 ATK.,0.0,"Once per turn, you can increase the Level of 1 face-up Insect-Type monster you control by 2, until the End Phase." 7195,"2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the GY: You can target 1 other monster in your GY; Special Summon it. You can only use each effect of ""Number 37: Hope Woven Dragon Spider Shark"" once per turn.",0.25,"When this card is Normal Summoned: You can target 1 Level 3 or lower Insect monster in your GY; Special Summon that monster in Defense Position. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 ""Battlewasp"" monster from your hand or Deck. You can only use this effect of ""Battlewasp - Arbalest the Rapidfire"" once per turn." 7679,"If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each ""Abyss Actor"" monster you currently control, until the end of this turn. When this card destroys an opponent's monster by battle: You can target 1 ""Abyss Script"" Spell Card in your GY; Set that card.",0.0,"If you Tribute Summon this monster by Tributing 3 monsters on the field, destroy all Spell and Trap Cards on your opponent's side of the field." 2899,"When this card is destroyed by battle with an attacking monster your oppponent controls and is sent to the GY, you can equip this card to that monster. The equipped monster loses 1800 ATK. When it is destroyed and this card is sent to the GY, you can Special Summon this card.",0.3333333333333333,"2 Level 7 monsters You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of ""Ebon Illusion Magician"" once per turn." 11131,"2 ""Dinomorphia"" monsters with different names Loses ATK equal to your LP. You can only use each of the following effects of ""Dinomorphia Kentregina"" once per turn. During the Main Phase (Quick Effect): You can pay half your LP and banish 1 ""Dinomorphia"" Normal Trap from your GY; this effect becomes that Trap's effect when that card is activated. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower ""Dinomorphia"" monster from your GY.",0.0,"Detach 1 Xyz Material from a monster you control, then if the detached material was sent to your GY, you can Set that card to your field. You can only activate 1 ""Materiactor Annulus"" per turn." 10556,"You can banish 2 Dragon and/or Winged Beast monsters from your GY; Special Summon this card from your hand or GY. You can target 1 face-up monster on the field; negate its effects, and if you do, it loses 1000 ATK for each Equip Card you control. When an opponent's monster is destroyed by battle and sent to the GY: You can equip it to this card. You can only use each effect of ""Dragunity Arma Gram"" once per turn.",0.4,"If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon ""Incredible Ecclesia, the Virtuous"" once per turn this way. You can only use each of the following effects of ""Incredible Ecclesia, the Virtuous"" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 ""Swordsoul"" monster or 1 ""Fallen of Albaz"" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand." 4223,"When this card you control is destroyed by your opponent's attack or card effect and sent to the GY, you can select 1 ""Stardust Dragon"" in your GY, and Special Summon it in face-up Defense Position. You can remove from play this card from your GY to select 1 face-up Dragon-Type Synchro Monster you control. Once per turn, that Synchro Monster cannot be destroyed by battle. At the end of each Damage Step this effect is applied, that Synchro Monster loses 800 ATK and DEF.",0.4,"During your End Phase, if you did not Normal Summon or Set a monster this turn: You can banish this card from your GY; Special Summon 1 ""Red-Eyes"" monster from your GY, except ""Red-Eyes B. Chick""." 3117,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with ""Assault Mode Activate"". When this card is Special Summoned, you can send up to 2 Warrior-Type monsters from your Deck to the Graveyard. All monsters your opponent controls lose 100 ATK for every Warrior-Type monster in your Graveyard. When this card on the field is destroyed, you can Special Summon 1 ""Colossal Fighter"" from your Graveyard.",0.2,"Cannot declare an attack unless you banish 1 card from your GY. If exactly 3 of your cards are banished: You can Special Summon this card from your hand. You can only use this effect of ""D.D. Assault Carrier"" once per turn." 3005,"During your Main Phase, you can equip this card to 1 face-up monster your opponent controls. That monster loses 800 ATK and DEF. When it is destroyed by battle and sent to the GY, its controller sends cards equal to its Level from the top of their Deck to the GY.",0.25,"Banish 1 ""Ritual Beast"" monster from your hand, then target 1 of your ""Ritual Beast"" monsters, that is banished or is in your GY; Special Summon it." 12610,"3 Level 4 monsters Once per turn, you can also Xyz Summon ""Full Armored Utopic Ray Lancer"" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.",0.0,"If you control 2 or more ""Heraldic Beast"" monsters, you can Special Summon this card (from your hand)." 3129,"Select 1 face-up monster you control. Until the End Phase, it loses 500 ATK and during battle between that attacking monster and a Defense Position monster whose DEF is lower than the selected monster's ATK, inflict the difference as Battle Damage to your opponent. When the selected monster destroys a monster by battle and sends it to the GY this turn, inflict damage to your opponent equal to the destroyed monster's original DEF.",0.0,"Banish 5 face-up Pendulum Monsters from your Extra Deck; place 1 Pendulum Monster from your Deck or face-up Extra Deck in your Pendulum Zone. You can banish this card from your GY, then target 1 card in any Pendulum Zone; reduce its Pendulum Scale by 1 (min. 0). You can only activate 1 ""Pendulum Pendant"" per turn." 7682,"Once per turn, when battle damage is inflicted: You can target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. When this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Set 1 ""Abyss Script"" Spell directly from your Deck.",0.0,"2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field." 10642,"Monsters your opponent controls lose 100 ATK for each card you control. If your ""@Ignister"" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. When your ""@Ignister"" monster is destroyed by battle: You can target 1 other Cyberse monster with 2300 ATK in your GY; Special Summon it. You can only use this effect of ""A.I. Challenge You"" once per turn.",0.0,"If your opponent controls a monster with the highest ATK on the field (even if tied): Target 1 ""Galaxy-Eyes"" or ""Cipher"" Xyz Monster you control that has Xyz Material; detach all Xyz Materials from that Xyz Monster, and if you do, Special Summon 1 monster from your Extra Deck with the same name as that Xyz Monster." 5305,"You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Your opponent cannot target this card with card effects. When this card is destroyed and sent to the GY: You can add 1 ""Hazy"" card from your Deck to your hand.",0.0,"2 Level 9 monsters Your opponent cannot target other monsters you control, that were Special Summoned from the GY, with card effects. You can detach 1 material from this card, then target 1 Level 9 monster in your GY or 1 monster in your opponent's GY; Special Summon it. You can only use this effect of ""Nine-Lives Cat"" once per turn." 6357,"You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a ""Qli"" monster(s): You can Special Summon 2 ""Qli"" monsters from your Deck, but destroy them during the End Phase.",0.25,"When a Beast Warrior-Type ""Bujin"" monster you control is destroyed by battle and sent to the GY: You can send this card from your hand to the GY; Special Summon 1 ""Bujin"" monster from your Deck. You can only use the effect of ""Bujingi Pavo"" once per turn." 4436,"When this card is Normal or Special Summoned, select 1 monster in your opponent's GY. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of ""Sorciere de Fleur"" can only be activated once per turn.",0.25,"1 Zombie Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; banish it. If a monster(s) is Special Summoned from either GY, while this monster is on the field (except during the Damage Step): You can target 1 other face-up monster on the field; negate its effects until the end of this turn. You can only use each effect of ""Skeletal Dragon Felgrand"" once per turn." 11212,"When this card destroys an opponent's monster by battle: You can Special Summon 1 Level 5 or lower WIND Dragon monster from your hand or Deck, except ""Armed Dragon, the Armored Dragon"", but it cannot attack directly this turn.",0.0,"Special Summoned with the effect of ""Dragonecro Nethersoul Dragon""." 6093,"While a ""Ghostrick"" monster is on the field, your opponent cannot Flip Summon. When this card in your possession is destroyed by your opponent's card and sent to the GY: Your opponent cannot declare attacks for the rest of this turn.",0.6666666666666666,"When this card is destroyed by battle and sent to the GY, you can select and add 1 monster with 200 DEF from your Deck to your hand." 3157,"Equip only to a monster you control, if it was changed from face-up Attack Position to face-up Defense Position this turn. Select 1 monster your opponent controls. That monster cannot attack or change its battle position. When the equipped monster is destroyed and this card is sent to the GY, remove from play the selected monster.",0.25,"Once per turn, you can declare 1 Monster Type and Select 1 Face-up ""Symphonic Warrior"" monster on the Field. that monster becomes that Monster Type. You can declare 1 Monster Type and Remove from Play this card from your GY to select 1 face-up ""Symphonic Warrior"" monster you Control and make it that Monster Type." 4186,"This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the GY, select 1 Level 4 or lower ""Karakuri"" monster in your GY, and Special Summon it in face-up Defense Position.",0.3333333333333333,"Cannot be Special Summoned, except with the effect of a ""Ninja"" monster or ""Ninjitsu Art"" card. Once per turn (Quick Effect): You can send 1 ""Ninja"" monster and 1 ""Ninjitsu Art"" card from your hand and/or face-up from your field to the GY, then target up to 2 Spells/Traps on the field; destroy them." 5101,"When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into your Deck. Once per turn: You can target 1 face-up Attack Position ""Madolche"" monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are still on the field, change them to face-up Defense Position, and if you do, the ones changed by this effect cannot have their battle positions changed until the end of your opponent's next turn.",0.0,Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having only Machine-Type monsters in your GY (min. 1). Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase. 5805,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the GY: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position.",0.0,"When this card is Normal Summoned, you can gain control of 1 face-down Defense Position monster your opponent controls until the End Phase." 4029,"This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the GY, you can Special Summon 1 Level 4 or lower ""Karakuri"" monster from your Deck in face-up Attack Position.",0.14285714285714285,"If this card is sent to the GY as Link Material for a Cyberse monster: You can add 1 ""Cynet"" Spell/Trap from your Deck to your hand, then discard 1 card. You can banish this card from your GY; during the End Phase of this turn, shuffle 1 Cyberse monster from your GY into the Deck. You can only use each effect of ""Firewall Phantom"" once per turn." 4824,"When this card is destroyed by battle with an opponent's monster and sent to the GY: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position.",0.3333333333333333,"Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including ""Elemental HERO Neos"", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists ""Elemental HERO Neos"" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by it own effect, you can banish this card from your GY instead." 4028,"When a face-up ""Karakuri"" monster you control selects an opponent's face-up monster as an attack target, you can change the target's battle position. When this face-up card on the field is destroyed and sent to the GY, you can select 1 Level 4 or higher ""Karakuri"" monster in your GY, and Special Summon it.",0.16666666666666666,"If this card is Normal or Special Summoned: You can discard 1 card; add 1 ""Polymerization"" Normal Spell or ""Fusion"" Normal Spell from your Deck to your hand. You can reveal 1 Fusion Monster in your Extra Deck; Special Summon 1 of the Fusion Materials whose name is specifically listed on that card from your GY in face-down Defense Position. You can only use each effect of ""Keeper of Dragon Magic"" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects." 5136,"When a face-up ""Chronomaly"" monster(s) you control is destroyed by battle or by a card effect and sent to the GY: Special Summon 1 Level 4 or lower ""Chronomaly"" monster from your Deck in face-up Defense Position. It cannot change its battle position.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a ""Drytron"" card. You can Tribute 1 other ""Drytron"" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can reveal 1 Ritual Monster or 1 Ritual Spell in your hand, and if you do, draw 1 card. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of ""Drytron Delta Altais"" once per turn." 1866,"You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the GY. You and your opponent each select 1 monster from your respective GYs and Special Summon them in Defense Position. Neither monster Special Summoned by this card's effect can change its battle position while it is face-up on the field, except with a card effect.",0.25,"During the Main Phase: Pay 800 LP; add 1 ""Exosister"" card from your Deck to your hand, except ""Exosister Pax"", then, if you added a monster by this effect, you can Special Summon it if the other ""Exosister"" monster mentioned on it is on your field or in your GY. You can only activate 1 ""Exosister Pax"" per turn." 8305,"You can discard 1 card; add 1 ""Vendread"" monster from your Deck to your hand. You can only use this effect of ""Vendread Nights"" once per turn. When your ""Vendread"" monster destroys an opponent's monster by battle: You can banish 1 ""Vendread"" monster from your GY; it can attack an opponent's monster again in a row.",0.0,"1 Machine-Type Tuner + 1 or more non-Tuner ""Superheavy Samurai"" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your GY: You can target 1 Spell/Trap Card on the field; destroy it, and if you do, inflict 500 damage to your opponent." 7592,"When a ""Cipher"" monster you control is destroyed by battle and sent to your GY: You can discard this card; send 1 card from your hand or field to the GY, and if you do, Special Summon that destroyed monster. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 ""Cipher"" card from your Deck to your hand. You can only use this effect of ""Cipher Mirror Knight"" once per turn.",0.2,"1 Warrior-Type Tuner + 1 or more non-Tuner ""Six Samurai"" monsters Once per turn, when your opponent activates a Spell/Trap Card, you can negate its activation and destroy it. If this face-up card on the field would be destroyed, you can destroy another face-up ""Six Samurai"" monster you control instead." 11513,"2 ""Runick"" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 ""Runick"" Continuous Spell from your Deck to your hand. When your opponent activates a card or effect that targets a ""Runick"" card(s) you control or a Set card(s) you control (Quick Effect): You can banish this card you control; negate the activation, and if you do, destroy that card. Once per turn, during the End Phase: Gain 1000 LP.",0.0,"You can Tribute this card while ""Neo Space"" is on the field to Special Summon 1 ""Neo-Spacian Air Hummingbird"" from your hand or Deck." 12095,"If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of ""Cornfield Coatl"" once per turn. You can discard this card; add 1 monster that mentions ""Chimera Fusion"" from your Deck to your hand, except ""Cornfield Coatl"". When your opponent activates a card or effect that targets a card(s) you control, while you control ""Chimera the Flying Mythical Beast"" (Quick Effect): You can banish this card from your field or GY; negate that effect, and if you do, destroy that card.",0.0,"Once per turn: You can roll a six-sided die, and while this monster is face-up on the field, neither player can Normal or Special Summon monsters with the same Level as the result." 8835,"3 Warrior monsters with different names Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field and/or a monster(s) it points to (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the activation. When this Link Summoned card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 Warrior Normal Monster from your Deck, and if you do, add 1 Level 4 Warrior monster from your Deck to your hand.",0.0,You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your GY. Draw 2 cards from your Deck. 10030,"You can only control 1 ""Harr, Generaider Boss of Storms"". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 ""Generaider"" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of ""Harr, Generaider Boss of Storms"" once per turn.",0.1111111111111111,"If you control a face-up ""Chronomaly"" monster: You can discard this card to the GY; add 1 ""Chronomaly"" monster from your Deck or GY to your hand, except ""Chronomaly Crystal Skull"". The effect of ""Chronomaly Crystal Skull"" can only be used once per turn." 2884,"When this card is destroyed by battle and sent to the GY, you can pay 800 Life Points to add 1 Psychic-Type monster from your Deck to your hand.",0.25,"2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; your opponent randomly chooses 1 card in your Extra Deck, and if it is a ""Number"" monster that has a number between ""1"" and ""99"" in its name, Special Summon it by using this face-up card you control as the Xyz Material, but banish that monster during the End Phase, also you cannot Special Summon for the rest of this turn. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.)" 11261,"When this card is Normal Summoned: You can change this card to Defense Position, and if you do, inflict 500 damage to your opponent. If this card is destroyed by battle or sent to the GY by a card effect: You can add 1 Level 8 Rock monster from your Deck to your hand, or, if ""Fossil Fusion"" is in your GY, you can Special Summon it instead, also, in either case, you cannot activate cards, or the effects of cards, with the same name as that card for the rest of this turn. You can only use this effect of ""Shell Knight"" once per turn.",0.0,The soul of a tiger that is said to devour human souls. He is a famous soul that you wouldn't want to run into in a dark alley. 3440,"When this card is destroyed by battle and sent to the GY, inflict 500 damage to your opponent. You can remove from play this card in your GY, along with 1 face-up FIRE monster you control, to add 1 ""Flamvell Dragnov"" from your Deck to your hand.",0.0,"This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can select 1 Spell/Trap Card your opponent controls, and return it to the hand." 6337,"1 Tuner + 1 or more non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. During either player's turn, when a Spell Card, Trap Card or monster effect is activated: You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand.",0.2857142857142857,"When your opponent Sets exactly 1 monster (and no other cards): Target that Set monster and 1 monster you control; destroy those targets, and if you do, banish them." 7088,"Cannot be targeted by an opponent's card effects. During either player's turn, when a Trap Card is activated: You can banish 1 ""Kozmo"" monster from your GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; add 1 Level 8 or lower ""Kozmo"" monster from your Deck to your hand.",0.2857142857142857,"When your opponent activates a Spell/Trap Card while you control a ""Magikey"" Ritual Monster or a ""Magikey"" monster Special Summoned from the Extra Deck: Negate the activation, and if you do, destroy that card, then you can declare 1 Attribute, and if you do that, for the rest of this turn all face-up monsters your opponent controls become that Attribute. You can only activate 1 ""Magikey Unlocking"" per turn." 12698,"When this card is activated: You can add 1 ""Gimmick Puppet"" monster from your Deck to your hand. ""Gimmick Puppet"" monsters you control cannot be destroyed by battle, and are unaffected by the activated effects of your opponent's monsters, except their Xyz Monsters. Once per turn: You can detach 1 material from an Xyz Monster you control, then target 1 ""Gimmick Puppet"" monster in your GY; Special Summon it to your opponent's field in Defense Position. You can only activate 1 ""Mansion of the Dreadful Dolls"" per turn.",0.0,"A mysterious engraved Hieratic relic. It was thought to be a simple stone, but it was actually infused with the power of a sun-wielding dragon. Ages passed, and the power of the relic grew and grew until it finally shone like the sun itself." 9442,"When this card is activated: You can add 1 ""Fortune Lady"" card from your Deck to your hand. Once per turn, if a card(s) you control is banished by card effect (except during the Damage Step): You can activate this effect; this turn, monsters you control cannot be destroyed by card effects (even if this card leaves the field). Once per turn, if a card(s) your opponent controls is banished by card effect (except during the Damage Step): You can make the next battle damage you take this turn become 0 (even if this card leaves the field). You can only activate 1 ""Fortune Vision"" per turn.",0.0,"At the start of your opponent's Battle Phase: You can target any number of Attack Position monsters your opponent controls; this turn, while this card is in your Monster Zone, those monsters must attack this card, if able. Once per turn, when an attack is declared involving this card and an opponent's Attack Position monster: You can negate that attack, and if you do, inflict damage to your opponent equal to half that opponent's monster's original ATK." 3006,"Face-up Machine-Type monsters you control with 1200 or less ATK cannot be destroyed by the effects of Trap Cards. When this face-up card is destroyed by battle and sent to the GY, you can add 1 Level 4 LIGHT Machine-Type monster from your Deck to your hand.",0.25,"At the end of each of your opponent's turns, place 1 ""Spirit Message"" card from your hand or your Deck face-up on the field. If it is from your Deck, then shuffle your Deck. When ""Spirit Message"" cards ""I"", ""N"", ""A"" and ""L"" are all on your side of the field in their proper order, you are declared the winner. If any of your ""Spirit Message"" cards or ""Destiny Board"" are removed from the field, all your ""Spirit Message"" cards and ""Destiny Board"" on the field are sent to the GY immediately" 4375,"Face-up ""Meklord Emperor"" monsters you control cannot be targeted by the effects of Synchro Monsters. When this card on the field is destroyed and sent to the GY, you can add 1 ""Meklord Emperor"" monster from your Deck to your hand.",0.25,"Pay 2000 Life Points and Tribute 1 Warrior-Type monster; banish up to 3 ""Legendary Dragon"" Spell Cards with different names from yourhand and/or GY, and if you do, Special Summon that many ""Legendary Knight"" monsters with different names from your hand,Deck, and/or GY. You can only activate 1 ""Legend of Heart"" perturn." 6623,"1 Tuner + 1 or more non-Tuner monsters While this Synchro Summoned card is on the field, your opponent cannot activate effects of monsters with the same original Attribute(s) as the ""Yang Zing"" monster(s) used for the Synchro Summon of this card. When this Synchro Summoned card is destroyed by battle or card effect and sent to the GY: You can add 1 Tuner monster from your Deck to your hand. Once per turn, when a monster(s) your opponent controls is destroyed by battle or card effect: You can Special Summon 1 Wyrm-Type monster from your Deck, in Defense Position, whose original Attribute matches the original Attribute that 1 of those destroyed monsters had on the field.",0.2,"When a monster(s) (except a Spellcaster-Type monster) is Normal or Special Summoned to your opponent's side of the field while you control another face-up Spell Card and your opponent does not control any face-up Spell Cards: That monster cannot attack or activate its effects this turn. (This applies even if this card leaves the field.) If you do not control any Spellcaster-Type monsters, destroy this card." 5809,"1 Tuner + 1 or more non-Tuner ""Noble Knight"" monsters When this card is Synchro Summoned: You can equip 1 ""Noble Arms"" Equip Spell Card from your Deck to this card. At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the GY: You can add 1 ""Noble Knight"" or ""Noble Arms"" card from your Deck to your hand. You can only control 1 ""Ignoble Knight of High Laundsallyn"".",0.0,"If you control 2 or more Spellcaster monsters: Change 1 Attack Position monster your opponent controls to Defense Position, then take control of it, and if you do, it cannot be destroyed by battle." 5815,"You can only control 1 ""Magicalized Duston Mop"". The equipped monster cannot be Tributed, or be used as a Fusion, Synchro, or Xyz Material for a Summon. When this card you control is destroyed by your opponent's card effect and sent to the GY: You can add 1 ""Duston"" monster from your Deck to your hand.",0.2,2 Level 7 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; take control of that monster. This card cannot attack the turn you activate this effect. 5102,"When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into your Deck. When this card is Normal Summoned: You can add 1 Field Spell Card from your Deck to your hand. There must be another face-up ""Madolche"" monster on the field to activate and to resolve this effect.",0.0,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 3 Fiend-Type monsters in your GY. If this card is destroyed by battle, or by your opponent's card effect while it is a Monster Card, equip it to a monster your opponent controls during the End Phase of this turn. Take control of the equipped monster." 3133,"If this card was Special Summoned by the effect of a ""Gladiator Beast"" monster, when this card destroys an opponent's monster by battle and sends it to the GY, you can add 1 ""Gladiator Beast"" card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Samnite"".",0.3333333333333333,"When your opponent declares a direct attack: Banish 1 ""Destiny HERO"" monster from your GY; end the Battle Phase." 4760,"When this card is destroyed by battle and sent to the GY, you can add 1 Insect-Type monster with 1000 DEF or less from your Deck to your hand.",0.3333333333333333,"Target 1 ""Altergeist"" Link Monster in your GY; Special Summon it. You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 ""Altergeist"" monster. You can only use 1 ""Altergeist Revitalization"" effect per turn, and only once that turn." 5106,"When this card you control is destroyed by your opponent's card (either by battle or by effect) and sent to your GY: Shuffle this card into your Deck. When this card is Normal or Flip Summoned: You can add 1 ""Madolche"" monster from your Deck to your hand.",0.0,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 ""Buster Blader"" from your hand, Deck, or GY." 6557,"Must be Special Summoned with ""Mask Change"" and cannot be Special Summoned by other ways. This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 ""Change"" Quick-Play Spell Card from your Deck to your hand. You can only use this effect of ""Masked HERO Anki"" once per turn.",0.14285714285714285,"1 ""Yubel"" monster + 1 Fiend monster with 0 ATK/DEF Must be Special Summoned (from your Extra Deck) by shuffling the above cards from your hand, field, and/or GY into the Deck/Extra Deck. Cannot be used as Fusion Material. Cannot be destroyed by battle, also you take no damage from battles involving this card. When your opponent activates a monster effect (Quick Effect): You can Tribute this card; the activated effect becomes ""Your opponent destroys 1 ""Yubel"" monster in their hand, Deck, or field"". You can only use this effect of ""Phantom of Yubel"" once per turn." 3916,"When this card is destroyed by battle and sent to the GY, you can select and add 1 monster with 200 DEF from your Deck to your hand.",0.3333333333333333,"While you control a ""Rescue-ACE"" monster other than ""Rescue-ACE Hydrant"", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. You can only use each of the following effects of ""Rescue-ACE Hydrant"" once per turn. You can activate a Quick-Play Spell, or Trap Card, that was Set by the effect of your ""Rescue-ACE"" card, the turn it was Set. During your Main Phase: You can add 1 ""Rescue-ACE"" monster from your Deck to your hand, except ""Rescue-ACE Hydrant""." 3376,"When this card is destroyed by battle and sent to the GY, you can add 1 ""Iron Core of Koa'ki Meiru"" or 1 level 4 or lower ""Koa'ki Meiru"" monster from your Deck to your hand.",0.3333333333333333,"Once per turn: You can banish 1 ""Ritual Beast"" card from your hand, then target 1 card your opponent controls; return it to the hand. You can only Special Summon ""Spiritual Beast Pettlephin(s)"" once per turn." 6929,"A ""Black Luster Soldier"" monster Ritual Summoned using this card gains these effects. You can only use this effect of ""Beginning Knight"" once per turn. Once per turn: You can target 1 monster your opponent controls; banish it. When this card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack in a row. If this card is banished from the GY: You can add 1 Ritual Spell Card from your Deck to your hand. You can only use this effect of ""Beginning Knight"" once per turn.",0.3333333333333333,Activate only when a face-up Synchro Monster you control is selected as an attack target. Negate the attack and destroy 1 monster your opponent controls. 3188,"When this card is destroyed by battle and sent to the GY, add 1 Plant-Type monster with 1500 or less DEF from your Deck to your hand.",0.3333333333333333,"Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the other card from the GY to your opponent's field. You can only activate 1 ""Terrors of the Overroot"" per turn." 3266,"When this card is destroyed by battle and sent to the GY, you can add 2 ""Ojama"" cards from your Deck to your hand (this can include ""Ojamuscle"").",0.3333333333333333,"2 Level 6 monsters At the start of your opponent's Battle Phase: If this card is in the Main Monster Zone, roll a six-sided die and move this card directly to that many (1 to 6) Main Monster Zones clockwise, and if a monster is already in that zone it moves to, attach that monster to this card as material. (Transfer its materials to this card.) If this effect causes this monster's number of materials to exceed 6, you win the Duel. If this card cannot be moved, or the monster in the zone it moves to cannot be attached, send this card to the GY." 5205,"When this card in your possession is destroyed by your opponent's card (either by battle or by effect) and sent to your GY: Shuffle this card into the Deck. When this card is Special Summoned: You can add 1 ""Madolche"" Spell/Trap Card from your Deck to your hand. You must control a Beast-Type ""Madolche"" monster to activate and resolve this effect.",0.0,"You can activate 1 of these effects. ● Target 1 face-up monster you control that has a Level; Special Summon 1 monster with the same Level from your hand or GY in Defense Position, but its effects are negated. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Xyz Monsters. ● Target 1 Xyz Monster you control; add 1 card attached to it to the hand. You can only use this effect of ""Overlay Network"" once per turn." 3514,"While you control this face-up card, your opponent cannot select a monster other than ""Oshaleon"" as an attack target. When this card is destroyed by battle and sent to the GY, you can add 1 Reptile-Type monster with 500 ATK or less from your Deck to your hand.",0.0,"If you Link Summon a ""Trickstar"" monster: You can target 1 ""Trickstar"" monster in your GY, that was used as material; Special Summon it in Defense Position, but negate its effects. You can only use this effect of ""Trickstar Light Arena"" once per turn. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else return it to the hand." 3683,"1 DARK Tuner + 1 or more non-Tuner Fiend-Type monsters Once per turn, you can activate this card's effect by removing from play 1 Level 6 or lower DARK Effect Monster from your GY. Until the End Phase, treat this card's name as that monster's name, and this card gains the same effects as that monster while face-up on the field. When this card is destroyed and sent to the GY, add 1 ""Earthbound Immortal"" monster from your Deck to your hand.",0.25,"2 monsters, including a ""Mekk-Knight"" monster If this card is Link Summoned: You can discard 1 ""Mekk-Knight"" monster or ""World Legacy"" card; add 1 ""World Legacy"" card from your Deck to your hand. You can only use this effect of ""Mekk-Knight of the Morning Star"" once per turn. If your ""Mekk-Knight"" monster battles a monster in a different column that it, your monster cannot be destroyed by that battle, also you take no battle damage from that battle." 3045,"When this card is destroyed by battle and sent to the GY, you can add 1 Level 2 or lower LIGHT monster from your Deck to your hand.",0.3333333333333333,Add to your hand 1 Level 7 or lower Ritual Monster Card from your Deck. Then you can add to your hand 1 Ritual Spell Card from your GY. 1835,"When this card is destroyed by battle and sent to the GY: Add 1 Level 4 or lower ""Dark World"" monster from your Deck to your hand.",0.5,"You can discard this card and 1 Tuner; add 1 ""Synchron"" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of ""Junk Converter"" once per turn." 8771,"When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 Level 5 or higher Pendulum Monster from your Deck to your hand. You can only use this effect of ""Performapal Handsamuraiger"" once per turn.",0.0,"If this card is added to your hand, except by drawing it: You can Special Summon this card as a Tuner, then you can increase its Level by 1. (Quick Effect): You can Tribute this card; Special Summon 1 ""Tenpai Dragon"" monster from your Deck, except ""Tenpai Dragon Genroku"", also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can only use each effect of ""Tenpai Dragon Genroku"" once per turn." 3630,"When this card you control is destroyed and sent to the GY, add 1 ""Reptilianne"" monster from your Deck to your hand.",0.0,Activate only when your opponent Summons a monster. Special Summon 1 Level 4 or lower monster from your hand in face-up Defense Position. Return it to the owner's hand during the End Phase. 3719,"When this card is destroyed by battle and sent to the GY, you can add 1 Level 3 or lower Dragon-Type monster from your Deck to your hand.",0.3333333333333333,"If your opponent adds a card(s) from the Deck to their hand, except by drawing them, by their card effect: Reveal 1 card from your Deck, and add it to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only activate 1 ""Sales Pitch"" per turn." 5444,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 ""Gem-Knight"" card from your Deck to your hand.",0.25,"Once per turn: You can send 1 ""Lightsworn"" monster from your hand to the GY, then target 1 other ""Lightsworn"" monster in your GY; add it to your hand. Each time a card(s) is sent from you rDeck to the GY, place 1 Shine Counter on this card. If a ""Lightsworn"" card(s) you control would be destroyed by a card effect, you can remove 2 Shine Counters from your side of the field for each of those ""Lightsworn"" card(s) instead." 1706,"When this card you control is destroyed by battle and sent to your Graveyard, you can add any ""T.A.D.P.O.L.E.""(s) from your Deck to your hand.",0.0,"If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn." 1894,When this card is destroyed by battle and sent to the GY: You can add 1 Insect-Type monster with 1500 or less ATK from your Deck to your hand.,0.6666666666666666,"Equip only to a ""Vylon"" monster. It cannot be targeted by the opponent's monster effects or Trap effects. If this face-up card on the field is sent to the GY: You can add 1 ""Vylon"" Spell Card from your Deck to your hand." 3744,"When this card is destroyed by battle and sent to the GY, you can add 1 Level 3 or lower Beast-Type monster from your deck to your hand.",0.3333333333333333,"This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Add 1 ""Watt"" monster from your Deck to your hand." 6847,"When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 ""Performapal"" Pendulum Monster from your Deck to your hand. You can only use this effect of ""Performapal Salutiger"" once per turn.",0.2857142857142857,"2 monsters with the same Type and Attribute, except Tokens When a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. If this card in your possession is sent to your GY by an opponent's card: You can add up to 2 Ritual Monsters and/or Ritual Spells with different names from your GY to your hand. You can only use each effect of ""Herald of Mirage Lights"" once per turn." 10507,"Your opponent cannot target any of their monsters in the same column as one of your ""S-Force"" monsters with card effects. When a monster your opponent controls activates its effect (Quick Effect): You can banish 1 ""S-Force"" card from your hand; destroy that monster. You can only use this effect of ""S-Force Orrafist"" once per turn.",0.0,"All ""Rokket"" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects; Special Summon up to 2 ""Rokket"" monsters with different names from your hand in Defense Position. If your opponent controls more monsters than you do: Special Summon ""Rokket"" monsters with different names from your GY in Defense Position, up to the difference. You can only use this effect of ""Boot Sector Launch"" once per turn." 6054,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot Special Summon monsters from the Extra Deck for the rest of this turn.",0.3333333333333333,"Once per turn, when battle damage is inflicted: You can target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. When this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Set 1 ""Abyss Script"" Spell directly from your Deck." 6065,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY:Special Summon it. If this card is Special Summoned during your opponent's turn: You can destroy 1 face-up card your opponentcontrols.",0.6666666666666666,"This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. When this card is destroyed by battle and sent to the GY, you can Special Summon 1 Level 4 or lower ""Karakuri"" monster from your Deck in face-up Attack Position." 6064,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. When this Set card in your Spell & Trap Card Zone is destroyed and sent to the GY during your opponent's turn: Special Summon this card. When an ""Artifact"" card(s) is destroyed and sent to your GY (except during the Damage Step): You can Special Summon this card from your hand.",0.6666666666666666,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When this card is destroyed by battle and sent to the GY: You can change the monster that destroyed it to face-down Defense Position, and if you do, it cannot change its battle position." 6062,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: You can target 1 ""Artifact"" monster in your GY; Set that target to your Spell & Trap Card Zone as a Spell Card.",0.6666666666666666,"This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the GY, select 1 Level 4 or lower ""Karakuri"" monster in your GY, and Special Summon it in face-up Defense Position." 10185,"You must send this card to the GY during your 2nd Standby Phase after activation. Once per turn, during your Main Phase: Toss a coin and if the result is heads, send this card to the GY. If this card is sent from the Spell & Trap Zone to the GY: You can activate this effect; this turn, your opponent cannot activate cards or effects in response to the activation of your ""Ancient Warriors"" cards and effects, also until the end of the turn, all ""Ancient Warriors"" Effect Monsters you currently control gain this effect. ● When this card declares an attack: You can destroy 1 card your opponent controls.",0.3333333333333333,"This card can attack your opponent directly. When this card successfully attacks directly, if you control a ""Frog"" monster other than ""Frog the Jam"" or ""Unifrog"" you can destroy 1 Spell or Trap your opponent controls." 9030,"You can Ritual Summon this card with ""Machine Angel Ritual"". If this card is Ritual Summoned: You can make your opponent send 1 Spell/Trap they control to the GY. When this attacking card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack on an opponent's monster in a row. Once per turn, when your opponent activates a card or effect that targets a ""Cyber Angel"" Ritual Monster(s) you control (Quick Effect): You can shuffle 1 Ritual Monster from your GY into the Deck, and if you do, destroy 1 card your opponent controls.",0.0,"Activate by Tributing 1 Synchro Monster you control when your opponent declares an attack with a monster. Change all Attack Position monsters your opponent controls to Defense Position. Afterwards, inflict damage to your opponent's Life Points equal to the DEF of the monster the attack was declared with." 10626,"[ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your ""Solfachord"" Pendulum Monster(s) is Pendulum Summoned. [ Monster Effect ] (Quick Effect): You can target 1 Effect Monster your opponent controls, or, if you have an even Pendulum Scale in your Pendulum Zone, you can target 1 face-up Spell/Trap your opponent controls; this turn, banish it when it leaves the field. You can only use this effect of ""TiSolfachord Beautia"" once per turn. Once per turn, at the start of the Damage Step, if this card battles a monster with an equal or higher ATK than the lowest Pendulum Scale in your Pendulum Zone x 300: Destroy that monster.",0.3333333333333333,"If your opponent controls a monster and you control no monsters: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beast-Type monster from your Deck. Its effects are negated and it is destroyed during the End Phase. You can only activate 1 ""Assault of the Fire Kings"" per turn." 9146,"During your Main Phase: You can excavate the top cards of your Deck equal to the number of other ""Valkyrie"" monsters you control, and if you do, add 1 excavated Normal Spell/Trap to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 ""Valkyrie"" monster from your Deck. You can only use each effect of ""Valkyrie Vierte"" once per turn.",0.0,"2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack." 10318,"Cannot be Special Summoned, except with the effect of a ""Myutant"" card. Your opponent cannot target this card with Trap effects. You can only use each of the following effects of ""Myutant Arsenal"" once per turn. When your opponent activates a monster effect (Quick Effect): You can banish 1 card from your hand or field, then target 1 monster on the field; banish it. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished ""Myutant"" Spells; add it to your hand.",0.0,"If you control a face-up monster that was Tribute, Ritual or Fusion Summoned: Until the end of your opponent's next turn, neither player can Synchro or Xyz Summon, Synchro and Xyz Monsters cannot attack, also their effects are negated." 6057,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot target ""Artifact"" monsters you control for attacks for the rest of this turn.",0.25,"You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a ""Qli"" monster(s): You can Special Summon 2 ""Qli"" monsters from your Deck, but destroy them during the End Phase." 6059,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy up to 2 Set cards you control (min. 1). You can only use this effect of ""Artifact Beagalltach"" once per turn.",0.3333333333333333,"When this card destroys an opponent's monster by battle: You can Special Summon 1 Level 5 or lower WIND Dragon monster from your hand or Deck, except ""Armed Dragon, the Armored Dragon"", but it cannot attack directly this turn." 8208,"When this card is activated: You can activate 1 ""Umi"" from your hand or GY. While ""Umi"" is on the field, this face-up card gains these effects. Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.",0.2857142857142857,"Send 1 ""Destruction Sword"" card and 1 ""Buster Blader"" monster from your Deck to the GY, except ""Prologue of the Destruction Swordsman""; Special Summon 1 ""Buster Dragon"" from your Extra Deck or GY, but destroy it during the End Phase of the next turn. You can banish this card from your GY; this turn, ""Destruction Sword"" cards you control cannot be destroyed by battle or card effects. You can only activate 1 ""Prologue of the Destruction Swordsman"" per turn." 5778,"Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: Banish 1 random card from the controller's hand, face-down, until the next turn's Standby Phase. You can only control 1 face-up ""Blue Duston"".",0.25,"When this card is Normal Summoned: You can have all face-up monsters you currently control gain 1 Level, also, they become DARK (these effects last until the End Phase)." 2962,"When this card you control is destroyed by battle and sent to your GY, you can halve the current ATK of 1 face-up monster your opponent controls, until the End Phase.",0.3333333333333333,"During your next Standby Phase, after this face-up card you control was destroyed and sent to your GY by an opponent's card effect: Special Summon it." 7080,"2 EARTH Warrior-Type Synchro Monsters When this card, or a monster you control that is owned by your opponent, destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your side of the field. When your opponent Special Summons a monster(s), except during the Damage Step: You can Tribute 1 EARTH Warrior-Type Synchro Monster; take control of that monster(s). If this face-up card leaves the field: Return control of all monsters you control to the owner.",0.4,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. During your opponent's turn (Quick Effect): You can send 1 face-up ""Meklord"" monster you control to the GY; Special Summon this card from your hand. You can only use this effect of ""Meklord Emperor Wisel - Synchro Absorption"" once per turn. If this card is Special Summoned: You can target 1 monster your opponent controls; it cannot attack for the rest of this turn. When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card." 11285,"When this card is destroyed by battle with an opponent's monster: You can take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. When your Zombie monster is destroyed by battle with an opponent's monster, while this card is in your GY: You can banish this card; take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. You can only use this effect of ""Devouring Sarcoughagus"" once per turn.",0.0,"This card's name is treated as ""Harpie Lady""." 6569,"When this card destroys an opponent's monster by battle and sends it to the GY: You can place 1 counter on this card. You can send this card with 2 or more counters to the GY; Special Summon 1 EARTH monster from your Deck. If this card would be destroyed by battle or card effect, you can remove 1 counter from this card instead.",0.25,"When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your GY." 11901,"Once per Chain, when a monster on the field, except ""Bunny Ear Enthusiast"", activates its effect (Quick Effect): You can place 1 Bunny Ear Counter on it, and it cannot be destroyed by battle as long as it has that Counter. Once per turn (Quick Effect): You can target 1 monster with a Bunny Ear Counter; banish both it and this card until the Standby Phase of the next turn.",0.0,A masked monster that wields the most deadly of curses. 5241,When this card is destroyed and sent to the GY: Place 1 Ice Counter on each face-up monster on the field.,0.0,"If your LP are lower than your opponent's: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 non-Warrior ""Gold Pride"" monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""Gold Pride"" monsters. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only ""Gold Pride"" monsters you control. You can only use each effect of ""Gold Pride - Leon"" once per turn." 7562,"ABC-Dragon Buster"" + ""XYZ-Dragon Cannon"" Must be Special Summoned (from your Extra Deck) by banishing cards you control with the above original names, and cannot be Special Summoned by other ways. (You do not use ""Polymerization"".) During either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can discard 1 card; negate the activation, and if you do, destroy that card. During either player's turn: You can banish this card, then target 1 each of your banished ""ABC-Dragon Buster"" and ""XYZ-Dragon Cannon""; Special Summon them.",0.4,"2 ""Gold Pride"" monsters with different Levels You can target 1 monster your opponent controls; destroy it, then, if your LP are lower than your opponent's, you can destroy all cards in its adjacent Monster Zones and Spell & Trap Zones. You can only use this effect of ""Gold Pride - Nytro Blaster"" once per turn. Once per turn, during the End Phase, if this effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 ""Gold Pride - Nytro Head"" from your Deck or GY." 6348,"3 Level 10 monsters You can also Xyz Summon this card by discarding 1 ""Rank-Up-Magic"" Spell Card and using a ""Utopia"" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target 1 ""Number"" monster in your GY; Special Summon it in Defense Position, but its effects are negated. During either player's turn, when a monster effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.",0.2857142857142857,"When this face-down card is destroyed and sent to the GY, you can Special Summon 1 Level 4 or lower Machine-Type ""roid"" monster from your hand." 5331,"When this card destroys an opponent's monster by battle and sends it to the GY: You can discard 1 WATER monster to the GY; Special Summon 1 ""Mermail"" monster from your Deck in face-up Defense Position. You can only use the effect of ""Mermail Abyssnose"" once per turn.",0.0,Cannot be Special Summoned. When this card is Normal Summoned: You can equip as many Equip Spell Cards from your GY as possible to Warrior-Type monster(s) you control. 12034,"(This card is always treated as an ""Infernoble Knight"" card.) You can discard this card, then target 1 Warrior monster you control; equip it with 1 Equip Spell from your Deck that can equip to it. When this card, not equipped with an Equip Card, is destroyed by battle with an opponent's monster and sent to the GY: You can Special Summon this card, and if you do, equip that monster your opponent controls to this card. You can only use each effect of ""Courageous Crimson Chevalier Bradamante"" once per turn.",0.0,"If all monsters you control are Pendulum Monsters (min. 1): Target 2 cards in your Pendulum Zones; destroy both cards, and if you do, neither player can Special Summon monsters for the rest of this turn, except by Pendulum Summon." 4326,"When this card destroys an opponent's monster by battle and sends it to the GY, you can discard 1 ""Fabled"" monster to the GY to draw 1 card.",0.5,"If this card is Normal or Special Summoned: You can send 1 ""Lunalight"" card from your hand to the GY, and if you do, draw 1 card. If this card is sent to the GY by a card effect: You can target 1 of your Level 4 or lower ""Lunalight"" monsters that is banished or in your GY, except ""Lunalight Emerald Bird""; Special Summon it in Defense Position, but negate its effects. You can only use each effect of ""Lunalight Emerald Bird"" once per turn." 6060,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn, each time an ""Artifact"" monster(s) is Special Summoned: Draw 1 card. You mustcontrol this face-up card to activate and to resolve this effect. You can only control 1 ""Artifact Caduceus"".",0.4,"While a ""Ghostrick"" monster is on the field, your opponent cannot Flip Summon. When this card in your possession is destroyed by your opponent's card and sent to the GY: Your opponent cannot declare attacks for the rest of this turn." 10328,"Cannot be Special Summoned, except with the effect of a ""Myutant"" card. Your opponent cannot target this card with Spell effects. You can only use each of the following effects of ""Myutant Mist"" once per turn. When your opponent activates a Trap Card or effect (Quick Effect): You can banish 1 card from your hand or field; draw 2 cards. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished ""Myutant"" monsters; add it to your hand.",0.0,"FLIP: You can activate this effect; this turn, ""Subterror"" cards you control cannot be destroyed by your opponent's card effects. You can only use this effect of ""Subterror Behemoth Dragossuary"" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position." 10539,"You can only control 1 ""War Rock Ordeal"". When this card is activated: Place 3 counters on it. When your ""War Rock"" monster destroys an opponent's monster by battle and sends it to their GY: You can remove 1 counter from this card, and if you do, draw 1 card. If the last counter has been removed by this effect, send this card to the GY.",0.0,"If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When this card is Special Summoned from the hand: Target 1 Spell/Trap Card your opponent controls; return that target to the hand." 1532,"When a monster you control that's equipped with this card is destroyed by battle, and this card is sent to the GY, you can either:Draw 1 card. OR Discard 1 random card from your opponent's hand.",0.0,FLIP: Target 1 face-up Machine-Type monster your opponent controls; take control of that target until your next End Phase. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF. 5487,"3 Level 5 monsters When this card is sent from the field to the GY: Draw 1 card. If this card has ""Fairy Cheer Girl"" as an Xyz Material, it gains this effect. When this card destroys an opponent's monster by battle and remains on the field: You can detach 1 Xyz Material from this card; inflict 400 damage to your opponent for each card in your hand.",0.16666666666666666,"Fiend-Type monsters you control, except ""Fiendish Rhino Warrior"", cannot be destroyed by battle or card effects. If this card is sent to the GY: You can send 1 Fiend-Type monster from your Deck to the GY, except ""Fiendish Rhino Warrior"". You can only use this effect of ""Fiendish Rhino Warrior"" once per turn." 7365,"When you take battle damage: Draw 1 card. If this card in its owner's control is destroyed by an opponent's card effect: You can draw cards, equal to the number of ""Dig of Destiny"" in your GY.",0.0,"If a Trap is face-up on the field or in either GY: You can Special Summon this card from your hand, and if you do, it becomes Level 6 until the end of this turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 ""Jinzo"" from your hand or GY, then you can destroy all Traps your opponent controls (if a card is Set, reveal it). You can only use each effect of ""Jinzo the Machine Menace"" once per turn." 6265,"When a Spell/Trap Card, or monster effect is activated: Send 1 face-up ""tellarknight"" monster you control to the GY; negate the activation, and if you do, destroy that card, then draw 1 card.",0.4,"1 Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the GY, you can Special Summon that monster to your side of the field in face-up Defense Position." 1961,"While this card is in face-up Attack Position, negate any Spell/Trap effects that target exactly 1 Machine-Type monster you control. When this face-up card is destroyed by battle and sent to the GY: You can draw 1 card.",0.16666666666666666,"If you have 3 or more cards in your hand (other than this card), and none of them are monsters: Banish your entire hand face-up; add 1 monster from your Deck to your hand. If you do, you cannot Normal or Special Summon any monsters for the rest of this turn, except monsters with that name." 5391,"2 Level 4 LIGHT monsters Once per turn: You can detach 2 Xyz Materials from this card to target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Draw 1 card.",0.0,"If this card is Normal Summoned: You can add 1 ""Electrode Beast Anion"" from your Deck or GY to your hand, then immediately after this effect resolves, you can Normal Summon 1 Level 4 or lower Thunder monster, also you cannot Special Summon from the Extra Deck for the rest of this turn, except LIGHT Xyz Monsters. You can target 1 other Thunder monster you control that has a Level; this card's Level becomes that monster's until the end of this turn. You can only use each effect of ""Electrode Beast Cation"" once per turn." 10321,"When you activate this card: You can target 1 Effect Monster your opponent controls; banish 1 ""Myutant"" monster from your GY, and if you do, negate its effect until the end of this turn (even if this card leaves the field). When your Level 8 or higher ""Myutant"" monster destroys an opponent's monster by battle: You can draw 1 card. You can only use this effect of ""Myutant Clash"" once per turn. You can only activate 1 ""Myutant Clash"" per turn.",0.0,"Target 1 Dragon ""Galaxy"" monster you control; until the end of this turn, it cannot be destroyed by battle, also it is unaffected by other card effects, except its own. You can only activate 1 ""Tachyon Spiral Galaxy"" per turn. If you control a ""Galaxy-Eyes Tachyon Dragon"" monster, you can activate this card from your hand." 9273,"3 ""Destiny HERO"" monsters During your Main Phase: You can look at the top 5 cards of your Deck or your opponent's Deck, then place them on the top of the Deck in any order. When this card destroys an opponent's monster by battle: You can draw 1 card. If this Fusion Summoned card is destroyed by battle or card effect: You can target 3 Level 9 or lower ""Destiny HERO"" monsters with different names in your GY; Special Summon them. You can only use each effect of ""Destiny HERO - Dominance"" once per turn.",0.0,"If 5 monsters are Special Summoned at the same time, including this card: Destroyas many cards your opponent controls as possible, and if you do, inflict 500 damageto your opponent for each card destroyed." 3810,"1 Tuner + 2 or more non-Tuner monsters This card cannot be Special Summoned except by Synchro Summon. When this card destroys a face-down Defense Position monster by battle and sends it to the GY, draw 1 card.",0.0,"If a ""Code Talker"" monster(s) is Special Summoned from the Extra Deck to your field (except during the Damage Step): You can target 1 of those monsters; add 1 Cyberse monster with the same Attribute from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters (even if this card leaves the field). You cannot add other monsters with that same Attribute to your hand by the effect of ""Cynet Codec"" this turn, and you can only activate the effect of ""Cynet Codec"" once per Chain." 6142,"When a face-up ""Galaxy"" Xyz Monster(s) you control is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect, and sent to your GY: Destroy as many face-up cards your opponent controls as possible, and if you do, banish them. During your Draw Phase, if this card is in your GY, instead of conducting your normal draw: You can banish this card, then target 1 ""Galaxy"" Xyz Monster in your GY; Special Summon that target.",0.8,"When a Spell/Trap Card, or monster effect is activated: Send 1 face-up ""tellarknight"" monster you control to the GY; negate the activation, and if you do, destroy that card, then draw 1 card." 3470,"When you Ritual Summon a Ritual Monster, you can remove from play this card from your GY as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card.",0.16666666666666666,"This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned, Flip Summoned or flipped face-up. If this card inflicts Battle Damage to your opponent's Life Points, your opponent must discard all cards in his/her hand during the next Draw Phase before they draw." 3454,"While you control this face-up card, when a ""Saber"" monster is destroyed by battle and sent to the GY, draw 1 card.",0.0,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from your field; return 1 ""Mythical Beast"" card from your Pendulum Zone or face-up from your Extra Deck to the hand. You can only use this effect of ""Mythical Beast Bashilisk"" once per turn." 3143,"While it is your turn, all face-up monsters your opponent controls become Plant-Type monsters. When this face-up card on the field is destroyed and sent to the GY by an opponent's card effect, draw 1 card.",0.25,"If a ""Gagaga"", ""Gogogo"", and/or ""Dododo"" monster(s) you control is destroyed by battle or card effect and sent to the GY: Target 1 of those monsters; Special Summon it, then you can Special Summon up to 2 ""Gagaga"", ""Dododo"", and/or ""Gogogo"" monsters from your hand in Defense Position." 3434,"When this card is destroyed by battle and sent to the GY, draw 1 card.",0.0,"During your Standby Phase, if this card is in your GY: You can return it to your hand." 6796,"When this card is destroyed by battle and sent to the Graveyard, or when this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard, and you control no cards: You can draw 2 cards.",0.4,"1 Tuner + 1 or more non-Tuner monsters Cannot be targeted by an opponent's card effects. You can only use each of these effects of ""Yazi, Evil of the Yang Zing"" once per turn. You can target 1 ""Yang Zing"" monster you control and 1 card your opponent controls; destroy them. When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 Wyrm-Type monster from your Deck in Defense Position." 5801,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When a ""Ghostrick"" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your GY: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.",0.0,"3 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 4 or lower Attack Position monster your opponent controls; gain control of it until the End Phase." 6640,"When a face-up ""Fluffal"" monster(s) you control is destroyed by battle by your opponent's attack or card effect and sent to your GY:Target 1 of those destroyed monsters; add it to your hand, and if you do, draw 1 card.",0.5,"When this card is Normal Summoned, destroy this card. When this card is destroyed by the effect of a ""Scrap"" card and sent to GY, you can select 1 ""Scrap"" Monster other than ""Scrap Kong"" from your GY and add it to your hand." 9173,"When you activate this card: You can banish 1 ""Evil Eye"" card from your GY; draw 1 card. Once per turn, after damage calculation, if your ""Evil Eye"" monster equipped with ""Evil Eye of Selene"" attacked an opponent's monster: You can banish that opponent's monster. If this card in the Spell & Trap Zone is destroyed by card effect: You can target up to 3 of your banished ""Evil Eye"" cards; return them to the GY. You can only activate 1 ""Evil Eye Repose"" per turn.",0.0,"If this card destroys an opponent's monster by battle while there are 3 or more ""Flamvell"" monsters in your GY, select 1 card in your opponent's GY, and remove it from play. If your opponent has no Spell Cards in their GY when this effect activates, inflict 500 damage to your opponent." 1749,"When this face-up card on the field is sent to the GY (unless it was attacked while face-down and destroyed as a result of battle), you can draw 1 card from your Deck.",0.0,Select 1 face-up Attack Position monster on your opponent's side of the field and change it to Defense Position. 4744,When this card is destroyed by a card effect and sent to the GY: You can draw 1 card for each Equip Card that was equipped to this card.,0.25,"Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. While there are 2 cards in the Field Zones, your opponent cannot target this card with card effects. You can only use each of the following effects of ""Jungle Dweller"" once per turn. You can banish 1 LIGHT or DARK monster from your GY; Special Summon this card from your hand. If this card in its owner's possession is destroyed by an opponent's card: You can shuffle up to 2 of your Field Spells from your GY or banishment into the Deck, then you can destroy up to that many cards your opponent controls." 2461,"When this card is destroyed by battle and sent to the GY: Send 2 cards from your hand to the GY, and if you do, draw 2 cards.",0.25,"Target 1 ""Elemental HERO"" Fusion Monster you control; destroy as many monsters your opponent controls as possible, with ATK higher than that monster's, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters in the GY (your choice, if tied). If a ""Skyscraper"" Field Spell Card is in your Field Zone, inflict damage to your opponent equal to the combined original ATK of those destroyed monsters in the GY, instead." 9071,"When a monster in the Extra Monster Zone is destroyed by battle with a monster in the Main Monster Zone and sent to the GY, while this card is in the GY: You can Special Summon this card, in Defense Position, to the field of that destroyed monster's owner. You can only use this effect of ""Extraceratops"" once per turn. If this card Summoned this way is destroyed and sent to the GY: Draw 1 card.",0.0,"When you take Battle Damage while this card is in your GY, remove it from play. Then, if there is a FIRE monster other than ""Volcanic Counter"" in your GY, inflict damage to your opponent equal to the amount of Battle Damage you took." 8702,"Activate this card by targeting 1 ""Rokket"" monster in your GY; Special Summon it and equip it with this card, but banish it when this card leaves the field. If this card is sent to the GY because the equipped monster is destroyed: You can draw 1 card. You can only use each effect of ""Borrel Regenerator"" once per turn.",0.25,"If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 ""Triple Tactics Talent"" per turn." 4086,"When this card destroys a LIGHT monster by battle and sends it to the GY, draw 1 card. If that card is a Level 4 or lower DARK monster, you can reveal that card to Special Summon it.",0.25,"1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 ""World Chalice"" Normal Monster you control as a Tuner. You can only use each of the following effects of ""Ib the World Chalice Justiciar"" once per turn. ● If this card is Synchro Summoned: You can add 1 ""World Legacy"" card from your Deck to your hand. ● If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 ""World Chalice"" monster from your Deck or GY, except ""Ib the World Chalice Justiciar""." 3346,"When this card on the field is destroyed by a card effect and sent to the GY, the owner of this card draws 1 card.",0.25,"You can Ritual Summon this card with ""Sprite's Blessing"". During either player's turn, when your opponent activates a card or effect that targets a monster you control: You can discard this card; negate the activation. During either player's turn, when your opponent would Special Summon a monster(s): You can return this card from your field to the hand; negate the Special Summon, and if you do, banish that monster(s)." 2414,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: When this card destroys an opponent's monster by battle and sends it to the GY, draw 1 card.",0.25,"During either player's turn, you can send this card from your hand to the GY to select 1 face-up Tuner monster you control. This turn, that monster cannot be destroyed by battle, and you take no Battle Damage from battles involving it." 2232,"When this Set card is destroyed and sent to the GY by a card effect controlled by your opponent, shuffle this card into the Deck. Then draw 1 card.",0.6,"FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 ""Shaddoll Beast"" effect per turn, and only once that turn." 12771,"Once per turn, when a monster is destroyed by battle involving your FIRE Dragon monster: You can target 1 of those destroyed monsters; Special Summon it to your field in Defense Position. During your opponent's End Phase: You can pay 1000 LP, then target 1 ""Sangen"" Spell/Trap in your GY; Set it, but banish it when it leaves the field. You can only use this effect of ""Sangen Furo"" once per turn.",0.0,"If there are 3 or more ""Laval"" monsters with different names in your GY, you can Special Summon this card (from your hand)." 683,When this card is destroyed by battle and sent to the GY: You can pay 1000 Life Points; Special Summon it in face-up Defense Position during your next turn's Standby Phase.,0.25,"If this card attacks, it gains 400 ATK during the Damage Step only. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 ""T.G."" monster from your Deck to your hand, except ""T.G. Rush Rhino""." 3624,"When this card is destroyed by battle and sent to the GY, you can pay 800 Life Points to Special Summon 1 Level 4 Psychic-Type monster from your Deck.",0.0,FLIP: Select 1 monster on the field and return it to its owner's hand. 8514,"2 ""Altergeist"" monsters When another ""Altergeist"" monster inflicts battle damage to your opponent: You can target 1 monster in their GY; Special Summon it to your zone this card points to, but each turn, it cannot attack unless this card has already declared an attack that turn. If this card is destroyed by battle: You can target 1 ""Altergeist"" card in your GY; add it to your hand.",0.0,Select 1 monster on each side of the field. Destroy the selected opponent's monster and give control of your selected monster to your opponent. 10811,"1 ""Despia"" monster + 1 LIGHT monster + 1 DARK monster During the Main Phase (Quick Effect): You can target 1 Fusion, Synchro, Xyz, or Link Monster in your opponent's GY; banish it, or Special Summon it to your field. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK or DEF (whichever is higher). You can only use each effect of ""Despian Proskenion"" once per turn.",0.25,"1 Tuner + 1+ non-Tuner monsters Your opponent cannot target face-down Defense Position monsters you control with card effects. You can only use each of the following effects of ""Penguin Brave"" once per turn. If this card is Synchro Summoned: You can Special Summon 1 ""Penguin"" monster from your Deck in face-down Defense Position. When your opponent activates a monster effect (Quick Effect): You can flip 1 face-down Defense Position WATER monster you control face-up." 1958,"During each of your opponent's Standby Phases: Place 1 Clock Counter on this card. While there are 4 or more Clock Counters on this card, you do not take any Battle Damage. When this card with 4 or more Clock Counters is destroyed and sent to the GY: Special Summon 1 ""Destiny HERO - Dreadmaster"" from your hand or Deck.",0.25,"If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except ""Eva"". You can only use this effect of ""Eva"" once per turn." 5325,"Once per turn, when a face-up FIRE monster(s) you control is destroyed by a card effect, place 1 counter on this card for each destroyed FIRE monster. During either player's Standby Phase: You can send this card to the GY; inflict 1000 damage to your opponent for each counter on this card.",0.0,"Tribute 2 ""Duoterion"" and 1 ""Oxygeddon"" in your hand and/or field; Special Summon 1 ""Water Dragon"" or ""Water Dragon Cluster"" from your hand, Deck, or GY. (This is treated as a Special Summon with the effect of ""Bonding - H2O"".) If ""Water Dragon"" or ""Water Dragon Cluster"" is sent from the field to your GY while this card is in your GY: Add this card to your hand. You can only use this effect of ""Bonding - D2O"" once per turn." 9665,"2 WATER monsters Unaffected by your opponent's monster effects while this card is in the Extra Monster Zone. During the Damage Step, if this card battles an opponent's monster, that opponent's monster is unaffected by card effects, except its own. When this card, or your ""Marincess"" Link Monster this card points to, is targeted for an attack: You can send 1 ""Marincess"" monster from your hand to the GY; for that battle, your monster cannot be destroyed by battle and you take no battle damage.",0.0,"(This card's name is always treated as ""Harpie Lady"".) Negate the effects of Flip Effect Monsters this card destroys by battle." 4993,"1 Tuner + 1 or more non-Tuner ""Gusto"" monsters When this card is Synchro Summoned: You can target 1 ""Gusto"" card in your GY; add that target to your hand. Your opponent takes any Battle Damage you would have taken from battles involving a face-up ""Gusto"" monster you control. This card cannot be destroyed by battle.",0.4,"You can banish 1 ""Marincess"" monster from your GY; Special Summon this card from your hand. If this card is sent to the GY as material for a WATER Link Monster: You can send cards from the top of your Deck to the GY equal to the number of ""Marincess"" monsters you control, then inflict 200 damage to your opponent for each ""Marincess"" card sent to the GY by this effect. You can only use each effect of ""Marincess Springirl"" once per turn." 6553,"1 DARK Tuner + 1 Dragon-Type non-Tuner monster Cannot be destroyed by battle. When this card destroys an opponent's monster by battle andsends it to the GY: You can activate this effect; this card can make a second attack on an opponent's monster in a row. During each of your Standby Phases: You can target 1 face-upmonster your opponent controls; its ATK becomes half its current ATK, and if it does, inflictdamage to your opponent equal to that lost ATK.",0.3333333333333333,"You can pay 500 Life Points to Special Summon this card when ""Pyramid of Light"" is on the field. This card cannot attack during the turn that it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the GY. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half the DEF of the destroyed monster." 9459,"2+ WATER monsters You can target 1 ""Marincess"" card in your GY, except ""Marincess Marbled Rock""; add it to your hand. You can only use this effect of ""Marincess Marbled Rock"" once per turn. When an opponent's monster declares an attack: You can send 1 ""Marincess"" monster from your hand to the GY; for that battle, monsters cannot be destroyed by battle, also you take no battle damage.",0.0,You can activate this card when a Continuous Trap Card is activated. Negate all Continuous Trap Cards during the turn this card is activated. 1646,"Elemental HERO Avian"" + ""Elemental HERO Burstinatrix"" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster.",0.0,Monsters cannot attack the turn they are Summoned. 9360,"1 Tuner + 1+ non-Tuner monsters When your opponent takes effect damage from another ""Battlewasp"" monster: You can inflict damage to your opponent equal to the original ATK of that monster. You can only use this effect of ""Battlewasp - Azusa the Ghost Bow"" once per turn. When a monster is destroyed by battle with your ""Battlewasp"" monster, while this card is in your GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field.",0.0,"During your Standby Phase, gain Life Points equal to half of the total Life Points you paid during your last turn." 7270,"2 Tuners + 1 non-Tuner DARK Dragon-Type Synchro Monster When this card is Synchro Summoned: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. Your opponent cannot activate cards or effects in response to this effect's activation. If this card destroys a monster by battle: Inflict damage to your opponent equal to that monster's original ATK. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 Level 8 or lower DARK Dragon-Type Synchro Monster in your GY; Special Summon it.",0.0,"2 DARK monsters on the field except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 Special Summoned monster your opponent controls, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the end of this turn, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all Special Summoned monsters your opponent controls." 4747,1 Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the GY: Inflict 300 damage to your opponent for each card in your opponent's hand.,0.25,"You can Special Summon this card (from your hand) by sending 1 other ""Infernity"" monster from your hand to the GY. You can only Special Summon ""Infernity Wildcat"" once per turn this way. If you have no cards in your hand: You can banish 1 ""Infernity"" monster from your GY; increase or reduce this card's Level by 1 until the end of this turn. You can only use this effect of ""Infernity Wildcat"" once per turn." 12128,"2 Level 8 monsters Once per turn, when your Normal Monster or ""Magikey"" monster destroys an opponent's monster by battle: You can detach 1 material from this card; inflict damage to your opponent equal to the destroyed monster's original ATK. Once per turn, during your opponent's Main Phase (Quick Effect): You can target 1 monster your opponent controls with the same Attribute as a Normal Monster or ""Magikey"" monster you control or is in your GY; detach 1 material from this card, and if you do, banish that monster.",0.0,Usually visible despite its phantom existance. 1145,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Shinato's Ark"". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. When this card destroys a Defense Position monster and sends it to the GY as a result of battle, inflict damage to your opponent's Life Points equal to the original ATK of the destroyed monster.",0.0,1 Tuner + 1 or more non-Tuner monsters This card gains 200 ATK and DEF for each non-Tuner Synchro Material Monster used to Synchro Summon this card. 2793,"When this card is destroyed by battle and sent to the GY, inflict 500 damage to your opponent. You can also Special Summon up to 2 ""Nimble Musasabi"" from your Deck to your opponent's side of the field in face-up Attack Position. This card cannot be Tributed for a Tribute Summon.",0.25,1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: Target 1 face-up Synchro Monster your opponent controls; banish that target. 3279,"You take no Battle Damage from battles involving this card. When this attacking card is destroyed by battle and sent to the GY, Special Summon 2 ""Rockstone Tokens"" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0). These Tokens cannot be Tributed for a Tribute Summon.",0.25,"As long as this card remains face-up on the field, any card sent to the GY is removed from play instead." 2354,"If you're Tributing a ""Phantom Beast"" monster or ""Gazelle the King of Mythical Beasts"", this card can be Normal Summoned with 1 Tribute. When this card destroys a monster by battle, inflict 500 damage to your opponent. When this card is destroyed and sent to the GY by an opponent's card effect, inflict 2000 damage to your opponent.",0.25,"Once per turn: You can target 2 ""Monarch"" Spell/Trap Cards in your GY; shuffle them into the Deck, then draw 1 card. If this card is in your GY: You can banish 1 other ""Monarch"" Spell/Trap Card from your GY; Special Summonthis card in Defense Position as a Normal Monster (Fairy-Type/LIGHT/Level 5/ATK1000/DEF 2400). (This card is NOT treated as a Trap Card.) You can only use this effect of ""The Prime Monarch"" once per turn." 4457,2 Level 3 monsters When this card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.,0.2,"1 Cyberse Ritual, Fusion, Synchro, Xyz, or Link Monster + 1 Cyberse monster During your Main Phase: You can Special Summon 1 Cyberse monster from your hand, then you can make this card's Level become the same as that monster. When your opponent activates a Spell/Trap Card or effect, while you control a Link-4 or higher Cyberse monster (Quick Effect): You can banish this card from your field or GY; negate that activation. You can only use each effect of ""Cyberse Desavewurm"" once per turn." 1829,"When this card is destroyed as a result of battle with a Pyro-Type monster and sent to the GY, inflict 800 points of damage to both players' Life Points.",0.25,"You can discard this card to the GY to add 1 ""Necrovalley"" from your Deck to your hand." 2918,"When this card is flipped face-up, select 1 card on the field and inflict 500 damage to its controller. When this card is destroyed by battle and sent to the GY, you can Special Summon 1 ""Mecha Bunny"" from your Deck in face-down Defense Position.",0.3333333333333333,"FLIP: You can Special Summon 1 ""Shaddoll"" monster from your Deck in face-up or face-down Defense Position, except ""Reeshaddoll Wendi"". If this card is sent to the GY by a card effect: You can Special Summon 1 ""Shaddoll"" monster from your Deck in face-down Defense Position, except ""Reeshaddoll Wendi"". You can only use 1 ""Reeshaddoll Wendi"" effect per turn, and only once that turn." 1677,"You can only equip this card to a monster on your opponent's side of the field. When a monster destroys the equipped monster and sends it to the GY as a result of battle, inflict damage to your opponent's Life Points equal to the ATK of the equipped monster.",0.0,"While this card is face-up on your side of the field, your opponent cannot attack Insect-Type monsters. The battle position of a monster that battles with this card is changed to Defense Position at the end of the Damage Step." 1335,"When this card destroys a monster and sends it to the GY as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.",0.0,"Once per turn, you can select 1 ""Iron Chain"" monster you control to have it gain 300 ATK and DEF as long as this card is face-up on the field." 4378,"While in Attack Position: When you would take Effect Damage from an opponent's card effect, it is inflicted to your opponent's Life Points instead. While in Defense Position: When this card is destroyed by battle and sent to the GY, you take no Battle Damage this turn.",0.3333333333333333,"If you have a ""Gate Guardian"" monster in your GY: Pay half your LP; Special Summon 1 Level 11 or higher ""Gate Guardian"" monster from your hand, Deck, or Extra Deck, ignoring its Summoning conditions. You can banish this card from your GY; add 1 of your ""Sanga of the Thunder"", ""Kazejin"", or ""Suijin"" that is banished or in your Deck to your hand. You can only use each effect of ""Dark Element"" once per turn." 8014,"1 ""Edge Imp"" monster + 1 ""Fluffal"" monster When this card destroys an opponent's monster by battle: You can inflict 1000 damage to your opponent. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can inflict 500 damage to your opponent for each ""Frightfur"" monster in your GY. You can only use this effect of ""Frightfur Daredevil"" once per turn.",0.3333333333333333,"If this card is sent to the GY: You can add 1 Level 4 Insect monster from your Deck to your hand, then, if you added a Normal Monster, you can Special Summon it, then you can destroy 1 monster on the field with ATK greater than or equal to that Special Summoned monster's. You can only use this effect of ""Gokipole"" once per turn." 1353,"When this card destroys a monster and sends it to the GY as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.",0.0,"Must be Special Summoned with ""Mask Change"" and cannot be Special Summoned by other ways. This card gains 100 ATK for each ""HERO"" monster in your GY." 1663,"You can only equip this card to ""Chu-Ske the Mouse Fighter"", ""Monk Fighter"", or ""Master Monk"". When the equipped monster destroys your opponent's monster and sends it to the GY as a result of battle, inflict damage to your opponent's Life Points equal to the DEF of the destroyed monster.",0.0,"A non Zombie-Type monster attacking ""Electric Lizard"" cannot attack on its following turn." 3735,"While you have no cards in your hand, when this card destroys an opponent's monster by battle and sends it to the GY, inflict 1600 damage to your opponent.",0.3333333333333333,"1 ""Earthbound"" monster + 1 DARK monster If this card is Special Summoned: You can add 1 ""Earthbound"" monster from your Deck to your hand. You can target 1 DARK Synchro Monster you control; it can attack directly this turn. If a monster(s) your opponent controls is destroyed by an ""Earthbound"" card effect (except during the Damage Step): You can target 1 of those destroyed monsters; inflict damage to your opponent equal to that monster's original ATK. You can only use each effect of ""Earthbound Servant Geo Gremlina"" once per turn." 2518,"Elemental HERO Avian"" + ""Elemental HERO Burstinatrix"" Must be Special Summoned with ""Dark Fusion"" and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to either the ATK or DEF (whichever is higher) of the destroyed monster in the GY.",0.2,"Once per attack, when an opponent's monster declares an attack: You can pay 1000 LP; negate that attack. During your opponent's turn: You can banish this card from your GY; this turn, your opponent's monsters cannot attack directly." 4627,"When exactly 1 monster you control is destroyed and sent to the GY by an opponent's card effect: Target 1 monster your opponent controls; send that target to the GY, and if you do, inflict damage to your opponent equal to its original ATK in the GY.",0.25,"Target 1 ""Purrely"" Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Purrely"" Xyz Monster with a different Rank, by using that target as material, but return it to the Extra Deck during the End Phase of the next turn. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can banish this card from your GY, then target up to 3 ""Purrely"" monsters in your GY; shuffle them into the Deck. You can only activate 1 ""Purrelyeap!?"" per turn." 2091,"When this card is destroyed and sent to the GY by battle, both players take 500 damage.",0.3333333333333333,"Once per turn: You can reveal the top card of your Deck, and if it is a Normal Spell Card, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell Card in your GY (even if you no longer control this face-up card)." 2402,"When this card destroys an opponent's monster by battle and sends to the GY, inflict 400 damage to your opponent.",0.6666666666666666,"If you control no cards, or all cards you control are ""Numeron Wall"" (Quick Effect): You can send this card from your hand or field to the GY; activate 1 ""Numeron Network"" from your hand or Deck. You can only use this effect of ""Numeron Wall"" once per turn. When you take battle damage: You can Special Summon this card from your hand, and if you do, end the Battle Phase after the Damage Step." 1701,"This monster cannot be Special Summoned. When this card destroys a monster as a result of battle and sends it to the GY, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster.",0.0,"If you control ""D.D. Esper Star Sparrow"", ""Beast-Warrior Puma"" and ""Phoenix Beast Gairuda"", you can Special Summon this card (from your hand). While this card is face-up on the field, it cannot change its battle position. Once per turn: You can target 1 monster you control; it can attack your opponent directly this turn." 377,"When this card is destroyed by battle and sent to the GY, inflict 500 damage to your opponent. You can also Special Summon any number of ""Giant Germs"" from your Deck in face-up Attack Position.",0.0,"Nitro Synchron + 1 or more non-Tuner monsters Once during each of your turns, if you activated a Spell Card(s), this card gains 1000 ATK during its next attack, for damage calculation only. Once per turn, if this attacking card destroys an opponent's monster by battle, you can change 1 face-up Defense Position monster your opponent controls to Attack Position, and attack it with this card." 4721,"When this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to the original ATK of the destroyed monster. You must have 4 or more ""Laval"" monsters with different names in your GY to activate and to resolve this effect.",0.3333333333333333,"This card cannot be Special Summoned. This card can only be Normal Summoned by tributing 1 ""Flamvell"" monster you control. Once per turn, you can remove from play 1 monster in your GY with 200 DEF to infilict damage to your opponent equal to that monster's ATK." 1798,"When this card is destroyed by your opponent's attacking monster and sent to the GY, inflict the Battle Damage you took from this battle to your opponent's Life Points as well.",0.3333333333333333,"You can only use this effect of ""Dogu"" once per turn. During the End Phase, if this card is in the GY because it was sent there this turn by your opponent's card effect: You can add 1 monster from your Deck to your hand that has a different Level from any monsters you control or in your GY." 4572,"If this face-up card is targeted for an attack: You take no Battle Damage for the rest of this turn. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 ""Cyber Larva"" from your Deck.",0.25,"2+ monsters, including an ""Evil★Twin"" monster (Quick Effect): You can Tribute this card; Special Summon 1 ""Ki-sikil"" monster and/or 1 ""Lil-la"" monster from your GY. You can banish this card from your GY and send 1 ""Evil★Twin"" monster from your hand, Deck, or face-up field to the GY; send 1 card on the field to the GY. You can only use each effect of ""Evil★Twin's Trouble Sunny"" once per turn." 3824,"When this card destroys a monster by battle and sends it to the GY, inflict damage to your opponent equal to the Level of the destroyed monster x 200.",0.0,"This card's name becomes ""Jinzo"" while on the field or in the GY. You can Tribute this card; add 1 ""Jinzo"" monster from your Deck to your hand, except ""Jinzo - Jector"", then reveal all Set cards in your opponent's Spell & Trap Zones, and if there are Trap Cards among them, you can Special Summon ""Jinzo"" monsters from your hand, up to the number of Trap Cards revealed. You can only use this effect of ""Jinzo - Jector"" once per turn." 7525,"Once per turn: You can inflict 600 damage to your opponent, also monsters in your possession cannot activate their effects for the rest of this turn, except ""Raidraptor"" monsters. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 ""Raidraptor"" monster from your Deck, but it has its effectsnegated.",0.3333333333333333,"You can only activate this card when there are 3 face-up ""Des Frog"" on your side of the field. Destroy all cards on your opponent's side of the field." 3998,"When the equipped monster is destroyed and this card is sent to the GY, inflict damage to the player who controlled the equipped monster, equal to the monster's original DEF.",0.3333333333333333,"When this card is Normal Summoned: You can Special Summon 1 Machine monster whose ATK equals its own DEF from your hand in Defense Position. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; this turn, you cannot declare attacks, except with that monster, also its ATK/DEF become the combined original ATK of all Machine monsters you currently control whose ATK equals their own DEF. You can only use this effect of ""Gizmek Inaba, the Hopping Hare of Hakuto"" once per turn." 3959,When this card destroys a monster by battle and sends it to the GY; Inflict damage to your opponent equal to the Level of the destroyed monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend-Type monster with 2000 or less ATK from your hand.,0.0,"Add 1 Level 3 or lower ""Six Samurai"" monster from your Deck to your hand." 11584,"2 ""Runick"" monsters When an attack is declared involving this card in the Extra Monster Zone: You can banish the top 2 cards of your opponent's Deck. Neither player takes any battle damage from attacks involving this card. If this card on the field is destroyed by battle or card effect: You can target 1 ""Runick"" Quick-Play Spell in your GY; add it to your hand. You can only use this effect of ""Freki the Runick Fangs"" once per turn.",0.0,"After 1 of your Counter Trap Cards has been activated and has resolved, by Tributing all monsters on your side of the field, you can Special Summon this card. If this card is Special Summoned this way, you can destroy cards on your opponent's side of the field up to the number of Fairy-Type monsters you Tributed." 9614,"While your LP are higher than your opponent's, you take no battle damage from attacks involving your Plant monsters. You can only use each of the following effects of ""Aromage Marjoram"" once per turn. ● When a Plant monster you control is destroyed by battle: You can Special Summon this card from your hand, then gain 500 LP. ● If you gain LP: Target cards in your opponent's GY, up to the number of ""Aroma"" monsters you control; banish them.",0.0,"You can Tribute 1 Link Monster, then target 1 Plant monster in your GY, except the Tributed monster; Special Summon it, but negate its effects. You can only use this effect of ""Sunvine Cross Breed"" once per turn." 1220,"When this monster is Normal Summoned, Flip Summoned or Special Summoned, increase your Life Points by 1000 points. When this card is destroyed and sent to the GY, you take 2000 points of damage.",0.0,"Each time a ""Spellbook"" Spell Card is activated, increase this card's Level by 2 and ATK by 300." 1294,"When this card destroys a monster and sends it to the GY as a result of battle, increase your Life Points by the Level of the destroyed monster x 300 points.",0.0,"When an ""Elemental HERO"" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only." 2246,"When this card is sent to the GY (except if destroyed by battle), gain 1000 Life Points if ""The Sanctuary in the Sky"" is on the field.",0.3333333333333333,Remove from play 1 LIGHT Fairy-Type monster in your hand and draw 2 cards. You cannot Special Summon or conduct your Battle Phase during the same turn you activate this card. 2146,"When this card is destroyed and sent to the GY by battle, both players gain 800 Life Points.",0.3333333333333333,"During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. Remove from play a number of card(s) in your GY equal to the number of counters on this card to destroy that same number of Spell or Trap Card(s) on the field. Then remove all counter(s) from this card." 413,"When this card is destroyed by battle and sent to the GY, gain 1000 Life Points. You can also Special Summon any number of ""Nimble Momongas"" from your Deck in face-down Defense Position.",0.3333333333333333,"Target 1 ""Drytron"" monster in your GY; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Drytron"" monster you control; it gains 2000 ATK until the end of your opponent's turn. You can only use each effect of ""Drytron Eclipse"" once per turn." 11666,"If ""Advanced Dark"" is not in the Field Zone, send this monster to the GY. Once per turn, when your opponent activates a card or effect that targets your ""Advanced Crystal Beast"" card(s) and/or ""Advanced Dark"" (Quick Effect): You can negate the activation. Once per turn, when your ""Advanced Crystal Beast"" monster is targeted for an attack: You can negate the attack. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.",0.0,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing ""Sanga of the Thunder"", ""Kazejin"" and ""Suijin" 6597,"2 Earth Synchro Monsters During either player's turn, when a card or effect is activated that targets exactly 1 card on the field (and no other cards): You can send 1 card from your hand to the GY; negate the activation, and if you do, destroy that card.",0.25,"1 Tuner + 1 or more non-Tuner Normal Monsters When this card is Special Summoned: Dragon-Type monsters you currently control cannot be targeted or destroyed by card effects until the end of the next turn. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon that target." 10319,"Cannot be Special Summoned, except with the effect of a ""Myutant"" card. Your opponent cannot target this card with monster effects. You can only use each of the following effects of ""Myutant Beast"" once per turn. When your opponent activates a Spell Card or effect (Quick Effect): You can banish 1 card from your hand or field; negate the activation, and if you do, banish that card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 of your banished ""Myutant"" Traps; add it to your hand.",0.0,"If you control a ""Lyrilusc"" monster: Negate the effects of all face-up monsters your opponent currently controls until the end of this turn. You can only activate 1 ""Lyrilusc - Bird Strike"" per turn." 10569,"2 Level 8 monsters Once per turn, when your opponent activates a card or effect that targets a card(s) on your field, your GY, and/or your banished card(s) (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.",0.0,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If Summoned this way, its Level becomes 4. When this card is Tribute Summoned: You can target 1 ""Dododo"" monster in your GY; Special Summon that target in face-up Defense Position." 7015,"When a Spell/Trap Card, or monster effect, is activated that targets a monster(s) on the field, while you control a ""Black Luster Soldier"" monster: Negate the activation, and if you do, destroy that card. If this card is in your GY: You can remove 1 Spell Counter from your side of the field; Set this card, but banish it when it leaves the field.",0.25,"When an opponent activates a card's effect that targets and destroys a Spell or Trap Card(s) you control, you can discard 1 card to negate its activation and destroy the card." 7274,"During either player's turn: You can banish this card; Special Summon 1 Level 6 or higher ""Kozmo"" monster from your hand. You can only use this effect of ""Kozmoll Dark Lady"" once per turn. Once per turn, during either player's turn, when another monster's effect is activated: You can pay 1000 LP; negate the activation, and if you do, destroy that monster.",0.0,"Select 1 face-up ""Ojama King"" on the field. Destroy all monster(s) on the field that include ""Ojama"" in their card name, except the selected ""Ojama King"". Increase the ATK of the selected ""Ojama King"" by 1000 points for each destroyed monster." 11910,"When a monster effect is activated, while you control a ""Dinomorphia"" card: Pay half your LP; negate the activation, and if you do, destroy that monster, also whenever you take battle damage this turn, the damage taken becomes half your LP at that time. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 ""Dinomorphia Intact"" per turn.",0.0,Bats from the netherworld that use their hyper senses to detect their enemies. 7191,"During either player's turn, when your opponent activates a card or effect that would inflict damage to you: You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card.",0.2,"This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Normal Summoned, you can destroy a number of Spell or Trap Cards your opponent controls equal to the number of face-up ""Fortune Lady"" monsters you control." 5020,"1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned: Send 1 card from your hand to the GY. During either player's turn, when this card is targeted by a card effect: You can banish 1 ""Laval"" monster from your GY; negate the activation, and if you do, destroy the targeting card.",0.4,"Tribute 1 Reptile monster; for every 2 Levels that Tributed monster had on the field, Special Summon up to 1 ""Ogdoadic Token"" (Reptile/DARK/Level 2/ATK 0/DEF 0). During your Main Phase: You can banish this card from your GY, then target 1 of your banished Reptile monsters; shuffle it into the Deck, then you can send 1 Reptile monster from your Deck to the GY. You can only use each effect of ""Ogdoadic Daybreak"" once per turn." 12319,"When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up Monster Card from your Spell & Trap Zone to the GY; negate the activation, and if you do, destroy that card. You can only activate 1 ""Centur-Ion True Awakening"" per turn.",0.0,"FLIP: You can target 1 monster on the field; destroy that monster. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 ""Krawler"" monsters with different names from your Deck in face-down Defense Position, except ""Krawler Spine"". You can only use each effect of ""Krawler Spine"" once per turn." 5673,"When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into the Deck. Once per turn, when the battle position of a ""Madolche"" monster(s) you control is changed (and is now face-up), while this card is face-up on the field (except during the Damage Step): You can target 1 monster on the field; change it to face-up Defense Position, and if you do, unless it is a ""Madolche"" monster, it cannot attack, also its effects are negated.",0.0,"Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summon 1 Level 2 or lower Dragon monster from your Deck." 9256,"If this card was Set by the effect of an ""Altergeist"" card, you can activate it the turn it was Set. When this card is activated: Send 1 ""Altergeist"" monster from your hand to the GY. When your opponent activates a Trap Card (except during the Damage Step): You can send 1 ""Altergeist"" monster from your hand to the GY; negate that effect, and if you do, destroy that card. You can only use each effect of ""Altergeist Haunted Rock"" once per turn.",0.0,Inflict damage to both players' Life Points during each of your Standby Phases. The first damage begins at 200 points and is doubled during each of your following Standby Phases. 11452,"2 Effect Monsters When a monster this card points to activates its effect (except during the Damage Step) (Quick Effect): You can target 1 Effect Monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. During the End Phase, if this card is in the GY because it was destroyed by battle or card effect and sent there this turn: You can Special Summon this card. You can only use each effect of ""Pitknight Earlie"" once per turn.",0.0,Your opponent cannot select another Spellcaster-Type monster you control as an attack target. 1088,"The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. When a ""Terrorking Archfiend"" on your side of the field is destroyed and sent to the GY, you can send this card from your hand to the GY to Special Summon the ""Terrorking Archfiend"".",0.25,"Target 1 face-up monster on the field; until the End Phase, it gains 400 ATK, but its effects are negated ." 10876,"Activate this card by targeting 1 monster in your opponent's GY; Special Summon it to your opponent's field, but negate its effects, also equip it with this card. When this card leaves the field, destroy that monster. The equipped monster cannot attack or be targeted for an attack. If this card is sent to the GY because the equipped monster was used as material for a Fusion, Synchro, Xyz, or Link Summon: You can take control of that Summoned monster. You can only activate 1 ""Two Toads with One Sting"" per turn.",0.14285714285714285,"Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 ""The Winged Dragon of Ra"" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000." 11036,"When a monster declares an attack: Destroy 2 Set cards you control, and if you do, negate the attack, then, if a Monster Card(s) was destroyed by this effect and sent to the GY, choose 1 of them, and destroy as many monsters your opponent controls as possible with ATK less than or equal to the chosen monster's DEF, then it becomes the End Phase of this turn. You can only activate 1 ""Hidden Fangs of Revenge"" per turn. Neither player can activate cards or effects in response to this card's activation.",0.0,"Tribute 2 face-up ""Six Samurai"" monsters. Special Summon 1 ""Great Shogun Shien"" from your Deck." 10575,"1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters When a monster effect is activated that targets a monster(s) you control (Quick Effect): You can banish 1 Tuner from your GY; negate the activation, and if you do, destroy that card. You can only use each of the following effects of ""Shooting Star Dragon T.G. EX"" once per turn. ● When an opponent's monster declares an attack: You can negate the attack. ● During your opponent's turn, if this card is in your GY (Quick Effect): You can Tribute 2 Synchro Monsters; Special Summon this card.",0.125,"2 monsters If this card is Link Summoned: You can send 1 ""Destruction Sword"" card from your Deck to the GY, then, you can Special Summon 1 ""Buster Blader"" monster from your hand. At the end of your Battle Phase, if your opponent controls no monsters: You can target 1 ""Buster Blader"" monster you control that did not declare an attack this turn; inflict damage to your opponent equal to that monster's ATK. You can only use each effect of ""Protector Whelp of the Destruction Swordsman"" once per turn." 7738,"1 ""Pendulum Dragon"" monster + 1 Warrior-Type monster When this card is Fusion Summoned: You can change the ATK of all face-up monsters your opponent currently controls to 0, also for the rest of this turn, other monsters you control cannot attack. Negate the activated effects of monsters with 0 ATK. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.",0.0,Destroy all face-up Rock-Type monsters on the field. 8927,"When your opponent activates a card or effect, while you control a ""Noble Knight"" monster and a ""Noble Arms"" Equip Spell (Quick Effect): You can send this card from your hand to the GY; destroy 1 ""Noble Arms"" Equip Spell you control, and if you do, negate the activation. You can only use this effect of ""Morgan, the Enchantress of Avalon"" once per turn.",0.0,"Return 1 ""/Assault Mode"" monster from your hand to the Deck. Draw 2 cards." 8173,"When a card or effect is activated that targets your linked monster (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card. You can banish this card from your GY, then target 1 Normal Monster in your GY; Special Summon it in Defense Position to your zone a Link Monster points to. You can only use this effect of ""World Chalice Guardragon"" once per turn.",0.6,"(This card is always treated as a ""G Golem"" card.) Target 2 of your EARTH monsters with the same name that are banished and/or in your GY; Special Summon both in Defense Position, but change their ATK/DEF to 0, their effects are negated, also destroy them during the End Phase. If a ""G Golem"" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each effect of ""Gravity Balance"" once per turn." 12061,"When a Spell/Trap Card is activated: Banish 1 face-up ""Elemental HERO"" monster you control until the End Phase; negate the activation, and if you do, destroy that card. If you control ""Elemental HERO Terra Firma"": You can banish this card from your GY; Special Summon 1 of your ""Elemental HERO"" monsters that is banished or in your hand or GY, ignoring its Summoning conditions. You can only use this effect of ""Protection of the Elements"" once per turn.",0.0,"If all monsters you control are Rock-Type monsters (min. 1) while this card is in your GY: You can Special Summon this card. You can only use this effect of ""Sentry Soldier of Stone"" once per turn." 11561,"When a Spell/Trap Card is activated: Remove 1 Black Feather Counter from your field; negate the activation, and if you do, destroy that card. If you control ""Black-Winged Dragon"": You can Set this card from your GY, but banish it when it leaves the field. You can only use 1 ""Black Shadow Squall"" effect per turn, and only once that turn.",0.0,When a Spellcaster-Type monster declares an attack: Each player Special Summons 1 Spellcaster-Type monster with 2000 or less ATK from their Deck in face-up Attack Position. 6956,"When an opponent's Spell/Trap Card, or monster effect, is activated that targets a ""Frightfur"" monster(s) you control: Negate the activation, and if you do, destroy that card, then you can send 1 of the targeted ""Frightfur"" monsters to the GY, and if you do, Special Summon 1 Level 8 or higher ""Frightfur"" Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) During your nextEnd Phase, banish the monster Special Summoned by this effect.",0.42857142857142855,"This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except with a card effect. When this card is Summoned toss a coin:Heads: Negate the effects of your Spells, Traps, and Effect Monsters' effects that target this card and destroy them. Tails: Negate the effects of your opponent's Spells, Traps and Effect Monsters' effects that target this card, and destroy them." 12598,"1 DARK Tuner + 1+ non-Tuner monsters When your opponent activates a monster effect (Quick Effect): You can banish 1 monster from your GY with the same Attribute; negate the activation, and if you do, destroy that monster. (You can only banish each Attribute once per turn to activate this effect of ""Arms of Genex Return Zero"".) Once per turn: You can target up to 6 of your ""Genex"" monsters with different Attributes that are banished and/or in your GY; shuffle them into the Deck, then you can destroy up to that many cards in the Spell & Trap Zones.",0.0,"Select 1 Synchro Monster in your GY and Special Summon it in face-up Defense Position. Its effect is negated, its Level is reduced by 1 and its DEF becomes 0. Its battle position cannot be changed." 11053,"When a Spell/Trap Card, or monster effect, is activated, while you control a ""Number"" Xyz Monster: Negate the activation, and if you do, destroy that card. If a ""Number"" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 ""Numbers Protection"" effect per turn, and only once that turn.",0.0,"When this card is Normal Summoned or flipped face-up: You cantarget 1 ""Orbital 7"" in your GY; Special Summon that target in face-up Attack Position or face-down Defense Position. Once per turn: You can Tribute any number of Machine-Type monsters; Special Summon an equal number of ""Photon"" and/or ""Galaxy"" monsters from your hand." 11409,"When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, you can apply the following effect. ● Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed and sent to the GY by this effect to your field, but negate its effects. You can only activate 1 ""Draco-Utopian Aura"" per turn.",0.0,"This monster can only be Special Summoned from your Deck to your side of the field by offering ""Zoa"" equipped with ""Metalmorph"" as a Tribute." 12287,"When a Spell/Trap Card, or monster effect, is activated while you control a Machine ""T.G."" monster: Negate the activation, and if you do, destroy that card. If a Synchro Monster(s) is banished while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 ""T.G. Close"" effect per turn, and only once that turn.",0.0,"Rabby's up on that favorite stump again, looking all around the forest at all the fluffy friends! Do you like exploring, too? Good! Let's go find more Melffy friends with Rabby!" 11950,"When a Spell/Trap Card, or monster effect, is activated while you control a Synchro Monster: Negate the activation, then if you have ""Visas Starfrost"", or a monster with 1500 ATK/2100 DEF, on your field or in your GY, you can destroy that negated card. You can banish this card from your GY, then target up to 3 ""Mannadium"" monsters in your GY; shuffle them into the Deck. You can only use each effect of ""Mannadium Reframing"" once per turn.",0.0,"Kuwagata Alpha"" + ""Hercules Beetle" 10331,"3 Level 8 or higher ""Myutant"" monsters When a card or effect is activated (Quick Effect): You can banish 1 ""Myutant"" card from your hand, GY, or face-up field, of the same type (Monster, Spell, or Trap); negate the activation, and if you do, banish that card. If this Fusion Summoned card you control is destroyed by an opponent's card: You can add up to 3 of your banished ""Myutant"" cards (up to 1 each of Monster, Spell, and Trap) to your hand. You can only use each effect of ""Myutant Ultimus"" once per turn.",0.2857142857142857,"(This card is always treated as a ""Salamangreat"" card.) If you control no monsters: Activate this card by targeting 1 FIRE monster in your GY; Special Summon it and equip it with this card. The equipped monster gains 500 ATK. When this card leaves the field, destroy that monster. If this card in your possession is destroyed by an opponent's card effect: You can banish 1 monster on the field. You can only use each effect of ""Rising Fire"" once per turn." 8355,"2 ""The Weather"" monsters When your opponent would Special Summon a monster(s) (Quick Effect): You can send this Link Summoned card to the GY; negate the Summon, and if you do, destroy that monster(s). Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a ""The Weather"" card's effect: You can Special Summon this banished card. ""The Weather"" Effect Monsters this card points to gain the following effect. ● When a card or effect is activated (Quick Effect): You can banish this card; negate the activation, and if you do, destroy that card.",0.2857142857142857,Discard 1 Spell Card. Negate the activation and the effect of a Spell Card and destroy it. Your opponent cannot activate Spell Cards with that name during the rest of this Duel. 9161,"When a Spell/Trap card, or monster effect, is activated while you control a ""Salamangreat"" Link Monster: Negate that activation, and if you do, destroy that card. While this card is in the GY, if a ""Salamangreat"" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 ""Salamangreat Roar"" effect per turn, and only once that turn.",0.0,"When a monster effect is activated that would inflict damage to you: Your opponent takes the damage you would have taken instead. When you take battle damage while this card is in your GY: You can Set this card. You can only use this effect of ""Curse Reflection Doll"" once per turn." 11902,"1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then, if you were that card's owner, destroy that monster. If your opponent was, negate that activated effect. You can only use each effect of ""Bystial Dis Pater"" once per turn.",0.0,A haunted spirit of a falsely accused knight who wanders in search of truth and justice. 4463,"When this card is destroyed by battle and sent to the GY: You can target 2 Level 2 monsters in your GY; Special Summon them, but their effects are negated.",0.4,"If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of ""Mirror Swordknight"" once per turn. (Quick Effect): You can Tribute this card; Special Summon 1 monster from your Deck that mentions ""Chimera Fusion"", except ""Mirror Swordknight"". When a monster your opponent controls activates its effect, while you control ""Chimera the Flying Mythical Beast"" (Quick Effect): You can banish this card from your field or GY; negate that effect." 4825,"Once per turn, when a WIND monster(s) is destroyed by a card effect and sent to your GY (except during the Damage Step): You can Special Summon 1 Level 3 or lower WIND monster from your hand or Deck. Its effects are negated.",0.3333333333333333,"Special Summon 2 ""Trickstar Tokens"" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). If a ""Trickstar"" monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can banish this card from your GY instead. You cannot Normal or Special Summon monsters the turn you activate this card, except ""Trickstar"" monsters. You can only activate 1 ""Trickstar Festival"" per turn." 9335,"Cannot be Normal Summoned/Set. Must be Special Summoned with ""Assault Mode Activate"". You can only use each of the following effects of ""T.G. Halberd Cannon/Assault Mode"" once per turn. ● When your opponent would Summon a monster (Quick Effect): You can negate the Summon, and if you do, banish that monster and all Special Summoned monsters your opponent controls. ● When this card on the field is destroyed: You can target 1 ""T.G. Halberd Cannon"" in your GY; Special Summon it, ignoring its Summoning conditions.",0.0,Inflict 800 damage to your opponent. 7865,"1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can banish this card until the End Phase to activate 1 of these Quick Effects; When your opponet activates a card or effect: Negate the activation, and if you do, destroy that card. When your opponent would Summon a monster(s): Negate the Summon. and if you do, destroy that monster(s). When an opponent's monster declares an attack: Negate the attack, then end the Battle Phase.",0.0,"Neither player can add cards to their hand except by drawing them, and cannot Special Summon monsters from the Deck. Destroy this card during your 2nd Standby Phase after activation." 7798,"During either player's turn, when your opponent activates a card or effect that targets exactly 1 Set monster you control (and no other cards), or when a Set monster you control is targeted for an attack by an opponent's monster: You can send this card from your hand or face-up from your field to the GY, then target another monster you control that would be an appropriate target; that card/effect/attack now targets the new target. While you control a Set monster, this card cannot be destroyed by battle or card effects.",0.2,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Machine-Type monster in your hand. If you draw ""Iron Core of Koa'ki Meiru"" during your Draw Phase, you can reveal it to your opponent to draw 1 more card." 5966,"When this card is Normal Summoned: You can make all ""Cyber Dragons"" you currently control become Level 5. You cannot Special Summon any monsters during the turn you activate this effect, except Machine-Type monsters. If this card is banished: You can target 1 ""Cyber Dragon"" you control; it cannot be destroyed by battle or by card effects this turn. This card's name becomes ""Cyber Dragon"" while it is on the field or in the GY.",0.2857142857142857,"3 Level 5 monsters Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as a face-up Xyz Material. When this card is destroyed and sent to the GY while it has Xyz Material: You can Special Summon this card from your GY, then gain Life Points equal to the original ATK of this card. ""Number 101: Silent Honor ARK"" must be in your GY to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn." 5522,"When this card is flipped face-up: Special Summon 2 ""Mecha Phantom Beast Tokens"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 Token, then target 1 ""Mecha Phantom Beast"" monster in your GY; Special Summon that target. You can only use this effect of ""Mecha Phantom Beast Hamstrat"" once per turn.",0.2,"Send 1 ""Therion"" card from your Deck to the GY. If this card is in your GY: You can target 1 ""Therion"" card in your GY; if both are still in your GY, add either that card or this card to your hand, and if you do, place the other on the bottom of your Deck. You can only use 1 ""Endless Engine Argyro System"" effect per turn, and only once that turn." 6106,"When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into the Deck. You can Tribute this card; Special Summon 1 ""Madolche"" monster from your Deck, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of ""Madolche Anjelly"" once per turn. That Special Summoned monster cannot be destroyed by battle.",0.4,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 ""Gem-Knight"" card from your Deck to your hand." 6864,"When an opponent's monster declares an attack while you have no Spell/Trap Cards in your GY: You can send this card from your hand to the GY, then target 1 ""Superheavy Samurai"" monster you control; change the attack target to it and perform damage calculation. Once per turn, when an opponent's monster declares an attack: You can change the attack target to this card and perform damage calculation. Cannot be destroyed by battle.",0.3333333333333333,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY." 11834,"When this card is Normal Summoned: You can Set 1 Continuous Trap from your hand or GY. It can be activated this turn. If this card is sent to the GY: You can activate this effect; face-up Traps you control cannot be destroyed by your opponent's card effects, until the end of the next turn.",0.0,"An unusual turtle that not only swims at tremendous speeds, but can also sail across the skies." 8352,"When this card is Normal Summoned: You can place 1 ""The Weather"" Spell/Trap from your hand, Deck, or GY face-up in your Spell & Trap Zone. Your opponent cannot target ""The Weather"" Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a ""The Weather"" card's effect: You can Special Summon this banished card.",0.0,"Activate by showing your opponent 1 ""Venom"" monster in your hand. Negate the activation and effect of an opponent's Spell Card, and destroy it." 6058,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: ""Artifact"" monsters you control cannot be targeted or destroyed by your opponent's card effects until the end of this turn.",0.5,"When this card is Normal or Special Summoned, select 1 monster in your opponent's GY. Special Summon that monster to your side of the field. It cannot attack your opponent directly, and is destroyed during the End Phase of this turn. The effect of ""Sorciere de Fleur"" can only be activated once per turn." 7462,"During either player's turn, when your opponent activates a card or effect while you control a ""Red Dragon Archfiend"" monster: You can send this card from your hand to the GY; this turn, monsters you control cannot be destroyed by your opponent's card effects.",0.3333333333333333,"1 Tuner + 1 or more non-Tuner Wyrm-Type monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm-Type monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your GY; destroy that card on the field, and if you do, Special Summon that other monster from the GY." 8056,"3 Level 12 monsters If this card has a ""Raidraptor"" Xyz Monster as Xyz Material, it is unaffected by other cards' effects. Once per turn: You can detach 1 material from this card; return all your banished ""Raidraptor"" monsters to your GY. Up to twice per turn, when this attacking card destroys a monster by battle: You can banish 1 ""Raidraptor"" monster from your GY; this card can attack again in a row.",0.2,Select and activate 1 of these effects: Negate the activation and the effect of a Spell Card that targets 1 monster on the field and destroy the Spell Card. Send 1 Spell Card from your hand to the GY to negate the activation and the effect of a Spell Card and destroy it. 9989,"While you control another ""Ancient Warriors"" monster, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of ""Ancient Warriors - Ambitious Cao De"" once per turn. ● If a card(s) your opponent controls is destroyed by battle or card effect: You can send 1 other card from your hand or field to the GY; Special Summon this card from your hand. ● When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position.",0.0,"If you control no monsters, or all monsters you control are Dinosaur monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 ""Doodlebook"" Spell/Trap from your Deck to your hand, then discard 1 card. You can only use each effect of ""Doodle Beast - Stego"" once per turn." 8986,"1 Synchro Tuner Monster + 1 or more non-Tuner monsters During your turn, when this card is Synchro Summoned: You can Special Summon 1 ""Divine Dragon Token"" (Fish/WATER/Level 10/ATK 3300/DEF 3000) in Defense Position. Once per opponent's turn, while you control no Tokens (Quick Effect): You can Special Summon 1 ""Divine Dragon Token"". If this card you control is destroyed by an opponent's card effect and sent to your GY, while you control a ""Divine Dragon Token"": You can Special Summon this card in Defense position.",0.0,Activate by paying 1000 Life Points. Effects of monsters in the hand cannot be activated. 4722,"1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned: Send 1 card from your hand to the GY. If this card would be destroyed by a card effect, you can banish 1 ""Laval"" monster from your GY, instead.",0.3333333333333333,"Target 1 ""Scareclaw"" monster or ""Visas Starfrost"" in your GY; Special Summon it in Defense Position. If a ""Scareclaw"" Link Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use this effect of ""Scareclaw Arrival"" once per turn." 2895,"1 Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the GY, you can Special Summon that monster to your side of the field in face-up Defense Position.",0.3333333333333333,"2 Level 5 EARTH monsters You can also Xyz Summon this card by using a Rank 4 or lower ""Madolche"" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target 1 ""Madolche"" card in your GY; shuffle it into the Deck. While this card has ""Madolche Puddingcess"" as Xyz Material, when a ""Madolche"" card(s) in your GY is shuffled into the Main Deck (except during the Damage Step): You can detach 1 Xyz Material from this card; Special Summon 1 ""Madolche"" monster from your Deck in Attack Position or face-down Defense Position." 4337,"When a face-up ""Blackwing"" monster you control is destroyed by a card effect and sent to the GY, you can Special Summon this card from your hand. When you Synchro Summon using this card as a Synchro Material Monster, your opponent cannot activate cards or effects.",0.4,"If this card is Normal or Special Summoned: You can reveal 1 ""Swordsoul"" card or 1 Wyrm monster in your hand; Special Summon 1 ""Swordsoul Token"" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. If this card is sent to the GY as Synchro Material: You can draw 1 card. You can only use each effect of ""Swordsoul of Mo Ye"" once per turn." 4366,"1 Tuner + ""Power Tool Dragon"" When this card is Synchro Summoned, you can make your Life Points become 4000. Any effect damage you take becomes 0. If this face-up card would be destroyed, you can remove from play 1 Equip Spell Card from your GY instead.",0.2,"During either player's turn: You can send this card from your hand to the GY and pay 2000 Life Points; you take no damage this turn. If this card is in your GY: You can send 1 ""Photon"" monster from your hand to the GY, except ""Kuriphoton""; add this card from your GY to your hand. You can only use this effect of ""Kuriphoton"" once per turn." 5639,"Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a FIRE monster. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 ""Fire Fist"" monster from your Deck, except ""Brotherhood of the Fire Fist - Boar"". Once per turn, when a ""Fire Fist"" monster is Special Summoned from your Extra Deck: You can Set 1 ""Fire Formation"" Spell Card directly from your Deck.",0.0,"Target 1 face-up monster your opponent controls; Special Summon 1 monster with that name from your Deck or Extra Deck, but shuffle it into the Deck during the End Phase of the next turn, also you cannot Special Summon monsters from the Deck or Extra Deck for the rest of this turn after this card resolves. You can only activate 1 ""Fiendish Portrait"" per turn." 4156,"1 Tuner + 1 or more non-Tuner Winged Beast-Type monsters When this card is destroyed by battle and sent to the GY, you can Special Summon 1 Level 4 or lower Winged Beast-Type monster from your Deck.",0.3333333333333333,"When Normal or Special Summoned, your opponent's Spell/Trap Cards and effects cannot be activated. Once per turn: You can Set 1 ""Abyss Script"" Spell directly from your Deck, but it is sent to the GY during the End Phase." 5719,"1 Tuner + 1 or more non-Tuner monsters When this card is destroyed by a card effect and sent to the GY: You can target 1 Level 4 or lower monster in your GY, except this card; Special Summon that target.",0.0,"During your turn, if you have activated a ""Chronomaly"" Spell Card previously this turn, you can Special Summon this card (from your hand). You can only control 1 ""Chronomaly Aztec Mask Golem""." 3711,"When this card is destroyed by battle and sent to the GY, you can Special Summon up to 2 ""Inmato"" monsters from your Deck. The monster(s) Special Summoned by this effect cannot be used as Synchro Material Monsters this turn.",0.0,"Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place 1 Peace Counter on this card (max. 4), then you can apply this effect based on the number of Peace Counters on this card. ● 1: Take 1 monster from your Deck and place it on the top of the Deck. ● 2: Draw 1 card. ● 3: Add 1 monster from your Deck to your hand. ● 4: Add 1 card from your Deck to your hand." 6891,"1 Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your side of the field, but any battle damage it inflicts to a player is halved. You can only use this effect of ""Goyo Predator"" once per turn.",0.3333333333333333,"1 Machine-Type monster + 1 Pyro-Type monster When this card is Fusion Summoned: You can target 1 monster your opponent controls; destroy that target, also destroy this card, then if both monsters were destroyed, inflict damage to your opponent equal to the ATK of the monster in the GY that was targeted by this effect." 7111,"If a Level 7 or lower ""Red-Eyes"" monster(s) you control, except ""Red-Eyes B. Chick"", is destroyed by your opponent's attack or card effect and sent to your GY: You can Special Summon this card from your hand in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same battle position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 ""Red-Eyes"" monster during your Main Phase this turn, except ""Red-Eyes B. Chick"", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)",0.4,"Valkyrion the Magna Warrior"" + ""Berserkion the Electromagna Warrior"" Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can negate the activation, and if you do, destroy that card. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 ""Valkyrion the Magna Warrior"" and 1 ""Berserkion the Electromagna Warrior"" from your hand and/or Deck, ignoring their Summoning conditions." 2968,"You can Tribute Summon this monster in face-up Attack Position by Tributing 1 Zombie-Type monster. When this card destroys a Zombie-Type monster by battle and sends it to the GY, you can Special Summon it to your side of the field.",0.3333333333333333,"Target 1 monster on the field with 2000 or more ATK; banish it (until the End Phase of the next turn), then if you activated this card while you controlled ""Red Dragon Archfiend"" or a Synchro Monster that mentions it, you can Set 1 ""Fiendish Chain"" directly from your Deck or GY." 9184,"2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of ""Infinitrack River Stormer"" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.",0.0,"Activate only when you take Battle Damage from your opponent's monster's direct attack. Reveal 1 Level 1 monster in your hand. Special Summon it from your hand, and 1 monster with the same name from your Deck." 2498,"When this card is destroyed by battle and sent to the GY, Special Summon 2 ""Cloudian Tokens"" (Fairy-Type/WATER/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon, unless it is for a ""Cloudian"" monster.",0.25,"During the End Phase, if a card(s) was sent from your Deck to the GY by the effect of a ""Lightsworn"" card this turn, inflict 500 damage to your opponent and gain 500 Life Points." 1109,"This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a ""Twin Swords of Flashing Light - Tryce"" on your side of the field. When this card is destroyed and sent to the GY, Special Summon to your side of the field the monster in the GY that was used for the Tribute Summon of this card.",0.0,"[ Pendulum Effect ] Once per turn: You can target 1 ""D/D"" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card." 7905,"At the end of the Damage Step, when this card that was Tribute Summoned by Tributing an ""Ancient Gear"" monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster. If this card was Tribute Summoned by Tributing a ""Gadget"" monster, it can attack all monsters your opponent controls, once each. If an ""Ancient Gear"" monster you control attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step.",0.0,"Activate only if both a ""Gravekeeper's"" monster and ""Necrovalley"" are on the field. Neither player can Special Summon monsters, except ""Gravekeeper's"" monsters. If either a ""Gravekeeper's"" monster or ""Necrovalley"" is not on the field, destroy this card." 7253,"2 or more Level 3 LIGHT Insect-Type monsters Once per turn, during either player's turn: You can detach 2 Xyz Materials from this card, then target 1 monster your opponent controls; change its battle position, and if you do, it has its effects negated until the end of this turn. Once per turn, when this card destroys an opponent's monster by battle and sends it to the GY: You can attach that destroyed monster to this card as Xyz Material.",0.2857142857142857,"2 Level 1 monsters Once per Chain, if a card or effect activation is negated (except during the Damage Step): You can attach up to 1 card each from your GY and your opponent's GY to this card as material. This card gains effects based on the number of materials attached to it. ● 1+: Gains 700 ATK/DEF for each material attached to it. ● 4+: Cannot be destroyed by battle or card effects. ● 8+: (Quick Effect): You can detach 4 materials from this card; destroy all cards on the field." 5333,"3 Level 3 monsters During either player's turn, when your opponent targets exactly 1 face-up ""Mermail"" monster you control for an attack, or with a Spell/Trap effect that could have targeted this card (except during the Damage Step): You can detach 1 Xyz Material from this card; that attack/effect now targets this card. When this card is destroyed and sent to the GY: You can target 1 ""Mermail"" monster in your GY, except ""Mermail Abysstrite""; Special Summon that target.",0.0,Target 3 Level 2 or lower Normal Monsters in your GY; Special Summon them from the GY. 4987,"2 Level 4 monsters Once per turn, when this card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 Xyz Material from this card; it can can make a second attack in a row.",0.25,"You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 ""Dark Magician"" or 1 ""Dark Magician Girl"" from your GY. You can only use each effect of ""Magicians' Souls"" once per turn." 5590,"3 Level 11 monsters When this card destroys a monsters by battle and sends it to the GY: Inflict damge to your opponent equal to half the original ATK of the destroyed monster in the GY. If this card has ""Skypalace Gangaridai"" as an Xyz Material, it gains this effect. Once per turn, if this card destroys a monster by battle: You can detach 1 Xyz Material from this card; it can make a second attack in a row.",0.0,"Select and send 1 ""Iron Core of Koa'ki Meiru"" from your Deck to your GY." 6048,"When a Synchro Monster(s) you control is destroyed by battle or bycard effect and sent to the GY: Target 1 of those Synchro Monsters; Special Summon from your Extra Deck, 1 Synchro Monster with the same Level and Type as that monster but with a different name. You can only activate 1 ""Shadow Impulse"" per turn.",0.4,"You can banish 2 Dragon and/or Winged Beast monsters from your GY; Special Summon this card from your hand or GY. You can target 1 face-up monster on the field; negate its effects, and if you do, it loses 1000 ATK for each Equip Card you control. When an opponent's monster is destroyed by battle and sent to the GY: You can equip it to this card. You can only use each effect of ""Dragunity Arma Gram"" once per turn." 8172,"If you have 5 or more cards in your hand, you can Normal Summon this card without Tributing. When this card is destroyed by battle and sent to the GY: You can Special Summon this card in Defense Position, and if you do, it is treated as a Tuner. You can only use this effect of ""Wicked Acolyte Chilam Sabak"" once per turn.",0.2,"You can target 1 Level 4 or lower ""Nephthys"" monster in your GY, except ""Matriarch of Nephthys""; destroy 1 card in your hand, and if you do, Special Summon the targeted monster in Defense Position, but negate its effects. During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can Special Summon this card from the GY. You can only use each effect of ""Matriarch of Nephthys"" once per turn." 2243,"When this card is destroyed by battle and sent to the GY, you can Special Summon 1 LIGHT Fairy-Type monster with 1500 or less ATK from the Deck. If ""The Sanctuary in the Sky"" is on the field, you can Special Summon 1 ""Airknight Parshath"" instead.",0.3333333333333333,"FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent draws 1 card. ● Send 1 card from your hand to the GY. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can change 1 face-down monster on the field to face-up Attack or Defense Position. You can only use each effect of ""Mimighoul Archfiend"" once per turn." 925,"When this face-down card is destroyed and sent to the GY, Special Summon 1 ""Wicked Token"" (Fiend-Type/DARK/Level 4/ATK 1000/DEF 1000) on your side of the field.",0.0,"When this card is Normal Summoned: Place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn: You can target 1 face-up card on the field that you can place a Bushido Counter on; remove 1 Bushido Counter from this card, then place it on that target." 3987,"If (exactly) 1 face-up DARK Fiend-Type monster on the field, except this card, would be destroyed, you can remove from play 1 DARK Fiend-Type monster from your GY, instead. When this card is destroyed and sent from the field to the GY, you can select 1 Level 6 or higher DARK Fiend-Type monster in your GY, except ""Archfiend Empress"", and Special Summon it.",0.0,"If 2 or more cards are in the same column, you can Special Summon this card (from your hand) to that column. You can only Special Summon ""Mekk-Knight Blue Sky"" once per turn this way. If this card is Normal or Special Summoned from the hand: You can add ""Mekk-Knight"" monsters with different names, except ""Mekk-Knight Blue Sky"", from your Deck to your hand, equal to the number of your opponent's cards in this card's column. You can only use this effect of ""Mekk-Knight Blue Sky"" once per turn." 3986,"When this card is sent from the field to the GY by your opponent's card (including by battle, card effect, or by being destroyed), select 1 monster in your opponent's GY and remove it from play.",0.0,Add 1 Level 5 or higher Normal Monster from your Deck to your hand. 1554,"When this card destroys your opponent's monster and sends it to the GY as a result of battle, you can select 1 face-up monster on your opponent's side of the field and flip it into face-down Defense Position.",0.0,"1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK and DEF. You can only use this effect of ""Blackwing - Nothung the Starlight"" once per turn. During your Main Phase, you can Normal Summon 1 ""Blackwing"" monster in addition to your Normal Summon/Set. (You can only gain this effectonce per turn.)" 4338,"When this card is destroyed and sent from the field to the GY, you can select 1 ""Black Rose Dragon"" or 1 Plant-Type monster in your GY, and Special Summon it.",0.16666666666666666,"Tribute 1 Insect monster from either field equipped with an Equip Card, and if you do, Special Summon 1 Insect monster from your Deck, ignoring its Summoning conditions. During your Main Phase: You can banish this card from your GY, then target 1 Insect monster in your GY: shuffle it into the Deck, then draw 1 card. You can only use this effect of ""Cocoon of Ultra Evolution"" once per turn." 1489,"After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.",0.0,"When this card is Normal or Flip Summoned: You can add 1 ""Photon Sabre Tiger"" from your Deck to your hand. If you do not control another ""Photon Sabre Tiger"", this card loses 800 ATK." 3663,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 or lower ""X-Saber"" monster from your Deck.",0.0,"During the Main Phase: Add 1 ""Supreme King Dragon"" or ""Supreme King Gate"" Pendulum Monster from your Deck to your hand, or if you control ""Supreme King Z-ARC"", you can Special Summon it instead. You can only activate 1 ""Wings of Light"" per turn." 3220,"When this card destroys an opponent's monster by battle and sends it to the GY, you can Special Summon 1 Level 5 or higher monster with 1600 ATK or less from your Deck.",0.5,Cards cannot be sent from the Deck to the GY. 11667,"If ""Advanced Dark"" is not in the Field Zone, send this monster to the GY. Your ""Advanced Crystal Beast"" monsters can attack directly, but when they do so using this effect, the battle damage inflicted to your opponent is halved. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY.",0.0,Huge monster with a lion's mane similar to the King of Beasts. 6771,"When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes ""Toon World"" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead.",0.5,"(This card is always treated as a ""Ninjitsu Art"" card.) When a ""Ninja"" monster you control inflicts battle damage to your opponent: You can target 1 card your opponent controls; destroy it. If this face-up card in its owner's Field Zone has left the field because of an opponent's effect, and is now in the GY or banished: You can target any number of ""Ninja"" monsters with different names in your GY; Special Summon them in face-down Defense Position." 2069,"When this face-down card is destroyed and sent to the GY by the effect of a Spell or Trap Card controlled by your opponent, select 1 Quick-Play Spell Card from your Deck and Set it after showing it to your opponent.",0.5,"During either player's turn: You can Special Summon 1 of your ""Kashtira"" monsters that is banished or in your hand. If your opponent activates a Trap Card or effect, you control a ""Kashtira"" monster, and this card is already face-up in your Spell & Trap Zone: You can look at your opponent's hand, and if you do, banish 1 card from it face-down. You can only use each effect of ""Kashtira Preparations"" once per turn." 1270,"When this card is destroyed and sent from the field to the GY, you can Special Summon 1 Pyro-Type Monster from your hand.",0.0,"All Rock monsters you control gain 500 ATK/DEF. Once per turn, during your Main Phase: You can take up to 5 ""Adamancipator"" cards from your Deck and place them on top of your Deck in any order." 5204,"When this card you control is destroyed by your opponent's card (either by battle or by effect) and sent to your GY: Shuffle this card into your Deck. When this card is flipped face-up: You can target 1 ""Madolche"" Spell/Trap Card in your GY; add that target to your hand.",0.0,"During the Main Phase: Target 1 Xyz Monster Card you control or in your GY; Special Summon 2 ""Chronomaly"" monsters from your hand, Deck, and/or GY that are 1 Level higher than that Monster Card's Rank, but negate their effects, and immediately after this effect resolves, Xyz Summon 1 ""Chronomaly"" Xyz Monster using those 2 monsters only. You can only activate 1 ""Chronomaly Esperanza Glyph"" per turn." 4527,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 ""HERO"" monster with 1000 or less ATK from your Deck in face-up Defense Position.",0.25,"During your Main Phase, if the only monsters in your GY, other than ""Fishborg Launcher"", are WATER monsters: You can Special Summon this card from your GY. If this card is Special Summoned by this effect, banish it when it leaves the field. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a WATER monster. You can only use the effect of ""Fishborg Launcher"" once per turn." 2687,"When this card is destroyed by battle and sent to the GY, you can Special Summon 2 ""Regenerating Rose Tokens"" (Plant-Type/DARK/Level 3/ATK 1200/DEF 1200).",0.5,"Select 1 face-up ""Aesir"" monster you control. While this card is on the field, that monster cannot be targeted by other card effects. Send this card to the GY during your 2nd Standby Phase after activation." 1776,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 EARTH Warrior-Type monster with 1500 or less ATK from your Deck, in face-up Attack Position.",0.3333333333333333,"If ""Advanced Dark"" is not in the Field Zone, send this monster to the GY. Once per turn (Quick Effect): You can target 1 face-up monster on the field; change its battle position. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY." 1091,Target 2 monsters (1 on each side of the field); banish those targets. When this card is destroyed and sent to the GY: Return those banished monsters to the field in the same battle positions they were in.,0.0,Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). Gains ATK equal to half the original ATK of the monster equipped to it by this effect. 738,"When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it instead of sending it to the GY.",0.2,"While you have 6 or more Resonance Counters on your field, ""Vaalmonica"" Link Monsters you control gain 1200 ATK. You can only use each of the following effects of ""Vaalmonica Creation"" once per turn. If your opponent Special Summons a monster(s), you can (except during the Damage Step): Immediately after this effect resolves, Link Summon 1 ""Vaalmonica"" Link Monster. If this card is sent from the hand or field to the GY: You can place Resonance Counters on 1 card in your Pendulum Zone that you can place a Resonance Counter on, so it has 3 Resonance Counters." 5177,"When this card is activated: Banish 1 WATER monster from your hand, GY, or side of the field. When this face-up card is destroyed: Special Summon the monster banished by this effect.",0.0,"2 Level 4 monsters If a monster(s) you control would be destroyed by card effect, you can detach 1 material from this card instead. You can only use each of the following effects of ""Light Dragon @Ignister"" once per turn. ● You can detach 1 material from this card; destroy face-up monsters your opponent controls, up to the number of ""@Ignister"" monsters you control. ● When another Cyberse monster you control inflicts battle damage to your opponent: You can Special Summon 1 Link Monster from your GY." 375,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 WIND monster with 1500 or less ATK from your Deck, in face-up Attack Position.",0.0,Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect. 4633,"You can Normal Summon this card without Tributing. If you do, during the End Phase: Send it to the GY. When this card on the field is destroyed and sent to the GY: You can target 1 of your banished FIRE monsters; add that target to your hand.",0.3333333333333333,"2 Level 8 monsters You can only Special Summon ""Dingirsu, the Orcust of the Evening Star(s)"" once per turn. You can also Xyz Summon this card by using an ""Orcust"" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; Send 1 card your opponent controls to the GY. Attach 1 of your banished Machine monsters to this card as material." 2255,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 3 or lower ""Six Samurai"" monster from your Deck.",0.25,"Place 1 card on top of the Deck from your hand, Deck, or GY, that is ""Dark Magician"" or specifically lists ""Dark Magician"" or ""Dark Magician Girl"" in its text, except ""Soul Servant"". During your Main Phase: You can banish this card from your GY; draw cards equal to the number of ""Palladium"" monsters, ""Dark Magician"", and/or ""Dark Magician Girl"", with different names, on the field and in the GYs. You can only use this effect of ""Soul Servant"" once per turn." 1773,"When this card is destroyed by battle and sent to the GY: Target 1 ""Elemental HERO"" card and 1 ""Polymerization"" in your GY; add both those targets to your hand.",0.25,"Junk Synchron + 1 or more non-Tuner monsters Once per turn, you can select 1 monster your opponent controls, and change its battle position. This effect can be activated during either player's turn. If this card is sent from the field to the GY, you can select 1 monster on the field and change its battle position." 5849,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects. This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your side of the field in face-up Defense Position, and if you do, it becomes Zombie-Type.",0.0,"During each of your Standby Phases, put 1 A-Counter on 1 face-up monster your opponent controls." 5200,"When this face-up card on the field is destroyed by your opponent's card (either by battle, and it was face-up at the start of the Battle Step, or by card effect) and sent to the GY: You can Special Summon any ""Duston"" monsters of your choice from you hand and/or Deck to anywhere on the field, but you must Special Summon an equal number on each side.",0.0,"Reveal 1 Fusion Monster in your Extra Deck, and Special Summon 1 of the Fusion Materials whose name is mentioned on that monster from your Extra Deck or GY, but until the end of your opponent's turn, it cannot attack and its effects (if any) are negated. You can only activate 1 ""Fusion Armament"" per turn." 5717,"When this card is destroyed by battle and send to the GY while attacking a monster: You can Special Summon 2 ""Umbral Horror"" monsters from your Deck. You can only use the effect of ""Umbral Horror Unform"" once per turn.",0.0,"(This card is always treated as a ""Zubaba"", ""Gagaga"", ""Gogogo"", and ""Dododo"" card.) During your Main Phase: You can Special Summon up to 1 each ""Zubaba"", ""Gagaga"", ""Gogogo"", and/or ""Dododo"" monster(s) from your hand in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of ""Utopic Onomatopoeia"" once per turn." 2865,"When the effect of an opponent's monster is activated that targets and destroys a card(s) you control, you can send the targeted card(s) to the GY to Special Summon this card from your hand.",0.5,"This card is used to Ritual Summon ""Paladin of Photon Dragon"". You must also Tribute monsters from your hand or field whose total Levels equal exactly 4. You can banish this card from your GY; banish monsters from your GY whose total Levels equal exactly 4, and Special Summon 1 ""Paladin of Photon Dragon"" from your hand after that. (This Special Summon is treated as a Ritual Summon.)" 9053,"When this card is Normal Summoned: You can banish 1 monster from your hand; banish 1 monster from your Deck with the same Type as that monster. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 of your banished monsters; add it to your hand. You can only use each effect of ""Aloof Lupine"" once per turn.",0.0,"Halve all effect damage you take this turn. During the End Phase this turn, Special Summon 1 ""Ghost Token"" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position for each time you took effect damage this turn." 4131,"When this face-up card on the field is destroyed and sent to the GY, you can select and return 2 ""Genex"" monsters from your GY to your Deck.",0.3333333333333333,"If this card is Special Summoned: You can add 1 ""Change"" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the GY: You can add 1 ""HERO"" monster from your Deck to your hand, except ""Elemental HERO Shadow Mist"". You can only use 1 ""Elemental HERO Shadow Mist"" effect per turn, and only once that turn." 2020,"If this card destroys a monster with an A-Counter by battle and sends it to the GY, Special Summon the destroyed monster to your side of the field at the end of the Battle Phase. When this card is removed from the field, all monsters that were Special Summoned by this card's effect are destroyed.",0.5,"(Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. If an Xyz Monster you control would activate an effect by detaching material(s), except the turn this card was sent to the GY, you can banish this card from your GY instead of 1 of those materials. You can only use each effect of ""Daruma Dropper"" once per turn." 1819,"When this card destroys a monster your oppoent controls by battle and sends it to the GY: You can Special Summon 1 ""Hydrogeddon"" from your Deck.",0.2,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. During the End Phase: You can remove 3 Spell Counters from this card, then target 1 of your banished Spells; add 1 card with the target's name from your Deck to your hand. You can only use this effect of ""Megistric Maginician"" once per turn." 4112,"When this card destroys an opponent's monster by battle and sends it to the GY, Special Summon 1 ""Spinos Token"" (Dinosaur/FIRE/Level 1/ATK 300/DEF 0) in Attack Position to your opponent's side of the field.",0.3333333333333333,"Target 1 Fish monster you control; destroy that Fish monster, and if you do, add 1 monster with the same name it had on the field from your Deck to your hand, or, if you controlled a Fish Synchro Monster when you activated this card, you can Special Summon it instead. You can banish this card from your GY, then target 2 Fish monsters with the same name in your GY; place 1 of the 2 on the bottom of your Deck, and if you do, Special Summon the other. You can only use each effect of ""White Circle Reef"" once per turn." 4099,"1 ""Fabled"" Tuner + 1 or more non-Tuner monster When this card on the field is destroyed and sent to the GY, you can select up to 3 ""Fabled"" monsters in your GY. Add them to your hand.",0.25,"You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish 1 Machine monster from your GY; add 1 ""Outrigger Extension"" from your Deck to your hand. You can only use each effect of ""Infinitrack Crab Crane"" once per turn." 2025,When this card is destroyed by a card effect and sent to the GY; Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck.,0.5,"Target 1 of your Level 7 or 8 Dragon Synchro Monsters that is banished or in your GY; Special Summon it, but return it to the Extra Deck during the End Phase, also, after that, Set this card face-down instead of sending it to the GY. If this Set card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 ""Crimson Dragon"" from your Extra Deck. You can only use each effect of ""Scrap-Iron Sacred Statue"" once per turn." 1455,"When this card is destroyed and sent to the GY as a result of battle, you can Special Summon 1 Insect-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then shuffle your Deck.",0.3333333333333333,"Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card has left the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 ""Living Fossil"" per turn." 1408,"When this card is destroyed and sent to the GY as a result of battle, each player can Special Summon 1 Level 4 monster from their hand.",0.0,"Equip only to ""Guardian Dreadscythe"". It gains 500 ATK for eachmonster in the GYs." 4158,"1 ""Scrap"" Tuner + 2 or more non-Tuner monsters Once per turn, you can select 1 card you control and up to 3 cards in your opponent's GY. Destroy your selected card and return the opponent's cards to the Deck. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the GY, Select 1 non-Synchro ""Scrap"" monster from your GY. and Special Summon it.",0.3333333333333333,"Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 ""The Black Goat Laughs"" effect per turn, and only once that turn." 1661,"The original ATK of this card becomes the number of ""King of the Skull Servants"" and ""Skull Servant"" cards in your GY x 1000. When this card is destroyed by battle and sent to the GY, by removing from play 1 other ""King of the Skull Servants"" or ""Skull Servant"" card in your GY, Special Summon this card.",0.0,"If this card is Special Summoned by the effect of a Plant monster: You can target 1 Level 6 or higher Plant monster in your GY; Special Summon it in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. You can only use this effect of ""Fairy Archer Ingunar"" once per turn. Cannot attack the turn it is Special Summoned." 1460,When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Dragon-Type monster with 1500 or less ATK from your Deck.,0.3333333333333333,"2 monsters Monsters this card points to lose 800 ATK/DEF. When a Cyberse Link Monster is Link Summoned to your field, while this card is in your GY, except the turn this card was sent to the GY: You can Special Summon this card to your zone that monster points to, but it cannot be used as a Link Material, also banish it when it leaves the field." 2293,"When another face-up ""Crystal Beast"" monster you control is targeted for an attack: You can make this card the attack target instead. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the GY.",0.3333333333333333,"(When you activate this card, you can also reveal 1 ""Gunkan Suship Shari"" in your hand.) Reveal 3 ""Gunkan"" monsters from your Deck, your opponent chooses 1 of them for you to add to your hand, also shuffle the rest into your Deck. If you revealed ""Gunkan Suship Shari"" in your hand at activation, you can choose the card to add to your hand, instead of your opponent choosing. If this card is in your GY, except the turn it was sent there: You can banish this card, then target 3 ""Gunkan"" monsters in your GY; shuffle them into the Deck, then draw 1 card." 11181,"If this card is in your GY: You can send 1 Level 5 or higher monster from your hand to the GY; Special Summon this card, but banish it when it leaves the field. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 card your opponent controls; banish it. You can only use each effect of ""Nowru Aries the Vernal Dragon"" once per turn.",0.0,"The stellar god of another world, harboring its twilight sun. His frozen flames leave a scorched trail across the dimensions, forever seeking new strength." 3192,"When this card destroys an opponent's monster by battle and sends it to the GY, you can Special Summon 1 ""Blackwing"" monster with 1500 or less ATK from your Deck. That monster's effect (s) is negated.",0.5,Any cards that would be returned to the Deck from the GY are removed from play instead. 428,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 LIGHT monster with 1500 or less ATK from your Deck, in face-up Attack Position.",0.3333333333333333,"2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card." 2048,"When a ""Destiny HERO"" monster you control is destroyed and sent to the GY by an opponent's card effect: Special Summon, to your side of the field, all ""Destiny HERO"" monsters that were destroyed and sent to either GY this turn.",0.5,"Once per turn, if you activate a ""Fire Formation"" Spell/Trap Card (except during the Damage Step): You can Set 1 ""Fire Formation"" Trap Card directly from your Deck. Once per turn: You can send 2 face-up ""Fire Formation"" Spell/Trap Cards you control to the GY to target 1 ""Fire Fist"" monster in your GY, except ""Brotherhood of the Fire Fist - Dragon""; Special Summon that target." 797,"When this Equip Spell Card is active and is destroyed by a card effect, look at your opponent's hand. Select 1 card from their hand and discard it to the GY.",0.3333333333333333,"When an attack is declared involving your face-up monster and an opponent's monster: You can Special Summon this card from your hand or GY, but banish it when it leaves the field. You can only use this effect of ""Vic Viper T301"" once per turn. Other Light Machine monsters you control gain 1200 ATK." 5353,"Your opponent cannot target face-up Warrior-Type monsters for attacks, except ""Valkyrian Knight"". When this card is destroyed by battle and sent to the GY: You can banish 1 Warrior-Type monster and this card from your GY to target 1 Level 5 or higher Warrior-Type monster in your GY; Special Summon that target.",0.0,"When this card is Normal or Flip Summoned: You can Special Summon 1 ""Geargia"" monster from your hand or GY in face-up Defense Position." 12635,"Once per turn, when an opponent's monster declares an attack: You can send 1 face-down card you control to the GY; destroy that opponent's monster. Once per turn: You can activate 1 of these effects; ● From your hand, Deck, face-up Monster Zone, and/or GY, choose up to 2 monsters with ""Toy"" in their original names that can Set themselves from the hand as a Spell, and Set them in your Spell & Trap Zone as Spells. ● Destroy up to 2 cards in your Spell & Trap Zone.",0.0,"Once per turn: You can reveal 1 ""Spellbook"" Spell Card in your hand; Special Summon 1 Level 4 or lower Spellcaster-Type monster from your hand." 3158,"When an Effect Monster's effect to destroy a Spell or Trap Card(s) on the field is activated, you can send 1 card from your hand to the GY to negate its activation and destroy the card.",0.5,"You can target 1 Fish monster in your GY; add it to your hand. You can only use this effect of ""Whitefish Salvage"" once per turn. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: Take 1 Fish monster from your Deck, and either add it to your hand or Special Summon it." 10324,"When you activate this card: You can take 1 Level 4 or lower ""Myutant"" monster from your Deck, and either add it to your hand or Special Summon it. If a Level 8 or higher ""Myutant"" monster(s) you control would be destroyed by card effect, you can banish this card you control instead. You can only activate 1 ""Myutant Expansion"" per turn.",0.0,"2+ monsters, including a Link Monster Cannot be destroyed by battle with an Effect Monster. If you control no other Effect Monsters: You can destroy Effect Monsters your opponent controls, up to the number of non-Effect Monsters you control and/or in your GY. You can only use this effect of ""Draco Masters of the Tenyi"" once per turn." 7966,"Target 1 ""Phantasm Spiral Dragon"" you control; when it destroys 3 Effect Monsters your opponent controls, by battle, while equipped with 3 or more ""Phantasm Spiral"" Equip Spell Cards with different names, you win the Duel. If ""Umi"" is on the field, you can activate this card from your hand. If a Normal Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead.",0.0,"3 non-Link Monsters Gains ATK equal to the combined original Levels/Ranks of monsters used for its Link Summon x 100. You can target 1 non-Link Monster your opponent controls with ATK less than or equal to this card; destroy it, then if this card was Link Summoned using an Xyz Monster as material, inflict damage to your opponent equal to half the destroyed monster's original ATK. You can only use this effect of ""Steel Star Regulator"" once per turn." 5517,"When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into the Deck. You can target 1 monster in your GY; banish it, and if you do, Special Summon 1 ""Madolche"" monster from your Deck, except ""Madolche Hootcake"". You can only use this effect of ""Madolche Hootcake"" once per turn.",0.3333333333333333,2 Level 4 monsters Once per turn; You can detach 1 Xyz Material from this card to activate 1 of these effects: Send 1 card from your Deck to the GY. Choose 1 monster from your Deck and place it on top of your Deck. 1703,"When your opponent Sets exactly 1 monster (and no other cards): Target that Set monster and 1 monster you control; destroy those targets, and if you do, banish them.",0.0,"If this card attacks, it is changed to Defense Position at the end of the Battle Phase. You cannot change this battle position until the end of your next turn." 2649,"The ATK and DEF of this card are each equal to the number of removed from play DARK monsters * 300. When this card is destroyed and sent to the GY, return all removed from play DARK monsters to their owners' GYs.",0.3333333333333333,"You can target 1 ""SPYRAL"" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, the equipped monster cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if this card is equipped to a monster by this effect: You can send 1 other card you control to the GY; the equipped monster can attack directly this turn." 6388,When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Wyrm-Type monster with 1500 or less DEFfrom your Deck.,1.0,"When this card is destroyed by battle and sent to the GY, you can Special Summon 1 WATER monster with 1500 or less ATK from your Deck in face-up Attack Position." 4313,"When this face-up card is targeted by an opponent's card effect, you can send this card to the GY to Special Summon 2 Level 4 or lower ""Naturia"" monsters from your Deck. Those monsters cannot declare an attack, and are destroyed during your End Phase.",0.16666666666666666,"Discard 1 card, then target 1 ""Vendread"" monster and 1 Ritual Spell in your GY; Special Summon that monster in Defense Position, and if you do, add that Ritual Spell to your hand. You can banish this card from your GY, then target 5 of your banished Zombie monsters; shuffle them into your Deck, then draw 1 card. You can only use each effect of ""Vandread Revolution"" once per turn." 3695,"When this face-up Attack Position card is attacked, and it is destroyed as a result of battle and sent to the GY, you can Special Summon 2 Plant-Type Tuner monsters from your Deck in face-up Defense Position.",0.0,"During your Main Phase, by discarding this card, add up to 2 ""Thunder Dragon"" from your Deck to your hand." 4437,"When this Set card is destroyed and sent to the GY, select 1 Continuous Spell or Field Spell Card in your GY, and add it to your hand.",0.2,"Choose 1 Fusion Monster you control that mentions ""Fallen of Albaz"" as material, and negate the effects of all other face-up cards currently on the field until the end of this turn. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 ""Brightest, Blazing, Branded King"" effect per turn, and only once that turn." 378,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in face-up Attack Position.",0.0,"Activate this card by targeting 1 Level 4 or higher monster you control; Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1000), then equip that face-up monster to this card. (This card is also still a Trap Card.) If Summoned this way, this card gains ATK and DEF equal to the ATK of the monster equipped to it by this effect, also if it attacks, change it to Defense Position at the end of the Damage Step." 4870,"Must be Special Summoned with ""Mask Change"" and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 Level 4 or lower ""HERO"" monster from your Deck.",0.2,"This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can discard 1 card to add 1 Spirit monster from your GY to your hand." 6583,"When exactly 1 face-up ""Ghostrick"" monster you control (and no other cards) is destroyed by battle or an opponent's card effect and sent to your GY: Target 2 ""Ghostrick"" monsters in your GY with different names from the destroyed monster; Special Summon them in face-down Defense Position.",0.3333333333333333,"2+ Level 1 monsters When you Ritual Summon, you can detach a material(s) from this card as monster(s) required for the Ritual Summon. You can only use each of the following effects of ""Drytron Mu Beta Fafnir"" once per turn. If this card is Xyz Summoned: You can send 1 ""Drytron"" card from your Deck to the GY. When your opponent activates a Spell/Trap Card, while you control a Machine Ritual Monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card." 893,"When this card destroys 1 monster on your opponent's side of the field and sends it to your opponent's GY as a result of battle, you can then return the card to the top of your opponent's Deck.",0.0,"While in Attack Position: Once per turn, if you control exactly 2 other face-up Attack Position monsters, and no additional monsters, this card gains the combined ATK of the other two monsters you control until the End Phase. The other two monsters cannot attack the turn you activate this effect. While in Defense Position: Monsters you control cannot attack." 6166,When this card you control is destroyed by battle with an opponent's attacking monster and sent to your GY: You can Special Summon 1 Warrior-Type monster with 1500 or less ATK from your Deck in Attack Position.,0.5,"Once per turn, when a monster is destroyed by battle involving your FIRE Dragon monster: You can target 1 of those destroyed monsters; Special Summon it to your field in Defense Position. During your opponent's End Phase: You can pay 1000 LP, then target 1 ""Sangen"" Spell/Trap in your GY; Set it, but banish it when it leaves the field. You can only use this effect of ""Sangen Furo"" once per turn." 2077,"When this face-down card is destroyed and sent to the GY, you can Special Summon 1 Level 4 or lower Machine-Type ""roid"" monster from your hand.",0.5,"If this card is sent to the GY, except from the field, while another ""Photon"" or ""Galaxy"" monster is on your field or in your GY: You can Special Summon this card in Defense Position. You can only use this effect of ""Photon Emperor"" once per turn. After you Normal or Special Summon this card, you can Normal Summon 1 LIGHT monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)" 3455,"When this card destroys an opponent's monster by battle and sends it to the GY, you can Tribute this card to return the destroyed card to the top of its owner's Deck.",0.0,"Remove Spell Counters from your field to activate 1 of these effects;. 2: Return 1 ""Mythical Beast"" Pendulum Monster you control to the hand. 4: Special Summon 1 face-up ""Mythical Beast"" Pendulum Monster from your Extra Deck, then you can place 2 Spell Counters on it. 6 : Special Summon 1 face-up Pendulum Monster from your Extra Deck. You can only activate 1 ""Beast Magic Attack"" per turn." 2369,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:When this card destroys an opponent's monster by battle and sends it to the GY, they discard 1 random card.",0.2,"During either player's turn: You can banish this card; Special Summon 1 Level 5 or higher ""Kozmo"" monster from your hand. You can only use this effect of ""Kozmoll Wickedwitch"" once per turn. Once per turn, during either player's turn: You can pay1000 LP; this turn, this card cannot be destroyed by battle or card effects." 8344,"When this card is Normal Summoned: You can target 1 of your banished ""Six Samurai"" monsters; add it to your hand. If exactly 1 ""Six Samurai"" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.",0.0,"Activate only while you control a face-up ""Earthbound Immortal"" monster. Negate the activation of a Spell or Trap Card your opponent controls, and destroy it." 5104,"When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into your Deck. Your opponent cannot target face-up ""Madolche"" monsters you control for attacks, except ""Madolche Chouxvalier"".",0.0,"You can target 1 monster you control with 0 ATK and 1 DARK Reptile monster in your GY; destroy that monster on the field, and if you do, Special Summon the other monster from your GY. If your opponent activates a monster effect: You can target 1 face-up monster they control with 0 ATK; take control of it, then Special Summon 1 ""Reptilianne Token"" (Reptile/EARTH/Level 1/ATK 0/DEF 0) to your opponent's field. You can only use each effect of ""Reptilianne Recoil"" once per turn." 411,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.",0.3333333333333333,"If your EARTH Warrior monster battles, after damage calculation: You can add 1 ""War Rock"" card from your Deck to your hand, except ""War Rock Fortia"", then all ""War Rock"" monsters you currently control gain 200 ATK until the end of your opponent's turn. If this card is sent from your Monster Zone to your GY by an opponent's card effect: You can Special Summon 1 Level 5 or higher ""War Rock"" monster from your hand or Deck. You can only use each effect of ""War Rock Fortia"" once per turn." 5901,"When this card is destroyed by battle and sent to the GY: The ATK of the monster that destroyed it becomes 0. You can banish this card from your GY, then target 1 Set Spell/Trap Card your opponent controls; that target cannot be activated this turn. Your opponent cannot activate the targeted card in response to this effect's activation.",0.5,"(Quick Effect): You can send this card from your hand or field to the GY, then target 1 ""Machina"" monster you control; it gains 1200 ATK until the end of this turn. When your ""Machina"" monster destroys an opponent's monster by battle, while this card is in your GY: You can add this card to your hand. You can only use each effect of ""Machina Resavenger"" once per turn." 906,When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.,0.0,"Target 1 Xyz Monster in either player's GY; all monsters you currently control gain ATK equal to its Rank * 200, then you can shuffle it into the Extra Deck. The ATK increase lasts until the End Phase." 5785,"When a ""Bujin"" monster you control is destroyed by battle with an opponent's monster and sent to your GY: You can send this card from your hand to the GY; destroy that opponent's monster.",0.0,"Double the ATK of all Machine-Type monsters you controlled at both the activation and resolution of this card, until the End Phase. During the End Phase, destroy those monsters." 5873,"When a Beast Warrior-Type ""Bujin"" monster you control is destroyed by battle and sent to the GY: You can send this card from your hand to the GY; Special Summon 1 ""Bujin"" monster from your Deck. You can only use the effect of ""Bujingi Pavo"" once per turn.",0.2,"3 x ""Crimson Nova the Dark Cubic Lord"" Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. When this card declares an attack: Halve your opponent's LP. When this card destroys a monster by battle: You can activate this effect; this card can make a second attack during this Battle Phase. If you take effect damage: Inflict damage to your opponent equal to the damage you took." 6005,"When this card is destroyed by battle and sent to the GY: You can Special Summon any number of ""Assault Dogs"" from your Deck.",0.16666666666666666,"[ Pendulum Effect ] If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher ""D/D"" monster, you can do it without Tributing. You can only use each Pendulum Effect of ""Go! - D/D/D Divine Zero King Rage"" once per turn. [ Monster Effect ] When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card. You can Tribute 1 other monster; apply 1 of these effects until the end of this turn. ● This card can attack directly. ● Your opponent cannot activate cards or effects in the Spell & Trap Zones. ● Your opponent cannot activate card effects in their hand or GY." 2932,"When this card is sent from the field to the GY, except when destroyed by battle, Special Summon 1 ""Oyster Token"" (Fish-Type/WATER/Level 1/ATK 0/DEF 0).",0.5,"Once per turn: You can banish 1 monster from your field or GY, then target 1 ""Orcust"" or ""World Legacy"" card you control, except ""Orcustrated Core""; neither player can target it with card effects this turn (even if this card leaves the field). If other ""Orcust"" and/or ""World Legacy"" card(s) you control would be destroyed by battle or card effect, you can send this card to the GY instead." 3840,"When this face-up Attack Position card is destroyed by battle and sent to the GY, you can Special Summon 1 ""Jurrac"" monster with 1700 or less ATK from your Deck.",0.0,"If you control no cards, you can Special Summon this card (from your hand). A ""Utopia"" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 ""Rank-Up-Magic"" Normal Spell from your Deck to your hand. You can only use this effect of ""ZS - Ascended Sage"" once per turn." 4745,"When this card is destroyed by battle with an opponent's attacking monster and sent to the GY, you can Special Summon 1 ""Gusto"" Tuner monster from your Deck.",0.5,"Target 1 Machine-Type monster in your GY with 3000 or more ATK; Special Summon that target in face-up Defense Position. You can only activate 1 ""Special Schedule"" per turn. If this Set card is sent from the field to the GY: You can target 1 Level 10 Machine-Type monster in your GY; add that target to your hand." 2343,"When this card is destroyed and sent to the GY by battle, you can place 1 ""Volcanic"" monster in your Deck on top of your Deck.",0.5,"Draw 2 cards, then remove from play 1 Normal Monster Card from your hand. If you don't have any Normal Monster Cards in your hand to remove, send all cards in your hand to the GY." 1598,"When this card is destroyed by battle and sent to the GY: You can Special Summon any number of ""Hyenas"" from your Deck.",0.0,"You can target 1 ""T.G."" monster you control; Special Summon this card from your hand, then the targeted monster loses 1000 ATK. You can only use this effect of ""T.G. Gear Zombie"" once per turn." 3554,"When a Beast-Type monster you control is destroyed by battle and sent to the GY, you can remove from play 2 Beast-Type monsters from your GY to Special Summon this card from your hand.",0.0,Target 1 monster on the field; return that target to the hand. 2756,"After damage calculation, when this card destroys a monster by battle. Banish that monster.",0.5,"If this card is Normal or Special Summoned: You can target 1 ""@Ignister"" monster in your GY; add it to your hand. If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can target 1 ""A.I."" Spell/Trap in your GY; add it to your hand. You can only use each effect of ""Doyon @Ignister"" once per turn." 4230,"When this card is destroyed by battle and sent to the GY: Special Summon 2 ""Nordic Beast Tokens"" (Beast-Type/EARTH/Level 3/ATK 0/DEF 0).",0.3333333333333333,"If an Xyz Monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. If an Xyz Monster(s) is Special Summoned to your field while this card is in your GY, except the turn this card was sent to your GY (and except during the Damage Step): You can target 1 of those Xyz Monsters; attach this card to it as material. You can only use each effect of ""Xyz Slidolphin"" once per turn." 2294,"This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the GY.",0.3333333333333333,"2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of ""Garura, Wings of Resonant Life"" once per turn." 5469,"When this card is destroyed by battle and sent to the GY: You can Special Summon this card in face-up Attack Position. You can only use the effect of ""Aurora Wing"" once per turn.",0.25,"1 Level 7 ""Red-Eyes"" monster + 1 Level 6 Dragon-Type monster If this card is Fusion Summoned: You can send 1 ""Red-Eyes"" monster from your hand or Deck to the GY, and if you do, inflict damage to your opponent equal to half the original ATK of that monster. If this card is sent from the Monster Zone to the GY: You can target 1 Normal Monster in your GY; Special Summon it." 2298,"When this card is Summoned: You can place 1 ""Crystal Beast"" monster from your hand, Deck, or GY face-up in your Spell & Trap Card Zone as a Continuous Spell Card. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the GY.",0.3333333333333333,"If this card is Summoned: You can send 1 ""tellarknight"" monster from your hand to the GY, and if you do, draw 1 card. You can only use this effect of ""Satellarknight Procyon"" once per turn." 1769,"When this card is destroyed as a result of battle and sent to the GY, you can Special Summon from your Deck 1 Machine-Type monster with an ATK of 1500 or less in face-up Attack Position. Then shuffle your Deck.",0.5,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing Toon monsters from your hand or field, whose total Levels equal 8 or more. While you control ""Toon World"" and your opponent controls no Toon monsters, this card can attack directly. Once per turn, if you control ""Toon World"": You can target 1 card on the field; banish it, also this card cannot attack the turn this effect is activated." 1918,"When this face-down Defense Position card is destroyed and send to the GY, except as a result of battle, switch the original ATK and DEF of this card, and Special Summon it to your side of the field.",0.3333333333333333,"When this Tribute Summoned card is sent from the field to the GY, you can add 1 Level 4 or lower monster from your Deck to your hand." 1340,"When this card attacks a face-down Defense Position monster and destroys it and sends it to the GY as a result of battle, your opponent returns 1 random card from their hand to their Deck. Their Deck is then shuffled.",0.0,"2+ Level 5 monsters Gains 1000 ATK for each material attached to it. This card with material can attack all monsters your opponent controls once each. At the end of the Battle Phase, if this card battled: You can activate one of the following effects. ● Target 1 monster in your GY; attach it to this card as material. ● Target 1 card in your opponent's GY; place it on top of their Deck." 2152,"When your opponent's monster declares an attack, you can remove from play this card from your GY to make the Battle Damage taken by 1 ""Gazelle the King of Mythical Beasts"" or ""Phantom Beast"" monster 0. When this happens, that monster is not destroyed by battle.",0.5,"Reveal any number of ""Predap"" cards in your hand, then target that number of face-up monsters your opponent controls; place 1 Predator Counter on each one, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. If your ""Predaplant"" monster would be destroyed by battle, you can banish this card from your GY instead." 3725,"When this card is destroyed by battle and sent to the GY, you can Special Summon 1 ""Genex"" monster with 1500 or less ATK from your Deck in face-up Attack Position.",0.0,"Once per turn: You can reveal 1 ""Gunkan Suship Shari"" in your hand; place 1 counter on this card, and if you do, reveal 1 ""Gunkan"" Xyz Monster from your Extra Deck, and your opponent declares 1 ""Gunkan"" monster's card name, except ""Gunkan Suship Shari"", that is mentioned on any ""Gunkan"" Xyz Monster, then, you add that declared card from your Deck to your hand. If you cannot add, shuffle this card into the Deck. If this card in its owner's possession is destroyed by an opponent's card: Your opponent pays exactly 500 LP for each counter on this card." 5012,"When this card is destroyed by a card effect and sent to the GY: You can Special Summon 1 Level 5 or higher ""Gusto"" monster from your Deck.",0.25,"If this card is Normal or Special Summoned: You can send 1 ""@Ignister"" monster from your Deck to the GY. If this card is sent to the GY as material for the Synchro Summon of a Cyberse monster: You can target 1 monster in your GY that was used for that Synchro Summon, except ""Bururu @Ignister""; Special Summon that monster. You can only use each effect of ""Bururu @Ignister"" once per turn." 2571,"When this card is destroyed by battle and sent to the GY, you can Special Summon 1 Level 4 or lower ""Gladiator Beast"" monster from your Deck.",0.3333333333333333,"During either player's Battle Step, while an attack is occurring: You can banish this card from your GY; negate the attack. You can only use the effect of ""Bacon Saver"" once per Duel." 4746,"When this card destroys an opponent's monster by battle and sends it to the GY: You can target 1 Level 3 or lower ""Gusto"" monster from your GY; Special Summon it in face-up Defense Position.",0.5,"You can target 1 of your banished monsters, except ""Nemeses Umbrella""; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. You can target 1 ""Nemeses"" monster in your GY, except ""Nemeses Umbrella""; add it to your hand. You can only use each effect of ""Nemeses Umbrella"" once per turn." 1118,"When this card is destroyed and sent to the GY as a result of battle, select 2 cards from your opponent's GY, add them to your opponent's Deck and the Deck is then shuffled.",0.0,This card gains 100 ATK for each Plant-Type monster you control. Other Plant-Type monsters on the field cannot be destroyed by card effects. 446,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in face-up Attack Position.",0.25,"3 or more Level 7 monsters You can also Xyz Summon this card by using 1 monster you control with ""Number C101"" through ""Number C107"" in its name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. You can target 1 ""Number"" monster in your GY; until your opponent's next End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. You can only use this effect of ""CXyz Barian Hope"" once per turn." 6880,"When a Spell/Trap Card that is already face-up on your opponent's side of the field activates its effect: Destroy that card, also, after that, Set this card face-down instead of sending it to the GY. If this card is sent to the GY: You can target 1 ""Junk"" monster in your GY; Special Summon that target in Defense Position. You can only use each effect of ""Scrap-Iron Statue"" once per turn.",0.3333333333333333,"When this card is activated: You can reveal 1 ""Impcantation"" monster in your hand and Special Summon 2 monsters with that monster's name from your Deck, then shuffle the revealed monster into the Deck. Once per turn, if a Ritual Monster is Special Summoned to your field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only activate 1 ""Impcantation Thanatosis"" per turn." 5905,"When this card you control is destroyed by battle with an opponent's attacking monster and sent to your GY: You can Special Summon 1 ""Gravekeeper's"" monster from your Deck in face-down Defense Position, except ""Gravekeeper's Nobleman"".",0.5,"Once per turn: You can discard 1 Fiend-Type monster, and this card gains 500 ATK until the End Phase. When this card you control is destroyed and sent to the GY: You can target 1 of your banished DARK monsters; add that target to your hand." 3360,"When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 FIRE monster with 200 or less DEF from your Deck, except ""Flamvell Firedog"".",0.3333333333333333,"Return 2 of your ""Blackwing"" monsters that are banished and/or in your GY to the Deck and/or Extra Deck (1 Tuner and 1 non-Tuner); Special Summon 1 ""Blackwing"" Synchro Monster or ""Black-Winged Dragon"" from your Extra Deck whose Level exactly equals the total Levels of those monsters. (This is treated as a Synchro Summon.) If you control 2 or more ""Blackwing"" monsters, you can activate this card from your hand. You can only activate 1 ""Blackwing - Twin Shadow"" per turn." 8949,"When this card is Normal Summoned: You can excavate the top 3 cards of your Deck, you can add 1 excavated ""Salamangreat"" card to your hand, also shuffle the rest back into your Deck. If this card is in your GY, and a face-up Spell/Trap is on the field: You can discard 1 ""Salamangreat"" card; Special Summon this card, then you can destroy 1 face-up Spell/Trap on the field. You can only use 1 ""Salamangreat Foxy"" effect per turn, and only once that turn.",0.0,"Pay 800 LP; choose 1 ""Exosister"" monster from your Deck, then take 1 other ""Exosister"" monster from your Deck that is mentioned on that monster, and Special Summon both, but shuffle them into the Deck during the End Phase, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except ""Exosister"" monsters. You can only activate 1 ""Exosister Vadis"" per turn." 3938,Activate only when a Synchro Monster you control is destroyed by your opponent (either by battle or by card effect) and sent to the GY. Select 1 of your removed from play Spell Cards and add it to your hand.,0.0,"Add 2 face-up Pendulum Monsters with the same Pendulum Scale but different names, from your Extra Deck to your hand. You can only activate 1 ""Pendulum Paradox"" per turn." 4841,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 or lower ""Wind-Up"" monster from your Deck.",0.5,"Activate this card by sending 1 card from your hand to the GY while you control a ""Sunavalon"" Link Monster. You cannot Special Summon monsters from the Extra Deck, except Plant monsters. Once per turn: You can Special Summon 1 Level 4 or lower Plant Normal Monster from your GY. During your opponent's End Phase: You can send this face-up card from the field to the GY, then target 1 Continuous Trap in your GY; Set it to your Spell & Trap Zone." 1079,"Dark Magician"" + ""Flame Swordsman"" Any damage to this card's controller caused as a result of battle involving this monster becomes 0. When this card is destroyed and sent to the GY as a result of battle, Special Summon 1 ""Mirage Knight"" from your hand or Deck.",0.0,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 Link Monster from your GY to this card, and if you do, place Borrel Counters on this card equal to that Link Monster's Link Rating. This card gains ATK equal to half the ATK of the monster equipped to it by its effect. When your opponent activates a card or effect (Quick Effect): You can remove 1 Borrel Counter from this card; negate the activation. You can only use this effect of ""Borreload Savage Dragon"" once per turn." 4404,"When this card on the field is destroyed and sent to the GY, you can remove from play 1 Psychic-Type monster with 2000 or less ATK from your Deck. During the next Standby Phase, Special Summon the monster removed from play by this effect.",0.3333333333333333,"You can Ritual Summon this card with ""Super Soldier Ritual"". If this card destroys an opponent's monster by battle and sends it to the GY: Inflict damage to your opponent equal to its ATK in the GY. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 ""Gaia The Fierce Knight"" monster from your hand, Deck, or GY. You can only Special Summon ""Black Luster Soldier - Super Soldier(s)"" once per turn." 409,"When this card is destroyed by battle and sent to the GY, you can Special Summon 1 WATER monster with 1500 or less ATK from your Deck in face-up Attack Position.",0.3333333333333333,"If this card is Normal or Special Summoned: You can add 1 ""Valkyrie"" card from your Deck to your hand, except ""Valkyrie Dritte"". You can only use this effect of ""Valkyrie Dritte"" once per turn. Gains 200 ATK for each of your opponent's banished monsters." 4504,When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck.,0.25,"If your ""Elemental HERO"" monster(s) is used as material for a Fusion Summon, and sent to the GY or banished (except during the Damage Step): You can Special Summon 1 ""Neo-Spacian"" monster or 1 ""Elemental HERO Neos"" from your Deck. If a ""Neo-Spacian"" monster(s) and/or ""Elemental HERO Neos"" is shuffled from your field and/or GY into your Deck and/or Extra Deck (except during the Damage Step): You can Special Summon 1 ""Elemental HERO"" monster from your GY. You can only use each effect of ""EN Wave"" once per turn." 6484,"You can target 1 ""Superheavy Samurai"" monster you control; equip this monster from your hand or your side of the field to that target. Each turn, the first time the monster equipped with this card by this effect would be destroyed by a card effect, it is not destroyed. When a Defense Position monster is destroyed by battle and sent to your GY: You can send this card from your hand to the GY; Special Summon that monster in Attack Position.",0.5,"When a face-up WATER monster you control is destroyed by battle or by a card effect and sent to the GY: Special Summon the monsters destroyed and sent from the field to your GY at that time, then inflict 500 damage to your opponent for each of those Special Summoned monsters. You can only activate 1 ""Torrential Reborn"" per turn." 3911,"When this card is destroyed by battle and sent to the GY, you can select 1 of your Level 3 or lower Beast-Type, Beast-Warrior-Type or Winged Beast-Type monsters that is removed from play, and add it to your hand.",0.0,"When this card is Special Summoned by the effect of a ""Heroic Challenger"" monster: You can add 1 ""Heroic Challenger"" monster from your Deck to your hand. You can only use the effect of ""Heroic Challenger - Clasp Sword"" once per turn." 4252,"FLIP: When this card is destroyed and sent to the GY this turn, Special Summon it in Defense Position.",0.2,"Once per turn, during your Main Phase: You can discard 1 monster; add 1 ""Mirror Force"" from your Deck or GY to your hand. If this Set card is destroyed by your opponent's card effect and sent to the GY: You can Set this card from your GY and 1 ""Mirror Force"" from your hand, Deck, or GY, They can be activated this turn." 4489,"When this card is destroyed by battle and sent to the GY: You can banish this card and 3 ""Elemental HERO"" monsters with different names from your GY to target 1 Normal Spell Card in your GY; add that target to your hand.",0.25,"1 ""Cyber Dragon"" monster + 2 Machine monsters If you have a Machine Fusion Monster(s) in your GY, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 ""Cyber Dragon"" from your hand, Deck, or GY. You can banish this card from your GY; this turn, your opponent cannot target Fusion Monsters you control with card effects, also they cannot be destroyed by your opponent's card effects." 5603,"When a ""Gimmick Puppet"" monster you control is destroyed by battle and sent to your GY: You can banish that monster; Special Summon this card from your hand. You can only use the effect of ""Gimmick Puppet Twilight Joker"" once per turn.",0.0,"If a monster(s) was destroyed by battle this turn: Send 1 ""Monster Reborn"" from your hand or Deck to the GY, then target 1 monster in either GY; Special Summon it. (This is treated as a Special Summon with ""Monster Reborn"".)" 2272,"If this card attacks, it is destroyed and sent to the GY during the End Phase. When this card is destroyed and sent to the GY from the field, you can Special Summon this card by Tributing 1 monster.",0.2,"Elemental HERO Neos"" + ""Neo-Spacian Grand Mole"" + ""Neo-Spacian Dark Panther"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) If this card is Special Summoned from the Extra Deck: Draw cards equal to the number of cards your opponent controls, then negate the effects of 1 face-up card on the field until the end of this turn. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, banish all cards on the field face-down." 5107,"When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into your Deck. When this card is Normal Summoned: You can Special Summon 1 ""Madolche"" monster from your hand.",0.0,"Remove 2 Spell Counters on your side of the field. Special Summon 1 ""Dark Magician"" or ""Buster Blader"" from your GY in face-up Attack or Defense Position." 1199,"When this card is Normal or Special Summoned: You can target 1 Spell Card in your GY; add that target to your hand. Banish any monster destroyed by battle with this card. If this face-up card would leave the field, banish it instead.",0.0,2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; equip 1 Warrior-Type monster from your hand to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. 2560,"When this card is destroyed by battle, select 2 WATER monsters from your Deck and send them to your GY.",0.3333333333333333,"When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent." 6160,When this card you control is destroyed by battle with an opponent's attacking monster and sent to your GY: You can Special Summon 1 Spellcaster-Type monster with 1500 or less ATK from your Deck in Attack Position.,0.5,"When a monster in the Extra Monster Zone is destroyed by battle with a monster in the Main Monster Zone and sent to the GY, while this card is in the GY: You can Special Summon this card, in Defense Position, to the field of that destroyed monster's owner. You can only use this effect of ""Extraceratops"" once per turn. If this card Summoned this way is destroyed and sent to the GY: Draw 1 card." 1233,"When this card is destroyed by battle and sent to the GY: Target 1 Plant-Type monster in your GY, except ""Lord Poison""; Special Summon that target.",0.0,This card gains 400 ATK for each face-up Level 2 monster you control. 4712,"When this card is destroyed by battle and sent to the GY, you can Special Summon 1 non-Tuner Level 4 or lower ""Gusto"" monster from your Deck.",0.5,"You can reveal 1 Ritual Spell in your hand; Special Summon both this card from your hand and 1 ""Impcantation"" monster from your Deck, except ""Impcantation Bookstone"". If this card is Special Summoned from the Deck: You can target 1 Ritual Spell in your GY; add it to your hand. You can only use 1 ""Impcantation Bookstone"" effect per turn, and only once that turn. You cannot Special Summon monsters from the Extra Deck." 6443,"When an opponent's monster declares an attack while you control an Attack Position monster(s): Change all monsters you control to Defense Position. Until the end of this turn, after this card is activated, return any face-up ""Performapal"" monster you control that is destroyed by battle or card effect to the hand instead of sending it to the GY.",0.25,"If this card is Normal or Special Summoned: You can add 1 ""Jinzo"" or 1 Spell/Trap that specifically lists that card in its text, from your Deck to your hand. When another monster you control is attacked by an opponent's monster, before damage calculation: You can destroy both the attacking monster and this card. You can only use each effect of ""Psychic Bounder"" once per turn." 6187,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY: Special Summon it. During either player's turn, when a card or effect is activated that would destroy a Spell/Trap Card(s) you control, while this card is in your hand: You can return 1 Set Spell/Trap Card you control to the hand; Special Summon this card.",0.5,"When this card is destroyed as a result of battle with a Pyro-Type monster and sent to the GY, inflict 800 points of damage to both players' Life Points." 5123,"When your opponent activates a Spell Card, Trap Card, or monster effect that returns a card(s) from the field to the hand: Negate that effect, and if you do, send 1 card from your opponent's hand (at random) or from their side of the field to the GY. When this Set card is destroyed by your opponent's card effect and sent to the GY: Draw 1 card.",0.0,"X-Head Cannon"" + ""Y-Dragon Head"" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use ""Polymerization""). This card cannot be Special Summoned from the GY. Discard 1 card from your hand to destroy 1 face-up Spell or Trap Card on your opponent's side of the field." 2951,"Equip only to a Psychic-Type monster. You do not have to pay Life Points to activate its effect(s). When the equipped monster is destroyed and this card is sent to the Graveyard, you can pay 1000 Life Points to return this card to your hand.",0.25,"Target an equal number of ""Fire King"" monsters you control and cards your opponent controls; destroy them. If a ""Fire King"" card(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use 1 ""Fire King Sky Burn"" effect per turn, and only once that turn." 1116,This card cannot be destroyed by battle with a monster that has the same ATK. When this card is destroyed and sent to the GY; Target 1 monster on the field; return that target to the hand.,0.0,"2+ Insect monsters While this Link Summoned card has 3000 or less ATK, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You cannot Special Summon monsters, except Insect monsters. You can Tribute 1 Insect monster, then activate 1 of these effects; ● Special Summon 1 ""Beetrooper"" monster from your Deck. ● This card gains 2000 ATK until the end of this turn. You can only use this effect of ""Giant Beetrooper Invincible Atlas"" once per turn." 2027,"When this card is sent from the field to the GY, except when destroyed by battle, it is returned to the owner's hand.",0.3333333333333333,"Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 face-up Attack Position monster on the field; change it to face-up Defense Position. During your Main Phase 2 if this card attacked this turn: You can target 1 ""Raidraptor"" monster in your GY; Special Summon it. You can only use this effect of ""Raidraptor Sharp Lanius"" once per turn." 7048,"When this card is Normal or Special Summoned: You can target 1 of your banished LIGHT or DARK monsters and 1 card your opponent controls; return that banished card to the GY, and if you do, banish that card your opponent controls. You can only use this effect of ""Black Luster Soldier - Sacred Soldier"" once per turn. When this card destroys an opponent's monster by battle: You can target 1 Level 7 or lower Warrior-Type monster in your GY; add it to your hand.",0.3333333333333333,"When this card is Normal or Special Summoned from the hand: You can destroy as many other monsters on the field as possible, and if you do, inflict damage to your opponent equal to the highest original ATK on the field among those destroyed monsters (your choice, if tied). This card's ATK becomes equal to the damage inflicted to your opponent by this effect. Once per turn, during your End Phase: Halve your LP." 9558,"At the start of the Damage Step, if your Cyberse Link Monster battles an opponent's monster: You can send this card from your hand to the GY; return that opponent's monster to the hand. When your Cyberse monster destroys an opponent's monster by battle and sends it to the GY, while this card is in your GY: You can banish 1 card from your GY, then target 1 Level 4 or lower Cyberse monster in your GY; add it to your hand. You can only use each effect of ""Prohibit Snake"" once per turn.",0.0,Negate the activation and effects of all Flip Effect monsters effects. 2719,"Once per turn, you can activate this effect to remove from play the top card of your Deck and give this card 500 ATK until the End Phase. When this card is destroyed and sent from your side of the field to your GY, you can select 1 of your removed from play monsters and return it to your hand.",0.3333333333333333,"Fusion Summon 1 ""HERO"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can also use up to 2 monsters in your Spell & Trap Zone that are being treated as Continuous Traps as Fusion Material, by banishing them. You can only activate 1 ""Vision Fusion"" per turn." 9250,"[ Pendulum Effect ] Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your hand that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each. [ Monster Effect ] You can only Special Summon ""Reflection(s) of Endymion"" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls, and 1 card you control with a Spell Counter, except this card; return that opponent's card and your card to the hand, then place the same number of Spell Counters on this card that your returned card had. When this card with a Spell Counter is destroyed by battle: You can add 1 ""Endymion"" card from your Deck to your hand.",0.0,"While this card is face-up on the field, inflict 400 points of damage to your opponent's Life Points each time you activate 1 Normal Spell Card." 12577,"If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of ""Talons of Shurilane"" once per turn. During your opponent's turn (Quick Effect): You can target 1 Fiend or Illusion monster you control, except ""Talons of Shurilane""; return it to the hand, and if you do, Special Summon this card from your hand. When your opponent activates a card or effect that targets your card(s) (Quick Effect): You can target 1 monster your opponent controls; return this card from the field to the hand, and if you do, destroy that monster.",0.0,This card's original ATK and DEF are each equal to its Level x 300. This monster's Level is increased by the Level of monsters it destroys by battle. 12740,"[ Pendulum Effect ] If a monster(s) is Special Summoned by your Trap effect (except during the Damage Step): You can target 1 card on the field; return it to the hand, then you can Special Summon this card. You can only use this effect of ""Vulmina, Statue of the Sacred Dragon"" once per turn. [ Monster Effect ] When an opponent's monster declares an attack: You can place this monster in your Pendulum Zone, and if you do, return the opponent's monster to the hand. You can only use this effect of ""Vulmina, Statue of the Sacred Dragon"" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.",0.0,Shuffle all cards from your hand and GY into the Deck. 10469,"Dual Avatar Feet - Kokoku"" + 2 ""Dual Avatar"" monsters The first time each ""Dual Avatar"" Fusion Monster you control would be destroyed by battle each turn, it is not destroyed. Once per turn, during your Main Phase: You can return all Spells and Traps your opponent controls to the hand. When a monster effect is activated on your opponent's field while you control 2 or more Fusion Monsters (Quick Effect): You can destroy that monster. You can only use this effect of ""Dual Avatar - Empowered Mitsu-Jaku"" once per turn.",0.16666666666666666,"1 Aqua-Type Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target cards your opponent controls, up to the number of WATER monsters used for the Synchro Summon of this card; destroy them. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 other WATER monster in your GY; Special Summon it, but its effects are negated. You can only use each effect of ""Graydle Dragon"" once per turn." 5109,"When a Spell/Trap card is activated, if you have no monsters in your GY: Negate the activation, and if you do, return it to the hand, then, if you control a face-up ""Madolche Puddingcess"", you can destroy 1 card your opponent controls.",0.0,"If you have 3 or more other cards in your hand: Discard your entire hand, then you can Special Summon 1 ""Infernity"" monster or 1 Level 8 DARK Dragon Synchro Monster from your GY." 6991,"1 ""Odd-Eyes"" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 face-up Attack Position monster your opponent controls; return it to the hand. During either player's turn, when a Spell/Trap Card or another monster's effect is activated: You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of ""Odd-Eyes Vortex Dragon"" once per turn.",0.2,"Activate only when your opponent declares an attack. Destroy 1 Attack Position monster your opponent controls with the highest ATK. (If it's a tie, you get to choose.)" 10579,"When your opponent activates a card or effect: Return 1 Level 7 LIGHT Dragon monster you control to the hand; negate that effect, and if you do, destroy that card. You can only activate ""Starry Knight Blast"" once per turn.",0.0,"If ""Obsidim, the Ashened City"" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon ""King of the Ashened City"" once per turn this way. During your Main Phase: You can Special Summon 1 ""Ashened"" monster from your hand, except ""King of the Ashened City"", or if your opponent controls a monster with 2800 or more ATK, you can Special Summon it from your Deck instead. You can only use this effect of ""King of the Ashened City"" once per turn." 5506,"Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 Spell/Trap Card they control; return that target to the hand. You can only control 1 face-up ""Green Duston"".",0.0,"You can substitute this card for any 1 ""Nordic"" Tuner monster for a Synchro Summon. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must be ""Nordic"" monsters. Once per turn, you can send 1 ""Nordic"" monster from your Deck to the GY to change this card's Level to the Level of the monster you sent to the GY, until the End Phase." 2066,"When a ""roid"" monster you control is destroyed by battle and sent to the GY, you can return that monster to its owner's hand.",0.0,"This turn, double any battle damage that a player takes from battles involving 2 monsters. During your Main Phase, if this card is in your GY, except the turn this card was sent to the GY: You can discard 1 Spell; Set this card." 10738,"2 Level 5 monsters Cannot attack directly. Once per turn: You can detach 1 material from this card; add 1 ""ZEXAL"" Spell/Trap from your Deck to your hand. You can target 1 ""Utopia"" monster you control; equip this card you control to it as an Equip Spell that gives it 3000 ATK. When the equipped monster destroys a monster by battle: You can Special Summon any number of ""ZW -"" Monster Cards equipped to the equipped monster.",0.0,"Select 1 face-up Fusion Monster on the field and return it to the Extra Deck. If all the Fusion Material Monsters that were used for the Fusion Summon of that Fusion Monster are in your GY, you can Special Summon them." 10847,"When this card is activated: You can add 1 ""Magikey"" monster from your Deck to your hand. The first time each non-Token Normal Monster you control would be destroyed by battle or card effect each turn, it is not destroyed. During your Main Phase: You can add 1 ""Magikey Maftea"" from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of ""Magikey World"" once per turn. You can only activate 1 ""Magikey World"" per turn.",0.0,"This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a ""Majestic"" monster." 8247,"Increase the Levels of all ""F.A."" monsters on the field by 2 during the Main Phase only. You can only use each of the following effects of ""F.A. Off-Road Grand Prix"" once per turn. ● When a ""F.A."" monster you control is destroyed by battle: You can discard 1 random card from your opponent's hand. ● If this face-up card on the field is destroyed by a card effect: You can add 1 ""F.A."" card from your Deck to your hand, except ""F.A. Off-Road Grand Prix"".",0.25,"Your opponent cannot target other Spellcaster monsters you control with card effects. (Quick Effect): You can discard 1 Spell, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of ""Witchcrafter Haine"" once per turn." 12197,"If this card is Normal or Special Summoned: You can add 1 ""Volcanic"" card from your Deck to your hand, except ""Volcanic Trooper"". You can discard 1 card; Special Summon 1 ""Bomb Token"" (Pyro/FIRE/Level 1/ATK 1000/DEF 1000) to your opponent's field. When this Token is destroyed, its controller takes 500 damage. You can only use each effect of ""Volcanic Trooper"" once per turn.",0.0,Once per turn: You can target 1 other Level 3 Beast-Warrior-Typemonster you control; the Levels of that monster and this card become the combined Levels of those monsters. 10273,"(This card is always treated as a ""Charmer"" card.) You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except ""Wynn the Wind Channeler"", also you cannot activate monster effects for the rest of this turn, except WIND monsters. When a WIND monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of ""Wynn the Wind Channeler"" once per turn.",0.3333333333333333,"Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 Monster Card in it. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card and inflict 500 damage to your opponent. Otherwise, take 500 damage." 12120,"(This card is always treated as a ""Charmer"" card.) You can discard this card and 1 other FIRE monster; add 1 FIRE monster from your Deck to your hand with higher ATK than the other discarded monster, also you cannot activate non-FIRE monster effects for the rest of this turn. When your FIRE monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of ""Hiita the Fire Channeler"" once per turn.",0.0,"With each arm forming an electric whip, this monster paralyzes its enemies with electric shocks." 9538,"When this card is activated: You can target any number of ""Gadget"" Monster Cards you control that are equipped to a monster; Special Summon them. You can discard 1 card; add 1 ""Boot-Up Admiral - Destroyer Dynamo"" from your Deck to your hand. You can only use this effect of ""Boot-Up Order - Gear Charge"" once per turn. You can only activate 1 ""Boot-Up Order - Gear Charge"" per turn.",0.0,"When your opponent activates a card or effect that targets a Plant monster(s) you control that was Special Summoned from the Extra Deck (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. You can only use this effect of ""Sunvine Maiden"" once per turn. Your opponent cannot target ""Sunavalon"" or ""Sunvine"" Spells/Traps you control with card effects." 11401,"(This card is always treated as a ""Charmer"" card.) You can discard this card and 1 EARTH monster; add 1 EARTH monster from your Deck to your hand with 1850 or less ATK, whose original Type is the same as one of the discarded monsters, also you cannot activate non-EARTH monster effects for the rest of this turn. When your EARTH monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of ""Aussa the Earth Channeler"" once per turn.",0.0,"As long as this card remains face-up on the field, the control of all monsters on the field returns to the original owners." 7929,"Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can add 1 Level 3 Insect-Type monster from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. When this card destroys a monster by battle, draw 1 card.",0.16666666666666666,"Target 1 face-up Attack Position monster you control with 800 or more ATK; equip this card to that target. It gains 800 ATK. You can send this equipped card to the GY, then target 1 face-up card on the field; destroy it, then change the ATK of the monster this card was equipped to, to 0, also its battle position cannot be changed. You can only use 1 ""Rocket Hand"" effect per turn, and only once that turn." 2421,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is destroyed by battle, add 1 ""Thousand-Eyes Jellyfish"" or 1 ""Cranium Fish"" from your Deck to your hand.",0.25,"2+ ""Trickstar"" monsters While this Link Summoned card points to no monsters, it is unaffected by other cards' activated effects. If this card points to no monsters: You can inflict 200 damage to your opponent for each ""Trickstar"" monster in your GY with a different name. You can only use this effect of ""Trickstar Bella Madonna"" once per turn." 11044,"(This card is also always treated as a ""Kuriboh"" card.) When this card or your ""Kuriboh"" monster is destroyed by battle: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card ""Kuriboh"" in its text. You can only use this effect of ""Kuribee"" once per turn. Once per turn, when an opponent's monster declares an attack while you control another ""Kuriboh"" monster: You can change the ATK of as many other monsters you currently control as possible to 0 (until the end of this turn), and if you do, negate the attack.",0.0,You can Tribute 1 Level 5 or higher monster to Tribute Summon a Level 7 or higher monster. 11415,"When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle. If this card is Special Summoned: You can add 1 Spell/Trap that mentions an ""Elemental HERO"" monster's name or 1 ""Polymerization"" from your Deck to your hand. During your Main Phase: You can shuffle this card into the Deck, and if you do, Special Summon 1 ""Elemental HERO"" Normal Monster from your Deck. You can only use each effect of ""Elemental HERO Spirit of Neos"" once per turn.",0.0,An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically. 5523,"When a Token(s) is Special Summoned to your side of the field: Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of ""Mecha Phantom Beast Megaraptor"" once per turn. This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; add 1 ""Mecha Phantom Beast"" monster from your Deck to your hand.",0.0,If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the GY so you have the same number of cards in the Deck as your opponent. 6979,"When this card is Normal or Special Summoned: You can add 1 ""Majespecter"" card from your Deck to your hand during the End Phase of this turn. You can only use this effect of ""Majespecter Cat - Nekomata"" once per turn. Cannot be targeted or destroyed by your opponent's card effects.",0.25,Activate only when your opponent activates a Quick-Play Spell Card. Select 1 card on the field and destroy it. 6983,"When this card is Normal or Special Summoned: You can add 1 ""Majespecter"" monster from your Deck to your hand. You can only use this effect of ""Majespecter Raccoon - Bunbuku"" once per turn. Cannot be targeted or destroyed by your opponent's card effects.",0.3333333333333333,"When a monster your opponent controls is destroyed by battle and sent to the GY, you can send 1 monster you control to the GY to destroy 1 monster your opponent controls." 6982,"When this card is Normal or Special Summoned: You can add 1 ""Majespecter"" Trap Card from your Deck to your hand. You can only use this effect of ""Majespecter Fox - Kyubi"" once per turn. Cannot be targeted or destroyed by your opponent's card effects.",0.3333333333333333,"When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, destroy the attacking monster at the end of the Damage Step." 6980,"When this card is Normal or Special Summoned: You can add 1 ""Majespecter"" Spell Card from your Deck to your hand. You can only use this effect of ""Majespecter Crow - Yata"" once per turn. Cannot be targeted or destroyed by your opponent's card effects.",0.3333333333333333,"When this card on the field is removed from play, you can select 1 face-up card your opponent controls and destroy it." 9722,"1 Tuner + 1+ non-Tuner monsters When this card destroys a monster by battle: You can target up to 2 cards your opponent controls; destroy them. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 ""Mathmech"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Geomathmech Magma"" once per turn.",0.0,"Once per turn, if a ""Stardust"" Synchro Monster you control is Tributed to activate its own effect (except during the Damage Step): You can target that monster; Special Summon it. Your opponent cannot activate cards or effects in response to this effect's activation. Monsters Special Summoned by this effect cannot be destroyed by battle while in Attack Position." 11235,"You can Tribute Summon this card by Tributing 1 Reptile monster. When this card is Tribute Summoned: You can Special Summon ""Alligator Tokens"" (Reptile/DARK/Level 1/ATK 2000/DEF 0), up to the number of Reptile monsters Tributed for this card's Summon. If this Tribute Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 Reptile monster from your Deck to your hand, except ""Dark Alligator"".",0.0,"A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true." 3694,"When a Machine-Type monster you control is destroyed by battle and sent to the GY while this card is face-up on the field, you can add 1 Machine-Type monster with 1000 or less ATK from your Deck to your hand.",0.5,"This card’s name becomes “Lord of D.” while on the field. When this card is Normal Summoned: You can discard 1 Spell/Trap; add 1 “The Flute of Summoning Dragon”, “The Melody of Awakening Dragon”, or “Dragon Revival Rhapsody” from your Deck to your hand." 10504,"When this card is activated: You can add 1 ""S-Force"" monster from your Deck to your hand. When an opponent's monster declares an attack on your ""S-Force"" monster in its same column: You can activate this effect; that monster you control cannot be destroyed by that battle. You can only use this effect of ""S-Force Bridgehead"" once per turn. You can only activate 1 ""S-Force Bridgehead"" per turn.",0.0,"Special Summon 1 Level 4 or lower Fish, Sea Serpent, or Aqua monster from your hand or GY, but you cannot Special Summon from the Extra Deck, except Xyz Monsters, while you control that face-up monster. If your opponent controls an Attack Position monster: You can banish this card from your GY, then target 1 Fish, Sea Serpent, or Aqua monster you control; it gains 1000 ATK until the end of this turn. You can only use each effect of ""Aqua Jet Surface"" once per turn." 4609,"When this card is Special Summoned by the effect of an ""Evoltile"" monster: It gains 500 DEF. If this card was Special Summoned by the effect of an ""Evoltile"" monster, then is destroyed by battle: You can add 1 ""Evoltile"" monster from your Deck to your hand.",0.0,"Banish 1 ""Ursarctic Big Dipper"" and 1 ""Drytron Fafnir"" from your hand and/or field, and if you do, Special Summon 1 ""Ursatron, the Celestial Polar Illuminaship"" from your Extra Deck. If you control ""Ursarctic Polari"" or ""Drytron Alpha Thuban"", you can banish 1 of the above cards from your Deck instead. If you would Tribute a monster(s) to activate an ""Ursarctic"" or ""Drytron"" monster’s effect, you can banish this card from your GY instead. You can only use this effect of ""Ursartic Drytron"" once per turn." 3187,"When a face-up Insect-Type monster is destroyed and sent to the GY, its controller can add 1 Insect-Type monster with the same Level as the destroyed monster from their Deck to their hand.",0.0,"During each of your opponent's End Phases, place 1 card face-up on your side of the field from your hand or Deck in this order: ""The Second Sarcophagus"", ""The Third Sarcophagus"". If 1 Sarcophagus card is removed from your side of the field, all of them on your side of the field are sent to the GY. When you have all 3 Sarcophagus cards on your side of the field, send all Sarcophagus cards on your side of the field to the GY to Special Summon 1 ""Spirit of the Pharaoh"" from your hand or Deck." 10303,"If this card is Normal or Special Summoned: You can add 1 ""Jinzo"" or 1 Spell/Trap that specifically lists that card in its text, from your Deck to your hand. When another monster you control is attacked by an opponent's monster, before damage calculation: You can destroy both the attacking monster and this card. You can only use each effect of ""Psychic Bounder"" once per turn.",0.0,"Cannot be Normal or Special Summoned if you control a monster. Neither player can activate a monster effect unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effects activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)" 8388,When this card destroys an opponent's monster by battle: You can add 1 Level 4 or lower Beast monster from your Deck to your hand.,0.0,"1 Tuner + 1+ non-Tuner monsters You can target 1 Field Spell on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters, also destroy that target, then Special Summon 1 ""Rose Token"" (Plant/DARK/Level 2/ATK 800/DEF 800) to its controller's field in Attack Position. You can only use this effect of ""Garden Rose Flora"" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control." 7066,"When this card destroys an opponent's monster by battle: You can add 1 ""Dinomist"" card from your Deck to your hand.",0.5,"Activate this card by targeting 1 ""Trickstar"" monster in your GY; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster. Once per turn, if the equipped monster inflicts battle or effect damage to your opponent: You can Special Summon 1 ""Trickstar"" monster from your hand. You can only activate 1 ""Trickstar Magical Laurel"" per turn." 6715,"When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 ""Yang Zing"" or ""Zefra"" Spell/Trap Card from your Deck to your hand. You can only use this effect of ""Zefraniu, Secret of the Yang Zing"" once per turn.",0.2,"Target 1 ""Gagaga"" monster in your GY; Special Summon it and equip it with this card. When this card leaves the field, destroy the equipped monster. When this card is sent to the GY because the equipped monster was used as an Xyz Material: All Xyz Monsters you currently control gain 300 ATK." 5779,"When a Beast-Warrior-Type ""Bujin"" monster you control is destroyed by battle or by card effect and sent to the GY: You can Special Summon this card from your hand. Once per turn, during the End Phase, if a ""Bujin"" monster(s) was sent from your hand to your GY this turn while you controlled this face-up card: You can add 1 ""Bujin"" Spell/Trap Card from your Deck to your hand. You can only control 1 ""Bujin Mikazuchi"".",0.0,"Increase the Level of 1 face-up ""Fortune Lady"" monster you control by 3, until the End Phase." 9171,"When this card is activated: You can add 1 ""Evil Eye"" monster from your Deck to your hand. Once per turn, during damage calculation, if your ""Evil Eye"" monster is attacked, while ""Evil Eye of Selene"" is in your Spell & Trap Zone: You can make the battle damage you take from this battle also inflicted to your opponent. If this card in the Field Zone is destroyed by card effect: You can target 1 ""Evil Eye"" monster in your GY; add it to your hand. You can only activate 1 ""Evil Eye Domain - Pareidolia"" per turn.",0.0,"1 ""Watt"" Tuner + 1 or more non-Tuner Thunder-Type monsters This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, choose 1 card in your Deck and remove it from play. Add that card to your hand during your 2nd Standby Phase after activating this effect." 9316,"If a monster you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is Special Summoned: You can target 1 face-up monster on the field; discard 1 card, and if you do, add 1 monster from your Deck to your hand, with the same Type and Attribute as that target, but a different name. You can only use each effect of ""Omni Dragon Brotaur"" once per turn.",0.0,"Declare a Level between 1 and 12; each player tosses a coin, and if both are Heads, the Levels of all face-up monsters you currently control become the declared Level. If both are tails, you lose Life Points equal to the declared Level x 500." 11240,"1 Rock monster in your GY + 1 Level 4 or lower monster Must first be Special Summoned with ""Fossil Fusion"". When this card destroys an opponent's monster by battle: You can inflict 600 damage to your opponent. You can banish this card from your GY; add 1 monster that specifically lists ""Fossil Fusion"" in its text from your Deck to your hand. You can only use this effect of ""Fossil Machine Skull Buggy"" once per turn.",0.0,One of the few people who has a good command of Talismans. His history is a mystery. 7550,"When this card is Normal Summoned: You can add 1 ""Silent Swordsman LV3"" or ""Silent Magician LV4"" from your Deck to your hand. During either player's turn, when a Spell Card is activated that targets exactly 1 monster you control (and no other cards): You can negate the activation. This effect can only be used once while this card is face-up on the field. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can target 1 LIGHT ""LV"" monster in your GY; add it to your hand.",0.0,"All ""Dracoslayer"" monsters on the field gain 300 ATK/DEF. You can only use each of the following effects of ""Dragonic Pendulum"" once per turn. If a Dragon ""Dracoslayer"" monster you control activates its effect (except during the Damage Step): You can target 1 card on the field; destroy it. If this card on the field is destroyed: You can either add to your hand or Special Summon 1 ""Dracoslayer"" or ""Dracoverlord"" monster from your Deck." 7271,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing ""Kozmo"" monsters from your hand whose total Levels equal 10 or more, and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. During either player's turn, when a Spell Card is activated: You can banish 1 ""Kozmo"" monster from your GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; add 1 Level 9 or lower ""Kozmo"" monster from your Deck to your hand.",0.0,"1 ""HERO"" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except ""Elemental HERO Absolute Zero"". If this card leaves the field: Destroy all monsters your opponent controls." 8861,"You can Special Summon this card (from your hand) by Tributing 1 Machine monster. Once per turn, during your Main Phase: You can Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand and/or field as material. When a Fusion Monster you control is destroyed by battle: You can banish this card from your GY; add 1 ""Power Bond"" from your Deck to your hand. You can only use this effect of ""Cyber Pharos"" once per turn.",0.0,"2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of ""Xyz Armor Torpedo"" once per turn. Apply these effects while this card is equipped to a monster. ● If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ● If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects." 9324,"If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY as Link Material for the Link Summon of a 2 or higher Cyberse monster: You can add 1 ""Salamangreat"" Normal Spell from your Deck to your hand. You can only use each effect of ""Salamangreat Fennec"" once per turn.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Your opponent takes all Battle Damage that you would have taken from a battle involving this card." 11112,"When this card is Normal Summoned: You can target 1 ""Lady of Lament"" monster in your GY; Special Summon it. You can only use each of the following effects of ""Alice, Lady of Lament"" once per turn. You can banish 1 Trap from your hand or GY; Special Summon this card from your hand. If this card is Tributed, or if this card in its owner's possession is destroyed by an opponent's card: You can add 1 Fiend monster whose combined ATK and DEF equal 2000 from your Deck to your hand, except ""Alice, Lady of Lament"".",0.0,"Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control as Materials." 8346,"When this card is Special Summoned: You can add from your Deck to your hand, 1 ""Six Samurai"" monster with a different Attribute from every monster you control. If exactly 1 ""Six Samurai"" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.",0.0,"Change 1 face-up Gemini Monster you control to face-down Defense Position and negate the activation of an opponent's Spell Card, and destroy it." 6564,"When this card destroys an opponent's monster by battle and sends it to the GY: You can Tribute this card; Special Summon 1 Plant-Type monster from your hand or Deck in Defense Position. You can send this card from your hand to the GY; add 1 Level 7 or higher Plant-Type monster from your Deck to your hand. You can only use this effect of ""Rose Paladin"" once per turn.",0.4,"When a Fusion Monster on the field is destroyed and sent to the GY, you can Special Summon from your GY 1 of the Fusion Material Monsters that you used for the Fusion Summon of that Fusion Monster." 6712,"When an opponent's monster declares a direct attack: You can send 1 ""Yosenju"" monster from your hand to the GY, except ""Yosenju Oyam""; Special Summon this card from your hand. You can only use this effect of ""Yosenju Oyam"" once per turn. At the start of the Damage Step, if this card battles an opponent's face-up monster: You can make this card's ATK and DEF become equal to the original ATK of the monster it is battling, until the end of this turn. When this card is destroyed by battle and sent to the GY: You can add 1 ""Yosenju"" card from your Deck to your hand.",0.3333333333333333,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the GY: You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 face-up Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to those equipped monsters' combined ATK. Once per turn, during either player's turn, when an opponent's Spell Card is activated: You can negate the activation, and if you do, destroy it." 9786,"If this card is Normal or Special Summoned: You can add 1 Level 4 or lower ""@Ignister"" monster from your Deck to your hand, except ""Achichi @Ignister"". At the start of the Damage Step, when your Cyberse monster battles: You can banish this card from your GY; destroy that monster you control. You can only use each effect of ""Achichi @Ignister"" once per turn.",0.0,"3 Level 1 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Level 4 or lower monsters you control cannot be destroyed by card effects." 10004,"2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 ""Codebreaker Zero Day"" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Codebreaker Virus Swordsman"" once per turn.",0.0,"(This card is always treated as an ""Ursarctic"" and ""Drytron"" card.) Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If you control an ""Ursarctic"" or ""Drytron"" monster other than ""Ultimate Bright Knight Ursatron Alpha"": You can Special Summon this card from your hand, then you can add 1 ""Ursarctic"" or ""Drytron"" Spell/Trap from your Deck to your hand. You can only use this effect of ""Ultimate Bright Knight Ursatron Alpha"" once per turn." 3600,"When this card is destroyed by battle and sent to the GY, you can select and Special Summon 1 Level 5 monster from your GY. Its effect(s) is negated, and it is sent to the GY during the End Phase of this turn.",0.0,FLIP: Return 2 Monster Cards on your opponent's side of the field and 1 Monster Card on your side of the field to their owners' hands. 12206,"During your Main Phase: You can add 1 ""Red Dragon Archfiend"" or 1 card that mentions it from your Deck or GY to your hand, except ""Crimson Gaia"". When your ""Red Dragon Archfiend"" declares an attack: You can change all monsters your opponent controls to face-down Defense Position. If a monster(s) on the field is destroyed by battle or card effect: You can Special Summon 1 ""Red Dragon Archfiend"" from your GY. You can only use each effect of ""Crimson Gaia"" once per turn.",0.0,"Dis alpha wolf yoozes his sense a smell ta find da enemy. 'ey, quit sniffing at my socks!" 10003,"2+ monsters, including a ""Codebreaker"" monster When this card is Special Summoned, if it is co-linked: You can Special Summon up to 2 ""Codebreaker"" monsters from your hand and/or GY to any zone(s) a Link Monster(s) points to. During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of linked ""Codebreaker"" monsters on the field. You can only use each effect of ""Codebreaker Virus Berserker"" once per turn.",0.0,"If you control no monsters: Activate 1 of the following effects; also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except ""Yosenju"" monsters. ● Add 1 Level 5 or higher ""Yosenju"" monster from your Deck to your hand. ● Place 1 ""Yosenju Shinchu L"" and 1 ""Yosenju Shinchu R"" from your Deck in your Pendulum Zones, but destroy them during your opponent's next End Phase." 3741,"Activate only by discarding all the cards in your hand when an ""Infernity"" monster is destroyed by battle and sent to the GY. Select and Special Summon that monster from your GY, and inflict 1000 damage to your opponent.",0.2,"When this card is Normal Summoned: You can add 1 card that mentions ""Black-Winged Dragon"" from your Deck to your hand, except ""Blackwing - Sudri the Phantom Glimmer"". You can Tribute 1 monster; Special Summon 1 ""Phantom Glimmer Token"" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of ""Blackwing - Sudri the Phantom Glimmer"" once per turn." 12596,"You can target 1 Fish monster you control; it is treated as a Tuner this turn. When an opponent's monster declares an attack: You can discard 1 Fish monster; change all monsters your opponent controls to Defense Position. If your Fish monster is destroyed by battle or sent to your GY: You can send this face-up card from your Spell & Trap Zone to the GY; Special Summon 1 Fish monster from your GY. You can only use each effect of ""Arbitration of White"" once per turn.",0.0,"Found in humid regions, this creature attacks enemies with a lethal rain of poison spores." 12069,"(This card is always treated as a ""Sky Striker"" card.) You can discard 1 Spell; Special Summon this card from your hand. When your opponent activates a card or effect that targets a Link Monster(s) you control (Quick Effect): You can banish 2 Spells from your GY; negate that effect. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished ""Sky Striker"" Spells; add it to your hand. You can only use each effect of ""Sage of Wisdom - Himmel"" once per turn.",0.0,"Once per turn: You can send 1 ""Ninja"" monster from your hand to the GY; Set1 ""Ninjitsu Art"" Spell/Trap Card directly from your Deck, except ""Ninjitsu Art Notebook" 11714,"When a monster(s) would be Normal or Special Summoned: You can negate the Summon, and if you do, destroy that monster(s), then discard 1 Fiend monster. If a ""Dark World"" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each effect of ""Dark World Punishment"" once per turn.",0.0,A golem with a massive right hand for crushing its victims. 11789,"(This card is always treated as a ""Galaxy"" card.) When an opponent's monster declares an attack: You can discard this card; Special Summon 1 ""Galaxy-Eyes Photon Dragon"" from your hand or Deck, then change the attack target to it, then you can attach this card from the GY to 1 Xyz Monster on the field as material. If a ""Photon"" or ""Galaxy"" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead.",0.0,A spirit that soothes the soul with the music of its heavenly harp. 4628,When this card on the field is destroyed and sent to the GY: You can discard 2 cards; Special Summon this card from your GY.,0.5,"Target 1 ""Raidraptor"" Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Raidraptor"" monster that is 2 Ranks higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) During your Main Phase, except the turn this card was sent to the GY: You can banishthis card and 1 ""Raidraptor"" monster from your GY, then target 1 ""Raidraptor"" Xyz Monster in your GY; Special Summon it." 4276,"1 DARK Tuner + 1 non-Tuner Beast-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card is destroyed by battle and sent to the GY, while you control no monsters, you can discard 1 card to Special Summon this card from the GY in face-up Defense Position.",0.6,"During the Main Phase (Quick Effect): You can Tribute this card and discard 1 Spell; Special Summon 1 ""Witchcrafter"" monster from your Deck, except ""Witchcrafter Genni"". You can banish this card and 1 ""Witchcrafter"" Spell from your GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of ""Witchcrafter Genni"" once per turn." 11091,"Monsters you control equipped with ""Starlit Papillon"" are unaffected by your opponent's activated effects. Once per turn, when your ""Adventurer Token"" destroys a monster by battle: You can draw 1 card. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions ""Adventurer Token"" from your Deck or GY to your hand, except ""Forest of Lost Flowers"".",0.0,"2 monsters You can activate 1 of these effects. Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn. Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn. You can only use this effect of ""Reprodocus"" once per turn." 5932,"You can Ritual Summon this card with ""Luminous Dragon Ritual"". You can Tribute this card; Special Summon 1 ""Galaxy-Eyes Photon Dragon"" from your hand or Deck. When this card destroys an opponent's monster by battle and sends it to the GY: Draw 1 card.",0.3333333333333333,"2 ""Number"" Xyz monsters with the same name and Rank Once per turn: You can detach 1 Xyz Material from this card; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 1000, until the end of your opponent's turn. When this card is destroyed by card effect: You can destroy as many monsters on the field as possible (min. 1), then each player Sets 1 Spell/Trap Card from their GY to their field. When an opponent's monster declares an attack while this card is in your GY and you have no cards in your hand or field: You can Special Summon this card." 2738,"FLIP: Special Summon 1 Level 4 or lower ""Batteryman"" monster from your Deck, except ""Batteryman Micro-Cell"". After this card has been flipped face-up, when it is destroyed by battle and sent to the GY, draw 1 card.",0.2,"Fusion Summon 1 ""Fossil"" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from either player's GY, and if you banished monsters from both GYs, neither player can target the Summoned monster with monster effects. If a face-up ""Fossil"" Fusion Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can add this card to your hand. You can only use this effect of ""Fossil Fusion"" once per turn." 11135,"2 ""Dinomorphia"" monsters with different names While your LP are 2000 or less, you do not pay LP to activate Trap Cards or ""Dinomorphia"" monster effects. You can only use each of the following effects of ""Dinomorphia Stealthbergia"" once per turn. When your opponent activates a monster effect (Quick Effect): You can inflict damage to your opponent equal to that monster's original ATK. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower ""Dinomorphia"" monster from your GY.",0.0,"3 Level 1 monsters During your Main Phase 1: You can detach 1 Xyz Material from this card, the target 1 Level 1 monster you control; it can attack your opponent directly." 10637,"When your ""Ursarctic"" monster is destroyed by battle with an opponent's attacking monster: You can make your opponent shuffle cards from their hand, field, and GY into the Deck until they have a total of 7 cards. Once per turn: You can pay 700 LP to activate 1 of these effects; ● Add 1 ""Ursarctic"" monster from your GY to your hand. ● Tribute 2 ""Ursarctic"" monsters, and if you do, Special Summon 1 ""Ursarctic"" monster from your Extra Deck, whose Level equals the difference in Levels between those monsters, ignoring its Summoning conditions.",0.2,"If your opponent controls more Spells/Traps than you do, you can Special Summon this card (from your hand). You can only Special Summon ""Psychic Megacyber"" once per turn this way. When this card declares an attack on an opponent's Effect Monster while you control ""Jinzo"": You can Tribute this card; place that opponent's monster face-up in their Spell & Trap Zone as a Continuous Trap. You can only use this effect of ""Psychic Megacyber"" once per turn." 3004,"When this card destroys a monster by battle and sends it to the GY, inflict 300 damage to your opponent. Once per turn, you can Special Summon 1 Level 4 or lower ""Iron Chain"" monster from your GY, except ""Iron Chain Repairman"". This card cannot attack the turn you activate this effect.",0.2,This card can only be activated when any player has more than 6 cards on the field and/or in their hand. The player(s) must then select and send cards to their respective GYs until the amount remaining on the field and their hand is 5. 9343,"3 Link Monsters Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use ""Polymerization""). This card can attack all monsters your opponent controls once each. When an attack is declared involving this card and an opponent's Link Monster: You can banish 1 Link Monster with the same Link Rating as that monster from your field or GY; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.",0.2,Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. You cannot activate this card if multiple cards/effects with the same name are in that Chain. 2528,"Gladiator Beast Spartacus"" + 1 ""Gladiator Beast"" monster This card can only be Special Summoned from the Fusion Deck by returning the above Fusion Material Monsters from the field to the Deck. (You do not use ""Polymerization""). When this card destroys a monster by battle and sends it to the GY, inflict damage to your opponent equal to the DEF of the destroyed monster. If this card battles, by returning it from the field to the Fusion Deck at the end of the Battle Phase, Special Summon 2 ""Gladiator Beast"" monsters from your Deck, except ""Gladiator Beast Spartacus"".",0.2,"Aleister the Invoker"" + 1 LIGHT monster Once per turn, during either player's turn, when a Spell/Trap Card, or monster effect, is activated: You can send the same type of card (Monster, Spell, or Trap) from your hand to the GY; negate the activation, and if you do, banish that card." 12576,"[ Pendulum Effect ] You can Tribute 1 ""Supreme King Dragon"" or ""Supreme King Gate"" Pendulum Monster; Special Summon this card. You can only use this effect of ""Supreme King Z-ARC - Synchro Universe"" once per turn. [ Monster Effect ] 1 Tuner + 1+ non-Tuner DARK Pendulum Monsters This card's name becomes ""Supreme King Z-ARC"" while on the field. After damage calculation, if this card destroyed an opponent's monster by battle, OR when this card inflicts battle damage to your opponent: You can Special Summon up to 2 ""Supreme King Dragon"" monsters from your Deck, Extra Deck, and/or GY in Defense Position. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.",0.0,"You can activate ""Assault Mode Activate"" the turn it is Set." 12641,"(This card is always treated as an ""Elemental HERO"" and ""Favorite"" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 1 ""Elemental HERO"" Fusion Monster or 1 ""Winged Kuriboh"" from your hand, face-up Monster Zone, or GY. You can only Special Summon ""Winged Kuriboh LV6"" once per turn this way. When an opponent's monster declares an attack, or when your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card; destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK.",0.0,"Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except ""Mahunder"", as an additional Normal Summon." 6121,"3 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between that monster's original ATK and current ATK, and if you do, banish it. When this card is destroyed and sent to the GY while it has Xyz Material: You can Special Summon this card from your GY. ""Number 103: Ragnazero"" must be in your GY to activate and to resolve this effect.",0.5,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot target ""Artifact"" monsters you control for attacks for the rest of this turn." 1896,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the GY, and cannot be Special Summoned by other ways. When this card destroys your opponent's monster by battle and sends it to the GY: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, your opponent cannot target other monsters for attacks.",0.25,"Fusion Summon 1 Thunder Fusion Monster from your Extra Deck, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field, in your GY, and/or your face-up banished cards. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Thunder monster from your Deck to your hand. You can only use each effect of ""Thunder Dragon Fusion"" once per turn." 10029,"When a Link Monster is destroyed by battle: You can Special Summon this card from your hand. When your Link Monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. When an attack is declared involving a Link Monster you control and an opponent's monster: You can banish this card from your GY; the ATK's of those monsters become 3000. You can only use each effect of ""Gussari @Ignister"" once per turn.",0.5,"If you control no face-up monsters, or the only face-up monsters you control are Insect monsters: You can discard 1 other Insect monster; place 1 ""Battlewasp Wind"" from your Deck, face-up in your Spell & Trap Zone, then Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Insect monsters. You can banish this card from your GY; reduce the Level of 1 Insect monster you control by 1. You can only use each effect of ""Battlewasp - Rapier the Onslaught"" once per turn." 5558,"When a face-up WATER monster you control is destroyed by battle or by a card effect and sent to the GY: Special Summon the monsters destroyed and sent from the field to your GY at that time, then inflict 500 damage to your opponent for each of those Special Summoned monsters. You can only activate 1 ""Torrential Reborn"" per turn.",0.25,"Neither player can target ""Dogmatika"" monsters you control with effects of monsters that were Special Summoned from the Extra Deck. You can only use each of the following effects of ""Dogmatika Nation"" once per turn. ● After damage calculation, if your ""Dogmatika"" monster battled an opponent's monster: Destroy that opponent's monster. ● If this face-up card in the Field Zone is destroyed by an opponent's card effect: You can have each player send 1 monster from their Extra Deck to the GY." 6089,"FLIP: You gain 500 Life Points for each ""Galaxy"" monster in your GY. When this card is destroyed and sent from the field to the GY after being flipped face-up: You can Special Summon 1 Level 4 or lower ""Galaxy"" monster from your Deck or GY in face-down Defense Position. Banish it when it leaves the field.",0.5,"If this card was Special Summoned by the effect of a ""Gladiator Beast"" monster, when this card destroys an opponent's monster by battle and sends it to the GY, you can add 1 ""Gladiator Beast"" card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Samnite""." 11877,"Sanga of the Thunder"" + ""Kazejin"" + ""Suijin"" Must be Special Summoned (from your Extra Deck) by banishing the above cards from your hand, field, and/or GY. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of ""Gate Guardians Combined"" thrice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 Level 11 or lower ""Gate Guardian"" monster from your Deck or Extra Deck, ignoring its Summoning conditions.",0.0,An alligator monster straight from the cartoons. 9810,"3 monsters with different names If a monster(s) is Special Summoned to a zone(s) this card points to, even during the Damage Step: You can Special Summon as many Level 4 or lower ""@Ignister"" monsters from your GY as possible to your zone(s) this card points to, but their effects are negated. When this card destroys an opponent's monster by battle: You can Special Summon 1 Cyberse monster from your GY. You can only use each effect of ""Dark Templar @Ignister"" once per turn.",0.0,"Face-up Attack Position monsters on the field cannot activate their effects. This Defense Position card cannot be targeted, or destroyed, by card effects." 6903,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a monster effect while you control no monsters: You can Special Summon both this card from your hand and 1 ""PSY-Frame Driver"" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.",0.2,"When your opponent would Normal or Special Summon a monster: Discard 1 ""Watt"" monster; negate the Summon and destroy it." 10686,"1 Tuner + 1+ non-Tuner FIRE monsters When your opponent activates a monster effect in the hand or on the field (Quick Effect): You can destroy that monster, and if you do, inflict 1000 damage to your opponent. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon up to 3 non-Synchro FIRE monsters with 200 DEF from your GY in Defense Position, but negate their effects. You can only use each effect of ""Lavalval Exlord"" once per turn.",0.0,"Target 1 face-up monster you control; equip this card to that target. If your opponent controls a monster with ATK higher than that same monster's original ATK, the ATK of the equipped monster becomes double the equipped monster's original ATK, during the Damage Step only." 6902,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Trap Card while you control no monsters: You can Special Summon both this card from your hand and 1 ""PSY-Frame Driver"" from your hand,Deck, or GY, and if you do, negate that activation, and if you do that, destroy that Trap Card. During the End Phase, banish the face-up monsters Special Summoned by this effect.",0.6666666666666666,"Gladiator Beast Laquari"" + 2 ""Gladiator Beast"" monsters Must first be Special Summoned (from your Extra Deck) by Shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) During either player's turn, when a Spell/Trap Card is activated: You can discard 1 card; negate the activation and destroy it. This card must remain face-up on the field to activate and to resolve this effect." 6901,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Spell Card while you control no monsters: You can Special Summon both this card from your hand and 1 ""PSY-Frame Driver"" from your hand,Deck, or GY, and if you do, negate that activation, and if you do that, destroy that Spell Card. During the End Phase, banish the face-up monsters Special Summoned by this effect.",0.3333333333333333,"When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it." 6320,"1 ""Shaddoll"" monster + 1 EARTH monster Must first be Fusion Summoned. During either player's turn, when a Special Summoned monster activates its effect while you have a ""Shaddoll"" card in your hand: You can negate the activation, and if you do, destroy that monster, then send 1 ""Shaddoll"" card from your hand to the GY. You can only use this effect of ""El Shaddoll Shekhinaga"" once per turn. If this card is sent to the GY: You can target 1 ""Shaddoll"" Spell/Trap Card in your GY; add it to your hand.",0.2857142857142857,"When this card is destroyed and sent to the GY as a result of battle, you can Special Summon 1 Insect-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then shuffle your Deck." 12603,"Blue-Eyes Ultimate Dragon"" or 3 ""Blue-Eyes"" monsters + 1 ""Chaos"" or ""Black Luster Soldier"" Ritual Monster Must be Fusion Summoned. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use this effect of ""Dragon Master Magia"" in response to each card type (Monster, Spell, or Trap) once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 ""Blue-Eyes"" monster or 1 ""Chaos"" or ""Black Luster Soldier"" Ritual Monster from your Extra Deck or GY.",0.0,"Special Summon any number of ""Madolche"" monsters from your hand, but shuffle them into the Deck during the End Phase." 6483,"You can Tribute this card; Special Summon 1 ""Superheavy Samurai"" monster from your hand. During either player's turn, when a card or effect is activated that targets a ""Superheavy Samurai"" monster you control: You can banish this card from your GY; negate the activation, and if you do, destroy that card. You can only use each effect of ""Superheavy Samurai Flutist"" once per turn.",0.42857142857142855,"When a Link Monster is destroyed by battle: You can Special Summon this card from your hand. When your Link Monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. When an attack is declared involving a Link Monster you control and an opponent's monster: You can banish this card from your GY; the ATK's of those monsters become 3000. You can only use each effect of ""Gussari @Ignister"" once per turn." 6319,"1 ""Shaddoll"" monster + 1 FIRE monster Must first be Fusion Summoned. During either player's turn, when your opponent would Special Summon a monster(s) while you have a ""Shaddoll"" card in your hand: You can negate the Summon, and if you do, destroy that monster, then send 1 ""Shaddoll"" card from your hand to the GY. You can only use this effect of ""El Shaddoll Grysta"" once per turn. If this card is sent to the GY: You can target 1 ""Shaddoll"" Spell/Trap Card in your GY; add it to your hand.",0.25,When this card is destroyed by a card effect and sent to the GY; Special Summon 1 Level 4 or lower Dinosaur-Type monster from your Deck. 11538,"Special Summon 1 monster from your hand, but negate its effects, then, immediately after this effect resolves, Link Summon 1 Link Monster using monsters you control as material, including that monster. This Link Summon cannot be negated, also your opponent cannot activate cards or effects when a monster is Link Summoned this way. If a Link Monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can banish this card; add 1 monster from your GY to your hand with the same original Type as 1 of those destroyed monsters. You can only activate 1 ""Link into the VRAINS!"" per turn.",0.0,"This knight catches her opponents off guard, dominating them with swift yet graceful attacks." 4413,"1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a monster(s) would be Summoned: You can negate the Summon, and if you do, destroy that monster. This card must be face-up on the field to activate and to resolve this effect. When this card is sent from the field to the Graveyard: You can target 1 ""T.G."" monster in your Graveyard; Special Summon that target.",0.2857142857142857,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up ""Aussa the Earth Charmer"" and 1 face-up EARTH monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage." 12614,"2+ monsters, including an ""Infernoid"" monster When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 monster; negate the Summon, and if you do, banish that monster(s). If a card(s) is banished from your GY (except during the Damage Step): You can banish 1 card on the field. If this Link Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 ""Infernoid"" monster from your Deck, ignoring its Summoning conditions. You can only use each effect of ""Infernoid Flood"" once per turn.",0.0,Your opponent cannot target face-up Attack Position monsters with 0 ATK for attacks. 12159,"Target any number of Level 7 or 8 Dragon Synchro Monsters in your GY; Special Summon them in Defense Position, but their Levels become 1 and their effects are negated, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. When a Synchro Monster you control is destroyed by battle: You can banish this card from your GY; Special Summon 1 ""Crimson Dragon"" from your Extra Deck. You can only use each effect of ""Synchro Overtop"" once per turn.",0.0,Once per turn: You can target up to 2 face-up monsters on the field; increase their Levels by 1. 10553,"1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 3 cards your opponent controls. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 ""Trishula, Dragon of the Ice Barrier"" from your Extra Deck or GY, its ATK becomes 3300, then halve the ATK of any face-up monsters your opponent currently controls, also negate their effects. You can only use this effect of ""Trishula, Zero Dragon of the Ice Barrier"" once per turn.",0.4,"If your opponent controls a monster: You can discard this card; Set 1 ""Fusion"" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""Gem-Knight"" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 ""Gem-Knight"" monster from your GY to your hand, except ""Gem-Knight Quartz"". You can only use each effect of ""Gem-Knight Quartz"" once per turn." 6336,"You can Ritual Summon this card with ""Oracle of the Herald"". Must be Ritual Summoned, and cannot be Special Summoned by other ways. During either player's turn, when your opponent would Special Summon a monster(s), OR activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the GY; negate the Special Summon or activation, and if you do, destroy that card.",0.3333333333333333,"When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into the Deck. You can target 1 monster in your GY; banish it, and if you do, Special Summon 1 ""Madolche"" monster from your Deck, except ""Madolche Hootcake"". You can only use this effect of ""Madolche Hootcake"" once per turn." 7022,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) byTributing 1 ""The Legendary Fisherman"", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can banish all monsters your opponent controls, also this card cannot attack this turn. Cannot be destroyed by battle or card effects, also unaffected by Spell/Trap effects. Once per turn: You can return as many of your opponent's banished cards as possible to the GY, and if you do, the first battle or effect damage your opponent takes this turn becomes doubled.",0.16666666666666666,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tributed Summoned by Tributing an EARTH monster, add this additional effect. Also, draw 1 card after that." 8385,"When an opponent's Cyberse monster declares an attack: Destroy as many monsters in the Main Monster Zones as possible, and if you do, during the End Phase of this turn, Special Summon as many Cyberse Link Monsters among those destroyed monsters in the GY as possible to their owner's fields. When your opponent activates a monster effect: You can banish this card from your GY; Cyberse Link Monsters you control are unaffected by card effects (except their own) until the end of this turn.",0.0,"2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of ""Silhouhatte Rabbit"" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it." 6767,"Legendary Knight Timaeus"" + ""Legendary Knight Critias"" + ""Legendary Knight Hermos"" Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY, and cannot be Special Summoned by other ways. (You do not use ""Polymerization"".) This card is unaffected by other cards' effects. Once per battle, if this card attacks or is attacked, during damage calculation (in either player's turn): You can make this card's ATK and DEF become equal to the ATK of the monster on the field with the highest ATK (your choice, if tied). When this card is destroyed by battle: You can Special Summon 3 ""Legendary Knight"" monsters from your hand, Deck, and/or GY, ignoring their Summoning conditions.",0.5,"You must have this many ""Crystal Beast"" cards in your Spell & Trap Card Zone to activate and resolve these effects:1+: This card cannot be destroyed by card effects. 2+: Once per turn, you can halve the Battle Damage you take. 3+: When a Spell/Trap Card is activated: You can send 1 ""Crystal Beast"" monster you control to the GY; negate the activation and destroy it. 4+: Once per turn, during your Main Phase: You can draw 1 card. 5+: Once per turn, during your Main Phase: You can target 1 ""Crystal Beast"" card in your Spell & Trap Card Zone; Special Summon that target." 8495,"When your ""Crystal Beast"" monster is destroyed by battle: You can send 7 ""Crystal Beast"" cards with different names from your hand, Deck, and/or face-up field to the GY; Special Summon 1 ""Ultimate Crystal"" Fusion Monster from your Extra Deck. (This is treated as a Fusion Summon.) If a face-up ""Ultimate Crystal"" monster you control leaves the field because of an opponent's card effect: You can banish this card from your GY; place any number of ""Crystal Beast"" monsters from your GY, face-up in your Spell & Trap Zone as Continuous Spells.",0.0,"Activate 1 of these effects, based on the Pendulum Scales of ""Solfachord"" Pendulum Monster Cards you control; ● Odd: Special Summon 1 face-up ""Solfachord"" Pendulum Monster with an odd Pendulum Scale from your Extra Deck. ● Even: Special Summon 1 face-up ""Solfachord"" Pendulum Monster with an even Pendulum Scale from your Extra Deck. ● Even and Odd: Target 1 card your opponent controls; destroy it. You can only activate 1 ""Solfachord Musica"" per turn." 12631,"2+ monsters, including a Link Monster Must first be Link Summoned. If this card is Special Summoned: You can banish 1 Spell from your hand or GY, then target 1 monster your opponent controls with 2500 or less ATK; equip that face-up monster to this card as an Equip Spell. You can only use this effect of ""Sky Striker Ace - Azalea Temperance"" once per turn. When this card is destroyed by battle: You can Special Summon 1 other ""Sky Striker"" monster from your hand or GY.",0.0,"FLIP: Special Summon 1 ""Gusto"" Tuner monster from your Deck." 9501,"1 Water Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can target 1 Fish monster in your GY; Special Summon it, but it cannot attack this turn. You can only use this effect of ""White Aura Monoceros"" once per turn. If this card you control is destroyed by your opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.",0.0,"1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monster that have Predator Counters." 6434,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 2 ""Infernoid"" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack in a row. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it.",0.2,"When this card is Normal or Special Summoned: You can add 1 ""Majespecter"" monster from your Deck to your hand. You can only use this effect of ""Majespecter Raccoon - Bunbuku"" once per turn. Cannot be targeted or destroyed by your opponent's card effects." 3053,"When this card you control is destroyed by a card effect and sent to the GY, you can Special Summon 1 Level 4 or lower Plant-Type monster, except ""Seed of Flame"", from your GY. Also, Special Summon 1 ""Seed Token"" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent''s side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon.",0.25,"When this card is sent from the field to the GY: You can Special Summon 1 Level 4 or lower ""Butterspy"" monster from your Deck." 4920,"When this card destroys an opponent's monster by battle and sends it to the GY: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or GY, and make its ATK and DEF 0. When this card is Tributed: Special Summon 1 ""Hieratic"" Normal Monster from your hand, Deck, or GY.",0.25,"If this card is added from the Deck or GY to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500ATK and/or DEF from your Deck to your hand, except ""Ancient Gear Box"". You can only use this effect of ""Ancient Gear Box"" once per turn." 2890,"Both players can Tribute Summon ""Ancient Gear"" monsters with 1 less Tribute than required. When this card is destroyed and sent to the GY: You can Special Summon 1 ""Ancient Gear"" monster from your hand, Deck, or GY.",0.25,"2+ Level 4 monsters If this card is Xyz Summoned: You can target 1 ""tellarknight"" card and/or 1 ""Constellar"" card in your GY; add them to your hand. You can banish 1 ""tellarknight"" or ""Constellar"" monster from your hand or Deck, then detach 1 material from this card; this effect becomes that banished monster's activated effect when that monster is Normal Summoned. You can only use each effect of ""Tellarknight Constellar Caduceus"" once per turn." 10668,"You can Tribute this card; Special Summon 2 ""Bujin"" monsters with different Types from your Deck in Defense Position, except ""Bujin Torifune"". When you Xyz Summon a ""Bujin"" Xyz Monster while this card is in your GY: You can equip this card to that monster. Banish any monster destroyed by battle with the equipped monster. You can only use each effect of ""Bujin Torifune"" once per turn.",0.0,"If your opponent controls more monsters than you do: Target any number of ""D/D"" monsters and/or ""Dark Contract"" cards in your Graveyard up to the difference; add those cards to your hand. You can only activate 1 ""D/D Recruits"" per turn." 7928,"When a card(s) on the field is destroyed by battle or card effect: Special Summon ""Duston"" monsters from your Deck to anywhere on the field, equal to the number of those destroyed cards. If this card is in your GY: You can banish 1 ""Duston"" monster from your GY; Special Summon this card in Defense Position as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 1000) to your opponent's field. (This card is NOT treated as a Trap Card.) This effect can only be used once while this card is in the GY. If Summoned this way, it cannot be Tributed, or be used as Material for a Fusion, Synchro, or Xyz Summon.",0.0,"While ""Umi"" is not on the field, this card gains 700 ATK, also it cannot attack directly. If ""Umi"" is on the field: You can target 1 face-up non-WATER monster on the field; destroy it. You can only use this effect of ""Amphibious Bugroth MK-11"" once per turn." 2297,"When this card is Special Summoned: You can Special Summon as many ""Crystal Beast"" cards as possible from your Spell & Trap Card Zone. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the GY.",0.3333333333333333,"If there are 2 or more face-up ""Crystal Beast"" cards in your Spell & Trap Card Zone: Your opponent chooses 1 ""Crystal Beast"" card in your Spell & Trap Card Zone and sends it to the GY, then you draw 2 cards." 7626,"When this card is Normal Summoned: You can target 1 ""Graydle"" monster in your GY; for the rest of this turn, you cannot Special Summon other monsters, except WATER monsters, also Special Summon that monster, then you can Special Summon from your hand, 1 Aqua-Type monster with the same Level as the monster Special Summoned by this card's effect. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 ""Graydle"" monster from your Deck.",0.0,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can apply the appropriate effect, based on the Levels of the materials used for this card's Summon. If you used 3 or more materials, apply all of these effects, in sequence. ● 1 and 5: Destroy 1 other card on the field. ● 2 and 4: Draw 1 card. ● 3 and 3: This card is treated as a Tuner. You can only use this effect of ""Tri-Edge Master"" once per turn." 11116,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a card(s) on the field is destroyed by card effect: You can banish 1 LIGHT and 1 DARK monster from your GY, except ""Chaos Nephthys""; Special Summon this card from your GY (if it was there when the card was destroyed) or hand (even if not). You can only use this effect of ""Chaos Nephthys"" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls and 2 cards in their GY; banish them.",0.0,"Once per turn: You can Tribute 1 ""Raidraptor"" monster, then target 1 ""Rank-Up-Magic"" Spell Card in your GY; add it to your hand, also you cannot Xyz Summon for the rest of this turn, except with the effect of a ""Rank-Up-Magic"" Spell Card." 1844,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ""Bonding - H2O"". While this card is face-up on the field, the ATK of FIRE monsters and Pyro-Type monsters become 0. When this card is destroyed and sent to the GY, you can Special Summon 2 ""Hydrogeddon""s and 1 ""Oxygeddon"" from your GY.",0.3333333333333333,"You can discard 1 card; add 1 ""Void"" Spell/Trap Card from your Deck to your hand, except ""Void Vanishment"" or ""Null and Void"", also you cannot Normal or Special Summon monsters for the rest of this turn, except ""Infernoid"" monsters. You can only use this effect of ""Void Vanishment"" once per turn. If an ""Infernoid"" monster you control battles an opponent's monster, after damage calculation: You can send this card to the GY; banish those monsters." 3494,Cannot be Special Summoned from the GY. When this face-up card you control is destroyed and sent to your GY: You can target 1 Spell Card in your GY; add that target to your hand. You must have 3 or more Spellcaster-Type monsters in your GY to activate and to resolve this effect.,0.0,"Activate 1 of these effects (but you can only use each effect of ""Volcanic Emission"" once per turn); ● Take 1 ""Volcanic"" monster from your Deck, and either add it to your hand or Special Summon it, ignoring its Summoning conditions, but return it to the hand during the End Phase. ● Target 1 Pyro monster on the field; inflict damage to your opponent equal to that monster's original ATK, or if you targeted a monster you control, the damage is halved." 3481,"This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When a face-up ""Fortune Lady"" monster you control destroys an opponent's monster by battle and sends it to the GY, you can select and Special Summon 1 ""Fortune Lady"" monster from your GY.",0.0,"If you control 3 or more ""Yosenju"" Monster Cards with different names: Return as many ""Yosenju"" Monster Cards you control to the hand as possible, then you can draw until you have 5 cards in your hand. You can only activate 1 ""Yosenju Wind Worship"" per turn." 3000,"When this card is destroyed by battle and sent the GY, Special Summon 1 ""Horsetail Token"" (Plant-Type/WIND/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. When this Token is destroyed by battle with a Plant-Type monster, its controller sends 1 card from their hand to the GY.",0.3333333333333333,"Target 1 Zombie monster in either GY; banish 1 monster with the same name from your Deck or Extra Deck, and if you do, Special Summon the targeted monster. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 ""Zombie Reborn"" effect per turn, and only once that turn." 10269,"If a face-up monster(s) you control with 1600 original ATK or original DEF is destroyed by battle or an opponent's card effect and sent to the GY: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not), and if you do, destroy 1 card your opponent controls. If Summoned this way, banish this card when it leaves the field. You can only use this effect of ""Thunder Hand"" once per turn.",0.0,"Activate 1 of these effects: If you control an ""Odd-Eyes"" card: Target 1 card on the field; destroy it. Add to your hand, 1 Level 7 ""Odd-Eyes"" monster from your Deck, or 1 face-up Level 7 ""Odd-Eyes"" Pendulum Monster from your Extra Deck." 3462,"When your opponent Special Summons a monster(s), you can remove from play 1 monster with ? ATK from your GY to destroy that Special Summoned monster(s).",0.0,"Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of ""Dragonmaid Ernus"" once per turn. ● (Quick Effect): You can discard this card; Special Summon 1 Level 4 or lower ""Dragonmaid"" monster from your hand. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 ""Dragonmaid"" monster from your hand." 6200,"When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 ""Yang Zing"" monster from your Deck, except ""Chiwen, Light of the Yang Zing"". When a ""Yang Zing"" monster(s) you control is destroyed by battle or card effect and sent to the GY, while this card is in the GY: You can Special Summon this card, and if you do, banish it when it leaves the field. You can only use 1 ""Chiwen, Light of the Yang Zing"" effect per turn, and only once that turn.",0.6666666666666666,"This monster cannot be Special Summoned. When this card destroys a monster as a result of battle and sends it to the GY, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster." 6365,"When this card is Normal Summoned: You can target 1 ""ZW -"" monster you control that is an Equip Card; Special Summon that target in Defense Position. You can target 1 ""Utopia"" monster you control; equip this card from your hand to that target. When the equipped monster destroys an opponent's monster by battle and sends it to the GY: You can target 1 ""ZW -"" monster in your GY; add that target to your hand.",0.6666666666666666,"After damage calculation, when this card destroys a monster by battle. Banish that monster." 5224,"When this card on the field is destroyed and sent to the GY: You can Special Summon it from your GY in face-up Defense Position. You can only use the effect of ""Mogmole"" once per Duel.",0.3333333333333333,"Special Summon 1 ""Gladiator Beast"" monster from your hand or GY, with a different Type from the monsters you control. It cannot be destroyed by battle." 3196,"When this card is destroyed by battle and sent to the GY, you can add 1 Level 4 Beast-Type monster from your GY to your hand.",0.3333333333333333,"You can send this card from your hand to the GY to increase the Level of 1 monster on the field by 1, until the End Phase." 3399,"When 1 Synchro Monster is Special Summoned on your opponent's side of the field, you can remove from play this card in the GY to destroy that monster.",0.0,"When a monster is Flip Summoned: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 ""World Legacy"" card from your Deck to your hand. If this Normal Summoned/Set card is on the field (Quick Effect): You can target 1 face-up opponent's monster that was Special Summoned from the Extra Deck; return both that monster and this card to the hand. You can only use each effect of ""World Legacy - ""World Armor"""" once per turn." 5911,"When a monster you control is destroyed by battle and sent to the GY, while this card is in the GY: You can Special Summon this card from your GY. If Summoned this way, banish this card when it leaves the field. You can only use the effect of ""Interplanetarypurplythorny Beast"" once per turn.",0.3333333333333333,"3 Level 5 monsters Once per turn, this card cannot be destroyed by battle. If this card has ""Cosmic Hero King Arthur"" as an Xyz Material, it gains this effect. When this card destroys a monster by battle and sends it to the GY: You can detach 1 Xyz Material from this card; banish the destroyed monster, and if you do, inflict damage to your opponent equal to its original ATK." 8483,"If a face-up ""Eyes Restrict"" Fusion Monster or ""Relinquished"" you control is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not). If this card is sent from the field to the GY: You can target 1 ""Eyes Restrict"" Fusion Monster or ""Relinquished"" in your GY; Special Summon it. You can only use each effect of ""Illusionist Faceless Magician"" once per turn.",0.0,FLIP: Select and destroy 1 monster on the field. 5865,"When this card destroys an opponent's monster by battle and sends it to the GY: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on the bottom of the Deck. If this card is excavated from the Deck and sent to the GY by a card effect: You can add this card from your GY to your hand.",0.2857142857142857,"When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 ""Yang Zing"" monster from your Deck in Attack Position, except ""Bixi, Water of the Yang Zing"". You can only use this effect of ""Bixi, Water of the Yang Zing"" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only ""Yang Zing"" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Trap effects." 1057,"When this card is destroyed and sent to the GY as a result of battle, roll a six-sided die. You can Special Summon 1 Fairy-Type monster from your GY whose Level is equal to the number rolled. (If the result is 6, you can Special Summon a Level 6 or higher monster.)",0.0,"Special Summon as many face-up Pendulum Monsters from your Extra Deck as possible, but they have their effects negated (if any), then your opponent gains LP equal to the total original ATK of those Special Summoned monsters. You cannot Normal or Special Summon other monsters, or attack, during the turn you activate this card." 6954,"Target 1 Normal Monster in your GY; add it to your hand. When a Normal Monster is destroyed by battle: You can Special Summon this card from your GY in Defense Position as a Normal Monster (Warrior-Type/EARTH/Level3/ATK 1200/DEF 400). (This card is NOT treated as a Trap Card.) You can only use this effect of ""First-Aid Squad"" once per turn. If Summoned this way, banish this card when it leaves the field.",0.25,"When an opponent's monster declares an attack: Your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy the attacking monster, then end the Battle Phase." 2231,"When this card is destroyed by battle and sent to the GY, you can add 1 Counter Trap Card from your GY to your hand.",0.2,"If this card is discarded to the GY by a card effect: Draw 1 card, plus another card if this card is discarded from your hand to your GY by an opponent's card effect." 8375,"Targeting 1 ""Altergeist"" monster in your GY; Special Summon it in Attack Position and equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 ""Altergeist"" Trap in your GY; add it to your hand. You can only use this effect of ""Altergeist Manifestation"" once per turn.",0.0,"3 Level 6 monsters You can also Xyz Summon this card by using ""N.As.H. Knight"" you control. (Transfer its materials to this card.) Cannot be destroyed by card effects. You can detach 1 material from this card; Special Summon from your Extra Deck, 1 ""Number"" Xyz Monster that has a number between ""101"" and ""107"" in its name, using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of ""CXyz N.As.Ch. Knight"" once per turn." 11154,"If this card is Normal or Special Summoned: You can add 1 ""Icejade"" Spell/Trap from your Deck to your hand. When your opponent activates a card or effect that targets this card, or targets this card for an attack (Quick Effect): You can activate this effect; the next time this card would be destroyed by battle or card effect this turn, it is not destroyed, also Special Summon 1 WATER monster from your hand or GY, except ""Icejade Aegirine"", but return it to the hand during the End Phase. You can only use each effect of ""Icejade Aegirine"" once per turn.",0.0,"When a face-up Xyz Monster you control is targeted for an attack: Target 1 Xyz Monster in your GY; shuffle the attacked monster into the Extra Deck, then Special Summon that target, and if you do, attach this card as an Xyz Material to it." 5253,"Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your GY: You can return 1 ""Spellbook"" Spell Card from your GY to the bottom of your Deck, except ""The Grand Spellbook Tower"", then draw 1 card. When this card is destroyed by your opponent's card and sent to the GY: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of ""Spellbook"" Spell Cards in your GY.",0.14285714285714285,"Return 1 face-up Synchro Monster you control to the Extra Deck to select and Special Summon a Tuner monster(s) from your GY, whose total Levels equal the Level of that Synchro Monster. You cannot Synchro Summon the turn you activate this card." 11220,"When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Return to the Extra Deck, 1 face-up Fusion Monster you control, or 2 Fusion Monsters in your GY, that mention ""Fallen of Albaz"" as material, and if you do, negate the activation, and if you do that, destroy that card. You can banish this card from your GY, then target 1 ""Branded"" Spell/Trap in your GY, except ""Branded Retribution""; add it to your hand. You can only use 1 ""Branded Retribution"" effect per turn, and only once that turn.",0.0,"If the total Levels of ""Snake-Eye"" monsters you control are 2 or higher: Activate 1 of these effects; ● Target 1 face-up monster your opponent controls or in their GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. ● Target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. You can only activate 1 ""Startling Stare of the Snake-Eyes"" per turn." 3424,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 Fiend-Type monster you control and 1 Fiend-Type monster from your hand to the GY when your opponent's monster declares an attack. This card cannot be destroyed by battle. Once per turn, you can return all face-up Trap Cards you control to the hand.",0.2,"If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 ""Yosenju"" monster from your hand, except ""Yosenju Kama 2"". This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand." 4840,"2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 ""Wind-Up"" monster from your hand or Deck. When a face-up ""Wind-Up"" monster on the field is destroyed and sent to your GY (except during the Damage Step): You can detach 1 Xyz Material from this card to target that monster; return that target to the hand.",0.3333333333333333,"You can banish 1 Trap from your GY; add from your GY to your hand, 1 Trap with a different original name from that banished card. You can only use this effect of ""Redeemable Jar"" once per turn." 8230,"You can reveal 1 other ""Amazoness"" monster in your hand; Special Summon this card from your hand. You can only use this effect of ""Amazoness Spy"" once per turn. When this card is destroyed by battle and sent to the GY: You can target 1 ""Amazoness"" monster in your GY, except ""Amazoness Spy""; return it to the hand, or shuffle it into the Deck.",0.25,"You can activate 1 of these effects. ● Send 1 ""Synchron"" monster from your hand or face-up field to the GY; Special Summon 1 monster from your hand. ● Target 1 other card you control; destroy it, and if you do, Special Summon 1 ""Synchron"" monster with a different original name than the destroyed card from your hand or GY. You can only use this effect of ""Synchro Dilemma"" once per turn." 7587,"When an attack is declared involving a ""SPYRAL Super Agent"" you control and an opponent's face-up monster: You can change the ATK of the opponent's monster to 0. If this card is destroyed by battle or card effect: You can Special Summon 1 ""SPYRAL Super Agent"" from your Deck. If a ""SPYRAL Super Agent"" you control is destroyed by battle or sent to the GY while this card is in your GY: You can banish this card from your GY; return 1 ""SPYRAL Super Agent"" from your GY to your hand.",0.25,"You can Ritual Summon this card with ""Red-Eyes Transmigration"". Once per turn, during either player's turn, when a card or effect is activated, except ""Lord of the Red"": You can target 1 monster on the field; destroy it. Once per turn, during either player's turn, when a card or effect is activated, except ""Lord of the Red"": You can target 1 Spell/Trap Card on the field; destroy it." 11113,"Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of ""Blue-Eyes Jet Dragon"" once per turn, and can only activate them while ""Blue-Eyes White Dragon"" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.",0.0,"Once per turn: You can reveal 1 WIND monster in your hand; until your opponent's next End Phase, neither player can Xyz Summon using monsters with a different Level from the revealed monster as Xyz Materials." 4419,"When a Level 4 or lower monster(s) is Special Summoned (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 ""T.G."" monster from your Deck to your hand, except ""T.G. Warwolf"".",0.4,"2 Level 6 monsters If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls becomes 0. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster you control and 1 ""Utopia"" monster in your GY; banish the first target, and if you do, Special Summon the second target from your GY, then gain 1250 LP." 12222,"Cannot be destroyed by card effects. You can only use each of the following effects of ""Dark Hole Dragon"" once per turn. If a monster(s) on the field is destroyed by a card effect that does not target it (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 ""Dark Hole"" from your Deck to your hand.",0.0,"Each player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their Deck by their opponent, then randomly selects 1 of those 5 cards to reveal and add to their hand. Shuffle the rest back into the Decks. You can only activate 1 ""Card of Fate"" per turn." 11360,"When this card is activated: You can add 1 ""Therion"" monster from your Deck to your hand. Once per turn, if your monster would be destroyed by battle, you can send 1 ""Therion"" card or 1 ""Endless Engine Argyro System"" from your Deck to the GY instead. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 ""Therion"" monster in your GY; add it to your hand. You can only activate 1 ""Therion Discolosseum"" per turn.",0.0,Target 1 face-up monster on the field; change that target to face-down Defense Position. 3786,"Cannot be Special Summoned from the Deck or GY. Once per turn: You can send 1 Fairy-Type monster from your Deck to the GY. When this card you control is destroyed and sent to your GY: Special Summon 1 ""Asmo Token"" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 ""Deus Token"" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). ""Asmo Token"" cannot be destroyed by card effects. ""Deus Token"" cannot be destroyed by battle.",0.0,"1 non-Link ""@Ignister"" monster If this card is Link Summoned: You can add 1 ""Ignister A.I.Land"" from your Deck to your hand. When a Cyberse monster with 2300 original ATK activates its effect (Quick Effect): You can move this card to your Main Monster Zone it points to, then you can change this card's Attribute to any Attribute until the end of this turn. You can only use each effect of ""Dark Infant @Ignister"" once per turn." 8342,"When another ""Six Samurai"" monster is Normal or Special Summoned to your field (except during the Damage Step): You can send 1 ""Six Samurai"" card from your Deck to the GY. If exactly 1 ""Six Samurai"" monster you control (and no other cards) would be destroyed by card effect, you can banish this card from your GY instead.",0.0,"Negate the activation of a Counter Trap Card, and destroy it." 8045,"When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. This card cannot be destroyed by that battle. If this card is Special Summoned by the effect of a ""Gladiator Beast"" monster: You can send 1 ""Gladiator Beast"" monster from your Deck to the GY. At the end of the Battle Phase, if this card battled: You can shuffle it into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Noxious"".",0.25,"Once per turn: You can target 1 DARK Machine monster you control and 1 face-up card your opponent controls; destroy them. If a monster you control that was originally a DARK Machine destroys an opponent's monster(s) by battle or card effect and sends it to the GY:You can inflict damage to your opponent equal to half the original ATK of 1 of those monster(s) destroyed and sent to the GY. You can only use this effect of ""BM-4 Blast Spider"" once per turn." 2798,"Activate only when a ""Cloudian"" monster(s) you control is destroyed by its own effect and sent to the GY. Special Summon 1 of those monsters from your GY in Attack Position and place 1 Fog Counter on it. It cannot be changed to Defense Position by a card effect.",0.0,"1+ Tuners + 1 LIGHT monster This card can attack a number of times each Battle Phase, up to the number of Tuners used for its Synchro Summon. If this card was Synchro Summoned using a ""Mannadium"" Tuner as material, your opponent cannot target it with card effects. If this face-up Synchro Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your monsters with 1500 ATK/2100 DEF, or your ""Visas Starfrost"", that is banished or in your GY." 2013,"Activate this card by discarding 1 card: Special Summon as many copies of ""Harpie Lady"" as possible from your GY. When this face-up card leaves the field, destroy those monsters.",0.0,"Once per turn: You can banish 1 ""Ritual Beast"" card from your Deck, face-up. During your second Standby Phase after this effect's activation, add the card banished by this effect to your hand. You can only Special Summon ""Spiritual Beast Cannahawk(s)"" once per turn." 7884,"When your monster declares an attack: You can target 1 Spell/Trap Card your opponent controls; negate the attack, and if you do, destroy that card. Each player can only Set 1 Spell/Trap Card from the hand per turn. Monsters cannot attack the turn they were Special Summoned from the Extra Deck. During your Draw Phase, before your draw: You can give up your normal draw this turn, and if you do, add 1 monster from your GY to your hand.",0.2857142857142857,"[ Pendulum Effect ] You can target 1 Fusion, Synchro, or Xyz Monster your opponent controls; negate its effects until the end of this turn, then destroy this card. You can only use this effect of ""D/D Dog"" once per turn. [ Monster Effect ] Once per turn, if your opponent Special Summons a Fusion, Synchro, or Xyz Monster(s) (except during the Damage Step): You can target 1 of those monsters; this turn, that face-up monster cannot attack, also its effects are negated." 7388,"When you draw this card: You can reveal this card; Special Summon it from your hand. If this card battles a DARK monster, its ATK is doubled during the Damage Step only. If this card is destroyed by battle or card effect: You can Special Summon 1 ""Dark Magician"" from your hand, Deck, or GY.",0.0,"1 ""Blackwing"" Tuner + 1+ non-Tuner monsters Unaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field with a Wedge Counter." 1413,"You can pay 500 Life Points to Special Summon this card when ""Pyramid of Light"" is on the field. This card cannot attack during the turn that it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the GY. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half the DEF of the destroyed monster.",0.0,"If this card attacks, it gains 1200 ATK during the Damage Step only." 1407,"You can pay 500 Life Points to Special Summon this card when ""Pyramid of Light"" is on the field. This card cannot attack during the turn that it is Normal Summoned or Special Summoned. This card cannot be Special Summoned from the GY. If this card destroys a Defense Position monster as a result of battle, inflict damage to your opponent's Life Points equal to half the ATK of the destroyed monster.",0.0,"Target 1 face-up monster on the field; equip this card to that target. It gains 500 ATK. If the equipped monster attacks or is attacked while in Defense Position, it gains DEF equal to its ATK during damage calculation only." 3782,"When another ""Saber"" monster you control is destroyed by battle and sent to the GY, you can pay 500 Life Points to Special Summon this card from the GY.",0.0,"This card's name becomes ""The Legendary Fisherman"" while on the field or in the GY. While ""Umi"" is on the field, this card is unaffected by other monsters' effects. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can add 1 Level 7 WATER monster from your Deck to your hand." 2357,"When a Beast-Type monster you control is destroyed and sent to the GY, you can pay 1000 Life Points to Special Summon this card from your hand or the GY.",0.0,"Once per turn, you can activate 1 of these effects. Banish 2 Zombie-Type monsters from your GY; draw 1 card. Target 1 of your banished Zombie-Type monsters; return that target to the top of your Deck." 12620,"1 ""Yubel"" monster + 1 Fiend monster with 0 ATK/DEF Must be Special Summoned (from your Extra Deck) by shuffling the above cards from your hand, field, and/or GY into the Deck/Extra Deck. Cannot be used as Fusion Material. Cannot be destroyed by battle, also you take no damage from battles involving this card. When your opponent activates a monster effect (Quick Effect): You can Tribute this card; the activated effect becomes ""Your opponent destroys 1 ""Yubel"" monster in their hand, Deck, or field"". You can only use this effect of ""Phantom of Yubel"" once per turn.",0.0,"When this card is Normal Summoned: You can Special Summon 1 Level 3 ""Constellar"" monster from your hand." 12037,"Dark Magician"" + 1 Level 7 or higher Dragon or Warrior monster If your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when your monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is destroyed: You can Special Summon both 1 ""Dark Magician"" and 1 ""Gaia the Dragon Champion"" from your hand, Deck, Extra Deck, and/or GY.",0.0,"If the combined ATK of all face-up monsters your opponent controls is higher than your LP: Make your opponent shuffle monsters they control into the Deck (their choice), so that the combined ATK of the remaining monsters they control becomes less than or equal to your LP." 9482,"While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of ""Simorgh of Darkness"" once per turn. ● If you Tribute Summon a DARK or WIND monster: You can Special Summon this card from the GY (if it was there when the monster was Tribute Summoned) or hand (even if not). ● When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 WIND Winged Beast monster; negate the activation, and if you do, destroy that card.",0.2,"2+ Level 9 monsters If this face-up card would be destroyed, you can detach 1 material from this card instead. Gains the following effects, based on the Attributes of its attached materials. ● FIRE: When this card declares an attack on a monster with higher ATK: You can make this card's ATK become double its current ATK until the end of the Damage Step. ● WATER: Once per opponent's turn (Quick Effect): You can target 1 card you control; this turn, negate any card or effect activated by your opponent that targeted that card." 5238,"When your opponent activates a Spell/Trap Card with the same name as one in your GY: Negate the activation, and if you do, destroy that card. Then, you can add 1 card with that name from your GY to your hand.",0.3333333333333333,"1 Dragon Tuner + 1+ non-Tuner Dragon monsters If this card is Synchro Summoned: You can target 1 FIRE Dragon monster in your GY; Special Summon it, also you cannot Special Summon for the rest of this turn, except Dragon monsters. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 Spell/Trap on the field. You can only use this effect of ""Sangenpai Bident Dragion"" once per Duel, and its previous effect only once per turn." 10013,"1 ""Dragonmaid"" monster + 1 Level 5 or higher Dragon monster During each Standby Phase: You can Special Summon 1 Level 9 or lower ""Dragonmaid"" monster from your hand or GY. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, return this card to the Extra Deck, and if you do, Special Summon 1 ""House Dragonmaid"" from your Extra Deck. You can only use each effect of ""Dragonmaid Sheou"" once per turn.",0.2,"Discard 1 card; add 2 ""T.G."" monsters with different names from your Deck to your hand. You can banish this card from your GY, then target 1 ""T.G."" monster in your GY; shuffle it into the Deck, or if you control a Machine ""T.G."" monster, you can add it to your hand instead. You can only use 1 ""T.G. Limiter Removal"" effect per turn, and only once that turn." 9573,"When your opponent activates a card or effect that targets 1 Spellcaster monster you control (and no other cards), while this card is in your hand or GY (Quick Effect): You can Special Summon this card. You can only use this effect of ""Palladium Oracle Mana"" once per turn. Level 7 or higher Spellcaster monsters you control cannot be destroyed by card effects. If this card is destroyed by battle or card effect: You can Special Summon 1 ""Dark Magician Girl"" from your hand, Deck, or GY.",0.0,Negate all other Trap Card effects on the field this turn. 3015,"While in Attack Position: When this card is destroyed by battle, you can Special Summon 1 Level 4 or lower ""Morphtronic"" monster from your hand or GY, except ""Morphtronic Cameran"". While in Defense Position: ""Morphtronic"" monsters on the field cannot be targeted by effects.",0.0,If both players have at least 1 banished monster that can be Special Summoned: Each player Special Summons 1 of their banished monsters in face-down Defense Position. 1792,"When a Fusion Monster on the field is destroyed and sent to the GY, you can Special Summon from your GY 1 of the Fusion Material Monsters that you used for the Fusion Summon of that Fusion Monster.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control a ""Photon"" or ""Galaxy"" monster. Cannot attack the turn it is Special Summoned. You can only Special Summon ""Photon Vanisher(s)"" once per turn. If this card is Special Summoned: You can add 1 ""Galaxy-Eyes Photon Dragon"" from your Deck to your hand. An Xyz Monster that was Summoned using this card on the field as material gains this effect. ● Banish any monster destroyed by battle with this card." 3543,"When you Synchro Summon ""Stardust Dragon"", you can Special Summon this card from your GY in face-up Attack Position. Once per turn, if this card would be destroyed by battle, it is not destroyed.",0.0,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player'sGY, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of theDeck in any order, also, after that, return the additional target (if any) to the hand." 11043,"(This card is always treated as a ""Kuriboh"" card.) When this card or your ""Kuriboh"" monster is destroyed by battle: You can Special Summon 1 monster with 300 ATK/200 DEF from your Deck, except ""Kuribah"". You can only use this effect of ""Kuribah"" once per turn. You can Tribute this card you control, plus 4 monsters from your hand and/or field (1 each of ""Kuribee"", ""Kuriboo"", ""Kuribeh"", and ""Kuriboh""); Special Summon 1 ""Kuribabylon"" from your hand, Deck, or GY.",0.3333333333333333,Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap Card.) 7344,"When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 Dragon-Type monster from your hand or GY, except ""Assault Wyvern"".",0.3333333333333333,"You can only activate 1 ""Trial and Tribulation"" per turn. During the End Phase of the turn this card was activated, apply this effect, depending on the number of the monsters you Tributed from the field and from your hand this turn, except Tokens. 1: Draw 1 card. 2: Add 2 monsters from your GY to your hand. 3+: Destroy up to 3 face-up cards on the field." 12047,"(This card is always treated as a ""Crystal"" card.) Place 2 ""Crystal Beast"" monsters from your Deck face-up in your Spell & Trap Zone as Continuous Spells, then Special Summon 1 ""Crystal Beast"" monster from your hand or GY with a different name from those cards, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can only activate 1 ""Golden Rule"" per turn.",0.0,"A kindly elder brother, Risebell takes good care of his little sister Saambell. He reads a Magical Book with his sister each early-afternoon, a harmonious routine that brings a smile to everyone." 3542,"When this card destroys an opponent's Defense Position monster by battle, you can select and Special Summon 1 Level 4 or lower Insect-Type monster from your GY.",0.0,"If you Tribute Summon this card by Tributing a WIND monster, return all Spell and Trap Cards on the field to the owners' hands." 3130,"Activate only when an opponent's monster declares an attack. Monsters cannot be destroyed by this battle. After damage calculation, Special Summon 1 ""Summon Reactor - SK"" from your hand or GY.",0.0,"If this card is destroyed by a card effect and sent to the GY, you can Special Summon 1 ""Sorciere de Fleur"" from your Deck." 9027,"When a ""Harpie Lady"" or ""Harpie Lady Sisters"" you control is destroyed by battle: You can Special Summon 1 ""Harpie"" monster from your Deck with a different original name than the destroyed monster. If this card you control is destroyed by a ""Harpie"" card's effect or your opponent's card effect: Target 1 ""Harpie"" monster in your GY; Special Summon it. You can only use each effect of ""Alluring Mirror Split"" once per turn.",0.0,"Once per turn: You can target 1 Attack Position opponent's monster; change it to Defense Position, and if you do, for the rest of this turn, your monsters cannot attack, except to attack that monster, and if your Cyberse monster attacks a Defense Position monster, inflict piercing battle damage to your opponent." 3731,"When a monster you control, except ""Infernity Avenger"", is destroyed by battle with an opponent's monster and sent to the GY, while you have no cards in your hand, you can Special Summon this card from your GY. In that case, the Level of this card is equal to the Level of your destroyed monster.",0.0,"Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Your opponent takes no damage. When an opponent's monster declares a direct attack: You can add 1 ""Ghostrick"" card from your Deck to your hand." 4303,"When a Defense Position ""Jurrac"" monster you control, except ""Jurrac Herra"", is destroyed by battle and sent to the GY, you can Special Summon this card from your hand or your GY.",0.125,"During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; Special Summon 1 ""Witchcrafter"" monster from your Deck, except ""Witchcrafter Pittore"". You can banish this card from your GY; draw 1 card, then send 1 ""Witchcrafter"" card from your hand to the GY, or, if you have none, banish your entire hand. You can only use each effect of ""Witchcrafter Pittore"" once per turn." 12378,"If a face-up FIRE Fusion Monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles an opponent's monster: You can destroy both battling monsters. If this card is destroyed by battle or another card's effect: You can Special Summon 1 Level 7 or lower monster that is ""Flame Swordsman"" or mentions it, from your Deck or Extra Deck. You can only use each effect of ""Mirage Swordsman"" once per turn.",0.0,"When this card is Normal Summoned: You can target 1 ""Symphonic Warrior"" monster in your GY; Special Summon it." 3582,"Gazelle the King of Mythical Beasts"" + ""Berfomet"" (This monster is always treated as a ""Phantom Beast"" monster.) When this card is destroyed, you can select and Special Summon either ""Berfomet"" or ""Gazelle the King of Mythical Beasts"" from your GY.",0.0,This card cannot declare an attack unless you return 1 card you control to its owner's hand. 7336,"Increase this card's Level by 4 during your opponent's turn only. When this card destroys an opponent's monster by battle and sends it to the GY: You can send 1 Level 7 or 8 Dragon-Type monster from your Deck to the GY. You can send 1 card from your hand to the GY, then target 1 Level 7 or 8 Dragon-Type monster in your GY; send this card to the GY, and if you do, Special Summon that monster. You can only use this effect of ""Dragon Knight of Creation"" once per turn.",0.16666666666666666,"Each time a ""Yubel"" monster(s) and/or a monster(s) that mentions ""Yubel"" is Special Summoned, place 1 Chronicle Counter on this card. You can remove up to 5 Chronicle Counters from your field to activate 1 of these effects; ● 1: Special Summon 1 ""Yubel"" from your GY. ● 2: Add 1 of your banished cards to your hand. ● 3: Banish 1 card from your Deck. ● 4: Destroy 1 card on the field. ● 5: Add 1 ""Super Polymerization"" from your Deck to your hand. You can only use this effect of ""Mature Chronicle"" once per turn." 3419,"When this card is destroyed by battle and sent to the GY, you can send 1 Gemini Monster from your Deck to the GY and draw 1 card.",0.0,"You can Ritual Summon this card with ""Shinobird's Calling"". Must be Ritual Summoned, and cannot be Special Summoned by other ways. If this card is Ritual Summoned: You can return up to 3 monsters your opponent controls to the hand, then you can Special Summon 1 Level 4 or lower Spirit monster from your hand, ignoring its Summoning conditions. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand, and if you do, Special Summon 2 ""Shinobird Tokens"" (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500)." 5096,"When this card on the field is destroyed by your opponent's card (either by battle or by card effect) and sent to the GY: Send the top card of your Deck to the GY, then, if it was a WATER monster, draw 1 card.",0.0,"Each player can Special Summon 1 monster from their GY that was destroyed by battle this turn, in Attack Position, and if you Special Summon ""Elemental HERO Neos"", if it battles an opponent's monster this turn, its ATK becomes doubled during the Damage Step only. You can only activate 1 ""Battle of Sleeping Spirits"" per turn." 6033,When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card.,0.2,"While this Flip Summoned card is face-up on the field, it gains 3500 ATK. When this card is flipped face-up: You can target up to 2 face-up monsters on the field; destroy them." 10126,"When a card or effect is activated that targets this card, or when this card is targeted for an attack by an opponent's monster (Quick Effect): You can send up to 1 each ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", and/or ""Raviel, Lord of Phantasms"" from your hand and/or Deck to the GY, and if you do, place the same number of Phantasm Counters on this card, and if you do that, you take no battle damage for the rest of this turn. You can only use this effect of ""Chaos Core"" once per turn. If this card would be destroyed by battle or card effect, you can remove 1 Phantasm Counter from this card instead.",0.14285714285714285,"If you control an ""Adamancipator"" monster, except ""Adamancipator Seeker"": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of ""Adamancipator Seeker"" once per turn." 6155,"1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other ""Lightsworn"" monsters in your GY; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.",0.3333333333333333,"When a face-up ""Fluffal"" monster(s) you control is destroyed by battle by your opponent's attack or card effect and sent to your GY:Target 1 of those destroyed monsters; add it to your hand, and if you do, draw 1 card." 7387,"Blue-Eyes White Dragon"" + ""Blue-Eyes White Dragon"" + ""Blue-Eyes White Dragon"" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 ""Blue-Eyes"" Fusion Monster from your Extra Deck to the GY; this card can attack again in a row. You can use this effect of ""Neo Blue-Eyes Ultimate Dragon"" up to twice per turn. During either player's turn, when a card or effect is activated that targets a ""Blue-Eyes"" monster(s) you control: You can banish this card from your GY; negate the activation, and if you do, destroy that card.",0.0,"2 Level 6 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase, but it cannot activate its effects or declare an attack. If a Trap is on the field: You can Tribute 1 monster, and if you do, destroy 1 face-up card on the field. You can only use each effect of ""Jinzo - Layered"" once per turn." 10678,"2+ Level 1 monsters When you Ritual Summon, you can detach a material(s) from this card as monster(s) required for the Ritual Summon. You can only use each of the following effects of ""Drytron Mu Beta Fafnir"" once per turn. If this card is Xyz Summoned: You can send 1 ""Drytron"" card from your Deck to the GY. When your opponent activates a Spell/Trap Card, while you control a Machine Ritual Monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.",0.0,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF are halved." 9370,"When your opponent activates a card or effect that would destroy a card(s) on the field: Negate the effect, then send 1 Level 3 or lower DARK monster from your Deck to your GY.",0.0,"2 Plant monsters, including a ""Sunavalon"" Link Monster Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Up to twice per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 ""Sunvine"" monster from your Extra Deck." 5473,"When this card is Normal Summoned: You can send 1 ""Battlin' Boxer"" monster from your Deck to the GY. Once per turn, this face-up Attack Position card cannot be destroyed by battle.",0.5,"When this card inflicts Battle Damage to your opponent: Declare 1 card type (Monster, Spell or Trap); your opponent sends 1 card of that type from their Deck to the GY." 4141,"When this card is Normal Summoned, you can send 1 Reptile-type ""Worm"" monster from your Deck to the GY. If you control a face-up ""Worm Yagan"", this card cannot be destroyed by battle.",0.25,"If this card is Special Summoned and you control no card in your Field Zone: You can add 1 Field Spell from your Deck to your hand. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 Field Spell in your GY; add 1 card with the same name from your Deck to your hand. You can only use each effect of ""Cattycorn"" once per turn." 5961,"This card is unaffected by the effects of Xyz Monsters. When this card is destroyed by battle with an Xyz Monster and sent to the GY: Activate 1 of these effects, depending on the Rank of the Xyz Monster that destroyed this card. Rank 3 or lower: Your opponent sends 1 card from their Extra Deck to the GY. Rank 4: Choose 1 card in your opponent's Extra Deck and send it to the GY. Rank 5 or higher: Your opponent sends as many cards from their Extra Deck to the GY as possible, but not more than the Xyz Monster's Rank.",0.4,"When this card is Special Summoned from the GY, its ATK and DEF increases to become twice its original ATK and DEF. When this card destroys a monster by battle and sends it to the GY, inflict damage to your opponent equal to the ATK of the destroyed monster." 11303,"1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference between its original Level and the sent monster's. When your Zombie monster is destroyed by battle while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Immortal Dragon"" once per turn.",0.0,Select 2 Normal Monsters from your GY and add them to your hand. 11563,"1 DARK Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 ""Blackwing"" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's. When this card destroys a monster by battle and sends it to the GY: You can banish 1 ""Blackwing"" monster from your GY or face-up field, except the destroyed monster; Special Summon the destroyed monster to your field in Defense Position. You can only use each effect of ""Blackwing - Boreastorm the Wicked Wind"" once per turn.",0.0,"Pick up the top card of your opponent's Deck. If the picked-up card can be Normal Summoned, Special Summon it to your side of the field. If not, add that card to your opponent's hand." 2739,"When you Tribute Summon this card by Tributing a ""Lightsworn"" monster, you can send the top 4 cards of your Deck to the GY to destroy up to 2 cards your opponent controls.",0.25,"When this card is Normal or Special Summoned: You can target 1 ""Fluffal"" or ""Edge Imp"" monster in your GY; add it to your hand. If this card is sent to the GY as a Fusion Material for a Fusion Summon of a ""Frightfur"" Fusion Monster: You can target up to 2 of your banished monsters; return them to the GY. You can only use each effect of ""Fluffal Octopus"" once per turn." 3757,"When this card is destroyed by battle and sent to the GY, send 1 Fish-type monster from your Deck to the GY. Then, you can Special Summon 1 ""Nimble Sunfish"" from your Deck.",0.0,"If you negate the activation of a card your opponent controls, you can add 1 Level 3 or lower ""Naturia"" monster from your Deck to your hand." 5285,"When a FIRE monster is destroyed and sent to your GY: Send 1 FIRE monster from your Deck to the GY. When this card is destroyed and sent to the GY: Send 1 FIRE monster from your Deck to the GY. You can only use 1 ""Brushfire Knight"" effect per turn, and only once that turn.",0.0,"When you activate this card, you can also Tribute 1 Plant monster; Special Summon 1 ""Rikka"" monster from your GY in Defense Position, then, if you Tributed a monster when you activated this card, Special Summon 1 Plant monster from your GY in Defense Position. You can only activate 1 ""Rikka Tranquility"" per turn." 4720,"When this card is destroyed by battle and sent to the GY: You can send 2 ""Laval"" monsters from your Deck to the GY.",0.3333333333333333,"Special Summon 1 ""Familiar of the Evil Eye Token"" (Fiend/DARK/Level 1/ATK 400/DEF 400), or, if ""Evil Eye of Selene"" is in your Spell & Trap Zone, you can Special Summon 2 instead, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Fiend monsters. You can banish this card from your GY; your opponent cannot target ""Evil Eye"" Spells/Traps you control with card effects this turn. You can only use each effect of ""Evil Eye Reemergence"" once per turn." 12182,"Send 1 Pyro monster from your Deck to the GY, then, if it is a ""Volcanic"" monster, you can apply 1 of these effects. ● Inflict damage to your opponent equal to its Level x 100. ● Special Summon 1 ""Bomb Token"" (FIRE/Pyro/Level 1/ATK 1000/DEF 1000) to your opponent's field. When this Token is destroyed, its controller takes 500 damage. You can only activate 1 ""Fire Ejection"" per turn.",0.0,"Send 1 monster from your hand to the GY, then target up to 2 face-up monsters you control; their Levels become the original Level of the monster sent to the GY to activate this card." 12175,"If 10 or more cards and/or effects have been activated during this turn: Special Summon this card as an Effect Monster (Cyberse/DARK/Level 10/ATK 3000/DEF 3000) (this card is also still a Trap), but Set it in your Spell & Trap Zone during your End Phase. Once per turn, when your opponent activates a card or effect, while this card is in your Monster Zone (Quick Effect): You can destroy as many cards your opponent controls as possible, then Set this card in your Spell & Trap Zone.",0.0,"Lord of the Lamp"" + ""Invader from Another Dimension" 9318,"When a monster(s) on the field is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand, then, if 2 or more monsters on the field were destroyed by that card effect, you can Special Summon 1 ""Overflow Token"" (Dragon/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of ""Overflow Dragon"" once per turn.",0.0,"You can Normal Summon this card without Tributing a monster. If you do this, during the End Phase it is destroyed and you take 1000 damage." 5731,"1 Tuner + 1 or more non-Tuner Normal Monsters When this card is Special Summoned: Dragon-Type monsters you currently control cannot be targeted or destroyed by card effects until the end of the next turn. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon that target.",0.0,"During your opponent's Standby Phase, toss a coin: * Heads: Your opponent cannot Normal or Flip Summon until the End Phase.* Tails: You cannot Normal or Flip Summon during your next turn." 3569,"Activate only when a Reptile-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the GY. Take control of the attacking monster, and treat it as a Reptile-Type monster.",0.0,"While you control this face-up card, any opponent's monster that battles this card, but is not destroyed by battle, returns to its owner's hand at the end of the Damage Step." 9249,"You can only Special Summon ""Magister(s) of Endymion"" once per turn. When this card declares an attack: You can place 1 Spell Counter on it. Once per opponent's turn (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 monster from your Deck that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 ""Dark Magician"" on your side of the field. While this card is face-up on the field, inflict 1000 points of damage to your opponent's Life Points each time either player activates 1 Normal Spell Card." 2484,"Each time an A-Counter(s) is removed from play by a card effect, place 1 A-Counter on this card. When this card is destroyed, distribute the A-Counters on this card among face-up monsters.",0.0,"When a card(s) is sent from your opponent's Deck to the GY by a card effect, inflict 300 damage to your opponent." 9220,"When this card is activated: Place 3 counters on this card. If your ""Gouki"" monster destroys an opponent's monster by battle: Remove 1 counter from this card. Once per turn, at the end of the Battle Phase, if the last of these counters has been removed this way: You can Special Summon as many ""Gouki"" monsters as possible with different names from your hand and/or Deck, then place 3 counters on this card.",0.0,You can activate this card when your opponent's Life Points are 3000 or less. Inflict 500 points of Direct Damage to your opponent's Life Points during each of his/her Standby Phases. 3198,"When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). Once per turn, if a face-up Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from a card you control for each of those monsters instead.",0.0,"If this card is in your hand or GY: You can target 1 face-up monster on each field; change them to face-down Defense Position, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Ret-time Reviver Emit-ter"" once per turn." 9247,"This card's name becomes ""Magical Citadel of Endymion"" while in the Spell & Trap Zone. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, after damage calculation, if your Spellcaster monster is destroyed by battle: You can remove 6 Spell Counters from your field; Special Summon 1 Level 7 or higher Spellcaster monster from your hand or Deck. You can only activate 1 ""Endymion's Lab"" per turn.",0.0,"If this card successfully attacks directly, inflict 100 damage to your opponent for each card in their Extra Deck." 2713,"When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card to destroy 1 face-up Trap Card.",0.0,"Fusion Summon 1 Fusion Monster that lists ""Buster Blader"" as Material from your Extra Deck, using monsters from your hand or either side of the field as Fusion Materials. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of ""Destruction Swordsman Fusion"" once per turn." 3201,"Each time a Spell Card is activated, place 1 Spell Counter on this card. When a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card's effect by removing a Spell Counter(s) from cards you control, you can remove Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.",0.0,"During your Standby Phase, if this card is in your GY: Special Summon it in face-up Attack Position to your opponent's side of the field. If this card is destroyed by battle, banish it instead of sending it to the GY. If a card effect would send this card to the GY from the hand or Deck, banish it instead." 7649,"Once per turn: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. At the start of the Damage Step, when this card battles a monster with an equal or lower Level: You can destroy that monster, then increase this card's Level by the original Level of the destroyed monster.",0.0,"Inflict 1000 points of damage to your opponent's Life Points for each face-up ""Mine Golem"" on your side of the field. After that, destroy all face-up ""Mine Golem""(s) on your side of the field." 950,When this card is Summoned: Target 1 face-up card that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster-Type monster from your Deck in face-down Defense Position.,0.0,"Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the End Phase." 642,"When your opponent's monster declares an attack: Toss a coin and call it. If you call it right, the attacking monster's ATK becomes 0 until the end of the Battle Phase. During each of your Standby Phases, pay 500 Life Points or destroy this card.",0.0,"2 Level 4 monsters You can detach 1 material from this card; take 1 Pyro monster from your Deck and either add it to your hand or send it to the GY. If this card is banished and you control a Pyro monster: You can Special Summon this card, and if you do, it gains ATK equal to the number of your currently banished monsters x 100 until the end of this turn. You can only use each effect of ""Infernal Flame Banshee"" once per turn." 10597,"1 Plant Normal Monster If a ""Sunavalon"" Link Monster(s) you control leaves the field by card effect: Destroy this card. If this card is Special Summoned: You can target 1 ""Sunavalon"" Link Monster on the field; this card gains ATK equal to its Link Rating x 800. When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your zone a Link Monster points to, but negate its effects.",0.0,"You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 ""Kaiju"" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn you activate this effect." 7157,"Activate this card by targeting 1 face-up monster on the field; it gains 800 ATK, also if that target would be destroyed by battle or card effect, you can destroy this card instead. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 ""The Phantom Knights"" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of ""Phantom Knights' Sword"" once per turn.",0.25,"When a Fusion Monster is destroyed and sent to the GY by a card effect, select 1 of the Fusion Material Monsters written in the card text of that Fusion Monster from your GY and Special Summon it to your side of the field." 6192,"Activate this card by targeting 1 Warrior-Type monster you control. It gains 1000 ATK. Monsters destroyed by battle with it are returned to the hand instead of going to theGY. When that monster leaves the field, destroy this card.",0.4,"1 ""Edge Imp"" monster + 1 ""Fluffal"" monster When this card destroys an opponent's monster by battle: You can inflict 1000 damage to your opponent. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can inflict 500 damage to your opponent for each ""Frightfur"" monster in your GY. You can only use this effect of ""Frightfur Daredevil"" once per turn." 1514,"You can tribute up to 2 Pyro-Type Monsters on your side of the field. If you do this, increase the ATK of this monster by the number of Tributed monsters x 1000 points. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Destroy this card during the End Phase.",0.0,"If a monster(s) is Normal or Special Summoned, and you control a ""Tearlaments"" monster or ""Visas Starfrost"" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 ""Tearlaments"" Trap from your Deck to your hand. You can only use each effect of ""Tearlaments Scream"" once per turn." 992,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Aitsu"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 3000 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)",0.4,"3 Beast monsters, including an ""Ojama"" monster While ""Ojama Country"" is in a Field Zone, this card gains 3000 ATK, also it cannot be destroyed by card effects. Your opponent takes any battle damage you would have taken from attacks on this card, instead. You can target 1 non-Link ""Ojama"" monster in your GY; Special Summon it, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters. You can only use this effect of ""Ojama Emperor"" once per turn." 1012,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Dark Blade"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)",0.4,"1 ""Blackwing"" Tuner + 1 or more Non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step only. During battle between this attacking card and a Defense Position monster whose DEF is lower then the ATK of this card, inflict the difference as Battle Damage to your opponent." 1538,"Select 1 Machine-Type monster on your side of the field; it gains 500 ATK. Only once, negate the effect of a Spell Card that targets the monster. When the selected monster is removed from the field, destroy this card.",0.0,"If you're Tributing a monster on your side of the field that is owned by your opponent, this card can be Normal Summoned with 1 Tribute. Once per turn, you can place 1 A-Counter on a monster on your opponent's side of the field. (If a monster with an A-Counter battles an ""Alien"" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)" 7076,"Activate this card by targeting 1 Synchro Monster you control; it cannot be destroyed by battle or your opponent's card effects. At the start of the Damage Step, if it battles an opponent's Level 5 or higher monster: You can destroy that opponent's monster, and if you do, the targeted Synchro Monster gains ATK equal to the original ATK of the destroyed monster, until the end of this turn. When that monster leaves the field, destroy this card.",0.2,"Activate this card by targeting 1 Effect Monster on the field. The first 2 times that monster would be destroyed by battle each turn, it is not destroyed. When that monster is destroyed by battle, the player that destroyed it gains 2000 LP. If the turn player's opponent takes battle or effect damage: Activate this effect; they can apply the following effect. ● Special Summon 1 Level 4 or lower monster from your hand or Deck, and if you do, you lose 2000 LP." 6677,"Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Its Level is increased by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card.",0.6666666666666666,"2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card." 4385,"Equip this card to a face-up ""Morphtronic"" monster you control. It cannot declare an attack. When this card is equipped to a monster, select 1 face-up monster on the field, except the equipped monster. That monster gains ATK equal to the ATK of the equipped monster. When the equipped monster or the selected monster is removed from the field, destroy this card.",0.0,"Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 3 or lower ""Performapal"" monster from your hand in Attack Position. During your opponent's turn: You can banish 1 ""Performapal"" monster, except ""Performapal Uni"", and this card from your GY; the next time you would take battle damage this turn, you do not (this is a Quick Effect)." 1659,"Select 1 monster on your side of the field to activate this card. While you have 2 or more monsters on your side of the field, and all monsters on your side of the field are in Defense Position, increase the DEF of the selected monster by 700 points. When the selected monster is removed from the field, destroy this card.",0.0,"Once per turn: You can make this card's ATK become double its original ATK, until your next Standby Phase. This card cannot attack the turn you activate this effect." 1257,"Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.",0.0,"Target 1 face-up Fish, Sea Serpent, or Aqua-Type monster you control; it gains 1000 ATK." 2853,"Select 1 monster with 1000 or more original ATK. It loses 1000 ATK, and its Level is reduced by 1. When that monster is removed from the field, destroy this card.",0.0,"Tribute 1 Fusion Monster, then target 2 non-Fusion Monsters that are banished and/or in either GY; Special Summon both monsters, 1 on each field. If you Tributed a Fusion Monster that mentions ""Fallen of Albaz"" as material to activate this card, you can Special Summon both monsters to your field instead, in Defense Position. You can only activate 1 ""Branded Expulsion"" per turn." 2005,"Select 1 face-up monster on the field. It loses 500 ATK during each of your Standby Phases. When the monster is destroyed, destroy this card.",0.0,"During your Main Phase: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. If this card in its owner's possession is destroyed by an opponent's card: You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of ""Crystal God Tistina"" once per turn." 5844,"When a monster(s) (except a Spellcaster-Type monster) is Normal or Special Summoned to your opponent's side of the field while you control another face-up Spell Card and your opponent does not control any face-up Spell Cards: That monster cannot attack or activate its effects this turn. (This applies even if this card leaves the field.) If you do not control any Spellcaster-Type monsters, destroy this card.",0.0,FLIP: Place 1 Spell Counter on each face-up card on the field that you can place a Spell Counter on. 434,"Select 1 monster your opponent controls. It cannot attack or change its battle position. When that monster is destroyed, destroy this card.",0.0,"If a ""Fire Fist"" monster you control attacks or is attacked, during damage calculation (in either player's turn): You can send 1 face-up ""Fire Formation"" Spell/Trap Card you control and 1 ""Fire Fist"" monster from your hand to the GY once per battle; your attacking/attacked monster gains ATK equal to the original ATK of the monster sent to the GY, during damage calculation only." 3889,"Select 1 ""Amazoness"" monster in your GY and Special Summon it in Attack Position. It cannot change its battle position and must attack if able. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.",0.0,"Add 1 ""Nordic"" monster from your Deck to your hand." 1618,"When this card resolves, all monsters your opponent controlled when this card was activated are changed to face-down Defense Position. Monsters your opponent controls cannot change their battle positions. Destroy this card during your 2nd Standby Phase after activation.",0.0,All monsters on the field lose ATK and DEF equal to their own Level/Rank x 300. 3673,"When this card on the field is destroyed and sent to the GY, you can add 1 Union Monster from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequipped it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)",0.25,"2 Level 8 monsters If this face-up card would be destroyed, you can detach 1 material from this card instead. Each time your opponent activates a card or effect, except Spell Cards and effects, place 1 Spell Counter on this card when that card/effect resolves (max. 9). You can remove 3 Spell Counters from this card; apply 1 of these effects. You can only use this effect of ""Thelematech Clatis"" once per turn. ● Add 1 Spell or 1 Spellcaster Effect Monster from your Deck to your hand. ● Special Summon 1 Spellcaster monster from your hand or Deck." 8270,"When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 monster on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 ""Rokket"" monster from your Deck, except ""Magnarokket Dragon"". You can only use each effect of ""Magnarokket Dragon"" once per turn.",0.16666666666666666,"During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives certain effects, depending on the monster Attributes they control.LIGHT: Play with your hand revealed at all times. DARK: If you control 2 or more monsters, you cannot declare an attack. EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy it. WATER: During your End Phase: Discard 1 card. FIRE: During your End Phase: Take 1000 damage. WIND: You must pay 500 Life Points to activate a Spell Card." 8667,"When this card is activated: Send 1 monster you control to the GY, or, if ""Golden Castle of Stromberg"" is in a Field Zone, you can send 1 monster your opponent controls to the GY, instead. Once per turn, during your Standby Phase: You can target 1 monster that was sent to the GY by this card's effect; destroy this card, and if you do, Special Summon that monster to your field. You can only activate 1 ""Iron Cage"" per turn.",0.0,Discard 1 Dragon-Type Tuner monster with 1000 or less ATK; draw 2 cards. 9526,"When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then look at your opponent's Extra Deck and banish 1 card from it. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 ""Rokket"" monster from your Deck, except ""Silverrokket Dragon"". You can only use each effect of ""Silverrokket Dragon"" once per turn.",0.0,"Target 1 face-up Attack Position Effect Monster on each side of the field; if both monsters are still face-up on the field, negate their effects, then if both their effects were negated by this effect, as long as those monsters are in face-up Attack Position, they cannot be destroyed by battle, are unaffected by other card effects, also they cannot attack or change their battle positions." 8234,"When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then send 1 Spell/Trap on the field to the GY. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 ""Rokket"" monster from your Deck, except ""Autorokket Dragon"". You can only use each effect of ""Autorokket Dragon"" once per turn.",0.0,"Select 1 Level 4 or lower ""Watt"" monster in your GY. Special Summon that monster from the GY. Destroy it during the End Phase." 11911,"Activate by discarding 1 card, then target up to 2 monsters in your GY; Special Summon them. When any of those monsters leaves the field, destroy this card. When this card leaves the field, destroy those monster(s). You can only activate 1 ""Double Hooking"" per turn.",0.0,"When you activate this card, declare 1 Type of monster. As long as this card remains face-up on the field, all face-up monsters become the Type you declared." 3662,"This card cannot be Special Summoned. When this card is Normal Summoned while you control no cards, draw 1 card and reveal it. If the card you drew is not a Monster Card, send it to the GY and destroy this card.",0.0,"(This card is always treated as a ""Constellar"" card.) If a ""tellarknight"" or ""Constellar"" monster is Normal Summoned to your field, except ""Tellarknight Lyran"" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Summoned: You can add 1 ""tellarknight"" Spell from your Deck to your hand. You can only use each effect of ""Tellarknight Lyran"" once per turn." 8231,"When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then make 1 face-up monster on the field unable to attack, also it has its effects negated. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 ""Rokket"" monster from your Deck, except ""Anesthrokket Dragon"". You can only use each effect of ""Anesthrokket Dragon"" once per turn.",0.0,"Select and Special Summon 1 Level 4 or lower ""Morphtronic"" monster from your GY. Destroy it during the End Phase." 7155,"Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When it leaves the field, destroy this card. You can banish this card from your GY, then target 1 ""The Phantom Knights"" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of ""Phantom Knights' Fog Blade"" once per turn.",0.16666666666666666,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Ritual of Grace"". When this card is Ritual Summoned, select a number of face-up cards on the field (except this card), up to the number of monsters you used for the Ritual Summon. While any of the selected cards are face-up on the field, this card cannot be destroyed by card effects." 6442,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent would Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s).",0.16666666666666666,"When a face-up Insect-Type monster is destroyed and sent to the GY, its controller can add 1 Insect-Type monster with the same Level as the destroyed monster from their Deck to their hand." 3502,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Warrior-Type monster in your hand. You can Tribute Summon this card by Tributing 1 ""Koa'ki Meiru"" monster. When this card is Normal Summoned, you can remove from play 1 ""Koa'ki Meiru"" card in your GY to destroy up to 2 cards your opponent controls.",0.0,"[ Pendulum Effect ] Pendulum Summons of your ""Solfachord"" Pendulum Monsters cannot be negated. [ Monster Effect ] While you have an even Pendulum Scale in your Pendulum Zone, you take no damage from battles involving your ""Solfachord"" Pendulum Monsters. If this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; return it to the hand. You can only use this effect of ""MiSolfachord Eliteia"" once per turn." 2654,"Target 1 of your banished DARK monsters; Special Summon that target. When this card leaves the field, destroy and banish that target. When that target is destroyed, destroy this card.",0.3333333333333333,"Apply these effects in sequence, based on the number of banished Fish monsters. ● 1+: Your Fish monsters cannot be destroyed by battle this turn. ● 4+: The activation and effects of Fish monster effects activated on your field cannot be negated this turn. ● 8+: Special Summon 1 Fish Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only activate 1 ""Ghoti Cosmos"" per turn." 5472,"When this card is targeted for an attack: Destroy this card. When this card is sent to the GY by a card effect: You can target 1 ""Battlin' Boxer"" monster in your GY, except ""Battlin' Boxer Glassjaw""; add that target to your hand.",0.3333333333333333,"Each time 1 monster on your side of the field inflicts Battle Damage to your opponent's Life Points, your opponent sends 1 card from the top of their Deck to the GY." 4400,"When this card is Normal Summoned, destroy this card. When this card is destroyed by the effect of a ""Scrap"" card and sent to GY, you can select 1 ""Scrap"" Monster other than ""Scrap Kong"" from your GY and add it to your hand.",0.25,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand to your opponent's side of the field by Tributing 1 monster your opponent controls. If you Special Summon this card, you cannot Normal Summon or Set this turn. Once per turn, you can send 1 other card you control to the GY to inflict 1000 damage to your opponent. During your End Phase, either Tribute 1 other monster or take 1000 damage." 4383,"Destroy this card if your opponent activates a card or effect that targets a card(s) in the GY. When this card is destroyed by this effect and sent to the GY, your opponent shuffles all cards in their GY into the Deck.",0.25,"If your opponent Special Summons a monster(s) with the same card type (Fusion, Synchro, Xyz, or Link) as a ""D/D/D"" monster you control (except during the Damage Step): You can inflict 1000 damage to your opponent, also, while this card is on the field, your opponent cannot Special Summon monsters with the same card type as that Special Summoned monster for the rest of this turn. If this card is sent to the GY: You can add 1 ""D/D"" monster from your GY, or 1 face-up ""D/D"" Pendulum Monster from your Extra Deck, to your hand. You can only use this effect of ""Dark Contract with Patent License"" once per turn." 7367,"Activate this card by targeting 1 face-up Attack Position monster your opponent controls. At the end of the Damage Step, when it attacks a monster, but the attack target was not destroyed by the battle: You can banish 1 monster from your GY; it must attack again in a row. If the targeted monster leaves the field, destroy this card.",0.0,"Target 1 ""Fabled"" monster in your GY and 1 face-up card on the field; discard 1 card, and if you do, Special Summon that monster from your GY, and if you do that, destroy that card on the field. You can only activate 1 ""Fabled Treason"" per turn." 6663,"If your opponent Special Summoned a monster this turn: Activate this card by targeting 1 monster in your opponent's GY; Special Summon it to your side of the field in Defense Position. When this card leaves the field, banish that monster. When that monster leaves the field, destroy this card.",0.6666666666666666,"When a monster is Special Summoned, the controller of that monster chooses 1 card in their hand and removes it from play. During each of your End Phases, pay 500 Life Points or destroy this card." 2081,Activate only when a Dinosaur-Type monster on your side of the field is destroyed and sent to the GY. Select 3 of your opponent's Spell & Trap Card Zones. You cannot select a Zone if a card is already in it. The selected Zones cannot be used. Destroy this card during your third Standby Phase after activation. Then you can return 1 Dinosaur-Type monster from your GY to your hand.,0.25,"[ Pendulum Effect ] You can banish 2 ""D/D"" monsters from your Graveyard; Special Summon this card from your Pendulum Zone. [ Monster Effect ] During your opponent's turn, if this card is in your hand or Graveyard: You can target 2 face-up Spell/Trap Cards you control; you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters, also destroy the targeted cards, and if you do, Special Summon this card (this is a Quick Effect). You can only use this effect of ""D/D/D Chaos King Apocalypse"" once per turn." 12054,"[ Pendulum Effect ] Once per turn, at the start of the Battle Phase: You can add 1 monster with 300 ATK/200 DEF from your Deck to your hand, then destroy this card. [ Monster Effect ] When your monster is destroyed by battle: You can Special Summon this card from your hand. Your opponent's monsters cannot target monsters for attacks, except this one. If this card is attacked, change it to Attack Position at the end of the Damage Step.",0.0,"At the start of the Damage Step, if this card attacks an opponent's face-up monster that is not a Pendulum Monster: You can destroy that monster." 9770,"[ Pendulum Effect ] When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of ""Performapal Celestial Magician"" once per turn. [ Monster Effect ] During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control. ● Fusion: This card can attack directly. ● Synchro: Your opponent cannot activate monster effects. ● Xyz: This card's ATK becomes double its original ATK. ● Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand. You can only use this effect of ""Performapal Celestial Magician"" once per turn.",0.0,"If a ""Marincess"" Link Monster(s) you control is destroyed by battle or card effect: Target 1 of those monsters; Special Summon 1 ""Marincess"" Link Monster from your Extra Deck with a lower Link Rating than that monster. (This is treated as a Link Summon.) It is unaffected by your opponent's card effects while you control it. You can only activate 1 ""Marincess Snow"" per turn." 6189,"When this card is Summoned: You can add 1 ""Batteryman"" monster from your Deck to your hand, and if you do, this card's ATK and DEF become double its original ATK and DEF, respectively. You can only use this effect of ""Batteryman 9-Volt"" once per turn. During your End Phase: Destroy this card.",0.3333333333333333,"You can only equip this card to a monster on your opponent's side of the field. When a monster destroys the equipped monster and sends it to the GY as a result of battle, inflict damage to your opponent's Life Points equal to the ATK of the equipped monster." 3672,"When this card is Normal Summoned, you can add 1 ""Machina"" monster, except ""Machina Gearframe"", from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequipped it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)",0.3333333333333333,"(This card is always treated as a ""Fire Formation"" card.) Each time a ""Fire Fist"" monster(s) is Normal or Special Summoned, place 1 Fire Fist Counter on this card. Once per turn: You can remove Fire Fist Counters from your field to activate 1 of these effects; 2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. 6: Add 1 Beast-Warrior monsters from your Deck to your hand. 10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions." 2707,"This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 ""Yubel - Terror Incarnate"" from their hand, Deck or GY.",0.14285714285714285,"During the Main Phase: Fusion Summon 1 ""Myutant"" Fusion Monster from your Extra Deck, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field, in your GY, and/or your face-up banished cards. You can only activate 1 ""Myutant Cry"" per turn." 3160,"Select 1 Psychic-Type monster in your GY and Special Summon it in Attack Position. It is treated as a Tuner monster. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. When this card is sent to the GY, take damage equal to that monster's Level x 400.",0.2,"If this card is in your GY: You can banish 1 Light and 1 DARK monster from your GY, except ""Chaos Betrayer""; Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in your opponent's GY; banish it. You can only use each effect of ""Chaos Betrayer"" once per turn." 3343,"Select and Special Summon 1 ""Koa'ki Meiru"" monster from your GY in Attack Position. When that monster is destroyed during your End Phase, the controller of this card takes damage equal to that monster's ATK. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.",0.2,"Target 1 ""Bujin"" Xyz Monster you control; banish it, and if you do, return all monsters on the field to the hand. Until your 2nd End Phase afteractivation, neither player can Summon monsters nor take damage(but can Normal Set). During your 2nd End Phase after activation: Target 1 ""Bujin"" monster in your GY; Special Summon the monster banished by this effect, and if you do, attach that target to it as an Xyz Material." 4053,"Select 1 ""Scrap"" monster in your GY. Special Summon that monster from the GY. Its effects are negated. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. You cannot conduct your Battle Phase the turn you activate this card.",0.25,"If this card is Special Summoned: You can pay 500 LP; add 1 ""Vampire"" Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 ""Vampire"" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Vampire Retainer"" once per turn." 1371,"Special Summon 1 Normal Monster from your GY in Defense Position. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.",0.0,"You can target up to 2 Machine ""Gadget"" monsters you control or in your GY with different names; Special Summon this card from your hand, then equip those targets to this card (regardless of their Type). You can only use this effect of ""Boot-Up Corporal - Command Dynamo"" once per turn. Gains 1000 ATK for each monster equipped to this card by this effect." 5721,"When an opponent's Xyz Monster declares an attack: Activate this card by targeting the attacking monster. It cannot attack, also its effects are negated. While that monster is on the field, during each of your opponent's End Phases: Send the top 3 cards of the opponent's Deck to the GY. When that monster leaves the field, destroy this card.",0.0,"FLIP: Destroys all opponent's face-up ""Swords of Revealing Light"" on the field. If ""Swords of Revealing Light"" is destroyed, you can perform your Battle Phase twice this turn (or your next turn, if activated during your opponent's turn)." 2765,"Select 1 ""Lightsworn"" monster from your GY and Special Summon it in Attack Position. During each of your End Phases, send the top 2 cards of your Deck to the GY. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.",0.25,"When an opponent's monster declares an attack: You can send this card from yourhand to the GY, then target 1 FIRE Fiend-Type monster in your GY, except ""Red Mirror""; add it to your hand. If you Synchro Summon while this card is in your GY (except during the Damage Step, or the turn this card was sent to the GY): You can add this card to your hand. You can only use each effect of ""Red Mirror"" once per turn." 9264,"Activate this card by targeting 1 face-up monster your opponent controls; take control of that monster. While you control that monster, it cannot attack or activate effects. When that monster leaves the field, destroy this card.",0.0,FLIP: Inflict 400 points of damage to your opponent's Life Points for each card in your opponent's hand. 3654,Activate only when a Synchro Monster is Special Summoned to your opponent's side of the field. Take control of that Synchro Monster. Remove it from play when it is destroyed. Destroy this card when that monster is removed from the field.,0.0,During the End Phase of the turn this card was Normal Summoned: You can add 1 Machine-Type Tuner monster from your Deck to your hand. 9172,"When your opponent Special Summons a monster(s): Activate this card by targeting 1 of those Summoned monsters in Attack Position, with less ATK than an ""Evil Eye"" monster you control; take control of that monster. When that monster leaves the field, destroy this card. While ""Evil Eye of Selene"" is in your Spell & Trap Zone, that targeted monster is also treated as an ""Evil Eye"" monster. You can only activate 1 ""Evil Eye Mesmerism"" per turn.",0.0,"1 ""Watt"" Tuner + 1 or more non-Tuner Thunder-Type monsters This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, place 1 random card from your opponent's hand on top of their Deck." 3348,"When your opponent's monster declares an attack, you can discard 1 card to negate the attack. Destroy this card during your opponent's 3rd End Phase after activation.",0.2,"1 Tuner + 1+ non-Tuner monster When an opponent's Special Summoned monster declares an attack: You can return 1 ""Altergeist"" monster you control to the hand; negate that attack. If this card is Tributed and sent to the GY: You can Special Summon this card. You can only use each effect of ""Altergeist Dragvirion"" once per turn." 2055,"Discard 1 card from your hand. Select 1 Dinosaur-Type monster in your GY and Special Summon it. An Effect Monster Special Summoned this way has its effect negated. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.",0.0,"You can activate 1 ""Ɐttraction"" Trap Card during your Main Phase of the turn it is Set. During the End Phase: You can send 1 of your ""Ɐttraction"" Traps equipped to a monster to the GY, then target 1 of your ""Ɐttraction"" Traps with a different name that is banished or in your GY; Set it to your Spell & Trap Zone. You can only use each effect of ""Amazement Precious Park"" once per turn." 3576,"Equip only to a Machine-Type monster. When the equipped monster destroys an opponent's monster by battle and sends it to the GY, draw 1 card. Destroy this card during your 3rd End Phase after activation.",0.0,"FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. Also, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand." 2897,"When this card is Normal Summoned, you can select 1 monster your opponent controls. The selected monster cannot attack or be Tributed, while this card remains face-up on the field. During each of your End Phases, pay 500 Life Points or destroy this card.",0.0,"If this card is in your GY: You can target 1 ""Utopia"" Xyz Monster you control; attach this card from the GY to it as an Xyz Material. You can only use the effect of ""Xyz Agent"" once per Duel." 3960,"When a monster is Special Summoned, the controller of that monster chooses 1 card in their hand and removes it from play. During each of your End Phases, pay 500 Life Points or destroy this card.",0.0,"(This card is always treated as a ""Pendulum Dragon"" card.) If this card is destroyed by battle or card effect: You can add 1 ""Pendulumgraph"" card from your Deck to your hand." 900,"Target 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. During each of your Standby Phases while that monster is on the field: Inflict 500 damage to your opponent.",0.0,"When this card is Normal Summoned: You can target 1 Normal Monster with 1000 or less ATK in your GY; Special Summon that target in face-up Defense Position. Once per turn: You can Tribute 1 Dragon-Type monster, then target 1 face-up monster you control; until the End Phase, its Level becomes 8, and if it does, it gains 800 ATK." 9521,"When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then each player takes 2000 damage. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 ""Rokket"" monster from your Deck, except ""Exploderokket Dragon"". You can only use each effect of ""Exploderokket Dragon"" once per turn.",0.25,"When your opponent's monster declares a direct attack: You can discard this card; negate that attack, then end the Battle Phase (this is a Quick Effect)." 4901,"Activate only when you take 1000 or more damage from your opponent's card effect: Place 1 Payback Counter on this card for every 1000 damage you took. During the End Phase of your opponent's next turn: Destroy this card, and if you do, inflict 2000 damage to your opponent for each Payback Counter on this card.",0.2,"Special Summon 1 ""Mikanko"" monster from your hand, ignoring its Summoning conditions, but return it to the hand during your opponent's End Phase. During your Main Phase: You can banish this card from your GY; send 1 ""Mikanko"" card from your Deck to the GY, except ""The Great Mikanko Ceremony"". You can only use each effect of ""The Great Mikanko Ceremony"" once per turn." 1273,"Each time a Spell Card is activated, place 1 Spell Counter on this card. When the 4th Spell Counter is placed on this card, destroy this card and inflict 3000 damage to the player that activated the Spell Card at that time.",0.0,Equip only to a LIGHT monster. It gains 700 ATK. 2227,"This card cannot be destroyed by battle. When this card's controller takes any damage, destroy this card. If you Tribute Summon a LIGHT Fairy-Type monster, you can treat this 1 monster as 2 Tribute monsters for the Tribute Summon.",0.0,"Once per turn, if this card would be destroyed by battle, you can banish 1 Trap from your GY instead. You can banish up to 3 Traps from your GY; apply this effect, based on the number banished. ● 1: Draw 1 card, then place 1 card from your hand on top of the Deck. ● 2: Draw 1 card. ● 3: Draw 2 cards, then discard 1 card. You can only use this effect of ""Dark Eye Nightmare"" once per turn." 1696,"This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When ""Toon World"" on the field is destroyed, destroy this card. If ""Toon World"" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points.",0.0,"When this card is Normal Summoned: You can Special Summon 1 ""Performapal"" monster from your hand, but it has its effects negated until the end of this turn. Once per turn: You can change all monsters you control to Defense Position." 3070,"Destroy this card if you do not have a Zombie-Type monster in your GY. When this face-up card is destroyed, inflict damage to its controller equal to its original ATK.",0.0,"Target 1 ""Fusion"" or ""Polymerization"" Normal or Quick-Play Spell in either player's GY; banish that Spell, then apply that Spell's effect when that card is activated. You can only activate 1 ""Fusion Duplication"" per turn." 4651,This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Destroy this card.,0.0,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 face-up LIGHT Dragon-Type monster and 1 face-up LIGHT Fairy-Type monster you control to the GY, and cannot be Special Summoned by other ways. Once per turn: You can declare 3 card names; reveal the top 3 cards of your Deck, add any of them that you named to your hand, also send the remaining cards to the GY. This card's ATK and DEF are equal to the number of cards you added to your hand by this effect * 1000." 714,"Activate only while ""Umi"" is on the field. As long as ""Umi"" remains face-up on the field, you take no damage from attacking monsters. When ""Umi"" is removed from the field, destroy this card.",0.0,"During the Standby Phase: You can have all ""HERO"" monsters you control gain 400 ATK (even if this card leaves the field). If a Level 8 or higher ""Destiny HERO"" monster(s) or a ""Destiny End Dragoon"" is Special Summoned to your field (except during the Damage Step): You can banish 1 card from your opponent's hand (random), field, or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can add 1 ""Destiny HERO"" monster from your Deck to your hand. You can only use each effect of ""D - Tactics"" once per turn." 10593,"1 Plant Normal Monster If a ""Sunavalon"" Link Monster(s) you control leaves the field by card effect: Destroy this card. When an attack is declared involving this card linked to a ""Sunavalon"" Link Monster and an opponent's monster: You can activate this effect; the battle damage you take from that battle is halved. When this card is destroyed by battle: You can activate this effect; end the Battle Phase after the Damage Step.",0.3333333333333333,"If your opponent controls a monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, select 1 face-up ""Scrap"" monster you control, and destroy it." 6943,"[ Pendulum Effect ] When you take effect damage (except during the Damage Step): You can destroy this card, and if you do, any effect that would inflict damage to a player this turn increases their LP by the same amount, instead. [ Monster Effect ] When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took. You take no effect damage.",0.2,"When a monster effect is activated, while you control an ""Adamancipator"" Synchro Monster: Negate the activation, and if you do, destroy it." 3298,"Pay 800 Life Points, select 1 Synchro Monster from your GY, and Special Summon it in face-up Attack Position. Its effect is negated, and this turn it cannot declare an attack. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.",0.0,This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. This card can attack all monsters your opponent controls once each. This monster cannot attack directly if it has already attacked a monster. 2309,"When your opponent declares a direct attack, you can negate that monster's attack by removing from play 1 Pyro-Type monster in your GY. Pay 500 Life Points during each of your Standby Phases. If you do not, destroy this card.",0.0,"Turn the top card of your opponent's Deck face-up and your opponent shuffles the Deck. When your opponent draws the face-up card, immediately send it to the GY." 4460,"2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.",0.0,"You can target 1 banished LIGHT or DARK monster; Special Summon it to your field, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except LIGHT or DARK Synchro Monsters. If this card is sent to the GY as Synchro Material: You can target cards your opponent controls, up to the number of other monsters used for the Synchro Summon; banish them. You can only use each effect of ""Chaos Mirage Dragon"" once per turn." 3599,"Activate this card by targeting 1 Effect Monster on the field; its effects are negated, also it cannot attack. When it is destroyed, destroy this card.",0.0,"When this face-up card you control is removed from the field, you can return 1 Field Spell Card from your GY to your hand." 10172,"This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 Level 6 or lower monster your opponent controls; take control of it until the End Phase, but negate its effects, also it cannot declare an attack. You can only use this effect of ""Penguin Torpedo"" once per turn. At the end of the Damage Step, if this card attacked: Destroy this card.",0.2857142857142857,"You can Special Summon this card from your hand if you control a FIRE monster. When this card is Special Summoned this way, destroy 1 FIRE monster you control. During your Standby Phase, Special Summon 1 ""Fireball Token"" (Pyro-Type/FIRE/Level 1/ATK 100/DEF 100) in Defense Position. You can Tribute 1 other FIRE monster to have this card gain 500 ATK, until the End Phase." 5164,"Special Summon 1 ""Mermail"" monster from your Deck. Its effects are negated. You cannot activate any Spell Cards. When this card leaves the field, destroy that monster. Destroy this card during your opponent's next End Phase after activation.",0.0,"2 ""Earthbound"" monsters If this card is Special Summoned: You can add 1 Field Spell from your Deck or GY to your hand. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can destroy as many monsters your opponent controls as possible that were Special Summoned this turn, and if you do, inflict 800 damage to your opponent for each monster destroyed by this effect. You can only use each effect of ""Earthbound Servant Geo Kraken"" once per turn." 5682,"Activate this card by targeting 1 WIND Xyz Monster you control that has no Xyz Materials. While that monster is on the field, negate the effects of all face-up monsters on the field. When that monster leaves the field, destroy this card. During the End Phase of the turn this card was activated: Attach this card to that monster as an Xyz Material.",0.2,"If a monster on your side of the field was sent to your GY this turn, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck once during this turn. Then shuffle your Deck." 1381,"You can only activate this card while there is a face-up ""Sealmaster Meisei"" on your side of the field. While this card is face-up on the field, Trap Cards cannot be activated and the effects of face-up Trap Cards on the field are negated. When ""Sealmaster Meisei"" is removed from the field, destroy this card.",0.0,"Select 1 face-up ""Karakuri"" monster on the field. It gains 500 ATK and 1500 DEF, until the End Phase." 1380,"You can only activate this card while there is a face-up ""Sealmaster Meisei"" on your side of the field. While this card is face-up on the field, Spell Cards cannot be activated and the effects of face-up Spell Cards on the field are negated. When ""Sealmaster Meisei"" is removed from the field, destroy this card.",0.0,"Each monster you control that is equipped with 1 or more ""Dragunity"" monster(s) gain 500 ATK. Once per turn, you can select 1 face-up monster you control, and equip it with 1 Dragon-Type ""Dragunity"" monster from your hand." 4397,"Select 1 face-up Attack Position monster on the field. It cannot be targeted or destroyed by your opponent's card effects, it cannot be destroyed by battle, and it cannot attack your opponent directly. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.",0.0,"Special Summon 2 ""Ojama Tokens"" (Beast/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 2 ""Ojama"" monsters with different names from your Deck." 4260,"Malefic Parallel Gear + 1 non-Tuner ""Malefic"" monster When this card is Synchro Summoned, you can select 1 Synchro Monster in either player's GY, and Special Summon it. There can only be 1 face-up ""Malefic Paradox Dragon"" on the field. If ""Malefic World"" is not face-up on the field, destroy this card.",0.0,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned from your hand by using 3 monsters you control with different Types, and cannot be Special Summoned by other ways. During either player's Main Phase 1: You can discard this card and 1 ""Nekroz"" Spell Card; your opponent cannot Special Summon from the Extra Deck, during this phase. When this card is Ritual Summoned: You can banish all other cards on the field and in the GYs. You cannot Normal/Set or Special Summon other monsters the turn you activate this effect." 3174,"Tribute 1 Level 2 or lower Plant-Type monster. Special Summon 1 Plant-Type monster whose Level is equal to or lower than the Tributed monster's Level +3 from your hand or Deck. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.",0.0,"This card can attack your opponent directly. If this card attacks, it is destroyed at the end of the Battle Phase. If this card is destroyed by the effect of a ""Scrap"" card and sent to the GY, you can select 1 ""Scrap"" monster in your GY, except ""Scrap Worm"", and add it to your hand." 3747,"If a face-up ""Koa'ki Meiru"" monster(s) on the field would be destroyed during the End Phase, you can destroy this card instead. When a face-up ""Koa'ki Meiru"" monster(s) on the field is destroyed during the End Phase, you can Special Summon 1 ""Koa'ki Meiru Token"" (Rock-Type/EARTH/Level 4/ATK 1800/DEF 1800)",0.0,"1 Level 4 or lower Plant monster If this card is Link Summoned to the Extra Monster Zone using ""Sunseed Genius Loci"" as material: You can add 1 ""Sunvine"" Spell/Trap from your Deck to your hand. Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 ""Sunvine"" monster from your Extra Deck." 4333,"Neither player can Special Summon monsters. When another monster is Normal Summoned to either player's side of the field, destroy this card.",0.0,"1 Tuner + 1+ non-Tuner monsters You can Tribute this card, then target 3 other Synchro Monsters in your GY; return them to the Extra Deck. You can target 1 monster you control Special Summoned from the Extra Deck; equip this card from your GY to it. When an attack is declared involving the monster equipped with this card: You can draw 1 card. You can only use each effect of ""Gaiarmor Dragonshell"" once per turn." 4340,"Select 1 of your removed from play Psychic-Type monsters, and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.",0.0,"Target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Utopia"" or ""ZW -"" monster that is 1 Rank higher than that monster you control, by using it as material, and if you do, take 1 ""ZW -"" or ""ZS -"" monster from your Deck and place it on top of your Deck. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If your opponent's LP are at least 2000 higher than yours: You can banish this card from your GY; draw 1 card. You can only use this effect of ""Rank-Up-Magic Zexal Force"" once per turn." 217,"You can only activate this card when your opponent uses an effect of a Spell, Trap, or Effect Monster to destroy Trap Card(s) on your side of the field. Destroy this card as a substitute of those Trap Card(s) and the other Trap Card(s) are not destroyed. If a Set card(s) would have been destroyed, pick up and see the Set card(s).",0.0,"While ""Umi"" is on the field, this card can attack twice during the same Battle Phase." 7073,"Activate this card by targeting 1 Dragon-Type monster you control with 2500 or less ATK and DEF; neither player can Special Summon monsters with ATK less than or equal to the original ATK of that monster. When that monster leaves the field, destroy this card.",0.5,"When this card is Normal Summoned: You can target 1 ""D/D"" monster in your Graveyard; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters. That monster's ATK and DEF become 0. If it is destroyed, you take 1000 damage." 2555,"Select 1 of your removed from play Rock-Type monsters, and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card.",0.0,"When your opponent activates a monster effect on the field: You can banish 1 Pyro monster from your GY; inflict 500 damage to your opponent, then, if you banished a ""Volcanic"" monster, you can negate that activated effect. During your opponent's End Phase: You can target up to 2 of your ""Volcanic"" monsters that are banished and/or in your GY; place them on the bottom of the Deck in any order. You can only use each effect of ""Volcanic Inferno"" once per turn." 2896,"Select 1 Level 2 or lower monster from your GY and Special Summon it in Attack Position. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.",0.0,"When a monster(s) is Special Summoned to your side of the field: Target 1 face-up monster your opponent controls; banish that target. If the Summon is an Xyz Summon, you can activate this card the turn it was Set." 2973,"When a monster(s) is Normal or Special Summoned, except by the effect of ""Black Garden"": Halve its ATK, also you Special Summon 1 ""Rose Token"" (Plant-Type/DARK/Level 2/ATK 800/DEF 800) to its controller's opponent's side of the field, in Attack Position. You can target 1 monster in your GY with ATK equal to the total ATK of all face-up Plant-Type monsters on the field: destroy this card and all face-up Plant-Type monsters, then Special Summon that target.",0.0,"During your Main Phase, you can send this card from your hand to the GY to select 1 face-up FIRE monster you control and give it 400 ATK." 6349,"Activate this card by targeting 1 monster in your GY; Special Summon that target in Defense Position. It becomes Wyrm-Type. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.",0.5,"When this card destroys an opponent's monster by battle and sends it to the GY, you can Tribute this card to return the destroyed card to the top of its owner's Deck." 2796,"Select 2 ""Batteryman"" monsters from your GY and Special Summon them in Attack Position. When this card is removed from the field, destroy those monsters. When both of those monsters have been removed from the field, destroy this card.",0.0,"If this card is face-up on the field, you cannot use it for a Synchro Summon. If this card is in your GY, you can remove from play this card plus 1 non-Tuner ""Blackwing"" monster in your GY, and Special Summon 1 ""Blackwing"" Synchro Monster from your Extra Deck whose Level equals the total Levels of the removed monsters. The effect(s) of that Synchro Monster is negated." 1997,"Select 1 of your Fairy-Type monsters that is removed from play and Special Summon it. When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.",0.0,"During your opponent's turn: You can banish this card from your GY (this is a Quick Effect); excavate the top card of your Deck, and if it is a Normal Trap Card, Set it to your side of the field. Otherwise, send it to the GY. That Set card can be activated during this turn. If this card is sent to the GY: You can look at 3 cards from the top of your Deck, then place them on the top of the Deck in any order. You can only use each effect of ""Absolute King Back Jack"" once per turn." 2208,"Select 1 Normal Monster from your GY and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card.",0.0,Discard 1 card. Remove from play 1 face-up monster. 7571,"When this card is Normal Summoned: You can target 1 Union monster in your GY; Special Summon it. Once per turn, you can either: Target 1 Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. Your opponent cannot target a monster equipped with this card with card effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.",0.0,"[ Pendulum Effect ] If a face-up ""Metalfoes"" card(s) you control is destroyed by card effect (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use this effect of ""Parametalfoes Azortless"" once per turn. [ Monster Effect ] 1 ""Metalfoes"" monster + 1 Fusion Monster If this card is Special Summoned from the Extra Deck: You can target 1 card your opponent controls; shuffle 2 face-up Pendulum Monsters from your Extra Deck into the Deck, and if you do, destroy that card. You can only use this effect of ""Parametalfoes Azortless"" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone." 6379,"You can target 1 ""Superheavy Samurai"" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position""Superheavy Samurai"" monster: You can banish this card from your GY; negate the activation, and if you do, destroy it, then destroy as many monsters on the field as possible (min. 1), and if you do, both players take 1000 damage.",0.3333333333333333,"When this card is destroyed by battle and sent to the GY: You can Special Summon 1 FIRE monster with 1500 or less ATK from your Deck, in face-up Attack Position." 11242,"1 Rock monster in your GY + 1 Level 5 or 6 monster Must first be Special Summoned with ""Fossil Fusion"". This card can make up to 2 attacks on monsters during each Battle Phase. When this card destroys an opponent's monster by battle: You can inflict 800 damage to your opponent. You can banish this card from your GY, then target 1 Spell/Trap on the field; destroy it. You can only use this effect of ""Fossil Machine Skull Wagon"" once per turn.",0.0,Return 1 Flip Effect Monster from your GY to the top of your Deck. 7054,"2 or more ""Cyber Dragon"" monsters A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spell/Trap Cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine-Type monsters from your Deck to the GY, and if you do, for each monster sent to the GY, this card gains 1 additional attack during each Battle Phase this turn.",0.125,"When your opponent's monster declares a direct attack, while you control a card(s) in your Spell & Trap Zone: You can Special Summon this card from your hand, then destroy as many cards in your Spell & Trap Zone as possible, and if you do, inflict 200 damage to your opponent for each destroyed card. You cannot Special Summon any monsters, except Machine-Type monsters." 10831,"2 Level 4 monsters If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of ""Gunkan Suship Ikura-class Dreadnought"" once per turn. ● ""Gunkan Suship Shari"": Draw 1 card. ● ""Gunkan Suship Ikura"": This card can make a second attack during each Battle Phase. Once per turn, when your ""Gunkan"" monster Special Summoned from the Extra Deck inflicts battle damage to your opponent: You can target 1 card your opponent controls; destroy it.",0.0,"This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type Synchro Monster. If the Synchro Monster that used this card as a Synchro Material Monster attacks, your opponent cannot activate Trap Cards until the end of the Damage Step." 1274,"When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.",0.0,The equipped monster gains 800 ATK and DEF for each face-up monster you control. 6545,"3 ""Elemental HERO"" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn, when this card is targeted for an attack: You can make this card's ATK become double its current ATK until the end of the Damage Step. At the end of the Battle Phase, if this card battled: You can target 1 monster on the field; destroy it. When this card is destroyed by battle or card effect: You can target 1 Level 8 or lower ""Elemental HERO"" Fusion Monster in your GY; Special Summon it, ignoring its Summoning conditions.",0.2,"When this card is activated: You can add 1 ""Therion"" monster from your Deck to your hand. Once per turn, if your monster would be destroyed by battle, you can send 1 ""Therion"" card or 1 ""Endless Engine Argyro System"" from your Deck to the GY instead. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 ""Therion"" monster in your GY; add it to your hand. You can only activate 1 ""Therion Discolosseum"" per turn." 8662,"If ""Golden Castle of Stromberg"" is in a Field Zone, you can Normal Summon this card without Tributing. Once per turn, if ""Golden Castle of Stromberg"" is in a Field Zone: You can target 1 card on the field, except this one; destroy it, and if you do, this card can make up to 2 attacks on monsters during each Battle Phase this turn. When this card destroys a monster by battle: You can target 1 face-up monster you control; it gains 400 ATK.",0.0,"Apply any of the following effect(s) in sequence, depending on the Type(s) of Effect Monster you control. ● Fairy: You can draw 3 cards, then place 2 cards from your hand on the bottom of your Deck in any order. ● Fiend: You can make your opponent draw 1 card, then discard 1 random card, then if they still have a card in their hand, they discard 1 card. You can only activate 1 ""Stained Glass of Light & Dark"" per turn." 11018,"2+ ""Altergeist"" monsters During the Battle Phase (Quick Effect): You can Tribute 1 other monster; this card gains ATK equal to the ATK the Tributed monster had on the field. When this card destroys a monster by battle: You can destroy 1 monster your opponent controls, and if you do, this card can make a second attack in a row. If this card would be destroyed, you can banish 1 monster from your GY instead. You can only use each effect of ""Altergeist Memorygant"" once per turn.",0.14285714285714285,"This card can be treated as 2 Tributes for the Tribute Summon of a Dragon-Type monster. If this card is in your GY during your Standby Phase and you control no monsters, you can Special Summon this card in Attack Position. You cannot activate this effect if there are any monsters in your GY that are not Dragon-Type. If this card is Special Summoned with this effect, remove it from play when it is removed from the field." 11245,"When this card is Normal Summoned: You can make this card gain 100 ATK for each different Monster Type in your GY, until the end of this turn. You can target 1 other face-up monster on the field; this card cannot attack for the rest of this turn, also that monster loses DEF equal to this card's ATK, then if its DEF has been reduced to 0 as a result, destroy it. You can only use this effect of ""Leraje the God of Archery"" once per turn.",0.0,"While a face-up Level 3 or lower Normal Monster is on your side of the field, your opponent cannot select this card as an attack target. While this card is face-up on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0." 4989,"Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. During the End Phase, if this card was Special Summoned: Send it to the GY. This card gains 1000 ATK and DEF for each card in your hand. When a monster(s) is Normal or Special Summoned to your opponent's side of the field in face-up Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.",0.1,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by possessing 4 or more banished ""Lightsworn"" monsters with different names. Once per turn (Quick Effect): You can pay 1000 LP; shuffle into the Decks, all cards in the GYs and all face-up banished cards, except ""Lightsworn"" monsters. Once per turn, if your ""Lightsworn"" monster's effect is activated: Send the top 4 cards of your Deck to the GY." 3072,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the GY, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. Heads: When this card destroys an opponent's monster by battle and sends it to the GY: You can target 1 card in your GY; add that target to your hand. Tails: During either player's turn, when a Spell/Trap Card, or monster effect, that targets this card is activated: This card loses exactly 1000 ATK and you negate the activation, and if you do, destroy it..",0.125,"If this card you control is destroyed and sent to your GY: You can Special Summon 1 ""Evolsaur"" monster from your hand." 5536,"4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the GY: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has ""Number 105: Battlin' Boxer Star Cestus"" as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.",0.16666666666666666,"If this card is sent to the GY: You can activate 1 of these effects; ● Banish this card from your GY, and if you do, send 1 ""Volcanic"" monster from your Deck to the GY, except ""Volcanic Rimfire"". ● Banish 1 ""Blaze Accelerator"" card from your face-up field or GY, and if you do, place 1 ""Blaze Accelerator"" Continuous Spell/Trap from your hand or Deck face-up on your field. You can only use each effect of ""Volcanic Rimfire"" once per turn." 4570,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. When a face-up monster you control is destroyed by a card effect and sent to the GY: You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 face-up Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to those equipped monsters' combined ATK. Once per turn, during either player's turn, when an opponent's Spell Card is activated: You can negate the activation, and if you do, destroy it.",0.3333333333333333,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 2 ""Infernoid"" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it." 2956,"1 Tuner + 1 or more Non-Tuner monsters When this card destroys a monster by battle and sends it to the graveyard, gain life points equal to that monster's original ATK. You can pay 1000 life points to negate the activation of a spell or trap card that targets 1 Psychic-Type monster, and destroy it.",0.125,"When this card is Summoned: You can banish 1 ""Ninja"" or ""Ninjitsu Art"" card from your GY to target 1 Set card your opponent controls; reveal that Set card, then return it to either the top or bottom of the Deck. Your opponent cannot activate the targeted card in response to this effect's activation. You can only use the effect of ""Red Dragon Ninja"" once per turn." 5627,"You can only control 1 ""Stoic Challenge"". Equip only to a face-up Xyz Monster that has Xyz Material. It gains 600 ATK for each Xyz Material attached to a monster you control, and any battle damage your opponent takes from battles involving it and thier monster is doubled, but its effects cannot be activated. During you opponent's End Phase: Send this card to the GY. When this card leaves the field, destroy the equipped monster.",0.0,"Once per turn, during either player's turn: You can target 1 face-up ""Vylon"" Equip Card you control and 1 appropriate face-up monster; equip the first target to the second target." 5076,"Target 1 ""Gagaga"" monster in your GY; Special Summon it and equip it with this card. When this card leaves the field, destroy the equipped monster. When this card is sent to the GY because the equipped monster was used as an Xyz Material: All Xyz Monsters you currently control gain 300 ATK.",0.0,"You can send 1 ""White Sardine"" from your Deck to the GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except WATER monsters. You can only use this effect of ""White Sardine"" once per turn. If this card is Special Summoned from the GY: You can treat it as a Tuner this turn." 5108,"When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into your Deck. While you have no monsters in your GY, this card gains 800 ATK and DEF. After damage calculation, when this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target.",0.0,"Drill Synchron + 1 or more non-Tuner monsters Once per turn, during your Main Phase, you can halve this card's ATK (permanently). If you do, it can attack your opponent directly this turn. Once per turn, during your Main Phase, you can discard 1 card and remove this card from play. During your next Standby Phase, Special Summon this card, if removed by this effect. Then, add 1 Monster Card from your GY to your hand." 8540,"2 Beast, Beast-Warrior, and/or Winged Beast monsters This card gains 100 ATK for each Beast, Beast-Warrior, and Winged Beast monster on the field. Once per turn: You can target 1 Spell/Trap on each field; destroy them. When this card destroys an opponent's monster by battle: You can target 1 of your Beast, Beast-Warrior, or Winged Beast monsters, that is banished or is in your GY; add it to your hand.",0.0,"Once per turn: You can discard 1 card; gain control of all face-up Level 3 or lower monsters your opponent controls, until the End Phase. These monsters cannot activate their effects, and cannot be Tributed or used as a Synchro Material Monster." 11833,"When this card is activated: You can add 1 ""Kashtira"" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a ""Kashtira Shangri-Ira"" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of ""Pressured Planet Wraitsoth"" once per turn. You can only activate 1 ""Pressured Planet Wraitsoth"" per turn.",0.0,"A pair of friendly skeletons, lean and fat, that travel with extreme difficulty." 9758,"2 ""HERO"" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of ""Elemental HERO Sunrise"" once per turn. ● If this card is Special Summoned: You can add 1 ""Miracle Fusion"" from your Deck to your hand. ● When an attack is declared involving another ""HERO"" monster you control: You can target 1 card on the field; destroy it.",0.0,"This card is unaffected by the effects of ""Hole"" Normal Trap Cards. If you activate a ""Hole"" Normal Trap Card (except during the Damage Step): You can add to you hand, or Special Summon, 1 ""Traptrix"" monster from your Deck, except ""Traptrix Nepenthes"". You can only use the effect of ""Traptrix Nepenthes"" once per turn." 11454,"When this card is activated: You can add 1 ""Tearlaments"" monster or 1 ""Visas Starfrost"" from your Deck to your hand. Fusion Monsters and ""Tearlaments"" monsters you control gain 500 ATK. If a ""Tearlaments"" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of ""Primeval Planet Perlereino"" once per turn. You can only activate 1 ""Primeval Planet Perlereino"" per turn.",0.0,"Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If no Spell, Trap or Monster Card on your opponent's side of the field is in the same column as this card, it can attack your opponent directly." 12761,"Gains 1000 ATK each time your opponent activates a monster effect. If your opponent activates a monster effect in their hand, GY, or banishment (except during the Damage Step): You can Special Summon this card from your GY (if it was there when they activated) or hand (even if not), but destroy it during the End Phase. You can only use this effect of ""Neverending Nightmare Absorber"" once per turn.",0.0,"When a ""Wind-Up"" monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. Once per turn: You can activate 1 of these effects. Increase this card's Level by 1, until the End Phase. Reduce this card's Level by 1, until the End Phase." 12350,"If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except ""Sacred Fire King Garunix"", and if you do, this card gains ATK equal to half the destroyed monster's ATK it had there, until the end of this turn. You can only use each effect of ""Sacred Fire King Garunix"" once per turn.",0.0,Target 1 monster in your GY; Special Summon it in Defense Position. 5740,"Zombie-Type monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the GY: Target 1 card on the field; send 1 DARK ""Vampire"" monster from your hand or Deck to the GY, and if you do, destroy that target.",0.16666666666666666,The original ATK of your opponent's monster(s) that battles with this card during his/her turn becomes 200 points during the Damage Step. 11943,"When this card is activated: You can Set 1 ""Libromancer"" Spell/Trap directly from your Deck, except ""Libromancer Origin Story"". ""Libromancer"" Ritual Monsters you control gain ATK equal to their own Level x 100. If a Ritual Monster is Ritual Summoned to your field (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. You can only use this effect of ""Libromancer Origin Story"" once per turn. You can only activate 1 ""Libromancer Origin Story"" per turn.",0.0,A plant-warrior that attacks with seeds and sword. 954,When this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card to target 1 Spell/Trap Card on the field; destroy that target.,0.2,"You can only use each of the following effects of ""Therion ""Empress"" Alasia"" once per turn. ● You can target 1 ""Therion"" monster or 1 Reptile monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● You can discard 1 card, then target 1 ""Therion"" Monster Card in your Spell & Trap Zone; Special Summon it. A ""Therion"" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were ""Therion ""Empress"" Alasia""." 6196,"When this card is Normal Summoned: Place 2 Spell Counters on it. When this card is Pendulum Summoned: Place 3 Spell Counters on it. This card gains 400 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap Card on the field; destroy that target. You can only use this effect of ""Breaker the Dark Magical Warrior"" once per turn.",0.2,"Elemental HERO Avian"" + ""Elemental HERO Burstinatrix"" Must be Special Summoned with ""Dark Fusion"" and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to either the ATK or DEF (whichever is higher) of the destroyed monster in the GY." 5662,"When this card is activated: You can target 1 face-up card your opponent controls; discard 1 Beast-Warrior-Type monster, then destroy that target. All Beast-Warrior-Type monsters you control gain 100 ATK.",0.0,"2 ""Ninja"" monsters During your Main Phase: You can Set 1 ""Ninjitsu Art"" Spell/Trap directly from your Deck. You can only use this effect of ""Ninja Grandmaster Saizo"" once per turn. While this card points to a monster(s), this card cannot by targeted for an attack, also your opponent cannot target it with card effects." 9213,"Dark Magician"" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it.",0.14285714285714285,"When your opponent activates a card or effect that would inflict effect damage to you: Your opponent takes the effect damage from that card or effect, instead." 10276,"Dark Magician"" + ""Red-Eyes Black Dragon"" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.",0.1111111111111111,"If you control a Beast, Beast-Warrior, or Winged Beast-Type monster: Draw 1 card for each of those Monster Types you control. You cannot activate other Spell/Trap Cards or effects during the turn you activate this card." 4819,"Target 1 face-up ""Photon"" monster you control; until the End Phase, it gains 700 ATK, and if it attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When it inflicts Battle Damage to your opponent this turn: You can target 1 Spell/Trap Card on the field; destroy that target.",0.0,"If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2. You can only use each effect of ""Speedroid Fuki-Modoshi Piper"" once per turn." 3361,"This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Special Summoned in face-up Attack Position by the effect of a ""Fortune Lady"" card, destroy 1 face-up monster your opponent controls, and inflict damage to your opponent equal to the destroyed monster's ATK.",0.0,1 Tuner + 1 or more non-Tuner monsters You can discard any number of cards to the GY to target the same number of cards on the field; return those targets to the hand. 7650,"This card gains 200 ATK for each Predator Counter on the field. When this card destroys an opponent's monster by battle: You can equip that monster to this card. Once per turn: You can target 1 Monster Card equipped to this card by this card's effect; destroy it, and if you do, gain LP equal to its original ATK.",0.0,Destroy all other face-up Spell and Trap Cards on the field. Both players take damage equal to the total number of cards destroyed by this effect x 300. 2953,"Activate only when a face-up Psychic-Type monster you control is attacked and destroyed by battle with an opponent's monster. Destroy the monster that attacked, and gain Life Points equal to its ATK.",0.0,"If an ""Infernity"" monster(s) and/or a Level 8 DARK Dragon Synchro Monster(s) you control would be destroyed by an opponent's card effect, you can banish 1 ""Infernity"" card from your GY instead. If you have any cards in your hand, send this card to the GY." 7055,"3 Level 6 LIGHT Machine monsters Once per turn, you can also Xyz Summon ""Cyber Dragon Infinity"" by using ""Cyber Dragon Nova"" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.",0.16666666666666666,"When a Defense Position monster is destroyed by battle and sent to the GY, inflict 500 damage to your opponent." 5198,"3 Level 4 Warrior-Type monsters Once per turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK.",0.0,"1 Tuner Synchro Monster + 1 or more non-Tuner Synchro Monsters During either player's turn, if your opponent would Special Summon a monster(s): You can Tribute this card; negate the Summon, and if you do, destroy that monster(s). During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. If this card is destroyed by battle or if this face-up card you control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 8 or lower ""Warrior"" Synchro Monster from your Extra Deck. (This Special Summon is treated as a Synchro Summon.)" 1112,"The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. As long as this card remains on the field, during each Standby Phase, increase the ATK of 1 Archfiend Monster Card by 1000 points until the End Phase.",0.16666666666666666,"Equip only to a ""Dragunity"" monster. It gains ATK equal to its Level x 100, also it is unaffected by Trap effects. During your Main Phase: You can equip 1 Dragon-Type"" Dragunity"" Tuner monster from your Deck to the monster equipped with this card. You can only use this effect of ""Dragunity Divine Lance"" once per turn." 9434,"2 Machine monsters Gains ATK equal to the total Levels of the ""F.A."" monsters this card points to x 300. Neither player takes any battle damage from attacks involving this card. Each time a ""F.A."" Spell/Trap Card or effect is activated: Place 1 Athlete Counter on this card. When your opponent activates a monster effect (Quick Effect): You can remove 1 Athlete Counter from this card; negate the activation, and if you do, destroy it. You can only use this effect of ""F.A. Shining Star GT"" once per turn.",0.0,"Once per turn, during your Standby Phase, you can reveal this card in your hand to gain 500 Life Points. If you do, this card remains revealed while it is in your hand, until the End Phase." 6625,"1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.",0.14285714285714285,"Select 1 ""Amazoness"" monster in your GY and Special Summon it in Attack Position. It cannot change its battle position and must attack if able. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card." 4856,"Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay Life Points so that you only have 100 left; this card gains ATK and DEF equal to the amount of Life Points paid. You can pay 1000 Life Points, then target 1 monster on the field; destroy that target.",0.0,"Once per turn, when your opponent Special Summons a monster(s) from the hand (except during the Damage Step): You can return to the hand all monsters your opponent controls that were Special Summoned from the hand. If neither player controls a ""Flower Cardian"" Synchro Monster, send this card to the GY." 6728,"Edge Imp Sabres"" + 1 or more ""Fluffal"" monsters When this card is Fusion Summoned: You can target cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. All ""Frightfur"" monsters you control gain 300 ATK for each ""Fluffal"" monster and ""Frightfur"" monster you control. You can only control 1 ""Frightfur Tiger"".",0.42857142857142855,"Dark Magician"" + 1 Warrior monster Gains 100 ATK for each Spell/Trap on the field and in the GYs. If this card attacks a Defense Position monster, inflict piercing battle damage. When a card or effect is activated that targets a card on the field (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it." 1519,"All Winged Beast-Type monsters gain 200 ATK and DEF. When any ""Harpie Lady"" or ""Harpie Lady Sisters"" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target.",0.0,"While you control another ""Ice Barrier"" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower ""Ice Barrier"" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of ""Hexa Spirit of the Ice Barrier"" once per turn." 11330,"When this card is activated: You can add 1 ""Scareclaw"" monster or ""Visas Starfrost"" from your Deck to your hand. Monsters your opponent controls lose 100 ATK/DEF for each Defense Position monster on the field. If 3 or more Defense Position monsters are on the field: You can target 1 card your opponent controls; destroy it. You can only use this effect of ""Primitive Planet Reichphobia"" once per turn. You can only activate 1 ""Primitive Planet Reichphobia"" per turn.",0.0,This monster may attack your opponent's Life Points directly. 5559,"2 Level 3 WIND monsters During either player's turn, when a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no Xyz Materials.",0.0,"Before damage calculation, if this card attacks a Defense Position monster: Shuffle that monster into the Deck. During each of your End Phases: Send the top 3 cards of your Deck to the GY. You must control this face-up card to activate and to resolve this effect." 3262,"Send 1 ""Morphtronic"" monster from your hand to the GY and select 1 ""Morphtronic"" monster in your GY. Special Summon the selected monster and equip it with this card. The equipped monster cannot change its Battle Position. When this card is removed from the Field, destroy the equipped monster.",0.0,"When this card is sent from the field to the GY, select 1 monster with a DEF of 1500 or less from your Deck, show it to your opponent, and add to your hand. Then shuffle your Deck." 213,"When this card is changed from Attack Position to Defense Position, destroy 1 monster on your opponent's side of the field.",0.0,Your opponent cannot activate Trap Cards during the Battle Phase. 4536,When this card is Normal Summoned: You can target 1 face-up Spell Card your opponent controls; destroy that target. Once per turn: You can change the battle position of this card.,0.0,"You can only use each effect of ""Merlin"" once per turn. You can Tribute this card; Special Summon 1 ""Noble Knight"" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except ""Noble Knight"" monsters. During either player's turn: You can banish this card from your GY; immediately after this effect resolves, Synchro Summon 1 ""Noble Knight"" Synchro Monster using monsters you control. During either player's turn: You can banish this card from your GY; immediately after this effect resolves, Xyz Summon 1 ""Noble Knight"" Xyz Monster using monsters you control." 2557,"Activate only when your opponent's monster declares an attack. Change the battle position of that monster. When this face-down card is destroyed and sent to the GY by the effect of a Spell or Trap Card your opponent controls, destroy 1 monster on the field.",0.2,"1 Tuner + 1 non-Tuner DARK Dragon-Type Synchro Monster During either player's turn: You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner monster in your GY; Special Summon it in Defense Position. You can only use each effect of ""Hot Red Dragon Archfiend Abyss"" once per turn." 4045,"When this card is destroyed by your opponent's attack or card effect and sent to the GY, select 1 face-up Spell/Trap Card your opponent controls, and destroy it. If this card attacks, it is changed to Defense Position at the end of the Damage Step.",0.14285714285714285,"You can Ritual Summon this card with ""Magikey Maftea"". If this card is Ritual Summoned: You can add 1 ""Magikey"" card from your Deck to your hand. You can only use this effect of ""Magikey Mechmusket - Batosbuster"" once per turn. Once per turn, when an attack is declared involving this card and an opponent's monster that has the same Attribute as a Normal Monster or ""Magikey"" monster in your GY: You can place any number of cards from your hand on the bottom of the Deck, and if you do, negate the effects of that opponent's monster until the end of this turn, then draw the same number of cards placed under the Deck." 3071,"Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the GY; negate the Special Summon, and if you do, destroy it.",0.14285714285714285,"Excavate the top 5 cards of your Deck, and if you do, add 1 excavated ""Krawler"" monster or ""World Legacy"" card to your hand, also send the remaining cards to the GY. Otherwise, shuffle all excavated cards into the Deck. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Link Monsters. You can only activate 1 ""World Legacy Survivor"" per turn." 11422,"1 ""Gem-Knight"" monster + 1 Fairy monster The first time a ""Gem-Knight"" monster(s) you control would be destroyed by card effect during each opponent's turn, it is not destroyed. When your opponent activates a monster effect during your turn (Quick Effect): You can banish 1 ""Gem-Knight"" card from your GY, then target 1 face-up card your opponent controls; destroy it.",0.0,"This card cannot be Special Summoned. While this card is on the field, your opponent cannot Special Summon monsters." 7376,"When a card(s) you control is destroyed by a Spell effect (except during the Damage Step): Target 1 card your opponent controls; destroy it. During either player's turn, except the turn this card was sent to the GY, when a card(s) you control is destroyed by a Spell effect (except during the Damage Step): You can banish this card from your GY, then target 1 card your opponent controls; destroy it.",0.0,If this card is Special Summoned from the GY: You can destroy all face-up monsters your opponent controls. You cannot conduct your Battle Phase the turn you activate this effect. 5155,"During your Main Phase, you can Normal Summon a Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the GY to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target.",0.0,"If a monster(s) you control would be destroyed by battle or an opponent's card effect, you can pay 1000 LP for monster that would be destroyed, instead (you must protect all your monsters that would be destroyed, if you use this effect). At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field." 7041,"During either player's turn, when your opponent activates a card or effect by declaring exactly 1 card name: You can send this card from your hand to the GY; declare 1 other card name. The card name your opponent declared becomes the card name declared by this effect. Once per turn, during either player's turn: You can target 1 face-up card on the field; destroy it during the End Phase of the next turn.",0.25,"Special Summon 3 ""Ojama Tokens"" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) in Defense Position on your opponent's side of the field. The tokens cannot be Tributed for a Tribute Summon. When an ""Ojama Token"" is destroyed, the controller of that token takes 300 points of damage." 6417,"When this card is destroyed by battle and sent to the GY or when this card you control is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 EARTH Pendulum Monster from your Deck in Defense Position, but destroy it during the End Phase. You can only use this effect of ""Dragon Dowser"" once per turn.",0.25,"When your opponent activates a card or effect: Return 1 Level 7 LIGHT Dragon monster you control to the hand; negate that effect, and if you do, destroy that card. You can only activate ""Starry Knight Blast"" once per turn." 6965,"If this card in your Monster Zone is destroyed by battle or monster effect and sent to your GY: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.",0.5,"When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of one of those monsters with 2000 or more ATK, and if you do, destroy it." 6963,"If this card in your Monster Zone is destroyed by battle or Trap effect and sent to your GY: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.",0.5,"When your opponent activates a monster effect: Destroy 1 ""Battlin' Boxer"" or ""Number"" Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can apply this effect. ● Special Summon 1 ""Battlin' Boxer"" Xyz Monster from your Extra Deck with a different name than your destroyed monster, and if you do, attach this card to it as material. You can only activate 1 ""Battlin' Boxing Cross Counter"" per turn." 6962,"If this card in your Monster Zone is destroyed by battle or Spell effect and sent to your GY: You can target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. When this card leaves the field, destroy the equipped monster.",0.5,"When a Spell/Trap Card is activated, while you control an ""Evil Eye"" monster: Negate the activation, and if you do, destroy it. If ""Evil Eye of Selene"" is in your Spell & Trap Zone, this card's activation and effect cannot be negated. You can only activate 1 ""Evil Eye Retribution"" per turn." 2752,"When this card is Normal Summoned: Place 1 Clock Counter on ""Clock Tower Prison"". When this card is destroyed by battle and sent to the GY: You can target 1 Spell/Trap Card you control; destroy that target.",0.25,"2 Plant monsters If this card is Link Summoned: You can choose a number from 1 to 3 and excavate that many cards from the top of your Deck, and if you do, you can Special Summon up to 2 excavated Plant monsters, but they cannot be used as Link Material, also send the remaining cards to the GY. You can target 1 Plant monster in your GY that has a Level; the Levels of monsters this card points to become that monster's Level, until the end of this turn. You can only use each effect of ""Sylvan Dancepione"" once per turn." 9844,"You can Ritual Summon this card with a ""Megalith"" card. During the Main Phase (Quick Effect): You can discard this card; Ritual Summon 1 ""Megalith"" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. When your opponent activates a card or effect that targets a card you control (Quick Effect): You can place 1 Ritual Monster from your GY on the bottom of the Deck, and if you do, negate that activation, and if you do that, destroy it. You can only use each effect of ""Megalith Aratron"" once per turn.",0.16666666666666666,"Infernoid"" monsters you control gain 100 ATK for each of your banished ""Infernoid"" monsters. If you control no monsters, or all monsters you control are Fiend monsters: You can activate 1 of these effects; ● Add 1 of your banished ""Infernoid"" monsters to your hand. ● Special Summon 1 ""Infernoid"" monster from your hand, ignoring its Summoning conditions. You can only use this effect of ""Void Breach"" once per turn." 4302,"When this card is destroyed by battle and sent to the GY, you can destroy the monster that destroyed this card. Your opponent can discard 1 card to negate this card's effect.",0.2,"Your opponent cannot activate cards or effects in response to the activation of your cards and effects that target an Xyz Monster(s) you control. If an Xyz Monster(s) is Special Summoned to your field: You can target 1 of those monsters; attach 1 Xyz Monster from your Extra Deck or GY to it as material. You can only use this effect of ""Zexal Field"" once per turn. During your Draw Phase, before you draw: You can place 1 ""Shining Draw"" from your Deck on top of the Deck." 2718,"Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.",0.25,"Banish, from your hand or your GY, the Fusion Material Monsters listed on a Fusion Monster Card that can only be Special Summoned with ""Dark Fusion"", then Special Summon that monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon with ""Dark Fusion"".)" 852,"When this face-down card is destroyed and sent to the GY, your opponent selects and executes 1 of the following effects: ● Discard 1 random card in their hand. ● Select 1 monster on their side of the field and destroy it.",0.4,"1 ""Destiny HERO"" monster + 1 DARK Effect Monster (Quick Effect): You can discard 1 card; send 1 ""Destiny HERO"" monster from your hand or Deck to the GY, and if you do, ""Destiny HERO"" monsters you control gain 200 ATK for each ""Destiny HERO"" monster in your GY until the end of this turn. You can only use this effect of ""Destiny HERO - Dangerous"" once per turn." 2464,"During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the GY; negate the activation, and if you do, destroy it. Then draw 1 card.",0.125,"When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Pyro-Type monster in your GY." 12129,"1 monster Special Summoned from the Extra Deck + 1 monster in the hand You can target 1 ""Polymerization"" Spell or ""Fusion"" Spell in your GY; place it on the bottom of the Deck, then draw 1 card. When another card or effect is activated (Quick Effect): You can banish 1 ""Polymerization"" Spell or ""Fusion"" Spell from your GY, then target 1 card on the field; destroy it. You can only use each effect of ""Magnum the Reliever"" once per turn.",0.0,"Once per turn: You can Special Summon 1 LIGHT Fairy-Type monster from your hand. You cannot Special Summon other monsters the turn you activate this effect, except for LIGHT monsters." 8181,"This card can activate these effects depending on the monster card types on the field. Fusion: Once per turn, if a monster(s) is sent from your hand or field to the GY by a card effect (except during the Damage Step): You can draw 1 card. Synchro: When a monster(s) is Normal or Special Summoned (except during the Damage Step): You can increase their Levels by 1. Xyz: Once per turn, during your End Phase: Destroy the monster(s) on the field with the highest Level. You can only activate 1 ""Dreamland"" per turn.",0.3333333333333333,"1 Tuner + 1+ non-Tuner monsters You can only control 1 ""Yoko, the Graceful Mayakashi"". You can only use each of these effects of ""Yoko, the Graceful Mayakashi"" once per turn. If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls." 7703,"When this card declares an attack: You can target 1 face-up Spell Card your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 ""Destiny HERO"" monster from your GY; draw 2 cards. You can only use this effect of ""Destiny HERO - Celestial"" once per turn.",0.0,Target 1 face-up Reptile-Type monster you control and 2 cards your opponent controls; destroy all three targets. 2286,"You must have this many ""Crystal Beast"" cards in your Spell & Trap Card Zone to activate and resolve these effects:1+: This card cannot be destroyed by card effects. 2+: Once per turn, you can halve the Battle Damage you take. 3+: When a Spell/Trap Card is activated: You can send 1 ""Crystal Beast"" monster you control to the GY; negate the activation and destroy it. 4+: Once per turn, during your Main Phase: You can draw 1 card. 5+: Once per turn, during your Main Phase: You can target 1 ""Crystal Beast"" card in your Spell & Trap Card Zone; Special Summon that target.",0.375,"This card is used to Ritual Summon ""Litmus Doom Swordsman"". You must also Tribute monsters from your hand or field, whose total Levels equal 8 or more. If this card is in the GY: You can target 1 ""Litmus Doom Swordsman"" in your GY; shuffle both it and this card from the GY into the Deck, then draw 1 card. You can only use this effect of ""Litmus Doom Ritual"" once per turn." 8659,"Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck, face-down (this is not optional), or this card is destroyed. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card ""Golden Castle of Stromberg"" in its text. You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). You can only use this effect of ""Golden Castle of Stromberg"" once per turn. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field.",0.0,"FLIP: You can draw 1 card, then discard 1 card. Once per turn: You can change this card to face-down Defense Position." 4083,"1 Tuner + 1 or more non-Tuner monsters Once per turn, when an Equip Card is equipped to this card: Inflict 800 damage to your opponent. Once per turn: You can target 1 Equip Card equipped to this card; send it to the GY. When an Equip Card equipped to this card is sent to the GY (except during the Damage Step): You can target 1 face-up monster your opponent controls; destroy that target.",0.2,"You can banish any number of Beast, Beast-Warrior, and/or Winged Beast monsters in your GY; Special Summon 1 Beast, Beast-Warrior, or Winged Beast Link Monster from your Extra Deck, with Link Rating equal to the number banished, also you can only use Beast, Beast-Warrior, and Winged Beast monsters as Link Material for the rest of this turn. If this card is sent to the GY: You can add 1 ""Tri-Brigade"" monster from your Deck to your hand, except ""Tri-Brigade Nervall"". You can only use each effect of ""Tri-Brigade Nervall"" once per turn." 11653,"When an opponent's monster declares an attack: Destroy the 1 monster your opponent controls with the highest ATK (your choice, if tied), and if you do, inflict damage to your opponent equal to its original ATK, then if ""Exchange of the Spirit"" is not in your GY, you take damage equal to the damage they took. If this card is sent from the hand or Deck to the GY: You can target 1 Level 4 EARTH Fairy monster in your GY; add it to your hand. You can only use each effect of ""Blast Held by Destiny"" once per turn.",0.0,"Half man and half horse, this monster is known for its extreme speed." 11846,"(This card is always treated as a ""Ninjitsu Art"" card.) When a ""Ninja"" monster you control inflicts battle damage to your opponent: You can target 1 card your opponent controls; destroy it. If this face-up card in its owner's Field Zone has left the field because of an opponent's effect, and is now in the GY or banished: You can target any number of ""Ninja"" monsters with different names in your GY; Special Summon them in face-down Defense Position.",0.0,"Despite its small size, this monster has powerful jaws that can rip metal to shreds." 5661,"When this card is destroyed and sent to the GY: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. During your Main Phase: You can Special Summon 1 Gemini monster from your hand, and if you do, all Gemini monsters you currently control become that monster's original Level until the end of this turn. You can only use this effect of ""Chemicritter Oxy Ox"" once per turn." 5274,"Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 ""Fire Formation"" Spell Card directly from your Deck. Once per turn: You can send 1 face-up ""Fire Formation"" Spell/Trap Card you control to the GY to target 1 monster on the field; destroy that target.",0.0,"If there are no monsters on the field, you can Special Summon this card (from your hand). You can only Special Summon ""Speedroid Passinglider"" once per turn this way. When this card is Tribute Summoned: You can target 1 Level 4 or lower ""Speedroid"" monster in your GY; Special Summon it. Your opponent's monsters cannot target ""Speedroid"" monsters for attacks, except this one." 1796,"You can only activate this card when a face-up monster on your side of the field is destroyed and sent to the GY. Destroy 1 face-up monster with the lowest ATK on the field, and both players take damage equal to half of its ATK.",0.25,"2 monsters, except Tokens You can activate the effects of ""PSY-Framegear"" monsters in your hand even while you control a monster(s). If a face-up Psychic monster you control is banished face-up while you control this monster (except during the Damage Step): You can activate this effect; during the End Phase of this turn, add 1 ""PSY-Frame"" card from your Deck to your hand. You can only use this effect of ""PSY-Framelord Lambda"" once per turn." 3412,"During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When a face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the GY; change the target to this card.",0.16666666666666666,"If ""Advanced Dark"" is not in the Field Zone, send this monster to the GY. You can send this card from your hand or field to the GY; add 1 ""Advanced Dark"" from your Deck to your hand. Once per turn: You can target 1 ""Advanced Crystal Beast"" card you control; either return it to the hand or place it on the top of the Deck. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY." 2900,"During either player's turn, when an opponent's Effect Monster's effect activates: You can send this card and 1 other Fairy-Type monster from your hand to the GY; negate the activation and destroy it.",0.2,"Target 1 Spellcaster-Type Xyz Monster in your GY and up to 2 of your banished ""Spellbook"" Spell Cards; Special Summon that monster, and if you do, attach the targeted ""Spellbook"" Spell Card(s) to it as Xyz Material. You can only activate 1 ""Spellbook of Miracles"" per turn." 3728,"You can Ritual Summon this card with ""Dawn of the Herald"". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the GY; negate the activation, and if you do, destroy it.",0.0,"When this card is Normal or Special Summoned from the hand: You can add 1 ""Polymerization"" from your Deck to your hand. You can pay 500 LP: Fusion Summon 1 ""Frightfur"" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field asFusion Materials. You can only use 1 ""Fluffal Owl"" effect per turn, and only once that turn." 6132,"During either player's turn, when your opponent activates a Trap Card while you control a Plant-Type monster: You can send this card from your hand to the GY; negate the activation, and if you do,destroy it.",0.5714285714285714,"3 Level 10 monsters You can also Xyz Summon this card by discarding 1 ""Rank-Up-Magic"" Spell Card and using a ""Utopia"" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target 1 ""Number"" monster in your GY; Special Summon it in Defense Position, but its effects are negated. During either player's turn, when a monster effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card." 6687,"1 ""Ritual Beast Ulti-"" monster + 1 ""Ritual Beast Tamer"" monster + 1 ""Spiritual Beast"" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use ""Polymerization"".) If Summoned this way, this card gains this effect. During either player's turn, when a Spell/Trap Card, or monster effect, is activated: You can banish 1 ""Ritual Beast"" card from your hand; negate the activation, and if you do, destroy it.",0.2,"If a face-up ""Koa'ki Meiru"" monster(s) on the field would be destroyed during the End Phase, you can destroy this card instead. When a face-up ""Koa'ki Meiru"" monster(s) on the field is destroyed during the End Phase, you can Special Summon 1 ""Koa'ki Meiru Token"" (Rock-Type/EARTH/Level 4/ATK 1800/DEF 1800)" 3422,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: If your opponent activates a Spell Card: You can target 1 Gemini monster in your GY: Special Summon that target. During either player's turn, when a Spell/Trap Card is activated that targets a monster(s) on the field: You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it.",0.2,"You can Ritual Summon this card with ""Shinobird's Calling"". Must be Ritual Summoned, and cannot be Special Summoned by other ways. If this card is Ritual Summoned: You can shuffle up to 3 Spell/Trap Cards your opponent controls into the Deck, then you can Special Summon 1 Level 4 or lower Spirit monster from your Deck, ignoring its Summoning conditions. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand, and if you do, Special Summon 2 ""Shinobird Tokens"" (Winged Beast-Type/WIND/Level 4/ATK 1500/DEF 1500)." 8529,"Once per turn, when a Spell/Trap Card is activated (Quick Effect): You can send 1 ""Elementsaber"" monster from your hand to the GY; negate the activation, and if you do, destroy it. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.",0.2,"Once per turn (Quick Effect): You can discard 1 Wyrm monster; this card gains 1000 DEF until the end of this turn. Once per battle, during damage calculation, if this Attack Position card battles an Attack Position monster (Quick Effect): You can apply each card's DEF for damage calculation." 11134,"When your opponent activates a Spell/Trap Card, while you control a ""Dinomorphia"" monster: Pay half your LP; negate the activation, and if you do, destroy that card, then, destroy 1 ""Dinomorphia"" monster you control. During damage calculation, while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 ""Dinomorphia Sonic"" per turn.",0.0,Detach 1 Xyz Material from a monster. 2681,"Any effect that would inflict damage to a player increases their Life Points by the same amount, instead. During either player's turn, when a Spell, Trap, Spell/Trap effect, or Effect Monster's effect is activated that would destroy a monster(s) on the field: You can send 1 card from your hand to the GY; negate the activation and destroy it.",0.2857142857142857,1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters Must be Synchro Summoned. Once per turn (Quick Effect): You can banish 1 Synchro Monster from your GY; this card is unaffected by other cards' effects for the rest of this turn. If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 of your banished Dragon Synchro Monsters; Special Summon it. 4518,"When an Effect Monster's effect activates: Shuffle 1 of your banished Fish, Sea Serpent, or Aqua-Type monsters into the Main Deck; negate the activation and destroy it.",0.25,"2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using ""Salamangreat Sunlight Wolf"" as material: You can add 1 ""Salamangreat"" Spell/Trap from your GY to your hand. You can only use each effect of ""Salamangreat Sunlight Wolf"" once per turn." 6713,"When a Spell/Trap Card, or monster effect, is activated: Banish 1 face-up ""Zefra"" monster in your Extra Deck; negate the activation, and if you do, destroy it.",0.5,"1 Tuner + 1 or more Non-Tuner monsters When this card destroys a monster by battle and sends it to the graveyard, gain life points equal to that monster's original ATK. You can pay 1000 life points to negate the activation of a spell or trap card that targets 1 Psychic-Type monster, and destroy it." 4479,"When a Trap Card is activated: Send 1 ""Laval"" monster from your hand to the GY; negate the activation and destroy it. If this card is in the GY: You can banish 2 FIRE monsters from your GY; add this card to your hand.",0.2,"If this card is Special Summoned from the GY: You can target 1 monster you control; it cannot be destroyed by battle or card effects this turn. During the End Phase, if this card is currently banished, and was banished this turn: You can add this card to your hand. You can only use each effect of ""Guard Ghost"" once per turn." 11548,"When a Spell/Trap Card, or monster effect, is activated: Destroy 1 ""Crystal Beast"" card you control, and if you do, negate the activation, and if you do that, destroy that card. If a ""Crystal Beast"" card(s) is placed in your Spell & Trap Zone while this card is in your GY (even during the Damage Step): You can banish this card; place 1 ""Crystal Beast"" monster from your hand, Deck, or GY face-up in your Spell & Trap Zone as a Continuous Spell. You can only use this effect of ""Crystal Miracle"" once per turn.",0.0,"While this card is face-up on your side of the field, your opponent cannot select a face-down Defense Position monster as an attack target." 4117,"1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Trap Card is activated: You can banish 2 cards from your GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.",0.16666666666666666,"If a face-up ""Fire King"" monster you control is destroyed by a card effect: You can Special Summon this card from your hand. During the next Standby Phase after this card was destroyed by a card effect and sent to the GY: Add 1 ""Fire King"" card from your Deck to your hand, except ""Fire King Avatar Barong""." 10793,"When your opponent activates a monster effect, while you control a ""Beetrooper"" monster: Negate the activation, and if you do, destroy it. During your End Phase, if this card is in your GY and you control an Insect monster with 3000 or more ATK: You can banish 1 Insect monster from your GY; Set this card. You can only use 1 ""Beetrooper Fly & Sting"" effect per turn, and only once that turn.",0.0,"If this card is used as material for a Link Summon: You can target 1 other Level 4 or lower Cyberse monster in your GY, that was used as material for that Link Summon; Special Summon it in Defense Position. You can only use this effect of ""Stack Reviver"" once per Duel." 8225,"The activation and effects of ""Altergeist"" cards activated on your field cannot be negated. When your opponent activates a monster effect: You can send 1 other face-up ""Altergeist"" card you control to the GY; Negate the activation, and if you do, destroy it. You can only use this effect of ""Altergeist Protocol"" once per turn.",0.2,"[ Pendulum Effect ] During your Main Phase: You can Special Summon this card, then you can attach 1 DARK monster from your GY to this card as material. You can only use this effect of ""Odd-Eyes Rebellion Xyz Dragon"" once per turn. [ Monster Effect ] 2 Level 7 Pendulum Monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. Cannot be used as material for an Xyz Summon the turn it is Xyz Summoned. You can detach 1 material from this card, then target up to 2 monsters your opponent controls with 3000 or less ATK; destroy them. You can only use this effect of ""Odd-Eyes Rebellion Xyz Dragon"" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone." 875,"When your opponent activates an effect whereby your opponent discards a card(s) from his/her hand, you can send this card from your hand to the GY to negate the activation of the effect and destroy it.",0.0,Select 1 monster face-up on the field. Increase the selected monster's ATK by 100 points for each monster in your GY during the turn this card is activated. The number of monster is applied when this card is activated. 8252,"When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except ""Fire King Avatar Arvata""; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of ""Fire King Avatar Arvata"" once per turn.",0.2857142857142857,"Select 1 face-up ""Six Samurai"" monster you control. Special Summon 1 ""Six Samurai"" monster from your Deck with a different name but equal ATK to the selected monster. During the End Phase of this turn, destroy the selected monster." 12665,"You can Ritual Summon this card with ""Meteonis Drytron"". Other ""Drytron"" monsters you control cannot be destroyed by your opponent's card effects. Twice per turn, when your opponent activates a monster effect (Quick Effect): You can banish ""Drytron"" monsters (min. 1) from your GY whose total ATK equal or exceed the original ATK of that monster; negate the activation, and if you do, destroy it. If this Ritual Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 Ritual Monster with 4000 ATK from your hand or Deck. (This is treated as a Ritual Summon.)",0.0,"Yo, this tyrannosaurus tot's got a terrible temper." 5677,"When this card is Special Summoned: Special Summon 2 ""Mecha Phantom Beast Tokens"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You must control another ""Mecha Phantom Beast"" monster to activate and resolve this effect. This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.",0.0,"During your opponent's turn: Target 1 face-up monster your opponent controls; Special Summon 1 ""Mirage Token"" with the same Level, Type, Attribute, ATK, and DEF as that target. Destroy this Token during the End Phase." 10330,"2 ""Myutant"" monsters with different Attributes If this card is Fusion Summoned: You can target 1 card on the field; destroy it. When your opponent activates a card or effect (Quick Effect): You can activate this effect; for the rest of this turn, this face-up card is unaffected by the effects of an opponent's cards of the same type (Monster, Spell, or Trap) as that card. If this Fusion Summoned card you control is destroyed by an opponent's card: You can add 1 of your banished ""Myutant"" cards to your hand. You can only use each effect of ""Myutant Synthesis"" once per turn.",0.16666666666666666,"If you control a WATER monster: You can Special Summon this card from your hand. You cannot Special Summon monsters the turn you activate this effect, except WATER monsters. You can banish this card from your GY, then target up to 3 WATER monsters in your GY; shuffle them into the Deck. You can only use each effect of ""Silent Sea Nettle"" once per turn." 6394,"1 Tuner + 1 or more non-Tuner monsters Cannot be targeted by an opponent's card effects. You can only use each of these effects of ""Yazi, Evil of the Yang Zing"" once per turn. You can target 1 ""Yang Zing"" monster you control and 1 card your opponent controls; destroy them. When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 Wyrm-Type monster from your Deck in Defense Position.",0.4,"When a ""Gimmick Puppet"" monster you control is destroyed by battle and sent to your GY: You can banish that monster; Special Summon this card from your hand. You can only use the effect of ""Gimmick Puppet Twilight Joker"" once per turn." 8592,"If this card is sent from the hand to the GY: You can Special Summon this card in Defense Position, but banish it when it leaves the field. If this card is sent to the GY as Link Material for the Link Summon of a ""Trickstar"" monster: You can target 1 monster an opponent's Link Monster points to; destroy it. You can only use each effect of ""Trickstar Mandrake"" once per turn.",0.0,"1 Tuner + 1 or more EARTH monsters You can Tribute 1 X-Saber"" monster to discard 1 random card from your opponent's hand." 3460,"1 Tuner + 1 or more non-Tuner Gemini monsters Once per turn, you can send 1 Gemini monster from your hand to the GY to select and destroy 1 Spell or Trap Card your opponent controls. When this card is destroyed and sent to the GY, you can select 1 Gemini monster in your GY and Special Summon it. The Special Summoned Gemini monster is treated as an Effect Monster, and gains its effect.",0.0,"If a ""Chronomaly"" monster(s) you control would be destroyed by battle or your opponent's card effect, you can discard this card instead. If this card is in your GY: You can pay 1000 LP; Special Summon this card, but return it to the hand during the End Phase. You cannot Special Summon monsters the turn you activate this effect, except ""Chronomaly"" monsters. You can only use this effect of ""Chronomaly Acambaro Figures"" once per turn." 3949,"1 Tuner + 1 or more non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the GY: Target 1 non-Synchro ""Scrap"" monster in your GY; Special Summon that target.",0.0,"Add 1 Level 7 or lower monster that is a WATER Normal Monster or specifically lists ""Umi"" in its text from your Deck to your hand, then, if ""Umi"" is on the field, you can Special Summon 1 WATER Normal Monster from your Deck. You can only activate 1 ""Fish Sonar"" per turn." 4957,When this card destroys an opponent's monster by battle and sends it to the GY: You can Tribute this card to target 1 face-down Defense Position monster your opponent controls; destroy that target.,0.25,"If a card(s) is sent from the hand or Deck to your opponent's GY (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 Level 4 EARTH Fairy monster from your GY, except ""Agido the Ancient Sentinel"". If this card is sent from the hand or Deck to the GY: You can activate this effect; each player sends the top 5 cards of their Deck to the GY (or their entire Deck, if less than 5), then, if ""Exchange of the Spirit"" is in your GY, you can send 5 more cards from the top of either player's Deck to the GY. You can only use each effect of ""Agido the Ancient Sentinel"" once per turn." 1886,"When this card is Normal Summoned, Flip Summoned, or Special Summoned, declare different Monster Card Attributes equal to the number of ""Disciple of the Forbidden Spell""(s) in your GY. If this card attacks a monster that has a declared Attribute, destroy the monster without applying damage calculation.",0.25,"If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY. You can only use each of the following effects of ""Crystal Beast Rainbow Dragon"" once per turn. When an attack is declared involving a ""Crystal Beast"" monster: You can Special Summon this card from your hand. You can banish this Continuous Spell; Special Summon 1 Level 4 or lower ""Crystal Beast"" monster from your Deck, but negate its effects (if any), and if you do, add 1 ""Ultimate Crystal"" monster from your Deck to your hand." 6720,"If this card is in your hand: You can Tribute 1 LIGHT monster; send 1 ""Odd-Eyes Dragon"" from your hand, Deck, or your side of the field to the GY, and if you do, Special Summon this card. When this card destroys a monster by battle and sends it to the GY: You can destroy 1 monster your opponent controls.",0.42857142857142855,"When this card is activated: You can add 1 ""Tearlaments"" monster or 1 ""Visas Starfrost"" from your Deck to your hand. Fusion Monsters and ""Tearlaments"" monsters you control gain 500 ATK. If a ""Tearlaments"" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of ""Primeval Planet Perlereino"" once per turn. You can only activate 1 ""Primeval Planet Perlereino"" per turn." 6026,"When this card in your possession is destroyed by your opponent's card (either by battle, or by card effect) and sent to your GY: You can target 1 Spell/Trap Card they control; destroy that target, then you can Special Summon 1 ""Fire Hand"" from your Deck.",0.2,"2 ""HERO"" Normal Monsters Must be Fusion Summoned. Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 300. When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 ""Elemental HERO"" Fusion Monster from your Extra Deck, ignoring its Summoning conditions, but it cannot attack monsters with an equal or lower Level than it." 5953,"When this card is flipped face-up: You can choose a number from 1 to 5, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the GY, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the GY by a card effect: You can target 1 Spell/Trap Card on the field; destroy that target.",0.4,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, if a monster effect is activated in the hand: This card gains 300 ATK until the end of this turn. When this card destroys an opponent's monster by battle: You can banish 1 card from your GY; add 1 Thunder monster from your Deck to your hand. Once per turn, during your opponent's End Phase: You can target 1 of your banished cards; place it on the top or bottom of your Deck." 4401,"This card cannot be Normal Summoned or Set.This card can only be Special Summoned by controlling a face-up ""Scrap monster. When Special Summoned this way, select 1 face-up ""Scrap"" monster you control, and destroy it. If this card is destroyed by the effect of a ""Scrap"" card and sent to the GY, you can select 1 ""Scrap"" monster in your GY, except ""Scrap Orthros"", and add it to your hand.",0.3333333333333333,"You can banish 1 Dragon-Type monster and 1 Wyrm-Type monster from your GY; Special Summon 1 ""Xyz-Raypierce"" from your hand or Deck. If this card is sent from the field to the GY: You can inflict 500 damage to your opponent. You can only use each effect of ""Xyz-Raypierce"" once per turn." 1105,"This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a ""Shooting Star Bow - Ceal"" on your side of the field. Send an Equip Spell Card on your side of field equipped to this card to the GY to destroy 1 monster on your opponent's side of the field.",0.0,"While you control a ""Gladiator Beast"" monster, all monsters your opponent controls must attack, if able. Once per turn: You can shuffle 1 ""Gladiator Beast"" monster from your hand or GY into the Main Deck, then target 1 ""Gladiator Beast"" monster you control; it gains ATK equal to its original DEF until the end of this turn (even if this card leaves the field). If this card in the Spell & Trap Zone is destroyed by card effect: You can activate this effect; this turn, ""Gladiator Beast"" monsters you control cannot be destroyed by battle." 12545,"When this card is activated: You can take 1 Fiend monster with 0 ATK/DEF from your Deck, and either add it to your hand or destroy it. Once per turn, if a face-up ""Yubel"" monster(s) you control leaves the field by card effect: You can add to your hand 1 ""Yubel"" monster from your Deck, GY, or banishment, whose original Level is 1 higher or lower than 1 of those monsters, then you can Special Summon it, ignoring its Summoning conditions. You can only activate 1 ""Nightmare Throne"" per turn.",0.0,"This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card." 5032,"When this card you control is sent to your GY: Target 1 face-up Ritual, Fusion or Synchro Monster on the field; destroy that target.",0.3333333333333333,"When this card is Normal or Special Summoned, you can send 1 Level 3 or lower Dragon-Type monster from your Deck to the GY." 6021,"When this card in your possession is destroyed by your opponent's card (either by battle, or by card effect) and sent to your GY: You can target 1 monster they control; destroy that target, then you can Special Summon 1 ""Ice Hand"" from your Deck.",0.2,"1 ""Frightfur"" Fusion Monster + 1 or more ""Fluffal"" and/or ""Edge Imp"" monsters When this card is Fusion Summoned: You can target 1 ""Frightfur"" monster in your GY; Special Summon it. All ""Frightfur"" monsters you control gain 400 ATK. If this card was Fusion Summoned using 3 or more Fusion Materials, it cannot be destroyed by battle or card effects." 7297,"When a ""Raidraptor"" monster you control is targeted for an attack by an opponent's monster: You can banish this card from your hand; destroy the attacking monster.",0.25,"Randomly discard 1 card from your hand to the GY to destroy all Special Summoned monsters on the field. In addition, as long as this card remains face-up on the field, no monster can be Special Summoned." 2279,"When this card is destroyed by battle and sent to the GY, destroy the monster that destroyed it. While this card is attacking, any Battle Damage either player takes from a battle involving this card becomes 0.",0.25,"If this card is sent to the GY as material for the Fusion or Link Summon of a “Prank-Kids” monster: You can banish 1 card from your hand, and if you do, draw 1 card, then, you can Special Summon 1 “Prank-Kids” monster from your hand or Deck in Defense Position, except “Prank-Kids Rocksies”. You can only use this effect of “Prank-Kids Rocksies” once per turn." 5718,"When this card is Normal or Special Summoned: You can target 1 ""Umbral Horror"" monster you control or in your GY, except this card; this card's Level becomes the current Level of that monster. When this Attack Position card is destroyed by battle and sent to the GY, and was in face-up Attack Position at the start of the Damage Step: Destroy the monster that destroyed this card.",0.0,"During your Main Phase this turn, you can conduct 1 Pendulum Summon of a monster(s) from your Extra Deck in addition to your Pendulum Summon. (You can only gain this effect once per turn.)" 12208,"When your opponent activates a card or effect while you control ""Red Dragon Archfiend"" or a Synchro Monster that mentions it: You can target 1 card on the field; destroy it. You can target 1 of your banished DARK Dragon Synchro Monsters; Special Summon it. You can only use each effect of ""Red Zone"" once per turn.",0.0,"Aleister the Invoker"" + 1 EARTH monster" 5954,"When this card is Normal Summoned: You can choose either 1 or 2, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the GY, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the GY by a card effect: You can target 1 monster on the field; destroy that target.",0.4,"You can Special Summon this card (from your hand) by banishing 1 Insect monster from your GY. You can only Special Summon ""Beetrooper Assault Roller"" once per turn this way. Gains 200 ATK for each Insect monster you control, except this card. When this card is destroyed by battle: You can add 1 ""Beetrooper"" monster from your Deck to your hand, except ""Beetrooper Assault Roller"". You can only use this effect of ""Beetrooper Assault Roller"" once per turn." 546,You can activate this card when your monster is sent from the field to the GY. Destroy 1 monster on the field.,0.25,"During the Main Phase: You can Fusion Summon 1 Pyro Fusion Monster from your Extra Deck using monsters from either field as material, including ""Veidos the Eruption Dragon of Extinction"", and if you do, it gains 500 ATK for each material used. You can banish this card and 1 DARK Pyro monster from your GY; all monsters your opponent currently controls become Pyro until the end of this turn. You can only use each effect of ""Ashened to Endlessness"" once per turn." 936,"When this card is destroyed and sent to the GY as a result of battle, destroy the monster that destroyed this card.",0.0,You can discard 1 card to target 1 face-up monster on the field; place an Ice Counter on that target. This card gains 300 ATK for each Ice Counter on the field. 898,When this card is destroyed by battle and sent to the GY: Target 1 monster on the field; destroy that target.,0.0,"1 ""Elemental HERO"" monster + 1 EARTH Monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved and this card gains the same amount of ATK." 4093,"When this card is Normal Summoned, you can select 1 Level 3 or lower ""Dragunity"" Dragon-Type monster in your GY, and equip it to this card as an Equip Card. You can send 1 ""Dragunity"" card from your Spell & Trap Card Zone to the GY to select 1 face-up monster your opponent controls, and destroy it.",0.2,"2 ""Prank-Kids"" monsters If this card is Link Summoned: You can add 1 ""Prank-Kids"" Spell/Trap from your Deck to your hand. You can Tribute this card, then target 2 ""Prank-Kids"" cards with different names in your GY, except LInk Monsters; add them to your hand. You can only use each effect of ""Prank-Kids Dodo-Doodle-Doo"" once per turn." 884,"When this card is sent to the GY as a result of battle, toss a coin and call it. If you call it right, destroy 1 monster on your opponent's side of the field.",0.0,"Goblin"" monsters you control gain 300 ATK for each ""Goblin"" monster you control. During your Main Phase, you can Normal Summon 1 ""Goblin"" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 2 ""Goblin"" monsters you control, then activate 1 of these effects; ● Make the Level of 1 of the monsters become the current Level of the other. ● Both of their Levels become their combined original Levels. You can only use this effect of ""Goblin Biker Grand Bash"" once per turn." 5439,When this face-up card on the field is destroyed by your opponent's card (either by battle or by card effect) and sent to the GY: Target 1 face-up Special Summoned Level 5 or higher monster on the field; destroy that target.,0.3333333333333333,"Once per turn, during your opponent's turn: You can send 1 ""Hieratic"" monster from your Deck to your GY. Once per turn, during your turn: You can target 1 of your banished ""Hieratic"" monsters; return that target to the GY. When this face-up card on the field is sent to the GY: Target 1 ""Hieratic"" monster in your GY: Special Summon that target." 9950,"1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of ""Adamancipator Risen - Dragite"" once per turn.",0.125,"This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute ""@Ignister"" monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control an ""@Ignister"" monster when this effect is activated, you can also use ""@Ignister"" monster(s) in your GY, by banishing them." 2538,"Equip only to a ""Gladiator Beast"" monster. When it attacks, destroy 1 Spell or Trap Card at the end of the Damage Step. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the GY, return this card to your hand.",0.25,"During either player's turn, when a card or effect is activated that targets a ""Bujin"" monster you control: You can banish this card from your GY; negate that effect." 4057,"1 ""Scrap"" Tuner + 1 or more non-Tuner monsters Once per turn, you can select 1 card you control and 2 cards your opponent controls. Destroy the one you control and return the two your opponent controls to the hand. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the GY, select 1 non-Synchro ""Scrap"" monster in your GY, and Special Summon it.",0.25,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up ""Lyna the Light Charmer"" you control and 1 face-up LIGHT monster you control to the GY. When Summoned this way: You can add 1 Spellcaster monster with 1500 DEF from your Deck to your hand, except ""Familiar-Possessed - Lyna"". If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage." 6482,"3 or more Level 5 LIGHT monsters During your Main Phase 2, you can also Xyz Summon this card by using a ""tellarknight"" Xyz Monster you control as the Xyz Material, except ""Stellarknight Constellar Diamond"". (Xyz Materials attached to that monster also become Xyz Materials on this card.) While this card has Xyz Material, neither player can send cards from the Deck to the GY, and any card that returns from the GY to the hand is banished instead. During either player's turn, when an opponent's DARK monster activates its effect: You can detach 1 Xyz Material from this card; negate that activation, and if you do, destroy it.",0.2857142857142857,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Continuous Spell Cards you control to the GY, and cannot be Special Summoned by other ways. When this card destroys your opponent's monster by battle and sends it to the GY: Inflict 1000 damage to your opponent. While this card is in face-up Defense Position, your opponent cannot target other monsters for attacks." 6541,"At the start of the Damage Step, if this card battles a face-up non-WIND monster: You can destroy that monster. When this card is Pendulum Summoned: You can target 1 card your opponent controls; destroy it. During the End Phase, if this card was Special Summoned this turn: Return it to the hand.",0.5,"When an attack is declared involving a ""SPYRAL Super Agent"" you control and an opponent's face-up monster: You can change the ATK of the opponent's monster to 0. If this card is destroyed by battle or card effect: You can Special Summon 1 ""SPYRAL Super Agent"" from your Deck. If a ""SPYRAL Super Agent"" you control is destroyed by battle or sent to the GY while this card is in your GY: You can banish this card from your GY; return 1 ""SPYRAL Super Agent"" from your GY to your hand." 6276,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Perfect Ace"". You can only Special Summon ""U.A. Perfect Ace"" once per turn this way. Once per turn, during your opponent's turn, when a card or effect is activated: You can discard 1 card; negate that activation, and if you do, destroy it (this is a Quick Effect).",0.16666666666666666,"When this card is destroyed by battle and sent to the GY, Special Summon 2 ""Cloudian Tokens"" (Fairy-Type/WATER/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon, unless it is for a ""Cloudian"" monster." 6703,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Dreadnought Dunker"". You can only Special Summon ""U.A. Dreadnought Dunker"" once per turn this way. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can target 1 card on the field; destroy it.",0.5,"2 Level 4 monsters If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of ""Gunkan Suship Ikura-class Dreadnought"" once per turn. ● ""Gunkan Suship Shari"": Draw 1 card. ● ""Gunkan Suship Ikura"": This card can make a second attack during each Battle Phase. Once per turn, when your ""Gunkan"" monster Special Summoned from the Extra Deck inflicts battle damage to your opponent: You can target 1 card your opponent controls; destroy it." 3842,"Once per Chain, when a card or effect is activated (Quick Effect): You can target 1 ""Mist Valley"" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.",0.0,2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand. 6134,"When this card is Normal Summoned: You can target 1 Set card in your opponent's Spell & Trap Card Zone; reveal that target, then destroy it if it is a Trap Card. Otherwise, return it to its original position. When you destroy a Trap Card by this effect: You can Special Summon1 Level 3 EARTH monster from your hand in face-up Defense Position.",0.3333333333333333,"(This card is always treated as an ""Infernoble Knight"" card.) You can discard this card, then target 1 Warrior monster you control; equip it with 1 Equip Spell from your Deck that can equip to it. When this card, not equipped with an Equip Card, is destroyed by battle with an opponent's monster and sent to the GY: You can Special Summon this card, and if you do, equip that monster your opponent controls to this card. You can only use each effect of ""Courageous Crimson Chevalier Bradamante"" once per turn." 9189,"When this card is Normal Summoned: You can add 1 ""Evil Eye"" card from your Deck to your hand, except ""Serziel, Watcher of the Evil Eye"". If this card is equipped with ""Evil Eye of Selene"" (Quick Effect): You can target 1 Special Summoned monster your opponent controls; destroy it. You can only use this effect of ""Serziel, Watcher of the Evil Eye"" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 card you control.",0.0,"When you take damage from an opponent's card effect: You can Special Summon this card from your hand, and if you do, inflict damage to your opponent equal to the damage you took, also both players take no further effect damage this turn." 10058,"2 ""Plunder Patroll"" monsters During the Main Phase (Quick Effect): You can Special Summon 1 ""Plunder Patroll"" Monster Card from your hand or face-up Spell & Trap Zone. When your opponent activates a monster effect (Quick Effect): You can discard 1 ""Plunder Patroll"" card; negate the activation, and if you do, destroy it, then if this card is equipped with a ""Plunder Patroll"" card, you can add 1 ""Plunder Patroll"" card from your Deck to your hand. You can only use each effect of ""Plunder Patrollship Lys"" once per turn.",0.0,"You can only control 1 ""Ranryu"". If you control a Spellcaster monster, you can Special Summon this card (from your hand). If this card is destroyed by battle or card effect and sent to the GY: You can target 1 monster with 1500 ATK/200 DEF in your GY, except ""Ranryu""; Special Summon it." 6612,"When this card is Normal or Special Summoned: You can add 1 ""Star Seraph"" monster from your Deck to your hand, except ""Star Seraph Scepter"". An Xyz Monster that was Summoned using 3 or more monsters, including this card on the field, as Xyz Materials gains this effect. When it is Xyz Summoned: You can target 1 other card on the field; destroy it, and if you do, you can draw 1 card.",0.16666666666666666,"You can tribute up to 2 Pyro-Type Monsters on your side of the field. If you do this, increase the ATK of this monster by the number of Tributed monsters x 1000 points. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Destroy this card during the End Phase." 8793,"You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon ""World Legacy - ""World Crown"""" once per turn this way. When a monster on the field that was Special Summoned from the Extra Deck activates its effect (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this Normal Summoned/Set card is Tributed: You can add 1 ""World Legacy"" Spell/Trap Card from your Deck to your hand. You can only use this effect of ""World Legacy - ""World Crown"""" once per turn.",0.0,"Activate only if you control a ""Bamboo Sword"" Equip Spell Card. Draw 2 cards." 12371,"Activate 1 of these effects; ● Add 1 card from your Deck to your hand that mentions ""Flame Swordsman"", except ""Fighting Flame Sword"". ● When an attack is declared involving a FIRE Warrior monster you control: You can target 1 card on the field; destroy it. ● When your opponent activates a card or effect that targets ""Flame Swordsman"", or a monster(s) that mentions it, that you control: Negate that effect. You can only activate 1 ""Fighting Flame Sword"" per turn.",0.0,"Target 1 other ""Nephthys"" card you control and 1 card your opponent controls: destroy them. You can only activate 1 ""Last Hope of Nephthys"" per turn." 5713,"This card is unaffected by the effects of ""Hole"" Normal Trap Cards. When this card is Normal Summoned: You can add 1 ""Hole"" Normal Trap Card from your Deck to your hand. When this card is Special Summoned: Target 1 Spell/Trap Card your opponent controls; destroy that target.",0.0,"During either player's turn, while an ""Odd-Eyes"" card is in your Pendulum Zone: You can target 1 ""Odd-Eyes"" monster you control; the first time it would be destroyed by battle or card effect this turn, it is not destroyed. You can only use this effect of ""Odd-Eyes Mirage Dragon"" once per turn." 8433,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling 5 of your banished Dinosaur monsters into the Main Deck. Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can destroy 1 Dinosaur monster in your hand or face-up on your field, and if you do, negate that activation, and if you do that, destroy that card. If this card is sent to the GY by a card effect: You can add 1 ""Evolution Pill"" Spell from your Deck to your hand. You can only use this effect of ""Overtex Coatlus"" once per turn.",0.125,"Activate only if you have no cards in your hand. Select 1 ""Infernity"" card in your GY and remove it from play. Select 1 card your opponent controls and destroy it." 11683,"When your Dinosaur monster is targeted for an attack: Negate the attack, then you can Special Summon 1 ""Doodle Beast"" monster from your GY, and if you do, it cannot be destroyed by battle, but destroy it during the End Phase. If this card is in your GY, except the turn it was sent there: You can banish it; add 1 Level 5 or higher Dinosaur monster from your Deck to your hand. You can only use each effect of ""Doodlebook - Uh uh uh!"" once per turn.",0.0,"Protected by a solid body of rock, this monster throws a bone-shattering punch." 3671,"You can discard Machine-Type monster(s) whose total Levels equal 8 or more to Special Summon this card from your hand or GY. When this card is destroyed by battle and sent to the GY, select and destroy 1 card your opponent controls. When this face-up card you control is targeted by an opponent's Effect Monster's effect, look at your opponent's hand and discard 1 card from their hand.",0.0,"Each time an effect of a ""Symphonic Warrior"" card is activated, place 1 Symphonic Counter on this card when that effect resolves. You can only use each of the following effects of ""Generalprobe"" once per turn. You can remove 3 Symphonic Counters from your field; add 1 ""Symphonic Warrior"" monster from your Deck to your hand. If you Normal or Special Summon a ""Symphonic Warrior"" monster(s) (except during the Damage Step): You can add 1 ""Symph Amplifire"" from your Deck to your hand." 3132,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of ""Summon Reactor - SK"". Once per turn, you can send 1 card from your hand to the GY to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects: ● When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent. ● When your opponent Sets a card, destroy it and inflict 800 damage to your opponent.",0.16666666666666666,"When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the GY." 9244,"You can Tribute Summon this card by Tributing 1 Level 5 or higher monster. If this card is Tribute Summoned: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. When this card destroys a monster by battle: You can Special Summon 1 Level 5 or higher monster from your hand or GY in Defense Position, except ""Odd-Eyes Advance Dragon"". You can only use this effect of ""Odd-Eyes Advance Dragon"" once per turn.",0.16666666666666666,"Once per turn: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent." 10154,"1 Rock monster + 1 Level 5 or 6 monster Must first be Special Summoned with ""Fossil Fusion"". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; it can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of ""Fossil Warrior Skull Knight"" once per turn.",0.6,"If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster you control is destroyed by battle and sent to the GY, inflict 500 damage to your opponent." 5156,"When this card inflicts Battle Damage to your opponent: You can Special Summon 1 Level 4 or lower Sea Serpent-Type ""Atlantean"" monster, except ""Atlantean Marksman"", from your Deck. When this card is sent to the GY for the activation of a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target.",0.2,"Pay LP in multiples of 1000, then target 1 ""Valkyrie"" monster in your GY with a different name for every 1000 LP paid; Special Summon them, then your opponent can Special Summon monsters with 2000 or less ATK from their GY, up to the number of monsters you Special Summoned by this effect. You can only activate 1 ""Final Light"" per turn." 8746,"2 ""Gouki"" monsters Once per turn, when a monster this card points to activates its effect (Quick Effect): You can negate the activation, and if you do, destroy it, then, you can Special Summon 1 ""Gouki"" monster from your GY, except ""Gouki Heel Ogre"".",0.0,"Destroy as many ""Dark Contract"" cards in your Spell & Trap Zone as possible, and if you do, draw the same number of cards you destroyed, then gain 1000 LP for each card you drew with this effect." 5687,"4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has ""Number 104: Masquerade"" as an Xyz Material, it gains this effect. Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the GY, and if you do, halve your opponent's Life Points.",0.125,"Declare 1 Type of monster. Any monster of the declared Type cannot declare an attack during the turn it is Normal Summoned, Flip Summoned or Special Summoned." 10107,"You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of ""Immortal Phoenix Gearfried"" once per turn.",0.2857142857142857,"If you control no monsters, or only Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 ""Exosister Elis"" from your Deck. You cannot Special Summon monsters the turn you activate this effect, except ""Exosister"" monsters. If a card(s) moves out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 ""Exosister"" Xyz Monster, using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of ""Exosister Martha"" once per turn." 4946,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more LIGHT monsters with different names in your GY, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a Spell/Trap Card is activated: You can banish 1 Warrior-Type monster from your GY; negate the activation, and if you do, destroy it. All face-up monsters you control must be Warrior-Type to activate and to resolve this effect.",0.2857142857142857,"Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the GY. Send 1 monster from your hand or face-up field to the GY, and if you do, add 1 Flip monster from your Deck to your hand with the same Attribute, but a different name, as that monster before it was sent to the GY. Send 1 Flip monster from your hand or face-up field to the GY, and if you do, add 1 monster from your Deck to your hand with the same Attribute but a lower original Level, as that monster before it was sent to the GY. You can only activate 1 ""Subterror Succession"" per turn." 9910,"2 monsters with the same Type and Attribute, except Tokens When a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it. If this card in your possession is sent to your GY by an opponent's card: You can add up to 2 Ritual Monsters and/or Ritual Spells with different names from your GY to your hand. You can only use each effect of ""Herald of Mirage Lights"" once per turn.",0.2857142857142857,"If you control a monster that is not an ""Infernoid"" monster, send this card to the GY. You can only use each of these effects of ""Void Purification"" once per turn. During each of your opponent's Standby Phases: You can target 1 ""Infernoid"" monster in your GY; add it to your hand. During each of your Standby Phases: You can target 1 of your banished ""Infernoid"" monsters; return it to the GY." 11631,"Tearlaments Kitkallos"" + 1 ""Tearlaments"" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of ""Tearlaments Rulkallos"" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 ""Tearlaments"" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.",0.0,This is one sea creature whose wrath is something monsters fear to face. 9131,"When your opponent activates a monster effect while you control this Special Summoned monster (Quick Effect): You can Tribute this card; negate the activationm and if you do, destroy it. If this card is sent from the field to the GY: You can Special Summon 1 Thunder monster from your hand in Defense Position. You can only use each effect of ""Thunderclap Monk"" once per turn.",0.125,"Tribute 1 monster and inflict damage to your opponent equal to half that monster's original ATK. If you activate this card, you cannot activate any other Spell Cards this turn." 11024,"1 LIGHT Warrior monster + 1 Beast monster Once per turn, when your opponent activates a Trap Card during your turn (Quick Effect): You can negate the activation, and if you do, Set that card face-down. You can only use each of the following effects of ""Centaur Mina"" once per turn. During your Main Phase: You can Special Summon 1 Level 2 or lower monster from your hand or GY. If this card is sent to the GY as Synchro Material for a WIND Warrior monster: You can destroy 1 face-up monster on the field.",0.0,"You can Normal Summon this card with 1 Tribute, or without a Tribute. The ATK of this card is equal to the combined original ATK of the monsters Tributed to Summon it. Neither player can Tribute monsters." 10450,"Special Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800). (This card is also still a Trap.) Once per turn, when your opponent would Special Summon a monster(s) while this card is in the Monster Zone (Quick Effect): You can send 1 Continuous Trap in your Monster Zone that was Special Summoned from the Spell & Trap Zone to the GY; negate the Summon, and if you do, destroy that monster(s). When this card in the Monster Zone is destroyed by battle: You can destroy the monster that destroyed this card.",0.3333333333333333,"2 EARTH monsters If this card is Special Summoned from the GY: You can target 1 EARTH monster in your GY that can be Normal Summoned/Set; add it to your hand or Special Summon it, but if you Special Summon it, negate its effects, also banish it when it leaves the field. You can only use this effect of ""G Golem Stubborn Menhir"" once per turn." 9890,"2 monsters with different names When an effect of another card on the field is activated (Quick Effect): You can Set 1 ""Artifact"" monster from your hand or Deck to your Spell & Trap Zone as a Spell, but destroy it during your opponent's next End Phase. During your opponent's turn, if this Link Summoned card is destroyed: You can Special Summon 1 ""Artifact"" monster from your GY in Defense Position. You can only use each effect of ""Artifact Dagda"" once per turn.",0.0,"If you control a ""Melodious"" monster, you can Special Summon this card (from your hand). You can only Special Summon ""Canon the Melodious Diva"" once per turn this way. Once per turn: You can target1 ""Melodious"" monster you control; change its battle position." 9673,"2 ""Rokket"" monsters You can target 1 other Link Monster you control; Special Summon 1 ""Rokket"" monster from your hand to your zone that target points to, but the monster Summoned by this effect cannot be used as Link Material, also destroy it during the End Phase. You can only use this effect of ""Overburst Dragon"" once per turn. When this card is destroyed by battle and sent to the GY: You can target 1 ""Rokket"" monster in your GY; add it to your hand.",0.0,"When an opponent's Xyz Monster declares a direct attack: Special Summon 1 LIGHT Dragon-Type Xyz Monster from your Extra Deck in face-up Attack Position, then the attacking monster attacks it instead, and you proceed to damage calculation. Its ATK becomes equal to the attacking monster's ATK, also its effects are negated. You can onlyactivate 1 ""Double Dragon Descent"" per turn." 10381,"1 Tuner + 1+ non-Tuner monsters When this card declares an attack while equipped: You can target 1 face-up card on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can target 1 Warrior monster you control; Special Summon this card from your GY as a Tuner, and if you do, equip that monster you control to this card as an Equip Spell that gives it 500 ATK. You can only use this effect of ""Infernoble Knight Captain Oliver"" once per turn.",0.0,"If you control a Spellcaster monster: Special Summon 1 ""Fortune Fairy"" monster from your hand." 6264,"3 Level 4 monsters While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the GY: You can Special Summon 1 ""tellarknight"" monster from your hand or Deck.",0.4,"1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned: Send 1 card from your hand to the GY. If this card would be destroyed by a card effect, you can banish 1 ""Laval"" monster from your GY, instead." 11624,"If a monster(s) on the field is destroyed by battle or card effect and sent to the GY, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. If this card is Special Summoned from the GY: You can target 1 monster your opponent controls; destroy it. You can only use each effect of ""Soul Scissors"" once per turn.",0.0,"Much more than just a child, this dragon is gifted with untapped power." 2778,"This card can attack your opponent directly. When this card is sent to the GY, you can Special Summon 1 ""Jinzo"" from your GY. Destroy it during your End Phase.",0.25,"You can Ritual Summon this card with ""Cynet Ritual"". You can only use each of the following effects of ""Cyberse Sage"" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your field and/or GY, including a Cyberse monster. If this card is sent to the GY as Synchro Material: You can target 1 Cyberse monster or 1 Ritual Spell in your GY; add it to your hand." 4269,"When this card is Normal Summoned, you can Special Summon 1 ""Dragunity"" monster from your hand, then equip it with this card. When this card is sent to the GY while equipped to a monster, select 1 card on the field, and destroy it.",0.3333333333333333,"During the Main Phase (Quick Effect): You can discard this card; banish 1 ""Kaiju"" monster you control that is owned by your opponent, then you can Special Summon 1 monster from your GY. You can only control 1 ""Kaiju"" monster. This card is unaffected by other ""Kaiju"" cards' effects, also it cannot be destroyed by battle with a ""Kaiju"" monster. During your End Phase, if this card is in your GY: You can Special Summon this card. You can only use this effect of ""Super Anti-Kaiju War Machine Mecha-Thunder-King"" once per Duel." 9905,"When your opponent Special Summons a monster(s): Destroy it, then you can banish 5 Zombie monsters from your GY, and if you do, Special Summon 1 Level 7 or higher Zombie monster from your hand or Deck.",0.25,"If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of ""Kashtira Fenrir"" once per turn. During your Main Phase: You can add 1 ""Kashtira"" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down." 6900,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When an opponent's monster declares an attack while you control no monsters: You can Special Summon both this card from your hand and 1 ""PSY-Frame Driver"" from your hand, Deck, or GY, and if you do, destroy the attacking monster, then end the Battle Phase. During the End Phase, banish the face-up monsters Special Summoned by this effect.",0.4,"When this card inflicts battle damage to your opponent by a direct attack: You can target 1 Set card in your opponent's Spell & Trap Card Zone; destroy that target. Once per turn, during your Main Phase 1: You can discard 1 card; this card can attack your opponent directly this turn." 7120,"When this card is Normal Summoned: You can Special Summon 1 ""Shiranui"" monster from your hand or GY, except ""Shiranui Spiritmaster"", but banish it when it leaves the field. If this card is banished: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of ""Shiranui Spiritmaster"" once per turn.",0.25,"When an opponent's monster declares an attack: You can Special Summon this card from your hand. You can only use this effect of ""Emissary from the House of Wax"" once per turn. If this card battles a monster, neither can be destroyed by that battle. At the end of your opponent's Battle Phase: You can activate this effect; until the start of your opponent's next Battle Phase, all Attack Position monsters your opponent currently controls cannot change their battle positions, nor be used as material for a Fusion, Synchro, Xyz, or Link Summon, also their effects are negated." 9724,"1 ""Dragonmaid"" monster + 1 Dragon monster Once per turn, during the Standby Phase: You can target 1 other ""Dragonmaid"" monster you control; Special Summon 1 ""Dragonmaid"" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dragon monster(s) you control returns to your hand (except during the Damage Step): You can target 1 monster your opponent controls; destroy it.",0.2,"2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn." 11138,"When this card is activated: Add 1 ""Grandpa Demetto"" or ""Box of Friends"" from your Deck to your hand. While you control ""Princess Cologne"", monsters your opponent controls cannot target monsters with 0 ATK or DEF for attacks. Once per turn: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters, also destroy 1 monster in your hand or field, and if you do, send 1 ""Doll Monster"" card from your Deck to the GY. You can only activate 1 ""Doll Happiness"" per turn.",0.0,"If a ""Raidraptor"" Xyz Monster was destroyed and sent to the GY this turn while you controlled it: Target 1 ""Raidraptor"" Xyz Monster in your GY; Special Summon it, then Special Summon from your Extra Deck, 1 ""Raidraptor"" monster that is 1 Rank higher than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.)" 6215,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY.",0.3333333333333333,"When this card is destroyed by battle and sent to the GY, gain 1000 Life Points. You can also Special Summon any number of ""Nimble Momongas"" from your Deck in face-down Defense Position." 3115,When this card is Special Summoned from your GY by the effect of a Zombie-Type monster: You can target 1 Spell/Trap Card your opponent controls; destroy that target. During the End Phase of the turn this card was Special Summoned: Destroy it.,0.0,"Equip only to a Level 3 or lower WATER monster. If it destroys an opponent's monster by battle, send 1 random card in your opponent's hand to the GY." 11080,"Neither player can target ""Exosister"" monsters you control with effects of monsters that were Special Summoned from the GY. You can only use each of the following effects of ""Exosister Carpedivem"" once per turn. If you Xyz Summon an ""Exosister"" monster: You can declare 1 card name; negate the activated effects and effects on the field of cards with that original name, until the end of this turn. When an attack is declared involving your ""Exosister"" monster: You can target 1 Spell/Trap your opponent controls; destroy it.",0.0,The ATK of this card becomes twice the original ATK of 1 monster that you Tributed for the Tribute Summon of this card. 2864,"1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.",0.0,"This card can be used to Ritual Summon any ""Cyber Angel"" Ritual Monster. You must also Tribute monsters from your hand or field and/or shuffle Fairy or Warrior-Type monsters from your GY into the Deck, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon." 11070,"When this card is Normal Summoned: You can activate this effect; you can only declare 1 attack for the rest of this turn, also Special Summon 1 non-LIGHT ""Number"" monster from your GY, but negate its effects, and if you do, equip both this card and 1 ""Utopia"" monster you control to the Summoned monster as Equip Spells that each give it 1700 ATK. When the monster equipped with this card by this effect declares an attack on an opponent's monster: You can double the attacking monster's current ATK, but destroy it during the End Phase.",0.0,"Tribute 1 Xyz Monster; during the End Phase, Special Summon from your Extra Deck, 1 ""Number"" monster with the same Type, but 1 Rank lower, as the Tributed monster had when it was on the field." 1976,"Elemental HERO Wildheart"" + ""Elemental HERO Necroshade"" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Special Summoned: Target 1 monster your opponent controls; destroy that target, then Special Summon 1 monster from your opponent's GY to their side of the field.",0.0,"When this card is Normal Summoned: You can add 1 ""Starry Knight"" Spell/Trap from your Deck to your hand. You can banish this card from your GY, then target 1 ""Starry Knight"" monster in your GY, except ""Starry Knight Rayel""; Special Summon it. You can only use each effect of ""Starry Knight Rayel"" once per turn." 12466,"You can Tribute this card; Special Summon 1 ""Yubel"" monster from your Deck. During your opponent's turn, when a monster effect is activated, while you control a ""Yubel"" monster (Quick Effect): You can Tribute this card; the activated effect becomes ""Destroy 1 ""Yubel"" monster on the field"". During your End Phase, if you control ""Yubel"" and this card is in your GY: You can add this card to your hand, or Special Summon it. You can only use each effect of ""Samsara D Lotus"" once per turn.",0.0,"Once per turn, if this card is equipped as an Equip Card to a monster, you can Special Summon it." 3767,"Once per turn, you can Tribute 1 Plant-Type monster to select and destroy 1 face-up card your opponent controls. When a Plant-Type monster(s) on the field is destroyed while this card is in the GY, you can Special Summon this card from the GY. If you do, it is removed from play when it is removed from the field.",0.0,"When this card is activated: You can add 1 ""Aleister the Invoker"" from your Deck to your hand. The activation of your cards and effects that include an effect that Fusion Summons a Fusion Monster cannot be negated, also your opponent's cards and effects cannot activate when a monster is Fusion Summoned this way. You can only activate 1 ""Magical Meltdown"" per turn." 3091,"When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower ""Alien"" monster from your GY. Destroy it during the End Phase.",0.0,"If this card is destroyed by battle and sent to the GY: You can banish 1 ""Gusto"" monster from your GY at the end of the Battle Phase to target 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck; Special Summon it." 2440,"Send 1 Normal Monster you control to the GY. Select and Special Summon 1 monster from either GY and equip it with this card. When this card is removed from the field, destroy the equipped monster.",0.0,2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 100 damage to your opponent for each of your banished monsters. 11810,"Once per turn, at the start of the Damage Step, when an Insect monster battles: You can target 1 card you control and 1 card your opponent controls; destroy them. You can only use each of the following effects of ""Infinite Antlion"" once per turn. When an opponent's monster declares an attack: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can equip 1 Insect monster from your hand or GY to this card as an Equip Spell that gives it 500 ATK/DEF.",0.0,"Using the spikes sprouting from its body, this creature stabs its opponents and floods them with electricity." 3495,"Activate only when an ""Infernity"" monster is selected as an attack target while you have no cards in your hand. Destroy the attacking monster and Special Summon 1 ""Infernity"" monster from your GY.",0.0,When this card inflicts Battle Damage to your opponent: Return all face-up cards in your opponent's Spell & Trap Card Zones to the hand. 3200,"You can Special Summon this card (from your hand or GY) by removing 6 Spell Counters from a ""Magical Citadel of Endymion"" you control. When you do: Target 1 Spell Card in your GY; add that target to your hand. Once per turn: You can discard 1 Spell Card, then target 1 card on the field; destroy that target.",0.0,"When this card is Normal Summoned, you can select 1 Psychic-Type monster in your GY, and remove it from play. When this card is sent from the field to the GY, Special Summon that removed monster." 8125,"Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can banish 1 ""Lightsworn"" monster from your hand or GY, then target 1 face-up Spell/Trap on the field; destroy it. Once per turn, if your other ""Lightsworn"" monster's effect is activated: Send the top 3 cards of your Deck to the GY.",0.2,"If you control this Special Summoned card: You can target 1 Effect Monster on the field; toss a coin and if the result is heads, negate its effects, or if the result is tails, halve its ATK. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card on the field; toss a coin and if the result is heads, destroy it, or if the result is tails, return it to the hand. You can only use each effect of ""Saion the Vaylantz Archer"" once per turn." 966,"When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: Target 1 Spell/Trap Card on the field; destroy that target. Send the top 2 cards of their Deck to the GY.",0.0,"Apply these effects, in sequence, based on the number of face-up ""Solfachord"" Pendulum Monsters with different names in your Extra Deck. ● 3+: ""Solfachord"" Pendulum Monsters you control gain ATK equal to their own Pendulum Scale x 300 this turn. ● 5+: You can destroy 1 card your opponent controls, then if you have an odd Pendulum Scale in your Pendulum Zone, draw 1 card. ● 7+: You can Special Summon 1 ""GranSolfachord"" monster from your Extra Deck. You can only activate 1 ""Solfachord Symphony"" per turn." 3848,"1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Spell Card is activated: You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.",0.0,"When this card is Normal Summoned, you can add 1 Level 2 ""R-Genex"" monster from your Deck to your hand." 9299,"When this card is activated: You can reveal 1 ""Impcantation"" monster in your hand and Special Summon 2 monsters with that monster's name from your Deck, then shuffle the revealed monster into the Deck. Once per turn, if a Ritual Monster is Special Summoned to your field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only activate 1 ""Impcantation Thanatosis"" per turn.",0.0,"By tributing 1 Insect-Type monster on your side of the field, inflict 800 points of damage to your opponent's Life Points." 6685,"When this card is Normal or Pendulum Summoned: You can target 1 ""Ritual Beast"" or ""Zefra"" monster in your GY, except ""Ritual Beast Tamer Zeframpilica""; Special Summon it, but destroy it during the End Phase. You can only Special Summon ""Ritual Beast Tamer Zeframpilica(s)"" once per turn.",0.3333333333333333,"Malefic Parallel Gear + 1 non-Tuner ""Malefic"" monster When this card is Synchro Summoned, you can select 1 Synchro Monster in either player's GY, and Special Summon it. There can only be 1 face-up ""Malefic Paradox Dragon"" on the field. If ""Malefic World"" is not face-up on the field, destroy this card." 9225,"You can Ritual Summon this card with ""Chaos Form"". This card's name becomes ""Dark Magician"" while on the field or in the GY. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can target 1 card on the field; destroy it. If this Ritual Summoned card is destroyed by battle or card effect: You can Special Summon 1 ""Chaos"" or ""Black Luster Soldier"" Ritual Monster from your hand, except ""Magician of Chaos"", ignoring its Summoning conditions.",0.0,If your opponent's Life Points are higher than 3000: Inflict 1000 damage to your opponent. 2632,"Select 1 face-up Machine-Type Fusion Monster you control and remove it from play until the End Phase of this turn. When that monster is returned to the field, double its ATK. During your next Standby Phase, destroy it.",0.0,"When a Spell/Trap Card, or monster effect, is activated that would negate the Summon of a monster(s) or the activation of a Spell/Trap Card: Banish 3 cards from the top of your Deck face-down; negate the activation, and if you do, shuffle that card into the Deck." 1011,"After activation, place 3 Spell Counters on this card. During each of your turns you can move 1 Spell Counters from this card to another face-up card that you can place a Spell Counter on. When there are no Spell Counters on this card, destroy it.",0.0,"Each time this card inflicts Battle Damage to your opponent: It gains 100 ATK and loses 100 DEF. While you control another face-up ""Elemental HERO"" monster, your opponent cannot target this card for an attack, and this card can attack your opponent directly." 1702,"When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.",0.0,"Target 1 ""Vanquish Soul"" monster you control; change its battle position, then you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of ""Vanquish Soul"" monsters you control with different names. You can only activate 1 ""Vanquish Soul Dust Devil"" per turn." 1875,"When this card is Normal Summoned, put 2 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, at the end of the Damage Step toss a coin and call it. If you call it wrong, remove 1 counter. If this card battles without a counter, destroy it at the end of the Damage Step.",0.0,"Destroy as many cards in each player's Pendulum Zones as possible, then apply these effects, in sequence, depending on the number of cards destroyed by this effect. ● 1 or more: Inflict 500 damage to your opponent. ● 2 or more: You can add 1 Pendulum Monster from your Main Deck to your hand. ● 3 or more: You can banish 1 card on the field. ● 4: You can add 1 ""Wavering Eyes"" from your Deck to your hand." 2493,"This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card place 1 Fog Counter on it for each ""Cloudian"" monster on the field. You can remove 2 Fog Counters from this card to destroy 1 monster on the field.",0.0,"If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Trap Card from your GY to the top of your Deck." 2491,"This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When your Normal Summon this card place 1 Fog Counter on it for each ""Cloudian"" monster on the field. You can remove 2 Fog Counters from this card to destroy 1 Spell or Trap Card.",0.0,"When this card inflicts Battle Damage to your opponent's Life Points by attacking directly, remove from play all Synchro Monsters in your opponent's GY and inflict 1000 Damage for each card removed that way." 8561,"If you have any Cyberse Link Monsters in your GY: Place 1 counter on this card for each of those monsters, and if you do, Special Summon 1 ""Code Talker"" monster from your Extra Deck, and equip it with this card. When this card leaves the field, destroy the equipped monster. Once per turn, during your End Phase: Remove 1 counter from this card. If you cannot, destroy it. You can only activate 1 ""Limit Code"" per Duel.",0.0,When this card inflicts Battle Damage to your opponent: Your opponent must discard 2 random cards. Your opponent must have at least 5 cards in their hand for you to activate and to resolve this effect. 2784,"Target 1 monster with 1000 or less ATK in your GY; Special Summon it in Attack Position. If the target is changed to Defense Position, destroy it and this card. When this card leaves the field, destroy the target. When the target is destroyed, destroy this card.",0.0,"1 Tuner + 1 or more non-Tuner monsters After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card." 5320,"1 Machine-Type monster + 1 Pyro-Type monster When this card is Fusion Summoned: You can target 1 monster your opponent controls; destroy that target, also destroy this card, then if both monsters were destroyed, inflict damage to your opponent equal to the ATK of the monster in the GY that was targeted by this effect.",0.0,"Once per turn, during the Battle Step or Damage Step of this card's attack, when your opponent activates a card or effect, you can select 1 ""Naturia"" monster in your GY. Special Summon that monster from the GY." 2056,"Reveal 1 Fusion Monster in your Extra Deck and send, from your Main Deck to the GY, the Fusion Material Monsters that are listed on that Fusion Monster Card. During your 2nd Standby Phase after this card's activation, Special Summon 1 of that Fusion Monster from your Extra Deck and target it with this card. (This Special Summon is treated as a Fusion Summon.) When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.",0.0,"You can target 1 ""Superheavy Samurai"" monster you control; equip this monster from your hand or your side of the field to that target. It gains 400 DEF. During either player's Damage Step, when a Defense Position ""Superheavy Samurai"" monster you control battles an opponent's monster, and you have no Spell/Trap Cards in your GY: You can send this card from your hand to the GY, your battling monster's DEF becomes double its original DEF until the end of this turn." 8443,"When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy 1 monster in the column this card was in, and if you do, destroy any monsters in that card's adjacent zones. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 ""Rokket"" monster from your Deck, except ""Shellrokket Dragon"". You can only use each effect of ""Shellrokket Dragon"" once per turn.",0.25,"At the end of the Damage Step, if this Defense Position card was attacked by a monster whose ATK is lower than this card's DEF: Destroy the attacking monster." 12150,"Activate this card by targeting 1 face-up monster on the field; Special Summon this card as an Effect Monster (Aqua/LIGHT/Level 10/ATK 0/DEF 0) with the following effect (this card is also still a Trap). ● During your opponent's turn, when that target leaves the field, destroy this card. During your opponent's turn, when this card leaves the field, destroy that target.",0.0,When this card is Normal Summoned: You can make all Rock-Type monsters you control become Level 3. 1065,"Select 1 Archfiend monster on your side of the field to activate this card. Your opponent also pays the same Life Points that you pay for the selected monster during the Standby Phase. If this card is removed from the field, destroy the selected monster. When the selected monster is removed from the field, destroy this card.",0.0,"2 Level 4 Winged Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase)." 10921,"You can Ritual Summon this card with ""Heavy Trigger"". When your opponent would Special Summon a monster(s) (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s), then destroy this card or 1 ""Rokket"" monster you control. If this card is in your GY: You can target 1 ""Borrel"" or ""Rokket"" monster in your GY; destroy 1 card in your hand or field, and if you do, add the targeted monster to your hand. You can only use each effect of ""Borreload Riot Dragon"" once per turn.",0.16666666666666666,"[ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your ""Solfachord"" Pendulum Monster(s) is Pendulum Summoned. [ Monster Effect ] While you have an odd Pendulum Scale in your Pendulum Zone, if your ""Solfachord"" Pendulum Monster attacks, your opponent cannot activate Spell/Trap Cards or effects until the end of the Damage Step. During your Main Phase: You can Tribute 1 ""Solfachord"" Pendulum Monster (even if face-down), and if you do, Special Summon 1 ""Solfachord"" Pendulum Monster from your Deck whose Pendulum Scale is 2 higher or 2 lower than that monster, except ""LaSolfachord Angelia"". You can only use this effect of ""LaSolfachord Angelia"" once per turn." 4394,"When a ""Resonator"" monster(s) is sent to the GY as a Synchro Material Monster, select 1 card your opponent controls and destroy it. Destroy this card during your 2nd End Phase after activation.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 2 ""Infernoid"" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card inflicts battle damage to your opponent by attacking an opponent's monster: You can send 1 random card from your opponent's hand to the GY. Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it." 497,"Activate this card by targeting 1 monster in your GY; Special Summon that target in face-up Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.",0.0,"You can only control 1 ""Double-Edged Sword"". The equipped monster gains 2000 ATK, also both players take any battle damage from attacks involving the equipped monster. If you take 2000 or more battle damage: Send this card to the GY." 3661,"Select 2 face-up Attack Position monsters on the field. When any of the selected monsters are removed from the field, destroy this card. When this card is destroyed, destroy the selected monster(s).",0.0,"If this card on the field is destroyed by battle or card effect: You can add 1 ""Metalfoes"" monster from your Deck to your hand during the End Phase of this turn. You can only use this effect of ""Raremetalfoes Bismugear"" once per turn." 4173,"When this card inflicts battle damage to your opponent by a direct attack: You can target 1 Set card in your opponent's Spell & Trap Card Zone; destroy that target. Once per turn, during your Main Phase 1: You can discard 1 card; this card can attack your opponent directly this turn.",0.2,"Target 1 ""Speedroid"" monster in your GY; Special Summon it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY then target 1 ""Speedroid"" monster in your GY; add it to your hand." 254,"When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 ""Cubic"" monsters you control to the GY, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 3000 ATK. This card can make a second and third attack during each Battle Phase. If this card in your possession is sent to your GY by your opponent's card (by battle or card effect): You can target up to 3 ""Cubic"" monsters in your GY; Special Summon them, then you can add 1 ""Cubic"" card from your Deck or GY to your hand." 2529,"Gladiator Beast Laquari"" + 2 ""Gladiator Beast"" monsters Must first be Special Summoned (from your Extra Deck) by Shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) During either player's turn, when a Spell/Trap Card is activated: You can discard 1 card; negate the activation and destroy it. This card must remain face-up on the field to activate and to resolve this effect.",0.3333333333333333,"2+ monsters, except Tokens This card gains these effects based on the number of monsters co-linked to this card. ● 1+: If a monster co-linked to this card battles your opponent's monster, any battle damage it inflicts to your opponent is doubled. ● 2+: Once per turn: You can target 1 card on the field; banish it. ● 3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card." 4671,"When your opponent would Normal or Special Summon a monster: Discard 1 ""Watt"" monster; negate the Summon and destroy it.",0.0,Select 1 Fiend-Type monster from your GY. Remove from play monsters on your side of the field whose total Levels exactly equal the Level of the selected Fiend-Type monster. Then Special Summon the selected monster from your GY. 9478,"2 Wyrm monsters You can discard 1 card, then target 1 Wyrm monster in your GY; Special Summon it, also, for the rest of this turn, you cannot activate the effects of monsters Special Summoned from the Extra Deck, except ""Tenyi"" monsters. When an attack is declared involving your face-up non-Effect Monster: You can target 1 card your opponent controls; destroy it. You can only use each effect of ""Shaman of the Tenyi"" once per turn.",0.0,"Send 1 face-up monster you control to the GY, whose original Type is Beast, Beast-Warrior, or Winged Beast; Special Summon 1 monster from your Extra Deck with the same original Type, but it cannot attack, its effects are negated, also it is destroyed during the End Phase. You can only activate 1 ""Cattle Call"" per turn." 2533,"When this card is Special Summoned by the effect of a ""Gladiator Beast"" monster: Target 1 face-down Spell or Trap Card in the Spell & Trap Card Zone; destroy that target. At the end of your Battle Phase, if this card attacked or was attacked: Shuffle this card into the Deck or discard 1 card.",0.0,"When your opponent activates a Pendulum Monster's effect, or an effect of a card in the Pendulum Zone: Negate the activation, and if you do, banish that card." 8559,"2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of ""Knightmare Phoenix"" once per turn. Co-linked monsters you control cannot be destroyed by battle.",0.125,"When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, discard 1 card randomly from your opponent's hand." 8554,"2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of ""Knightmare Cerberus"" once per turn. Co-linked monsters you control cannot be destroyed by card effects.",0.125,"When this card is Tribute Summoned, discard 1 random card from your opponent's hand. If it was a Monster Card, inflict damage to your opponent equeal to it's level x 100." 3161,"When your opponent adds a Monster Card(s) to their hand, except by drawing, you can Special Summon this card from your hand. If you do, destroy it during your next turn's End Phase.",0.0,"Once per turn: You can banish 1 ""Chronomaly"" monster from your GY, then target 1 ""Chronomaly"" monster in your GY with the same Level as the banished monster; Special Summon it." 9072,"If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of ""Fantastical Dragon Phantazmay"" once per turn.",0.0,"Select 1 monster with a Venom Counter(s). Remove all Venom Counters from that card, and inflict 700 damage to your opponent for each Venom Counter removed." 2460,"When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.",0.0,"When the equipped monster inflicts Battle Damage to your opponent, you can select and remove from play up to 2 monsters from your opponent's GY." 9374,"When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 Set card your opponent controls; destroy it. You can only use each effect of ""Fortune Fairy En"" once per turn.",0.0,"When you take damage from a card effect: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the amount of damage you took." 4132,"When this card on the field is changed from face-up Attack Position to face-up Defense Position, destroy it and draw 1 card.",0.0,"If this card is Normal or Special Summoned: You can add 1 ""World Chalice"" monster from your Deck to your hand. If this card is in your GY: You can send 1 monster from your hand or field to the GY; add this card to your hand. You can only use each effect of ""Lee the World Challice Fairy"" once per turn." 559,"Activate this card by paying 800 Life Points, then target 1 monster in your GY; Special Summon that target in face-up Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.",0.0,"You can target 1 Fish, Sea Serpent, or Aqua monster in your GY with an equal or lower Level than the number of cards in your opponent's hand; Special Summon it, but it cannot activate its effects this turn. You can only use this effect of ""Gluttonous Reptolphin Greethys"" once per turn. If this card is sent to the GY as Synchro Material: You can make the Synchro Monster that used this card as material gain 200 ATK/DEF for each card currently in your opponent's hand." 952,"Pay 1500 Life Points to target 1 monster in your opponent's GY; Special Summon that target to your side of the field in face-up Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.",0.0,"Once per turn, when your Cyberse monster declares an attack: You can discard 1 monster; that attacking monster gains 600 ATK, until the end of this turn." 6680,"3 Level 5 Winged Beast-Type monsters This card can attack directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls: destroy it. Once per turn: You can detach 1 Xyz Material from this cardl destroy as many Special Summoned monsters your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each monster destroyed.",0.25,"Special Summon 1 ""Mermail"" monster from your Deck. Its effects are negated. You cannot activate any Spell Cards. When this card leaves the field, destroy that monster. Destroy this card during your opponent's next End Phase after activation." 5319,When this card inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy that target.,0.0,"If this card is Normal or Special Summoned: You can Special Summon 1 Fish Normal Monster from your hand, Deck, or GY. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon any number of ""Vilepawn Salmon Tokens"" (Fish/WATER/Level 1/ATK 0/DEF 0). You can only use each effect of ""Infernalqueen Salmon"" once per turn." 9398,"This card can attack directly. You can only use each of the following effects of ""T.G. Drill Fish"" once per turn. ● If all monsters you control are ""T.G."" monsters (min. 1): You can Special Summon this card from your hand. ● When a ""T.G."" monster you control inflicts battle damage to your opponent: You can target 1 monster your opponent controls; destroy it.",0.0,When a monster is Tribute Summoned by Tributing this card: The owner of this card gains 2000 Life Points. 1861,"When an ""Elemental HERO Clayman"" you control is targeted for an attack (even if it is face-down, but reveal it to your opponent in that case): Destroy the attacking monster and that ""Elemental HERO Clayman"", and inflict 800 damage to your opponent.",0.0,"When this card on the field is Tributed and sent to the GY: Draw 1 card, then, you can shuffle 1 Dinosaur-Type monster from your hand into the Deck, then add 1 ""Evoltile"" monster from your Deck to your hand." 2177,"Target 1 face-up ""Ancient Gear"" monster on your side of the field when you activate this card. Destroy the targeted monster and inflict damage equal to half its original ATK to your opponent.",0.25,"Once per turn, if an activated card effect tosses coins, immediately after is resolves, apply the following effect(s), depending on the number of heads. ● 1+: Inflict 500 damage to your opponent. ● 2+: Destroy 1 card your opponent controls. ● 3+: Look at your opponent's hand and discard 1 card from their hand. When an effect is activated that tosses a coin 2 or more times: You can banish this card from the GY; treat all results as heads." 2669,"Activate only when a face-up Fiend-Type monster you control is selected as an attack target. Destroy the attacking monster and the attack target monster, and inflict damage to your opponent equal to the original ATK of the attacking monster.",0.0,"During the End Phase: You can banish this card; activate 1 ""Dream Mirror of Terror"" directly from your hand or Deck. You can only use this effect of ""Dream Mirror of Joy"" once per turn. ""Dream Mirror"" monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your ""Dream Mirror"" monster(s) with the highest Level. This effect is only applied while you control a Light ""Dream Mirror"" monster." 5174,"When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destroy the opponent's monster after damage calculation.",0.3333333333333333,"During your End Phase, if you control no Spell or Trap Cards, you can Special Summon this card from your GY in face-up Attack Position. This card's controller takes 1000 damage during each of their Standby Phases." 3144,"When your opponent activates a card's effect that inflicts damage, you can discard this card to negate its activation and destroy it.",0.0,"If ""Black Luster Soldier - Envoy of the Beginning"" or ""Chaos Emperor Dragon - Envoy of the End"" is on the field: Target 2 of your banished cards; add both those targets to your hand." 3531,"Once per turn, when your opponent's monster declares an attack, if the ATK of the attacking monster is lower than that of a face-up ""Earthbound Immortal"" monster you control, destroy the attacking monster and inflict damage to your opponent equal to half the destroyed monster's ATK.",0.0,"1 Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned, return up to 3 cards your opponent controls to the hand." 3629,"Activate only when a face-up Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the GY. Destroy the attacking monster, and inflict damage to your opponent equal to the Level of your destroyed Psychic-Type monster x 300.",0.0,FLIP: You can target up to 2 monsters on the field; return those targets to the hand. 2459,Activate only by Tributing 1 monster when your opponent's monster declares an attack. Destroy the attacking monster. Then inflict 1000 damage to your opponent.,0.3333333333333333,"Each time your opponent activates a card or effect that targets a ""The Phantom Knights"" monster(s) you control, inflict 500 damage to your opponent immediately after it resolves. If a DARK monster you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead." 4474,When your opponent gains Life Points: Target 1 monster your opponent controls; destroy that target.,0.0,"If you control another ""Nemleria"" card: You can banish the following number of cards from your Extra Deck face-down, except ""Dreaming Nemleria"", then activate the appropriate effect; ● 1: Add 1 ""Nemleria"" card from your GY to your hand. ● 2: Any damage you take this turn is halved. ● 3: Send 1 Level 10 Beast monster you control to the GY, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use the effect of ""Nemleria Repeter"" once per turn." 9649,"Gladiator Beast Vespasius"" + 2 ""Gladiator Beast"" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) Once per turn, when your opponent activates a monster effect (Quick Effect): You can negate the activation, and if you do, destroy it. You choose the attack targets for your opponent's attacks. At the end of the Battle Phase, if this card battled: You can return this card to the Extra Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck.",0.0,"When this card is Normal Summoned, you can select 1 ""Synchron"" monster in your GY and Special Summon it. Its effects are negated." 11500,"When a monster declares an attack, while you control a Fiend monster: Target 1 card on the field; negate the attack, and if you do, destroy that targeted card, then, you can Set 1 non-""Labrynth"" Normal Trap from your hand or Deck.",0.0,Target 2 cards in the GY(s); shuffle those targets into the Deck(s). 2950,Activate only when a face-up Synchro Monster you control is selected as an attack target. Negate the attack and destroy 1 monster your opponent controls.,0.0,"When this card is sent to the GY as a result of battle, your opponent selects 1 Spell Card from your GY, and places that card on the top of your Deck." 671,"You can only activate this card's effect during your opponent's turn. When your opponent activates a Spell Card, Tribute this face-up card to negate the activation of the Spell Card and destroy it.",0.0,"[ Pendulum Effect ] You cannot Pendulum Summon monsters, except ""D/D"" monsters. This effect cannot be negated. Once per turn: You can discard 1 ""D/D/D"" monster, then target 1 Level 6 or lower ""D/D"" monster you control; it gains 2000 ATK and DEF until the end of this turn (even if this card leaves the field). [ Monster Effect ] If this card in the Pendulum Zone is destroyed: You can target 1 ""D/D/D"" monster you control; return it to the hand, and if you do, place up to 2 face-up ""D/D"" Pendulum Monsters from your Extra Deck in your Pendulum Zones, but they cannot activate their Pendulum Effects this turn. You can only use this effect of ""D/D Savant Nikola"" once per turn." 4878,"1 DARK Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.",0.0,"You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use 1 of the following effects of ""Blackwing - Zonda the Dusk"" per turn, and only once that turn. If this card is Normal or Special Summoned: You can target 1 monster on the field; return it to the hand. You can banish this card from your GY; Special Summon 1 Level 5 or higher ""Blackwing"" monster from your hand or Deck, then take damage equal to its ATK." 1494,"This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it.",0.25,"You can Ritual Summon this card with ""Good & Evil in the Burning Abyss"". Must be Ritual Summoned, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can send 1 ""Burning Abyss"" monster from your hand to the GY, then target 1 face-up monster your opponent controls; until the end of this turn, that target loses ATK and DEF equal to the ATK and DEF of the ""Burning Abyss"" monster sent to the GY this way. If this card is sent from the field to the GY: You can target 1 card on the field; send it to the GY." 286,"When a Trap Card is activated: Pay 1000 Life Points; negate the activation, and destroy it.",0.0,"Cannot be destroyed by an opponent's card effects. When an attack is declared involving this card and an opponent's monster: You can negate that opponent's monster's effects this turn, as well as the activated effects and effects on the field of monsters with its same original name. Once per turn, during a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can make all ""War Rock"" monsters you currently control gain 200 ATK until the end of your opponent's turn, also this card can make up to 2 attacks on monsters during each Battle Phase this turn." 1003,Activate only by paying 1500 Life Points when your opponent activates a Spell/Trap Card or Effect Monster's effect that would destroy a monster(s) on the field. Negate the activation of that card and destroy it.,0.0,"If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect:Green Gadget: This card gains 300 ATK. Red Gadget: If this card successfully attacks your opponent directly inflict 500 damage to your opponent. Yellow Gadget: If this card destroys your opponent's monster by battle, inflict 700 damage to your opponent." 6885,"2 Level 8 monsters This card can attack your opponent directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; destroy it. Once per turn, during either player's turn, when a Spell/Trap Card, or another monster's effect, is activated: Detach 1 Xyz Material from this card; negate the activation.",0.3333333333333333,"When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position." 4846,"When a Spell Card, Trap Card, or Effect Monster's effect is activated that targets a face-up Xyz Monster(s) on the field: Negate the activation and destroy it, then inflict 800 damage to your opponent.",0.0,"You can Special Summon this card (from your hand) by banishing 3 cards from your GY (1 monster, 1 Spell, and 1 Trap). If this card is Special Summoned from the hand: You can banish 1 monster and 2 Spells/Traps from your opponent's field and/or GY. You can only use this effect of ""Lord of the Missing Barrows"" once per turn." 3167,Activate only when your opponent activates a Trap Card that inflicts damage. Negate the activation of that card and destroy it and all face-up Spell and Trap Cards your opponent controls.,0.0,"Send 2 Spell Cards from your hand to the GY, then target 1 Spell Card in your GY; add that target to your hand." 4728,"1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per turn equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, when a card or effect is activated: You can negate the activation and destroy it. When this card leaves the field: You can Special Summon 1 ""Shooting Star Dragon"" from your Extra Deck.",0.0,"Banish 1 ""Destiny HERO"" monster from your GY; add to your hand, or Special Summon, 1 ""Destiny HERO"" monster from your GY. You can banish this card from your GY, then target 2 ""Destiny HERO"" monsters you control; the ATK of 1 monster becomes the ATK of the other monster." 4929,"When a Spell Card, Trap Card, or monster effect is activated: Tribute 1 ""Hieratic"" monster; negate the activation, and if you do, destroy it.",0.0,"(This card is always treated as a ""Rescue-ACE"" card.) Add 1 ""Rescue-ACE"" monster from your GY to your hand, or if you control ""Rescue-ACE Hydrant"", you can add 1 ""Rescue-ACE"" monster from your Deck to your hand instead. You can only activate 1 ""ALERT!"" per turn." 5610,"2 Level 6 Spellcaster-Type monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it.",0.0,Neither player can activate Spell Cards during Main Phase 1. 5604,"When an effect of your opponent's Xyz Monster is activated by detaching its own Xyz Material(s): Negate the activation, and if you do, destroy it.",0.0,"Once per turn: You can send 1 ""Elementsaber"" monster from your hand to the GY; send 1 ""Elementsaber"" or ""Elemental Lord"" monster from your Deck to the GY, except ""Elementsaber Malo"". Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn." 1815,"When a Spell/Trap Card is activated while you control a face-up ""Elemental HERO Avian"": Negate the activation and destroy it.",0.0,If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell Card from your Deck to your hand. You cannot Set Spell/Trap Cards during the turn you activate this card. 9949,"When a monster effect is activated, while you control an ""Adamancipator"" Synchro Monster: Negate the activation, and if you do, destroy it.",0.0,"This card can be used to Ritual Summon any ""Salamangreat"" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control a FIRE Link Monster, you can also use ""Salamangreat"" monster(s) in your GY, by shuffling them into the Deck. If this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 ""Salamangreat Emerald Eagle"" from your hand, ignoring its Summoning conditions." 6213,"When a Spell/Trap Card, or monster effect, is activated during the Damage Step: Negate the activation, and if you do, destroy it.",0.3333333333333333,"When this card is sent to the GY (except if destroyed by battle), gain 1000 Life Points if ""The Sanctuary in the Sky"" is on the field." 4202,"When your opponent activates a Spell Card, Trap Card, or monster effect that destroys a card(s), while you control a face-up ""Six Samurai"" monster: Negate the activation, and if you do, destroy it.",0.0,"During the Main Phase: The turn player can activate this effect; excavate cards from the top of your Deck, up to the number of cards your opponent controls, and if you do, add 1 of them to your hand, also, after that, place any remaining cards and 1 card from your hand on the bottom of the Deck in any order. You can only use this effect of ""Way Where There's a Will"" once per turn. During the End Phase of any turn a player excavated 9 or more cards at once by this card's effect: That player can activate this effect; shuffle all cards your opponent controls and in their GY into the Deck." 5490,"When a Spell Card, Trap Card, or monster effect is activated: Tribute all ""Mecha Phantom Beast Tokens"" you control; negate the activation, and if you do, destroy it.",0.0,"Lightsworn monsters (everywhere) cannot be targeted by Spells, Traps, or card effects. During each of your End Phases: Send the top 2 cards of your Deck to the GY. You must control this face-up card to activate and to resolve this effect." 4553,When a Trap Card is activated while you control 2 or more face-up monsters with the same Level: Negate the activation and destroy it.,0.0,"1 Tuner + 1+ non-Tuner monsters This card's name becomes ""Summoned Skull"" on the field, but is still treated as an ""Archfiend"" card. Your opponent cannot target any ""Summoned Skull"" you control with card effects. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 ""Summoned Skull"" from your hand, Deck, or GY." 5910,"When a Spell Card, Trap Card, or monster effect is activated, while both a ""Gravekeeper's"" monster and ""Necrovalley"" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 ""Imperial Tombs of Necrovalley"" per turn.",0.16666666666666666,"Each time a monster(s) you control is sent to the GY, place 1 Genex Counter on this card. Each time a card(s) in your opponent's GY is removed from play, place 2 Genex Counters on this card. This card gains 100 ATK for each Genex Counter on the field. When this card is destroyed by battle and sent to the GY, inflict 300 damage to your opponent for each Genex Counter on this card." 9104,"When this card is Normal Summoned: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon it in Defense Position, negate its effects, destroy it during the End Phase, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters.",0.0,"1 DARK Dragon-Type monster + 1 Beast-Type monster Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use ""Polymerization""), and cannot be Special Summoned by other ways. If this card destroys a monster by battle: Inflict damage to your opponent equal to the original ATK of the Beast-Type Fusion Material used for this card's Summon." 1152,"This card cannot be Normal Summoned or Flip Summoned unless you have an Archfiend Monster Card on your side of the field. The controller of this card pays 800 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. The effects of an Effect Monster that this card destroyed as a result of battle are negated.",0.0,"Gains ATK equal to the total Link Rating of the Link Monsters in your GY x 400. During the Main Phase, if this card is in your hand (Quick Effect): You can Tribute 1 Cyberse monster or 1 Link Monster; Special Summon this card. You can only use this effect of ""L Magi Mergy"" once per turn." 5077,"When a face-up ""Gagaga"" monster(s) you control is targeted by the effect of your opponent's monster: Negate the effect of that opponent's monster, and if you do, destroy it, then inflict damage to your opponent equal to the destroyed monster's ATK or DEF in the GY (whichever is higher).",0.0,"If you control 3 or more EARTH Fairy monsters: Send as many monsters from the field to the GY as possible (min. 1), then each player can Special Summon monsters from their opponent's GY to their own field, up to the number of monsters sent to their opponent's GY by this effect, then, if a monster was Special Summoned by this effect and ""Exchange of the Spirit"" is in your GY, you can Set 1 Trap directly from your Deck. It can be activated this turn. You can only activate 1 ""Exchange of Despair and Hope"" per turn." 3727,Activate only when a card is activated with an effect that would target and destroy 1 monster you control. Negate the effect and destroy that card. Then inflict 500 damage to your opponent.,0.0,"Cannot be destroyed by monster effects. You can only use each of the following effects of ""Sengenjin Wakes from a Millennium"" once per turn. If this card is in your hand: You can place it in your Spell & Trap Zone as a face-up Continuous Spell. While this card is a Continuous Spell: You can either pay 2000 LP, or reveal 1 ""Millennium Ankh"" in your hand; Special Summon this card, then you can add 1 ""Millennium"" monster from your Deck to your hand." 1158,"The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. As long as this card remains on the field, your opponent cannot attack any Archfiend Monster Card on your side of the field except ""Vilepawn Archfiend"".",0.0,"2 monsters with the same Type or Attribute Cannot be used as Link Material the turn it is Link Summoned. You can target 1 face-up monster you control; equip 1 monster to it from your hand or Deck with its same original Type or Attribute. The equipped monster gains 1000 ATK. If you equipped it from the Deck, you cannot Special Summon monsters with that Equip Card's name for the rest of this turn. You can only use this effect of ""Union Carrier"" once per turn." 5172,"When an opponent's monster declares an attack: Your opponent can reveal 1 monster in their hand to negate this card's effect, otherwise destroy the attacking monster, then end the Battle Phase.",0.0,"If this card is Special Summoned from the GY, it gains the following effect. ● If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent." 12344,"If a face-up ""Fire King"" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of ""Fire King Avatar Rangbali"" once per turn.",0.0,"This card can be used as an ""Ojama Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 2725,"This card cannot be destroyed by battle. This card cannot be changed to Defense Position, except with a card effect. When this card is Summoned toss a coin:Heads: Negate the effects of your Spells, Traps, and Effect Monsters' effects that target this card and destroy them. Tails: Negate the effects of your opponent's Spells, Traps and Effect Monsters' effects that target this card, and destroy them.",0.0,"Fusion Summon 1 Fusion Monster from your Extra Deck, using only Zombie monsters you control as Fusion Material. If your LP are lower than your opponent's, you can also banish 1 Zombie monster from your hand, Deck, or GY as material. You can only activate 1 ""Ghost Fusion"" per turn." 10890,"1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of ""Baronne de Fleur"" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.",0.16666666666666666,"If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower ""Magnet Warrior"" monster from your hand, except ""Gamma The Electromagnet Warrior"". You can only use this effect of ""Gamma The Electromagnet Warrior"" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 ""Magnet Warrior"" monster from your Deck (this is a Quick Effect)." 1295,"Equip only to ""Jinzo"". While this card is equipped, the equipped monster's effect does not negate the effects of its controller's Trap Cards. When this card is removed from the field, destroy the equipped monster. This card's activation and effect cannot be negated.",0.0,"If this card is Summoned: You can Special Summon 1 ""Iron Knight"" from your Deck, also if ""Golden Castle of Stromberg"" is not in a Field Zone when this effect resolves, you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of ""Iron Hans"" once per turn. Gains 1000 ATK for each ""Iron Knight"" you control, while ""Golden Castle of Stromberg"" is in a Field Zone." 1683,You can only activate this card when your opponent activates a Continuous Spell Card. Negate the activation and the effect of the card and destroy it.,0.0,"All face-up Effect Monsters on the field are changed to Defense Position. During the turn this card is activated, the original DEF of those Effect Monsters become 0 and their battle positions cannot be changed, except with a card effect." 1681,You can only activate this card when your opponent activates a Continuous Trap Card. Negate the activation and the effect of the card and destroy it.,0.0,"Face-down Defense Position monsters in this card's column cannot change their battle positions, also neither player can activate the Set cards in the Spell & Trap Zones in this card's column. You can only use each of the following effects of ""Procession of the Tea Jar"" once per turn. During your Main Phase: You can move this card to an unused adjacent Main Monster Zone. If this card in the Monster Zone moves to another Monster Zone: Change all other monsters in this card's current column to face-down Defense Position." 542,When your opponent activates a Spell Card: Negate the activation and destroy it. Your opponent can discard 1 Spell Card to negate this card's effect.,0.0,"You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of ""Eldlich the Golden Lord"" once per turn." 9174,"When a Spell/Trap Card is activated, while you control an ""Evil Eye"" monster: Negate the activation, and if you do, destroy it. If ""Evil Eye of Selene"" is in your Spell & Trap Zone, this card's activation and effect cannot be negated. You can only activate 1 ""Evil Eye Retribution"" per turn.",0.0,"When you take damage from a card your opponent controls: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When Special Summoned this way, activate the appropriate effect, based on the type of damage. Battle Damage: Special Summon 1 ""Emissary of Darkness Token"" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of Battle Damage you took. Effect Damage: Inflict damage to your opponent equal to the amount of damage you took." 12181,"When your opponent activates a monster effect: Destroy 1 ""Battlin' Boxer"" or ""Number"" Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can apply this effect. ● Special Summon 1 ""Battlin' Boxer"" Xyz Monster from your Extra Deck with a different name than your destroyed monster, and if you do, attach this card to it as material. You can only activate 1 ""Battlin' Boxing Cross Counter"" per turn.",0.0,"If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 ""Ritual Beast"" monster from your Deck or Extra Deck, ignoring its Summoning conditions. You can only Special Summon ""Spiritual Beast Tamer Winda(s)"" once per turn." 3288,"Negate the activation of an Effect Monster's effect that activates when a monster is Special Summoned (including itself), and destroy it.",0.0,"You can Tribute this card; excavate the top 3 cards of your Deck, add 1 excavated ""Altergeist"" card to your hand, also send the rest to the GY. You can only use this effect of ""Altergeist Pixiel"" once per turn." 5146,"When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of one of those monsters with 2000 or more ATK, and if you do, destroy it.",0.0,"If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 ""Vampire"" monster in your GY, except ""Vampire Scarlet Scourge""; Special Summon it, but it cannot attack this turn. You can only use this effect of ""Vampire Scarlet Scourge"" once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field." 7239,"1 Tuner + 1 or more non-Tuner monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the GY is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except ""Blue-Eyes Spirit Dragon"", but destroy it during the End Phase of this turn.",0.14285714285714285,"If this card that was Tribute Summoned by Tributing an ""Ancient Gear"" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card was Tribute Summoned by Tributing a ""Gadget"" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap Card on the field." 4538,When a monster effect or Trap Card is activated that negates the Normal or Special Summon of a monster(s): Negate the activation and destroy it.,0.0,"Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 1 Tuner and 1 non-Tuner you control to the GY, whose difference in Levels equals 1. You can only use each of the following effects of ""Ursarctic Polari"" once per turn. If this card is Special Summoned: You can activate 1 ""Ursarctic Big Dipper"" directly from your Deck. You can Tribute 1 Level 7 or higher monster; add to your hand, or Special Summon, 1 ""Ursarctic"" monster from your GY." 4542,"2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.",0.0,"1 WATER Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower Fish monster from your hand or GY in Defense Position, then you can Special Summon 1 monster with the same name from your GY. You can only use this effect of ""White Aura Porpoise"" once per turn. If this card you control is destroyed by an opponent's card and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner." 8039,"2 Level 8 ""D/D/D"" monsters Cannot be Pendulum Summoned. When this card is Xyz Summoned: You can attach 1 face-up ""D/D"" Pendulum Monster from your Extra Deck to this card as material. Pendulum Monsters you control cannot be destroyed by card effects. Once per turn: You can detach 1 material from this card, then target monsters your opponent controls, equal to the number of Pendulum Monsters you control; destroy them. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.",0.25,"Target 1 ""Dual Avatar"" monster you control and 1 card your opponent controls; destroy them, then if you destroyed a ""Dual Avatar"" Fusion Monster you control by this effect, you can apply 1 of these effects. ● Draw 1 card. ● Banish 1 card from your opponent's GY. You can only activate 1 ""Dual Avatar Defeating Evil"" per turn." 2631,"When an opponent's monster declares an attack, you can send 1 ""Cyber Dragon"" you control or a Fusion Monster you control that lists ""Cyber Dragon"" as a Fusion Material Monster to the GY. Destroy the attacking monster.",0.0,"When this card is activated: Set 1 ""The Sanctuary in the Sky"", or 1 Spell/Trap that mentions it, directly from your Deck. This card's name becomes ""The Sanctuary in the Sky"" while on the field or in the GY. You can banish 1 Fairy monster from your GY, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn (even if this card leaves the field). You can only use this effect of ""Fallen Sanctuary"" once per turn. You can only activate 1 ""Fallen Sanctuary"" per turn." 10795,"If an Insect monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. When a monster your opponent controls activates its effect (Quick Effect): You can Tribute 1 Insect monster; destroy it. You can only use each effect of ""Beetrooper Scale Bomber"" once per turn.",0.0,"3+ Machine Effect Monsters Must be Link Summoned. If this Extra Linked card attacks your opponent directly and reduces their LP to 0, you win the Match." 4121,"When your opponent Special Summons a monster, you can Tribute 1 face-up ""Naturia"" monster you control, except this card, to destroy the Special Summoned monster.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY, and cannot be Special Summoned by other ways. You can only Special Summon ""Black Dragon Collapserpent"" once per turn this way. If this card is sent from the field to the GY: You can add 1 ""White Dragon Wyverburster"" from your Deck to your hand." 1403,When this card is Tribute Summoned: Target 1 monster on the field; destroy that target.,0.0,"If the equipped monster attacks a face-down Defense Position monster, it gains 1500 ATK during damage calculation only." 1358,"Select 1 face-up Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, Tribute the selected Normal Monster and destroy 1 monster on your opponent's side of the field.",0.0,A Warrior-Type monster equipped with this card increases its ATK and DEF by 300 points. 12229,"When your opponent activates a card or effect that targets a monster(s) you control, except a Token: You can Tribute 1 monster; Special Summon 1 ""Escapegoat Token"" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. If a non-Token monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Token in your Monster Zone instead.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing monsters whose sum of combined ATK/DEF equals 10,000 or more. If Summoned this way, this card's ATK/DEF become 10,000." 9067,"2+ Cyberse monsters Once per turn, at the start of the Damage Step, when this card battles a face-up monster that is not a 3 or higher Link Monster: You can destroy that monster. Once per turn: You can Tribute 1 monster this card points to, then target 1 monster your opponent controls; destroy it.",0.0,"You take no Battle Damage from battles involving this card. If this card is destroyed by battle, select 1 face-up monster your opponent controls that you own, and take control of it." 12346,"When this card is activated: You can place 1 ""Fire King Island"" from your Deck face-up in your Field Zone. Once per turn, if a card in your Field Zone would be destroyed by card effect, you can destroy 1 FIRE monster in your hand or face-up field instead. Once per turn, if your opponent Special Summons a monster(s), you can: Immediately after this effect resolves, Xyz Summon 1 FIRE Xyz Monster using only ""Fire King"" monsters you control. You can only activate 1 ""Fire King Sanctuary"" per turn.",0.0,If either player Sets a Spell/Trap on your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. 4465,When you Xyz Summon a monster: You can target 1 card on the field; destroy it.,0.0,"During the Standby Phase of your next turn after you Tribute Summon this card, Special Summon the monsters Tributed to Summon it from your GY. They cannot declare an attack, and their effects are negated." 3891,Activate only when your opponent activates a Quick-Play Spell Card. Select 1 card on the field and destroy it.,0.0,"You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 ""Galaxy"" monster from your Deck to your hand. You can only use this effect of ""Galaxy Soldier"" once per turn." 3868,"When this card on the field is removed from play, you can select 1 face-up card your opponent controls and destroy it.",0.0,"If this card is Summoned: You can add 1 Ritual Monster and 1 Ritual Spell from your Deck to your hand. You can only use this effect of ""Choju of the Trillion Hands"" once per turn." 5683,"While you control another ""Noble Knight"" monster, your opponent cannot target your monsters with less than 1800 ATK, except this card, for attacks or with card effects. When a ""Noble Arms"" Equip Spell Card is equipped to this card: Target 1 face-up card on the field; destroy that target. You can only use this effect of ""Noble Knight Drystan"" once per turn.",0.0,"During their respective turns, each player must show their opponent their hand." 1397,"When this Defense Position card is attacked and the ATK of the attacking monster is lower than the DEF of this card, destroy the attacking monster at the end of the Damage Step.",0.0,Increase the ATK of the equipped monster by 800 points for each other face-up monster on the field with the same name as the equipped monster. 2885,"When a monster your opponent controls is destroyed by battle and sent to the GY, you can send 1 monster you control to the GY to destroy 1 monster your opponent controls.",0.0,"2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon ""Divine Arsenal AA-ZEUS - Sky Thunder"" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material." 4608,"When this card is Special Summoned by the effect of an ""Evoltile"" monster: Target 1 Spell/Trap Card your opponent controls; destroy that target.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT monsters or all DARK monsters from your GY, while you have an equal number of each in your GY, and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. When this card is Special Summoned: You can activate the appropriate effect, based on the Attribute of the monsters banished for the Special Summon. You cannot conduct your Battle Phase the turn you activate this effect. ● LIGHT: Target 1 monster on the field; banish it. ● DARK: Banish 1 random card from your opponent's hand face-down, until your opponent's End Phase." 7104,When this card is destroyed by battle: You can destroy the monster that destroyed it.,0.3333333333333333,"The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 1, 3 or 6, negate the effect and destroy the opponent's card." 6131,"Equip only to a ""Utopia"" monster. When the equipped monster declares an attack: Target 1 Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.",0.2,"ABC-Dragon Buster"" + ""XYZ-Dragon Cannon"" Must be Special Summoned (from your Extra Deck) by banishing cards you control with the above original names, and cannot be Special Summoned by other ways. (You do not use ""Polymerization"".) During either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can discard 1 card; negate the activation, and if you do, destroy that card. During either player's turn: You can banish this card, then target 1 each of your banished ""ABC-Dragon Buster"" and ""XYZ-Dragon Cannon""; Special Summon them." 7236,When your opponent's card or effect is activated: Target 1 card on the field (other than that card); destroy it.,0.0,"If this card is in your GY and you control no monsters, during either of your Main Phases: You can discard 1 WATER monster; Special Summon this card from your GY, but destroy all monsters you control at the beginning of this turn's Battle Phase, except for WATER monsters. You can only use the effect of ""Fishborg Archer"" once per turn." 927,"Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster your opponent controls.",0.0,"Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 500 ATK for each Spell Counter on it. If this card attacks or is attacked, remove all Spell Counters from it at the end of the Battle Phase." 10264,"While ""Gaia the Dragon Champion"" is in your Monster Zone, your opponent's monsters cannot target monsters for attacks, except ""Gaia the Dragon Champion"". When an attack is declared involving your ""Gaia the Dragon Champion"": You can target 1 card on the field; destroy it. You can only use this effect of ""Spiral Discharge"" once per turn.",0.5,"FLIP: You can target Set cards on the field, equal to the number of ""Subterror Behemoth"" monsters you control; destroy them. You can only use this effect of ""Subterror Behemoth Stygokraken"" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position." 1153,"When this Defense Position card is attacked and if the DEF of this card is higher than the ATK of the attacking monster, destroy the attacking monster at the end of the Damage Step.",0.0,"Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 1000/DEF 1000). (This card is also still a Trap Card.) You cannot Normal or Special Summon other monsters the turn you activate this card. Once per turn, during your Main Phase: You can Tribute 1 Machine-Type monster; this card gains ATK equal to the ATK the Tributed monster had on the field, until the end of this turn." 1282,"Activate only when your opponent declares an attack. Destroy 1 Attack Position monster your opponent controls with the highest ATK. (If it's a tie, you get to choose.)",0.0,"The field is treated as ""Necrovalley"". If there is a face-up Field Spell Card, this effect is not applied. All face-up ""Gravekeeper's"" Monsters gain 200 ATK and DEF." 458,"When this card is Summoned (excluding Special Summon), destroy 1 face-up Dragon-Type monster on the field.",0.0,"Once per turn, you can remove from play 1 ""Agent"" monster from your GY to select 1 face-up LIGHT Fairy-Type monster you control. It gains 800 ATK until the End Phase. Once per turn, if ""The Sanctuary in the Sky"" is on the field, you can discard 1 Fairy-Type monster from your hand to select 1 of your removed from play LIGHT Fairy-Type monsters, and Special Summon it." 112,When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.,0.0,"Select 1 face-up ""Aesir"" monster you control. It can attack twice during each Battle Phase this turn." 1609,"The face-up monster(s) with the highest ATK on the field is unaffected by any Spell Cards. When ""Pole Position"" is removed from the field, destroy the face-up monster(s) with the highest ATK on the field.",0.0,Once per turn: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each monster your opponent controls. 1593,"Cannot be Normal Summoned/Set. Must be Special Summoned with ""Release Restraint"" and cannot be Special Summoned by other ways. When an Equip Card(s) is equipped to this card: Target 1 monster your opponent controls; destroy that target.",0.0,"2 Effect Monsters Once per turn: You can target 1 face-up monster this card points to, and 1 face-up monster your opponent controls; the opponent's target loses ATK equal to the ATK of the target this monster points to, until the end of this turn." 1141,Activate only when an opponent's monster declares an attack. Destroy the attacking monster.,0.0,The Synchro Monster that used this card as a Synchro Material Monster gains 300 ATK. 1575,"When this card is changed from Attack Position to face-up Defense Position, destroy 1 monster on your opponent's side of the field.",0.0,"1 Tuner + 1 or more non-Tuner LIGHT monsters At attack declaration, if this card battles another monster: You can have this card lose 500 ATK and DEF (permanently), and the monster this card is battling loses 1500 ATK and DEF until the End Phase." 3282,When this card is flipped face-up: Target 1 face-up monster on the field; destroy that target.,0.0,"Once per turn: You can choose a number from 1 to 3, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the GY, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the GY by a card effect: You can target 1 other Plant-Type monster in your GY; place that target on top of your Deck." 5170,"Once per turn, when the battle position of a Rock-Type monster you control is changed: You can target 1 Spell/Trap Card your opponent controls; destroy that target.",0.0,"When you take 1000 or more battle or effect damage: You can Special Summon this card from your hand. You can target 1 monster in your opponent's GY that does not have ? ATK; your opponent can choose 1 monster in their Deck that does not have ? ATK. If they did not, or if that target's ATK is higher than their chosen monster's, Special Summon that target to your field, also shuffle their chosen monster (if any) back into the Deck. Otherwise, your opponent adds their chosen monster to their hand. You can only use each effect of ""Millennium Seeker"" once per turn." 1668,"Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field.",0.0,When an opponent's monster declares an attack: You can Special Summon this card from your hand. Your opponent cannot attack any monsters except this one. 4188,"Activate only when the battle position of a face-up ""Karakuri"" monster you control is changed . Select 1 card on the field, and destroy it.",0.0,"When an opponent's monster declares an attack: Target 1 Spell in your opponent's GY; Set it to your field. You can banish this card from your GY and send 1 ""Monster Reborn"" from your hand or face-down field to the GY; Special Summon 1 ""Obelisk the Tormentor"" from your GY in Defense Position, and if you activated this effect during your opponent's turn, all monsters your opponent controls that can attack must attack that face-up monster, this turn, while you control it." 2526,"When this card is Special Summoned by the effect of a ""Gladiator Beast"" monster: Target 1 Spell/Trap Card; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Bestiari"".",0.0,"When your opponent's monster declares an attack, you can remove from play 1 Insect-Type monster from your GY to negate the attack." 3323,"When you activate this card, change any Defense Position monster(s) to face-up Attack Position. Flip Effects are not activated at this time. If a monster attacks, destroy it at the end of that turn's Battle Phase.",0.0,"If a Beast, Beast-Warrior, or Winged Beast monster is Special Summoned to your field (except during the Damage Step): You can target 1 of your banished ""Tri-Brigade"" monsters; add it to your hand. After damage calculation, if your ""Tri-Brigade"" monster battled an opponent's monster: You can return the opponent's monster to the hand. You can only use each effect of ""Tri-Brigade Showdown"" once per turn." 2532,"When this card is Special Summoned by the effect of a ""Gladiator Beast"" monster: Target 1 face-up monster; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Murmillo"".",0.0,"When your opponent activates a monster effect, while you control a Synchro Monster that lists a Synchro Monster as material: Negate the activation, also, after that, Set this card face-down instead of sending it to the GY. You can only activate 1 ""Scrap-Iron Signal"" per turn." 1922,"You can only activate this card while there are 3 monster cards with the same name in your GY. Select 1 of those monsters, Special Summon it to your side of the field, and equip it with this card. When this card is destroyed, destroy the equipped monster.",0.0,"If this card is Normal or Special Summoned: You can add 1 ""Myutant"" Spell/Trap from your Deck to your hand. You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 monster from your hand or Deck, based on the banished card. ● Monster: ""Myutant Beast"" ● Spell: ""Myutant Mist"" ● Trap: ""Myutant Arsenal"" You can only use each effect of ""Myutant ST-46"" once per turn." 636,"When the ATK of an attacking monster on your opponent's side of the field is lower than the DEF of the attacked Defense Position monster on your side of the field, destroy the attacking monster. Damage calculation is applied normally.",0.0,"You can send this card from your hand to the GY, then target 1 ""Marincess"" monster you control; it gains 800 ATK until the end of this turn. You can use this effect of ""Marincess Sea Star"" up to twice per turn." 2193,"When a ""Destiny HERO"" monster you control is targeted for an attack: Destroy the attacking monster.",0.0,"Discard 1 card; place 1 ""Humid Winds"", ""Dried Winds"", or ""Blessed Winds"" from your hand or Deck face-up in your Spell & Trap Zone. You can banish this card from your GY; Fusion Summon 1 Plant Fusion Monster from your Extra Deck, by banishing its materials from your hand and/or field. If your LP are higher than your opponent's, you can also banish Plant monsters from your GY as material. You can only use each effect of ""Aroma Blend"" once per turn." 2984,"Plaguespreader Zombie + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's GY; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field.",0.0,"Target 1 face-up monster you control and 1 Xyz Monster in your GY; equip that monster from the GY to that other monster on the field as an Equip Spell with these effects. ● The equipped monster's ATK becomes this card's. ● The equipped monster's Attribute is also treated as this card's. ● If the equipped monster attacked, at the end of the Damage Step: You can send this card to the GY; the monster it was equipped to can make a second attack in a row." 2409,"When an ""Elemental HERO"" monster you control is destroyed by battle: Your opponent chooses and reveals 1 random card from your hand, then, if it is an ""Elemental HERO"" monster, you destroy 1 monster your opponent controls and Special Summon the chosen monster.",0.0,"5 Level 13 Winged Beast monsters If this card is Xyz Summoned: You can destroy as many cards your opponent controls as possible, then, if this card has 3 or more ""Raidraptor"" Xyz Monsters with different names as material, inflict damage to your opponent equal to the destroyed monsters' total original ATK. Unaffected by other cards' effects. Once per turn: You can detach 3 materials from this card, then target 1 ""Raidraptor"" Xyz Monster in your GY; replace this effect with that monster's effects until the End Phase." 9679,"When this attacking card destroys a monster in your opponent's Main Monster Zone: You can discard 1 card; this card can attack again in a row, also the zone that monster was in cannot be used until the end of the next turn.",0.0,"Target 1 ""Amazement"" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. ● Your opponent: Change the equipped monster to face-down Defense Position. You can only use this effect of ""Amaze Attraction Horror House"" once per turn." 9362,"When your ""Battlewasp"" monster destroys a monster by battle that is owned by your opponent: You can discard this card; inflict damage to your opponent equal to that destroyed monster's original ATK. You can target 1 other Insect monster you control; it is treated as a Tuner this turn, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect monsters. You can only use each effect of ""Battlewasp - Dart the Hunter"" once per turn.",0.0,Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points. 1505,"When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.",0.0,"2+ monsters, including a Ritual, Fusion, Synchro, or Xyz Monster If this card is Special Summoned: You can target 1 Ritual, Fusion, Synchro, or Xyz Monster you control or in your GY; all monsters your opponent currently controls lose ATK equal to the targeted monster's ATK, until the end of this turn. Your opponent cannot target monsters you control, that were Special Summoned from the Extra Deck, with monster effects. If this card would be destroyed by battle or card effect, you can banish 1 Ritual, Fusion, Synchro, or Xyz Monster from your GY instead." 4982,"Once per turn, when a Level 5 or higher monster's effect is activated (except during the Damage Step), and you control an Xyz Monster: You can discard 1 card; negate that effect, and if you do, destroy that monster.",0.14285714285714285,"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not ""Danger! Ogopogo!"", Special Summon 1 ""Danger! Ogopogo!"" from your hand, and if you do, draw 1 card. If this card is discarded: You can send 1 ""Danger!"" card from your Deck to the GY, except ""Danger! Ogopogo!"". You can only use this effect of ""Danger! Ogopogo!"" once per turn." 8499,"While you control no cards and this is the only card in your hand, when an opponent’s monster declares an attack: You can discard this card; destroy as many cards as possible your opponent controls, then you can Special Summon 1 monster from your Deck.",0.0,"Once per turn, you can send 1 Machine-Type monster from your hand to the GY to destroy 1 face-up monster your opponent controls whose Level is less than or equal to that monster's." 2829,"When an opponent activates a card's effect that targets and destroys a Spell or Trap Card(s) you control, you can discard 1 card to negate its activation and destroy the card.",0.0,"This card is used to Ritual Summon ""Garlandolf, King of Destruction"". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your GY. If you do, during this turn, any monster destroyed by battle with a Ritual Monster you control will be returned to the top of the Deck instead of being sent to the GY." 4912,When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. When this card is targeted for an attack: You can discard 1 card; this card cannot be destroyed by that battle.,0.0,"Return 1 Synchro Monster you control to the Extra Deck, and if you do, Special Summon 4 ""Flower Cardian"" monsters from your GY, then, draw 1 card and show it, then, if it is a ""Flower Cardian"" monster, you can Special Summon it, ignoring its Summoning conditions. Otherwise, destroy as many monsters you control as possible, and if you destroyed at least 1, halve your LP. During the End Phase, if this card is in the GY because it was sent there by the effect of a ""Flower Cardian"" monster this turn while in your possession: You can add 1 Spell/Trap from your GY to your hand." 2826,"When this card is Normal or Special Summoned: You can target up to 2 cards on the field; destroy those targets, and if you do, each player can draw 1 card for each of the cards they controlled that was destroyed by this effect. This card cannot attack during the turn it is Normal or Special Summoned.",0.2,"You can only control 1 ""Utgarda, Generaider Boss of Delusion"". (Quick Effect): You can Tribute 2 ""Generaider"" monsters and/or Rock monsters, then target 1 card on the field; banish it. You can only use this effect of ""Utgarda, Generaider Boss of Delusion"" once per turn." 4897,"When your opponent draws for their normal draw in their Draw Phase: They reveal the card(s) they drew, then if any is a Spell/Trap Card, you apply 1 of these effects. Discard all cards they drew. Destroy 1 Spell/Trap Card they control.",0.0,"Target 1 ""Frightfur"" Fusion Monster in your GY; return it to the Extra Deck, then you can Special Summon 1 ""Fluffal"" or ""Edge Imp"" monster from your GY. You can banish this card from your GY; Special Summon 1 ""Fluffal"" or ""Edge Imp"" monster from your hand. You can only use 1 ""Frightfur Repair"" effect per turn, and only once that turn." 3994,"When this Set card is destroyed by your opponent's card effect while you control a face-up ""Blackwing"" monster, inflict 1000 damage to your opponent and draw 1 card.",0.0,"1 ""Ritual Beast Tamer"" monster + 1 ""Spiritual Beast"" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. You can only Special Summon ""Ritual Beast Ulti-Nochiudrago(s)"" once per turn. Your opponent cannot target other ""Ritual Beast"" monsters you control with card effects. (Quick Effect): You can return this card to the Extra Deck, then target 1 of your banished ""Ritual Beast"" monsters; Special Summon it, but it cannot attack directly." 8137,"When your opponent activates a monster effect: Negate the activation, and if you do, destroy that card, also your opponent draws 1 card.",0.0,"1 Tuner + 1+ non-Tuner monsters While your LP are higher than your opponent's, your opponent cannot target Plant monsters you control with card effects. You can only use each of the following effects of ""Aromaseraphy Sweet Marjoram"" once per turn. ● If this card is Synchro Summoned: You can add 1 ""Humid Winds"", ""Dried Winds"", or ""Blessed Winds"" from your Deck to your hand. ● If you gain LP: Target 1 card your opponent controls; destroy it." 6961,"During your opponent's Main Phase, when they would Special Summon a monster(s):Negate the Summon, and if you do, destroy that monster, then your opponent draws1 card, then end the Main Phase.",0.25,When your opponent activates a Spell Card: Negate the activation and destroy it. Your opponent can discard 1 Spell Card to negate this card's effect. 5807,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Target up to 2 Set cards on the field; destroy those targets. If this card was Tributed Summoned by Tributing an EARTH monster, add this additional effect. Also, draw 1 card after that.",0.0,FLIP: Take control of 1 face-up Fiend-Type monster on your opponent's side of the field until the end of the End Phase. 6061,"2 Level 5 monsters Once per turn, during either player's turn, you can activate 1 of these effects. When a monster effect is activated on the field, OR when a Normal Spell/Trap Card is activated: You can detach 1 Xyz Material from this card; the activated effect becomes ""Destroy 1 Spell/Trap Card your opponent controls"". You can detach 1 Xyz Material from this card; each player with a hand shuffles their entire hand into the Deck, then each player draws the same number of cards they shuffled into the Deck.",0.2,"Equip only to a monster you control, if it was changed from face-up Attack Position to face-up Defense Position this turn. Select 1 monster your opponent controls. That monster cannot attack or change its battle position. When the equipped monster is destroyed and this card is sent to the GY, remove from play the selected monster." 985,"When this card destroys an opponent's monster by battle: Draw 1 card, then return 1 card from your hand to the bottom of the Deck.",0.0,"Once per turn, if you would take damage from an opponent's card effect, place 1 Defect Counter on this card instead (max. 1). Once per turn (Quick Effect): You can remove 1 Defect Counter from this card, then target 1 Cyberse monster you control; it gains 800 ATK until the end of this turn." 2585,"When this card is Normal Summoned, you can shuffle 2 cards from your hand into your Deck, then draw 2 cards. After this card is destroyed, draw 1 card.",0.0,"2 Level 4 monsters Dragon-Type monsters you control cannot be destroyed by battle, except ""Queen Dragun Djinn"". Once per turn: You can detach 1 Xyz Material from this card to target 1 Level 5 or higher Dragon-Type monster in your GY; Special Summon that target. It cannot attack this turn, and its effects are negated." 3310,"When a Level 2 or lower monster you control destroys an opponent's monster by battle and sends it to the GY, if you have no cards in your hand, draw 2 cards.",0.0,"If this card is in your hand or GY: You can banish a total of 2 WIND and/or Dragon-Type monsters from your hand and/or GY, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 WIND monster to the GY; add 1 Dragon-Type monster from your Deck to your hand. If this card is banished: You can add 1 WIND Dragon-Type monster from your Deck to your hand. You can only use 1 ""Tempest, Dragon Ruler of Storms"" effect per turn, and only once that turn." 3259,"When your opponent Special Summons a monster(s) from their Main Deck: Destroy that monster(s), and if you do, draw 1 card.",0.0,"Once per turn: You can excavate a number of cards from the top of your Deck, equal to the number of cards your opponent controls, send any excavated Plant-Type monsters to the GY, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the GY by a card effect: You can target up to 5 ""Sylvan"" cards in your GY, except ""Sylvan Lotuswain""; place those targets on the bottom of your Deck in any order." 5259,"When an Xyz Monster you control is destroyed by battle: Pay 1000 Life Points; you reveal 1 Xyz Monster from the Extra Deck with a Rank less than or equal to that destroyed monster's, and so can your opponent (simultaneously). The player who revealed the monster with lower ATK takes damage equal to the difference between the revealed monsters' ATK's. If the opponent doesn't reveal a monster, inflict damage to your opponent equal to the ATK of your revealed monster.",0.0,"If all the monsters in your GY are Beast-Type: You can Tribute this card; Special Summon 1 Beast-Type monster from your hand or GY, except ""Uniflora, Mystical Beast of the Forest"", but it cannot attack this turn." 2586,Activate only by paying 1000 Life Points when a monster you control is destroyed and sent to the GY. Special Summon 1 Level 4 monster from your Deck.,0.0,"2+ Effect Monsters, including an ""Orcust"" monster This linked card cannot be destroyed by battle or card effects. You can target 3 of your banished Machine monsters; shuffle them into the Deck, and if you do, the ATK/DEF of any linked monster(s) your opponent currently controls becomes 0, also their effects are negated. You can only use this effect of ""Orcustrion"" once per turn." 1568,"Pay 800 Life Points. Select 1 Ritual Monster from your GY, Special Summon it to your side of the field and equip it with this card. When this card is destroyed, remove the equipped monster from play.",0.0,"While in Attack Position: Your opponent cannot select another monster you control as an attack target. If this card is destroyed by battle, the monster that destroyed it loses 300 ATK. While in Defense Position: This card cannot be destroyed by battle. If this card is attacked, select 1 face-up Attack Position monster your opponent controls, after damage calculation. Change it to face-up Defense Position and change this card to face-up Attack Position." 1610,"Pay 800 Life Points. Select 1 Fusion Monster from your GY, Special Summon it to your side of the field and equip it with this card. When this card is destroyed, remove the equipped monster from play.",0.0,"Target 1 Beast-Type monster in your GY; Special Summon that target, and if you do, all face-up monsters your opponent currentlycontrols lose 200 ATK for each Beast, Plant and Winged-Beast-Type monster currently in your GY, until the end of this turn. You can only activate 1 ""Ayers Rock Sunrise"" per turn." 1629,"When this monster is destroyed by battle and sent to the GY, you can pay 1500 Life Points to look at your opponent's hand, select 1 Monster Card in it, and add that card to your hand.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 ""Red-Eyes"" monster from your hand or field. You can only Special Summon ""Red-Eyes Alternative Black Dragon"" once per turn this way. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 Level 7 or lower ""Red-Eyes"" monster in your GY, except ""Red-Eyes Alternative Black Dragon""; Special Summon it, and if it was a ""Red-Eyes B. Dragon"" that was Special Summoned, its original ATK becomes doubled." 1401,"Only once during each of your Standby Phases, you can pay 700 Life Points to activate this card's effect. Switch the ATK and DEF of 1 Warrior-Type or Machine-Type monster on your side of the field until the end of your opponent's next End Phase. When this card is destroyed, the effect is negated.",0.0,This card gains 300 ATK and DEF for each of your removed from play cards. 4949,"Tribute 1 monster to target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase. This turn, when it is destroyed by battle and sent to their GY: Inflict damage to your opponent equal to its original ATK in the GY.",0.0,"If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions ""Flame Swordsman"" from your Deck to your hand. If this card is sent to the GY: You can send 1 ""Flame Swordsman"" or 1 monster that mentions it from your Deck or Extra Deck to the GY, except ""Fighting Flame Swordsman"". You can only use each effect of ""Fighting Flame Swordsman"" once per turn." 1167,"Put 1 counter on this card during each of your Standby Phases. When this card is destroyed, inflict damage to the controller of the card that destroyed it equal to the number of counters x 400 points.",0.0,Your opponent cannot target this card with card effects. Once per turn: You can Tribute 1 FIRE monster you control; this card gains 300 ATK. 7108,"During either player's turn, when a card or effect is activated that would inflict damage to you: You can discard this card; make that effect damage to you 0. During either player's Main Phase: You can discard this card, then target 1 ""Performapal"" or ""Odd-Eyes"" card you control; this turn, it cannot be destroyed by battle or card effects.",0.4,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 ""Dracoslayer"" monster and 1 ""Dracoverlord"" monster, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy that card. If this card in its owner's control is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 ""Dracoslayer"" monster and 1 ""Dracoverlord"" monster from your Deck." 5934,"1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: This turn, this card cannot be destroyed by battle or by card effects, also you take no damage.",0.2,2 Pyro-Type Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK until your opponent's End Phase. When this card with 2500 or more ATK is destroyed: Target 3 monsters in any GY(s); banish those targets. 5063,"2 Level 3 monsters Once per turn, when this card is targeted for an attack: You can detach 1 Xyz Material from this card; this turn, this card cannot be destroyed by battle or by card effects, also your opponent takes any Battle Damage you would take from battles involving this card.",0.0,"Reveal 1 monster in your hand and send 1 Level 8 Fusion Monster from your Extra Deck to the GY with the same Type that has 2500 ATK or DEF, then you can apply this effect. ● Discard the revealed monster, and if you do, add 1 ""Fallen of Albaz"", or 1 monster that mentions it, from your Deck to your hand. During the End Phase, if a Fusion Monster was sent to your GY this turn: You can add this card from the GY to your hand. You can only use 1 ""Branded in High Spirits"" effect per turn, and only once that turn." 7129,"Cannot be Normal or Flip Summoned, if you have any Spell/Trap Card in yourGY. When you take battle damage, if you have no Spell/Trap Cards in your GY and this card is in your hand: You can Special Summon this card, and if you do, it cannot be destroyed by battle or card effects this turn.",0.25,"When a monster would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon or activation, and if you do, destroy that card." 7074,"1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a ""Magician"" Pendulum Monster as Material: You can target 1 Spell Card in your GY; add it to your hand. You can only use this effect of ""Enlightenment Paladin"" once per turn. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK.",0.6666666666666666,"While an ""Icejade"" monster and ""Icejade Cenote Enion Cradle"" are on the field, your opponent cannot activate the effects of monsters that were Summoned that turn. When a monster is destroyed by battle involving your ""Icejade"" monster: You can target 1 of those destroyed monsters; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of ""Icejade Curse"" once per turn." 1131,"Special Summon 3 ""Ojama Tokens"" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) in Defense Position on your opponent's side of the field. The tokens cannot be Tributed for a Tribute Summon. When an ""Ojama Token"" is destroyed, the controller of that token takes 300 points of damage.",0.0,"Des Frog"" + ""Des Frog"" + ""Des Frog"" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card gains 500 ATK for each ""Treeborn Frog"" in your Graveyard." 3155,"Tribute 1 monster. Special Summon 3 ""Nightmare Archfiend Tokens"" (Fiend-Type/DARK/Level 6/ATK 2000/DEF 2000) to your opponent's side of the field in Attack Position. When a ""Nightmare Archfiend Token"" is destroyed, its controller takes 800 damage.",0.0,"Target 2 ""World Chalice"" monsters in your GY with different names; add them to your hand. If your linked Link Monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 ""Starrelic's Aegis"" per turn." 2180,"If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gets extra effects if you Tribute Summon it by Tributing Green Gadget: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Red Gadget: When this card inflicts Battle Damage to your opponent, inflict 400 damage to your opponent. Yellow Gadget: If this card destroys your opponent's monster by battle, inflict 600 damage to your opponent.",0.0,You can pay 3000 Life Points to discard 1 monster from your Extra Deck to the GY. 12364,"When a Level 6 or higher monster(s) is Normal or Special Summoned: Tribute 1 Level 10 ""Earthbound"" monster; destroy as many monsters your opponent controls as possible, and if you do, inflict damage to them equal to the destroyed monsters' total original ATK.",0.0,"Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 ""Bingo Machine, Go!!!"" per turn. Blue-Eyes monster. Spell/Trap that specifically lists the card ""Blue-Eyes White Dragon"" or ""Blue-Eyes Ultimate Dragon"", except ""Bingo Machine, Go!!!""." 5344,"Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller takes 500 damage. You can only control 1 face-up ""Red Duston"".",0.0,"Activate 1 of these effects; ● Special Summon 1 ""Dogmatika"" monster or ""Fallen of Albaz"" from your hand. ● Add to your hand or Special Summon 1 ""Dogmatika"" monster or ""Fallen of Albaz"" from your GY. You can only activate 1 ""Dogmatika Encounter"" per turn." 7219,"When an opponent's monster that was Normal or Special Summoned this turn declares an attack: Destroy that attacking monster, and if you do, inflict damage to your opponent equal to half the original ATK of that monster.",0.5,"Once per turn, when you Normal Summon a monster with this card's Attribute, you can select and destroy 1 card your opponent controls." 1138,"When this face-up Attack Position monster is attacked by a monster on your opponent's side of the field, before damage calculation, this card inflicts damage to your opponent's Life Points equal to the ATK of the attacking monster. Then, after damage calculation, this card is destroyed.",0.0,"Junk Synchron + 1 or more non-Tuner monsters When this card is Synchro Summoned, it gains ATK equal to the total ATK of all Level 2 and lower monsters you control." 7372,"When this card is Normal or Special Summoned from the hand: You can destroy as many other monsters on the field as possible, and if you do, inflict damage to your opponent equal to the highest original ATK on the field among those destroyed monsters (your choice, if tied). This card's ATK becomes equal to the damage inflicted to your opponent by this effect. Once per turn, during your End Phase: Halve your LP.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned by ""Armed Dragon LV5"", and cannot be Special Summoned by other ways. You can send 1 monster from your hand to the GY: destroy all face-up monsters your opponent controls with ATK less than or equal to the sent monster's ATK." 12655,"When an opponent's monster declares an attack, or an opponent's monster effect is activated that would destroy a monster(s) on the field, while a monster that mentions ""Shining Sarcophagus"" is on the field: Destroy as many Attack Position monsters your opponent controls as possible, then if you control ""Dark Magician"", inflict 500 damage to your opponent for each monster destroyed, also for the rest of this turn after this card resolves, the first time each monster you control that mentions ""Shining Sarcophagus"" would be destroyed by battle or card effect, it is not destroyed.",0.0,"Target 1 Dragon-Type Normal Monster in your GY; Special Summon that target. You can only activate 1 ""Silver's Cry"" per turn." 673,"Select 1 face-up Spell Card on the field. The controller of the Spell Card must take damage of 500 Life Points during each of your Standby Phases. When the selected card is destroyed or removed from the field, this card is also destroyed.",0.2,"If this card was selected as an attack target by your opponent's monster, you can activate this effect during damage calculation. You take no Battle Damage from this battle, your opponent gains Life Points equal to the attacking monster's ATK, and then you return this card to your hand." 846,"FLIP: Special Summon 1 ""Poisonous Snake Token"" (Reptile-Type/EARTH/3 Stars/ATK 1200/DEF 1200). When the ""Poisonous Snake Token"" is destroyed as a result of battle, inflict 500 points of damage to your opponent's Life Points.",0.0,"Clock Wyvern"" + 1+ Link Monsters When this card is Fusion Summoned: You can send cards from the top of your Deck to the GY, equal to the total Link Rating of the materials used for this card's Fusion Summon, and if you do, until the end of the next turn, other monsters you control cannot attack, also this card gains 1000 ATK for each card sent to the GY by this effect. While you control a Link Monster(s), your opponent's monsters cannot target other monsters you control for attacks, also your opponent cannot target other monsters you control with card effects. If this Fusion Summoned card you control is sent to your GY by an opponent's card effect: You can add 1 Spell from your Deck to your hand." 7379,"When an opponent's monster declares a direct attack, if its ATK is greater than or equal to your LP: Special Summon this card in Attack Position as an Effect Monster (Warrior-Type/LIGHT/Level 4/ATK ?/DEF 0) that has ATK equal to your LP, then change the attack target to this card. (This card is also still a Trap Card.) If this card Summoned this way is destroyed by battle, after damage calculation: Inflict damage to your opponent equal to its ATK.",0.0,"Fallen of Albaz"" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 ""Mirrorjade the Iceblade Dragon"". Once per turn (Quick Effect): You can send 1 Fusion Monster that lists ""Fallen of Albaz"" as material from your Extra Deck to the GY; banish 1 monster on the field, but this effect cannot be used again next turn. If this Fusion Summoned card in its owner's control leaves the field by your opponent: You can activate this effect; destroy all monsters your opponent controls during the End Phase of this turn." 2210,"When an ""Elemental HERO"" Fusion Monster you control is destroyed by battle and sent to the GY: Inflict damage to your opponent equal to its original Level x 300.",0.0,"Once per turn: You can discard 1 WATER monster to the GY, then target 1 monster in either player's GY; return that target to either the top or bottom of the Deck." 7529,"When your opponent's monster declares a direct attack, while you control a card(s) in your Spell & Trap Zone: You can Special Summon this card from your hand, then destroy as many cards in your Spell & Trap Zone as possible, and if you do, inflict 200 damage to your opponent for each destroyed card. You cannot Special Summon any monsters, except Machine-Type monsters.",0.5,"Must be Special Summoned with ""The Fang of Critias"", using ""Mirror Force"", and cannot be Special Summoned by other ways. When a monster(s) you control is targeted for an attack or by an opponent's card effect (except during the Damage Step): You can destroy all cards your opponent controls." 3042,"When a Defense Position monster is destroyed by battle and sent to the GY, inflict 500 damage to your opponent.",0.0,"Once per turn, during your Main Phase, you can select 1 Level 3 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the GY while it's equipped due to its effect, Special Summon 1 ""Allure Queen LV5"" from your hand or Deck." 3054,"You can put your opponent's monsters that are destroyed by battle with other Psychic-Type monsters on top of their owner's Deck instead of sending them to the GY. When this card is destroyed by a card effect, this card's controller takes Damage equal to its original ATK.",0.0,"When this card is sent from the field to the GY by a card effect: You can Special Summon any number of ""Nimble Manta"" from your Deck." 3921,"When a monster you control destroys an opponent's monster by battle and sends it to the GY, inflict 300 damage to your opponent for each face-up Beast-Type monster you control.",0.0,"When a ""Blackwing"" monster is Normal Summoned to your side of the Field, you can add 1 ""Blackwing"" monster from your Deck to your hand that has less ATK than that monster." 2597,"When a ""Crystal Beast"" monster you control is destroyed by battle and sent to the GY: Place 1 ""Crystal Beast"" monster from your Deck face-up in your Spell & Trap Card Zone as a Continuous Spell Card, then you take no Battle Damage for the rest of this turn.",0.0,"1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 ""@Ignister"" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of ""Linguriboh"" once per turn." 8038,"[ Pendulum Effect ] Once per turn, when an opponent's monster declares an attack: You can target 1 ""D/D/D"" Synchro Monster you control; destroy as many monsters your opponent controls as possible with DEF less than or equal to the targeted monster's ATK, and if you do, inflict 1000 damage to your opponent for each monster destroyed. [ Monster Effect ] 1 ""D/D"" Tuner + 1+ non-Tuner ""D/D/D"" monsters Your opponent cannot target monsters you control with card effects. If another monster is Normal or Special Summoned while this monster is on the field (except during the Damage Step): You can make your opponent choose 1 Pendulum Monster they control, and all other monsters they currently control have their effects negated. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.",0.0,"Once per turn: You can banish 2 cards from your GY (any combination ofRock-Type monsters or Field Spell Cards), then activate 1 of these effects; Target 1 other face-up card on the field; destroy it. Target 1 Rock-Type monster in your GY; Special Summon it in Defense Position. Target up to 3 Field Spell Cards in your GY; shuffle them into the Deck, then draw 1 card." 2147,Activate only when an opponent's card effect shifts control of a monster from your side of the field to theirs. Destroy that 1 monster and inflict damage to your opponent equal to its ATK.,0.0,"Once per turn, when another Monster Card's effect is activated while there is no Spellstone Counter on this card, place 1 Spellstone Counter on this card (max. 1). This card gains 300 DEF for each Spellstone Counter on it. Once per turn, you can remove 1 Spellstone Counter from your side of the field to select 1 card in your opponent's GY, and remove that card from play." 2907,"When the equipped monster destroys a monster by battle and sends it to the GY, inflict damage to your opponent equal to half the destroyed monster's ATK.",0.0,"Once per turn: You can target 1 Machine-Type Xyz Monster you control; attach 1 ""Wind-Up"" monster from your hand or field to that monster as an Xyz Material. You can send this face-up card from the field to the GY, then target 1 ""Wind-Up"" Xyz Monster you control; Special Summon, from your Extra Deck, 1 ""Wind-Up"" monster that is 1 Rank higher than that target, by using that target as Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You cannot activate these effects in the same chain." 12055,"[ Pendulum Effect ] When an opponent's monster declares a direct attack, this card is destroyed. [ Monster Effect ] If this card is destroyed by its own Pendulum Effect: End the Battle Phase. You can only use each of the following effects of ""Performapal Classikuriboh"" once per turn. You can discard this card, then target 1 card in your Pendulum Zone; its Pendulum Scale becomes 1 until the end of this turn. When you take battle damage while this card is in your GY: You can place this card in your Pendulum Zone.",0.0,"You can Special Summon this card (from your hand) by Tributing 1 ""Blackwing"" monster. If Summoned this way, this card is treated as a Tuner monster. Once per turn: You can target 1 Synchro Monster you control, and declare a Level from 1 to 8; it becomes that Level until the end of this turn." 3069,"FLIP: Special Summon 1 ""Ivy Token"" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's side of the field. When this Token is destroyed, its controller takes 300 damage.",0.0,"When this card is Normal Summoned, give control of it to your opponent. During each player's End Phase, your opponent selects 1 card from the Graveyard of this card's controller and removes it from play." 4914,"When a Defense Position monster you control is targeted for an attack: Change that Defense Position monster to face-up Attack Position. Then, if the attacking monster is destroyed by that battle and sent to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY.",0.0,"If a face-up Beast monster you control was returned to the hand this turn, except ""Melffy Pinny"" (Quick Effect): You can Special Summon this card from your hand, then immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and ""Melffy"" monsters in your hand. During your End Phase, if this card is in your GY: You can target 1 Beast Xyz Monster you control; attach this card to it as material. You can only use each effect of ""Melffy Pinny"" once per turn." 3181,"Once per turn, when your opponent activates a Trap Card, you can destroy the Trap Card and inflict 800 damage to your opponent.",0.0,"If this card is sent from the hand to the GY: You can Special Summon 1 ""Gusto"" monster from your Deck. You can only use the effect of ""Gusto Griffin"" once per turn." 9242,"Activate this card by targeting 1 ""Trickstar"" monster in your GY; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster. Once per turn, if the equipped monster inflicts battle or effect damage to your opponent: You can Special Summon 1 ""Trickstar"" monster from your hand. You can only activate 1 ""Trickstar Magical Laurel"" per turn.",0.5,"If you control 2 or more Dinosaur monsters and your LP is lower than your opponent's: Destroy as many monsters on the field as possible, and if you do, take 1000 damage for each monster destroyed, then inflict damage to your opponent, equal to the damage you took. Until the end of the next turn after this card is activated, neither player can Normal or Special Summon." 3704,Activate only when a Plant-Type monster you control destroys an opponent's monster by battle and sends it to the GY. Inflict damage to your opponent equal to the destroyed monster's original ATK.,0.0,"If you have no Spells/Traps in your GY: You can discard this card; add 1 ""Superheavy Samurai"" monster from your Deck to your hand, except ""Superheavy Samurai Motorbike"". You can only use this effect of ""Superheavy Samurai Motorbike"" once per turn. Once per turn: You can target 1 Machine monster you control; increase its Level by 2." 3696,"Activate only when a ""Blackwing"" monster you control is destroyed by battle and sent to the GY. Inflict 400 damage to your opponent for each card your opponent controls.",0.0,"This card's name becomes ""Mokey Mokey"" and is treated as a Normal Monster while face-up on the field or in the GY. You can discard this card; add 1 ""Mokey Mokey"" card from your Deck to your hand, except ""Mokey Mokey Adrift""." 3169,"Once per turn, when your opponent activates a Spell Card, you can destroy the Spell card and inflict 800 damage to your opponent.",0.0,"Each player shuffles their Deck, and if they do, they excavate the top card of their Deck and show it. (The ATK of monsters with ? ATK and Spells/Traps are treated as 0.) If one card has higher ATK than the other, add the card with the higher ATK to the hand of the player who showed it, and if you do, send the card with the lower ATK to the GY. If they have the same ATK, place them on the bottom of the Deck." 1302,"When a FIRE monster(s) on your side of the field is destroyed and sent to the GY, inflict 500 points of damage to your opponent's Life Points.",0.0,"If this card battles a LIGHT monster, it gains 700 ATK during the Damage Step only." 6429,"While you control 2 or more ""Gogogo"" monsters, you take no effect damage. Once per turn, when an attack is declared involving a ""Gogogo"" monster you control: You can activate this effect; that monster you control cannot be destroyed by that battle.",0.6666666666666666,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is destroyed by battle, add 1 ""Thousand-Eyes Jellyfish"" or 1 ""Cranium Fish"" from your Deck to your hand." 1300,"When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage.",0.0,"If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only." 7718,"When this card is Normal Summoned: You can target 1 ""D/D"" monster in your Graveyard; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters. That monster's ATK and DEF become 0. If it is destroyed, you take 1000 damage.",0.0,"You can Tribute 1 face-up ""Genex Controller"" you control to destroy 1 card on the field." 11300,"While an ""Icejade"" monster and ""Icejade Cenote Enion Cradle"" are on the field, your opponent cannot activate the effects of monsters that were Summoned that turn. When a monster is destroyed by battle involving your ""Icejade"" monster: You can target 1 of those destroyed monsters; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of ""Icejade Curse"" once per turn.",0.0,"If this card is added to your hand from your Deck by the effect of a Spell, Trap or Monster Card, you can Special Summon this card on your side of the field." 6931,"When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the combined original ATK of those destroyed monsters, then inflict damage to your opponent equal to the damage you took.",0.25,"1 DARK Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it." 11867,"Activate this card by targeting 1 Effect Monster on the field. The first 2 times that monster would be destroyed by battle each turn, it is not destroyed. When that monster is destroyed by battle, the player that destroyed it gains 2000 LP. If the turn player's opponent takes battle or effect damage: Activate this effect; they can apply the following effect. ● Special Summon 1 Level 4 or lower monster from your hand or Deck, and if you do, you lose 2000 LP.",0.0,"This card can only be placed on the field by the effect of ""Destiny Board""." 9519,"When an opponent's monster declares an attack: You can Special Summon this card from your hand, then, gain LP equal to half this card's DEF. This Attack Position card cannot be destroyed by battle.",0.0,"This card cannot be Special Summoned. Negate the effects of Effect Monsters destroyed by battle with this card. If this card destroys an opponent's monster by battle, it can attack once again in a row." 3322,"When a Monster(s) you control is destroyed and sent to the GY, gain 1000 Life Points.",0.0,"When this card is Normal Summoned: You can send to the GY all Spells/Traps your opponent controls in the same column as the card(s) in your Pendulum Zones. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand." 6763,"When an opponent's monster declares an attack: Roll a six-sided die and apply the result. 1: Halve your LP. 2: Make that attack a direct attack. 3: Choose 1 monster you control, change the attack target to it, and perform damage calculation. 4: Choose 1 other monster your opponent controls, change the attack target to it, and perform damage calculation. 5: Negate the attack, and if you do, inflict damage to your opponent equal to the monster's ATK. 6: Destroy that opponent's monster.",0.125,"During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the GY; negate the activation, and if you do, destroy it. Then draw 1 card." 10300,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. During your opponent's turn (Quick Effect): You can send 1 face-up ""Meklord"" monster you control to the GY; Special Summon this card from your hand. You can only use this effect of ""Meklord Emperor Wisel - Synchro Absorption"" once per turn. If this card is Special Summoned: You can target 1 monster your opponent controls; it cannot attack for the rest of this turn. When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.",0.0,"When an opponent's monster declares an attack, if you control a face-up ""Ninja"" monster: You can flip this card face-up; negate that attack and end the Battle Phase. Once this card is face-up on the field, monsters your opponent controls cannot change their Battle Positions while you control a face-up ""Ninja"" monster(s)." 3981,"Fleur Synchron + 1 or more non-Tuner monsters Once during each of your turns, when your opponent activates a Spell/Trap Card, you can negate the activation and destroy that card.",0.0,"Your opponent cannot target Spellcaster-Type monsters you control with Spell Cards or effects. If a face-up ""Magician"" Pendulum Monster Card(s) leaves your Monster Zone or Pendulum Zone: Add 1 ""Magician"" Pendulum Monster from your Deck to your hand. You can only use this effect of ""Star Pendulumgraph"" once per turn." 8426,"Each time a Spell is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn, when an opponent activates a monster effect (Quick Effect): You can remove 2 Spell Counters from your field; negate the activation, and if you do, destroy that card.",0.0,"Target 1 ""Igknight"" card you control; destroy it, and if you do, Special Summon 1 ""Igknight"" monster from your Deck. You can only activate 1 ""Igknights Unite"" per turn." 12427,"When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.",0.0,Switch the ATK and DEF of all face-up Effect Monsters on the field. 12015,"When an opponent's Spell/Trap Card, or monster effect, is activated that targets a card(s) you control, while you control a ""Vanquish Soul"" monster: Negate the activation, and if you do, destroy that card, then you can inflict damage to your opponent equal to the ATK of 1 ""Vanquish Soul"" monster you control. You can only activate 1 ""Vanquish Soul Calamity Caesar"" per turn.",0.0,"This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil." 5345,"2 Level 1 monsters Once per turn, this card cannot be destroyed by battle. During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.",0.0,FLIP: Add 1 Spell Card from your GY to your hand. 8194,"If this card is in your hand or GY: You can Tribute 2 WATER monsters; Special Summon this card. You can only use this effect of ""Citadel Whale"" once per turn. If this card is Special Summoned: You can Set 1 ""Sea Stealth Attack"" directly from your Deck. Once per turn, when your opponent activates a card or effect that targets 1 WATER monster you control (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy that card.",0.0,"If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the GY. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your GY in Defense Position. You can only use each effect of ""Souleating Oviraptor"" once per turn." 2711,"Cannot be Special Summoned. During either player's turn, when a monster effect is activated: Tribute this face-up card; negate the activation, and if you do, destroy that monster.",0.25,"Fusion Summon 1 ""Eyes Restrict"" Fusion Monster from your Extra Deck, by banishing materials from your hand, field, and/or GY. During your Main Phase: You can banish this card from your GY, then target 1 Effect Monster your opponent controls; equip that target to an ""Eyes Restrict"" Fusion Monster or ""Relinquished"" you control, as if it were equipped by that monster's effect. You can only use each effect of ""Relinquished Fusion"" once per turn." 10846,"When your opponent activates a Spell/Trap Card while you control a ""Magikey"" Ritual Monster or a ""Magikey"" monster Special Summoned from the Extra Deck: Negate the activation, and if you do, destroy that card, then you can declare 1 Attribute, and if you do that, for the rest of this turn all face-up monsters your opponent controls become that Attribute. You can only activate 1 ""Magikey Unlocking"" per turn.",0.0,"You can send 1 monster from your hand to the GY and Special Summon this card (from your hand). For a Synchro Summon, you can substitute this card for any 1 ""Synchron"" Tuner monster. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a ""Synchron"" monster as a Tuner." 9964,"When a Spell/Trap Card, or monster effect, is activated, while you control an ""Eldlich"" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 ""Golden Land Forever!"" per turn.",0.0,"Target 1 ""Swordsoul"" monster in your GY, or if you control a Synchro Monster, you can target 1 Wyrm monster instead; Special Summon it. If this card is banished: You can target 1 ""Swordsoul"" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of ""Swordsoul Sacred Summit"" once per turn." 4615,"2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster effect activates: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that monster.",0.0,"Tribute 1 ""/Assault Mode"" monster; Special Summon 1 ""/Assault Mode"" monster from your Deck with a different name in Defense Position, ignoring its Summoning conditions. You can banish this card from your GY, then target any number of cards in your GY, with different names, that are ""Assault Mode Activate"" and/or specifically list ""Assault Mode Activate"" in their text, except ""Assault Reboot""; shuffle them into the Deck. You can only use each effect of ""Assault Reboot"" once per turn." 5563,"When your opponent activates a monster effect: Detach 1 Xyz Material from a monster you control; negate the activation, and if you do, destroy that monster.",0.0,"Once per turn: You can banish 1 ""Lightsworn"" monster from your hand or GY, then target 1 of your banished ""Lightsworn"" monsters, except ""Lumina, Twilightsworn Shaman""; Special Summon it. Once per turn, if your other ""Lightsworn"" monster's effect is activated: Send the top 3 cards of your Deck to the GY." 8237,"When a Spell/Trap Card, or monster effect, is activated in this card's column, while this card is Set: Negate the activation, and if you do, destroy that card.",0.0,"Send 1 ""Predaplant"" monster from your Deck to the GY; place 1 Predator Counter on each face-up monster on the field, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. If you Fusion Summon a DARK monster while this card is in your GY (except during the Damage Step): You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of ""Predaplanning"" once per turn." 6544,"When a Spell/Trap Card, or monster effect, is activated while you control at least 1 ""Yosenju"" card, and all face-up monsters you control are ""Yosenju"" monsters: Negate the activation, and if you do, destroy that card.",0.2,"Cannot be destroyed by card effects. You can only use each of the following effects of ""Dark Hole Dragon"" once per turn. If a monster(s) on the field is destroyed by a card effect that does not target it (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 ""Dark Hole"" from your Deck to your hand." 9564,"When a Spell/Trap Card is activated, while you control a ""Fire Fist"" monster and a ""Fire Formation"" Spell/Trap: Negate the activation, and if you do, destroy that card. You can only activate 1 ""Ultimate Fire Formation - Sinto"" per turn.",0.5,"Negate the activation of the effect of an Effect Monster that activates in the hand or GY, and remove it from play." 7138,"When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy that card.",0.3333333333333333,When this card is Normal or Special Summoned: You can change its battle position. Cannot be destroyed by battle. 10118,"When a Spell/Trap Card, or monster effect, is activated, while you control both ""Toon World"" and a Toon monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 ""Toon Terror"" per turn.",0.0,"If you control a Machine monster: Send 1 ""Jinzo"" from your hand or Deck to the GY; inflict 600 damage to your opponent. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Machine monster in your GY; send 1 ""Jinzo"" monster from your Deck to the GY, and if you do, add the targeted monster to your hand. You can only use this effect of ""Psychic Wave"" once per turn." 8333,"When your opponent activates a Spell/Trap Card while you control a ""Magical Musket"" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 ""Magical Musket - Last Stand"" per turn.",0.0,"Once per turn, you can send 1 face-up FIRE ""Genex"" monster you control to the GY to select and destroy 1 face-up monster your opponent controls. Then, inflict damage to your opponent equal to the Level of the destroyed monster x 400." 8608,"When your opponent activates a Spell/Trap Card, or monster effect, while you control a co-linked monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 ""World Legacy's Sorrow"" per turn.",0.0,"At the start of the Damage Step, if your Normal Monster battles an opponent's monster: You can reveal this card in your hand; discard 1 card, and if you do, your monster cannot be destroyed by that battle. At the start of the Damage Step, if this card battles an opponent's monster: You can reveal 1 Normal Monster in your hand; discard 1 card, and if you do, destroy that opponent's monster." 3732,"When your opponent activates a Spell/Trap Card, or monster effect, while you control a face-up Attack Position ""Infernity"" monster and have no cards in your hand: Negate the activation, and if you do, destroy that card.",0.0,"If this card is Summoned: You can add 1 ""Triangle O"" from your Deck to your hand, then, if this card is in Attack Position, change it to Defense Position. You can only use this effect of ""Cabrera Stone"" once per turn. If this card is destroyed by battle or card effect: Take 1000 damage." 7633,"When a Spell/Trap Card, or monster effect, is activated, and you control a ""Yang Zing"" card: Negate the activation, and if you do, shuffle that card into the Deck, then destroy 1 other ""Yang Zing"" card you control.",0.0,"You can Ritual Summon this card with ""Cycle of the World"". This card's name becomes ""Demise, King of Armageddon"" while in the hand or on the field. While this Ritual Summoned card is on the field, your Ritual Monsters cannot be destroyed by battle. If all monsters used to Ritual Summon this card were Ritual Monsters, you do not pay LP to activate its effects. Once per turn: You can pay 2000 LP; destroy as many other cards on the field as possible, and if you do, inflict 200 damage to your opponent for each destroyed card they controlled." 7625,"When a Spell/Trap Card, or monster effect, that targets exactly 1 ""Graydle"" monster you control (and no other cards) is activated: Activate 1 of these effects; The activated effect becomes ""Destroy that monster"". Negate the activation, and if you do, destroy that card.",0.0,"1 Tuner + 1+ non-Tuner monsters Once per turn, during the Standby Phase: Place 1 Signal Counter on each face-up card in the Field Zone, also place 1 on this card. This card with a Signal Counter(s) cannot be destroyed by battle or your opponent's card effects. Once per turn: You can remove 4, 7, or 10 Signal Counters from anywhere on the field; apply this effect, depending on the number removed. 4: Inflict 800 damage to your opponent. 7: Draw a card. 10: Destroy 1 card on the field." 8444,"When your opponent activates a Spell/Trap Card, or monster effect, with the same name as a card in their GY: Negate the activation, and if you do, destroy that card.",0.0,"FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and look at the card. If it is a Trap Card, destroy it. If it is a Spell Card, return it to its original position." 744,"Possessed Dark Soul"" + ""Frontier Wiseman"" A fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.",0.0,"You can Special Summon this card (from your hand) by banishing 1 Level/Rank 8 monster from your GY. You can target 1 Level/Rank 8 Ritual, Fusion, Synchro, or Xyz Monster in your GY; shuffle it into the Deck, then apply the following effect depending on the returned monster's card type. ● Ritual or Fusion: Draw 1 card. ● Synchro or Xyz: This card gains 1000 ATK. You can only use this effect of ""Yakusa, Lord of the Eight Thunders"" once per turn." 1148,"The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 1, 3 or 6, negate the effect and destroy the opponent's card.",0.0,You can Tribute this card to have all face-up Warrior-Type monsters you control gain 500 ATK and DEF until the end of the next Damage Step they battle. This effect can be activated during either player's turn. 1085,"The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When an Archfiend Monster Card on your side of the field is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 1, 3, or 6, negate the effect and destroy the opponent's card.",0.3333333333333333,"Activate only during Main Phase 1. When this card is activated: Target 1 Beast-Warrior-Type monster you control; during this phase, its effects are negated, also it is unaffected by the effects of cards other than this card. (This applies even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK." 1143,"The controller of this card pays 900 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. The Battle Damage this card inflicts to your opponent is halved.",0.0,"Target Synchro Summoned monster gains 500 ATK for each Synchro Material Monster used to Summon it, until the End Phase." 2176,"Negate the effect of any Trap Card that targets this card, and destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card attacks, destroy 1 Spell or Trap Card on your opponent's side of the field at the end of the Damage Step.",0.0,"Discard 1 ""Cloudian"" monster, then target 1 face-up monster on the field; place Fog Counters on that target equal to its Level. You can banish this card and 1 ""Cloudian"" monster from your GY; Special Summon 1 ""Cloudian"" monster from your Deck. You can only use 1 ""Cloudian Aerosol"" effect per turn, and only once that turn." 7431,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 ""Dracoslayer"" monster and 1 ""Dracoverlord"" monster, and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy that card. If this card in its owner's control is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 ""Dracoslayer"" monster and 1 ""Dracoverlord"" monster from your Deck.",0.25,"When this card is discarded to the GY, select and destroy 1 face-up card on the field." 10513,"2 Level 9 monsters During your turn, when you activate a card or effect (Quick Effect): You can target 1 card of the same type (Monster, Spell, or Trap) in your GY; attach it to this card as material. During your opponent's turn, when a card or effect is activated (Quick Effect): You can detach 1 material of the same type (Monster, Spell, or Trap) from this card, and if you do, negate the activation, and if you do that, destroy that card. You can only use each effect of ""Sacred Tree Beast, Hyperyton"" once per turn.",0.0,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon ""Kaiser Sea Snake"" once per turn this way. When Summoned this way: You can Special Summon 1 Level 8 Sea Serpent-Type monster from your hand or GY, but its ATK and DEF become 0. If this card is Special Summoned, its Level becomes 4 and original ATK becomes 0." 5790,"When your opponent activates a Normal Trap Card in response to your monster's attack declaration targeting an opponent's monster: You can discard this card; negate the activation, and if you do, destroy that card (this is a Quick Effect).",0.0,"When this card declares an attack, you can take control of 1 face-up Attack Position monster your opponent controls, and attack with it instead of this monster. It cannot attack your opponent directly. Return it to your opponent at the end of the Battle Phase." 7572,"Valkyrion the Magna Warrior"" + ""Berserkion the Electromagna Warrior"" Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can negate the activation, and if you do, destroy that card. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 ""Valkyrion the Magna Warrior"" and 1 ""Berserkion the Electromagna Warrior"" from your hand and/or Deck, ignoring their Summoning conditions.",0.4444444444444444,"1 ""Nordic Alfar"" Tuner + 2 or more non-Tuner monsters Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase, you can negate its activation and destroy it. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the GY this turn, you can remove from play 1 ""Nordic Alfar"" Tuner monster from your GY to Special Summon this card from the GY. When this card is Special Summoned by this effect, you can select 1 Trap Card in your GY, and add it to your hand." 9352,"Negate the effects of monsters in the Extra Monster Zones while this card is in the Main Monster Zone. When this card is destroyed by battle: You can Special Summon 1 ""Beatraptor"" from your Deck. You can only use this effect of ""Beatraptor"" once per turn.",0.0,FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field. 876,"When this monster destroys the following number of monsters as a result of battle, the following effects are activated in order: One: As long as this card remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them. Two: You can Special Summon 1 ""Fushioh Richie"" from your hand or your Deck by Tributing this card during your Main Phase.",0.0,"This card's name becomes ""Cyber Dragon"" while on the field or in the GY. If you Normal or Special Summon ""Cyber Dragon"", except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of ""Cyber Dragon Vier"" once per turn. Every ""Cyber Dragon"" you control gains 500 ATK/DEF." 9436,"When a Spell/Trap Card, or monster effect, is activated while you control a face-up non-Effect Monster: Negate the activation. If this Set card you control is destroyed by your opponent's card effect: You can Special Summon 1 non-Effect Monster from your Extra Deck.",0.0,"Activate only when a face-up ""Morphtronic"" monster you control is selected as an attack target. Negate the attack, and change the battle position of the selected ""Morphtronic"" monster." 2244,"Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster.",0.0,"Remove from play 1 ""Blackwing"" monster in your hand to draw 2 cards. You cannot Special Summon during the same turn you activate this card. You can only activate 1 ""Cards for Black Feathers"" per turn." 9740,"You can only control 1 ""Nidhogg, Generaider Boss of Ice"". When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 ""Generaider"" monster or 1 Wyrm monster; negate the Summon, and if you do, destroy that monster(s). You can only use this effect of ""Nidhogg, Generaider Boss of Ice"" once per turn.",0.0,"Face-up Attack Position monsters your opponent controls with 0 ATK cannot be destroyed by battle by ""Reptilianne"" monsters." 8364,"When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, it cannot be destroyed by battle this turn. When an effect of a monster your opponent controls is activated that targets 1 Cyberse monster you control (and no other cards) (Quick Effect): You can negate the effects of both that Cyberse monster you control and that opponent's monster until the end of this turn.",0.2,"You can target 1 face-up card your opponent controls; destroy 1 ""Icejade"" monster you control, and if you do, negate the targeted card's effects until the end of this turn (even if this card leaves the field). If a face-up WATER monster(s) you control leaves the field by your opponent, except by being destroyed: You can take 1 ""Icejade"" monster from your Deck, and either add it to your hand or Special Summon it. You can only use each effect of ""Icejade Erosion"" once per turn." 8679,"2 Level 8 monsters If this card has a ""Photon"" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of ""Number 90: Galaxy-Eyes Photon Lord"" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a ""Galaxy"" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 ""Photon"" or ""Galaxy"" card from your Deck, and either add it to your hand or attach it to this card as material.",0.0,"If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of ""Flame Bufferlo"" once per turn." 8783,"When a card or effect is activated that would destroy a monster on the field (except during the Damage Step): Target 1 Link Monster on each field; negate the effects of your opponent's targeted monster, and if you do, equip this card to your targeted monster. The equipped monster cannot be destroyed by card effects.",0.0,If you control 2 or more face-up Xyz Monsters: Detach 2 Xyz Materials from a monster you control and draw 2 cards. 12409,"When an opponent's monster declares an attack: You can Special Summon this card from your hand. You can only use this effect of ""Emissary from the House of Wax"" once per turn. If this card battles a monster, neither can be destroyed by that battle. At the end of your opponent's Battle Phase: You can activate this effect; until the start of your opponent's next Battle Phase, all Attack Position monsters your opponent currently controls cannot change their battle positions, nor be used as material for a Fusion, Synchro, Xyz, or Link Summon, also their effects are negated.",0.0,"You can send one face-up ""Machina Soldier"", ""Machina Sniper"", and ""Machina Defender"" you control to the GY to Special Summon 1 ""Machina Force"" from your hand or your Deck." 8574,"Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. When this card leaves the field, destroy that monster. The equipped monster can be treated as 2 Tributes for a Tribute Summon. You can only activate 1 ""Restoration of the Monarchs"" per turn.",0.25,"If this card is Special Summoned: You can excavate the top cards of your Deck, equal to the number of monsters ""Fur Hire"" you control with different names, except ""Rafale, Champion Fur Hire"", and if you do, add 1 of them to your hand, also shuffle the rest back into the Deck. When your opponent activates a monster effect (Quick Effect): You can discard 1 card ""Fur Hire""; negate the activation. You can only use each effect of ""Rafale, Champion Fur Hire"" once per turn." 10605,"[ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your ""Solfachord"" Pendulum Monster(s) is Pendulum Summoned. [ Monster Effect ] You can Special Summon this card (from your hand) by Tributing 2 Pendulum Monsters. You can only use each of the following effects of ""DoSolfachord Coolia"" once per turn. You can target 1 face-up card your opponent controls, or up to 2 cards if you have an odd Pendulum Scale in your Pendulum Zone; negate its effects until the end of your opponent's turn. When an effect of a monster on the field is activated, with an equal or lower ATK than the highest Pendulum Scale in your Pendulum Zone x 300: You can destroy that monster.",0.0,"If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card." 821,"When there is another face-up Fiend-Type monster on your side of the field, negate the effect of Flip Effect Monsters destroyed by this card as a result of battle.",0.0,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can remove 1 Spell Counter from this card, then activate 1 of these effects; ● This card gains 1500 ATK, and its Level is increased by 1. ● Add 1 ""Kuriboh"" monster or 1 ""Multiply"" from your Deck or GY to your hand. You can only use this effect of ""Skilled Brown Magician"" once per turn." 3681,"When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 ""Stardust Dragon"" from your Extra Deck.",0.0,"Discard 1 card; add 2 ""Magician"" Pendulum Monsters with different names from yourDeck to your hand, also, until the end of your opponent's next turn after this cardresolves, ""Magician"" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 ""Pendulum Call"" per turn. You cannot activate this card if you activated a ""Magician"" monster's Pendulum Effect this turn." 5715,"When a monster your opponent controls that was Special Summoned this turn activates its effect: Negate that effect, and if you do, destroy that card.",0.0,"During your Main Phase: You can excavate the top card of your Deck, and if it is a monster, Special Summon it, and if you do, place this card on the bottom of the Deck. If it wasn't a monster, or couldn't be Special Summoned, place it on the bottom of the Deck. Place the monster Special Summoned by this effect on the bottom of the Deck during the End Phase. You can only use this effect of ""Mimikuril"" once per turn." 11115,"When a monster effect activated by your opponent resolves, if that opponent's monster has 0 ATK or DEF, and you control a Level 8 or higher Fiend Fusion Monster, you can negate that activated effect. At the end of the Damage Step, if monsters with 0 ATK battled each other: You can destroy your opponent's battling monster. You can only use each effect of ""Branded Disciple"" once per turn.",0.0,"2 or more Level 9 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and declare 1 Attribute; this turn, all face-up monsters on the field become that Attribute, also all monsters in your opponent's possession with that Attribute cannot activate their effects or attack. Monsters that ""True Draco"" and ""True King"" monsters in your hand would destroy with their effects can be chosen from your opponent's field." 8468,"When this card is activated: You can target 1 Level 5 or higher monster in your GY; Special Summon it. When this card leaves the field, destroy that monster. Negate any opponent's monster effect that activates in the same column as a ""Mekk-Knight"" monster you control.",0.0,Once per turn: You can target 1 monster your opponent controls; toss a coin 3 times and destroy it if at least 2 of the results are heads. 4018,Activate by sending 1 face-up Synchro Monster you control to the GY when your opponent Summons a monster. Negate the Summon and destroy that card. Your opponent cannot Summon a monster until the End Phase of this turn.,0.0,"When you activate this card, you can also detach up to 3 materials from monsters you control; add 1 ""Springans"" monster from your Deck to your hand, then, if you detached any material at activation, you can Special Summon that many ""Springans"" monsters from your hand or GY. During your Main Phase, if this card is in your GY: You can target 1 Xyz Monster on the field; detach 1 material from it, and if you do, add this card to your hand. You can only use 1 ""Tally-ho! Springans"" effect per turn, and only once that turn." 3957,"When a monster would be Summoned, OR when a Spell Card, Trap Card, or monster effect is activated that includes an effect that Special Summons a monster(s): Pay 2000 Life Points; negate the Summon or activation, and if you do, destroy that card.",0.0,"Add 1 ""Kuriboh"" or 1 ""Winged Kuriboh"" from your Deck to your hand, OR Special Summon 1 ""Kuriboh"" or 1 ""Winged Kuriboh"" from your Deck." 7123,"When a monster(s) would be Special Summoned, or a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.",0.25,"When there is another face-up Fiend-Type monster on your side of the field, negate the effect of Flip Effect Monsters destroyed by this card as a result of battle." 6374,"If this is the only Set card in your Spell & Trap Zone, when a monsterwould be Summoned, OR a Spell Card, Trap Card, or monster effect is activated: Pay 3000 LP; negate the Summon or activation, and if you do, destroy that card.",0.25,"When this card is destroyed by battle and sent to the GY, you can Special Summon 1 ""Genex"" monster with 1500 or less ATK from your Deck in face-up Attack Position." 6985,"When a monster(s) would be Special Summoned, or a monster effect is activated: Tribute 1 WIND Spellcaster-Type monster; negate the Summon or activation, and if you do, destroy that card.",0.25,When this card is destroyed by battle: You can destroy the monster that destroyed it. 4616,"2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card.",0.0,"If you use this card to Tribute Summon a Reptile-Type ""Worm"" monster, you can Special Summon this card from your GY to your opponent's side of the field in face-up attack position." 9636,"Activate 1 of these effects. When your opponent activates a Spell/Trap Card while a ""Dream Mirror of Joy"" is in a Field Zone: Negate the activation, and if you do, destroy that card. When your opponent would Special Summon monster(s) while a ""Dream Mirror of Terror"" is in a Field Zone: Negate the Summon, and if you do, destroy that monster. You can only activate 1 ""Dream Mirror Oneiromancy"" per turn.",0.0,"Target 1 ""Fluffal"" or ""Frightfur"" monster in your GY; Special Summon it, but its effects are negated. You can only activate 1 ""Suture Rebirth"" per turn." 12265,"Once per turn, when a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 ""Snack Token"" (Plant/LIGHT/Level 1/ATK 800/DEF 800). Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 Normal Monster; negate the Special Summon, and if you do, destroy that monster(s).",0.0,"Add 1 Pendulum Monster from your Deck to your Extra Deck face-up. You can only activate 1 ""Pendulum Treasure"" per turn." 7397,If the activation of a Spell/Trap Card is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is destroyed by battle: You can place this card in your Pendulum Zone.,0.14285714285714285,"Increase the Levels of all ""F.A."" monsters on the field by 2 during the Battle Phase only. Once per turn, when your ""F.A."" monster destroys an opponent's monster by battle: You can draw 1 card. If this face-up card on the field is destroyed by a card effect: You can add 1 ""F.A."" card from your Deck to your hand, except ""F.A. Circuit Grand Prix"". You can only use this effect of ""F.A. Circuit Grand Prix"" once per turn." 4022,"This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. Once per turn, this card cannot be destroyed by battle.",0.0,"When this card is activated: Add 1 ""Black Luster Soldier"" Ritual Monster or 1 ""Gaia The Fierce Knight"" monster from your Deck to your hand. Each time a Monster Card(s) is sent from the hand or field to the GY, place 1 Spell Counter on this card for each of those cards (max. 6). Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell Card from your Deck to your hand. You can only activate 1 ""Gateway to Chaos"" per turn." 6269,When this card is Normal or Special Summoned: You can change its battle position. Cannot be destroyed by battle.,0.3333333333333333,"1 Tuner + 1 or more non-Tuner Winged Beast-Type monsters When this card is destroyed by battle and sent to the GY, you can Special Summon 1 Level 4 or lower Winged Beast-Type monster from your Deck." 1964,"When an Attack Position ""Destiny HERO"" monster you control is targeted for an attack: Target it; change it to Defense Position and equip it with this card. The equipped monster cannot be destroyed by battle.",0.0,"Add 1 ""Toon World"", or 1 card that specifically lists the card ""Toon World"" in its text, from your Deck to your hand, except ""Toon Bookmark"". If a ""Toon World(s)"" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 ""Toon Bookmark"" per turn." 6596,"1 ""Mecha Phantom Beast"" Tuner + 1 or more non-Tuner ""Mecha Phantom Beast"" monsters When this card is Synchro Summoned: You can Tribute ""Mecha Phantom Beast Tokens"" up to the number of cards in your opponent's hand; randomly discard cards from your opponent's hand, equal to the number of Tributed monsters. Other ""Mecha Phantom Beast"" monsters you control cannot be destroyed by battle or card effects. If this card in its owner's possession is destroyed by your opponent (by battle or card effect): You can Set 1 Quick-Play Spell Card directly from your Deck.",0.2,"When a monster(s) on the field is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand, then, if 2 or more monsters on the field were destroyed by that card effect, you can Special Summon 1 ""Overflow Token"" (Dragon/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of ""Overflow Dragon"" once per turn." 5679,"Once per turn, when a monster(s) you control is Tributed to activate a card or effect other than this card's: Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token; Special Summon 1 ""Mecha Phantom Beast"" monster from your hand.",0.0,"You cannot activate the effects of other Special Summoned monsters with the same Attribute as this card. Once per turn, during this card's owner's Main Phase (Quick Effect): You can give control of this card to your opponent, then you can change this card's Attribute to any Attribute until the end of the next turn." 5830,"2 Level 2 Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 ""Kagemusha Raccoon Token"" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.",0.0,"Once per turn you can place 1 Venom Counter on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn" 5539,When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your GY; Special Summon it in face-up Defense Position. It cannot be destroyed by battle or by card effects this turn.,0.0,Send the top 5 cards of your Deck to the GY. 5660,"You can target 1 ""Number C39"" monster you control; equip this monster from your hand or your side of the field to that target. The equipped monster cannot be destroyed by battle. At the end of the Damage Step, when the equipped monster attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can make the opponent's monster's ATK 0 (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, the equipped monster can make a second attack on the same monster in a row.",0.0,"You can Ritual Summon this card with ""Underworld Ritual of Prediction"". Must be Ritual Summoned, or Special Summoned with ""Prediction Princess Tarotrei"". You can only use each effect of ""Prediction Princess Tarotreith"" once per turn. (Quick Effect): You can activate 1 of these effects; ● Flip any number of face-down monsters you control to face-up Defense Position. ● Flip any number of face-up monsters you control to face-down Defense Position. FLIP: You can Special Summon 1 Flip monster from your Deck in face-down Defense Position." 6606,"[ Pendulum Effect ] When you Pendulum Summon a Zombie-Type monster(s): You can activate this effect; it cannot be destroyed by battle or card effects this turn. [ Monster Effect ] If this card destroys a monster by battle: You can target 1 Pendulum Monster in your Graveyard; add it to your hand.",0.3333333333333333,"Once per turn: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. At the start of the Damage Step, when this card battles a monster with an equal or lower Level: You can destroy that monster, then increase this card's Level by the original Level of the destroyed monster." 5895,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 ""Ghostrick"" monster on the field; this turn, it cannot be destroyed by battle or by card effects.",0.2,"Each time a ""Spellbook"" Spell Card is activated, place 1 Spell Counter on this card. All Spellcaster-Type monsters you control gain 100 ATK for each Spell Counter on this card. When this card with Spell Counter(s) is destroyed and sent to the GY: You can add 1 Spellcaster-Type monster from your Deck to your hand, whose Level is less than or equal to the number of Spell Counters that were on this card." 8445,"2 ""Iswarm"" monsters While this card is in an Extra Monster Zone, neither player can Special Summon monsters from the Extra Deck to Main Monster Zones, except to zones this card points to. While this card points to a monster, this card cannot be destroyed by battle or card effects, also neither player can target it with card effects. Once per turn, when a monster(s) on the field is destroyed by battle or card effect: You can Special Summon Level 4 or lower ""lswarm"" monsters from your Deck in Defense Position, up the number of monsters destroyed.",0.0,"If this card attacks, select 1 Spell or Trap Card your opponent controls and destroy it at the end of the Damage Step." 3882,"Equip only to an ""Amazoness"" monster. Once per turn, that monster cannot be destroyed by battle. When the equipped monster attacks, after damage calculation, destroy the attack target.",0.0,"Add 1 ""Ice Barrier"" monster from your Deck to your hand." 3816,"When this card is Normal or Flip Summoned, it is changed to Defense Position. Face-up ""Ice Barrier"" monsters you control cannot be destroyed by Spell or Trap Card effects.",0.0,"If this card is Normal or Special Summoned: You can add 1 ""Rescue-ACE"" Spell from your Deck to your hand. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 ""Rescue-ACE"" monster from your hand, except ""Rescue-ACE Air Lifter"". You can only use each effect of ""Rescue-ACE Air Lifter"" once per turn." 5033,"1 ""Vylon"" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target 1 Equip Spell Card in your GY; equip that target to this card. While this card is equipped with an Equip Card, it cannot be destroyed by Spell/Trap effects, except for Equip Cards.",0.0,"If this card is sent to the GY: You can send 1 ""Skull Servant"" and 1 ""The Lady in Wight"" from your hand and/or Deck to the GY. You can banish 2 ""Skull Servants"" and this card from your GY; Special Summon 1 ""King of the Skull Servants"" from your Deck. This card's name becomes ""Skull Servant"" while it is in theGY." 9394,"1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of ""Salamangreat Almiraj"" once per turn.",0.5,"Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects. ● The Normal and Special Summons of their monsters cannot be negated. ● If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated. ● Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects. You can only activate 1 ""Hidden Springs of the Far East"" per turn." 4781,"2 Level 6 Dinosaur-Type monsters This card cannot be destroyed by card effects while it has Xyz Material. When your opponent Special Summons a monster(s): You can detach 1 Xyz Material from this card; destroy that monster(s).",0.0,"Target 1 Machine ""Cyber"" Fusion Monster in your GY; return it to the Extra Deck or Special Summon it, ignoring its Summoning conditions. If a Machine ""Cyber"" Fusion Monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of ""Cyber Eternal"" once per turn." 7095,"When this card is Normal or Special Summoned: You can Set 1 ""Majespecter"" Spell/Trap Card directly from your Deck, but it cannot activate this turn. You can only use this effect of ""Majespecter Toad - Ogama"" once per turn. Cannot be targeted or destroyed by your opponent's card effects.",0.5,"When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy that card." 7453,"When this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, Pendulum Monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects.",0.2,If this card is discarded from your hand to your GY by an opponent's card effect: Special Summon this card from the GY. When this card is Special Summoned this way: Destroy all monsters your opponent controls OR all Spell/Trap Cards they control. 3469,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Ritual of Grace"". When this card is Ritual Summoned, select a number of face-up cards on the field (except this card), up to the number of monsters you used for the Ritual Summon. While any of the selected cards are face-up on the field, this card cannot be destroyed by card effects.",0.0,"This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, your opponent skips their next Draw Phase." 2023,"Rescueroid"" + ""Ambulanceroid"" This monster cannot be Special Summoned except by Fusion Summon. Once per turn, when a monster on your side of the field is destroyed by battle and sent to the GY, you can Special Summon that monster in Defense Position.",0.0,"Special Summon 1 of your ""Fallen of Albaz"" that is banished, in your hand, or in your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of ""Fallen of Albaz"" this turn: You can Set this card. You can only use each effect of ""Branded Bond"" once per turn." 1579,"When a Fusion Monster is destroyed and sent to the GY by a card effect, select 1 of the Fusion Material Monsters written in the card text of that Fusion Monster from your GY and Special Summon it to your side of the field.",0.0,"All monsters your opponent controls lose 300 ATK/DEF. You can only use each of the following effects of ""Urubonus, the Avatar of Malice"" once per turn. You can Tribute 1 Reptile monster; Special Summon this card from your hand. You can Tribute 1 monster; all face-up monsters your opponent currently controls lose ATK/DEF equal to the Tributed monster's original ATK, until the end of this turn." 3294,"1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters This monster cannot be Special Summoned except by Synchro Summon. When this card is Synchro Summoned, you can destroy up to 2 cards you control. If you do, for each card destroyed by this effect, this card gains 1 additional attack this turn.",0.0,"When a face-up card(s) on the field and/or in the GY is added to your opponent's hand by an effect: Look at their hand, also banish the added card(s) and all cards with the same name, if any." 3461,"1 ""Blackwing"" Tuner Monster + 2 or more non-Tuner monsters When this card is Synchro Summoned, you can select and destroy up to 2 face-up monsters on the field with DEF lower than this card's ATK. You cannot conduct your Battle Phase the turn you activate this effect. The next time a ""Blackwing"" monster you control would be destroyed by battle during your opponent's turn, it is not destroyed; this effect only happens once.",0.2,"You can Ritual Summon this card with ""Breath of Acclamation"". When an opponent's monster declares a direct attack: You can discard this card; negate the attack, and if you do, negate that monster's effects. (Quick Effect): You can target 1 face-up monster your opponent controls; return both that monster and this card to the hand. You can only use each effect of ""Raging Storm Dragon - Beaufort IX"" once per turn." 5036,"When any face-up ""Vylon"" Equip Cards you control are destroyed (except during the Damage Step): You can Special Summon an equal or lower number of ""Vylon"" Tuner monsters from your Deck. They cannot be used as Synchro Material Monsters, except for the Synchro Summon of a ""Vylon"" Synchro Monster.",0.0,If your opponent Special Summons a monster(s): Your opponent sends 1 card from their Extra Deck to the GY. 7444,"1 Tuner + 1 or more non-Tuner Synchro Monsters For this card's Synchro Summon, you can treat 1 Pendulum Summoned Pendulum Monster you control as a Tuner. If this card is Synchro Summoned using a Pendulum Summoned Pendulum Monster Tuner: You can target 1 card in your GY; add it to your hand. When this card destroys an opponent's monster by battle: You can halve your opponent's LP. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.",0.25,"This card cannot be Special Summoned. During the End Phase of the turn that this card is Normal Summoned or flipped face-up, return it to its owner's hand. When this card is Normal Summoned or flipped face-up, destroy all other face-up monsters." 11637,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower Pendulum Monster from your hand or face-up from your Extra Deck. At the end of the Damage Step, when this card or your Pendulum Monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can destroy that opponent's monster. You can only use each effect of ""Tilting Entrainment"" once per turn.",0.0,"If ""Harpie Lady"" is on the field: Special Summon 1 ""Harpie Lady"" or ""Harpie Lady Sisters"" from your hand or Deck." 5659,"Target 1 face-up Xyz Monster you control; Special Summon 3 ""Umbral Horror Mirage Tokens"" (Fiend-Type/DARK/Level 1/ATK ?/DEF 0). (When Summoned, each Token's ATK becomes equal to that Xyz Monster's current ATK. They cannot attack your opponent directly or be Tributed, except for a Tribute Summon.) When that face-up Xyz Monster leaves the field, destroy these Tokens.",0.0,"Your opponent cannot target ""Danger!"" monsters you control with card effects during the turn they are Special Summoned. Once per turn: You can target 1 ""Danger!"" monster you control; while you control that face-up monster and this face-up card, that monster can attack directly, also your opponent's monsters cannot target it for attacks, but it does not prevent your opponent from attacking you directly." 9487,"Your opponent cannot target this Tribute Summoned card with Spell/Trap Cards or effects. You can only use each of the following effects of ""Simorgh, Lord of the Storm"" once per turn. ● When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 Wind Winged Beast monster, then target 1 card your opponent controls; shuffle it into the Deck. ● When a Winged Beast monster you control is destroyed by battle while this card is in your GY: You can add this card to your hand.",0.3333333333333333,"3 Level 5 monsters (This card is always treated as ""Number C39: Utopia Ray"".) Once per turn, when a card or effect is activated that targets this card, or when this card is targeted for an attack (Quick Effect): You can equip 1 ""ZW -"" monster from your hand or Deck to this card as if it were equipped by that monster's effect. Once per turn: You can detach 1 material from this card, then target face-up cards your opponent controls up to the number of ""ZW -"" Monster Cards equipped to this card; negate their effects." 3825,"When this card is Tribute Summoned by Tributing a ""Genex"" monster, you can destroy 1 card your opponent controls.",0.5,"You can Tribute 1 monster; add 1 monster from your Deck to your hand, whose combined original ATK/DEF equals the combined original ATK/DEF of the Tributed monster. You can only use this effect of ""Spirit Sculptor"" once per turn." 4469,When a Level 5 or higher monster is Special Summoned: Tribute this face-up card on the field; destroy that Level 5 or higher monster.,0.0,"You can banish 2 ""Noble Knight"" monsters from your GY; Special Summon this card from your hand or GY. You can only use this effect of ""Noble Knight Eachtar"" once per turn. A Synchro or Xyz Summon of a ""Noble Knight"" monster using this card as a Material cannot be negated, also your opponent cannot activate cards or effects when that monster is Special Summoned." 2591,"Activate only when your opponent Normal Summons or Flip Summons a monster. Special Summon 1 ""Clone Token"", with the same original Level, Type, Attribute, ATK, and DEF as the Summoned monster. When that monster is destroyed and sent to the GY, destroy this Token.",0.0,"If a Cyberse monster you control would be used as Link Material for a ""Code Talker"" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a ""Code Talker"" monster: You can target 1 face-up monster your opponent controls; change its ATK 0, also negate its effects. If this card on the field was used as material, you can target 2 monsters, instead. You can only use each effect of ""Code Radiator"" once per turn." 9179,"2 Level 9 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of ""Infinitrack Earth Slicer"" once per turn. ● You can detach any number of materials from this card, then target that many cards on the field; destroy them. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.",0.0,"While you control another Reptile-Type monster, if a Reptile-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent." 4807,"Tribute 1 ""Ninja"" monster; Special Summon any number of ""Ninja"" monsters from your Deck, in face-up Attack Position or face-down Defense Position, with combined Levels less than or equal to the Level of the Tributed monster. When this card leaves the field: Destroy those monsters.",0.0,"Special Summon 1 ""Ghostrick"" monster from your hand or GY, then you can change 1 face-down ""Ghostrick"" monster you control to face-up Attack Position. You can banish this card from your GY, then target 1 ""Ghostrick"" Xyz Monster you control; attach 1 ""Ghostrick"" card from your GY to it as material. You can only use each effect of ""Ghostrick Shot"" once per turn." 5244,"When this card is Summoned: You can distribute a number of Ice Counters among face-up monsters your opponent controls equal to the number of face-up WATER monsters you control, then if you distributed 3 or more Ice Counters, you can destroy 1 card your opponent controls.",0.3333333333333333,Tribute 1 Level 2 or higher monster. Add 1 Tuner Monster from your GY to your hand whose Level is less than or equal to half of the Tributed monster's. 1355,"Tribute 1 face-up ""Ninja"" monster you control; Special Summon 1 Beast, Winged Beast, or Insect-Type monster with a Level less than or equal to the Level of the Tributed card + 3 from your hand or Deck. When this card leaves the field, destroy that monster.",0.0,"When a monster is Normal Summoned to your side of the field, except ""Master of the Flaming Dragonswords"": You can increase that monster's Level by 1, and this card gains 300 ATK until the End Phase." 1359,"Select 1 face-up Level 2 or lower Normal Monster (except a Token) on your side of the field when you activate this card. When this card resolves, you can Tribute the selected Normal Monster and destroy 1 or 2 Spell or Trap Cards on your opponent's side of the field.",0.0,An Insect-Type monster equipped with this card increases its ATK and DEF by 300 points. 5917,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect. Your opponent cannot activate the targeted cards in response to this effect's activation.",0.2,"When your ""Salamangreat"" monster is targeted for an attack by an opponent's monster: You can send this card from your hand to the GY, then target those 2 monsters that would battle; gain LP equal to the ATK of that opponent's monster's, also your targeted monster cannot be destroyed by battle this turn. When your ""Salamangreat"" monster destroys an opponent's monster by battle and sends it to the GY, while this card is in your GY: You can add this card to your hand. You can only use this effect of ""Salamangreat Raccoon"" once per turn." 9570,"You can Ritual Summon this card with ""Chaos Form"". If this card is Special Summoned: You can Tribute 1 monster; your opponent cannot activate monster effects this turn. When this card destroys an opponent's monster by battle: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of ""Magician of Black Chaos MAX"" once per turn.",0.0,"For the rest of this turn, negate all Equip, Field, Continuous and Quick-Play Spell Card effects on the field." 1465,"When this card is Tribute Summoned, you can select up to 2 Spell or Trap Cards on the field. Destroy them.",0.25,"2 Cyberse monsters You can Tribute this card; return 1 Fusion Monster from your GY to the Extra Deck, then Fusion Summon that Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY. If this card is banished from your GY: You can make Special Summoned monsters your opponent currently controls lose 400 ATK for each Cyberse monster currently in your GY, until the end of this turn." 2622,"When this card destroys an opponent's monster by battle, Special Summon 1 ""Thunder Option Token"" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.",0.0,"Once per turn: You can banish 1 face-up Ritual, Fusion, Synchro, Xyz, Pendulum, or Link Monster you control; this turn, the effects of monsters with the same card type as the banished monster (Ritual, Fusion, Synchro, Xyz, Pendulum, or Link) are negated." 11119,"[ Pendulum Effect ] While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of ""D/D/D Deviser King Deus Machinex"" once per turn. [ Monster Effect ] 2 Level 10 Fiend monsters You can also Xyz Summon this card by using a ""D/D/D"" monster you control as material. (Transfer its materials to this card.) You can only control 1 ""D/D/D Deviser King Deus Machinex"" in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 ""Dark Contract"" card you control, and if you do, attach that opponent's card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone.",0.3333333333333333,"Target 1 Insect-Type Xyz Monster you control; Special Summon from your Extra Deck, 1 Insect-Type monster that is 2 Ranks higher or lower than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only activate 1 ""Bug Signal"" per turn." 5729,"Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 monster card in their GY; shuffle that target into the Deck. You can only control 1 face-up ""Yellow Duston"".",0.0,"During Main Phase 1, if the turn player successfully conducts their third Summon of a monster(s) this turn: It becomes the End Phase." 5197,"2 Level 4 Warrior-Type monsters Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's side of the field (except during the Damage Step): You can detach 1 Xyz Material from this card; destroy that Special Summoned monster(s).",0.0,"4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation." 9824,"If a monster is in the Extra Monster Zone: You can Special Summon this card from your hand. You can target 1 face-up monster in the Extra Monster Zone; equip that face-up monster to this card (max. 1). When this card destroys an opponent's monster by battle: You can Special Summon 1 of your Monster Cards equipped to this card. You can only use each effect of ""Gizmek Kaku, the Supreme Shining Sky Stag"" once per turn.",0.0,"While you control 2 or more face-up Defense Position monsters, your opponent cannot target Defense Position monsters you control with card effects, also those monsters cannot be destroyed by your opponent's card effects. If this card would be destroyed by card effect, you can destroy 1 card in your Spell & Trap Zone instead." 2340,Activate only when there are 3 or more cards in your opponent's Spell & Trap Card Zone. Destroy 1 card in your opponent's Spell & Trap Card Zone.,0.0,"FLIP: Draw 1 card. During your Standby Phase: You can send this face-up card to the GY; Special Summon 1 ""Dark Mimic LV3"" from your hand or Deck." 3943,"Activate only when an ""Amazoness"" monster you control destroys an opponent's monster by battle and sends it to the GY. Special Summon 1 Level 4 or lower ""Amazoness"" monster from your Deck.",0.0,"When this card is Normal Summoned or flipped face-up: Add 1 ""Spellbook"" Spell Card from your Deck to your hand." 1010,"You can only activate this card when you Normal Summon a monster successfully. If there are more monsters on your opponent's side of the field than your side, destroy your opponent's monsters so that your opponent controls the same number of monsters as you. Your opponent selects which monsters are destroyed.",0.0,"Cannot be Normal Summoned or Set. Must be Special Summoned with ""Rose Bud"" and cannot be Special Summoned by other ways. Each time this card inflicts Battle Damage to your opponent: It gains 200 ATK and loses 200 DEF. Your opponent can only target ""Elemental HERO Poison Rose"" for attacks." 1970,"When a monster you control is destroyed by battle and sent to the GY: Special Summon 1 Level 4 or lower ""Destiny HERO"" monster from your hand or Deck.",0.0,"You can send this card from your hand to the GY; add 1 ""Garbage Lord"" from your Deck to your hand. You can only use the effect of ""Garbage Ogre"" once per turn." 8537,"When an opponent's monster declares a direct attack: You can Special Summon 1 ""F.A."" monster from your Deck. You can only use this effect of ""F.A. Dead Heat"" once per turn. Once per battle, if your ""F.A."" monster battles an opponent's monster, before damage calculation: You can have both players roll a six-sided die. If your result is higher, increase the Level of your battling monster by 4, until the end of this turn (even if this card leaves the field). If your result is lower, destroy your battling monster. If it's a tie, both players roll again.",0.0,"You can only Special Summon ""Servant(s) of Endymion"" once per turn. This card with a Spell Counter can attack directly. Once per opponent's turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster." 1966,"Once per turn, during your Standby Phase: You can target 1 ""Destiny HERO"" monster in your GY that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target.",0.0,"Target 1 Quick-Play Spell Card in your GY, except ""Quick Booster""; shuffle that target into the Deck. If this card you control is destroyed by your opponent's card and sent to your GY: You can add 1 Quick-Play Spell Card from your Deck to your hand, except ""Quick Booster""." 11708,"Activate this card by targeting 1 monster with 0 ATK in your GY; Special Summon it in Attack Position, and if you do, equip this card to it. When this card leaves the field, destroy that monster. You can only activate 1 ""Stonehenge"" per turn.",0.0,"Ocubeam"" + ""Mega Thunderball" 9476,"When a monster you control is destroyed by battle: Special Summon 1 monster from your hand or Deck with ATK less than or equal to that destroyed monster, in face-down Defense Position. You can only activate 1 ""Setuppercut"" per turn.",0.0,This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Level 6 or higher Spellcaster-Type monsters. You can negate the activation of any Trap Cards and destroy them. 883,When a monster(s) with 1400 or less ATK is Normal Summoned or Special Summoned: Destroy those monsters with 1400 or less ATK. This card must be face-up on the field to activate and to resolve this effect.,0.0,"When this card is Normal Summoned: You can Special Summon 1 ""Deskbot"" monster from your Deck, except ""Deskbot 003"". Once per turn, during either player's turn: You can target 1 ""Deskbot"" monster you control; it gains 500 ATK and DEF for each ""Deskbot"" card you currently control, until the end of this turn." 3983,When a monster you control is destroyed by battle and sent to the GY: Target 2 face-up monsters on the field; shuffle those targets into the Deck.,0.0,"If this card is Normal or Special Summoned: You can add 1 ""Ancient Gear"" card from your Deck to your hand, except ""Ancient Gear Wyvern"", also you cannot Set cards for the rest of this turn. You can only use this effect of ""Ancient Gear Wyvern"" once per turn. If this card attacks, your opponent's monsters cannot activate their effects until the end of the Damage Step." 3484,"This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Normal Summoned, you can destroy a number of Spell or Trap Cards your opponent controls equal to the number of face-up ""Fortune Lady"" monsters you control.",0.0,"Return 1 face-up Tribute Summoned ""Steelswarm"" monster to the hand; draw 1 card." 10980,When this card destroys an opponent's monster by battle: You can target 1 Cyberse monster with 1500 or less ATK in your GY; Special Summon it.,0.0,"You can Tribute 1 monster, then target 1 Cyberse monster in your GY; Special Summon it. You can only use this effect of ""RAM Clouder"" once per turn." 1656,"When a monster you control is destroyed by battle and sent to the GY: Special Summon 1 Level 4 or lower ""Elemental HERO"" monster from your hand or Deck.",0.0,"Equip only to a monster you control. Once per turn, you can look at 1 random card in your opponent's hand. The equipped monster cannot attack the turn you activate this effect." 3518,Activate only when a monster you control is destroyed by battle and sent to the GY. Special Summon it in Defense Position. The monster Special Summoned by this effect is destroyed during your End Phase.,0.0,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Goalkeeper"". You can only Special Summon ""U.A. Goalkeeper"" once per turn this way. Once per turn, during your opponent's turn: You can target 1 ""U.A."" monster you control; once during this turn, it cannot be destroyed by battle or card effects (this is a Quick Effect)." 9359,"When this card is Normal Summoned: You can target 1 Level 3 or lower Insect monster in your GY; Special Summon that monster in Defense Position. If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 ""Battlewasp"" monster from your hand or Deck. You can only use this effect of ""Battlewasp - Arbalest the Rapidfire"" once per turn.",0.0,"If you Normal or Special Summon an ""Aroma"" monster(s) (except during the Damage Step): You can gain 1000 LP. When an opponent's monster declares an attack, while your LP are lower than your opponent's: You can Special Summon 1 ""Aroma"" monster from your Deck. You can only use each effect of ""Aroma Gardening"" once per turn." 7374,"When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 ""Gadget"" monster from your Deck, except ""Gold Gadget"". You can only use 1 ""Gold Gadget"" effect per turn, and only once that turn.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all Reptile-Type monsters from your side of the field and GY. This card's ATK and DEF are each equal to the number of Reptile-Type monsters you removed x 600. During each of your End Phases, destroy 1 card on the field." 3668,"Once per turn, when a Machine-Type monster is destroyed by battle and sent to your GY, you can Special Summon 1 Machine-Type monster with lower ATK and the same Attribute from your Deck.",0.0,"If this card is Normal or Special Summoned: You can target 1 Level 8 or lower monster you control; until the End Phase, its name becomes ""Fleur Synchron"", also it is treated as a Tuner. You can Tribute this card; add 1 Equip Spell from your Deck to your hand. You can only use each effect of ""Noble Knight's Spearholder"" once per turn." 3653,"When this card is destroyed by battle, you can Special Summon 1 ""Bicular"" from your hand or Deck.",0.0,"During the End Phase of the turn this card was activated, add ""Spellbook"" Spell Cards from your Deck to your hand, except ""Spellbook of Judgment"", up to the number of Spell Cards activated after this card's resolution, then, you can Special Summon from your Deck 1 Spellcaster-Type monster whose Level is less than or equal to the number of cards added to your hand by this effect. You can only activate 1 ""Spellbook of Judgment"" per turn." 11649,"You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of ""Zalamander Catalyzer"" once per turn.",0.0,This creature casts a spell of terror and confusion just before attacking its enemies. 6854,"When a Spell/Trap Card is activated while you control a ""Raidraptor"" card: Negate that activation, and if you do, destroy that card.",0.16666666666666666,"1 Tuner + 1+ non-Tuner monsters When this card declares an attack while equipped: You can target 1 face-up card on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can target 1 Warrior monster you control; Special Summon this card from your GY as a Tuner, and if you do, equip that monster you control to this card as an Equip Spell that gives it 500 ATK. You can only use this effect of ""Infernoble Knight Captain Oliver"" once per turn." 3208,"When your opponent Normal or Special Summons a monster(s) with 1000 or more ATK, reveal 1 ""Iron Core of Koa'ki Meiru"" in your hand to activate this card. Destroy that Summoned monster(s).",0.0,"If this card is Normal or Special Summoned: You can target 1 ""Photon"" or ""Galaxy"" monster in your GY, except ""Galaxy Summoner""; Special Summon it in Defense Position. You can target 1 other LIGHT monster you control; it becomes Level 4 until the end of this turn. You can only use each effect of ""Galaxy Summoner"" once per turn." 2436,Activate only when a Reptile-Type monster you control is destroyed. Special Summon 1 Level 4 or lower Reptile-Type monster from your Deck.,0.0,"You can Tribute Summon this card by Tributing 1 monster your opponent controls and 1 Tribute Summoned monster you control. If this card is Tribute Summoned: You can banish 1 random card from your opponent's hand, and if you do, inflict 1000 damage to your opponent, then, if this card was Tribute Summoned by Tributing a Level 8 or higher Tribute Summoned monster, you can apply this effect. ● Banish 1 card on the field, and if it was a FIRE or DARK Monster Card, inflict damage to your opponent equal to its original Level x 200." 2430,"When a face-up ""Vennominon the King of Poisonous Snakes"" you control is destroyed, except by battle: Special Summon 1 ""Vennominaga the Deity of Poisonous Snakes"" from your hand or Deck.",0.0,"1 Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. You can only use each of the following effects of ""Hi-Speedroid Kendama"" once per turn. ● You can banish 1 Machine-Type monster from your GY; inflict 500 damage to your opponent. ● If this card is in your GY and you control no cards: You can Special Summon this card. You cannot Normal Summon/Set the turn you activate this effect." 4421,"Activate only when a ""T.G."" monster you control destroys your opponent's monster by battle and sends it to the GY. Select 1 ""T.G."" Synchro Monster in your GY and Special Summon it.",0.0,"You can only Special Summon ""Geistgrinder Golem"" once per turn. You can reveal 1 ""Yubel"" monster in your hand; Special Summon this card from your hand to your opponent's field, then you can Special Summon the revealed monster to your field. Once per turn, during damage calculation, if this card battles a ""Yubel"" monster: Your opponent gains 3000 LP. If you Special Summon ""Yubel"" while this card is in your GY (except during the Damage Step): You can Special Summon this card to your opponent's field." 394,"Once per turn, the original ATK of this card can be doubled. When this effect is applied, the card is immediately destroyed at the end of the turn.",0.0,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or reduce its Level by the Level of the Tuner used as material for its Synchro Summon. Gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to Level of the Synchro Monster that used this card as material x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of ""Cupid Pitch"" once per turn." 6010,"When a Winged Beast-Type monster you control is destroyed by battleand sent to the GY: Special Summon 2 ""Blackwing - Black Crest Tokens"" (Winged Beast-Type/DARK/Level 2/ATK 0/DEF 800).",0.16666666666666666,"1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a ""F.A."" Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card." 2906,Activate only when you Summon a Thunder-Type monster(s). Destroy 1 card your opponent controls.,0.0,"2 Level 7 Spellcaster-Type monsters Once per turn: You can detach 1 Xyz Material from this card; destroy Spell/Trap Card(s) your opponent controls, up to the number of ""Spellbook"" Spell Cards in your GY." 4611,"When this card is destroyed by battle: You can target 1 ""Evolsaur"" monster in your GY; Special Summon that target.",0.0,"During your Main Phase, you can Tribute this card to select and Special Summon 1 Level 4 or lower ""Jurrac"" monster from your GY, except ""Jurrac Aeolo""." 4374,"Activate only when a face-up ""Meklord"" monster on the field is selected as an attack target. Select 1 ""Meklord Army"" monster in your GY, and add it to your hand. Then, destroy the attack target.",0.0,"1 Psychic Tuner + 1+ non-Tuner monsters If this card is Special Summoned by the effect of a ""P.U.N.K."" card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your ""P.U.N.K."" card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of ""P.U.N.K. JAM Dragon Drive"" once per turn." 344,"When your opponent plays ""Dark Hole"", the monsters on your side of the field are not destroyed.",0.0,"While there are 4 or less cards in your opponent's GY, this card gains 600 ATK. While there are 8 or more cards in your opponent's GY, this card loses 300 ATK." 6016,"When your opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card and proceed to damage calculation. This card cannot be destroyed by that battle.",0.16666666666666666,"2 Level 8 monsters Once per turn, during either player's turn, when a Spell Card or effect is activated on the field: You can negate that effect, and if you do, attach that card to this card as Xyz Material. When an opponent's monster declares an attack: You can detach 1 Xyz Material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK." 2942,"Activate only when a monster you control is targeted by a Spell, Trap, or Effect Monster's effect that destroys 1 monster on the field. Switch the target to an appropriate monster your opponent controls.",0.0,"2 monsters At the start of each Battle Phase: You can target this card or 1 monster this card points to; banish it until the End Phase. You can only use this effect of ""Baba Barber"" once per turn." 2961,"When this card is Summoned, select 1 card your opponent controls. Toss a coin twice, and if the result is 2 heads destroy the selected card.",0.0,"(This card is always treated as a ""The Phantom Knights"" and ""Raidraptor"" card.) If this card is in your hand or GY: You can detach 1 material from your DARK Xyz Monster; Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Raider's Wing"" once per turn. An Xyz Monster whose original Attribute is DARK and has this card as material gains this effect. ● Your opponent cannot target this card with card effects." 2731,"When this card is Summoned, toss a coin:Heads: If this card destroys an opponent's monster by battle, you can Special Summon that monster to your side of the field. Tails: Your opponent gains control of this card.",0.0,"1 Warrior monster + 1 Level 5 or higher Dragon monster If this card is Fusion Summoned: You can target 1 Spell/Trap in your GY that specifically lists the card ""Gaia the Dragon Champion"" in its text; add it to your hand. You can only use this effect of ""Curse of Dragon, the Magical Knight Dragon"" once per turn. If you would Fusion Summon a Level 7 Dragon monster, you can also banish monsters from your GY as Fusion Material." 4309,"When your opponent Normal Summons a monster, you can send 1 ""Naturia"" monster from your hand to the GY to destroy that monster.",0.0,"1 ""Fabled"" Tuner + 1+ non-Tuner monsters If this card is Special Summoned: Your opponent can discard 1 card to negate this effect, otherwise you can draw 2 cards, then discard 1 card. If a monster(s) is sent from your opponent's hand to the GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it to your field, but negate its effects. You can only use each effect of ""Fabled Andwraith"" once per turn." 7391,"When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 ""Gadget"" monster from your Deck, except ""Silver Gadget"". You can only use 1 ""Silver Gadget"" effect per turn, and only once that turn.",0.0,"3 Level 3 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: You can detach 1 Xyz Material from this card; place 1 Counter on this card (max. 3). At the end of the Battle Phase, if this card battled, and has 3 of these Counters: You can destroy all cards your opponent controls." 8326,"When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except ""ROM Cloudia""; add it to your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except ""ROM Cloudia"".",0.0,"If an opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, before damage calculation. Destroy the equipped monster during your opponent's next Standby Phase, and inflict damage to your opponent equal to the destroyed monster's ATK." 2691,"Activate only when a face-up Attack Position monster you control is destroyed by battle. Special Summon 1 ""Sinister Seed Token"" (Plant-Type/DARK/Level 1/ATK 100/DEF 100) for every 500 points of Battle Damage you took from that battle.",0.0,"Unaffected by the activated effects of monsters, except monsters whose Level is equal or lower than this card. You can banish up to 3 cards from your GY; increase this card's Level by that number, until the end of this turn. You can only use this effect of ""Cupid Serve"" once per turn." 4292,"Once per turn, when you Normal Summon a monster with this card's Attribute, you can select and destroy 1 card your opponent controls.",0.0,"(This card is always treated as a ""Sky Striker"" card.) You can discard 1 Spell; Special Summon this card from your hand. If a Link Monster(s) you control would be destroyed by battle or card effect, you can banish 1 Spell from your GY instead. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 of your banished ""Sky Striker"" Spells; add it to your hand. You can only use each effect of ""Sage of Strength - Akash"" once per turn." 3574,"When this card is destroyed by battle, you can Special Summon 1 ""Unicycular"" from your hand or Deck.",0.0,"If the only monster you control is 1 ""Six Samurai"" monster in face-up Attack Position: Target 2 cards your opponent controls; return those targets to the hand." 3061,"Activate only when a monster is destroyed by battle and sent to the GY. Special Summon that monster to the same side of the field it was on, in the same battle position it was in when destroyed.",0.0,"You can Normal Summon this card without Tributing. If you do, it is sent to the GY during the End Phase." 9539,"When either player's monster declares an attack and all monsters you control are face-up Machine monsters (min. 1): Destroy Attack Position monsters your opponent controls, up to the number of Machine monsters you control.",0.0,"Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card." 4229,"When a monster you control is destroyed by battle and sent to the GY, you can Special Summon this card from your hand. Once per turn, when this Defense Position card is changed to face-up Attack Position, you can Special Summon 1 ""Nordic Beast"" monster from your Deck, except ""Tanngnjostr of the Nordic Beasts"".",0.0,"You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon ""Diabellstar the Black Witch"" once per turn this way. You can only use each of the following effects of ""Diabellstar the Black Witch"" once per turn. If this card is Normal or Special Summoned: You can Set 1 ""Sinful Spoils"" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card." 519,"When an Equip Card(s) is equipped to this card:, Destroy the Equip Card(s).",0.0,"If this card is sent to the GY as a Synchro Material Monster, until the End Phase of this turn, the Synchro Monster that used this card as a Synchro Material Monster gains 600 ATK but its effects are negated." 7324,"When this card is destroyed by battle: You can Special Summon 1 ""Performapal"" monster from your Deck, except a Pendulum Monster.",0.0,"The equipped monster cannot be destroyed by card effects. You can only use each of the following effects of ""Mikanko Dance - Mayowashidori"" once per turn. At the end of the Damage Step, if your ""Mikanko"" monster battled: You can target 1 card on the field; return it to the hand. If this card is in your GY: You can target 1 ""Mikanko"" monster in your GY; Special Summon it, and if you do, equip it with this card, but banish it when it leaves the field." 9800,"3 monsters, including a Token When this card destroys an opponent's monster by battle: You can Special Summon 1 ""Bellcat Token"" (Machine/WIND/Level 4/ATK 2000/DEF 2000) in Defense Position.",0.0,"Gaia Knight, the Force of Earth"" + 1 non-Effect Synchro Monster This card cannot be targeted by, or destroyed by, the effects of Effect Monsters." 7853,"Activate this card by targeting 1 ""Predaplant"" monster in your GY; Special Summon it and equip it with this card. When this card leaves the field, destroy that monster.",0.0,"Select 1 monster with at least 1 A-Counter on your opponent's side of the field and take control of that monster. During each of your End Phases, remove 1 A-Counter from that controlled monster. If all A-Counters are removed from that monster, or that monster is destroyed, destroy this card." 11533,"When this card is activated: Place 1 ""Vaylantz"" Field Spell from your Deck face-up in your opponent's Field Zone, except ""Vaylantz World - Konig Wissen"". If there are 2 cards in the Field Zones: The turn player can target 1 Effect Monster in the opponent's Main Monster Zone, in the same column as one of the monsters they control; they place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card.) The turn player can only use this effect of ""Vaylantz World - Konig Wissen"" once per turn.",0.0,This crystalline monster focuses light to create a lethal laser. 7456,"Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle.",0.14285714285714285,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using ""Black Rose Dragon"" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 ""Black Rose Dragon"" from your Extra Deck or GY." 2873,"Activate only when a Defense Position monster you control, whose DEF is higher than its ATK, is destroyed by battle. Special Summon up to 2 monsters with the same name as that monster from your Deck in face-up Defense Position.",0.0,"This card is used to Ritual Summon ""Shinobaroness Peacock"" or ""Shinobaron Peacock"". You must also Tribute monsters from your hand or field and/or banishSpirit monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon." 926,"Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 Spell or Trap Card your opponent controls.",0.0,"Each time a ""Utopia"" monster(s) is Special Summoned to your side of the field, place 1 Hi-Five the Sky Counter on this card. All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. Once per turn: You can remove 2 Hi-Five the Sky Counters from this card; Special Summon 1 ""Zubaba"", ""Gagaga"", ""Gogogo"", or ""Dododo"" monster from your Deck." 615,"When your opponent activates ""Raigeki"", all of your opponent's monsters are destroyed in place of your own.",0.0,"Once per turn: You can target 1 Level 4 or lower Dragon monster in your GY and 1 Dragon monster you control; equip that monster in your GY to that monster on the field as an Equip Spell that makes it gain 500 ATK. At the end of the Damage Step, if your monster equipped with an Equip Card attacked: You can banish this card from your GY; destroy as many cards as possible equipped to that monster you control, and if you do, that monster can make a second attack in a row." 4909,"Send 5 face-up ""Inzektor"" cards you control to the GY; destroy all cards your opponent controls, also, during the Battle Phase of this turn, your opponent cannot activate monster effects that activate in the hand or GY.",0.25,"Special Summon 1 ""Tistina"" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only activate 1 ""Play of the Tistina"" per turn." 11647,"1+ Effect Monsters You can only control 1 ""Worldsea Dragon Zealantis"". You can only use each of the following effects of ""Worldsea Dragon Zealantis"" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.",0.0,"A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims." 12563,"1 Dragon Tuner + 1+ non-Tuner Dragon monsters All monsters your opponent controls must attack, if able. Your opponent cannot activate cards or effects during the Battle Phase. If this card is Synchro Summoned: You can change all monsters on the field to Attack Position. If 3 or more attacks have been declared this turn (Quick Effect): You can Special Summon this card from your GY, then you can destroy 1 card on the field. You can only use this effect of ""Sangenpai Transcendent Dragion"" once per Duel.",0.0,"Activate only if there is a face-up ""X-Saber"" monster(s) on the field. Select 2 ""X-Saber"" monsters in either player's GY(s). Special Summon those monsters to your side of the field." 5664,"If this card is in your GY and you control no monsters, during either of your Main Phases: You can discard 1 WATER monster; Special Summon this card from your GY, but destroy all monsters you control at the beginning of this turn's Battle Phase, except for WATER monsters. You can only use the effect of ""Fishborg Archer"" once per turn.",0.16666666666666666,"If your ""Code Talker"" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Cyberse monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters (even if this card leaves the field). You can only use this effect of ""Cynet Optimization"" once per turn." 12405,"If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. During your Main Phase: You can reduce the Levels of all other monsters on the field by 1, and if you do, increase the Level of this card by the number of monsters whose Levels were reduced by this effect. During your Battle Phase or your opponent's Main Phase, if this card's Level is 8 or higher (Quick Effect): You can destroy 1 other card on the field, and if you do, this card's Level becomes 5. You can only use each effect of ""E Stranger Big Bang"" once per turn.",0.0,A lethal engine of destruction that wields two well-honed blades. 6603,"2 Xyz Monsters with the same Rank, except ""Number"" monsters (This card's original Rank is always treated as 1.) Cannot be destroyed by battle, and neither player takes any battle damage from attacks involving this card. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster until the end of the Battle Phase. If this face-up card on the field would be destroyed by a card effect, you can detach 1 Xyz Material from this card instead.",0.0,"This card's name becomes ""Magical Citadel of Endymion"" while in the Spell & Trap Zone. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, after damage calculation, if your Spellcaster monster is destroyed by battle: You can remove 6 Spell Counters from your field; Special Summon 1 Level 7 or higher Spellcaster monster from your hand or Deck. You can only activate 1 ""Endymion's Lab"" per turn." 7906,"If this card that was Tribute Summoned by Tributing an ""Ancient Gear"" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card was Tribute Summoned by Tributing a ""Gadget"" monster, it can make a second attack during each Battle Phase. If this card attacks, your opponent's Spell/Trap Cards and monster effects cannot be activated until the end of the Damage Step. At the end of the Damage Step, if this card attacked: You can destroy 1 Spell/Trap Card on the field.",0.0,"This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation." 1772,"Cannot be Normal Summoned or Set. Must be Special Summoned with ""Transcendent Wings"" and cannot be Special Summoned by other ways. During your opponent's Battle Phase: You can Tribute this face-up card; destroy all Attack Position monsters your opponent controls and inflict damage to your opponent equal to the combined original ATK of those destroyed monster(s).",0.0,"Target 1 Xyz Monster you control; banish 2 materials from it, and if you do, Special Summon 1 Xyz Monster from your Extra Deck, whose Rank is 1 higher than that monster, but it cannot attack this turn. You can only activate 1 ""Sacrifice Level-Up"" per turn." 5886,"2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and their side of the field than you do: You can detach 1 Xyz Material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn (this is a Quick Effect).",0.3333333333333333,"When a monster declares an attack: You can Special Summon this card from your hand in Defense Position. You can only use this effect of ""Vampire Fraulein"" once per turn. Once per battle, if your Zombie monster battles an opponent's monster, during damage calculation (Quick Effect): You can pay LP in multiples of 100 (max. 3000); your battling monster gains that much ATK/DEF during that damage calculation only. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field." 11851,"1 Level 8 Insect monster + 1 Level 7 Insect monster You can only Special Summon ""Ultimate Great Insect"" once per turn. Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 Insect monster with 2000 or more DEF equipped with an Equip Card. Cannot be destroyed by battle. Once per turn, during the Battle Phase, if a face-up card is in a Field Zone (Quick Effect): You can destroy all monsters your opponent controls.",0.0,This seemingly mild-mannered creature has an extremely volatile temper. 7280,"Lunalight Panther Dancer"" + 1 ""Lunalight"" monster Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Damage Step, if this card attacked a monster: You can destroy all Special Summoned monsters your opponent controls.",0.2,"All other monsters on the field lose 500 ATK. Once per turn, during your Main Phase: You can destroy all monsters on the field with less ATK than this card." 11319,"1 DARK Tuner + 1 non-Tuner ""Clear Wing"" monster If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. You can only use 1 of the following effects of ""Odd-Eyes Wing Dragon"" per turn, and only once that turn. ● You can target 1 Effect Monster your opponent controls; it has its effects negated until the end of this turn. ● During the Battle Phase, if you control this Synchro Summoned monster (Quick Effect): You can destroy all Level 5 or higher monsters your opponent controls.",0.0,"If the only cards on your opponent's side of the field are face-up monsters with ATK 1600 or more, this monster can attack your opponent's Life Points directly." 2815,"If you controlled 2 or more monsters at the start of your opponent's Battle Phase, and all of them were destroyed by battle and sent to the GY, you can Special Summon this card from your hand during that Battle Phase. If you do, declare an Attribute and destroy all face-up monsters with that Attribute. Your opponent cannot Normal or Special Summon monsters with that Attribute.",0.0,"Cannot be used as Synchro Material, except for the Synchro Summon of a Level 8 or lower monster. You can reveal this card and 1 monster in your hand; Special Summon 1 of the 2, and if you do, banish the other, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Synchro Monsters, and can only declare an attack with Synchro Monsters. You can only use this effect of ""Broomy"" once per turn." 2878,This card's effect changes depending on the number of DARK monsters in your GY. - 1 or fewer: This card loses 400 ATK. - 2 to 4: This card gains 400 ATK. - 5 or more: You can send this card to the GY to destroy all face-down monster you opponent controls.,0.25,"2 Level 4 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; change that monster to Defense Position. During either player's turn, while this card is in your GY: You can target 1 ""Utopia"" monster on the field; Special Summon this card in Defense Position, and if you do, attach that monster to this card as an Xyz Material. You can only use this effect of ""Number 98: Antitopian"" once per turn." 9841,"Apply this effect depending on the number of different original Attributes of the Link Monsters on the field. ● 1: All Link Monsters you control gain 500 ATK. ● 2: All Link Monsters your opponent controls lose 1000 ATK. ● 3: Gain 1500 LP. ● 4: Inflict 2000 damage to your opponent. ● 5: Special Summon 1 monster with 2500 or more ATK from your Deck. ● 6: Destroy all monsters your opponent controls with 3000 or less ATK. You can only activate 1 ""Link Party"" per turn.",0.16666666666666666,"If you control a ""Salamangreat"" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a ""Salamangreat"" monster other than ""Salamangreat Spinny"" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Salamangreat Spinny"" once per turn." 3506,"If this card destroys an opponent's monster by battle, select and activate 1 of these effects: You can attack once again in a row. Select and destroy 1 Set card on the field. Special Summon 1 ""Multi Token"" (Machine-Type/LIGHT/Level 4/ATK 1200/DEF 1200).",0.0,"During either player's turn: You can return 1 Level 5 or higher ""Performapal"" monster you control to the hand; Special Summon this card from your hand. You can only use this effect of ""Performapal Sky Pupil"" once per turn. If this card battles an opponent's monster, that monster has its effects negated until the end of the Damage Step. Before damage calculation, if this card attacked an opponent's monster while you control another ""Performapal"" monster: You can destroy that opponent's monster." 10752,"If this card is in your hand or GY: You can send 1 ""Queen's Knight"", ""King's Knight"", and ""Jack's Knight"" from your hand and/or face-up Monster Zone to the GY; Special Summon this card. This card gains 500 ATK x the combined number of cards in both players' hands. You can discard 1 card; destroy all face-up cards your opponent controls with the same type (Monster, Spell, or Trap) as the discarded card.",0.0,"Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. If you have 2 cards in your Pendulum Zones, you can also use cards in your Pendulum Zones as Fusion Material(s). You can only activate 1 ""Pendulum Fusion"" per turn." 3081,"Cannot be Special Summoned. You can pay half your Life Points; destroy all other cards on the field, and if you do, banish them. This card gains 300 ATK for each card destroyed this way. During the End Phase of the turn this card was Summoned: Send it to the GY.",0.2,"Once per turn, you can send 1 ""Infernity"" monster from your hand to the GY. If there are no cards in your hand, you can send this card to the GY to select up to 2 ""Infernity"" monster(s) in your GY and Special Summon them." 12393,"1 ""Aroma"" monster + 1 Plant monster While your LP are higher than your opponent's, Plant monsters you control cannot be destroyed by your opponent's card effects. Once per turn: You can pay 2000 LP; banish cards on the field equal to the number of ""Humid Winds"", ""Dried Winds"", and ""Blessed Winds"" you control. Once per turn, if you gain LP, even during the Damage Step: You can make all Plant monsters you currently control gain ATK equal to the LP gained, until the end of this turn.",0.0,Ancestral species found in electronic space. No one knows how much information it holds. 12522,"Gains 300 ATK for each banished card. You can only use each of the following effects of ""Gandora-G the Dragon of Destruction"" once per turn. If you control ""Shining Sarcophagus"": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions ""Shining Sarcophagus"" from your Deck, and increase its Level by the number of cards destroyed by this effect.",0.0,"During your Main Phase: You can Special Summon ""La Jinn the Mystical Genie of the Lamp"" from your hand. This card must be face-up on the field to activate and resolve this effect. Before damage calculation, if this card is being attacked by an opponent's monster, and was face-down at the start of the Damage Step: You can target 1 monster your opponent controls, except the attacking monster; the attacking monster attacks it instead, and you proceed to damage calculation." 12578,"2 Level 1 monsters Once per Chain, if a card or effect activation is negated (except during the Damage Step): You can attach up to 1 card each from your GY and your opponent's GY to this card as material. This card gains effects based on the number of materials attached to it. ● 1+: Gains 700 ATK/DEF for each material attached to it. ● 4+: Cannot be destroyed by battle or card effects. ● 8+: (Quick Effect): You can detach 4 materials from this card; destroy all cards on the field.",0.0,This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone. 9447,"Equip only to a Cyberse monster you control. It gains 300 ATK, it is unaffected by your opponent's card effects, also the first time it would be destroyed by battle each turn, it is not destroyed. If this face-up card on the field is destroyed and sent to the GY: You can activate this effect; Cyberse monsters you currently control cannot be destroyed by battle or card effects until the end of this turn.",0.0,"During either player's turn, when this face-down card (and no other cards) is targeted by a Spell Card: Change this card to face-up Defense Position, and if you do, negate the Spell Card's activation. If this card is attacked, change it to Attack Position at the end of the Damage Step." 9253,"2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of ""Amphibious Swarmship Amblowhale"" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.",0.0,"If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent." 6281,"This card gains these effects, based on the number of different Attributes the ""Yang Zing"" monsters in your GY have. 2 or more: All ""Yang Zing"" monsters you control gain 500 ATK. 3 or more: If a ""Yang Zing"" monster(s) you control would be destroyed by battle or card effect, you can send this card to the GY instead. 4 or more: Your opponent cannot Set monsters. Change all face-up monsters your opponent controls to Attack Position. 5 or more: You can send this card to the GY; destroy all cards on the field.",0.2,"2 Level 4 monsters Once per turn, when this card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 Xyz Material from this card; it can can make a second attack in a row." 9215,"Target 1 ""Decode Talker"" you control; apply the following effects this turn, depending on the number of monsters it currently points to. ● 1+: That monsters gains 500 ATK for each monster it currently points to. ● 2+: Monsters destroyed by battle with that monster are banished after damage calculation. ● 3: After damage calculation, if that monster destroys your opponent's monster by battle: Destroy all cards your opponent controls. You can only activate 1 ""Decode Destruction"" per turn.",0.0,"This card gains 100 DEF for each Reptile-Type ""Worm"" monster in your GY. If your opponent takes Battle Damage by attacking this card, select and destroy 1 Spell or Trap Card your opponent controls at the end of the Damage Step." 10219,"You can pay 1500 LP; destroy all monsters on the field that were Special Summoned from the Extra Deck, also you can only attack with 1 monster this turn. You can only use each of the following effects of ""Gizmek Okami, the Dreaded Deluge Dragon"" once per turn. If 2 or more monsters Special Summoned from the Extra Deck are on the field: You can Special Summon this card from your hand. If this card in your possession is sent to your GY by an opponent's card: You can banish 1 monster from your opponent's GY, then gain LP equal to its ATK.",0.0,"Activate only if you control an ""@Ignister"" monster. Once per turn, during your Standby Phase, Tribute 1 Link Monster, or destroy this card. Each player can only Link Summon a monster once per turn while this card is face-up on the field." 3616,"Majestic Dragon + ""Red Dragon Archfiend"" + 1 non-Tuner monster This card cannot be destroyed by card effects. If this card attacks, destroy all Defense Position monsters on the field after damage calculation. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls and have this card gain ATK equal to the negated monster's ATK, until the End Phase. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 ""Red Dragon Archfiend"" from your GY.",0.0,"You can reveal this card in your hand, then target 1 Level 4 Cyberse monster in your GY; Special Summon this card from your hand to your zone a linked Link Monster you control points to, and if you do, return the targeted monster to the hand. You can only use this effect of ""SIMM Tablir"" once per turn." 9262,"2 Level 3 monsters Monsters this card points to cannot be destroyed by card effects. If this card on the field would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 ""Burning Abyss"" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of ""Cherubini, Black Angel of the Burning Abyss"" once per turn.",0.0,"While your Life Points are higher than your opponent's, you can Tribute this card to inflict damage to your opponent equal to the difference. If you do not control ""The Sanctuary in the Sky"", this effect is not applied. You cannot conduct your Battle Phase the turn you activate this effect." 3517,"Face-up Plant-Type monsters you control gain 300 ATK for each Plant-Type monster in your GY until the End Phase of this turn. At the End Phase of your turn, destroy all face-up Plant-Type monsters you control.",0.0,"When your opponent would Special Summon a monster(s), while you control a face-up Tribute Summoned monster and no Special Summoned monsters: Negate the Summon, and if you do, return that monster(s) to the hand, also for the rest of this turn, your opponent cannot Special Summon, and can conduct up to 3 Normal Summons/Sets this turn, not just 1. You can only activate 1 ""Floowandereeze and the Scary Sea"" per turn." 12358,"1 Tuner + 1+ non-Tuner monsters The first time this card would be destroyed by an opponent's card effect each turn, it is not destroyed. Once per opponent's Battle Phase (Quick Effect): You can discard 1 card; this card gains ATK equal to half the total ATK of all other face-up monsters you currently control, then place 1 counter on this card, also your opponent's monsters cannot target monsters for attacks this turn, except this one. If this card with a counter is destroyed by battle: Destroy all monsters you control.",0.0,"If this card is Special Summoned: You can Special Summon 1 ""Data Acorn Token"" (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of ""Datacorn"" once per turn." 6719,"If this card is in your hand: You can Tribute 1 Dragon-Type monster and 1 other Fiend-Type monster from your hand and/or your side of the field; Special Summon this card. Once per turn: You can discard 1 card; this card gains 500 ATK, then you can destroy 1 Spell/Trap Card on the field. This ATK increase lasts until the end of this turn.",0.2,"2 ""HERO"" monsters with different Attributes Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of ""Elemental HERO Sunrise"" once per turn. ● If this card is Special Summoned: You can add 1 ""Miracle Fusion"" from your Deck to your hand. ● When an attack is declared involving another ""HERO"" monster you control: You can target 1 card on the field; destroy it." 12464,"Once per turn, when a card or effect is activated, even during the Damage Step (Quick Effect): You can roll a six-sided die, then apply the appropriate effect, depending on the Chain Link number of this effect. ● 2: This card gains ATK equal to the result x 500 until the end of this turn. ● 3: Inflict damage to your opponent equal to the result x 500. ● 4+: Destroy cards on the field up to the result.",0.0,"When your opponent Special Summons 2 or more face-up monsters at the same time: Send those monsters to the GY, then send all monsters in the opponent's hand and Deck to the GY that have the same name as the monsters sent to the GY by this effect." 7765,"While you have 2 cards in your Pendulum Zones with the same Pendulum Scale, this card gains ATK and DEF equal to the Pendulum Scale x 100, and can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Destroy all cards in the Pendulum Zones.",0.3333333333333333,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Decayed Commander"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points, and each time it destroys 1 of your opponent's monsters, your opponent discards 1 card randomly from his/her hand. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" 9279,"1 ""Dinowrestler"" Link Monster + 1 ""Dinowrestler"" monster If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. Your opponent's monsters cannot target monsters for attacks, except this one. If this card destroys a monster by battle: It gains 500 ATK. If this card is destroyed by card effect: Destroy all your opponent's Attack Position monsters.",0.3333333333333333,"When this monster is Summoned, inflict 500 damage to your opponent." 7194,"2 Level 10 monsters All monsters you control gain ATK and DEF equal to the difference between your LP and your opponent's. While this card has Xyz Material, each time your opponent Special Summons a monster(s), inflict 600 damage to your opponent. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with ATK less than or equal to this card's.",0.0,Activate only when a monster you control is destroyed by battle and sent to the GY. Special Summon it in Defense Position. The monster Special Summoned by this effect is destroyed during your End Phase. 9588,"1 ""Evil HERO"" monster + 1 Level 5 or higher monster Must be Special Summoned with ""Dark Fusion"". Cannot be destroyed by battle or card effects. During your Main Phase: You can destroy all monsters your opponent controls with ATK less than or equal to this card's, also this card gains 200 ATK for each monster destroyed this way, also you cannot declare an attack for the rest of this turn, except with ""HERO"" monsters. You can only use this effect of ""Evil HERO Malicious Bane"" once per turn.",0.2,"If you control ""Jinzo"": Activate 1 of these effects; ● All Machine monsters you currently control cannot be destroyed by your opponent's card effects, until the end of this turn. ● When a card or effect is activated that targets a Machine monster(s) you control: Negate that effect." 6602,2 or more (max 5) Level 4 Warrior-Type monsters During each of your opponent's End Phases: Detach 1 Xyz Material from this card. This card gains effects based on the number of Xyz Materials attached to it. 1 or more: Cannot be destroyed by battle. 2 or more: Gains 1500 ATK and DEF 3 or more: Unaffected by other card effects. 4 or more: Your opponent cannot Normal or Special Summon monsters. 5: Once per turn: You can destroy all cards your opponent controls.,0.0,"When this card is Normal Summoned, place 1 Spell Counter on it (max. 1). Once per turn, if a face-up Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from a card you control for each of those monsters instead." 7663,"2 DARK monsters on the field except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 Special Summoned monster your opponent controls, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the end of this turn, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all Special Summoned monsters your opponent controls.",0.3333333333333333,"Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of ""Dogmatika Adin, the Enlightened"" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 ""Dogmatika"" monster from your Deck, except ""Dogmatika Adin, the Enlightened""." 3560,"1 ""HERO"" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except ""Elemental HERO Absolute Zero"". If this card leaves the field: Destroy all monsters your opponent controls.",0.0,"Activate only when a card is activated that targets an ""Amazoness"" monster. Return the targeted monster to its owner's hand and Special Summon 1 other monster from your hand." 9559,"2+ monsters, except Tokens You can target 1 Link Monster in either GY; this card gains ATK equal to that target's ATK until the end of this turn. You can Tribute any number of your monsters this card points to; destroy an equal number of cards on the field. You can only use each effect of ""Rasterliger"" once per turn.",0.0,"As long as this card remains face-up on your side of the field, negate the effects of Spell Cards that target face-up Warrior-Type monsters on your side of the field and destroy the Spell Cards." 6559,"2 Level 6 monsters You can also Xyz Summon this card by detaching 1 Xyz Material from a Rank 5 Xyz Monsteryou control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. Once per turn: You can detach 1 Xyz Material from this card; destroy allDefense Position monsters your opponent controls.",0.0,"While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of ""Simorgh of Darkness"" once per turn. ● If you Tribute Summon a DARK or WIND monster: You can Special Summon this card from the GY (if it was there when the monster was Tribute Summoned) or hand (even if not). ● When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 WIND Winged Beast monster; negate the activation, and if you do, destroy that card." 1828,"Select 1 face-up ""Ojama King"" on the field. Destroy all monster(s) on the field that include ""Ojama"" in their card name, except the selected ""Ojama King"". Increase the ATK of the selected ""Ojama King"" by 1000 points for each destroyed monster.",0.0,"You can discard this card; add 1 ""Labyrinth Wall"" card from your Deck to your hand. At the start of the Damage Step, if your opponent's monster battles, while you control a ""Labyrinth Wall"" card: You can banish this card from your GY; destroy that opponent's monster. You can only use each effect of ""Shadow Ghoul of the Labyrinth"" once per turn." 4139,"FLIP: Destroy all face-up monsters on the field, except Reptile-Type ""Worm"" monsters. This card gains 500 ATK for each Reptile-Type ""Worm"" monster in your GY.",0.0,"You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also destroy that card, and if you do, Special Summon 1 ""Crystron"" Tuner from your Deck. You can banish this card from your GY; add 1 ""Crystron"" monster from your Deck to your hand, except ""Crystron Thystvern"". You can only use 1 ""Crystron Thystvern"" effect per turn, and only once that turn." 1395,Increase the original ATK and DEF of all face-up Level 2 Normal Monsters (except Tokens) on your side of the field by 1000 points until the End Phase. Destroy all Level 2 Normal Monsters on your side of the field during the End Phase.,0.5,Gains ATK equal to the combined Link Ratings of all Link Monsters on the field x 300. 1396,Increase the original ATK and DEF of all face-up Level 1 Normal Monsters (except Tokens) on your side of the field by 2000 points until the End Phase. Destroy all Level 1 Normal Monsters on your side of the field during the End Phase.,0.5,"Equip only to an ""Inzektor"" monster. It gains 1000 ATK. When the equipped monster declares an attack, your opponent cannot activate Spell/Trap Cards." 7163,"2 Level 8 Winged Beast-Type monsters If this card is Xyz Summoned by using a ""Raidraptor"" monster as Material: You can destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate cards or effects in response to this effect's activation. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; it loses 800 ATK for each ""Raidraptor"" monster in your GY.",0.0,"Target 1 face-up Xyz Monster you control; Special Summon 3 ""Umbral Horror Mirage Tokens"" (Fiend-Type/DARK/Level 1/ATK ?/DEF 0). (When Summoned, each Token's ATK becomes equal to that Xyz Monster's current ATK. They cannot attack your opponent directly or be Tributed, except for a Tribute Summon.) When that face-up Xyz Monster leaves the field, destroy these Tokens." 10932,"1 Level 6 or higher ""HERO"" monster + 1 ""Destiny HERO"" monster Monsters your opponent controls lose 200 ATK for each ""HERO"" card in your GY. You can only use each of the following effects of ""Destiny HERO - Destroyer Phoenix Enforcer"" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 ""Destiny HERO"" monster from your GY during the Standby Phase of the next turn.",0.0,"Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that monster, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card." 11787,"All other monsters on the field lose 500 ATK. Once per turn, during your Main Phase: You can destroy all monsters on the field with less ATK than this card.",0.0,"Tainted Wisdom"" + ""Ancient Brain" 3306,"You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon this card. If you do: Destroy all cards your opponent controls.",0.0,"You can Ritual Summon this card with ""Shinobird's Calling"". This card's name becomes ""Shinobaroness Peacock"" while in the hand or on the field. If this card is Ritual Summoned: You can add 1 Spell/Trap from your Deck to your hand that mentions ""Spirit monster"" in its text. You can only use this effect of ""Shinobaroness Shade Peacock"" once per turn. Once per turn, during the Standby Phase of the next turn after this card was banished: Special Summon this banished card. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return this card to the hand." 3082,"If it is not the first turn of the Duel and there are no cards on the field, you can Normal Summon this card without Tributing. You can destroy all Field Spell Cards on the field. This card cannot attack the turn you activate this effect.",0.0,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of ""Ghostrick"" monsters you control. You can only use this effect of ""Ghostrick Skeleton"" once per turn." 11032,"If the turn player Summons exactly 1 monster: Destroy that monster, and if you do, the controller of that monster Special Summons 1 ""Mask Token"" (Spellcaster/DARK/Level 1/ATK ?/DEF ?) to their field. (This Token's ATK/DEF become the ATK/DEF the destroyed monster had on the field, but it cannot attack directly.) You can only use this effect of ""Ecole de Zone"" once per turn. If this face-up card leaves the field, destroy all ""Mask Tokens"" on the field.",0.0,"You can Tribute this card and 1 other monster; Special Summon 1 ""Sacred Phoenix of Nephthys"" from your hand or Deck." 3275,Activate only while you control a face-up Level 7 or higher monster. Destroy all face-up Level 5 or lower monsters your opponent controls. Monsters you control cannot attack this turn.,0.0,"Target 1 ""Bujin"" monster on the field; apply this effect to it for the rest of this turn. Each time it destroys a monster by battle whose current ATK is greater than or equal to the targeted monster's original ATK, andsends it to the GY: Banish the destroyed monster, and if you do, banish all monsters from your opponent's hand, Main Deck, Extra Deck, and GY with the same name that the destroyed monster had in the GY." 212,"FLIP: Destroy all face-up ""Dragon Capture Jar""(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position.",0.0,"Activate only during damage calculation, if a Defense Position ""Scrap"" monster on the field is being attacked. It gains 2000 DEF and is destroyed at the end of the Battle Phase." 11503,"2 ""Runick"" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 ""Runick"" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck.",0.0,"Special Summon 1 ""Crystal Beast"" monster from your Deck. You must have 2 or more ""Crystal Beast"" cards in your Spell & Trap Card Zone to activate and to resolve this effect." 8615,"During your Draw Phase, before you draw: You can give up your normal draw this turn, and if you do, add 1 monster ""Fur Hire"" from your Deck to your hand. If you control 5 or more monsters ""Fur Hire"" with different names: You can send this card from the Field Zone to the GY; destroy all cards your opponent controls, also, for the rest of this turn, your opponent takes no damage.",0.0,"Discard 1 card, then target 1 card in your GY; return that target to the top of your Deck." 9382,"1 Wind Machine Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate 1 of these effects. Destroy all other cards on the field. Negate the effects of all face-up cards your opponent currently controls. If this card in your possession is sent to your GY by an opponent's card: You can add 1 ""Speedroid"" monster from your Deck to your hand. You can only use each effect of ""Hi-Speedroid Kitedrake"" once per turn.",0.0,"Each time you gain Life Points, inflict 500 damage to your opponent." 7664,"You can banish 1 ""Subterror"" monster from your GY; for the rest of this turn, face-down monsters you control cannot be destroyed by card effects, and your opponent cannot target them with card effects. If this card on the field is destroyed by a card effect: You can add 1 ""Subterror"" monster from your Deck to your hand. You can banish this card from your GY, then target 1 ""Subterror"" monster you control; change it to face-down Defense Position.",0.25,"This card cannot be destroyed by battle. The ATK of any monster that battles this card becomes 0 at the end of that Battle Phase. During your End Phase, change this face-up Defense Position card on the field to face-up Attack Position." 8726,"Banish ""Cyber Dragon(s)"" with different Levels from your hand, face-up field, and/or GY, then destroy an equal number of cards your opponent controls. If this card on the field is destroyed by a card effect: Add 1 ""Cyber"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Cybernetic Overflow"" once per turn.",0.0,"If you control 2 or more monsters with different original names and no non-Winged Beast monsters: Pay 600 LP; draw 2 cards. You can only activate 1 ""Wing Requital"" per turn." 11344,"You can Set this card from your hand to your Spell & Trap Zone as a Spell. Once per turn, during the Standby Phase of the next turn after this Set card was destroyed and sent to the GY: You can Special Summon this card, then destroy all cards your opponent controls in this card's column.",0.0,"FLIP: Special Summon 1 ""Gravekeeper's"" monster with 1500 or less ATK from your Deck." 10515,"Fallen of Albaz"" + 1 Effect Monster Special Summoned this turn During your Main Phase: You can move this card you control to another of your Main Monster Zones, then you can destroy all other face-up cards in this card's column. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 ""Springans"" monster or 1 ""Fallen of Albaz"" from your Deck. You can only use each effect of ""Sprind the Irondash Dragon"" once per turn.",0.0,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Cannot attack the turn it is Summoned. While you control ""Toon World"" and your opponent controls no Toon monsters, this card can attack your opponent directly." 8171,"If this card in your possession is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can Special Summon this card, but banish it when it leaves the field. A ""Vendread"" monster Ritual Summoned using this card on the fieldgains this effect. You can only use the preceding effect of ""Vendread Revenants"" once per turn. Once per turn (Quick Effect): You can target 1 Special Summoned monster your opponent controls; banish it.",0.25,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your GY. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-downDefense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the GY." 7918,"You can Set this card from your hand to your Spell & Trap Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy all cards in your Spell & Trap Zones. When an opponent's monster declares a direct attack: You can Special Summon this card from your hand.",0.4,"2 Beast-Warrior monsters If this card is Special Summoned: You can inflict 200 damage to your opponent for each ""Fire Formation"" Spell/Trap you control. During the Battle Phase (Quick Effect): You can send 1 face-up ""Fire Formation"" Spell/Trap you control to the GY, then target 1 card your opponent controls; destroy it. You can only use each effect of ""Brotherhood of the Fire Fist - Swan"" once per turn." 11537,"At the start of each Battle Phase: Each player can reveal 1 monster from their Deck that does not have ? ATK, you banish them face-down, then the player who revealed the monster with the highest ATK (each player, if tied) can Special Summon 1 monster from their hand, and it can attack directly while on the field. Once per turn, during the End Phase: You can activate this effect; if you control this card during the End Phase of your next turn, destroy all cards on the field.",0.0,"When this card is Normal Summoned, if you control ""Queen's Knight"", you can Special Summon 1 ""Jack's Knight"" from your Deck." 4532,"Each time a monster you control declares an attack, place 1 Thunder Counter on this card. You can send this card with 4 or more Thunder Counters to the GY; destroy all monsters your opponent controls.",0.25,"1 Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Fusion, Synchro, Xyz, or Link Monster on the field, or if your LP are lower than your opponent's, you can target 2; destroy them. You can only use this effect of ""Gold Pride - Eradicator"" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 ""Gold Pride - Eliminator"" from your Deck or GY." 663,"Randomly discard 1 card from your hand to the GY to destroy all Special Summoned monsters on the field. In addition, as long as this card remains face-up on the field, no monster can be Special Summoned.",0.0,"You can only use each of the following effects of ""Therion ""Reaper"" Fum"" once per turn. ● You can target 1 ""Therion"" monster or 1 Aqua monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● During your opponent's turn (Quick Effect): You can target 1 ""Therion"" card in your Spell & Trap Zone and 1 card your opponent controls; return them to the hand. A ""Therion"" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were ""Therion ""Reaper"" Fum""." 12388,"If you control ""Crystal Skull"", ""Ashoka Pillar"", and ""Cabrera Stone"": Destroy all cards on the field, also, this turn, your opponent takes any effect damage you would have taken instead. You can banish this card from your GY, then target 1 ""Crystal Skull"", 1 ""Ashoka Pillar"", and 1 ""Cabrera Stone"" in your GY; shuffle them into the Deck, then draw 3 cards. You can only use 1 ""Triangle O"" effect per turn, and only once that turn.",0.0,The two are so close They die and return to life Inseparable 8507,"Tribute 1 DARK monster with 3000 or less ATK; your opponent destroys 1 card (of their choice) in their hand or Deck for every 500 ATK that monster had on the field. If you Tributed a monster with 2000 or more ATK to activate this card, look at all cards your opponent draws until the end of their 3rd turn after this card's activation, and destroy all monsters among them. Cards destroyed and sent to the GY by this card's effects cannot activate their own effects that same turn.",0.0,"While you control another Dinosaur monster, your opponent's monsters cannot target this card for attacks. You can target 1 other card you control; destroy it. You can only use this effect of ""Zuttomozaurus"" once per turn." 9755,"1 Tuner + 1+ non-Tuner monsters If you Synchro Summon this card, all materials must be the same Attribute. Once per turn, if you have 4 or more Tuners with different names in your GY and control this Synchro Summoned card: You can pay half your LP; destroy all other cards on the field, also you cannot Special Summon monsters for the rest of this turn, except Dragon monsters. Once per turn, during your End Phase: Banish 4 cards from the top of your Deck.",0.0,"Once per turn, this card cannot be destroyed by battle." 8150,"1 Tuner + 1+ non-Tuner DARK Pendulum Monsters If this card is Synchro Summoned: You can destroy all face-up monsters your opponent controls. Once per turn, before damage calculation, if this card battles an opponent's monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is in your GY: You can Tribute 2 ""Supreme King Dragon"" monsters; Special Summon this card.",0.2,"(This card is always treated as a ""Constellar"" card.) If this card is Summoned: You can target cards on the field, up to the number of LIGHT and DARK Xyz Monsters you control; destroy them. If a ""tellarknight"" or ""Constellar"" monster(s) is Special Summoned to your field, except ""Tellarknight Altairan"" (except during the Damage Step): You can Special Summon this card from your GY, also you cannot declare attacks for the rest of this turn, except with Xyz Monsters. You can only use each effect of ""Tellarknight Altairan"" once per turn." 12647,"1 Machine monster + 1 Pyro monster If this card is Special Summoned: You can destroy all monsters your opponent controls with 1900 or less ATK. If this card is sent to the GY: You can target 1 monster your opponent controls with 1900 or less ATK; destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. You can only use each effect of ""Blazing Bombardment Beast"" once per turn.",0.0,If there is a face-up monster on the field whose current Level is different from its original Level: Change all monsters on the field to face-down Defense Position. 10202,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can target 4 Fusion, Synchro, Xyz, and/or Link Monsters in the GYs; Special Summon this card from your hand, and if you do, banish them. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy all your opponent's Attack Position monsters, then inflict 800 damage to your opponent for each Fusion, Synchro, Xyz, and Link Monster destroyed by this effect.",0.3333333333333333,"If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 ""Lightning Storm"" per turn." 2777,"This card cannot be Normal Summoned of Set. This card cannot be Special Summoned except by sending 1 face-up ""Jinzo"" you control to the GY. Trap Cards cannot be activated and the effects of all Trap Cards on the field are negated. Once per turn, you can destroy all face-up Trap Cards. Inflict 300 damage to your opponent for each card destroyed by this effect.",0.2,"During either player's turn, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using monsters you control as material, including a Dragon monster. You can only use this effect of ""Etude of the Branded"" once per turn. While you control a ""Bystial"" monster, banish any monsters that would be sent to your opponent's GY as Tributes for their Ritual Summon, or as material for their Fusion, Synchro, or Link Summon." 10350,"1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects while you have 2 or more monsters in your GY with the same original Type and Attribute, but different names. You can banish 2 monsters from your GY with the same original Type and Attribute, but different names, then target 1 card on the field; send it to the GY. You can only use this effect of ""Virtual World Beast - Jiujiu"" once per turn.",0.16666666666666666,"If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special SUmmon 1 ""Speedroid"" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon ""Speedroid Taketomborg(s)"" oncer per turn." 9908,"5 monsters Must be Link Summoned. If this card is Link Summoned using DARK, EARTH, WATER, FIRE, and WIND Attributes: You can destroy all cards your opponent controls. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster. Unaffected by other cards' effects. Once per turn, during your opponent's End Phase: You must banish 5 cards from your GY face-down (this is not optional), or send this card to the GY.",0.16666666666666666,"If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of ""Kashtira Ogre"" once per turn. During your Main Phase: You can add 1 ""Kashtira"" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order." 5531,"You can only control 1 face-up ""Noble Arms of Destiny"". Equip only to a Warrior-Type monster. Once per turn, the equipped monster cannot be destroyed by battle or by card effects. If this face-up card on the field is destroyed and sent to the GY: You can target 1 Warrior-Type ""Noble Knight"" monster you control; equip this card to that target. You can only use this effect of ""Noble Arms of Destiny"" once per turn.",0.25,"When this card is sent to the GY, if you have a ""Laval"" monster in your GY other than ""Laval Volcano Handmaiden"": You can send 1 ""Laval"" monster from your Deck to your GY." 5686,"2 Level 4 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control, except this card; while this card is face-up on the field, that card(s) cannot be destroyed by card effects. If this face-up card on the field would be destroyed, you can send one of its targets to the GY instead.",0.0,"(This card's name is always treated as ""Harpie Lady"".) An opponent's monster that battle this card cannot declare an attack during your opponent's next 2 turns." 8564,"2 ""Madolche"" monsters While this card points to a ""Madolche"" monster, ""Madolche"" Spells/Traps you control cannot be destroyed by card effects, also neither player can target them with card effects. If this card on the field would be destroyed by battle or card effect, you can shuffle 1 ""Madolche"" monster from your GY into the Deck instead.",0.0,"You can only use the effect of ""Gimmick Puppet Egg Head"" once per turn. You can discard 1 ""Gimmick Puppet"" monster, then activate 1 of these effects. Inflict 800 damage to your opponent. This card's Level becomes 8 until the End Phase." 9003,"Prank-Kids Lampsies"" + ""Prank-Kids Dropsies"" + ""Prank-Kids Fansies"" Must be Fusion Summoned. (Quick Effect): You can Tribute this card; destroy all monsters your opponent controls. If this card in your possession is sent to your GY by your opponent's card: You can target 1 non-Fusion Monster in your GY; Special Summon it. You can only use this effect of ""Prank-Kids Battle Butler"" once per turn.",0.0,"When your opponent activates a Normal Spell Card: Pay 1000 Life Points; the effect of that Normal Spell Card becomes ""Your opponent discards 1 random card""." 9013,"2+ ""Prank-Kids"" monsters Must be Link Summoned. (Quick Effect): You can Tribute this card; destroy all Spell and Traps your opponent controls. If this card in your possession is sent to your GY by your opponent's card: You can target 1 card in your GY, except a Link Monster; add it to your hand. You can only use this effect of ""Prank-Kids Rip-Roaring-Roaster"" once per turn.",0.0,"Pay 300 Life Points to rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position. You can only use this effect once per turn." 7416,"2 Level 7 Spellcaster-Type monsters While this card has Xyz Material, you can activate a Quick-Play Spell Card or a Trap Card from your hand during your opponent's turn by detaching 1 Xyz Material from this card at activation. If this Xyz Summoned card is destroyed by battle and sent to the GY, or if this Xyz Summoned card you control is sent to your GY by an opponent's card effect: You can Special Summon 1 DARK Spellcaster-Type monster from your hand or Deck, then you can destroy 1 card on the field.",0.25,"Must be Special Summoned with ""Mask Change"" and cannot be Special Summoned by other ways. When this card is Special Summoned: Destroy all Spell and Trap Cards your opponent controls, and if you do, all monsters they control lose 300 ATK." 11185,"If this card is Special Summoned: You can target 1 ""S-Force"" monster in your GY, except ""S-Force Lapcewell""; Special Summon it. You can banish 1 ""S-Force"" card from your hand; destroy all of your opponent's monsters in the same columns as your ""S-Force"" monsters. You can only use each effect of ""S-Force Lapcewell"" once per turn.",0.0,"2 Pendulum Monsters If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone." 11616,"If this card is Special Summoned: You can roll a six-sided die, and if you roll a 1 or 6, destroy up to 2 cards on the field. If this card is sent to the GY: You can roll a six-sided die, and if you roll a 2, 3, 4, or 5, Special Summon this card. The player who Summoned it cannot Special Summon from the Extra Deck, while it is face-up in the Monster Zone.",0.0,You choose the attack targets for your opponent's attacks. 2809,"Send 3 ""Ancient Gear"" cards you control to the GY. You can Special Summon up to 1 ""Ancient Gear Golem"" from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except ""Ancient Gear Golems"". You cannot Normal Summon or Set until the end of your next turn.",0.5,"Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Synchro Materials are ""Odd-Eyes"" monsters, place this card on the bottom of the Deck. If this card is in your hand or GY: You can target 1 Level 7 or higher ""Odd-Eyes"" monster you control; reduce its Level by 3, and if you do, Special Summon this card." 4994,"Banish all ""Laval"" monsters from your GY; destroy any number of cards on the field, up to the number of monsters banished for this card's activation.",0.25,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 Insect Type Monster from your GY. When this card inflicts Battle Damage to your opponent, send the top card of their Deck to the GY." 8031,"Your opponent cannot target Spellcaster-Type monsters you control with Trap Cards or effects. You can only use the following effect of ""Time Pendulumgraph"" once per turn. You can target 1 ""Magician"" Pendulum Monster Card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them. Then, if this effect did not destroy 2 cards, you can send 1 card on the field to the GY.",0.2,"2 LIGHT monsters, including a monster with 2000 or more ATK If this card is Link Summoned: You can target 1 ""Photon"" or ""Galaxy"" monster in your GY; add it to your hand. During your opponent's Main Phase (Quick Effect): You can discard 1 ""Photon"" and 1 ""Galaxy"" card, OR discard 1 ""Galaxy-Eyes Photon Dragon"", then target 1 Special Summoned monster your opponent controls; destroy it. You can only use each effect of ""Galaxy-Eyes Solflare Dragon"" once per turn." 4978,Banish all Spell Cards in your GY; destroy all face-up monsters your opponent controls with DEF less than or equal to the number of Spell Cards you banished * 300.,0.25,"You can discard this card, and 1 monster or ""Vernusylph"" card; send from your Deck to the GY, 1 EARTH monster that can be Normal Summoned/Set, then you can Special Summon 1 EARTH monster from your GY with a different name from that monster, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 ""Vernusylph"" monster you control; its ATK becomes doubled until the end of this turn. You can only use each effect of ""Vernusylph of the Awakening Forests"" once per turn." 4668,Once per turn: You can banish 1 monster from your hand; destroy all face-up monsters on the field with the same Type as that monster.,0.5,"This card cannot be Special Summoned from the GY. Once per turn, you can select 1 monster in your GY, then send 1 card from your hand to the GY and Special Summon that monster." 6068,"Target 5 ""Noble Knight"" monsters in your GY, including at least 1 ""Artorigus"" monster and 1 ""Laundsallyn"" monster; banish those targets, and if you do, destroy all cards on the field.",0.3333333333333333,"When a face-up ""Chronomaly"" monster(s) you control is destroyed by battle or by a card effect and sent to the GY: Special Summon 1 Level 4 or lower ""Chronomaly"" monster from your Deck in face-up Defense Position. It cannot change its battle position." 7050,"This card's name becomes ""Buster Blader"" while it is on the field or in the GY. If a monster(s) your opponent controls is destroyed by battle or card effect and sent to the GY: You can target 1 of those destroyed monsters; equip it to this card.Once per turn: You can send 1 Monster Card you control that is equipped to this card to the GY; destroy all monsters your opponent controls with the same Type as that monster sent to the GY.",0.0,"Select 1 face-up Spell Card on the field. The controller of the Spell Card must take damage of 500 Life Points during each of your Standby Phases. When the selected card is destroyed or removed from the field, this card is also destroyed." 2596,"Send all cards in your Spell & Trap Card Zone to the GY. Place as many ""Crystal Beast"" monsters as possible from your GY in your Spell & Trap Card Zone, face-up, as Continuous Spell Cards. During the End Phase, destroy all face-up ""Crystal Beast"" cards you control.",0.25,"When your opponent activates a monster effect that targets a monster(s) you control, while you control a ""Rikka"" monster (Quick Effect): You can Tribute this card from your hand or face-up field; negate that effect. If this card is in your GY: You can Tribute 1 Plant monster; Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use each effect of ""Hellebore the Rikka Fairy"" once per turn." 4766,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect. Once per turn: You can send 1 face-up Spell/Trap Card you control to the GY; destroy all Spell/Trap Cards on the field.",0.5,"Select 1 face-up ""LV"" monster on the field to activate this card. Return the selected card to its owner's Deck and Special Summon 1 monster from the owner's GY to their side of the field with the same name but lower ""LV"" (ignoring the Summoning conditions)." 11952,"The equipped monster cannot be destroyed by card effects. You can only use each of the following effects of ""Mikanko Dance - Mayowashidori"" once per turn. At the end of the Damage Step, if your ""Mikanko"" monster battled: You can target 1 card on the field; return it to the hand. If this card is in your GY: You can target 1 ""Mikanko"" monster in your GY; Special Summon it, and if you do, equip it with this card, but banish it when it leaves the field.",0.0,A strange warrior from another dimension. 6937,"[ Pendulum Effect ] You cannot Pendulum Summon monsters, except ""D/D"" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except ""D/D"" monsters. [ Monster Effect ] If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of ""D/D Savant Kepler"" once per turn. ● Target 1 other ""D/D"" card you control; return it to the hand. ● Add 1 ""Dark Contract"" card from your Deck to your hand.",0.0,Activate only when your opponent activates a Trap Card that inflicts damage. Negate the activation of that card and destroy it and all face-up Spell and Trap Cards your opponent controls. 6936,"[ Pendulum Effect ] You cannot Pendulum Summon monsters, except ""D/D"" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Increase this card's Pendulum Scale by 2 (max. 10), then destroy all monsters you control with a Level less than or equal to this card's Pendulum Scale, except ""D/D"" monsters. [ Monster Effect ] During either player's turn: You can discard this card, then target 1 ""D/D"" or ""Dark Contract"" card you control; return it to the hand. You can only use this effect of ""D/D Savant Galilei"" once per turn.",0.0,"When a Spell Card, Trap Card, or Effect Monster's effect is activated that targets a face-up Xyz Monster(s) on the field: Negate the activation and destroy it, then inflict 800 damage to your opponent." 7000,"FLIP: You can activate 1 of these effects: Draw 2 cards. Return all Spell and Trap Cards on the field to the hand. Destroy all monsters your opponent controls. Look at your opponent's hand, also shuffle 1 card from their hand into the Deck. You can only use this effect of ""Pot of the Forbidden"" once per turn.",0.0,"Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field." 2512,"Elemental HERO Neos"" + ""Neo-Spacian Dark Panther"" + ""Neo-Spacian Glow Moss"" Must be first Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization""). During the End Phase: Shuffle this card into the Extra Deck, then Set all face-up monsters on the field. Once per turn, during your Main Phase 1: You can toss a coin 3 times.3 Heads: Destroy all monsters your opponent controls. 2 Heads: For the rest of the turn, the effects of all face-up monsters your opponent controls are negated. 1 Head: Return all monsters you control to the hand.",0.0,When this card is sent from your hand to your GY by an opponent's card effect: You gain 2000 Life Points. 12014,"During the Main Phase (Quick Effect): You can target 1 non-Dragon ""Vanquish Soul"" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● EARTH: This face-up card is unaffected by your opponent's activated effects this turn. ● EARTH, FIRE, & DARK: Destroy 1 other card on the field. You can only use each effect of ""Vanquish Soul Caesar Valius"" once per turn, and cannot activate more than 1 in the same Chain.",0.0,This monster's tough hide deflects almost any attack. 10625,"You can apply any of the following effects, in sequence, based on the number of ""Solfachord"" Pendulum Monster Cards you control with different names. ● 3+: Return 1 card from your Pendulum Zone to the hand, and if you do, place 1 face-up ""Solfachord"" Pendulum Monster from your Extra Deck in your Pendulum Zone. ● 5+: Special Summon 1 ""Solfachord"" Pendulum Monster from your hand. ● 7+: Destroy all face-up cards your opponent controls. You can only activate 1 ""Solfachord Scale"" per turn.",0.0,"2 Level 9 monsters Once per Battle Step, during your opponent's turn, if this card with Xyz Material is attacked: Negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: You can target 2 monsters in your GY; attach those targets to this card as Xyz Materials. During your Main Phase 1: You can detach 1 Xyz Material from this card; this card can attack your opponent directly this turn if your opponent controls a monster whose ATK is higher than this card." 730,"Return 1 Level 5 or higher Dragon-Type monster you control to the hand, and if you do, destroy all Spell and Trap Cards on the field.",0.0,"If this card is Special Summoned from the GY: You can banish as many face-up Spell/Trap Cards your opponent controls as possible, and if you do, this card gains 200 ATK and DEF for each card banished. Once per turn, during the Standby Phase, if this card is in the GY because it was sent there last turn: You can target 1 Level 7 or 8 Dragon-Type monster in your GY, except ""Arkbrave Dragon""; Special Summon it." 12705,"FLIP: If it is the Main Phase: Apply these effects in sequence. ● Destroy all face-up monsters you control, except ""Mimighoul"" monsters. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position. If this card is Normal or Special Summoned: You can add 1 ""Mimighoul"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Mimighoul Dragon"" once per turn.",0.0,This card is Level 4 while in face-up Defense Position. 12021,"If this card is Normal or Special Summoned: You can add 1 non-Warrior ""Vanquish Soul"" monster from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● FIRE: This card cannot be destroyed by card effects this turn. ● FIRE & DARK: Destroy all other monsters in this card's column. You can only use each effect of ""Vanquish Soul Razen"" once per turn, and cannot activate more than 1 in the same Chain.",0.0,"When you Normal or Special Summon a ""Performapal"" monster(s), except ""Performapal Helpprincess"" (except during the Damage Step): You can Special Summon this card from your hand." 11552,"1 Level 5 or higher ""Amazoness"" monster + 1 ""Amazoness"" monster Your opponent's monsters cannot attack any monsters, except this one. You can target 1 ""Amazoness"" card you control and 1 ""Amazoness"" Warrior monster in your GY; destroy that card on the field, and if you do, Special Summon that other monster from the GY. This card cannot attack the turn this effect is activated. You can only use this effect of ""Amazoness Pet Liger King"" once per turn.",0.0,Battle Damage to this card's controller that he/she takes from a battle involving this card becomes 0. 11764,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 Insect and/or Plant monsters from your hand and/or GY. You can only Special Summon ""Beargram, Shelled Emperor of the Forest Crown"" once per turn. Your opponent cannot activate monster effects in response to your Spell/Trap Card or effect activation. Once per turn, during your Main Phase: You can destroy all face-up monsters on the field, except Insect and Plant monsters, also this card cannot attack directly for the rest of this turn.",0.0,Legendary swordmaster Masaki is a veteran of over 100 battles. 12440,"Each time a ""Yubel"" monster(s) and/or a monster(s) that mentions ""Yubel"" is Special Summoned, place 1 Chronicle Counter on this card. You can remove up to 5 Chronicle Counters from your field to activate 1 of these effects; ● 1: Special Summon 1 ""Yubel"" from your GY. ● 2: Add 1 of your banished cards to your hand. ● 3: Banish 1 card from your Deck. ● 4: Destroy 1 card on the field. ● 5: Add 1 ""Super Polymerization"" from your Deck to your hand. You can only use this effect of ""Mature Chronicle"" once per turn.",0.0,"He leaps up, down, and all around! Nobody can lay a hand on this funny bunny." 10454,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. You can banish ""Armed Dragon"" monsters from your field and/or GY whose total Levels equal 10; Special Summon this card from your hand, then you can add 1 ""White Veil"" from your Deck to your hand. You can only use this effect of ""Armed Dragon LV10 White"" once per turn. You take no effect damage. At the start of the Damage Step, if this card attacks: You can destroy 1 card on the field.",0.4,"If this card is added from the Deck or GY to your hand by an effect of a WATER monster: You can reveal this card; look at your opponent's hand. If this card is Special Summoned: You can send the top card of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except ""Deep Sea Artisan""; Special Summon it, but negate its effects. You can only use each effect of ""Deep Sea Artisan"" once per turn." 7982,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 3 ""SPYRAL"" cards from your GY, and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can target 1 ""SPYRAL"" card you control and up to 2 cards your opponent controls; destroy them. If this card on the field is destroyed by battle or card effect and sent to the GY: Destroy as many cards you control as possible, and if you do, Special Summon 1 ""SPYRAL Super Agent"" from your hand, Deck, or GY.",0.0,"If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up ""Deskbot"" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 ""Deskbot"" monster in your GY; Special Summon it. You can only use this effect of ""Deskbot 005"" once per turn." 3140,"You cannot Summon monsters. You can only control 1 ""Ido the Supreme Magical Force"". If this card is destroyed by a card effect and sent to the GY, Special Summon it from your GY during the next turn's Standby Phase and destroy all other monsters you control.",0.25,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. At the start of the Damage Step, if this card attacked a Special Summoned monster. You can banish that monster." 12482,"During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 card in a Field Zone; Special Summon this card to your opponent's field, and if you do, destroy that card, then you can add to your hand or Set 1 ""Ashened"" Continuous Trap from your Deck. If this card is sent from your opponent's field to your GY: You can destroy all monsters on the field. You can only use each effect of ""Veidos the Eruption Dragon of Extinction"" once per turn.",0.0,Your opponent can only activate 1 Spell or Trap Card per turn. 9955,"Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control ""Eldlich the Golden Lord"", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 ""Eldlixir"" Spell/Trap directly from your Deck. You can only use 1 ""Conquistador of the Golden Land"" effect per turn, and only once that turn.",0.25,"If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zone into the Deck." 11485,"You can target up to 3 ""Therion"" monsters in your GY; Special Summon this card from your hand, and if you do, equip them to this card. You can discard 1 ""Endless Engine Argyro System""; destroy all cards your opponent controls. While this card is equipped to a monster: You can Special Summon this card, then equip the monster this card was equipped to, to this card. You can only use each effect of ""Therion Irregular"" once per turn.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Once per turn, you can select 1 face-up Level 4 or lower DARK monster you control. It can attack your opponent directly this turn." 1297,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up ""Warrior of Zera"" on your side of the field while ""The Sanctuary in the Sky"" is on the field. If ""The Sanctuary in the Sky"" is on your side of the field, by discarding 1 LIGHT Monster Card from your hand to the GY, destroy all monsters on your opponent's side of the field. If ""The Sanctuary in the Sky"" is not on your side of the field, this effect is not applied.",0.0,"While you have no cards in your hand and in your Spell & Trap Card Zones, this card gains 1500 ATK." 4979,"You can only activate 1 ""Trial and Tribulation"" per turn. During the End Phase of the turn this card was activated, apply this effect, depending on the number of the monsters you Tributed from the field and from your hand this turn, except Tokens. 1: Draw 1 card. 2: Add 2 monsters from your GY to your hand. 3+: Destroy up to 3 face-up cards on the field.",0.3333333333333333,You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK monster. Once per turn: You can discard 1 DARK monster; send 1 DARK monster from your Deck to the GY. 1969,"If this card is Special Summoned by ""Clock Tower Prison"": Destroy all monsters you control, except face-up ""Destiny HERO"" monsters, then you can Special Summon up to 2 ""Destiny HERO"" monsters from your GY. During any turn this card is Special Summoned, ""Destiny HERO"" monsters you control cannot be destroyed, and you take no Battle Damage when they battle. The ATK and DEF of this card are equal to the combined original ATK of all other ""Destiny HERO"" monsters you control.",0.2,"If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WIND monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were WIND, you can also banish exactly 4 cards from the top of your opponent's Deck. If this card is destroyed by card effect: You can add 1 non-WIND Wyrm-Type monster from your Deck to your hand. You can only use each effect of ""Mariamne, the True Dracophoenix"" once per turn." 11562,"1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned by banishing 1 Tuner Synchro Monster and 1 ""Black-Winged Dragon"" from your field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card immediately after it resolves, and if you do, inflict 700 damage to them. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters; destroy all cards on the field.",0.0,Select 1 face-up monster on your opponent's side of the field. Special Summon from your hand 1 monster that has the same Level as the selected monster. 3427,"Majestic Dragon + ""Stardust Dragon"" + 1 non-Tuner monster You can Tribute this card to negate the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect and destroy all cards your opponent controls. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Also, if the negated effect can be activated, you can activate it once as this card's effect. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 ""Stardust Dragon"" from your GY.",0.1111111111111111,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Midfielder"". You can only Special Summon ""U.A. Midfielder"" once per turn this way. During either player's turn: You can target 1 other ""U.A."" monster you control; return that face-up monster to the hand, then Special Summon 1 ""U.A."" monster from your hand with a different name from that monster. You can only use this effect of ""U.A. Midfielder"" once per turn." 10920,"2+ Effect Monsters Cannot be destroyed by card effects while a Link Monster points to this card. You can only use each of the following effects of ""Borrelcode Dragon"" once per turn. At the start of the Damage Step, if this card that was Link Summoned using 3 monsters as material battles an opponent's monster: You can destroy all monsters on the field. You can banish this card from your GY; banish 1 DARK monster on the field with 3000 or more ATK, and if you do, Special Summon 1 ""Topologic"" monster from your Extra Deck or GY.",0.0,"If this card is in your hand: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also Special Summon this card, and if you do, Special Summon 1 ""Vassal Token"" (Thunder-Type/LIGHT/Level 1 /ATK800/DEF 1000) to your opponent's side of the field in Defense Position. If this card is Tributed for a Tribute Summon: You can activate this effect; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Setthis turn. (You can only gain this effect once per turn.) You can only use each effect of ""Mithra the Thunder Vassal"" once per turn." 9996,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Attributes from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, also until the end of the next turn, neither player can Special Summon monsters with that Attribute. You can only use this effect of ""Archnemeses Protos"" once per turn.",0.0,"If you control an Xyz Monster: Add 1 ""Xyz"" card from your Deck to your hand." 9995,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Types from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 Monster Type on the field; destroy all monsters on the field with that Type, also until the end of the next turn, neither player can Special Summon monsters with that Type. You can only use this effect of ""Archnemeses Eschatos"" once per turn.",0.0,"If you control an ""Adventurer Token"": You can Special Summon this card from your hand. You can reveal 1 card in your hand that mentions an ""Adventurer Token""; add 1 Spell that mentions an ""Adventurer Token"" from your Deck to your hand, except a Normal Spell. You cannot Special Summon monsters the turn you activate this effect, except an ""Adventurer Token"" or monsters that mention it. You can only use each effect of ""Celestial Apparatus Tesea"" once per turn." 10995,"Before damage calculation, if your Wyrm monster battles an opponent's monster that was Special Summoned from the Extra Deck: You can destroy both that opponent's monster and this card. You can only use each of the following effects of ""Swordsoul Auspice Chunjun"" once per turn. During the Main Phase (Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. If this card is sent to the GY as Synchro Material: You can target 1 card on the field or in either GY; banish it.",0.16666666666666666,Tribute 1 Reptile-Type monster on your side of the field. Special Summon 1 Dinosaur-Type Monster from your hand. 12209,"1 Tuner + 1+ non-Tuner DARK monsters This card's name becomes ""Red Dragon Archfiend"" while on the field or in the GY. If this card is sent from the Monster Zone to the GY: You can Special Summon 1 ""Red Dragon Archfiend"" from your Extra Deck (this is treated as a Synchro Summon), then, if this card was sent to the GY as Synchro Material for a DARK Dragon Synchro Monster, you can destroy all Attack Position monsters your opponent controls. You can only use this effect of ""Scarred Dragon Archfiend"" once per turn.",0.0,When a monster declares an attack: Target 1 monster on the field; shuffle it into the Deck. 8883,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn. ● Only LIGHT: Special Summon 1 monster from your GY in Defense Position. ● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck. ● Both LIGHT and DARK: Destroy up to 2 cards on the field. You can only use this effect of ""Chaos Dragon Levianeer"" once per turn.",0.0,"Once per turn, you can send 1 ""Ice Barrier"" monster from your hand to the GY to draw 1 card." 1857,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 ""Armed Dragon LV7"" on your side of the field. By sending 1 card from your hand to the GY, destroy all face-up monsters on your opponent's side of the field.",0.14285714285714285,"When this card is activated: If you control no other cards, you can add 1 ""Synchron"" monster from your Deck to your hand. Once per turn, during your Standby Phase: Place 1 Signal Counter on this card. You can remove 2 Signal Counters from your field and send this face-up card to the GY; draw 2 cards, then send 1 card from your hand to the GY. You can only activate 1 ""On Your Mark, Get Set, DUEL!"" per turn." 10883,"Your opponent cannot target ""Blue-Eyes White Dragon"" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of ""True Light"" once per turn. You can activate 1 of these effects; ● Special Summon 1 ""Blue-Eyes White Dragon"" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists ""Blue-Eyes White Dragon"" in its text, with a different name from the cards you control and in your GY.",0.0,"You can Tribute Summon this card by Tributing 1 ""Ninja"" monster. If this card is in Attack Position: You can target 2 ""Ninja"" monsters in your GY, except ""Twilight Ninja Getsuga, the Shogun""; change this card to Defense Position, and if you do, Special Summon those monsters. You can only use this effect of ""Twilight Ninja Getsuga, the Shogun"" once per turn." 9125,"If you have 3 Insect monsters with the same name in your GY: You can target any number of them; Special Summon this card from your hand, then equip them to this card. You can send 1 monster equipped to this card by this card's effect to the GY; destroy all monsters your opponent controls with ATK greater than or equal to the ATK of the monster sent to the GY. You can only use each effect of ""Super Armored Robot Armed Black Iron ""C"""" once per turn.",0.0,"If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 ""HERO"" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can halve the ATK of 1 face-up monster on the field. You can only use each effect of ""Vision HERO Poisoner"" once per turn." 11709,"If a monster battles, at the end of the Damage Step: You can Special Summon this card from your hand. You can send 1 Trap from your hand or Set on your field to the GY; destroy all other monsters in this card's column. If this card in the Monster Zone is destroyed by battle or card effect and sent to the GY: You can target 1 card in your GY; roll a six-sided die, and if the result is 6, add that card to your hand. You can only use each effect of ""Thunder Ball"" once per turn.",0.0,Reduce the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect. 3105,"Remove from play 1 ""Assault Mode Activate"" from your GY. Destroy all monsters you control and Special Summon 1 ""/Assault Mode"" monster from your GY, ignoring its Summoning conditions. Its effect(s) is negated, and it cannot be Tributed. If it is removed from the field, remove it from play.",0.3333333333333333,"Your opponent cannot target face-up Plant monsters for attacks, except this one. If this card in your possession is sent to your GY by your opponent's card: You can Special Summon 1 Plant monster from your Deck, except ""Chirubimé, Princess of Autumn Leaves""." 10310,"Special Summon 1 Spellcaster monster with 1500 DEF from your hand or GY in Attack Position or face-down Defense Position, then, if you control monsters with 2 or more different Attributes, you can destroy 1 face-up card on the field. You can banish this card from your GY, then target 1 ""Possessed"" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use 1 ""Possessed Partnerships"" effect per turn, and only once that turn.",0.0,"When an opponent's monster declares an attack, if you control an ""Altergeist"" card: You can Special Summon this card from your hand, and if you do, negate that attack. If this card is Special Summoned: You can target 1 face-up card your opponent controls; negate the effects of that card while it and this monster are face-up on the field." 8521,"Once per turn, if a face-up ""Crystal Beast"" monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 ""Crystal Beast"" monster from your Deck. You can send this face-up card from the field to the GY, then target 1 ""Crystal Beast"" card you control and 1 card on the field; return them to the hand. You cannot activate these effects in the same Chain.",0.0,"You can discard this card AND 1 Dragon-Type or FIRE monster; Special Summon 1 ""Blaster, Dragon Ruler of Infernos"" from your Deck. It cannot attack this turn. You can only use the effect of ""Burner, Dragon Ruler of Sparks"" once per turn." 7556,"Every ""Dark Magician"" in your Monster Zone is unaffected by your opponent's card effects. If this face-up card leaves the field: Destroy all monsters you control. You can only use the following effect of ""Eternal Soul"" once per turn. You can activate 1 of these effects; ● Special Summon 1 ""Dark Magician"" from your hand or GY. ● Add 1 ""Dark Magic Attack"" or ""Thousand Knives"" from your Deck to your hand.",0.25,"Activate 1 of these effects; ● Banish 1 Equip Spell you control or in your GY, then you can destroy 1 card on the field. ● Destroy 1 ""Roland"" monster you control, then Special Summon in Defense Position up to 3 FIRE Warrior monsters from your Deck, whose total Levels equal 9, but their effects are negated, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except Warrior monsters. You can only activate 1 ""Horn of Olifant"" per turn." 2779,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 4 or more ""Lightsworn"" monsters with different names in your GY, and cannot be Special Summoned by other ways. You can pay 1000 Life Points; destroy all other cards on the field. During each of your End Phases: Send the top 4 cards of your Deck to the GY. You must control this face-up card to activate and to resolve this effect.",0.2,"You can Tribute this card to select 1 ""Synchron"" Tuner monster in your GY. Special Summon that monster. It cannot be used as a Synchro Material Monster during the turn it is Special Summoned by this effect." 11288,"This Special Summoned card cannot be destroyed by battle. You can only use each of the following effects of ""Divine Dragon Titanomakhia"" once per turn. You can banish 3 ""Divine Dragon Titanomakhia"" from your GY and/or face-up Monster Zone, including this card on the field; destroy all cards your opponent controls. During the End Phase: You can send cards from the top of your Deck to the GY, equal to the number of Dragon monsters you control.",0.0,"Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess." 11664,"1 ""Witchcrafter"" monster + 1 Spellcaster monster When a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of ""Witchcrafter Vice-Madame"" once per turn). ● Destroy 1 card on the field. ● Special Summon 1 Level 6 or lower ""Witchcrafter"" monster from your hand or Deck. ● Add 1 ""Witchcrafter"" Spell/Trap from your GY to your hand.",0.0,A dragon revived by sorcery. Its breath is highly corrosive. 10293,"If a Trap is face-up on the field or in either GY: You can Special Summon this card from your hand, and if you do, it becomes Level 6 until the end of this turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 ""Jinzo"" from your hand or GY, then you can destroy all Traps your opponent controls (if a card is Set, reveal it). You can only use each effect of ""Jinzo the Machine Menace"" once per turn.",0.0,"2 Level 7 monsters If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand." 9785,"You can only Special Summon ""Abominable Unchained Soul(s)"" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field.",0.0,"2 Level 4 Dragon-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your hand. Your opponent cannot target other ""Galaxy"" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects." 10475,"Target 1 ""Fabled"" monster in your GY and 1 face-up card on the field; discard 1 card, and if you do, Special Summon that monster from your GY, and if you do that, destroy that card on the field. You can only activate 1 ""Fabled Treason"" per turn.",0.0,"Remove from play 1 FIRE monster in your GY with 200 DEF. Negate the activation of a Spell or Trap Card, and destroy it." 2391,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 EARTH and 2 WIND monsters from your GY. Once per turn, you can discard 1 card to destroy 1 Spell or Trap Card on the field.",0.0,Activate only by paying 1000 Life Points while you have 3000 Life Points or less. Select a Normal Trap Card in your GY. This card's effect is the same as that Trap Card's. Remove from play that Normal Trap Card. 10268,"3 DARK Fairy monsters Your opponent cannot target Fairy monsters you control with card effects. You can only use 1 of the following effects of ""The First Darklord"" per turn, and only once that turn. ● If this card is Fusion Summoned using ""Darklord Morningstar"" as material: You can destroy all cards your opponent controls. ● During the Main Phase (Quick Effect): You can pay 1000 LP; Special Summon 1 Fairy monster from your hand or GY in Defense Position.",0.0,"If you control a ""Dragunity"" monster or ""Dragon Ravine"": You can Special Summon this card from your hand. If you control a ""Dragunity"" Monster Card(s) in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of ""Dragunity Legatus"" once per turn." 9920,"2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 ""Mecha Phantom Beast Tokens"" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 ""Mecha Phantom Beast"" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.",0.0,"(Quick Effect): You can discard this card; this turn, you can activate 1 Normal Trap Card that was Set this turn, if you control a ""Labrynth"" monster. If a card(s) is sent from your hand to the GY to activate your Normal Trap Card or your ""Labrynth"" card or effect, except ""Labrynth Cooclock"", while this card is in your GY (except during the Damage Step): You can add this card to your hand, or Special Summon it. You can only use each effect of ""Labrynth Cooclock"" once per turn." 8545,"Target 1 ""Gouki"" card you control and 1 ""Gouki"" monster in your GY; destroy that card on the field, and if you do, Special Summon that other monster from your GY. You can only activate 1 ""Gouki Face Turn"" per turn.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. You can only use each of the following effects of ""Raviel, Lord of Phantasms - Shimmering Scraper"" once per turn. ● (Quick Effect): You can discard this card and target 1 ""Raviel, Lord of Phantasms"" you control; for the rest of this turn, its ATK becomes double its current ATK, also it can attack all monsters your opponent controls once each. ● If this card is in your GY: You can Tribute 1 monster; add this card to your hand." 1429,"Cannot be Normal Summoned/Set. Must be Special Summoned by ""Armed Dragon LV5"", and cannot be Special Summoned by other ways. You can send 1 monster from your hand to the GY: destroy all face-up monsters your opponent controls with ATK less than or equal to the sent monster's ATK.",0.0,"Cannot attack the turn it is Normal Summoned. Once per turn: You can target 1 face-up monster on the field; change this card to Defense Position, and if you do, that target loses 800 ATK until the end of this turn." 3886,"Destroy all face-up ""Amazoness"" monsters you control. Then, you can Special Summon any number of Level 4 or lower ""Amazoness"" monsters from your GY in face-up Defense Position, up to the number of monsters destroyed by this effect.",0.0,"If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can activate 1 of these effects; ● Add 1 ""Fallen of Albaz"", or 1 monster that mentions it, from your Deck to your hand. ● Special Summon 1 ""Fallen of Albaz"", or 1 monster that mentions it, from your hand. You can only use each effect of ""New Frontier"" once per turn." 2838,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all Reptile-Type monsters from your side of the field and GY. This card's ATK and DEF are each equal to the number of Reptile-Type monsters you removed x 600. During each of your End Phases, destroy 1 card on the field.",0.0,"You can only use each effect of ""Constellar Sombre"" once per turn. While this card is in the GY, if it was sent there this turn, you can Normal Summon 1 ""Constellar"" monster for 1 less Tribute. You can banish 1 ""Constellar"" monster from your GY, then target 1 ""Constellar"" monster in your GY; add that target to your hand, also, this card gains the following effect. ● This turn: You can activate this effect; Normal Summon 1 ""Constellar"" monster." 11508,"If you activate a non-""Labrynth"" Normal Trap Card (except during the Damage Step): You can Special Summon 1 Fiend monster from your hand or GY. If you activate a Set ""Welcome Labrynth"" Normal Trap Card, you can add this additional effect to its effect when it resolves. ● Also, after that, destroy 1 card on the field. You can only use each effect of ""Labrynth Labyrinth"" once per turn.",0.0,Activate only when a monster is Special Summoned to your opponent's side of the field. Each player can Special Summon 1 Level 4 or lower monster from their hand. 6490,If this card is Special Summoned from the GY: You can destroy all face-up monsters your opponent controls. You cannot conduct your Battle Phase the turn you activate this effect.,0.16666666666666666,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a Trap Card while you control no monsters: You can Special Summon both this card from your hand and 1 ""PSY-Frame Driver"" from your hand,Deck, or GY, and if you do, negate that activation, and if you do that, destroy that Trap Card. During the End Phase, banish the face-up monsters Special Summoned by this effect." 8686,"Discard 1 card; send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls, then draw 1 card, and show it. Then, if it was ""Slash Draw"", send it to the GY, and if you do, destroy as many cards on the field as possible, then inflict 2000 damage to your opponent for each card destroyed and sent to the GY by this effect. If the card you drew was not ""Slash Draw"", shuffle cards from your GY into your Deck, equal to the number of cards sent from your Deck to the GY by this effect. You can only activate 1 ""Slash Draw"" per turn.",0.375,"2 ""Trickstar"" monsters Each time a ""Trickstar"" monster(s) is Normal or Special Summoned to a zone(s) this card points to, gain 200 LP. You can discard 1 ""Trickstar"" card; both players draw 1 card, but if your LP was at least 2000 higher than your opponent's when this effect was activated, you draw 2 cards instead. You can only use this effect of ""Trickstar Crimson Heart"" once per turn." 6884,"2 Level 4 monsters You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of ""Lightsworn"" cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of ""Lightsworn"" cards sent to the GY by this effect. You can only use each effect of ""Minerva, the Exalted Lightsworn"" once per turn.",0.0,"After activation, place 3 Spell Counters on this card. During each of your turns you can move 1 Spell Counters from this card to another face-up card that you can place a Spell Counter on. When there are no Spell Counters on this card, destroy it." 11222,"Fallen of Albaz"" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 ""Mirrorjade the Iceblade Dragon"". Once per turn (Quick Effect): You can send 1 Fusion Monster that lists ""Fallen of Albaz"" as material from your Extra Deck to the GY; banish 1 monster on the field, but this effect cannot be used again next turn. If this Fusion Summoned card in its owner's control leaves the field by your opponent: You can activate this effect; destroy all monsters your opponent controls during the End Phase of this turn.",0.0,"A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an ""Archfiend"" card.)" 6598,"2 Level 4 monsters Once per Chain, during either player's turn, if 2 or more monsters with the same name are on the field: You can detach 1 Xyz Material from this card; choose 1 monster among those with the same name, and destroy all other monsters with that name. While this card remains face-up on the field, your opponent cannot Summon monsters with the same name as any of the monster(s) chosen for this card's effect. If this card is sent to the GY: You can send 2 ""Heraldic Beast"" monsters from your Deck to the GY.",0.0,"Activate only when a Reptile-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the GY. Take control of the attacking monster, and treat it as a Reptile-Type monster." 2803,FLIP: You can destroy 1 card on the field. Send the top 3 cards of your Deck to the Graveyard.,0.3333333333333333,"1 Tuner + 1 or more non-Tuner monsters If this card is destroyed by battle and sent to the GY, or if this card you control is sent to your GY by an opponent's card effect: You can target 1 monster in either player's GY, except ""Samsara, Dragon of Rebirth""; Special Summon it. You can only use this effect of ""Samsara, Dragon of Rebirth"" once per turn." 3224,"Activate only while you control a face-up ""Blackwing"" monster. If you control exactly 3 ""Blackwing"" monsters, this card can be activated from your hand. Destroy all face-down Spell and Trap Cards your opponent controls.",0.0,"When this card is Special Summoned by the effect of a ""Gladiator Beast"" monster: Target 1 ""Gladiator Beast"" card in your GY; add that target to your hand. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Equeste""." 10685,"Target 1 Level 8 or higher Fusion Monster you control; destroy all monsters your opponent controls with an equal or higher ATK than that monster. During the End Phase, if this card is in the GY because it was sent there to activate the effect of ""Fallen of Albaz"" this turn: You can Set this card. You can only use this effect of ""Judgment of the Branded"" once per turn.",0.0,"If your opponent controls a monster and you control no monsters: You can target 1 ""Noble Arms"" Equip Spell Card and 1 appropriate ""Noble Knight"" monster in your GY; Special Summon that monster, and if you do, equip that Equip Spell Card to that appropriate monster. You can only activate 1 ""Last Chapter of the Noble Knights"" per turn." 8810,"You can Normal Summon/Set this card without Tributing, but its original ATK/DEF becomes halved. Once per turn, if this Normal Summoned/Set card is on the field (Quick Effect): You can destroy this face-up card, and if you do, destroy all monsters in the Main Monster Zones, with ATK less than or equal to the ATK this card had on the field.",0.0,"Activate 1 of these effects. Your opponent cannot activate cards or effects in response to the activation of your ""Crusadia"" monster effects this turn. After damage calculation, if your ""Crusadia"" Link Monster destroys an opponent's monster by battle: Draw cards equal to your monster's Link Rating. You can only activate 1 ""Crusadia Testament"" per turn." 8552,"Cannot be Normal Summoned/Set. Must be Special Summoned by the following effect. If 3 or more cards are in the same column (Quick Effect): You can Special Summon this card from your hand. You can only use this effect of ""Iron Dragon Tiamaton"" once per turn. If this card is Special Summoned: Destroy all other cards in this card's column. Neither player can use the unused zones in this card's column.",0.3333333333333333,"2+ Effect Monsters If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Discard 1 or 2 random cards, then your opponent discards the same number.During your Main Phase, if this card is Extra Linked and your opponent has at least 1 card in their hand: You can make your opponent discard 1 or 2 cards (whichever is higher), then, if they have no cards in their hand, inflict 3000 damage to them. You can only use 1 ""Topologic Gumblar Dragon"" effect per turn, and only once that turn." 11762,"[ Pendulum Effect ] You can activate 1 of these effects; ● Special Summon this card to your Main Monster Zone in its same column. ● Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone. You can only use this effect of ""Arktos XII - Chronochasm Vaylantz"" once per turn. [ Monster Effect ] 2 Level 5 or higher ""Vaylantz"" monsters Must first be Special Summoned (from your face-down Extra Deck) by Tributing the above cards. (Quick Effect): You can switch the locations of 2 monsters in your Main Monster Zones or 2 monsters in your opponent's Main Monster Zones. If a card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can destroy 1 card on the field. You can only use each effect of ""Arktos XII - Chronochasm Vaylantz"" once per turn.",0.0,A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers. 10283,"2 Level 6 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase, but it cannot activate its effects or declare an attack. If a Trap is on the field: You can Tribute 1 monster, and if you do, destroy 1 face-up card on the field. You can only use each effect of ""Jinzo - Layered"" once per turn.",0.0,"You can target 2 Winged Beast Xyz Monsters you control; attach 1 of them and all materials attached to it to the other as material. If you control an Xyz Monster with 3 or more materials: You can draw 1 card. You can only use each effect of ""Lyrilusc - Bird Sanctuary"" once per turn." 8857,"1 ""Blackwing"" Tuner + 1+ non-Tuner monsters Unaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field with a Wedge Counter.",0.0,"2 Level 1 monsters You can only use the effect of ""Number 63: Shamoji Soldier"" once per turn. You can detach 1 Xyz Material from this card, then activate 1 of these effects; At the start of your opponent's next Standby Phase, each player draws 1 card. Each player gains 1000 Life Points." 1119,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Incandescent Ordeal"". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Remove 3 Spell Counters from this card to destroy all monsters on the field except this card.",0.0,"Apply these effects in sequence, based on the number of ""Dark Magician"" and/or ""Dark Magician Girl"" on the field and in the GYs. 1+: 1 DARK Spellcaster-Type monster on the field gains 1000 ATK until the end of this turn. 2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spell/Trap Cards you control cannot be destroyed by your opponent's card effects. 3+: DARK Spellcaster-Type monsters you currently control are unaffected by your opponent's card effects, until the end of this turn." 8765,"Each time a face-up ""Mythical Beast"" Pendulum Monster Card(s) you control is destroyed by battle or card effect, place 2 Spell Counters on this card. Once per turn: You can remove any number of Spell Counters from your field; add 1 monster to your hand from your Deck or face-up Extra Deck, with a Level equal to the number removed, that you can place a Spell Counter on. If this card on the field would be destroyed by a card effect, you can remove 1 Spell Counter from this card instead.",0.0,"1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect." 7517,"3 Level 3 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: You can detach 1 Xyz Material from this card; place 1 Counter on this card (max. 3). At the end of the Battle Phase, if this card battled, and has 3 of these Counters: You can destroy all cards your opponent controls.",0.25,Neither player can Special Summon monsters. When this card is flipped face-up: Destroy all Special Summoned monsters on the field. 2901,You can Special Summon this card (from your hand) by Tributing 2 WATER monsters. Once per turn: You can target 1 face-up monster on the field; place an Ice Counter on that target. You can Tribute this card; destroy all monsters with an Ice Counter(s).,0.0,"2 Level 4 ""Bujin"" monsters This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 ""Bujin"" monster from your Deck, and either add it to your hand or send it to the GY. You can only control 1 ""Bujintei Susanowo""." 3156,"Tribute 1 ""Alien"" monster. Destroy all face-up monsters without A-Counters your opponent controls. Until the end of your opponent's 3rd turn after this card's activation, place 1 A-Counter on each monster they Summon.",0.0,"Declare 1 Extra Deck monster card type (Fusion, Synchro, or Xyz); if 2 or more monsters of the declared type are on the field, make each player send all monsters of that type from their field to the GY." 999,Remove 10 Spell Counters on your side of the field. Destroy all cards on your opponent's side of the field.,0.0,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position. Illusion and Spellcaster Synchro Monsters you control gain 500 ATK, also if they attack a Defense Position monster, inflict double piercing battle damage to your opponent." 8068,"1 WATER Tuner + 1+ non-Tuner WATER monsters When this card is Synchro Summoned: You can destroy all your opponent's Attack Position monsters. This card can make up to 2 attacks on monsters during each Battle Phase. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your GY: You can banish 1 other WATER monster from your GY; Special Summon this card, and if you do, it is treated as a Tuner.",0.14285714285714285,"Banish from your GY, the Fusion Material Monsters that are listed on a ""Gem-Knight"" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Destroy it during the End Phase." 2344,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending a face-up ""Tri-Blaze Accelerator"" you control to the GY. During your opponent's Battle Phase, your opponent must attack this monster with any Attack Position monsters they control. When this card destroys a monster and sends it to the GY, destroy all monsters your opponent controls and inflict 500 damage to your opponent for each monster destroyed by this effect.",0.2,Send 1 face-up Continuous Trap Card you control to the GY. Draw 2 cards. 8100,"Increase the Levels of all ""F.A."" monsters on the field by 2 during the Battle Phase only. Once per turn, when your ""F.A."" monster destroys an opponent's monster by battle: You can draw 1 card. If this face-up card on the field is destroyed by a card effect: You can add 1 ""F.A."" card from your Deck to your hand, except ""F.A. Circuit Grand Prix"". You can only use this effect of ""F.A. Circuit Grand Prix"" once per turn.",0.0,"If a ""Kozmo"" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy 1 other ""Kozmo"" card you control instead. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; Special Summon 1 Level 5 or lower ""Kozmo"" monster from your Deck." 2726,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the GY, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. Heads: This card can make a second attack during each Battle Phase, but it does so using this effect, change it to Defense Position at the end of the Battle Phase. Its battle position cannot be changed until the end of your next turn. Tails: If this card is destroyed, destroy all cards on the field.",0.0,"Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it, that are all Link Monsters, from your field or GY. You can only activate 1 ""Guardragon Reincarnation"" per turn." 7607,"You can Ritual Summon this card with ""Machine Angel Ritual"". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your GY into the Deck; negate the activation, and if you do, destroy that card.",0.125,"(This card is always treated as a ""Fusion Dragon"" card.) If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it." 9369,"3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; This card gains 1500 ATK. This card can make a second attack during the Battle Phase of your next turn. Banish 1 card on the field.",0.125,"When this card is activated: Place 1 counter on it. Once per turn, during your Standby Phase: Place 1 counter on this card. Once per turn: You can activate 1 of these effects; Gain 500 LP for each counter on this card. Inflict 300 damage to your opponent for each counter on this card." 7490,"2 Tuners + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can only use each of these effects of ""Tyrant Red Dragon Archfiend"" once per turn. During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack. During either player's Battle Phase, when a Spell/Trap Card is activated: You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK.",0.25,"You can only activate this card when a Token(s) is Special Summoned. Destroy all Tokens on the field, and inflict 300 points of damage to your opponent's Life Points for each destroyed Token." 5906,"You can Tribute 3 monsters or 1 ""Gravekeeper's"" monster to Tribute Summon (but not Set) this card. When this card is Tribute Summoned: You can activate any of these effects, and resolve in sequence, up to the number of ""Gravekeeper's"" monsters Tributed for the Summon. This card gains ATK equal to the combined Levels that all monsters Tributed for its Tribute Summon had on the field x 100. Destroy all Set monsters you opponent controls. All monsters your opponent currently controls lose 2000 ATK and DEF.",0.4,Target 1 Beast or Beast-Warrior-Type monster you control; equip this card to that target. It gains 800 ATK. When the equipped monster destroys an opponent's monster by battle and sends it to the GY: Draw 1 card. 11613,"The equipped monster gains 0 ATK. When the equipped monster inflicts battle damage by a direct attack: You can destroy all monsters your opponent controls. You can send this equipped card to the GY; equip 1 ""Bamboo Sword"" Equip Spell from your Deck to 1 face-up monster on the field, except ""Original Bamboo Sword"".",0.0,A mysterious temple of skulls and bones that pulls in unsuspecting enemies. 1881,"Equip only to ""Elemental HERO Wildheart"". It gains 500 ATK. When the equipped monster is destroyed by a card effect and sent to the GY: Destroy all Spell and Trap Cards on the field, then inflict 100 damage to your opponent for each Spell/Trap Card destroyed by this effect.",0.2,"If this card is added from the Deck to your hand by the effect of an ""Ancient Warriors"" card: You can Special Summon it. When a Spell/Trap Card is activated (Quick Effect): You can send 1 face-up ""Ancient Warriors"" Continuous Spell/Trap you control to the GY; negate the activation. When a monster effect is activated while you control ""Ancient Warriors - Virtuous Liu Xuan"" (Quick Effect): You can send 1 face-up ""Ancient Warriors"" Continuous Spell/Trap you control to the GY; negate the activation. You can only use each effect of ""Ancient Warriors - Ingenious Zhuge Kong"" once per turn." 7979,"Equip only to ""SPYRAL Super Agent"". It gains 1000 ATK. If it destroys your opponent's monster by battle: You can banish both the opponent's destroyed monster and 1 other card your opponent controls. When this face-up card on the field is destroyed and sent to the GY: You can target 1 ""SPYRAL Super Agent"" in your GY; Special Summon it.",0.25,"3 Level 4 WATER monsters You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no Xyz Materials as the Xyz Material. This card gains 200 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach all of its Xyz Materials instead. If this card destroys an opponent's monster by battle: You can target 1 Spell/Trap Card your opponent controls; destroy that target." 3097,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with ""Assault Mode Activate"". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. When this card on the field is destroyed, you can Special Summon 1 ""Arcanite Magician"" from your Graveyard.",0.14285714285714285,"Banish 1 ""Red Dragon Archfiend"" Synchro Monster from your GY, then target1 ""Red Dragon Archfiend"" Synchro Monster you control; its name becomes the banished monster's original name, and replace its effects with the banished monster's original effects." 5337,"3 Level 5 monsters Once per turn, when this card is targeted for an attack: It gains ATK equal to that attacking monster's original ATK, until the End Phase. If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. When this card on the field is destroyed by a card effect while it has no Xyz Materials: You can Special Summon 1 ""Number 92: Heart-eartH Dragon"" from your Extra Deck and attach this card from the GY to it as an Xyz Material. (This Special Summon is treated as an Xyz Summon.)",0.16666666666666666,"When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower ""Performapal"" monster from your hand or GY." 9903,"1 ""Edge Imp"" monster + 2 ""Fluffal"" monsters Gains 300 ATK for each Fairy and Fiend monster in your GY, during your turn only. When this Fusion Summoned card destroys a monster by battle: You can send ""Frightfur"", ""Fluffal"", and/or ""Edge Imp"" monsters from your Deck to the GY, equal to the original Level of that destroyed monster. When your opponent activates a card or effect that targets this card on the field (Quick Effect): You can banish 1 ""Frightfur"" monster from your Extra Deck; negate that effect.",0.125,"If you control no monsters, or all monsters you control are ""Gouki"" monsters, you can Normal Summon this card without Tributing. If this card is sent from the field to the GY: You can add 1 ""Gouki"" card from your Deck to your hand, except ""Gouki Riscorpio"". You can only use this effect of ""Gouki Riscorpio"" once per turn." 5925,"4 Level 5 monsters When an opponent's monster declares an attack: You can destroy all cards your opponent controls. If this card has ""Number 69: Heraldry Crest"" as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster your opponent controls; this card gains ATK equal to that face-up monster's original ATK, and if it gains ATK this way, this card's name becomes that monster's, and it gains that monster's original effect. These effects last until the End Phase.",0.4,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: It gains 800 ATK for each card currently in your hand. When this card you control is destroyed by your opponent's card and sent to your GY, if all the monsters that were used for the Synchro Summon of this card are in your GY: You can Special Summon all of them, but their effects are negated. You can only use this effect of ""Ascension Sky Dragon"" once per turn." 8947,"You can Ritual Summon this card with ""Rise of the Salamangreat"". When this card is Ritual Summoned using ""Salamangreat Emerald Eagle"" you control: You can destroy all Special Summoned monsters your opponent controls. Once per turn: You can Tribute 1 ""Salamangreat"" Link Monster; this turn, this card gains this effect. At the start of the Damage Step, if this card battles an opponent's monster: Destroy that opponent's monster, and if you do, inflict damage to your opponent equal to that monster's original ATK.",0.0,"Once per turn, during each of your Standby Phases, you can pay 100 Life Points to look at 1 card on the top of your opponent's Deck and return it to its original position. Your opponent cannot look at the card." 5151,"All monsters you control gain 500 ATK. Once per turn, this card cannot be destroyed by card effects. While you control 2 or more face-up Attack Position monsters, your opponent cannot target monster(s) with the lowest ATK for an attack. When this card is activated: Destroy all Special Summoned monsters you control. You cannot Special Summon monsters from your Extra Deck. You can only activate ""The Seal of Orichalcos"" once per Duel.",0.0,Pay 1000 LP; Special Summon 1 DARK Spellcaster-Type monster from your hand or GY. 3603,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Ritual of Destruction"". When this card is Ritual Summoned, destroy all other face-up monsters on the field with DEF less than or equal to this card's ATK. This card gains 100 ATK for each monster destroyed by this effect.",0.0,FLIP: Select 1 Monster Card on your opponent's side of the field and return it to its owner's hand. 2009,"When this card destroys an opponent's monster as a result of battle, select and activate 1 of the following effects: ● Increase the ATK of this card by 400 points. ● Destroy 1 face-up Spell or Trap Card on the field. ● Special Summon 1 ""Option Token"" to your side of the field. It always has the same Type, Attribute, Level, ATK and DEF as this card.",0.0,"Both players banish 1 card from their Decks, face-down, and if they do, during the End Phase of this turn, both players add to their hands the card their opponent banished by this effect." 8304,"You can Ritual Summon this card with any ""Vendread"" Ritual Spell. When a card or effect is activated that would destroy a card on the field (Quick Effect): You can banish 1 Zombie monster from your GY; negate the activation, and if you do, destroy that card. If this card is Tributed, or banished, for a Ritual Summon: All monsters your opponent controls lose 500 ATK/DEF. You can only use each effect of ""Vendread Chimera"" once per turn.",0.0,"During the End Phase, if this card is the only Psychic-Type monster you control, destroy it. You can pay 1000 Life Points to destroy 1 face-down Spell or Trap card your opponent controls." 2483,"Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the GY: Target 1 monster in your GY (if possible); destroy all cards you control, also Special Summon that monster (if any).",0.16666666666666666,"While in Attack Position: You can send 1 card equipped to this card to the GY to inflict 500 damage to your opponent. While in Defense Position: Once per turn, you can equip 1 face-up Attack Position monster your opponent controls to this card. (You can only equip 1 monster at a time to this card.)" 4869,"Must be Special Summoned with ""Mask Change"" and cannot be Special Summoned by other ways. When this card is Special Summoned: Destroy all Spell and Trap Cards your opponent controls, and if you do, all monsters they control lose 300 ATK.",0.0,"You can discard this card; add to your hand, 1 of your ""Thunder Dragon"" cards that is banished or in your GY, except ""Thunder Dragonroar"". If this card is banished, or sent from the field to the GY: You can Special Summon 1 ""Thunder Dragon"" monster from your Deck in Defense Position, but return it to the hand during the End Phase. You can only use 1 ""Thunder Dragonroar"" effect per turn, and only once that turn." 6034,Level 10 or higher monsters on the field cannot be targeted ordestroyed by card effects. If a Level 10 or higher monster on the field destroys a monster by battle and sends it to the GY: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by a card effect and sent to the GY: You can add 1 DIVINE monster from your Deck to yourhand.,0.16666666666666666,"You can target up to 2 face-up monsters you control, including a Fiend monster; Special Summon this card from your hand, and if you do, destroy those monsters. You can only use this effect of ""Berserk Archfiend"" once per turn. When a monster(s) is destroyed by this card's previous effect: You can target an equal number of face-up monsters your opponent controls; this card gains ATK equal to those monsters' total original ATK until the end of your next turn." 6650,"When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of ""Ghost Ogre & Snow Rabbit"" once per turn.",0.4,"Select 1 Psychic-Type monster in your GY and Special Summon it in Attack Position. It is treated as a Tuner monster. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. When this card is sent to the GY, take damage equal to that monster's Level x 400." 2974,"1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can destroy all cards on the field. Once per turn, you can remove from play 1 Plant-Type monster from your GY to change 1 Defense Position monster your opponent controls to face-up Attack Position, and reduce its ATK to 0 until the End Phase.",0.2,FLIP: Both players can remove from play up to 3 monsters from their opponent's GY. 1293,"When there are 3 face-up ""7"" cards on your side of the field, draw 3 cards from your Deck. Then destroy all ""7"" cards. When this card is sent directly from the field to your GY, increase your Life Points by 700 points.",0.0,"If you have only 1 original (printed) Type of monster in your GY, face-up monsters you control with the same Type gain 800 ATK." 6558,"2 Level 5 monsters Your opponent takes any effect damage you would have taken from their card effects, instead. When this card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 Xyz Material from this card; destroy all monsters on the field whose current ATK is less than or equal to the original ATK of the destroyed monster in the GY.",0.4,"Dark Magician"" + 1 Level 7 or higher Dragon or Warrior monster If your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, when your monster destroys an opponent's monster by battle: You can inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is destroyed: You can Special Summon both 1 ""Dark Magician"" and 1 ""Gaia the Dragon Champion"" from your hand, Deck, Extra Deck, and/or GY." 1604,"When this card on the field is destroyed and sent to the GY as a result of battle, inflict 1000 points of damage to both players' Life Points. When this card on the field is destroyed and sent to the GY except as a result of battle, inflict 1000 points of damage to your opponent's Life Points.",0.0,Target 1 face-up monster on the field; it loses ATK equal to its DEF until the end of this turn. 5038,"2 Tuners + 1 non-Tuner ""Vylon"" monster When this card is Synchro Summoned: Destroy all face-up monsters that were Normal Summoned/Set. Once per turn: You can target 1 ""Vylon"" monster in your GY; equip that target to this card. During either player's turn, when a monster effect activates: You can send 1 Equip Card equipped to this card to the GY; negate the activation, and if you do, destroy that monster.",0.16666666666666666,"You can place 1 other ""Lightsworn"" card from your hand on top of the Deck; Special Summon this card from your hand, then send the top 2 cards of your Deck to the GY. If this card is sent from the Deck to the GY: You can target 1 ""Lightsworn"" monster in your GY, except ""Weiss, Lightsworn Archfiend""; Special Summon it. You can only use each effect of ""Weiss, Lightsworn Archfiend"" once per turn." 4829,"When a Spell Card, Trap Card, or Effect Monster's effect is activated that destroys 2 or more cards on the field: Negate the activation and banish it.",0.25,"You can Special Summon this card (from your hand) by sending 1 Insect, Plant, or Reptile monster from your hand to the GY. You can only Special Summon ""Ragnaraika the Evil Seed"" once per turn this way. If this card is Normal or Special Summoned: You can add to your hand up to 2 different ""Ragnaraika"" cards of yours that are banished and/or in your Deck, except ""Ragnaraika the Evil Seed"", then banish 1 card from your hand, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use this effect of ""Ragnaraika the Evil Seed"" once per turn." 5720,"When this card is Normal Summoned: You can target 1 ""Utopia"" monster in your GY; Special Summon that target. You can target 1 ""Number C39: Utopia Ray V"" you control; equip this monster you control to that target. Once per turn, while this card is equipped to a monster: You can detach 1 Xyz Material from the equipped monster; negate the equipped monster's effects (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, destroy all monsters your opponent controls, and if you do that, inflict 1000 damage to your opponent for each monster destroyed by this effect.",0.0,"Once per turn: You can target 1 ""Chronomaly"" monster you control; its Level becomes 6. You cannot Special Summon any monsters during the turn you activate this effect, except ""Chronomaly"" monsters." 3558,"Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Cannot be targeted by Spells, Traps, or card effects. During the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.",0.0,"If this card destroys an opponent's monster by battle, you can select 1 Set card your opponent controls, and return it to the hand." 10559,"1 ""Dragunity"" Tuner + 1+ non-Tuner monsters When your opponent activates a monster effect (Quick Effect): You can banish 1 ""Dragunity"" monster from your GY; negate the activation, and if you do, banish that monster. If this card destroys an opponent's monster by battle, after damage calculation: You can banish that opponent's monster. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can destroy all Spells and Traps your opponent controls. You can only use each effect of ""Dragunity Knight - Areadbhair"" once per turn.",0.125,"Take 1 card from your Deck (either a ""Barian's"" Spell/Trap, a ""Rank-Up-Magic"" Quick-Play Spell, or a ""Seventh"" Spell/Trap except ""Seventh Ascension""), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 ""Rank-Up-Magic"" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of ""Seventh Ascension"" once per turn." 12587,"Veidos the Eruption Dragon of Extinction"" + 2+ Level 9 or lower Pyro monsters Cannot be destroyed by card effects, also your opponent cannot target it with monster effects. If this card is Fusion Summoned: You can destroy all Spells and Traps your opponent controls. When your opponent activates a card or effect on the field (Quick Effect): You can send 1 face-up ""Ashened"" card you control to the GY; destroy that card. You can only use this effect of ""Veidos the Dragon of Endless Darkness"" once per turn.",0.0,"Send 1 face-up ""The Tricky"" you control to the GY. For each monster your opponent controls, Special Summon a ""Tricky Token"" (Spellcaster-Type/WIND/Level 5/ATK 2000/DEF 1200) in Defense Position. ""Tricky Tokens"" cannot declare an attack." 5268,"2 Level 4 ""Noble Knight"" monsters When this card is Xyz Summoned: You can target up to 3 ""Noble Arms"" Equip Spell Cards with different names in your GY; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card; destroy any number of Spell/Trap Cards on the field, up to the number of ""Noble Arms"" Equip Spell Cards you control.",0.0,"2 ""Photon"" monsters You can Tribute this face-up card on the field; Special Summon, from your GY, both of the Fusion Material Monsters used for the Fusion Summon of this card." 4079,"When this card is destroyed by battle with a LIGHT monster and sent to the GY, select 2 cards on the field and destroy them.",0.25,"Once per turn, if a Fusion Monster is Fusion Summoned: You can target 1 ""Metalfoes"" monster in your GY with a lower Level than that Fusion Monster; Special Summon it. If this card is sent from the field to the GY: You can add 1 ""Metalfoes"" monster from your Deck to your hand." 4322,"When this card is discarded to the GY, select and destroy 1 face-up card on the field.",0.2,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up Continuous Spell Cards. When this attacking card inflicts Battle Damage to your opponent, your opponent selects and sends 1 card from their hand to the GY, and you draw 1 card. During your Standby Phase, if this card is in your GY and was sent there from the field, you can send 1 face-up Continuous Spell Card you control to the GY to Special Summon this card from the GY." 987,"This card can only be activated during your Main Phase when ""People Running About,"" ""Oppressed People,"" and ""United Resistance"" are face-up on your side of the field. Send all cards in your opponent's hand to the GY and destroy all cards your opponent controls on the field.",0.0,"2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Material attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, ""Lyrilusc"" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage." 2982,"When this card is destroyed by battle and sent to the GY, select 2 Set Spell or Trap Cards on the field. While this card is in the GY, the selected cards cannot be activated.",0.3333333333333333,"If you control both LIGHT and DARK monster(s): You can target 1 of your banished LIGHT or DARK Warrior-Type monsters; add it to your hand. You can only activate 1 ""Chaos Seed"" per turn." 510,You can activate this card when 1 or more of your Trap Cards are destroyed and sent from the field to the GY by a card effect your opponent controls. Destroy 1 Magic or Trap Card on the field.,0.3333333333333333,"If your LP are lower than your opponent's: Target 1 monster you control with ""Gate Guardian"" in its original name; halve your opponent's LP, then that monster gains ATK equal to your opponent's LP. You can banish this card from your GY; add 1 of your ""Sanga of the Thunder"", ""Kazejin"", or ""Suijin"" that is banished or in your Deck to your hand. You can only use each effect of ""Riryoku Guardian"" once per turn." 2269,"When this card is destroyed by battle and sent to the GY, destroy all face-down and non-DARK monsters.",0.25,"You take no battle damage from attacks involving your ""Cubic"" monsters. You can only use each of the following effects of ""Cubic Dharma"" once per turn, during your Main Phase: ● You can send 1 ""Cubic"" card from your hand to the GY, and if you do, draw 1 card. ● You can banish this card from your GY, then target 1 ""Cubic"" monster in your GY; add it to your hand." 2215,"When this card is destroyed by battle and sent to the GY, destroy all face-down and non-WIND monsters.",0.3333333333333333,You can Special Summon this card by Tributing 1 Ocean's Keeper. You can discard 1 WATER monster to the GY to destroy 1 face-down card. 2256,"When this card is destroyed battle and sent to the GY, destroy all face-down and non-WATER monsters.",0.25,"Target 1 ""F.A."" monster you control; reduce its Level by 2, and if you do, draw cards equal to the number of ""F.A. Pit Stop"" in your GY +1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""F.A."" monster in your GY; Special Summon it. You can only use each effect of ""F.A. Pit Stop"" once per turn." 527,You can activate this card when 1 or more of your Magic Cards are destroyed and sent from the field to the GY by a card effect your opponent controls. Destroy 1 Magic or Trap Card on the field.,0.16666666666666666,"2 ""Dual Avatar"" monsters This card gains the following effect(s), based on the original names of the materials used for its Fusion Summon. ● ""Dual Avatar - Empowered Kon-Gyo"": The ATK of your battling ""Dual Avatar"" monsters become 3000 during damage calculation only. ● ""Dual Avatar - Empowered Mitsu-Jaku"": Once per opponent's turn (Quick Effect): You can target 1 card on the field; banish it. If this Fusion Summoned card is destroyed: You can Special Summon 1 ""Dual Avatar Fists - Yuhi"" and 1 ""Dual Avatar Feet - Kokoku"" from your Deck, and if you do, they cannot be destroyed by battle or card effects this turn." 2248,"When this card is destroyed by battle and sent to the GY, destroy all face-down and non-EARTH monsters.",0.3333333333333333,"Each time a ""Karakuri"" monster's battle position is changed, place 1 Karakuri Counter on this card (max. 2). You can send this card from the field to the GY to draw 1 card for each Karakuri Counter on this card." 2222,"When this card is destroyed by battle and sent to the GY, destroy all face-down and non-FIRE monsters.",0.3333333333333333,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. You can discard 1 card, then target 1 Gemini monster in your GY; Special Summon it in Defense Position. You can only use this effect of ""Chemicritter Hydron Hawk"" once per turn." 2247,"When this card is destroyed by battle and sent to the GY, destroy all face-down and non-LIGHT monsters.",0.3333333333333333,"Face-up Special Summoned monsters your opponent controls become Pyro during your turn only. You can only use each of the following effects of ""Obsidim, the Ashened City"" once per turn. During your End Phase: You can target 1 ""Obsidim, the Ashened City"" in your GY; place it on the bottom of your Deck, then draw 1 card. If this card in the Field Zone is destroyed or banished: You can Special Summon 1 ""Ashened"" monster from your Deck." 2957,"You can Set this card face-down in your Spell & Trap Card Zone as a Spell Card. If this face-down card in your Spell & Trap Card Zone is destroyed by an opponent's card effect and sent to the GY, Special Summon it during the End Phase. When this card is Flip Summoned, destroy Spell or Trap Cards on the field equal to the number of ""Toy Magicians"" on the field.",0.3333333333333333,"When this card is sent to the GY: Banish 1 random card from your opponent's hand, until the End Phase. You can only use the effect of ""Snapdragon"" once per turn." 10930,"When your ""Danger!"" monster is destroyed by battle with an opponent's monster: You can destroy that opponent's monster. You can banish 3 ""Danger!"" Spells/Traps with different names from your GY; destroy all cards on the field, also you cannot Special Summon monsters for the rest of this turn, except ""Danger!"" monsters. You can only use this effect of ""Danger! Disturbance! Disorder!"" once per turn.",0.0,"You can Tribute Summon this card in face-up Attack Position by Tributing 1 Reptile-Type ""Worm"" monster. Once per turn, you can Tribute 1 Reptile-Type ""Worm"" monster to Special Summon 1 Reptile-Type ""Worm"" monster from your Deck with a Level less than or equal to the Tributed monster." 854,"This card cannot be Special Summoned. During the End Phase of the turn that this card is Normal Summoned or flipped face-up, return it to its owner's hand. When this card is Normal Summoned or flipped face-up, destroy all other face-up monsters.",0.0,"1 Tuner + 1 or more non-Tuner monsters You can remove from play all ""Iron Chain"" monsters from your GY to have this card gain 200 ATK for each card removed, until the End Phase. When this card inflicts Battle Damage to your opponent, send the top 3 cards of your opponent's Deck to the GY." 4618,Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Destroy all Set Spell/Trap Cards your opponent controls.,0.0,"This card can be used to Ritual Summon any Ritual Monster. You must also Tribute ""Impcantation"" monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If this card is in your GY: You can send 1 ""Impcantation"" card from your hand or face-up field to the GY, except ""Impcantation Inception""; Special Summon 1 ""Impcantation"" monster from your Deck, then add this card from the GY to your hand. You can only use this effect of ""Impcantation Inception"" once per turn." 3080,"This card cannot be destroyed by battle. When a card on the field is destroyed by battle or by a card effect, return this face-up card to its owner's hand.",0.0,"When this card is activated: You can Ritual Summon 1 Beast-Warrior Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 ""Fire Fist"" monster in your GY; Special Summon it. You can only use this effect of ""Fire Formation - Domei"" once per turn. You can only activate 1 ""Fire Formation - Domei"" per turn." 7770,When this card is destroyed by battle: You can target 1 card on the field; return it to the hand.,0.0,"Activate this card by targeting 1 Link Monster you control that is co-linked to a Link Monster in the Extra Monster Zone. The targeted monster gains 800 ATK for each Link Monster on the field. If a Link Monster is Link Summoned using the targeted monster as material: That Link Monster gains the same ATK increase that the targeted monster had, until the end of this turn (even if this card leaves the field). After damage calculation, if the targeted monster attacked: Destroy this card." 9275,"When your opponent activates a card or effect that targets this face-down monster (Quick Effect): You can change this card to face-up Defense Position; negate the activation, and if you do, destroy that card. After this card was flipped face-up, while it is in the Monster Zone, negate all monster effects activated on your opponent's field. If this card on the field is destroyed by battle or card effect: You can add, from your Deck to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. You can only use this effect of ""Deus X-Krawler"" once per turn.",0.0,Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. During each of the controller's Standby Phases: The controller takes 1000 damage. 11350,"[ Pendulum Effect ] During each Standby Phase: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. You can only use this effect of ""Symphonic Warrior Rockks"" once per turn. When an opponent's monster declares an attack: You can destroy both that monster and this card. [ Monster Effect ] 1 Tuner + 1+ non-Tuner monsters If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each of the following effects of ""Symphonic Warrior Rockks"" once per turn. If this card is Special Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. If ""Symph Amplifire"" is in your Field Zone: You can destroy 1 card on the field.",0.0,"A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures." 12485,"When this card is activated: Add 1 Fish monster that has an effect to treat itself as a Tuner, from your Deck to your hand. Once per turn, if your ""White Aura"" monster attacked, at the end of the Damage Step: You can activate this effect; the attacking monster can make a second attack in a row. Once per turn, if a Level 8 or higher Fish Synchro Monster(s) is Special Summoned from your GY (even during the Damage Step): You can destroy all monsters your opponent controls. You can only activate 1 ""White Reincarnation"" per turn.",0.0,"Baby Dragon"" + ""Alligator's Sword"" This card can attack your opponent directly if the only face-up monsters they control are EARTH, WATER, or FIRE." 8082,"Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. Up to twice per turn, when this attacking card destroys a monster by battle: You can discard 1 Machine monster; this card can attack again in a row. If this card on the field is destroyed by battle or card effect: You can add 1 ""Polymerization"" from your Deck to your hand, and if you do, add 1 other ""Ancient Gear"" monster from your GY to your hand.",0.125,"2 Level 8 monsters During either player's turn: You can banish 1 random face-down monster from your opponent's Extra Deck, face-up, and if you do, this card's ATK becomes equal to the banished monster's. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 of your opponent's banished Fusion, Synchro, or Xyz Monsters; return it to the Extra Deck, and if you do, destroy 1 monster your opponent controls with the same monster card type (Fusion, Synchro, or Xyz). You can only use each effect of ""Aegaion the Sea Castrum"" once per turn." 7850,"When an opponent's monster declares a direct attack: You can Special Summon this card from your hand. After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. If this card is destroyed by battle, or if this card on the field is sent to the GY by a card effect: You can add 1 ""Predap"" card from your Deck to your hand, except ""Predaplant Sarraceniant"". You can only use this effect of ""Predaplant Sarraceniant"" once per turn.",0.0,"[ Pendulum Effect ] Pendulum Summons of your ""Solfachord"" Pendulum Monsters cannot be negated. [ Monster Effect ] While you have an odd Pendulum Scale in your Pendulum Zone, if your ""Solfachord"" Pendulum Monster would be destroyed by battle, you can destroy this card instead. During your Main Phase: You can add 1 ""Solfachord"" Pendulum Monster from your Deck to your Extra Deck face-up, except ""FaSolfachord Fancia"". You can only use this effect of ""FaSolfachord Fancia"" once per turn." 2249,If this card is discarded from your hand to your GY by an opponent's card effect: Special Summon this card from the GY. When this card is Special Summoned this way: Destroy all monsters your opponent controls OR all Spell/Trap Cards they control.,0.2,"Each time you draw a card(s) for your normal draw in your Draw Phase, place 1 Greed Counter on this card. You can send this card with 2 or more Greed Counters to the GY; draw 2 cards." 2708,"Cannot be Normal Summoned or Set. Must be Special Summoned by ""Yubel"", and cannot be Special Summoned other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 ""Yubel - The Ultimate Nightmare"" from your hand, Deck or GY.",0.16666666666666666,"Fallen of Albaz"" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except ""Albion the Branded Dragon"", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 ""Branded"" Spell/Trap directly from your Deck. You can only use each effect of ""Albion the Branded Dragon"" once per turn." 7364,"When a face-up ""Blue-Eyes"" monster(s) you control is destroyed by battle or an opponent's card effect, and you have a Dragon-Type monster in your GY: You can Special Summon this card from your hand, and if you do, inflict 600 damage to your opponent for each Dragon-Type monster with different names in your GY. If this card is Normal or Special Summoned: Target 1 Dragon-Type monster in your GY; this card's ATK becomes equal to that monster's. If this card on the field is destroyed by a card effect: Destroy all monsters your opponent controls.",0.4,"1 ""Witchcrafter"" monster + 1 Spellcaster monster When a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of ""Witchcrafter Vice-Madame"" once per turn). ● Destroy 1 card on the field. ● Special Summon 1 Level 6 or lower ""Witchcrafter"" monster from your hand or Deck. ● Add 1 ""Witchcrafter"" Spell/Trap from your GY to your hand." 10700,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using ""Black Rose Dragon"" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 ""Black Rose Dragon"" from your Extra Deck or GY.",0.0,"If you have 2 or more ""X-Saber"" monsters in your GY and you control no monsters, you can Special Summon this card from your hand." 6436,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 ""Infernoid"" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap Card or effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card.",0.14285714285714285,"When this card is Normal or Special Summoned: You can add 1 ""Majespecter"" Spell Card from your Deck to your hand. You can only use this effect of ""Majespecter Crow - Yata"" once per turn. Cannot be targeted or destroyed by your opponent's card effects." 6654,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 ""Infernoid"" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all Spell and Trap Cards on the field, except ""Void"" cards. Once per turn, during either player's turn, when another monster's effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish it.",0.2857142857142857,"When an opponent's Xyz Monster declares an attack: Activate this card by targeting the attacking monster. It cannot attack, also its effects are negated. While that monster is on the field, during each of your opponent's End Phases: Send the top 3 cards of the opponent's Deck to the GY. When that monster leaves the field, destroy this card." 3127,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with ""Assault Mode Activate"". When this card is Special Summoned, Special Summon any number of Zombie-Type monsters from either player's Graveyard(s) to your side of the field. Those monsters' effects are negated, and they are destroyed during the End Phase this turn. When this card on the field is destroyed, you can Special Summon 1 ""Doomkaiser Dragon"" from your Graveyard.",0.16666666666666666,"When this card is sent to your GY, you can remove this card from the GY to Special Summon 1 ""Peten the Dark Clown"" from your hand or Deck." 9764,"Once per turn, when a card or effect is activated (except during the Damage Step): You can Tribute 1 ""Dark Magician"" or 1 ""Dark Magician Girl""; Special Summon 1 ""Dark Magician"" or 1 ""Dark Magician Girl"" from your hand or GY, with a different name from the Tributed monster, and if you do, negate that activated effect. If this face-up card is sent from the Spell & Trap Zone to the GY: You can destroy 1 card on the field.",0.0,"When your opponent Special Summons a monster from the Extra Deck: You can Special Summon this card from your hand. If you do, this card is unaffected by monster effects that target this card." 8963,"3 ""Thunder Dragon"" monsters Must be either Fusion Summoned, or Special Summoned by banishing 1 Thunder monster from your hand and 1 Thunder Fusion Monster you control, except ""Thunder Dragon Titan"" (in which case you do not use ""Polymerization""). When a Thunder monster's effect is activated in the hand, even during the Damage Step (Quick Effect): You can destroy 1 card on the field. If this card would be destroyed by card effect, you can banish 2 cards from your GY instead.",0.0,A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is on the Field. Control of this card is shifted to your opponent by paying 500 Life Points at your End Phase. 6193,"1 Tuner + 1 or more non-Tuner Wyrm-Type monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm-Type monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your GY; destroy that card on the field, and if you do, Special Summon that other monster from the GY.",0.3333333333333333,"When this card destroys a monster and sends it to the GY as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points." 2411,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: Once per turn, you can Special Summon 1 Zombie-Type monster from your hand or from either player's GY. When this card is removed from the field, destroy all Zombie-Type monsters Special Summoned by this effect.",0.25,"Send all cards in your hand to the GY. Select and remove from play 5 Spell or Trap Cards from your Deck. Each time your opponent activates a Spell Card, place 1 Chronicle Counter on this card. You can remove 2 Chronicle Counters from this card to have your opponent select 1 of the cards removed from play with this card's effect, and add it to your hand. When this card is removed from the field, you take 500 damage for each card that is still removed from play due to this card's effect." 5368,"During the next Standby Phase after this card was destroyed by a card effect and sent to the GY: Special Summon this card from the GY. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the GY: Special Summon 1 ""Fire King"" monster from your Deck, except ""Fire King High Avatar Garunix"".",0.25,"Equip only to a Normal Monster. The first time the equipped monster would be destroyed by battle each turn, it is not destroyed. At the end of the Battle Phase, if the equipped monster battled: You can Special Summon 1 ""Phantasm Spiral Dragon"" from your hand, Deck, or GY, and equip it with this card, then if they have any, your opponent discards 1 card. You can only use this effect of ""Phantasm Spiral Wave"" once per turn." 2393,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: Once per turn, you can Special Summon 1 Fiend-Type monster from your hand or from either player's GY. When this card is removed from the field, destroy all Fiend-Type monsters Special Summoned by this effect.",0.25,"You can Ritual Summon this card with ""Machine Angel Ritual"". If this card is Ritual Summoned: You can make your opponent send 1 monster they control to the GY (their choice). If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your End Phase: You can target 1 Ritual Monster or 1 ""Machine Angel Ritual"" in your GY; add it to your hand." 1612,During your next Standby Phase after this card was destroyed by a card effect and sent to the GY: Special Summon this card from the GY. When this card is Special Summoned this way: Destroy all Spell and Trap Cards on the field.,0.0,"All face-up monsters your opponent controls lose 100 ATK and DEF for each ""Dinomist"" card you control." 3236,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 EARTH monsters from your GY. When this face-up card you control is sent to the GY by a card effect, destroy all Spell and Trap Cards your opponent controls.",0.25,"If a card(s) is sent from the hand and/or Deck to the GY: Target 1 card in either GY; shuffle it into the Deck. You can only activate 1 ""Sweet Roommaid"" per turn." 11706,"Cannot be Normal Summoned/Set. Must be Special Summoned with ""Royal Straight"". If you have ""Queen's Knight"", ""King's Knight"", and ""Jack's Knight"" in your GY: You can send 1 monster of each Level between 1 and 5 from your hand and/or Deck to the GY, and if you do, destroy all cards your opponent controls. When this card is destroyed by battle: You can target up to 3 LIGHT Warrior monsters in your GY; Special Summon them. You can only use each effect of ""Royal Straight Slasher"" once per turn.",0.0,This monster can attack your opponent's Life Points directly. 4304,"1 ""Jurrac"" Tuner + 2 or more non-Tuner Dinosaur monsters When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner Monster from your GY.",0.14285714285714285,"If another Zombie monster is Special Summoned from your GY while you control this monster (except during the Damage Step): You can draw 1 card, then discard 1 card. If this card in the GY is banished face-up to activate an effect, or by an effect: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Shinobi Necro"" once per turn." 4055,"When a ""Scrap"" monster you control, except ""Scrap Searcher"", is destroyed and sent to the GY while this card is in the GY, you can Special Summon this card from your GY. When this card is Special Summoned, destroy all face-up monsters you control, except ""Scrap"" monsters.",0.2,"Special Summon any number of ""Valkyrie"" monsters with different names from your hand. If you Special Summoned 3 or more monsters with this effect, you take no battle damage until the end of the next turn. During the End Phase of the turn you activated this card, shuffle all monsters you control into the Deck. You can banish this card from your GY; add 1 ""Mischief of the Time Goddess"" from your Deck to your hand. You can only use this effect of ""Ride of the Valkyries"" once per turn." 3062,Activate only when a Zombie-Type monster(s) is Special Summoned from your opponent's GY to your side of the field. Destroy 2 cards on the field.,0.0,"When this card is Normal or Flip Summoned: You can target 1 of your banished ""Laval"" monsters; Special Summon that target." 3163,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with ""Assault Mode Activate"". If this card attacks, destroy all other monsters after damage calculation. When this card on the field is destroyed, you can Special Summon 1 ""Red Dragon Archfiend"" from your Graveyard.",0.0,"If this card is sent from the field to the GY by your opponent's card (including by battle, card effect, or by being destroyed), you can Special Summon up to 2 ""Naturia Cherries"" from your Deck in face-down Defense Position." 2347,"When this card is sent to the GY, inflict 500 damage to your opponent. If this card is sent to the GY for the effect of a ""Blaze Accelerator"" card, you can send 2 ""Volcanic Scattershots"" from your hand / Deck to the GY to destroy all monsters your opponent controls",0.2,"Target 3 banished monsters; shuffle all 3 into the Deck, then draw 1 card. You can only activate 1 ""Pot of Acquisitiveness"" per turn." 4214,"When an Effect Monster's effect or a Spell Card, Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a ""Scrap"" card and sent to the GY, you can send 1 ""Scrap"" monster from your Deck to the GY.",0.25,"Target 1 ""Springans"" monster or ""Fallen of Albaz"" in your GY; Special Summon it. During the Main Phase, except the turn this card was sent to the GY: You can banish this card and 1 Fusion Monster from your GY, then target 1 ""Springans"" Xyz Monster you control; attach 1 Fusion Monster that lists ""Fallen of Albaz"" as material from your Extra Deck to that monster as material. You can only use each effect of ""Springans Call!"" once per turn." 5723,"When this card is Special Summoned by the effect of a Spellcaster-Type monster or a ""Spellbook"" Spell Card: You can target 2 ""Spellbook"" Spell Cards in your GY; add those targets to your hand. You cannot Special Summon other monsters during the turn you activate this effect. When you add card(s) to your hand by this effect: You can reveal 4 ""Spellbook"" Spell Cards with different names in your hand; destroy all other cards on the field.",0.3333333333333333,"1 ""Despia"" monster + 1 LIGHT or DARK monster During the Main Phase (Quick Effect): You can change the ATK of all face-up monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 ""Despia"" monster or 1 ""Fallen of Albaz"" from your Deck. You can only use each effect of ""Despian Quaeritis"" once per turn." 11841,"When your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand in face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Defense Position. You can only use this effect of ""Sneaky ""C"""" once per turn. If this card is flipped face-up during the End Phase: Destroy all Special Summoned monsters on the field.",0.0,Remove 1 monster on your side of the field from play until your next Standby Phase. The card still counts towards the 5-card Monster Zone limit. 9496,"When exactly 1 monster is Normal or Special Summoned face-up (except during the Damage Step): Destroy all monsters on the field with less ATK than that monster. You can only activate 1 ""The Return to the Normal"" per turn.",0.0,"Once per turn, during each player's Standby Phase, you can select 1 face-up ""Aesir"" monster you control. Negate its effect(s) until the End Phase, and look at all cards in your opponent's hand and all Set cards they control. Cards and effects cannot be activated in response to this effect's activation." 5968,"Destroy this card during your 3rd Standby Phase after activation. Once per turn, if ""Cyber Dragon"" is on the field: You can banish 1 LIGHT Machine-Type monster from your Deck. When this card is sent from the field to the GY: Special Summon as many of your banished LIGHT Machine-Type monsters as possible, and if you do, destroy all Spell and Trap Cards you control. Monsters that were Special Summoned by this effect cannot activate their effects. You cannot conduct your Battle Phase the turn you activate this effect.",0.42857142857142855,"3 Level 5 monsters If this card has ""Dark Rebellion Xyz Dragon"" as Xyz Material, it gains these effects. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, this card gains ATK equal to that monster's original ATK. During either player's turn, when your opponent activates a monster effect: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card, then you can Special Summon 1 Xyz Monster from your GY." 2442,"This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. The ATK and DEF of this card are each equal to the number of cards your opponent controls x 1000. When this card is destroyed and sent to the GY, destroy all cards on the field. During your Main Phase, you can destroy this card.",0.25,"This card can be Normal Summoned by Tributing 1 ""Genex"" monster. Each time a face-up ""Genex"" monster(s) you control is sent to the GY, inflict 500 damage to your opponent." 8422,"When a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy all your opponent's cards in the column this card was in. During the End Phase, if this card is in the GY because it was destroyed on the field by battle or card effect and sent there this turn: You can Special Summon 1 ""Rokket"" monster from your Deck, except ""Metalrokket Dragon"". You can only use each effect of ""Metalrokket Dragon"" once per turn.",0.0,"If the DEF of the attacked Defense Position monster on your side of the field is higher than the ATK of the attacking monster on your opponent's side of the field, destroy the attacking monster. Damage calculation is applied normally." 5100,"Once per turn, when an opponent's monster declares an attack: You can toss a coin 3 times. If the result is 3 heads, draw 3 cards, but if the result is 3 tails, destroy this card. If this face-up card on the field is destroyed: You lose 6000 Life Points.",0.0,"Special Summon 1 monster from your GY to your opponent's side of the field in Defense Position, and increase the Level of 1 monster you control by the Level of the Special Summoned monster, until the End Phase." 3226,"There can only be 1 face-up ""Earthbound Immortal"" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is removed from the field, except by its own effect, destroy all face-up monsters your opponent controls, and inflict 800 damage to your opponent for each monster destroyed.",0.0,"If this Set card in its owner's control has left the field because of an opponent's card effect, and is now in your GY or banished: You can Special Summon 1 monster from your Deck or Extra Deck." 3472,"There can only be 1 face-up ""Earthbound Immortal"" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is destroyed by a card effect, except by its own effect, destroy all cards on the field.",0.0,"Target 1 face-up monster your opponent controls; discard cards equal to that monster's Level, and if you do, draw the same number of cards you discarded, then return that monster to the hand." 1512,"When there are face-up WIND, WATER, FIRE and EARTH monster(s) on the field: Apply 1 of these effects. Destroy all monsters your opponent controls. Destroy all Spell and Trap Cards your opponent controls. Discard 2 random cards from your opponent's hand. Draw 2 cards.",0.0,"If this Tribute Summoned card battles an opponent's monster, during damage calculation: You can make that opponent's monster lose 500 ATK for each face-up Pendulum Monster currently in your Extra Deck, until the end of this turn. When you Pendulum Summon 2 or more monsters at the same time while this card is in your GY: You can add this card from the GY to your hand. You can only use each effect of ""Performapal Clay Breaker"" once per turn." 5994,"3 Level 9 monsters When this card is Special Summoned: Destroy all monsters on the field with String Counters, and if you destroyed a monster(s) with this effect, draw 1 card, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster your opponent controls.",0.14285714285714285,"When this card is activated: Fusion Summon 1 ""Gem-Knight"" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Materials, but change its ATK and DEF to 0. If this card leaves the field, destroy that monster. Once per turn; You can discard 1 Spell Card; the monster Special Summoned by this card's effect gains ATK and DEF equal to its original ATK and DEF, until the end of your opponent's turn. You can only activate 1 ""Brilliant Fusion"" per turn." 3522,"1 ""Reptilianne"" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, destroy all face-up monsters with 0 ATK that your opponent controls, and draw 1 card for each monster destroyed.",0.0,"During either player's turn: You can target 1 Pendulum Monster in your Monster Zone and 1 monster your opponent controls; return them to the hand(s). You can only use this effect of ""Majespecter Unicorn - Kirin"" once per turn. Cannot be targeted or destroyed by your opponent's card effects." 10841,"1 ""Magikey"" Effect Monster + 1 Normal Monster, except a Token When this card is Fusion Summoned, your opponent cannot activate cards or effects. Once per turn: You can target 1 Normal Monster or ""Magikey"" monster in your GY; destroy all monsters your opponent controls with that monster's Attribute. Once per turn, if an opponent's monster with the same Attribute as a monster in your GY is destroyed by battle or card effect, if this card was Fusion Summoned using 2 different Attributes as material: You can draw 1 card.",0.0,"1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can Special Summon 1 Level 4 or lower Warrior-Type monster from your hand." 1067,You can only activate this card when your opponent declares an attack with a monster on his/her side of the field that has been Tribute Summoned or Set. Destroy all face-up Attack Position monsters on your opponent's side of the field and inflict 1000 points of damage to your opponent's Life Points.,0.0,"Equip only to a ""Utopia"" monster. It cannot be destroyed by card effects. Each time an attack is negated, place 1 Rising Sun Counteron this card. The equipped monster gains 500 ATK for each Rising Sun Counter on this card. If the equipped monster you control woulddetach its Xyz Material to activate its effect, you can treat this card as 1 of the Xyz Materials." 2604,"Elemental HERO Avian"" + ""Elemental HERO Wildheart"" Must be Special Summoned with ""Dark Fusion"" and cannot be Special Summoned by other ways. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. When this card inflicts Battle Damage to your opponent: Destroy all face-down Spell and Trap Cards your opponent controls.",0.0,"At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Tribute this card; Special Summon 2 Level 6 or lower FIRE Dinosaur-Type monsters with the same name from your Deck. Their effects are negated and they are banished during the End Phase." 1684,"You can only activate this card when a Token(s) is Special Summoned. Destroy all Tokens on the field, and inflict 300 points of damage to your opponent's Life Points for each destroyed Token.",0.0,"This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. While this card is face-up on the field, once per turn during your Main Phase, you can Normal Summon a ""Karakuri"" monster in addition to your Normal Summon or Set. (You can only gain this effect once per turn.)" 7898,"While the equipped monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. When an attack is declared involving the equipped monster: Face-up Spell/Trap Cards your opponent controls have their effects negated until the end of the Damage Step (even if this card leaves the field). When the equipped monster destroys an opponent's monster by battle: You can destroy all Spell and Trap Cards your opponent controls. When this face-up card in a player's Spell & Trap Zone leaves the field, that player takes 3000 damage.",0.0,Destroy this card if there are face-up monsters on the field other than this card. Destroy this card when it is targeted by the effect of a Spell or Trap Card. Neither player can Normal Summon a monster while this card is face-up on the field. 5617,"2 Level 7 monsters During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card, then you can destroy 1 card on the field.",0.0,"When this card is Normal Summoned successfully, no Trap Cards can be activated." 724,"When your opponent activates ""Harpie's Feather Duster"": Negate its effect, and if you do, destroy all Spell and Trap Cards your opponent controls.",0.0,"When this card is activated: Add 1 ""Primite"" card from your Deck to your hand, except ""Primite Lordly Lode"". You can declare 1 Normal Monster Card name; Special Summon 1 declared Normal Monster from your hand, Deck, or GY, also you cannot activate the effects of Special Summoned monsters on the field this turn. You can only use each effect of ""Primite Lordly Lode"" once per turn. Normal Monsters and ""Primite"" monsters you control gain 300 ATK for each Normal Monster with different names in your GY." 12586,"2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of ""Varudras, the Final Bringer of the End Times"" once per turn.",0.0,You can Special Summon this card (from your hand) by discarding 1 card. 4234,"Nordic monsters on the field cannot be destroyed by battle. When this card on the field is destroyed, destroy all face-up ""Nordic"" monsters.",0.0,"You can target 1 ""Appliancer"" monster you control; Special Summon this card from your hand, and if you do, this card's name becomes the targeted monster's name until the End Phase. During your Main Phase, if this card is in your GY, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Appliancer"" monster you control; Special Summon 1 monster with the same name from your hand or GY. You can only use each effect of ""Appliancer Copybokkle"" once per turn." 7994,"4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) Must be Fusion Summoned. If this card is Special Summoned: Destroy all cards your opponent controls. Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. When this card destroys an opponent's monster by battle: You can Special Summon 1 ""Supreme King Dragon"" monster from your Deck or Extra Deck. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.",0.0,"[ Pendulum Effect ] Once per turn, before damage calculation, if your ""D/D/D"" Fusion Monster battles an opponent's monster: You can make that opponent's monster lose 1000 ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] 2 ""D/D/D"" monsters You can target 1 Attack Position monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. You can only use this effect of ""D/D/D Super Doom King Purple Armageddon"" once per turn. Before damage calculation, if an opponent's monster battles: You can make its ATK become equal to its original ATK until the end of the Damage Step. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone." 8088,When a Link Monster is Link Summoned: Destroy all monsters on the field that are not linked.,0.0,"If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If ""Umi"" is on the field, you can activate this card from your hand. You can banish this card from your GY, then target 1 Normal Monster you control; equip that Normal Monster with all ""Phantasm Spiral"" Equip Spell Cards you control that can equip to it." 2863,"1 Tuner + 1 or more non-Tuner monsters After damage calculation, when this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must remain face-up on the field to activate and to resolve this effect.",0.0,"This card can be used to Ritual Summon any ""Dogmatika"" Ritual Monster from your hand or GY. You must also Tribute monsters from your hand or field, and/or banish Fusion or Synchro Monsters from your GY, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon, then, if both ""White Knight of Dogmatika"" and ""White Relic of Dogmatika"" are on the field, you can look at either your Extra Deck or your opponent's, and send 1 monster from it to the GY. You can only activate 1 ""Dogmatikamacabre"" per turn." 3665,"1 Tuner + 1 or more non-Tuner ""X-Saber"" monsters When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field.",0.0,"When this card is activated: You can add 1 ""Drytron"" Spell/Trap from your Deck to your hand, except ""Drytron Fafnir"". The activation and the activated effects of Ritual Spell Cards cannot be negated. Once per turn, if a monster is Normal or Special Summoned face-up while you control a ""Drytron"" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. Level 1) for the rest of this turn. You can only activate 1 ""Drytron Fafnir"" per turn." 3790,"Junk Synchron + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can select and destroy cards on the field, up to the number of non-Tuner monsters used as Synchro Material Monsters for this card.",0.0,"2 monsters, including a LIGHT monster (This card is always treated as a ""Familiar-Possessed"" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of ""Lyna the Light Charmer, Lustrous"" once per turn." 6865,"1 Machine-Type Tuner + 1 or more non-Tuner ""Superheavy Samurai"" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. When this card is Synchro Summoned, and you have no Spell/Trap Cards in your GY: You can destroy all Spell and Trap Cards your opponent controls.",0.25,When this card is Special Summoned from your GY by the effect of a Zombie-Type monster: You can target 1 Spell/Trap Card your opponent controls; destroy that target. During the End Phase of the turn this card was Special Summoned: Destroy it. 8066,"To Tribute Summon this card face-up, you can Tribute Trap(s) you control, as well as monsters. When this card is Normal Summoned: You can destroy all Spells and Traps your opponent controls. You cannot Special Summon monsters during the turn you activate this effect, except ""HERO"" monsters.",0.25,"Target 1 FIRE monster on the field; equip this card to it as an Equip Card that gives it 700 ATK, then you can change 1 Effect Monster on the field to face-down Defense Position. You can banish this card from your GY; Fusion Summon 1 FIRE Warrior or Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your hand, field, and/or GY into the Deck, but destroy it during the End Phase. You can only use this effect of ""Salamandra with Chain"" once per turn." 12026,"Elemental HERO Neos"" + 1 ""Armed Dragon"" monster Must be Fusion Summoned. If this card is Special Summoned: You can choose 1 Dragon monster in your GY and destroy all monsters your opponent controls with an equal or lower Level. When this card destroys a monster by battle: You can make this card gain this effect. ● During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 ""Elemental HERO"" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.",0.0,"You can target 1 ""Buster Blader"" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, your opponent cannot Special Summon monsters from the Extra Deck. While this card is equipped to a monster: You can Special Summon this equipped card. You can only use this effect of ""Dragon Buster Destruction Sword"" once per turn." 1596,"When this card is Tribute Summoned, destroy 1 face-down card on the field",0.0,All EARTH monsters lose 500 ATK and gain 400 DEF. 1962,"When this card is Tribute Summoned, destroy all face-up Spell Cards on the field.",0.0,"Add 1 ""Zefra"" card from your Deck to your hand, except ""Zefra Providence"". If a ""Zefra"" card(s) you control would be destroyed, except the turn this card was sent to the GY, you can banish this card from your GY instead. You can only activate 1 ""Zefra Providence"" per turn." 4731,"When this card is Tribute Summoned by Tributing 2 ""Steelswarm"" monsters: Activate 1 of these effects. Destroy all monsters on the field, except this card. Destroy all Spell and Trap Cards on the field.",0.0,"You can target 1 Ritual Monster you control; Special Summon 1 ""Nouvelles Token"" (Fiend/DARK/Level 1/ATK 50/DEF 50). This Token's Level becomes the same as that monster's. You can send this face-up card from your Spell & Trap Zone to the GY; Ritual Summon 1 ""Nouvelles"" Ritual Monster from your hand by Tributing monsters from your hand or field whose total Levels exactly equal the Level of that Ritual Monster. You can only use each effect of ""Recette de Personnel (Staff Recipe)"" once per turn." 6488,"When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then if this card's DEF is higher than the attacking monster's ATK, destroy that attacking monster. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. Each turn, the first time this card would be destroyed by battle, it is not destroyed.",0.2,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. During either player's turn, when your opponent activates a monster effect while you control no monsters: You can Special Summon both this card from your hand and 1 ""PSY-Frame Driver"" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect." 715,When a monster(s) is Summoned: Destroy all monsters on the field.,0.0,"You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 ""Dark Magician"" from your Deck to your hand. During damage calculation (in either player's turn), if your other DARK Spellcaster-Type monster battles an opponent's monster: You can send this card from your hand or face-up from your field to the GY; that monster you control gains 2000 ATK and DEF during that damage calculation only." 2480,When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field.,0.0,"You can send this card from your hand or field to the GY; place 1 ""Black Feather Whirlwind"" from your Deck face-up in your Spell & Trap Zone. If a ""Blackwing"" Synchro Monster(s) and/or ""Black-Winged Dragon"" is Special Summoned to your field while this card is in your GY: You can banish this card, then target 1 ""Blackwing"" monster in your GY; add it to your hand, then take 700 damage. You can only use each effect of ""Blackwing - Shamal the Sandstorm"" once per turn." 2761,"Activate only when a face-up ""Frog"" monster you control, except ""Frog the Jam"", is selected as an attack target. Destroy all Attack Position monsters your opponent controls.",0.0,"If this card is sent to the GY for a Synchro Summon, select 1 monster your opponent controls and change its battle position." 2763,"Gladiator Beast Bestiari"" + 1 ""Gladiator Beast"" monster This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use ""Polymerization"".) When this card is Special Summoned, you can destroy up to 2 cards on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to the Extra Deck to Special Summon 2 ""Gladiator Beast"" monsters from your Deck, except ""Gladiator Beast Bestiari"".",0.0,"1 Tuner + 1+ non-Tuner monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. If this card is in your GY: You can target 1 other Synchro Monster in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Shamisen Samsara Sorrowcat"" once per turn." 4024,"Activate only when a face-up Defense Position ""Karakuri"" monster is selected as an attack target. Destroy all face-up monsters your opponent controls.",0.0,"Discard 1 card, Special Summon 1 ""Queen's Knight"" from your Deck, add 1 ""King's Knight"" or ""Jack's Knight"" from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 monster. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT Warrior monsters. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of ""Joker's Straight"" once per turn." 4052,"Activate only when a ""Scrap"" monster you control is destroyed and sent to the GY. Destroy all face-up Spell/Trap Cards on the field.",0.0,"If this card is Special Summoned: You can pay 500 LP; add 1 ""Vampire"" monster from your Deck to your hand, except ""Vampire Familar"". If this card is in your GY: You can send 1 ""Vampire"" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Vampire Familiar"" once per turn." 2489,Activate only when an opponent's monster with an A-Counter(s) declares an attack. Destroy all Attack Position monsters your opponent controls.,0.0,"Each time a card is sent to the GY, inflict 300 points of damage to its owner's Life Points per card." 896,Activate only when there are 4 or more monsters on the field. Destroy all face-up monsters.,0.0,"Target 1 ""Gold Pride"" monster you control; until the end of this turn, it gains 500 ATK, it cannot be destroyed by battle or card effects, and it cannot activate its effects. During the End Phase, if a face-up ""Gold Pride"" monster(s) you control was destroyed by battle or card effect this turn: You can Set this card from your GY. You can only use this effect of ""Gold Pride - Pedal to the Metal!"" once per turn." 499,Activate only when a monster with 2000 ATK or less is Summoned. Destroy all monsters with the same name in its controller's hand and Deck.,0.0,"During damage calculation, if your Attack Position monster battles an opponent's Attack Position monster with higher ATK: The controller of the battling monster with lower ATK can pay 500 LP for that monster to gain 500 ATK during damage calculation only, then keep repeating this effect until a player chooses not to pay LP. Neither player takes any battle damage from that battle, also, after damage calculation, if any player's monster would be destroyed by that battle, send all cards that player controls to the GY instead." 2760,Neither player can Special Summon monsters. When this card is flipped face-up: Destroy all Special Summoned monsters on the field.,0.0,"1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: You can change all face-up Special Summoned monsters your opponent controls to Defense Position. If this Synchro Summoned card is destroyed by battle or card effect: You can target 1 ""Crystron"" monster in your GY, except a Synchro Monster; Special Summon it." 708,"Zombyra the Dark"" + ""Maryokutai"" When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, neither player can Normal Summon, Flip Summon or Special Summon any monster.",0.0,"All ""Amorphage"" monsters on the field gain 100 ATK and DEF for each ""Amorphage"" card on the field. If a monster(s) in your hand or you control is Tributed, or destroyed by battle or card effect: You can add 1 ""Amorphage"" card from your Deck to your hand. You can only use this effect of ""Amorphage Infection"" once per turn." 2661,Activate only when a Gemini Monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls.,0.0,"2 ""Paleozoic"" monsters Unaffected by other monsters' effects. You can only use each of the following effects of ""Paleozoic Cambroraster"" once per turn. You can target 1 Set card in the Spell & Trap Zone; send it to the GY, and if you do, Set 1 ""Paleozoic"" Trap directly from your Deck. It can be activated this turn. If a Set card(s) you control would be destroyed by a card effect, you can banish this card from your field or GY instead." 2129,Activate only when all of your opponent's Monster Card Zones are occupied by monsters. Destroy all monsters on your opponent's side of the field.,0.0,"2+ Level 2 monsters You can detach 1 material from this card, then target 1 monster your opponent controls; banish it until your opponent's End Phase. If this card in its owner's control is destroyed by an opponent's card: You can target banished monsters, up to the number of materials this card had; shuffle them into the Deck. You can only use each effect of ""Onibimaru Soul Sweeper"" once per turn." 3189,Activate only when a face-up Plant-Type monster you control is selected as an attack target. Destroy all Attack Position monsters your opponent controls.,0.0,"Activate 1 of these effects. Target 1 ""Bujin"" monster in your GY; add that target to your hand. Target 1 of your banished ""Bujin"" monsters; send that target to the GY." 260,When an opponent's monster declares an attack: Destroy all Attack Position monsters your opponent controls.,0.0,"3+ Cyberse monsters Negate any opponent's monster effect activated during the Battle Phase. (Quick Effect): You can send 1 Cyberse monster from your Deck or Extra Deck to the GY, and if you do, this card is also treated as the sent monster's Attribute, also it gains 2500 ATK. You can only use this effect of ""Firewall Dragon Darkfluid - Neo Tempest Terahertz"" once per turn. This card can make a number of attacks on monsters each Battle Phase, up to the number of its Attributes." 2132,"Activate only when your opponent declares an attack against a face-up Normal Monster you control. Destroy all monsters on the field, except face-up Attack Position Normal Monsters.",0.0,"Select 1 ""Arcana Force"" monster you control. Remove from play 1 ""Arcana Force"" monster from either player's GY. Until the End Phase, the selected monster's effect becomes the removed monster's effect for the same coin toss result." 6198,When a Spell/Trap Card is activated: Destroy all cards in the controller's Deck with the same name as the activated card.,0.3333333333333333,"When this card is destroyed and sent to the GY by battle, both players take 500 damage." 1725,"You can only activate this card when there are 3 face-up ""Des Frog"" on your side of the field. Destroy all cards on your opponent's side of the field.",0.0,"When this card is Summoned (including Flip Summon and Special Summon), select 1 face-up monster on the field and change its battle position." 3749,"If there are 2 or more ""Iron Core of Koa'ki Meiru"" in your GY, you can activate this card when your opponent declares an attack with their monster. Destroy all face-up Attack Position monsters your opponent controls.",0.0,"When you take battle or effect damage while you control an ""X-Saber"" monster: Gain LP equal to the damage you took, and if you do, inflict the same amount of damage to your opponent, then you can add 1 ""Saber"" Spell/Trap Card or ""Gottoms"" card from your Deck to your hand. You can only activate 1 ""Saber Reflection"" per turn." 3699,"Activate only when your opponent declares a direct attack while there are 5 or more ""Blackwing"" monsters in your GY. Destroy all monsters your opponent controls.",0.0,"Once per turn, you can discard 1 card to add 1 ""Iron Core of Koa'ki Meiru"" from your Deck to your hand." 2106,Activate only when all (4) zones of this card's column are occupied. Destroy all cards in this column.,0.0,"Control of this card cannot switch. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the GY, Special Summon 1 ""Horus the Black Flame Dragon LV6"" from your hand or Deck." 6748,"Must be Special Summoned with ""The Fang of Critias"", using ""Mirror Force"", and cannot be Special Summoned by other ways. When a monster(s) you control is targeted for an attack or by an opponent's card effect (except during the Damage Step): You can destroy all cards your opponent controls.",0.25,"When this card is destroyed by your opponent's attack or card effect and sent to the GY, select 1 face-up Spell/Trap Card your opponent controls, and destroy it. If this card attacks, it is changed to Defense Position at the end of the Damage Step." 2992,When 2 or more monsters are Special Summoned at the same time: Destroy all monsters on the field.,0.0,"If this card is in your hand: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, Special Summon this card. If this card is in your GY: You can target 1 Synchro Monster you control or in your GY; banish it, and if you do, add this card to your hand. You can only use each effect of ""Obsessive Uvualoop"" once per turn." 1548,You can only activate this card when a monster on your opponent's side of the field in face-up Attack Position is changed to face-up Defense Position. Destroy all Defense Position monsters on your opponent's side of the field.,0.0,"1 ""Knightmare"" monster, except ""Knightmare Mermaid"" If this card is Link Summoned: You can discard 1 card; Special Summon 1 ""Knightmare"" monster from your Deck, then if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of ""Knightmare Mermaid"" once per turn. Monsters on the field lose 1000 ATK/DEF, unless they are co-linked." 2328,Activate only when your opponent declares an attack while they control 3 or more Attack Position monsters. Destroy all Attack Position monsters your opponent controls.,0.0,"Banish this card, and as many ""Afterglow"" as possible from your hand, Deck, GY, and face-up field, then shuffle 1 of your banished ""Afterglow"" into the Deck. During your next Draw Phase, show the card you draw for your normal draw, and if it is ""Afterglow"", inflict 4000 damage to your opponent. You can only activate 1 ""Afterglow"" per Duel." 6294,"Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other ""Geargia"" monsters you control.",0.5,"If ""Advanced Dark"" is not in the Field Zone, send this monster to the GY. Your ""Advanced Crystal Beast"" monsters can attack directly, but when they do so using this effect, the battle damage inflicted to your opponent is halved. If this face-up card is destroyed in a Monster Zone, you can place it face-up in your Spell & Trap Zone as a Continuous Spell, instead of sending it to the GY." 3898,Activate only when a card on the field is destroyed by a card effect. Select 2 Spell/Trap Cards on the field and destroy them.,0.0,"Add 1 Spell Card from your hand to your opponent's hand, then add 1 Level 7 or 8 DARK monster from your Deck to your hand." 2145,Activate only when all of your opponent's Spell & Trap Card Zones are occupied. Destroy all cards in your opponent's Spell & Trap Card Zones.,0.0,"When this card is flipped face-up: Place 1 You Got It Boss! Counter on it. You can remove all You Got It Boss! Counters from this card; its ATK becomes 2000. After you change this card's ATK with this effect, it cannot attack your opponent directly for the rest of this turn, and is sent to the GY during the End Phase. You can Tribute this card to target 1 ""Photon"" or ""Galaxy"" monster in your GY; add that target to your hand." 4874,When this card is Normal or Flip Summoned: Destroy all Set cards your opponent controls.,0.0,"Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Normal Summoned/Set monster. If this card is Normal Summoned or flipped face-up: Activate this effect; your opponent can send any number of cards from their field to the GY, then each player draws the same number of cards as were sent to the GY by this effect. During the End Phase of the turn this effect was activated, shuffle all cards into the Deck from the field, the GYs, and that are banished. Once per turn, during the End Phase, if this card on the field was Normal Summoned or flipped face-up this turn: Return this card to the hand." 10024,"If this card is Normal or Special Summoned to a zone that is not the center Main Monster Zone, destroy this card. This card gains 3000 ATK while in the center Main Monster Zone. Once per turn: You can choose 1 of your unused Main Monster Zones; move this card from your Main Monster Zone to that zone, then destroy all other cards in the column of the zone this card was in, the column of the zone this card has moved to, and all columns in between.",0.0,"During your Main Phase: You can Special Summon 1 ""Zubaba"" or ""Gagaga"" monster from your hand. If you control a ""Gogogo"" or ""Dododo"" monster except ""Dodododwarf Gogogoglove"", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Dodododwarf Gogogoglove"" once per turn." 4341,"Once per turn, during your Main Phase, you can equip this card to a monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. The equipped monster loses 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle, destroy all monsters your opponent controls with the same Type as the destroyed monster. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)",0.0,"If this card is Normal or Special Summoned: You can add 1 ""Magical Dimension"" from your Deck or GY to your hand. If this card is sent from the Monster Zone to the GY: You can draw cards equal to the number of Spellcaster monsters you control, then place the same number of cards from your hand on top of the Deck in any order. You can only use each effect of ""Dimension Conjurer"" once per turn." 3977,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 1 ""Stardust Dragon"" from your Extra Deck and cannot be Special Summoned by other ways. There can only be 1 face-up ""Malefic"" monster on the field. Face-up Field Spell Cards cannot be destroyed by effects. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.",0.0,"If this card is Summoned: You can add 1 ""tellarknight"" monster from your Deck to your hand, except ""Satellarknight Deneb"". You can only use this effect of ""Satellarknight Deneb"" once per turn." 2643,"If you have 4 or more DARK monsters with different names in your GY, you can Tribute Summon this card by Tributing 1 DARK monster. You can send 1 DARK monster from your hand to the GY; destroy all monsters your opponent controls. During the End Phase, if this card activated this effect this turn: Destroy this card.",0.4,"1 Tuner + 1 or more non-Tuner monsters Tokens you control cannot be destroyed by battle or card effects. If this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: You can Tribute all Tokens you control, then target 1 Level 4 or lower ""Mecha Phantom Beast"" monster in your GY; Special Summon that target." 6124,"3 Level 5 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. If a monster equipped with this card would be destroyed, destroy this card instead. If this card has ""Number 80: Rhapsody in Berserk"" as an Xyz Material, it gains this effect. You can detach 1 Xyz Material from this card, then target 1 card on the field; banish that target.",0.5,"Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: Banish 1 random card from the controller's hand, face-down, until the next turn's Standby Phase. You can only control 1 face-up ""Blue Duston""." 4266,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If a face-up ""Malefic"" monster you control, except ""Malefic Truth Dragon"", is destroyed by battle or by card effect: You can pay half your Life Points; Special Summon this card from your hand or GY. There can only be 1 face-up ""Malefic"" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. If this card destroys an opponent's monster by battle: Destroy all face-up monsters your opponent controls.",0.25,"You can discard 1 ""Trickstar"" card, then target 1 ""Trickstar"" Link Monster in your GY: Special Summon it. You can only use this effect of ""Trickstar Rhodode"" once per turn. Each time a card(s) is banished from your opponent's GY, immediately inflict 200 damage to your opponent for each card banished." 5618,"2 Level 4 monsters This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die, then apply the result. 1: Halve your Life Points. 2:Draw 1 card. 3:Your opponent discards 1 card. 4:Negate the effects of 1 face-up card on the field, until the end of this turn. 5:Destroy 1 card on the field. 6:Destroy this card.",0.0,"When this card is Normal Summoned successfully, no Trap Cards can be activated." 1736,"If there is no face-up ""Kozaky"" on the field, destroy this card. If this face-up card on the field is destroyed, inflict damage to the current controller's Life Points equal to the original ATK of this card.",0.0,"If this card is Special Summoned: You can target 1 ""Gogogo Golem"" in your GY; Special Summon that target in face-up Defense Position, then change this card to Defense Position. You can only use the effect of ""Gogogo Ghost"" once per turn." 8609,"If this card is Normal or Special Summoned to a zone that is not the center Main Monster Zone, destroy this card. Once per turn: You can move this card to an unused adjacent Main Monster Zone. Each time exactly 1 monster is Normal or Special Summoned to your opponent's field: Move this card to the adjacent Main Monster Zone closer to that opponent's monster's column, then destroy all other cards in this card's column.",0.0,"Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your GY; add that target to your hand." 11370,"If ""Umi"" is on the field: You can activate this effect; your WATER monsters can attack directly this turn. During your opponent's Battle Phase (Quick Effect): You can target 1 face-up monster they control; destroy it. If this card on the field is destroyed by battle or card effect: You can take 1 WATER Warrior monster from your Deck or GY, and either add it to your hand or Special Summon it. You can only use each effect of ""Mega Fortress Whale"" once per turn.",0.0,"If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect." 3059,"Each time a Plant-Type monster(s) on the field is destroyed, place 1 Flower Counter on this card. You can remove Flower Counters to activate this card's effects: ?Remove 1: Target face-up Plant-Type monster gains 400 ATK and DEF until the End Phase. ?Remove 2: Destroy 1 card on the field. ?Remove 3: Select 1 Plant-Type monster from your GY and Special Summon it.",0.16666666666666666,"If this card is Normal or Special Summoned: You can target 1 ""Memento"" card in your GY, except ""Mementotlan Ghattic""; add it to your hand. If this card is sent to the GY by a ""Memento"" monster's effect: You can Special Summon this card. You can only use each effect of ""Mementotlan Ghattic"" once per turn." 10456,"If this card was Special Summoned by the effect of an ""Armed Dragon"" monster, it gains effects based on its own ATK. ● 1+: This card's name becomes ""Armed Dragon LV10"". ● 10+: Possession of this card cannot switch. ● 100+: Cannot be destroyed by battle. ● 1000+: Once per turn, during your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 other card on the field; destroy it, and if you do, this card gains 1000 ATK. ● 10000+: Once per turn: You can destroy all other cards on the field.",0.0,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 4 or more LIGHT monsters in your GY, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Field Spell Card and 2 other cards on the field; destroy them." 12348,"2+ Level 8 monsters If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon ""Fire King"" monsters from your GY, up to the number of materials this card had. You can only use each effect of ""Garunix Eternity, Hyang of the Fire Kings"" once per turn.",0.0,When this card is Normal Summoned: You can Special Summon 1 Level 2 or lower Normal Monster from your hand or Deck in Defense Position. 11583,"All ""Dracoslayer"" monsters on the field gain 300 ATK/DEF. You can only use each of the following effects of ""Dragonic Pendulum"" once per turn. If a Dragon ""Dracoslayer"" monster you control activates its effect (except during the Damage Step): You can target 1 card on the field; destroy it. If this card on the field is destroyed: You can either add to your hand or Special Summon 1 ""Dracoslayer"" or ""Dracoverlord"" monster from your Deck.",0.0,"Once per turn, by Tributing 1 WIND monster on your side of the field (except this card), Special Summon 1 WIND monster from your hand. The monster Special Summoned by this effect is destroyed if ""Storming Wynn"" is removed from your side of the field." 5227,"You can only control 1 face-up ""Noble Arms - Arfeudutyr"". Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster permanently loses 500 ATK, and if it does, destroy that target. (The ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects.) If this face-up card on the field is destroyed and sent to the GY: You can target 1 face-up Warrior-Type ""Noble Knight"" monster you control; equip this card to that target. You can only use this effect of ""Noble Arms - Arfeudutyr"" once per turn.",0.16666666666666666,"2+ Plant monsters, including a Link Monster If this card is Link Summoned: You can Special Summon 1 ""Sunseed Genius Loci"" from your GY. Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Once per turn: You can target 1 ""Sunvine"" Link Monster you control this card points to; this turn, it can attack a number of times up to the number of ""Sunavalon"" Link Monsters you control." 8396,"Target 1 ""F.A."" monster you control; change its battle position, then, destroy 1 card on the field. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 ""F.A."" monster from your Deck. You can only use each effect of ""F.A. Test Run"" once per turn.",0.2,Offer 1 Warrior-Type monster on your side of the field as a Tribute to destroy 1 face-up monster on the field whose DEF is equal to or lower than the ATK of this monster. 6648,"Target 1 Set Spell/Trap Card on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap Card on the field; destroy it. You can only use this effect of ""Galaxy Cyclone"" once per turn.",0.0,"When this card is Normal Summoned, you can add 1 ""Machina"" monster, except ""Machina Gearframe"", from your Deck to your hand. Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequipped it to Special Summon this card in face-up Attack Position. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)" 10213,"This card's name becomes ""Toy Vendor"" while on the field or in the GY. Once per turn: You can discard 1 card; draw 1 card and show it, then if it is an ""Edge Imp"" monster, you can destroy 1 card on the field, otherwise place 1 card from your hand on the top or bottom of the Deck. If this card is sent to the GY: You can target 1 face-up monster your opponent controls; halve its ATK until the end of this turn.",0.16666666666666666,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Farfa, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can target 1 monster on the field; banish it until the End Phase." 4297,"Genex Controller + 1 or more non-Tuner monsters Once per turn, you can discard 1 card to activate one of the following effects, depending on the Attribute(s) of the non-Tuner monster(s) used in this card's Synchro Summon: ● WIND: Send 1 random card from your opponent's hand to the GY. ● WATER: Destroy 1 Spell/Trap Card on the field. ● DARK: Destroy 1 face-up LIGHT monster on the field, and draw 1 card.",0.2857142857142857,"If this card is discarded to the GY by a card effect: Special Summon this card from the GY to your opponent's side of the field in face-up Defense Position. When this card is Special Summoned by the effect of a ""Dark World"" card: Your opponent must discard 1 card." 10221,"Activate 1 of these effects; ● Banish 1 Equip Spell you control or in your GY, then you can destroy 1 card on the field. ● Destroy 1 ""Roland"" monster you control, then Special Summon in Defense Position up to 3 FIRE Warrior monsters from your Deck, whose total Levels equal 9, but their effects are negated, also, until the end of your next turn after this effect resolves, you cannot Special Summon monsters, except Warrior monsters. You can only activate 1 ""Horn of Olifant"" per turn.",0.5,"All Cyberse monsters you control gain 500 ATK. If you control a ""Mathmech"" monster: You can send this face-up card from the field to the GY, then target 1 card your opponent controls; destroy it. You can only use this effect of ""Mathmech Induction"" once per turn." 10226,"1 Tuner + 1+ non-Tuner monsters If an Equip Card becomes equipped to a monster on the field, even during the Damage Step: You can destroy 1 card on the field. During the End Phase: You can equip 1 Equip Spell from your hand or GY to this card, then you can equip 1 FIRE Warrior monster from your Deck to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of ""Infernoble Knight Emperor Charles"" once per turn.",0.6,"If you control a ""Gate Guardian"" monster: Target 1 card on the field; destroy it. During your Main Phase: You can banish this card from your GY; add 1 of your ""Sanga of the Thunder"", ""Kazejin"", or ""Suijin"" that is banished or in your Deck to your hand. You can only use this effect of ""Double Attack! Wind and Thunder!!"" once per turn." 3793,"Select 1 face-up card in the Spell & Trap Card Zones and destroy it. The controller of the destroyed card can then Set 1 Spell or Trap Card from their hand. If this Set card is destroyed and sent to the GY, select and destroy 1 face-up card on the field.",0.0,"2 monsters including a ""Gladiator Beast"" monster If this card is Link Summoned: You can add 1 ""Gladiator Beast"" card from your Deck to your hand. You can target 1 ""Gladiator Beast"" monster you control; shuffle that ""Gladiator Beast"" monster into the Deck, and if you do, Special Summon 1 ""Gladiator Beast"" monster with a different original name from your Deck. (This is treated as a Special Summon by a ""Gladiator Beast"" monster's effect.) You can only use each effect of ""Test Panther"" once per turn." 9627,"If a face-up Earth Machine monster(s) you control is destroyed by battle or card effect: You can target 1 card on the field; destroy it. You can banish this card from your GY; Set 1 ""Outrigger Extension"" or ""Spin Turn"" from your Deck or GY. You can only use each effect of ""Crusher Run"" once per turn.",0.0,"Target 2 monsters in your GY; Special Summon both, but they have their effects negated (if any), and if you do, immediately after this effect resolves, Xyz Summon 1 LIGHT ""Utopia"" or ""Utopic"" Xyz Monster using only those 2 monsters." 6231,"1 Machine-Type monster + 1 Dragon-Type monster If this card is destroyed and sent to the GY: You can target 1 card on the field; destroy that target.",0.16666666666666666,"When a monster declares an attack: Destroy 2 Set cards you control, and if you do, negate the attack, then, if a Monster Card(s) was destroyed by this effect and sent to the GY, choose 1 of them, and destroy as many monsters your opponent controls as possible with ATK less than or equal to the chosen monster's DEF, then it becomes the End Phase of this turn. You can only activate 1 ""Hidden Fangs of Revenge"" per turn. Neither player can activate cards or effects in response to this card's activation." 11760,"Target 1 ""Abyss Actor"" Pendulum Monster you control; Special Summon 1 ""Abyss Actor"" monster from your Deck with a different name, then place the targeted monster in your Pendulum Zone or destroy it. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up ""Abyss Actor"" Pendulum Monster in your Extra Deck: You can return up to 2 cards on the field to the hand. You can only activate 1 ""Abyss Script - Dramatic Story"" per turn.",0.0,A fire-breathing plant found growing near volcanoes. 11799,"2 ""Gold Pride"" monsters with different Levels You can target 1 monster your opponent controls; destroy it, then, if your LP are lower than your opponent's, you can destroy all cards in its adjacent Monster Zones and Spell & Trap Zones. You can only use this effect of ""Gold Pride - Nytro Blaster"" once per turn. Once per turn, during the End Phase, if this effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 ""Gold Pride - Nytro Head"" from your Deck or GY.",0.0,A quick-moving and tiny fairy that's very difficult to hit. 12345,"During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 ""Fire King"" monster from your hand or GY, except ""Fire King High Avatar Kirin"", then you can destroy 1 card on the field. You can only use each effect of ""Fire King High Avatar Kirin"" once per turn.",0.0,"Gladiator Beast Augustus"" + 2 ""Gladiator Beast"" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) If Summoned this way: You can Special Summon 1 Level 7 or lower ""Gladiator Beast"" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 ""Gladiator Beast"" monsters from your Deck." 5633,"You can Normal Summon this card without Tributing, but its original ATK and DEF become halved. If Summoned this way, it is destroyed during the End Phase. You cannot Special Summon any monsters, except Fiend-Type monsters. Once per turn: You can banish 1 ""Archfiend"" card from your hand or GY, then target 1 card on the field; destroy that target.",0.2,"The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed. If a ""Megalith"" monster is Special Summoned (except during the Damage Step): You can target 1 Ritual Monster in your GY; add it to your hand. You can only use this effect of ""Megalith Portal"" once per turn." 12367,"1 DARK Tuner + 1+ non-Tuner monsters (Quick Effect): You can Special Summon 1 ""Earthbound"" monster from your GY in Defense Position, except ""Earthbound Servant Geo Gryphon"", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion and Synchro Monsters. If this card in its owner's possession is destroyed by an opponent's card: You can destroy 1 card on the field, then inflict 300 damage to your opponent for each ""Earthbound"" monster with different names you control and in your GY. You can only use each effect of ""Earthbound Servant Geo Gryphon"" once per turn.",0.0,"If a monster(s) is sent from the hand to the GY: Target 1 of them; Special Summon it to your field. You can only activate 1 ""Consolation Prize"" per turn." 9536,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 2 ""Gadget"" Monster Cards from your hand and/or face-up field to the GY. Cannot be destroyed by battle or card effects while you control a ""Gadget"" monster or a ""Gadget"" Monster Card equipped to a monster. Once per turn: You can target 1 other card on the field; destroy it.",0.0,"This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. While this card is face-up on the field, negate the effects of all Continuous Spell Cards and Continuous Trap Cards." 2737,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 ""Batteryman"" monsters from your GY. Once per turn, you can remove from play 1 Thunder-Type monster from your GY to destroy 1 monster and 1 Spell or Trap Card on the field.",0.25,"If this card is sent to the GY as a Fusion Material for a Fusion Summon: You can target 1 ""Polymerization"" in your GY; add it to your hand. You can only use this effect of ""Fluffal Cat"" once per turn." 8130,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more monsters in your GY, and no monsters in your GY with the same name. Once per turn (Quick Effect): You can send the top 3 cards of your Deck to the GY; destroy 1 card on the field. You must have at least 2 monsters in your GY, and no monsters with the same name, to activate and to resolve this effect.",0.3333333333333333,"During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 ""Mannadium"" monster you control or 1 monster you control with 1500 ATK/2100 DEF; destroy it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 ""Mannadium"" card from your Deck to your hand, except ""Mannadium Riumheart"". You can only use each effect of ""Mannadium Riumheart"" once per turn." 9748,"2 monsters, including a ""Scrap"" monster You can target 1 ""Scrap"" monster in your GY; Special Summon it, then destroy 1 card you control. If another face-up ""Scrap"" monster is destroyed by card effect, while you control this monster (except during the Damage Step): You can Special Summon 1 ""Scrap"" monster from your Deck, then destroy 1 card on the field. You can only use each effect of ""Scrap Wyvern"" once per turn.",0.0,"3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all ""Numeron"" monsters you currently control, until the end of this turn." 9700,"(Quick Effect): You can target 1 card you control; destroy it, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. If this card on the field is destroyed by card effect, except ""Unchained Twins - Rakea"", or by battle: You can Special Summon 1 ""Unchained"" monster from your hand or Deck, except ""Unchained Twins - Rakea"". You can only use each effect of ""Unchained Twins - Rakea"" once per turn.",0.0,"You can reveal 1 ""Number"" Xyz Monster in your Extra Deck; Special Summon this card from your hand, and if you do, its Level becomes equal to the revealed monster's Rank, also you cannot Special Summon monsters from the Extra Deck, except ""Number"" Xyz Monsters, while this card is face-up in the Monster Zone. You can only use this effect of ""Astral Kuriboh"" once per turn. A ""Number"" monster that was Xyz Summoned using this card on the field as material gains this effect. ● This card cannot be destroyed by battle or your opponent's card effects." 10495,"[ Pendulum Effect ] If a face-up ""Metalfoes"" card(s) you control is destroyed by card effect (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use this effect of ""Parametalfoes Azortless"" once per turn. [ Monster Effect ] 1 ""Metalfoes"" monster + 1 Fusion Monster If this card is Special Summoned from the Extra Deck: You can target 1 card your opponent controls; shuffle 2 face-up Pendulum Monsters from your Extra Deck into the Deck, and if you do, destroy that card. You can only use this effect of ""Parametalfoes Azortless"" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.",0.14285714285714285,"Ancient Gear Golem"", and monsters that mention it, in your Monster Zone are unaffected by your opponent's activated monster effects. If your opponent controls a monster: You can Fusion Summon 1 Fusion Monster that mentions ""Ancient Gear Golem"" from your Extra Deck, by banishing monsters from your field or GY as material, including ""Ancient Gear Golem"" you control, and if you do, it can make up to 3 attacks during each Battle Phase. You can only use this effect of ""Ancient Gear Duel"" once per turn." 4197,"1 ""Nordic Alfar"" Tuner + 2 or more non-Tuner monsters Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase, you can negate its activation and destroy it. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the GY this turn, you can remove from play 1 ""Nordic Alfar"" Tuner monster from your GY to Special Summon this card from the GY. When this card is Special Summoned by this effect, you can select 1 Trap Card in your GY, and add it to your hand.",0.3333333333333333,"2+ ""Gouki"" monsters The first time each monster this card points to would be destroyed by battle each turn, it is not destroyed. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except ""Gouki"" monsters, also, your opponent Special Summons 1 or 2 monsters from their GY, then, you Special Summon up to that many non-Link ""Gouki"" monsters from your GY to a Zone(s) this card points to. You can only use this effect of ""Gouki Destroy Ogre"" once per turn." 10759,"2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. This card that was Fusion Summoned using only monsters on the field as material can make a second attack during each Battle Phase. Once per turn, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its DEF until the end of this turn.",0.09090909090909091,"During your Main Phase: You can Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. You can only use this effect of ""Performapal Splashmammoth"" once per Duel." 12119,"2 Level 4 monsters When your Dinosaur monster destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; inflict 1000 damage to your opponent, then this card gains 1000 ATK. If this Xyz Summoned card is destroyed: You can target 1 card on the field; destroy it, and if you do, inflict 1000 damage to your opponent. You can only use this effect of ""Grenosaurus Giga-Cannon"" once per turn.",0.0,"If there is a face-up Field Spell Card on the field, you can Special Summon this card (from your hand). You can only control 1 ""Chronomaly Tula Guardian""." 737,Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. When this card is destroyed by a card effect while equipped: Target 1 card on the field; destroy that target.,0.2,"Each time a ""Six Samurai"" monster(s) is Normal or Special Summoned, place 2 Bushido Counters on this card. You can remove Bushido Counters from your side of the field to activate these effects. 2 Counters: Target 1 face-up ""Six Samurai"" or ""Shien"" Effect Monster; that target gains 500 ATK until the End Phase. 6 Counters: Target 1 ""Shien"" Effect Monster in your GY; Special Summon that target." 5842,"2 Level 5 ""Noble Knight"" monsters When this card is Xyz Summoned: You can target up to 3 ""Noble Arms"" Equip Spell Cards with different names in your GY; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other monster on the field; destroy that target. If this card on the field is sent to the GY: You can target 1 Level 4 or higher ""Noble Knight"" monster in your GY; Special Summon that target.",0.0,"When you Normal Summon an ""Alien"" monster, you can Special Summon this card from your hand. When you do, place 2 A-Counters on face-up monster(s) your opponent controls." 2605,When this card is destroyed by battle and sent to the GY: Target 1 card on the field; destroy that target.,0.25,"When a monster's attack is negated: Activate 1 of these effects; It becomes the End Phase of this turn. Target 1 ""Utopia"" Xyz Monster you control; its ATK becomes double its original ATK until the end of this turn. If a ""Utopia"" Xyz Monster you control would detach exactly 1 Xyz Material to activate its effect, you can banish this card from your GY instead." 5276,"Once per turn, when this card destroys an opponent's monster by battle and sends it to the GY: You can Set 1 ""Fire Formation"" Spell Card directly from your Deck. Once per turn: You can send 1 face-up ""Fire Formation"" Spell/Trap Card you control to the GY to target 1 Spell/Trap Card on the field; destroy that target.",0.0,"Tribute 1 Effect Monster; Special Summon 1 non-Effect Monster with the same original Type/Attribute from your GY. You can only activate 1 ""Tyrant Farm"" per turn." 9248,"[ Pendulum Effect ] You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of ""Endymion, the Mighty Master of Magic"" once per turn. [ Monster Effect ] Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.",0.0,You can only activate this card in response to the activation of a Trap Card effect that inflicts damage. Make the effect damage of that Trap Card 0. 3646,"Fire Ant Ascator + 1 or more non-Tuner monsters When this card is destroyed by battle and sent to the GY, destroy the monster that destroyed this card, and inflict damage to your opponent equal to half that monster's ATK. If this card on the field is destroyed, during the Standby Phase of the next turn, you can Special Summon 1 ""Moon Dragon Quilla"" from your GY.",0.14285714285714285,"Once per turn, during your Battle Step, if this card battled this turn: You can add 1 Level 8 Dragon-Type monster from your Deck to your hand." 7309,"1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned and cannot be Special Summoned by other ways. The first time each card you control would be destroyed each turn, by battle or card effect, it is not destroyed. Once per turn, during either player's turn, when your opponent activates a monster effect: You can negate that effect, and if you do, destroy 1 card on the field. You can banish this card from your GY, then target 1 Level 8 or lower ""Stardust"" monster in your GY; Special Summon it.",0.25,"2 ""Madolche"" monsters While this card points to a ""Madolche"" monster, ""Madolche"" Spells/Traps you control cannot be destroyed by card effects, also neither player can target them with card effects. If this card on the field would be destroyed by battle or card effect, you can shuffle 1 ""Madolche"" monster from your GY into the Deck instead." 12351,"You can discard this card; add 1 ""Light Barrier"" from your Deck or GY to your hand. If this card is Summoned: Toss a coin and gain the appropriate effect. ● Heads: When an attack is declared involving this card: You can target 1 monster on the field; destroy it, and if you do, inflict 500 damage to its controller. ● Tails: When an attack is declared involving this card: Destroy all monsters on the field.",0.0,"His battle with the Mekkstrosities never seems to end. Even when their forest was invaded by Mekkstrocious Insects, he stood his ground and inspired the other defenders around him." 3197,"Cannot be Normal Summoned/Set. Must first be Special Summoned with ""Assault Mode Activate"" and cannot be Special Summoned by other ways except by its own effect. When a card or effect is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY. When this card on the field is destroyed: You can target 1 ""Stardust Dragon"" in your GY; Special Summon that target.",0.0,"Target 1 face-up card in a Field Zone; banish it, then place it face-up in the other Field Zone, then, you can choose 1 Field Spell with a different original name in the current controller's GY, and place it face-up in the Field Zone of the player whose card was banished. You can only activate 1 ""Land Flipping"" per turn." 11501,"2 ""Runick"" monsters Cannot be destroyed by card effects. If this card is Special Summoned from the Extra Deck: You can target 1 non-Quick-Play ""Runick"" Spell in your GY; add it to your hand. When this card is destroyed by battle: You can target 1 card on the field; destroy it.",0.0,"By Tributing this face-up card, Special Summon in Defense Position a number of ""Block Tokens"" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of turns this card has been face-up on your side of the field. These tokens cannot declare an attack." 9695,"2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by ""Unchained Abomination"" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of ""Unchained Abomination"" once per turn.",0.25,"1 Tuner + 1 or more non-Tuner monster Once per turn, during either player's turn: You can target 1 face-up card you control; once during this turn, it cannot be destroyed by battle or by card effects." 12035,"[ Pendulum Effect ] You can target 1 card in your opponent's Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, but destroy it during the End Phase of the next turn. You can only use this effect of ""D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox"" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Pendulum Summon a monster(s), while the total Pendulum Scales in your Pendulum Zones are higher than the total Levels of the Pendulum Summoned monsters: You can Special Summon this card from your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone. Once per turn, if another face-up ""D/D/D"" monster(s) you control leaves the field by Spell Card or effect: This card's ATK becomes 6000.",0.0,"This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him)." 6746,"You can Ritual Summon this card with ""Red-Eyes Transmigration"". Once per turn, during either player's turn, when a card or effect is activated, except ""Lord of the Red"": You can target 1 monster on the field; destroy it. Once per turn, during either player's turn, when a card or effect is activated, except ""Lord of the Red"": You can target 1 Spell/Trap Card on the field; destroy it.",0.5,When this card is Normal Summoned: You can target 1 face-up Spell Card your opponent controls; destroy that target. Once per turn: You can change the battle position of this card. 1787,"When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destroy 1 Spell or Trap Card on the field.",0.0,"You can banish this card from your Graveyard, then target 1 monster on the field; change its battle position." 12604,"If a monster(s) that was Special Summoned from the Extra Deck is destroyed by card effect (except during the Damage Step): You can target 1 of them; each player takes damage equal to half its ATK. When your DARK Synchro Monster Special Summoned from the Extra Deck is targeted for an attack: You can target 1 card on the field; destroy it. You can only use each effect of ""Earthbound Resonance"" once per turn.",0.0,"If you have 5 or more ""Spellbook"" Spell Cards in your GY: Reveal the top 2 cards of your Deck; add any revealed ""Spellbook"" Spell Cards to your hand, and shuffle any remaining cards into the Deck. You can only activate 1 ""Spellbook Library of the Heliosphere"" per turn. You cannot activate any Spell Cards the turn you activate this card, except ""Spellbook"" Spell Cards." 5524,"When this card inflicts battle damage to your opponent: Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 Spell/Trap Card on the field; destroy that target.",0.0,"Unless your opponent sends 1 card from the top of his/her Deck to the GY, he/she cannot declare an attack." 2595,"Once per turn, you can equip this card to a Warrior-Type monster you control OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, when that monster inflicts Battle Damage to your opponent, destroy 1 card on the field. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, this card is destroyed instead.)",0.0,"1 Tuner + 1+ non-Tuner Wyrm monsters If this card is Synchro Summoned: You can add to your hand or banish 1 ""Swordsoul"" card from your Deck. (Quick Effect): You can banish 1 ""Swordsoul"" card or 1 Wyrm monster from your hand or GY, then target 1 other Effect Monster on the field; negate its effects until the end of this turn. You can only use 1 ""Swordsoul Grandmaster - Chixiao"" effect per turn, and only once that turn." 4194,"1 Warrior-Type Tuner + 1 or more non-Tuner ""Six Samurai"" monsters Once per turn, when your opponent activates a Spell/Trap Card, you can negate its activation and destroy it. If this face-up card on the field would be destroyed, you can destroy another face-up ""Six Samurai"" monster you control instead.",0.0,"If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can take 1 ""Orcust"" or ""World Legacy"" monster from your hand or Deck, and either send it yo the GY or banish it. You can only use this effect of ""Orcustrated Einsatz"" once per turn." 955,"Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your Freezing Beast"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-up Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)",0.0,"During your Main Phase: You can discard 1 ""Dark World"" monster, and if you do, ""Dark World"" monsters you currently control gain ATK equal to the Level the discarded monster had in the hand x 100, until the end of this turn. If a monster whose original Type is Fiend is discarded from your hand by the effect of a ""Dark World"" card or an opponent's card effect, even during the Damage Step: You can discard 1 card, then draw 2 cards. You can only use each effect of ""Dark World Archives"" once per turn." 979,"Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your ""Burning Beast"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster inflicts Battle Damage to your opponent, destroy 1 face-down Spell or Trap Card on the field. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)",0.25,"When this card is Normal Summoned: You can increase the Level of all face-up Machine-Type monsters you currently control by 1. When this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, it is changed to Defense Position at the end of the Damage Step." 6454,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned, without using any Level 7 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of ""Nekroz of Gungnir"" once per turn. During either player's turn: You can discard this card, then target 1 ""Nekroz"" monster you control; it cannot be destroyed by battle or by card effects this turn. During either player's turn: You can discard 1 ""Nekroz"" card, then target 1 card on the field; destroy it.",0.0,"If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY as Link Material for the Link Summon of a 2 or higher Cyberse monster: You can add 1 ""Salamangreat"" Normal Spell from your Deck to your hand. You can only use each effect of ""Salamangreat Fennec"" once per turn." 7743,"If this card is in your hand or GY: You can discard 1 ""Crystron"" card, except ""Crystron Sulfefnir""; Special Summon this card in Defense Position, then destroy 1 card you control. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 ""Crystron"" monster from your Deck in Defense Position. You can only use each effect of ""Crystron Sulfefnir"" once per turn.",0.3333333333333333,"If you control monsters whose original names are ""Dark Magician"" and ""Dark Magician Girl"": Destroy all cards your opponent controls." 4420,"1 Tuner + 1+ non-Tuner ""T.G."" monsters If this card is Synchro Summoned: Target 1 Spell/Trap on the field; destroy that target. If this card on the field is destroyed: Draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.",0.0,"● Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 ""Morphtronic"" monster from your GY with a Level equal to or lower than the result. ● Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated ""Morphtronic"" card to the GY, also place the rest on either the top or bottom of the Deck in any order." 5974,"1 Tuner + 1 or more non-Tuner monsters After resolving a Field Spell Card that was activated during your turn: Draw 1 card. You can only use this effect of ""Ancient Pixie Dragon"" once per turn. Once per turn: You can target 1 face-up Attack Position monster on the field; destroy that target. There must be a face-up Field Spell Card on the field to activate and to resolve this effect.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY, you can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn, you can select 1 Synchro Monster your opponent controls, and equip it to this card. This card gains ATK equal to those equipped monsters' combined ATK. You can send 1 monster equipped to this card to the GY to allow this card to attack your opponent directly this turn." 5521,"2 Level 7 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 2 ""Mecha Phantom Beast Tokens"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 ""Mecha Phantom Beast"" monster, then target 1 card on the field; destroy that target. This card cannot attack during the turn you activate this effect.",0.0,"This card's name becomes ""Skull Servant"" while in the GY. You can only use each of the following effects of ""Wightlord"" once per turn. If you have ""Skull Servant"" or ""King of the Skull Servants"" in your GY: You can send this card from your hand or field to the GY; send cards from the top of your Deck to the GY, up to the number of ""Skull Servant"" and ""King of the Skull Servants"" in your GY. You can banish this card from your GY, then target 1 ""Skull Servant"" or ""King of the Skull Servants"" in your GY; Special Summon it." 12125,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 card on the field; destroy it. If this card on the field is destroyed: You can target 1 face-up monster on the field; that monster cannot attack until the end of your opponent's turn. You can only use each effect of ""Kuibelt the Blade Dragon"" once per turn.",0.0,"The horns were needed to prepare a medicine for her village, suffering from a plague. Unknown to her, the dragons burned and trampled her village, once displaced from their den." 6820,"1 Tuner + 1 or more non-Tuner Pendulum Monsters Once per turn: You can target 1 Pendulum Monster on the field or 1 card in the Pendulum Zone; destroy it, and if you do, shuffle 1 card on the field into the Deck. Once per turn: You can Special Summon 1 ""Dracoslayer"" monster from your Deck in Defense Position, but it cannot be used as a Synchro Material for a Summon.",0.3333333333333333,When this face-up card on the field is destroyed by your opponent's card (either by battle or by card effect) and sent to the GY: Target 1 face-up Special Summoned Level 5 or higher monster on the field; destroy that target. 11998,"You can Ritual Summon this card with a ""Recipe"" card. If this card is Special Summoned: You can target 1 Spell/Trap on the field; destroy it. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Tribute this card and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 3 or 4 ""Nouvelles"" Ritual Monster from your hand or Deck. You can only use each effect of ""Confiras de Nouvelles"" once per turn.",0.0,Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled. 3151,"While in Attack Position: Once per turn, you can Tribute 1 ""Morphtronic"" monster, except ""Morphtronic Slingen"", to destroy 1 card on the field. While in Defense Position: If this card would be destroyed, you can destroy another ""Morphtronic"" monster you control instead.",0.0,"If this card is in your hand or Graveyard: You can send 1 ""D/D"" or ""Dark Contract"" card from your hand or face-up from your field to the Graveyard, except ""D/D Lamia""; Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""D/D Lamia"" once per turn." 4679,"2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.",0.0,"You cannot Special Summon monsters, except Machine-Type monsters. Once per turn: You can declare a Level from 5 to 9; all Level 5 or higher Machine-Type monsters you control become that Level. If a Machine-Type Xyz Monster(s) you control would be destroyed, you can send this card to the GY instead. If this card is sent from the field to the GY: You can add 1 ""Rank-Up-Magic Argent Chaos Force"" from your Deck or GY to your hand." 5789,"Once per turn, if a monster(s) your opponent controls is destroyed by your opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy that target.",0.0,"Once per turn, you can select 1 face-up Tuner monster on the field. That monster's name is treated as ""Genex Controller"", until the End Phase." 10080,"You can target 1 ""Unchained"" card in your GY, except ""Unchained Twins - Sarama""; Set it to your field, then destroy 1 card you control. If this card on the field is destroyed by card effect, except ""Unchained Twins - Sarama"", or by battle: You can Special Summon 1 ""Unchained"" monster from your hand or Deck, except ""Unchained Twins - Sarama"". You can only use each effect of ""Unchained Twins - Sarama"" once per turn.",0.0,"If you control a ""Fluffal"" monster, except ""Fluffal Sheep"", you can Special Summon this card (from your hand). You can return 1 other ""Fluffal"" monster you control to the hand: Special Summon 1 ""Edge Imp"" monster from your hand or GY. You can only use this effect of ""Fluffal Sheep"" once per turn." 8029,"(This card is always treated as a ""Fusion Dragon"" card.) If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.",0.25,"Discard 1 Spell Card. Destroy 1 face-up monster your opponent controls. Check your opponent's hand, and all cards in their hand with the same name as the destroyed card are sent to the GY." 1080,"You can Ritual Summon this card with ""Contract with the Dark Master"". Once per turn: You can roll 1 six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.",0.0,Increase the DEF of a monster equipped with this card by 500 points. Negate the effect of a Spell Card (excluding this card) that targets the monster equipped with this card and destroy the Spell Card. 1244,"By Tributing 1 ""Torpedo Fish"" on your side of the field, destroy 1 monster on the field. By Tributing 1 ""Cannonball Spear Shellfish"" on your side of the field, destroy 1 Spell or Trap Card on the field.",0.0,All Aqua-Type/WATER/Level 2 or lower monsters gain 1200 ATK. 6066,"Special Summon 1 ""Artifact"" monster from your Deck. You can only activate 1 ""Artifact Sanctum"" per turn. You cannot conduct your Battle Phase the turn you activate this card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target.",0.0,"When this card is destroyed by battle with an opponent's monster and sent to the GY: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position." 9699,"You can target 1 card you control; you cannot Special Summon monsters for the rest of this turn, except Fiend monsters, also destroy the targeted card, and if you do, Special Summon this card from your hand. If this card on the field is destroyed by card effect, except ""Unchained Twins - Aruha"", or by battle: You can Special Summon 1 ""Unchained"" monster from your hand or Deck, except ""Unchained Twins - Aruha"". You can only use each effect of ""Unchained Twins - Aruha"" once per turn.",0.0,"2 Level 3 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn." 372,Discard 5 cards from your hand. Destroy all cards on the field.,0.0,"If this card is Normal or Special Summoned: You can target 1 monster you control; it gains 300 ATK for each ""Performapal"" monster you currently control. Level 5 or lower monsters cannot attack." 1374,Discard 1 card from your hand. Destroy all Special Summoned monsters on the field.,0.0,You can send 1 DARK monster from your hand to the GY to have this card gain 400 ATK. 1602,Discard 1 card. Destroy all face-up monsters your opponent controls.,0.0,When an opponent's monster declares an attack: All Attack Position monsters your opponent controls lose 800 ATK for each monster they control. 2523,"Once per turn, you can toss a coin 3 times and apply the appropriate effect: 3 Heads: Destroy all monsters your opponent controls. 2 Heads: Discard 1 random card from your opponent's hand. 1 Head: Destroy 1 card you control. 3 Tails: Discard your entire hand.",0.0,"Activate only when an opponent's monster declares an attack. Negate the attack, and Set this card face-down again instead of sending it to the GY." 1389,"You can only activate this card while there are 5 face-up Level 2 or lower Normal Monsters on your side of the field. Both players discard all cards in their hands, and destroy all cards on the field except Level 2 or lower Normal Monsters.",0.0,"Target 1 ""Mathmech"" monster in your GY; Special Summon it, and if you do, it gains 1000 ATK until the end of this turn. You can only activate 1 ""Mathmech Equation"" per turn." 1031,Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.,0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned by a Dragon-Type Xyz Monster's effect in your possession, and cannot be Special Summoned by other ways. When Special Summoned, if your Life Points are lower than your opponent's: This card gains ATK equal to your current Life Point deficit, and if it does, your opponent takes no further damage this turn. This card cannot attack your opponent directly." 1543,Discard 1 card from your hand. Destroy all face-up Continuous Spell Cards on the field.,0.6666666666666666,Discard 1 card from your hand. Decrease the ATK and DEF of all monsters on your opponent's side of the field by 500 points until the end of the turn this card is activated. 1525,Discard 1 card from your hand. Destroy all face-up Continuous Trap Cards on the field.,0.0,Decrease 1 selected monster's DEF by 500 during the turn this card is activated. 12356,"Reign-Beaux, Overlord of Dark World"" + 2+ Fiend monsters If this card is Fusion Summoned: You can destroy all cards your opponent controls. This card's original ATK/DEF each become the number of materials used for its Summon x 1000. Once per turn (Quick Effect): You can target 1 face-up card you control; discard 1 card, also your opponent cannot target that face-up card with card effects for the rest of this turn.",0.0,"You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon ""Crusadia Reclusia"" once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 ""Crusadia"" card you control and 1 card your opponent controls; destroy them. You can only use this effect of ""Crusadia Reclusia"" once per turn." 10106,"During the Main Phase: You can discard 1 card, then activate 1 of these effects; ● Special Summon 1 Gemini monster from your Deck as an Effect Monster that gains its effects. ● Tribute 1 Gemini monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field. You can only use this effect of ""Gemini Ablation"" once per turn.",0.3333333333333333,"If you control a face-up ""Legendary Six Samurai - Mizuho"", you can Special Summon this card from your hand. If this card is Tributed, select 1 ""Six Samurai"" monster in your GY, and add it to your hand, except ""Legendary Six Samurai - Shinai""." 6741,"Must be Special Summoned with ""The Fang of Critias"", using ""Crush Card Virus"", and cannot be Special Summoned by other ways. If this card is Special Summoned: Check your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this effect's activation, and destroy all those monsters with 1500 or more ATK.",0.0,"All Winged Beast-Type monsters gain 200 ATK and DEF. When any ""Harpie Lady"" or ""Harpie Lady Sisters"" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target." 8704,"Once per turn: You can target 1 Ritual Monster you control; show 1 Ritual Monster in your hand, until the end of this turn. The Level of the shown Ritual Monster becomes the targeted monster's Level, until the end of this turn (even if this card leaves the field). Once per turn, if ""Ruin, Queen of Oblivion"" or ""Demise, King of Armageddon"" is Ritual Summoned to your field (except during the Damage Step): You can activate 1 of these effects. Draw 1 card. Destroy 1 card on the field.",0.3333333333333333,"Once per turn, during your opponent's Standby Phase: Draw cards until you have 4 cards in your hand. If you do, during your next Standby Phase after that: Randomly discard the same number of cards you drew (or your entire hand, if you do not have enough cards)." 4753,"If you control a face-up ""Ninjitsu Art"" card: Destroy all face-up ""Ninjitsu Art"" cards you control, then draw 2 cards.",0.0,"If you control an ""Adventurer Token"": You can Special Summon this card from your hand. You can banish this card from your hand or GY; add 1 ""Rite of Aramesir"" from your Deck or GY to your hand. If you control an ""Adventurer Token"": You can place 1 Field Spell that mentions ""Adventurer Token"" from your Deck face-up in your Field Zone. You can only use each effect of ""Water Enchantress of the Temple"" once per turn." 9236,"1 Tuner + 1+ non-Tuner monsters Once per turn, during the Standby Phase: Place 1 Signal Counter on each face-up card in the Field Zone, also place 1 on this card. This card with a Signal Counter(s) cannot be destroyed by battle or your opponent's card effects. Once per turn: You can remove 4, 7, or 10 Signal Counters from anywhere on the field; apply this effect, depending on the number removed. 4: Inflict 800 damage to your opponent. 7: Draw a card. 10: Destroy 1 card on the field.",0.1111111111111111,Inflict 1000 points of damage to the Life Points of the player who destroyed this Set card. 12073,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can apply the appropriate effect, based on the Levels of the materials used for this card's Summon. If you used 3 or more materials, apply all of these effects, in sequence. ● 1 and 5: Destroy 1 other card on the field. ● 2 and 4: Draw 1 card. ● 3 and 3: This card is treated as a Tuner. You can only use this effect of ""Tri-Edge Master"" once per turn.",0.0,"Many years of dragonslaying have bathed this huntress in countless amounts of blood. Each drop gave her more power, but a terrible price, as her cursed body now spreads the dragontaint like an epidemic. No village will take her in, and she no longer even remembers what inspired her crusade in the first place." 7755,"Tribute 1 DARK monster with 2000 or more DEF; check your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less DEF.",0.0,"During each of your End Phases, destroy this card unless you send 1 ""iron Core of Koa'Ki Meiru"" from your hand to the GY or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, that monster's effect(s) is negated during the Battle Phase, while this card remains on the field." 2307,"Tribute 1 DARK monster with 2500 or more ATK, and choose Spell Cards or Trap Cards; check your opponent's hand, all Spell/Trap Cards they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of the chosen type.",0.3333333333333333,"This card's name becomes ""Armed Dragon LV3"" while on the field or in the GY. You can only use each of the following effects of ""Armed Dragon Thunder LV3"" once per turn. ● You can send 1 monster from your hand to the GY; send this card from the field to the GY, and if you do, Special Summon 1 Level 5 or lower ""Armed Dragon"" monster from your hand or Deck. ● If this card is sent to the GY to activate a Dragon monster's effect: You can draw 1 card." 2889,"Tribute 1 Fish-Type monster. Destroy 1 card on the field, and draw 1 card.",0.0,"2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead." 1584,"Tribute 1 DARK monster with 2000 or more ATK; check your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.",0.0,"2 Level 4 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card; all non-EARTH monsters currently on the field lose 500 ATK and DEF." 3013,"Return 1 ""Morphtronic"" card from your hand to the Deck. Destroy 1 card on the field, and draw 1 card.",0.0,Any monster sent to the GY is banished instead. 4884,"FLIP: Destroy all Set Spell/Trap Cards on the field, then each player draws 1 card for each of the cards they controlled that was destroyed by this effect. You cannot Set any cards this turn.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 ""Infernoid"" monster from your hand or GY, while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up card your opponent controls; return it to the hand. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it (this is a Quick Effect)." 8738,"You can Ritual Summon this card with ""Cycle of the World"". This card's name becomes ""Demise, King of Armageddon"" while in the hand or on the field. While this Ritual Summoned card is on the field, your Ritual Monsters cannot be destroyed by battle. If all monsters used to Ritual Summon this card were Ritual Monsters, you do not pay LP to activate its effects. Once per turn: You can pay 2000 LP; destroy as many other cards on the field as possible, and if you do, inflict 200 damage to your opponent for each destroyed card they controlled.",0.2,"If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: Draw 1 card." 5029,"Cannot be Special Summoned. Requires 3 ""Steelswarm"" Tributes to Normal Summon (cannot be Normal Set). Once per turn: You can pay half your Life Points; destroy all other cards on the field.",0.0,"If this card is in your hand or GY: You can send 1 other card from your hand or field to the GY; Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Dragon Synchro Monsters. You can target 1 face-up monster you control that has a Level; send 1 Fiend Tuner from your hand or Deck to the GY, and if you do, increase or decrease that monster's Level by 1. You can only use each effect of ""Bone Archfiend"" once per turn." 1845,Pay 500 Life Points. Destroy all Level 3 monsters in face-up Attack Position on the field.,0.0,"2 ""Tri-Brigade"" monsters You can discard 2 cards, then target 1 of your banished Level 4 or lower Beast, Beast-Warrior, or Winged Beast monsters; Special Summon it. If this card is sent to the GY: You can add 1 ""Tri-Brigade"" Spell/Trap from your Deck to your hand, then, place 1 card from your hand on the bottom of the Deck, also you cannot Special Summon for the rest of this turn, except ""Tri-Brigade"" monsters. You can only use each effect of ""Tri-Brigade Bearbrumm the Rampant Rampager"" once per turn." 2351,"Pay 500 Life Points. Destroy a face-up ""Blaze Accelerator"" card you control and destroy all monsters on the field. Then, Special Summon 1 ""Wild Fire Token"" (Pyro-Type/FIRE/LEVEL 3/ATK 1000/DEF 1000) in Attack Position. Also, you cannot declare an attack this turn.",0.0,"Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 ""Pot of Prosperity"" per turn. You cannot draw cards by card effects the turn you activate this card." 1885,"This card can only be Ritual Summoned with the Ritual Spell Card, ""End of the World"". By paying 2000 Life Points, destroy all cards on the field except this card.",0.0,"You can Ritual Summon this card with ""Amorphous Persona"". If this card is Ritual Summoned: Your opponent skips their next Main Phase 1. Negate the effects of face-up Fusion, Synchro, and Xyz Monsters while they are on the field. If this card is sent from the field to the GY: You can add 1 ""Dracoverlord"" monster from yourDeck to your hand, except ""Amorphactor Pain, the Imagination Dracoverlord""." 8157,"2+ Effect Monsters If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.",0.0,"If an EARTH Machine-Type monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK and DEF become halved. You can only use this effect of ""Heavy Freight Train Derricrane"" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it." 12140,"If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster. Once per turn, at the start of the Damage Step, if another monster attacks: You can destroy 1 card on the field.",0.0,"When this card is Normal Summoned: You can target 1 ""Malicevorous"" monster in your GY except ""Malicevorous Knife""; Special Summon that target." 5697,"During your turn: Target 1 ""Mecha Phantom Beast"" monster on the field; this turn, its ATK becomes double its original ATK, it is unaffected by other Spell/Trap effects, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this effect is applied to that monster; destroy all Machine-Type monsters you control during the End Phase of this turn. Other monsters cannot attack during the turn you activate this card.",0.2,"If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 ""Altergeist"" monster from your Deck in Defense Position, except ""Altergeist Multifaker"". You cannot Special Summon monsters the turn you activate this effect, except ""Altergeist"" monsters. You can only use each effect of ""Altergeist Multifaker"" once per turn." 12642,"2+ Level 4 monsters Unaffected by other cards' effects. If this card is Xyz Summoned, also once per turn during your Standby Phase: Attach the top 3 cards of your Deck to this card as material, then apply the following effect based on the number of monsters attached to this card. ● 4 or less: Give control of this card to your opponent. ● 5 or more: Take 400 damage for each material this card has, and if you do, destroy all monsters you control.",0.0,"Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except ""Pahunder"", as an additional Normal Summon." 12300,"Reveal up to 1 each of DARK, EARTH, and FIRE monsters in your hand; apply the following effect(s) in sequence, based on the number revealed. ● 1+: Inflict 400 damage to your opponent, then you can Special Summon 1 ""Vanquish Soul"" monster from your hand. ● 2+: Inflict 600 damage to your opponent, also this turn, ""Vanquish Soul"" monsters you control cannot be destroyed by card effects. ● 3: Inflict 800 damage to your opponent, then you can destroy all monsters on the field. You can only activate 1 ""Vanquish Soul Snow Devil"" per turn.",0.0,"Target 1 ""Magistus"" monster you control; equip it with 1 ""Magistus"" monster, except a Level 4 monster, from your Extra Deck, GY, or face-up field. If you have at least 1 each ""Magistus"" Fusion, Synchro, Xyz, and Link Monsters in your GY, you can equip it with 1 non-""Magistus"" Fusion, Synchro, Xyz, or Link Monster from your Extra Deck, instead. You can only activate ""Magistus Theurgy"" once per turn." 9682,"2+ Fire Effect Monsters If this card is Link Summoned using ""Salamangreat Pyro Phoenix"" as material: You can destroy all cards your opponent controls. You can only use each of the following effects of ""Salamangreat Pyro Phoenix"" once per turn. ● You can target 1 Link Monster in your opponent's GY; Special Summon it to your opponent's field. ● If a Link Monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters; inflict damage to your opponent equal to that monster's original ATK.",0.0,"Tribute 1 Psychic-Type monster. Negate the activation of a Spell or Trap Card, or the Normal or Special Summon of a monster and destroy that card." 4452,"1 Fiend-Type Tuner + 1 or more non-Tuner Fiend-Type monsters Neither player can Synchro Summon. Once per turn: You can target 1 monster your opponent controls that is equipped with an Equip Card; destroy all Equip Cards equipped to that monster, and if you do, inflict 400 damage to your opponent for each card destroyed.",0.2,"Activate this card only if both players control a monster that was Special Summoned from the Extra Deck. Negate the effects of face-up monsters Special Summoned from the Extra Deck. If a monster(s) is destroyed by battle involving 2 monsters that were Special Summoned from the Extra Deck: Send this card to the GY, also the player(s) who controlled the destroyed monster(s) takes 1000 damage." 393,"FLIP: After this card is flipped, offer it as a Tribute during your Standby Phase to destroy all monsters on your side of the Field and inflict Direct Damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent's Life Points.",0.0,"You can pay 600 LP; add 1 ""P.U.N.K."" monster from your Deck to your hand, except ""Noh-P.U.N.K. Ze Amin"". If this card is sent to the GY: You can target 1 ""P.U.N.K."" monster you control; it gains 600 ATK. You can only use each effect of ""Noh-P.U.N.K. Ze Amin"" once per turn." 7198,"2 Level 11 monsters You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more Xyz Materials as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has Xyz Material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.",0.0,"When this card is destroyed by battle, you can Special Summon 1 ""Bicular"" from your hand or Deck." 2969,"Destroy all face-up Spell Cards your opponent controls. For each destroyed Spell Card, inflict 500 damage to your opponent.",0.0,The original DEF of this card equals the number of your banished Rock-Type monsters * 700. 4768,"Roll a six-sided die. If the result is 2, 3, or 4, destroy 1 Spell/Trap Card on the field. If it is 5, destroy 2 Spell/Trap Cards on the field. If it is 1 or 6, you take 1000 damage.",0.0,"When this card is Summoned, toss a coin:Heads: Each time your opponent Normal Summons or Sets a monster, you can Special Summon 1 ""Arcana Force"" monster from your hand. Tails: Each time your opponent Normal Summons or Sets a monster, send 1 card from your hand to the GY." 1673,"Inflict 1000 points of damage to your opponent's Life Points for each face-up ""Mine Golem"" on your side of the field. After that, destroy all face-up ""Mine Golem""(s) on your side of the field.",0.0,"Target 1 face-up monster you control; equip 2 monsters with the same original name as that target from your hand, Deck, and/or GY to that target as Equip Spells, and if you do, it cannot attack or be destroyed by battle while equipped with those 2 cards. You cannot Special Summon for the rest of this turn after this card resolves, except monsters with the same original Type as the targeted monster. You can only activate 1 ""The League of Uniform Nomenclature Strikes"" per turn." 3355,Destroy all other face-up Spell and Trap Cards on the field. Both players take damage equal to the total number of cards destroyed by this effect x 300.,0.0,"1 ""Melodious Maestra"" monster + 2 ""Melodious"" monsters (Quick Effect): You can banish (until the End Phase) any number of ""Melodious"" monsters you control, then you can return up to that many face-up cards your opponent controls to the hand. You can only use this effect of ""Flowering Etoile the Melodious Magnificat"" once per turn. If this face-up Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 ""Melodious"" monster from your Deck or Extra Deck, except ""Flowering Etoile the Melodious Magnificat""." 3040,Activate only while you control a face-up Psychic-Type monster. Destroy 1 card on the field and take 1000 damage.,0.0,"(This card is also always treated as ""Legendary Dragon Hermos"".) Send 1 monster from your hand or your side of the field to the GY of the Type that is listed on a Fusion Monster that can only be Special Summoned with ""The Claw of Hermos"" (if that card is Set, reveal it), then Special Summon that Fusion Monster from your Extra Deck. You can only activate 1 ""The Claw of Hermos"" per turn." 307,"Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy all monsters you control, and if you do, you take damage equal to half the total ATK that those destroyed monsters had on the field.",0.0,"Target 1 face-up monster you control (except a monster that is attacking directly); it gains 1000 ATK but cannot attack your opponent directly for the rest of this turn, and in the End Phase of this turn, it loses 2000 ATK." 1271,Destroy all monsters on your side of the field. Inflict damage to your opponent's Life Points equal to the number of monsters destroyed x 300 points.,0.0,"While you have 2 or less cards in your hand, all face-up ""Fabled"" monsters you control gain 400 ATK." 7729,"1 ""D/D/D"" monster + 1 ""D/D"" monster If a ""D/D"" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your Standby Phase: You can destroy all cards in the Spell & Trap Zones.",0.5,"Destroy Spell/Trap Cards on the field equal to the number of other ""tellarknight"" cards you control." 495,Destroy all Field Spell Cards on the field. Inflict 500 points of damage to each player's Life Points during his/her Standby Phase.,0.3333333333333333,"The equipped monster gains 400 ATK for each Trap in your GY. You can only use each of the following effects of ""Trap Gatherer"" once per turn. After damage calculation, if the equipped monster destroyed an opponent's monster by battle or inflicted battle damage to your opponent: You can send this card to the GY; Set 1 Trap from your GY. If a face-up Trap(s) you control would be destroyed by card effect, you can banish this card you control instead." 1982,"If you control ""Macro Cosmos"": Inflict 300 damage to your opponent and destroy all monsters on the field.",0.0,"When this card is Normal Summoned: You can add 1 ""Simorgh"" card from your Deck to your hand, except ""Simorgh, Bird of Bringing"". If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of ""Simorgh, Bird of Bringing"" once per turn." 3532,"If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. All monsters must attack, if able. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack.",0.0,"1 Tuner + 1+ non-Tuner monsters While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can return that opponent's monster to the hand, also, this card can make a second attack in a row." 1154,Destroy all tokens on the field. Increase your Life Points by the number of tokens destroyed x 800 points.,0.0,"If you control ""Ancient Warriors"" monsters with 2 or more different Attributes: You can declare 1 Attribute; your opponent cannot activate the effects of monsters they currently control with that Attribute, until the end of this turn (even if this card leaves the field). If your opponent Special Summons a monster(s), or you activate an ""Ancient Warriors"" monster's effect (except during the Damage Step): You can make all ""Ancient Warriors"" monsters you control gain 300 ATK for each ""Ancient Warriors"" monster you control until the end of this turn (even if this card leaves the field). You can only use each effect of ""Ancient Warriors Saga - Sun-Liu Alliance"" once per turn." 1222,Destroy all Spell and Trap Cards on your side of the field. Increase your Life Points by the number of destroyed cards x 500 points.,0.0,This card can only be equipped to a Ritual Monster of Level 6 or less. Increase the ATK and DEF of the equipped monster by 1500 points. 6940,"2 Level 8 ""D/D"" monsters After this card is Xyz Summoned, for the rest of this turn, other cards and their effects cannot be activated on the field, and other cards' effects on the field are negated. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards on the field. You can detach 1 Xyz Material from this card, then target 1 ""Dark Contract"" Spell/Trap Card in your Graveyard; Set that target.",0.6,"2 Level 6 Spellcaster-Type monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it." 747,Destroy 1 face-up card on the field that has an effect that negates Trap Cards' effects.,0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 ""Cubic"" monsters you control to the GY, and cannot be Special Summoned by other ways. If Summoned this way, this card gains 2400 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. If this card in your possession is sent to your GY by your opponent's card (by battle or card effect): You can target up to 3 ""Cubic"" monsters in your GY; Special Summon them, then you can add 1 ""Cubic"" card from your Deck or GY to your hand." 9147,"If your opponent negates the Normal or Special Summon of a monster(s), or the activation of a card or effect: Destroy all cards your opponent controls and in their hand.",0.0,"2 Level 7 monsters You can detach 2 Xyz Materials from this card; Special Summon as many ""Battle Eagle Tokens"" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, but destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn." 10196,"Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of ""Dogmatika Adin, the Enlightened"" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 ""Dogmatika"" monster from your Deck, except ""Dogmatika Adin, the Enlightened"".",0.25,"If you control a monster: You can Special Summon this card from your hand, then destroy all other monsters you control, also you cannot Special Summon monsters, except DARK monsters, while this card is face-up in the Monster Zone. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Dragon Link Monster using materials you control, including this card. You can only use each effect of ""Outburst Dragon"" once per turn." 3631,"This card cannot be destroyed by battle. The ATK of any monster that battles this card becomes 0 at the end of that Battle Phase. During your End Phase, change this face-up Defense Position card on the field to face-up Attack Position.",0.0,"When your opponent activates a card or effect that targets an ""Amazement"" monster(s) you control: Target 1 of those ""Amazement"" monsters you control; return it to the hand, then you can Special Summon 1 ""Amazement"" monster from your hand." 9232,"5 Spellcaster monsters Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.",0.0,"Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 other face-up monster you control; this card's ATK becomes equal to that monster's current ATK, until the end of this turn." 9344,"3 Level 5 or higher monsters Cannot be used as Link Material. This Link Summoned card is unaffected by other monsters' effects. You can only use each of the following effects of ""World Gears of Theurlogical Demiurgy"" once per turn. ● During your Main Phase, if you control this card that was Link Summoned using 3 monsters that had 3 different Types and Attributes on the field: You can destroy all other cards on the field. ● If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can Special Summon 1 ""World Legacy"" monster from your Deck.",0.0,"If this card destroys an opponent's monster by battle, inflict 2000 damage to your opponent." 10443,"1 Tuner + 1+ non-Tuner monsters While this card is an Equip Card, the equipped monster cannot be destroyed by your opponent's Spell/Trap effects. You can only use each of the following effects of ""Vahram, the Magistus Divinity Dragon"" once per turn. If this Synchro Summoned card is destroyed: You can destroy all face-up cards your opponent controls. At the start of the Damage Step, if the monster this card is equipped to battles an opponent's monster: You can destroy that opponent's monster.",0.0,"You can banish this card from your GY, then target 1 ""Umi"" in your GY; add it to your hand. You can target 1 WATER monster in your GY; apply 1 of these effects, but you cannot Special Summon monsters for the rest of this turn, except WATER monsters. ● Until the End Phase, this card's Level and name become that monster's. ● If ""Umi"" is on the field, Special Summon that monster in Defense Position. You can only use each effect of ""Yorishiro of the Aqua"" once per turn." 12365,"1 ""Earthbound"" Fusion Monster + 1 ""Earthbound"" Synchro Monster Must be Fusion Summoned. At the start of the Damage Step, if this card battles a monster: Change that monster's ATK/DEF to 0. If an opponent's monster(s) is destroyed by battle or card effect: You can destroy all cards your opponent controls. You can only use this effect of ""Earthbound Servant Geo Grasha"" once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 ""Earthbound"" monster from your Deck or Extra Deck.",0.0,"This card can be used as a ""Black Sheep Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 11800,"If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your opponent's Standby Phase: You can Special Summon 1 ""Nytro Token"" (Pyro/FIRE/Level 8/ATK 0/DEF 0) to your opponent's field, but it cannot be used as Link Material. During your opponent's Main Phase (Quick Effect): You can target 1 ""Nytro Token"" on the field; destroy that Token, also destroy all cards in its adjacent Monster Zones and Spell & Trap Zones. You can only use each effect of ""Gold Pride - Nytro Head"" once per turn.",0.0,A very small dragon known for its vicious attacks. 6284,"1 Tuner + 1 or more non-Tuner monsters Once per turn, during your Main Phase 1: You can destroy all other face-up Attack Position monsters on the field. Monsters other than this card cannot attack the turn you activate this effect.",0.0,"If you have 5 or more cards in your hand, you can Normal Summon this card without Tributing. When this card is destroyed by battle and sent to the GY: You can Special Summon this card in Defense Position, and if you do, it is treated as a Tuner. You can only use this effect of ""Wicked Acolyte Chilam Sabak"" once per turn." 5940,"Tribute 1 ""Utopia"" monster; destroy all Set Spell and Trap Cards your opponent controls.",0.0,Target 1 Dinosaur-Type monster you control; equip this card to that target. It gains 1000 ATK. When it destroys an opponent's monster by battle and sends it to the GY: The equipped monster can make a second attack on an opponent's monster in a row. 4600,Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn.,0.3333333333333333,"You can Tribute 1 Earth Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower ""Infinitrack"" monster in your GY, except ""Infinitrack Trencher""; Special Summon that monster in Defense Position. You can only use each effect of ""Infinitrack Trencher"" once per turn." 9016,"This card can be used to Ritual Summon any ""Nephthys"" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then, if you Tributed ""Devotee of Nephthys"" or ""Cerulean Sacred Phoenix of Nephthys"", you can destroy 1 card on the field.",0.0,"This card can be used to Ritual Summon any ""Gishki"" Ritual Monster. You must also pay Life Points equal to the Level of the Ritual Summoned monster x 500." 740,Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the Tributed monster's ATK.,0.0,"1 Tuner + 1+ non-Tuner monsters You can discard any number of cards; this card gains 700 ATK for each card discarded. At the end of the Battle Phase, if this card battled: You can send this card to the GY; Special Summon monsters from your GY whose total Levels equal 7, except ""Rampaging Smashtank Rhynosaber"", but their effects are negated. You can only use each effect of ""Rampaging Smashtank Rhynosaber"" once per turn." 2416,You can Tribute 1 face-up EARTH monster to destroy all face-up monsters with DEF equal to or less than the ATK of the Tributed card.,0.0,"1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Damage Step, if this card that was Special Summoned from the Extra Deck battled: You can activate this effect; banish all monsters your opponent controls, also, for the rest of this turn, halve the battle damage your opponent takes. Once per turn, during the End Phase, if this effect was activated this turn: Special Summon as many monsters as possible that you banished with this card's effect, to your opponent's field." 1588,"Tribute 1 each of WIND, WATER, FIRE, and EARTH monsters on your side of the field to activate this card. Destroy all cards on your opponent's side of the field.",0.0,"Activate 1 of these effects; ● All monsters your opponent controls lose 500 ATK for each Ritual Monster on the field, until the end of this turn. ● Ritual Summon 1 ""Megalith"" Ritual Monster from your Deck in Defense Position, by Tributing monsters from your hand or field whose total Levels equal exactly twice its Level." 1990,Tribute 1 Winged Beast-Type monster. Destroy 2 cards on the field.,0.0,"If this card is sent from the field to the GY: You can add 1 Dragon, Warrior, or Spellcaster-Type Normal Monster from your Deck to your hand." 3122,"After 1 Counter Trap Card you control has been activated and has resolved, you can Tribute 1 DARK monster to Special Summon this card from your hand. If this card is Special Summoned in this way, destroy 1 card on the field.",0.0,"Once per turn: You can equip 1 ""Inzektor"" monster from your hand or GY to this card. If an Equip Card(s) is sent to your GY while equipped to this card (except during the Damage Step): You can Special Summon 1 ""Inzektor"" monster from your Deck, except ""Inzektor Dragonfly"". While this card is equipped to a monster, that monster's Level is increased by 3." 890,"If you Tribute Summon this monster by Tributing 3 monsters on the field, destroy all Spell and Trap Cards on your opponent's side of the field.",0.0,"When this card is activated: You can place 1 ""Snake-Eye"" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. Level 1 FIRE monsters you control gain 1100 ATK. Once per turn, if your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 Monster Card on the field treated as a Continuous Spell; Special Summon it to your field. You can only activate 1 ""Divine Temple of the Snake-Eye"" per turn." 1737,You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all monsters your opponent controls.,0.0,"When this card is Normal or Special Summoned: You can change this card's battle position. All ""Superheavy Samurai"" monsters you control can attack while they are inface-up Defense Position. If they do, apply their DEF instead of ATK for damage calculation." 2668,You can Tribute 1 other Fish-Type monster to destroy 1 card on the field.,0.0,"Your opponent cannot target this card with card effects. Once per turn, during either player's turn: You can send 1 FIRE monster, except this card, from your hand or face-up from your side of the field to the GY; this card cannot be destroyed by card effects this turn." 4933,"2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; Tribute any number of monsters from your hand and/or your side of the field (minimum 1), then destroy an equal number of cards on the field.",0.0,"When this card is Normal or Special Summoned, you can select up to 2 cards in your opponent's GY, remove them from play. Then send the same number of cards from the top of their Deck to the GY. During the turn it is Normal or Special Summoned, this card cannot attack." 5138,3 Level 10 monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.,0.0,"If you have no Spell/Trap Cards in your GY, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except ""Superheavy Samurai"" monsters. If you have no Spell/Trap Cards in your GY: You can Tribute this card; Special Summon up to 2 monsters from your hand to your opponent's side of the field in Defense Position, then draw cards equal to the number of monsters Special Summoned by this effect. You can only use this effect of ""Superheavy Samurai Transporter"" once per turn." 5118,"3 Level 4 monsters Once per turn, you can activate 1 of these effects. Detach 3 Xyz Materials from this card; destroy all other face-up monsters on the field. Detach 5 Xyz Materials from this card; destroy all cards your opponent controls.",0.0,"X-Head Cannon"" + ""Y-Dragon Head"" + ""Z-Metal Tank"" This card can only be Special Summoned from your Extra Deck by removing from play the above cards you control. (You do not use ""Polymerization"".) This card cannot be Special Summoned from the GY. You can discard 1 card to destroy 1 card your opponent controls." 8676,"2+ Level 4 monsters At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Special Summon from your Extra Deck, 1 Rank 10 or higher Machine Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of ""Number 27: Dreadnought Dreadnoid"" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.",0.0,"2 monsters with different names If this card is Link Summoned: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only use this effect of ""Knightmare Goblin"" once per turn. Neither player can target your co-linked monsters with card effects." 4666,2 Level 8 Normal Monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all other monsters on the field.,0.0,"Once per turn, you can send 1 ""Ojama"" card from your hand to the GY to Special Summon 1 ""Ojama"" monster from your GY. While you control a face-up ""Ojama"" monster switch the original ATK and DEF of all monsters on the field." 8825,"3 Level 5 monsters You can also Xyz Summon this card by using an ""Outer Entity"" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. After this card was Xyz Summoned, your opponent cannot activate monster effects for the rest of that turn. If this card has at least 3 Xyz Materials (1 Fusion, 1 Synchro, and 1 Xyz Monster): You can detach 1 material from this card; destroy all cards your opponent controls.",0.0,"When this card is Special Summoned, the controller of this card draws 1 card." 930,Neither player can destroy Set Spell and Trap Cards on the field until your opponent's next End Phase.,0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: Once per turn, you can place 1 Spell Counter on a face-up card on the field that you can place a Spell Counter on. If you do, this card gains 600 ATK until the End Phase." 2323,You can Tribute this card to destroy 1 face-up Continuous Spell or Continuous Trap Card on the field.,0.0,"If this card is in your hand: You can target 1 ""Photon"" or ""Galaxy"" Xyz Monster you control; attach this card to it as material. If this card is Normal or Special Summoned: You can target 5 ""Photon"" and/or ""Galaxy"" cards with different names in your GY: shuffle them into the Deck, then draw 2 cards. You can only use 1 ""Galaxy Cleric"" effect per turn, and only once that turn." 9070,"Elemental HERO Neos"" + 3 ""Neo-Spacian"" monsters with different Attributes Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) If this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. You opponent cannot activate cards or effects in response to this effect's activation. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, destroy all cards your opponent controls.",0.0,Remove all Fog Counters from the field. Inflict 300 damage to your opponent for each Fog Counter you removed. 620,"During your Standby Phase, roll 1 six-sided die once. Destroy any monsters whose Level is equal to the number rolled. (If the number is 6"", destroy all face-up Level 6 or higher monsters on the field.)",0.0,"Once per turn, you can remove from play up to 2 Spell Cards in your GY. This card gains 300 ATK for each card removed, until the end of your opponent's next turn." 973,Destroy all Equip Cards on the field.,0.0,"[ Pendulum Effect ] Once per turn: You can pay 500 LP, then target 1 ""D/D"" monster you control; it gains 500 ATK (even if this card leaves the field). Unless you have a ""D/D"" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5. [ Monster Effect ] When this card is Normal Summoned: You can Special Summon 1 face-up DARK Pendulum Monster from your Extra Deck, but it has its effects negated, also you cannot Special Summon monsters for the rest of this turn, except ""D/D"" monsters." 3395,"Destroy a number of face-up cards on the field equal to the number of face-up Attack Position ""X-Saber"" monsters you control.",0.0,"When this card is Normal Summoned: You can return all cards you control in the same column as the cards in your Pendulum Zones to the hand (including the Pendulum Zone cards themselves), then you can add 1 monster with 2400 ATK/1000 DEF from your Deck to your hand, except ""Han-Shi Kyudo Spirit"". Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand." 1296,"While there is a Plant-Type monster on your side of the field, this card cannot be attacked. By Tributing 1 Plant-Type monster on your side of the field, destroy 1 Spell or Trap Card on the field.",0.0,"If a ""Photon"" monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon ""Photon Advancer"" once per turn this way. Gains 1000 ATK if another ""Photon"" monster is on the field." 3382,"You can return 1 ""Iron Core of Koa'ki Meiru"" from your hand to the top of the Deck to destroy all Special Summoned monsters your opponent controls.",0.0,"If this card is Pendulum Summoned or sent to the GY: You can target 1 card in either player's Pendulum Zone; return it to the hand. You must have a ""Zefra"" card in your Pendulum Zone to activate and to resolve this effect. You can only use this effect of ""Shaddoll Zefranaga"" once per turn." 720,Destroy all Spell and Trap Cards your opponent controls.,0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 ""Cubic"" monsters you control to the GY. If Summoned this way, this card gains 1600 ATK. If this card is Special Summoned from the hand: Inflict 800 damage to your opponent. At the end of the Damage Step, if this card battled: You can target up to 3 ""Vijam the Cubic Seed"" in your GY; send this card to the GY, and if you do, Special Summon them, then you can add 1 ""Indiora Doom Volt the Cubic Emperor"" from your Deck to your hand." 1308,"Activate only while you control a face-up ""Dark Magician"". Destroy all Spell and Trap Cards your opponent controls.",0.0,"If this card is Normal or Special Summoned: You can target up to 2 other cards on the field; destroy them, and if you do, this card gains 600 ATK for each card destroyed. You can only use this effect of ""Grandtusk Dragon"" once per turn." 2653,"Elemental HERO Neos + ""Neo-Spacian Air Hummingbird"" + ""Neo-Spacian Aqua Dolphin"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) Once per turn: You can destroy all Spell and Trap Cards on the field. During the End Phase: Shuffle this card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Shuffle all cards on the field into the Deck.",0.0,"1 Tuner + 1+ non-Tuner Machine monsters If this card is Synchro Summoned: You can Special Summon 1 ""Karakuri"" monster from your Deck. Monsters you control in Defense Position cannot be destroyed by battle. Once per turn, if the battle position of a face-up ""Karakuri"" monster(s) you control is changed (except during the Damage Step): You can target 1 card your opponent controls; banish it." 3277,"Reveal 1 ""Iron Core of Koa'ki Meiru"" in your hand. Destroy all face-down Spell and Trap Cards your opponent controls.",0.0,"When this card is sent directly from your hand to the GY, add this card to the Deck and shuffle it." 3145,"Select 1 ""Summoned Skull"" or Thunder-Type monster you control. Destroy all monsters your opponent controls whose DEF is lower than the ATK of the selected monster. You cannot conduct your Battle Phase the turn you activate this card.",0.0,Up to twice per turn: You can send 1 card from your hand to the GY; increase this card's Level by 1. 12295,"All monsters in your GY become Warrior monsters. Once per turn, during the End Phase: You can destroy all monsters you control.",0.0,"This card gains DEF equal to the combined original DEF of all other ""Performapal"" monsters you control." 3718,"Send 1 ""Trigon"" equipped to a face-up ""Delta Tri"" you control to the GY, and destroy all monsters your opponent controls.",0.0,"If this card is Normal or Special Summoned: You can add 1 ""Smile"" Spell/Trap from your Deck to your hand. If every monster you control is a ""Performapal"" or ""Odd-Eyes"" monster, or a ""Magician"" Pendulum Monster, and this card's current ATK is higher than its original ATK: You can draw cards equal to the number of monsters you control whose current ATK is higher than their original ATK, also you cannot Special Summon monsters for the rest of this turn. You can only use each monster effect of ""Performapal Smile Sorcerer"" once per turn." 2680,Target 1 face-up Reptile-Type monster you control and 2 cards your opponent controls; destroy all three targets.,0.0,"1 ""Shaddoll"" monster + 1 DARK monster Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 ""Shaddoll"" Spell/Trap in your GY; add it to your hand." 3476,"Activate only while you control a face-up ""Earthbound Immortal"" monsters. Destroy all Spell and Trap Cards your opponent controls.",0.0,"This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, look at 1 card on the top of your Deck during your next Draw Phase (before you draw), and return the card to the top or the bottom of your Deck." 6920,"Target 1 Synchro Monster you control; return it to the Extra Deck, and if you do, destroy all face-up monsters your opponent controls with ATK less than or equal to that Synchro Monster's original ATK.",0.0,"Activate only when a face-up Fiend-Type monster you control is selected as an attack target. Destroy the attacking monster and the attack target monster, and inflict damage to your opponent equal to the original ATK of the attacking monster." 1137,Destroy all monsters equipped with an Equip Card(s).,0.0,"1 Tuner + 1+ non-Tuner monsters You can only control 1 ""Stellar Wind Wolfrayet"". Gains 300 ATK each time another monster's effect is activated, while the ATK of this card is less than 4000. Once per turn, if this card's ATK is 4000 or higher (Quick Effect): You can shuffle both this card and all monsters your opponent controls into the Deck." 485,FLIP: Destroy all face-up Level 4 monsters on your opponent's side of the field.,0.0,"Each time this card destroys an opponent's monster as a result of battle and sends it to the GY, inflict 500 points of damage to your opponent's Life Points. Also, each time either player activates a Normal or Quick-Play Spell Card, increase the ATK of this card by 200 points until the end of the turn. (This effect is even applied during your opponent's turn.)" 3785,"If there are no cards in your hand, select 1 ""Infernity"" monster in your GY. Special Summon it, and destroy all face-up monsters on the field with lower ATK than it. You cannot conduct your Battle Phase this turn.",0.0,"Add 1 ""Overload Fusion"" from your Deck to your hand. If you Fusion Summon a monster this turn with ""Overload Fusion"", using 6 or more monsters as material, that monster can attack a number of times each Battle Phase this turn, up to the number of monsters used as its Fusion Materials. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except with Spell effects. You can only activate 1 ""Evolution End Burst"" per turn." 459,Destroy all face-up Fiend-Type monsters on the field.,0.0,"During damage calculation (in either player's turn) when you would take battle damage: You can discard this card; make yourself take no battle damage from that battle, and if you do, each player takes 1000 damage. You can banish this card from your GY, then target 1 ""Destiny HERO"" monster you control; it gains 1000 ATK until the end of your opponent's next turn." 2674,FLIP: Destroy all face-up Machine-Type monsters on the field.,0.0,"If this card was Special Summoned by the effect of a ""Metaphys"" monster, it is unaffected by Trap effects, also if it attacks a monster, it can make a second attack in a row. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; Special Summon 1 ""Metaphys"" monster from your hand, but banish it during the End Phase of the next turn." 1183,You can only activate this card if 7 or more of your cards are currently removed from play. Destroy all Monster Cards on the field.,0.0,"2 Level 4 monsters While this card has an Xyz Material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; any card effects that activate in your opponent's GY cannot be activated this turn." 6855,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. Once per turn: You can destroy all face-up monsters your opponent controls with DEF less than this card's ATK.",0.0,"3 Level 4 monsters While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the GY: You can Special Summon 1 ""tellarknight"" monster from your hand or Deck." 3453,"Select 1 face-up ""Elemental Hero Neos"" you control. Return it to the Deck and destroy all cards on the field.",0.0,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 3 Spell Counters from your field; Special Summon this card from your hand, then return the opponent's Summoned monster(s) to the hand. You can only use this effect of ""Mythical Beast Garuda"" once per turn." 12334,"If you have 3 or more ""Memento"" monsters with different names in your GY, you can Special Summon this card (from your hand). You can only Special Summon ""Mementotlan-Horned Dragon"" once per turn this way. If this card on the field is destroyed by card effect: You can target 3 face-up cards on the field, including a ""Memento"" card you control; destroy them. You can only use this effect of ""Mementotlan-Horned Dragon"" once per turn.",0.0,"With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey." 1232,"You can send 1 face-up ""Umi"" you control to the GY; destroy all other cards on the field.",0.0,"Once per turn: You can send 1 ""Star Seraph"" monster from your hand to the GY; this card gains ATK equal to the original ATK of the sent monster, until the End Phase." 1242,"You can only activate this card while ""Ojama Green"", ""Ojama Yellow"" and ""Ojama Black"" are face-up on your side of the field. Destroy all cards on your opponent's side of the field.",0.0,"You can select and activate 1 of the following effects: ● Increase the ATK of all face-up monsters on your side of the field by 200 points until the End Phase of the turn this card is activated. ● Increase the DEF of all face-up monsters on your side of the field by 500 points until the End Phase of the turn this card is activated." 3438,"Destroy all face-up ""Kuriboh"" and ""Kuriboh Tokens"" you control, along with a number of cards your opponent controls, up to the number of ""Kuriboh"" and ""Kuriboh Tokens"" destroyed by this effect.",0.0,"1 ""roid"" Fusion Monster + 1 ""roid"" monster You can target 1 face-up monster your opponent controls; Special Summon 1 ""roid"" monster from your Deck or Extra Deck with ATK less than or equal to that monster. You can only use this effect of ""Super Vehicroid - Mobile Base"" once per turn. Once per turn, during the End Phase: You can target 1 ""roid"" monster in your Main Monster Zone (other than this card); return that monster you control to the hand, and if you do, move this card you control to that monster's Monster Zone." 3827,"You can Tribute 1 face-up ""Genex Controller"" you control to destroy 1 card on the field.",0.0,"You can Tribute 1 Plant monster; Special Summon this card from your hand. If this card is Normal Summoned, or Special Summoned by the effect of a Plant monster: You can add 1 ""Rikka"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Mudan the Rikka Fairy"" once per turn." 8087,Roll a six-sided die twice and destroy all face-up monsters with Levels/Ranks lower than the total roll.,0.0,"If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. You can return the monster destroyed with this effect to the top of its owner's Deck, instead of sending it to the GY." 92,Destroys 1 face-up Trap Card on the field.,0.0,"3 Level 9 monsters You can also Xyz Summon this card by using a ""Galaxy-Eyes"" Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Cannot be used as an Xyz Material for an Xyz Summon. When this card is Xyz Summoned: You can send 3 Dragon-Type monsters with different names from your Deck to the GY; your opponent banishes 3 monsters from their Deck. You can detach 1 Xyz Material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn." 4239,"Destroy all Tokens you control, then destroy cards on the field, up to the number of Tokens destroyed by this effect.",0.0,"Each time a card(s) you control is destroyed by battle or card effect, place 1 Emperor's Key Counter on this card (max. 1). If your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can remove 1 Emperor's Key Counter from this card; send 1 ""The Door of Destiny"" from your hand, Deck, or face-up field to the GY, Special Summon 1 LIGHT ""Utopia"" or ""Utopic"" Xyz Monster from your Extra Deck, and if you do, attach this card to it as material. (This is treated as an Xyz Summon.) You can only use this effect of ""The Deal of Destiny"" once per turn." 2063,"Send 1 ""Alien"" monster from your side of the field to the GY to activate this card. Destroy 1 Spell or Trap Card on the field.",0.0,"If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If an ""Amazoness"" monster(s) is Special Summoned to your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each monster effect of ""Amazoness Golden Whip Master"" once per turn." 4315,"If this card is destroyed by battle, select 1 card in your opponent's GY and remove it from play. If this card on the field is destroyed by a card effect, select 1 FIRE monster with 200 or less DEF in your GY, except ""Neo Flamvell Hedgehog"", and add it to your hand.",0.0,"When this card is Normal or Special Summoned: You can Special Summon 1 ""Super Quant"" monster from your hand. If this card is sent to the GY: You can discard 1 ""Super Quant"" card; draw 1 card. You can only use each effect of ""Super Quantum Green Layer"" once per turn." 2805,"Activate only if you control 3 or more ""Batteryman"" monsters. Destroy all cards your opponent controls.",0.0,"This card's name becomes ""Fleur Synchron"" while on the field or in the GY. You can only use each of the following effects of ""Necro Synchron"" once per turn. You can target 1 other face-up monster you control; increase its Level by 2 until the end of this turn. If this card is sent to the GY as Synchro Material for a WIND Synchro Monster: You can Special Summon 1 Level 1 Plant monster from your Deck." 230,Destroy all Spell and Trap Cards on the field.,0.0,"Equip only to a Warrior or FIRE monster. It gains 300 ATK. If the equipped monster attacked, at the end of the Damage Step: You can send this card to the GY; each of your Warrior and FIRE monsters can make a second attack during this Battle Phase. If this card is sent to the GY, or banished, to activate a monster effect: You can add this card to your hand. You can only use this effect of ""Phoenix Gearblade"" once per turn." 4550,"If you control 2 or more face-up monsters with the same name, except Tokens: Apply this effect, depending on how many you control. Exactly 2: Destroy 1 Spell/Trap Card your opponent controls. Exactly 3: Destroy all Spell/Trap Cards your opponent controls.",0.0,"If this card is sent to the GY for a Synchro Summon, you can Special Summon 1 Level 4 or lower Zombie-Type monster from your GY." 4475,Target 1 face-up Level 5 or lower monster your opponent controls; destroy all face-up monsters on the field with a different level than it.,0.0,"Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 2 Level 7 or higher Plant-Type monsters (one from your hand and one from your GY). Once per turn, during your Main Phase: You can negate the effects of all other face-up cards currently on the field, until the End Phase." 1698,Destroy all face-up Machine-Type monsters on the field.,0.0,Change the battle positions of all face-up monsters on the field. 7672,"Destroy Spell/Trap Cards on the field equal to the number of other ""tellarknight"" cards you control.",0.5,Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn. 4974,"Destroy all Spell and Trap Cards you control, then destroy as many Spell/Trap Cards your opponent controls as possible, up to the number of your own cards you destroyed.",0.0,"If this card is Special Summoned: You can discard 1 card, and if you do, send 1 ""Fossil"" Fusion Monster from your Extra Deck to the GY. You can send this card you control to the GY; inflict 500 damage to your opponent, then, if ""Fossil Fusion"" is in your GY, you can return 1 of your banished ""Fossil Fusion"", or 1 card that specifically lists that card in its text, to the GY. You can only use each effect of ""Flint Cragger"" once per turn." 86,Destroy all monsters your opponent controls.,0.0,"When a monster your opponent controls activates its effect, while you control a Level 5 or higher Normal Monster (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. During your opponent's Battle Phase (Quick Effect): You can target 1 Normal Monster in either GY; Special Summon it to your field, and if you do, all monsters your opponent controls must attack that monster this turn, if able, while you control it. You can only use each effect of ""Mystical Elf - White Lightning"" once per turn." 4399,"Activate only if you control a face-up ""Red Dragon Archfiend"". Destroy all Spell/Trap Cards your opponent controls.",0.0,"If this card is in your hand or GY: You can Tribute 2 monsters; Special Summon this card. You can only use this effect of ""Nine-Tailed Fox"" once per turn. If this card that was Special Summoned from the GY attacks a Defense Position monster, inflict piercing battle damage. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 2 ""Fox Tokens"" (Zombie/Fire/Level 2/ATK 500/DEF 500)." 3106,"Activate only while you control an ""/Assault Mode"" monster. Destroy all face-up monsters on the field.",0.0,"If this card is Normal or Special Summoned: You can target 1 ""Great Sand Sea - Gold Golgonda"" or 1 ""Springans"" monster in your GY, except ""Springans Rockey""; add it to your hand. If this card is in your hand, field, or GY: You can target 1 ""Springans"" Xyz Monster you control; attach this card to it as material. You can only use each effect of ""Springans Rockey"" once per turn." 4423,"Select 1 face-up ""T.G."" monster you control. Halve its ATK and DEF, and destroy 1 Spell/Trap Card on the field.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT monster from your GY. Once per turn, during your opponent's End Phase: Gain 1000 LP." 12776,"If this card is in your hand: You can target 1 WATER monster in your Main Monster Zone; destroy that monster you control, and if you do, Special Summon this card to the zone that monster was in, then you can destroy all face-up cards your opponent controls in this card's column. You can only use this effect of ""Tsuru-Puru-Purun"" once per turn.",0.0,"When this card is Special Summoned: You can Special Summon 1 ""Daybreaker"" from your hand." 4449,Destroy all face-up Insect-Type monsters on the field.,0.0,"During either player's turn, when your opponent activates a card or effect: You can send this card from your hand or field to the GY, then target 1 ""Subterror"" monster you control; negate the activation, then change the targeted monster to face-down Defense Position. You can target 1 face-up monster you control; change it to face-down Defense Position, and if you do, Special Summon 1 ""Subterror"" monster from your hand or GY, in face-up or face-down Defense Position. You can only use each effect of ""Subterror Fiendess"" once per turn." 4450,Destroy all face-up Fish-Type monsters on the field.,0.0,"2 LIGHT Machine monsters If this card is Fusion Summoned: You can activate this effect; during the Standby Phase of the next turn, add 1 card from your GY to your hand, with an effect that Fusion Summons a monster(s). When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can banish 1 face-up LIGHT Machine monster you control or 2 LIGHT Machine monsters from your GY; negate the activation. You can only use each effect of ""Heosvarog the Mechanical Dawn"" once per turn." 1933,Destroy all face-up Rock-Type monsters on the field.,0.0,"Target 2 ""Salamangreat"" monsters in your GY with different names; add them to your hand. If this Set card is destroyed by card effect and sent to the GY: You can add 1 ""Salamangreat"" Spell/Trap from your Deck to your hand, except ""Salamangreat Recureance"". You can only use each effect of ""Salamangreat Recureance"" once per turn." 1848,Destroy all face-up Spellcaster-Type monsters on the field.,0.0,"You can only Special Summon ""Genta, Gateman of Dark World"" once per turn. You can discard this card to the GY; add 1 ""The Gates of Dark World"" from your Deck to your hand. If this card is banished and you control a ""Dark World"" card: You can Special Summon this card." 2085,"Activate only during your End Phase while ""Jurassic World"" is on your side of the field. Destroy all cards on the field.",0.0,"If another face-up ""The Weather"" card you control is sent to the GY: You can target up to 2 ""The Weather"" Spells/Traps in your GY; place them face-up in your Spell & Trap Zone. You can only use this effect of ""The Weather Painter Cloud"" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a ""The Weather"" card's effect: You can Special Summon this banished card." 4221,"If you control 3 or more face-up ""Six Samurai"" monsters, you can activate 1 of these effects: Destroy all face-up monsters your opponent controls. Destroy all face-up Spell/Trap Cards your opponent controls. Destroy all Set Spell/Trap Cards your opponent controls.",0.0,"When a ""Sylvan"" monster is sent to the GY (except during theDamage Step): You can Special Summon this card from your hand. Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the GY by a card effect: You can target 1 ""Sylvan""Spell/Trap Card in your GY; add that target to your hand." 1430,"Destroy all face-up WATER monsters on your side of the field. Then you can Special Summon WATER monsters from your hand, up to the same number of monsters destroyed by this effect.",0.0,"1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters Once per turn, during either player's turn: You can target 1 of your banished Zombie-Type monsters; shuffle it into the Deck, and if you do, change to Defense Position all monsters your opponent controls with ATK less than or equal to that monster's. If this card is banished: You can target 1 face-up monster your opponent controls; it loses 500 ATK. You can only Special Summon ""Shiranui Samuraisaga(s)"" once per turn." 7555,"If you control monsters whose original names are ""Dark Magician"" and ""Dark Magician Girl"": Destroy all cards your opponent controls.",0.14285714285714285,"Genex Controller + 1 or more non-Tuner monsters Once per turn, you can discard 1 card to activate one of the following effects, depending on the Attribute(s) of the non-Tuner monster(s) used in this card's Synchro Summon: ● WIND: Send 1 random card from your opponent's hand to the GY. ● WATER: Destroy 1 Spell/Trap Card on the field. ● DARK: Destroy 1 face-up LIGHT monster on the field, and draw 1 card." 4900,FLIP: Destroy all face-up monsters on the field with an original ATK or DEF of 0.,0.0,"If a card(s) is sent from the hand and/or Deck to your opponent's GY (except during the Damage Step): You can target 1 opponent's Special Summoned monster; Special Summon this card from your hand, then return the targeted monster to the hand. If this card is sent from the hand or Deck to the GY: You can send the top 5 cards of each player's Deck to the GY, then, if ""Exchange of the Spirit"" is in your GY, you can Set 1 Trap from your GY. You can only use each effect of ""Kelbek the Ancient Vanguard"" once per turn." 1785,Destroy all face-up Warrior-Type monsters on the field.,0.0,"Send 1 card from your hand to the GY and select 1 face-up monster your opponent controls. The ATK of the selected monster becomes 0, and it cannot change its battle position." 9500,"If this card is Special Summoned to a zone a Link Monster points to: Destroy all Link Monsters that point to this card, then destroy all other monsters that those Link Monsters pointed to, and follow the Link Arrows of all those destroyed monsters, destroying everything they point to, and repeating the process, until there are no more to destroy. (This card cannot be destroyed by this effect.) You can only use this effect of ""Voltester"" once per turn.",0.0,"2 Level 4 monsters You can target 1 Effect Monster your opponent controls; negate its effects, then if it battled this turn, you can take control of it until the End Phase. This is a Quick Effect if this card has an Illusion monster as material. You can only use this effect of ""Heretical Phobos Covos"" once per turn. If this card battles a monster, neither can be destroyed by that battle." 15,Destroy all monsters on the field.,0.0,"For each Equip Card equipped to this card, it gains 1 additional attack during each Battle Phase." 7701,"Send 1 ""Darklord"" monster from your hand or face-up from your field to the GY; destroy 1 card on the field. You can only activate 1 ""Darklord Rebellion"" per turn.",1.0,"All monsters in your GY become Warrior monsters. Once per turn, during the End Phase: You can destroy all monsters you control." 363,"FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)",0.0,FLIP: This card gains 500 ATK and DEF. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF. 370,Destroy all monsters equipped with Equip Cards.,0.0,Target 1 face-up monster you control; it gains ATK equal to its current DEF until the end of this turn. Other monsters cannot attack the turn you activate this card. 1366,"Toss a coin 3 times. If all 3 results are Heads, destroy all monsters on your opponent's side of the field. If all 3 results are Tails, destroy all monsters on your side of the field. You can only activate this effect once per turn, during your Main Phase.",0.0,A Fairy-Type monster equipped with this card increases its ATK and DEF by 300 points. 2138,Activate only as Chain Link 3 or higher. Destroy 1 Spell or Trap Card on the field. You cannot activate this card if multiple cards/effects with the same name are in that Chain.,0.0,"2 ""Fire Fist"" monsters While this card points to a ""Fire Fist"" monster, your opponent's monsters cannot target this card for attacks. When this card declares an attack: You can send 1 face-up ""Fire Formation"" Spell/Trap you control to the GY, then target 1 monster your opponent controls; place that opponent's monster in a zone this card points to and take control of it until the End Phase, but it cannot declare an attack this turn. You can only use this effect of ""Brotherhood of the Fire Fist - Peacock"" once per turn." 3018,"Equip only to a ""Morphtronic"" monster. Each time the equipped monster's battle position is changed, destroy 1 Spell or Trap Card on the field.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. Once per turn: You can banish 1 ""Gem-"" monster from your GY to target 1 ""Gem-Knight"" card in your GY; add that target to your hand." 5382,"Target 1 ""Photon"" or ""Galaxy"" monster in your GY; Special Summon it in face-up Attack Position and equip it with this card. It cannot attack or activate its effects. If it would be destroyed during the Battle Phase, you can destroy this card instead. When this card leaves the field: The equipped monster's ATK becomes 0. You can only activate 1 ""Galaxy Zero"" per turn.",0.0,"When this card is Normal Summoned, you can Special Summon 1 Level 4 DARK Machine-Type monster from your GY in face-up Defense Position. Its effect(s) is negated." 3247,"During each of your End Phases, destroy this card unless you send 1 ""iron Core of Koa'Ki Meiru"" from your hand to the GY or reveal 1 Normal Trap Card in your hand. If this card battles a LIGHT or DARK monster, that monster's effect(s) is negated during the Battle Phase, while this card remains on the field.",0.3333333333333333,Select 1 removed from play Level 5 or lower Beast-Type or Winged Beast-Type monster. Remove from play 1 card in your hand and Special Summon the selected monster in Attack Position. 6296,"Cannot be Normal Summoned/Set. During your Main Phase 2, if an ""Aesir"" monster is on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an ""Aesir"" monster is not on the field, destroy this card. At the start of your Battle Phase: Change all Defense Position monsters you control to face-up Attack Position. Both players take any battle damage involving this card.",0.0,"When this face-down card is destroyed and sent to the GY by the effect of a Spell or Trap Card controlled by your opponent, select 1 Quick-Play Spell Card from your Deck and Set it after showing it to your opponent." 8263,"Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. The original ATK of a monster equipped with this card becomes 1000, it can make a second attack during each Battle Phase, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.",0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect: During your Main Phase, you can select 1 monster your opponent controls with an A-Counter(s) and take control of it while this card is on the field. During each of your End Phases, remove 1 A-Counter from each controlled monster. If all A-Counters are removed from one of those monsters, destroy it." 6775,"Target 1 Dragon-Type monster on the field; equip this card to it. It gains 400 ATK and DEF, also it can make up to 2 attacks on monsters during each Battle Phase. During the End Phase, if the monster equipped with this card by this effect attacked an opponent's monster: Destroy this card.",0.0,"During either player's turn, when a Spell/Trap Card that targets this card is activated: Negate the activation, and if you do, destroy it. When a face-up monster you control is targeted for an attack: You can send 1 Spell/Trap Card you control to the GY; change the target to this card." 3249,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Warrior-Type monster in your hand. Once per turn, you can select 1 Level 3 or lower Warrior-Type monster in your GY and equip it to this card. This card gains ATK equal to half of those equipped cards' combined ATK. If this card would be destroyed by battle, the equipped monsters are destroyed instead. (There is no limit to the number of monsters that can be equipped to this card.)",0.25,"When this card is sent to the GY as a result of battle, the Battle Phase for that turn ends immediately." 12383,"Equip only to a FIRE Warrior monster. It gains 700 ATK. If the equipped monster would be destroyed by battle or card effect, you can destroy this card instead. While this card is equipped to a Fusion Monster you control: You can send this card and the equipped monster to the GY, and if you do, Special Summon 1 ""Flame Swordsman"" or 1 Fusion Monster that mentions it from your Extra Deck. (This is treated as a Fusion Summon.) You can only use this effect of ""Salamandra Fusion"" once per turn.",0.0,"If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon ""Mekk-Knight Orange Sunset"" once per turn this way. If an opponent's card in this card's column is destroyed by battle, or leaves the field: You can Special Summon 1 ""Mekk-Knight"" monster from your hand." 12234,"If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to this card's ATK. ● If the equipped monster would be destroyed by battle or card effect, destroy this card instead.",0.0,"If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except ""Infinitrack Anchor Drill"". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of ""Infinitrack Anchor Drill"" once per turn." 3426,"There can only be 1 face-up ""Earthbound Immortal"" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is Normal Summoned, return up to 3 cards you control to your Deck, except this card, and discard the same number of cards from your opponent's hand at random. This card gains 1000 ATK for each card discarded by this effect.",0.3333333333333333,Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. 3270,All Plant-Type monsters Special Summoned from the GY to your side of field while this card is face-up on the field gain 1000 ATK. Destroy this card during your 2nd End Phase after activation.,0.0,"Target 1 of your banished ""The Phantom Knights"" monsters; add it to your hand. When an opponent's monster declares a direct attack while this card is in your GY: You can target 1 Level 4 or lower ""The Phantom Knights"" monster in your GY; Special Summon it, and if you do, Special Summon this card as a Normal Monster with the same original Level as that monster (Warrior/DARK/ATK 0/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, banish this card when it leaves the field." 2862,"During your End Phase: Special Summon 1 ""Engine Token"" (Machine-Type/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. Once per turn: You can have this card gain 1000 ATK until the End Phase. During the End Phase, if this effect of this card was used: Destroy this card.",0.0,"Once per turn: You can Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). During each player's End Phase, Tribute 1 Token or ""Mecha Phantom Beast"" monster, or send this card to the GY." 1045,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Decayed Commander"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 500 points, and each time it destroys 1 of your opponent's monsters, your opponent discards 1 card randomly from his/her hand. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)",0.3333333333333333,"When your opponent's monster attacks this card in face-down Defense Position, this card becomes an Equip Spell Card equipped to the attacking monster (No damage calculation is conducted). During each of your opponent's Standby Phases, increase your Life Points by half of the ATK of the monster equipped with this card." 5232,"Equip only to a Spellcaster-Type monster. It gains 800 ATK. If the equipped monster attacks or is attacked, after damage calculation: You can destroy this card, and if you do, draw 1 card.",0.0,"Kaitoptera"" + 1 Dinosaur or Dragon monster This card can attack directly the turn it is Special Summoned. You can only use each of the following effects of ""Horned Saurus"" once per turn. If this card is Fusion Summoned: You can place 1 Field Spell from your Deck or GY face-up in your Field Zone. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Dinosaur or Dragon monster." 2563,"Once per turn, you can either: Target 1 face-up ""Six Samurai"" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)",0.0,"3 Effect Monsters, including an ""S-Force"" monster You cannot Summon/Set monsters to a zone(s) this card points to. (Quick Effect): You can target 1 face-up Effect Monster your opponent controls; negate its effects until the end of this turn, then you can move that opponent's monster to their Monster Zone this card points to. You can only use this effect of ""S-Force Justify"" once per turn. At the start of the Damage Step, if this card attacks: You can banish all monsters this card points to." 990,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Dark Blade"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 900 points, and you can Tribute this card to allow the equipped monster to attack your opponent's Life Points directly this turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)",0.4,"This card cannot be destroyed by battle with a monster that has the same ATK. When this card is Tribute Summoned by Tributing a Dragon-Type monster, it gains ATK equal to half the ATK of the Tributed monster. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent." 5359,"You can target 1 ""Utopia"" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 ATK. While this card is equipped to a monster, face-up ""ZW -"" cards you control cannot be destroyed by your opponent's card effects. If a monster equipped with this card would be destroyed by a card effect, destroy this card instead. You can only control 1 face-up ""ZW - Lightning Blade"".",0.0,FLIP: You can Special Summon 1 Level 3 or lower Normal Monster from your GY to your side of the field. 8796,"Activate this card by targeting 1 Link Monster you control that is co-linked to a Link Monster in the Extra Monster Zone. The targeted monster gains 800 ATK for each Link Monster on the field. If a Link Monster is Link Summoned using the targeted monster as material: That Link Monster gains the same ATK increase that the targeted monster had, until the end of this turn (even if this card leaves the field). After damage calculation, if the targeted monster attacked: Destroy this card.",0.0,"When this card is Normal Summoned: You can have your opponent shuffle their entire hand into the Deck, then they draw the same number of cards as they shuffled into the Deck." 5908,"You can target 1 ""Noble Knight"" monster you control; equip this card from your hand or GY to that target. You can only use this effect of ""Gwenhwyfar, Queen of Noble Arms"" once per turn. The equipped monster gains 300 ATK. Apply the appropriate effect, depending on the Attribute of the equipped monster. LIGHT: If the equipped monster would be destroyed by a card effect, you can destroy this card instead. DARK: If the equipped monster battles an opponent's monster, at the start of the Damage Step. You can destroy that monster, then destroy this card.",0.2,When this card is destroyed by battle and sent to the GY: You can pay 500 Life Points; Special Summon it during the Standby Phase of the next turn. When you do: It gains 500 ATK. 1858,"You can only equip this card to Elemental Hero Bubbleman"". Increase the ATK of the equipped monster by 800 points. If the equipped monster would be destroyed as a result of battle, destroy this card instead, and make the Battle Damage to the controller of the equipped monster 0.",0.0,"Activate 1 of these effects, but skip your next Battle Phase after activation; ● If your opponent adds a card(s) from their Deck to their hand, except during the Draw Phase, discard 1 random card from their hand, then banish the top 2 cards of their Deck. ● Special Summon 1 ""Runick"" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 ""Runick Dispelling"" per turn." 1843,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your ""V-Tiger Jet"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)",0.0,"You can discard 1 other WATER monster to the GY; Special Summon this card from your hand. When you do: Add 1 Level 4 or lower ""Mermail"" monster from your Deck to your hand. You can only use this effect of ""Mermail Abyssteus"" once per turn." 1728,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your ""Soitsu"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 2500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)",0.0,"When an opponent's monster declares a direct attack while this card is in your hand: You can Special Summon this card in Attack Position, and if you do, change all face-up monsters your opponent controls to Defense Position." 1042,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your ""X-Head Cannon"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)",0.3333333333333333,"1 Tuner + 1 or more non-Tuner monsters While your LP is higher than your opponent's, all Plant-Type monsters you control gain 500 ATK and DEF. Once per turn, if you gain LP: Target 1 face-up card your opponent controls; that face-up card has its effects negated until the end of this turn." 2888,"The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.",0.0,"Cannot be used as material for a Fusion, Synchro, or Xyz Summon. Cannot be Tributed while face-up in the Monster Zone. If this card is sent to the GY as material for a Link Summon: Special Summon this card in Defense Position, to the opponent's field of the player that Link Summoned. You can only use this effect of ""Click & Echo"" twice per turn. While this card, that was Summoned by its effect, is in the Monster Zone, you must keep your hand revealed." 1044,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your ""X-Head Cannon"" or ""Y-Dragon Head"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.).",0.25,"When your opponent gains LP (except during the Damage Step): You can Special Summon this card from your hand, and if you do, this card's ATK becomes equal to the LP your opponent gained. You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of this turn." 7675,"Once per turn, you can either: Target 1 monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is treated as a Tuner, it gains 500 ATK and DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.",0.0,You can Tribute 1 face-up EARTH monster to destroy all face-up monsters with DEF equal to or less than the ATK of the Tributed card. 3979,"Destroy this card if you do not control ""Temple of the Kings"". Each time this card destroys a monster by battle, the destroyed monster is removed from play, and this card gains 500 ATK.",0.0,"If you have a Tuner on your field or in your GY: Add 1 ""Synchro"" Spell/Trap from your Deck to your hand. You can only activate 1 ""Duelist Genesis"" per turn." 9338,"Once per turn, you can either: Target 1 Fairy monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. When the equipped monster declares an attack: You can have it gain 500 ATK. (This ATK gain remains even if this card leaves the field.)",0.0,"2 Level 3 or lower ""Trickstar"" monsters You can only control 1 ""Trickstar Divaridis"". If this card is Special Summoned: You can inflict 200 damage to your opponent. If your opponent Normal or Special Summons a monster(s): Inflict 200 damage to your opponent." 2234,"Equip only to a ""Six Samurai"" monster. It be gains 200 ATK and DEF, it if would destroyed, destroy this card instead.",0.0,"When this card is Normal Summoned, you can: Special Summon 1 ""Shiranui Spectralsword"" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. If this card is banished: You can draw 1 card, then discard 1 card. You can only use each effect of ""Shiranui Squire"" once per turn." 5360,"You can target 1 ""Utopia"" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1300 ATK. While this card is equipped to a monster, your opponent cannot target that monster with card effects. If a monster equipped with this card would be destroyed by battle, destroy this card instead. You can only control 1 face-up ""ZW - Tornado Bringer"".",0.0,"When this card is Special Summoned, you can equip 1 appropriate Equip Spell Card from your GY to this card." 10005,"All Link Monsters pointing to this card lose 1000 ATK, except ""Codebreaker"" Link Monsters. If a ""Codebreaker"" Link Monster(s) on the field is destroyed by battle or card effect, while this card is on the field: Destroy this card. If this card is destroyed by battle or card effect: You can add 1 ""Codebreaker Zero Day"" from your Deck to your hand.",0.0,"While you control another ""Ice Barrier"" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of ""Speaker for the Ice Barriers"" once per turn. If you control an ""Ice Barrier"" monster: You can Special Summon this card from your hand. If you control an ""Ice Barrier"" monster: You can banish this card from your GY; Special Summon 1 ""Ice Barrier Token"" (Aqua/WATER/Level 1/ATK 0/DEF 0)." 1020,"Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your Giant Orc"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)",0.0,"2+ Cyberse monsters Once per turn, before damage calculation, if your monster this card points to battles an opponent's monster with higher ATK than it: You can make that monster unable to be destroyed by that battle, also you take no battle damage from that battle. After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn." 1753,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your ""Indomitable Fighter Lei Lei"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)",0.3333333333333333,"As long as this card remains face-up on the field, all face-up monsters on the field are changed to Attack Position and cannot change their Battle Position." 1759,"Equip only to ""Elemental HERO Sparkman"". During your Main Phase: You can target 1 face-up monster; change the battle position of that target. After you use this effect 3 times, destroy this card.",0.0,"The Aliens have used a mysterious biological substance to create a supreme race of soldiers. They do not have the natural powers of the other Aliens, but can make stunning physical attacks." 3425,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your Hand to the GY or reveal 1 Insect-Type Monster in your hand. When a LIGHT or DARK monster is Special Summoned in face-up Attack Position, change the Summoned monster to Defense Position.",0.0,"Cannot be Special Summoned. Once per turn: You can target 1 other Spirit monster on the field; return it to the hand. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand." 3745,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Warrior-Type monster from your hand. If this card destroys an opponent's monster by battle, it can attack once again in a row.",0.0,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When this card inflicts battle damage to your opponent: You can add 1 ""Ghostrick"" Spell/Trap Card from your Deck to your hand. You can only use this effect of ""Ghostrick Stein"" once per turn." 5314,"During the End Phase of the turn this card was Normal Summoned: Destroy this card. When this card is sent to the GY: Add 1 ""Heraldic Beast"" monster from your Deck to your hand, except ""Heraldic Beast Leo"". You can only use this effect of ""Heraldic Beast Leo"" once per turn.",0.0,"Once per turn, during your Main Phase, you can Special Summon 1 Zombie-Type monster from your opponent's GY that was destroyed by battle." 2287,"You can discard this card to the GY to add 1 ""Pandemonium"" from your Deck to your hand. If this card is on the field and ""Pandemonium"" is not on the field, destroy this card.",0.25,"If this card is Tributed: Draw 1 card. If a monster you control would be destroyed by battle, you can banish this card from your GY instead." 2352,"You can discard this card to the GY to add 1 ""The Sanctuary in the Sky"" from your Deck to your hand. If ""The Sanctuary in the Sky"" is not on the field, destroy this card.",0.25,"Banish 1 face-up Fish, Sea Serpent, or Aqua monster you control; draw 2 cards. You can only activate 1 ""Moray of Avarice"" per turn." 2306,"You can discard this card to the GY; add 1 ""Skyscraper"" from your Deck to your hand. If ""Skyscraper"" is not face-up on the field, destroy this card.",0.25,"After activation, put this card face-up in your Deck and shuffle it. When you draw this card, send it to the GY and add 1 card in your GY (except this card) to your hand." 10179,"While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of the turn, except Warrior monsters. You can only use 1 """"Infernoble Arms - Durendal"""" effect per turn, and only once that turn.",0.0,"(This card is always treated as a ""Sky Striker"" card.) If you control a ""Sky Striker Ace"" monster, you can Special Summon this card (from your hand) to either field by Tributing 1 monster from that field. You can only Special Summon ""Surgical Striker - H.A.M.P."" once per turn this way. When this card is destroyed by battle: You can target 1 card your opponent controls; destroy it." 3503,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 WATER monster in your hand. Once per turn, you can send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY to return 1 Spell Card from your GY to the top of your Deck.",0.25,"This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent's Life Points, increase your Life Points by an amount equal to the Battle Damage." 3611,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 ""Iron Core of Koa'ki Meiru"" in your hand to Special Summon 1 Level 4 or lower ""Koa'ki Meiru"" monster from your Deck, except ""Koa'ki Meiru Urnight"".",0.0,"Target cards your opponent controls, up to the number of ""Performapal"" monsters you control; return them to the hand. You can only activate 1 ""Performance Hurricane"" per turn." 7657,"Destroy this card during your 3rd End Phase after activation. Once per turn, if a ""SPYRAL"" monster you control destroys a monster by battle, or if you destroy a card(s) on the field with a ""SPYRAL"" monster's effect you control: You can draw 1 card. You can banish this card from your GY; Special Summon 1 ""SPYRAL"" monster from your hand.",0.2,"If a monster attacks, its controller gains 300 Life Points at the end of the Damage Step. All monsters must attack, if able. During the End Phase, destroy all face-up Attack Position monsters the turn player controls, that did not declare an attack." 10657,"[ Pendulum Effect ] If you have no cards in your Extra Deck except ""Anchamoufrite"": You can destroy this card, then draw 1 card. You can only use this effect of ""Anchamoufrite"" once per turn. [ Monster Effect ] Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck except ""Anchamoufrite"". You can only Special Summon ""Anchamoufrite"" once per turn this way. If this face-up card in the Monster Zone leaves the field, banish it.",0.0,"If your opponent controls 3 or more monsters, they cannot declare an attack." 3381,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Machine-Type monster in your hand. If you draw ""Iron Core of Koa'ki Meiru"" during your Draw Phase, you can reveal it to your opponent to draw 1 more card.",0.25,"The Weather Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. At the start of the Damage Step, if this card battles an opponent's monster: You can banish this card; return that opponent's monster to the hand. You can only control 1 ""The Weather Thundery Canvas""." 3248,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY. You can Tribute Summon this monster by Tributing 1 ""Koa'ki Meiru"" monster. This card cannot be destroyed by the effects of Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.2,"1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters Once per turn, you can send up to 3 cards you control to the GY to look at your opponent's Extra Deck and send an equal number of cards to the GY." 8294,"FLIP: Each player takes 1000 damage. If this card is destroyed by battle or card effect and sent to the GY: Inflict 1000 damage to your opponent. You can only use each effect of ""Self-Destruct Ant"" once per turn.",0.0,"Target 1 ""Rokket"" monster you control; destroy it, and if you do, draw 2 cards. You can only activate 1 ""Squib Draw"" per turn." 4032,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Spell Card and destroy that card.",0.2,"Vernusylph"" monsters you control cannot be destroyed by card effects. You can discard this card, and 1 monster or ""Vernusylph"" card; add 1 ""Vernusylph"" card from your Deck to your hand, except ""Vernusylph of the Flourishing Hills"", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of ""Vernusylph of the Flourishing Hills"" once per turn." 3748,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an opponent's Trap Card and destroy that card.",0.0,"When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, then inflict damage to your opponent equal to the damage you took, and if you do, you gain LP equal to half that damage you inflicted. When this card is Tribute Summoned: You can add 2 ""Rokket"" monsters with different names from your Deck to your hand. You can only use each effect of ""Speedburst Dragon"" once per turn." 3194,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Rock-Type monster in your hand. You can Tribute this card to negate the activation of an Effect Monster's effect and destroy that monster.",0.2,"If you control 2 or more ""Lightsworn"" monsters with the same Type but different names: Banish 2 ""Lightsworn"" monsters from your GY, then target 2 cards on the field; banish them. If this card is sent from the Deck to the GY by a ""Lightsworn"" monster's effect: You can Special Summon 1 ""Lightsworn"" monster from your hand." 3244,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Fiend-Type monster in your hand. Effects of LIGHT and DARK Effect Monsters that activate during the Main Phase are negated.",0.3333333333333333,"If this card is Normal Summoned: You can target 1 of your banished ""Ritual Beast"" monsters; Special Summon it. You can only Special Summon ""Ritual Beast Tamer Wen(s)"" once per turn." 3950,"This card cannot be destroyed by battle. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a ""Scrap"" card and sent to the GY, you can select 1 ""Scrap"" monster in your GY, except ""Scrap Goblin"", and add it to your hand.",0.0,"Reveal 1 ""Generaider"" monster in your hand, and if you do, add up to 2 ""Generaider"" Spells/Traps with different names from each other from your Deck to your hand, except ""Generaider Boss Quest"". Then place the revealed card on the bottom of your Deck. You can only activate 1 ""Generaider Boss Quest"" per turn." 4056,"This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a ""Scrap"" monster. If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a ""Scrap"" card and sent to the GY, you can select 1 ""Scrap"" monster in your GY, except ""Scrap Soldier"", and add it to your hand.",0.25,"1 Rock monster + 1 Level 4 or lower monster in your opponent's GY Must first be Special Summoned with ""Fossil Fusion"". If this card attacks a Defense Position monster, inflict piercing battle damage. You can banish this card from your GY; add 1 ""Fossil Fusion"" from your Deck to your hand. You can only use this effect of ""Fossil Dragon Skullgar"" once per turn." 3245,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Dragon-Type monster in your hand. LIGHT and DARK monsters cannot be Special Summoned.",0.5,Cannot be Normal Summoned or Set. When this card is sent from your Deck to the GY: Special Summon it. 10081,"Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. While this card is equipped to a monster: You can banish this Equip Card; equip 1 Level 4 or lower appropriate Union monster from your Deck to the monster this card was equipped to. You can only use this effect of ""Union Driver"" once per turn.",0.25,"If this card is in your hand: You can return 1 ""Starry Knight"" monster or 1 Level 7 LIGHT Dragon monster you control to the hand, except ""Starry Knight Ciel""; Special Summon this card. If you control no monsters: You can banish this card from your GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use each effect of ""Starry Knight Ciel"" once per turn." 12543,"Activate only if you do not control a face-up card in your Field Zone. You can target 1 Field Spell that is banished or in either GY; destroy this card, and if you do, place that targeted card face-up in your Field Zone. You can only use this effect of ""Multi-Universe"" once per turn. If a card(s) in the Field Zone would be destroyed by card effect, you can banish this card from your GY instead.",0.0,"When the effect of a DARK monster activates on the field or in the GY, negate it." 10181,"While this card is equipped to a monster: You can target 1 FIRE Warrior monster in your GY; add it to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can Special Summon 1 FIRE Warrior monster from your hand. You can only use 1 """"Infernoble Arms - Joyeuse"""" effect per turn, and only once that turn.",0.0,"During the Main Phase, if you control no monsters, or you control ""Brave Token"" (Quick Effect): You can Special Summon this card from your hand. When a card or effect is activated while you control ""Brave Token"" (Quick Effect): You can shuffle this card into the Deck, and if you do, negate the activation, and if you do that, destroy that card. You can only use each effect of ""Wandering Gryphon Rider"" once per turn." 9912,"You can target 1 monster in your opponent's GY; excavate the top card of your Deck, and if it is a monster with the same Attribute as the target, add it to your hand, and if you do, shuffle the target into the Deck. Otherwise, send the excavated card to the GY, also destroy this card. You can only use this effect of ""Kingyo Sukui"" once per turn.",0.3333333333333333,"If you control a ""Kashtira"" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 ""Kashtira"" card from your Deck, except ""Kashtira Riseheart""; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of ""Kashtira Riseheart"" once per turn." 3378,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Zombie-Type monster in your hand. If a ""Koa'ki Meiru"" monster you control would be destroyed by battle or by a card effect, you can remove from play 1 ""Koa'ki Meiru"" monster in your GY instead.",0.5,"You can target 1 face-up monster that a Link Monster you control points to; Special Summon this card from your hand, and if you do, return that monster to the hand. If Special Summoned this way, banish this card when it leaves the field. You can only use this effect of ""Backup Operator"" once per turn." 3947,"If this face-up Defense Position card is selected as an attack target, destroy this card at the end of the Battle Phase. If this card is destroyed by the effect of a ""Scrap"" card and sent to the GY, you can select 1 ""Scrap"" monster in your GY, except ""Scrap Beast"", and add it to your hand.",0.0,"Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand or Deck) by Tributing 1 ""Dark Magician"" immediately after applying the effect of ""Time Wizard"" in which you called the coin toss right. When Special Summoned this way: Add 1 Spell Card from your Deck to your hand." 12077,"While this card is equipped to a monster: You can equip 1 ""Infernoble Arms"" Equip Spell from your Deck or GY to 1 appropriate monster you control, except """"Infernoble Arms - Almace"""", then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 of your FIRE Warrior monsters that is banished or in your GY; add it to your hand. You can only use 1 """"Infernoble Arms - Almace"""" effect per turn, and only once that turn.",0.0,"Reveal 3 Warrior-Type monsters from your Deck, including at least 1 ""Black Luster Soldier"" monster or ""Gaia The Fierce Knight"" monster, and have your opponent randomly pick 1. If they picked a ""Black Luster Soldier"" monster or ""Gaia The Fierce Knight"" monster, add it to your hand and send the rest to the GY. Otherwise, send them all to the GY. You can only activate 1 ""Beginning of Heaven and Earth"" per turn." 9418,"If a card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead of 1 of those cards. If a card(s) your opponent controls would be destroyed by battle or card effect, you can banish this card from your GY instead of 1 of those cards. You can only use each effect of ""Blockout Curtain"" once per turn.",0.0,"If your LP are lower than your opponent's: Reveal the top card of your Deck, and if it is Level 1 or 8, add it to your hand or Special Summon it. Otherwise, your opponent can apply 1 of these effects. ● The player who activated this card has their LP become 1000. ● The opponent of the player who activated this card gains LP so it becomes 8000. You can only activate 1 ""One or Eight"" per turn." 5046,"Once per turn, you can either: Target 1 face-up ""Vylon"" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 Level 4 or lower ""Vylon"" monster in your GY; Special Summon that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)",0.3333333333333333,"If a face-up EARTH monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can send 1 monster from your Deck to the GY. You can only use this effect of ""Cataclysmic Crusted Calcifida"" once per turn." 4263,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 ""Red-Eyes Black Dragon"" from your Deck. There can only be 1 ""Malefic"" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell on the field, destroy this card.",0.25,"Discard your entire hand, then for each card you discarded to the GY by this effect, add 1 LIGHT monster from your GY to your hand." 10272,"Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is destroyed and sent to the GY while equipped to a monster: You can Special Summon this card. You can only use this effect of ""Unauthorized Bootup Device"" once per turn.",0.0,"Activate only if you control a face-up ""Malefic"" monster. Select 1 monster your opponent controls, and destroy it." 7981,"Destroy this card during your 3rd End Phase after activation. Once per turn: You can target 1 ""SPYRAL"" monster in your GY; return it to the hand. You can banish this card from your GY, then target 1 ""SPYRAL"" monster in your GY; Special Summon it. You can only control 1 ""SPYRAL MISSION - Rescue"".",0.0,Select 1 Beast-Type or Beast-Warrior-Type monster; it gains ATK equal to its DEF until the end of this turn. Destroy the monster during the End Phase. 802,"As long as this card remains face-up on the field, all Spirit monsters remain face-up on the field and do not return to their owners' hands during the End Phase even if they are Normal Summoned or flipped face-up. Discard 1 card from your hand during each of your End Phases. If you do not, destroy this card. When this card is removed from the field, all face-up Spirit monsters return to the owners' hands.",0.2,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by returning all monsters from your GY to your Deck. When this card declares an attack, send 1 monster from your hand or Deck to the GY. This card gains 1000 ATK for each Normal Monster in your GY. When this card is removed from the field, remove it from play. If there are 5 different ""Forbidden One"" cards in your GY that were sent there by this card's effect, you win the Duel." 6710,"Activate this card by paying 800 LP. Once per turn, if a face-up ""Yosenju"" monster you control is returns to the hand (except during the Damage Step): You can target 1 card your opponent controls; return it to the hand. During your End Phase, unless this effect was activated this turn (and was not negated), destroy this card.",0.125,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the GY, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. Heads: When this card destroys an opponent's monster by battle and sends it to the GY: You can target 1 card in your GY; add that target to your hand. Tails: During either player's turn, when a Spell/Trap Card, or monster effect, that targets this card is activated: This card loses exactly 1000 ATK and you negate the activation, and if you do, destroy it.." 801,"Each time your Spirit monster returns to your hand, select 1 monster on your opponent's side of the field and return it to its owner's hand. Pay 500 Life Points during each of your Standby Phases. If you do not, destroy this card.",0.25,"2+ Level 1 monsters Gains 500 ATK for each material attached to it. If your opponent Special Summons a monster(s): You can detach 1 material from this card, then target 1 of those monsters; return it to the hand. If this card in your possession is sent to your GY by an opponent's card: You can target 1 other ""Lyrilusc"" monster in your GY; add it to your hand." 2923,"Equip only to a Spirit monster. The equipped monster does not have to have its effect that returns it to the hand activated. If it would be destroyed by battle, destroy this card instead.",0.0,You can activate this card when there are 5 or more Monster Cards in your GY. Select up to 3 Monster Cards with an ATK of 1500 points or less (except Effect Monster Cards) from your GY and add them to your hand. 6230,"[ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of ""Odd-Eyes Pendulum Dragon"" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.",0.0,"Activate this card by targeting 1 monster in your opponent's GY; Special Summon it to your opponent's field, but negate its effects, also equip it with this card. When this card leaves the field, destroy that monster. The equipped monster cannot attack or be targeted for an attack. If this card is sent to the GY because the equipped monster was used as material for a Fusion, Synchro, Xyz, or Link Summon: You can take control of that Summoned monster. You can only activate 1 ""Two Toads with One Sting"" per turn." 11959,"[ Pendulum Effect ] During your Main Phase: You can add 1 face-up ""Pendulum"" Pendulum Monster from your Extra Deck to your hand, then destroy this card. You can only use this effect of ""PenduLuMoon"" once per turn. [ Monster Effect ] During your Main Phase: You can add up to 2 face-up Pendulum Monsters from your Extra Deck to your hand, with Levels between the Pendulum Scales of the 2 cards in your Pendulum Zones, also for the rest of this turn, until you Pendulum Summon, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. You can only use this effect of ""PenduLuMoon"" once per turn.",0.0,"While your Life Points are lower than your opponent's, the original ATK of the equipped monster is doubled. While your Life Points are higher, the original ATK of the equipped monster is halved" 3864,"If this card destroys an opponent's monster by battle, you can add 1 Reptile-Type ""Worm"" monster from your Deck to your hand. Destroy this card during the End Phase if you do not control another Reptile-Type ""Worm"" monster.",0.5,"Activate 1 of these effects. Add 1 ""Gravekeeper's"" monster from your Deck to your hand. Immediately after this effect resolves, Normal Summon 1 ""Gravekeeper's"" monster You can only activate 1 ""Necrovalley Throne"" per turn." 3610,"During each of your End Phases, destroy this card unless you reveal 1 ""Iron Core of Koa'ki Meiru"" in your hand. Each time a ""Koa'ki Meiru"" monster on the field is destroyed during the End Phase, its owner can add 1 ""Koa'ki Meiru"" monster from their deck to their hand.",0.0,"Target 1 face-up Level 5 or higher Dinosaur-Type monster you control; choose up to 2 monsters your opponent controls that are either face-down or have a lower Level than that Dinosaur-Type monster, and return them to the hand." 7565,"Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Spell effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 Union monster from your Deck to your hand.",0.3333333333333333,"1 DARK Tuner + 1+ non-Tuner monsters (Quick Effect): You can Special Summon 1 ""Earthbound"" monster from your GY in Defense Position, except ""Earthbound Servant Geo Gryphon"", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion and Synchro Monsters. If this card in its owner's possession is destroyed by an opponent's card: You can destroy 1 card on the field, then inflict 300 damage to your opponent for each ""Earthbound"" monster with different names you control and in your GY. You can only use each effect of ""Earthbound Servant Geo Gryphon"" once per turn." 7659,"Your opponent cannot target other ""SPYRAL"" cards you control with card effects. Once per turn: You can add 1 ""SPYRAL"" monster from your Deck to your hand. Once per turn, during your End Phase, shuffle 1 monster from your GY into the Deck or destroy this card.",0.0,Destroy all Spell and Trap Cards on your side of the field. Increase your Life Points by the number of destroyed cards x 500 points. 3501,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 ""Iron Core of Koa'ki Meiru"" from your hand. During each of your End Phase, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" or 1 ""Koa'ki Meiru"" monster from your hand to the GY. Once per turn, during your Main Phase, you can select and destroy 1 card your opponent controls.",0.0,"Each time a monster you control inflicts Battle Damage to your opponent, return 1 card in your opponent's Spell & Trap Card Zone to its owner's hand." 7779,"Destroy this card during your 3rd End Phase after activation. Once per turn, if a ""SPYRAL"" monster is Special Summoned to your field (except during the Damage Step): You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot attack directly this turn. If a ""SPYRAL"" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead of destroying 1 of those ""SPYRAL"" monsters.",0.14285714285714285,"Destroy this card if you do not control ""Temple of the Kings"". Each time this card destroys a monster by battle, the destroyed monster is removed from play, and this card gains 500 ATK." 10295,"During your Main Phase: You can activate this effect; destroy this card, and if you do, Special Summon 2 ""Meklord Army"" monsters from your Deck in Defense Position, except ""Meklord Army Deployer Obbligato"", also you cannot Special Summon monsters for the rest of this turn, except Machine monsters. If this card is sent to the GY: You can activate this effect; during the End Phase of this turn, you can inflict 100 damage to your opponent for each ""Meklord"" monster you control. You can only use each effect of ""Meklord Army Deployer Obbligato"" once per turn.",0.2,"If you control a Spellcaster monster: You can target up to 2 Dragon monsters in your GY, including at least 1 Normal Monster; Special Summon them. Your opponent takes no damage this turn. You can only activate 1 “Dragon Revival Rhapsody” per turn." 12774,"Activate this card by placing 5 Schoolwork Counters on it. If a monster(s) is Special Summoned from the Extra Deck, or a card(s) is sent from the Deck to the GY, by a Spell/Trap effect: Remove 1 Schoolwork Counter from this card, then if the number of Schoolwork Counters on this card is now 0, destroy this card, and if you do, gain 4000 LP, then Set 1 ""Schoolwork"" Trap from your Deck or GY, then if you have 1 or less cards in your Deck, you win the Duel.",0.0,His Sapphire powers commands the waters to protect him from attack. His comrades trust in his silent protection. 7561,"Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's monster effects (except its own), also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can add 1 other Union monster from your GY to your hand.",0.0,"Target 1 ""Abyss Actor"" Pendulum Monster you control; Special Summon 1 ""Abyss Actor"" monster from your Deck with a different name, then place the targeted monster in your Pendulum Zone or destroy it. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up ""Abyss Actor"" Pendulum Monster in your Extra Deck: You can return up to 2 cards on the field to the hand. You can only activate 1 ""Abyss Script - Dramatic Story"" per turn." 7568,"Once per turn, you can either: Target 1 LIGHT Machine-Type monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is unaffected by your opponent's Trap effects, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is sent from the field to the GY: You can Special Summon 1 Union monster from your hand.",0.3333333333333333,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more monsters in your GY, and no monsters in your GY with the same name. Once per turn (Quick Effect): You can send the top 3 cards of your Deck to the GY; destroy 1 card on the field. You must have at least 2 monsters in your GY, and no monsters with the same name, to activate and to resolve this effect." 4068,Neither player can Special Summon monsters. Destroy this card when a card is sent from the Deck or the field to your GY.,0.5,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of ""Awakening of the Possessed - Nefariouser Archfiend"" once per turn. ● When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects. ● If this card is sent from the field to the GY: You can add 1 ""Spiritual Earth Art"" card or 1 ""Possessed"" Spell/Trap from your Deck to your hand." 3377,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Beast-Warrior-Type monster in your hand. If this card destroys an opponent's monster by battle, you can add 1 ""Koa'ki Meiru"" card from your GY to your hand.",0.3333333333333333,"When this card is Normal Summoned: You can target 1 card in your opponent's Spell & Trap Zone; return it to the hand. If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of ""Simorgh, Bird of Protection"" once per turn." 4970,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling no cards, and cannot be Special Summoned by other ways. You cannot conduct your Battle Phase the turn you Special Summon this card. You cannot activate cards or effects, or Set any cards. During each of your Standby Phases, destroy this card unless you send all cards in your hand to the GY (min. 1).",0.5,"If a ""Salamangreat"" monster is sent to your GY, except ""Salamangreat Gazelle"" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 ""Salamangreat"" card from your Deck to the GY, except ""Salamangreat Gazelle"". You can only use each effect of ""Salamangreat Gazelle"" once per turn." 3774,"Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, select and Special Summon 1 Level 4 or lower LIGHT Machine-Type monster from your GY. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)",0.0,"Once per turn, this card cannot be destroyed by battle. When this card is Pendulum Summoned: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand." 12609,"Your opponent cannot activate cards or effects in response to the activation of your ""Ice Barrier"" monster effects. If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can return to the hand or shuffle into the Deck, 1 ""Ice Barrier"" monster you control, then you can place 1 card from the field or either GY on the bottom of the Deck. You can only use this effect of ""Frozen Domain of the Ice Barrier"" once per turn. Once per turn, during your End Phase: Reveal 3 ""Ice Barrier"" monsters with different names in your Extra Deck or destroy this card.",0.0,After damage calculation: Destroy any opponent's monster that battles this card. 7724,"[ Pendulum Effect ] You cannot Pendulum Summon monsters, except ""D/D"" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Spell effect that would inflict damage to you, then destroy this card. [ Monster Effect ] If this card is Normal or Special Summoned: You can send 1 ""D/D"" or ""Dark Contract"" card from your Deck to the GY, except ""D/D Savant Copernicus"". You can only use this effect of ""D/D Savant Copernicus"" once per turn.",0.0,"Activate only if you control 3 or more ""Batteryman"" monsters. Destroy all cards your opponent controls." 10160,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 ""Malefic"" monster from your Extra Deck while ""Malefic Paradigm Dragon"" is not on the field. If ""Malefic World"" is not on the field, destroy this card. Once per turn: You can send 1 ""Malefic"" card from your Deck to the GY; you can only attack with ""Malefic"" monsters for the rest of this turn, also return 1 of your banished Level 8 Synchro Monsters to the Extra Deck, then you can Special Summon that monster from your Extra Deck.",0.3333333333333333,"If you control a Level 2 or lower monster, you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon ""White Steed of the Floral Knights"" once per turn this way. When an opponent's monster declares an attack: You can banish this card from your GY, then target 1 card you control; negate the attack, and if you do, destroy the targeted card. You can only use this effect of ""White Steed of the Floral Knights"" once per turn." 7852,"Once per turn: You can Special Summon 1 Level 4 or lower ""Predaplant"" monster from your hand or GY, but it has its effects negated (even if this card leaves the field). Once per turn, during your Standby Phase, pay 800 LP or destroy this card.",0.25,"There can only be 1 face-up ""Earthbound Immortal"" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, you can Tribute 1 monster, except this card, to select and take control of 1 face-up monster your opponent controls, until the End Phase." 12634,"Activate only if a face-up Synchro Monster(s) you control is destroyed by battle or an opponent's card effect, by targeting 1 of them; Special Summon 1 Tuner and 1 or more non-Tuners from your GY, whose total Levels equal the targeted monster's, and if you do, they cannot be destroyed by battle or card effects this turn. Neither player can Synchro Summon. Destroy this card during your 3rd Standby Phase after activation.",0.0,"While this card is in face-up Attack Position, Special Summoned Level 5 or higher monsters on the field cannot activate their effects." 6135,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending any number of ""Duston"" monsters you controlto the GY, and cannot be Special Summoned by other ways. This card's ATK and DEF each become equal to the number of monsters sent for its Summon x 1000. Your opponent cannot Flip or Special Summon any monsters, or activate any Set Spell/Trap Cardson the field. If you control more monsters than your opponent does,destroy this card.",0.0,"When this card destroys an opponent's monster by battle and sends it to the GY, you can discard 1 ""Fabled"" monster to the GY to draw 1 card." 2565,"Once per turn, during your Main Phase, if you don't control any monsters, you can Special Summon 1 Level 4 or lower ""Cloudian"" monster from your hand or from either player's GY. If you Special Summon a monster from the GY with this effect, destroy this card.",0.0,During your opponent's turn: You can banish this card from your GY; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect). 8413,"2 Fiend monsters Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Once per Chain, if you pay LP (except during the Damage Step): You can send 1 Fiend monster from your Deck to the GY whose ATK or DEF is equal to the LP you paid. Once per Chain, if a Fiend monster(s) is sent to your GY (except during the Damage Step): You can roll a six-sided die and apply the result to 1 of those monsters. 1: Add it to your hand. 2-5: Shuffle it into the Deck. 6: Special Summon it.",0.0,Target 1 face-up Xyz Monster on the field that has no Xyz Material; destroy that target. 3078,"You can reveal this card in your hand; send the top card of your Deck to the GY, then, if it was a monster, inflict damage to your opponent equal to its Level x 200 and Special Summon this card from your hand, otherwise destroy this card.",0.25,"If this card is sent to the GY, and you have no Spell/Trap Cards in your GY: You can look at 5 cards from the top of your Deck, then place them on the top of the Deck in any order. When an opponent's monster declares a direct attack: You can banish this card from your GY; excavate the top card of your Deck, and if it is a ""Superheavy Samurai"" monster, add it to your hand, and if you do, the attacking monster's ATK becomes 0. Otherwise, send it to the GY." 3379,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Plant-Type monster in your hand. During each of your Stand by Phases, you can send 1 Level 3 or lower monster from your Deck to your GY.",0.3333333333333333,"If this card is Summoned: Return all Set Spell and Trap Cards on the field to the hand. You can banish this card from your GY, then target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated until the end of your opponent's next turn." 10607,"[ Pendulum Effect ] Pendulum Summons of your ""Solfachord"" Pendulum Monsters cannot be negated. [ Monster Effect ] While you have an odd Pendulum Scale in your Pendulum Zone, if your ""Solfachord"" Pendulum Monster would be destroyed by battle, you can destroy this card instead. During your Main Phase: You can add 1 ""Solfachord"" Pendulum Monster from your Deck to your Extra Deck face-up, except ""FaSolfachord Fancia"". You can only use this effect of ""FaSolfachord Fancia"" once per turn.",0.0,"If your opponent controls 2 or more face-up monsters, and the Type of all these monsters are the same, send 1 card from your hand to the GY to select 1 face-up monster your opponent controls and destroy it." 8992,"You can Ritual Summon this card with ""Rebirth of Nephthys"". You can only use each of the following effects of ""Devotee of Nephthys"" once per turn. ● If this card is Ritual Summoned: You can activate this effect; Special Summon 1 ""Nephthys"" monster from your Deck, also during the End Phase of this turn, destroy this card. ● If this card is in the GY: You can destroy 1 ""Nephthys"" card in your hand, and if you do, Special Summon this card.",0.0,Activate only by paying 1000 Life Points when your opponent activates a Spell Card. Your opponent discards 1 random card. 3474,"There can only be 1 face-up ""Earthbound Immortal"" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. Once per turn, you can Tribute 1 monster, except this card, to select and take control of 1 face-up monster your opponent controls, until the End Phase.",0.0,"During your Main Phase, you can Normal Summon 1 ""Starry Knight"" monster, or 1 Level 7 LIGHT Dragon monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your turn, if a face-up Level 7 LIGHT Dragon monster you control returns to the hand: You can draw 1 card. You can only use this effect of ""Starry Knight Sky"" once per turn." 2029,"Select 1 monster with at least 1 A-Counter on your opponent's side of the field and take control of that monster. During each of your End Phases, remove 1 A-Counter from that controlled monster. If all A-Counters are removed from that monster, or that monster is destroyed, destroy this card.",0.0,"If a Field Spell Card is face-up on the field, you can Normal Summon 1 Rock-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn, during your opponent's turn: You can target 1 ""Triamid"" Field Spell Card in your Field Zone; send it to the GY, and if you do, activate 1 ""Triamid"" Field Spell Card from your Deck with a different name (this is a Quick Effect)." 951,"This card cannot attack in the same turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of your and your opponent's Standby Phases, remove 1 Spell Counter on your side of the field. If you do not, destroy this card.",0.0,"You can Normal Summon this card by Tributing 1 ""Gravekeeper's"" monster. This card gains 200 ATK for each ""Gravekeeper's"" monster in your GY. If this face-up card on the field would be destroyed, you can discard 1 ""Gravekeeper's"" monster instead." 1557,"This card cannot attack the turn it is Summoned. If ""Toon World"" on the field is destroyed, destroy this card. While you control ""Toon World"" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent: Discard 1 random card from your opponent's hand.",0.25,"If a Beast-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. If you inflict battle damage to your opponent with this effect: Target 1 face-up monster your opponent controls; that target loses 500 ATK and DEF. (This remains even if this card leaves the field.)" 924,"Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts Battle Damage to your opponent by a direct attack: Discard 1 random card from their hand.",0.0,"When this card is Normal Summoned, place 2 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card. It gains 300 ATK for each Spell Counter on it. Once per turn, you can remove 2 Spell Counters from this card to make your opponent discard 1 random card." 7725,"[ Pendulum Effect ] You cannot Pendulum Summon monsters, except ""D/D"" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Trap effect that would inflict damage to you, then destroy this card. [ Monster Effect ] You can discard this card, then target 1 ""D/D"" or ""Dark Contract"" card in your Graveyard, except ""D/D Savant Newton""; add it to your hand. You can only use this effect of ""D/D Savant Newton"" once per turn.",0.0,Destroy all Spell and Trap Cards on the field. 910,"Spirit Reaper"" + ""Nightmare Horse"" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.",0.0,"Select 2 face-up monsters you control (1 Synchro Monster and 1 non-Synchro monster). Until the End Phase of this turn, reduce the ATK of the Synchro Monster to 0, and the other monster gains ATK equal to the Synchro Monster's original ATK." 12162,"You can activate 1 of these effects; ● Destroy this card, then draw 1 card. ● Discard 1 card, then draw 1 card. ● During the End Phase of this turn, draw 1 card. You can only use this effect of ""The Cuckoo Commanded to Croon"" once per turn.",0.0,"Target 1 ""HERO"" monster and 1 ""Change"" Quick-Play Spell Card in your GY; add them to your hand." 1700,"This card cannot attack the turn it is Summoned. If ""Toon World"" on the field is destroyed, destroy this card. While you control ""Toon World"" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent's Life Points: Draw 1 card from your deck.",0.0,All face-up Level 3 or lower monsters on the field are changed to Attack Position and remain in Attack Position. 2561,"Select 1 monster equipped with a ""Bamboo Sword"" Equip Spell Card. If it inflicts Battle Damage to your opponent while equipped with a ""Bamboo Sword"" card, they skip their next Draw Phase. Destroy this card during your second Standby Phase after activation.",0.0,"1 Tuner + 1 or more non-Tuner ""D/D"" monsters During either player's turn: You can target 1 face-up Spell/Trap Card on the field; that target has its effects negated, until the next Standby Phase. You can only use this effect of ""D/D/D Cursed King Siegfried"" once per turn. If this card is destroyed by battle or card effect and sent to the Graveyard: Gain 1000 LP for each ""Dark Contract"" card you control." 1717,"At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to the normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card.",0.0,"Once per turn, you can select 1 face-up Insect-Type monster you control. While this card remains on the field, any opponent's monster that battles with one of those monsters is changed to Defense Position at the end of the Battle Phase, and cannot change its battle position while this card is on the field." 3622,"Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)",0.0,"2 monsters Once while face-up on the field, if this card is co-linked: You can target 1 monster your opponent controls; return it to the hand. You can only use this effect of ""Security Dragon"" once per turn." 6794,"The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; • Draw 1 card. • Destroy this card. • Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.",0.0,"When this card is Special Summoned: Special Summon 2 ""Mecha Phantom Beast Tokens"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You must control another ""Mecha Phantom Beast"" monster to activate and resolve this effect. This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it." 2749,"Neither player can add cards to their hand except by drawing them, and cannot Special Summon monsters from the Deck. Destroy this card during your 2nd Standby Phase after activation.",0.0,"If you would use this card you control as Link Material for a Cyberse monster, 1 Cyberse monster in your hand can also be used as material. During your End Phase: You can banish this card from your GY, then target 2 Link Monsters in your GY, including at least 1 Cyberse monster; return them to the Extra Deck. You can only use each effect of ""Proxy Horse"" once per turn." 3533,"Once per turn, during your opponent's Standby Phase, select 1 face-up card on the field. The selected card's effect(s) is negated during that turn. During each of your Standby Phases, pay 500 Life Points or destroy this card.",0.0,"1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of ""Black Rose Moonlight Dragon"" once per turn." 4049,"Your opponent's monsters cannot declare attacks. This card's controller must pay 1000 Life Points during each of their End Phases (this is not optional), or this card is destroyed. If ""Red Dragon Archfiend"" is face-up on the field, you can select 1 Level 1 Tuner Monster in your GY, then destroy this card and Special Summon that monster.",0.0,"Thunder Dragon"" + 1 Thunder monster Must be either Fusion Summoned, or Special Summoned during the turn a Thunder monster's effect was activated in the hand, by Tributing 1 Thunder Effect non-Fusion Monster (in which case you do not use ""Polymerization""). Cards cannot be added from the Main Deck to your opponent's hand except by drawing them. If this card would be destroyed by battle or card effect, you can banish 1 Thunder monster from your GY instead." 405,"Neither player can declare attacks with face-up monsters that have 1500 or more ATK. During each of your Standby Phases, pay 100 Life Points or destroy this card.",0.0,"You can target 1 ""Red-Eyes"" monster you control, except ""Red-Eyes B. Chick""; equip this monster from your hand or your side of the field to that target. It gains 600 ATK. If this card is sent from the field to the GY: You can add 1 ""Red-Eyes"" card from your Deck to your hand, except ""Red-Eyes B. Chick""." 548,"Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 Life Points or destroy this card.",0.0,"3 ""Gem-Knight"" monsters Must first be Fusion Summoned. This card gains 100 ATK for each ""Gem-"" monster in your GY. Once per turn: You can banish 1 Level 7 or lower ""Gem-Knight"" Fusion Monster from your GY; until the End Phase, this card's name and original effect become the same as that banished monster's." 2922,"This card's controller must pay 500 Life Points during each of their Standby Phases. If they cannot, destroy this card. Monsters with 2000 or less ATK cannot declare and attack except for Psychic-Type monsters.",0.0,"You can send this face-up card to the GY to Special Summon 1 ""Phoenixian Cluster Amaryllis"" from your hand." 2952,"If a Psychic-Type monster would be destroyed, you can pay 500 Life Points and destroy this card instead.",0.0,"After this card has been flipped face-up, when it is sent to the GY: Target 1 ""Penguin"" monster in your GY, except ""Small Penguin""; Special Summon it in face-up Attack Position or face-down Defense Position." 3351,"There can only be 1 face-up ""Earthbound Immortal"" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. While this card is in face-up Defense Position, your opponent cannot conduct their Battle Phase. Once per turn, you can inflict damage to your opponent equal to half the DEF of this card. This card cannot attack the turn this effect is used.",0.0,"Target 1 face-up Spell your opponent controls; until the end of this turn, negate the activated effects on the field of that card and of Spells with the same original name, also if the targeted card would be sent to your opponent's GY, return it to their hand instead. You can only activate 1 ""Blizzard"" per turn." 1095,Destroy this card if there is no Archfiend card on your side of the field. Take control of 1 of your opponent's monsters that is equipped with this card. You take 800 points of damage during each of your opponent's Standby Phases.,0.0,"This card cannot be destroyed by battle with a Level 7 or lower monster. During each of your End Phases, this card gains 1000 ATK. If this card attacks, its ATK is returned to 0, after damage calculation." 10375,"Cannot be used as a material for a Fusion, Synchro, Xyz, or Link Summon. If this card is Normal or Special Summoned: Place 6 counters on it. Once per turn, during your End Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card with a counter(s) changes: Roll a six-sided die, remove as many counters from this card as possible, up to the result, and if all of this card's counters are removed by this effect, destroy this card, and if you do, take 2000 damage.",0.0,"If you control no monsters, or only ""Amazoness"" monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Set 1 ""Amazoness"" Spell/Trap or 1 ""Polymerization"" directly from your Deck, also you can only attack with ""Amazoness"" monsters for the rest of this turn. You can only use each effect of ""Amazoness War Chief"" once per turn." 12494,"If this card is Special Summoned: You can place 1 Deranged Counter on 1 face-up monster your opponent controls, and it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon while it has that counter. At the start of the Damage Step, if this card battles an opponent's monster with a Deranged Counter: You can destroy that opponent's monster, and if you do, both players take damage equal to its original ATK, also destroy this card at the end of this Battle Phase. You can only use each effect of ""Aiza the Dragoness of Deranged Devotion"" once per turn.",0.0,"Once per turn, you can select 1 other face-up monster you control and increase its Level by 1." 8542,"Target 1 ""Tindangle"" Link Monster you control; equip this card to it. It cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if there are monsters in all zones the equipped monster points to: You can destroy this card and all of those monsters, then, inflict damage to your opponent equal to the equipped monster's ATK before they were destroyed.",0.4,"You can discard 1 card; Special Summon 1 ""Mecha Phantom Beast Token"" (Machine/WIND/Level 3/ATK 0/DEF 0), also you can only use ""Mecha Phantom Beast"" monsters as Fusion, Synchro, Xyz, or Link Material for a Summon, for the rest of this turn. This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects." 10711,"1 Tuner + 1+ non-Tuner monsters You can only Special Summon ""Star Mine(s)"" once per turn. If this card in its owner's possession is destroyed by an opponent's attack or card effect: Take 2000 damage, then inflict 2000 damage to your opponent. If a monster(s) in this card's adjacent Monster Zone(s) is destroyed by an opponent's attack or card effect: Destroy this card, and if you do, take 2000 damage, then inflict 2000 damage to your opponent.",0.0,"During your Main Phase, if ""Nercovalley"" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of ""Gravekeeper's Spiritualist"" once per turn." 3227,"There can only be 1 face-up ""Earthbound Immortal"" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this card destroys an opponent's monster by battle, inflict damage to your opponent equal to the destroyed monster's ATK.",0.0,"Target up to 2 face-up monsters in the Extra Monster Zone; banish them until the End Phase. You can only activate 1 ""Red Arrows"" per turn." 5735,"You can target 1 Dragon-Type Normal Monster you control; equip this monster from your hand or your side of the field to that target. If the monster equipped with this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If the equipped monster would be destroyed, destroy this card instead.",0.0,"You can only control 1 ""Magical Musket - Crooked Crown"". During the Main Phase: You can Special Summon 1 ""Magical Musket"" monster from your hand, and if you do, if your opponent's Main Monster Zone in that monster's current column is unused, that zone cannot be used until the end of this turn (even if this card leaves the field). You can only use this effect of ""Magical Musket - Crooked Crown"" once per turn." 3020,"Equip only to a Level 3 ""Morphtronic"" monster. Its ATK becomes double its original ATK. During your second Standby Phase after this card's activation, destroy this card, and take damage equal to the original ATK of the equipped monster.",0.0,Any card sent to the GY is banished instead. 7369,"Activate this card by targeting 1 face-up Attack Position monster you control. Once per battle, during the Battle Step, if it is attacked by an opponent's monster with higher ATK: You can inflict damage to your opponent equal to the difference between the attacking monster's ATK and the targeted monster's. If the targeted monster leaves the field, destroy this card.",0.0,"3 DARK Fairy monsters Your opponent cannot target Fairy monsters you control with card effects. You can only use 1 of the following effects of ""The First Darklord"" per turn, and only once that turn. ● If this card is Fusion Summoned using ""Darklord Morningstar"" as material: You can destroy all cards your opponent controls. ● During the Main Phase (Quick Effect): You can pay 1000 LP; Special Summon 1 Fairy monster from your hand or GY in Defense Position." 6297,"Cannot be Normal Summoned/Set. If an ""Aesir"" monster is on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an ""Aesir"" monster is not on the field, destroy this card. If this face-up Defense Position card you control is changed to face-up Attack Position: Take 3000 damage. This effect can only be used once while this card is face-up on the field.",0.0,"When this card is destroyed and sent from the field to the GY, you can Special Summon 1 Pyro-Type Monster from your hand." 10594,"1 Plant Normal Monster If a ""Sunavalon"" Link Monster(s) you control leaves the field by card effect: Destroy this card. If this card is Special Summoned: You can target 1 ""Sunavalon"" Link Monster on the field; gain LP equal to its Link Rating x 300. When your Plant Link Monster inflicts battle damage to your opponent: You can gain 600 LP.",0.0,"If your opponent controls a monster: You can Fusion Summon 1 non-Rock ""Gem-Knight"" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""Gem-Knight"" monsters. You can only use this effect of ""Scatter Fusion"" once per turn. When this card leaves the field, destroy that monster(s)." 10191,"[ Pendulum Effect ] You can target 1 Fusion, Synchro, or Xyz Monster your opponent controls; negate its effects until the end of this turn, then destroy this card. You can only use this effect of ""D/D Dog"" once per turn. [ Monster Effect ] Once per turn, if your opponent Special Summons a Fusion, Synchro, or Xyz Monster(s) (except during the Damage Step): You can target 1 of those monsters; this turn, that face-up monster cannot attack, also its effects are negated.",0.0,"If you control a ""Memento"" monster: Target 1 card on the field; destroy it, then, if you control ""Mementoal Tecuhtlica - Combined Creation"", you can destroy 1 more card on the field. When an attack is declared involving your ""Memento"" monster and an opponent's monster: You can banish this card from your GY; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. You can only use each effect of ""Mementotlan Fracture Dance"" once per turn." 529,"Negate all Spell Card effects on the field. During each of your Standby Phases, pay 700 Life Points or destroy this card.",0.0,"2 Insect monsters Krawler monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and if they battle your opponent's monster, any battle damage they inflict to your opponent is doubled. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 ""Krawler"" monsters with different names in your GY; Special Summon them in face-down Defense Position." 12213,"Equip only to a monster you control equipped with an Equip Card. You can only control 1 ""Angelica's Angelic Ring"". Each turn, negate the effect of your opponent's first Spell Card or effect that resolves. Once per turn, while this card is equipped to a monster: You can gain 500 LP, then destroy this card, and if you do, your opponent cannot target the monster this card was equipped to with card effects, while it is face-up in the Monster Zone.",0.0,This monster swings an earth-shaking axe that cannot be blocked by a common sword. 7366,"Activate this card by targeting 1 face-up Attack Position monster you control. It cannot be destroyed by battle or card effects. If the targeted monster leaves the field, destroy this card.",0.0,"You can only Special Summon ""Abominable Unchained Soul(s)"" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field." 4327,"1 ""Fabled"" Tuner + 1 or more non-Tuner monsters This card gains an appropriate effect, depending on the number of cards in your hand. 0: This card cannot be destroyed by battle or by card effects. 3+: Destroy this card during the End Phase.",0.16666666666666666,"1 ""Nordic Ascendant"" Tuner + 2 or more non-Tuner monsters Once per turn, during your Main Phase, you can activate this effect to have this card become unaffected by the effects of Spell/Trap Cards until the End Phase. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the GY this turn, you can remove from play 1 ""Nordic Ascendant"" Tuner monster from your GY to Special Summon this card from the GY. When this card is Special Summoned by this effect, you can draw 1 card." 5221,"Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster cannot be targeted or destroyed by the effects of your opponent's monsters. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)",0.2,"1 Aqua monster + 1 Level 10 WATER monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 Level 10 Aqua monster with 0 ATK. This card can be treated as 3 Tributes for the Tribute Summon of a monster. Cannot be destroyed by battle. Your opponent cannot target monsters you control with card effects, except ""Egyptian God Slime"", also their monsters cannot target monsters for attacks, except ""Egyptian God Slime""." 6714,"Activate this card only if you have 2 ""Zefra"" cards in your Pendulum Zones, with active Pendulum Scales of 1 and 7. If this card if activated: Shuffle all monsters you control into the Deck, except ""Zefra"" monsters. Neither player can Special Summon monsters, except from the hand or the Extra Deck. While you have a card(s) in your Pendulum Zone, this card cannot be targeted by card effects. Destroy this card if a card(s) in your Pendulum Zone is destroyed.",0.0,"You can only control 1 ""Stoic Challenge"". Equip only to a face-up Xyz Monster that has Xyz Material. It gains 600 ATK for each Xyz Material attached to a monster you control, and any battle damage your opponent takes from battles involving it and thier monster is doubled, but its effects cannot be activated. During you opponent's End Phase: Send this card to the GY. When this card leaves the field, destroy the equipped monster." 1123,"Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to a face-up monster on your side of the field as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, that monster will be unaffected by the effects of Spell Cards controlled by your opponent. (1 monster can only be equipped with 1 Union Monster at a time. If the monster that this card is equipped to is destroyed as a result of battle, destroy this card instead.)",0.5,"Other Dragon-Type monsters you control gain 500 ATK, also they cannot be destroyed by card effects." 3352,"There can only be 1 face-up ""Earthbound Immortal"" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this face-up card you control would be destroyed by battle, you can Tribute 1 other monster you control instead, and halve your opponent's Life Points.",0.0,"Target 1 face-up card your opponent controls and 1 ""Madolche"" monster you control or in your GY; negate the effects of that opponent's card until the end of this turn, and if you do, return your monster to the hand. You can banish this card from your GY, then target 1 ""Madolche"" Xyz Monster you control; attach 1 ""Madolche"" monster from your hand, Deck, or GY, to it as material. You can only use 1 ""Madolche Promenade"" effect per turn, and only once that turn." 8816,"(This card is also always treated as a ""Valkyrie"" card.) Once per turn, you can either: Target 1 Fairy monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. The equipped monster can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved.",0.0,"This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Special Summoned while you control a face-up ""Fortune Lady"" monster except ""Fortune Lady Water"", draw 2 cards." 763,"This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by selecting 1 face-up ""Gradius"" on your side of the field. The ATK and DEF of this card becomes the same as the ATK and DEF of the selected ""Gradius"". If the selected ""Gradius"" is removed from the field, destroy this card.",0.0,"Choose 1 ""Nouvelles"" Pendulum Monster and 1 ""Patissciel"" Pendulum Monster from your hand, Deck, and/or Extra Deck, and Special Summon both monsters, 1 to each field, also this turn, you cannot use monsters as material for a Fusion, Synchro, Xyz, or Link Summon, except ""Nouvelles"" and ""Patissciel"" monsters. During your Main Phase: You can banish this card from your GY, then target 1 face-up monster on the field; it gains 200 ATK for each ""Recipe"" card in the GYs. You can only use each effect of ""Concours de Cuisine (Culinary Confrontation)"" once per turn." 1856,This card remains face-up on the field for 2 of your opponent's turns. No monsters can attack. Destroy this card during your opponent's 2nd End Phase after this card was activated.,0.0,"If a face-up ""Malefic"" monster(s) you control is destroyed by battle or an opponent's card effect: Draw 2 cards. If a face-up ""Malefic"" monster(s) you control is destroyed, while this card is in your GY (except during the Damage Step): You can banish this card from your GY; add 1 ""Malefic"" monster from your Deck to your hand. You can only use each effect of ""Malefic Tune"" once per turn." 861,"Select 1 card from your Deck and remove it from play face-down. During your 2nd Standby Phase after activation, destroy this card and add the removed card to your hand.",0.0,"This card gains 300 ATK for each ""Lightsworn"" monster with a different name in your GY. During each of your End Phases, send the top 2 cards of your Deck to the GY." 4241,"Your opponent cannot select a ""Nordic"" monster as an attack target, except ""Tyr of the Nordic Champions"". If there is no other face-up ""Nordic"" monster on the field, destroy this card.",0.0,"Each time a face-up ""Alien"" monster(s) is destroyed, place 1 A-Counter on this card. Once per turn, you can remove 2 A-Counters from anywhere on the field to Special Summon 1 ""Alien"" monster from your GY." 3633,Destroy this card if there are face-up monsters on the field other than this card. Destroy this card when it is targeted by the effect of a Spell or Trap Card. Neither player can Normal Summon a monster while this card is face-up on the field.,0.0,"If you reveal a card(s) in your hand to activate a ""Vanquish Soul"" card or effect (except during the Damage Step): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● FIRE: Change the battle position of 1 monster on the field. ● FIRE & FIRE: Add 1 ""Vanquish Soul"" card from your Deck to your hand, except ""Vanquish Soul Jiaolong"". You can only use each effect of ""Vanquish Soul Jiaolong"" once per turn, and cannot activate more than 1 in the same Chain." 3682,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 ""Blue-Eyes White Dragon"" from your Deck. There can only be 1 face-up ""Malefic"" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.",0.0,"You can discard 1 card; add 1 ""Ancient Gear Golem"", or 1 Spell/Trap that specifically lists the card ""Ancient Gear Golem"" in its text, from your Deck to your hand. You can only use this effect of ""Ancient Gear Frame"" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 ""Ancient Gear Golem"" and/or ""Ancient Gear Golem - Ultimate Pound"" from your hand, ignoring their Summoning conditions." 969,"Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your Vampire Orchis"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster destroys 1 of your opponent's monsters, Special Summon 1 ""Wicked Plant Token"" (Plant-Type/EARTH/1 Star/ATK 800/DEF 800). (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)",0.0,"All ""Crystron"" monsters you control gain 300 ATK and DEF. Once per turn, during the End Phase: You can draw cards equal to the number of ""Crystron"" Synchro Monsters you Synchro Summoned this turn." 3400,"Equip only to a Level 8 or higher Dragon-Type Synchro Monster. Up to twice per turn, if it would be destroyed by battle, it is not destroyed. If it would be destroyed by a card effect, you can destroy this card instead.",0.0,"During your Main Phase, you can Normal Summon 1 ""Crystal Beast"" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only use each of the following effects of ""Rainbow Bridge of the Heart"" once per turn. During your Main Phase: You can destroy 1 ""Crystal Beast"" card you control or in your hand, and if you do, add 1 ""Crystal"" Spell/Trap from your Deck to your hand. If a ""Crystal Beast"" card(s) is placed in your Spell & Trap Zone, even during the Damage Step: You can target 1 card your opponent controls; return both that card and this card to the hand." 9867,"If this card is Special Summoned: You can activate this effect; treat this card as a Tuner this turn, also you can only Special Summon once from the Extra Deck for the rest of this turn. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.",0.0,"All Warrior-Type monsters you control gain 400 ATK. If you control another monster, your opponent cannot target this face-up card for an attack." 2326,"Once per turn, you can change this card's ATK to twice its original ATK. If you do this, destroy this card during the End Phase.",0.0,"If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except ""Sekka's Light"". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of ""Sekka's Light"" once per turn." 1169,"If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card if possible.",0.0,"This card gains 200 ATK for each face-up ""Geargia"" monster you control. You can Tribute this card; Special Summon 1 ""Geargia"" monster from your Deck, except ""Geargiarsenal"", in face-up Defense Position." 5909,"Activate only if both a ""Gravekeeper's"" monster and ""Necrovalley"" are on the field. Neither player can Special Summon monsters, except ""Gravekeeper's"" monsters. If either a ""Gravekeeper's"" monster or ""Necrovalley"" is not on the field, destroy this card.",0.0,"When this card is Normal Summoned, it gets 1 of the following effects for each ""Divine Dragon - Excelion"" in your GY when this effect resolves (your choice). These effects cannot accumulate. ● Increase the ATK of this card by 1000 points. ● If this card destroys your opponent's monster as a result of battle, it can attack once again in a row. ● When this card destroys a monster as a result of battle and sends it to the GY, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster." 4080,"This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation.",0.0,"1 ""Scareclaw"" monster or 1 ""Visas Starfrost"" For this card's Link Summon, you can only use monsters in your Main Monster Zone as material. If this card is Link Summoned in the Extra Monster Zone: You can add 1 ""Primitive Planet Reichphobia"" from your Deck to your hand. If you control ""Visas Starfrost"": You can Special Summon this card from your GY. You can only use this effect of ""Scareclaw Light-Heart"" once per Duel." 4262,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by removing from play 1 ""Rainbow Dragon"" from your hand or Deck. There can only be 1 face-up ""Malefic"" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.",0.0,"If this card is Special Summoned from the hand in Attack Position: You can target 1 face-up Effect Monster your opponent controls; change this card to Defense Position, also negate the effects of that monster while this monster is in face-up Defense Position. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can discard 1 card; add this card to your hand. You can only use each effect of ""Goblin Freefall Squad"" once per turn." 10619,"[ Pendulum Effect ] Pendulum Summons of your ""Solfachord"" Pendulum Monsters cannot be negated. [ Monster Effect ] While you have an odd Pendulum Scale in your Pendulum Zone, if a ""Solfachord"" Pendulum Monster Card(s) you control would be destroyed by your opponent's card effect, you can destroy this card instead of 1 of those cards. If you control a ""Solfachord"" card in your Pendulum Zone: You can Special Summon this card from your hand. You can only use this effect of ""ReSolfachord Dreamia"" once per turn.",0.0,"Cannot be Special Summoned from the Deck. You can only control 1 ""Sandaion, the Timelord"". If only your opponent controls a monster, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or by card effects. Neither player takes battle damage from attacks involving this card. At the end of the of the Battle Phase, if this card battled: Inflict 2000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck." 3812,"If a face-up LIGHT monster is on the field, destroy this card. If this card attacks a face-down Defense Position monster, destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.",0.0,"You can Ritual Summon this card with a ""Recipe"" card. If this card is Special Summoned: You can add 1 ""Nouvelles"" or ""Recipe"" card from your Deck to your hand. You can target 1 Attack Position monster your opponent controls; Tribute it, and if you do, Special Summon 1 Level 6 ""Nouvelles"" Ritual Monster from your hand or Deck. This is a Quick Effect if this card was Special Summoned by the effect of a ""Nouvelles"" monster. You can only use each effect of ""Balameuniere de Nouvelles"" once per turn." 8572,"If there is column with no cards, you can Special Summon this card (from your hand) in Attack Position to your zone in that column. You can only Special Summon ""Rapid Red Hared Mare"" once per turn this way. If another card is placed in this card's column: Destroy this card. Once per turn: You can halve this card's original ATK for the rest of this turn, and if you do, it can attack directly this turn.",0.0,"Discard 1 card; roll a six-sided die, then Special Summon, from your hand and/or Deck, 1 or 2 ""Speedroid"" monsters whose total Levels equal the result, but negate their effects. If you do not Special Summon, you lose LP equal to the result x 500. You can only activate 1 ""Speedroid Wheel"" per turn." 4259,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 ""Cyber End Dragon"" from your Extra Deck. There can only be 1 face-up ""Malefic"" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell Card on the field, destroy this card.",0.0,"2 Reptile monsters (Quick Effect): You can discard 1 monster; place A-Counters equal to its original Level on face-up monster(s) on the field, distributed as you wish. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon non-Link Reptile monsters with different names from your GY, up to the number of monsters your opponent controls with A-Counters. You can only use each effect of ""Alien Shocktrooper M-Frame"" once per turn." 3125,"This card gains 300 DEF for each Spell and Trap Card on the field. If an Insect-Type monster you control would be destroyed, you can destroy this card instead.",0.0,Your opponent selects 1 Equip Spell Card from his/her Deck and sends it to the GY. 4551,"Activate by Tributing 1 monster. Neither player can Special Summon a Level 6 or higher monster. If you have 3 or more cards in your hand, destroy this card.",0.0,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 ""Black Garden"" from your Deck or GY to your hand. You can banish this card from your GY, then target 1 ""Rose Dragon"" monster or 1 Dragon Synchro Monster in your GY; Special Summon it. You can only use each effect of ""Garden Rose Maiden"" once per turn." 3011,"Once per turn, you can select 1 Plant-Type monster from your GY and Special Summon it. You cannot Normal Summon or Set the turn you Special Summon a monster with this effect. If a monster Special Summoned by this effect is removed from the field, destroy this card.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned with ""Legend of Heart"", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target. Once per turn, when this card is targeted for an attack: You can target 1 Effect Monster in your GY; until the End Phase of your next turn, this card's name becomes that target's, and replace this effect with that target's original effects." 2804,"If you control any other Spell or Trap Cards, destroy this card. Face-down Spell and Trap Cards cannot be activated. Destroy this card during your 2nd Standby Phase after activation.",0.0,"If this card is destroyed and sent to the GY: You can Special Summon from your Deck, 2 Normal Monsters with different names whose ATK or DEF is 0, in face-up Defense Position. You can only use this effect of ""Box of Friends"" once per turn. Monsters Special Summoned by this effect cannot be used as Synchro Material Monsters, and they are destroyed during your next End Phase." 11880,"Monsters cannot attack the turn they are Summoned, except monsters whose original Level is 5 or higher. Once per turn, during your Main Phase: You can place 1 of your ""Sanga of the Thunder"", ""Kazejin"", or ""Suijin"" that is banished, or in your hand or Deck, face-up in your Spell & Trap Zone as a Continuous Spell. At the start of your opponent's Battle Phase: You can target 1 monster your opponent controls with less than 1600 ATK; destroy it.",0.0,"If the equipped monster's ATK is 1300 or higher, this card is destroyed. The monster equipped with this card is not destroyed as a result of battle or by the effect of a card that targets the monster. (Damage calculation is applied normally.)" 10522,"2+ Level 8 monsters You can choose 1 of your opponent's Monster Zones or Spell & Trap Zones; detach any number of materials from this card, and if you do, destroy the same number of cards your opponent controls in that chosen zone and its adjacent Monster Zones and/or Spell & Trap Zones. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase. You can only use each effect of ""Springans Ship - Exblowrer"" once per turn.",0.2,"While you control another ""Ancient Warriors"" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of ""Ancient Warriors - Virtuous Liu Xuan"" once per turn. ● If your opponent controls more monsters than you do: You can send 1 card from your hand or field to the GY; Special Summon 1 ""Ancient Warriors"" monster from your Deck, except ""Ancient Warriors - Virtuous Liu Xuan"". ● When an attack is declared involving another ""Ancient Warriors"" monster you control: You can draw 1 card." 9546,"2 Beast-Warrior monsters If this card is Special Summoned: You can inflict 200 damage to your opponent for each ""Fire Formation"" Spell/Trap you control. During the Battle Phase (Quick Effect): You can send 1 face-up ""Fire Formation"" Spell/Trap you control to the GY, then target 1 card your opponent controls; destroy it. You can only use each effect of ""Brotherhood of the Fire Fist - Swan"" once per turn.",0.14285714285714285,"4 Level 10 monsters Cannot be destroyed by battle. When a monster you control inflicts battle damage to your opponent: You gain Life Points equal to the damage they took. If this card has ""Number 92: Heart-eartH Dragon"" as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, until the end of this turn. This activation and effect cannot be negated." 6843,"2 Level 4 Spellcaster-Type monsters You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the GY, or if this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can Special Summon 1 ""Performage"" monster from your Deck.",0.5,"2 ""Gouki"" monsters Once per turn, when a monster this card points to activates its effect (Quick Effect): You can negate the activation, and if you do, destroy it, then, you can Special Summon 1 ""Gouki"" monster from your GY, except ""Gouki Heel Ogre""." 7788,"If a face-up Spirit monster(s) you control returns to your hand while this card is face-up on the field (except during the Damage Step): You can target 1 card your opponent controls; destroy it. When an opponent's monster declares an attack: You can banish 1 Spirit monster from your GY; negate the attack, then end the Battle Phase. You can only use each effect of ""Shinobird Salvation"" once per turn.",0.14285714285714285,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Warrior-Type monster from your hand. If this card destroys an opponent's monster by battle, it can attack once again in a row." 9466,"If this card is Special Summoned by the effect of a ""Dream Mirror"" monster: You can target 1 card on the field; destroy it. During the Main or Battle Phase, if ""Dream Mirror of Joy"" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 ""Morpheus, the Dream Mirror White Knight"" from your Deck. You can only use each effect of ""Morpheus, the Dream Mirror Black Knight"" once per turn.",0.3333333333333333,"If this card is destroyed by battle or card effect: You can target 1 ""Zoodiac"" card in your GY, except ""Zoodiac Bunnyblast""; add it to your hand. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. During either player's turn, when your opponent activates a Spell Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation." 10857,"2+ monsters with the same Type Once per turn, during the Standby Phase: You can target 1 face-up monster this card points to; Special Summon 1 Level 4 or lower monster with the same Type as that monster from your hand to your zone this card points to. At the start of the Battle Phase: You can target 1 card your opponent controls; destroy it. You can only use this effect of ""Ra'ten, the Heavenly General"" once per turn.",0.0,"When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower ""X-Saber"" monster from your hand. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a ""X-Saber"" monster." 8903,"2+ ""Dinowrestler"" monsters If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Your opponent's monsters cannot target monsters for attack, except this one. At the start of your opponent's Battle Phase: You can target 1 Attack Position monster your opponent controls; this Battle Phase, your opponent cannot attack with other monsters until that one has, and if it does not declare an attack, destroy it at the end of the Battle Phase.",0.0,"Each time ""Jar of Greed"" is activated draw 1 card." 10377,"1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 face-up card on the field; negate its effects (until the end of this turn), then if you have no cards in your hand, you can destroy it. While you have no cards in your hand, if this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. A DARK Synchro Monster that was Summoned using this card as material can make up to 2 attacks on monsters during each Battle Phase.",0.0,"If you control a 4 or higher monster: Destroy monsters your opponent controls, up to the number of 3 or higher monsters you control. You can only activate 1 ""Linkage Hole"" per turn." 9204,"2+ ""Evil Eye"" monsters If this card was Link Summoned using a monster with 2600 or higher ATK as material, it can make a second attack during each Battle Phase. If this card is equipped with ""Evil Eye of Selene"" (Quick Effect): You can target 1 card your opponent controls; destroy it. You can only use this effect of ""Zerrziel, Ruler of the Evil Eyed"" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Negate the effect of 1 Effect Monster this card currently points to.",0.0,When this card inflicts battle damage to your opponent: Increase the Level of this by 1 (max. 12). 11259,"2 Level 4 monsters If this card would be destroyed by battle or card effect, detach 1 material from this card instead. During the Battle Phase, if this card has no material (Quick Effect): You can Special Summon from your Extra Deck, 1 ""Salamangreat"" Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of ""Salamangreat Blaze Dragon"" once per turn. If this card is Xyz Summoned using ""Salamangreat Blaze Dragon"" as material: You can destroy 1 monster your opponent controls.",0.0,"A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water." 10877,"2 Level 7 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card cannot attack the turn you activate this effect. This is a Quick Effect if this card has a Dragon monster as material, but cannot be activated in the Damage Step.",0.5,"Tribute 1 ""Cyber Dragon""; Special Summon 1 Fusion Monster from your Extra Deck that lists a ""Cyber Dragon"" monster as material, but it cannot attack directly, and it is destroyed during the End Phase of the next turn. You can only activate 1 ""Cybernetic Revolution"" per turn." 11273,"While ""Umi"" is not on the field, this card gains 700 ATK, also it cannot attack directly. If ""Umi"" is on the field: You can target 1 face-up non-WATER monster on the field; destroy it. You can only use this effect of ""Amphibious Bugroth MK-11"" once per turn.",0.0,"You can Normal Summon or Set this card without Tributing. If you do, its original ATK and DEF are halved." 7776,"Target 1 face-up Attack Position monster you control with 800 or more ATK; equip this card to that target. It gains 800 ATK. You can send this equipped card to the GY, then target 1 face-up card on the field; destroy it, then change the ATK of the monster this card was equipped to, to 0, also its battle position cannot be changed. You can only use 1 ""Rocket Hand"" effect per turn, and only once that turn.",0.25,"The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead." 6969,"Target 1 face-up monster you control; equip this card to it. It gains 500 ATK. During your Main Phase: You can send this card equipped to a monster by this effect to the GY; destroy the monster this card was equipped to, and if you do, Special Summon 2 ""Graydle"" monsters with different names from your Deck, but destroy them during the End Phase. You can only use this effect of ""Graydle Split"" once per turn.",0.25,"2 Level 8 ""D/D/D"" monsters Cannot be Pendulum Summoned. When this card is Xyz Summoned: You can attach 1 face-up ""D/D"" Pendulum Monster from your Extra Deck to this card as material. Pendulum Monsters you control cannot be destroyed by card effects. Once per turn: You can detach 1 material from this card, then target monsters your opponent controls, equal to the number of Pendulum Monsters you control; destroy them. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone." 6521,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned without using any Level 10 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of ""Nekroz of Decisive Armor"" once per turn. During either player's turn: You can discard this card, then target 1 ""Nekroz"" monster you control; it gains 1000 ATK and DEF until the end of this turn. You can target 1 Set card your opponent controls; destroy it, and if you do, banish it.",0.2,"If a face-up monster(s) you control with 1600 original ATK or original DEF is destroyed by battle or an opponent's card effect and sent to the GY: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not), and if you do, destroy 1 card your opponent controls. If Summoned this way, banish this card when it leaves the field. You can only use this effect of ""Thunder Hand"" once per turn." 965,"Dark Magician"" + ""Buster Blader"" This card cannot be Special Summoned except by Fusion Summon. While this card is face-up on the field, you can discard 1 card to negate the activation of a Spell Card and destroy it. This card gains 500 ATK for each Dragon-Type monster on the field and in either player's GY.",0.16666666666666666,"You can only control 1 ""Miracle Stone"". All Spellcaster monsters you control gain 500 ATK/DEF for each ""Fortune Fairy"" monster you control with different names. Once per turn, when an attack is declared involving your ""Fortune Fairy"" monster: You can draw 1 card." 8272,"(Quick Effect): You can discard this card, then target 1 WATER monster you control; destroy 1 other WATER monster in your hand or field, and if you do, the targeted monster gains ATK/DEF equal to the destroyed monster's original ATK/DEF, until the end of this turn. If this card is sent from the field to the GY: You can draw 1 card, then discard 1 card. You can only use each effect of ""Mermail Abyssnerei"" once per turn.",0.125,"Blue-Eyes White Dragon"" + ""Blue-Eyes White Dragon"" + ""Blue-Eyes White Dragon"" Your opponent cannot target or destroy this card with card effects. Once per turn: You can target 1 card your opponent controls; destroy it. If this card was Fusion Summoned using a monster whose original name is ""Blue-Eyes Alternative White Dragon"" as material, you can target up to 3 cards your opponent controls instead. This card cannot attack the turn this effect is activated." 6949,"You can send 1 ""D/D"" or ""Dark Contract"" card from your hand to the GY, thentarget 1 card on the field; destroy it. You can only use this effect of ""Dark Contract with the Valkyrie"" once per turn. All Fiend-Type monsters you control gain 1000 ATK during your opponent's turn only. Once per turn, during your Standby Phase: Take 1000 damage.",0.4,"When this card is Normal Summoned: You can target 1 Level 5 or higher DARK Dragon monster in your GY; Special Summon it in Defense Position, negate its effects, destroy it during the End Phase, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters." 7978,"2 Level 5 monsters If this card has an Xyz Monster as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to its original ATK. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your GY: You can target 1 ""Raidraptor"" Xyz Monster in your GY, except ""Raidraptor - Stranger Falcon""; Special Summon it, and if you do, attach this card to it as Xyz Material.",0.6,"4 Level 4 monsters Once per turn, you can also Xyz Summon ""Zoodiac Drident"" by using 1 ""Zoodiac"" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all ""Zoodiac"" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it." 12611,"You can banish 1 monster you control, and 1 Synchro Monster in your GY that is a ""Power Tool"" monster or Level 7 or 8 Dragon monster, then target 1 card your opponent controls; destroy it. Level 7 or higher Synchro Monsters you control gain 400 ATK for each of your banished Level 7 or higher Synchro Monsters. Once per turn, when an opponent's monster declares an attack while you have a banished Synchro Monster: You can negate the attack.",0.0,"When an opponent's monster declares an attack: Special Summon 1 ""Heraldic Beast"" monster from your hand, then end the Battle Phase." 9988,"2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of ""Accesscode Talker"".",0.0,"During your Main Phase, you can Normal Summon 1 ""Tistina"" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 1 face-up monster you control, or if you control a LIGHT ""Tistina"" monster, you can target 1 face-up monster on the field instead; change that monster to face-down Defense Position, then add 1 ""Tistina"" card from your Deck to your hand, except ""Breath of the Tistina"". You can only use this effect of ""Breath of the Tistina"" once per turn." 9052,"1 Tuner + 1+ non-Tuner monsters You can only Special Summon ""Shiranui Squiresaga(s)"" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. Zombie: You can have all monsters you control gain 300 ATK. FIRE: You can destroy 1 Spell/Trap on the field. Synchro: You can destroy 1 monsters on the field.",0.0,"During this turn, any effect activated by your opponent that would inflict damage becomes an effect that inflicts damage to their Life Points." 9221,"2 ""Gouki"" monsters Once per turn: You can target 1 ""Gouki"" card you control; destroy it, and if you do, change all monsters on the field to face-up Attack Position. If this card is sent from the field to the GY: You can make all ""Gouki"" monsters you currently control gain 500 ATK until the end of this turn. You can only use this effect of ""Gouki Jet Ogre"" once per turn.",0.0,"If a face-up ""Red-Eyes"" monster(s) you control, except ""Red-Eyes B. Chick"", is destroyed by battle or card effect: Target 1 of those monsters; both players take damage equal to its original ATK. You can only activate 1 ""Red-Eyes Burn"" per turn." 4535,"You can target any number of your banished Fish, Sea Serpent, and Aqua-Type monsters; equip them to this card. This effect can only be used once while this card is face-up on the field. If this face-up card on the field would be destroyed, you can destroy 1 of those cards, instead. This card gains 1000 ATK while equipped with a monster(s) by this effect.",0.2,"2 monsters with different Types During the Main Phase (Quick Effect): You can Tribute this card and 1 Plant monster; Special Summon 1 ""Rose"" Synchro Monster or 1 Plant Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) If a monster(s) you control is destroyed by card effect, while this card is in your GY (except during the Damage Step): You can banish this card; Special Summon 1 ""Rose Dragon"" monster from your GY. You can only use each effect of ""Crossrose Dragon"" once per turn." 6309,"All Wyrm-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 3 Wyrm-Type monsters from your GY, then target 1 card on the field; destroy it.",0.3333333333333333,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects. This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your side of the field in face-up Defense Position, and if you do, it becomes Zombie-Type." 4799,"Once per turn: You can equip 1 ""Inzektor"" monster from your hand or GY to this card. While this card is equipped to a monster, that monster's Level is increased by 3, also it gains ATK and DEF equal to this card's ATK and DEF. While this card is equipped to a monster: You can send this Equip Card to the GY to target 1 card on the field; destroy that target.",0.3333333333333333,"If this card is sent from the Monster Zone to the GY: You can Special Summon 1 ""Tellus Wing Token"" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). While you control a ""Tellus Wing Token"": You can banish this card from your GY and 1 Spell from your hand; Special Summon 2 ""Tellus Wing Tokens"", also you cannot Special Summon for the rest of this turn, except from your hand. You can only use each effect of ""Tellus the Little Angel"" once per turn." 11894,"If ""Vicious Astraloud"" is on the field: Target 1 card on the field; destroy it, then, if the destroyed card's original name was ""Vicious Astraloud"", you can Special Summon 1 of your banished ""Visas Starfrost"", or if it was not, you can make 1 ""Vicious Astraloud"" you control gain 1500 ATK.",0.0,"When attacked by your opponent's monster, select another 1 of your Monster Cards and designate it as the attack's target, then calculate damage." 11610,"The equipped monster gains 500 ATK, also it is treated as a ""Ninja"" monster. You can only use each of the following effects of ""Ninjitsu Art Tool - Iron Digger"" once per turn. You can banish 1 ""Ninja"" monster from your GY, then target 1 card on the field; destroy it. If this card is sent from the field to the GY: You can target 1 of your banished ""Ninja"" monsters; add it to your hand or Special Summon it in face-down Defense Position.",0.0,An indestructible mechanoid created for the sole purpose of guarding the gateways. 7963,"Once per turn, if you activate a Spell Card: This card gains 300 ATK. During either player's turn: You can target 1 Continuous Spell Card you control; return it to the hand, then you can activate 1 ""Magician"" Continuous Spell Card from your hand. You can only use this effect of ""Performapal Sky Magician"" once per turn. If this face-up card leaves the field: You can target 1 card on the field; destroy it.",0.4,"This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. You can Tribute any number of WATER monsters for the Tribute Summon of this card. When this card is Tribute Summoned, place 1 Fog Counter on it for each WATER monster you Tributed. This card gains 500 ATK for each Fog Counter on the field." 2704,"The equipped monster gains 300 ATK. If the equipped monster would be destroyed by battle, return this card to its owner's hand instead. Then, destroy 1 monster, except the one that battled the equipped monster, and inflict 600 damage to your opponent. After that, Special Summon 1 ""Evil Token"" (Fiend-Type/DARK/Level 7/ATK 2500/DEF 2500) on your opponent's side of the field. During the turn this card is returned to your hand, you cannot use ""Vicious Claw"" from your hand.",0.0,"Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn." 12173,"1+ Tuners + 1 LIGHT monster This card's name becomes ""Visas Starfrost"" while in the Monster Zone. You can only use each of the following effects of ""Visas Amritara"" once per turn. If this card is Synchro Summoned: You can add 1 Spell/Trap that mentions ""Visas Starfrost"" from your Deck to your hand. During your Main Phase: You can destroy 1 monster you control, also, for the rest of this turn, all Synchro Monsters you control will gain 800 ATK.",0.0,"If this card is Pendulum Summoned, or Special Summoned from the Main Deck: You can target 1 ""Yang Zing"" or ""Zefra"" monster you control, except ""Zefraxi, Treasure of the Yang Zing""; that monster is treated as a Tuner monster this turn, also place this card on the bottom of the Deck when it leaves the field. You can only use this effect of ""Zefraxi, Treasure of the Yang Zing"" once per turn." 6821,"All ""Igknight"" monsters gain 300 ATK and DEF. Once per turn: You can target 1 ""Igknight"" card you control; destroy it, and if you do, add 1 ""Igknight"" card from your Deck to your hand.",0.125,"1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of ""Adamancipator Risen - Dragite"" once per turn." 8987,"All ""Nephthys"" monsters you control gain 300 ATK. If this face-up card in the Spell & Trap Zone is destroyed by card effect and sent to the GY: You can Special Summon 1 ""Nephthys"" monster from your hand, Deck, or GY, but destroy it during the End Phase. You can only use this effect of ""Awakening of Nephthys"" once per turn.",0.0,"If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon this turn. Pay half your Life Points to Special Summon 1 ""Dark Magician"" from your Deck." 11989,"Visas Starfrost"" + 1 monster with 1500 ATK/2100 DEF Must be Special Summoned (from your Extra Deck) by banishing the above cards from your field and/or GY. Cannot be destroyed by battle. If this card is Special Summoned: You can target 1 other monster on the field; destroy it, and if you do, this card gains ATK equal to half of that monster's original ATK or DEF (whichever is higher).",0.0,An amphibian with a myriad of powers to shield it from enemy attacks. 9773,"1 Tuner + 1+ non-Tuner Synchro Monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower ""Warrior"", ""Synchron"", and/or ""Stardust"" Synchro Monsters with different names from your GY. You can only use each effect of ""Satellite Warrior"" once per turn.",0.2,"1 Tuner + 1 or more non-Tuner monsters If this Synchro Summoned monster would be used as a Synchro Material, 1 monster in your hand can be uses as 1 of the other Synchro Materials. Unaffected by other monster's effects." 9302,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE and 1 WIND monster from your GY. You can only use each of the following effects of ""Loud Cloud the Storm Serpent"" once per turn. ● You can banish 1 FIRE monster from your GY, then target 1 monster your opponent controls; destroy that monster, and if you do, this card gains ATK equal to the destroyed monster's original ATK. ● You can banish 1 WIND monster from your GY, then target 1 card in your opponent's Spell & Trap Zone; destroy it.",0.0,"If a ""Lunalight"" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent." 10032,"Aleister the Invoker"" + 1 Fusion Monster If this card is Special Summoned, or a monster(s) is Special Summoned to your opponent's field: You can target 1 monster your opponent controls; destroy it. You can only use this effect of ""Invoked Augoeides"" once per turn. Once per turn: You can banish 1 Fusion Monster from your GY; this card gains ATK equal to that banished monster's ATK, until the end of your opponent's turn.",0.25,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. If this card is sent from the field to the GY: You can draw 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck." 1926,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Trap Cards you control to the GY, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each Continuous Trap Card in your GY. Once per turn: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Spell and Trap Cards cannot be activated in response to this effect's activation.",0.25,"Target 1 monster on the field; this turn, it cannot be Tributed, or be used as a Fusion, Synchro, or Xyz Material for a Summon. If this Set card you control is destroyed by your opponent's card effect and sent to your GY: You can add 1 ""Duston"" monster from your Deck to your hand." 12172,"If a card(s) on the field is destroyed by card effect, and ""Visas Starfrost"" is on the field (except during the Damage Step): You can Special Summon this card from your hand, then you can add 1 ""Clear New World"" from your Deck or GY to your hand. If another monster(s) in your possession is destroyed by card effect (except during the Damage Step): You can target 1 monster your opponent controls; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, until the end of this turn. You can only use each effect of ""Veda Kalanta"" once per turn.",0.0,"While this card is in your hand or GY, if a face-up ""Nekroz"" or ""Zefra"" card(s), except ""Zefraxa, Flame Beast of the Nekroz"", is destroyed by battle or card effect while in your Monster Zone or Pendulum Zone: You can Special Summon this card. You can only use this effect of ""Zefraxa, Flame Beast of the Nekroz"" once per turn." 10212,"1 ""Edge Imp"" monster + 1 ""Fluffal"" monster If this card is Fusion Summoned: You can destroy 1 card on both players' fields. Once per turn (Quick Effect): You can target 1 Fusion Monster you control; send 1 ""Frightfur"" card from your Deck or Extra Deck to the GY, except ""Frightfur Cruel Whale"", and if you do, the targeted monster gains ATK equal to half of its original ATK until the end of this turn.",0.16666666666666666,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Draghig, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can choose 1 ""Burning Abyss"" card from your Deck and place it on top of your Deck." 10519,"If this card is in your hand, field, or GY: You can target 1 ""Springans"" Xyz Monster you control; attach this card to it as material. During your opponent's turn (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up card on the field; destroy it. You can only use each of the previous effects of ""Springans Captain Sargas"" once per turn. A ""Springans"" Xyz Monster that has this card as material gains this effect. ● This card gains 500 ATK.",0.25,"If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of ""Ghost Reaper & Winter Cherries"" once per turn." 8320,"While this Normal Summoned/Set card is face-up on the field, all Cyberse monsters you control gain 500 ATK/DEF during your turn only. If this card on the field would be destroyed by battle or card effect, you can destroy 1 Cyberse monster in your hand or face-up on your field instead.",0.25,"2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of ""Skypalace Gangaridai"" once per turn. This card cannot attack the turn you activate this effect." 3954,"Select 1 face-up ""Scrap"" monster you control and destroy it. All face-up ""Scrap"" monsters you control gain 1000 ATK until the End Phase.",0.0,"You can reveal 1 other ""Gunkan"" card in your hand; Special Summon this card from your hand, then apply the following effect based on the revealed card. ● ""Gunkan Suship Shari"": You can Special Summon the revealed monster. ● Other: Place the revealed card on the bottom of the Deck. You can target 1 ""Gunkan"" monster you control: Change its Level to 4 or 5, then you can add 1 ""Gunkan Suship Shari"" from your Deck to your hand. You can only use each effect of ""Gunkan Suship Uni"" once per turn." 9245,"2 Spellcaster monsters If this card is Link Summoned: Place 1 Spell Counter on it. Gains 300 ATK for each Spell Counter on it. You can only activate each of the following effects of ""Day-Breaker the Shining Magical Warrior"" once per turn. ● If a Spellcaster monster(s) is Special Summoned to a zone(s) this card points to: Place 1 Spell Counter on this card. ● You can remove 2 Spell Counters from this card, then target 1 card on the field; destroy it.",0.0,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent." 2748,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. Once, while this card is face-up on the field: You can place 1 Spell Counter on it. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 monster on the field; destroy that target.",0.0,"2 monsters Can only be Link Summoned while you have a ""World Legacy"" card in your GY. You can only use each of the following effects of ""Lib the World Key Blademaster"" once per turn. ● During your Main Phase: You can Set 1 ""World Legacy"" Spell/Trap directly from your Deck, but it cannot be activated this turn while you have no ""World Legacy"" monster in your GY. ● If this Link Summoned card is sent to the GY as Link Material: You can shuffle 1 card on the field into the Deck." 994,"Each time a Spell Card is activated, place 1 Spell Counter on this card. This card gains 200 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy 1 monster on the field.",0.25,"1 ""Elemental HERO"" Fusion Monster + 1+ Warrior monsters Must be Fusion Summoned. Gains 300 ATK for each Fusion Material used for its Summon. This card can make a number of attacks on monsters each Battle Phase, up to the number of Fusion Monsters used as Fusion Material for its Summon. If this card battled a monster, after damage calculation: Destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. If this Fusion Summoned card is destroyed: Special Summon 1 Warrior monster from your hand or Deck." 2496,"This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. You can Tribute any number of WATER monsters for the Tribute Summon of this card. When this card is Tribute Summoned, place 1 Fog Counter on it for each WATER monster you Tributed. This card gains 500 ATK for each Fog Counter on the field.",0.0,"Target up to 2 monsters your opponent controls; banish them until the End Phase, then your opponent gains 1000 LP for each monster that left the field by this effect." 4061,"1 Spellcaster-Type Synchro Monster + 1 Spellcaster-Type monster This monster can only be Special Summoned by Fusion Summon (from the Extra Deck). When this card is Fusion Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. Once per turn, you can remove 1 Spell Counter from your side of the field to activate one of the following effects: ● Select 1 card on the field, and destroy it. ● Draw 1 card.",0.0,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower FIRE monster you control to the GY. You can only use each of the following effects of ""Awakening of the Possessed - Greater Inari Fire"" once per turn. ● When this card is Special Summoned by its effect: You can inflict damage to your opponent equal to the original ATK of 1 monster they control (your choice). ● If this card is sent from the field to the GY: You can add 1 ""Spiritual Fire Art"" card or 1 ""Possessed"" Spell/Trap from your Deck to your hand." 10062,"1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of ""Ravenous Crocodragon Archethys"" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.",0.0,"If this card is Normal or Special Summoned: You can add 1 ""Earthbound Prison"" or ""Harmonic Synchro Fusion"" from your Deck or GY to your hand. If you control a Level 6 or higher ""Earthbound"" monster: You can banish this card from your GY, then target 1 opponent's Effect Monster Special Summoned from the Extra Deck; shuffle that Effect Monster into the Deck, then your opponent can Special Summon 1 monster with the same name from their Extra Deck. You can only use each effect of ""Earthbound Prisoner Line Walker"" once per turn." 10525,"3 non-Link Monsters Gains ATK equal to the combined original Levels/Ranks of monsters used for its Link Summon x 100. You can target 1 non-Link Monster your opponent controls with ATK less than or equal to this card; destroy it, then if this card was Link Summoned using an Xyz Monster as material, inflict damage to your opponent equal to half the destroyed monster's original ATK. You can only use this effect of ""Steel Star Regulator"" once per turn.",0.0,"You can Special Summon this card (from your hand) to your opponent's side of thefield in Attack Position, by Tributing 1 monster they control. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 ""Kaiju"" monster. During either player's turn, when your opponent activates a card or effect, except ""Gameciel, the Sea Turtle Kaiju"": You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card." 6682,"3 Level 6 Winged Beast-Type monsters You can detach 1 Xyz Material from this card; this turn, this card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card battles an opponent's face-up Special Summoned monster: That monster's ATK and DEF become 0. If this card has a ""Raidraptor"" Xyz Monster as an Xyz Material, it gains this effect. Once per turn: You can target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to half the ATK the destroyed monster had on the field.",0.0,"You can only activate this card while there is a face-up ""Sealmaster Meisei"" on your side of the field. While this card is face-up on the field, Trap Cards cannot be activated and the effects of face-up Trap Cards on the field are negated. When ""Sealmaster Meisei"" is removed from the field, destroy this card." 11870,"This card gains these effects based on the Types of monsters on the field. ● Warrior, Beast, or Pyro: Once per turn, if you activate a Trap Card: You can target 1 card your opponent controls; destroy it. ● Dinosaur, Sea Serpent, or Thunder: Once per turn, if you activate a Spell Card: You can inflict 1000 damage to your opponent. ● Machine, Fairy, or Fiend: Once per turn, if you activate a monster effect: You can target 1 face-up monster you control; it gains 1000 ATK.",0.0,"The Forgiving Maiden"" + ""Marie the Fallen One" 3589,"Select 1 monster you control. Destroy it, and gain Life Points equal to its ATK.",0.0,Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Return all monsters your opponent controls to the hand. 9656,"2 monsters including an ""Evil Eye"" monster Gains 100 ATK for each ""Evil Eye"" card with different names in your GY. If this card is equipped with ""Evil Eye of Selene"" (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use this effect of ""Gorgon, Empress of the Evil Eyed"" once per turn. Once per turn, during the next Standby Phase after this effect was activated: Destroy 1 monster this card points to.",0.2,"You can activate this card when your opponent activates ""Monster Reborn"". Negate the effect of ""Monster Reborn""." 10289,"If you control ""Jinzo"": Target 1 card on the field; destroy it, then if it was a Trap, you can apply 1 of these effects. ● Negate the effects of 1 face-up card on the field until the end of this turn. ● Each ""Jinzo"" you control gains 800 ATK. You can only activate 1 ""Cyber Energy Shock"" per turn.",0.0,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per turn, during your Standby Phase: Shuffle this card into the Deck." 12238,"Cannot be destroyed by battle or card effects while your opponent has a face-up card in their Field Zone. You can only use each of the following effects of ""I.A.S. -Invasive Alien Species-"" once per turn. If your opponent has a face-up card in their Field Zone: You can target 1 monster they control; destroy it, and if you do, this card gains 1000 ATK. If your opponent has a face-up card in their Field Zone, while this card is in your GY: You can Special Summon this card.",0.0,"If you have a Union monster in your GY: Target any number of ""Valkyrie"" monsters you control; those monsters can attack directly this turn, but if they do so using this effect, their battle damage inflicted to your opponent is halved." 10973,"FLIP: Target 1 monster on the field; destroy it, and if you do, this card gains ATK equal to that monster's original ATK, then you can change this card's Type to that monster's original Type. Cannot be destroyed by battle. Cannot be destroyed by the effects of monsters with its same Type.",0.0,"This card cannot be Special Summoned. This card must be Tribute Summoned by Tributing 3 Fiend-Type monsters on your side of the field. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match." 10368,"2 ""Dual Avatar"" monsters If this card is Special Summoned: You can target 1 Attack Position monster your opponent controls; destroy it, also this card cannot attack directly for the rest of this turn. You can only use this effect of ""Dual Avatar Fists - Armored Ah-Gyo"" once per turn. While you control a ""Dual Avatar"" Fusion Monster that was Fusion Summoned using an Effect Monster as material, all ""Dual Avatar"" Fusion Monsters you control gain 300 ATK/DEF.",0.0,"If you control a ""Magical Musket"" monster: Target 1 face-up monster on the field; until the end of this turn, change its ATK/DEF to 0, also it has its effects negated. You can only activate 1 ""Magical Musket - Cross-Domination"" per turn." 6951,"1 Tuner + 1 or more non-Tuner monsters This card gains 500 ATK and DEF for each ""Deskbot"" card on the field. You can only use 1 of the following effects of ""Deskbot Jet"" per turn, and only once that turn. ● You can target 1 ""Deskbot"" card you control; destroy it, and if you do, Special Summon 1 ""Deskbot"" monster from your Deck. ● You can target 1 ""Deskbot"" card you control and 1 face-up card on the field; destroy them.",0.25,"When a face-up ""Gagaga"" monster(s) you control is targeted by the effect of your opponent's monster: Negate the effect of that opponent's monster, and if you do, destroy it, then inflict damage to your opponent equal to the destroyed monster's ATK or DEF in the GY (whichever is higher)." 11682,"You can Tribute Summon this card by Tributing 1 Dinosaur monster. During the Main Phase, if a Dinosaur monster is on the field, you can (Quick Effect): Immediately after this effect resolves, Tribute Summon this card from your hand. You can only use this effect of ""Doodle Beast - Tyranno"" once per turn. If this card is Normal Summoned: You can destroy 1 monster on the field, then, if this card was Tribute Summoned by Tributing a ""Doodle Beast"" monster, it gains ATK equal to half the ATK the destroyed monster had on the field.",0.0,"Mystic Lamp"" + ""Hyosube" 8122,"All other Cyberse monsters you control gain 300 ATK and DEF. Once per turn: You can Tribute 1 Cyberse monster, then target 1 face-up monster your opponent controls; destroy it.",0.3333333333333333,Remove 1 Bushido Counter from your side of the field to activate 1 of these effects. Target 1 monster your opponent controls; destroy that target. Target 1 card your opponent controls; return that target to the hand. 7824,"4 Level 4 monsters Once per turn, you can also Xyz Summon ""Zoodiac Drident"" by using 1 ""Zoodiac"" monster you control with a different name as Xyz Material. (If you used an Xyz Monster, any Xyz Materials attached to it also become Xyz Materials on this card.) This card gains ATK and DEF equal to the ATK and DEF of all ""Zoodiac"" monsters attached to it as Materials. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up card on the field; destroy it.",0.25,"[ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of ""Odd-Eyes Pendulum Dragon"" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled." 7877,"3 Level 4 WATER monsters You can also Xyz Summon this card by using a Rank 3 WATER Xyz Monster you control that has no Xyz Materials as the Xyz Material. This card gains 200 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach all of its Xyz Materials instead. If this card destroys an opponent's monster by battle: You can target 1 Spell/Trap Card your opponent controls; destroy that target.",0.0,"1 Tuner + 1+ non-Tuner monsters You can only Special Summon ""Star Mine(s)"" once per turn. If this card in its owner's possession is destroyed by an opponent's attack or card effect: Take 2000 damage, then inflict 2000 damage to your opponent. If a monster(s) in this card's adjacent Monster Zone(s) is destroyed by an opponent's attack or card effect: Destroy this card, and if you do, take 2000 damage, then inflict 2000 damage to your opponent." 9796,"You can target 1 card you control and 1 card your opponent controls; destroy them, and if you destroyed a face-up Fiend monster(s) by this effect, this card gains ATK equal to half the Fiend monster(s)'s original ATK, until the end of this turn. You can only use this effect of ""Annihilator Archfiend"" once per turn.",0.0,"(This card is always treated as a ""Barian's"" card.) ""Number"" monsters you control with a number between ""101"" and ""107"" in their name, as well as ""CXyz"" monsters and ""Number C"" monsters you control, cannot be destroyed by your opponent's card effects, and your opponent cannot target them with card effects. Once per turn, if you Special Summon an Xyz Monster with a ""Rank-Up-Magic"" Spell's effect: You can target that Xyz Monster and 1 monster your opponent controls; attach that opponent's monster to that Xyz Monster as material." 1276,Select 1 Beast-Type or Beast-Warrior-Type monster; it gains ATK equal to its DEF until the end of this turn. Destroy the monster during the End Phase.,0.5,"This card gains 800 ATK while you control a face-up Fish, Sea Serpent, or Aqua-Type monster other than this card." 6799,"If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up ""Deskbot"" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 ""Deskbot"" monster in your GY; Special Summon it. You can only use this effect of ""Deskbot 005"" once per turn.",0.25,"1 Tuner + 1 or more non-Tuner monsters Once per turn: You can target 1 card you control and 1 card your opponent controls; destroy them. When this card is destroyed by your opponent's card (either by battle or by card effect) and sent to the GY: Target 1 non-Synchro ""Scrap"" monster in your GY; Special Summon that target." 1986,"This card gains effects based on the number of ""Harpie"" monsters you control, except ""Harpie's Pet Baby Dragon"". 1 or more: Your opponent cannot target ""Harpie"" monsters you control for attacks, except ""Harpie's Pet Baby Dragon"". 2 or more: Double the original ATK and DEF of this card. 3 or more: Once per turn: You can target 1 card your opponent controls; destroy that target.",0.0,"Banish 2 ""Malefic"" cards from your GY; add 2 ""Malefic"" cards from your Deck to your hand, except ""Malefic Selector"", with different names from each other and from the banished cards. You can only activate 1 ""Malefic Selector"" per turn." 3255,"Once per turn, you can equip 1 Level 3 or lower monster you control to this card. If you do, this card gains 800 ATK. If this card would be destroyed, you can destroy the equipped monster instead. (You can only equip 1 monster at a time to this card.)",0.0,"After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card." 7818,"All ""Zoodiac"" monsters you control gain 300 ATK and DEF. Monsters your opponent controls cannot target face-up Beast-Warrior-Type monsters you control for attacks, except the Beast-Warrior-Type monster you control with the highest ATK (either, if tied). Once per turn, if a ""Zoodiac"" monster(s) you control would be destroyed by card effect, you can destroy 1 monster in your hand or field instead of 1 ""Zoodiac"" monster.",0.0,"Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. If this card is destroyed and sent to the GY while equipped to a monster: You can Special Summon this card. You can only use this effect of ""Unauthorized Bootup Device"" once per turn." 8535,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having a Level 7 or higher ""F.A."" monster on the field, but no ""F.A. Dark Dragster"" in your Monster Zone. Gains ATK equal to its Level x 300. Each time a ""F.A."" Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn: You can target 1 card on the field; reduce this card's Level by 3, and if you do, destroy that target.",0.0,Discard 1 monster to target 1 monster of that Level your opponent controls; take control of that target until the End Phase. 12588,"If this card battles a monster, neither can be destroyed by that battle. During the Main Phase, if a monster(s) your opponent controls is sent to the GY: You can activate the following effect, based on where this card is at activation (but you can only use each effect of ""Vouiburial, the Dragon Undertaker"" once per turn); ● Hand: Special Summon this card. ● Field: Make 1 Effect Monster your opponent controls lose 1500 ATK, then if its ATK becomes 0 by this effect, you can destroy it.",0.0,Cards cannot be removed from play. 11433,"Equip only to an EARTH Synchro Monster. If the equipped monster battles an opponent's monster, the opponent's monster loses 1500 ATK during that damage calculation only. Once per turn, if a monster's battle position is changed (except during the Damage Step): You can target 1 card on the field; destroy it. If this card is sent from the Spell & Trap Zone to the GY: You can Tribute 1 ""Power Tool"" Synchro Monster; Special Summon 1 ""Life Stream Dragon"" from your Extra Deck. (This is treated as a Synchro Summon.)",0.0,"Trakodon"" + ""Flame Viper" 4359,"Junk Synchron + 1 or more non-Tuner monsters You can remove from play 1 ""Junk"" monster in your GY to select 1 face-up monster your opponent controls. It loses ATK equal to the removed monster's ATK. If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation.",0.25,"You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 5 EARTH Machine monsters in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of ""Infinitrack Tunneller"" once per turn." 2486,"Once per turn, you can remove 1 A-Counter from an opponent's monster to destroy 1 Spell or Trap Card. (If a monster with an A-Counter battles an ""Alien"" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.)",0.0,"If a face-up ""Gem-Knight"" monster(s) you control is destroyed by your opponent's attack or card effect: Target 1 of those destroyed monsters; inflict damage to your opponent equal to its original ATK. If this card is in your GY: You can send 1 ""Gem-Knight"" card from your hand to the GY; add this card to your hand. You can only activate 1 ""Brilliant Spark"" per turn." 7389,Once per turn: You can pay LP in multiples of 100; other face-up monsters on the field lose that much ATK. Once per turn: You can target 1 monster on the field with ATK less than or equal to this card's; destroy it. If this card is destroyed by battle or card effect: All face-up monsters on the field lose 1000 ATK.,0.0,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Incandescent Ordeal"". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Remove 3 Spell Counters from this card to destroy all monsters on the field except this card." 11512,"[ Pendulum Effect ] You can activate 1 of these effects; ● Special Summon this card to your Main Monster Zone in its same column. ● Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone. You can only use this effect of ""Mamonaka the Vaylantz United"" once per turn. [ Monster Effect ] 3 ""Vaylantz"" monsters During the Main Phase (Quick Effect): You can target 1 Effect Monster in your opponent's Main Monster Zone; place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card, and if it is a Monster Card, your opponent loses LP equal to its ATK). You can only use this effect of ""Mamonaka the Vaylantz United"" once per turn. If this Special Summoned card you control is destroyed by your opponent's card effect: You can place this card in your Pendulum Zone.",0.0,"Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed." 5393,"At the end of the Damage Step, if this card inflicts Battle Damage to your opponent: Destroy the face-up monster with the lowest ATK (if it's a tie, you get to choose), and if you do, this card loses 800 ATK.",0.0,FLIP: You can add 1 Ritual Spell Card from your Deck or GY to your hand. 8894,"[ Pendulum Effect ] Once per turn, before damage calculation, if your ""D/D/D"" Fusion Monster battles an opponent's monster: You can make that opponent's monster lose 1000 ATK until the end of this turn (even if this card leaves the field). [ Monster Effect ] 2 ""D/D/D"" monsters You can target 1 Attack Position monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. You can only use this effect of ""D/D/D Super Doom King Purple Armageddon"" once per turn. Before damage calculation, if an opponent's monster battles: You can make its ATK become equal to its original ATK until the end of the Damage Step. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.",0.0,"Activate 1 ""Generaider"" Field Spell directly from your Deck or GY, then your opponent draws 1 card. You can only activate 1 ""Generaider Boss Fight"" per turn." 9991,"All other ""Ancient Warriors"" monsters you control cannot be destroyed by battle. You can only use each of the following effects of ""Ancient Warriors - Fearsome Zhang Yuan"" once per turn. ● At the start of the Damage Step, when your ""Ancient Warriors"" monster battles an opponent's face-up monster: You can Special Summon this card from your hand, and if you do, that opponent's monster loses 1000 ATK. ● If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 card your opponent controls; destroy it.",0.0,"If you control a face-up Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card." 8111,"2+ ""Gouki"" monsters All monsters on the field lose ATK equal to their original DEF. If this card would be destroyed by battle or card effect, you can destroy 1 of your monsters this card points to instead.",0.5,"Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster." 6358,"You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 Spell/Trap Card on the field; destroy it.",0.0,"When this card is destroyed by battle and sent to the GY: You can Special Summon any number of ""Assault Dogs"" from your Deck." 1007,"This card can only be Ritual Summoned with the Ritual Spell Card, ""White Dragon Ritual"". If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. You can Tribute this card to Special Summon 1 ""Blue-Eyes White Dragon"" from your hand or your Deck. (""Blue-Eyes White Dragon"" cannot attack during that turn.)",0.0,"Aleister the Invoker"" + 1 FIRE monster This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent." 4014,"Once per turn, during your Main Phase, you can select 1 face-up Attack Position monster your opponent controls with the same Attribute as this card, and destroy it. This card cannot attack the turn you activate this effect.",0.25,"If this card is Normal or Special Summoned: You can add 1 ""Ghost Fusion"" from your Deck to your hand. During the End Phase, if this card is currently banished, and was banished this turn: You can take 1 Level 2 or lower Zombie Tuner from your Deck, and either add it to your hand or send it to the GY. You can only use each effect of ""Ghost Wyvern, the Underworld Dragon"" once per turn." 6063,"Target 1 Spell/Trap Card on the field; destroy that target, and if you do,Set 1 ""Artifact"" monster directly from your Deck to your Spell & Trap Card Zone as a Spell Card. If this card in its owner's possession is destroyed by an opponent's card: Your opponent skips their next Battle Phase. (You must have an ""Artifact"" monster in your Main Deck toactivate this card.)",0.0,"When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into your Deck. Once per turn: You can target 1 face-up Attack Position ""Madolche"" monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are still on the field, change them to face-up Defense Position, and if you do, the ones changed by this effect cannot have their battle positions changed until the end of your opponent's next turn." 7023,"Cannot attack the turn it is Summoned. While you control ""Toon World"" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can target 1 card on the field; toss a coin 3 times and destroy it if at least 2 of the results are Heads.",0.0,"2 Level 5 monsters Once per turn, during either player's turn, you can activate 1 of these effects. When a monster effect is activated on the field, OR when a Normal Spell/Trap Card is activated: You can detach 1 Xyz Material from this card; the activated effect becomes ""Destroy 1 Spell/Trap Card your opponent controls"". You can detach 1 Xyz Material from this card; each player with a hand shuffles their entire hand into the Deck, then each player draws the same number of cards they shuffled into the Deck." 8288,"Special Summon 1 ""Rokket"" monster from your Deck, but it cannot attack, also destroy it during the End Phase.",0.2,"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not ""Danger! Thunderbird!"", Special Summon 1 ""Danger! Thunderbird!"" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 Set card your opponent controls; destroy it. You can only use this effect of ""Danger! Thunderbird!"" once per turn." 2218,"Elemental HERO Neos"" + ""Neo-Spacian Glow Moss"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) During the End Phase: Shuffle this card into the Extra Deck. Once per turn, during your Main Phase 1: You can target 1 face-up card your opponent controls; destroy that target, then apply the effect based on its type.Monster: This card cannot attack this turn. Spell: This card can attack your opponent directly this turn. Trap: Change this card to Defense Position.",0.0,"If this card is in your GY: You can discard 1 ""Fabled"" monster, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""The Fabled Abanc"" once per turn." 11812,"If this card is Normal/Special Summoned, or flipped face-up: You can target up to 2 face-up monsters on the field; change them to face-down Defense Position, and if you do, any opponent's monsters that were flipped by this effect cannot change their battle positions. If a monster on the field is flipped face-up, while this monster is face-up on the field (except during the Damage Step): You can target 1 card your opponent controls; destroy it. You can only use each effect of ""Jioh the Gravity Ninja"" once per turn.",0.0,"A one-eyed giant that serves the ""Dark Ruler Ha Des"", it skewers its enemies with its sharp horn, shattering them to pieces." 3050,"If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card''s effect without flipping it face-up or applying damage calculation. If you do, this card is changed to Defense Position at the end of the Battle Phase. This card''s battle position cannot be changed until the end of your next turn, except with a card effect.",0.0,"You can send 1 face-up ""Umi"" you control to the GY to select up to 2 cards your opponent controls and send them to the GY." 10639,"Target 1 of your ""Ursarctic"" monsters that is banished or in your GY; Special Summon it, but it cannot attack, also destroy it during the End Phase. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except monsters that have a Level. You can only activate 1 ""Ursarctic Slider"" per turn.",0.0,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a ""Performapal"" monster" 11518,"Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 ""Runick"" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 ""Runick Flashing Fire"" per turn.",0.0,"Send all ""Chrysalis"" monsters from your side of the field to the GY, and Special Summon 1 monster from your hand or Deck that is written in the card text of those cards." 11516,"Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck. ● Special Summon 1 ""Runick"" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 ""Runick Destruction"" per turn.",0.0,"While this card is face-up on your side of the field, your opponent cannot select a face-up monster as an attack target except ""Decoyroid""." 10705,"You can target 1 monster you control; destroy it, also you can Normal Summon 1 ""Scrap"" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is destroyed by the effect of a ""Scrap"" card and sent to the GY: You can add 1 ""Scrap Factory"" or 1 non-Tuner ""Scrap"" monster from your Deck to your hand. You can only use each effect of ""Scrap Raptor"" once per turn.",0.3333333333333333,"2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of ""Isolde, Two Tales of the Noble Knights"" once per turn." 12536,"During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a ""Memento"" monster. If a monster(s) in your possession was destroyed by card effect this turn, you can also shuffle ""Memento"" monsters from your GY into the Deck as material. During your Main Phase: You can banish this card from your GY; destroy 1 monster you control, and if you do, add 1 ""Memento"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Mementotlan Fusion"" once per turn.",0.0,"Select 1 monster from your opponent's GY, and Special Summon it in face-up Defense Position on your opponent's side of the field." 12000,"Add 1 Dinosaur Tuner or Dinosaur Normal Monster from your Deck to your hand, then destroy 1 card in your hand. You can banish this card from your GY; Fusion Summon 1 Dinosaur Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use each effect of ""Ground Xeno"" once per turn.",0.0,An amphibious creature with two whip-like tails. 10925,"Target 1 ""Destiny End Dragoon"" or 1 Level 8 or higher ""Destiny HERO"" monster you control; destroy it, and if you do, skip your opponent's next Main Phase 1. You can banish this card from your GY; add 1 Spell/Trap that specifically lists ""Destiny End Dragoon"" or a ""Destiny HERO"" monster's name in its text from your Deck to your hand, except ""Break the Destiny"". You can only use 1 ""Break the Destiny"" effect per turn, and only once that turn.",0.0,"During your Main Phase: You can Special Summon 1 Level 4 or lower ""Fluffal"", ""Frightfur"", or ""Edge Imp"" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can Tribute 2 or more Fiend monsters; Special Summon 1 ""Frightfur"" Fusion Monster from your Extra Deck whose Level equals the total original Levels of the Tributed monsters. (This is treated as a Fusion Summon.) You can only use each effect of ""Frightfur Meister"" once per turn." 11532,"Add 1 ""Vaylantz"" Field Spell from your Deck to your hand, then you can apply the following effect. ● Destroy 1 Pendulum Monster Card you control, and if you do, add 1 ""Senet Switch"" from your Deck to your hand. If this card is in your GY, except the turn it was sent there: You can banish this card; place 1 face-up ""Vaylantz"" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of ""Vaylantz Wars - The Place of Beginning"" once per turn.",0.0,A fast and lethal creature with very dangerous claws. 8917,"If this card is sent to the GY: You can add 1 Level 4 Insect monster from your Deck to your hand, then, if you added a Normal Monster, you can Special Summon it, then you can destroy 1 monster on the field with ATK greater than or equal to that Special Summoned monster's. You can only use this effect of ""Gokipole"" once per turn.",0.0,Draw 2 cards and skip your next 2 Draw Phases. 11944,"Target 1 monster you control; destroy it, and if you do, add 1 ""Peaceful Planet Calarium"" from your Deck to your hand, or, if you control ""Peaceful Planet Calarium"", you can add 1 ""Mannadium"" Spell/Trap instead, except ""Mannadium Abscission"". You can banish this card from your GY; Special Summon 1 ""Visas Starfrost"" or 1 monster with 1500 ATK/2100 DEF from your hand. You can only use each effect of ""Mannadium Abscission"" once per turn.",0.0,"You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s)." 9518,"2 Dark Dragon monsters (Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 Dark Link Monster in your GY; Special Summon it, but it cannot activate its effects this turn. You can only use each effect of ""Borreload Furious Dragon"" once per turn.",0.25,"Activate this card only if you currently control no Special Summoned monsters. During the turn a monster is Special Summoned, negate its effects. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position." 9446,"If this card is in your hand or GY (Quick Effect): You can banish 8 cards from the top of your Deck face-down; Special Summon this card. You can banish 3 cards from your Extra Deck face-down, then target 1 face-up monster on the field; destroy it. You can only use 1 ""Gizmek Orochi, the Serpentron Sky Slasher"" effect per turn, and only once that turn.",0.0,"2+ Plant monsters Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Up to thrice per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 ""Sunvine"" monster from your Extra Deck. Once per turn, when a monster this card points to is targeted for an attack: You can negate that attack, and if you do, move that monster you control to another of your Main Monster Zones." 11753,"You can banish 2 ""Rescue-ACE"" cards from your GY; Special Summon this card from your hand. During your Main Phase: You can Set up to 4 ""Rescue-ACE"" Quick-Play Spells / Normal Traps, with different names, directly from your Deck. If another card(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of ""Rescue-ACE Turbulence"" once per turn.",0.0,A thorny plant found in the darklands that wraps its body around any unwary travelers. 10570,"If this card is Normal Summoned: During your Main Phase this turn, you can Normal Summon 1 ""Laval"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is in your GY: You can target 1 FIRE monster you control; you cannot Special Summon monsters for the rest of this turn, except FIRE monsters, also destroy the targeted monster, and if you do, Special Summon this card in Defense Position, but banish it when it leaves the field. You can only use this effect of ""Laval Archer"" once per turn.",0.0,"If your opponent controls a monster and all face-up monsters you control (min. 1) are Level 4, you can Special Summon this card (from your hand). You can only Special Summon ""Doggy Diver"" once per turn this way. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Warrior-Type monster" 11321,"During the End Phase: You can destroy the equipped monster. If this card is sent to the GY because the equipped monster was destroyed and sent to the GY: Special Summon 1 ""Parasomnia Token"" (Level 1/ATK ?/DEF 0) with the equipped monster's original Type, Attribute, and ATK, then equip this card to that Token. You can only use each effect of ""Parasomnia Pillow"" once per turn.",0.0,You can only activate this card if there are no cards in your GY. Select 1 removed from play monster and Special Summon it on your side of the field. 7485,"Once per turn: You can send 1 face-up ""Triamid"" card you control to the GY, then target 1 Set Card on the field; destroy it. Once per turn, during your opponent's turn: You can target 1 ""Triamid"" Field Spell Card in your Field Zone; send it to the GY, and if you do, activate 1 ""Triamid"" Field Spell Card from your Deck with a different name (this is a Quick Effect).",0.0,"3 Level 9 monsters When this card is Special Summoned: Destroy all monsters on the field with String Counters, and if you destroyed a monster(s) with this effect, draw 1 card, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster your opponent controls." 12168,"During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 ""Unchained"" Spell/Trap directly from your Deck. You can only use each effect of ""Unchained Soul of Sharvara"" once per turn.",0.0,"If your opponent has 2 cards in their Pendulum Zones: Target those 2 cards; while both targets are in their Pendulum Zones, you can Pendulum Summon using their Pendulum Scales this turn, but only from the Extra Deck." 1468,"If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the GY, Special Summon 1 ""Mystic Swordsman LV6"" from your hand or Deck.",0.3333333333333333,"You can only control 1 ""Valkyrie Erda"". While you control this card, Special Summoned by the effect of a ""Valkyrie"" card, all face-up monsters your opponent controls lose 1000 ATK. Any card destroyed by battle or card effect that would be sent to your opponent's GY is banished instead." 1467,"If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster by battle, by sending this card to the GY, Special Summon 1 ""Mystic Swordsman LV4"" from your hand or Deck.",0.3333333333333333,"Cannot be Special Summoned. You can Tribute Summon this card by Tributing 1 Fairy-Type monster. Once per turn: You can target 1 monster your opponent controls; this card loses exactly 1000 ATK, and if it does, send that target to the GY." 1428,"You can send 1 monster from your hand to the GY to select 1 face-up monster your opponent controls with ATK less than or equal to the ATK of the sent monster, and destroy the selected monster. During the End Phase of the turn this card destroys a monster by battle, you can send this face-up card from the field to the GY to Special Summon 1 ""Armed Dragon LV7"" from your hand or Deck.",0.0,"You can target 1 face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters, also Special Summon this card from your hand (but it cannot attack this turn), and if you do, the targeted monster loses 1000 ATK until the end of this turn. You can only use this effect of ""Mathmech Subtraction"" once per turn." 4472,"Once per turn: You can banish 1 Fish, Sea Serpent, or Aqua-Type monster from your hand to target 1 face-up card your opponent controls; destroy that target, then banish this card until your next Standby Phase.",0.3333333333333333,"You can reveal this card and 1 other Level 8 Dragon monster in your hand; Special Summon both in Defense Position, but negate their effects, also you cannot Normal or Special Summon monsters for the rest of this turn, except LIGHT or DARK Dragon monsters. You can banish this card from your GY, then target 1 Level 4 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of ""Nebula Dragon"" once per turn." 10783,"If this card is sent to the GY: You can target 1 face-up monster on the field; place 2 A-Counters on it. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card with an A-Counter; destroy it. You can only use each effect of ""Alien Stealthbuster"" once per turn.",0.0,"3+ Spellcaster Effect Monsters Must be Link Summoned. If this Extra Linked card attacks your opponent directly and reduces their LP to 0, you win the Match. " 1150,"Discard 2 cards from your hand. Negate the activation of a Spell Card and destroy it. Also, look at your opponent's hand and Deck and if you find any Spell Cards of the same name as the destroyed Spell Card, send all of them to the GY.",0.0,"2 Level 8 monsters You can detach 1 material from this card, then target 1 monster on the field; Tribute it. This is a Quick Effect if this card has a Plant monster as material. You can only use this effect of ""Teardrop the Rikka Queen"" once per turn. Each time a monster(s) is Tributed: This card gains 200 ATK for each, until the end of this turn." 2220,"Discard 1 Spell Card. Destroy 1 face-up monster your opponent controls. Check your opponent's hand, and all cards in their hand with the same name as the destroyed card are sent to the GY.",0.5,You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher LIGHT monster. Once per turn: You can discard 1 LIGHT monster; banish 1 LIGHT monster from your Deck. 10252,"3 Level 6 Winged Beast monsters You can also Xyz Summon this card by discarding 1 ""Rank-Up-Magic"" Spell and using a Rank 5 or lower ""Raidraptor"" Xyz Monster you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: You can target 1 monster your opponent controls; destroy it, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 ""Raidraptor - Revolution Falcon"" from your Extra Deck, and if you do, attach this card to it as material.",0.2,"If you control another face-up WATER monster, negate the effects of the monster that battled with this card, after damage calculation. If this card would be destroyed, you can destroy 1 face-up Level 3 or lower WATER monster you control instead." 8915,"2 LIGHT monsters, including a monster with 2000 or more ATK If this card is Link Summoned: You can target 1 ""Photon"" or ""Galaxy"" monster in your GY; add it to your hand. During your opponent's Main Phase (Quick Effect): You can discard 1 ""Photon"" and 1 ""Galaxy"" card, OR discard 1 ""Galaxy-Eyes Photon Dragon"", then target 1 Special Summoned monster your opponent controls; destroy it. You can only use each effect of ""Galaxy-Eyes Solflare Dragon"" once per turn.",0.0,Toss a coin: * Heads: Draw 2 cards. * Tails: Your opponent draws 2 cards. 3818,You can discard 1 card to the GY to destroy 1 face-up monster your opponent controls with DEF lower than this card's ATK.,0.0,This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your GY. You can Tribute this card to add 1 Gemini monster from your Deck to your hand. 2233,If this card is discarded to the GY by a card effect: Target 1 monster on the field; destroy that target.,0.4,"If this card is sent to the GY: You can reveal 1 ""Vendread"" card in your hand; Special Summon this card, but banish it when it leaves the field. A ""Vendread"" monster Ritual Summoned using this card on the field gains the following effect. You can only use each of the preceding effects of ""Vendread Striges"" once per turn. ● After damage calculation, if this card battled an opponent's monster: You can draw 1 card, then discard 1 card." 7407,"1 Tuner + 1 or nore non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of ""Coral Dragon"" once per turn.",0.14285714285714285,"3 Level 5 monsters Once per turn, when this card is targeted for an attack: It gains ATK equal to that attacking monster's original ATK, until the End Phase. If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. When this card on the field is destroyed by a card effect while it has no Xyz Materials: You can Special Summon 1 ""Number 92: Heart-eartH Dragon"" from your Extra Deck and attach this card from the GY to it as an Xyz Material. (This Special Summon is treated as an Xyz Summon.)" 10158,"Destroy 2 or more monsters you control, and if you do, draw 1 card for every 2 monsters destroyed. During your opponent's Main Phase, if this card is in your GY: You can target 1 monster you control; destroy it, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect of ""High Rate Draw"" once per turn.",0.4,"When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 ""Yang Zing"" monster from your Deck in Attack Position, except ""Jiaotu, Darkness of the Yang Zing"". If you control no other monsters: You can send 2 ""Yang Zing"" cards from your hand to the GY; Special Summon 1 ""Yang Zing"" monster with 0 ATK and 1 ""Yang Zing"" monster with 0 DEF from your Deck, but banish them during the End Phase. You can only use 1 ""Jiaotu, Darkness of the Yang Zing"" effect per turn, and only once that turn." 7932,"You can target 3 ""True Draco"" and/or ""True King"" cards in your GY; shuffle them into the Deck, then draw 1 card. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 ""True Draco"" or ""True King"" monsterface-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap Card on the field; destroy it. You can only use each effect of ""Disciples of the True Dracophoenix"" once per turn.",0.3333333333333333,"Dark Magician"" + ""Buster Blader"" This card cannot be Special Summoned except by Fusion Summon. While this card is face-up on the field, you can discard 1 card to negate the activation of a Spell Card and destroy it. This card gains 500 ATK for each Dragon-Type monster on the field and in either player's GY." 8001,"During your Main Phase: You can draw cards equal to the number of ""True Draco"" and ""True King"" card types (Monster, Spell, and Trap) sent from the field to the GY this turn. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 ""True Draco"" or ""True King"" monster face-up. If this card is sent from the Spell & Trap Zone to the GY: You can target 1 Spell/Trap Card on the field; destroy it. You can only use each effect of ""True Draco Heritage"" once per turn.",0.2,"Cannot attack the turn it is Summoned. While you control ""Toon World"" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can target 1 card on the field; toss a coin 3 times and destroy it if at least 2 of the results are Heads." 7486,"Once per turn: You can banish 2 cards from your GY (any combination ofRock-Type monsters or Field Spell Cards), then activate 1 of these effects; Target 1 other face-up card on the field; destroy it. Target 1 Rock-Type monster in your GY; Special Summon it in Defense Position. Target up to 3 Field Spell Cards in your GY; shuffle them into the Deck, then draw 1 card.",0.2,"1 ""Reptilianne"" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, destroy all face-up monsters with 0 ATK that your opponent controls, and draw 1 card for each monster destroyed." 10365,"Target 1 ""Dual Avatar"" monster you control and 1 card your opponent controls; destroy them, then if you destroyed a ""Dual Avatar"" Fusion Monster you control by this effect, you can apply 1 of these effects. ● Draw 1 card. ● Banish 1 card from your opponent's GY. You can only activate 1 ""Dual Avatar Defeating Evil"" per turn.",0.0,"Activate only if you control a face-up ""Naturia"" monster. The opponent's Effect Monsters cannot activate their effects this turn." 11128,"Pay half your LP; destroy 1 ""Dinomorphia"" monster you control and 1 card your opponent controls. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 ""Dinomorphia Brute"" per turn.",0.0,Target 1 face-up Xyz Monster on the field; attach this card to it as an Xyz Material. 9277,"2 Dark Dragon monsters Once per turn, during your opponent's End Phase: You can target 1 Attack Position monster your opponent controls that did not declare an attack this turn; destroy it, and if you do, inflict damage to your opponent equal to that monster's original ATK. If a ""Rokket"" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Dillingerous Dragon"" once per turn.",0.25,The Battle Damage this card inflicts to your opponent's Life Points is treated as Effect Damage instead. 4161,"You can remove from play this card from your GY to select 1 face-up ""Blackwing"" monster you control. If that monster battles with an opponent's monster this turn, it cannot be destroyed by battle and you take no Battle Damage from that battle. After damage calculation, destroy the opponent's monster that battled with the selected monster.",0.25,"If another card(s) you control is destroyed by an opponent's card effect (except during the Damage Step): You can Special Summon 1 ""Altergeist"" monster from your hand. You can banish this card from your GY, then target 1 ""Altergeist"" monster in your GY; add it to your hand. You can only use each effect of ""Altergeist Failover"" once per turn." 2751,"Destiny HERO - Plasma"" + ""Destiny HERO - Dogma"" A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Once per turn: You can target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to its ATK on the field. You cannot conduct your Battle Phase the turn you activate this effect. During your Standby Phase, if this card is in your GY: You can banish 1 ""Destiny HERO"" card from your GY; Special Summon this card.",0.25,"If an ""Altergeist"" monster you control would be used as Link Material for an ""Altergeist"" monster, this card in your hand can also be used as material. You can only use this effect of ""Altergeist Pookuery"" once per turn. If an ""Altergeist"" Link Monster is Link Summoned to your field while this card is in your GY: You can add this card to your hand. You can only use this effect of ""Altergeist Pookuery"" once per Duel." 12379,"2+ Level 8 monsters Once per turn, during your Standby Phase: You can attach 1 card from your opponent's GY to this card as material. You can only use each of the following effects of ""Number 1: Infection Buzzking"" once per turn. If this card is Xyz Summoned: You can look at your opponent's Extra Deck and send 1 card from it to the GY. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then if you destroyed a face-up monster, inflict damage to your opponent equal to half the ATK it had on the field.",0.0,A territorial electronic monster that guards its own domain. 8476,"Once per turn: You can target 1 DARK Machine monster you control and 1 face-up card your opponent controls; destroy them. If a monster you control that was originally a DARK Machine destroys an opponent's monster(s) by battle or card effect and sends it to the GY:You can inflict damage to your opponent equal to half the original ATK of 1 of those monster(s) destroyed and sent to the GY. You can only use this effect of ""BM-4 Blast Spider"" once per turn.",0.3333333333333333,"2 monsters If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 of your monsters this card points to, instead." 9028,"Once per turn, you can detach any number of materials from Machine Xyz Monsters you control, then target that many cards on the field; destroy them. If a Machine Xyz Monster(s) you control is destroyed by battle or an opponent's card effect while this card is in your GY: You can banish this card and 1 Machine Xyz Monster from your GY; inflict damage to your opponent equal to the banished monster's Rank x 200.",0.3333333333333333,"If this card is Summoned: Take 1000 damage, then change this card to Defense Position. During the End Phase, if you took no effect damage this turn: You can take 1 Rock monster with 0 ATK from your Deck, and either add it to your hand or Special Summon it. You can only use this effect of ""Crystal Skull"" once per turn." 7438,"2 ""Metalfoes"" monsters If a ""Metalfoes"" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the GY: You can target 1 card on the field; destroy it.",0.3333333333333333,You can activate this card when 1 or more of your Magic Cards are destroyed and sent from the field to the GY by a card effect your opponent controls. Destroy 1 Magic or Trap Card on the field. 2497,"If this face-up card attacks or is attacked, and is destroyed by battle and sent to the GY, destroy the monster that destroyed it, and then inflict 800 damage to your opponent.",0.5,"During your opponent's turn, when your opponent activates a card or effect that would inflict damage, you can remove from play this card in your GY to change that effect so it increases Life Points by the same amount instead." 6562,"If you take damage by battle or by an opponent's card effect while this card is in your GY: You can banish this card, then target 1 card on the field; destroy it.",0.0,"When your opponent activates a card or effect that targets 1 Spellcaster monster you control (and no other cards), while this card is in your hand or GY (Quick Effect): You can Special Summon this card. You can only use this effect of ""Palladium Oracle Mana"" once per turn. Level 7 or higher Spellcaster monsters you control cannot be destroyed by card effects. If this card is destroyed by battle or card effect: You can Special Summon 1 ""Dark Magician Girl"" from your hand, Deck, or GY." 7454,"Once per turn: You can banish 1 card from your Extra Deck, then target 1 card in a Pendulum Zone; destroy it, and if you do, inflict 300 damage to your opponent.",0.3333333333333333,"Cannot be Normal Summoned or Set. Must be Special Summoned by ""Yubel"", and cannot be Special Summoned other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Destroy all other monsters on the field. When this face-up card leaves the field: You can Special Summon 1 ""Yubel - The Ultimate Nightmare"" from your hand, Deck or GY." 4306,"Naturia Beast"" + ""Naturia Barkion"" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While this card is face-up on the field, you can negate the activation of a Spell/Trap Card, and destroy it, by removing from play 1 card from your GY, then sending the top card of your Deck to the GY.",0.14285714285714285,"You can discard this card; Special Summon 1 Insect, Plant, or Reptile monster from your hand. If this card is banished from the hand or GY: You can draw cards during the End Phase of this turn, equal to the number of different Monster Types among the monsters you control that are Insect, Plant, or Reptile. You can only use each effect of ""Ragnaraika Wicked Butterfly"" once per turn." 12260,"Target 1 monster you control and 1 Effect Monster your opponent controls; destroy that monster you control, and if you do, negate that opponent's monster's effects until the end of this turn, then if ""Visas Starfrost"" is on the field, you can destroy that targeted monster. During your Main Phase, if a ""Veda"" Monster Card is on the field: You can banish this card from your GY; destroy 1 monster you control. You can only use each effect of ""Realm Eulogy"" once per turn.",0.0,2 Normal Monsters 6977,"During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher ""Kozmo"" monster from your hand. You can only use this effect of ""Kozmo Strawman"" once per turn. Once per turn: You can pay 500 LP, then target 1 of your banished ""Kozmo"" monsters; Special Summon it, but its effects are negated, also destroy it during the End Phase.",0.2,"When this card is activated: You can place 1 ""Fire King Island"" from your Deck face-up in your Field Zone. Once per turn, if a card in your Field Zone would be destroyed by card effect, you can destroy 1 FIRE monster in your hand or face-up field instead. Once per turn, if your opponent Special Summons a monster(s), you can: Immediately after this effect resolves, Xyz Summon 1 FIRE Xyz Monster using only ""Fire King"" monsters you control. You can only activate 1 ""Fire King Sanctuary"" per turn." 1987,Send this card and 1 other Fairy-Type monster from your hand to the GY to activate this effect. Negate the activation of your opponent's Spell Card and destroy it. This effect can be activated during either player's turn.,0.16666666666666666,"If this card in your possession is sent to your GY by your opponent's card (either by battle or by card effect): You can add 1 DARK ""Vampire"" monster or 1 ""Vampire"" Spell/Trap Card from your Deck to your hand. You can banish this card from your GY; 1 DARK ""Vampire"" monster you Normal Summon this turn can be Summoned without Tributing." 1988,Send this card and 1 other Fairy-Type monster from your hand to the GY to activate this effect. Negate the activation of your opponent's Trap Card and destroy it. This effect can be activated during either player's turn.,0.16666666666666666,"When this card you control is sent to your GY: Add 1 ""Gravekeeper's"" monster with 1500 or less DEF from your Deck to your hand." 1027,Select and activate 1 of these effects: Negate the activation and the effect of a Spell Card that targets 1 monster on the field and destroy the Spell Card. Send 1 Spell Card from your hand to the GY to negate the activation and the effect of a Spell Card and destroy it.,0.0,"3+ Effect Monsters You can only control 1 ""Cosmic Tree Irmistil"". Each time your opponent Special Summons a monster(s) face-up during the Main Phase, you gain LP equal to their ATK. Once per turn (Quick Effect): You can pay LP in multiples of 1000 (max. 3000); this card gains that much ATK." 617,"Force the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position. After this card is activated, it is placed into the Deck (not the GY). Then shuffle the Deck.",0.25,"(This card is always treated as a ""Noble Arms"" card.) The equipped monster gains 500 ATK. When this card is sent from the field to the GY: You can target 1 ""Guardian Eatos"" you control; it gains 500 ATK for each banished monster." 8961,"The activation of your Thunder monsters' effects cannot be negated. Once per turn, if a ""Thunder Dragon"" monster(s) is Normal or Special Summoned to your field: You can target 1 Spell/Trap on the field; banish 1 Thunder monster from your Deck, and if you do, destroy that target.",0.0,"You can only Special Summon ""Darklord Nergal(s)"" once per turn. If your Fairy monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Quick Effect): You can pay 1000 LP, then target 1 ""Darklord"" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of ""Darklord Nergal"" once per turn." 10584,"If this card is Normal or Special Summoned from the hand: You can target 1 card on the field; destroy it. Cannot be destroyed by battle with a DARK monster, or by a DARK monster's effects. Once per turn, at the start of the Damage Step, if this card attacks an opponent's monster: You can banish that opponent's monster until the End Phase, also this card can make a second attack in a row.",0.0,"3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of ""Predaplant Triphyoverutum"" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position." 7766,"During either player's Main Phase: You can send this card from your hand to the GY; during this Main Phase, Dinosaur-Type monsters you control are unaffected by your opponent's activated effects. You can banish any number of Dinosaur-Type monsters from your GY, including this card; Special Summon 1 Dinosaur-Type monster from your Deck with a Level equal to the total number of monsters banished to activate this effect, but destroy it during the End Phase. You can only use this effect of ""Miscellaneousaurus"" once per turn.",0.0,"Equip only to a Spellcaster-Type monster. It gains 800 ATK. If the equipped monster attacks or is attacked, after damage calculation: You can destroy this card, and if you do, draw 1 card." 7449,"Target 1 Spell/Trap Card on the field; destroy it. Once per Chain, when a Trap Card is activated while this card is in your GY: Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when leaves the field.",0.0,"[ Pendulum Effect ] During each Standby Phase: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. You can only use this effect of ""Symphonic Warrior Rockks"" once per turn. When an opponent's monster declares an attack: You can destroy both that monster and this card. [ Monster Effect ] 1 Tuner + 1+ non-Tuner monsters If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. You can only use each of the following effects of ""Symphonic Warrior Rockks"" once per turn. If this card is Special Summoned: You can add 1 face-up Pendulum Monster from your Extra Deck to your hand. If ""Symph Amplifire"" is in your Field Zone: You can destroy 1 card on the field." 7954,"To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. Once per turn, during either player's turn, if you control this Tribute Summoned monster: You can banish 1 Continuous Spell/Trap Card from your GY, then target 1 other card on the field; destroy it.",0.4,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 3 face-up Trap Cards you control to the GY, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each Continuous Trap Card in your GY. Once per turn: You can target 1 Set Spell/Trap Card your opponent controls; destroy that target. Spell and Trap Cards cannot be activated in response to this effect's activation." 7446,"3 or more Level 2 monsters This card is unaffected by other monsters' effects. Once per turn, if a Trap Card(s) is sent from your Spell & Trap Zone to the Graveyard (except during the Damage Step): You can excavate the top card of your Deck, and if it is a Trap Card, add it to your hand. Otherwise, send it to the Graveyard. Once per turn, during either player's turn, if this card has a Trap Card as Xyz Material: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it.",0.0,"This card cannot be destroyed by battle. When a card on the field is destroyed by battle or by a card effect, return this face-up card to its owner's hand." 4740,1 LIGHT Tuner + 1 or more non-Tuner monsters Equip Cards equipped to this card cannot be targeted by cards or effects. Once per turn: You can send 1 Equip Card equipped to this card to the GY to target 1 monster your opponent controls; destroy that target.,0.3333333333333333,"During your opponent's End Phase, if your opponent has more total cards in their hand and field than you have in your hand and field: Special Summon 3 Normal Monsters from your GY. You can banish this card from your GY, then target 3 Monster Cards you control with different original names; Set 1 Spell/Trap from your hand or Deck that mentions the original names of all 3 targets." 11838,"Your opponent cannot target ""Scareclaw"" Link Monsters or ""Visas Starfrost"" you control with card effects, also they cannot be destroyed by your opponent's card effects. Banish any monster destroyed by battle with a ""Scareclaw"" Link Monster or ""Visas Starfrost"" you control. You can banish 1 ""Scareclaw"" Link Monster from your field or GY, then target 1 card your opponent controls; destroy it. You can only use this effect of ""Scareclaw Defanging"" once per turn.",0.0,"With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky." 12384,"Target 1 FIRE monster on the field; equip this card to it as an Equip Card that gives it 700 ATK, then you can change 1 Effect Monster on the field to face-down Defense Position. You can banish this card from your GY; Fusion Summon 1 FIRE Warrior or Dragon Fusion Monster from your Extra Deck, by shuffling its materials from your hand, field, and/or GY into the Deck, but destroy it during the End Phase. You can only use this effect of ""Salamandra with Chain"" once per turn.",0.0,At the end of the Battle Phase: It becomes the End Phase of this turn. 6017,"Dark Magician Girl"" + 1 Dragon monster Must be Fusion Summoned with the above Fusion Materials or with ""The Eye of Timaeus"". Once per turn (Quick Effect): You can send 1 card from your hand to the GY, then target 1 face-up card on the field; destroy that target.",0.2,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. This card gains 500 ATK for each card in your hand. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 ""Silent Magician"" monster from your hand or Deck, except ""Silent Magician"", ignoring its Summoning conditions." 5440,"Banish from your GY, the Fusion Material Monsters that are listed on a ""Gem-Knight"" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Destroy it during the End Phase.",0.3333333333333333,"During the End Phase of your turn, if you did not attack, your opponent sends cards equal to the number of face-up ""Iron Chain"" monsters you control from the top of their Deck to the GY." 12758,"1 LIGHT or DARK Dragon monster + 1 Dragon monster If this card is Fusion Summoned: You can target cards your opponent controls, up to the number of LIGHT and DARK monsters used as this card's material; destroy them. If this card is banished: You can target 1 Level 4 LIGHT or DARK Dragon monster you control; its Level becomes 8. You can only use each effect of ""Khaos Starsource Dragon"" once per turn.",0.0,"This card can only attack face-down Defense Position monsters. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the start of the Damage Step, if this card attacked a face-down Defense Position monster: You can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation." 5005,"1 ""Gem-Knight"" monster + 1 Thunder-Type monster Must first be Fusion Summoned. Once per turn: You can send 1 ""Gem-Knight"" card from your hand to the GY to target 1 face-up card on the field; destroy that target.",0.4,"If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of ""Tearlaments Merrli"" once per turn." 10144,"1 ""Appliancer"" monster Cannot be used as Link Material the turn it is Link Summoned. This card that is not co-linked can attack directly. You can only use 1 of the following effects of ""Appliancer Vacculephant"" per turn, and only once that turn. ● You can send 1 card from your hand to the GY, then target 1 card your opponent controls; destroy it. ● If this card is co-linked: You can target 1 monster in your opponent's Main Monster Zone; destroy it.",0.0,"Once per turn, if you control another Beast-Type monster, you can reduce the ATK of 1 monster your opponent controls to 0 until the End Phase." 4688,"1 Tuner + 1 or more non-Tuner ""Gusto"" monsters Once per turn, during your End Phase: You can banish 1 WIND monster from your GY to target 1 face-down card your opponent controls; destroy that target.",0.3333333333333333,"You can Ritual Summon this card with ""Rebirth of Nephthys"". You can only use each of the following effects of ""Cerulean Sacred Phoenix of Nephthys"" once per turn. ● During your Main Phase: You can destroy ""Nephthys"" cards in your hand and/or face-up field, then destroy an equal number of monsters your opponent controls. ● During your next Standby Phase after this card was destroyed by battle or card effect and sent to the GY: You can Special Summon this card from the GY." 7677,"1 Tuner + 1 or more non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, field, or GY, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.",0.0,Tribute 1 Winged Beast-Type monster. Destroy 2 cards on the field. 11011,"1 Spellcaster Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can equip 1 ""Magistus"" monster from your Extra Deck to this card. Your opponent cannot activate the effects of monsters with the same card type (Fusion, Synchro, Xyz, or Link) as a ""Magistus"" Monster Card in your Spell & Trap Zone. If this card is in your GY: You can target 1 ""Magistus"" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of ""Zoroa, the Magistus Conflagrant Calamity"" once per turn.",0.0,This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster. 8003,"If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of ""True King's Return"" in the same Chain. ● You can target 1 ""True Draco"" or ""True King"" monster in your GY; Special Summon it in Defense Position, also for the rest of this turn, you cannot Special Summon. ● During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 ""True Draco"" or ""True King"" monster face-up. You can only use each effect of ""True King's Return"" once per turn.",0.5,"Elemental HERO Neos"" + ""Neo-Spacian Glow Moss"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) During the End Phase: Shuffle this card into the Extra Deck. Once per turn, during your Main Phase 1: You can target 1 face-up card your opponent controls; destroy that target, then apply the effect based on its type.Monster: This card cannot attack this turn. Spell: This card can attack your opponent directly this turn. Trap: Change this card to Defense Position." 8000,"If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of ""True Draco Apocalypse"" in the same Chain. ● You can target 1 other ""True Draco"" or ""True King"" card you control; destroy it, and if you do, the ATK and DEF of all face-up monsters your opponent controls become half their current ATK and DEF (even if this card leaves the field). ● During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 ""True Draco"" or ""True King"" monster face-up. You can only use each effect of ""True Draco Apocalypse"" once per turn.",0.25,"Target 1 Spell/Trap Card on the field; destroy that target, and if you do,Set 1 ""Artifact"" monster directly from your Deck to your Spell & Trap Card Zone as a Spell Card. If this card in its owner's possession is destroyed by an opponent's card: Your opponent skips their next Battle Phase. (You must have an ""Artifact"" monster in your Main Deck toactivate this card.)" 11545,"Target 1 ""Crystal Beast"" Monster Card you control; destroy it, then Special Summon 1 ""Crystal Beast Token"" with the destroyed monster's original Type, Attribute, Level, and ATK/DEF. If a ""Crystal Beast"" card(s) is placed in your Spell & Trap Zone while this card is in your GY, even during the Damage Step: You can banish this card; Special Summon 1 ""Crystal Beast"" Monster Card from your Spell & Trap Zone. You can only use this effect of ""Crystal Aegis"" once per turn.",0.0,An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost. 11619,"Tribute 1 ""Scareclaw"" monster, then target 2 cards your opponent controls; destroy them, and if you control ""Visas Starfrost"", banish them. If a Link-3 or higher monster is on the field: You can banish this card from your GY; neither player can activate the effects of Link Monsters on the field this turn. You can only activate 1 ""Scareclaw Twinsaw"" per turn.",0.0,A rare rainbow fish that has never been caught by mortal man. 7121,"Tribute 1 Zombie-Type monster, then target 2 cards on the field; destroy them, then banish 1 ""Shiranui"" monster from your Deck. You can only activate 1 ""Shiranui Style Swallow's Slash"" per turn.",0.3333333333333333,"Activate this card by targeting 1 monster in your GY with 2400 ATK/1000 DEF, or 2800 ATK/1000 DEF; Special Summon it in Defense Position, but negate its effects, also equip it with this card. When this card leaves the field, destroy that monster. The equipped monster can be treated as 2 Tributes for a Tribute Summon. You can only activate 1 ""Restoration of the Monarchs"" per turn." 9818,"You can reveal 1 Ritual Monster in your hand; the equipped monster becomes the revealed monster's Level, until the end of this turn (even if this card leaves the field). If this card is sent to the GY because the equipped monster is Tributed: You can target 1 monster your opponent controls; destroy it. You can only use each effect of ""Execution of the Contract"" once per turn.",0.0,"Cannot be Special Summoned, except with a ""Ninjitsu Art"" card's effect. Spell/Trap Cards you control cannot be destroyed by card effects." 3407,"Equip only to an ""X-Saber"" monster. If it destroys an opponent's monster by battle, you can destroy 1 card your opponent controls. You can Tribute 1 monster you control to return this card from your GY to the top of your Deck.",0.0,"You can target 1 ""Dragonmaid"" monster you control, then activate 1 of these effects; ● Return it to the hand, and if you do, add 1 ""Dragonmaid"" card from your Deck to your hand, except ""Dragonmaid Downtime"". ● Return it to the hand, and if you do, return 1 Spell/Trap your opponent controls to the hand. You can only use this effect of ""Dragonmaid Downtime"" once per turn." 7044,"2 Level 8 monsters During either player's turn: You can banish 1 random face-down monster from your opponent's Extra Deck, face-up, and if you do, this card's ATK becomes equal to the banished monster's. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 of your opponent's banished Fusion, Synchro, or Xyz Monsters; return it to the Extra Deck, and if you do, destroy 1 monster your opponent controls with the same monster card type (Fusion, Synchro, or Xyz). You can only use each effect of ""Aegaion the Sea Castrum"" once per turn.",0.0,"When a Level 6 or higher monster(s) is Normal or Special Summoned: Tribute 1 Level 10 ""Earthbound"" monster; destroy as many monsters your opponent controls as possible, and if you do, inflict damage to them equal to the destroyed monsters' total original ATK." 7178,"2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 ""The Phantom Knights"" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.",0.3333333333333333,"Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 monster card in their GY; shuffle that target into the Deck. You can only control 1 face-up ""Yellow Duston""." 8034,"3 Level 9 monsters You can also Xyz Summon this card by using a Rank 8 ""Galaxy-Eyes"" Xyz Monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. Once per turn: You can detach 1 material from this card, then target 1 card on the field; destroy it. If this Xyz Summoned card you control, is destroyed by battle with an opponent's attacking monster, or destroyed by an opponent's card effect, and sent to your GY: You can target 1 ""Galaxy-Eyes Cipher Dragon"" in your GY; Special Summon it.",0.2857142857142857,"1 Tuner + 1 or nore non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of ""Coral Dragon"" once per turn." 5796,"2 Level 3 monsters Your opponent cannot target other ""Ghostrick"" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of ""Ghostrick Alucard"" once per turn. If this card is sent to the GY: You can target 1 other ""Ghostrick"" card in your GY; add that target to your hand.",0.0,"2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 ""Vampire"" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of ""Vampire Fascinator"" once per turn." 3612,Remove from play 1 Insect-Type monster from your GY and select 1 monster your opponent controls and destroy the selected monster.,0.0,"FLIP: You can target up to 2 Spells/Traps your opponent controls; return them to the hand. You can target 1 ""Penguin"" monster you control; change it to face-down Defense Position. You can only use this effect of ""Penguin Ninja"" once per turn." 1531,"If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. You can return the monster destroyed with this effect to the top of its owner's Deck, instead of sending it to the GY.",0.0,"Roll a six-sided die. All monsters your opponent currently controls lose ATK and DEF equal to the result x 100, until the End Phase." 7967,"If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If ""Umi"" is on the field, you can activate this card from your hand. You can banish this card from your GY, then target 1 Normal Monster you control; equip that Normal Monster with all ""Phantasm Spiral"" Equip Spell Cards you control that can equip to it.",0.25,"3 Level 6 Winged Beast-Type monsters You can detach 1 Xyz Material from this card; this turn, this card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card battles an opponent's face-up Special Summoned monster: That monster's ATK and DEF become 0. If this card has a ""Raidraptor"" Xyz Monster as an Xyz Material, it gains this effect. Once per turn: You can target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to half the ATK the destroyed monster had on the field." 10650,"Once per turn: You can banish any number of ""Attraction"" Traps from your GY, then target that many cards your opponent controls; destroy them. You can only use each of the following effects of ""Amazement Administrator Arlekino"" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 of those face-up monsters they control; equip 1 ""Attraction"" Trap from your Deck to that target.",0.0,"If your opponent controls a card and you control no cards, you can Normal Summon this card without Tributing. If this card attacks an opponent's monster, as long as you control no Spell/Trap Cards, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step." 7092,"Target 1 ""Kozmo"" monster you control; destroy it, and if you do, banish 1 card your opponent controls or in their GY. You can only activate 1 ""Kozmojo"" per turn.",0.0,"When a Spell/Trap Card, or monster effect, is activated in this card's column, while this card is Set: Negate the activation, and if you do, destroy that card." 5252,If a face-up Spell Card in your opponent's Spell & Trap Card Zone is sent to the GY: You can target 1 face-up monster on the field; destroy that target.,0.0,"For a Synchro Summon, you can substitute this card for any 1 ""Nordic"" Tuner. You can only use each of the following effects of ""Nordic Beast Gullinbursti"" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 ""Nordic"" monster from your hand. You can target 1 ""Nordic"" monster in your GY, except ""Nordic Beast Gullinbursti""; add it to your hand." 10996,"Target 1 Wyrm monster you control and 2 cards your opponent controls; destroy them. If this card is banished: You can Special Summon 1 ""Swordsoul Token"" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of ""Swordsoul Blackout"" once per turn.",0.0,"Each time you Tribute Summon a monster, each player can select 1 card from their GY and return it to the top of their Deck." 4178,"Select 1 face-up ""Aesir"" monster you control. Give control of that monster to your opponent. During your opponent's next End Phase, destroy the selected monster. Then, remove from play all cards your opponent controls.",0.3333333333333333,"Cannot be Normal Summoned/Set. Must be Special Summoned by a Wyrm monster's effect. If a monster is banished by card effect (except during the Damage Step): You can Special Summon this card from the GY (if it was there when the monster was banished) or hand (even if not), but banish it when it leaves the field. If this card is Special Summoned: You can target 1 card in the Field Zone and 1 monster your opponent controls or in their GY; banish them. You can only use each effect of ""The Abyss Dragon Swordsoul"" once per turn." 688,Remove from play any number of Monster Cards in your GY to destroy 1 face-up monster on the field whose Level is equal to the number of the cards you removed from play.,0.0,"2 Level 4 monsters If this card is Xyz Summoned: You can apply these effects, in sequence, based on the materials used. You can only use this effect of ""Gunkan Suship Shirauo-class Carrier"" once per turn. ● ""Gunkan Suship Shari"": Draw 1 card. ● ""Gunkan Suship Shirauo"": Add 1 ""Gunkan"" Spell/Trap from your Deck to your hand. While a face-up card is in a Field Zone, ""Gunkan"" monsters you control Special Summoned from the Extra Deck cannot be destroyed by your opponent's card effects, and gain ATK equal to their original DEF." 5819,If exactly 1 other Plant-Type monster you control (and no other cards) is destroyed by battle or by card effect and sent to the GY: You can target 1 card your opponent controls; destroy that target. This card must be face-up on the field to activate and to resolve this effect.,0.0,FLIP: Take control of 1 LIGHT monster on your opponent's side of the field for as long as this card remains face-up on the field. 3418,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. You can send 1 face-up Equip Card you control to the GY, then target 1 card your opponent controls; destroy that target.",0.0,"Target 1 face-up ""Wind-Up"" monster you control; its ATK and DEF are doubled, and it returns to the hand during the End Phase. You can only activate 1 ""Overwind"" per turn." 6561,"Send 1 other Spell/Trap Card you control to the GY, then target 1 card on the field;destroy it.",0.0,"1 ""Dragonmaid"" monster + 1 Level 5 or higher Dragon monster During each Standby Phase: You can Special Summon 1 Level 9 or lower ""Dragonmaid"" monster from your hand or GY. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, return this card to the Extra Deck, and if you do, Special Summon 1 ""House Dragonmaid"" from your Extra Deck. You can only use each effect of ""Dragonmaid Sheou"" once per turn." 5019,"If this card is in your GY and you have 3 or more ""Laval"" monsters with different names in your GY: You can banish this card and 1 other ""Laval"" monster from your GY to target 1 Set card your opponent controls; destroy that target.",0.2,"If this card is Normal or Special Summoned: You can send 1 ""Naturia"" card from your Deck to the GY. If you would Tribute a monster(s) to activate a ""Naturia"" monster's effect, you can send the top 2 cards of your Deck to the GY instead. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can Special Summon 1 ""Naturia"" monster from your GY. You can only use each effect of ""Naturia Camellia"" once per turn." 2659,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. Once per turn: You can banish 1 monster from your GY to target 1 face-up monster on the field; destroy that target.",0.5,"Once per turn, this card cannot be destroyed by battle. Once per turn: You can target 1 ""Battlin' Boxer"" monster in your GY, or 1 of your banished ""Battlin' Boxer"" monsters, that has a Level; all ""Battlin' Boxer"" monsters you currently control become that monster's current Level." 7272,"If a ""Kozmo"" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy 1 other ""Kozmo"" card you control instead. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; Special Summon 1 Level 5 or lower ""Kozmo"" monster from your Deck.",0.0,"2+ monsters, except Tokens You can target 1 Link Monster in either GY; this card gains ATK equal to that target's ATK until the end of this turn. You can Tribute any number of your monsters this card points to; destroy an equal number of cards on the field. You can only use each effect of ""Rasterliger"" once per turn." 2401,"Destroy 1 monster equipped with ""Flint"". You can return this card to your Deck instead of sending it to the GY after it resolves.",0.3333333333333333,"During damage calculation, if your monster battles an opponent's monster: Your battling monster's ATK becomes that opponent's monster's ATK, during that damage calculation only, also, the controller of any monster destroyed by that battle takes damage equal to its original ATK, at the end of the Damage Step. If your ""@Ignister"" monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 ""TA.I. Strike"" per turn." 12715,"2+ Insect, Plant, and/or Reptile monsters You can banish up to 2 monsters from your GY, then target that many Spells/Traps your opponent controls; destroy them. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of ""Ragnaraika Selene Snapper"" once per turn.",0.0,"Your opponent chooses 1 monster in your GY. During the End Phase, add that monster to your hand." 3644,"If this card is face-up on the field at the end of the Battle Phase, destroy it. You can send this card from your hand to the GY to Special Summon up to 2 Zombie-Type monsters from your hand whose combined ATK is exactly 2000.",0.0,"When this card is activated: You can add 1 ""Libromancer"" monster from your Deck to your hand, with a different name than the cards you control. During your Main Phase: You can Ritual Summon 1 ""Libromancer"" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. You can only activate 1 ""Libromancer First Appearance"" per turn." 7646,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects. The Normal Summon of a Gemini monster cannot be negated. Once per turn: You can banish 1 Gemini monster from your GY, then target 1 card your opponent controls; destroy it.",0.0,"2 Level 11 monsters You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more Xyz Materials as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has Xyz Material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's." 8201,"Once per turn, if either player equips an Equip Card(s) to this card: You can destroythose Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower ""Red-Eyes"" monster in your GY; Special Summon it.",0.6666666666666666,"1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use ""Polymerization"".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon ""Elder Entity N'tss(s)"" once per turn." 8942,"Equip only to a Link Monster. Once per turn: You can move the equipped monster to a Main Monster Zone it points to on its controller's field. You can send this Equip Card to the GY; destroy 1 card in the same column as the monster that was equipped with this card. You can only use this effect of ""Parallel Panzer"" once per turn.",0.0,"Pay 1000 Life Points. Special Summon 1 Ritual Monster from your hand. The Ritual Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 ""Ritual Foregone"" can be activated per turn." 12551,"Target cards your opponent controls, up to the number of different Monster Types among the Link Monsters you control that are Insect, Plant, or Reptile; destroy them. If a face-up Insect, Plant, or Reptile monster(s) you control is destroyed by battle or card effect, while this card is in your GY, except the turn it was sent there: You can banish this card, then target 1 monster your opponent controls; destroy it. You can only use each effect of ""Ragnaraika Hunting Dance"" once per turn.",0.0,"This card is used to Ritual Summon ""Super War-Lion"". You must also offer monsters from the field or your hand whose total Levels equal 7 or more." 2302,"Send 1 ""Crystal Beast"" card from your Spell & Trap Card Zone to the GY to target 1 card your opponent controls; destroy that target.",0.3333333333333333,"When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can target 1 other face-up monster on the field; banish it until the Standby Phase of your next turn. You can only use each effect of ""Fortune Fairy Swee"" once per turn." 2313,You can send 1 face-up Continuous Spell Card you control to the GY to destroy 1 monster your opponent controls.,0.3333333333333333,"Each time an opponent's monster declares a direct attack: You canexcavate the top card of your Deck, and if it is a Plant-Type monster,send it to the GY. Otherwise, place it on the bottom of your Deck. During your Draw Phase, instead of conducting your normal draw: Excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, add it to your hand." 12755,"2 Zombie monsters You can target 1 of your Level 5 or higher Zombie monsters that is banished or in your GY; place this card in your Spell & Trap Zone as a face-up Continuous Spell, and if you do, Special Summon that monster. While this card is a Continuous Spell: You can target 1 Level 5 or higher Zombie monster you control; destroy 1 monster your opponent controls with ATK less than or equal to that monster. You can only use each effect of ""Flying Mary, the Wandering Ghost Ship"" once per turn.",0.0,"When this card is Summoned: You can target 1 ""Ninja"" monster you control; increase its Level by 1." 553,"Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must remove from play all monsters from their Decks with the same name as the destroyed monster.",0.3333333333333333,"2 monsters, including a ""Sky Striker Ace"" monster Must be Link Summoned. You can only Special Summon ""Sky Striker Ace - Zeke(s)"" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY." 2230,If this card is discarded to the GY by a card effect: Target 1 Spell/Trap Card on the field; destroy that target.,0.16666666666666666,"When this card is Normal Summoned: You can target 1 Level 4 or lower ""HERO"" monster in your GY, except ""Elemental HERO Liquid Soldier""; Special Summon it. If this card is used as Fusion Material for a ""HERO"" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 ""Elemental HERO Liquid Soldier"" effect per turn, and only once that turn." 6097,"You can target 1 ""Gimmick Puppet"" monster on the field; destroy it. This effect can only be used once while this card is face-up on the field. When this card is sent from the field to the GY: You can Special Summon 1 or 2 ""Gimmick Puppet"" monsters from your hand.",0.3333333333333333,"When this card is destroyed by battle and sent to the GY, you can add 2 ""Ojama"" cards from your Deck to your hand (this can include ""Ojamuscle"")." 8737,"You can Ritual Summon this card with ""Cycle of the World"". This card's name becomes ""Demise, King of Armageddon"" while in the hand or on the field. If this card is Ritual Summoned: Destroy 1 face-up monster on the field. If this card is sent to the GY: You can target 1 face-up Ritual Monster you control; while it is face-up on your field, your opponent cannot activate cards or effects in response to the activation of your Ritual Monsters' effects.",0.0,"When you inflict damage to your opponent's Life Points with this card, draw 1 card from your Deck." 10482,"2 ""Metalfoes"" monsters If this card is sent from the Monster Zone to the GY by card effect: You can activate 1 of these effects. ● Target 1 ""Metalfoes"" monster you control; equip this card to it as an Equip Spell that gives it 1000 ATK. ● Target 1 ""Metalfoes"" card you control; destroy it, and if you do, Special Summon this card. You can only use this effect of ""Heavymetalfoes Amalgam"" once per turn.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 DARK monsters in your GY. If this card is Special Summoned: Add 1 monster with 1500 or less ATK from your Deck to your hand. You can only use this effect of ""Umbramirage the Elemental Lord"" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn." 640,"A monster equipped with this card cannot attack. At the end of the equipped monster's controller's 2nd turn after this card is activated, destroy the equipped monster. At that time, this card is returned to the owner's hand.",0.0,"Target 1 face-up monster on the field; it gains 500 ATK, also the first time that target would be destroyed by battle or card effect this turn, it is not destroyed. You can banish this card from your GY, then target 1 ""The Phantom Knights"" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of ""Phantom Knights' Wing"" once per turn." 5478,"If this card is in your hand or GY: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or GY, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the GY, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 ""Blaster, Dragon Ruler of Infernos"" effect per turn, and only once that turn.",0.16666666666666666,"Apply 1 of these effects. Unless you have a ""Vaalmonica"" card in your Pendulum Zone, your opponent chooses the effect. ● Gain 500 LP, then you can excavate cards from the top of your Deck until you excavate a ""Vaalmonica"" card, then add that card to your hand, also shuffle the rest into the Deck. ● Take 500 damage, then you can send 1 ""Vaalmonica"" card from your Deck to the GY, except ""Vaalmonica Versare"". You can only activate 1 ""Vaalmonica Versare"" per turn." 10477,"If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. If this card is Normal Summoned: You can change its battle position. You can only use each of the following effects of ""Gigathunder Giclops"" once per turn. If the battle position of this card is changed: You can target 1 face-up Spell/Trap on the field; destroy it. If this card is destroyed in the Pendulum Zone: You can return 1 card from your Pendulum Zone to the hand.",0.2,"1 ""Genex"" Tuner + 1 or more non-Tuner monsters This card gains the following effects based on the Attributes of the non-Tuner monsters monsters used in this card's Synchro Summon: ● EARTH: If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. ● FIRE: If this card destroys a monster by battle, inflict damage to your opponent equal to that monster's ATK. ● LIGHT: Once per turn, you can select 1 LIGHT monster in your GY and Set it in face-down Defense Position." 1354,"FLIP: Select 1 monster your opponent controls, and destroy it. When this card is sent directly from your hand to the GY, select 1 Flip Effect Monster in your GY, except this card, and return it to your hand.",0.0,"Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points." 6255,"FLIP: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY by a card effect: You can target 1 Spell/Trap Card on the field; destroy it. You can only use 1 ""Shaddoll Dragon"" effect per turn, and only once that turn.",0.2,"When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Shuffle this card into the Deck. You can Tribute this card; Special Summon 1 ""Madolche"" monster from your Deck, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of ""Madolche Anjelly"" once per turn. That Special Summoned monster cannot be destroyed by battle." 11794,"2+ Level 8 monsters Once per turn, you can also Xyz Summon ""Gigantic ""Champion"" Sargas"" by using 1 ""Springans"" Xyz Monster you control. (Transfer its materials to this card.) While this card has material: You can add 1 ""Springans"" or ""Therion"" card from your Deck to your hand. If material is detached from a monster(s) on the field (except during the Damage Step): You can target 1 card on the field; either destroy it or return it to the hand. You can only use each effect of ""Gigantic ""Champion"" Sargas"" once per turn.",0.0,Target 1 monster in either player's GY; Special Summon it. 4220,Remove 1 Bushido Counter from your side of the field to activate 1 of these effects. Target 1 monster your opponent controls; destroy that target. Target 1 card your opponent controls; return that target to the hand.,0.0,"You can send 1 Divine-Beast monster from your hand to the GY; add 1 ""Monster Reborn"" from your Deck or GY to your hand. You can send this face-up card from your Spell & Trap Zone to the GY; this turn, you can Special Summon ""The Winged Dragon of Ra"" from your GY with ""Monster Reborn"", ignoring its Summoning conditions, but send it to the GY during the End Phase of this turn. You can only use each effect of ""Millennium Revelation"" once per turn." 2553,"Return 1 ""Gladiator Beast"" monster from your hand to the Deck, and negate the activation and effect of a Trap Card, and destroy it.",0.2,"1 Tuner + 1 or more non-Tuner monsters If this card is sent from the Monster Zone to the GY: You can target 1 face-up monster your opponent controls; equip this card from your GY to that monster. That monster cannot attack, also its effects are negated. If this card leaves the field while equipped to an opponent's monster by this effect: Take control of the monster this card was equipped to." 2509,"Return 1 ""Gladiator Beast"" monster from your hand to the Deck, and negate the activation and effect of a Spell Card, and destroy it.",0.0,"You can Tribute Summon this monster in face-up Attack Position by Tributing 1 ""Steelswarm"" monster. When you Tribute Summon this card with a ""Steelswarm"" monster as a Tribute: You can target 1 card your opponent controls; send it to the GY, and you gain 1000 Life Points." 11525,"If you control this Special Summoned card: You can target 1 Effect Monster on the field; toss a coin and if the result is heads, negate its effects, or if the result is tails, halve its ATK. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card on the field; toss a coin and if the result is heads, destroy it, or if the result is tails, return it to the hand. You can only use each effect of ""Saion the Vaylantz Archer"" once per turn.",0.0,"Gyroid"" + ""Steamroid" 4715,"Return 1 face-up Tribute Summoned ""Steelswarm"" monster to the hand to target 1 card your opponent controls; destroy it.",0.0,"You can send 2 cards, except ""Fabled Soulkius"", from your hand to the GY to Special Summon this card from the GY." 12439,"Target 1 face-up Monster Card in any Spell & Trap Zone, then activate 1 of these effects; ● Special Summon it to its owner's field. ● Return it to the hand. ● Destroy it, then you can destroy 1 monster on the field with an equal or lower Level. You can only activate 1 ""Materialization"" per turn.",0.0,"If a monster you control attacks a Defense Position monster, change that monster to face-up Attack Position at the end of the Damage Step if your attacking monster is Reptile-Type." 6812,"While this card is in your hand: You can target 3 ""Igknight"" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other ""Igknight"" monster you control; return it to the hand, and if you do, place 1 monster your opponent controls on the bottom of the Deck.",0.3333333333333333,"When this card is Normal or Special Summoned: You can target 1 ""Umbral Horror"" monster you control or in your GY, except this card; this card's Level becomes the current Level of that monster. When this Attack Position card is destroyed by battle and sent to the GY, and was in face-up Attack Position at the start of the Damage Step: Destroy the monster that destroyed this card." 6815,"While this card is in your hand: You can target 3 ""Igknight"" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other ""Igknight"" monster you control; return it to the hand, and if you do, place 1 Spell/Trap Card your opponent controls on the bottom of the Deck.",0.3333333333333333,You can activate this card when your monster is sent from the field to the GY. Destroy 1 monster on the field. 11951,"During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 ""Mannadium"" monster you control or 1 monster you control with 1500 ATK/2100 DEF; destroy it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 ""Mannadium"" card from your Deck to your hand, except ""Mannadium Riumheart"". You can only use each effect of ""Mannadium Riumheart"" once per turn.",0.0,A hunter that relentlessly pursues its target by order of the Machine King. 10367,"If this card is Normal or Special Summoned: You can add 1 ""Dual Avatar"" Trap from your Deck to your hand. During your opponent's turn, if a face-up ""Dual Avatar"" monster(s) you control, except ""Dual Avatar Feet - Kokoku"", is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can apply this effect. ● Destroy 1 ""Dual Avatar"" monster you control, and if you do, Special Summon 1 ""Dual Avatar"" Fusion Monster from your Extra Deck. You can only use each effect of ""Dual Avatar Feet - Kokoku"" once per turn.",0.0,"If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can increase the Levels of all Insect-Type monsters you currentlycontrol by 1." 12332,"During your opponent's Main Phase, if you control ""Mementoal Tecuhtlica - Combined Creation"" (Quick Effect): You can discard this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase. During your Main Phase: You can destroy 1 ""Memento"" monster you control, and if you do, add 1 ""Memento"" card from your Deck to your hand, except ""Mementotlan Mace"". You can only use each effect of ""Mementotlan Mace"" once per turn.",0.0,"Water Magician"" + ""Behegon" 10296,"When this card is activated: You can add 1 ""Meklord"" monster from your Deck to your hand. You can only use each of the following effects of ""Meklord Assembly"" once per turn. ● You can discard 1 card, then target 1 monster you control; destroy it. ● If a face-up ""Meklord"" monster(s) you control is destroyed by battle or card effect: You can target 1 other face-up Spell/Trap on the field; destroy it. You can only activate 1 ""Meklord Assembly"" per turn.",0.0,"If you control a ""Blackwing"" monster other than ""Blackwing - Bora the Spear"", you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent." 8657,"You can discard this card; add 1 ""Golden Castle of Stromberg"" from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 card in your opponent's Spell & Trap Zone; destroy it. You can only use this effect of ""Glife the Phantom Bird"" once per turn.",0.25,"Draw 3 cards, then discard 2 cards, including at least 1 ""Danger!"" card, or if you have no ""Danger!"" cards in your hand, show your entire hand and shuffle it into the Deck. You can only activate 1 ""Danger! Zone"" per turn." 8405,"2 Pendulum Monsters If this card is Link Summoned: You can add 1 Pendulum Monster from your Deck to your Extra Deck face-up. Once per turn: You can target 1 other face-up card you control; destroy it, then add 1 face-up Pendulum Monster from your Extra Deck to your hand. If a card(s) in your Pendulum Zone leaves the field: Draw 1 card. You can only use this effect of ""Heavymetalfoes Electrumite"" once per turn.",0.2,"You can Tribute Summon this card in face-up Attack Position by Tributing 1 Plant-Type monster. Once per turn, during your Standby Phase: Destroy the 1 face-up monster on the field with the lowest ATK (your choice, if tied)." 12445,"During your Main Phase: You can destroy 1 DARK monster in your hand or face-up field, and if you do, add 1 ""Yubel"", or 1 card that mentions it except ""Nightmare Pain"", from your Deck to your hand. You can only use this effect of ""Nightmare Pain"" once per turn. While you control a ""Yubel"" monster, all your opponent's monsters that can attack must attack a ""Yubel"" monster. Your opponent takes any battle damage you would have taken from battles involving your ""Yubel"" monsters instead.",0.0,"Once per turn, you can select 1 Field Spell Card in your GY. Return it to the Deck." 9615,"1 Tuner + 1+ non-Tuner monsters While your LP are higher than your opponent's, your opponent cannot target Plant monsters you control with card effects. You can only use each of the following effects of ""Aromaseraphy Sweet Marjoram"" once per turn. ● If this card is Synchro Summoned: You can add 1 ""Humid Winds"", ""Dried Winds"", or ""Blessed Winds"" from your Deck to your hand. ● If you gain LP: Target 1 card your opponent controls; destroy it.",0.0,"If a Cyberse monster(s) with 2300 original ATK is Special Summoned: You can activate 1 of these effects, based on the Attribute of that monster(s) on the field; ● EARTH/WATER: Halve the ATK of 1 face-up monster on the field until the end of this turn. ● WIND/LIGHT: Negate the effects of 1 face-up card on the field until the end of this turn. ● FIRE/DARK: Special Summon 1 ""@Ignister Token"" (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use each effect of ""You and A.I."" once per turn for each Attribute." 3147,"Negate the activation of a Spell or Trap Card that would destroy a face-up ""Morphtronic"" monster you control and destroy it. Add 1 ""Morphtronic"" card from your Deck to your hand.",0.0,"When this card is activated: Shuffle this card from the field into the Deck. When this card in your possession is sent to the GY by an opponent's card effect: Banish this card. If 3 of your ""Jackpot 7"" are currently banished, and were all banished by this effect, you win the Duel." 759,Negate the effect of any Spell Card that targets this card and destroy it. You can add 1 Level 4 or lower Warrior-Type monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase.,0.0,"1 ""Elemental HERO"" monster + 1 LIGHT monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each of your banished ""Elemental HERO"" monsters. When this card is sent from the field to the GY: You can target up to 2 of your banished ""Elemental HERO"" monsters; add those targets to your hand." 2747,This card cannot be Special Summoned. Negate the effect of any Spell Card that targets a DARK monster you control and destroy it. You can add 1 Level 4 DARK monster from your Deck to your hand instead of conducting a normal draw in your Draw Phase.,0.0,"2+ FIRE Effect Monsters If this card is Link Summoned: You can target 1 card in your opponent's Spell & Trap Zone; shuffle it into the Deck. Once per turn, during your Main Phase, if this card was Link Summoned using ""Salamangreat Heatleo"" as material: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn." 12652,"If a Field Spell Card is activated: You can Special Summon this card from your hand in Defense Position. You can target 1 face-up card in the Field Zone, then activate the appropriate effect, based on which player controls that card; ● You: Destroy it, and if you do, add 1 Field Spell from your Deck to your hand with a different name. ● Your opponent: Negate its effects (until the end of this turn), and if you do, add 1 Field Spell from your Deck to your hand. You can only use each effect of ""Cosmo Queen the Queen of Prayers"" once per turn.",0.0,"When this card is Normal Summoned: You can Special Summon 1 ""Star Seraph"" monster from your hand." 7038,"Magician"", ""Performapal"", and ""Odd-Eyes"" cards in your Pendulum Zones cannot be targeted by an opponent's card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 ""Odd-Eyes"" card from your Deck to your hand. You can only use this effect of ""Sky Iris"" once per turn.",0.2,"2 Level 3 monsters Once per turn, when this card is targeted for an attack: You can detach 1 Xyz Material from this card; this turn, this card cannot be destroyed by battle or by card effects, also your opponent takes any Battle Damage you would take from battles involving this card." 4133,"You can Tribute this card to destroy 1 face-up WATER monster on the field, and add 1 ""Ice Barrier"" monster from your Deck to your hand.",0.3333333333333333,"If this card is Normal or Special Summoned: You can add 1 ""Battlin' Boxer"" monster or 1 ""Counter"" Counter Trap from your Deck to your hand, except ""Battlin' Boxer Uppercutter"". If this card is sent to the GY by card effect: You can activate 1 of these effects; ● Special Summon 1 ""Battlin' Boxer"" monster from your GY, except ""Battlin’ Boxer Uppercutter"". ● Set 1 ""Counter"" Counter Trap from your GY. You can only use 1 ""Battlin' Boxer Uppercutter"" effect per turn, and only once that turn." 10497,"[ Pendulum Effect ] Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 ""Metalfoes"" Spell/Trap directly from your Deck. [ Monster Effect ] If this card on the field is destroyed by battle or card effect: You can add 1 face-up ""Metalfoes"" Pendulum Monster from your Extra Deck to your hand, except ""Parametalfoes Melcaster"", but you cannot activate it, or cards with its name, to place it in the Pendulum Zones, for the rest of this turn, except by card effect. You can only use this effect of ""Parametalfoes Melcaster"" once per turn.",0.0,"You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 ""Kaiju"" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn." 12149,"If this card is in your hand or GY and you control a LIGHT ""Tistina"" monster: You can Special Summon this card. You can target 1 ""Tistina"" monster or 1 face-down card you control; destroy it, then add 1 ""Tistina"" card from your Deck to your hand. You can only use each effect of ""Sentinel of the Tistina"" once per turn.",0.0,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When a Level 4 or higher monster(s) is Normal or Special Summoned: Change that monster(s) to face-down Defense Position. There must be another ""Ghostrick"" monster on the field to activate and to resolve this effect." 1892,"Target 1 face-up monster you control; destroy that target, then add 1 card with the same name as the destroyed card from your Deck to your hand.",0.3333333333333333,"FLIP: You can add 1 ""Prediction Princess"" monster, except ""Prediction Princess Bibliomuse"", and 1 Ritual Spell from your Deck to your hand. If this card is Tributed and sent to the GY: You can Special Summon this card in face-down Defense Position. You can only use each of the preceding effects of ""Prediction Princess Bibliomuse"" once per turn. Your opponent cannot target Ritual Monsters you control with card effects, also they cannot be destroyed by your opponent's card effects." 9994,"If this card is Normal or Special Summoned: You can destroy 1 Dinosaur monster in your hand or face-up field, except ""Animadorned Archosaur"", then add 1 Reptile, Sea Serpent, or Winged Beast monster with the same original Level as that destroyed monster, OR 1 ""Evolution Pill"" Spell, from your Deck to your hand. You can only use this effect of ""Animadorned Archosaur"" once per turn.",0.5,"Add 1 ""Starry Knight"" monster, or 1 Level 7 LIGHT Dragon monster, from your Deck to your hand, then, if you control no monsters and your opponent controls a DARK monster, you can Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only activate 1 ""Starry Knight Balefire"" per turn." 7107,"If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add ""Performapal"" monsters with different names from your Deck to your hand, except ""Performapal Pendulum Sorcerer"", equal to the number of cards destroyed. You can only use this effect of ""Performapal Pendulum Sorcerer"" once per turn.",0.0,"Negate the effect of any Trap Card that targets this card, and destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card attacks, destroy 1 Spell or Trap Card on your opponent's side of the field at the end of the Damage Step." 7347,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by revealing ""Blue-Eyes White Dragon"" in your hand. You can only Special Summon ""Blue-Eyes Alternative White Dragon"" once per turn this way. This card's name becomes ""Blue-Eyes White Dragon"" while it is on the field or in the GY. Once per turn: You can target 1 monster your opponent controls; destroy it. This card cannot attack the turn this effect is activated.",0.1111111111111111,"Majestic Dragon + ""Stardust Dragon"" + 1 non-Tuner monster You can Tribute this card to negate the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect and destroy all cards your opponent controls. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls until the End Phase. Also, if the negated effect can be activated, you can activate it once as this card's effect. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 ""Stardust Dragon"" from your GY." 11981,"(This card is always treated as a ""Constellar"" card.) If this card is Summoned: You can target cards on the field, up to the number of LIGHT and DARK Xyz Monsters you control; destroy them. If a ""tellarknight"" or ""Constellar"" monster(s) is Special Summoned to your field, except ""Tellarknight Altairan"" (except during the Damage Step): You can Special Summon this card from your GY, also you cannot declare attacks for the rest of this turn, except with Xyz Monsters. You can only use each effect of ""Tellarknight Altairan"" once per turn.",0.0,"FLIP: You can take 1 ""Bubonic Vermin"" card from your Deck and Special Summon it on the field in face-down Defense Position. The Deck is then shuffled." 8993,"During your Main Phase: You can destroy 1 card in your hand, and if you do, add 1 ""Nephthys"" monster from your Deck to your hand, except ""Disciple of Nephthys"". During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can add 1 ""Nephthys"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Disciple of Nephthys"" once per turn.",0.0,This card requires a cost of 1000 of your own Life Points to attack. 12649,"3 Level 9 monsters If this card is Special Summoned: You can add 1 ""Puppet"" Trap from your Deck to your hand. You can detach 1 material from this card; Special Summon 1 monster from either GY to your opponent's field in Defense Position. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of them; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. You can only use each effect of ""CXyz Gimmick Puppet Fanatix Machinix"" once per turn.",0.0,"No one shall ever know the truth behind That fateful day. Artorigus went forth To where the brilliant sword didst lay. 'Twas the first of many feats so great, A legend through and through. We sing of him, Artorigus, the Noble and the brave. -From the Tales of the Noble Knights" 9001,"2 ""Nephthys"" monsters You can only use the following effect of ""Nephthysm the Sacred Preserver"" once per turn. During your Main Phase, if this card was Link Summoned: You can activate 1 of these effects: ● Add 1 Level 8 Winged Beast monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand. ● Destroy 1 ""Nephthys"" monster this card points to, and Special Summon 1 ""Nephthys"" monster with a different original name from your GY, but negate its effects.",0.0,"Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it, and discard that card." 12537,"2 ""Memento"" monsters Any monster destroyed by battle with your ""Memento"" monster is banished. You can only use each of the following effects of ""Mementotlan Twin Dragon"" once per turn. If this card is Fusion Summoned: You can destroy 1 ""Memento"" monster in your hand or face-up field, and if you do, add up to 2 ""Memento"" monsters with different names from your Deck to your hand. If this Fusion Summoned card is destroyed: You can Special Summon 1 Level 6 or lower ""Memento"" monster from your GY.",0.0,This steel-armored terror machine ruthlessly strikes down enemies with its giant katana. 12325,"If this card is Normal or Special Summoned: You can add 1 ""Memento"" monster from your Deck to your hand, except ""Mementotlan Angwitch"". You can target 1 Level 2 or lower ""Memento"" monster in your GY; destroy 1 ""Memento"" monster you control, and if you do, Special Summon the targeted monster. You can only use each effect of ""Mementotlan Angwitch"" once per turn.",0.0,"You can target 1 face-down monster you control; change it to face-up Attack or Defense Position. You can shuffle 1 ""Krawler"" monster from your GY into the Main Deck, then target 1 face-up monster you control; change it to face-down Defense Position. You can only use 1 ""World Legacy Pawns"" effect per turn, and only once that turn." 8991,"During your Main Phase: You can destroy 1 card in your hand, and if you do, Special Summon 1 Level 4 or lower ""Nephthys"" monster from your hand, except ""Defender of Nephthys"". During you next Standby Phase after this card was destroyed by card effect and sent to the GY: You can destroy 1 ""Nephthys"" monster in your Deck, except ""Defender of Nephthys"". You can only use each effect of ""Defender of Nephthys"" once per turn.",0.0,Pay 800 Life Points and select up to 2 of your removed from play Psychic-Type monsters. Add them to your hand. 7423,"If an EARTH Machine-Type monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK and DEF become halved. You can only use this effect of ""Heavy Freight Train Derricrane"" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it.",0.3333333333333333,"2 Tuners + 1 non-Tuner ""Vylon"" monster When this card is Synchro Summoned: Destroy all face-up monsters that were Normal Summoned/Set. Once per turn: You can target 1 ""Vylon"" monster in your GY; equip that target to this card. During either player's turn, when a monster effect activates: You can send 1 Equip Card equipped to this card to the GY; negate the activation, and if you do, destroy that monster." 10470,"Target 1 ""Dual Avatar"" monster you control; destroy it, and if you do, Special Summon 1 ""Dual Avatar"" monster from your Deck or Extra Deck, whose original Level is 1 higher or 1 lower than that monster had on the field. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Dual Avatar"" monster in your GY; add it to your hand. You can only use each effect of ""Dual Avatar Ascendance"" once per turn.",0.16666666666666666,"Gaia Blaze, the Force of the Sun"" + 1 face-up monster you control When your opponent activates a monster effect in their hand or GY (Quick Effect): You can discard 1 monster; negate that effect, and if you do, destroy that card. When this attacking card destroys an opponent's monster by battle: You can target 1 FIRE monster in your GY; Special Summon it. You can only use each effect of ""Gaia Prominence, the Fierce Force"" once per turn." 11012,"5 Level 12 monsters Once per turn (Quick Effect): You can detach 1 material from this card; destroy 1 other monster on the field. At the end of the Battle Phase: Destroy as many other monsters on the field as possible (min. 1), then you can Special Summon 1 monster from your opponent's GY to your field in Defense Position. If this card you control is destroyed by an opponent's card effect while it has material, and is sent to your GY: You can Special Summon 1 ""Number iC1000: Numerounius Numerounia"" from your Extra Deck, and if you do, attach this card to it as material.",0.0,Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 1800/DEF 1000) with that Type and Attribute. (This card is also still a Trap Card.) 11062,"2 Level 4 WATER monsters Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a ""Number"" Xyz Monster, is destroyed: You can Special Summon other ""Stealth Kragen"" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.",0.0,"This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Beast-Type monsters. If this card attacks your opponent directly and reduces their Life Points to 0, you win the Match." 5125,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During the End Phase of the turn this Set card in your Spell & Trap Card Zone was destroyed by an opponent's card effect and sent to the GY: Target 1 card your opponent controls (if possible); Special Summon this card from the GY, and if you do, destroy that target (if any).",0.2,"2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of ""Number 60: Dugares the Timeless"" once per turn." 12201,"Once per turn, if a ""Noble Knight"" card(s) you control would be destroyed by battle or card effect, you can destroy 1 Equip Card you control instead. During your Main Phase: You can banish this card (until the next Standby Phase), and if you do, place 1 ""Noble Knights of the Round Table"" from your hand, Deck, or GY, face-up in your Field Zone, then you can Special Summon 1 ""Artorigus"" monster, or add to your hand 1 ""Noble Arms"" card, from your Deck or GY. You can only use this effect of ""Camelot, Realm of Noble Knights and Noble Arms"" once per turn.",0.0,"This card can be used as an ""Infernoid Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 2500,"This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each ""Cloudian"" monster on the field. You can remove 1 Fog Counter from this card to Special Summon 1 ""Cloudian - Smoke Ball"" from your Deck or from either player's GY.",0.16666666666666666,"You can activate this card when you take damage to your Life Points. Increase your Life Points by 1000 points. In addition, increase your Life Points by 500 points per card if there are additional ""Numinous Healer"" cards in the GY." 9089,"You can Ritual Summon this card with ""Impcantation Inception"". You can reveal this card in your hand; discard 1 card, and if you do, Special Summon 1 ""Impcantation"" monster from your Deck, also, during the End Phase, lose 2500 LP if you did not Special Summon a Ritual Monster this turn after you resolved this effect. You can send 1 ""Impcantation"" card from your hand or face-up field to the GY, then target 1 monster your opponent controls; destroy it. You can only use 1 ""Impcantation Chalislime"" effect per turn, and only once that turn.",0.16666666666666666,"Target 1 Cyberse monster on the field; this turn, neither player takes battle damage, also that monster cannot be destroyed by battle." 9982,"Target 1 Machine monster you control; Special Summon 1 ""Machina"" monster with a different name from your hand or Deck, and if you do, destroy that targeted monster. You can banish this card from your GY, then target 3 of your Machine monsters that are banished and/or in your GY; shuffle them into your Deck, then draw 1 card. You can only use 1 ""Machina Overdrive"" effect per turn, and only once that turn.",0.0,"If you control no monsters: Reveal up to 2 ""Yosenju"" monsters with different names in your hand, then target the same number of face-up cards your opponent controls; return them to the hand. You can only activate 1 ""Yosenjus' Sword Sting"" per turn." 7618,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 ""Flower Cardian"" monster, except ""Flower Cardian Clover with Boar"". If this card is Special Summoned: Draw 1 card, and if you do, show it, then, if it is a ""Flower Cardian"" monster, you can destroy 1 monster your opponent controls. Otherwise, send it to the GY.",0.0,Discard 1 card from your hand. Destroy all face-up Continuous Spell Cards on the field. 8203,"You can Tribute 1 Machine monster; Special Summon 1 non-WIND ""roid"" monster from your Deck. You can pay half your LP and banish any number of Machine monsters from your GY, including this card; Special Summon from your Extra Deck, 1 ""roid"" Fusion Monster with the same Level as the number of those banished monsters, ignoring its Summoning conditions, but destroy it during the End Phase. You can only use each effect of ""Mixeroid"" once per turn.",0.5,"You can reveal 3 ""Spellbook"" Spell Cards in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 ""Spellbook"" Spell Card from your hand or GY to target 1 card on the field; destroy that target." 12327,"Destroy 1 ""Memento"" monster in your hand or face-up field, take 1 ""Memento"" monster from your Deck with a different name, and either add it to your hand or Special Summon it in Defense Position. During your Main Phase: You can banish this card from your GY, then target 1 ""Memento"" monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use each effect of ""Mementotlan Bone Party"" once per turn.",0.0,"If you activate a ""Bamboo Sword"" card while this card is already face-up in your Spell & Trap Zone: You can skip your opponent's next Main Phase 1." 9821,"2+ Cyberse monsters During damage calculation, if this card attacks: You can inflict damage to your opponent equal to this card's ATK, and if you do, your opponent takes no battle damage from that battle. If this card is destroyed by card effect: You can destroy 1 monster your opponent controls. During the next Standby Phase after this Link Summoned card was destroyed and sent to the GY: You can Special Summon this card from your GY. You can only use each effect of ""Fire Phoenix @Ignister"" once per turn.",0.0,"While this card is in face-up Defense Position, other ""Bujin"" monsters you control cannot be destroyed by card effects." 11051,"2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon ""Kragen Spawn(s)"" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of them as material.",0.0,"You can Tribute this card from your hand or face-up from your side of the field; Tribute monsters from your hand or field, then Ritual Summon 1 ""Nekroz"" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of ""Zefrasaber, Swordmaster of the Nekroz"" once per turn." 7914,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 Dinosaur-Type monsters from your GY. Once per turn, during either player's Main Phase: You can destroy 1 monster in your hand or field, and if you do, change all face-up monsters your opponent controls to face-downDefense Position. This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card attacks a Defense Position monster: You can inflict 1000 damage to your opponent, and if you do, send that Defense Position monster to the GY.",0.0,"Once per turn, you can select 1 Plant-Type monster from your GY and Special Summon it. You cannot Normal Summon or Set the turn you Special Summon a monster with this effect. If a monster Special Summoned by this effect is removed from the field, destroy this card." 8997,"You can target 1 Level 4 or lower ""Nephthys"" monster in your GY, except ""Matriarch of Nephthys""; destroy 1 card in your hand, and if you do, Special Summon the targeted monster in Defense Position, but negate its effects. During your next Standby Phase after this card was destroyed by card effect and sent to the GY: You can Special Summon this card from the GY. You can only use each effect of ""Matriarch of Nephthys"" once per turn.",0.0,"When you control no face-up monsters: Pay half your Life Points; Special Summon 1 Level 4 or lower ""Elemental HERO"" monster from your Deck." 11697,"(This card is always treated as a ""G Golem"" card.) Target 2 of your EARTH monsters with the same name that are banished and/or in your GY; Special Summon both in Defense Position, but change their ATK/DEF to 0, their effects are negated, also destroy them during the End Phase. If a ""G Golem"" monster(s) you control would be destroyed by battle or an opponent's card effect, you can banish this card from your GY instead. You can only use each effect of ""Gravity Balance"" once per turn.",0.0,A monster that guards the entrance to the Netherworld. 12343,"Special Summon 3 FIRE monsters (1 Beast, 1 Beast-Warrior, 1 Winged Beast), 1 each from your hand, Deck, and GY, but their effects are negated, also destroy them during the End Phase. You can banish this card from your GY; this turn, your opponent cannot activate cards or effects when you Normal or Special Summon a ""Fire King"" monster(s). You can only use each effect of ""Echelon of the Fire Kings"" once per turn.",0.0,"(This card is always treated as an ""Xyz Dragon"" card.) If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your GY; Special Summon it." 864,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned from your hand or your Deck by Tributing 1 ""Great Dezard"" that has fulfilled the condition. You can flip this card into face-down Defense Position once per turn during your Main Phase. As long as this monster remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them. When this card is flipped face-up, you can Special Summon 1 Zombie-Type monster from your GY.",0.0,"[ Pendulum Effect ] You can target 1 ""Melodious"" Fusion Monster you control; send 1 ""Melodious"" monster from your Deck to the GY, and if you do, the targeted monster gains ATK equal to the Level of that monster sent to the GY x 200 until the end of this turn. You can only use this effect of ""Refrain the Melodious Songstress"" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can add 1 ""Melodious"" monster from your Deck to your hand, except ""Refrain the Melodious Songstress"". If a ""Melodious"" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of ""Refrain the Melodious Songstress"" once per turn." 2611,"After a Counter Trap Card you control negates the activation of an opponent's card(s) or effect(s), you can Special Summon this card from your hand. Then activate the appropriate effects, based on the type of card negated: Spell: Inflict 1500 damage to your opponent. Trap: Select and destroy 1 card your opponent controls. Effect Monster: Select 1 monster in your GY and Special Summon it.",0.2857142857142857,"When your opponent activates a monster effect in response to a card or effect activation: Negate that opponent's effect, then, your opponent can banish 1 card from their hand or Deck with the same original name as that negated card. If they did not, you can banish 1 random card from their hand." 6975,"If this card is Normal or Special Summoned: You can target 1 monster on the field; destroy it. Cannot be targeted by an opponent's card effects. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; Special Summon 1 Level 7 or lower ""Kozmo"" monster from your Deck.",0.25,"When your opponent activates a card or effect that targets a monster(s) you control, except a Token: You can Tribute 1 monster; Special Summon 1 ""Escapegoat Token"" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. If a non-Token monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Token in your Monster Zone instead." 12071,"2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon ""Sky Striker Ace - Azalea(s)"" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.",0.0,"When a monster(s) would be Pendulum Summoned: Negate the Pendulum Summon, and if you do, shuffle that monster(s) into the Deck." 12743,"1 Tuner + 1 non-Tuner monster If this card is Special Summoned: You can send 1 other card from your hand or field to the GY, then target 1 Spell/Trap your opponent controls; destroy it. You can only use this effect of ""Zapper Shrimp"" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.",0.0,"Select 1 of your removed from play Psychic-Type Tuner monsters and 1 of your removed from play Psychic-Type non-Tuner monsters. Return them to the GY to Special Summon 1 Psychic-Type Synchro Monster from your Extra Deck, whose Level is equal to the combined Levels of the returned monsters, in face-up Defense Position." 11945,"Target 1 Tuner or 1 Synchro Monster in your GY; Special Summon it, then if you Special Summoned a LIGHT monster, you can destroy 1 monster your opponent controls with ATK less than or equal to the Special Summoned monster's. If ""Visas Starfrost"", or a monster with 1500 ATK/2100 DEF, you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of ""Mannadium Breakheart"" once per turn.",0.0,A zombie shark that can deliver its lethal curse with a spell. 9022,"1 Tuner + 1+ non-Tuner monsters You can only control 1 ""Yoko, the Graceful Mayakashi"". You can only use each of these effects of ""Yoko, the Graceful Mayakashi"" once per turn. If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.",0.0,"Cannot attack the turn it is Summoned. While you control ""Toon World"" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step." 6437,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 ""Infernoid"" monster from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it (this is a Quick Effect).",0.0,"1 Tuner + 1+ non-Tuner monsters When this card destroys a monster by battle: You can target up to 2 cards your opponent controls; destroy them. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 ""Mathmech"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Geomathmech Magma"" once per turn." 6435,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 ""Infernoid"" monster from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it (this is a Quick Effect).",0.0,"When this card is Normal or Special Summoned: You can add 1 ""Majespecter"" Trap Card from your Deck to your hand. You can only use this effect of ""Majespecter Fox - Kyubi"" once per turn. Cannot be targeted or destroyed by your opponent's card effects." 4921,"You can Special Summon this card (from your hand) by Tributing 1 ""Hieratic"" monster. Once per turn: You can Tribute 1 ""Hieratic"" monster, except this card, from your hand or your side of the field, to target 1 monster your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or GY, and make its ATK and DEF 0.",0.25,"Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster you control to the GY, whose difference in Levels equals 7. Negate the effects of all face-up monsters Special Summoned from the Extra Deck that have no Level. If your opponent Special Summon a monster(s): You can add 1 ""Ursarctic"" card from your Deck to your hand. You can only use this effect of ""Ursarctic Septentrion"" once per turn." 4923,"You can Special Summon this card (from your hand) by Tributing 1 ""Hieratic"" monster. Once per turn: You can Tribute 1 ""Hieratic"" monster, except this card, from your hand or your side of the field, to target 1 Spell/Trap Card your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or GY, and make its ATK and DEF 0.",0.5,"2 ""Predaplant"" monsters If this card is Fusion Summoned: You can add 1 ""Predaplant"" monster or 1 ""Predap"" Spell/Trap from your Deck, GY, or face-up Extra Deck to your hand. You can target 1 monster your opponent controls with a Predator Counter or 1 monster you control; Tribute it, and if you do, Special Summon 1 ""Predaplant"" monster from your Deck. You can only use each effect of ""Predaplant Ambulomelides"" once per turn." 7819,"You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 ""Zoodiac"" monster from your Deck. You can only use this effect of ""Zoodiac Barrage"" once per turn. If this card is destroyed by a card effect and sent to the GY: You can target 1 ""Zoodiac"" Xyz Monster you control; attach this card from your GY to that Xyz Monster as Xyz Material.",0.25,"Destroy this card during your 3rd End Phase after activation. Once per turn: You can target 1 ""SPYRAL"" monster in your GY; return it to the hand. You can banish this card from your GY, then target 1 ""SPYRAL"" monster in your GY; Special Summon it. You can only control 1 ""SPYRAL MISSION - Rescue""." 7913,"Destroy as many Normal Monsters on the field as possible, and if you do, Special Summon Level 4 or lower Dinosaur-Type monsters from your Deck, up to the number destroyed, but destroy them during the End Phase. You can banish this card from your GY, then target 1 Dinosaur-Type monster you control and 1 card your opponent controls; destroy them.",0.0,"Activate by Tributing 1 monster. Neither player can Special Summon a Level 6 or higher monster. If you have 3 or more cards in your hand, destroy this card." 11885,"Special Summon this card as a Normal Monster (Insect/EARTH/Level 5/ATK 2100/DEF 100) to your Main Monster Zone in its same column (this card is also still a Trap), then you can destroy 1 monster your opponent controls in this card's column. You can banish this card from your GY; add 1 of your ""Sanga of the Thunder"", ""Kazejin"", or ""Suijin"" that is banished or in your Deck to your hand. You can only use each effect of ""Prey of the Jirai Gumo"" once per turn.",0.0,"If 5 or more of your monsters are currently removed from play, return 3 of them to the GY." 2515,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 ""Six Samurai"" monsters from your GY, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot declare an attack the turn you activate this effect.",0.3333333333333333,Send any number of other Spell and Trap Cards you control to the GY. Gain 1000 Life Points for each card sent. 7902,"While you control no monsters: Target 1 face-up card you control; destroy it, and if you do, Special Summon 1 ""Ancient Gear"" monster from your Deck, ignoring its Summoning conditions. You can banish this card from your GY, then target 1 face-up card you control; destroy it, and if you do, Special Summon 1 ""Ancient Gear Token"" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0). You can only use 1 ""Ancient Gear Catapult"" effect per turn, and only once that turn.",0.0,"If this card is Special Summoned: You can activate this effect; treat this card as a Tuner this turn, also you can only Special Summon once from the Extra Deck for the rest of this turn. Once per turn, you can either: Target 1 face-up monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead." 10904,"You can target 1 monster you control and 1 card on the field; Special Summon this card from your hand, and if you do, destroy them. If this card is sent from the field to your GY: You can target 1 other monster in your GY; shuffle it into the Deck, then add 1 Level 1 Plant monster from your Deck or GY to your hand. You can only use each effect of ""Sauge de Fleur"" once per turn.",0.0,"This card can be treated as 2 Tributes for the Tribute Summon of aFairy-Type monster. After this card is Special Summoned to your side of the field, you can Normal Summon 1 ""Melodious"" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)" 6828,"If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; Special Summon 1 Level 4 or lower ""Kozmo"" monster from your Deck.",0.2,"Once per Chain, when a card or effect is activated (Quick Effect): You can target 1 ""Mist Valley"" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it." 11856,"If your opponent has Special Summoned a monster(s) this turn: Target 1 monster your opponent controls with 2000 or more ATK; destroy it, then if you have a ""Hole"" Normal Trap in your GY, you can banish 1 monster from your opponent's GY. You can only activate 1 ""Terrifying Trap Hole Nightmare"" per turn.",0.0,Soldiers equipped with state-of-the-art weaponry to face unknown creatures. 7912,"If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from your Deck, and either add it to your hand or send it to the GY. You can target 1 other Level 4 or lower Dinosaur-Type monster on the field; destroy it, then Special Summon 1 Dinosaur-Type monster from your GY in Defense Position. You can only use each effect of ""Souleating Oviraptor"" once per turn.",0.0,"This card gains 300 DEF for each Spell and Trap Card on the field. If an Insect-Type monster you control would be destroyed, you can destroy this card instead." 11283,"If this card in your possession is destroyed by an opponent's card effect and sent to your GY, or if this card is Special Summoned from the GY: You can target 1 Attack Position monster your opponent controls; destroy it. You can only use this effect of ""Crow Tengu"" once per turn.",0.0,"You can Tribute this face-up card; Special Summon 1 ""Blue-Eyes White Dragon"" from your hand." 9078,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is Special Summoned from the hand or Deck: You can double this card's original ATK/DEF, until the end of the next turn. If this card is Special Summoned from the GY, or if this banished card is Special Summoned: You can target 1 monster your opponent controls; destroy it. You can only use each effect of ""Guardragon Andrake"" once per turn.",0.0,Equip only to a Dragon-Type monster. It cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving it. 4446,"You can Special Summon this card (from your hand) by banishing 1 ""The Agent"" monster from your hand, field, or GY. Once per turn: You can banish 1 LIGHT Fairy-Type monster from your GY to target 1 card on the field; destroy that target. While ""The Sanctuary in the Sky"" is face-up on the field, you can activate this effect up to twice per turn.",0.3333333333333333,"If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of ""Firewall Guardian"" once per turn." 8421,"If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon ""Mekk-Knight Yellow Star"" once per turn this way. You can banish 1 ""Mekk-Knight"" monster from your GY, then target 1 Spell/Trap in this card's column; destroy it.",0.3333333333333333,If this card in the Monster Zone is Tributed: You can target 1 card on the field; destroy it. 7566,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 ""Alpha The Electromagnet Warrior"", ""Beta The Electromagnet Warrior"", and ""Gamma The Electromagnet Warrior"" from your hand, GY, and/or face-up from your Monster Zone. You can banish 1 Level 4 or lower ""Magnet Warrior"" monster from your GY, then target 1 card your opponent controls; destroy it. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 each of your banished ""Alpha The Electromagnet Warrior"", ""Beta The Electromagnet Warrior"", and ""Gamma The Electromagnet Warrior""; Special Summon them.",0.5,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 2 ""Gadget"" Monster Cards from your hand and/or face-up field to the GY. Cannot be destroyed by battle or card effects while you control a ""Gadget"" monster or a ""Gadget"" Monster Card equipped to a monster. Once per turn: You can target 1 other card on the field; destroy it." 10491,"You can target 2 face-up cards you control, including a ""Metalfoes"" card; destroy them, and if you do, Special Summon this card from your hand. If this card is Special Summoned by the effect of a ""Metalfoes"" card: You can target 1 monster your opponent controls or in their GY; banish it. You can only use each effect of ""Metalfoes Vanisher"" once per turn.",0.0,"Target 1 face-up WATER monster you control and 2 WATER monsters in your GY; shuffle the first target into the Deck, and if you do, add the second targets to your hand." 8182,"1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use ""Polymerization"".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon ""Elder Entity N'tss(s)"" once per turn.",0.5,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 ""Infernoid"" monster from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Spell/Trap Card on the field; destroy it. This card cannot attack the turn you activate this effect. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it (this is a Quick Effect)." 8419,"If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon ""Mekk-Knight Red Moon"" once per turn this way. You can banish 1 ""Mekk-Knight"" monster from your GY, then target 1 face-up monster in this card's column; destroy it.",0.3333333333333333,"2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior-Type monster from your Deck, in face-up Defense Position. Destroy it during the End Phase." 5094,"You can reveal 3 ""Spellbook"" Spell Cards in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 ""Spellbook"" Spell Card from your hand or GY to target 1 card on the field; destroy that target.",0.3333333333333333,"Your opponent cannot target ""Purrely"" monsters you control with card effects during the turn they were Special Summoned. Once per turn, if a face-up ""Purrely"" Xyz Monster(s) you control leaves the field by an opponent's card: Special Summon 1 Level 1 ""Purrely"" monster from your Deck or GY. Once per turn, during the End Phase: You can target 1 ""Purrely"" Xyz Monster on the field; attach 1 ""Purrely"" Quick-Play Spell from your Deck or GY to it as material." 4924,Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by banishing 3 Dragon-Type Normal Monsters in your GY. Once per turn: You can banish 1 Dragon-Type monster from your GY to target 1 card on the field; destroy that target.,0.3333333333333333,"You can send 1 face-up LIGHT Normal Monster you control to the GY; Special Summon this card from your hand or GY. You can Tribute 1 ""Noble Knight"" monster; add 1 ""Noble Arms"" card from your Deck to your hand. You can only use this effect of ""Ignoble Knight of Black Laundsallyn"" once per turn. You can control only 1 face-up ""Ignoble Knight of Black Laundsallyn""." 4581,"You can Special Summon this card (from your GY) by returning 1 face-up ""Dark World"" monster you control to the hand, except ""Grapha, Dragon Lord of Dark World"". If this card is discarded to the GY by a card effect: Target 1 card your opponent controls; destroy that target, then, if this card was discarded from your hand to your GY by an opponent's card effect, look at 1 random card in your opponent's hand, then, if it was a monster, you can Special Summon it to your side of the field.",0.4,"When you Normal or Special Summon a ""Secret Six Samurai"" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of ""Legendary Secret of the Six Samurai"" once per turn. Once per turn: You can banish 1 Level 4 or lower ""Six Samurai"" monster from your GY; until the end of this turn, this card's Attribute, Level, and ATK/DEF become the same as that banished monster's." 10369,"You can target 1 ""Dual Avatar"" monster you control; destroy it, and if you do, add 1 ""Dual Avatar"" Spell from your Deck to your hand. If a face-up ""Dual Avatar"" Fusion Monster(s) you control, that was Fusion Summoned using an Effect Monster as material, is destroyed by battle or an opponent's card effect, while this card is in your GY: You can add this card to your hand. You can only use each effect of ""Dual Avatar Fists - Yuhi"" once per turn.",0.0,"If you control a ""Kisikil"" monster and a ""Lilla"" monster: Activate 1 of these effects. ● Target 1 ""Kisikil"" or ""Lilla"" monster you control and 1 face-up monster your opponent controls; switch control of both monsters. ● Target 1 Set Spell/Trap your opponent controls; shuffle it into the Deck. You can only activate 1 ""Evil★Twin Present"" per turn." 12333,"If you do not control any face-up monsters, other than ""Memento"" monsters: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 ""Memento"" monster you control, and send any number of ""Memento"" monster(s) (with different names) from your Deck to the GY whose total Levels are less than or equal to the destroyed monster's original Level. You can only use each effect of ""Mementotlan Tatsunootoshigo"" once per turn.",0.0,"This card can be used as an ""Ancient Gear Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 7977,"Send 1 ""Destruction Sword"" card and 1 ""Buster Blader"" monster from your Deck to the GY, except ""Prologue of the Destruction Swordsman""; Special Summon 1 ""Buster Dragon"" from your Extra Deck or GY, but destroy it during the End Phase of the next turn. You can banish this card from your GY; this turn, ""Destruction Sword"" cards you control cannot be destroyed by battle or card effects. You can only activate 1 ""Prologue of the Destruction Swordsman"" per turn.",0.14285714285714285,"All other Cyberse monsters you control gain 300 ATK and DEF. Once per turn: You can Tribute 1 Cyberse monster, then target 1 face-up monster your opponent controls; destroy it." 11254,"2 Fairy monsters If this card is Link Summoned: You can send 1 ""The Sanctuary in the Sky"" or 1 card that mentions it from your Deck to the GY, or if ""The Sanctuary in the Sky"" is on the field or in either GY, you can add 1 ""The Agent of Mystery - Earth"" from your Deck or GY to your hand instead. You can Tribute 1 Fairy monster, then target 1 card your opponent controls; destroy it. You can only use each effect of ""Protector of The Agents - Moon"" once per turn.",0.0,A huge bug-like monster said to come from another planet. It gathers in swarms. 12192,"Activate this card by sending 1 ""Blaze Accelerator"" from your hand, Deck, or face-up field to the GY. You can only control 1 ""Volcanic Blaze Accelerator"". Once per turn: You can Special Summon 1 ""Volcanic"" monster from your hand. Once per turn: You can target 1 face-up monster your opponent controls; send 1 Level 1 Pyro monster from your Deck to the GY, and if you do, destroy the targeted monster.",0.0,"If this card is in the GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of ""Edge Imp Sabres"" once per turn." 10428,"2 monsters, including a ""Lil-la"" monster If this card is Special Summoned and you control a ""Ki-sikil"" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a ""Ki-sikil"" monster (Quick Effect): You can Special Summon 1 ""Ki-sikil"" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of ""Evil★Twin Lil-la"" once per turn.",0.0,"If this card is Normal or Special Summoned: You can target 1 WATER monster in your GY; this card gains ATK equal to that monster's ATK until the end of this turn. If this card is sent to the GY: You can target 1 WATER monster you control; it gains 1000 ATK until the end of this turn. You can only use each effect of ""Brinegir"" once per turn." 9787,"You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, add 1 ""Ancient Warriors"" Spell/Trap with a different name from your GY to your hand. If your other ""Ancient Warriors"" monster's effect is activated (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of ""Ancient Warriors - Eccentric Lu Jing"" once per turn.",0.0,Face-up Xyz Monsters with Xyz Material cannot be targeted by card effects. 12286,"All ""T.G."" monsters on the field become Machine monsters. During your Main Phase, you can Normal Summon 1 ""T.G."" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your Main Phase: You can destroy 1 ""T.G."" monster in your hand or field, and if you do, add 1 ""T.G."" monster with a different name from your Deck or GY to your hand. You can only use this effect of ""T.G. All Clear"" once per turn.",0.0,"If you control ""Toon World"": Reveal 3 Toon monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 ""Toon Page-Flip"" per turn." 2740,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 ""Cloudian"" monster from your GY. This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. Once per turn, you can place 1 Fog Counter on 1 monster on the field.",0.0,"While this card is on the field: Either player can Fusion Summon a Fusion Monster without using ""Polymerization"", but the Fusion Material Monsters are banished instead of being sent to the GY." 9522,"2 Dragon monsters, including a ""Rokket"" monster You can discard 1 card, then target 1 face-up monster on the field; you cannot Special Summon Link-2 or lower monsters from the Extra Deck for the rest of the turn, also destroy the targeted monster, then, if it was a Link Monster, you can Special Summon any number of ""Rokket"" monsters with different names, from your hand or GY, up to its Link Rating. You can only use this effect of ""Quadborrel Dragon"" once per turn.",0.0,"Activate 1 of these effects. Your opponent takes no further damage this turn. During this turn, no Summon of a Spellcaster-Type monster can be negated, and when a Spellcaster-Type monster is Summoned, your opponent cannot activate cards or effects. Target 1 Spellcaster-Type monster you control; if it attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step." 9981,"You can discard 1 other ""Machina"" monster; Special Summon this card from your hand. You can target 1 Machine monster you control; Special Summon from your GY, 1 ""Machina"" monster with a different name and an equal or lower Level than that monster, and if you do, destroy that targeted monster. You can only use each effect of ""Machina Irradiator"" once per turn.",0.0,"[ Pendulum Effect ] If ""Vaylantz World - Shinra Bansho"" is in a Field Zone or if you control a WATER ""Vaylantz"" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of ""Hojo the Vaylantz Warrior"" once per turn. [ Monster Effect ] You can target 1 face-up card in either Spell & Trap Zone; return it to the hand. If this card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can Fusion Summon 1 ""Vaylantz"" Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones. You can only use each effect of ""Hojo the Vaylantz Warrior"" once per turn." 1043,"Y-Dragon Head"" + ""Z-Metal Tank"" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use ""Polymerization""). This card cannot be Special Summoned from the GY. Discard 1 card from your hand to destroy 1 face-down Monster Card on your opponent's side of the field.",0.0,"During either player's Battle Step: You can Special Summon this card from yourhand, and if you do, gain 1000 LP. You can only use this effect of ""Juragedo"" once per turn. During either player's turn: You can Tribute this card, then target 1 face-upmonster you control; it gains 1000 ATK until the end of the next turn." 2403,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 FIRE and 2 WATER monsters from your GY. Once per turn, you can discard 1 card to destroy 1 monster on the field.",0.0,"During either player's turn: You can banish this card from your GY and send 1 ""Bujin"" monster from your hand to the GY; you take no damage this turn." 12315,"1 Tuner + 1+ non-Tuner monsters Your monsters with 2000 or less ATK cannot be destroyed by battle. You can only use each of the following effects of ""Centur-Ion Legatia"" once per turn. If this card is Special Summoned: You can draw 1 card, then you can destroy the monster your opponent controls with the highest ATK (your choice, if tied). During the End Phase: You can place 1 non-Synchro ""Centur-Ion"" monster from your hand or GY in your Spell & Trap Zone as a face-up Continuous Trap.",0.0,"This card can be used as a ""Dragonoid Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 5051,"Once per turn, during the End Phase of any turn in which you Tribute Summoned a monster(s): You can apply these effects, depending on the number of monsters you Tributed for Tribute Summons this turn. 1 or more: Destroy 1 Set card your opponent controls. 2 or more: Draw 1 card. 3 or more: Add 1 monster from your GY to your hand.",0.2,"If this card is Normal or Special Summoned: You can send 1 ""Gimmick Puppet"" monster with a different Level than this card from your Deck to the GY; this card's Level becomes that monster's. You can only use this effect of ""Gimmick Puppet Little Soldiers"" once per turn. You can banish this card from your GY, then target up to 2 ""Gimmick Puppet"" monsters you control; increase their Levels by 4 until the end of this turn." 10629,"Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 1 Level 8 or higher Tuner and 1 non-Tuner Synchro Monster you control to the GY, whose difference in Levels equals 7. If this card is Special Summoned: You can target up to 2 other cards on the field; destroy them. Once per turn, when a card or effect is activated that targets a ""Ursarctic"" card(s) you control (Quick Effect): You can Tribute 1 monster from your hand or field; negate the activation.",0.16666666666666666,"If your opponent controls a Level 5 or higher monster, you can Special Summon this card (from your hand). A Synchro Summon using this card as a Material cannot be negated. If a player Synchro Summons using this card as a Material, the other player cannot activate cards or effects when that monster is Synchro Summoned." 5181,"Target 1 face-up Level 3 monster you control; Special Summon 1 monster with the same name as that monster from your hand or GY. Its effects are negated. During the End Phase of this turn, destroy the face-up monster that was targeted by this card.",0.25,"Once per turn, if you Special Summon a monster(s) from the GY (except during the Damage Step): You can make your opponent lose 1000 LP, and if they do, you gain 500 LP. You can only activate this effect of ""Lil-la Rap"" once per Chain." 9893,"2 monsters with the same Level Cannot be used as Link Material. You can only use each of the following effects of ""Bujinki Ahashima"" once per turn. ● If this card is Link Summoned: You can Special Summon 2 monsters with the same Level, 1 from your hand and 1 from your GY, but negate their effects, and immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only. ● If an Xyz Monster this card points to activates an effect by detaching material(s) (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.",0.0,"[ Pendulum Effect ] If you control a Ritual Monster: You can target 1 monster on the field; Special Summon this card, then change that monster's battle position. You can only use this effect of ""Poissonniere de Nouvelles"" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 Level 1 Ritual Monster or 1 ""Recipe"" card from your Deck to your hand. ● Banish any number of ""Recipe"" cards from your GY and Special Summon 1 ""Nouvelles"" Ritual Monster from your hand with a Level equal to the number banished. You can only use this effect of ""Poissonniere de Nouvelles"" once per turn. If this card on the field is Tributed and added to the Extra Deck face-up: You can place this card in your Pendulum Zone." 11582,"2 monsters with different Types You can target 1 monster ""Fur Hire"" you control and 1 monster your opponent controls; destroy them. You can Tribute 1 monster; Special Summon 1 monster ""Fur Hire"" from your hand or GY with a different original name than the Tributed monster, then, if you Tributed a Link Monster to activate this effect, you can Special Summon 1 more such monster. You can only use 1 ""Donner, Dagger Fur Hire"" effect per turn, and only once that turn.",0.0,FLIP: Your opponent cannot Set (or flip face-down) any cards for the rest of this turn. 12053,"[ Pendulum Effect ] During your Main Phase: You can Special Summon this card, then you can attach 1 DARK monster from your GY to this card as material. You can only use this effect of ""Odd-Eyes Rebellion Xyz Dragon"" once per turn. [ Monster Effect ] 2 Level 7 Pendulum Monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. Cannot be used as material for an Xyz Summon the turn it is Xyz Summoned. You can detach 1 material from this card, then target up to 2 monsters your opponent controls with 3000 or less ATK; destroy them. You can only use this effect of ""Odd-Eyes Rebellion Xyz Dragon"" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.",0.0,"Rhaimundos of the Red Sword"" + ""Fireyarou" 11160,"Your LP must be lower than your opponent's to activate and to resolve this effect. Activate 1 of these effects; ● Destroy 1 monster your opponent controls with ATK less than or equal to the difference in LP. ● Special Summon 1 monster from your GY with ATK less than or equal to the difference in LP.",0.0,Target 1 Xyz Monster in your GY; Special Summon it and attach this card to it as an Xyz Material. 10993,"If a non-Effect Monster(s) is Special Summoned face-up: You can target 1 card your opponent controls; destroy it. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 non-Effect Monster from your hand, Deck, or GY. You can only use each effect of ""Supernatural Danger Zone"" once per turn.",0.0,"If you Tribute Summon a WATER monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon." 11389,"This card's name becomes ""Umi"" while on the field or in the GY. Your opponent cannot target WATER monsters you control with non-WATER monsters' effects. At the start of the Battle Phase: You can Special Summon 1 monster that specifically lists ""Umi"" in its text or 1 WATER Normal Monster from your hand or GY in Defense Position, but destroy it at the end of this Battle Phase. You can only use this effect of ""Sea Stealth II"" once per turn.",0.0,"Declare 1 card name. Look at your opponent's hand, and if they have the declared card in their hand, remove that 1 card from play. If they do not have the declared card in their hand, remove 1 random card in your hand from play." 9672,"2 ""Dream Mirror"" monsters with different Attributes While face-up on the field, this card is also Dark-Attribute. You can only use each of the following effects of ""Oneiros, the Dream Mirror Erlking"" once per turn. ● If another monster you control is Tributed (except during the Damage Step): You can target 1 card on the field; destroy it. ● If this card in its owner's possession is destroyed by an opponent's card: You can Special Summon 1 ""Dream Mirror"" monster from your GY, except ""Oneiros, the Dream Mirror Erlking"".",0.0,Plaguespreader Zombie + 1 or more non-Tuner Zombie-Type monsters Negate the effects of Effect Monsters destroyed by battle with Zombie-Type monsters you control. 10909,"You can activate 1 of these effects. ● Send 1 ""Synchron"" monster from your hand or face-up field to the GY; Special Summon 1 monster from your hand. ● Target 1 other card you control; destroy it, and if you do, Special Summon 1 ""Synchron"" monster with a different original name than the destroyed card from your hand or GY. You can only use this effect of ""Synchro Dilemma"" once per turn.",0.0,"You can Ritual Summon this card with ""Rebirth of Nephthys"". If this card is Ritual Summoned: You can Special Summon 1 ""Nephthys"" Ritual Monster from your hand or Deck, except ""Conductor of Nephthys"" (this is treated as a Ritual Summon). If this card is Tributed or destroyed by a ""Nephthys"" card effect: You can activate this effect; during the next Standby Phase, destroy up to 3 ""Nephthys"" cards, except Ritual Monsters, 1 each from your hand, Deck, and field. You can only use each effect of ""Conductor of Nephthys"" once per turn." 3242,"Select and Special Summon 1 Level 4 or lower ""Morphtronic"" monster from your GY. Destroy it during the End Phase.",0.0,"You can remove from play this face-up card, and 1 face-up monster you control, to select 1 Synchro Monster in your GY with a Level less than or equal to the combined original Levels of the other 2 monsters. Special Summon that Synchro Monster." 9239,"Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 ""Rokket"" monster with a different original name from your Deck or GY. You can only activate 1 ""Tactical Exchanger"" per turn.",0.0,"During your Standby Phase, inflict 300 points of damage to your opponent's Life Points for each monster on your opponent's side of the field." 10903,"If another card(s) you control is destroyed by battle or card effect: You can add 1 ""Liberty at Last!"" from your Deck or GY to your hand. At the start of the Damage Step, if a Synchro Monster battles a monster: You can destroy your opponent's battling monster. If this card in the Spell & Trap Zone would be destroyed by a card effect, you can destroy 1 monster you control instead. You can only use each effect of ""Pennant of Revolution"" once per turn.",0.0,"Tribute 1 Effect Monster, then target 1 Effect Monster your opponent controls; send it to the GY, then Special Summon 1 Level 7 or higher Normal Monster from your hand or Deck. You can only activate 1 ""Successor Soul"" per turn. You can only attack with 1 monster during the turn you activate this card." 4074,"Select 1 Level 4 or lower ""Watt"" monster in your GY. Special Summon that monster from the GY. Destroy it during the End Phase.",0.2,"1 ""Fallen of Albaz"" + 1+ Dragon monsters Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 ""Polymerization"" Normal Spell or ""Fusion"" Normal Spell from your Deck to your hand." 8202,"You can target 1 other card you control; destroy it, and if you do, add 1 ""roid"" card from your Deck to your hand. During damage calculation, if your ""roid"" monster battles: You can send 1 ""roid"" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. You can only use each effect of ""Megaroid City"" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field).",0.4,"If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon ""Mekk-Knight Red Moon"" once per turn this way. You can banish 1 ""Mekk-Knight"" monster from your GY, then target 1 face-up monster in this card's column; destroy it." 2787,"During your Main Phase: You can target 1 Spell/Trap Card your opponent controls; change this card you control from face-up Attack Position to face-up Defense Position, and destroy that target, but this card's battle position cannot be changed until the end of your next turn, except with a card effect. During each of your End Phases: Send the top 3 cards of your Deck to the GY. You must control this face-up card to activate and to resolve this effect.",0.16666666666666666,"If this Normal Summoned/Set monster would be used as Synchro Material, 1 monster in your hand can be used as 1 of the other materials. If you do this, all materials for that Summon are banished instead of being sent to the GY. You cannot Special Summon monsters, except Zombie monsters." 9596,"Send 1 ""Predaplant"" monster from your Deck to the GY; place 1 Predator Counter on each face-up monster on the field, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter. If you Fusion Summon a DARK monster while this card is in your GY (except during the Damage Step): You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of ""Predaplanning"" once per turn.",0.16666666666666666,"1 Tuner + 1 or more non-Tuner WIND monsters During either player's turn: You can target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; until the end of this turn, change its ATK to 0, also that face-up monster has its effects negated. You can only use this effect of ""Clear Wing Fast Dragon"" once per turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone." 12331,"During the Main Phase, if you control ""Mementoal Tecuhtlica - Combined Creation"" (Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target ""Memento"" monsters you control with card effects. During your Main Phase: You can destroy 1 ""Memento"" monster you control, and if you do, send up to 2 ""Memento"" cards with different names from each other from your Deck to the GY, except ""Mementotlan Goblin"". You can only use each effect of ""Mementotlan Goblin"" once per turn.",0.0,"This card can be used as a ""Lamb Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 3952,"Once per turn, you can select 1 face-up ""Scrap"" monster you control, except this card. Destroy it and send 1 Tuner monster from your Deck to your GY.",0.0,"If this card is Special Summoned by the effect of a ""Predaplant"" monster: You can add 1 ""Polymerization"" Spell Card or ""Fusion"" Spell Card from your Deck to your hand. You can only use this effect of ""Predaplant Darlingtonia Cobra"" once per Duel." 6395,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the GY, but not more than the original Level/Rank of that destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. You choose the cards your opponent sends to the GY.",0.25,"If this card attacks, it is destroyed and sent to the GY during the End Phase. When this card is destroyed and sent to the GY from the field, you can Special Summon this card by Tributing 1 monster." 6259,"FLIP: You can target 1 monster on the field; destroy it. If this card is sent to the GY by a card effect: You can send 1 ""Shaddoll"" card from your Deck to the GY, except ""Shaddoll Squamata"". You can only use 1 ""Shaddoll Squamata"" effect per turn, and only once that turn.",0.25,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: ""Artifact"" monsters you control cannot be targeted or destroyed by your opponent's card effects until the end of this turn." 3955,"Select 1 face-up ""Scrap"" monster you control. Send 1 ""Scrap"" monster from your Deck to the GY, then draw 1 card. Then, destroy the selected monster.",0.0,"Add 1 ""Evoltile"" or ""Evolsaur"" monster from your Deck to your hand. You can only activate 1 ""Evo-Diversity"" per turn." 8876,"2+ DARK monsters During your Main Phase: You can send 1 ""The Phantom Knights"" monster from your Deck to the GY, Set 1 ""Phantom Knights"" Spell/Trap directly from your Deck to your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to while this monster is on the field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of ""The Phantom Knights of Rusty Bardiche"" once per turn. Cannot be used as Link Material.",0.0,"Each time a Counter Trap Card resolves, immediately draw 1 card (during the Chain)." 4207,Select 1 face-up monster on the field that destroyed a monster by battle this turn. Destroy the selected monster. Cards and effects cannot be activated in response to this card.,0.0,"If this card is Special Summoned: Apply this effect, based on whether your opponent has more monsters in their GY, or more Spells & Traps. (If they have more monsters, banish this card, and if you do, your opponent banishes 1 monster from their GY. If they have more Spells & Traps, send this card to the GY, and if you do, your opponent sends 1 monster they control to the GY.) During the End Phase of the next turn after this card was banished: You can Special Summon this banished card. You can only use each effect of ""Doombearer Psychopompos"" once per turn." 11986,"Target 1 monster you control; destroy it, and if you do, Set 1 Normal Trap directly from your Deck, except ""Trap Tracks"". It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 ""Trap Tracks"" per turn.",0.0,This long-tailed bird blinds its enemies with mystical light. 2262,"Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control a face-up ""Six Samurai"" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up ""Six Samurai"" monster you control instead.",0.0,"Once per turn, if there are less than 3 Kaiju Counters on this card: You can target 1 ""Kaiju"" monster on the field; change it to face-down Defense Position, then place 1 Kaiju Counter on this card (max. 3). If this card in your possession is destroyed by an opponent's card and sent to your GY: You can draw 2 cards. You can only use this effect of ""Kaiju Capture Mission"" once per turn." 9196,"Your opponent cannot target other Spellcaster monsters you control with card effects. (Quick Effect): You can discard 1 Spell, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of ""Witchcrafter Haine"" once per turn.",0.0,"Each time a ""Madolche"" monster you control attacks or is attacked, after damage calculation: Inflict 300 damage to your opponent." 12425,"If ""Obsidim, the Ashened City"" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon ""Hero of the Ashened City"" once per turn this way. During the Main Phase (Quick Effect): You can target 1 Pyro monster on the field; destroy it, then if you destroyed ""Veidos the Eruption Dragon of Extinction"" by this effect, you can place 1 ""Obsidim, the Ashened City"" from your Deck face-up in your Field Zone. You can only use this effect of ""Hero of the Ashened City"" once per turn.",0.0,"A high-performance unit developed to enhance the Artificial Intelligence program in Allies of Justice. Loaded with elements collected from a meteor from the Worm Nebula, it allows for high tuning performance, but its true capacity is not yet uncovered." 9704,"Special Summon 1 ""World Legacy"" monster from your hand or Deck, but destroy it during the End Phase of the next turn. You can only activate 1 ""World Reassembly"" per turn.",0.0,"This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Each turn, the first ""Mecha Phantom Beast Token"" you control that would be destroyed by battle, is not destroyed." 1867,"If your opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, without applying damage calculation. Destroy the equipped monster during the Standby Phase of your opponent's next turn.",0.2,"During either player's turn: You can banish this card; Special Summon 1 Level 4 or higher ""Kozmo"" monster from your hand. You can only use this effect of ""Kozmo Farmgirl"" once per turn. When this card inflicts battle damage to your opponent: You can pay 500 LP; add 1 ""Kozmo"" card from your Deck to your hand." 2250,"Target 1 ""Six Samurai"" monster in your GY; Special Summon that target. Destroy it during the End Phase of this turn.",0.0,"Each time a Spellcaster-Type monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). You can send this card and 1 face-up Spellcaster-Type monster you control to the GY to draw 1 card for each Spell Counter on this card." 4157,"Select 1 face-up ""Six Samurai"" monster you control. Special Summon 1 ""Six Samurai"" monster from your Deck with a different name but equal ATK to the selected monster. During the End Phase of this turn, destroy the selected monster.",0.0,"At the start of your Main Phase 1: Apply 1 of the following effects until the end of your opponent's turn. ● Neither player can activate card effects in the GY. ● Neither player can banish cards from the GY. ● Neither player can Special Summon monsters from the GYs." 9525,"(Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 ""Rokket"" monster from your Deck, except ""Rokket Tracer"", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of ""Rokket Tracer"" once per turn.",0.0,"This card cannot be Special Summoned. The effects of your opponent's Effect Monster that this monster destroys as a result of battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step." 2289,"You can send 1 Pyro-Type monster with 500 or less ATK from your hand to the GY to destroy 1 monster your opponent controls, but you cannot declare an attack during this turn if you do.",0.0,"2 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card; send your entire hand to the GY (min. 1), and if you do, draw 2 cards. When this card you controlled while face-up leaves the field because of an opponent's card effect: You can target Level 4 Beast-Warrior-Type ""Bujin"" monsters in your GY, up to the number of Xyz Materials this card had on the field; Special Summon those targets. You can only control 1 ""Bujintei Tsukuyomi""." 8619,"During your Main Phase: You can Special Summon 1 monster ""Fur Hire"" from your hand, except ""Recon, Scout Fur Hire"". If a monster ""Fur Hire"" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 Set card on the field; destroy it. You can only use each effect of ""Recon, Scout Fur Hire"" once per turn.",0.0,"Once per turn, you can discard 1 card to flip 1 face-down Defense Position monster your opponent controls to face-up Attack Position. Flip Effects are not activated at that time." 8636,"Special Summon 1 ""Vampire"" monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 ""Vampire Awakening"" per turn.",0.0,"You can discard 1 card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 ""Fire Ant Ascator"" from your hand or Deck. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of ""Ascator, Dawnwalker"" once per turn." 12024,"If a card(s) is destroyed by battle or card effect: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 Dinosaur monster in your hand or field, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only use each effect of ""Xeno Meteorus"" once per turn.",0.0,"If another Pendulum Monster you control battles an opponent's monster, after damage calculation: You can destroy those monsters." 6668,"Send 1 monster you control to the GY; Special Summon from your Main Deck, 1 Pendulum Monster with the same Level as the sent monster's original Level, but destroy it during the End Phase. You can only activate 1 ""Pendulum Risisng"" per turn.",0.0,"This card cannot be destroyed by battle. When this card's controller takes any damage, destroy this card. If you Tribute Summon a LIGHT Fairy-Type monster, you can treat this 1 monster as 2 Tribute monsters for the Tribute Summon." 10422,"Special Summon 1 ""Drytron"" monster from your Deck, but destroy it during the End Phase. You can only activate 1 ""Drytron Nova"" per turn. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this card.",0.0,"2 EARTH monsters All EARTH monsters on the field gain 500 ATK and DEF, also all WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your GY; add it to your hand. You can only use this effect of ""Missus Radiant"" once per turn." 11758,"2 monsters, including a Fiend monster During the Main Phase (Quick Effect): You can target 1 face-up card you control; destroy it, then you can apply 1 of these effects. ● Place 1 ""Abyss Playhouse - Fantastic Theater"" from your Deck, face-up in your Field Zone. ● Place 1 ""Abyss Actor"" Pendulum Monster from your Deck in your Pendulum Zone. You can only use this effect of ""Abyss Actor - Super Producer"" once per turn.",0.0,"When you have ""Right Leg of the Forbidden One"", ""Left Leg of the Forbidden One"", ""Right Arm of the Forbidden One"" and ""Left Arm of the Forbidden One"" in addition to this card in your hand, you win the Duel." 2264,"Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up ""Six Samurai"" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up ""Six Samurai"" monster you control instead.",0.0,"If this card is sent from the hand or field to the GY: You can have each player draw 1 card, then each player discards 1 card, then, if you discarded an ""Ojama"" card with this effect, you can choose 1 opponent's unused Monster Zone, and that zone cannot be used until the end of your opponent's turn. You can only use this effect of ""Ojama Pink"" once per turn." 8613,"During your Main Phase: You can Special Summon 1 monster ""Fur Hire"" from your hand, except ""Donpa, Marksman Fur Hire"". If a monster ""Fur Hire"" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use each effect of ""Donpa, Marksman Fur Hire"" once per turn.",0.0,"Discard 1 card; take 2 cards from your Deck with different names from each other, that are ""Charmer"" monsters, ""Familiar-Possessed"" monsters, and/or ""Possessed"" Spells/Traps, add 1 of them to your hand, and Set the other. You can only activate 1 ""Spirit Charmers"" per turn." 2485,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect: During your Main Phase, you can select 1 monster your opponent controls with an A-Counter(s) and take control of it while this card is on the field. During each of your End Phases, remove 1 A-Counter from each controlled monster. If all A-Counters are removed from one of those monsters, destroy it.",0.0,Inflict 300 damage to your opponent for each card they control. If this card on the field is destroyed by your opponent's card and sent to the GY: Inflict 1000 damage to your opponent. 1496,"If this card is Normal Summoned: Place 3 counters on it. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it.",0.0,"Target 1 face-up Monster Card on the field; banish it, and if you do, during the Standby Phase of the next turn, Special Summon that banished monster to its owner's field. You can banish this card from your GY, then target 1 ""Centur-Ion"" Synchro Monster in your GY; Special Summon it, but it loses 1500 ATK. You can only use 1 ""Centur-Ion Phalanx"" effect per turn, and only once that turn." 4657,"Each time your opponent Special Summons a monster(s), place 1 Nut Counter on this card. You can remove 1 Nut Counter from this card to target 1 monster your opponent controls; destroy that target.",0.0,"The effect of ""Revival Golem"" can only be used once per turn. When this card is sent from your Deck to the GY: Activate 1 of these effects. Special Summon this card from the GY. Add this card from the GY to your hand." 1576,"Each time a Spell Card is activated, place 1 Spell Counter on this card. You can remove any number of Spell Counters from this card to destroy 1 face-up monster on the field with ATK equal to or less than 700 x the number of counters you removed.",0.0,"2 ""Prank-Kids"" monsters If this card is Fusion Summoned: You can have this card lose 1000 ATK this turn, also it can attack directly this turn. You can Tribute this card, then target 2 ""Prank-Kids"" non-Fusion Monsters with different names in your GY: Special Summon them, but they cannot attack this turn. You can only use each effect of ""Prank-Kids Rocket Ride"" once per turn." 10180,"While this card is equipped to a monster: You can target 1 face-up monster you control; this turn, you cannot declare attacks, except with that monster, also it gains the ability this turn to make a second attack during each Battle Phase, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 face-up monster on the field; destroy it. You can only use 1 """"Infernoble Arms - Hauteclere"""" effect per turn, and only once that turn.",0.0,"When a ""Marincess"" Link Monster you control destroys an opponent's monster by battle: Inflict damage to your opponent equal to the Link Rating of that monster you control x 400, then, if you destroyed an opponent's Link Monster by that battle while you controlled a 2 or higher ""Marincess"" monster, inflict damage to your opponent equal to that destroyed monster's Link Rating x 500. You can only activate 1 ""Marincess Current"" per turn. If you control a 3 or higher ""Marincess"" monster, you can activate this card from your hand." 2617,"Once per turn, you can equip this card to a ""Cyber Dragon"" you control, or to a Fusion Monster you control that lists ""Cyber Dragon"" as a Fusion Material Monster, OR unequip it to Special Summon this card in face-up Attack Position. Once per turn, while equipped to a monster by this effect, you can decrease the equipped monster's ATK by 1000 and destroy 1 face-up monster. (A monster can only by equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)",0.0,"Target face-up cards your opponent controls, up to the number of ""Lightsworn"" monsters you control; negate their effects until the end of this turn. If this card is sent from the Deck to the GY: You can Set this card. You can only use each effect of ""Lightsworn Aegis"" once per turn." 3246,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the GY to destroy 1 Special Summoned monster on the field.",0.3333333333333333,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 ""Ghostrick"" card in your GY; Set that card (but banish it when it leaves the field), then, you can change face-up monsters your opponent controls to face-down Defense Position, up to the number of Set cards you control." 3464,"During each of your End Phases, pay 500 Life Points or destroy this card. Each player receives certain effects, depending on the monster Attributes they control.LIGHT: Play with your hand revealed at all times. DARK: If you control 2 or more monsters, you cannot declare an attack. EARTH: During your Standby Phase: Target 1 face-up Defense Position monster you control; destroy it. WATER: During your End Phase: Discard 1 card. FIRE: During your End Phase: Take 1000 damage. WIND: You must pay 500 Life Points to activate a Spell Card.",0.16666666666666666,"Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of ""Dragonmaid Nudyarl"" once per turn. ● You can discard this card, then target 1 monster in either GY; shuffle it into the Deck. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 ""Dragonmaid"" monster from your hand." 2746,"During each of your Standby Phases, roll a six-sided die and apply the result. 1: Discard 1 card. 2: Your opponent discards 1 card. 3: Draw 1 card. 4: Your opponent draws 1 card. 5: Destroy 1 monster your opponent controls. 6: Destroy this card.",0.0,"2+ Thunder monsters During your Main Phase, if you control this Link Summoned card: You can target 1 of your ""Thunder Dragon"" monsters that is banished or in your GY; apply that monster's effect that discards itself to activate, then place that monster on the top or bottom of your Deck. You can only use this effect of ""Thunder Dragon Thunderstormech"" once per turn. If a Thunder monster(s) you control would be destroyed by battle or card effect, you can banish 3 cards from your GY instead." 9566,"Blue-Eyes White Dragon"" + ""Blue-Eyes White Dragon"" + ""Blue-Eyes White Dragon"" Your opponent cannot target or destroy this card with card effects. Once per turn: You can target 1 card your opponent controls; destroy it. If this card was Fusion Summoned using a monster whose original name is ""Blue-Eyes Alternative White Dragon"" as material, you can target up to 3 cards your opponent controls instead. This card cannot attack the turn this effect is activated.",0.0,"Trap Cards, and their effects on the field, cannot be activated. Negate all Trap Card effects on the field." 5039,"Once per turn, you can either: Target 1 face-up ""Vylon"" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, if the equipped monster destroys an opponent's monster by battle: You can target 1 card your opponent controls; destroy that target. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)",0.0,"If this card is Normal or Special Summoned: You can send 1 ""Tearlaments"" monster from your Deck to the GY, except ""Tearlaments Reinoheart"". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 ""Tearlaments"" card from your hand to the GY. You can only use each effect of ""Tearlaments Reinoheart"" once per turn." 9978,"You can discard 1 other ""Machina"" monster; Special Summon this card from your hand. During your opponent's turn (Quick Effect): You can target 1 Machine monster you control; Special Summon from your Deck, 1 ""Machina"" monster with a different name and an equal or lower Level than that monster, and if you do, destroy that targeted monster. You can only use each effect of ""Machina Air Raider"" once per turn.",0.0,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. You take no Battle Damage from battles involving this face-up Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Return all other monsters on the field to the hand, and inflict 300 damage to your opponent for each card returned. During your Standby Phase: Shuffle this card into the Deck (even if face-down)." 12329,"If this card is Normal or Special Summoned: You can discard 1 ""Memento"" card, then target 1 Spell/Trap your opponent controls; destroy it. During your Main Phase: You can destroy 1 ""Memento"" monster you control, and if you do, Special Summon 1 Level 3 or lower ""Memento"" monster from your Deck. You can only use each effect of ""Mementotlan Dark Blade"" once per turn.",0.0,"Inspired by the World Hero legends he heard as a boy, this crusader adds a piece to his armor from every Mekkstrosity he destroys. He has set out on a quest from Fairy Lee to recover the Seven World Legacies and save their world." 2492,"This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each ""Cloudian"" monster on the field. You can remove 3 Fog Counters from anywhere on the field to discard 1 random card from your opponent's hand.",0.0,"Each time this card inflicts Battle Damage to your opponent, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from their Deck and sends it to the GY. Also, if this card is destroyed and sent from your field to your GY by your opponent's card effect, it is Special Summoned to your side of the field during your next Standby Phase." 2513,"Elemental HERO Sparkman"" + ""Elemental HERO Bladedge"" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target.",0.0,"Each time card(s) are discarded from your hand to the GY by the effect of a card controlled by your opponent, increase your Life Points by 1000 points." 1115,"Discard 1 card from your hand. Negate the activation and the effect of a Spell Card controlled by your opponent that has the effect of destroying Spell and/or Trap Card(s) on the field and destroy it. After that, you can destroy 1 face-up monster on your opponent's side of the field and inflict damage to your opponent equal to the ATK of the destroyed monster.",0.0,"2+ Warrior monsters Gains ATK equal to the combined Link Ratings of all other Link Monsters you control x 200. This Link Summoned card is unaffected by other cards' effects. You can Tribute 1 ""Gouki"" Link Monster, then target cards on the field, up to its Link Rating; destroy them. You can only use this effect of ""Gouki The Powerload Ogre"" once per turn." 1979,"Elemental HERO Wildheart"" + ""Elemental HERO Avian"" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can discard 1 card to target 1 Spell/Trap Card on the field; destroy that target.",0.0,"If this card on the field is destroyed and sent to the GY: You can add 2 ""Bounzer"" cards from your Deck to your hand." 1648,"Elemental HERO Sparkman"" + ""Elemental HERO Clayman"" Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 face-up monster on the field with original ATK less than the ATK of this card; destroy that target.",0.0,A non Machine-Type monster equipped with this card cannot attack. 7326,"You can Special Summon this card (from your hand) by Tributing 1 ""Performapal"" monster, except a Pendulum Monster. Once per turn: You can discard 1 card, then target 1 face-up card on the field; destroy it.",0.25,"[ Pendulum Effect ] You cannot Pendulum Summon monsters, except ""D/D"" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Increase this card's Pendulum Scale by 2 (max. 10), then destroy all monsters you control with a Level less than or equal to this card's Pendulum Scale, except ""D/D"" monsters. [ Monster Effect ] During either player's turn: You can discard this card, then target 1 ""D/D"" or ""Dark Contract"" card you control; return it to the hand. You can only use this effect of ""D/D Savant Galilei"" once per turn." 311,Discard 1 card. Destroy 1 monster on the field.,0.0,"You can only control 1 face-up ""Noble Arms - Gallatin"". Equip only to a Warrior-Type monster. It gains 1000 ATK. During each of your Standby Phases, it loses 200 ATK. If this face-up card on the field is destroyed and sent to the GY: You can target 1 face-up Warrior-Type ""Noble Knight"" monster you control; equip this card to that target. This effect of ""Noble Arms - Gallatin"" can only be used once per turn." 7307,"Once per turn: You can discard 1 Machine-Type monster, then target 1 monster on the field; destroy it.",0.0,"You can only control 1 face-up ""Noble Arms of Destiny"". Equip only to a Warrior-Type monster. Once per turn, the equipped monster cannot be destroyed by battle or by card effects. If this face-up card on the field is destroyed and sent to the GY: You can target 1 Warrior-Type ""Noble Knight"" monster you control; equip this card to that target. You can only use this effect of ""Noble Arms of Destiny"" once per turn." 1959,"Once per turn, by discarding 1 card from your hand, destroy 1 face-up Attack Position monster on your opponent's side of the field.",0.0,"At the start of the Damage Step, if your ""U.A."" monster battles an opponent's monster: You can banish that opponent's monster until your opponent's 2nd End Phase. You can only use this effect of ""U.A. Penalty Box"" once per turn. You can banish this card from your Graveyard; add 1 ""U.A."" Spell Card from your Deck to your hand." 1801,"Target 1 face-down card on the field; destroy that target, then discard 1 card.",0.0,"(This card is always treated as an ""Ursarctic"" and ""Drytron"" card.) Must be Special Summoned with ""Ursarctic Drytron"". Once per turn, if another Effect Monster is Special Summoned to your field (except during the Damage Step): You can add 1 ""Ursarctic"" or ""Drytron"" monster from your Deck to your hand. Once per turn: You can target 1 of your banished ""Ursarctic"" or ""Drytron"" monsters; add it to your hand." 909,Discard 1 card to target 1 card on the field; destroy it.,0.0,"You can target 1 face-up ""Wind-Up"" monster you control; until the End Phase, increase its Level by 1 and its ATK by 600. This effect can only be used once while this card is face-up on the field." 8731,"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not ""Danger! Bigfoot!"", Special Summon 1 ""Danger! Bigfoot!"" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 face-up card your opponent controls; destroy it. You can only use this effect of ""Danger! Bigfoot!"" once per turn.",0.2857142857142857,"1 Tuner + 3 non-Tuner monsters Your opponent cannot target ""Flower Cardian"" monsters you control with card effects, also those monsters cannot be destroyed by card effects. During your opponent's Draw Phase, if they draw a card(s) for their normal draw: Inflict 1500 damage to your opponent. Once per turn, during your opponent's End Phase: Activate 1 of these effects; Skip the Draw Phase of your next turn. This card has its other effects negated until your opponent's next Standby Phase." 8898,"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not ""Danger! Thunderbird!"", Special Summon 1 ""Danger! Thunderbird!"" from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 Set card your opponent controls; destroy it. You can only use this effect of ""Danger! Thunderbird!"" once per turn.",0.2,Your opponent draws 2 cards. 7926,"2 Level 3 Fiend-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 ""Dark Contract"" card you control; destroy it, and if you do, draw 1 card. If this card battles an opponent's monster, during damage calculation: You can detach 1 Xyz Material from this card; make this card unable to be destroyed by that battle, destroy the opponent's monster that battled it after damage calculation, and if you do, inflict 500 damage to your opponent.",0.5,"2 Level 4 monsters If this card would be destroyed by battle or card effect, detach 1 material from this card instead. During the Battle Phase, if this card has no material (Quick Effect): You can Special Summon from your Extra Deck, 1 ""Salamangreat"" Xyz Monster by using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of ""Salamangreat Blaze Dragon"" once per turn. If this card is Xyz Summoned using ""Salamangreat Blaze Dragon"" as material: You can destroy 1 monster your opponent controls." 3490,"Tribute 1 face-up Level 4 Gemini monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.",0.0,"(Quick Effect): You can reveal this card in your hand, then target 1 ""Trickstar"" monster you control, except ""Trickstar Lycoris""; Special Summon this card, and if you do, return that monster to the hand. Each time a card(s) is added to your opponent's hand, inflict 200 damage to them for each." 10680,"Tribute 1 Warrior monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.",0.0,"If your opponent controls 4 or more cards than you do, you can Special Summon this card from your hand. Your opponent can only activate 1 Spell/Trap Card per turn." 6114,"2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.",0.2,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. When this Set card in your Spell & Trap Card Zone is destroyed and sent to the GY during your opponent's turn: Special Summon this card. When an ""Artifact"" card(s) is destroyed and sent to your GY (except during the Damage Step): You can Special Summon this card from your hand." 10424,"You can target 1 ""Magistus"" monster you control; equip it with 1 ""Magistus"" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of ""Endymion, the Magistus of Mastery"" once per turn.",0.0,"2 WATER monsters All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of ""Mistar Boy"" once per turn." 8297,"Target 1 ""Rokket"" monster you control; destroy it, and if you do, draw 2 cards. You can only activate 1 ""Squib Draw"" per turn.",0.5,"During the Main Phase, if a monster, whose effects are negated, is on the field (Quick Effect): You can Special Summon this card from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can activate 1 of these effects based on where it was Special Summoned from; ● Hand: Special Summon 1 monster from your hand. ● Deck: Draw 2 cards. ● Extra Deck: Destroy 1 of those monsters Special Summoned from the Extra Deck. You can only use each effect of ""The Iris Swordsoul"" once per turn." 8693,"If you Special Summon a Link Monster(s): Target 1 card on the field; destroy it, then draw 1 card. You can only activate 1 ""Cynet Regression"" per turn.",0.3333333333333333,"If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other ""Mulcharmy"" monster effect, the turn you activate this effect." 2989,"Destroy 1 face-up Plant-Type monster on the field and draw 1 card. If that card is a Plant-Type monster, you can reveal it to your opponent and draw 1 more card.",0.0,FLIP: Pick up cards from the top of your Deck until you pick up a Spell Card or Trap Card. Add that card to your hand. Send the remaining cards to the GY. 10872,"During the Main Phase, if a monster, whose effects are negated, is on the field (Quick Effect): You can Special Summon this card from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can activate 1 of these effects based on where it was Special Summoned from; ● Hand: Special Summon 1 monster from your hand. ● Deck: Draw 2 cards. ● Extra Deck: Destroy 1 of those monsters Special Summoned from the Extra Deck. You can only use each effect of ""The Iris Swordsoul"" once per turn.",0.0,2 Tuners 9714,"You can only control 1 ""Frodi, Generaider Boss of Swords"". (Quick Effect): You can Tribute any number of ""Generaider"" monsters and/or Warrior monsters, then target that many monsters on the field; destroy them, then your opponent can draw cards equal to the number of monsters destroyed on their field. You can only use this effect of ""Frodi, Generaider Boss of Swords"" once per turn.",0.0,"5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster." 2508,Select 1 monster with 4 or more Fog Counters. Destroy it and then draw 1 card for every 4 Fog Counters that were on it.,0.0,"If this card is sent to the GY for the Synchro Summon of a LIGHT Synchro Monster, gain 1000 Life Points." 6419,"You can target 1 card in your Pendulum Zone; destroy it, then draw 1 card. You can only use this effect of ""Echo Oscillation"" once per turn.",0.0,"When a ""roid"" monster you control is destroyed by battle and sent to the GY, you can return that monster to its owner's hand." 10858,"Pay 1000 LP; Special Summon 1 Level 6 or lower non-Effect Fusion Monster from your Extra Deck, but it cannot attack, also destroy it during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 ""Ready Fusion"" per turn.",0.0,"1 Tuner + 1+ non-Tuner monsters If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row. Once per turn, at the end of the Battle Phase: You can target FIRE monsters in your GY up to the number of monsters this card destroyed by battle this turn; add them to your hand." 5030,"Once per turn, if this card was Tribute Summoned by Tributing a ""Steelswarm"" monster(s): You can pay 1000 Life Points to target 1 monster on the field; destroy that target.",0.0,"If a face-up ""Gusto"" monster on the field is destroyed by battle or sent to your GY: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 ""Gusto"" monster from your Deck to the GY, then, you can Special Summon 1 ""Gusto"" monster from your hand. You can only use each effect of ""Gusto Vedir"" once per turn." 8005,"You can pay 1000 LP, then target 1 face-up Spell/Trap Card on the field; destroy it. You can only activate this effect of ""Unending Nightmare"" once per Chain.",0.5,"If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card''s effect without flipping it face-up or applying damage calculation. If you do, this card is changed to Defense Position at the end of the Battle Phase. This card''s battle position cannot be changed until the end of your next turn, except with a card effect." 2882,"During the End Phase, if this card is the only Psychic-Type monster you control, destroy it. You can pay 1000 Life Points to destroy 1 face-down Spell or Trap card your opponent controls.",0.0,"If this card is Normal or Special Summoned: You can target 1 ""Goblin"" monster in your GY, except ""Goblin Biker Clatter Sploder""; Special Summon it. During your opponent's Main Phase, if this card is in your GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Goblin Biker Clatter Sploder"" once per turn." 7670,"1 Machine-Type Tuner + 1 or more non-Tuner ""Superheavy Samurai"" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your GY: You can target 1 Spell/Trap Card on the field; destroy it, and if you do, inflict 500 damage to your opponent.",0.25,"1 Tuner + 1 or more non-Tuner monsters Once per turn, during your Main Phase 1: You can destroy all other face-up Attack Position monsters on the field. Monsters other than this card cannot attack the turn you activate this effect." 7708,"2 ""Destiny HERO"" monsters If this card is Special Summoned: You can target 1 Level 4 or lower ""Destiny HERO"" monster in your GY; inflict damage to your opponent equal to that target's ATK. During either player's turn, if this card's current ATK is different from its original ATK (except during the Damage Step): You can target 1 card on the field; destroy it, and if you do, this card's ATK becomes equal to this card's original ATK. You can only use each effect of ""Destiny HERO - Dystopia"" once per turn.",0.0,"If there are no cards in your hand, select 1 ""Infernity"" monster in your GY. Special Summon it, and destroy all face-up monsters on the field with lower ATK than it. You cannot conduct your Battle Phase this turn." 12472,"If a face-up monster you control is changed to face-down Defense Position: You can target 1 card on the field; destroy it. If a Flip monster(s) you control is flipped face-up, even during the Damage Step: You can target 1 of them; inflict damage to your opponent equal to its Level x 200. You can only use each effect of ""Sunset Beat"" once per turn.",0.0,Select 1 card in your opponent's GY. Return it to the Deck. 2510,"Target 2 ""Six Samurai"" monsters in your GY; Special Summon those targets in face-up Attack Position. During the End Phase of this turn, destroy them, and if you do, take damage equal to those destroyed monsters' ATK.",0.0,"When this card is sent to the GY, increase your opponent's Life Points by 1000 points." 12389,"Flame Swordsman"" + ""Fighting Flame Dragon"" You can target 1 monster your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. This is a Quick Effect if this card is equipped with an Equip Card. At the start of the Damage Step, if this card battles: You can double this card's ATK until the end of this turn, but if you do, destroy it during the End Phase of this turn. You can only use each effect of ""Ultimate Flame Swordsman"" once per turn.",0.0,Check THIS out! 5262,"2 Level 8 monsters Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster on the field, except this card. If you do, during your opponent's next End Phase: Destroy the monsters with String Counters, and if you do, inflict 500 damage to your opponent for each monster destroyed.",0.0,"Cannot be Special Summoned, except by its own effect. If this card is Tributed for a Tribute Summon, during your next Standby Phase: You can Special Summon this card from your GY. You cannot Special Summon monsters from the Extra Deck during the turn you activate this effect." 5578,"Target 1 face-up monster you control; this turn, it cannot be destroyed by battle, players take no battle damage from its attacks, and if it attacks an opponent's monster, destroy the opponent's monster after damage calculation.",0.0,Pay 1000 Life Points. Declare a Type and an Attribute. Your opponent must send 1 monster with both the Type and Attribute declared from his/her hand or Deck to the GY. 6645,"Edge Imp Saw"" + 1 ""Fluffal"" monster Must be Fusion Summoned and cannot be Special Summoned by other ways. You can target 1 face-up monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. You can only use this effect of ""Frightfur Leo"" once per turn. This card cannot attack your opponent directly during the turn you activate this effect.",0.0,"[ Pendulum Effect ] Once per turn, at the start of the Battle Phase: You can add 1 monster with 300 ATK/200 DEF from your Deck to your hand, then destroy this card. [ Monster Effect ] When your monster is destroyed by battle: You can Special Summon this card from your hand. Your opponent's monsters cannot target monsters for attacks, except this one. If this card is attacked, change it to Attack Position at the end of the Damage Step." 2395,"Elemental HERO Sparkman"" + ""Elemental HERO Necroshade"" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, change it to Defense Position at the end of the Damage Step. If this card is destroyed: Target 1 monster your opponent controls; destroy that target.",0.25,"During damage calculation, if your ""Number"" Xyz Monster that has a number between ""101"" and ""107"" in its name, or your Xyz Monster that has any such monsters as material, battles: Banish that monster you control (also banish its materials). During the End Phase of the turn you activated this card, Special Summon 1 Rank 3 or lower Xyz Monster from your Extra Deck, except a ""Number"" monster, and if you do, inflict damage to your opponent equal to its original ATK." 7961,"1 ""Performapal"" monster + 1 Level 5 or higher DARK monster If this card is Fusion Summoned: You can inflict 200 damage to your opponent for each card on the field, then, if this card was Fusion Summoned using a Pendulum Monster as Material, destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of ""Performapal Gatlinghoul"" once per turn.",0.25,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. Once, while this card is face-up on the field: You can place 1 Spell Counter on it. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 monster on the field; destroy that target." 3231,"1 Tuner + 1 or more non-Tuner Dragon-Type monsters If this card battles a monster whose ATK is equal to or less than the ATK of this card, you can destroy the monster immediately with this card's effect without applying damage calculation, and inflict damage to your opponent equal to that monster's ATK.",0.0,When this card is sent from your hand or Deck to your GY by an opponent's card effect: Special Summon this card. 10544,"1 Tuner + 1+ non-Tuner WIND monsters If this card is Synchro Summoned: You can target 1 ""Windwitch"" monster in your GY; inflict damage to your opponent equal to half its ATK. You can only use this effect of ""Windwitch - Diamond Bell"" once per turn. Once per turn, if your opponent takes battle or effect damage: You can target 1 card on the field; destroy it. This effect can be used up to twice per turn if this card was Synchro Summoned using only ""Windwitch"" monsters as material.",0.0,"2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of ""Reptilianne Echidna"" once per turn." 9407,"If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 ""HERO"" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can destroy 1 Level 4 or lower monster your opponent controls. You can only use each effect of ""Vision HERO Minimum Ray"" once per turn.",0.0,"During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field." 2196,"Tribute 1 ""Elemental HERO Bladedge"" to target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to that target's original ATK.",0.0,"For a Synchro Summon, you can substitute this card for any 1 ""Synchron"" Tuner monster. Once per turn: You can discard 1 card, then target 1 non-Tuner ""Junk"" monster in your GY; Special Summon that target, and if you do, Immediately after this effect resolves, Synchro Summon 1 Synchro Monster that lists a ""Synchron"" monster as a Tuner, using that monster and this card only. These Synchro Materials are banished instead of being sent to the GY." 2188,"Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.",0.0,"Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field." 5626,"2 Level 10 monsters You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of ""Skypalace Gangaridai"" once per turn. This card cannot attack the turn you activate this effect.",0.0,"Target 1 ""Fortune Fairy"" monster you control; Special Summon 1 Spellcaster monster from your hand or Deck, whose original Level is 1 lower than that monster's, also during your next turn after this card resolves, you cannot Normal or Special Summon monsters, except Spellcaster monsters. You can only activate 1 ""Lucky Loan"" per turn." 7252,"2 or more Level 7 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied).",0.0,"Gains 300 ATK for each banished card. You can only use each of the following effects of ""Gandora-G the Dragon of Destruction"" once per turn. If you control ""Shining Sarcophagus"": You can Special Summon this card from your hand. You can pay half your LP; destroy as many other cards on the field as possible, and if you do, banish them, then Special Summon 1 Level 7 or lower monster that mentions ""Shining Sarcophagus"" from your Deck, and increase its Level by the number of cards destroyed by this effect." 5611,"2 Level 8 monsters Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK.",0.0,"Both players must keep their hands revealed this turn. While their hands are revealed by this effect, if they both have a card with the same name in their hands, neither player can activate cards with that name, or their effects." 6679,"Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. During your End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, give control of this card to your opponent. During each of your Standby Phases: Take 300 damage.",0.14285714285714285,"This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 Level 6 or lower monster your opponent controls; take control of it until the End Phase, but negate its effects, also it cannot declare an attack. You can only use this effect of ""Penguin Torpedo"" once per turn. At the end of the Damage Step, if this card attacked: Destroy this card." 5993,"3 Level 9 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy it, and if you do, and it was a monster, inflict damage to your opponent equal to its original ATK.",0.0,"When a monster(s) is destroyed by battle and sent to your GY: Discard your entire hand to target 1 of those monsters; Special Summon it, and if you do, it gains 800 ATK." 3409,"Turbo Rocket + 1 or more non-Tuner monsters Once per turn, you can destroy 1 face-up monster on the field and inflict damage to its controller equal to half of its ATK.",0.0,"If you have 2 cards in your Pendulum Zone, apply this effect based on the difference between their current Pendulum Scales. ● 0: Destroy 2 Spells/Traps on the field. ● 1 to 3: Add 1 Level 2, 3, or 4 Pendulum Monster from your Deck to your hand. ● 4 to 6: Add 1 Level 5, 6, or 7 Pendulum Monster from your Deck to your hand. ● 7+: Return up to 2 cards from your Pendulum Zone to the hand, then you can Special Summon 1 Pendulum Monster from your hand. You can only activate 1 ""Pendulum Scale"" per turn." 2590,"If an opponent's monster attacks this face-down Defense Position card, this card becomes an Equip Card equipped to the attacking monster, before damage calculation. Destroy the equipped monster during your opponent's next Standby Phase, and inflict damage to your opponent equal to the destroyed monster's ATK.",0.0,"If a Cyberse monster you control would be used as Link Material for a ""Code Talker"" monster, this card in your hand can also be used as material. If this card is sent from the hand or field to the GY as material for the Link Summon of a ""Code Talker"" monster: You can target 1 Level 4 or lower Cyberse monster in your GY; add it to your hand, or, if this card on the field was used as material, you can Special Summon it instead, but negate its effects. You can only use each effect of ""Code Exporter"" once per turn." 10100,"Target 1 face-up monster your opponent controls and 1 Warrior monster you control; equip that opponent's face-up monster to your monster as an Equip Spell, and if you do, until the end of this turn, your opponent takes no damage from battles involving that monster you control. You can only activate 1 ""Cross Over"" per turn. While equipped, if the equipped monster would be destroyed by battle or card effect, destroy the monster equipped to it by this effect, instead.",0.0,"If you control an ""Exosister"" monster: You can Special Summon this card from your hand, then if you control ""Exosister Stella"", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 ""Exosister"" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of ""Exosister Elis"" once per turn." 749,"You can activate this card only when you have a face-up Dragon-Type monster on your side of the field. Select and activate 1 of the following effects: ● Inflict 800 points of Direct Damage to your opponent's Life Points. ● Destroy 1 face-up monster with DEF of 800 or less.",0.0,"1 Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can target 1 face-up monster your opponent controls; this card gains ATK equal to that target's original ATK, then, if your LP are lower than your opponent's, you can destroy that monster. You can only use the previous effect of ""Gold Pride - Star Leon"" once per turn. Once per turn, during the End Phase, if the previous effect was activated this turn: Return this card to the Extra Deck, and if you do, Special Summon 1 ""Gold Pride - Leon"" from your Deck or GY." 2507,Destroy 1 face-up monster with an A-Counter(s) and then inflict 1000 damage to each player.,0.0,"1 Tuner + 1 or more non-Tuner monsters Once per turn, you can remove from play 1 Psychic-Type monster from your GY to gain 1200 Life Points." 8497,"Must be Special Summoned with ""The Fang of Critias"", using ""Ring of Destruction"". Once per turn: You can target 1 card your opponent controls; destroy it. Then, if it was a Monster Card, inflict damage to your opponent equal to its original ATK.",0.5,"When a monster declares an attack: Activate 1 of these effects; ● Destroy the attacking monster. ● Target 1 monster on either field, except the attacking monster; change the attack target to it and perform damage calculation. You can only activate 1 ""Attack Guidance Armor"" per turn." 1203,Destroy 1 face-up monster on your side of the field to inflict 1000 points of damage to both players' Life Points.,0.0,Your opponent's monsters cannot target other face-up WATER monsters you control for attacks. All WATER monsters you control gain 300 ATK. 8500,"This card's name becomes ""Ring of Destruction"" while on the field. Once per turn, if a monster(s) on the field is destroyed by a card effect (except during the Damage Step): You can target 1 monster on the field; destroy it, and if you do, each player takes 500 damage.",0.5,"Target 1 Spell/Trap Card your opponent controls; destroy that target, then you can Set 1 Spell/Trap Card from your hand." 4299,"Once per turn, you can send 1 face-up FIRE ""Genex"" monster you control to the GY to select and destroy 1 face-up monster your opponent controls. Then, inflict damage to your opponent equal to the Level of the destroyed monster x 400.",0.0,"Cannot be Special Summoned from the GY. If this card was destroyed by battle and sent to the GY, this effect activates at the end of each of your opponent's Battle Phases: Discard 1 random card from your opponent's hand. This card must be in the GY to activate and to resolve this effect." 1582,"If the DEF of an attacked Defense Position monster is higher than the ATK of your opponent's attacking monster, the Battle Damage inflicted to your opponent is doubled. Destroy the attacking monster after damage calculation.",0.0,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster on the field; change it to face-up Attack Position, and if you do, it loses 600 ATK." 2341,"Activate only by sending 1 face-up ""Blaze Accelerator"" on your side of the field to the GY. You can send 1 Pyro-Type monster from your hand to the GY to destroy 1 monster your opponent controls and inflict 500 damage to your opponent, but you cannot declare an attack this turn if you do.",0.0,"Banish, face-down, from your hand and/or face-up field, 2 monsters that cannot be Normal Summoned; draw 2 cards. You can only activate 1 ""Hypernova Burst"" per turn." 3736,"1 DARK Tuner + 1 or more non-Tuner monsters While you have no cards in your hand, once per turn, you can destroy 1 monster your opponent controls and inflict damage equal to half of that monster's ATK to your opponent. This card cannot declare an attack the turn this effect is activated.",0.3333333333333333,"During your Main Phase: You can add 1 ""D/D"" monster from your Deck to your hand. You can only use this effect of ""Dark Contract with the Gate"" once per turn. Once per turn, during your Standby Phase: Take 1000 damage." 11234,"[ Pendulum Effect ] You can target any number of ""Dark Contract"" cards you control; destroy them, and if you do, Special Summon this card from your Pendulum Zone, then you can increase or decrease its Level by the number destroyed. You can only use this effect of ""D/D/D Vice King Requiem"" once per turn. [ Monster Effect ] You cannot Special Summon monsters, except ""D/D/D"" monsters. A ""D/D/D"" monster that was Fusion, Synchro, Xyz, or Link Summoned using this card on the field as material gains this effect. ● Once per turn: You can target 1 card on the field; shuffle 1 ""Dark Contract"" card from your field or GY into the Deck, and if you do, destroy that target, then gain 1000 LP. You can only use this effect of ""D/D/D Vice King Requiem"" once per turn.",0.0,The DEF of 1 face-up monster on the field becomes 0 until the end of the End Phase. 2562,"Destroy 1 face-up monster your opponent controls. Then, your opponent gains 1000 Life Points.",0.0,During your opponent's turn: You can banish this card from your GY; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect). 949,Remove 2 Spell Counters on your side of the field. Negate the activation of a Spell Card and destroy it.,0.0,"You can discard 1 other ""Heraldic Beast"" monster; Special Summon this card from your hand. Once per turn: You can discard 1 ""Heraldic Beast"" monster; this card gains 800 ATK until the end of this turn." 8653,"2+ Dragon monsters You cannot Summon/Set monsters to a zone this card points to. Once per turn, if a monster(s) is Normal Summoned, to a zone(s) this card points to (except during the Damage step): You can destroy 1 monster this card points to, and if you do, inflict 500 damage to your opponent. When a card or effect is activated that targets this face-up card (Quick Effect): You can Tribute 1 monsterl negate the activation.",0.0,"If this card is Summoned (and no other cards): You can activate this effect; your opponent skips their next Draw Phase. You can only Special Summon once, the turn you activate this effect. You can only use this effect of ""Yowie"" once per Duel." 3856,"You can Tribute this card and 1 ""Naturia"" monster to negate the activation of your opponent's Spell or Trap Card, and destroy it.",0.0,"Add 1 Level 4 or lower ""Gladiator Beast"" monster from your Deck to your hand." 2383,"Negate the activation of a Counter Trap Card, and destroy it.",0.0,"If this card is sent from the Monster Card Zone to the GY: You can pay 500 Life Points to target 1 face-up monster you control; equip this card to that target. If the equipped monster would be destroyed, you can destroy this Equip Card instead." 1298,Negate the activation of an Equip Spell card and destroy it.,0.0,"If you control only 1 face-up monster: Target that monster; until the end of this turn, it gains ATK equal to the ATK of the monster your opponent currently controls with the lowest ATK (your choice, if tied)." 3475,"Activate only while you control a face-up ""Earthbound Immortal"" monster. Negate the activation of a Spell or Trap Card your opponent controls, and destroy it.",0.0,"If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, draw 1 card if it is a card of that type. Once per turn, during either player's turn: You can target 1 ""SPYRAL Super Agent"" you control and 1 monster your opponent controls; return both monsters to the hand." 3372,"Reveal 1 ""Iron Core of Koa'ki Meiru"" in your hand. Negate the activation of your opponent's Spell or Trap Card, and destroy it.",0.0,"You can Special Summon this card (from your hand) by returning 1 face-up Plant-Type monster you control to the hand, except ""Fallen Angel of Roses"". If you do, banish this card when it leaves the field." 3488,"Change 1 face-up Gemini Monster you control to face-down Defense Position and negate the activation of an opponent's Spell Card, and destroy it.",0.0,"You can Ritual Summon this card with ""Odd-Eyes Advent"". When this card is Special Summoned: You can return all Spell and Trap Cards your opponent controls to the hand. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of ""Odd-Eyes Gravity Dragon"" once per turn. Your opponent must pay 500 LP to activate card effects." 8438,"2 Cyberse monsters (Quick Effect): You can target 1 Cyberse Link Monster in your GY that was destroyed this turn; Special Summon it, but it has its effects negated, also destroy it during the End Phase. You can only use this effect of ""Recovery Sorcerer"" once per turn.",0.3333333333333333,You can Tribute this card to target 1 Spell/Trap Card on the field; destroy that target. 5612,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 Life Points to negate this effect.",0.0,"If your opponent has more total cards in their hand and their side of the field than you do: Target 1 face-up card on the field; neither player can activate cards with that name, or their effects, for the rest of this Duel, except that target. You can only activate 1 ""Mistaken Accusation"" per turn." 791,"Warrior Dai Grepher"" + ""Spirit Ryu"" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effect of a Normal Trap Card by paying 1000 Life Points. Negate the effect of a Spell Card that targets this card and destroy it.",0.0,"If this card is Special Summoned from the GY: You can target 1 monster your opponent controls or in their GY; banish it, and if you do, this card gains ATK and DEF equal to the banished monster's original Level/Rank x 100. If this card destroys an opponent's monster by battle: You can target 1 Level 7 or 8 Dragon-Type monster in the GY, except ""Divine Dragon Lord Felgrand""; Special Summon it to your field." 758,"Cave Dragon"" + ""Lesser Fiend"" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effects of Flip-Effect Monsters. Negate the effects of a Trap Card that targets this card and destroy it.",0.25,"Send, from your side of the field to the GY, the Fusion Material Monsters that are listed on a ""Gem-Knight"" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) When you do: Banish this card from the GY to target 1 ""Gem-Knight"" Fusion Material Monster used for the Fusion Summon; the Fusion Summoned monster gains that monster's ATK until the End Phase." 3066,"You can Tribute 1 face-up Plant-Type monster you control to negate the activation of a Spell, Trap, or Effect Monster's effect that targets a card(s) on the field and destroy it.",0.0,"Target 1 Zombie-Type monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target." 2434,"Activate by showing your opponent 1 ""Venom"" monster in your hand. Negate the activation and effect of an opponent's Spell Card, and destroy it.",0.0,"Once per turn, while you control this Tribute Summoned card: You can conduct up to 3 Normal Summons/Sets this turn, not just 1. While this Tribute Summoned card is in the Monster Zone, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per opponent's turn (Quick Effect): You can banish 1 card from your hand; change all Special Summoned monsters your opponent controls to face-down Defense Position." 4445,"Activate only if ""The Sanctuary in the Sky"" is face-up on the field. Negate the activation of an opponent's Spell, Trap, or Effect Monster's effect, and destroy it.",0.2,"Oncer per turn, when an opponent's monster declares a direct attack: You can negate the attack, and if you do, Special Summon 1 ""Performapal"" monster from your Deck, but its effects are negated. When an attack is declared involving a monster you control and an opponent's monster: You can send this card to the GY; you take no battle damage from that battle." 850,Negate the activation of a Spell or Trap Card that includes the effect of destroying 1 Spell or Trap Card and destroy it.,0.0,"Equip only to a Cyberse monster. If the equipped monster battles an opponent's monster, during damage calculation: You can send 1 ""Mathmech"" monster from your Deck to the GY; the equipped monster gains ATK equal to the sent monster's ATK, until the end of this turn (even if this card leaves the field). If this card is sent from the Spell & Trap Zone to the GY: You can target 1 ""Mathmech"" card in your GY, except ""Mathmech Billionblade Nayuta""; add it to your hand. You can only use each effect of ""Mathmech Billionblade Nayuta"" once per turn." 1193,Discard 1 Spell Card. Negate the activation and the effect of a Spell Card and destroy it. Your opponent cannot activate Spell Cards with that name during the rest of this Duel.,0.0,"Target 1 Rank 4 Xyz Monster you control; equip this card to that target. It gains 300 ATK for each Xyz Material attached to it. Once per turn, while this card is equipped to a monster by this effect: You can attach 1 ""Bujin"" monster from your hand to the equipped monster as an Xyz Material." 3101,"Activate only while you control an ""/Assault Mode"" monster. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect and destroy it.",0.0,Once per turn: You can banish 1 FIRE monster from your GY to target 1 card in your opponent's GY; banish that target. 2608,"Negate the activation of a Spell, Trap or Effect Monster's effect that targets a card(s) in the GY, and destroy it.",0.3333333333333333,"Declare 1 card name; banish 1 card with that name from your Deck, and if you do, until the end of this turn, its effects are negated, as well as the activated effects and effects on the field of cards with the same original name. You can only activate 1 ""Crossout Designator"" per turn." 933,Negate the activation and the effect of a Spell or Trap Card that targets 1 face-up Zombie-Type monster and destroy it.,0.0,"Once per turn: You can target 1 face-up Defense Position monster your opponent controls; discard 1 card and equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains the ATK of the equipped monster. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. During the End Phase: The monster equipped to this card by this card's effect is Special Summoned to your opponent's side of the field in face-up Defense Position." 8283,"2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.",0.25,"Once per turn: You can discard 1 Machine-Type monster, then target 1 monster on the field; destroy it." 11117,"Target 1 face-up monster you control; destroy it, and if you do, Special Summon 1 monster from your Deck in Defense Position, with a different original Type and Attribute, whose Level is lower than that monster's original Level, but negate its effects. You can only activate 1 ""Clear New World"" per turn.",0.3333333333333333,"3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster." 5902,"2 Level 3 Rock-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it.",0.25,"All ""Scrap"" monsters gain 200 ATK and DEF. When a face-up ""Scrap"" monster(s) on the field is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon 1 ""Scrap"" monster from your Deck. You can only use this effect of ""Scrap Factory"" once per turn." 3890,"Once per turn, you select up to 2 monsters your opponent controls. Your opponent can reveal 1 monster in their hand to negate this card's effect. If they do not, destroy the selected monsters.",0.0,"When this card is Normal Summoned: You can add 1 ""Gagaga"" Spell/Trap Card from your Deck to your hand. You can target 1 other ""Gagaga"" monster you control; the Levels of that monster and this card become their combined current Levels, until the end of this turn. You can only use this effect of ""Gagaga Sister"" once per turn." 10349,"If you Normal or Special Summon a ""U.A."" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can activate 1 of these effects. ● Target 1 card on the field; destroy it. ● Negate the effects of all face-up monsters on the field until the end of this turn, except ""U.A."" monsters. You can only use each effect of ""U.A. Player Manager"" once per turn.",0.0,"If you control no other monsters: You can Tribute this card; take 2 different monsters from your Deck among ""Queen's Knight"", ""King's Knight"", and/or ""Jack's Knight"", and either add to your hand or Special Summon each monster. You can only use this effect of ""Imperial Bower"" once per turn." 11157,"You can target 1 face-up card your opponent controls; destroy 1 ""Icejade"" monster you control, and if you do, negate the targeted card's effects until the end of this turn (even if this card leaves the field). If a face-up WATER monster(s) you control leaves the field by your opponent, except by being destroyed: You can take 1 ""Icejade"" monster from your Deck, and either add it to your hand or Special Summon it. You can only use each effect of ""Icejade Erosion"" once per turn.",0.0,"3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn." 2954,"Pay 1000 Life Points. Negate the Summon of a monster that has the same Type as a monster on the field, and destroy it.",0.0,"Target any number of your banished ""Invoked"" monsters with different names; Special Summon them in Defense Position." 291,"Pay half of your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card or Summoned monster.",0.0,"3+ Effect Monsters Cannot be destroyed by battle. Once per turn (Quick Effect): You can target 1 Attack Position monster; change it to Defense Position, also, this card can make a second attack during each Battle Phase this turn. Your opponent cannot activate cards or effects in response to this effect's activation. Once per turn, when this card declares an attack on a face-up monster: You can activate this effect; until the end of this turn, this card gains ATK equal to half that monster's current ATK, and if it does, that monster's current ATK is halved." 232,Tribute 1 monster on your side of the field. Negate the Normal Summon / Flip Summon / Special Summon of a monster and destroy it.,0.0,"During either player's Battle Phase: You can discard this card, then target 1 ""Black Luster Soldier"" monster or ""Gaia The Fierce Knight"" monster you control; it gains 1500 ATK until the end of this turn, and if it does, every opponent's monster that battles it this turn has its ATK become that monster's original ATK during damage calculation only. Once per turn, during the End Phase, if this card is in the GY: You can banish 1 LIGHT and 1 DARK monster from your GY, except this card; add this card to your hand." 2819,"Tribute 1 ""Lightsworn"" monster. Negate the Summon of a monster and destroy it.",0.3333333333333333,"If a ""Drytron"" card(s) is banished (except during the Damage Step): You can Tribute 1 ""Drytron"" monster, then target up to 2 of your banished ""Drytron"" cards; add them to your hand. You can reveal 1 ""Meteonis Drytron"" in your hand; Ritual Summon 1 Machine Ritual Monster from your hand or GY, by Tributing Machine monsters from your hand or field whose total ATK equals or exceeds its ATK. You can only use each effect of ""Meteoroa Drytron"" once per turn." 2104,Negate the Special Summon of 1 of your opponent's monsters and destroy it.,0.0,"If ""Numeron Network"" is in your Field Zone and you control no monsters: Special Summon up to 4 ""Numeron Gate"" Xyz Monsters from your Extra Deck with different names, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn." 3639,"Activate only while you control a face-up ""X-Saber"" monster. Negate the Summon of a monster, and destroy it.",0.0,"If a face-up Rock monster(s) you control is sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can add 1 ""Iron Core of Koa'ki Meiru"", or 1 card that specifically lists ""Iron Core of Koa'ki Meiru"" in its text, from your Deck to your hand, except ""Koa'ki Meiru Supplier"". You can only use each effect of ""Koa'ki Meiru Supplier"" once per turn." 2494,"This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When this card declares an attack change the battle position of all face-up monsters, except ""Cloudian"" monsters.",0.0,"If this card attacks a Defense Position monster, inflict Piercing Battle Damage to your opponent. At the end of the Battle Phase, if this card inflicted Battle Damage to your opponent: Banish this card until your next Standby Phase." 4771,"1 Warrior-Type Tuner + 1 or more non-Tuner Warrior-Type monsters If this card is attacked by an opponent's monster that has more ATK than this card, this card cannot be destroyed by battle. Then, destroy the monster that this card battled with at the end of the Damage Step.",0.0,"If this card is Normal or Special Summoned: You can equip 1 FIRE Warrior or 1 Gemini monster from your hand or Deck to this card as an Equip Spell that gives this card 500 ATK. If this card in its owner's control is destroyed by an opponent's card while equipped with a Gemini monster(s): You can Special Summon as many of those Gemini monsters from your GY as possible, as Effect Monsters that gain their effects. You can only use each effect of ""Sublimation Knight"" once per turn." 7068,"Special Summon 1 ""Dinomist"" monster from your Deck, and if you do, it is unaffected by other cards' effects, also destroy it during the End Phase. You can only activate 1 ""Dinomist Rush"" per turn.",0.0,"Activate only when a ""Blackwing"" monster you control is destroyed by battle and sent to the GY. Inflict 400 damage to your opponent for each card your opponent controls." 10074,"3+ monsters with different Attributes You can only control 1 ""The Arrival Cyberse @Ignister"". The original ATK of this card becomes 1000 x the number of Link Materials used for its Link Summon. Unaffected by other cards' effects. Once per turn: You can target 1 other monster on the field; destroy it, and if you do, Special Summon 1 ""@Ignister Token"" (Cyberse/DARK/Level 1/ATK 0/DEF 0) to your zone this card points to.",0.0,"Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no ""Eldlich"" monsters, you can only Special Summon ""Eldlich"" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 ""Golden Land"" Spell/Trap directly from your Deck. You can only use 1 ""Eldlixir of Black Awakening"" effect per turn, and only once that turn." 11374,"3 Level 6 monsters You can also Xyz Summon this card by using ""N.As.H. Knight"" you control. (Transfer its materials to this card.) Cannot be destroyed by card effects. You can detach 1 material from this card; Special Summon from your Extra Deck, 1 ""Number"" Xyz Monster that has a number between ""101"" and ""107"" in its name, using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of ""CXyz N.As.Ch. Knight"" once per turn.",0.0,"This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a ""Butterfly Dagger - Elma"" on your side of the field. When this card is Normal Summoned or Special Summoned successfully, you can equip 1 appropriate Equip Spell Card in your GY to this card." 4549,"2 Level 5 monsters This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card.",0.0,"When a monster is Special Summoned from your GY, you can Special Summon this card from your hand. If this card is sent to the GY as a Synchro Material Monster, you can Special Summon 2 ""Doppel Tokens"" (Warrior-Type/DARK/Level 1/ATK 400/DEF 400) in Attack Position." 11092,"If your opponent activates a card or effect that targets your ""P.U.N.K."" monster(s): You can target 1 card your opponent controls; destroy it. You can only use this effect of ""Gagaku-P.U.N.K. Crash Beat"" once per turn. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can activate this effect; this turn, your opponent cannot target ""P.U.N.K."" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects.",0.0,"2 Level 4 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up monster on the field; change it to face-down Defense Position. This effect can be activated during either player's turn, if this card has ""Super Quantum Green Layer"" as Xyz Material. Once per turn: You can attach 1 ""Super Quantum"" monster from your hand or field to this card as an Xyz Material." 6693,"Special Summon this card as an Effect Monster (Rock-Type/EARTH/Level 7/ATK 0/DEF 2500). (This card is also still a Trap Card.) If summoned this way, this card cannot be targeted by an opponent's card effects while you control another Trap Card that is a monster. If a card is Special Summoned from your Spell & Trap Zone to the Monster Zone while this card is a monster: You can target 1 card on the field; destroy it.",0.0,"Select 1 Level 2 or lower monster from your GY and Special Summon it in Attack Position. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card." 9290,"Fusion Summon 1 Fusion Monster from your Extra Deck that lists a ""Destiny HERO"" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK ""HERO"" monsters. You can only activate 1 ""Fusion Destiny"" per turn.",0.0,Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly. 7109,"Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. If this card in the Pendulum Zone is destroyed: You can target 1 Dragon-Type Fusion Monster in your GY; Special Summon it, but destroy it during the End Phase.",0.0,"2 Level 9 monsters During your turn, when you activate a card or effect (Quick Effect): You can target 1 card of the same type (Monster, Spell, or Trap) in your GY; attach it to this card as material. During your opponent's turn, when a card or effect is activated (Quick Effect): You can detach 1 material of the same type (Monster, Spell, or Trap) from this card, and if you do, negate the activation, and if you do that, destroy that card. You can only use each effect of ""Sacred Tree Beast, Hyperyton"" once per turn." 7210,"If this card is Normal or Special Summoned: You can target 1 Field Spell Card on the field; destroy it. Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.",0.0,"When your opponent plays ""Dark Hole"", the monsters on your side of the field are not destroyed." 6022,"Fusion Summon 1 Fusion Monster from your Extra Deck, usingmonsters you control as Fusion Materials. Destroy it during the End Phase.",0.0,"When this card declares an attack: Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn, during either player's turn: You can Tribute 1 Token, then target 1 monster your opponent controls; change that target to face-up Defense Position." 9930,"2+ monsters, including a Winged Beast monster Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other ""Simorgh"" card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of ""Simorgh, Bird of Sovereignty"" once per turn.",0.25,"If you control no monsters, or all monsters you control are ""Windwitch"" monsters, you can Normal Summon this card without Tributing. During your opponent's Main Phase, if you control a ""Windwitch"" monster other than ""Windwitch - Blizzard Bell"" (Quick Effect): You can send this card from your hand or field to the GY; inflict 500 damage to your opponent. You can only use this effect of ""Windwitch - Blizzard Bell"" once per turn." 9160,"Activate 1 of these effects: Send 1 ""Salamangreat"" monster from your hand or face-up field to the GY, then target 1 card on the field; destroy it. Target 1 ""Salamangreat"" Link Monster you control that was Link Summoned using a monster with its same name as material; destroy cards your opponent controls, up to the number of that monster's Link Rating. You can only activate 1 ""Salamangreat Rage"" per turn.",0.0,"3 Level 3 monsters You can detach 1 Xyz Material from this card; inflict 200 damage to your opponent for each card in their hand. You can only use the effect of ""Battlecruiser Dianthus"" once per turn." 12723,"2 Effect Monsters If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of ""Silhouhatte Rabbit"" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.",0.0,"Select 1 monster you control, and send it to the GY." 9701,"If you Link Summon an ""Unchained"" Link Monster: You can target 1 card on the field; destroy it. If this Set card is destroyed by card effect: You can Special Summon 1 ""Unchained"" monster from your Deck. You can only use each effect of ""Wailing of the Unchained Souls"" once per turn.",0.0,"While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects." 6909,"1 Tuner + 1 or more non-Tuner monsters During either player's turn, if a monster with higher ATK than this Synchro Summoned card is on the field: You can destroy the 1 face-up monster on the field that has the highest ATK (your choice, if tied). This effect can only be used once while this card is face-up on the field.",0.25,"If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of ""Fantastical Dragon Phantazmay"" once per turn." 10682,"1 Tuner + 1+ non-Tuner monsters You can target 1 Field Spell on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters, also destroy that target, then Special Summon 1 ""Rose Token"" (Plant/DARK/Level 2/ATK 800/DEF 800) to its controller's field in Attack Position. You can only use this effect of ""Garden Rose Flora"" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.",0.0,"Activate this card if your opponent controls 3 or fewer monsters and 3 or fewer Spell/Trap Cards, while you control no other cards. Cards cannot be placed on the field if it would give any player more than 3 monsters or more than 3 Spell/Trap Cards on their field." 4115,"1 Tuner + 1 or more non-Tuner Dinosaur monsters This card's ATK and DEF are equal to the total original ATK of the Synchro Material Monsters used for its Synchro Summon. If this card attacks a face-down Defense Position monster, you can destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.",0.0,"FLIP: You can add 1 ""Shaddoll"" Spell/Trap Card from your Deck to your hand. If this card is sent to the GY by a card effect: You can add 1 ""Shaddoll"" monster from your Deck to your hand, except ""Shaddoll Hedgehog"". You can only use 1 ""Shaddoll Hedgehog"" effect per turn, and only once that turn." 4689,"1 Tuner + 1 or more non-Tuner ""Gusto"" monsters Once per turn: You can shuffle 2 ""Gusto"" monsters from your GY into your Deck to target 1 face-up monster your opponent controls; destroy it.",0.0,"Special Summon 1 ""Dark Magician"" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster-Type monster from your Deck. If you control ""Dark Magician"", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap Card your opponentcontrols; it has its effects negated until the end of this turn." 12513,"You can only Special Summon ""Dinovatus Docus(s)"" once per turn. If you control 2 or more Dinosaur monsters: You can Special Summon this card from your hand. You can Tribute 1 Level 4 or lower monster; Special Summon 1 Dinosaur monster from your Deck that is 2 Levels higher or lower than the Tributed monster had on the field, but destroy it during the End Phase. You can only use this effect of ""Dinovatus Docus"" once per turn.",0.0,Target 1 DARK monster with 1500 or less ATK in your GY; add that target to your hand. 10631,"During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned while you control another ""Ursarctic"" monster: You can target 1 Spell/Trap your opponent controls; destroy it. You can only use each effect of ""Ursarctic Megapolar"" once per turn.",0.3333333333333333,"FLIP: If it is the Main Phase: Apply these effects in sequence. ● This turn, ""Mimighoul"" monsters cannot be destroyed by battle. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if your opponent controls a monster, you can Special Summon this card face-up on your field. You can only use each effect of ""Mimighoul Armor"" once per turn." 8700,"Tribute 1 monster, then target 1 card your opponent controls; destroy it.",0.0,"To activate this card, you must draw it for your normal draw in your Draw Phase while your opponent controls 3 or more monsters and you control no monsters, reveal it, and keep it revealed until the Main Phase 1. During your Main Phase 1 that sameturn: You can activate this card from your hand; reveal 1 card from your Deck, and add it to your hand." 10928,"Tribute 1 Cyberse monster, then target 1 card on the field; destroy it.",0.5,"This card can be used to Ritual Summon ""Ruin, Queen of Oblivion"" or ""Demise, King of Armageddon"". You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are attempting to Ritual Summon." 8050,"If a Pendulum Monster you control is destroyed by battle or card effect: You can Tribute 1 monster; Special Summon this card from your hand. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If an ""Odd-Eyes"" card(s) you control would be destroyed by battle or card effect, you can destroy 1 ""Odd-Eyes"" card in your hand, Monster Zone, or Pendulum Zone instead.",0.3333333333333333,"Once per turn: You can banish 1 card from your Extra Deck, then target 1 card in a Pendulum Zone; destroy it, and if you do, inflict 300 damage to your opponent." 817,Offer 1 Warrior-Type monster on your side of the field as a Tribute to destroy 1 face-up monster on the field whose DEF is equal to or lower than the ATK of this monster.,0.0,"Mimighoul"" monsters you control that were not Normal or Special Summoned this turn gain ATK equal to their original DEF. Any player who controls a face-down monster cannot Normal Summon monsters, nor declare an attack with monsters that were Special Summoned this turn. During your Main Phase: You can add 1 ""Mimighoul"" monster from your Deck or GY to your hand. You can only use this effect of ""Mimighoul Dungeon"" once per turn." 5432,You can Tribute this card to target 1 face-up monster your opponent controls; destroy that target.,0.0,"You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 ""Ogdoadic"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Nauya, the Ogdoadic Remnant"" once per turn." 2202,"Select 1 face-up ""Alien"" monster you control. Destroy it and distribute new A-Counters equal to its Level among your opponent's face-up monsters.",0.0,Look at your opponent's hand. Select and discard 1 Spirit monster to the GY if Spirit monsters exist in his/her hand. 2960,"If you have Normal Summoned a monster this turn, you can Special Summon this card from your hand. You can Tribute this card to destroy 1 monster your opponent controls that battled one of your monsters this turn.",0.0,"Banish up to 2 ""Speedroid"" monsters from your GY. then target that many cards on the field; destroy them." 4253,"This card can be Tribute Summoned in face-up Attack Position by Tributing 1 Reptile-Type ""Worm"" monster. You can Tribute 1 Reptile-Type ""Worm"" monster to select 1 card your opponent controls, and destroy it.",0.0,"You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 ""Gravekeeper's Trap"" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if ""Exchange of the Spirit"" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of ""Mudora the Sword Oracle"" once per turn." 9443,"Target 1 face-up monster on the field; destroy 1 monster on the field with the same Attribute, but a different name, as that monster.",0.0,"When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK." 6981,"Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; destroy it.",0.5,"While you control another ""Noble Knight"" monster, your opponent cannot target your monsters with less than 1800 ATK, except this card, for attacks or with card effects. When a ""Noble Arms"" Equip Spell Card is equipped to this card: Target 1 face-up card on the field; destroy that target. You can only use this effect of ""Noble Knight Drystan"" once per turn." 753,You can Tribute this card to destroy 1 monster on the field.,0.0,"You can Ritual Summon this card with ""Dogmatikamacabre"". If this card is Ritual Summoned: You can target 2 face-up monsters on the field; make 1 of those monsters gain ATK equal to the other monster's ATK. Level 8 or higher ""Dogmatika"" monsters you control cannot be destroyed by battle. If a monster(s) is Special Summoned from your opponent's Extra Deck (except during the Damage Step): You can look at your opponent's Extra Deck and send 1 monster from it to the GY. You can only use this effect of ""White Relic of Dogmatika"" once per turn." 3604,"You can Tribute 1 other face-up ""Gravekeeper's"" monster to target 1 card your opponent controls; destroy that target.",0.0,"Return 1 ""Abyss Actor"" Pendulum Monster you control to the hand, and if you do, Special Summon from your Extra Deck in Defense Position, 1 face-up ""Abyss Actor"" Pendulum Monster with a different original name from that monster. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up ""Abyss Actor"" Pendulum Monster in your Extra Deck: You can Set any number of ""Abyss Script"" Spells directly from your Deck to your Spell & Trap Zones. You can only activate 1 ""Abyss Script - Romantic Terror"" per turn." 5936,"You can Tribute Summon this card in face-up Attack Position by Tributing 1 Plant-Type monster. Once per turn, during your Standby Phase: Destroy the 1 face-up monster on the field with the lowest ATK (your choice, if tied).",0.0,"You can target 1 ""Utopia"" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 ATK. When this card you control is sent to your GY because the equipped monster was destroyed by your opponent's card (either by battle or card effect): You can target 1 ""Utopia"" monster in your GY; Special Summon that target. You can only control 1 ""ZW - Sleipnir Mail""." 6779,"You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of ""Archfiend Eccentrick"" once per turn.",0.2,"1 ""Ritual Beast Ulti-"" monster + 1 ""Ritual Beast Tamer"" monster + 1 ""Spiritual Beast"" monster Must be Special Summoned (from your Extra Deck) by banishing the above cards you control, and cannot be Special Summoned by other ways. (You do not use ""Polymerization"".) If Summoned this way, this card gains this effect. During either player's turn, when a Spell/Trap Card, or monster effect, is activated: You can banish 1 ""Ritual Beast"" card from your hand; negate the activation, and if you do, destroy it." 7170,"2 Level 5 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field; destroy it. This effect can be activated during either player's turn, if this card has ""Super Quantum Red Layer"" as Xyz Material. Once per turn: You can attach 1 ""Super Quantum"" monster from your hand or field to this card as an Xyz Material.",0.0,"When this card is Summoned: You can distribute a number of Ice Counters among face-up monsters your opponent controls equal to the number of face-up WATER monsters you control, then if you distributed 3 or more Ice Counters, you can destroy 1 card your opponent controls." 7169,"2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has ""Super Quantum Blue Layer"" as Xyz Material. Once per turn: You can attach 1 ""Super Quantum"" monster from your hand or field to this card as an Xyz Material.",0.0,"Tribute 1 ""Ninja"" monster; Special Summon any number of ""Ninja"" monsters from your Deck, in face-up Attack Position or face-down Defense Position, with combined Levels less than or equal to the Level of the Tributed monster. When this card leaves the field: Destroy those monsters." 7999,"2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it.",0.6666666666666666,"Once per turn, during your Main Phase, you can select 1 face-up Attack Position monster your opponent controls with the same Attribute as this card, and destroy it. This card cannot attack the turn you activate this effect." 10389,"2 Level 4 DARK monsters (This card is always treated as a ""The Phantom Knights"" and ""Raidraptor"" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 ""The Phantom Knights"", ""Raidraptor"", or ""Xyz Dragon"" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of ""Raider's Knight"" once per turn.",0.0,"If you control an Insect monster: Special Summon 2 ""Worm Tokens"" (Insect/EARTH/Level 1/ATK 0/DEF 0). You cannot Normal Summon or Special Summon any Level 3 or 4 monsters the turn you activate this card." 6599,"2 Level 4 ""Chronomaly"" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. You can Tribute 1 ""Chronomaly"" monster, then target 1 monster your opponent controls, whose current ATK is different from its original ATK; destroy that target.",0.25,"You can only Special Summon ""Magister(s) of Endymion"" once per turn. When this card declares an attack: You can place 1 Spell Counter on it. Once per opponent's turn (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 monster from your Deck that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster." 4466,Detach 1 Xyz Material you control to target 1 face-up monster your opponent controls; destroy that target.,0.0,"Tribute 1 Synchro Monster, then target 1 face-up card on the field; negate its effects (until the end of this turn), then if you Tributed a ""White Forest"" Synchro Monster to activate this effect, you can Special Summon 1 Illusion monster from your GY. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of ""Scourge of the White Forest"" once per turn." 4787,Target 1 face-up Xyz Monster on the field that has no Xyz Material; destroy that target.,0.0,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 Beast-Type monster from your hand to the GY. When this card is Special Summoned this way, you can activate 1 of these effects:Increase the Level of this card by the Level of the Beast-Type monster. Decrease the Level of this card by the Level of the Beast-Type monster." 6649,"3 Level 8 monsters You can also Xyz Summon this card by using a ""Galaxy-Eyes"" Xyz Monster you control as the Xyz Material, except ""Galaxy-Eyes Full Armor Photon Dragon"". (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target up to 2 Equip Cards equipped to this card; attach them to this card as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; destroy it.",0.0,"This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. Before damage calculation, when this face-up Attack Position card is attacked by an opponent's monster: Inflict damage to your opponent equal to that monster's ATK. During your End Phase: Tribute 1 other monster or destroy this card. When this card is destroyed, except by its own effect: Its owner can Special Summon 1 ""Yubel - Terror Incarnate"" from their hand, Deck or GY." 10390,"(This card is always treated as a ""The Phantom Knights"" and ""Raidraptor"" card.) If you Xyz Summon using a DARK Xyz Monster as material: You can target 1 card on the field; destroy it. If this face-up card in the Spell & Trap Zone is destroyed by a card effect: You can Set 1 ""Rank-Up-Magic"" Spell directly from your Deck or GY. You can only use each effect of ""Raider's Unbreakable Mind"" once per turn.",0.0,"If you control a DARK monster, you can Special Summon this card (from your hand). You can only Special Summon ""Caligo Claw Crow"" once per turn this way." 6095,"2 Level 2 monsters While you control another ""Ghostrick"" monster, your opponent cannot target this card for attacks. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field, with ATK less than or equal to the combined ATK of all ""Ghostrick"" monsters on the field; destroy it, and if you do, that Monster Card Zone cannot be used as long as you control a ""Ghostrick"" monster.",0.0,"A ""Black Luster Soldier"" monster Ritual Summoned using this card gains these effects. You can only use this effect of ""Beginning Knight"" once per turn. Once per turn: You can target 1 monster your opponent controls; banish it. When this card destroys an opponent's monster by battle and sends it to the GY: You can activate this effect; this card can make a second attack in a row. If this card is banished from the GY: You can add 1 Ritual Spell Card from your Deck to your hand. You can only use this effect of ""Beginning Knight"" once per turn." 4471,"2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it.",0.0,"If you have no cards in your hand: You can banish this card from your GY to target 2 Level 3 or lower ""Infernity"" monsters in your GY; Special Summon them from the GY, but their effects are negated." 5502,"2 Level 6 monsters You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it.",0.0,"1 Tuner + 1+ non-Tuner Fairy monsters You can send 1 ""The Agent"" monster, or 1 monster that mentions ""The Sanctuary in the Sky"", from your hand, Deck, or Extra Deck to the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. When your opponent activates a card or effect (Quick Effect): You can banish 1 Fairy monster from your hand or GY, then target 1 card on the field; banish it. You can only use each effect of ""Masterflare Hyperion"" once per turn." 4804,"2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior-Type monster from your Deck, in face-up Defense Position. Destroy it during the End Phase.",0.0,"Add 1 Level 5 or higher ""Dragunity"" monster from your Deck or GY to your hand. You can banish this card from your GY, then target 1 Monster Card in your Spell & Trap Zone equipped to a ""Dragunity"" monster; Special Summon it in Defense Position. You can only use each effect of ""Dragunity Glow"" once per turn." 7683,"The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Special Summon 1 Level 4 or lower ""Abyss Actor"" monster from your Deck, except ""Abyss Actor - Sassy Rookie"". If this card in the Pendulum Zone is destroyed: You can target 1 Level 4 or lower monster your opponent controls; destroy it.",0.0,3 Level 10 monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation. 8774,If this card in the Monster Zone is Tributed: You can target 1 card on the field; destroy it.,0.0,"If you have no Spell/Trap Cards in your GY: You can Tribute up to 2 ""Superheavy Samurai"" monsters; draw that many cards. You can only use this effect of ""Superheavy Samurai General Coral"" once per turn." 959,"If the DEF of the attacked Defense Position monster on your side of the field is higher than the ATK of the attacking monster on your opponent's side of the field, destroy the attacking monster. Damage calculation is applied normally.",0.0,"If your opponent draws a card(s): Increase this card's Level by the number drawn. While this card's Level is higher than its original Level, it gains ATK equal to the difference x 500. When your opponent activates a Spell Card or effect, while you control ""Shining Sarcophagus"" (Quick Effect): You can negate the activation, and if you do, increase this card's Level by 1. You can only use this effect of ""Silent Magician Zero"" once per turn." 1540,"If this card battles a monster, toss a coin and call heads or tails before damage calculation. If you call it right, destroy the opponent's monster with this effect.",0.0,"Each time a ""Six Samurai"" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card. Monsters your opponent controls lose 100 ATK for each Bushido Counter on this card." 897,"Once per turn, during your Standby Phase: Roll a six-sided die. Treat your opponent's Monster Card Zones as numbers 1-5, counting from your right, and destroy the monster that is in the same Monster Card Zone as the result. If the result is 6, roll again.",0.0,"1 ""Starving Venom"" monster + 1 ""Odd-Eyes"" monster Must be Fusion Summoned, and can then be Pendulum Summoned. Once per turn: You can target 1 face-up monster your opponent controls; until the End Phase, this card gains ATK equal to its ATK, and if it does, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this card in the Monster Zone is destroyed: You can Special Summon 1 monster from your Pendulum Zone, and if you do, place this card in your Pendulum Zone." 1005,FLIP: Target 1 monster your opponent controls; destroy that target.,0.0,"2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between its original ATK and current ATK, and if you do, this card gains ATK equal to the damage inflicted." 7627,"Target 1 ""Igknight"" card you control; destroy it, and if you do, Special Summon 1 ""Igknight"" monster from your Deck. You can only activate 1 ""Igknights Unite"" per turn.",0.0,"Tribute 1 DARK monster with 2000 or more DEF; check your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less DEF." 3752,"Reveal 3 ""Ice Barrier"" monsters with different names in your hand to select 1 card your opponent controls. Destroy the opponent's card and Special Summon 1 ""Ice Barrier"" monster from your hand.",0.0,"1 Tuner + 1 or more non-Tuner monsters Once per turn, you can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn, you can destroy a Field Spell Card. If you do, gain 1000 Life Points, and you can add 1 Field Spell Card from your Deck to your hand." 1580,"Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target.",0.0,"2 Level 4 WATER monsters Once per turn: You can detach 1 Xyz Material from this card; reveal any number of WATER monsters in your hand, and if you do, distribute an equal number of Ice Counters among face-up monsters on the field. While this card is face-up on the field, monsters with an Attribute other than WATER lose 200 ATK for each Ice Counter on the field." 4838,Cannot be Special Summoned. Once per turn: You can target 1 Set card; destroy that target.,0.0,"When this card is Special Summoned by the effect of a ""Gladiator Beast"" monster, you can remove from play 1 card from your opponent's GY. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to your Deck to Special Summon 1 ""Gladiator Beast"" monster from your Deck except ""Gladiator Beast Retiari""." 4953,Target 1 Set Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.,0.0,"If you have a ""Lightsworn"" monster in your GY: You can Special Summon this card from your hand. If this card is Special Summoned: You can send 1 ""Lightsworn"" card from your Deck to the GY, except ""Lightsworn Dragonling"". If this card is sent to the GY: You can add 1 Dragon monster with 3000 ATK/2600 DEF from your Deck to your hand. You can only use each effect of ""Lightsworn Dragonling"" once per turn." 9739,"You can only control 1 ""Naglfar, Generaider Boss of Fire"". If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 ""Generaider"" monster or 1 Beast-Warrior monster you control instead. You can only use this effect of ""Naglfar, Generaider Boss of Fire"" once per turn.",0.0,This card cannot be destroyed by battle with a monster that has 1900 or more ATK. 4904,"Once per turn, if a monster is Special Summoned by an ""Evoltile"" monster (except during the damage step): You can target 1 card on the field; destroy that target.",0.0,"If this card is Normal or Special Summoned: You can send 1 ""Dragonmaid"" card from your Deck to the GY, except ""Parlor Dragonmaid"". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 ""Dragonmaid"" monster from your hand or GY. You can only use each effect of ""Parlor Dragonmaid"" once per turn." 3734,"Activate only if you have no cards in your hand. Select 1 ""Infernity"" card in your GY and remove it from play. Select 1 card your opponent controls and destroy it.",0.0,"Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 Level 10 EARTH Machine-Typemonster from your Deck to your hand. You can only use this effect of ""Ruffian Railcar"" once per turn." 7469,"If this card is in your hand: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, Special Summon this card if it is a card of that type. If this card is Special Summoned by the effect of a ""SPYRAL"" card: You can target 1 Spell/Trap Card your opponent controls; destroy it. You can only use each effect of ""SPYRAL Super Agent"" once per turn.",0.0,"1 ""Jurrac"" Tuner + 2 or more non-Tuner Dinosaur monsters When this card is Synchro Summoned, destroy all cards on the field. Then, you can Special Summon 1 Tuner Monster from your GY." 7323,FLIP: You can target 1 Set card on the field; destroy it. If this card is Special Summoned: You can change it to face-down Defense Position.,0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect. Once per turn: You can send 1 face-up Spell/Trap Card you control to the GY; destroy all Spell/Trap Cards on the field." 1260,"Destroy the 1 face-up monster your opponent controls that has the highest DEF. (If it's a tie, you get to choose.)",0.0,"Elemental Hero Neos"" + ""Neo-Spacian Air Hummingbird"" This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use ""Polymerization"".) While your Life Points are lower than your opponent's this card gains ATK equal to the difference. This card returns to the Fusion Deck during the End Phase." 1018,"Once per turn, during your Main Phase, you can roll a six-sided die twice. Select one result and destroy 1 face-up monster on the field whose level is equal to the result.",0.0,This card can attack your opponent directly. Each time this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK. 5176,You can Tribute this card to target 1 Spell/Trap Card on the field; destroy that target.,0.0,"3 Level 10 monsters If this card is Special Summoned, or if another monster is Special Summoned from the GY to your field while you control this monster: You can target 1 face-up monster your opponent controls; inflict damage to your opponent equal to half its original ATK. You can only use this effect of ""Phantasm Emperor Trilojig"" once per turn." 1313,"If this card attacks a Defense Position monster with DEF 2000 or more, destroy the monster with this card's effect without applying Damage Calculation.",0.0,"Gains ATK equal to its Level x 300. Your opponent's monsters whose original Level/Rank is lower than this card's Level cannot target monsters for attacks, except this one. Your opponent cannot target monsters, except this one, with the effects of monsters whose original Level/Rank is lower than this card's Level. Each time a ""F.A."" Spell/Trap Card or effect is activated: You can increase this card's Level by 1. If your ""F.A."" monster battles while you control this Level 7 or higher card, your opponent's monsters cannot activate their effects until the end of the Damage Step." 12294,"If this card is in your hand: You can target 1 face-up monster in the Main Monster Zone that has activated its effect on the field this turn; destroy it, and if you do, Special Summon this card to the zone that monster was in. You can only use this effect of ""Tarai"" once per turn.",0.0,"Target 1 ""Melffy"" monster in your GY; Special Summon it. You can only activate 1 ""Melffy Tag"" per turn." 681,Destroy 1 face-up monster. Skip your next Draw Phase.,0.0,"2 Effect Monsters, including a ""Crusadia"" monster Gains ATK equal to the combined original ATK of all monsters this card points to. Monsters this card points to cannot attack. If an Effect Monster(s) is Special Summoned to a zone(s) this card points to (except during the Damage Step): You can add 1 ""Crusadia"" Spell/Trap from your Deck to your hand. You can only use this effect of ""Crusadia Regulex"" once per turn." 1202,"If the ATK of a monster that attacks this monster is lower than the DEF of this card, destroy the attacking monster. (Damage calculation is applied normally.)",0.0,All face-up Xyz Monsters gain 300 ATK for each of their Xyz Materials until the End Phase. 5141,"At the end of the Damage Step, if this Defense Position card was attacked by a monster whose ATK is lower than this card's DEF: Destroy the attacking monster.",0.0,"When a monster is Special Summoned to the field from your GY, you can draw 1 card from your Deck." 1191,"FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and look at the card. If it is a Trap Card, destroy it. If it is a Spell Card, return it to its original position.",0.0,"You can target 1 face-up ""Gagaga Magician"" you control; this card's Level becomes the Level of that monster. An Xyz Monster that was Summoned using only this card and other ""Gagaga"" monsters as Xyz Material gains this effect. When it is Xyz Summoned: You can target 1 Special Summoned monster your opponent controls; its ATK becomes 0." 3884,"If this card attacks, select 1 Spell or Trap Card your opponent controls and destroy it at the end of the Damage Step.",0.0,"When this card is Normal Summoned, you can add 1 ""Agent"" monster from your Deck to your hand, except ""The Agent of Mystery - Earth"". If ""The Sanctuary in the Sky"" is on the field, you can add 1 ""Master Hyperion"" to your hand instead." 590,"Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.",0.0,"Equip only to an ""Inzektor"" monster. It gains 800 ATK and DEF. When this face-up card on the field is sent to the GY: Target 1 ""Inzektor"" monster in your GY; add that target to your hand." 6968,"If this card is in your hand or GY: You can target 2 ""Graydle"" cards you control; destroy them, and if you do, Special Summon this card. You can only use this effect of ""Graydle Slime"" once per turn. When Summoned this way: You can target 1 ""Graydle"" monster in your GY; Special Summon that target in Defense Position.",0.2,"2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it." 1076,"When this card is Normal Summoned, Flip Summoned, or Special Summoned successfully, select and activate 1 of the following effects: ● Select 1 Equip Card equipped to 1 monster on the field and destroy it. ● Select 1 Equip Card equipped to 1 monster on the field and equip it to this card.",0.0,"2+ monsters, including a Pendulum Monster Gains 100 ATK for each face-up Pendulum Monster in your Extra Deck. Activated effects of Pendulum Monsters this card points to cannot be negated. Once per turn, when your opponent activates a card or effect (Quick Effect): You can Special Summon 1 ""Solfachord"" card with an odd Pendulum Scale from your Pendulum Zone to your zone this card points to, and if you do, negate the activation, then you can add 1 ""Solfachord"" Pendulum Monster with an even Pendulum Scale from your Deck to your Extra Deck face-up." 3829,"If this card would be destroyed, you can destroy 1 ""Genex Controller"" monster you control, other than this card, instead.",0.0,"You can Tribute this card; add 1 ""Ultimate Crystal"" monster, ""Crystal Beast"" monster, or ""Crystal"" Spell/Trap from your Deck to your hand." 12247,"If you control ""Supreme King Z-ARC"": Activate 1 of these effects (but you can only use each effect of ""Miracle of the Supreme King"" once per turn); ● Destroy 1 ""Supreme King Z-ARC"" you control, and if you do, Special Summon 1 ""Odd-Eyes"" Pendulum Monster or 1 LIGHT ""Supreme King Z-ARC"" from your Deck or Extra Deck, ignoring its Summoning conditions. ● Place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone. ● Set 1 Quick-Play Spell directly from your Deck.",0.0,"1 non-Link ""Tenyi"" monster" 11802,"If your opponent Normal or Special Summons a monster(s): Target 1 of those monsters; reveal 3 ""Gold Pride"" monsters from your Deck, your opponent randomly picks 1 for you to Special Summon, shuffle the rest into your Deck, then destroy the targeted monster.",0.0,A ferocious dragon with a deadly attack. 1053,"Activate only while you control a face-up ""Dark Magician"". Destroy 1 monster your opponent controls.",0.0,"When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand. When this card is Special Summoned: You can target 1 face-up monster on the field; gain LP equal to its ATK. You can only use this effect of ""Red Resonator"" once per turn." 1449,"Destroy the 1 face-up Attack Position monster that has the highest ATK. (If it's a tie, you get to choose.)",0.0,"Each player reveals 1 face-down card from their Extra Deck. If they are the same type (Fusion, Synchro, Xyz, or Link), send your opponent's card to the GY, and if you do, Special Summon your card, then, if the cards have the same original Type and Attribute, your opponent loses LP equal to their revealed card's ATK. Otherwise, send your card to the GY, and if you do, your opponent Special Summons their card. You can only activate 1 ""Pinpoint Dash"" per turn." 1046,"Each time a Level 2 or lower monster is Flip Summoned, destroy it. Its effect are not activated at this time.",0.0,"When this card is Normal or Special Summoned: You can target 1 ""Performapal"" monster in your GY; gain LP equal to its ATK." 1287,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ""Knight's Title"". If this card is Special Summoned successfully, select 1 card on the field and destroy it.",0.0,"All face-up monsters you control gain 300 ATK for each face-up ""T.G."" monster you control." 7255,"If a ""Dinomist"" monster(s) you control is destroyed by battle or card effect: Target 1 card your opponent controls; destroy it.",0.0,"2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of ""Amphibious Swarmship Amblowhale"" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field." 8432,Target 1 card you control; destroy it.,1.0,"Once per turn, if a monster is Special Summoned by an ""Evoltile"" monster (except during the damage step): You can target 1 card on the field; destroy that target." 840,"At the end of your opponent's turn, destroy the face-up monster(s) with the highest ATK on the field. During your own Standby Phase, if you have 4 or less cards in your hand, this card is destroyed.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 25 or more cards in your GY. While your opponent has 25 or more cards in their GY, this card gains 2500 ATK/DEF." 3655,"1 DARK Tuner + 1 non-Tuner Insect-Type monster If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can equip 1 face-up monster your opponent controls to this card as an Equip Card. If this card would be destroyed by battle, you can destroy the monster equipped to this card by its effect instead. (You can only equip 1 monster at a time to this card.)",0.0,"When this card is activated: If all monsters you control are ""Valkyrie"" monsters (min. 1), you can add 1 ""Goddess Verdande's Guidance"" from your Deck to your hand. Once per turn, during your Main Phase: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order, but you cannot Normal or Special Summon monsters for the rest of this turn, except Fairy monsters. You can only activate 1 ""Goddess Skuld's Oracle"" once per turn." 2251,Destroy 1 face-up Ritual Monster on the field.,0.0,"Each time a ""Six Samurai"" monster(s) is Normal or Special Summoned, place 1 Bushido Counter on this card (max. 2). You can send this card to the GY; draw 1 card for each Bushido Counter on this card." 4510,"If there is another face-up Fish, Sea Serpent, or Aqua-Type monster on the field: You can Tribute this card to target 1 Spell/Trap Card on the field; destroy that target.",0.0,"If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with ""Pendulum Dragon"", ""Xyz Dragon"", ""Synchro Dragon"", and ""Fusion Dragon"" in their names); Special Summon 1 ""Supreme King Z-ARC"" from your Extra Deck. (This is treated as a Fusion Summon.)" 2266,"At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up ""Six Samurai"" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up ""Six Samurai"" monster you control instead.",0.0,"1 Tuner + 1+ non-Tuner Wyrm monsters If you Synchro Summon another Wyrm monster, while this monster is on the field: You can draw 1 card. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish 1 of those monster(s), and if you do, inflict 1200 damage to your opponent. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can banish that card, and if you do, inflict 1200 damage to your opponent. You can only use each effect of ""Swordsoul Sinister Sovereign - Qixing Longyuan"" once per turn." 3658,Activate only if all monsters in your GY are Reptile-Type. Select 1 non-Tuner monster in your GY. Special Summon it. Destroy it during the End Phase.,0.0,"During your Main Phase: You can reveal 1 LIGHT Fairy monster in your hand, and if you do, add 1 Level 7 LIGHT Dragon monster from your Deck to your hand, then place that revealed monster on the bottom of your Deck. If your opponent activates a card or effect: You can Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use 1 ""Starry Knight Ceremony"" effect per turn, and only once that turn." 6163,FLIP: Target 1 monster your opponent controls; destroy it.,0.0,"When this card on the field is destroyed by a card effect and sent to the GY, the owner of this card draws 1 card." 244,Wields the power of darkness to destroy its enemies.,0.0,"1 ""Melodious Maestra"" monster + 1 or more ""Melodious"" monsters This card gains 300 ATK for each Fusion Material used for its Fusion Summon. This card can make a second attack during each Battle Phase. If this Fusion Summoned card is sent to the GY: You can target 1 ""Melodious"" monster in your GY; add it to your hand." 9282,"1 Dinosaur Tuner + 1+ non-Tuner monsters If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Your opponent's monsters cannot target monsters for attacks, except this one. Once per turn: You can target 1 monster your opponent controls; destroy it. If this card would be destroyed by battle or card effect, you can destroy 1 card you control instead.",0.0,When you take battle or effect damage: Special Summon 1 DARK Spellcaster-Typemonster from your Deck with ATK less than or equal to the damage you took. 3263,"While in Attack Position: Once per turn, you can Special Summon 1 Level 4 ""Morphtronic"" monster from your hand. Destroy it during the End Phase. While in Defense Position: While this card is in face-up Defense Position, it is Level 4.",0.0,"If this card is sent from the field or the hand to the GY: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the GY by a card effect: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the GY. Otherwise, place it on the bottom of your Deck." 191,Once per turn: You can target 1 monster your opponent controls; toss a coin 3 times and destroy it if at least 2 of the results are heads.,0.0,"2 Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up WIND monster you control; this turn, it can attack twice during each Battle Phase." 6049,"If a ""Stardust"" monster is on the field: Target 1 card on the field;destroy that target.",0.0,"When this card you control is destroyed by your opponent's attack or card effect and sent to the GY, you can select 1 ""Stardust Dragon"" in your GY, and Special Summon it in face-up Defense Position. You can remove from play this card from your GY to select 1 face-up Dragon-Type Synchro Monster you control. Once per turn, that Synchro Monster cannot be destroyed by battle. At the end of each Damage Step this effect is applied, that Synchro Monster loses 800 ATK and DEF." 179,"FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.",0.0,"During either player's Main Phase or Battle Phase: Target 1 monster in yourGY with 2400 or more ATK and 1000 DEF; add it to your hand, then immediately after this effect resolves, you can Tribute Summon 1 monster with 2400 or more ATK and 1000 DEF in face-up Attack Position. You can only activate 1 ""Dark Advance"" per turn." 2427,"While you control another Reptile-Type monster, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation.",0.0,"If this card is sent to the GY as material for the Fusion or Link Summon of a ""Prank-Kids"" monster: You can inflict 500 damage to your opponent, then you can Special Summon 1 ""Prank-Kids"" monster from your hand or Deck in Defense Position, except ""Prank-Kids Lampsies"". You can only use this effect of ""Prank-Kids Lampsies"" once per turn." 4560,"After damage calculation, if this card battled an opponent's monster: You can destroy the opponent's monster. This effect can only be used once while this card is face-up on the field.",0.0,"During your opponent's turn (Quick Effect): You can Special Summon 1 ""Plunder Patroll"" monster from your Extra Deck with the same Attribute as a monster your opponent controls or is in their GY, and if you do, equip this card you control to it. If this card is sent from the hand or Monster Zone to the GY: You can activate this effect; Special Summon 1 ""Plunder Patroll"" monster from your Deck, except ""Whitebeard, the Plunder Patroll Helm"", also you cannot Special Summon monsters for the rest of this turn, except ""Plunder Patroll"" monsters. You can only use each effect of ""Whitebeard, the Plunder Patroll Helm"" once per turn." 2472,Select 1 Defense Position monster on the field and destroy it.,0.0,"Target 1 face-up monster your opponent controls; equip that face-up monster to 1 ""Mikanko"" monster you control as an Equip Spell, then if a Ritual Monster Card is on the field, you can inflict 500 damage to your opponent for each Equip Spell you control. You can banish this card from your GY; Special Summon 1 of your ""Mikanko"" monsters that is banished or in your hand. You can only use each effect of ""Mikanko Spiritwalk"" once per turn." 12056,"If this card is in your hand or GY: You can target 1 ""Performapal"" or ""Odd-Eyes"" Monster Card you control, except ""Performapal Odd-Eyes Butler""; Special Summon this card, then destroy the targeted card. You can only use this effect of ""Performapal Odd-Eyes Butler"" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.",0.0,"Once per turn: You can target 1 ""D/D"" monster you control that has a Level, except ""D/D Berfomet"", and declare a Level from 1 to 8; it becomes that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except ""D/D"" monsters." 2519,"Elemental HERO Sparkman + ""Elemental HERO Clayman"" Must be Special Summoned with ""Dark Fusion"" and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy that target.",0.0,"During each of your opponent's End Phases: Gain Life Points equal to the number of times you took battle damage this turn x 500. When a ""Number"" monster you control is targeted for an attack, except ""Number C"" monsters: You can send this card to the GY;negate the attack, then Special Summon from your Extra Deck, 1 ""Number C"" monster with the same number in its name as that ""Number"" monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attachedto it also become Xyz Materials on the Summoned monster.) You can only control 1 ""Don Thousand's Throne""." 8185,"2 monsters If a card(s) you control would be destroyed by battle or card effect, you can destroy 1 of your monsters this card points to, instead.",0.25,"You can Special Summon this card (from your hand) by Tributing 1 ""Hieratic"" monster. Once per turn: You can Tribute 1 ""Hieratic"" monster, except this card, from your hand or your side of the field, to target 1 Spell/Trap Card your opponent controls; destroy that target. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or GY, and make its ATK and DEF 0." 9605,"If a Normal Summoned/Set ""Earthbound Immortal"" monster is on the field: You can target 1 face-up monster on the field; destroy it. You can only use this effect of ""Ultimate Earthbound Immortal"" once per turn.",0.0,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of ""Martial Metal Marcher"" once per turn. A Synchro Monster that used this card as Synchro Material is treated as a Tuner while face-up on the field." 5912,If this card is Special Summoned by the effect of a Beast-Type monster: You can target 1 card on the field; destroy that target.,0.0,"Elemental HERO Flame Wingman"" + ""Elemental HERO Sparkman"" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each ""Elemental HERO"" card in your GY. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY." 3153,"Destroy 1 monster on the field with an A-Counter. Then, you can Special Summon 1 Level 4 ""Alien"" monster from your Deck. Destroy it during the End Phase.",0.0,"When this card is Normal or Special Summoned: You can target 1 of your banished Xyz Monsters; Special Summon that target in face-up Defense Position. You can target 1 ""Utopia"" monster you control; equip this monster on the field to that target. It gains 2000 DEF. You can only control 1 face-up ""ZW - Ultimate Shield""." 89,"FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.",0.0,"During the Battle Phase: Declare a whole number from 1 to 6; choose 1 Effect Monster your opponent controls. Multiply the Effect Monster's Level x the declared number, then add the number of cards your opponent controls, and check if the result equals the number of cards in your GY. ● If yes: Send cards from the top of your Deck to the GY, up to the declared number, and if you do, shuffle cards your opponent controls into the Deck, up to the number sent to the GY. ● If no: You lose LP equal to the declared number x 500. You can only activate 1 ""Linear Equation Cannon"" per turn." 8253,While this card is Set: Target 1 card on the field in this card's column; destroy it.,0.5,"(Quick Effect): You can target 1 face-up card you control; destroy it, and if you do, Special Summon 1 ""Rokket"" monster from your Deck, except ""Rokket Tracer"", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of ""Rokket Tracer"" once per turn." 8257,"FLIP: You can target 1 Spell/Trap on the field; destroy it. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 ""Krawler"" monsters with different names from your Deck in face-down Defense Position, except ""Krawler Axon"". You can only use each effect of ""Krawler Axon"" once per turn.",0.5,"If a card(s) is destroyed by battle or card effect: You can Special Summon this card from your hand. During your Main Phase: You can destroy 1 Dinosaur monster in your hand or field, then Special Summon 1 Dinosaur Normal Monster from your hand or Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only use each effect of ""Xeno Meteorus"" once per turn." 68,FLIP: Select and destroy 1 monster on the field.,0.0,"Target 1 DARK monster you control; Special Summon 1 LIGHT monster with the same original Type and Level from your Deck or Extra Deck. You can banish this card from your GY; during your Main Phase this turn, you can Normal Summon 1 LIGHT or DARK monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can only use each effect of ""Shadow's Light"" once per turn. You cannot conduct your Battle Phase the turn you activate either of this card's effects." 2772,"Target 1 ""Elemental HERO"" Normal Monster in your GY; add it to your hand, then destroy 1 face-up monster your opponent controls with ATK less than or equal to the target's ATK.",0.0,"You can banish this card from your hand, then target 1 Fish monster in your GY; banish it. During your opponent's turn, if this card is banished: You can Special Summon it. If this card is Special Summoned, you can (except during the Damage Step): Immediately after this effect resolves, Synchro Summon 1 Fish Synchro Monster using this card you control. You can only use each effect of ""Zep, Ruby of the Ghoti"" once per turn." 2857,Activate only while you control a face-up Synchro monster. Destroy 1 monster your opponent controls.,0.0,"You can banish 1 Level 5 or higher monster from your GY; Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is Tributed for a Tribute Summon: You can look at all Set cards your opponent controls. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use each effect of ""Lucius the Shadow Vassal"" once per turn." 10173,"If this card is Normal or Special Summoned: You can destroy 1 monster your opponent controls with ATK less than this card's. You can only use this effect of ""Powered Crawler"" once per turn. All monsters your opponent controls must attack, if able.",0.16666666666666666,"When you take battle damage from an opponent's attacking monster while you have 3 or more ""Tindangle"" monsters with different names in your GY: You can destroy the attacking monster, and if you do, Special Summon 1 ""Tindangle Acute Cerberus"" from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 3 ""Tindangle"" monsters with different names in your GY; Special Summon them in face-down Defense Position." 32,"Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied).",0.0,During the Main Phase: Pay 2000 LP; both players send all cards they control to the GY at the end of the 3rd Battle Phase after this card's activation. 3,"FLIP: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position.",0.0,This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 LIGHT monsters from your GY. All monsters your opponent controls lose 300 ATK during their Battle Phase only. 3026,"If this face-up card would be destroyed, you can destroy 1 face-up Plant-Type monster you control instead.",0.0,"When this card is Normal Summoned: You can reveal the top 5 cards of your Deck, send any revealed Ritual Spell Card(s) or ""Gishki"" Monster Card(s) to the GY, then return the other cards to the bottom of your Deck in any order you choose." 139,"Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position.",0.0,"When your opponent declares an attack while you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead, and you proceed to damage calculation." 2207,Destroy 1 face-up Fusion Monster on the field.,0.0,"Discard 1 card to select 1 Monster Card in your GY, and add it to your hand." 6164,FLIP: Target 1 Spell/Trap Card your opponent controls; destroy it.,0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: When this card destroys an opponent's monster by battle and sends it to the GY, draw 1 card." 5429,You can Tribute this card to target 1 Spell/Trap Card your opponent controls; destroy that target.,0.0,"You can send 1 ""Atlantean"" monster from your Deck to your GY, except ""Neptabyss, the Atlantean Prince""; add 1 ""Atlantean"" card from your Deck to your hand, except ""Neptabyss, the Atlantean Prince"". If this card is sent to the GY to activate a WATER monster's effect: Target 1 ""Atlantean"" monster in your GY, except ""Neptabyss, the Atlantean Prince""; Special Summon it. You can only use each effect of ""Neptabyss, the Atlantean Prince"" once per turn." 8831,"If this card is Summoned: You can target 1 monster your opponent controls; destroy it. After damage calculation, if this card battled: You can target 1 Continuous Spell in your GY; add it to your hand. You can only use each effect of ""Valkyrie Zweite"" once per turn.",0.0,"3 DARK Dragon monsters If this card is Special Summoned: You can draw 1 card. You can only use this effect of ""Vorticular Drumgon"" once per turn. If this effect resolves, the unused Monster Zones this card points to cannot be used for the rest of this turn." 10624,"Activate 1 of these effects, based on the Pendulum Scales of ""Solfachord"" Pendulum Monster Cards you control; ● Odd: Special Summon 1 face-up ""Solfachord"" Pendulum Monster with an odd Pendulum Scale from your Extra Deck. ● Even: Special Summon 1 face-up ""Solfachord"" Pendulum Monster with an even Pendulum Scale from your Extra Deck. ● Even and Odd: Target 1 card your opponent controls; destroy it. You can only activate 1 ""Solfachord Musica"" per turn.",0.0,"If your opponent controls exactly 3 cards: Activate 1 of these effects; this turn, your monsters cannot be destroyed by battle. this turn, you take no battle damage. this turn, each time your monster inflicts battle damage to your opponent, you gain the same amount of LP." 1660,"You can only activate this card if there is at least 1 face-up ""Chu-Ske the Mouse Fighter"", ""Monk Fighter"", or ""Master Monk"" on your side of the field. Destroy the monster(s) that battle with these monsters on your side of the field this turn, at the end of each Damage Step.",0.0,"Target 1 face-up monster your opponent controls; its ATK and DEF become double its current ATK and DEF, but it cannot attack directly." 12490,"When a monster declares an attack: Activate 1 of these effects; ● Destroy the attacking monster. ● Target 1 monster on either field, except the attacking monster; change the attack target to it and perform damage calculation. You can only activate 1 ""Attack Guidance Armor"" per turn.",0.0,An ill-mannered field varmint that will sink its teeth into anything. 1686,FLIP: Destroy 1 Defense Position monster on the field.,0.0,"During your opponent's next turn after you activate this card, your opponent cannot change the battle positions of monsters, except with a card effect." 3643,"Once per turn, you can send 1 Machine-Type monster from your hand to the GY to destroy 1 face-up monster your opponent controls whose Level is less than or equal to that monster's.",0.0,"During the Main Phase (Quick Effect): You can target 1 Insect monster in your GY and 1 monster in your opponent's GY; Special Summon this card from your hand, and if you do, place the targeted monsters on the bottoms of the Decks. If this card is Normal or Special Summoned: You can add 1 ""Beetrooper"" Spell/Trap from your Deck to your hand. You can only use each effect of ""Beetrooper Sting Lancer"" once per turn." 511,"Target 1 Spell/Trap Card your opponent controls; destroy that target, then you can Set 1 Spell/Trap Card from your hand.",0.0,"You can only control 1 face-up ""Noble Arms - Caliburn"". Equip only to a Warrior-Type monster. It gains 500 ATK. Once per turn: You can gain 500 Life Points. If this face-up card on the field is destroyed and sent to the GY: You can target 1 Warrior-Type ""Noble Knight"" monster you control; equip this card to that target. You can only use this effect of ""Noble Arms - Caliburn"" once per turn." 4802,"Sea Koala"" + ""Tree Otter"" You can send 1 Beast-Type monster from your hand to the GY to target 1 monster your opponent controls; destroy it.",0.0,"If this card is in your GY, you can remove from play 1 other Plant-Type monster from your GY to Special Summon this card from your GY, and increase its Level by the Level of the monster removed from play to activate this effect. Each player can only use the effect of ""Spore"" once per Duel." 3634,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monsters with 0 ATK from anywhere on the field. Once per turn, you can select and destroy 1 face-up monster your opponent controls. There can only be 1 face-up ""Reptilianne Vaskii"" on the field.",0.0,"If this card is Normal Summoned: You can add 1 ""Magician Girl"" monster from your Deck to your hand. Once per turn, during either player's turn, when your opponent activates a card or effect that targets this card, or targets this card for an attack: You can change this card's battle position, and if you do, Special Summon 1 ""Magician Girl"" monster from your Deck, except ""Berry Magician Girl""." 493,"FLIP: Pick up and see 1 face-down Defense Position Monster Card on your opponent's side of the field. If it is an Effect Monster, destroy it (its Flip Effect is not activated), and if the card is not, return it to its original position.",0.0,"Target 1 ""Armed Dragon"" monster you control; it gains 1000 ATK for each ""Armed Dragon"" monster in your GY with a different name and an equal or lower Level than that monster, but it cannot inflict battle damage to your opponent this turn. You can banish this card from your GY, then target 1 ""Armed Dragon"" Spell in your GY; add it to your hand. You can only use 1 ""Armed Dragon Thunderbolt"" effect per turn, and only once that turn." 12169,"You can target 1 card you control; destroy it, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of ""Unchained Soul of Shyama"" once per turn.",0.0,"A legendary monster that dwells secretly in the mountains, fighting with the harpies over hunting grounds. A single wingbeat is said to cause the fiercest of storms." 1825,"If this card attacks a face-up Level 3 or lower monster, destroy the monster with this card's effect without applying Damage Calculation.",0.0,"2 Level 4 monsters You can discard 1 ""Plunder Patroll"" card, then target 1 Effect Monster your opponent controls; banish it, then you can add 1 ""Plunder Patroll"" Spell/Trap from your Deck to your hand. This is a Quick Effect if this card is equipped with a ""Plunder Patroll"" card. You can only use this effect of ""Plunder Patrollship Moerk"" once per turn. If a ""Plunder Patroll"" card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead." 4773,"Target 1 face-up Reptile-Type monster you control; destroy it and Special Summon 1 ""Evoltile"" monster in face-down Defense Position from your Deck.",0.0,"If this card is Normal or Special Summoned: You can send 1 monster from your hand to the GY; Special Summon 1 ""Predaplant"" monster from your Deck, except ""Predaplant Ophrys Scorpio"". You can only use this effect of ""Predaplant Ophyrs Scorpio"" once per turn." 12176,"While you control another Dinosaur monster, your opponent's monsters cannot target this card for attacks. You can target 1 other card you control; destroy it. You can only use this effect of ""Zuttomozaurus"" once per turn.",0.0,"Once per turn: You can Special Summon 1 ""Aquaactress"" monster from your hand." 2037,"Equip only to a ""Destiny HERO"" monster. At the end of the Damage Step, if the equipped monster attacked: Target 1 Spell/Trap Card on the field; destroy that target.",0.0,"During your opponent's turn, when this card in your possession is sent to your GY by an opponent's card effect: It becomes the End Phase of this turn." 3538,"Once per turn, you can select 1 face-up ""Fortune Lady"" monster you control and 1 other face-up monster on the field. Reduce the Level of the selected ""Fortune Lady"" monster by 3, and destroy the other selected monster.",0.0,"2 Dragon monsters Once per opponent's turn, if this card is in the Extra Monster Zone (Quick Effect): You can Tribute 1 monster from your hand or field; return 1 face-up card on the field to the hand. If this card is Tributed: Special Summon 1 Dragon monster from your hand or Deck, but make its ATK/DEF 0. You can only use this effect of ""Hieratic Seal of the Heavenly Spheres"" once per turn." 1880,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with ""Photon Generator Unit"". Once per turn, you can destroy 1 monster with ATK or DEF greater than or equal to this card's ATK.",0.0,"When your opponent activates a monster effect while you control a Fusion Monster that lists ""Fallen of Albaz"" as material (Quick Effect): You can send this card from your hand or field to the GY; negate that effect. If this card is banished: You can add 1 ""Fallen of Albaz"", or 1 monster that mentions it, from your Deck to your hand, except ""Tri-Brigade Mercourier"". You can only use each effect of ""Tri-Brigade Mercourier"" once per turn." 5426,Once per turn: You can target 1 Level 5 or higher non-DARK monster on the field; destroy that target.,0.0,"Send the top 3 cards of your Deck to the GY; add 1 Level 4 or lower ""Lightsworn"" monster from your Deck to your hand." 5374,Once per turn: You can target 1 Spell/Trap Card on the field; destroy it.,0.0,"When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower ""Nimble"" monster from your Deck or GY." 412,Target 1 Spell/Trap Card on the field; destroy that target.,0.0,"All Rock-Type monsters on the field gain 500 ATK. If a ""Triamid"" monster you control battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this face-up card in the Field Zone is sent to the GY: You can Special Summon 1 ""Triamid"" monster from your hand. You can only use this effect of ""Triamid Kingolem"" once per turn." 1854,Select 1 monster on each side of the field. Destroy the selected opponent's monster and give control of your selected monster to your opponent.,0.0,"If a ""Bujin"" monster in your GY or face-up on your side of the field is banished (except during the Damage Step): You can Special Summon this card from your hand in face-up Defense Position. Once per turn, during the End Phase, if a ""Bujin"" card was added from your Deck to your hand this turn, except by drawing it, while you controlled this face-up card: You can draw 1 card, then discard 1 card. You can only control 1 ""Bujin Arasuda""." 2732,"During damage calculation, in either player's turn: You can discard this card; you take no Battle Damage from that battle. When this card is Summoned: Toss a coin and apply this effect. The effect lasts while this card is face-up on the field. Heads: Halve all Battle Damage you take. Tails: Halve all Battle Damage your opponent takes.",0.0,"3 monsters with different names Must first be either Fusion Summoned using only monsters in your hand and/or field, or Special Summoned (from your Extra Deck) by banishing the above cards you control (in which case you do not use ""Polymerization""). If this card was Special Summoned using only monsters that were originally Dragons: You can reveal and banish 3 cards (1 from your Deck, 1 from the top of your opponent's Deck, and 1 from their Extra Deck). You can only use this effect of ""Trishula, the Dragon of Icy Imprisonment"" once per turn." 1462,"Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.",0.0,If this card is sent to the GY for a Synchro Summon: Target 1 face-up monster your opponent controls; that target loses 500 ATK. 918,"Activate only while you control ""Necrovalley"". Both players discard all Monster Cards in their hands.",0.0,"1 ""Magistus"" monster + 1 Spellcaster monster While this card is an Equip Card, the equipped monster gains 1000 ATK/DEF. During the Main Phase (Quick Effect): You can target 1 other face-up monster on the field; equip this card you control to it. If this card was equipped to an opponent's monster by this effect, take control of the equipped monster, also it cannot activate its effects. You can only use this effect of ""Aiwass, the Magistus Spell Spirit"" once per turn." 8143,"If a Cyberse Link Monster you control is destroyed by an opponent's card effect while this card is in your hand or GY (except during the Damage Step): You can Special Summon this card. You can discard 1 Spell, then target 1 Cyberse monster in your GY; Special Summon it, but it cannot attack directly this turn. You can only use each effect of ""Salvagent Driver"" once per turn.",0.0,"You can Tribute this card to destroy 1 face-up WATER monster on the field, and add 1 ""Ice Barrier"" monster from your Deck to your hand." 7491,"Discard 1 monster, then target 1 face-up monster on the field; its ATK and DEF becomes the discarded monster's ATK and DEF, until the end of this turn. Monsters you control cannot attack directly during the turn you activate this card.",0.0,"While the equipped monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. When an attack is declared involving the equipped monster: Face-up Spell/Trap Cards your opponent controls have their effects negated until the end of the Damage Step (even if this card leaves the field). When the equipped monster destroys an opponent's monster by battle: You can destroy all Spell and Trap Cards your opponent controls. When this face-up card in a player's Spell & Trap Zone leaves the field, that player takes 3000 damage." 5542,"You can discard this card AND 1 Dragon-Type or EARTH monster; Special Summon 1 ""Redox, Dragon Ruler of Boulders"" from your Deck. It cannot attack this turn. You can only use the effect of ""Reactan, Dragon Ruler of Pebbles"" once per turn.",0.0,"Send 1 ""Phantom Knights"" Spell/Trap Card from your Deck to the GY. When an opponent's monster declares a direct attack while you control no cards and this card is in your GY: Special Summon this card in Defense Position as an Effect Monster (Warrior-Type/DARK/Level 4/ATK 300/DEF 600), but banish it when it leaves the field. (This card is NOT treated as a Trap Card.) If Summoned this way, this card gains 300 DEF for each ""Phantom Knights"" Spell/Trap Card in your GY." 5486,"You can discard this card AND 1 Dragon-Type or FIRE monster; Special Summon 1 ""Blaster, Dragon Ruler of Infernos"" from your Deck. It cannot attack this turn. You can only use the effect of ""Burner, Dragon Ruler of Sparks"" once per turn.",0.0,"1 LIGHT monster + 2 monsters, except on the field or in the GY This Fusion Summoned card cannot be destroyed by battle. As long as no monsters on your field or GY share an original name with any monster on your opponent's field or GY, monsters you control cannot be destroyed by card effects. You can send from your hand, Deck, or Extra Deck to the GY, 1 monster with the same original name as a monster on your opponent's field or GY, then target 1 monster on their field or GY; banish it." 5515,"You can discard this card AND 1 Dragon-Type or WIND monster; Special Summon 1 ""Tempest, Dragon Ruler of Storms"" from your Deck. It cannot attack this turn. You can only use the effect of ""Lightning, Dragon Ruler of Drafts"" once per turn.",0.0,"2 Level 4 ""Magician"" Pendulum Monsters Must first be Xyz Summoned with the above Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card; add to your hand, 1 DARK Spellcaster-Type monster from your Deck, GY, or face-up from your Extra Deck. Once per turn, if a Pendulum Monster Card(s) in your Monster Zone or Pendulum Zone would be destroyed by battle or card effect, you can send 1 Spellcaster-Type monster from your Deck to the GY instead." 9551,"You can discard 1 other Cyberse monster; Special Summon this card from your hand. You can only use this effect of ""Defcon Bird"" once per turn. Once per turn, when your Cyberse monster is targeted for an attack: You can make its ATK/DEF become double its original ATK, then you can change it to Defense Position. This ATK/DEF change lasts until the end of the Damage Step.",0.0,"You can Tribute this card and 1 other ""Naturia"" monster you control to negate the activation of an opponent's Effect Monster's effect and destroy that Effect Monster." 366,"Discard 2 cards from your hand. Select 1 face-up monster and flip it face-down, but do not change its battle position.",0.0,"Target 1 face-up monster you control; it gains ATK equal to the combined original ATK of the other monsters you control, until the end of this turn. It cannot attack directly during the turn you activate this card. You can only activate 1 ""Snowman Effect"" per turn." 1841,"V-Tiger Jet"" + ""W-Wing Catapult"" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use ""Polymerization""). By discarding 1 card from your hand, change the battle position of 1 monster on your opponent's side of the field. (Flip Effects are not activated at this time.)",0.3333333333333333,"When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner monster from your Deck to your hand, except ""Sage with Eyes of Blue"". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do,Special Summon 1 ""Blue-Eyes"" monster from your Deck. You can only use this effect of ""Sage with Eyes of Blue"" once per turn." 7154,Discard 1 card; Set 1 Continuous Trap Card from your hand or GY to your field. That Set card can be activated during this turn.,0.0,"When this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, Pendulum Monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects." 1591,Discard 1 card from your hand. No Trap Cards can be activated until the End Phase of this turn.,0.0,"If your opponent's monster battles an ""Alien"" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only." 8022,"Discard 2 cards, then target 1 Trap in your GY; Set that target. It can be activated this turn. You can only activate 1 ""Boogie Trap"" per turn.",0.0,"During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 ""Unchained"" Spell/Trap directly from your Deck. You can only use each effect of ""Unchained Soul of Sharvara"" once per turn." 10205,"Once per turn (Quick Effect): You can discard 1 Wyrm monster; this card gains 1000 DEF until the end of this turn. Once per battle, during damage calculation, if this Attack Position card battles an Attack Position monster (Quick Effect): You can apply each card's DEF for damage calculation.",0.0,"While you control no monsters, monsters your opponent controls cannot declare attacks. If you control a monster, or if your opponent has 5 or more cards in their hand, destroy this card." 8957,"2 Thunder monsters Once per opponent's turn (Quick Effect): You can discard 1 card, then target 1 Thunder monster in your GY, except a Link Monster; Special Summon it to your zone this card points to.",0.0,Activate only if you have no Synchro Monsters on your side of the field or in your GY. Pay 1000 Life Points and select 1 face-up Synchro Monster your opponent controls. Take control of the selected monster until the End Phase of your turn. 901,"You can only activate this card during your Standby Phase. Discard 1 card from your hand. Your opponent cannot Normal Summon, Set and/or Special Summon during his/her next turn.",0.0,"Once per turn, you can Tribute 1 face-up Pyro-Type monster you control to have all face-up ""Flamvell"" monsters on the field gain 800 ATK until the End Phase." 10361,"If all monsters you control are monsters with 600 DEF (min. 1): You can Special Summon this card from your hand. (Quick Effect): You can discard 1 card, then target 1 LIGHT Fairy monster you control and 1 face-up monster on the field; the Level of that monster you control becomes the Level of the other monster until the end of this turn. You can only use each effect of ""Cupid Fore"" once per turn.",0.0,"If you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. During each of your Standby Phases: Increase the Level of this card by 1. There can only be 1 face-up ""Solar Wind Jammer"" on the field." 1448,"Discard 1 card from your hand. During this turn, any damage you take from your opponent becomes 0.",0.0,"This card can be used to Ritual Summon any ""Gishki"" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, OR Tribute 1 face-up monster your opponent controls. If you Ritual Summon using this card, you lose LP equal to the original ATK of the Ritual Summoned monster. If this card is in your GY: You can target 1 ""Gishki"" monster in your GY; place that card on top of the Deck, and if you do, place this card on the bottom of the Deck." 1679,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Final Ritual of the Ancients"". Discard 1 Spell Card from your hand. Take control of 1 monster on your opponent's side of the field until the End Phase. You can only use this effect once per turn.",0.0,"Change all monsters that were not Normal or Special Summoned this turn to Defense Position. For the rest of this turn, a player who controls a Defense Position monster cannot declare attacks with monsters that were Normal or Special Summoned this turn." 5222,Discard 1 monster to target 1 monster of that Level your opponent controls; take control of that target until the End Phase.,0.0,"3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of ""Infinitrack Fortress Megaclops"" once per turn." 5423,"2 Level 4 ""Iswarm"" monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 ""lswarm"" monster, and if you do, take control of that opponent's monster.",0.0,"If this card is Tributed by a card effect: You can add 1 Spellcaster-Type ""Nekroz"" Ritual Monster from your Deck to your hand. If this card is banished: You can send 1 ""Nekroz"" monster from your Deck to the GY, except ""Great Sorcerer of the Nekroz"". You can only use 1 ""Great Sorcerer of the Nekroz"" effect per turn, and only once that turn." 9251,"You can only Special Summon ""Servant(s) of Endymion"" once per turn. This card with a Spell Counter can attack directly. Once per opponent's turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.",0.0,Flip all face-down Defense Position monsters on the field face-up. Flip effects are not activated at this time. Inflict 500 points of damage to your opponent's Life Points for each Effect Monster on the field. 9475,"If this card is Normal or Special Summoned: Place 1 Spell Counter on it. You can remove 1 Spell Counter from this card and discard 1 Spellcaster monster; Set 1 Continuous Spell directly from your Deck, but for the rest of this turn you cannot activate it, or activate cards, or the effects of cards, with its name. You can only use each effect of ""Rogue of Endymion"" once per turn.",0.0,"Once per turn, when a Special Summoned monster your opponent controls activates its effect, you can negate the activation." 5553,"You can discard this card AND 1 Dragon-Type or WATER monster; Special Summon 1 ""Tidal, Dragon Ruler of Waterfalls"" from your Deck. It cannot attack this turn. You can only use the effect of ""Stream, Dragon Ruler of Droplets"" once per turn.",0.0,"Discard up to 2 cards and send the same number of ""Infernity"" cards from your Deck to the GY." 4526,"Once per turn: You can discard 1 card; gain control of all face-up Level 3 or lower monsters your opponent controls, until the End Phase. These monsters cannot activate their effects, and cannot be Tributed or used as a Synchro Material Monster.",0.16666666666666666,"If a face-up non-Effect Monster is on the field: You can Special Summon this card from your hand. During your Main Phase, if you Synchro Summoned this turn: You can banish this card from your GY; Special Summon 1 ""Hundred Apples Token"" (Wyrm/LIGHT/Level 2/ATK 100/DEF 100). The player who Summoned it can treat it as a Tuner for a Synchro Summon. You can only use each effect of ""Ringowurm, the Dragon Guarding the Hundred Apples"" once per turn." 3057,"1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter.",0.0,"Place 1 monster from your Deck in your Spell & Trap Zone as a face-up Continuous Spell. You can banish this card from your GY; place 1 monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. You can only use 1 ""Flock Together"" effect per turn, and only once that turn. The total number of cards in the Monster Zones and face-up Monster Cards in the Spell & Trap Zones must be 10 or more to activate either of this card's effects." 8271,"You can discard 1 card; Special Summon 1 ""Mecha Phantom Beast Token"" (Machine/WIND/Level 3/ATK 0/DEF 0), also you can only use ""Mecha Phantom Beast"" monsters as Fusion, Synchro, Xyz, or Link Material for a Summon, for the rest of this turn. This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects.",0.2,"During each of your Standby Phases, roll a six-sided die and apply the result. 1: Discard 1 card. 2: Your opponent discards 1 card. 3: Draw 1 card. 4: Your opponent draws 1 card. 5: Destroy 1 monster your opponent controls. 6: Destroy this card." 10209,"If this card is Normal or Special Summoned (except during the Damage Step): You can discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters on either field as Fusion Material, including this card, but you cannot use other monsters you control as Fusion Material. You can only use this effect of ""Fallen of Albaz"" once per turn.",0.0,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Libic, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can Special Summon 1 Level 3 DARK Fiend-Type monster from your hand, but its effects are negated." 10370,"Discard 1 card, and if you do, Special Summon as many ""Dual Avatar Spirit Tokens"" as possible (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also for the rest of this turn you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, and all Tokens you control cannot be Tributed and are destroyed during the End Phase. After Summoning these Token(s), you can apply this effect up to twice. ● Fusion Summon 1 ""Dual Avatar"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 ""Dual Avatar Invitation"" per turn.",0.0,"If you control a face-up WATER monster, activate 1 of these effects. If you control a face-up WATER Ritual Monster, you can activate both of these effects: Look at all Set cards in your opponent's Spell & Trap Card Zones. Look at the 2 top cards of either player's Deck and return them to the top of the Deck in any order." 10133,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. You can only use each of the following effects of ""Raviel, Lord of Phantasms - Shimmering Scraper"" once per turn. ● (Quick Effect): You can discard this card and target 1 ""Raviel, Lord of Phantasms"" you control; for the rest of this turn, its ATK becomes double its current ATK, also it can attack all monsters your opponent controls once each. ● If this card is in your GY: You can Tribute 1 monster; add this card to your hand.",0.25,"2 Level 5 monsters You can target 1 monster your opponent controls; detach 1 material from an Xyz Monster you control, and if you do, destroy that monster. This is a Quick Effect if you control another WATER Xyz Monster. If another WATER Xyz Monster(s) you control is destroyed by battle or card effect while you control this monster: You can take 1 Spell from your Deck and place it on top of your Deck. You can only use each effect of ""Valiant Shark Lancer"" once per turn." 8826,"2 Level 4 monsters When this card is Xyz Summoned: You can discard any number of cards; increase this card's Rank by the number of discarded cards. Once per turn, while this card has Xyz Material: You can target 1 monster in your GY; detach all material from this card, and if you do, attach that target to this card as material. When a monster is attached by this effect, this card's Type and Attribute become the same as the monster's original Type and Attribute.",0.0,"While you control a Token, your opponent's monsters cannot target ""Generaider"" Effect Monsters for attacks. If a ""Generaider"" Effect Monster is destroyed by battle: Your opponent draws 1 card. You can only use this effect of ""Generaider Boss Loot"" once per turn." 7248,"Once per turn: You can roll a six-sided die, then apply the result. 1: Look at your opponent's hand, also discard 1 card from their hand. 2, 3, 4, 5: Discard 1 card. 6: Discard your entire hand.",0.0,"If this card destroys an opponent's monster by battle, select and activate 1 of these effects: You can attack once again in a row. Select and destroy 1 Set card on the field. Special Summon 1 ""Multi Token"" (Machine-Type/LIGHT/Level 4/ATK 1200/DEF 1200)." 8380,"You can target 1 Level 5 or higher Fiend monster in your GY; discard 1 Fiend monster, and if you do, Special Summon the targeted monster. You can only use this effect of ""Call of the Archfiend"" once per turn.",0.0,"Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. If this card in the Pendulum Zone is destroyed: You can target 1 Dragon-Type Fusion Monster in your GY; Special Summon it, but destroy it during the End Phase." 1075,Discard 1 card from your hand. Downgrade all Monster Cards in your hand by 2 Levels until the End Phase of the turn this card is activated.,0.0,"2 Tuners + ""Red Dragon Archfiend"" This card gains 500 ATK for each Tuner monster in your GY. This card cannot be destroyed by the effects of your opponent's Spells, Traps, or monsters. When your opponent's monster declares an attack, you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed by this effect." 367,Pay 1000 Life Points. Your opponent randomly selects and discards 1 card from his/her hand and then selects and discards another card from his/her hand.,0.0,Apply these effects until the end of this turn. Rank 3 or lower Xyz Monsters gain 500 ATK and DEF Rank 4 or higher Xyz Monsters cannot attack. 7457,"During damage calculation (in either player's turn), if a monster you control battles an opponent's monster: You can discard this card; neither player takes any battle damage from that battle. When an opponent's monster declares a direct attack while this card is in your GY: You can discard 1 ""Performapal"" monster; Special Summon this card in Defense Position. You can only use this effect of ""Performapal Inflater Tapir"" once per turn.",0.14285714285714285,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 ""Infernoid"" monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all other monsters on the field. Once per turn, during either player's turn, when a Spell/Trap Card or effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish that card." 8689,"2+ Effect Monsters If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Discard 1 or 2 random cards, then your opponent discards the same number.During your Main Phase, if this card is Extra Linked and your opponent has at least 1 card in their hand: You can make your opponent discard 1 or 2 cards (whichever is higher), then, if they have no cards in their hand, inflict 3000 damage to them. You can only use 1 ""Topologic Gumblar Dragon"" effect per turn, and only once that turn.",0.0,"Draw a number of cards equal to the number of face-up Spell/Trap Cards your opponent controls, then discard a number of cards equal to the number of face-up Spell/Trap Cards you control. Until the end of your opponent's next turn after this card is activated, Spell/Trap Cards your opponent controls cannot be destroyed (by battle or card effect), also their activation and effects cannot be negated. You can only activate 1 ""Magical Spring"" per turn." 10267,"1 ""Superheavy Samurai"" monster Cannot be used as Link Material. While you have no Spells/Traps in your GY, you take no battle damage from attacks involving this card. If you have no Spells/Traps in your GY: You can discard 1 monster, then target 1 ""Superheavy Samurai"" monster in your GY; Special Summon it in Defense Position to your zone this card points to. You can only use this effect of ""Superheavy Samurai Scarecrow"" once per turn.",0.0,"If this card attacks, destroy 1 Spell or Trap Card at the end of the Battle Phase if you control another ""roid"" monster." 1547,"When this card is Tribute Summoned, discard 1 random card from your opponent's hand. If it was a Monster Card, inflict damage to your opponent equeal to it's level x 100.",0.16666666666666666,"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not ""Danger! Dogman!"", Special Summon 1 ""Danger! Dogman!"" from your hand, and if you do, draw 1 card. If this card is discarded: You can have all face-up monsters your opponent currently controls lose 1000 ATK until the end of this turn. You can only use this effect of ""Danger! Dogman!"" once per turn." 6144,"You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. If this card was Tributed Summoned by Tributing a FIRE monster, add this additional effect. Also, inflict 1000 damage to your opponent after that.",0.0,"2 Level 4 LIGHT monsters Once per turn: You can detach 2 Xyz Materials from this card to target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Draw 1 card." 5585,"4 Level 4 monsters Once per turn, during your opponent's End Phase, if your opponent has more cards in their hand then you do: They discard 1 card. If this card has ""Battlecruiser Dianthus"" as an Xyz Material, it gains this effect. You can detach 1 Xyz Material from this card; inflict 300 damage to your opponent for each card on the field. You can only use this effect of ""CXyz Battleship Cherry Blossom"" once per turn.",0.25,"During either player's turn: You can send 1 ""Subterror"" monster from your Deck to the GY; Tribute this card and at least 1 other monster so that the original LevelsTributed equal or exceed the Level of that ""Subterror"" monster in the GY, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a ""Subterror Behemoth"" monster is flipped face-up while this card is in your GY: You can Special Summon this card. You can only use each effect of ""Subterror Nemesis Warrior"" once per turn." 6229,"2 Level 4 monsters Once per turn, you can either: Target 1 face-up Xyz Monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster can attack your opponent directly. When the equipped monster inflicts battle damage to your opponent: You can discard 1 card; inflict 500 damage to your opponent.",0.0,"The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. When a ""Terrorking Archfiend"" on your side of the field is destroyed and sent to the GY, you can send this card from your hand to the GY to Special Summon the ""Terrorking Archfiend""." 3313,"When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.",0.16666666666666666,"[ Pendulum Effect ] Once per turn, at the start of the Damage Step, if a monster battles a monster: You can return this card to the hand, and if you do, banish 1 Spell from your Deck. For that battle, your monster cannot be destroyed, also the battle damage you take is halved. [ Monster Effect ] When this card inflicts battle damage to your opponent: You can add 1 ""Supreme King Dragon"" monster, ""Supreme King Gate"" monster, or ""Soul of the Supreme King"" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect. ● Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack." 1122,"When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. When this card inflicts Battle Damage to your opponent's Life Points, discard 1 card randomly from your opponent's hand.",0.0,"Special Summoned ""Melodious"" monsters you control cannot be destroyed by card effects. If this card was Special Summoned, allFairy-Type monsters you control gain 300 ATK." 586,Discard 1 Spell Card from your hand to inflict 500 points of damage to your opponent's Life Points.,0.0,"A Monster Card equipped with this card increases its ATK and DEF by 500 points. When this card is sent to the GY, place it on top of your Deck." 2311,When this card inflicts Battle Damage to your opponent: Your opponent must discard 2 random cards. Your opponent must have at least 5 cards in their hand for you to activate and to resolve this effect.,0.0,"Once per turn: You can banish 1 ""P.U.N.K."" card from your GY; Special Summon 1 ""P.U.N.K."" monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of ""P.U.N.K. JAM Extreme Session"" up to twice per turn." 1884,"When you take battle damage: Discard 1 card; Special Summon 1 monster from your Deck with ATK less than or equal to the battle damage you took, in face-up Attack Position.",0.0,"You can banish 1 ""Virtual World"" card from your GY, then target 1 face-up monster on the field; negate its effects until the end of this turn (even if this card leaves the field). You can banish this card from your GY; add 1 ""Virtual World"" monster from your Deck to your hand, then send 1 card from your hand to the GY. You can only use each effect of ""Virtual World Gate - Qinglong"" once per turn." 5890,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 ""Ghostrick"" monster from your Deck in face-down Defense Position. You can only use this effect of ""Ghostrick Mary"" once per turn.",0.14285714285714285,"1 LIGHT Tuner + 1 or more non-Tuner monsters While your Life Points are higher than your opponent's, this card gains ATK equal to the difference. While your Life Points are lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the GY, you can pay 1000 Life Points to Special Summon this card." 5599,"You can only use the effect of ""Gimmick Puppet Egg Head"" once per turn. You can discard 1 ""Gimmick Puppet"" monster, then activate 1 of these effects. Inflict 800 damage to your opponent. This card's Level becomes 8 until the End Phase.",0.0,"Activate 1 of these effects. ● Target 1 face-up monster you control; send 1 ""Vampire"" monster from your Deck to the GY with a different Level from that monster, and if you do, that monster becomes the Level of that sent monster until the end of this turn. ● Target 1 ""Vampire"" monster in your GY; send 1 monster you control to the GY, and if you do, Special Summon the targeted monster. You can only activate 1 ""Vampire's Desire"" per turn." 1794,When this card inflicts Battle Damage to your opponent: You can discard 1 card.,0.0,"You can target 1 of your banished monsters, except ""Nemeses Flag""; Special Summon this card from your hand, and if you do, shuffle that target into the Deck. During your Main Phase: You can add 1 ""Nemeses"" monster from your Deck to your hand, except ""Nemeses Flag"". You can only use each effect of ""Nemeses Flag"" once per turn." 4247,"When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.",0.0,"Each time a face-up ""Destiny HERO"" monster(s) you control is destroyed, place 1 D Counter on this card for each of those monsters. When you Normal or Special Summon a monster during your Main Phase: You can send this card with 2 or more D Counters to the GY; add up to 2 cards from your Deck and/or GY to your hand, with the same name as that monster." 2683,"Discard 1 card. Until the end of this turn, whenever you would take damage you gain that amount of Life Points instead.",0.0,"Your opponent cannot activate cards or effects in response to the activation of a ""Nekroz"" Ritual Spell Card. ""Nekroz"" Ritual Monsters you control cannot be targeted by an opponent's card effects. If this card is Tributed by a card effect: You can target 1 of your banished ""Necroz"" monsters, except ""Dance Princess of the Nekroz""; add it to your hand. You can only use this effect of ""Dance Princess of the Nekroz"" once per turn." 4064,"When this face-up card you control is selected as an attack target, you can discard 1 ""Fabled"" monster to negate the attack.",0.16666666666666666,"If your opponent control more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of ""Urgent Schedule"" once per turn." 7476,"When an opponent's monster declares an attack: Look at your opponent's hand, and if there is a Monster Card, negate the attack, then discard 1 monster from their hand (your choice).",0.0,"When your opponent Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand in face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Defense Position. You can only use this effect of ""Sneaky ""C"""" once per turn. If this card is flipped face-up during the End Phase: Destroy all Special Summoned monsters on the field." 8369,"When a Spell/Trap Card, or monster effect, is activated: Reveal 1 Counter Trap in your hand, then discard 1 card and pay 1000 LP; negate the activation, and if you do, shuffle that card into the Deck. Then, you can Special Summon 1 ""Parshath"" monster from your Deck or Extra Deck.",0.0,Negate the Special Summon of 1 of your opponent's monsters and destroy it. 10020,"If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of ""Ghost Mourner & Moonlit Chill"" once per turn.",0.25,"If you control a ""Blackwing"" monster other than ""Blackwing - Vata the Emblem of Wandering"", you can Special Summon this card (from your hand). You can only Special Summon ""Blackwing - Vata the Emblem of Wandering"" once per turn this way. During your Main Phase: You can send this card on the field to the GY along with 1 or more non-Tuner ""Blackwing"" monsters from your Deck, so that the total Levels sent equal exactly 8, and if you do, Special Summon 1 ""Black-Winged Dragon"" from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of ""Blackwing - Vata the Emblem of Wandering"" once per turn." 10908,"Discard 1 card; roll a six-sided die, then Special Summon, from your hand and/or Deck, 1 or 2 ""Speedroid"" monsters whose total Levels equal the result, but negate their effects. If you do not Special Summon, you lose LP equal to the result x 500. You can only activate 1 ""Speedroid Wheel"" per turn.",0.0,"When this card is Tribute Summoned successfully, your opponent cannot declare an attack during his/her next turn." 5057,"Once per turn, during either player's turn: You can discard 1 ""Ninja"" monster and 1 ""Ninjitsu Art"" card to target 1 face-up monster your opponent controls; this turn, that monster's effects are negated, also that monster cannot attack.",0.0,"If this card is Normal or Special Summoned: You can send 1 ""Performapal"" or ""Odd-Eyes"" monster from your Deck to the GY, except ""Performapal Odd-Eyes Valet"", and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of ""Performapal Odd-Eyes Valet"" once per turn. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone." 8618,"If this card is Special Summoned: You can excavate the top cards of your Deck, equal to the number of monsters ""Fur Hire"" you control with different names, except ""Rafale, Champion Fur Hire"", and if you do, add 1 of them to your hand, also shuffle the rest back into the Deck. When your opponent activates a monster effect (Quick Effect): You can discard 1 card ""Fur Hire""; negate the activation. You can only use each effect of ""Rafale, Champion Fur Hire"" once per turn.",0.25,"Elemental HERO Neos"" + ""Neo-Spacian Aqua Dolphin"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) Once per turn: You can discard 1 card; destroy 1 random card in your opponent's hand. During the End Phase: Shuffle this card into the Extra Deck." 8646,"If this card is Special Summoned: You can gain 500 LP for each monster ""Fur Hire"" you control with a different name, except ""Wiz, Sage Fur Hire"". When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can discard 1 card ""Fur Hire""; negate the activation. You can only use each effect of ""Wiz, Sage Fur Hire"" once per turn.",0.2,"When your opponent Special Summons a monster, you can discard 1 card to Special Summon this card from your hand. Your opponent cannot remove cards from play." 2695,"Once per turn, you can discard 1 card to Special Summon as many Level 4 or lower Fish-Type monsters as possible from your Deck. A monster Special Summoned by this effect cannot declare an attack and its effect(s) is negated while on the field. If this card is targeted by a Spell, Trap, or Effect Monster's effect, you can Tribute 1 other Fish-Type monster to negate the effect and destroy that card.",0.0,"Your opponent cannot target ""Valkyrie"" monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. Once per turn: You can declare 1 card name, then target 1 Set card your opponent controls; reveal the Set card, and if it was the declared card, banish it. Otherwise, banish 1 card you control." 811,Discard 1 card from your hand. Negate the effect of a Trap Card that targets 1 face-up Dragon-Type monster and destroy the Trap Card.,0.0,"Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except ""Orcust Knightmare"", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of ""Orcust Knightmare"" once per turn." 2753,"Discard 1 card. Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a monster(s) on the field, and destroy that card.",0.0,"If this card is sent to the GY as Link Material for the Link Summon of a ""Trickstar"" monster: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Trickstar Nightshade"" once per turn." 10810,"When your opponent activates a card or effect that targets a face-up ""Despia"" card(s) you control (Quick Effect): You can discard this card; negate that effect. If this card is in your GY (Quick Effect): You can Tribute 1 Fusion Monster; Special Summon this card. You can only use 1 ""Despian Comedy"" effect per turn, and only once that turn.",0.25,"FLIP: You can declare a Level from 1 to 9; this card becomes that Level until the end of this turn. After this card has been flipped face-up, during any Main Phase (Quick Effect): You can target 1 other face-up monster on either field; immediately after this effect resolves, Synchro Summon 1 monster using only this card and that target. You can only use 1 ""Turbo-Tainted Hot Rod GT19"" effect per turn, and only once that turn." 6523,"You can Ritual Summon this card with any ""Nekroz"" Ritual Spell Card. Must be Ritual Summoned and cannot be Special Summoned by other ways. You can discard this card, then target 1 ""Nekroz"" card in your GY, except ""Nekroz of Unicore""; add it to your hand. You can only use this effect of ""Nekroz of Unicore"" once per turn.Negate the effects of face-up monsters on the field that were Special Summoned from the Extra Deck.",0.0,"When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 ""Yang Zing"" monster from your Deck, except ""Chiwen, Light of the Yang Zing"". When a ""Yang Zing"" monster(s) you control is destroyed by battle or card effect and sent to the GY, while this card is in the GY: You can Special Summon this card, and if you do, banish it when it leaves the field. You can only use 1 ""Chiwen, Light of the Yang Zing"" effect per turn, and only once that turn." 11227,"2 Effect Monsters You can discard 1 card, then target 1 face-up card your opponent controls; your opponent can discard 1 card with the same original card type (Monster, Spell, or Trap) as that face-up card to negate this effect, otherwise destroy that face-up card. You can only use this effect of ""Brute Enforcer"" once per turn.",0.0,"His soul long since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self...." 10850,"Your opponent can discard 1 card to negate this effect, otherwise both players look at their opponent's Deck and choose 1 card, then add the card from their own Deck chosen by their opponent to their hand. You can only activate 1 ""Margin Trading"" per turn.",0.0,"1 Tuner + 1 or more non-Tuner monsters At the start of the Damage Step, if this card battles a non-DARK monster: Destroy that monster." 9888,"When this card is Normal Summoned: You can discard 1 card, then target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but negate its effects, also for the rest of this turn, you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters.",0.0,"If you control a Machine monster: Change your opponent's Attack Position monsters (if any) to Defense Position, also, until the end of this turn, if a monster(s) is Normal or Special Summoned to your opponent's field, change them to Defense Position." 6381,"You can target 1 ""Superheavy Samurai"" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position ""Superheavy Samurai"" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects.",0.0,"When this card you control is destroyed by battle with an opponent's attacking monster and sent to your GY: You can Special Summon 1 ""Gravekeeper's"" monster from your Deck in face-down Defense Position, except ""Gravekeeper's Nobleman""." 6289,"You can target 1 ""Superheavy Samurai"" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position ""Superheavy Samurai"" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects.",0.0,"When this card destroys your opponent's monster and sends it to the GY as a result of battle, you can select 1 face-up monster on your opponent's side of the field and flip it into face-down Defense Position." 5820,"You can Tribute 2 ""Mecha Phantom Beast"" monsters; Special Summon this card from your hand. You can only use this effect of ""Mecha Phantom Beast Kalgriffin"" once per turn. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can discard 1 ""Mecha Phantom Beast"" monster; Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0).",0.0,"When a face-up ""Inzektor"" monster you control is targeted for an attack: Target the attacking monster; equip the attack target to that attacking monster. Take control of the equipped monster while it is equipped with an ""Inzektor"" monster by this effect." 10498,"During your opponent's Main Phase: You can discard 1 card; immediately after this effect resolves, Pendulum Summon a Pendulum Monster(s), also for the rest of this turn after this card resolves, cards in your Pendulum Zones cannot activate their effects and cannot be destroyed by your card effects, also shuffle them into the Deck during the End Phase. You can only activate 1 ""Pendulum Encore"" per turn.",0.2,"Gains 300 ATK for each monster your opponent controls, during your turn only. You can only use each of the following effects of ""Ancient Warriors - Valiant Zhang De"" once per turn. ● If you control 2 or more ""Ancient Warriors"" monsters: You can Special Summon this card from your hand. ● If your opponent controls more monsters than you do: You can activate this effect; this card can make up to 2 attacks on monsters during each Battle Phase this turn." 3463,"You are unaffected by the effects of ""Clear World"". If this card attacks an opponent's monster, the ATK of this card becomes twice the ATK of the attack target, during damage calculation only. If this card would be destroyed by an opponent's card effect, you can discard 1 card instead.",0.6666666666666666,"Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of ""Dragonmaid Lorpar"" once per turn. ● You can discard this card, then target 1 face-up monster on the field; players cannot activate that target's effects on the field this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 ""Dragonmaid"" monster from your hand." 9892,"2 Fairy monsters If this card is Link Summoned: You can discard 1 card; Special Summon 2 ""Melodious"" monsters with different Levels from your Deck to your zones this card points to, in Defense Position. You cannot Special Summon monsters the turn you activate this effect, except ""Melodious"" monsters. You can only use this effect of ""Bloom Harmonist the Melodious Composer"" once per turn. If a ""Melodious"" monster this card points to attacks, your opponent cannot activate cards or effects until the end of the Damage Step.",0.0,"If you control no monsters in your Main Monster Zones: Target 1 monster in your opponent's GY; banish it, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack." 9292,"If your opponent Special Summons a monster(s) while you control no cards: You can discard this card, then target 1 face-up monster your opponent controls; this turn, that monster cannot be Tributed, or used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of ""Gnomaterial"" once per turn.",0.0,Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent. 7315,"Discard 1 monster; Special Summon from your Deck, 1 Tuner monster with the same original Type and Attribute, but 1 Level higher than the discarded monster had in hand.",0.0,"Send 3 ""Ancient Gear"" cards you control to the GY. You can Special Summon up to 1 ""Ancient Gear Golem"" from your hand and 1 from your Deck, ignoring the Summoning conditions. Then, destroy all monsters you control except ""Ancient Gear Golems"". You cannot Normal Summon or Set until the end of your next turn." 3416,"1 Tuner + 1 or more EARTH monsters You can Tribute 1 X-Saber"" monster to discard 1 random card from your opponent's hand.",0.0,"Once per turn, when another monster on the field returns to the hand or Main Deck: Send 1 WIND monster from your Deck to the GY." 12188,"You can discard 1 other ""Salamangreat"" card; Special Summon this card from your hand. You can only use this effect of ""Salamangreat Tiger"" once per turn. If this card you control would be used as Synchro Material for a FIRE monster, you can treat it as a non-Tuner. Once per turn: You can increase or decrease this card's Level by 1.",0.0,"This primordial species survived extinction by evolving an offensive lance that can pierce anything, although its diet still consists mainly of fish." 3203,"Cannot be Tributed. When this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.",0.0,"Once per turn, you can send 1 card from your hand to the GY to Special Summon 1 Level 3 ""Fabled"" monster from your hand." 4291,"During either player's turn, you can discard this card and declare 1 Attribute to select 1 face-up ""Genex"" monster you control. That monster's Attribute becomes the declared Attribute.",0.3333333333333333,"You can discard this card to the GY to add 1 ""Neo Space"" from your Deck or GY to your hand." 9703,"You can discard 1 ""World Legacy"" card; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's Link Monster: You can return that monster to the Extra Deck. You can only use each effect of ""World Legacy - ""World Key"""" once per turn.",0.0,"Face-up Level 3 or lower Zombie-Type monsters on the field, except ""The Lady in Wight"", cannot be destroyed by battle and are unaffected by Spell/Trap effects. This card's name becomes ""Skull Servant"" while it is in the GY." 11605,"2 Effect Monsters Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except ""Muckraker From the Underworld""; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of ""Muckraker From the Underworld"" once per turn.",0.0,This card's ATK and DEF are each equal to the number of removed from play monsters x 100. 11694,"If this card is in your hand: You can discard 1 other Cyberse monster; reduce this card's Level by 2 until the end of this turn. You can Tribute this card; Special Summon 3 ""G Golem Tokens"" (Cyberse/EARTH/Level 1/ATK 0/DEF 0) in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use each effect of ""G Golem Rock Hammer"" once per turn.",0.0,"Guardian of the Labyrinth"" + ""Protector of the Throne" 5958,"Special Summon this card as an Effect Monster (Fiend-Type/DARK/Level 6/ATK 1000/DEF 2400). (This card is also still a Trap Card.) If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. While this card is treated as a monster, you cannot Special Summon monsters, except monsters with this card's Attribute",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 ""Forbidden One"" monster, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each ""Forbidden One"" monster in your GY. Unaffected by other cards' effects. Once per turn, during your End Phase: Add 1 ""Forbidden One"" monster from your GY to your hand. When this card is destroyed by battle and sent to the GY: You can reveal any number of ""Forbidden One"" monsters in your hand, and if you do, draw 1 card for each." 7613,"You can discard 1 Rock-Type monster; Special Summon from your Deck, 1 Rock-Type monster that has the same original Attribute and Level as that monster, in face-up Attack Position or face-down Defense Position. You can only use this effect of ""Doki Doki"" once per turn.",0.3333333333333333,Discard 1 card from your hand. Destroy all Special Summoned monsters on the field. 4285,"You can Tribute 1 ""Fabled"" monster to Tribute Summon this card in face-up Attack Position. Once per turn, when your opponent activates a Normal Spell Card, its effect become ""Your opponent selects and discards 1 card from their hand"".",0.3333333333333333,"If this card is discarded to the GY by card effect: You can target 1 ""Dark World"" monster in your GY, except ""Parl, Hermit of Dark World""; Special Summon it to either field, then, if this card was discarded from your hand to your GY by an opponent's card effect, you can Special Summon, to either field, 1 of your Fiend monsters that is banished, or in your hand or GY. You can only use this effect of ""Parl, Hermit of Dark World"" once per turn." 10103,"You can Tribute this card, then target 1 ""Frightfur"" Fusion Monster in your GY; discard 1 card, and if you do, Special Summon that monster. You can only use this effect of ""Fluffal Angel"" once per turn.",0.0,"During the Main Phase, if you control a ""Majespecter"" monster (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 ""Majespecter"" Spell in your GY; Set it. You can only use each of the previous effects of ""Majespecter Porcupine - Yamarashi"" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects." 3835,Discard 1 card and declare 1 Attribute. This card cannot be selected as an attack target by monsters with that Attribute. This effect can only be used once while this card is face-up on the field.,0.0,"2 Level 4 Pendulum Monsters When this card is Xyz Summoned: You can add 1 Pendulum Monster from your Deck to your hand during the End Phase of this turn. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 face-up ""Dracoslayer"" Pendulum Monster from your Extra Deck, but it cannot be used as an Xyz Material for a Summon." 1497,Discard 1 card from your hand. Return 1 monster on the field to the top of the owner's Deck.,0.0,"[ Pendulum Effect ] Each time you take effect damage while you control a Fairy Monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field. [ Monster Effect ] If this card is in your hand: You can discard 1 other card; take 1 ""Angello Vaalmonica"" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 ""Vaalmonica"" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of ""Dimonno Vaalmonica"" once per turn." 6389,"You can discard 1 card, then target 1 Level 2 or lower Beast-Typemonster in your GY, except ""Valerifawn, Mystical Beast of the Forest""; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of ""Valerifawn, Mystical Beast of the Forest"" once per turn.",0.0,When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon 1 WIND Psychic-Type monster with 1500 or less DEF from your Deck. 10490,"You can discard 1 card; Special Summon 1 Level 3 Normal Monster from your hand or Deck, or if you discarded a Normal Monster to activate this effect, you can Special Summon 1 ""Materiactor"" monster instead. You can only use this effect of ""Materiactor Gigadra"" once per turn. You cannot Special Summon monsters from the Extra Deck, except Xyz Monsters.",0.0,If there are no other cards on the field: Target 1 WATER or WIND monster in your GY; add that target to your hand. 10665,"Discard 1 card, then target 2 face-up monsters on the field; change them to face-down Defense Position.",0.0,"If your opponent controls a monster and you control a Level 3 monster, you can Special Summon this card (from your hand). You can only Special Summon ""Mimimic"" once per turn this way." 10826,"At the start of the Damage Step, if your Normal Monster battles an opponent's monster: You can reveal this card in your hand; discard 1 card, and if you do, your monster cannot be destroyed by that battle. At the start of the Damage Step, if this card battles an opponent's monster: You can reveal 1 Normal Monster in your hand; discard 1 card, and if you do, destroy that opponent's monster.",0.0,"Target 1 monster your opponent controls; your opponent cannot Tribute it, or use it as a Synchro Material Monster." 2479,"Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your GY; add that target to your hand.",0.0,"You can Tribute all face-up ""Division(s)"" you control; Special Summon up to twice that many ""Machine Tokens"" (Machine/FIRE/Level 1/ATK 200/DEF 200), and each time 1 is destroyed, your opponent takes 500 damage. If this card is banished: You can target any number of Tokens you control; destroy them. You can only use each effect of ""Division"" once per turn." 11365,"When your opponent activates a monster effect in their hand: Negate that activation, then if they have any cards in their hand, you discard 1 card from their hand (of their choice).",0.0,"Declare 1 Monster Card name. If the declared card is in your opponent's Deck, add 1 of that card to your opponent's hand." 9404,"You can discard 1 other ""HERO"" monster; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can place 1 ""Vision HERO"" monster from your Deck, except ""Vision HERO Faris"", in your Spell & Trap Zone as a face-up Continuous Trap, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""HERO"" monsters. You can only use each effect of ""Vision HERO Faris"" once per turn.",0.0,"Add 1 card from your hand to your opponent's hand, then gain 2000 LP." 6960,"You can discard 1 monster; Special Summon 1 Level 4 or lower Wyrm-Type monster from your Deck. You can only use this effect of ""Giant Pairfish"" once per turn.",0.0,You can only activate this card when your opponent activates a Continuous Trap Card. Negate the activation and the effect of the card and destroy it. 10311,"Discard 1 card; take 2 cards from your Deck with different names from each other, that are ""Charmer"" monsters, ""Familiar-Possessed"" monsters, and/or ""Possessed"" Spells/Traps, add 1 of them to your hand, and Set the other. You can only activate 1 ""Spirit Charmers"" per turn.",0.0,"If you control no monsters in your Main Monster Zones: Target 1 Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase." 3473,"Discard 1 card. Select 1 ""Earthbound Immortal"" monster and 1 Field Spell Card in your GY, and add them to your hand.",0.3333333333333333,You can only activate this card in response to the activation of an effect that would return this card from the field to the hand. Draw 2 cards from your Deck and discard 1 card from your hand. 1569,"Discard 1 card, then target 1 card in your GY; return that target to the top of your Deck.",0.0,"While the equipped monster is attacking, it cannot be destroyed by battle. (Damage calculation is applied normally.) At the end of the Damage Step when the equipped monster attacks, the attack target monster loses ATK equal to the ATK of the equipped monster, until the End Phase." 8744,"You can discard 1 ""Dragunity"" card; equip 1 Dragon ""Dragunity"" Tuner from your Deck to this card, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use this effect of ""Dragunity Senatus"" once per turn. If a ""Dragunity"" card(s) you control would be destroyed by battle or card effect, you can destroy 1 ""Dragunity"" card equipped to this card, instead.",0.0,"During your Main Phase, while your LP is higher than your opponent's, you can Normal Summon 1 Plant-Type monster in addition to your Normal Summon/Set, except ""Aromage Jasmine"". (You can only gain this effect once per turn.) Once per turn, if you gain LP: Draw 1 card." 4769,"Once per turn: You can discard 1 card, then target 1 Dragon-Type monster in your GY; add that target to your hand.",0.0,"You can Special Summon this card (from your hand) by sending 1 Level 4 or lower monster from your hand to the GY. If you do, decrease this card's Level by the Level of that monster. If this card attacks or is attacked, until the end of the Damage Step any effect damage you take becomes 0." 2049,"Elemental HERO Neos"" + ""Neo-Spacian Aqua Dolphin"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) Once per turn: You can discard 1 card; destroy 1 random card in your opponent's hand. During the End Phase: Shuffle this card into the Extra Deck.",0.0,Offer this face-up card as a Tribute to return 1 Magic Card sent to your GY by your opponent during this turn to the bottom of your Deck. 3813,"Once per turn, you can discard 1 card to flip 1 face-down Defense Position monster your opponent controls to face-up Attack Position. Flip Effects are not activated at that time.",0.0,"If this card is Normal or Special Summoned: You can add 1 Level 4 or lower ""Magnet Warrior"" monster from your Deck to your hand, except ""Beta The Electromagnet Warrior"". You can only use this effect of ""Beta The Electromagnet Warrior"" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 ""Magnet Warrior"" monster from your Deck (this is a Quick Effect)." 11489,"All EARTH monsters you control are also treated as ""Vernusylph"" monsters. Once per turn, if you would discard a ""Vernusylph"" monster(s) and 1 card to activate the effect of that ""Vernusylph"" monster in your hand, you can discard only that ""Vernusylph"" monster(s) instead.",0.0,"Once per turn: You can send 1 monster from your hand to the GY, then target 1 Level 4 or lower Zombie-Type monster in either player's GY; Special Summon that target. This card must remain face-up on the field to activate and to resolve this effect." 3210,"Once per turn, you can discard 1 card to Special Summon 1 ""Moja"" from your Deck.",0.0,"During your Standby Phase: You can Special Summon 1 ""Infernoid Token"" (Fiend-Type/FIRE/Level 1/ATK 0/DEF 0). To Special Summon an ""Infernoid"" monster using its own procedure, you can banish ""Infernoid"" monster(s) you control instead of those in the GY (or any combination of both). Your opponent cannot target ""Infernoid"" monsters you control for attacks or with card effects, except the ""Infernoid"" monster you control with the highest Level (either, if tied)." 1871,"Activate only while you control a face-up ""Ancient Gear"" monster. Discard 1 card from your hand. Select 1 Spell Card from your Deck and Set it. You cannot use that Spell Card this turn.",0.0,"You can target 1 ""Superheavy Samurai"" monster you control; equip this monster from your hand or your side of the field to that target. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is sent from the field to the GY: You can add 1 ""Superheavy Samurai"" monster from your Deck to your hand, except ""Superheavy Samurai Soulpiercer""." 2143,"You can discard 1 card to target 1 card on the field; roll a six-sided die, and destroy the target unless you roll a 1 or 6.",0.0,"Remove from play 1 Plant-Type monster from your GY and equip this card to a monster your opponent controls. Gain control of the equipped monster. During your End Phase, give control of the equipped monster to your opponent. During your Standby Phase, gain control of the equipped monster." 1345,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 face-up ""Warrior of Zera"" on your side of the field while ""Pandemonium"" is on the field. If ""Pandemonium"" is on your side of the field when you Special Summon this card, your opponent discards 3 random cards from their hand. If ""Pandemonium"" is not on your side of the field, this effect is not applied.",0.0,"While in Attack Position: ""Morphtronic"" monsters you control gain 800 ATK. While in Defense Position: ""Morphtronic"" monsters you control gain 1000 DEF." 10432,"Discard 1 card; Special Summon 1 ""Ki-sikil"" monster or 1 ""Lil-la"" monster from your Deck, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except ""Evil★Twin"" monsters. You can only activate 1 ""Live☆Twin Home"" per turn.",0.0,"2 Fish, Sea Serpent, and/or Aqua monsters Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of ""Mermail Abyssalacia"" once per turn. ● During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 ""Mermail"" monster from your Deck to your hand. ● If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position." 10359,"Target 1 Level 4 or lower Fiend monster in your GY; Special Summon it, then discard 1 Fiend monster. You can only activate 1 ""Charge Into a Dark World"" per turn.",0.0,"If you control an Xyz Monster, you can Special Summon this card (from your hand). You can only Special Summon ""Raidraptor - Singing Lanius"" once per turn this way." 2190,"Discard 2 cards, then target 1 Spell Card in your GY; add it to your hand.",0.25,"Once per turn: You can activate 1 of these effects (but you can only use each effect of ""Eternal Favorite"" once per turn); ● Special Summon 1 of your ""Yubel"" monsters that is banished or in your GY. Neither player can activate cards or effects when that monster is Special Summoned. ● If you control ""Yubel"": Discard 1 card and send this face-up card from your Spell & Trap Zone to the GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as material, including a ""Yubel"" monster." 4692,"Cannot be Normal Summoned or Set. Must first be Ritual Summoned. You can Ritual Summon this card with any ""Gishki"" Ritual Spell Card. Once per turn: You can discard 1 ""Gishki"" monster to target 1 face-up card your opponent controls; shuffle it into the Deck.",0.0,"2 Insect monsters You cannot Special Summon monsters, except Insect monsters. You can only use each of the following effects of ""Beetrooper Armor Horn"" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Insect monster. If this card is in your GY: You can banish 3 other Insect monsters from your GY; Special Summon this card, but banish it when it leaves the field." 4389,Activate only when your opponent activates a Trap Card. Discard 1 Spell/Trap Card to Special Summon 1 Level 6 DARK Machine-Type monster from your Deck.,0.0,"Amazoness Queen"" + 1 ""Amazoness"" monster Other ""Amazoness"" cards you control cannot be destroyed by battle or card effects. If your ""Amazoness"" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this face-up Fusion Summoned card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 ""Amazoness Queen"" from your hand, Deck, or GY." 7106,"You can discard this card; reveal 1 ""Performapal"" or ""Odd-Eyes"" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).",0.0,"The controller of this card pays 900 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. The Battle Damage this card inflicts to your opponent is halved." 4324,"During your Main Phase, you can discard 1 ""Fabled"" monster to Special Summon this card from your hand.",0.0,"You can send this card from your hand or field to the GY; Special Summon 1 ""Elemental HERO"" or ""Neo-Spacian"" monster from your hand or GY, but if you Special Summoned it from the GY, negate its effects. If you Special Summon an ""Elemental HERO"" Fusion Monster(s) while this card is in your GY (except during the Damage Step): You can banish this card; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of ""Cross Keeper"" once per turn." 7137,"Discard 1 card, then target up to 2 Spell/Trap Cards on the field; destroy them.",0.0,"This card must attack if able. When this face-up Attack Position card on the field is selected as an attack target, change it to Defense Position. Once per turn, this card cannot be destroyed by battle." 11742,"Choose 1 card on the field, and until the end of the next turn, the first time it would be destroyed by card effect, it is not destroyed. After choosing a card, then you can apply the following effect. ● Discard 1 card, and if you do, Special Summon 1 Level 1 ""Purrely"" monster from your Deck. A ""Purrely"" Xyz Monster that has this card as material gains the following effect. ● This card can attack monsters a number of times each Battle Phase, up to the number of ""Purrely Happy Memory"" attached to it +1.",0.0,A bluish starfish with a solid hide capable of fending off attacks. 4328,"During your Main Phase, you can discard 1 ""Fabled"" monster to Special Summon this card from your hand. When this card is Special Summoned this way, you can Special Summon 1 Level 2 or lower ""Fabled"" monster from your hand.",0.0,"Reveal 1 LIGHT Machine Fusion Monster from your Extra Deck and banish any number of ""Ojama"" monsters from your hand, face-up field, and/or GY; Special Summon Fusion Materials with different names whose names are specifically listed on the card you revealed, from your hand, Deck, and/or GY, equal to the number of monsters banished to activate this effect. You can banish this card from your GY, then target 3 of your banished ""Ojama"" monsters; shuffle them into the Deck, then draw 1 card." 9021,"You can discard 1 other ""Mayakashi"" monster; Special Summon this card from your hand. You can only use this effect of ""Yasha, the Skeletal Mayakashi"" once per turn. You cannot Special Summon monsters from the Extra Deck, except ""Mayakashi"" monsters.",0.0,"Monsters you control, except ""Ghostrick"" monsters, cannot attack. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position." 9580,"You can discard 1 card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 ""Fire Ant Ascator"" from your hand or Deck. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of ""Ascator, Dawnwalker"" once per turn.",0.0,"If a Field Spell Card is activated: You can Special Summon this card from your hand, then, if both players have a face-up card in their Field Zone, this card cannot be destroyed by battle or card effects this turn. You can only use this effect of ""Meowseclick"" once per turn. Negate the effects of any face-up card in your opponent's Field Zone during your turn only, also negate the effects of any face-up card in your Field Zone during your opponent's turn only." 9603,"You can discard 1 card; Special Summon this card from your hand in Defense Position, then you can Special Summon 1 ""Supay"" from your hand or Deck. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of ""Supay, Duskwalker"" once per turn.",0.0,"1 Tuner + 1+ non-Tuner ""Gusto"" monsters You can only Special Summon ""Daigusto Laplampilica"" once per turn. If this card is Synchro Summoned: You can Special Summon 1 ""Gusto"" monster from your hand and 1 ""Gusto"" monster from your Deck, but negate their effects, then immediately after this effect resolves, Synchro Summon 1 ""Gusto"" Synchro Monster using only those 2 monsters, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. Your opponent cannot target other ""Gusto"" Synchro Monsters you control with card effects." 1722,You can discard 1 card to change the ATK of 1 face-up monster to 2000 until the End Phase of this turn.,0.0,"When this card is changed from Attack Position to Defense Position, shuffle your own Deck." 5852,Cannot be Special Summoned from the Deck. Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Discard 1 random card from your opponent's hand.,0.0,"3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 Xyz Material from this card; Special Summon the destroyed monster to your opponent's side of the field in face-up Attack Position, but it loses 1000 ATK, and if you do summon this way, this card can attack once again during this Battle Phase." 974,Discard 1 Spell Card from your hand. Select 1 Spell Card from your opponent's GY and use it from the GY as your Spell Card.,0.0,"During damage calculation, if your monster battles an opponent's monster with a higher ATK: Pay Life Points equal to the difference in ATK; your monster gains ATK equal to that difference +300, during damage calculation only." 1607,Discard 1 card to target 1 card your opponent controls; return that target to the top of the Deck.,0.0,If this card is destroyed by battle: You can make the monster that destroyed this card lose 800 ATK. 967,"When this card is Normal Summoned successfully, you can Special Summon 1 ""Zombie Tiger"" from your hand. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.",0.0,"Activate while the only monster you control is 1 face-up ""X-Saber"" monster. Equip this card to that monster. It gains 800 ATK. If it destroys your opponent's monster by battle, draw 1 card." 4287,"When an effect resolves that was activated by your opponent's Effect Monster on the field, they can discard 1 card. If they do not, that effect is negated.",0.3333333333333333,"You can Special Summon this card (from your hand) by discarding 1 ""Gimmick Puppet"" monster. You can banish this card from your GY; your opponent cannot target ""Gimmick Puppet"" monsters you control with card effects this turn." 2656,Discard 2 cards.,0.0,"2+ Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 face-up monster you control; it cannot be destroyed by battle until the end of your opponent's turn. Once per turn, after damage calculation, if this card battled an opponent's monster, while you have 2 or more monsters in your GY with the same original Type and Attribute as each other: You can banish that opponent's monster." 1704,"Once per turn, you can discard 1 Spell Card to Special Summon 1 of your removed from play monsters.",0.0,"When this card is changed from Defense Position to Attack Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire." 4165,"When your opponent Special Summons a monster, you can discard 1 card to Special Summon this card from your hand. Your opponent cannot remove cards from play.",0.0,"If you have no Spells/Traps in your GY, you can Special Summon this card (from your hand). You can only Special Summon ""Superheavy Samurai Stealthy"" once per turn this way. If you have no Spells/Traps in your GY (Quick Effect): You can Tribute this card, then target 1 Spell/Trap in your opponent's GY; Set it to your field, but banish it when it leaves the field. You can only use this effect of ""Superheavy Samurai Stealthy"" once per turn." 8286,"Activate this card by discarding 1 monster, then target 1 monster in your GY whose Level is lower than the discarded monster's original Level; Special Summon it and equip it with this card. The equipped monster has its effects negated. You can only activate 1 ""Overdone Burial"" per turn.",0.5,Discard 1 card to target 1 card on the field; destroy it. 7541,"Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your GY; Special Summon it in face-down Defense Position.",0.0,"3 Level 5 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. If a monster equipped with this card would be destroyed, destroy this card instead. If this card has ""Number 80: Rhapsody in Berserk"" as an Xyz Material, it gains this effect. You can detach 1 Xyz Material from this card, then target 1 card on the field; banish that target." 11937,"This card's name becomes ""Icejade Cenote Enion Cradle"" while equipped with an Equip Card. You can discard 1 other ""Icejade"" card or WATER monster; Special Summon this card from your hand, then you can Special Summon 1 ""Icejade Token"" (Aqua/WATER/Level 3/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except WATER monsters. You can only use this effect of ""Icejade Ran Aegirine"" once per turn.",0.0,"Time Wizard"" + ""Baby Dragon" 6952,"If this card is Normal or Special Summoned: You can pay 500 LP; look at the top card of your Deck, then place it on the bottom of the Deck, OR reveal it and add it to your hand, but skip your next Draw Phase if added to the hand. You can only use this effect of ""Dr. Frankenderp"" once per turn.",0.0,Activate only when a card is activated with an effect that would target and destroy 1 monster you control. Negate the effect and destroy that card. Then inflict 500 damage to your opponent. 1852,"Activate only while you control a Spellcaster-Type monster. Inflict 200 damage to your opponent for each Spellcaster-Type monster you control. If this card is in your GY, you can add it to your hand instead of conducting your normal draw during your Draw Phase.",0.0,"You can discard this card to the GY to add 1 ""Jurassic World"" from your Deck to your hand." 8217,"Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.",0.0,"Y-Dragon Head"" + ""Z-Metal Tank"" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use ""Polymerization""). This card cannot be Special Summoned from the GY. Discard 1 card from your hand to destroy 1 face-down Monster Card on your opponent's side of the field." 10735,"If this card is Summoned (and no other cards): You can activate this effect; your opponent skips their next Draw Phase. You can only Special Summon once, the turn you activate this effect. You can only use this effect of ""Yowie"" once per Duel.",0.0,"Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use your ""@Ignister"" monster as Fusion Material, you can also use 1 Link Monster your opponent controls as material. You can only activate 1 ""A.I. Love Fusion"" per turn." 132,"Each player discards their entire hand, then draws the same number of cards they discarded.",0.0,You can pay 800 Life Points and select 1 other face-up Psychic-Type monster you control. This monster can attack twice during each Battle Phase. This card cannot attack the turn you activate this effect. 465,"FLIP: Both players discard all the cards in their hands, then draw 5 cards.",0.42857142857142855,"Target 1 face-up monster your opponent controls; equip this card to that target. It gains 500 ATK/DEF. If this card is sent to the GY because the equipped monster has left the field: Draw 1 card, or if you activated this card this turn, draw 2 cards then discard 1 card, instead. You can only use this effect of ""Revenge Rally"" once per turn." 7652,"Your opponent discards their entire hand, then draws 5 cards. You can only activate 1 ""Present Card"" per turn.",0.0,"Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy all monsters you control, and if you do, you take damage equal to half the total ATK that those destroyed monsters had on the field." 8734,"Draw 3 cards, then discard 2 cards, including at least 1 ""Danger!"" card, or if you have no ""Danger!"" cards in your hand, show your entire hand and shuffle it into the Deck. You can only activate 1 ""Danger! Zone"" per turn.",0.25,"1 Tuner + 1 or more non-Tuner ""T.G."" monsters If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card on the field is destroyed: Draw 1 card." 4580,"Your opponent can discard 1 card to negate this card's effect, otherwise both players discard 2 cards, then draw 2 cards.",0.0,"You can Tribute 1 Level 4 or lower Cyberse monster; Special Summon any number of Cyberse Normal Monsters from your Deck and/or GY whose total Levels equal the Tributed monster's Level on the field, but banish them during the End Phase. You can only use this effect of ""Prompthorn"" once per turn." 8412,"FLIP: You can draw 1 card, then discard 1 card. Once per turn: You can change this card to face-down Defense Position.",0.0,Detach 1 Xyz Material you control to target 1 face-up monster your opponent controls; destroy that target. 3342,"Reveal 1 ""Iron Core of Koa'ki Meiru"" in your hand and discard 1 ""Koa'ki Meiru"" monster to activate this card. Draw 2 cards.",0.0,"2+ Plant monsters During the Main Phase (Quick Effect): You can target 1 Effect Monster your opponent controls; take damage equal to its ATK, and if you did take damage, return it to the hand. If this card is in your GY: You can banish 2 or more Link Monsters from your GY whose combined Link Ratings equal exactly 4; Special Summon this card, but banish it when it leaves the field. You can only use 1 ""Benghalancer the Resurgent"" effect per turn, and only once that turn." 3822,"1 ""Fabled"" Tuner + 1 or more non-Tuner monsters Once per turn, you can discard 1 Fiend-Type monster to draw 1 card.",0.0,"The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of ""Meklord Nucleus Infinity Core"" once per turn. ● If this card is Normal or Special Summoned: You can add 1 ""Meklord"" Spell/Trap from your Deck to your hand. ● If this card is destroyed by card effect: You can Special Summon 1 ""Meklord Emperor"" monster from your hand or Deck, with a different Attribute from the monsters you control, ignoring its Summoning conditions, also you can attack with only 1 monster for the rest of this turn." 10990,"Apply any of the following effect(s) in sequence, depending on the Type(s) of Effect Monster you control. ● Fairy: You can draw 3 cards, then place 2 cards from your hand on the bottom of your Deck in any order. ● Fiend: You can make your opponent draw 1 card, then discard 1 random card, then if they still have a card in their hand, they discard 1 card. You can only activate 1 ""Stained Glass of Light & Dark"" per turn.",0.0,"This card is used to Ritual Summon ""Relinquished"". You must also Tribute monsters from the field or your hand whose total Levels equal 1 or more." 7352,"Once per turn: You can discard 1 Spellcaster-Type monster; draw 1 card. Once per turn, if this card is targeted for an attack: You can target 1 Spellcaster-Type monster in your GY, except ""Chocolate Magician Girl""; Special Summon it, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.",0.0,"1 Tuner + 1+ non-Tuner DARK monsters This card's name becomes ""Red Dragon Archfiend"" while on the field or in the GY. If this card is sent from the Monster Zone to the GY: You can Special Summon 1 ""Red Dragon Archfiend"" from your Extra Deck (this is treated as a Synchro Summon), then, if this card was sent to the GY as Synchro Material for a DARK Dragon Synchro Monster, you can destroy all Attack Position monsters your opponent controls. You can only use this effect of ""Scarred Dragon Archfiend"" once per turn." 8652,"The first time this face-up card on the field would be destroyed by an opponent's card effects, it is not destroyed. Once per turn, you can activate 1 of these effects. Discard 1 Level 10 monster; draw 1 card. If this is the only card in your Spell & Trap Zone: Target 1 ""Timelord"" monster in your GY; shuffle it into the Deck, then, you can Set 1 ""Infinite Machine"" directly from your hand or Deck.",0.0,"Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky." 723,"Draw 3 cards, then discard 2 cards.",0.0,"Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of ""Noh-P.U.N.K. Ogre Dance"" once per turn. You can Tribute 1 ""P.U.N.K."" monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 ""P.U.N.K."" monster from your Deck to your hand, except a Level 8 monster." 2481,Discard 1 Level 8 monster to draw 2 cards.,0.0,"When your opponent's card(s) are discarded to the GY, inflict 500 points of damage to his/her Life Points for each card that was discarded." 3579,Discard 1 Dragon-Type Tuner monster with 1000 or less ATK; draw 2 cards.,0.0,"When this card is Normal Summoned: You can target 1 ""Lunalight"" monster in your GY, except ""Lunalight White Rabbit""; Special Summon it in Defense Position.Once per turn: You can target Spell/Trap Cards your opponent controls, up to the number of other ""Lunalight"" cards you control; return them to the hand." 8339,"During either player's turn, you can activate ""Magical Musket"" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can discard 1 ""Magical Musket"" card; draw 2 cards. You can only use this effect of ""Magical Musketeer Kidbrave"" once per turn.",0.0,Remove 2 Spell Counters on your side of the field. Negate the activation of a Spell Card and destroy it. 7939,"During either player's turn: You can discard this card; inflict 1000 damage to your opponent, and if you do, skip your next Draw Phase. You can only use this effect of ""Fire Cracker"" once per turn. Each time your opponent takes effect damage, place 1 counter on this card. Once per turn, during the End Phase: Remove all counters from this card that were placed by its effect, and if you do, inflict 300 damage to your opponent for each.",0.0,"2 ""Gouki"" monsters Once per turn: You can target 1 ""Gouki"" card you control; destroy it, and if you do, change all monsters on the field to face-up Attack Position. If this card is sent from the field to the GY: You can make all ""Gouki"" monsters you currently control gain 500 ATK until the end of this turn. You can only use this effect of ""Gouki Jet Ogre"" once per turn." 9848,"You can Ritual Summon this card with a ""Megalith"" card. If this card is Ritual Summoned: You can draw 1 card, then discard 1 card. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of ""Megalith Och"" once per turn.",0.0,"This card gains these effects based on the number of ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", and/or ""Raviel, Lord of Phantasms"" with different names you control. ● 1+: Each time your opponent Normal or Special Summons a monster(s): Gain LP equal to the ATK of that monster(s). ● 2+: Negate the activated effects of monsters your opponent controls. ● 3: Any monsters sent to your opponent's GY are banished instead. Once per your turn, if you control a Level 10 monster: You can add 1 Continuous Trap from your GY to your hand." 8616,"During your Main Phase: You can Special Summon 1 monster ""Fur Hire"" from your hand, except ""Helmer, Helmsman Fur Hire"". If a monster ""Fur Hire"" is Special Summoned to your field while you control this monster: You can discard 1 card ""Fur Hire""; draw 1 card. You can only use each effect of ""Helmer, Helmsman Fur Hire"" once per turn.",0.2,"You can discard 1 ""Dragunity"" card; equip 1 Dragon ""Dragunity"" Tuner from your Deck to this card, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters. You can only use this effect of ""Dragunity Senatus"" once per turn. If a ""Dragunity"" card(s) you control would be destroyed by battle or card effect, you can destroy 1 ""Dragunity"" card equipped to this card, instead." 11747,"If a ""Rescue-ACE"" monster(s) is Normal or Special Summoned to your field, except ""Rescue-ACE Fire Attacker"" (except during the Damage Step): You can Special Summon this card from your hand. If a card(s) is added to your opponent's hand, except by drawing it (except during the Damage Step): You can draw 2 cards, then discard 1 card. You can only use each effect of ""Rescue-ACE Fire Attacker"" once per turn.",0.0,"Monster Egg"" + ""Hinotama Soul" 11692,"2+ EARTH monsters Your co-linked monsters are unaffected by monster effects activated on your opponent's field. Your opponent's monsters must attack this card, if able. Once per turn: You can discard 1 Cyberse monster; draw 1 card. If this co-linked card is destroyed: You can negate the effects of all face-up cards your opponent currently controls.",0.0,The ATK of a non Machine-Type monster equipped with this card is decreased by 300 points at each of its Standby Phases. 7827,"If this card is Normal or Special Summoned: You can discard 1 ""Zoodiac"" card, and if you do, draw 1 card. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,"During each of your End Phases, destroy this card unless you reveal 1 ""Iron Core of Koa'ki Meiru"" in your hand. Each time a ""Koa'ki Meiru"" monster on the field is destroyed during the End Phase, its owner can add 1 ""Koa'ki Meiru"" monster from their deck to their hand." 9671,"Look at 1 random card in your opponent's hand, then apply 1 of the following effects. ● Discard both that opponent's card and 1 card from your hand of the same type (Monster, Spell, or Trap), then add this card from the field to your opponent's hand, and if you do, draw 1 card. ● Lose 1000 LP. You can only activate 1 ""Old Mind"" per turn.",0.0,"If this card is Normal or Special Summoned: You can target 1 ""Mayakashi"" monster in your GY, except ""Shafu, the Wheeled Mayakashi""; Special Summon it in Defense Position, but negate its effects. You can only use this effect of ""Shafu, the Wheeled Mayakashi"" once per turn. You cannot Special Summon monsters from the Extra Deck, except ""Mayakashi"" monsters." 8556,"2 monsters with different names If this card is Link Summoned: You can discard 1 card; if this card was co-linked when this effect was activated, you can draw 1 card, also, during your Main Phase this turn, you can Normal Summon 1 monster from your hand to your zone this card points to, in addition to your Normal Summon/Set. You can only use this effect of ""Knightmare Goblin"" once per turn. Neither player can target your co-linked monsters with card effects.",0.3333333333333333,"4 Level 4 monsters Once per turn, during your opponent's End Phase, if your opponent has more cards in their hand then you do: They discard 1 card. If this card has ""Battlecruiser Dianthus"" as an Xyz Material, it gains this effect. You can detach 1 Xyz Material from this card; inflict 300 damage to your opponent for each card on the field. You can only use this effect of ""CXyz Battleship Cherry Blossom"" once per turn." 8557,"2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap in your GY; Set it to your field, but it cannot be activated this turn, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of ""Knightmare Gryphon"" once per turn. Special Summoned monsters on the field cannot activate their effects, unless they are linked.",0.2,"2 Level 4 monsters Once per turn, you can either: Target 1 face-up Xyz Monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster can attack your opponent directly. When the equipped monster inflicts battle damage to your opponent: You can discard 1 card; inflict 500 damage to your opponent." 8560,"2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; return it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of ""Knightmare Unicorn"" once per turn. While any co-linked ""Knightmare"" monsters is on the field, for your normal draw during your Draw Phase, draw 1 card for each different card name among those co-linked ""Knightmare"" monsters, instead of drawing just 1 card.",0.2,Discard 1 Spell Card from your hand to inflict 500 points of damage to your opponent's Life Points. 8803,"If this face-up card leaves the field: You can discard 1 Cyberse monster, and if you do, draw 2 cards. You can only use this effect of ""Flame Bufferlo"" once per turn.",0.5,"Once per turn, if a monster(s) you control is destroyed by battle or by card effect: Draw 1 card." 9719,"When your opponent activates a card or effect in response to the activation of your ""Generaider"" card or effect: You can discard 1 card; your opponent's activated effect becomes ""each player draws 1 card"". You can only use this effect of ""Generaider Boss Room"" once per turn.",0.0,"2 ""Prank-Kids"" monsters If your ""Prank-Kids"" monster attacks, your opponent cannot activate cards or effects until the end of the Damage Step. During your opponent's turn (Quick Effect):You can Tribute this card, then target 2 ""Prank-Kids"" non-Fusion Monsters with different names in your GY: Special Summon them. They cannot be destroyed by battle this turn. You can only use this effect of ""Prank-Kids Weather Washer"" once per turn." 8735,"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not ""Danger?! Jackalope?"", Special Summon 1 ""Danger!? Jackalope?"" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 ""Danger!"" monster from your Deck in Defense Position, except ""Danger?! Jackalope?"". You can only use this effect of ""Danger!? Jackalope?"" once per turn.",0.5,"When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 ""Contract with Don Thousand"" per turn." 6208,"Once per turn: You can discard 1 card, then target 1 card in either player's Pendulum Zone; destroy that card, and if you do, draw 1 card.",0.0,When this card destroys a monster by battle and sends it to the GY; Inflict damage to your opponent equal to the Level of the destroyed monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend-Type monster with 2000 or less ATK from your hand. 8896,"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not ""Danger! Mothman!"", Special Summon 1 ""Danger! Mothman!"" from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card. You can only use this effect of ""Danger! Mothman!"" once per turn.",0.25,"Draw 3 cards, then, if you have a ""Sylvan"" card in your hand, reveal 2 cards from your hand including at least 1 ""Sylvan"" card, then place them on the top of the Deck in any order. Otherwise, reveal your entire hand, then place it on the top of the Deck in any order. You can only activate 1 ""Sylvan Charity"" per turn." 8899,"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not ""Danger!? Tsuchinoko?"", Special Summon 1 ""Danger!? Tsuchinoko?"" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of ""Danger!? Tsuchinoko?"" once per turn.",0.25,"Send 1 ""Orcust"" or ""World Legacy"" monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 ""Orcustrated Return"" per turn." 9650,"If this card is Special Summoned by the effect of a ""Gladiator Beast"" monster: You can discard 1 ""Gladiator Beast"" card; draw 2 cards. At the end of the Battle Phase, if this card battled: You can shuffle this card into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Sagittarii"".",0.0,"When this card is Special Summoned: You can target 1 Wyrm-Type monster in your GY, except ""Magma Dragon""; Special Summon it in Defense Position, but its effects are negated. You can only use this effect of ""Magma Dragon"" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Wyrm-Type monsters." 8456,"2 ""Trickstar"" monsters Each time a ""Trickstar"" monster(s) is Normal or Special Summoned to a zone(s) this card points to, gain 200 LP. You can discard 1 ""Trickstar"" card; both players draw 1 card, but if your LP was at least 2000 higher than your opponent's when this effect was activated, you draw 2 cards instead. You can only use this effect of ""Trickstar Crimson Heart"" once per turn.",0.0,"If a ""Dinomist"" monster(s) you control is destroyed by battle or card effect: Target 1 card your opponent controls; destroy it." 7698,"You can discard this card and 1 ""Darklord"" card; draw 2 cards. During either player's turn: You can pay 1000 LP, then target 1 ""Darklord"" Spell/Trap Card in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use each effect of ""Darklord Ixchel"" once per turn. You can only Special Summon""Darklord Ixchel(s)"" once per turn.",0.0,"Elemental HERO Neos + ""Neo-Spacian Air Hummingbird"" + ""Neo-Spacian Aqua Dolphin"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) Once per turn: You can destroy all Spell and Trap Cards on the field. During the End Phase: Shuffle this card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Shuffle all cards on the field into the Deck." 6024,"Activate this card by discarding 5 cards; draw 2 cards. While this card is on the field, draw 2 cards instead of 1 for your normal draw during your Draw Phase.",0.0,"2+ Cyberse monsters When this card is Link Summoned: You can choose unused Main Monster Zones equal to the number of monsters currently in the Extra Monster Zones; those zones cannot be used while this monster is face-up on the field. You can only use this effect of ""Excode Talker"" once per turn. Monsters this card points to gain 500 ATK, also they cannot be destroyed by card effects." 6225,"Draw a number of cards equal to the number of face-up Spell/Trap Cards your opponent controls, then discard a number of cards equal to the number of face-up Spell/Trap Cards you control. Until the end of your opponent's next turn after this card is activated, Spell/Trap Cards your opponent controls cannot be destroyed (by battle or card effect), also their activation and effects cannot be negated. You can only activate 1 ""Magical Spring"" per turn.",0.0,"When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up Monster Card from your Spell & Trap Zone to the GY; negate the activation, and if you do, destroy that card. You can only activate 1 ""Centur-Ion True Awakening"" per turn." 2194,"Discard 1 ""Destiny HERO"" card; draw 2 cards.",0.0,"Discard 1 card; send, from either side of the field to the GY, Fusion Material Monsters that are listed on a Fusion Monster Card, then Special Summon that monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) Spells, Traps, and card effects cannot be activated in response to this card's activation." 8768,"You can target 1 ""Noble Arms"" Equip Spell equipped to this card and 1 face-up monster your opponent controls; destroy them, then draw 1 card, also, this card cannot attack for the rest of this turn. You can only use this effect of ""Noble Knight Pellinore"" once per turn.",0.3333333333333333,1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase: You can Synchro Summon using this face-up card you control as a Synchro Material Monster. 4152,"Draw 2 cards, if the combined ATK of all your face-up Attack Position monsters (minimum 2) is less than the ATK of your opponent's face-up monster with the lowest ATK. You cannot Summon or change Battle Position the turn you activate this card.",0.0,"If this card is Normal or Special Summoned: You can add 1 ""Assault Mode Activate"", or 1 card that specifically lists ""Assault Mode Activate"" in its text, from your Deck to your hand, except ""Psi-Reflector"". You can reveal 1 ""Assault Mode Activate"" in your hand, then target 1 monster in your GY that specifically lists ""Assault Mode Activate"" in its text, except ""Psi-Reflector""; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of ""Psi-Reflector"" once per turn." 12711,"If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other ""Mulcharmy"" monster effect, the turn you activate this effect.",0.0,"When this card is Normal Summoned: You can Special Summon 1 ""Crashbug Y"" from your Deck. You must control a face-up ""Crashbug X"" to activate and resolve this effect." 805,"During the End Phase of the turn this card is activated, draw 1 card from your Deck for each Dragon-Type monster discarded from your hand and/or Tributed during this turn.",0.14285714285714285,"When this card is activated: You can target 1 ""Cubic"" monster you control, except ""Vijam the Cubic Seed""; send any number of ""Vijam the Cubic Seed"" from your hand and/or Deck to the GY, then that monster gains 800 ATK for each (even if this card leaves the field). During your opponent's turn, if ""Vijam the Cubic Seed"" is Special Summoned by the effect of a ""Cubic"" monster: Send this card to the GY, and if you do, halve your opponent's LP. You can banish this card from your GY; add 1 ""Cubic"" monster from your Deck to your hand." 2881,Activate only during damage calculation during your opponent's turn. The Battle Damage you would receive becomes 0. Draw 1 card.,0.3333333333333333,"3 Level 5 ""Madolche"" monsters Once per turn, you can also Xyz Summon ""Madolche Queen Tiarafraise"" by using ""Madolche Queen Tiaramisu"" you control. (Transfer its materials to this card.) Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target up to 2 ""Madolche"" cards in your GY; shuffle them into the Deck, also shuffle up to the same number of cards your opponent controls into the Deck. If this card in your possession is destroyed by an opponent's card and sent to your GY: Return this card to the Extra Deck." 1189,"While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn.",0.0,"2 Level 4 ""Battlin' Boxer"" monsters If a ""Battlin' Boxer"" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK." 11898,"2+ Level 4 monsters You can detach 1 material from this card, then target 1 Normal Trap in your GY; place it on the bottom of the Deck, then draw 1 card. If a Normal Trap Card is activated (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, and if you do, Special Summon 1 Level 4 monster from your hand. You can only use each effect of ""Baromet the Sacred Sheep Shrub"" once per turn.",0.0,Three wishes are granted to those fortunate enough to see this monster in flight. 4432,"Change all face-down monsters on the field to face-up Defense Position. During the End Phase this turn, change all face-up LIGHT Reptile-Type monsters you control to face-down Defense Position, then draw 1 card for each. After that, you can Special Summon 1 Level 7 or higher LIGHT Reptile-Type monster from your Deck.",0.25,"2+ Zombie monsters You can only control 1 ""Yuki-Onna, the Absolute Zero Mayakashi"". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of ""Yuki-Onna, the Absolute Zero Mayakashi"" up to twice per turn." 9725,"2+ Level 9 monsters You can only control 1 ""Jormungandr, Generaider Boss of Eternity"". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of ""Jormungandr, Generaider Boss of Eternity"" once per turn.",0.0,"While in Attack Position: ""Morphtronic"" monsters you control can attack your opponent directly. While in Defense Position: Other ""Morphtronic"" monsters you control cannot be destroyed by battle." 7216,"To activate this card, you must draw it for your normal draw in your Draw Phase while your opponent controls 3 or more monsters and you control no monsters, reveal it, and keep it revealed until the Main Phase 1. During your Main Phase 1 that sameturn: You can activate this card from your hand; reveal 1 card from your Deck, and add it to your hand.",0.0,"When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 ""Gadget"" monster from your Deck, except ""Silver Gadget"". You can only use 1 ""Silver Gadget"" effect per turn, and only once that turn." 2613,"The original ATK of all face-up monsters you control becomes 0, until the End Phase. Each time a monster that had its original ATK reduced to 0 by this effect is destroyed by battle and sent to the GY, draw 1 card.",0.0,"Target 1 ""Malefic"" monster in your GY; Special Summon it, ignoring its Summoning conditions, but its effects are negated, also banish it during the End Phase." 10271,"If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 ""Triple Tactics Talent"" per turn.",0.0,"If you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon ""Double-Headed Dino King Rex"" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field with less ATK than the total ATK of all Dinosaur monsters you control; destroy it. You can only use this effect of ""Double-Headed Dino King Rex"" once per turn." 1019,"Each time a Spell Card is activated, place 1 Spell Counter on this card (max 3). You can remove 3 Spell Counters from this card to draw 1 card.",0.0,"When this card is Normal Summoned: You can increase the Levels of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent." 889,"Once per turn, during your opponent's Standby Phase: Draw cards until you have 4 cards in your hand. If you do, during your next Standby Phase after that: Randomly discard the same number of cards you drew (or your entire hand, if you do not have enough cards).",0.0,"This card's name becomes ""Fallen of Albaz"" while on the field or in the GY. While a Level 8 Fusion Monster is in your GY, this card gains 200 ATK for each monster in your GY, also your opponent cannot target other monsters you control with card effects. If a monster(s) you control leaves the field by an opponent's card effect, while this card and a Fusion Monster are in your GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of ""Albaz the Ashen"" once per turn." 11963,"Apply this effect, then you can discard 1 card, and if you do, Special Summon 1 Level 1 ""Purrely"" monster from your Deck. Once applied, the next battle or effect damage you take this turn becomes 0. A ""Purrely"" Xyz Monster that has this card as material gains this effect. ● Once per turn, during your opponent's Standby Phase: You can draw 1 card.",0.0,"You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s)." 2240,"When this card attacks or is attacked: Your opponent draws 1 card. Reveal it, and based on its type apply this effect.Monster: End the Battle Phase. Spell: If this card is attacking, you can change it to a direct attack instead. Trap: Change this card to Defense Position.",0.3333333333333333,"2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of ""Time Thief Redoer"" once per turn." 4363,"This card must attack if able. When this face-up card on the field is selected as an attack target, change its battle position. When this card is Normal Summoned, you can draw 1 card for each face-up Defense Position ""Karakuri"" monster you control.",0.0,"You can pay 500 LP; reveal 3 ""Purrely"" cards from your Deck, except ""My Friend Purrely"", and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. If a face-up ""Purrely"" Xyz Monster(s) you control leaves the field because of an opponent's card, even during the Damage Step: You can add up to 3 ""Purrely"" Quick-Play Spells with different names from your GY to your hand. You can only use each effect of ""My Friend Purrely"" once per turn." 1984,"Select 1 monster on the field. If the selected monster is changed to Defense Position this turn, draw 1 card from your Deck.",0.0,Banish 2 DARK monsters from your GY; add 1 Level 4 DARK monster from your Deck to your hand. 2678,"This card's name is also treated as ""Neo-Spacian Glow Moss"". This card cannot be Special Summoned except with ""NEX"". When this card attacks or is attacked, draw 1 card. Reveal that card, and based on its type apply the proper effect:Monster: End the Battle Phase. Spell: You can change this card's attack to a direct attack. Trap: This monster is changed to Defense Position.",0.0,"Target 1 face-up monster on the field; its ATK and DEF become half its current ATK and DEF until the end of this turn. Once per Chain, when a Trap Card is activated while this card is in your GY: Special Summon this card as a Normal Monster(Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field." 8799,"Once per turn, if this card battled a monster this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Normal Summon 1 Cyberse monster. If this face-up card you control leaves the field because of an opponent's card effect: Draw 1 card.",0.6666666666666666,"If your LP are lower than your opponent's and your opponent controls a monster with the highest ATK on the field (even if it's tied): Reveal 3 cards with different names from your Deck, place them on top of your Deck in random order, then draw 1 card. For the rest of this turn after this card resolves, you cannot Set Spells/Traps, also you can only activate one more card or effect. You can only activate 1 ""Draw of Fate"" per turn." 6565,"You can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position, by Tributing 1 monster they control. If Summoned this way, during the End Phase of this turn: You can draw 1 card.",0.0,"When you Synchro Summon ""Stardust Dragon"", you can Special Summon this card from your GY in face-up Attack Position. Once per turn, if this card would be destroyed by battle, it is not destroyed." 8678,"2+ Level 3 monsters Once per turn, when an opponent's monster activates its effect (Quick Effect): You can detach 2 materials from this card; the activated effect becomes ""both players draw 1 card"". You can target 1 other ""Number"" Xyz Monster you control; attach this card to it as material. (Transfer its materials to that monster.) You can only use this effect of ""Number 75: Bamboozling Gossip Shadow"" once per turn.",0.4,"2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; return it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of ""Knightmare Unicorn"" once per turn. While any co-linked ""Knightmare"" monsters is on the field, for your normal draw during your Draw Phase, draw 1 card for each different card name among those co-linked ""Knightmare"" monsters, instead of drawing just 1 card." 4896,"Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase of this turn. You cannot Special Summon during the turn you activate this effect.",0.0,"1 ""Metalfoes"" monster + 1 Pendulum Monster You can target 2 ""Metalfoes"" cards in your GY and 1 card on the field; shuffle the targets from your GY into the Deck, and if you do, return the target on the field to the hand. You can only use this effect of ""Metalfoes Mithrilium"" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 ""Metalfoes"" Pendulum Monster from your GY or face-up from your Extra Deck." 8341,"During either player's turn, you can activate ""Magical Musket"" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can target 3 ""Magical Musket"" cards in your GY; shuffle all 3 into the Deck, then draw 1 card. You can only use this effect of ""Magical Musketeer Wild"" once per turn.",0.0,"You can Tribute this card and 1 ""Naturia"" monster to negate the activation of your opponent's Spell or Trap Card, and destroy it." 1606,"When your opponent has 4 cards in their hand, select and activate 1 of these effects:Your opponent cannot draw during their next Draw Phase. Your opponent cannot activate any Spell or Trap Cards this turn.",0.0,"When a ""Six Samurai"" monster is attacked, the attacking monster loses 500 ATK during damage calculation only." 11953,"When you draw this card: You can reveal it; during your Main Phase this turn, you can conduct 1 Pendulum Summon of a monster(s) from your hand in addition to your Pendulum Summon. (You can only gain this effect once per turn.)",0.0,"During your Standby Phase, look at on of your opponent's face-down cards on the field." 2546,"During the End Phase, if you Summoned 2 or more ""Cloudian"" monsters with the same name this turn, draw 2 cards.",0.3333333333333333,"During either player's turn, when a card effect is activated in your opponent's GY, you can send this card from your hand to the GY to negate the effect." 4836,"Target 2 face-up ""Wind-Up"" monsters you control with different Levels; your opponent chooses 1 of them, and the Level of the other monster becomes the same as the chosen monster's, until the End Phase. Then, if your opponent chose the monster with a lower Level, you can draw 1 card.",0.0,"If a monster(s) on the field is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand. If a ""T.G."" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your field or GY instead. You can only use each effect of ""T.G. Metal Skeleton"" once per turn." 3743,"Activate only if you have 3 or more cards in your hand. Draw 1 card. During the End Phase of this turn, discard all the cards in your hand.",0.0,"When this card is Normal Summoned: You can add 1 ""Trickstar"" card from your Deck to your hand. Each time your opponent activates a Spell/Trap Card, inflict 200 damage to them immediately after it resolves." 1617,"When ""Gaia the Fierce Knight"", ""Swift Gaia the Fierce Knight"" or ""Gaia the Dragon Champion"" on your side of the field attacks a Defense Position monster, if the ATK of that card is higher than the DEF of the Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. If ""Gaia the Dragon Champion"" inflicts Battle Damage with this effect, draw 2 cards from your Deck and discard 1 card from your hand.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned with ""A Deal with Dark Ruler"" and cannot be Special Summoned by other ways. This card can attack all monsters your opponent controls once each. During each of your End Phases, this card loses 500 ATK." 7957,"Once per turn, during your Standby Phase: Your opponent declares 1 card type (Monster, Spell, or Trap). Excavate the top card of your Deck, then if it is that type of card, your opponent draws 1 card. Otherwise, discard 1 random card from their hand. Place the excavated card on the bottom of your Deck.",0.0,"If this card is in your hand, field, or GY: You can target 1 ""Springans"" Xyz Monster you control; attach this card to it as material. During your opponent's turn (Quick Effect): You can detach 1 material from an Xyz Monster you control, then target 1 face-up card on the field; destroy it. You can only use each of the previous effects of ""Springans Captain Sargas"" once per turn. A ""Springans"" Xyz Monster that has this card as material gains this effect. ● This card gains 500 ATK." 8953,"If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon it from your hand. If this card is in your hand: You can discard 1 other ""Salamangreat"" card; Special Summon this card from your hand. You can only use each effect of ""Salamangreat Meer"" once per turn.",0.0,"Once per turn, during your Main Phase 1, by paying 800 Life Points, this card can attack your opponent's Life Points directly this turn." 6392,"When a ""Utopia"" monster is Xyz Summoned to your side of the field: You can pay 500 LP; draw 1 card. You can only control 1 ""Xyz Change Tactics"".",0.0,"FLIP: When this card is destroyed and sent to the GY this turn, Special Summon it in Defense Position." 3324,"If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards.",0.0,"Cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can target 1 ""Gishki"" monster in your GY; return that target to the top of the Deck." 5451,"You can Ritual Summon this card with any ""Gishki"" Ritual Spell Card. Once per turn: You can pay 1000 Life Points; draw 1 card and reveal it, then, if it was a ""Gishki"" monster, shuffle 1 card from the field into the Deck.",0.0,"You can Ritual Summon this card with any ""Gishki"" Ritual Spell Card. Once per turn: You can declare 1 card type (Monster, Spell or Trap); your opponent can discard 1 card to negate this card's effect, otherwise both players send 1 card of the declared type from their Main Deck to the GY." 11069,"If you control 2 or more monsters with different original names and no non-Winged Beast monsters: Pay 600 LP; draw 2 cards. You can only activate 1 ""Wing Requital"" per turn.",0.0,"You can Tribute this card; Special Summon 2 ""Dragon Tokens"" (Dragon/EARTH/Level 1/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Level 5 or higher Dragon monsters. You can only use this effect of ""Wish Dragon"" once per turn." 4180,Activate only if your opponent's Life Points are at least 1000 higher than yours. Pay 1000 Life Points. Draw 1 card for every 2000 points difference between your Life Points and your opponent's.,0.0,"Reveal 2 Flip monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon to their field in face-down Defense Position, and you add the other to your hand, then you can Special Summon 1 ""Mimighoul"" monster from your hand. If your opponent Special Summons a monster(s) (except during the Damage Step): You can banish this card from your GY, then target 1 face-down monster your opponent controls; change it to face-up Attack or Defense Position. You can only use 1 ""Mimighoul Maker"" effect per turn, and only once that turn." 7350,"Cannot attack while you have any cards in your hand. Once per turn: You can Special Summon 1 ""Celtic Guard"" monster from your hand. When this attacking card inflicts battle damage to your opponent: You can draw cards equal to the number of ""Celtic Guard"" monsters you control.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 monsters with different Types from your GY and/or face-up field. Cannot be destroyed by card effects. You can declare 1 Monster Type on the field; destroy all monsters on the field with that Type, also until the end of the next turn, neither player can Special Summon monsters with that Type. You can only use this effect of ""Archnemeses Eschatos"" once per turn." 2995,"When this card inflicts Battle Damage to your opponent, you can draw 1 card. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card''s battle position cannot be changed until the end of your next turn, except with a card effect.",0.0,This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up Trap Card your opponent controls to the GY. 3595,"While you control this face-up card, during each battle between a Warrior-Type attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect, you can draw 1 card.",0.0,"Elemental HERO Neos"" + ""Neo-Spacian Grand Mole"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) Once per turn: You can target 1 monster your opponent controls; return that target to the hand. During the End Phase: Shuffle this card into the Extra Deck" 7499,"1 Tuner + 3 non-Tuner monsters Your opponent cannot target ""Flower Cardian"" monsters you control with card effects, also those monsters cannot be destroyed by card effects. During your opponent's Draw Phase, if they draw a card(s) for their normal draw: Inflict 1500 damage to your opponent. Once per turn, during your opponent's End Phase: Activate 1 of these effects; Skip the Draw Phase of your next turn. This card has its other effects negated until your opponent's next Standby Phase.",0.14285714285714285,"1 Tuner + 1 or more non-Tuner ""X-Saber"" monsters When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field." 5586,"4 Level 9 monsters This card cannot be targeted by card effects. If this card has an Xyz Monster as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent.",0.0,"If this card destroys an opponent's monster by battle: Activate 1 of these effects. ● Send 1 LIGHT Machine-Type monster with 1200 or less ATK from your Deck to your Graveyard. ● Target 1 LIGHT Machine-Type monster with 1200 or less ATK in your Graveyard; Special Summon that target." 8588,"1 Level 2 or lower ""Trickstar"" monster If this card is Link Summoned: You can make your opponent draw 1 card. If a face-up ""Trickstar"" monster this card points to is destroyed by battle or card effect: You can inflict 200 damage to your opponent for each card in their hand. You can only use this effect of ""Trickstar Bloom"" once per turn.",0.0,"You are unaffected by the effects of ""Clear World"". If this card attacks an opponent's monster, the ATK of this card becomes twice the ATK of the attack target, during damage calculation only. If this card would be destroyed by an opponent's card effect, you can discard 1 card instead." 4415,"1 Tuner + 1 or more non-Tuner ""T.G."" monsters If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card on the field is destroyed: Draw 1 card.",0.25,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up ""Hiita the Fire Charmer"" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage." 7863,"When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 ""Contract with Don Thousand"" per turn.",0.6666666666666666,"Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)" 2392,"If either player has no cards in their hand at the start of their Draw Phase, they can draw 1 more card in addition to their normal draw. This card's controller loses 700 Life Points during their End Phase. (If less than 700, they become 0 instead.) When this face-up card is removed from the field, inflict 3000 damage to the player who controlled it.",0.3333333333333333,"Must be equipped to an EARTH Machine-Type monster, by banishing2 Level 10 or higher Machine-Type monsters from your GY, and cannot be equipped by other ways. The equipped monster's ATKbecomes double its original ATK, also if it attacks a Defense Positionmonster, inflict piercing battle damage to your opponent. Other monsters you control cannot attack." 257,"When you inflict damage to your opponent's Life Points with this card, draw 1 card from your Deck.",0.0,"When this card is activated: You can add 1 ""Destiny HERO - Plasma"" from your Deck or GY to your hand. While you control ""Destiny HERO - Plasma"", apply these effects. ● You cannot draw during the Draw Phase. ● Your opponent cannot target cards you control with card effects. ● Each ""Destiny HERO - Plasma"" you control gains 100 ATK for each monster in the GYs, it cannot be destroyed by your opponent's card effects, also it can make a second attack during each Battle Phase." 732,"If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: Draw 1 card.",0.0,"1 LIGHT Tuner + 1+ non-Tuner DARK monsters If any card(s) have been banished this turn, this card gains 1000 ATK. You can only use each of the following effects of ""Chaos Beast"" once per turn. You can target 1 of your banished LIGHT or DARK monsters; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 LIGHT and 1 DARK monster from your hand and/or GY, except this card; Special Summon this card from your GY." 558,"FLIP: Put this card face-up in your opponent's Deck and shuffle it. When your opponent draws this card, it is Special Summoned to their side of the field in face-up Defense Position, and inflicts 1000 damage to them. Then, while this card is face-up on the field, all monsters your opponent controls become Insect-Type monsters.",0.0,"If this card is sent to the GY for the Synchro Summon of a Dragon-Type Synchro Monster, that Monster gains 800 ATK. Remove it from play during the End Phase." 300,"When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws 2 cards from their Deck.",0.0,"2 Level 7 Dragon-Type monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone. If this card is Xyz Summoned using an Xyz Monster as Material, it gains these effects. ● It can make a second attack during each Battle Phase. ● Once per turn: You can detach 1 Xyz Material from this card; destroy as many cards your opponent controls as possible, and if you do, this card gains 200 ATK for each, until the end of this turn." 6726,"If both players have 3 or more cards in their hand: Each player places their entire hand on the bottom of the Deck in any order, also you lose LP equal to the total number of cards returned to the Deck by this effect x 300 (min. 1), then each playerdraws 5 cards. You can only activate 1 ""Multiple Destruction"" per turn.",0.0,"When this card is Normal Summoned: Place 2 Spell Counters on it. When this card is Pendulum Summoned: Place 3 Spell Counters on it. This card gains 400 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap Card on the field; destroy that target. You can only use this effect of ""Breaker the Dark Magical Warrior"" once per turn." 1254,"When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until his/her hand has 7 cards.",0.0,This card gains 500 ATK for each face-up Tuner monster on the field. 6000,"During your Main Phase: You can Special Summon this card from your hand to your opponent's side of the field. When Summoned this way: Draw 1 card, and if you do, your opponent gains 2000 Life Points. You can only use this effect of ""Silent Wobby"" once per turn. The hand size limit of this card's controller becomes 3.",0.0,"3 Level 5 monsters When this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can target 1 Xyz Monster in your GY; return that target to the Extra Deck. If this card has a ""Utopia"" monster as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field." 6784,"During your Main Phase, while your LP is higher than your opponent's, you can Normal Summon 1 Plant-Type monster in addition to your Normal Summon/Set, except ""Aromage Jasmine"". (You can only gain this effect once per turn.) Once per turn, if you gain LP: Draw 1 card.",0.0,"When an Effect Monster's effect activates: Shuffle 1 of your banished Fish, Sea Serpent, or Aqua-Type monsters into the Main Deck; negate the activation and destroy it." 7690,"Gain 500 LP for each ""Abyss Actor"" monster you control. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up ""Abyss Actor"" Pendulum Monster in your Extra Deck: You can draw until you have 5 cards in your hand. You can only use each effect of ""Abyss Script - Opening Ceremony"" once per turn.",0.0,"Elemental HERO Neos"" + 3 ""Neo-Spacian"" monsters with different Attributes Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) If this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, your opponent cannot activate cards, also cards your opponent controls cannot activate their effects. You opponent cannot activate cards or effects in response to this effect's activation. Once per turn, during the End Phase: Shuffle this card into the Extra Deck, and if you do, destroy all cards your opponent controls." 6933,"Destroy as many ""Dark Contract"" cards in your Spell & Trap Zone as possible, and if you do, draw the same number of cards you destroyed, then gain 1000 LP for each card you drew with this effect.",0.0,"When a Trap Card is activated: Pay 1000 Life Points; negate the activation, and destroy it." 569,You gain 500 Life Points when you draw a card (or cards).,0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 or more cards from your hand, field and/or Extra Deck, face-down, and cannot be Special Summoned by other ways. This card gains 100 ATK and DEF for each face-down banished card. This face-up card on the field cannot be Tributed, nor used as Material for a Fusion, Synchro, or Xyz Summon. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish that opponent's monster, face-down." 7500,"While you control a Level 11 or lower ""Flower Cardian"" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except ""Flower Cardian"" monsters. When this card is targeted for an attack: You can negate the attack, end the Battle Phase, then draw 1 card.",0.0,"Junk Synchron + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can select and destroy cards on the field, up to the number of non-Tuner monsters used as Synchro Material Monsters for this card." 2270,"Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and each player draws 1 card.",0.75,"This card can attack directly. You can only use each of the following effects of ""Altergeist Peritrator"" once per turn. When this card inflicts battle damage to your opponent: You can draw 1 card. If this card is sent from the field to the GY: You can send 1 ""Altergeist"" card from your hand, Deck, or face-up field to the GY, except ""Altergeist Peritrator""." 7354,"When an opponent's monster declares a direct attack: Negate the attack, and if you do, draw 1 card, then if it is a monster, immediately after this effect resolves, you can Normal Summon it in face-up Attack Position.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 ""Armed Dragon LV7"" on your side of the field. By sending 1 card from your hand to the GY, destroy all face-up monsters on your opponent's side of the field." 2716,"You can choose to negate the activation of an Effect Monster's effect that activates when a monster is Normal Summoned (including itself). If you do, that Effect Monster's controller draws 1 card.",0.0,"Cyber Dragon"" + 1 or more Machine-Type monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK and DEF of this card each become 800 x the number of Fusion Material Monsters used for its Fusion Summon. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Material Monsters used for its Fusion Summon." 988,"You can only activate this card when ""Pot of Greed"" is activated. Negate the effect of the ""Pot of Greed"" and draw 1 card from your Deck.",0.0,"2 ""Trickstar"" monsters Each time a ""Trickstar"" monster(s) is Normal or Special Summoned to a zone(s) this card points to, inflict 200 damage to your opponent. ""Trickstar"" monsters this card points to cannot be destroyed by battle or card effects. If your opponent takes damage by a ""Trickstar"" monster's effect: This card gains ATK equal to the damage they took, until the end of this turn." 9437,"All non-Effect Monsters on the field are unaffected by monster effects. Once per turn, if your opponent Special Summons an Effect Monster(s), while you control a face-down monster or non-Effect Monster (except during the Damage Step): You can draw 2 cards.",0.0,This card can only be activated during your opponent's Battle Step. Negate the attack of 1 monster and select another 1 of your opponent's face-up monsters and have it attack. If the new targeted attacking monster is in face-up Defense Position change it to Attack Position. 9313,"2+ Effect Monsters, including a ""Super Quant"" monster This Link Summoned card cannot be destroyed by your opponent's card effects. Each time a ""Super Quant"" Xyz Monster(s) with a different name from the cards you control is Special Summoned from the Extra Deck to a zone(s) this card points to: Draw 1 card. If a face-up Xyz Monster(s) this card points to is destroyed by battle or an opponent's card effect: You can Special Summon 1 ""Super Quant"" monster from your Deck with the same original Attribute as 1 of those destroyed Xyz Monsters. You can only use this effect of ""Neo Super Quantal Mech King Blaster Magna"" once per turn.",0.0,"Each time a monster you control inflicts Battle Damage to your opponent, select 1 card from your opponent's GY and return it to the bottom of their Deck." 7876,"Your opponent cannot target ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", ""Raviel, Lord of Phantasms"", or ""Armityle the Chaos Phantom"" in your Monster Zones with card effects, also those monsters cannot be destroyed by your opponent's card effects while you control them. If you control ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", ""Raviel, Lord of Phantasms"" or ""Armityle the Chaos Phantom"" in your Monster Zone: You can draw 2 cards. You can only use this effect of ""Fallen Paradise"" once per turn.",0.25,"Target 1 ""Tindangle"" Link Monster you control; equip this card to it. It cannot be destroyed by battle or card effects, also your opponent cannot target it with card effects. Once per turn, if there are monsters in all zones the equipped monster points to: You can destroy this card and all of those monsters, then, inflict damage to your opponent equal to the equipped monster's ATK before they were destroyed." 12535,"Fusion Summon 1 Fairy Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones. If a ""Melodious"" Fusion Monster(s) is sent to your GY while this card is in your GY, even during the Damage Step: You can place this card on the bottom of your Deck, then draw 1 card. You can only use each effect of ""Melodious Concerto"" once per turn.",0.0,"Send 1 face-up ""Six Samurai"" monster you control to the GY, then target 1 ""Six Samurai"" monster in either player's GY; Special Summon that target." 4490,"1 ""Elemental HERO"" monster + 1 FIRE monster Must be Fusion Summoned and cannot be Special Summoned in other ways. If this card destroys an opponent's monster by battle: Draw 1 card.",0.0,"1 Tuner + 1+ non-Tuner monsters You can only control 1 ""Gashadokuro, the Skeletal Mayakashi"". You can only use each of these effects of ""Gashadokuro, the Skeletal Mayakashi"" once per turn. If a Link Monster in your possession is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. If this card is Special Summoned from the GY: You can activate this effect; this turn, this face-up card is unaffected by other cards' effects." 7436,"Fusion Summon 1 ""Metalfoes"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your GY: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of ""Metalfoes Fusion"" once per turn.",0.0,"When this card is destroyed by battle and sent to the GY, destroy all face-down and non-WIND monsters." 8909,"3 monsters with different Types Cannot be used as Link Material. If this card is Link Summoned: You can Special Summon 1 monster ""Fur Hire"" with a different Type from the 3 monsters used for the Link Summon, from your Deck in Defense Position. If a card(s) your opponent controls is destroyed by battle or card effect: You can draw 1 card, then, if you control 3 or more monsters ""Fur Hire"" with different names, draw 2 additional cards. You can only use each effect of ""Folgo, Justice Fur Hire"" once per turn.",0.3333333333333333,Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards. 9420,"You can only use 1 of the following effects of ""Capshell"" per turn, and only once that turn. ● If this card is Tributed: You can draw 1 card. ● If this card is used as material for a Fusion, Synchro, or Link Summon: You can draw 1 card. ● If this card is detached from an Xyz Monster to activate that monster's effect: You can draw 1 card.",0.0,"As long as this card remains face-up on your side of the field, increase your Life Points by 800 points during each of your Standby Phases." 8541,"1 Tuner + 2 non-Tuner monsters Once per turn, during your Main Phase: You can draw 1 card, and if you do, show it, then, if it is a ""Flower Cardian"" monster, you can Special Summon it, ignoring its Summoning conditions, and it can attack directly this turn. If you activated this effect, skip the Draw Phase of your next turn. When this card is used as Synchro Material, you can treat it and all other Synchro Materials (that have a Level) as Level 2 monsters.",0.16666666666666666,"1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters When this card is Synchro Summoned, place 1 Spell Counter on it. Once per turn, you can discard any number of cards to place 1 Spell Counter on a monster(s) you control for each card you discarded. You can remove all Spell Counters on the field to inflict 500 damage to your opponent for each removed Spell Counter." 5998,"1 Tuner + 1 or more non-Tuner monsters During your turn, when an Equip Spell Card(s) is equipped to this card: You can draw 1 card. You can only use this effect of ""Power Tool Mecha Dragon"" once per turn. Once per turn, during either player's turn: You can target 1 appropriate face-up Equip Card on the field; equip that target to this card.",0.25,"When you take battle damage: You can Special Summon this card from your hand, and if you do, it gains ATK equal to the damage you took. Once per turn, during damage calculation, when another Defense Position monster you control is attacked by an opponent's monster (Quick Effect): You can activate this effect; during this damage calculation, your attacked monster's DEF becomes equal to this card's DEF, also it cannot be destroyed by that battle." 8824,1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as a Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. If it is Xyz Summoned: Draw 1 card.,0.4,"If 2 or more monsters with the same Level are on the field, you can Special Summon this card (from your hand). You can only Special Summon ""Slower Swallow"" once per turn this way. You can Tribute this card; draw 2 cards instead of 1 for your normal draw during your next Draw Phase." 11972,"1 Tuner + 1+ non-Tuner monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If a ""Superheavy Samurai"" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 ""Superheavy Samurai"" card you control instead. Once per turn, if your opponent activates a Spell/Trap Card or effect (except during the Damage Step): You can draw until you have 3 cards in your hand.",0.0,"It may look like a harmless stuffed animal, but its zipper mouth deals a deadly bite." 4434,"1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.",0.0,"Special Summon this card in Attack Position as a Normal Monster (Warrior-Type/DARK/Level 3/ATK 0/DEF 0). (This card is NOT treated as a Trap Card.) During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Trap Card your opponent controls;negate its effects until the end of this turn." 4187,"1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned: You can Special Summon 1 ""Karakuri"" monster from your Deck. Once per turn, when the battle position of a face-up ""Karakuri"" monster you control is changed (and remains face-up): Draw 1 card.",0.0,"If you activate a ""Fire Formation"" Spell/Trap Card (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 ""Fire Fist"" monster from your GY, except ""Brotherhood of the Fire Fist - Panda"", also you cannot Special Summon monsters for the rest of this turn, except ""Fire Fist"" monsters. If a ""Fire Fist"" monster(s) you control would be destroyed by your opponent's card effect, you can send 1 face-up ""Fire Formation"" Spell/Trap you control to the GY instead. You can only use each effect of ""Brotherhood of the Fire Fist - Panda"" once per turn." 4102,"1 ""Fabled"" Tuner Monster + 1 or more non-Tuner Monsters When this card is Synchro Summoned, if you have 1 or less cards in your hand, you can draw until you have 2 cards in your hand.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When your opponent Normal or Special Summons a monster(s) while you control no monsters (except during the Damage Step): You can Special Summon both this card from your hand and 1 ""PSY-Frame Driver"" from your hand, Deck, or GY, and if you do, add 1 ""PSY-Frame"" card from your Deck to your hand, except ""PSY-Framegear Alpha"". During the End Phase, banish the face-ip monsters Special Summoned by this effect." 4011,1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. During your opponent's Main Phase: You can Synchro Summon using this face-up card you control as a Synchro Material Monster.,0.0,"If a card(s) you control is destroyed by battle or card effect: Special Summon 1 ""Metalfoes"" monster from your Deck. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY; add1 face-up ""Metalfoes"" Pendulum Monster from your Extra Deck to your hand." 7202,"1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of ""Stardust Charge Warrior"" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.",0.0,Activate only when a Reptile-Type monster you control is destroyed. Special Summon 1 Level 4 or lower Reptile-Type monster from your Deck. 12650,"If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of ""Centur-Ion Atrii"" once per turn. If this card is Normal or Special Summoned, and you have both an ""Emblema"" card and a ""Centur-Ion"" card in your GY: You can draw 1 card, also you cannot Special Summon ""Centur-Ion Atrii"" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card.",0.0,"Target 2 ""Constellar"" monsters in your GY; add those targets to your hand. You cannot conduct your Battle Phase the turn you activate this card." 12731,"If this card is added to your hand, except by drawing it: You can Special Summon this card as a Tuner, then you can increase its Level by 1. (Quick Effect): You can Tribute this card; Special Summon 1 ""Tenpai Dragon"" monster from your Deck, except ""Tenpai Dragon Genroku"", also you cannot Special Summon for the rest of this turn, except Dragon monsters. You can only use each effect of ""Tenpai Dragon Genroku"" once per turn.",0.0,"While you control another ""Ice Barrier"" monster, opponent's monsters with an ATK equal to or higher than this card's DEF cannot declare an attack." 4301,"Once per turn, if this card destroys an opponent's monster by battle, you can Tribute 1 ""Jurrac"" monster you control during the End Phase of that turn to draw 2 cards.",0.0,"You can activate this card the turn it was Set, by discarding 1 Normal Trap. Special Summon this card in Defense Position as a Normal Monster (Plant/EARTH/Level 4/ATK 400/DEF 2400). (This card is NOT treated as a Trap.) You can banish this card from your GY, then target 1 ""Traptrix"" monster in your GY; Special Summon it. You can only use 1 ""Traptrix Holeutea"" effect per turn, and only once that turn." 12002,"You can Ritual Summon this card with a ""Recipe"" card. If this card is Special Summoned: You can draw 1 card. When a card or effect is activated that targets a monster on the field, or when a monster is targeted for an attack (Quick Effect): You can Tribute 1 ""Nouvelles"" monster you control and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 4 or 5 ""Nouvelles"" Ritual Monster from your hand or Deck. You can only use each effect of ""Poeltis de Nouvelles"" once per turn.",0.0,Attacks from the sky with a whip-like tail. 7126,"If you have no Spell/Trap Cards in your GY: You can Tribute up to 2 ""Superheavy Samurai"" monsters; draw that many cards. You can only use this effect of ""Superheavy Samurai General Coral"" once per turn.",0.0,"When a monster effect activated by your opponent resolves, if that opponent's monster has 0 ATK or DEF, and you control a Level 8 or higher Fiend Fusion Monster, you can negate that activated effect. At the end of the Damage Step, if monsters with 0 ATK battled each other: You can destroy your opponent's battling monster. You can only use each effect of ""Branded Disciple"" once per turn." 1135,"When you successfully Tribute Summon or Set a monster that required 2 or more Tributes, draw 2 cards from your Deck.",0.0,"Gains 300 ATK for each ""Unchained"" card in your GY. You can only use each of the following effects of ""Unchained Soul of Disaster"" once per turn. ● You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster using only this card you control and that opponent's monster as material. ● If this card on the field is destroyed by battle or card effect: You can target 1 ""Unchained"" monster in your GY, except ""Unchained Soul of Disaster""; Special Summon it." 2983,"Select 1 face-down monster you control. Your opponent declares 2 Attributes. Reveal the selected monster. If its Attribute is one of the declared Attributes, your opponent draws 2 cards. If not, you draw 2 cards.",0.0,"When this card is sent directly from your Deck to the GY by an opponent's card effect, combine your GY cards with your own Deck, shuffle them and form a new Deck." 4380,"You can Tribute this card to draw and reveal 1 card. If that card is a Level 1 Monster Card, draw 1 more card. The effect of ""Mystic Piper"" can only be activated once per turn.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with ""Commander Covington"". This card cannot declare an attack unless you pay 1000 Life Points. You can send this card from the field to the GY to select and Special Summon one each of ""Machina Soldier"", ""Machina Sniper"", and ""Machina Defender"" from your GY." 2304,"This card cannot be Special Summoned. If you Tribute Summon this card, the Tributes must be DARK. This card cannot be Tributed by a card's effect. During your opponent's Draw Phase, before their draw, look at the top card of their Deck, then put that card on the top or bottom of their Deck.",0.6666666666666666,"During your Draw Phase, if you have no cards in your hand, instead of conducting your normal draw: You can banish this card from your GY, then activate 1 of these effects; ● Place 1 ""Infernity"" card from your Deck on top of your Deck. ● Set 1 ""Void"" Spell/Trap directly from your Deck." 6067,"Target 2 ""Artifact"" monsters you control; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only, but if you activated this card, monsters you control cannot attack for the rest of this turn, except ""Artifact"" monsters. If this card in its owner's possession is destroyed by an opponent's card: You can reveal 1 Level 5 LIGHT monster in your hand; draw 1 card.",0.0,"When a face-up ""Karakuri"" monster you control selects an opponent's face-up monster as an attack target, you can change the target's battle position. When this face-up card on the field is destroyed and sent to the GY, you can select 1 Level 4 or higher ""Karakuri"" monster in your GY, and Special Summon it." 10956,"If a monster is Ritual, Fusion, Synchro, or Xyz Summoned, while a monster with the same card type (Ritual, Fusion, Synchro, or Xyz) is on the field: You can draw 1 card. You can only use this effect of ""Heritage of the Light"" once per turn.",0.0,"You can Ritual Summon this card with ""Armor Dragon Ritual"". At the start of the Damage Step, if this card battles a monster that was Special Summoned from the Extra Deck: You can shuffle that monster into the Deck. You can Tribute this card; Special Summon 1 Level 5 or higher WIND Dragon monster from your hand or Deck. You can only use each effect of ""Knight of Armor Dragon"" once per turn." 5350,"If this card is used for an Xyz Summon, you can treat it as a Level 5 monster. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect. When it is Xyz Summoned: Draw 1 card.",0.0,"Add 2 Level 4 or lower ""Batteryman"" monsters from your GY to your hand." 6613,"Cannot be used as an Xyz Material for an Xyz Summon, except for an Xyz Summon that uses 3 or more monsters as Xyz Materials. If you Normal or Special Summon a ""Star Seraph"" monster(s), except during the Damage Step: You can Special Summon this card from your hand, and if you do, draw 1 card, then you can Special Summon it if it is a ""Star Seraph"" monster.",0.0,"Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your Aitsu"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 3000 points. When it attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" 4680,If you control 2 or more face-up Xyz Monsters: Detach 2 Xyz Materials from a monster you control and draw 2 cards.,0.0,"You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon ""Crusadia Draco"" once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 ""Crusadia"" card in your GY, except ""Crusadia Draco""; add it to your hand. You can only use this effect of ""Crusadia Draco"" once per turn." 6671,"If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of ""Performapal"" monsters you currently control. You can only use this effect of ""Performapal Lizardraw"" once per turn.",0.0,This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack: Destroy this card. 5421,"You can Ritual Summon this card with any ""Gishki"" Ritual Spell Card. When this card declares an attack: Draw 1 card and reveal it. If the revealed card is a ""Gishki"" monster, look at 1 random card in your opponent's hand.",0.0,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate this effect; during the End Phase of this turn, send 1 Equip Spell from your Deck to the GY, then add 1 Warrior monster from your Deck to your hand. During the Main Phase, if this card is in your GY (Quick Effect): You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell that gives it 500 ATK. You can only use each effect of ""Infernoble Knight Captain Roland"" once per turn." 3142,"When 1 other face-up Plant-Type monster is targeted by the effect of a Spell or Trap Card your opponent controls, you can Tribute this card to draw 2 cards.",0.0,"If this card is Normal or Special Summoned: You can target 1 of your Level 1 FIRE monsters that is banished or in your GY; either add it to your hand or Special Summon it. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 ""Snake-Eye"" monster from your hand or Deck, except ""Snake-Eye Oak"". You can only use each effect of ""Snake-Eye Oak"" once per turn." 5836,"At the start of your Main Phase 1: Target 3 monsters with different Types in your GY; Shuffle all 3 into the Deck, then draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.",0.0,"(This card is always treated as a ""Morphtronic"" card.) When this card is activated: Place 3 Morph Counters on it. Once per turn: You can remove 1 Morph Counter from your field, and if you do, Special Summon 1 ""Gadget Box Token"" (Machine/EARTH/Level 1/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only activate 1 ""Gadget Box"" per turn." 5415,"Once per turn, when a ""Constellar"" Xyz Monster(s) is Special Summoned face-up to your side of the field: You can draw 1 card.",0.0,"Send 1 ""Evil Eye"" monster and 1 ""Evil Eye"" Spell/Trap from your Deck to the GY; add 1 ""Evil Eye"" Equip Spell from your Deck to your hand, but for the rest of this turn, each time you activate a non-""Evil Eye"" card or effect, you lose 500 LP. If you Link Summon an ""Evil Eye"" Link Monster: You can banish this card from your GY; equip 1 ""Evil Eye"" Equip Spell from your GY to 1 ""Evil Eye"" Link Monster you control. You can only use each effect of ""Evil Eyes Unleashed"" once per turn." 2703,When this face-up Attack Position card is targeted for an attack: Draw 1 card.,0.0,"Fusion Summon 1 Fusion Monster from your Extra Deck that lists a ""Cyber Dragon"" monster as material, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field and/or your face-up banished cards, but monsters you control cannot attack for the rest of this turn, except that Fusion Summoned monster. You can only activate 1 ""Cyberload Fusion"" per turn." 3039,Activate only while your Life Points are lower than your opponent's. Select 2 Psychic-Type monsters in your GY. Remove them from play and draw 2 cards.,0.0,"Each turn, 1 Level 5 or higher Fiend-Type monster you Normal Summon can be Summoned without Tributing. If exactly 1 Normal Summoned/Set Level 5 or higher Fiend-Type monster (and no other cards) would be destroyed, you can send this card to the GY instead." 2576,"During your Draw Phase, if you draw a DARK monster, you can reveal it and send it to the GY to draw 1 more card.",0.0,"2 Level 4 Beast-Warrior-Type monsters When this card is Xyz Summoned: You can Set 1 ""Fire Formation"" Spell/Trap Card directly from your Deck. Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up Effect Monster currently on the field, except Beast-Warrior-Type, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 face-up ""Fire Formation"" Spell/Trap Cards you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior-Type monsters with the same ATK from your Deck, in face-up Defense Position." 6422,If a monster(s) is Special Summoned from the Extra Deck: The opponent of the player that conducted the Special Summon can apply this effect; Draw 1 card.,0.0,"Increase the Levels of all ""F.A."" monsters on the field by 2 during the Main Phase only. You can only use each of the following effects of ""F.A. Off-Road Grand Prix"" once per turn. ● When a ""F.A."" monster you control is destroyed by battle: You can discard 1 random card from your opponent's hand. ● If this face-up card on the field is destroyed by a card effect: You can add 1 ""F.A."" card from your Deck to your hand, except ""F.A. Off-Road Grand Prix""." 2767,"Activate only if you control a ""Bamboo Sword"" Equip Spell Card. Draw 2 cards.",0.0,"1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated ""Adamancipator"" card to your hand, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a FIRE monster is in your GY (Quick Effect): You can target 1 Rock monster in your GY; Special Summon it. You can only use each effect of ""Adamancipator Risen - Leonite"" once per turn." 2785,"When an Effect Monster's effect that requires only 1 coin toss is activated call Heads or Tails. If you call it right, draw 1 card.",0.0,"Target 1 Tuner in either GY and 1 face-up monster on the field; banish that Tuner in the GY, then, until the end of this turn, the Level of the targeted monster on the field becomes the Level of the banished Tuner, also it is treated as a Tuner. You can only activate 1 ""Uni-Song Tuning"" per turn." 10621,"Activate 1 of these effects; ● Place 1 ""Solfachord"" Pendulum Monster from your Deck in your Pendulum Zone. ● Add 1 ""Solfachord"" Pendulum Monster from your hand to your Extra Deck face-up, then, place 2 ""Solfachord"" Pendulum Monsters, 1 odd and 1 even Pendulum Scale, from your Deck in your Pendulum Zones. ● Add 2 cards, 1 odd and 1 even Pendulum Scale, from your Pendulum Zones to the Extra Deck face-up, and if you do, draw 2 cards. You can only activate 1 ""Solfachord Elegance"" per turn.",0.0,"If your opponent controls a monster and you control no monsters: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase. For the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters, and your opponent takes no damage." 4816,"When this card is Normal Summoned: You can have your opponent shuffle their entire hand into the Deck, then they draw the same number of cards as they shuffled into the Deck.",0.0,"When this card is Normal Summoned: You can Special Summon 1 Level 1 LIGHT Tuner monster from your hand. You can target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 ""Blue-Eyes"" monster from your hand. You can only use this effect of ""Protector with Eyes of Blue"" once per turn." 2792,"You cannot use 1 of your Spell & Trap Card Zones. During your Draw Phase, if you control another ""Mystical Cards of Light"", you can draw 2 cards instead of 1 for your normal draw.",0.0,You can remove from play 1 Tuner monster in your GY to Special Summon this card from your hand. 6449,"When this card is Normal Summoned: You can shuffle 1 card from your hand into the Deck, then draw 1 card, then you can Special Summon it if it is a monster.",0.0,"If a monster you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is Special Summoned: You can target 1 face-up monster on the field; discard 1 card, and if you do, add 1 monster from your Deck to your hand, with the same Type and Attribute as that target, but a different name. You can only use each effect of ""Omni Dragon Brotaur"" once per turn." 9218,"If your LP are lower than your opponent's and your opponent controls a monster with the highest ATK on the field (even if it's tied): Reveal 3 cards with different names from your Deck, place them on top of your Deck in random order, then draw 1 card. For the rest of this turn after this card resolves, you cannot Set Spells/Traps, also you can only activate one more card or effect. You can only activate 1 ""Draw of Fate"" per turn.",0.0,"Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step." 10239,"The first time each Beast monster you control would be destroyed by card effect each turn, it is not destroyed. You can target 3 Beast monsters in your GY with different names; shuffle them into the Deck, then draw 1 card. You can only use this effect of ""Melffy Hide-and-Seek"" once per turn.",0.0,"If you control a Level 3 monster other than ""Psychic Wheeleder"", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon ""Psychic Wheeleder"" once per turn this way. If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of ""Psychic Wheeleder"" once per turn." 6369,"If this card is Summoned: You can target 5 ""tellarknight"" monsters in your GY; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of ""Satellarknight Sirius"" once per turn.",0.0,"When this card is Summoned: You can place 1 ""Crystal Beast"" monster from your hand, Deck, or GY face-up in your Spell & Trap Card Zone as a Continuous Spell Card. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the GY." 3178,"While this card is face-up on the field, when you draw a Fairy-Type monster(s), you can reveal 1 of those monsters to draw 1 more card.",0.0,"Target a number of monsters on the field and/or in the GYs, equal to the difference between your banished cards and your opponent's; banish them, then your opponent can Special Summon 1 monster from their Deck. You can only activate 1 ""Gigantic Thundercross"" per turn." 6169,"Once per turn, if a monster(s) you control is destroyed by battle or by card effect: Draw 1 card.",0.0,"2 ""Altergeist"" monsters When another ""Altergeist"" monster inflicts battle damage to your opponent: You can target 1 monster in their GY; Special Summon it to your zone this card points to, but each turn, it cannot attack unless this card has already declared an attack that turn. If this card is destroyed by battle: You can target 1 ""Altergeist"" card in your GY; add it to your hand." 2318,"Activate only when your opponent's monster declares an attack. You can select 1 ""Ancient City - Rainbow Ruins"" from your Deck and activate it. If your opponent had an active Field Spell Card when this card was activated, they can draw 1 card.",0.6666666666666666,"When your opponent draws a card(s) outside of their Draw Phase, you can send this card from the field to the GY to draw 2 cards." 12633,"If a Synchro Monster is on the field: Draw 1 card, then, if 3 or more Synchro Monsters are on the field, you can draw 1 more card. You can only activate 1 ""Synchro Creed"" per turn.",0.0,"Once per turn: You can return 1 card from your hand to the bottom of the Deck to target 1 monster your opponent controls and 1 face-up ""Gusto"" monster you control; switch control of both monsters." 2128,"This card cannot be Special Summoned. When this card is Normal Summoned, draw 1 card.",0.0,Target 1 face-up monster you control; banish that target until the End Phase. 11142,"If your LP are less than 100: Draw 2 cards, then, if your LP are less than 10, draw 2 additional cards.",0.0,"If this card is Normal or Special Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated ""Purrely"" Spell/Trap to your hand, also place the rest on the bottom of the Deck in any order. Once per turn: You can reveal 1 ""Purrely"" Quick-Play Spell in your hand, and if you do, Special Summon 1 Xyz Monster that mentions it from your Extra Deck, by using this face-up card you control as material, and if you do, attach the revealed card to the Summoned monster as additional material. (This is treated as an Xyz Summon.)" 9039,"Target 3 ""Harpie Lady"" and/or ""Harpie Lady Sisters"" in your GY; shuffle them into the Deck, then draw 1 card. If you controlled a Level 5 or higher ""Harpie"" monster when you activated this effect, draw 2 cards instead. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. You can only activate 1 ""Harpie's Feather Rest"" per turn.",0.0,"FLIP: During the End Phase of this turn, destroy as many Defense Position monsters your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each monster destroyed." 3368,"Activate only if you destroyed a face-up Synchro Monster controlled by your opponent this turn, either by battle or by card effect. Draw 2 cards.",0.0,"2 Level 6 monsters You can also Xyz Summon this card by using a ""Constellar"" Xyz Monster you control as the Xyz Material, other than ""Constellar Ptolemy M7"". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If you do, its effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card to target 1 monster on the field or in either player's GY; return that target to the hand." 9266,"Activate 1 of these effects. Your opponent cannot activate cards or effects in response to the activation of your ""Crusadia"" monster effects this turn. After damage calculation, if your ""Crusadia"" Link Monster destroys an opponent's monster by battle: Draw cards equal to your monster's Link Rating. You can only activate 1 ""Crusadia Testament"" per turn.",0.0,"[ Pendulum Effect ] Once per turn: You can target 1 Spell/Trap Card on the field and 1 other ""D/D"" or ""Dark Contract"" card you control; destroy them. [ Monster Effect ] When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Special Summoned to your field, you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters." 2556,"When this card is Normal Summoned, select 4 Pyro-Type monsters in your GY. Return those cards to your Deck, then draw 2 cards.",0.0,"When this card is activated: Place 4 counters on this card. Each time you take battle damage, place 1 counter on this card. During your Main Phase 2: You can remove 1 counter from this card, then target 1 ""Rokket"" monster in your GY; Special Summon it, but its effects are negated, also its banished when it leaves the field. You cannot Special Summon monsters from your Extra Deck, except DARK Link Monsters, the turn you activate this effect (even if this card leaves the field)." 2072,"When your opponent declares an attack while the only monsters you control are Machine-Type ""roid"" monster(s): Draw 2 cards.",0.0,"Place 1 ""Diabellstar"" monster from your hand, Deck, or GY face-up in its owner's Spell & Trap Zone as a Continuous Spell. During the End Phase: You can banish this card from your GY, then target 1 Monster Card treated as a Continuous Spell you control; Special Summon it. You can only use each effect of ""Dramatic Snake-Eye Chase"" once per turn." 2467,Select and activate 1 of these effects: Draw 1 card. Activate only when a Spirit monster is face-up on your opponent's side of the field. Draw 2 cards.,0.0,"Once per turn: You can banish 1 ""Laval"" monster from your GY; inflict 1000 damage to your opponent. This card cannot declare an attack the turn you activated this effect." 1878,"At the end of the Damage Step, if this card attacked or was attacked: Your opponent draws 1 card.",0.0,"Banish 1 Winged Beast monster from your hand or face-up field; add 1 ""Floowandereeze"" monster or ""Floowandereeze"" Field Spell from your Deck to your hand, then gain 500 LP. You can only activate 1 ""Floowandereeze and the Advent of Adventure"" per turn." 487,"Activate only when your opponent draws a card(s), except during their Draw Phase. Draw 2 cards.",0.0,"Each time an effect of a ""Symphonic Warrior"" card is activated, place 1 Symphonic Counter on this card when that effect resolves. All ""Symphonic Warrior"" monsters on the field gain 100 ATK for each Symphonic Counter on this card. Once per turn: You can remove 5 or 7 Symphonic Counters from your field; apply this effect, depending on the number of Symphonic Counters removed. 5 Counters: Inflict 300 damage to your opponent for each ""Symphonic Warrior"" card on the field. 7 Counters: Banish cards your opponent controls and/or in their GY, up to the number of ""Symphonic Warrior"" cards on the field." 3483,"This card's ATK and DEF are equal to its Level x 300. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Special Summoned while you control a face-up ""Fortune Lady"" monster except ""Fortune Lady Water"", draw 2 cards.",0.25,"During the Main Phase (Quick Effect): You can target 1 non-Machine ""Vanquish Soul"" monster you control; return it to the hand, and if you do, Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● DARK: Draw 1 card. ● EARTH & FIRE: Inflict 1500 damage to your opponent. You can only use each effect of ""Vanquish Soul Heavy Borger"" once per turn, and cannot activate more than 1 in the same Chain." 2536,"If this card was Special Summoned by the effect of a ""Gladiator Beast"" monster, at the end of any Battle Phase that this card attacked or was attacked, you can return it to the Deck to draw 1 card.",0.0,"If 2 or more WATER monsters are on the field: Target 1 face-up monster your opponent controls; that face-up monster cannot attack, also its effects are negated. If a Level 5 or higher WATER monster(s) is Normal or Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field. You can only use this effect of ""The Ice-Bound God"" once per turn." 1732,"If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.",0.0,FLIP: Change the Battle Positions of all face-up monsters your opponent controls. 518,"You can activate this card when your opponent's hand has 6 or more cards and your hand contains 2 or less. Toss a coin and call it. If you call it right, draw until your hand has 5 cards. If you call it wrong, skip your next turn.",0.0,"2+ monsters, including an Insect or Plant monster This Link Summoned card is unaffected by Trap effects. All ""Traptrix"" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect. ● Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards." 11778,"If this card is in your hand: You can toss a coin and if the result is heads, Special Summon this card to your field, or if the result is tails, Special Summon this card to your opponent's field. You can only use this effect of ""Couple of Aces"" once per turn. If this card is Special Summoned by its effect: Draw 2 cards.",0.0,This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies. 8148,"Send to the GY either 1 Spellcaster monster you control, or 1 other ""Spellbook"" card from your hand or face-up from your field, except ""Spellbook of Knowledge"", and if you do, draw 2 cards. You can only activate 1 ""Spellbook of Knowledge"" per turn.",0.0,"If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add ""Performapal"" monsters with different names from your Deck to your hand, except ""Performapal Pendulum Sorcerer"", equal to the number of cards destroyed. You can only use this effect of ""Performapal Pendulum Sorcerer"" once per turn." 9986,"If ""Ignister A.I.Land"" is in your Field Zone: Reveal 1 ""Ignister A.I.Land"" in your hand; place it on the bottom of the Deck, and if you do, draw 3 cards. You can only activate 1 ""A.I. Contact"" per turn.",0.0,"If you control a face-up ""Elemental HERO Burstinatrix"": Return all face-up ""Elemental HERO"" monsters on the field to the hand, except ""Elemental HERO Burstinatrix""." 1463,"You can only activate this card if your opponent has 3 or less cards in his/her hand. Your opponent adds his/her hand to the Deck and shuffles it, then draws the same of number of cards he/she added to the Deck.",0.0,1 Tuner + 1 non-Tuner monster When this card is sent from the field to the GY: All monsters your opponent currently controls lose 500 ATK. 10863,"If 2 or more monsters with the same Level are on the field, you can Special Summon this card (from your hand). You can only Special Summon ""Slower Swallow"" once per turn this way. You can Tribute this card; draw 2 cards instead of 1 for your normal draw during your next Draw Phase.",0.0,"If this card is used as a Synchro Material Monster, the other Synchro Material Monsters are 2 ""Nordic"" monsters in your hand." 1252,"When this card is Special Summoned, the controller of this card draws 1 card.",0.0,This card gains 300 ATK for every Continuous Spell Card you control. 9717,"While you control a Token, your opponent's monsters cannot target ""Generaider"" Effect Monsters for attacks. If a ""Generaider"" Effect Monster is destroyed by battle: Your opponent draws 1 card. You can only use this effect of ""Generaider Boss Loot"" once per turn.",0.0,"1 non-Link Monster in an Extra Monster Zone Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck." 11498,"You can send 1 Normal Trap from your hand or that's Set on your field to the GY; Special Summon 1 Level 4 or lower Fiend monster from your Deck in Defense Position, except ""Ariane the Labrynth Servant"". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ● From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use each effect of ""Ariane the Labrynth Servant"" once per turn.",0.0,"At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. You must control a face-up ""Six Samurai"" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up ""Six Samurai"" monster you control instead." 9384,"If this card is Summoned: Draw 1 card. You can only use this effect of ""Ipiria"" once per turn.",0.0,"Any effect that would make your opponent gain LP inflicts the same amount of damage to them, instead." 7506,"While you control a Level 7 or lower ""Flower Cardian"" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except ""Flower Cardian"" monsters. If this card is Normal or Special Summoned: You can reveal any number of ""Flower Cardian"" monsters in your hand, shuffle them into the Deck, then draw the same number of cards.",0.0,"When this card is Tribute Summoned by Tributing 2 ""Steelswarm"" monsters: Activate 1 of these effects. Destroy all monsters on the field, except this card. Destroy all Spell and Trap Cards on the field." 8668,"If you control exactly 2 Machine Effect Monsters and no other monsters: Draw 2 cards. For the rest of this turn after this card resolves, you can only Special Summon once. You can only activate 1 ""Iron Draw"" per turn",0.5,"During either player's turn, you can activate ""Magical Musket"" Spell/Trap Cards from your hand. If a Spell/Trap Card is activated in this card's column: You can discard 1 ""Magical Musket"" card; draw 2 cards. You can only use this effect of ""Magical Musketeer Kidbrave"" once per turn." 8790,"3 DARK Dragon monsters If this card is Special Summoned: You can draw 1 card. You can only use this effect of ""Vorticular Drumgon"" once per turn. If this effect resolves, the unused Monster Zones this card points to cannot be used for the rest of this turn.",1.0,Activate only while your Life Points are lower than your opponent's. Select 2 Psychic-Type monsters in your GY. Remove them from play and draw 2 cards. 4339,"Activate only if the only face-up monsters on the field are 2 ""Meklord"" monsters. Draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.",0.3333333333333333,"If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If your opponent adds a card(s) to their hand (except during the Draw Phase or Damage Step): You can send 1 random card from their hand to the GY. If a monster(s) your opponent controls is sent to the GY (except during the Damage Step): You can add 1 LIGHT or DARK Reptile monster from your Deck or GY to your hand, except ""Aron, the Ogdoadic King"". You can only use each effect of ""Aron, the Ogdoadic King"" once per turn." 3717,"If this card destroys an opponent's monster by battle, select and activate 1 of the these effects:Select 1 appropriate Union monster in your GY and equip it to this card. Select 1 face-up LIGHT Machine-type monster you control, and return it to the Deck. Then draw 1 card.",0.6666666666666666,If you have 3 or more face-up Pendulum Monsters with different names in your Extra Deck: Draw 2 cards. You cannot add cards from the Deck to your hand for the rest of this turn after this card resolves. 9373,"When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can make each player draw 1 card. You can only use each effect of ""Fortune Fairy Chee"" once per turn.",0.0,"Excavate the top 5 cards of your opponent's Deck (or as many as possible), choose 1 excavated card, and declare a number in multiples of 100 (min. 100, max. 3000). Your opponent can choose to gain LP equal to the declared number. If they gained LP, you lose that amount of LP, and if you do, add that chosen card to your hand, also place the rest on top of the Deck in the same order. If they did not, place the excavated cards on top of the Deck in the same order." 1184,You can only activate this card if 4 or more of your cards are currently removed from play and there are no cards in your GY. Draw 2 cards from your Deck.,0.0,"3 Level 7 monsters Once per turn, you can also Xyz Summon ""Full Armored Dark Knight Lancer"" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 ""Xyz"" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material." 1264,"While this card is in face-up Attack Position on the field, if a player activates ""Pot of Greed"", they can draw 1 more card.",0.0,This card gains 200 ATK for every Fairy-Type monster in your GY. 1224,"During your Draw Phase, when you draw a Normal Monster Card(s), you can draw 1 more card by showing it to your opponent.",0.0,"Once per turn, you can select 1 face-up monster you control. It gains 400 ATK while you control this face-up card. (A monster cannot gain more than 400 ATK from this card's effect.)" 1385,"During your Standby Phase, if you controlled this face-up card and had no cards in your hand at the end of the opponent's last End Phase: Draw 1 card.",0.0,"If your opponent's monster attacks a monster on your side of the field, you can activate this card during the Damage Step. Increase the ATK of your attacked monster by the ATK of 1 other face-up monster on your side of the field during the Damage Step." 9435,"If a card(s) you control and a card(s) your opponent controls are destroyed by battle or card effect at the same time: Each player draws 2 cards. You can only activate 1 ""Fighting Dirty"" per turn.",0.0,"Once per turn, during your Standby Phase: You gain 200 LP. This card must be in the GY to activate and to resolve this effect." 859,"Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, draw 1 card.",0.0,"When this card is Normal Summoned, if you have a ""Laval"" monster in your GY other than ""Laval Blaster"": You can choose a number from 1 to 5, then send that many cards from the top of your Deck to the GY; this card gains 200 ATK for each ""Laval"" monster sent to the GY to activate this effect." 3860,"FLIP: If this card is face-up during the End Phase, draw 1 card.",0.0,"If this card is Summoned: You can add 1 ""Machine Angel"" Spell or 1 ""Ritual Sanctuary"" from your Deck to your hand. You can only use this effect of ""Cyber Egg Angel"" once per turn." 7855,"If this card is Normal or Special Summoned: You can draw 1 card, then place 1 card from your hand on either the top or bottom of your Deck. If this card is destroyed by battle or card effect: You can Special Summon any number of ""Baobaboon"" from your Deck.",0.0,"This card cannot attack the turn it is Summoned. If ""Toon World"" on the field is destroyed, destroy this card. While you control ""Toon World"" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent: Discard 1 random card from your opponent's hand." 12252,"Once per turn, during your Main Phase: You can toss a coin until the result is tails, and if you do, draw 1 card for every 2 heads. Each time a coin tossing effect resolves while this monster is on the field: Double this card's ATK for each heads from that effect.",0.0,A reaper with a flaming arrow that burns an enemy to a crisp. 3804,"FLIP: When this card is flipped face-up by an opponent's monster's attack, draw 1 card.",0.0,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate 1 of these effects; ● Add 1 ""Speedroid"" Spell/Trap from your Deck to your hand. ● If all materials that were used for the Synchro Summon of this card were ""Speedroid"" monsters, and are all in your GY, Special Summon all of them. You cannot Special Summon monsters the turn you activate this effect, except WIND monsters. You can only use this effect of ""Hi-Speedroid Cork Shooter"" once per turn." 1450,"You can only activate this card when your opponent has 8 or more cards in his/her hand. Your opponent adds his/her hand to the Deck, shuffles it, and draws 2 cards.",0.0,"2 ""Trickstar"" monsters Each time a monster(s) this card points to is destroyed by battle or card effect and sent to the GY, inflict 200 damage to your opponent. Each time your opponent takes damage by a ""Trickstar"" monster's effect: Face-up monsters they control lose 200 ATK for each monster this card points to, until the end of this turn." 1292,"If there are 3 face-up ""3-Hump Lacooda"" cards on your side of the field, Tribute 2 of them to draw 3 cards.",0.0,"[ Pendulum Effect ] Once per turn: You can target 1 ""D/D"" monster you control; change its Level to 4, and if you do, it gains 400 ATK and DEF (even if this card leaves the field). [ Monster Effect ] When this card is Pendulum Summoned from the hand, while you control a ""D/D"" monster other than ""D/D Cerberus"": You can target 1 Continuous Spell Card in your Graveyard; add it to your hand." 751,When your opponent draws for their normal draw in their Draw Phase: Your opponent discards 1 card they just drew.,0.0,"When an opponent's monster declares a direct attack: Negate the attack, then Special Summon this card as an Effect Monster (Fiend-Type/LIGHT/Level 1/ATK 0/DEF0). (This card is also still a Trap Card.) During your Standby Phase, while this card is treated as a monster: You can banish any number of ""Utopia"" monsters with different names from your GY; inflict 500 damage to your opponent for each of those banished monsters, and if you do, this card gains ATK equal to the damage they took." 5199,"If your opponent's Life Points are 2000 or less: Your opponent's Life Points become 8000, then draw 2 cards. You can only activate 1 ""Heroic Gift"" per turn.",0.0,"Special Summon 1 ""Mikanko"" monster from your hand or GY, and if you do, equip it with this card, then you can Special Summon 1 monster from your opponent's GY to their field, but negate its effects. The equipped monster cannot be destroyed by card effects. You can only activate 1 ""Mikanko Fire Dance"" per turn." 9919,"If a Zombie Synchro Monster(s) is Special Summoned, except from the Extra Deck, even during the Damage Step: You can apply 1 of the following effects. You cannot apply that same effect of ""Mayakashi Mayhem"" for the rest of this turn. ● Draw 1 card. ● Set 1 ""Mayakashi"" Spell/Trap directly from your Deck, except ""Mayakashi Mayhem"". ● Send the 1 monster with the lowest ATK your opponent controls to the GY (your choice, if tied). ● Inflict 800 damage to your opponent. You can only activate the effect of ""Mayakashi Mayhem"" once per Chain.",0.0,"Once per turn, if you control a face-up ""Infernity"" monster(s), you can remove from play all cards in your hand (face-down) until your next Standby Phase." 5596,"3 Level 8 monsters You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can use the effect of ""Coach King Giantrainer"" up to thrice per turn.",0.0,Select 1 Ritual Monster in your hand. Send Normal Monsters from your Deck to the GY whose total Levels are equal to that Ritual Monster's. Ritual Summon a card with the name of the selected Ritual Monster from your hand. 7874,"For each player, the first time they do each of the following per turn, they draw 2 cards. Special Summon 5 monsters with different Levels at the same time. 1 monster they control battles 5 times. Activate a card or effect as Chain Link 5 or higher. Roll 1 six-sided die, or toss a coin, 5 times. Take damage that made their LP 500 or less.",0.16666666666666666,"Cannot be used as a material for a Fusion, Synchro, Xyz, or Link Summon. If this card is Normal or Special Summoned: Place 6 counters on it. Once per turn, during your End Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card with a counter(s) changes: Roll a six-sided die, remove as many counters from this card as possible, up to the result, and if all of this card's counters are removed by this effect, destroy this card, and if you do, take 2000 damage." 8235,Each time you take 1000 or more damage by your opponent's card effect or their monster's attack: Draw 1 card for every 1000 damage you took.,0.0,"You can target 1 other card you control; destroy it, and if you do, add 1 ""roid"" card from your Deck to your hand. During damage calculation, if your ""roid"" monster battles: You can send 1 ""roid"" monster from your Deck to the GY; switch the original ATK and DEF of your battling monster during the damage calculation only. You can only use each effect of ""Megaroid City"" once per turn. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate either of this card's effects (even if this card leaves the field)." 1445,"Each time a player draws cards because of a card effect, he/she takes 500 points of damage during the End Phase for each card drawn by the card effect.",0.2,"If this card is sent to the GY as Link Material: You can have that Link Monster lose 500 ATK, then draw 1 card. You can only use this effect of ""Swap Cleric"" once per turn." 2337,"Your opponent draws 1 card. Select 1 Pyro-Type monster from your Deck and remove it from play. Inflict damage to your opponent equal to half the ATK of the removed monster. If you activate this card, you cannot declare an attack this turn.",0.3333333333333333,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects. Target 3 monsters in your GY; shuffle all targets into the Deck, then draw 1 card. Target 1 non-Effect Monster in your GY; Special Summon that target." 4644,"Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.",0.0,"When this card is Special Summoned: You can choose either 1 or 2, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the GY, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the GY by a card effect: You can Special Summon 1 Level 1 Plant-Type monster from your Deck. You can only use this effect of ""Sylvan Cherubsprout"" once per turn." 3740,"Once per turn, while you have no cards in your hand, you can draw 1 card and reveal it. For a Monster Card drawn with this effect, inflict damage to your opponent equal to the Level of that monster x 200. For a Spell or Trap Card, you take 500 damage.",0.25,"Reveal 1 Cyberse monster with 2300 ATK in your hand or Extra Deck, and add 1 ""@Ignister"" monster with the same Attribute from your Deck to your hand. During the End Phase of this turn, take 2300 damage if you did not Special Summon the revealed monster, or a monster with the same name, after you resolved this effect. You cannot activate monster effects for the rest of this turn after this card resolves, except Cyberse monsters. You can only activate 1 ""A.I. Meet You"" per turn." 5616,"2 Level 1 monsters You can only use the effect of ""Number 63: Shamoji Soldier"" once per turn. You can detach 1 Xyz Material from this card, then activate 1 of these effects; At the start of your opponent's next Standby Phase, each player draws 1 card. Each player gains 1000 Life Points.",0.0,"Detach 1 material from a monster on either field, and if you do, excavate the top 4 cards of your Deck, choose 1 of them, and apply the appropriate effect based on its card type, also place the rest on top of the Deck in the same order. ● Monster/Spell: Add it to your hand. ● Trap: Set it. It can be activated this turn. You can only activate 1 ""Puppet Shark"" per turn." 10347,"(This card is always treated as a ""F.A."" card.) Target 1 ""U.A."" or ""F.A."" monster you control or in your GY; add it to the hand, and if you do, you gain 500 LP, then you can apply this effect. ● Reveal any number of ""U.A."" and/or ""F.A."" monsters in your hand, shuffle them into the Deck, then draw cards equal to the number of shuffled cards. You can only activate 1 ""U.A. Locker Room"" per turn.",0.0,"If you control a ""Cipher"" monster or ""Kinetic Soldier"" in your Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; increase the Levels of all ""Cipher"" monsters and ""Kinetic Soldier"" you currently control by 4 until the end of this turn." 448,"Draw 1 card, then your opponent gains 1000 Life Points.",0.0,"Remove from play all ""Morphtronic"" monsters from your GY. Target face-up Machine-Type monster you control gains 200 ATK for each card removed, until the End Phase." 6862,"Your opponent draws 1 to 3 cards, then you gain 2000 LP for each card they drew with this effect.",0.0,"1 ""Dragonmaid"" monster + 1 Dragon monster Once per turn, during the Standby Phase: You can target 1 other ""Dragonmaid"" monster you control; Special Summon 1 ""Dragonmaid"" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dragon monster(s) you control returns to your hand (except during the Damage Step): You can target 1 monster your opponent controls; destroy it." 12310,"2 Level 3 monsters Cannot attack unless it has material. You can detach 2 materials from this card; draw 1 card. You can only use this effect of ""Xyz Armor Torpedo"" once per turn. Apply these effects while this card is equipped to a monster. ● If the equipped monster battles, until the end of the Damage Step, your opponent cannot activate cards or effects, also negate the effects of all face-up monsters they control. ● If the equipped monster is an Xyz Monster, your opponent cannot target it with card effects.",0.0,"When this card is Normal Summoned: You can target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but it has its effects negated." 2640,Tribute 1 DARK monster. Draw 2 cards. Your opponent can negate this effect by revealing 1 Spell Card in their hnd.,0.0,"This card cannot attack the turn it is Normal Summoned or flipped face-up. If this card is sent to the GY as a Fusion Material for a Fusion Summon: You can activate this effect; for the rest of this turn, ""Melodious"" monsters you control cannot be destroyed by battle or card effects." 6316,"Target 1 Defense Position monster you control with 1000 or less DEF; draw 1 card, also that monster cannot be destroyed by battle this turn. You can only activate 1 ""Draw Muscle"" per turn.",0.0,"When this card destroys a monster your oppoent controls by battle and sends it to the GY: You can Special Summon 1 ""Hydrogeddon"" from your Deck." 10789,"When this card is activated: Place 1 Level 1 Dragon monster from your hand or Deck on top of the Deck. Neither player can return ""Stardust Dragon"", or a Synchro Monster that lists ""Stardust Dragon"" in its text, from the field to the Extra Deck. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can apply 1 of these effects, but you cannot apply that same effect of ""Arrive in Light"" again this turn. ● Draw 1 card. ● Special Summon 1 Tuner from your hand.",0.0,"2 Cyberse monsters If this card is Link Summoned: You can Special Summon 1 Cyberse monster from your hand to your zone this card points to. You can only use this effect of ""Code Talker Inverted"" once per turn." 8335,"You can Tribute Summon this card face-up by Tributing 1 ""Magical Musket"" monster. During either player's turn, you can activate ""Magical Musket"" Spell/Trap Cards from your hand. Once per turn, during your opponent's End Phase: You can draw cards equal to the number of ""Magical Musket"" Spell/Trap Cards you activated this turn while this card was face-up on your field. You can only use this effect of ""Magical Musket Mastermind Zakiel"" once per turn.",0.0,"Activate only by sending 1 face-up ""Blaze Accelerator"" on your side of the field to the GY. You can send 1 Pyro-Type monster from your hand to the GY to destroy 1 monster your opponent controls and inflict 500 damage to your opponent, but you cannot declare an attack this turn if you do." 9047,"Tribute 1 ""Cyber Angel"" Ritual Monster from your hand or field; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. For the rest of the turn after this card resolves, you cannot Special Summon monsters, except Ritual Monsters. You can only activate 1 ""Merciful Machine Angel"" per turn.",0.0,"Once per turn, during your Main Phase 1, you can select 1 face-up Synchro Monster you control. Remove that face-up Synchro Monster you control from play and inflict 600 damage to your opponent. If you use this effect, during your next Standby Phase the removed from play monster returns to the field." 2934,"Tribute 1 Psychic-Type monster. Return all cards in your opponent's hand to the Deck. The, they draw 3 cards.",0.0,"When this card is Normal Summoned: Target 1 Equip Spell Card in your GY; banish that target. During your next Standby Phase, add it to your hand." 3109,"You can Tribute this card and 1 face-up Insect-Type monster, except ""Bee List Soldier"", to draw 2 cards.",0.0,"When this card is sent from the field to the GY, you can Special Summon 1 Level 2 or lower ""Gusto"" monster from your Deck." 3320,Tribute 1 face-up Level 8 or higher monster you control. Draw 2 cards.,0.0,"When this card is sent from the field to the GY by a card effect, you can Special Summon 1 ""Oracle of the Sun"" from your Deck. The ATK of that monster is doubled, and it returns to the owner's hand during the End Phase of that turn." 8757,"1 Level 4 or lower Cyberse monster You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of ""Link Disciple"" once per turn.",0.3333333333333333,"1 ""Elemental HERO"" monster + 1 FIRE monster Must be Fusion Summoned and cannot be Special Summoned in other ways. If this card destroys an opponent's monster by battle: Draw 1 card." 5496,"2 Level 4 Fairy-Type monsters You can detach 1 Xyz Material from this card; draw 1 card. You can only use the effect of ""Fairy Cheer Girl"" once per turn.",0.0,"Once per turn: You can reveal 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Material Monsters listed on that card from your Main Deck to the GY; this card's name becomes the sent monster's name until the End Phase." 5386,"3 Level 1 monsters Once per turn: You can detach 1 Xyz Material from this card; draw 1 card, then shuffle 1 card from your hand into the Deck.",0.0,This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your GY. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700 points. 2209,"Once per turn, during your Standby Phase: You can shuffle 1 card from your hand into the Deck; draw 1 card.",0.0,"Once per turn: You can discard 1 ""Spellbook"" Spell Card to target 1 Spellcaster-Type monster in your GY; add that target to your hand." 4296,"Once per turn, you can send 1 face-up WATER ""Genex"" monster you control to the GY to draw 2 cards.",0.0,"You can discard 1 ""Fabled"" monster to the GY except ""Fabled Kushano"" to add this card from your GY to your hand." 2214,"Each player draws 1 card, then each player discards 1 card.",0.0,"Activate this card by discarding 1 LIGHT Monster Card from your hand to the GY while ""The Sanctuary in the Sky"" is on the field. Select 1 card on the field controlled by your opponent or 1 card in your opponent's hand (you can look at your opponent's hand), and send it to the GY." 1956,"Each time a Counter Trap Card resolves, immediately draw 1 card (during the Chain).",0.0,When this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand. 9326,"Target 1 Link Monster your opponent controls or is in their GY; draw cards equal to its Link Rating, then, if you have 2 or more cards in your hand, place 2 cards from your hand on the bottom of your Deck in any order. You can only activate 1 ""Saryuja's Shackles"" per turn.",0.0,"Twice per turn, you can send 1 face-up Continuous Spell or Continuous Trap you control to the GY to inflict 500 damage to your opponent." 1301,"By sending 1 ""Pot of Greed"" from your hand to the GY, draw 3 cards from your Deck.",0.0,A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points. 2540,"Shuffle 2 ""Gladiator Beast"" cards from your hand into the Deck, then draw 3 cards.",0.0,"If you control this Normal Summoned/Set card (Quick Effect): You can target up to 3 Level 4 or lower Insect monsters in your GY; change this card's ATK to 0, and if you do, Special Summon those monsters, but their effects are negated. You can only use this effect of ""Queen Butterfly Danaus"" once per turn." 2541,"Target 3 ""Gladiator Beast"" cards in your GY; shuffle all 3 targets into the Deck, then draw 1 card.",0.0,"Target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. During either player's turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect." 1930,FLIP: Draw 1 card.,0.0,"When this card is sent to the GY: Add 1 ""Blue-Eyes White Dragon"" from your Deck to your hand." 3182,"Special Summon 1 ""Gladiator Beast"" from your hand to your opponent's side of the field. Then, draw 1 card.",0.0,"When this card is discarded to the GY, Special Summon it." 4321,"Once per turn, you can send 1 ""Ice Barrier"" monster from your hand to the GY to draw 1 card.",0.2,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 12 ""Flower Cardian"" monster, except ""Flower Cardian Paulownia with Phoenix"". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a ""Flower Cardian"" monster. Otherwise, send it to the GY. Once per turn, when this card inflicts battle damage to your opponent: You can draw 1 card." 8705,"Place 1 Level 6 monster from your hand or face-up field on the bottom of the Deck; draw 2 cards. You can only activate 1 ""Celestial Observatory"" per turn.",0.5,"Apply this effect, then you can discard 1 card, and if you do, Special Summon 1 Level 1 ""Purrely"" monster from your Deck. Once applied, the next battle or effect damage you take this turn becomes 0. A ""Purrely"" Xyz Monster that has this card as material gains this effect. ● Once per turn, during your opponent's Standby Phase: You can draw 1 card." 12442,"FLIP: Draw 1 card. During your Main Phase: You can change this card to face-down Defense Position. You can only use each of the preceding effects of ""Mokomoko"" once per turn. If this card battles a monster, neither can be destroyed by that battle.",0.0,"When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini Monster from your hand." 2131,"After a Chain with 3 or more Links resolves, draw 1 card. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain.",0.0,"Once per turn, you can select 1 face-up ""Symphonic Warrior"" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your GY to select 1 face-up ""Symphonic Warrior"" monster you control and increase its Level by the number of cards in your hand; this increase lasts until the End Phase." 7094,"While you have a ""Majespecter"" card in your Pendulum Zone, the activation and effects of other ""Majespecter"" cards activated on your side of the field cannot be negated. Once per turn: You can target 5 ""Majespecter"" cards in your GY; shuffle all 5 into the Deck, then draw 1 card.",0.0,"When a Spell/Trap Card is activated, while you control a ""Fire Fist"" monster and a ""Fire Formation"" Spell/Trap: Negate the activation, and if you do, destroy that card. You can only activate 1 ""Ultimate Fire Formation - Sinto"" per turn." 1363,Your opponent cannot draw cards except during Draw Phases.,0.0,"As long as this card remains face-up on the field, each time a Beast-Type monster(s) on the field is destroyed, increase the ATK of this card by 500 points." 9307,"Draw cards equal to the number of ""Number"" Xyz Monsters with different names you control. You can only activate 1 ""Memories of Hope"" per turn.",0.0,"Each time a Machine-Type monster(s) is Special Summoned, inflict 300 damage to your opponent." 6280,"Target 3 ""Yang Zing"" monsters in your GY; shuffle all 3 into the Deck, then draw 2 cards. You can only activate 1 ""Yang Zing Path"" per turn.",0.0,"3 Level 3 monsters During either player's turn, when your opponent targets exactly 1 face-up ""Mermail"" monster you control for an attack, or with a Spell/Trap effect that could have targeted this card (except during the Damage Step): You can detach 1 Xyz Material from this card; that attack/effect now targets this card. When this card is destroyed and sent to the GY: You can target 1 ""Mermail"" monster in your GY, except ""Mermail Abysstrite""; Special Summon that target." 2092,Activate only as Chain Link 4 or higher. Draw 2 cards. You cannot activate this card if multiple cards/effects with the same name are in that Chain.,0.0,"During the turn this card was sent to the GY, you can activate Trap Cards from your hand." 2399,"Target 5 ""Elemental HERO"" cards in your GY; shuffle them into the Deck, then draw 2 cards (draw 3 cards instead, if you had no other cards on your side of the field and in your hand when you activated this card).",0.0,"During the End Phase: You can banish this card; activate 1 ""Dream Mirror of Joy"" directly from your hand or Deck. You can only use this effect of ""Dream Mirror of Terror"" once per turn. Each time your opponent Special Summons a monster(s), inflict 300 damage to your opponent. This effect is only applied while you control a Dark ""Dream Mirror"" monster." 4424,"Select 3 ""T.G."" monsters in your GY. Return them to your Deck, then draw 2 cards.",0.0,"When a monster declares an attack: Negate that attack, and if you do, Special Summon 1 ""Marincess Crystal Heart"" from your Extra Deck or GY. You can banish this card from your GY, then target 1 Link-2 or higher ""Marincess"" Link Monster you control; this turn, it can attack a number of times each Battle Phase, up to its Link Rating, but your opponent takes no battle damage from battles involving it. You can only activate 1 ""Marincess Bubble Ring"" per turn." 9716,"Activate 1 ""Generaider"" Field Spell directly from your Deck or GY, then your opponent draws 1 card. You can only activate 1 ""Generaider Boss Fight"" per turn.",0.0,"Elemental HERO Avian"" + ""Elemental HERO Burstinatrix"" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot be destroyed by battle." 4686,"Once per turn: You can shuffle 2 ""Gusto"" monsters from your GY into the Main Deck; draw 1 card.",0.0,"Once per turn, during the Standby Phase: You can Special Summon 1 ""DOG Fighter Token"" (Machine-Type/DARK/Level 6/ATK 2000/DEF 2400). If this card is destroyed by battle or card effect and sent to the GY: You can banish this card from your GY; Special Summon 1 Level 5 or lower ""Kozmo"" monster from your Deck." 6136,"Draw 3 cards, then, if you have a ""Sylvan"" card in your hand, reveal 2 cards from your hand including at least 1 ""Sylvan"" card, then place them on the top of the Deck in any order. Otherwise, reveal your entire hand, then place it on the top of the Deck in any order. You can only activate 1 ""Sylvan Charity"" per turn.",0.2,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn, each time an ""Artifact"" monster(s) is Special Summoned: Draw 1 card. You mustcontrol this face-up card to activate and to resolve this effect. You can only control 1 ""Artifact Caduceus""." 2044,During each of your opponent's Standby Phase: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect.,0.0,"During damage calculation (in either player's turn), if a Beast-Warrior-Type ""Bujin"" monster you control battles an opponent's monster: You can send this card from your hand to the GY; the ATK of your monster becomes double its original ATK, during that damage calculation only." 2441,Your opponent draws 2 cards.,0.0,"4 Level 2 monsters You can also Xyz Summon this card by using 1 ""Number 1: Numeron Gate Ekam"" you control as material. (Transfer its materials to this card.) If this card is Xyz Summoned: Banish all monsters on the field. Once per turn, during your next Standby Phase after this card was banished: You can Special Summon this banished card, then, if ""Numeron Network"" is in your Field Zone, inflict damage to your opponent equal to the combined ATK of all banished Xyz Monsters." 8939,"Send 1 ""Orcust"" or ""World Legacy"" monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 ""Orcustrated Return"" per turn.",1.0,"FLIP: Draw 1 card. For each face-up ""Bokoichi the Freightening Car"" you control, draw an additional card." 8736,"Each player shuffles their Deck, then each player draws 1 card, then each player discards 1 card.",0.3333333333333333,"If either player has no cards in their hand at the start of their Draw Phase, they can draw 1 more card in addition to their normal draw. This card's controller loses 700 Life Points during their End Phase. (If less than 700, they become 0 instead.) When this face-up card is removed from the field, inflict 3000 damage to the player who controlled it." 662,Draw 1 card from your Deck.,0.0,"[ Pendulum Effect ] You can target 1 ""Yosenju"" card in your Pendulum Zone; for the rest of this turn, its Pendulum Scale becomes 11, also you cannot Special Summon monsters, except ""Yosenju"" monsters (even if this card leaves the field). During your End Phase: Return this card to the hand. You can only use each Pendulum Effect of ""Mayosenju Hitot"" once per turn. [ Monster Effect ] Cannot be Special Summoned, except by Pendulum Summon. If this card is Normal or Special Summoned: You can target 1 card your opponent controls; return it to the hand. Each time a card(s) on the field is returned to the hand or Main Deck by your card effect, while this card is on the field: All ""Yosenju"" monsters you currently control gain 500 ATK. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand." 1249,Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.,0.0,"If all ""Batteryman C""(s) on your side of the field are in Attack Position, increase the ATK of all Machine-Type monsters on your side of the field by 500 points for each ""Batteryman C"" on your side of the field. If all ""Batteryman C""(s) on your side of the field are in Defense Position, increase the DEF of all Machine-Type monsters on your side of the field by 500 points for each ""Batteryman C"" on your side of the field." 4358,"Each time ""Jar of Greed"" is activated draw 1 card.",0.16666666666666666,"3 ""Burning Abyss"" monsters with different names Must be Fusion Summoned and cannot be Special Summoned by other ways. Cannot be targeted by an opponent's card effects. Once per turn, during either player's turn: You can send 1 ""Burning Abyss"" card from your hand to the GY; draw 1 card. If this card is destroyed by battle and sent to the GY, or if this card you control is sent to your GY by an opponent's card effect: You can send 1 random card from your opponent's hand to the GY." 6971,"Reveal any number of Pendulum Monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1, also you cannot draw cards by card effects for the rest of this turn. You can only activate 1 ""Igknight Reload"" per turn.",0.0,"If an Insect monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand. When a monster your opponent controls activates its effect (Quick Effect): You can Tribute 1 Insect monster; destroy it. You can only use each effect of ""Beetrooper Scale Bomber"" once per turn." 10035,"Target 1 Link Monster you control and 1 monster your opponent controls; destroy them, then draw 1 card. You can only activate 1 ""Link Burst"" per turn.",0.14285714285714285,"During your Main Phase, if you Link Summoned this turn: You can Special Summon this card from your hand to your zone a Link Monster points to. If you control no monsters: You can banish this card from your GY, then target 5 ""Salamangreat"" cards in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of ""Salamangreat Mole"" once per turn." 9066,"You can send 1 monster from your hand or field to the GY; draw 1 card. You can only use this effect of ""Dark Factory of More Production"" once per turn.",0.0,"If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's turn, while this card is equipped with an Equip Card (Quick Effect): You can target 1 face-up monster your opponent controls; take control of it until the End Phase. You can only use this effect of ""Ni-Ni the Mirror Mikanko"" once per turn." 6464,"Shuffle 3 Pendulum Monsters into the Deck, from your GY and/or face-up in your Extra Deck, then draw 2 cards. You can only activate 1 ""Pot of Riches"" per turn. You cannot Special Summon the turn you activate this card, except by Pendulum Summon.",0.0,"Activate only by discarding all the cards in your hand when an ""Infernity"" monster is destroyed by battle and sent to the GY. Select and Special Summon that monster from your GY, and inflict 1000 damage to your opponent." 9837,"Send 1 Level 9 monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 ""Kuji-Kiri Curse"" per turn.",0.0,"Target 1 ""Witchcrafter"" monster you control; it can make a second attack during each Battle Phase this turn, also, if it attacks this turn, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. During your End Phase, if you control a ""Witchcrafter"" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 ""Witchcrafter Collaboration"" effect per turn, and only once that turn." 4077,Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.,0.0,"If this card is Normal or Special Summoned: You can add 1 Level 4 Beast monster and/or 1 ""Chimera Fusion"" from your Deck to your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. If this card is sent to the GY as material for a Fusion Summon: You can target 1 Illusion monster in your GY; Special Summon it. You can only use each effect of ""Big-Winged Berfomet"" once per turn." 4088,"Once per turn, you can return 2 ""Ice Barrier"" monsters in your GY to the Deck to have both players draw 1 card.",0.0,"You can Tribute this card; add 1 ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", or ""Raviel, Lord of Phantasms"" from your Deck or GY to your hand, then you can Special Summon 1 Level 10 Pyro, Thunder, or Fiend monster whose ATK equals its own DEF from your hand, ignoring its Summoning conditions, but it cannot attack directly this turn. You can banish this card from your GY; add 1 ""Dimension Fusion Destruction"" from your Deck to your hand. You can only use each effect of ""Phantasmal Summoning Beast"" once per turn." 3770,Select 1 Face-up Synchro Monster your opponent controls and remove it from play. Your opponent draws 1 card.,0.0,"If this card is Normal or Special Summoned: You can add 1 ""Battlewasp"" monster from your Deck to your hand, except ""Battlewasp - Sting the Poison"". (Quick Effect): You can Tribute 1 other Insect monster, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of ""Battlewasp - Sting the Poison"" once per turn." 2872,"Change all face-up monsters on the field to face-down Defense Position. During the End Phase, flip all face-down Defense Position monsters your opponent controls face-up, and your opponent draws 1 card for each.",0.0,"When this card is activated: Banish 1 Ritual Monster from your Deck. You can send this card to the GY, then activate 1 of these effects; Tribute 1 monster from your hand or field, or shuffle 1 Ritual Monster from your GY into the Deck, whose Level equals or exceeds the Level of the monster banished by this card's effect, then Ritual Summon that monster. Add the monster banished by this card's effect to your hand. You can only use 1 ""Renewal of the World"" effect per turn, and only once that turn." 756,"FLIP: Each player shuffles all cards from their hand, field, and GY into the Deck, then draws 5 cards.",0.0,"When a Fusion Monster(s) is Fusion Summoned to your field (except during the Damage Step): You can target 1 of those monsters, apply these effects in sequence. Special Summon 1 ""Lunalight Token"" (Beast-Warrior/DARK/Level 4/ATK 2000/DEF 2000) to your opponent's field. That target gains 500 ATK for each monster your opponent controls (even if this card leaves the field). During your Main Phase: You can banish this card from your GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 ""Lunalight"" monster from your Deck. You can only use this effect of ""Lunalight Serenade Dance"" once per turn." 4264,"While this card is face-up on the field, you can activate this effect instead of conducting a normal draw during your Draw Phase. Choose 3 ""Malefic"" cards from your Deck and have your opponent pick 1 of them at random to add to your hand. Shuffle the rest back into your Deck.",0.0,"You can discard 1 other LIGHT or DARK monster; Special Summon this card from your hand. You can target 1 monster in either GY; equip it to this card as an Equip Spell, and if you do, this card's name becomes that equipped monster's name (until the End Phase), then if you equipped a LIGHT or DARK Monster Card by this effect, you can Special Summon 1 DARK ""Allure Queen"" monster from your Deck or GY. You can only use each effect of ""Chaos Allure Queen"" once per turn." 2742,Toss a coin: * Heads: Draw 2 cards. * Tails: Your opponent draws 2 cards.,0.0,"Fusion Summon 1 ""Frightfur"" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your side of the field or your GY. You can only activate 1 ""Frightfur Fusion"" per turn." 12165,Send monster(s) from your hand and/or face-up field to the GY whose total Levels equal 10; draw 2 cards.,0.0,"Silently creeping in from the deep sea, elite black ops marine troops of the Draconia Empire wage an endless battle against the hated Principality of Dinon on the sea's opposite shores." 912,Draw 2 cards and skip your next 2 Draw Phases.,0.0,"All ""Gagaga"" monsters you currently control gains 500 ATK for each ""Gagaga"" monster you currently control, until your next Standby Phase. You can only activate 1 ""Gagagatag"" per turn." 549,Unite 1 of your own monsters on your side of the field and your hand with your Deck and then shuffle it. Draw the same number of cards that were in your hand from the Deck. (You cannot activate this card if you have your opponent's card in your hand.),0.0,"2 non-Effect Monsters Gains ATK equal to the combined original ATK of any Ritual, Fusion, Synchro, Xyz, or Link Monsters used as Fusion Material for this card. This card can attack directly. If this card is destroyed by battle or card effect: You can target 1 of your non-Effect Monsters that is banished or in your GY; Special Summon it. You can only use this effect of ""The Great Double Casted Caster"" once per turn." 7641,"While you have no cards in your Extra Deck, draw 2 cards instead of 1 for your normal draw during your Draw Phase.",0.0,"2+ Level 4 monsters Unaffected by other cards' effects. If this card is Xyz Summoned, also once per turn during your Standby Phase: Attach the top 3 cards of your Deck to this card as material, then apply the following effect based on the number of monsters attached to this card. ● 4 or less: Give control of this card to your opponent. ● 5 or more: Take 400 damage for each material this card has, and if you do, destroy all monsters you control." 2569,"During your Draw Phase, each time you draw a ""Six Samurai"" Monster Card(s): You can reveal it; Special Summon it.",0.0,"When an opponent's monster declares a direct attack: Negate the attack, then you can apply the rest of this card's effect. Banish 1 Tuner monster and any number of non-Tuner monsters from your GY, whose total Levels equal 8 or less, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels of those banished monsters. (This Special Summon is treated as a Synchro Summon.)" 6673,"Reveal any number of ""Performapal"" monsters in your hand and shuffle them into the Deck, then draw card equal to the number of cards you shuffled into the Deck +1. You can only activate 1 ""Performapal Recasting"" per turn.",0.0,"1 Plant Normal Monster If a ""Sunavalon"" Link Monster(s) you control leaves the field by card effect: Destroy this card. When an attack is declared involving this card linked to a ""Sunavalon"" Link Monster and an opponent's monster: You can activate this effect; the battle damage you take from that battle is halved. When this card is destroyed by battle: You can activate this effect; end the Battle Phase after the Damage Step." 2808,"Draw 1 card for each different ""Neo-Spacian"" name on the monsters you control.",0.0,"(This card is always treated as a ""Synchro Dragon"" card.) If this Pendulum Summoned card is used for a Synchro Summon, banish it." 10649,"Target 1 ""Amazement"" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: During the Main Phase: Place 1 card from your hand on the bottom of the Deck, then draw 1 card. ● Your opponent: Switch the equipped monster's current ATK and DEF until the end of this turn. You can only use this effect of ""Amaze Attraction Wonder Wheel"" once per turn.",0.0,"If your opponent controls a Synchro Monster and you control no monsters, you can Special Summon this card from your hand." 9380,"Add 2 cards from your hand to your opponent's hand, then draw 2 cards. You can only activate 1 ""Gold Moon Coin"" per turn.",0.0,"When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. If you would take battle damage from that battle, you gain that much LP instead." 7883,"Return 2 Fusion Monsters from your GY to the Extra Deck that list a ""HERO"" monster as Material; draw 3 cards. You can only activate 1 ""Legacy of a HERO"" per turn.",0.0,"1 Plant Normal Monster If a ""Sunavalon"" Link Monster(s) you control leaves the field by card effect: Destroy this card. If this card is Special Summoned: You can target 1 ""Sunavalon"" Link Monster on the field; gain LP equal to its Link Rating x 300. When your Plant Link Monster inflicts battle damage to your opponent: You can gain 600 LP." 6657,"Target 5 cards in your GY, except ""Jar of Avarice""; shuffle all 5 into the Deck, then draw 1 card. You can only activate 1 ""Jar of Avarice"" per turn.",0.0,Activate only when a Synchro Monster is Special Summoned to your opponent's side of the field. Take control of that Synchro Monster. Remove it from play when it is destroyed. Destroy this card when that monster is removed from the field. 3107,"Return 1 ""/Assault Mode"" monster from your hand to the Deck. Draw 2 cards.",0.0,"Banish 1 face-up Fish monster you control; Special Summon 1 of your ""Ghoti"" monsters that is banished, or in your hand, Deck, or GY, with a different original name from the monster banished to activate this card, but banish it when it leaves the field. You can only activate 1 ""Ghoti Chain"" per turn." 84,Draw 2 cards.,0.0,"While this card is in your GY, if you Special Summon a ""Gogogo"" monster(s) (except during the Damage Step): You can Special Summon this card from your GY in face-up Defense Position. You cannot conduct your Battle Phase the turn you activate this effect. You can only use the effect of ""Gogogo Gigas"" once per turn." 6572,"Send 1 ""Dododo"" monster from your hand or face-up from your side of the field to the GY; draw 2 cards. You can only activate 1 ""Dodododraw"" per turn.",0.0,"When a monster you control, except ""Infernity Avenger"", is destroyed by battle with an opponent's monster and sent to the GY, while you have no cards in your hand, you can Special Summon this card from your GY. In that case, the Level of this card is equal to the Level of your destroyed monster." 4246,"Select 3 Equip Spell Cards in your GY. Return those cards to your Deck, and apply one of these effects: Draw 1 card. Destroy 1 card your opponent controls.",0.0,"Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 of your banished Level 4 or lower ""Blackwing"" monsters; Special Summon it in Defense Position. You can banish this card from your GY to activate 1 of the following effects; ● Place Black Feather Counter(s) on 1 ""Black-Winged Dragon"" you control equal to the number of card(s) your opponent controls. ● Place 1 Wedge Counter on each face-up monster your opponent controls that does not have one." 1830,"Select 5 Monster Cards in your GY. Shuffle those cards into the Deck, then draw 2 cards.",0.0,"If your opponent's monster attacks, during damage calculation (Quick Effect): You can discard this card; the damage you take from that battle is halved. When your opponent activates an effect that would inflict damage to you (even during the Damage Step) (Quick Effect): You can discard this card; the damage you take from that effect is halved. If this card is sent from the field to the GY: You can add 1 ""Gouki"" card from your Deck to your hand, except ""Gouki Octostretch"". You can only use this effect of ""Gouki Octostretch"" once per turn." 3485,"Select 1 of your removed from play ""Fortune Lady"" monsters and return it to the GY. Then draw 2 cards.",0.0,"Must be Special Summoned with ""Mask Change"" and cannot be Special Summoned by other ways. If this card is Special Summoned: You can target 1 face-up monsteryour opponent controls; its ATK becomes half its current ATK. Once per turn, during either player's turn: You can pay 500 LP, then target 1 Spell/Trap Card your opponent controls; return it to the hand." 3511,"Shuffle 2 WATER monsters from your hand into the Deck, then draw 3 cards.",0.0,"If a monster(s) is Tributed from the hand or field (except during the Damage Step): Target 1 face-up monster your opponent controls; apply the following effect, based on which player owns that face-up monster. ● You: Take control of it, but return it to the hand during the End Phase. ● Your opponent: Negate its effects until the end of this turn. You can only activate 1 ""Release Brainwashing"" per turn." 4820,"Once per turn, during your Main Phase: You can shuffle up to 2 ""Evolsaur"" monsters from your hand into the Deck, then draw the same number of cards. You can only control 1 face-up ""Primordial Soup"".",0.0,"If this card is sent from the field to the GY, or Special Summoned from the GY: You can target 1 face-up monster your opponent controls, and 1 monster in their GY with an equal or higher ATK than that target; Special Summon that monster from the GY to their field, and if you do, send that other monster they control to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of ""Flogos, the Ogdoadic Boundless"" once per turn." 862,Your opponent adds all cards in his/her hand to the Deck and shuffles the Deck. Your opponent then draws the same number of cards that he/she added to the Deck.,0.0,"You can target 1 Dragon monster you control; it gains ATK/DEF equal to the total Link Rating of the Link Monsters currently on the field x 100, until the end of the opponent's turn. You can only use this effect of ""Guardragon Shield"" once per turn. Once per turn, if exactly 1 Dragon monster you control would be destroyed by battle or card effect, you can send 1 Normal Monster from your hand or Deck to the GY instead." 11267,"2 Effect Monsters You can target 1 monster you control this card points to; this turn, each time it destroys an opponent's monster by battle, draw 1 card. You can only use this effect of ""Trackblack"" once per turn.",0.0,"Once per turn, you can toss a coin 3 times. If at least 2 of the results are Heads, destroy 1 card your opponent controls." 3528,"FLIP: Return 1 ""Lightsworn"" monster from your GY to your Deck and draw 1 card.",0.0,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 face-up monster on the field; return it to the hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step), or if an opponent's monster targets this card for an attack: You can return this card to the Extra Deck, then, you can Special Summon 1 ""Melffy"" Xyz Monster from your Extra Deck. You can only use each effect of ""Merry Melffys"" once per turn." 1523,"Add 1 Level 7 or higher monster from your hand to your Deck and shuffle it, then draw 1 card. You can only use this effect once per turn.",0.0,"If a monster is Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of ""Speedroid Rubberband Plane"" once per turn. If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; it loses 600 ATK until the end of this turn." 1504,"FLIP: Draw 1 card. For each face-up ""Bokoichi the Freightening Car"" you control, draw an additional card.",0.0,"All monsters your opponent controls lose 500 ATK/DEF for each Dragon monster you control. You can only use each of the following effects of ""World Legacy Guardragon Mardark"" once per turn. ● You can banish 2 Normal Monsters from your hand or GY; Special Summon this card from your hand. ● If this card on the field is destroyed by battle or card effect: You can add, from your GY to your hand, 1 Level 9 monster with a different original Type and Attribute than this card." 1864,"Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.",0.3333333333333333,Activate 1 of these effects. Add 1 Wyrm-Type monster from your Deck to your hand. Send any number of Wyrm-Type monsters from your hand and/or face-up from your field to the GY; draw cards equal to the number of monsters you sent to the GY +1. 2937,"Select 3 Psychic-Type monsters in your graveyard. Return them to the deck, then draw 2 cards.",0.0,"You can target 1 other card you control; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated ""Sky Striker"" card to your hand, also shuffle the rest back into the Deck, then, if you excavated a ""Sky Striker"" card, send the targeted card to the GY. If this card in the Field Zone is sent to the GY by a card effect: You can Special Summon 1 ""Sky Striker Ace"" monster from your Deck. You can only use each effect of ""Sky Striker Airspace - Area Zero"" once per turn." 2141,"Pay 1000 Life Points. Special Summon 1 Ritual Monster from your hand. The Ritual Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 ""Ritual Foregone"" can be activated per turn.",0.0,When your opponent Xyz Summons: Banish 2 Fish-Type monsters from your GY to target that face-up Xyz Monster; take control of that target. 997,"Pay 1000 Life Points to Special Summon 1 level 6 or lower Fusion Monster from your Fusion Deck in face-up Attack or Defense Position. That Fusion Monster cannot attack your opponent's Life Points directly, and is returned to your Fusion Deck at the end of the turn.",0.0,"1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent." 12048,"You can pay 1000 LP; Special Summon this card from your hand in Defense Position, and if you do, while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use each effect of ""Guard Mantis"" once per turn.",0.0,"When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 ""Resonator"" monster from your Deck, except ""Chain Resonator""." 844,"Pay 300 Life Points to use this card's effect. Shuffle either your or your opponent's Deck. You can only use this effect during your turn, once per turn.",0.0,"Send 1 ""Neo-Spacian"" monster and 1 ""Elemental HERO"" monster to the GY (1 from your hand and 1 from your Deck); Special Summon 1 ""Neo-Spacian"" monster or 1 Level 5 or higher ""Elemental HERO"" monster from your Deck (if it is ""Elemental HERO Neos"", it gains 1000 ATK), and if you do, add 1 ""Polymerization"" from your Deck or GY to your hand. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Fusion Monsters. You can only activate 1 ""EN - Engage Neo Space"" per turn." 7702,"If a ""Darklord"" monster(s) you control would be destroyed by battle or card effect, you can discard this card instead. During either player's turn: You can pay 1000 LP, then target 1 ""Darklord"" Spell/Trap Card in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of ""Darklord Tezcatlipoca"" once per turn. You can only Special Summon ""Darklord Tezcatlipoca(s)"" once per turn.",0.0,"Send 1 ""Trigon"" equipped to a face-up ""Delta Tri"" you control to the GY, and destroy all monsters your opponent controls." 1022,"Once per turn, during each of your Standby Phases, you can pay 100 Life Points to look at 1 card on the top of your opponent's Deck and return it to its original position. Your opponent cannot look at the card.",0.0,"This card can attack your opponent's Life Points directly. Each time this card inflicts Battle Damage to your opponent's Life Points, increase the ATK of this card by 1000 points during your next Standby Phase. The ATK increase lasts as long as this card remains face-up on the field." 11961,"Target 1 face-up monster on the field; if that monster's ATK, DEF, or Level is higher than its original value, it becomes its original value, then pay LP in multiples of 100 (min. 100, max. 1000). During your Main Phase, if both players have the same LP and this card is in your GY: You can Set this card. You can only use this effect of ""Pig Iron vs. Pen Peg"" once per turn.",0.0,"With the head of a fish and the legs of an octopus, this strange creature attacks enemies by flinging spears." 11089,"Pay 800 LP; choose 1 ""Exosister"" monster from your Deck, then take 1 other ""Exosister"" monster from your Deck that is mentioned on that monster, and Special Summon both, but shuffle them into the Deck during the End Phase, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except ""Exosister"" monsters. You can only activate 1 ""Exosister Vadis"" per turn.",0.0,"Special Summon 4 ""Sheep Tokens"" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Set)." 1248,"During your Standby Phase, by paying 300 Life Points, select 1 non-Monster Card in your GY and return it to the bottom of your Deck.",0.0,"Target 1 Level 4 or lower monster in your GY; Special Summon 1 monster from your hand with an equal or lower Level than that target, then equip that target to it, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that equip card. While a monster is equipped to the Summoned monster by this effect, it gains ATK equal to half the ATK of the equipped monster. You can only activate 1 ""Necroquip Prism"" per turn." 2404,"Once per turn, during your opponent's End Phase, you can pay 500 Life Points to Normal Summon or Set 1 Gemini monster from your hand or Normal Summon 1 face-up Gemini monster you control. Once per turn, if this card would be destroyed by battle, it is not destroyed.",0.3333333333333333,"During your Main Phase 1: You can send this card from your hand to the GY, then target 1 ""Bujin"" monster you control; this turn, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent." 971,"Pay 1000 Life Points. Select 1 Level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent's side of the field once each. The effects of Effect Monsters destroyed by this attack(s) are not activated.",0.6666666666666666,"If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 Life Points once per battle; this card gains 3000 ATK during that damage calculation only." 1326,"Once per turn, during your Main Phase 1, by paying 800 Life Points, this card can attack your opponent's Life Points directly this turn.",0.0,All Warrior-Type monsters you control gain 400 ATK. 8243,"Activate this card by paying 1000 LP. During your Main Phase: You can Special Summon 1 ""Dragonoid Token"" (Machine/EARTH/Level 1/ATK 300/DEF 300) in Attack Position, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also during the End Phase your opponent Special Summons 1 ""Dragonoid Token"" to their field in Attack Position (even if this card leaves the field). You can use this effect of ""Dragonoid Generator"" up to twice per turn.",0.25,"2+ DARK monsters During your Main Phase: You can send 1 ""The Phantom Knights"" monster from your Deck to the GY, Set 1 ""Phantom Knights"" Spell/Trap directly from your Deck to your Spell & Trap Zone. If a DARK Xyz Monster(s) is Special Summoned to a zone(s) this card points to while this monster is on the field (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use each effect of ""The Phantom Knights of Rusty Bardiche"" once per turn. Cannot be used as Link Material." 3207,"If a Level 3 or lower Normal Monster you control battles, during the Damage Step you can pay Life Points in multiples of 100. The ATK of the opponent's monster is reduced by the amount of Life Points you paid, until the End Phase. (You cannot pay more Life Points than the ATK of the opponent's monster.)",0.0,"When an opponent's monster declares an attack on a ""Blackwing"" monster you control: Banish all face-up Attack Position monsters your opponent controls. If you control exactly 3 ""Blackwing"" monsters (and no other monsters), you can activate this card from your hand." 3171,"Pay any number of Life Points in multiples of 500. Reduce the Level of 1 monster you control or that is in your hand by 1 for each 500 Life Points you paid, until the End Phase.",0.0,"Target 1 ""Stardust"" Synchro Monster you control; this turn, if that Synchro Monster you control battles an opponent's monster, shuffle that opponent's monster into the Deck at the start of the Damage Step. If a ""Stardust"" Synchro Monster you control would Tribute itself to activate its effect, you can banish this card from your GY instead." 3650,Activate only if you have no Synchro Monsters on your side of the field or in your GY. Pay 1000 Life Points and select 1 face-up Synchro Monster your opponent controls. Take control of the selected monster until the End Phase of your turn.,0.0,"2 Pendulum Monsters During your Main Phase: You can add 1 Pendulum Monster from your hand to the Extra Deck face-up, and 1 face-up Pendulum Monster from your Extra Deck to the hand, as long as one of them has an even Pendulum Scale, and the other has an odd Pendulum Scale. When you Pendulum Summon a ""Solfachord"" monster(s): You can target 1 of them; add 1 ""Solfachord"" Pendulum Monster from your Deck to your hand, whose Level equals the Pendulum Scale of that monster. You can only activate each effect of ""GranSolfachord Musecia"" once per turn." 1636,Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase.,0.0,"While your Life Points are lower than your opponent's, the equipped monster's original ATK becomes 2400. While your Life Points are higher than your opponent's, its original ATK becomes 1000." 2114,Pay 500 Life Points. Remove all counters from the field.,0.0,"Target 1 ""F.A."" monster you control; increase its Level by 2 until the end of this turn. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""F.A."" monster you control; increase its Level by 2 until the end of this turn. You can only use each effect of ""F.A. Downforce"" once per turn." 2589,"Special Summon 1 ""Metal Fiend Token"" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). It cannot attack. Your opponent takes any Battle Damage you would have taken from battles involving it. During each of your Standby Phases, pay 1000 Life Points or destroy the ""Metal Fiend Token"".",0.0,"2 Machine monsters Cannot be used as Link Material. You can only use 1 of the following effects of ""Double Headed Anger Knuckle"" per turn, and only once that turn. ● During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects. ● If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card." 10193,"You can only Special Summon ""Darklord Nergal(s)"" once per turn. If your Fairy monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Quick Effect): You can pay 1000 LP, then target 1 ""Darklord"" Spell/Trap in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of ""Darklord Nergal"" once per turn.",0.0,"If you control a monster with 2400 or more ATK and 1000 DEF: Target 1 Set card on the field; destroy it. You can banish this card and 1 ""Monarch"" Spell/Trap Card from your GY, then target 1 Set card on the field; destroy it." 3338,"Once per turn, you can Normal Summon 1 Psychic-Type monster in addition to your Normal Summon or Set. If successful, place 1 Psychic Counter on this card. You can also place 1 Psychic Counter on this card instead of paying Life Points to activate any Psychic-Type monster's effect that you control. When this card is removed from the field, the controller of this card takes 1000 damage for each Psychic Counter on it.",0.2,"Once per turn, you can change the battle position of the equipped monster to Defense Position. When the equipped monster is returned from the field to the hand and this card is sent to the GY, inflict 600 damage to your opponent. If this card is in the GY, you can add it to your hand instead of conducting a normal draw during your Draw Phase." 263,A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is on the Field. Control of this card is shifted to your opponent by paying 500 Life Points at your End Phase.,0.0,"2+ Level 3 monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of ""Materiactor Gigaboros"" once per turn. You can detach 1 material from this card; attach 1 ""Materiactor"" monster from your Deck to this card as material. During your opponent's Main or Battle Phase (Quick Effect): You can add 1 card attached to this card to the hand." 12713,"One Level 10 or higher monster on the field with ""Exodia"" in its original name gains these effects. ● You can pay half your LP; destroy as many cards in the Spell & Trap Zones as possible, then equip 5 ""Forbidden One"" monsters from your hand and/or Deck to this card as Equip Spells that each give it 2000 ATK, also you cannot activate other cards' effects for the rest of this turn. ● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,"Change all face-up ""Wind-Up"" monsters you control to face-down Defense Position." 4203,FLIP: You can pay 2000 Life Points to inflict 1000 damage to your opponent.,0.0,"Banish as many ""Appliancer"" Link Monsters in your Main Monster Zones as possible, then you can Special Summon your banished ""Appliancer"" Link Monsters, up to the number of monsters banished by this effect. During your Main Phase, if this card is in your GY, except the turn it was sent there: You can banish 1 other ""Appliancer"" Spell/Trap from your GY; add this card to your hand. You can only use each effect of ""Appliancer Conversion"" once per turn." 2130,"Pay 1000 Life Points; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) The Fusion Monster Special Summoned by this effect cannot attack, and is destroyed during the End Phase. Only 1 ""Instant Fusion"" can be activated per turn.",0.0,"(This card's name is always treated as ""Umi"".) When this card is activated: You can place 1 WATER monster from your Deck on top of your Deck. Once per turn: You can target 1 WATER monster you control; increase its Level by 1 or 2 until the end of this turn (even if this card leaves the field). Once per turn, during your Main Phase, if you Special Summon a WATER Synchro Monster: You can look at your opponent's hand, and if you do, banish 1 card from it face-up until the End Phase." 8303,"2 Level 4 or lower Dragon monsters, except Tokens When this card is Link Summoned: You can pay 500 LP, then target 1 Level 5 or higher monster in your GY; Special Summon it to your zone this card points to, but it cannot attack this turn, also it has its effects negated.",0.3333333333333333,"You can pay 1000 LP, then target 1 face-up Spell/Trap Card on the field; destroy it. You can only activate this effect of ""Unending Nightmare"" once per Chain." 11107,"You can pay 600 LP; Fusion Summon 1 ""P.U.N.K."" Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 ""P.U.N.K."" Synchro Monster using monsters you control as material. You can only use each effect of ""Ukiyoe-P.U.N.K. Sharakusai"" once per turn.",0.25,"2 or more Level 4 monsters Once per Chain, during either player's turn: You can detach 3 Xyz Materials from this card; Special Summon from your Extra Deck, 1 Xyz monster that is 1 Rank higher than this card, except a ""Number"" monster, by using this face-up card you control as the Xyz Material. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) You can detach 7 Xyz Materials from this card; skip your opponent's next turn. During each player's End Phase: You can attach 1 ""Stellarknight"" card from your Extra Deck to this card as a face-up Xyz Material." 3043,1 Tuner + 1 or more non-Tuner Plant-Type monsters Each player must pay 1000 Life Points to Normal or Special Summon a non-Plant-Type monster from their hand.,0.0,"Once per turn, during your Main Phase, if this card was Special Summoned by the effect of ""Allure Queen LV3"", you can select 1 Level 5 or lower monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead. During your Standby Phase, by sending this card to the GY while it's equipped due to its effect, Special Summon 1 ""Allure Queen LV7"" from your hand or Deck." 2920,"You can pay 800 life points and tribute 1 Psychic-Type monster, except ""Mind Master"", to Special Summon 1 level 4 or lower Psychic-Type monster from your deck in face-up Attack Position.",0.0,"Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the GY. Change 1 Set ""Subterror"" monster on the field to face-up Attack or Defense Position. Change 1 face-up ""Subterror"" monster on the field to face-down Defense Position. ATK and DEF of 1 ""Subterror"" monster on the field become equal to its combined original ATK and DEF until the end of this turn. This turn, activated effects of ""Subterror"" cards cannot be negated." 8921,"Pay 1500 LP and declare 1 Monster Type and 1 Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that monster's name. You can only activate 1 ""Herald of the Abyss"" per turn.",0.0,"Reveal any number of ""Performapal"" monsters in your hand and shuffle them into the Deck, then draw card equal to the number of cards you shuffled into the Deck +1. You can only activate 1 ""Performapal Recasting"" per turn." 2057,"Both players can Normal Summon or Set monsters without Tributing, by paying 1000 Life Points x the number of monsters needed for the Tribute Summon.",0.0,"If a card(s) is banished (except during the Damage Step): You can banish 1 Wyrm Synchro Monster or 1 ""Swordsoul"" card from your hand, Deck, GY, or that is face-up on either field. If this card is banished: You can Special Summon 1 ""Swordsoul Token"" (Wyrm/Tuner/WATER/Level 4/ATK 0/DEF 0). While that Token is in the Monster Zone, the player who Summoned it cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use each effect of ""Swordsoul Strife"" once per turn." 7560,"Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card.",0.0,"1 Machine-Type monster + 1 Dragon-Type monster If this card is destroyed and sent to the GY: You can target 1 card on the field; destroy that target." 5300,"You can Special Summon this card (from your hand) by paying 2000 Life Points. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.",0.3333333333333333,"Target 1 Rank 9 or lower ""Utopia"" Xyz Monster you control; Special Summon 1 Rank 10 or higher ""Utopia"" or ""Utopic"" Xyz Monster from your Extra Deck, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If an Xyz Monster(s) is Special Summoned by the effect of a Rank 10 or higher ""Utopia"" or ""Utopic"" Xyz Monster, while this card is in your GY (except during the Damage Step): You can target 1 of those Special Summoned monsters; attach this card to it as material. You can only use each effect of ""Hyper Rank-Up-Magic Utopiforce"" once per turn." 7166,"Pay half your LP, then target 1 ""Raidraptor"" Xyz Monster in your GY; Special Summon it, then Special Summon from your Extra Deck, 1 Xyz Monster that is 2 Ranks higher than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.)",0.0,When a Level 5 or higher monster is Special Summoned: Tribute this face-up card on the field; destroy that Level 5 or higher monster. 4963,Once per turn: You can pay 600 Life Points; detach 1 Xyz Material from a monster on the field.,0.0,Send the top card of your Deck to the GY; add 1 Equip Spell Card from your Deck or GY to your hand. You cannot Normal Summon/Set during the turn you activate this card. 3029,This card cannot be Special Summoned. You can pay 2000 Life Points to Special Summon 2 Level 3 Psychic-Type monsters from your Deck. This effect can only be used once while this card is face-up on the field.,0.0,"If this card is sent from the field to the GY: You can Special Summon 1 ""Engine Token"" (Machine/EARTH/Level 1/ATK 200/DEF 200) in Attack Position. You can only use this effect of ""Motor Shell"" once per turn." 1098,"Pay 2000 Life Points. After 20 turns have passed (counting the turn you activate this card as the 1st turn), you win the Duel.",0.0,"2+ monsters, including a Ritual Monster While this card is in the Extra Monster Zone, monsters your opponent controls cannot target ""Nephthys"" monsters in the Main Monsters Zones for attacks. This card gains effects base on the number of Ritual Monsters used for its Link Summon. 1+: Cannot be destroyed by battle. 2+: Cannot be destroyed by card effects, also it gains 1200 ATK. 3: Neither player can target this card with card effects, also it gains another 1200 ATK." 8242,"If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of ""Destrudo the Lost Dragon's Frisson"" once per turn.",0.0,"Select 1 face-up ""Scrap"" monster you control. Send 1 ""Scrap"" monster from your Deck to the GY, then draw 1 card. Then, destroy the selected monster." 1284,"Pay 1000 Life Points. Pick up and see all face-down cards on your opponent's side of the field, then return them to their original positions. (The effects of the face-down cards are not activated).",0.0,"When a ""Destiny HERO"" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only." 3037,"Once per turn, you can pay 1000 Life Points and select 1 face-up monster your opponent controls and 1 Psychic-Type monster you control, except ""Psychic Jumper"". Switch control of those monsters. Their battle positions cannot be changed this turn, except with a card effect.",0.0,"Target 1 ""Time Thief"" Xyz Monster you control; attach 1 ""Time Thief"" card from your hand or Deck to it as material. You can banish this card from your GY, then target 1 ""Time Thief"" Xyz Monster you control; attach 1 card from your opponent's GY to it as material. You can only use 1 ""Time Thief Flyback"" effect per turn, and only once that turn." 5900,"If you control a ""Gorgonic Ghoul"": You can pay 300 Life Points; Special Summon this card from your hand. You can use the effect of ""Gorgonic Ghoul"" up to twice per turn.",0.0,"When this card on the field is destroyed and sent to the GY by a card effect, add 1 ""X-Saber"" monster from your Deck to your hand. This card gains 200 ATK for each face-up ""X-Saber"" monster you control." 7544,"Pay 2000 LP and declare 1 Monster Card name; your opponent looks at their Deck, reveals 1 of the declared monsters if there is any, and applies 1 of these effects. Add it to the hand of the player who activated this card. The player who activated this card Special Summons it to their field in Attack Position, ignoring its Summoning conditions.",0.0,"If there is no face-up ""Kozaky"" on the field, destroy this card. If this face-up card on the field is destroyed, inflict damage to the current controller's Life Points equal to the original ATK of this card." 3195,"Once per turn, you can pay 1000 Life Points to destroy monsters your opponent controls equal to the number of face-up Psychic-Type monsters you control.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned with ""Legend of Heart"", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target. When this card is targeted for an attack: You can target 1 Spell Card in your GY; Set that target." 2471,"During your Standby Phase, if this card is in your GY and you have no cards in your hand, you can pay 500 Life Points to add this card to your hand.",0.0,When this card is sent from your hand to your GY by an opponent's card effect: Inflict 2000 damage to your opponent. 5530,Activate by paying 1000 Life Points. Effects of monsters in the hand cannot be activated.,0.0,"If a card(s) is sent from the Deck to the GY: Target 1 card in either player's GY; shuffle it into the Deck, also neither player can send cards from the Deck to the GY for the rest of this turn." 2463,"If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon this turn. Pay half your Life Points to Special Summon 1 ""Dark Magician"" from your Deck.",0.0,"Target 1 face-up monster your opponent controls; take damage equal to half its ATK, then inflict damage to your opponent, equal to the damage you took. If this card you control is destroyed by an opponent's card and sent to your GY: Inflict 1000 damage to your opponent. You can only activate 1 ""Bad Luck Blast"" per turn." 12013,"Pay 500 LP, then target 1 ""Vanquish Soul"" monster in your GY; either add it to your hand or Special Summon it in Defense Position. You can only activate 1 ""Vanquish Soul - Continue?"" per turn.",0.0,"This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional." 5787,"Pay 2000 Life Points, then target 1 monster in your GY; Special Summon that target in face-down Defense Position.",0.0,"Target 1 face-up monster you control; all face-up monsters you currently control with an ATK or DEF equal to that monster's become the same Level as that monster, until the End Phase." 1205,Pay 2000 Life Points. Both players Special Summon as many of their removed from play monsters as possible.,0.0,This card gains 500 ATK and DEF for each Machine-Type monster you control. If 2 or more Machine-Type monsters are Special Summoned at the same time while this card is in your GY (except during the Damage Step): You can Special Summon this card. 3276,Pay 800 Life Points and select up to 2 of your removed from play Psychic-Type monsters. Add them to your hand.,0.0,"When this card you control is sent to the GY, look at the top card of your Deck. Return that card to either the top or the bottom of the Deck." 2339,Activate only by paying 1000 Life Points when your opponent activates a Spell Card. Your opponent discards 1 random card.,0.0,"Banish 3 ""Gagaga"" monsters from your GY; draw 2 cards." 209,This card requires a cost of 1000 of your own Life Points to attack.,0.0,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This card can attack twice during the same Battle Phase." 1142,"Once per turn, during your Main Phase, you can pay 800 Life Points. If you do this, until the End Phase, Spell and Trap Cards cannot be activated.",0.0,"1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters When this card is Synchro Summoned, you can select any number of Dragon-Type ""Dragunity"" monsters in your GY and equip them as Equip Cards to this card. This card gains 300 ATK for each ""Dragunity"" Equip Card equipped to this card." 879,"Pay 1000 Life Points. During the current Duel, your hand size limit becomes 7.",0.0,"During damage calculation, if your Link Monster battles an opponent's monster: Your monster gains ATK equal to the total Levels/Ranks of the monsters it points to x 400, during that damage calculation only. You can only activate 1 ""Star Power!!"" per turn." 4828,"Once per turn, during your Main Phase 2: You can pay 500 Life Points; Special Summon 1 ""Maize Token"" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0).",0.0,"If all monsters you control are ""Raidraptor"" monsters (min. 1): You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 ""Raidraptor"" Spell/Trap in your GY; add it to your hand. You can only use each effect of ""Raidraptor - Heel Eagle"" once per turn." 4468,"When you control no face-up monsters: Pay half your Life Points; Special Summon 1 Level 4 or lower ""Elemental HERO"" monster from your Deck.",0.0,"If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower ""Ogdoadic"" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of ""Keurse, the Ogdoadic Light"" once per turn." 10434,"Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 ""Ki-sikil"" monster from your hand or Deck. You can only use this effect of ""Live☆Twin Lil-la"" once per turn.",0.0,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 WIND monster in your GY from play. As long as this monster remains face-up on the field, you may change the battle position of 1 of your opponent's face-up Monster Cards at each End Phase of your opponent's turn." 357,"Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.",0.0,Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points. 3367,"Once per turn, you can pay 1000 Life Points and select 1 of your removed from play Psychic-Type monsters. Add it to your hand.",0.0,"3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects. Each effect can only be used once while this card is face-up on the field. Target 1 card your opponent controls; return that target to the hand. Send 1 random card from your opponent's hand to the GY. Target 1 card in your opponent's GY; banish that target." 360,"Pay 1000 Life Points. Look at your opponent's hand, select 1 card in it, and discard that card.",0.0,"As long as this card remains face-up on the Field, increase the ATK of all WIND monsters by 500 points and decreases the ATK of all EARTH monsters by 400 points." 1558,Pay 5000 Life Points. Special Summon 1 Fusion Monster from your Fusion Deck to the field in Attack Position.,0.0,"Your opponent cannot activate the effects of a monster that activate when it is Normal or Special Summoned, while in the same column as this card or a ""Watt"" monster you control. You can target 1 ""Watt"" monster you control; Special Summon 1 ""Watt"" monster with a different name from your Deck, then you lose LP equal to the Special Summoned monster's ATK, also you cannot Special Summon for the rest of this turn, except Thunder monsters. You can only use this effect of ""Wattkingdom"" once per turn." 1800,"When your opponent activates a Normal Spell Card: Pay 1000 Life Points; the effect of that Normal Spell Card becomes ""Your opponent discards 1 random card"".",0.0,"During your Main Phase 2: You can send this card from your hand to the GY; add 1 ""Bujin"" monster from your Deck to your hand. You cannot activate cards or effects the turn you activate this effect, except ""Bujin"" cards. You can only use the effect of ""Bujingi Peacock"" once per turn." 533,"During your opponent's Standby Phase, you can randomly select 1 card in your opponent's hand and look at it at the cost of 500 Life Points.",0.0,"2 ""Prank-Kids"" monsters A ""Prank-Kids"" monster this card points to gains 1000 ATK. During your opponent's turn (Quick Effect): You can Tribute this card, then target 2 ""Prank-Kids"" cards with different names in your GY, except Link Monsters; add them to your hand, also ""Prank-Kids"" monsters you control cannot be destroyed by your opponent's card effects this turn. You can only use this effect of ""Prank-Kids Bow-Wow-Bark"" once per turn." 1809,"Activate only by paying 1000 Life Points while there are 15 or more cards in your GY. Both players swap the card(s) in their GY with the card(s) in their Deck. Then, shuffle the card(s) in each new Deck and put it on the Deck Zone.",0.0,"During damage calculation, if your other ""Dinowrestler"" monster battles an opponent's monster with an equal or higher ATK (Quick Effect): You can send this card from your hand or field to the GY; for that battle, your monster cannot be destroyed and the battle damage you take is halved. When an opponent's monster declares an attack: You can banish this card from your GY; add 1 ""Dinowrestler"" monster from your Deck to your hand, except ""Dinowrestler Martial Ampelo"". You can only use this effect of ""Dinowrestler Martial Ampelo"" once per turn." 442,Activate this card by paying 1000 LP.,0.0,"Once per turn: You can target 1 ""Melodious"" monster you control; it gains 800 ATK until your next Standby Phase (even if this card leaves the field). You can send this card to the GY; Fusion Summon 1 ""Melodious"" Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials." 2268,Pay 500 Life Points. Destroy 1 face-up Spell or Trap card.,0.0,"This card's name becomes ""Shiranui Style Synthesis"" while it is in the Spell & Trap Zone. Once per turn: You can activate 1 of these effects. Banish 1 face-up Zombie-Type monster you control; you take no damage this turn (even if this card leaves the field). Target 2 of your banished Zombie-Type monsters with 0 DEF; shuffle them both into the Deck, then draw 1 card." 439,Each player must pay 500 Life Points to declare an attack.,0.0,"Target 1 face-up monster you control; it gains 400 ATK until the End Phase. During your turn, except the turn this card was sent to the GY: You can banish this card from the GY to target 1 face-up monster you control; that target gains 800 ATK until the End Phase." 1375,You do not have to pay any Life Points to activate a Spell Card.,0.0,The equipped monster gains 500 ATK and DEF for each Spell and Trap Card you control. 3456,Pay 2000 Life Points and reveal all cards in your hand. Look at your opponent's hand and select 1 card. Remove that card from play until the End Phase of your opponent's next turn.,0.0,"Alien Ammonite + 1 or more non-Tuner ""Alien"" monsters Once per turn, you can select any number of face-up Spell or Trap Cards. Return those cards to their owners' hands, and distribute new A-Counters among monsters on the field equal to the number of cards returned. Once per turn, you can remove 2 A-Counters from anywhere on the field to destroy 1 card your opponent controls." 1382,"You can pay 500 Life Points; Special Summon 1 ""Mystical Shine Ball"" from your hand or Deck.",0.0,"If this card attacks your opponent's Life Points directly, increase the ATK of this card by 500 points during the Damage Step only." 1527,Pay 500 Life Points. Look at your opponent's hand and all Set cards on his/her side of the field.,0.0,"1 Beast-Type Tuner + 1 or more non-Tuner monsters Once per turn, during your Main Phase, you can select 1 face-up monster your opponent controls. It loses 500 ATK for each monster you control, until the End Phase. During the turn this effect is activated, no other monsters can attack, except this card." 1682,"Pay 300 Life Points to rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position. You can only use this effect once per turn.",0.0,"Changes the battle positions of all Attack Position monsters on the field to Defense Position and vice-versa. These positions cannot be changed during the turn this card is activated except by the effects of a Magic, Trap, or Effect Monster Card. You can activate this card only during your Standby Phase." 1399,"When you activate this card, pay any multiple of 1000 Life Points. None of your opponent's monsters with ATK equal to or less than the Life Points you paid can attack.",0.0,"When this card is Normal Summoned, you can Special Summon 1 ""Batteryman"" monster, except ""Batteryman Charger"", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control." 1323,Pay 800 Life Points. Pick up 4 cards from the top of your Deck and Special Summon to your side of the field all Level 3 or lower Normal Monsters among the picked-up cards. Return all the other picked-up cards to your Deck and the Deck is then shuffled.,0.0,"If all ""Batteryman AA""(s) you control are in Attack Position, this card gains 1000 ATK for each. If all ""Batteryman AA""(s) you control are in Defense Position, this card gains 1000 DEF for each." 5449,"This card can be used to Ritual Summon any ""Gishki"" Ritual Monster. You must also pay Life Points equal to the Level of the Ritual Summoned monster x 500.",0.0,"When this card inflicts Battle Damage to your opponent, you can activate 1 of these effects: Discard 1 random card from their hand. Send the top 2 cards of their Deck to the GY." 3721,"During your Main Phase, you can inflict 400 damage to your opponent for each face-up LIGHT monster you control. This card cannot attack during the same turn you activate this effect. Only one ""Fairy Archer"" can have its effect activated per turn.",0.0,"You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a ""Scareclaw"" monster you control or in its column. You can only Special Summon ""Scareclaw Reichheart"" once per turn this way. If this card is Normal or Special Summoned: You can add 1 ""Scareclaw"" Spell/Trap from your Deck to your hand, then, if 3 or more Defense Position monsters are on the field, you can draw 1 card. You can only use this effect of ""Scareclaw Reichheart"" once per turn." 4859,"1 Machine-Type monster + 1 Pyro-Type monster Once per turn, during your Main Phase: You can inflict 300 damage to your opponent for each card on the field. This card cannot attack during the turn you activate this effect.",0.25,"During either player's turn, when an effect of a ""Penguin"" monster is activated: Special Summon this card from your GY. You can only use this effect of ""Nopenguin"" once per turn. If a card would be returned from the field to the hand by the effect of a ""Penguin"" card, banish it instead." 2349,"Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, this card cannot attack during this turn.",0.0,Banish all other cards you control and in your hand (min. 1 from each); draw until you have 2 cards in your hand. 2345,"Once per turn, you can inflict damage to your opponent equal to the number of ""Volcanic"" monsters in your GY x 200. If you activate this effect, this card cannot attack during this turn.",0.0,"Send 1 ""Therion"" card, except ""Therion Charge"", or 1 ""Endless Engine Argyro System"" from your hand or your face-up Spell & Trap Zone to the GY; draw 2 cards. You can only activate 1 ""Therion Charge"" per turn." 5892,"Monsters you control, except ""Ghostrick"" monsters, cannot attack. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position.",0.0,"1 ""Gaia The Fierce Knight"" monster + 1 Level 5 Dragon monster This card's name becomes ""Gaia the Dragon Champion"" while on the field. You can only use each of the following effects of ""Gaia the Magical Knight of Dragons"" once per turn. During the Main Phase (Quick Effect): You can target 1 other card on the field; this card loses exactly 2600 ATK, and if it does, destroy that card. When this card destroys an opponent's monster by battle: You can make this card gain 2600 ATK." 6769,"Cannot attack the turn it is Summoned. While you control ""Toon World"" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.",0.2,"1 Tuner + 1 or more non-Tuner monsters Once per turn, when an Equip Card is equipped to this card: Inflict 800 damage to your opponent. Once per turn: You can target 1 Equip Card equipped to this card; send it to the GY. When an Equip Card equipped to this card is sent to the GY (except during the Damage Step): You can target 1 face-up monster your opponent controls; destroy that target." 1998,Select 1 face-up monster on your opponent's side of the field to activate this card. Inflict damage to your opponent's Life Points equal to half the original ATK of the selected monster. Your monsters cannot attack this turn.,0.0,"Banish 1 Normal Trap from your Deck, except ""Trap Trick"", and Set 1 card with the same name directly from your Deck, also it can be activated this turn.You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 ""Trap Trick"" per turn." 1456,"Target 1 face-up ""Red-Eyes B. Dragon"" you control; inflict damage to your opponent equal to its original ATK. ""Red-Eyes B. Dragon"" cannot attack the turn you activate this card.",0.0,"1 Spellcaster monster + 1 Dragon monster Cannot be used as Fusion Material. This card loses 100 ATK for each of your banished cards. If a monster uses its activated effect to Special Summon itself, or a monster(s) with its same original Type (except during the Damage Step): You can target 1 of those Special Summoned monsters; banish that monster, also banish all monsters from the field with its same original Type. You can only use this effect of ""Mysterion the Dragon Crown"" once per turn." 4002,"The equipped monster cannot attack, and its ATK and DEF become 100. During each of your Standby Phases, inflict 500 damage to the controller of the equipped monster.",0.0,"You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, change the targeted monster to face-down Defense Position, also it cannot change its battle position for the rest of this turn. During your Main Phase: You can reduce this card's Level by 2 or 4, and if you do, Special Summon ""Krawler"" monster(s) with different names from your hand, Deck, or GY whose total Levels equal the amount reduced, in face-up and/or face-down Defense Position. You can only use each effect of ""Krawler Soma"" once per turn." 676,"The monster equipped with this card cannot attack. In addition, the player controlling the equipped monster must take damage of 500 Life Points during each of your Standby Phases.",0.0,"Detach any number of materials from Beast Xyz Monsters you control, then target up to that many cards your opponent controls; return them to the hand, also all Beast Xyz Monsters you control gain 500 ATK for each material detached to activate this card, until the end of this turn." 8093,"Once per turn: You can target 1 Attack Position opponent's monster; change it to Defense Position, and if you do, for the rest of this turn, your monsters cannot attack, except to attack that monster, and if your Cyberse monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,"Select 1 face-up ""Aesir"" monster you control. Give control of that monster to your opponent. During your opponent's next End Phase, destroy the selected monster. Then, remove from play all cards your opponent controls." 11677,"If this card is Summoned: Take 1000 damage, then change this card to Defense Position. During the End Phase, if you took no effect damage this turn: You can take 1 Rock monster with 0 ATK from your Deck, and either add it to your hand or Special Summon it. You can only use this effect of ""Crystal Skull"" once per turn.",0.0,This creature is shielded with a tough hide of hair and is excellent at defending itself. 799,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, it is changed to Defense Position at the end of the Damage Step.",0.16666666666666666,"1 ""Trickstar"" Link Monster + 1 ""Trickstar"" monster Effect damage inflicted to your opponent by your ""Trickstar"" Link Monster linked to this card is doubled. If your opponent takes damage by a ""Trickstar"" monster's effect: This card gains ATK equal to the damage they took. Once per turn, during the End Phase, if this card attacked this turn: The ATK gained from this effect returns to 0, then you can add 1 ""Trickstar"" monster from your GY to your hand." 3892,"Activate by Tributing 1 Synchro Monster you control when your opponent declares an attack with a monster. Change all Attack Position monsters your opponent controls to Defense Position. Afterwards, inflict damage to your opponent's Life Points equal to the DEF of the monster the attack was declared with.",0.0,"Add 1 ""Resonator"" monster from your Deck to your hand." 3335,"This card can attack your opponent directly. When this card attacks your opponent directly and inflicts Battle Damage to your opponent, change 1 Attack Position monster your opponent controls to Defense Position.",0.0,"Discard 1 card and chain this card to a Spell Card you activated. Whenever that Spell Card is sent to the GY, return it to its owner's hand." 3064,"When this card declares an attack, you can change the attack target to Defense Position. When you take Battle Damage while this card is attacking, you can Special Summon 1 monster from your hand with ATK equal to or less than the Battle Damage you took.",0.0,"Target 1 Spell/Trap in your GY that mentions ""Visas Starfrost""; Set it, and if it is a Trap or Quick-Play Spell, you can activate it this turn. You can banish this card from your GY, then target 3 Spells/Traps in your GY that mention ""Visas Starfrost"", except ""New World Formation""; shuffle them into the Deck. You can only use each effect of ""New World Formation"" once per turn." 3009,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this face-up Attack Position card is selected as an attack target, change it to Defense Position.",0.0,"You can target 1 face-up monster your opponent controls and 1 ""Ancient Warriors"" monster you control; until the end of this turn, halve that opponent's monster's ATK, and if you do, add that lost ATK to your monster (even if this card leaves the field). If this card is sent to the GY while you control ""Ancient Warriors"" monsters with 2 or more different Attributes: You can place 1 ""Ancient Warriors"" Continuous Spell/Trap from your hand or Deck face-up on your field, except ""Ancient Warriors Saga - Borrowing of Arrows"". You can only use each effect of ""Ancient Warriors Saga - Borrowing of Arrows"" once per turn." 2070,"This card can attack your opponent directly. If it does, any Battle Damage this card inflicts to your opponent becomes the original ATK of this card. You can change this card to Defense Position at the end of the Damage Step.",0.0,"Choose 3 ""Flower Cardian"" monsters with different names from your Deck, and place them on top of your Deck in any order. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Flower Cardian"" monster in your GY; add it to your hand. You can only use this effect of ""Flower Stacking"" once per turn." 1752,"Each time your opponent declares an attack on a face-up Defense Position monster, toss a coin and call it. If you call it right, change the targeted face-up Defense Position monster to Attack Position. If you call it wrong, the controller of this card takes damage equal to the difference between the ATK of the attacking monster and the DEF of the attacked monster.",0.5,Change all non-Wyrm-Type Attack Position monsters that wereSpecial Summoned from the Main or Extra Deck to Defense Position. All non-Wyrm-Type monsters that were Special Summoned from the Main or Extra Deck lose DEF equal to their original DEF. 3280,"This card cannot be Special Summoned. At the beginning of your Battle Phase, this card gains 1 additional attack this turn for each face-up Plant-Type monster your opponent controls. Each time this card destroys a Plant-Type monster by battle, inflict 300 damage to your opponent.",0.0,"At the end of the Battle Phase, if this card attacked: Banish it." 3185,"Once per Battle Phase, if this card attacks a Defense Position monster, it can make a second attack in a row. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.",0.0,"You can send this card from your hand to the GY to reduce the Level of 1 monster on the field by 1, until the End Phase." 9363,"1 Insect Tuner + 1+ non-Tuner monsters Once per battle, during damage calculation, if this card attacks an opponent's monster with equal or higher ATK (Quick Effect): You can halve the ATK of that opponent's monster, during that damage calculation only. When this card inflicts battle damage to your opponent: You can inflict 200 damage to your opponent for each ""Battlewasp"" monster you control. You can only use this effect of ""Battlewasp - Halberd the Charge"" once per turn.",0.0,FLIP: Equip this card to a monster on your opponent's side of the field and treat it as an Equip Card. Take control of the monster that is equipped with this card. Increase your opponent's Life Points by 500 points during each of his/her Standby Phases. 6751,"FLIP: During the End Phase of this turn, destroy as many Defense Position monsters your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each monster destroyed.",0.25,"When a card(s) you control is destroyed by a Spell effect (except during the Damage Step): Target 1 card your opponent controls; destroy it. During either player's turn, except the turn this card was sent to the GY, when a card(s) you control is destroyed by a Spell effect (except during the Damage Step): You can banish this card from your GY, then target 1 card your opponent controls; destroy it." 2567,"Truckroid"" + ""Expressroid"" + ""Drillroid"" + ""Stealthroid"" When this card attacks, its original ATK is halved until the end of the Damage Step. During a battle between this attacking card and a Defense Position monster whose DEF is lower then the ATK of this card, inflict the difference as Battle Damage to your opponent. Once per turn, you can select 1 monster you control, except a Machine-Type monster, and equip it to this card. When equipped with a monster by this effect, this card can attack all monsters your opponent controls once each.",0.0,"Your opponent cannot target Rock monsters you control with 0 original ATK with card effects. Once per attack, when an opponent's monster declares an attack: You can negate that attack, and if you do, place 1 counter on this card. If this card has 3 counters, send it to the GY. If you have 3 or more Rock monsters with 0 ATK and different names in your GY: You can banish this card from your GY; any effect damage your opponent takes this turn is doubled." 7237,"Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: Take 1000 damage. When this card is Normal or Special Summoned: You can target 1 ""Blackwing"" monster you control, then activate 1 of these effects; Increase its Level by 1. Reduce its Level by 1. You can only use this effect of ""Blackwing - Decay the Ill Wind"" once per turn.",0.3333333333333333,"If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. During your Main Phase: You can reduce the Levels of all other monsters on the field by 1, and if you do, increase the Level of this card by the number of monsters whose Levels were reduced by this effect. During your Battle Phase or your opponent's Main Phase, if this card's Level is 8 or higher (Quick Effect): You can destroy 1 other card on the field, and if you do, this card's Level becomes 5. You can only use each effect of ""E Stranger Big Bang"" once per turn." 5167,"During either player's turn, when a card or effect is activated that will inflict damage when it resolves: You can Special Summon this card from your hand, and if you do, inflict 400 damage to your opponent.",0.3333333333333333,"2 ""D/D"" monsters If this card is Special Summoned: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except ""D/D"" monsters, also place 2 ""D/D"" Pendulum Monsters with different names from your Deck in your Pendulum Zones, and if you do, take 1000 damage. If this Link Summoned card is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 1 ""D/D"" monster from your Extra Deck or GY in Defense Position. You can only use each effect of ""D/D/D Abyss King Gilgamesh"" once per turn." 6995,"Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned with ""Release Restraint"" and cannot be Special Summoned by other ways. When an Equip Card(s) is equipped to this card: Target 1 monster your opponent controls; destroy that target." 6018,"When an opponent's monster declares an attack on a face-up Attack Position monster you control: Make your opponent's attack a direct attack instead and inflict damage to your opponent equal to the ATK of the attack target you control. Also, that monster you control can attack your opponent directly during your next turn.",0.2,"3+ Level 3 monsters While this card has material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. At the start of the Damage Step, if this card battles: It gains 200 ATK. When another monster's effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. You can only use this effect of ""Ashura King"" once per turn." 7731,"Once per turn, during your Standby Phase: Take 1000 damage. You can only use 1 of the following effects of ""Dark Contract with the Yamimakai"" per turn, and only once that turn. ● During your Main Phase: You can target 1 ""D/D"" Pendulum Monster in your GY; place it in your Pendulum Zone. ● During your Main Phase: You can place 1 face-up ""D/D"" Pendulum Monster from your Extra Deck in your Pendulum Zone.",0.0,Destroy all monsters your opponent controls. 4010,"When your opponent Special Summons a monster(s), you can Special Summon this card from your hand. During the turn this card is Special Summoned by this effect, your opponent takes any effect damage you would have taken from their card effects, instead.",0.25,"During your Main Phase, if you Normal or Special Summon an ""Ancient Warriors"" monster(s): You can target 1 of those monsters; add 1 ""Ancient Warriors"" monster with a different name from your Deck to your hand. If this card is sent from the Spell & Trap Zone to the GY: You can Special Summon 1 ""Ancient Warriors"" monster from your hand. You can only use each effect of ""Ancient Warriors Saga - Three Visits"" once per turn. Send this card to the GY during your 2nd Standby Phase after activation." 4063,"Once per turn, during your Main Phase 1, you can select 1 face-up Synchro Monster you control. Remove that face-up Synchro Monster you control from play and inflict 600 damage to your opponent. If you use this effect, during your next Standby Phase the removed from play monster returns to the field.",0.2,"If this card is Normal or Special Summoned: You can add 1 ""White Forest"" Spell/Trap from your Deck to your hand. If this card is in your GY (Quick Effect): You can target 1 ""White Forest"" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of ""Silvy of the White Forest"" once per turn." 2609,"When this card is Normal or Flip Summoned: You can Special Summon any number of ""Skyblaster Tokens"" (Fiend-Type/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. During your Standby Phase: You can inflict 300 damage to your opponent for each ""Skyblaster"" monster you control. If you activate this effect, ""Skyblaster"" monsters cannot declare an attack this turn.",0.0,"The effects of your opponent's monsters that this card destroys by battle are negated. During your next Standby Phase after this card destroys a monster by battle, by sending this card to the GY, Special Summon 1 ""Dark Lucius LV6"" from your hand or Deck." 8848,"You take no battle damage from attacks involving this card. Once per turn, during your Standby Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card changes: Activate this effect; the owner of this card can destroy 1 Set ""Abyss Script"" Spell in their Spell & Trap Zone.",0.0,"If your opponent's Life Points are 2000 or less: Your opponent's Life Points become 8000, then draw 2 cards. You can only activate 1 ""Heroic Gift"" per turn." 2987,"Once during each player's turn, when a Zombie-Type monster is Special Summoned to your side of the field inflict 800 damage to your opponent.",0.0,"You can banish this card from your GY; Special Summon 1 ""Orcust"" monster from your Deck, except ""Orcust Harp Horror"", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of ""Orcust Harp Horror"" once per turn." 815,"This card can only be activated during Main Phase 1. Select 1 face-up monster on the field. Each time the selected monster inflicts Battle Damage to your opponent's Life Points this turn, your opponent discards 1 random card.",0.0,"Send 1 monster your opponent controls that was Special Summoned from the Extra Deck to the GY, then your opponent gains LP equal to the original ATK or DEF of that monster (whichever is higher). You can only activate 1 ""Psychic Eraser Laser"" per turn." 3619,"During this turn, any effect activated by your opponent that would inflict damage becomes an effect that inflicts damage to their Life Points.",0.0,Activate this card by choosing 1 unused Monster Zone. If an Effect Monster is Special Summoned to that zone: Return both the monster in that zone and this card to the hand. 3345,"Halve all effect damage you take this turn. During the End Phase this turn, Special Summon 1 ""Ghost Token"" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position for each time you took effect damage this turn.",0.4,"1 Insect Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can treat it as a Tuner. Once per turn: You can return 1 Continuous Spell you control to the hand; you can Normal Summon 1 ""Battlewasp"" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is sent to the GY as Synchro Material: You can inflict 100 damage to your opponent for each of your banished ""Battlewasp"" monsters. You can only use this effect of ""Battlewasp - Sachi the Ceremonial Bow"" once per turn." 2067,"Activate only during your opponent's Standby Phase. Select 1 random card from your opponent's hand and look at it. Unless the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, inflict 1000 damage to your opponent. If the selected card or a card with the same name is Normal Summoned or activated by the end of your next turn, you take 1000 damage.",0.5,"1 Normal Monster, except a Token During your Main Phase, you can Normal Summon 1 ""World Chalice"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 ""World Chalice"" monster from your hand." 8654,"Once per opponent's turn, if this card would be destroyed by their card effect, it is not destroyed. Once per turn, during their End Phase, if that effect was applied this turn: Apply the following effect. ● During your next turn, if this card inflicts battle damage to your opponent by a direct attack, you win the Duel.",0.0,"Each player discards their entire hand, then draws the same number of cards they discarded." 9472,"During damage calculation, if your Cyberse monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. You can only use this effect of ""Rescue Interlacer"" once per turn. Once per turn, during the End Phase, if this card is in the GY because it was discarded there to activate this effect this turn: Special Summon this card.",0.0,"When a Trap Card is activated: Negate the activation, and if you do,shuffle that card into the Deck." 780,"During your Standby Phase, select 1 random card from your opponent's hand. Call the type of card (Monster, Spell, or Trap). If you call it right, inflict 700 points of damage to your opponent's Life Points. You can use this effect only once per turn.",0.0,"If this card is Special Summoned: You can banish cards from the top of your opponent's Deck equal to the number of WATER monsters you control. You can target 1 Level 4 or lower WATER monster you control; increase its Level by its original Level. You can banish this card from your GY; 1 WATER monster on the field gains 100 ATK for each currently banished monster, until the end of this turn. You can only use each effect of ""Guitar Gurnards Duonigis"" once per turn." 1368,"While you control another Pyro-Type monster, this card cannot be attacked. Inflict 500 damage to your opponent during the End Phase of your turn.",0.0,"During each of your Standby Phases, this card gains 700 ATK." 9624,"During damage calculation, if your monster is attacked: Your battling monster cannot be destroyed by that battle, also if you take battle damage from that battle, your opponent takes effect damage equal to double that amount. You can only apply this effect of ""Bye Bye Damage"" once per turn.",0.0,"3 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effect. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved." 1001,"During this turn, when your monsters attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.",0.5,"If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 ""HERO"" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can make 1 face-up monster on the field gain 800 ATK. You can only use each effect of ""Vision HERO Multiply Guy"" once per turn." 1314,"You can only activate this card during your opponent's turn. Select 1 face-up monster on your opponent's side of the field. When you Normal Summon a monster that is 1 Level lower than the selected monster during your next turn, inflict damage to your opponent's Life Points equal to the Level of the selected monster x 500 points.",0.0,A Fiend-Type monster equipped with this card increases its ATK and DEF by 300 points. 914,"During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 ""Ring of Destruction"" per turn.",0.0,"Roll a six-sided die. All monsters you currently control gain ATK and DEF equal to the result x 100, until the End Phase." 8153,"2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use ""Polymerization""). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,"2 ""Nephthys"" monsters You can only use the following effect of ""Nephthysm the Sacred Preserver"" once per turn. During your Main Phase, if this card was Link Summoned: You can activate 1 of these effects: ● Add 1 Level 8 Winged Beast monster from your Deck to your hand, then you can add 1 Ritual Spell from your GY to your hand. ● Destroy 1 ""Nephthys"" monster this card points to, and Special Summon 1 ""Nephthys"" monster with a different original name from your GY, but negate its effects." 3546,Tribute 1 Synchro Monster you control. You do not take any damage until the End Phase of the next turn.,0.3333333333333333,"When this card is activated: You can place 1 or 2 ""Dinomist"" Pendulum Monster(s) from your Deck in your Pendulum Zone, but you cannot Pendulum Summon monsters until the end of the next turn, except ""Dinomist"" monsters (even if this card leaves the field). Once per turn, if this card is already face-up in your Spell & Trap Zone: You can Tribute 1 ""Dinomist"" monster, then target 1 card your opponent controls; return it to the hand." 7849,"When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Once per turn: You can target 1 monster your opponent controls with a Level less than or equal to this card's; take control of it until the End Phase.",0.0,"During each of your End Phases, destroy this card unless you send 1 ""Iron Core of Koa'ki Meiru"" from your hand to the GY or reveal 1 Plant-Type monster in your hand. During each of your Stand by Phases, you can send 1 Level 3 or lower monster from your Deck to your GY." 11738,"If this card is not equipped with an Equip Card, you take no damage from battles involving this card. If this card is equipped with an Equip Card, it cannot be destroyed by battle and your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's turn, while this card is equipped with an Equip Card (Quick Effect): You can target 1 face-up monster your opponent controls; take control of it until the End Phase. You can only use this effect of ""Ni-Ni the Mirror Mikanko"" once per turn.",0.0,"Skull Servant"" + ""Dissolverock" 4051,"You take no Battle Damage from battles involving this card. If this card is destroyed by battle, select 1 face-up monster your opponent controls that you own, and take control of it.",0.0,"Target 1 Psychic monster you control and pay LP equal to its Level x 200; add 1 Machine monster with the same Attribute, but a higher Level, from your Deck to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 each of your banished Psychic and Machine monsters; place 1 of them on the bottom of the Deck, and if you do, add the other to your hand. You can only use each effect of ""Psychic Arsenal"" once per turn." 6841,"If 2 or more monsters are on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, it's ATK and DEF become 3300.",0.2,"1 Rock monster + 1 Level 5 or 6 monster Must first be Special Summoned with ""Fossil Fusion"". If this card attacks a Defense Position monster, inflict piercing battle damage. When this attacking card destroys a monster by battle: You can activate this effect; it can make a second attack in a row. You can banish this card from your GY, then target 1 monster on the field; destroy it. You can only use this effect of ""Fossil Warrior Skull Knight"" once per turn." 3114,"1 ""Blackwing"" Tuner + 1 or more non-Tuner monsters This card cannot be destroyed by battle, and you take no Battle Damage from battles involving this card. If this card attacks a monster, you can place 1 Wedge Counter on that monster at the end of the Damage Step (max. 1). You can remove all Wedge Counters from your opponent's monsters to reduce the ATK and DEF of each monster that had a Wedge Counter to 0, until the End Phase.",0.0,"You can only activate this card while you have 2 or more cards in your hand, and have either ""Uria, Lord of Searing Flames"" or ""Hamon, Lord of Striking Thunder"" face-up on your side of the field. By sending your entire hand to the GY, Special Summon 3 ""Phantasmal Martyr Tokens"" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Attack Position on your side of the field." 2575,Remove all Fog Counters from the field. Inflict 300 damage to your opponent for each Fog Counter you removed.,0.0,"1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must first be Synchro Summoned with the above Synchro Materials. Once per turn: You can target face-up cards on the field, up to the number of monsters used as Synchro Material for this card + 1; negate their effects. This effect's activation and effect cannot be negated. (Quick Effect): You can banish this Synchro Summoned card; Special Summon 1 Dragon Synchro Monster from your Extra Deck that lists 2 or more non-Tuner Synchro Monsters as material. (This is treated as a Synchro Summon.)" 2705,"When you take Battle Damage while this card is in your GY, remove it from play. Then, if there is a FIRE monster other than ""Volcanic Counter"" in your GY, inflict damage to your opponent equal to the amount of Battle Damage you took.",0.0,"Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Dragon monster. You can also banish monsters from your GY as material, if you use ""Fallen of Albaz"" as Fusion Material from your hand, field, or by banishing itself from your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of ""Fallen of Albaz"" this turn: You can Set this card. You can only use each effect of ""Branded in White"" once per turn." 2448,"Select 1 monster with a Venom Counter(s). Remove all Venom Counters from that card, and inflict 700 damage to your opponent for each Venom Counter removed.",0.5,"After the activation of this card, send your entire hand to the GY. Inflict 200 points of damage to your opponent's Life Points for each card you sent to the GY by this effect." 10240,"2+ Level 2 Beast monsters Once per turn (Quick Effect): You can attach 1 Beast monster from your hand or face-up field to this card as material. This card gains effects based on the number of materials attached to it. ● 3+: Cannot be destroyed by battle. ● 4+: You take no damage from battles involving this card. ● 5+: When an attack is declared involving this card and an Attack Position monster: You can inflict damage to your opponent equal to that Attack Position monster's ATK.",0.0,"1 Tuner + 1+ non-Tuner monsters If this card is sent to the GY as Synchro Material: You can Special Summon 2 ""Lamp Tokens"" (Fish/FIRE/Level 2/ATK 0/DEF 0), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fish monsters. If you control a Fish Synchro Monster: You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of ""Fish Lamp"" once per turn." 9452,"2 Level 1 monsters Unaffected by other cards' effects. Once per turn (Quick Effect): You can detach 2 materials from this card; for the rest of this turn, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card.",0.0,"You can only activate this card when your opponent's monster declares an attack. Negate the battle, and 1 monster with the lowest ATK in face-up Attack Position on your opponent's side of the field battles against 1 monster with the lowest DEF in face-up Defense Position on your side of the field. After that battle ends, end the Battle Phase." 5991,"2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control ""Number 13: Embodiment of Crime"", this card gains these effects. This card cannot be destroyed by battle or by card effects while it has Xyz Material. Your opponent takes any Battle Damage you would have taken from attacks on this card.",0.0,"When this card is Normal or Special Summoned: Place 2 counters on it. It gains 500 ATK for each of these counters. If this card would be destroyed by battle, remove 1 of these counters instead." 5990,"2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control ""Number 31: Embodiment of Punishment"", this card gains these effects. This card cannot be destroyed by battle or by card effects while it has Xyz Material. Your opponent takes any battle damage you would have taken from attacks on this card.",0.0,"When this card is Normal Summoned, place 2 counters on it. This card gains 800 ATK for each of these counters on it. If this card would be destroyed by a card effect, remove 1 of this card's counters instead." 6622,"1 ""Melodious Maestra"" monster + 1 ""Melodious"" monster Cannot be destroyed by battle or by card effects, also you take no battle damage from attacks involving this card. If this card battles a Special Summoned monster, after damage calculation: You can inflict damage to your opponent equal to the difference between the original ATK of that opponent's monster and this card, and if you do, destroy that opponent's monster.",0.0,"Select 1 face-up monster on the field. It loses 500 ATK during each of your Standby Phases. When the monster is destroyed, destroy this card." 5739,Equip only to a Dragon-Type monster. It cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving it.,0.0,"During your Main Phase, you can Normal Summon 1 ""Ice Barrier"" monster in addition to your Normal Summon or Set. This effect can only be used once per turn." 3555,"You can Tribute this card to activate its effect. If you do, monsters you control cannot be destroyed by battle, and you take no Battle Damage, during this turn. This effect can be activated during either player's turn.",0.0,"If this card is in your hand or GY: You can target 1 face-up Spell/Trap your opponent controls; return it to the hand, and if you do, Special Summon this card. You can only use this effect of ""Magical Hound"" once per Duel." 7279,"2 ""Lunalight"" monsters Cannot be destroyed by battle. Once per turn, during your Main Phase 1: You can Tribute 1 other ""Lunalight"" monster; for the rest of this turn, the first time each monster your opponent controls would be destroyed by battle, it is not destroyed, also this card can attack all monsters your opponent controls, twice each, this turn. If this card declares an attack: Inflict 100 damage to your opponent.",0.25,"1 Level 6 or higher ""HERO"" monster + 1 ""Destiny HERO"" monster Monsters your opponent controls lose 200 ATK for each ""HERO"" card in your GY. You can only use each of the following effects of ""Destiny HERO - Destroyer Phoenix Enforcer"" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 ""Destiny HERO"" monster from your GY during the Standby Phase of the next turn." 2625,"This card cannot be destroyed by battle. Once per turn, if this card is in face-up Attack Position, you can Tribute 1 Level 5 or lower monster to inflict damage to your opponent equal to that monster's original ATK.",0.0,"When a monster on the field activates its effect: You can make the activating player toss a coin and call it. If they call it right, send this card to the GY. If they call it wrong, negate that effect's activation, and if you do, change control of that monster to their opponent. You can only use this effect of ""Head Judging"" once per turn." 9040,"Your ""Cyber Angel"" Ritual Monsters cannot be destroyed by battle. When you take damage by battle or an opponent's card effect: You can Tribute 1 ""Cyber Angel"" Ritual Monster from your hand or field; Special Summon 1 ""Cyber Angel"" Ritual Monster from your hand. (This is treated as a Ritual Summon.) You can only use this effect of ""Incarnated Machine Angel"" once per turn.",0.3333333333333333,"Truckroid"" + ""Expressroid"" + ""Drillroid"" + ""Stealthroid"" When this card attacks, its original ATK is halved until the end of the Damage Step. During a battle between this attacking card and a Defense Position monster whose DEF is lower then the ATK of this card, inflict the difference as Battle Damage to your opponent. Once per turn, you can select 1 monster you control, except a Machine-Type monster, and equip it to this card. When equipped with a monster by this effect, this card can attack all monsters your opponent controls once each." 5614,"3 Level 1 monsters This face-up Attack Position card cannot be destroyed by battle. When you take battle damage from battles involving this card: Inflict damage to your opponent equal to the amount of battle damage you took. If this card battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card; your opponent takes any battle damage you would have taken from that battle",0.0,"As long as this card remains face-up on your side of the field, neither player can activate an effect by discarding from his/her hand." 4643,"3 Level 1 monsters Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,"You can only activate this card when 1 monster with an ATK of 1500 points or less is Special Summoned to your side of the field while there is a face-up monster on your opponent's side of the field. Special Summon all cards with the same name as the Summoned monster from your hand, Deck, and GY in face-up Attack Position. Your opponent selects 1 monster on their side of the field and Special Summons all cards with that same name from their hand, Deck, and GY." 6792,"Each ""Performapal"" and ""Performage"" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving ""Performapal"" and ""Performage"" monsters you control.",0.0,"When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except ""Fire King Avatar Arvata""; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of ""Fire King Avatar Arvata"" once per turn." 3933,"Once per turn, this card cannot be destroyed by battle. When this face-up card is selected as an attack target, inflict 500 Damage to your opponent.",0.0,"At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, and if you do, halve your LP, also you cannot activate the effects of cards with that added monster's name until the end of the next turn after this card resolves or until you Normal Summon a monster with that name." 182,You take no Battle Damage this turn. Your monsters cannot be destroyed by battle this turn.,0.0,Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. This card's ATK becomes the combined original ATK of the Tributed monsters. Your opponent cannot activate cards or effects during the Battle Phase. 3584,"Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, and you take no Battle Damage from that battle.",0.0,"At the start of the Damage Step, if this card battles an opponent's monster: You can return both monsters to the hand (without damage calculation)." 8293,"Target 1 Cyberse monster on the field; this turn, neither player takes battle damage, also that monster cannot be destroyed by battle.",0.0,"You can target 1 ""Magistus"" monster you control; equip it with 1 ""Magistus"" monster from your Extra Deck. You can target 1 face-up Spell you control; destroy it, and if you do, draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of ""Endymion, the Magistus of Mastery"" once per turn." 2709,"Cannot be Normal Summoned or Set. Must be Special Summoned by ""Yubel - Terror Incarnate"", and cannot be Special Summoned by other ways. This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. At the end of the Damage Step, if this face-up Attack Position card battles with an opponent's monster: Inflict damage equal to that monster's ATK to your opponent, also destroy that monster.",0.0,"2 Flip monsters During your Main Phase: You can Fusion Summon 1 ""Shaddoll"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY: You can send 1 ""Shaddoll"" card from your hand or face-up from your field to the GY, and if you do, Special Summon this card. You can only use each effect of ""Shaddoll Construct"" once per turn." 2469,The controller of a monster that attacks this face-down card takes 1000 damage after damage calculation. This card cannot be destroyed by battle. (Damage calculation is applied normally.),0.5,"You can only activate this card when you take damage to your Life Points. Inflict 700 points of damage to your opponent's Life Points. Also, inflict 300 points of damage to your opponent's Life Points for each ""Attack and Receive"" card in your GY." 5810,"Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in face-up Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it.",0.2,"1 ""Eldlich"" monster + 1 Level 5 or higher Zombie monster This card's name becomes ""Eldlich the Golden Lord"" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of ""Eldlich the Mad Golden Lord"" once per turn." 6879,"Target 1 ""Junk Warrior"" you control; if it battles an opponent's monster this turn while you control it, apply these effects. Your opponent cannot activate cards or effects until the end of the Damage Step. If it attacks a Defense Position monster, inflict piercing battle damage to your opponent. Double any battle damage your opponent takes. It cannot be destroyed by battle. Destroy that opponent's monster that battled it at the end of the Damage Step.",0.0,"1 EARTH Tuner + 1 or more non-Tuner EARTH monsters During either player's turn, when a Spell Card is activated: You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect." 3087,"You take no Battle Damage from battles involving this card. Once per turn, this card cannot be destroyed by battle.",0.0,"Send all cards in your hand and on your side of the field to the GY. Call the type of card (Spell, Trap, or Monster) on top of your Deck. If you call it right, exchange your current Life Points with your opponent's current ones." 3783,This card cannot be destroyed by battle. During each of your opponent's Standby Phases: You take 1000 damage. You must control this card in face-up Defense Position to activate and to resolve this effect.,0.0,"While this card is a Continuous Trap, Level 5 or higher ""Centur-Ion"" monsters you control cannot be destroyed by card effects. You can only use each of the following effects of ""Centur-Ion Primera"" once per turn. If this card is Normal or Special Summoned: You can add 1 ""Centur-Ion"" card from your Deck to your hand, except ""Centur-Ion Primera"", also you cannot Special Summon ""Centur-Ion Primera"" for the rest of this turn. During the Main Phase, if this card is a Continuous Trap: You can Special Summon this card." 3410,"While attacking, this card cannot be destroyed by battle. If this card attacks, after damage calculation, inflict damage equal to half the ATK of the attack target to your opponent.",0.0,"Roll a six-sided die, and if you roll a 1 or 6, add 1 card from your Deck to your hand that requires a die roll. If you roll a number other than 1 or 6, roll it again, and apply the appropriate effect. ● 1 or 6: Return this card to the hand. ● 2, 3, 4, or 5: Place this card on top of the Deck. You can only activate 1 ""Diced Dice"" per turn." 8858,"You can Ritual Summon this card with ""Chaos Form"". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this Ritual Summoned card using a ""Blue-Eyes White Dragon"", when it declares an attack: You can change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of those changed monsters become 0, also, this turn, if this card attacks a Defense Position monster, inflict piercing battle damage.",0.0,"(This card is always treated as a ""F.A."" card.) Target 1 ""U.A."" or ""F.A."" monster you control or in your GY; add it to the hand, and if you do, you gain 500 LP, then you can apply this effect. ● Reveal any number of ""U.A."" and/or ""F.A."" monsters in your hand, shuffle them into the Deck, then draw cards equal to the number of shuffled cards. You can only activate 1 ""U.A. Locker Room"" per turn." 10479,"Fusion Summon 1 Fusion Monster from your Extra Deck, using 3 or more monsters from your hand or field as Fusion Material, and if you do, it gains these effects. ● This card cannot be destroyed by card effects. ● If this card attacks a Defense Position monster, inflict piercing battle damage.",0.0,"When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your GY with 0 ATK and/or DEF, except ""Secret Sect Druid Dru""; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of ""Secret Sect Druid Dru"" once per turn." 5188,"2 Level 3 Rock-Type monsters This card is unaffected by other monsters' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; it gains 1000 DEF until the End Phase, and if it does, you take no effect damage from your opponent's card effects this turn.",0.25,"If a ""Sky Striker Ace"" monster(s) is Normal or Special Summoned, except ""Sky Striker Ace - Roze"" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of ""Sky Striker Ace - Roze"" once per turn." 5996,"4 Level 9 monsters Must be Special Summoned with a ""Rank-Up-Magic"" Spell Card that targeted ""Number 88: Gimmick Puppet of Leo"", and cannot be Special Summoned by other ways. This card cannot be targeted by card effects. Once per turn: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. During your End Phase, if your opponent's Life Points are 2000 or less and this card has no Xyz Materials, you win the Duel.",0.0,"Pay 1000 LP, then target 1 face-up monster you control; until the end of your opponent's turn, it gains 1000 ATK, also apply this effect. ● When it destroys an opponent's monster by battle: You can reveal the bottom card of your Deck, and if you do, place it on the top or bottom of the Deck, also, if it was a Dragon, Dinosaur, Sea Serpent, or Wyrm monster, draw 1 card for every 1000 ATK it had, then gain 1000 LP for each card drawn." 7348,"You can Ritual Summon this card with ""Chaos Form"". Must be Ritual Summoned, and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage to your opponent.",0.2,"2+ Effect Monsters Cannot be destroyed by card effects while a Link Monster points to this card. You can only use each of the following effects of ""Borrelcode Dragon"" once per turn. At the start of the Damage Step, if this card that was Link Summoned using 3 monsters as material battles an opponent's monster: You can destroy all monsters on the field. You can banish this card from your GY; banish 1 DARK monster on the field with 3000 or more ATK, and if you do, Special Summon 1 ""Topologic"" monster from your Extra Deck or GY." 8041,"1 ""Destiny HERO"" Fusion Monster + 1 ""Destiny HERO"" monster If this card is Fusion Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. Once per turn (Quick Effect): You can target 1 monster on the field; make it unable to be destroyed by battle or card effects, and if you do, neither player takes any battle damage from attacks involving that monster (these effects last until the end of this turn.)",0.5,"2 Dark Dragon monsters Once per turn, during your opponent's End Phase: You can target 1 Attack Position monster your opponent controls that did not declare an attack this turn; destroy it, and if you do, inflict damage to your opponent equal to that monster's original ATK. If a ""Rokket"" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Dillingerous Dragon"" once per turn." 2071,"Steamroid"" + ""Drillroid"" + ""Submarineroid"" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.0,"You can Special Summon this card (from your hand) by banishing 1 face-up monster you control. If you Summon this way, during your next Standby Phase: Return the banished monster to the field." 6923,"1 DARK Dragon-Type monster + 1 Beast-Type monster Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use ""Polymerization""), and cannot be Special Summoned by other ways. If this card destroys a monster by battle: Inflict damage to your opponent equal to the original ATK of the Beast-Type Fusion Material used for this card's Summon.",0.3333333333333333,"Once per turn, when your opponent's monster declares an attack, if the ATK of the attacking monster is lower than that of a face-up ""Earthbound Immortal"" monster you control, destroy the attacking monster and inflict damage to your opponent equal to half the destroyed monster's ATK." 7734,"If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 ""Ancient Gear"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.",0.0,"Select 1 face-up ""T.G."" monster you control. Halve its ATK and DEF, and destroy 1 Spell/Trap Card on the field." 1719,"Cyber Dragon"" + ""Cyber Dragon"" + ""Cyber Dragon"" A Fusion Summon of this card can only be done with the above Fusion Material Monsters. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.",0.0,"When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn." 10150,"1 Rock monster + 1 Level 7 or higher monster in your opponent's GY Must first be Special Summoned with ""Fossil Fusion"". Before damage calculation, if this card battles an opponent's monster: You can switch the current ATK/DEF of that opponent's monster until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Fusion Summoned card battles an opponent's monster, any battle damage it inflicts to your opponent is doubled.",0.0,"[ Pendulum Effect ] If ""Vaylantz World - Konig Wissen"" is in a Field Zone or if you control a FIRE ""Vaylantz"" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of ""Vaylantz Dominator Duke"" once per turn. [ Monster Effect ] You can target 1 Set card in the Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). If this card in the Monster Zone moves to another Monster Zone: You can target 1 face-up monster in your opponent's Main Monster Zone; take control of that face-up monster, but it cannot declare an attack nor activate its effects, also it is treated as a ""Vaylantz"" monster. You can only use each effect of ""Vaylantz Dominator Duke"" once per turn." 11237,"Elemental HERO Neos"" + ""Yubel"" Must be Fusion Summoned. Before damage calculation, if this card battles an opponent's monster: You can inflict damage to your opponent equal to that opponent's monster's ATK. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 ""Neos Wiseman"" from your hand or Deck, ignoring its Summoning conditions. You can only use this effect of ""Elemental HERO Neos Kluger"" once per turn.",0.0,An apparition of those said to formerly serve the Pharaoh. It has tremendous loyalty that does not waiver. 10284,"Time Wizard"" + 1 Effect Monster Once per turn, while you control this Fusion Summoned card: You can toss a coin and call it. Destroy as many monsters on the field as possible, and if you do, inflict damage equal to half the total original ATK of the destroyed face-up monsters. If you called the coin toss right, your opponent takes the damage, if you called it wrong, you take the damage.",0.0,"Activate only if you control a face-up ""Red Dragon Archfiend"". Draw 2 cards. You cannot Normal or Special Summon another monster until the end of your opponent's turn if you activate this card." 8442,"1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 ""Secure Gardna"".",0.0,"If the ATK of a monster that attacks this monster is lower than the DEF of this card, destroy the attacking monster. (Damage calculation is applied normally.)" 9241,"2+ Fairy Monsters If this card is Special Summoned: You can inflict 200 damage to your opponent for each card they control. If this Link Summoned card is destroyed by battle or effect: You can Special Summon 1 2 or lower ""Trickstar"" monster from your Extra Deck, then inflict 200 damage to your opponent for each card they control. You can only use each effect of ""Trickstar Foxglove Witch"" once per turn.",0.5,"If there are no cards in your opponent's Spell & Trap Card Zones, this card can attack your opponent's Life Points directly. When it does, any Battle Damage this card inflicts to your opponent's Life Points becomes the original ATK of this card." 2868,"1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn, you can change the battle position of 1 face-up monster your opponent controls. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.0,"Tribute any number of non-Token monsters you control. For each Tributed monster, your opponent selects 1 Spell Card from their Deck and sends it to the GY." 4632,"1 Tuner + 1 or more non-Tuner FIRE monsters This card gains effects based on the number of ""Laval"" monsters in your GY: 2+: Once per turn, if this card attacks a Defense Position monster, it can attack once again in a row. 3+: If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.",0.0,"Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 ""Xyz Revive Splash"" effect per turn, and only once that turn." 3120,1 Tuner + 1 or more non-Tuner monsters You can Tribute 1 monster to inflict damage to your opponent equal to its Level x 200.,0.0,"If you control this Pendulum Summoned card: You can activate this effect based on its battle position; ● Attack Position: Banish this card, then target 1 ""Performapal"" or ""Odd-Eyes"" monster in your GY; Special Summon it. ● Defense Position: Take 1 ""Performapal"" or ""Odd-Eyes"" Pendulum Monster from your Deck, and either add it to your Extra Deck face-up or send it to the GY. You can only use this effect of ""Performapal Odd-Eyes Seer"" once per turn." 4854,"1 Tuner + 1 or more non-Tuner monsters Once per turn: You can Tribute 1 ""Junk"" monster; inflict damage to your opponent equal to the original ATK of the Tributed monster.",0.0,"You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower WIND monster you control to the GY. You can only use each of the following effects of ""Awakening of the Possessed - Rasenryu"" once per turn. ● When Summoned this way: You can return 1 card your opponent controls to the hand. ● If this card is sent from the field to the GY: You can add 1 ""Spiritual Wind Art"" card or 1 ""Possessed"" Spell/Trap from your Deck to your hand." 5916,1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to half the destroyed monster's original ATK.,0.25,"Equip only to an ""Ancient Gear"" monster. It gains 600 ATK. When this card is destroyed and sent to the GY, inflict 600 damage to your opponent." 7008,"1 Tuner + 1 or more non-Tuner monsters This card's name becomes ""Red Dragon Archfiend"" while it is on the field or in the GY. Once per turn: You can destroy as many Special Summoned Effect Monsters on the field as possible with ATK less than or equal to this card's (other than this card), then inflict 500 damage to your opponent for each monster destroyed.",0.0,"Plaguespreader Zombie + 1 or more non-Tuner Zombie-Type monsters When this card is Special Summoned: You can target 1 Zombie-Type monster in your opponent's GY; Special Summon that target to your side of the field in face-up Attack Position, but destroy it when this card leaves the field." 4568,"1 Tuner + 1 or more non-Tuner monsters Once per turn, during your opponent's Standby Phase: You can inflict 300 damage to your opponent for each card your opponent controls. Each time your opponent Sets a Spell or Trap Card(s): Inflict 300 damage to your opponent.",0.0,"The Weather Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. You can banish this card, then target 1 monster you control (Quick Effect); Tribute that target, and if you do, Special Summon 1 ""The Weather"" monster from your hand or GY, but not with the same name the Tributed monster had on the field. You can only control 1 ""The Weather Sunny Canvas""." 8844,"1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned while you control no other monsters: You can target 1 ""Junk"" monster in your GY; Special Summon it. You can only use this effect of ""Stardust Assault Warrior"" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,"FLIP: When this card is flipped face-up by an opponent's monster's attack, draw 1 card." 4044,"If this card is used as a Synchro Material Monster for a Synchro Monster, during battle between that Synchro Monster and a Defense Position monster whose DEF is lower than the ATK of that Synchro Monster, inflict the difference as Battle Damage to your opponent.",0.0,"[ Pendulum Effect ] You cannot Pendulum Summon, except LIGHT monsters (this effect cannot be negated). If you do not control any face-up monsters, other than ""Melodious"" monsters: You can add 1 ""Melodious"" Spell/Trap from your Deck to your hand. You can only use this effect of ""Couplet the Melodious Songstress"" once per turn. [ Monster Effect ] If this card is added to your hand, except by drawing it for your normal draw: You can reveal this card; Special Summon 1 Level 4 or lower ""Melodious"" monster from your hand or GY. If a ""Melodious"" Fusion Monster(s) is Special Summoned to your field, while this card is face-up in your Extra Deck (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of ""Couplet the Melodious Songstress"" once per turn." 3316,"1 Tuner + 1 or more non-Tuner monsters When this card inflicts Battle Damage to your opponent, while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.",0.0,"When this card is Normal Summoned: You can send to the GY all monsters your opponent controls in the same column as the card(s) in your Pendulum Zones. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand." 2859,"Each time you Synchro Summon a Synchro monster, inflict 500 damage to your opponent.",0.0,"This card can be treated as 2 Tributes for the Tribute Summon of a Dragon monster. You can banish this card from your GY, then target 1 Level 5 or higher Dragon monster in your GY; add it to your hand, then immediately after this effect resolves, you can Tribute Summon it. You can only use this effect of ""Samsara Dragon"" once per turn." 9406,"If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 ""HERO"" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can Special Summon 1 Level 4 or lower ""Vision HERO"" monster from your Deck. You can only use each effect of ""Vision HERO Increase"" once per turn.",0.0,Select any number of Dinosaur-Type monsters in your GY and remove them from play. Gain 400 Life Points for each Dinosaur-Type monster you removed. 1437,"Once during each player's End Phase, the turn player Tributes 1 face-up monster on their side of the field and inflicts damage to the opponent equal to half of the original ATK of the Tributed monster.",0.3333333333333333,"When this card is activated: You can add 1 of your ""Icejade"" monsters that is banished or in your GY to your hand. Once per turn, if a monster(s) is Normal or Special Summoned (except during the Damage Step): You can target 1 WATER monster you control; that monster, along with any face-up monsters your opponent currently controls, loses ATK equal to the targeted monster's original ATK, until the end of this turn. You can only activate 1 ""Icejade Cenote Enion Cradle"" per turn." 9409,"If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 ""HERO"" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can halve the ATK of 1 face-up monster on the field. You can only use each effect of ""Vision HERO Poisoner"" once per turn.",0.0,"When this card is face-up on the field and control shifts to your opponent, you gain 3000 Life Points. This effect can only be used once as long as this card remains face-up on the field." 2082,Once per turn: You can Tribute 1 monster; inflict 1000 damage to your opponent. This card cannot declare an attack the turn you activate this effect.,0.0,"When this card is Normal Summoned: You can place 1 ""The Weather"" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only use this effect of ""The Weather Painter Snow"" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a ""The Weather"" card's effect: You can Special Summon this banished card." 4148,"Select 1 face-up Synchro Monster you control. Special Summon 1 ""Waltz Token"" with the same Type, Attribute, Level, ATK and DEF as that monster. Players take no Battle Damage from battles involving this Token.",0.0,"If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 ""Snake-Eye"" monster from your hand or Deck, except ""Snake-Eye Ash"". You can only use each effect of ""Snake-Eye Ash"" once per turn." 6444,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing all monsters you control, and cannot be Special Summoned by other ways. This card's ATK becomes the combined original ATK of the Tributed monsters. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,When this card destroys an opponent's monster by battle: You can add 1 Level 4 or lower Beast monster from your Deck to your hand. 12307,"This card can attack directly. You can only use each of the following effects of ""Wattuna"" once per turn. At the end of the Damage Step, if your monster inflicts battle damage to your opponent: You can Special Summon this card from your hand. When this card inflicts battle damage to your opponent by a direct attack: You can Tribute this card on the field and 1 or more non-Tuner monsters from your hand and/or face-up field, and Special Summon 1 ""Watt"" Synchro Monster from your Extra Deck whose Level equals the total Levels of those Tributed monsters.",0.0,"When this card is Normal Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower ""Galaxy"" Effect Monster from your Deck, but it has its effects negated." 1761,Tribute 1 FIRE monster. Inflict damage to your opponent equal to that monster's original ATK.,0.0,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) while 3 or more of your LIGHT monsters are banished, and cannot be Special Summoned by other ways. Once per turn: You can target 1 of your banished LIGHT monsters and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, banish the second target. This card cannot attack during the turn you activate this effect." 2135,"Tribute 1 monster and inflict damage to your opponent equal to half that monster's original ATK. If you activate this card, you cannot activate any other Spell Cards this turn.",0.0,"You can banish both 1 face-up Spellcaster-Type monster you control, except this card, and 1 ""Spellbook"" Spell Card from your GY to target 1 face-up monster your opponent controls; take control of it until the End Phase. You can only use the effect of ""Emperor of Prophecy"" once per turn. This card cannot attack the turn you activate this effect." 868,"You can Tribute 1 ""Gravekeeper's"" monster, except ""Gravekeeper's Cannonholder"", to inflict 700 damage to your opponent.",0.0,"During your Main Phase, you can Normal Summon 1 Beast-Warrior-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) All Beast-Warrior-Type monsters you control gain 100 ATK." 3104,"Tribute 1 ""/Assault Mode"" monster. Inflict damage to both players equal to its Level x 200.",0.0,"While you control a monster that is equipped with an Equip Card, all monsters your opponent controls that can attack must attack monsters equipped with Equip Cards. If your ""Mikanko"" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Damage Step, if your ""Mikanko"" monster attacked: You can send 1 Equip Card you control to the GY; it can make another attack on a monster in a row." 2014,"This card cannot be Special Summoned. If you Tribute Summon this card, the Tributes must be WIND. While this card is face-up on the field, both players take 1000 points of damage during each player's End Phase. Decrease the damage each player takes when this happens by 500 points for each Spell and Trap Card that player controls.",0.0,"Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set ""Sky Striker"" Spells with different names from your GY, up to the number of ""Sky Striker"" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field. " 5341,"You can Normal Summon this card with 1 Tribute. If Summoned this way, during each End Phase: You take 1000 damage. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent",0.0,"Tribute 2 ""Cyber Dragon""s. Special Summon 1 ""Cyber Laser Dragon"" from your hand, Deck, or GY." 998,Tribute 1 monster on your side of the field to inflict 400 points of damage to your opponent's Life Points.,0.3333333333333333,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate this effect; this card gains 300 ATK for each Level that the non-Tuners used had, then inflict 300 damage to your opponent for each Level that the Tuner used had. The ATK increase lasts until the end of the next turn. You can only use this effect of ""Vagnawa the Moon-Eating Dragon"" once per turn." 6669,"You can Tribute 1 ""Performapal"" monster; inflict damage to your opponent equal to the Level it had on the field x 100 (original Level, if face-down). You can Tribute 1 ""Performapal"" monster, then target 1 ""Performapal"" monster in your GY other than the Tributed monster; add it to your hand. You can only use each effect of ""Performapal Bowhopper"" once per turn.",0.3333333333333333,"This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When ""Toon World"" on the field is destroyed, destroy this card. If ""Toon World"" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points." 3230,"You can Tribute this card to inflict 300 damage to your opponent and Special Summon up to 2 ""Evil Thorn""(s) from your Deck in face-up Attack Position. Those monsters' effects cannot be activated.",0.0,"When this card is sent from the field to the GY, each player selects 1 Level 3 or lower Normal Monster from their Deck, and adds it to their hand after showing it to the opponent. The Decks are then shuffled." 202,You can Tribute 1 monster to inflict 500 damage to your opponent.,0.0,"Evil HERO Malicious Edge"" + 1 Level 6 or higher Fiend-Type monster Must be Special Summoned with ""Dark Fusion"" and cannot be Special Summoned by other ways. During your opponent's Battle Phase, all monsters they control are changed to face-up Attack Position, and each monster they control must attack this card, if able." 10022,"Each time your opponent Normal or Special Summons a monster(s): Inflict 300 damage to them. You can only use each of the following effects of ""Gizmek Uka, the Festive Fox of Fecundity"" once per turn. ● If a monster(s) is Special Summoned from the Main Deck (except during the Damage Step): You can Special Summon this card from your hand. ● If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; Special Summon 1 monster from your hand or Deck whose ATK equals its own DEF, with a same Attribute as that monster.",0.0,"Special Summon this card as a Normal Monster (Plant/DARK/Level 4/ATK 1600/DEF 0) (this card is also still a Trap), then if you control a ""Ragnaraika"" Link Monster, you can banish up to 2 cards from your opponent's GY. During the End Phase, if this card is in your GY: You can shuffle 2 Insect, Plant, and/or Reptile monsters from your GY and/or banishment into the Deck, and if you do, Set this card. You can only use this effect of ""Ragnaraika Wisteria of Woe"" once per turn." 3019,"While in Attack Position: Once per turn, you can Tribute 1 monster to inflict 600 damage to your opponent. While in Defense Position: Once per turn, you can inflict 300 damage to your opponent.",0.0,"Select up to 3 Monster Cards that are removed from play, and return them to their owners' GY." 2624,You can Tribute 2 monsters to inflict 1500 damage to your opponent.,0.0,"Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name." 204,You can Tribute 1 monster; inflict damage to your opponent equal to half the Tributed monster's ATK on the field.,0.0,This card can attack twice during the same Battle Phase. 613,You can Tribute 2 monsters to inflict 1200 damage to your opponent.,0.0,"When this card is Normal Summoned, shuffle all removed from play cards into their owners' Decks. This card gains 100 ATK for each of those cards. When this card is removed from play, both players remove from play the top 5 cards of their Deck." 5387,"2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.",0.0,"If this card destroys a monster with 0 ATK by battle, you can Special Summon that monster from the GY to your side of the field in face-up Defense Position. The effect(s) of that monster is negated." 4879,"2 Level 3 monsters During your Standby Phase: Detach 1 Xyz Material from this card or take 2000 damage. You cannot Special Summon any monsters. While this card has no Xyz Materials, it cannot attack.",0.0,"Pay half your LP; Special Summon 1 ""Supreme King Z-ARC"" from your Extra Deck, ignoring its Summoning conditions, but negate its effects. It is returned to the Extra Deck during the End Phase of the next turn. When your opponent activates a Spell Card or effect: You can banish this card from your GY and 1 ""Supreme King Z-ARC"" from your face-up Monster Zone; Special Summon up to 1 each ""Pendulum Dragon"", ""Xyz Dragon"", ""Synchro Dragon"", and ""Fusion Dragon"" monsters from your hand, Deck, Extra Deck, and/or GY." 6115,"2 Level 7 monsters You can detach 2 Xyz Materials from this card; Special Summon as many ""Battle Eagle Tokens"" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, but destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn.",0.3333333333333333,"You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: You can target 1 ""Artifact"" monster in your GY; Set that target to your Spell & Trap Card Zone as a Spell Card." 5692,"Each time a monster is Xyz Summoned: The Summoning player takes 500 damage. During each player's End Phase, the turn player takes 500 damage if they control a face-up Xyz Monster.",0.3333333333333333,"Select 1 face-up monster you control and send 1 Level 4 Plant-Type monster from your hand to the GY. During this turn, the selected monster can attack twice, but other monsters you control cannot declare an attack." 7927,"While you have 2 ""D/D"" cards in your Pendulum Zones, your opponent cannot target monsters on the field with Spell/Trap effects, Tribute them for a Tribute Summon, nor use them as Materials for a Fusion, Synchro, or Xyz Summon. Once per turn, during your Standby Phase: Take 1000 damage.",0.0,"2 Level 7 monsters Once per turn: You can detach 2 materials from this card, then target 1 face-up card on the field; destroy it, and if you destroyed a monster, you can make 1 face-up monster you control gain ATK equal to the destroyed monster's original Level/Rank x 300 until the end of the next turn. This card cannot attack the turn you activate this effect. This is a Quick Effect if this card has a Dragon monster as material, but cannot be activated in the Damage Step." 7003,"2 Level 3 ""Raidraptor"" monsters You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; inflict damage to your opponent equal to its original ATK on the field. You can only use this effect of ""Raidraptor - Fiend Eagle"" once per turn.",0.0,"When you activate this card, change any Defense Position monster(s) to face-up Attack Position. Flip Effects are not activated at this time. If a monster attacks, destroy it at the end of that turn's Battle Phase." 10207,"2 Level 5 monsters Once per turn, you can also Xyz Summon ""Drill Driver Vespenato"" by using 1 Rank 4 Xyz Monster you control as material. (Transfer its materials to this card.) This card cannot be used as material for an Xyz Summon the turn it was Xyz Summoned. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Xyz Summoned card in its owner's control is destroyed by an opponent's card: You can target 1 Level 5 or lower monster in your GY; Special Summon it. You can only use this effect of ""Drill Driver Vespenato"" once per turn.",0.25,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Barbar, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can target up to 3 ""Burning Abyss"" cards in your GY, except ""Barbar, Malebranche of the Burning Abyss""; banish them, and if you do, inflict 300 damage to your opponent for each." 4788,Each time you Xyz Summon: Inflict 500 damage to your opponent.,0.0,"When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Insect monster from your hand. You can banish 1 Level 4 or lower Insect monster from your hand, GY, or face-up field, then target 1 face-up monster you control; increase its Level by the Level of the banished monster, until the end of this turn. You can only use each effect of ""Dragonbite"" once per turn." 7298,"Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Winged Beast-Type monster. If this card is in your hand: You can target 1 ""Raidraptor"" monster you control that has a Level; take damage equal to its ATK or DEF (whichever is lower, but your choice if tied), and if you do, Special Summon this card, and if you do that, this card's Level becomes the current Level of the targeted monster. You can only use this effect of ""Raidraptor - Pain Lanius"" once per turn.",0.2,"If you control ""Crystal Skull"", ""Ashoka Pillar"", and ""Cabrera Stone"": Destroy all cards on the field, also, this turn, your opponent takes any effect damage you would have taken instead. You can banish this card from your GY, then target 1 ""Crystal Skull"", 1 ""Ashoka Pillar"", and 1 ""Cabrera Stone"" in your GY; shuffle them into the Deck, then draw 3 cards. You can only use 1 ""Triangle O"" effect per turn, and only once that turn." 5588,"3 Level 4 monsters When this card is Xyz Summoned: You can target 1 Defense Position monster on the field; change that target to face-up Attack Position. If this card has ""Mechquipped Angineer"" as an Xyz Material, it gains this effect. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.",0.0,"You can target 1 face-up monster you control; send 1 monster from your Extra Deck to the GY with the same original Type as that face-up monster, but for the rest of this turn, you cannot Special Summon monsters, except monsters with the same original Type as the monster sent to the GY by this effect. You can only use this effect of ""Monster Express"" once per turn." 5159,2 Level 10 monsters Once per turn: You can detach 1 Xyz Material from this card; inflict 2000 damage to your opponent.,0.0,"Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other ""Vampire"" monster you control; switch control of those monsters. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field." 6149,"Target 2 face-up Xyz Monsters on the field; send both monsters to the GY, then Special Summon 1 Xyz Monster from your Extra Deck, except a ""Number"" monster, whose Rank is equal to, or 1 less than, the combined original Ranks of those 2 Xyz Monsters, and if you do, attach this card to it as an Xyz Material. If you activated this card, your opponent takes no further damage this turn.",0.0,"When you Ritual Summon a Ritual Monster, you can remove from play this card from your GY as 1 of the monsters required for the Ritual Summon. If the monster Ritual Summoned using this card destroys a monster by battle, the controller of the Ritual Monster draws 1 card." 5997,"3 Level 10 monsters At the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has ""Number 9: Dyson Sphere"" as an Xyz Material, it gains this effect. Once per turn: You can detach any number of Xyz Materials from this card; inflict 800 damage to your opponent for each.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 500 Life Points when both ""Andro Sphinx"" and ""Sphinx Teleia"" on your side of the field are destroyed at the same time; then you can Special Summon this monster from your hand or Deck. When this card is Special Summoned, by paying 500 Life Points, increase the ATK of this card by 3000 points until the end of the End Phase." 5470,"An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.3333333333333333,"Send 3 cards from the top of your Deck to the GY, and take 1000 points of damage for each Spell or Trap Card you sent to the GY by this effect." 4913,"2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.",0.2,"2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of ""Exosister Asophiel"" once per turn. If this card is Xyz Summoned using an ""Exosister"" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand." 5581,"3 Level 3 monsters You can detach 1 Xyz Material from this card; inflict 200 damage to your opponent for each card in their hand. You can only use the effect of ""Battlecruiser Dianthus"" once per turn.",0.5,"You can send 1 ""Edge Imp"" monster from your hand to the GY; inflict 800 damage to your opponent. You can send 1 ""Edge Imp"" monster from your Deck to the GY, except ""Edge Imp Tomahawk""; this card's name becomes the sent monster's name, until the End Phase. You can only use each effect of ""Edge Imp Tomahawk"" once per turn." 11678,"When a monster effect is activated that would inflict damage to you: Your opponent takes the damage you would have taken instead. When you take battle damage while this card is in your GY: You can Set this card. You can only use this effect of ""Curse Reflection Doll"" once per turn.",0.0,"Blue-Winged Crown"" + ""Niwatori" 3975,"This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, select 1 face-up monster on the field and remove it from play until the End Phase of this turn.",0.0,"FLIP: You can add 1 ""Gem-Knight Fusion"" from your Deck to your hand." 4507,Up to twice per turn: You can send 1 FIRE monster from your hand to the GY; inflict 500 damage to your opponent.,0.0,"Cyber Dragon"" + 1 or more Machine-Type monsters This monster cannot be used as a Fusion Material Monster. You can only Special Summon this card from your Extra Deck by sending the above cards from either side of the field to the GY. (You do not use ""Polymerization"".) The original ATK of this card is equal to 1000 x the number of Fusion Material Monsters used to Special Summon it." 3970,"When this card inflicts Battle Damage to your opponent by a direct attack, your opponent discards 1 card of their choice.",0.0,"If this card is Normal or Special Summoned: You can add 1 ""A.I."" Spell/Trap from your Deck to your hand. You can target 1 ""@Ignister"" monster you control; its Level becomes 4 until the end of this turn. You can only use each effect of ""Pikari @Ignister"" once per turn." 3690,"While you control this face-up Attack Position card, when an opponent's monster declares an attack, inflict 500 damage to your opponent.",0.0,"If you Ritual Summon a WATER Ritual Monster, this card can be used as the entire Tribute. You can discard this card; add 1 ""Gishki"" Ritual Monster from your Deck to your hand." 3715,When you take Battle Damage: Target 1 monster in your GY with ATK less than or equal to the amount of damage you took; Special Summon that target.,0.0,"Activate only when your opponent adds a card(s) from their Deck to their hand, including drawing a card(s). Your opponent discards 1 of those cards." 5479,"If this card's current ATK is higher than its original ATK: You can inflict 1500 damage to your opponent. This effect can only be used once while this card is face-up on the field. You can only use the effect of ""Blizzard Falcon"" once per turn.",0.0,"You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; increase this card's Level by the number of cards sent to the GY this way, until the end of this turn. If this card you control is destroyed by an opponent's card and sent to your GY: You gain 1500 LP. You can only use each effect of ""Cupid Volley"" once per turn." 3649,"If a Warrior-Type monster you control attacks your opponent's monster, and the opponent's monster is not destroyed by battle, at the end of the Damage Step you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.0,"You can Ritual Summon this card with a ""Megalith"" card. If this card is Ritual Summoned: You can add 1 ""Megalith"" Spell/Trap from your Deck to your hand. During your Main Phase: You can activate this effect; Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including this card on your field, whose total Levels equal or exceed the Level of the Ritual Monster. You can only use this effect of ""Megalith Hagith"" once per turn." 3861,FLIP: You can equip this card to a monster your opponent controls as an Equip Card. Inflict 400 damage to the controller of the equipped monster during each Standby Phase.,0.0,"When this card is Normal Summoned, you can add 1 Level 3 ""Genex"" Effect Monster from your Deck to your hand." 4596,"FLIP: You can Special Summon any number of ""D-Boyz"" from your Deck in face-up Attack Position, then you take 1000 damage for each monster Special Summoned by this effect.",0.0,"If this card on the field is Tributed and sent to the GY: You can add 1 Level 4 or lower WIND monster from your Deck or GY to your hand, except ""Kujakujaku"". You can only use the effect of ""Kujakujaku"" once per turn." 4248,"1 ""Watt"" Tuner + 1 or more non-Tuner Thunder-Type monsters This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, choose 1 card in your Deck and remove it from play. Add that card to your hand during your 2nd Standby Phase after activating this effect.",0.0,"You can Special Summon this card (from your hand) by Tributing 1 opponent's monster with a Predator Counter. If this card is sent from the field to the GY: Place 1 Predator Counter on each face-up monster your opponent controls, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter." 3972,"1 ""Watt"" Tuner + 1 or more non-Tuner Thunder-Type monsters This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by a direct attack, place 1 random card from your opponent's hand on top of their Deck.",0.0,"If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of ""Lady Debug"" once per turn." 4318,"If this card destroys an opponent's monster by battle while there are 3 or more ""Flamvell"" monsters in your GY, select 1 card in your opponent's GY, and remove it from play. If your opponent has no Spell Cards in their GY when this effect activates, inflict 500 damage to your opponent.",0.0,"If this card is Special Summoned by the effect of a ""HERO"" monster: You can make each player draw 1 card. During the next Standby Phase after this card was sent to the GY: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of ""Destiny HERO - Drawhand"" once per turn." 3075,"When you take damage from a card your opponent controls: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. When Special Summoned this way, activate the appropriate effect, based on the type of damage. Battle Damage: Special Summon 1 ""Emissary of Darkness Token"" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of Battle Damage you took. Effect Damage: Inflict damage to your opponent equal to the amount of damage you took.",0.0,"1 DARK Tuner + 1 or more non-Tuner Machine-Type monsters Once per turn: You can target 1 ""Reactor"" monster or ""Flying Fortress SKY FIRE"" in your GY; Special Summon that target, ignoring its Summoning conditions. If this card is destroyed and sent to the GY: You can Special Summon 1 Level 5 or lower Machine-Type monster from your hand." 3302,"While you have no cards in your hand, during battle between an attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.",0.0,"Special Summon 1 ""Elemental HERO"" monster from your hand. That monster cannot attack, and returns to the hand during the End Phase." 3939,"Equip only to a Warrior-Type, Beast-Warrior-Type, or Spellcaster-Type monster. Its ATK becomes 0. During each of your Standby Phases, inflict 500 damage to the controller of the equipped monster.",0.0,"Until the end of your next turn after this card resolves, neither player can add cards from their Deck to their hand except by drawing them." 4594,"FLIP: Inflict 1000 damage to your opponent for each face-up Normal Monster you control, except Tokens.",0.0,"You can Tribute this card; Special Summon 1 Level 5 or higher ""Ice Barrier"" monster from your hand. If this card is in your GY, except the turn it was sent there: You can target 1 Level 3 or higher WATER monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Zuijin of the Ice Barrier"" once per turn." 5257,"If a Fish, Sea Serpent, or Aqua-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.",0.0,"Reveal 1 Synchro Monster in your Extra Deck and add to your hand, or Special Summon, 1 of the Synchro Materials whose name is specifically listed on that card from your Deck or GY. You can only activate 1 ""Synchro Overtake"" per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Synchro Monsters." 4576,"While you control another Reptile-Type monster, if a Reptile-Type monster you control attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.",0.0,"2+ ""Altergeist"" monsters During the Main Phase (Quick Effect): You can Tribute 1 other ""Altergeist"" monster; Special Summon 1 ""Altergeist"" monster from your Deck to your zone this card points to. If this card is sent from the field to the GY: You can target 1 ""Altergeist"" card in your GY; add it to your hand. You can only use each effect of ""Altergeist Primebanshee"" once per turn." 4364,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.0,"Pay 800 LP; Special Summon 1 Level 6 or lower WIND monster from your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; Special Summon 1 Level 4 or lower WIND monster from your hand. You can only use this effect of ""Summon Storm"" once per turn." 3862,"FLIP: If this card is flipped face-up by an opponent's monster's attack, inflict damage to your opponent equal to half the attacking monster's ATK.",0.0,"You can activate 1 of these effects; ● Add 1 face-up ""Solfachord"" Pendulum Monster from your Extra Deck to your hand. ● Increase the Pendulum Scale of 1 ""Solfachord"" card in your Pendulum Zone by its Level this turn. ● If you control ""Solfachord"" Pendulum Monster Cards with at least 3 different even Pendulum Scales or at least 3 different odd Pendulum Scales, destroy 1 card your opponent controls. You can only use each effect of ""Solfachord Harmonia"" once per turn." 3778,"This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent as a result of a direct attack, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards until the End Phase of this turn.",0.0,"1 Tuner + 1+ non-Tuner monsters Unaffected by card effects, except ""Mathmech"" cards, while in the Extra Monster Zone. If this card in the Extra Monster Zone battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can add 1 ""Mathmech"" card from your Deck to your hand. You can only use this effect of ""Geomathmech Final Sigma"" once per turn." 4034,"Once per turn, when a monster you control declares an attack targeting a Defense Position monster your opponent controls, you can activate this effect. If you do, during this battle, if the ATK of the attacking monster is greater than the DEF of the Defense Position monster it battles, inflict the difference as Battle Damage to your opponent.",0.0,"You can discard this card; Special Summon 1 ""The Agent"" monster from your hand or GY, except ""The Agent of Life - Neptune"", but it cannot be Tributed until the end of your opponent's turn. If ""The Sanctuary in the Sky"" is on the field or in the GY, you can Special Summon 1 ""Hyperion"" monster instead. If this card is banished: You can add 1 ""The Sanctuary in the Sky"" from your Deck to your hand. You can only use each effect of ""The Agent of Life - Neptune"" once per turn." 3551,"Activate only when you take Battle Damage from your opponent's monster's direct attack. Reveal 1 Level 1 monster in your hand. Special Summon it from your hand, and 1 monster with the same name from your Deck.",0.0,"2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 card on the field; return that target to the hand." 4470,When this card is Normal or Flip Summoned: Inflict 500 damage to your opponent.,0.0,"Target 2 Level 3 Insect-Type monsters in your GY; Special Summon them, but their effects are negated. You can banish this card and 1 Xyz Monster from your GY; the Levels of all Level 3 Insect-Type monsters you currently control become equal to the banished monster's Rank until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Insect-Type monsters. You can only activate 1 ""Bug Emergency"" per turn." 8319,"When a Cyberse monster is Normal Summoned to your field: You can Special Summon this card from your hand. You can only use this effect of ""Boot Staggered"" once per turn. When this card inflicts battle damage to your opponent: You can Special Summon 1 ""Stag Token"" (Cyberse/EARTH/Level 1/ATK 0/DEF 0).",0.3333333333333333,"Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck." 3482,"This card's ATK and DEF are equal to its Level x 400. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When the Level of this card increases, inflict 400 damage to your opponent.",0.0,"If a ""Dream Mirror"" monster(s) is on the field: You can Special Summon this card from your hand, then, you can make this card become DARK. If this card is Special Summoned by the effect of a ""Dream Mirror"" monster: Activate this effect; if ""Dream Mirror of Joy"" is on the field, you can return 1 Spell/Trap your opponent controls to the hand, also, after that, if ""Dream Mirror of Terror"" is on the field, draw 1 card, then shuffle 1 card from your hand into the Deck. You can only use each effect of ""Neiroy, the Dream Mirror Disciple"" once per turn." 4547,Inflict 400 damage to your opponent for each monster they control.,0.0,"If a Level 8 or higher Dragon-Type Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon ""Red Nova"" once per turn this way. If this card is sent to the GY for a Synchro Summon that uses 2 or more Tuner monsters as Materials: You can Special Summon 1 FIRE Fiend-Type monster from your Deck in Defense Position." 5074,"When you take damage from an opponent's card effect: You can Special Summon this card from your hand, and if you do, inflict damage to your opponent equal to the damage you took, also both players take no further effect damage this turn.",0.0,"Send 1 monster from your Extra Deck to the GY, then add 1 ""Dogmatika"" monster or ""Fallen of Albaz"" from your Deck or GY to your hand, that has ATK less than or equal to that sent monster in the GY, also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 ""Nadir Servant"" per turn." 5092,"Target 1 face-up ""Heroic"" monster you control; equip this card to that target. All Battle Damage you take from battles involving the equipped monster is also inflicted to your opponent. After damage calculation: Destroy any opponent's monster that battles the equipped monster.",0.0,"You can send 1 Spell/Trap from your hand or field to the GY; Special Summon 1 LIGHT Spellcaster Tuner from your Deck. If a Spell/Trap(s) is sent to your GY to activate a monster's effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of ""Astellar of the White Forest"" once per turn." 3150,"Equip only to a ""Morphtronic"" monster. If the equipped monster is destroyed, inflict damage to each player equal to its original ATK.",0.0,"When a monster(s) with 1000 or less ATK is Summoned: Banish that monster(s), then your opponent banishes all cards with the same name as that card(s) from their hand and Deck." 3814,"This card cannot be Special Summoned. While you control this face-up card, during battle between an attacking ""Ally of Justice"" monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent.",0.0,"To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Once per turn, during either player's turn, when your opponent activates a card or effect while you control this Tribute Summoned monster: You can add 1 ""True Draco"" or ""True King"" monster from your Deck to your hand." 3221,"Activate only when your opponent activates a Spell or Trap Card that inflicts damage while you control a face-up ""Red Dragon Archfiend"". You take no damage, and your opponent takes twice the effect damage you would have taken, instead.",0.0,"Target 3 monsters in your GY; your opponent chooses 1, you Special Summon it, and if you do, banish the rest. You can only activate 1 ""Monster Reborn Reborn"" per turn." 3172,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.0,"While this card is face-up on the field, monsters that are destroyed as a result of battle are returned to the owner's Deck (not sent to the GY). The Deck is then shuffled." 3971,"Once per turn, when a Level 4 or lower Thunder-Type monster is Normal or Special Summoned to the field, inflict 600 damage to your opponent.",0.0,"If a Field Spell is placed in a Field Zone face-up while this card is already face-up in your Spell & Trap Zone: You can add 1 ""Triamid"" Spell/Trap from your Deck to your hand, except ""Triamid Loading"". If a face-up Rock monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon 1 ""Triamid"" monster from your Deck with a different name from the destroyed monster. You can only use each effect of ""Triamid Loading"" once per turn." 5110,"Each time a ""Madolche"" monster you control attacks or is attacked, after damage calculation: Inflict 300 damage to your opponent.",0.0,"You can discard 2 other ""Darklord"" cards; Special Summon this card from your hand. During either player's turn: You can pay 1000 LP, then target 1 ""Darklord"" Spell/Trap Card in your GY; apply that target's effect, then shuffle that target into the Deck. You can only use this effect of ""Darklord Nasten"" once per turn. You can only Special Summon ""Darklord Nasten(s)"" once per turn." 3119,"While you control another Insect-Type monster, during battle between an attacking Insect-Type monster you control and a Defense Position monster whose DEF is lower than the ATK of the Insect-Type moster, inflict the difference as Battle Damage to your opponent.",0.0,"You can target 1 face-up ""Inzektor"" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original DEF becomes 2600. If this card is sent to the GY while equipped to a monster: You can target 1 ""Inzektor"" monster in your GY; Special Summon that target. This effect of ""Inzektor Giga-Weevil"" can only be used once per turn." 4438,"Activate only when you take damage from a card effect. Special Summon 1 Level 4 or lower ""Blackwing"" monster from your hand.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 ""Bystial"" monsters. While this card, Summoned this way, is in the Monster Zone, negate the effects of all face-up Ritual, Fusion, Synchro, Xyz, and Link Monsters on the field. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can banish all face-down cards in the Extra Decks, face-up, until your opponent's End Phase." 9932,"Both players take any battle damage from attacks involving this card. Any battle damage from battles involving this card is halved. If this card is destroyed in the Pendulum Zone: You can Special Summon 1 face-up ""Speedroid"" Pendulum Monster from your Extra Deck.",0.25,"If you control a ""F.A."" monster, this card cannot be destroyed by your opponent's card effects. When your ""F.A."" monster whose Level is at least 5 higher than its original Level battles an opponent's monster and inflicts battle damage to them: You can banish 1 card from your hand, field, or GY. You can only activate this effect of ""F.A. Winners"" once per turn. If 3 of your ""F.A."" Field Spells with different names are currently banished, and were all banished by the effect of ""F.A. Winners"", you win the Duel." 3205,"Select 1 ""Blackwing"" monster in your GY. Take damage equal to the ATK of the selected monster and add it to your hand.",0.0,"You can send this face-up card to the GY; Special Summon 1 ""Red-Eyes B. Dragon"" from your hand." 9680,"2 Cyberse monsters Your opponent's monsters cannot target monsters this card points to for attacks. The first time this card would be destroyed by battle each turn, it is not destroyed, and you take no battle damage from that battle.",0.0,"Pay 2000 Life Points. Negate the Summon of a LIGHT or DARK monster, and remove it from play." 3935,"While you control another face-up ""Naturia"" monster(s), your opponent cannot select this card as an attack target. Your opponent takes any Battle Damage you would have taken from battles involving a face-up ""Naturia"" monster you control, except this card.",0.0,"Add up to 3 face-up ""Qli"" Pendulum Monster Cards from your Extra Deck to your hand. You can only activate 1 ""Qlimate Change"" per turn." 4365,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.2,"During either player's turn: You can banish this card; Special Summon 1 Level 3 or higher ""Kozmo"" monster from your hand. You can only use this effect of ""Kozmo Scaredy Lion"" once per turn. Once per turn: You can pay 500 LP, then target 3 of your banished ""Kozmo"" monsters; return them to the GY, and if you do, inflict 500 damage to your opponent." 5598,When this card inflicts battle damage to your opponent: Increase the Level of this by 1 (max. 12).,0.0,"Send 1 monster from your Deck to the GY, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name the sent monster had in the GY. You can only activate 1 ""Peaceful Burial"" per turn." 4198,"Your opponent cannot select this card as an attack target while they control any Spell/Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.0,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. You can target 3 of your banished Fiend monsters; Special Summon this card from your hand, and if you do, shuffle those banished monsters into the Deck. During the End Phase, if this card is in the GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Special Summon this card from your GY, then, you can destroy cards your opponent controls, up to the number of face-up Spells/Traps you control with different names. You can only use each effect of ""Curse Necrofear"" once per turn." 3186,"When control of the equipped monster changes, inflict damage equal to its original ATK to its new controller.",0.0,Target 1 of your banished Dragon-Type monsters; add that target to your hand. 5594,"If a ""Chronomaly"" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,"Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 ""Dogmatika Punishment"" per turn." 3759,"Activate only while you control a ""Power Tool Dragon"". Return up to 3 Equip Cards from your field or graveyard to the Decks and inflict 500 damage to your opponent for each card returned.",0.0,"[ Pendulum Effect ] During your Main Phase: You can add 1 face-up ""D/D"" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of ""D/D Savant Thomas"" once per turn. [ Monster Effect ] You can target 1 ""D/D"" card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 ""D/D/D"" monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, also any battle damage your opponent takes becomes halved. You can only use this effect of ""D/D Savant Thomas"" once per turn." 4480,"Once per turn, when a monster(s) is sent from the field to the GY by a card effect: Inflict 800 damage to the owner of the monster(s).",0.0,"You can send 2 other monsters from your hand to the GY; Special Summon this card from your hand. You can only use this effect of ""Elementsaber Lapauila Mana"" once per turn. Apply the appropriate effects to ""Elementsaber"" and ""Elemental Lord"" monsters you control, depending on the original Attributes of the ""Elementsaber"" monsters sent to the GY to activate this card's effect. EARTH or WIND: They cannot be destroyed by battle. WATER or FIRE: They cannot be destroyed by card effects. LIGHT or DARK: Your opponent cannot target them with card effects." 9426,"When your ""Dinowrestler"" monster inflicts battle damage to your opponent: You can Special Summon this card from your hand in Defense Position. You can only use this effect of ""Dinowrestler Rambrachio"" once per turn. Your opponent cannot target other ""Dinowrestler"" monsters you control with card effects.",0.0,Increase the Life Points of both players by 1000 points. 4279,"If this card is equipped with a Dragon-Type ""Dragunity"" monster, during battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.0,"While you control another ""Ice Barrier"" monster, your opponent cannot Tribute Summon. You can only use each of the following effects of ""Revealer of the Ice Barrier"" once per turn. You can discard 1 card; Special Summon 1 ""Ice Barrier"" Tuner from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. If you would discard, or send a card(s) from your hand to the GY, to activate an ""Ice Barrier"" monster's effect, you can banish this card from your GY instead of 1 of those cards." 4033,"Reveal 1 ""Iron Core of Koa'ki Meiru"" in your hand to select 1 face-up monster on the field. Destroy that monster, and both players take 1000 damage.",0.0,"You can discard this card, then activate 1 of these effects; Add 1 ""Lunalight"" monster from your GY to your hand, except ""Lunalight Black Sheep"". Add 1 ""Polymerization"" from your Deck to your hand. If this card is sent to the GY as a Fusion Material for a Fusion Summon: You can add to your hand, 1 face-up ""Lunalight"" Pendulum Monster from your Extra Deck or 1 ""Lunalight"" monster from your GY, except ""Lunalight Black Sheep""." 3283,"When your opponent activates a card or effect that would inflict effect damage to you: Your opponent takes the effect damage from that card or effect, instead.",0.0,"Once per turn during your opponent's Standby Phase, you can remove from play any number of DARK monsters from your GY. This monster gains 500 DEF for each monster you removed, until the End Phase." 3394,"Select 1 ""Earthbound Immortal"" monster in your GY. Special Summon that monster. It cannot declare an attack this turn. Whenever it battles, your opponent takes no battle damage.",0.0,When this card is Normal Summoned: You can send any number of cards from your hand to the GY to target the same number of cards on the field; return those targets to the hand. 4136,"This card gains 100 DEF for each Reptile-Type ""Worm"" monster in your GY. If your opponent takes Battle Damage by attacking this card, select and destroy 1 Spell or Trap Card your opponent controls at the end of the Damage Step.",0.0,"If this card is Normal or Special Summoned: You can add 1 Fish monster from your Deck to your hand, except ""Psiics, Moonlight of the Ghoti"", then banish 1 Fish monster from your hand or face-up field. If this card is banished: You can banish 1 Fish monster from your hand, face-up field, or GY, except ""Psiics, Moonlight of the Ghoti""; Special Summon this card. You can only use each effect of ""Psiics, Moonlight of the Ghoti"" once per turn." 1734,"You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent's Life Points equal to the total result of the die rolls x 100 points.",0.0,"When this card is selected as an attack target by your opponent's Monster, this card is changed to Defense Position." 1654,"As long as a face-down Defense Position monster(s) remains on your side of the field, a player cannot select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 points of damage to your opponent's Life Points.",0.0,"Target 2 face-up Attack Position monsters you control with the same ATK; this turn, one of the them can attack your opponent directly and the other cannot attack." 1631,"Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.",0.0,"You can Normal Summon this card without Tributing, but its original ATK becomes 1300. Once per turn: You can make all Level 4 Beast-Warrior-Type monsters you currently control become Level 8 until the End Phase. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a FIRE Warrior-Type monster." 7900,"When this Pendulum Summoned card inflicts battle damage to your opponent by attacking: You can inflict damage to your opponent equal to the number of ""Odd-Eyes"" cards in your Pendulum Zones x 1200. You can only use this effect of ""Odd-Eyes Phantom Dragon"" once per turn.",0.0,"Once per turn, during your Main Phase, if you control this monster on the field, you can equip it to your Vampire Orchis"" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, each time the equipped monster destroys 1 of your opponent's monsters, Special Summon 1 ""Wicked Plant Token"" (Plant-Type/EARTH/1 Star/ATK 800/DEF 800). (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)" 547,You can activate this card when your opponent's Life Points are 3000 or less. Inflict 500 points of Direct Damage to your opponent's Life Points during each of his/her Standby Phases.,0.0,"Dark Magician"" + 1 Dragon-Type monster Must be Fusion Summoned with the above Fusion Material Monsters or with ""The Eye of Timaeus"", and cannot be Special Summoned by other ways. If this card is Special Summoned: Target any number of Spell Cards in any GY(s) (min. 1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster-Type monster in your GY; Special Summon that target." 6758,"If a face-up ""Red-Eyes"" monster(s) you control, except ""Red-Eyes B. Chick"", is destroyed by battle or card effect: Target 1 of those monsters; both players take damage equal to its original ATK. You can only activate 1 ""Red-Eyes Burn"" per turn.",0.0,"When this card is Normal Summoned: Place 1 Clock Counter on ""Clock Tower Prison"". When this card is destroyed by battle and sent to the GY: You can target 1 Spell/Trap Card you control; destroy that target." 6764,"If you control ""Toon World"": Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the ATK of that face-up monster. You can only activate 1 ""Shadow Toon"" per turn.",0.0,"1 monster Special Summoned from the Extra Deck + 1 monster in the hand You can target 1 ""Polymerization"" Spell or ""Fusion"" Spell in your GY; place it on the bottom of the Deck, then draw 1 card. When another card or effect is activated (Quick Effect): You can banish 1 ""Polymerization"" Spell or ""Fusion"" Spell from your GY, then target 1 card on the field; destroy it. You can only use each effect of ""Magnum the Reliever"" once per turn." 11338,"You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a ""Scareclaw"" monster you control or in its column. You can only Special Summon ""Scareclaw Belone"" once per turn this way. If your ""Scareclaw"" monster in the Extra Monster Zone attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,"Target 1 ""Amazoness"" monster you control and 1 face-up monster your opponent controls; switch the original ATK of those targets until the end of this turn." 1608,"Each time a Beast-Type monster inflicts Battle Damage to your opponent's Life Points, inflict 500 points of damage to your opponent's Life Points.",0.0,Decrease the ATK of a monster equipped with this card by 1000 points. A monster equipped with this card can attack your opponent's Life Points directly. 1605,If your opponent's Life Points are higher than 3000: Inflict 1000 damage to your opponent.,0.0,"You can only equip this card to a monster on your side of the field. Decrease the ATK and DEF of a monster equipped with this card by 500 points. In addition, all the monsters on your opponent's side of the field can only attack the monster equipped with this card, if they attack." 1567,"Once per turn, you can toss a coin and call it. If you call it right, inflict 1000 damage to your opponent. If you call it wrong, you take 1000 damage.",0.0,"This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Level 7 or higher Synchro Monster. Once per turn, that Synchro Monster cannot be destroyed by battle. Each time this effect is applied, that Synchro Monster loses 400 ATK and DEF at the end of the Damage Step." 1565,Inflict 300 damage to your opponent for each of their removed from play cards.,0.0,"While you control a ""Memento"" monster, your opponent's monsters that can attack must attack the ""Memento"" monster you control with the highest ATK (their choice, if tied). When your opponent activates a monster effect on the field (except during the Damage Step): You can target 1 ""Mementoal Tecuhtlica - Combined Creation"" you control; it loses exactly 1000 ATK/DEF, and if it does, negate that activated effect. You can only activate this effect of ""Mementotlan Cranium Burst"" once per Chain." 11505,"When you activate a Set Normal Trap Card, except ""Labrynth Barrage"": This card's effect becomes that Normal Trap Card's effect when that card is activated, also your opponent takes no damage from your card effects until the end of their next turn after this card resolves.",0.0,"Target 1 ""Crystal Beast"" card in your Spell & Trap Card Zone; Special Summon that target." 10671,"[ Pendulum Effect ] You can target 1 face-up monster on the field; its DEF becomes 0 until the end of this turn (even if this card leaves the field). You can only use this effect of ""D/D/D Supersight King Zero Maxwell"" once per turn. [ Monster Effect ] Before damage calculation, if this card attacks an opponent's Defense Position monster: You can change the DEF of that opponent's monster to 0 until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. You take no battle damage from battles involving this card.",0.0,"If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing." 6856,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of ""Red-Eyes Black Flare Dragon"" once per turn.",0.0,"If a monster(s) on the field is destroyed by battle or card effect and sent to the GY, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. If this card is Special Summoned from the GY: You can target 1 monster your opponent controls; destroy it. You can only use each effect of ""Soul Scissors"" once per turn." 1500,Inflict 1000 points of damage to each player who activates a Trap Card.,0.2,"1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can banish all Insect monsters from your GY; all monsters your opponent currently controls lose 500 ATK/DEF for each of your banished Insect monsters. If this card attacks a Defense Position monster, inflict piercing battle damage. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon 3 of your banished Level 11 or lower Insect monsters." 6873,"Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 other face-up monster you control; this card's ATK becomes equal to that monster's current ATK, until the end of this turn.",0.0,"Send 1 Normal Monster you control to the GY. Select and Special Summon 1 monster from either GY and equip it with this card. When this card is removed from the field, destroy the equipped monster." 1479,"While you control a monster(s), you take no Battle Damage.",0.0,"Once per turn: You can return this face-up card from the field to the hand. During the Damage Step, if your DARK monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that opponent's monster loses ATK equal to its current ATK, until the end of this turn." 1432,Inflict 100 points of damage to your opponent's Life Points for each card in their GY.,0.0,"If this card is sent to the GY by a card effect, or destroyed by battle: You can add 1 ""Fossil Fusion"", or 1 card that specifically lists ""Fossil Fusion"" in its text, from your Deck to your hand, except ""Weathering Soldier"". You can only use this effect of ""Weathering Soldier"" once per turn. Once per turn, during your End Phase: This card loses 600 ATK." 1409,"When you take 3000 or more Battle Damage from 1 attack, you can activate this card. Remove all monsters in each player's Deck and GY from play.",0.0,Increase the DEF of all monsters on your side of the field by 300 points. 1662,Inflict 1000 points of damage to the Life Points of the player who destroyed this Set card.,0.0,"If you control 2 or more face-up Xyz Monsters: Target the one with the lowest Rank (your choice, if tied); Special Summon 1 Xyz Monster from your Extra Deck, whose Rank is lower than that Xyz Monster, but the Special Summoned monster cannot attack directly, also return it to the Extra Deck during the End Phase." 6970,"The vaunted weapons of this pink Igknight have inflicted as much damage to her enemies as to her own troops, but she gets results so very few complain.",0.0,"When an opponent's monster declares an attack, you can send 1 ""Cyber Dragon"" you control or a Fusion Monster you control that lists ""Cyber Dragon"" as a Fusion Material Monster to the GY. Destroy the attacking monster." 1694,Inflict 200 points of damage to your opponent's Life Points for each card in your opponent's hand.,0.0,"Target 1 ""Amazement"" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 card in your opponent's GY; change the equipped monster's battle position, and if you do, shuffle that target into the Deck. ● Your opponent: Increase the equipped monster's Level by 1 (until the end of this turn), and if you do, change its battle position. You can only use this effect of ""Amaze Attraction Rapid Racing"" once per turn." 1731,"During your Standby Phase, inflict 300 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.",0.0,When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions. 2026,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.0,"During the End Phase, if this card is currently banished, and was banished this turn: You can banish 1 card from your hand, field, or GY, and if you do, Special Summon this card in Attack Position. You can only use this effect of ""D.D. Patrol Plane"" once per turn." 2015,"If there are no cards in your opponent's Spell & Trap Card Zones, this card can attack your opponent's Life Points directly. When it does, any Battle Damage this card inflicts to your opponent's Life Points becomes the original ATK of this card.",0.0,"Each turn, 1 Level 5 or higher ""Metaphys"" monster you Normal Summon can be Summoned without Tributing, but banish it during the End Phase of the next turn. Your opponent cannot activate cards or effects in response to your ""Metaphys"" monsters' effect activations." 8047,"If you control 2 or more Dinosaur monsters and your LP is lower than your opponent's: Destroy as many monsters on the field as possible, and if you do, take 1000 damage for each monster destroyed, then inflict damage to your opponent, equal to the damage you took. Until the end of the next turn after this card is activated, neither player can Normal or Special Summon.",0.3333333333333333,"2 ""Metalfoes"" monsters If a ""Metalfoes"" monster you control attacks a Defense Position monster, inflict double piercing battle damage to your opponent. If this card is sent from the field to the GY: You can target 1 card on the field; destroy it." 1950,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 monster on your side of the field that includes ""sphinx"" in its card name. While this card is face-up on the field, each time an EARTH monster is Flip Summoned, inflict 1000 points of damage to your opponent's Life Points.",0.0,"2+ Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. You can only use each effect of ""Tri-Brigade Shuraig the Ominous Omen"" once per turn." 6461,"Once per turn: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent.",0.0,"When this card is destroyed by battle and sent to the GY, you can select and Special Summon 1 Level 5 monster from your GY. Its effect(s) is negated, and it is sent to the GY during the End Phase of this turn." 1916,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.0,"Banish 2 monsters from your hand and/or face-up field with the same original Type and Attribute, but different names; add 1 monster with the same original Type and Attribute as those monsters, but a different name, from your Deck to your hand. You can only activate 1 ""Cross Breed"" per turn." 1911,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ""Trial of the Princesses"". During your Standby Phase, inflict 600 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.",0.0,"If this card is sent to the GY: You can add 1 ""Vendread"" Spell/Trap from your Deck to the hand. If a monster(s) on the field is Tributed, while this card is in your GY (except during the Damage Step): You can banish 1 other Zombie monster from your GY; Special Summon this card, and if you do, while it is face-up in the Monster Zone, you cannot Special Summon monsters, except ""Vendread"" monsters. You can only use each effect of ""Scar of the Vendread"" once per turn." 1904,"If this card successfully attacks directly, inflict 100 damage to your opponent for each card in their Extra Deck.",0.0,"If this card is sent to the GY as Synchro Material: You can Special Summon 1 ""Rose Dragon"" monster from your hand or Deck, except ""Red Rose Dragon"", then, if it was sent for the Synchro Summon of ""Black Rose Dragon"" or a Plant Synchro Monster, you can also add 1 ""Frozen Rose"" or 1 ""Blooming of the Darkest Rose"" from your Deck to your hand. You can only use this effect of ""Red Rose Dragon"" once per turn." 1865,You can only activate this card in response to the activation of a Trap Card effect that inflicts damage. Make the effect damage of that Trap Card 0.,0.0,"Target 1 face-down monster your opponent controls; your opponent chooses 1 of the following effects, and you apply that effect. ● Change it to face-up Attack or Defense Position. ● Send it to the GY, then its owner draws 2 cards. You can banish this card from your GY; add 1 ""Mimighoul Fork"" from your Deck to your hand. You can only use each effect of ""Mimighoul Fork"" once per turn." 1851,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 ""Dark Magician"" on your side of the field. While this card is face-up on the field, inflict 1000 points of damage to your opponent's Life Points each time either player activates 1 Normal Spell Card.",0.0,"When this card is Normal or Special Summoned: You can discard 1 WATER monster to the GY; add 1 Level 3 WATER monster from your Deck to your hand. You can only use effect of ""Mermail Abysspike"" once per turn." 1832,"While this card is face-up on the field, inflict 400 points of damage to your opponent's Life Points each time you activate 1 Normal Spell Card.",0.16666666666666666,"Tindangle monsters in your Main Monster Zone cannot be destroyed by battle or your opponent's card effects. Once per turn, if your ""Tindangle"" monster inflicts battle damage to your opponent, the damage becomes doubled. You can banish this card from your GY and discard 1 ""Tindangle"" card; add 1 ""Nagel's Protection"" from your Deck to your hand. You can only use this effect of ""Nagel's Protection"" once per turn." 498,Flip all face-down Defense Position monsters on the field face-up. Flip effects are not activated at this time. Inflict 500 points of damage to your opponent's Life Points for each Effect Monster on the field.,0.0,"When this card is activated: You can add 1 ""Amazoness"" monster to your hand, or place 1 ""Amazoness"" Pendulum Monster in your Pendulum Zone, from your GY or face-up Extra Deck. If a monster(s) is Special Summoned to your opponent's field and you control an ""Amazoness"" Monster Card (except during the Damage Step): You can target 1 of those opponent's monsters; gain LP equal to its ATK. You can only use this effect of ""Amazoness Hall"" once per turn." 10565,"You can reveal 1 Spellcaster monster in your hand with 1850 ATK and a different name than the monsters you control; immediately after this effect resolves, Normal Summon/Set it. You can only use this effect of ""Fairy Tail Tales"" once per turn. The first time each turn you would take battle or effect damage while you control a Spellcaster monster(s) with 1850 original ATK, you take no damage.",0.0,"During your Main Phase: You can send 1 ""Tistina"" monster from your Deck to your GY, then if your opponent controls 3 or more face-up cards, you can Special Summon 1 ""Crystal God Tistina"" from your hand or Deck. You can only use this effect of ""Divine Domain Baatistina"" once per turn. If this card in your Field Zone is destroyed by your opponent's card effect: You can Special Summon 1 ""Tistina"" monster from your Deck or GY." 1802,"If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.",0.0,"If this face-up card would leave the field, banish it instead. You can only use each of the following effects of ""Floowandereeze & Eglen"" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand." 509,"When this card inflicts damage to your opponent's Life Points, you may take 1 ""Parasite Paracide"" card from your Deck, shuffle the Deck, and place ""Parasite Paracide"" face-down on top of the Deck.",0.0,"Equip only to ""Dark Magician"" or ""Dark Magician Girl"". The equipped monster gains 700 ATK. When this card is sent from the field to the GY, gain 1000 Life Points." 514,"When a monster equipped with this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.",0.0,"Each ""tellarknight"" Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. When a ""tellarknight"" Xyz Monster you control is targeted for an attack: You can send 1 ""tellarknight"" card from your hand to the GY; negate that attack." 858,Inflict damage to both players' Life Points during each of your Standby Phases. The first damage begins at 200 points and is doubled during each of your following Standby Phases.,0.0,"2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player's GY. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the GY (or their entire Deck, if less than 5). You can only use this effect of ""Pilgrim Reaper"" once per turn." 524,"Select 1 Spell Card from your opponent's GY. You can use it as your hand until the end of the turn. If you use it, you take 2000 points of damage.",0.0,"Equip only to a ""Mermail"" monster. It gains 800 ATK. When a Trap effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the GY." 541,"If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,"(This card is always treated as a ""Rescue-ACE"" card.) Target 1 ""Rescue-ACE"" monster you control; until the end of this turn, that monster you control gains 1500 ATK/DEF, it is unaffected by your opponent's monster effects, also the next time it would be destroyed by battle, it is not destroyed. You can banish this card from your GY, then target 1 ""Rescue-ACE"" Spell in your GY; Set it to your field. You can only use this effect of ""REINFORCE!"" once per turn." 1727,"Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle.",0.0,"If ""Necrovalley"" is on the field when this card declares an attack, you can select 1 face-up monster your opponent controls and change its battle position." 3049,When this card inflicts battle damage to your opponent: Inflict 300 damage to your opponent.,0.0,"Your opponent cannot target face-up Dragon-Type monsters you control for attacks. If this card on the field would be destroyed by battle or by a card effect, you can send 1 Dragon-Type monster from your hand to the GY instead." 7872,"Destroy as many WATER monsters on the field as possible, then inflict 500 damage to your opponent for each WATER monster destroyed and sent to the GY by this effect.",0.3333333333333333,"There can only be 1 face-up ""Earthbound Immortal"" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. While this card is in face-up Defense Position, your opponent cannot conduct their Battle Phase. Once per turn, you can inflict damage to your opponent equal to half the DEF of this card. This card cannot attack the turn this effect is used." 1384,"While your Life Points are higher than your opponent's, you can Tribute this card to inflict damage to your opponent equal to the difference. If you do not control ""The Sanctuary in the Sky"", this effect is not applied. You cannot conduct your Battle Phase the turn you activate this effect.",0.0,All monsters you control gain 200 ATK for each of your removed from play Beast-Type and Winged Beast-Type monsters. 665,FLIP: Remove 3 cards from the top of your Deck from play to inflict 800 points of Direct Damage to your opponent's Life Points.,0.0,"1 Tuner + 1 or more non-Tuner ""Mist Valley"" monsters Once per turn, you can select and return 1 card you control to the hand, and this card gains 500 ATK until the End Phase. This effect can be activated during either player's turn." 970,FLIP: Inflict 400 points of damage to your opponent's Life Points for each card in your opponent's hand.,0.0,Once per turn you can pay 600 Life Points to have all face-up Psychic-Type monsters gain 500 ATK during this turn. 7422,"Target 1 ""Frightfur"" Fusion Monster you control and 1 Fusion Monster your opponent controls; destroy as many other Special Summoned monsters on the field as possible, then each player that had a monster(s) destroyed by this effect takes damage equal to the combined current ATK of the targeted monster(s) on the field.",0.25,"When this card on the field is destroyed and sent to the GY as a result of battle, inflict 1000 points of damage to both players' Life Points. When this card on the field is destroyed and sent to the GY except as a result of battle, inflict 1000 points of damage to your opponent's Life Points." 7719,"[ Pendulum Effect ] Once per turn: You can target 1 Spell/Trap Card on the field and 1 other ""D/D"" or ""Dark Contract"" card you control; destroy them. [ Monster Effect ] When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Special Summoned to your field, you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters.",0.0,Roll a six-sided die twice and destroy all face-up monsters with Levels/Ranks lower than the total roll. 7455,"Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; you take no battle damage from that battle.",0.2,"When a face-up ""Blue-Eyes"" monster(s) you control is destroyed by battle or an opponent's card effect, and you have a Dragon-Type monster in your GY: You can Special Summon this card from your hand, and if you do, inflict 600 damage to your opponent for each Dragon-Type monster with different names in your GY. If this card is Normal or Special Summoned: Target 1 Dragon-Type monster in your GY; this card's ATK becomes equal to that monster's. If this card on the field is destroyed by a card effect: Destroy all monsters your opponent controls." 946,Your opponent takes all Battle Damage that you would have taken from a battle involving this card.,0.0,"If a ""PSY-Frame"" monster(s) is Special Summoned to your side of the field (except during the Damage Step), you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only ""PSY-Frame"" monsters you control. At the start of the Damage Step, if a ""PSY-Frame"" monster you control battles an opponent's monster: You can discard 1 ""PSY-Frame"" monster; your battling monster gains ATK equal to the discarded monster's ATK until the end of this turn." 943,You take no battle damage from attacks involving this card.,0.0,"Once per turn, during either player's turn: You can discard 1 ""Ninja"" monster, then activate 1 of these effects; This turn, ""Ninja"" monsters and ""Ninjitsu Art"" cards you control cannot be destroyed by battle or card effects. 1 ""Ninja"" monster you control gains 1000 ATK until the end of this turn." 7706,"If this card is Normal or Special Summoned: You can Special Summon 1 ""Destiny HERO"" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of ""Destiny HERO - Drilldark"" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,Destroy all monsters equipped with an Equip Card(s). 735,"As long as this card remains face-up on the field, any effect of increasing your opponent's Life Points is changed to inflict the same amount of points in damage to your opponent's Life Points.",0.0,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or GY) during a Duel in which your opponent has activated a monster effect in their hand or GY. You can only Special Summon ""Carnot the Eternal Machine"" once per turn. Once per turn, if your opponent activates a monster effect (except during the Damage Step): You can make this card gain 1000 ATK. If this card is sent to the GY, except from the hand or Deck: Shuffle this card into the Deck." 750,"When a Dragon-Type monster on your side of the field attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as battle damage to your opponent's Life Points.",0.0,"Special Summon 1 Warrior monster from your hand or GY, but if it is a non-""Heroic"" monster, it cannot attack, also its effects are negated. If your LP are 500 or less: You can banish this card from your GY, then target 1 face-up monster you control; it gains 500 ATK for each ""Heroic"" card you control and that is attached to monsters you control. You can only activate 1 ""Heroic Call"" per turn." 7479,"If 5 monsters are Special Summoned at the same time, including this card: Destroyas many cards your opponent controls as possible, and if you do, inflict 500 damageto your opponent for each card destroyed.",0.0,"This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. The ATK and DEF of this card are each equal to the number of cards your opponent controls x 1000. When this card is destroyed and sent to the GY, destroy all cards on the field. During your Main Phase, you can destroy this card." 904,FLIP: Inflict 500 damage to your opponent.,0.0,"2 Level 4 ""Constellar"" monsters Once per turn, during the Damage Step of either player's turn, when a ""Constellar"" monster you control is attacking or being attacked: You can detach 1 Xyz Material from this card; that monster gains 1000 ATK, until the End Phase." 885,Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's side of the field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. During each of the controller's Standby Phases: The controller takes 1000 damage.,0.0,All monsters you control gain 300 ATK during your turn only. All monsters you control gain 300 DEF during your opponent's turn only 754,"Each time 1 monster is sent from the field to the GY, inflict 500 points of damage per card to the respective card owner's Life Points.",0.0,"(This card's original Level is always treated as 12.) Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 8 or higher monsters you control with the same Level to the GY (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Cannot be destroyed by card effects. This card gains 1000 ATK for each monster on the field. Once per turn, during either player's Main Phase: You can Special Summon the same number of ""Utchatzimime Tokens"" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) on each player's field in Defense Position, so as to Summon as many as possible, also this card cannot attack for the rest of this turn." 874,The Battle Damage this card inflicts to your opponent's Life Points is treated as Effect Damage instead.,0.0,"If a monster(s) with 2500 original ATK and/or DEF is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. If this card is Special Summoned: You can target 1 ""Dark Magician"" or ""Blue-Eyes White Dragon"" you control; it gains 2500 ATK/DEF until the end of this turn. You can only use each effect of ""Chronicle Magician"" once per turn." 872,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.0,"You can only equip this card to ""White Magician Pikeru"" or ""Ebon Magician Curran"". Increase the ATK of the equipped monster by 800 points. During a turn that the equipped monster destroyed a Level 5 or higher monster as a result of battle, by Tributing the equipped monster and this card, Special Summon from your hand or Deck: 1 ""Princess Pikeru"" if you Tributed ""White Magician Pikeru"", or 1 ""Princess Curran"" if you Tributed ""Ebon Magician Curran""." 870,"When this monster is Summoned, inflict 500 damage to your opponent.",0.0,"During your Main Phase: You can Special Summon 1 monster ""Fur Hire"" from your hand, except ""Bravo, Fighter Fur Hire"". If a monster ""Fur Hire"" is Special Summoned to your field while you control this monster: You can have all monsters ""Fur Hire"" currently on the field gain 500 ATK/DEF until the end of this turn. You can only use each effect of ""Bravo, Fighter Fur Hire"" once per turn." 835,You can only activate this card when an effect that inflicts damage to your Life Points is activated (except Battle Damage). Switch the Effect Damage you receive to your opponent's Life Points.,0.0,"You can Ritual Summon this card with ""Machine Angel Ritual"". If this card is Ritual Summoned: You can add 1 Ritual Spell Card from your Deck or GY to your hand. If this card is Tributed: You can make all Ritual Monsters you control gain 1000 ATK and DEF." 860,"FLIP: Both players roll a six-sided die once. The player with the lowest result takes damage equal to their opponent's result x 500 Life Points. However, if a winner's result is 6, the loser takes 6000 points of damage. If the results are the same, both players roll again.",0.0,"If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the GY. You must control this face-up card to activate and to resolve this effect." 7362,When you take battle or effect damage: Special Summon 1 DARK Spellcaster-Typemonster from your Deck with ATK less than or equal to the damage you took.,0.0,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 4 or more ""Lightsworn"" monsters with different names in your GY, and cannot be Special Summoned by other ways. You can pay 1000 Life Points; destroy all other cards on the field. During each of your End Phases: Send the top 4 cards of your Deck to the GY. You must control this face-up card to activate and to resolve this effect." 8607,"You take no battle damage from attacks involving your co-linked monsters. Once per turn: You can activate 1 of these effects; Move 1 ""Knightmare"" monster you control to another of your Main Monster Zones. Switch the locations of 2 ""Knightmare"" monsters in your Main Monster Zones.",0.0,"Discard 1 card, then target 2 face-up monsters on the field; change them to face-down Defense Position." 654,"During each of your Standby Phases, inflict 100 points of damage to your opponent's Life Points for each of your opponent's monsters that have been removed from play.",0.0,"During your Main Phase: You can return this card from the field to its owner's hand. During either player's Damage Step, when a face-up LIGHT monster you control battles: You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the End Phase." 1021,Inflict damage to your opponent equal to the total number of cards on your opponent's side of the field and in your opponent's hand x 200.,0.5,This card can attack your opponent directly. If this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK. 1369,Inflict 600 points of damage to your opponent's Life Points for each face-up LIGHT monster on your side of the field.,0.0,Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points. 1362,The Battle Damage this card inflicts by attacking your opponent's Life Points directly is doubled.,0.0,This card cannot be destroyed by the effect of a Spell or Trap Card that does not target it. This card is not destroyed as a result of battle against a monster with an ATK of 1900 or less. 1344,"By tributing 1 Normal Monster (except a Token) on your side of the field, inflict 800 points of damage to your opponent's Life Points.",0.0,"Each time a Winged Beast-Type monster(s) on your side of the field is destroyed, this card gains 500 ATK." 8713,"You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon ""Crusadia Leonis"" once per turn this way. You can target 1 ""Crusadia"" Link Monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. You can only use this effect of ""Crusadia Leonis"" once per turn.",0.0,"Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase of this turn. You cannot Special Summon during the turn you activate this effect." 1310,Destroy any monster that inflicts Battle Damage to a player's Life Points by attacking directly.,0.0,FLIP: This card gains 300 ATK and DEF. 8695,"2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,Activate only during damage calculation during your opponent's turn. The Battle Damage you would receive becomes 0. Draw 1 card. 1265,Once per turn: You can change this card to face-down Defense Position. When this card is Flip Summoned: Inflict 1000 damage to your opponent.,0.0,"Activate this card by choosing ATK or DEF; equip only to a Machine monster. It gains 700 ATK or DEF, depending on the choice." 8681,"If this card is Normal or Special Summoned: You can Special Summon 1 ""Pumpkin Carriage"" from your hand or Deck, then, if ""Golden Castle of Stromberg"" is in the Field Zone, you can equip 1 ""Glass Slippers"" from your Deck to this card. You can only use this effect of ""Prinzessin"" once per turn. When this card inflicts battle damage to your opponent by a direct attack: You can target 1 ""Glass Slippers"" equipped to this card and 1 face-up monster on the field; equip that ""Glass Slippers"" to that target.",0.0,"You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not ""Danger?! Jackalope?"", Special Summon 1 ""Danger!? Jackalope?"" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 ""Danger!"" monster from your Deck in Defense Position, except ""Danger?! Jackalope?"". You can only use this effect of ""Danger!? Jackalope?"" once per turn." 1210,"As long as this card remains face-up on your side of the field, when Beast, Beast-Warrior and Winged Beast-Type monsters on your side of the field attack with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.",0.0,".f you control a Level 3 monster other than ""Psychic Tracker"", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon ""Psychic Tracker"" once per turn this way. A Synchro Monster that used this card as material gains 600 ATK." 2035,"Send any number of monsters from your side of the field to the GY to activate this card. Select from your Deck 1 ""Alien"" monster whose Level is equal to the total Levels of the sent monsters, and Special Summon it. If you fail to find a monster to Special Summon, you take 2000 damage.",0.0,"1 Machine-Type Tuner + 1 or more non-Tuner ""Superheavy Samurai"" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your GY: You can target 1 Spell/Trap Card in your opponent's GY; Set it to your side of the field, but banish it when it leaves the field." 1198,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.0,An Xyz Monster that was Summoned using this card as Xyz Material gains this effect. When it is Xyz Summoned: It gains 1000 ATK. 1178,"During each of your Standby Phases, inflict 600 damage to your opponent.",0.0,"2 Level 4 monsters This card gains 300 ATK for each Xyz Material attached to this card. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster you control; change that face-up monster to face-down Defense Position, and if you do, during the End Phase of this turn, change it to face-up Attack Position." 1176,You can only activate this card if there are 30 or more cards in your GY. Inflict 3000 points of damage to your opponent's Life Points.,0.0,"3 Level 2 monsters Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; halve the ATK of the opponent's monster, and if you do, this card gains that same amount of ATK." 1166,"By tributing 1 Insect-Type monster on your side of the field, inflict 800 points of damage to your opponent's Life Points.",0.0,"You can Tribute 1 Warrior-Type monster to Special Summon this card from your hand. If you do, it gains ATK equal to the Tributed monster's original ATK." 1140,"When a monster equipped with this card inflicts Battle Damage to your opponent, the damage becomes 1000 points.",0.0,"1 Tuner + 1 or more non-Tuner Dinosaur-Type monsters All face-up ""Jurrac"" monsters you control gain 200 ATK for each ""Jurrac"" monster in your GY." 10848,"Target 1 ""Stardust Dragon"" you control or 1 Synchro Monster you control that specifically lists that card in its text, then activate 1 of these effects; ● Equip 1 face-up monster your opponent controls to that monster you control. ● It can attack directly this turn. ● Each time it destroys an opponent's monster by battle this turn, inflict damage to your opponent equal to the destroyed monster's original ATK. You can only activate 1 ""Majestic Absorption"" per turn.",0.0,"1 Tuner + 1 or more non-Tuner Spellcaster monsters By removing 2 Spell Counters from your side of the field, destroy 1 Spell Card or Trap Card your opponent controls." 7286,"If a ""Lunalight"" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.",0.0,"2 ""Runick"" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 ""Runick"" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck." 7296,"If you take damage: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""Raidraptor"" monsters.",0.0,"Each time a monster you control declares an attack, place 1 Thunder Counter on this card. You can send this card with 4 or more Thunder Counters to the GY; destroy all monsters your opponent controls." 645,FLIP: Randomly select 2 cards from your hand and remove them from play to inflict 800 points of Direct Damage to your opponent's Life Points.,0.0,"When this card is sent to the GY: All face-up ""Laval"" monsters you currently control gain 300 ATK." 8620,"If this card is Special Summoned: You can inflict 500 damage to your opponent for each monster ""Fur Hire"" you control with a different name, except ""Sagitta, Maverick Fur Hire"". You can only use this effect of ""Sagitta, Maverick Fur Hire"" once per turn. Your opponent cannot target monsters ""Fur Hire"" you control with card effects, except this one.",0.0,"All EARTH monsters you control are also treated as ""Vernusylph"" monsters. Once per turn, if you would discard a ""Vernusylph"" monster(s) and 1 card to activate the effect of that ""Vernusylph"" monster in your hand, you can discard only that ""Vernusylph"" monster(s) instead." 1192,"Each time a Spell Card is activated, the controller of that Spell Card takes 1000 points of damage.",0.0,"3 Level 4 Winged Beast-Type monsters This card can attack all Special Summoned monsters your opponent controls, once each. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Special Summoned monster your opponent controls; this card gains ATK equal to that monster's current ATK." 2036,"Each time a Machine-Type monster(s) is Special Summoned, inflict 300 damage to your opponent.",0.0,"During damage calculation, if another ""Dinowrestler"" monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control cannot be destroyed by that battle, also the ATK of your opponent's battling monster is halved at the end of the Damage Step. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Dinowrestler Martial Ankylo"" once per turn." 856,"Each time damage, except Battle Damage, is inflicted to your opponent's Life Points, inflict 300 points of damage to your opponent's Life Points. This card's effect is not applied to the effect of ""Dark Room of Nightmare"".",0.25,"This card gains 300 ATK and DEF for each ""Lightsworn"" monster with a different name in your GY. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. During each of your End Phases: Send the top 3 cards of your Deck to the GY. You must control this face-up card to activate and to resolve this effect." 2660,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.0,"2+ Effect Monsters, including an ""Orcust"" monster This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of ""Longirsu, the Orcust Orchestrator"" once per turn." 8064,"You can reveal 1 ""Ninjitsu Art"" card in your hand; Special Summon this card from your hand. If this card attacks a Defense Position monster, inflict piercing battle damage.",0.0,1 LIGHT Tuner + 1 or more non-Tuner monsters Equip Cards equipped to this card cannot be targeted by cards or effects. Once per turn: You can send 1 Equip Card equipped to this card to the GY to target 1 monster your opponent controls; destroy that target. 2833,"During each of your End Phases: Inflict 200 damage to your opponent for each face-up ""Elemental HERO"" monster you control.",0.0,"During the Main Phase, you can: Fusion Summon 1 ""Shaddoll"" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY, but it cannot attack directly. Then, you can send to the GY 1 monster your opponent controls with the same Attribute as that Fusion Summoned monster. You can only use this effect of ""Shaddoll Schism"" once per turn." 2310,"During each of your Standby Phases, inflict damage to your opponent equal to the number of face-up Continuous Spell Cards on the field x 300.",0.0,"The Weather Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. When exactly 1 card is added to one player's hand (except during the Damage Step): You can banish this card; banish the added card, and if you do, that player draws 1 card. You can only control 1 ""The Weather Auroral Canvas""." 2315,"Each time a monster you control inflicts Battle Damage to your opponent, select 1 card from your opponent's GY and return it to the bottom of their Deck.",0.0,"When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can banish 1 Spellcaster monster from your Deck. You can only use each effect of ""Fortune Fairy Ann"" once per turn." 2577,Inflict 500 damage to your opponent each time a monster(s) is Special Summoned from either player's Deck.,0.0,"1 EARTH Tuner + 1 or more non-Tuner EARTH monsters While this card is face-up on the field, you can send 1 Spell Card from your hand to the GY to negate the activation of an Effect Monster's effect, and destroy that Effect Monster." 2412,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Once per turn, you can inflict 1000 damage to your opponent.",0.3333333333333333,"Each time a Plant-Type monster(s) is Summoned, place 1 Plant Counter on this card (max. 5). You can send this card to the GY to inflict 500 damage to your opponent for each Plant Counters on it." 5770,"Declare a Level between 1 and 12; each player tosses a coin, and if both are Heads, the Levels of all face-up monsters you currently control become the declared Level. If both are tails, you lose Life Points equal to the declared Level x 500.",0.0,"While this card is face-up on the field, its name is treated as ""Plaguespreader Zombie"". Once per turn: You can target up to 2 face-up Zombie-Type monsters you control, except this card; they become Level 2 until the End Phase. They cannot be used as Synchro Material Monsters except for the Synchro Summon of a Zombie-Type monster." 102,Inflicts 200 points of Direct Damage to your opponent's Life Points.,0.0,"During your opponent's turn, when your opponent declares a second direct attack during the same Battle Phase, you can Special Summon this card from your hand. When you do, this card's ATK and DEF becomes equal to the ATK and DEF of the first monster that attacked directly this turn, if it is still face-up on the field. The turn this card is Special Summoned with this effect, your opponent cannot select monsters other than this card as an attack target while this card is face-up on the field." 2324,"You can Normal Summon this card without Tributing a monster. If you do this, during the End Phase it is destroyed and you take 1000 damage.",0.0,"If this card is added to your hand, except by drawing it: You can Special Summon this card. You can only use this effect of ""Agnimal Candle"" once per turn. Once per Chain, up to thrice per turn, if a monster is sent to your GY (except during the Damage Step): You can increase or decrease this card's Level by 1." 281,"Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card.",0.0,"4 Level 3 DARK monsters All Tokens you control can make a second attack during each Battle Phase. If this card has ""Number 43: Manipulator of Souls"" as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 ""Manipulator Token"" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). (When Summoned, its ATK and DEF each become equal to half the opponent's current Life Points.)" 2332,"Select 1 Normal Monster you control. When the selected monster inflicts Battle Damage to your opponent this turn, your opponent discards 2 random cards.",0.0,"Cannot be destroyed by battle or card effects while you control a Continuous Spell/Trap. During your opponent's turn (Quick Effect): You can send 1 face-up Continuous Spell/Trap you control to the GY; draw 1 card. You can only use this effect of ""Magical Broker"" once per turn." 348,"When the control of this face-up card on the field shifts to your opponent, inflict 2000 points of damage to your opponent's Life Points. This effect can only be used once as long as this card remains face-up on the field.",0.0,All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated. 2828,"Each time a Fairy-Type monster(s) is Summoned, inflict 600 damage to your opponent. Once per turn, you can send 1 face-up Fairy-Type monster you control, except ""Athena"", to the GY to select 1 Fairy-Type monster from your GY, except ""Athena"", and Special Summoned it.",0.0,"2+ monsters, including a Synchro Monster During the Main Phase (Quick Effect): You can banish 1 ""Power Tool"" Synchro Monster or 1 Level 7 or 8 Dragon Synchro Monster from your Extra Deck; Special Summon 1 ""Duel Dragon Token"" with the same Type, Attribute, Level, ATK and DEF that monster had in the Extra Deck. You can only use this effect of ""Duel Link Dragon, the Duel Dragon"" once per turn. While you control ""Duel Dragon Token"", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects." 8131,"When you take battle damage from an opponent's attacking monster: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand with ATK less than or equal to the damage you took.",0.0,"If this card is Normal or Special Summoned: You can add 1 ""Dual Avatar"" Trap from your Deck to your hand. During your opponent's turn, if a face-up ""Dual Avatar"" monster(s) you control, except ""Dual Avatar Feet - Kokoku"", is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can apply this effect. ● Destroy 1 ""Dual Avatar"" monster you control, and if you do, Special Summon 1 ""Dual Avatar"" Fusion Monster from your Extra Deck. You can only use each effect of ""Dual Avatar Feet - Kokoku"" once per turn." 2548,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Your opponent takes all Battle Damage that you would have taken from a battle involving this card.",0.0,"Kazejin"" + ""Suijin"" Must be Special Summoned (from your Extra Deck) by banishing the above cards you control. Once per Chain, when your opponent activates a Spell/Trap Card or effect on the field (Quick Effect): You can negate that effect. You can only use this effect of ""Gate Guardian of Wind and Water"" twice per turn. If this face-up Special Summoned card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 of your banished ""Kazejin"" or ""Suijin""." 6045,"Special Summon 1 monster from your hand. While it is face-up on your side of the field, you take no damage. When it leaves the field, your opponent wins the Duel.",0.0,"If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each ""Abyss Actor"" monster you currently control, until the end of this turn. When this card destroys an opponent's monster by battle: You can target 1 ""Abyss Script"" Spell Card in your GY; Set that card." 2333,"Twice per turn, you can send 1 face-up Continuous Spell or Continuous Trap you control to the GY to inflict 500 damage to your opponent.",0.0,"(This card's name is always treated as ""Polymerization"".) Fusion Summon 1 monster from your Extra Deck, using monsters you control as Fusion Materials. You can banish this card from your GY, then target 1 Fusion Monster in your GY; return it to the Extra Deck, then draw 1 card." 12593,"Special Summon this card as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500) with the following effect (this card is also still a Trap). ● All monsters your opponent controls that can attack must attack this card. If this card Summoned this way is destroyed by an opponent's monster's attack: Inflict damage to your opponent (max. 3000) equal to double the original ATK of the attacking monster. You can only use each effect of ""Zoma the Earthbound Spirit"" once per turn.",0.0,"When a ""Morphtronic"" monster is Summoned, you can change it to face-up Defense Position." 6096,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Inflict 100 damage to your opponent for each Set card on the field. You can only use this effect of ""Ghostrick Warwolf"" once per turn.",0.0,"When this card is destroyed by battle and sent to the GY, add 1 Plant-Type monster with 1500 or less DEF from your Deck to your hand." 6050,"Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 Life Points for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 ""Soul Charge"" per turn.",0.0,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with ""Assault Mode Activate"". When this card is Special Summoned, you can send up to 2 Warrior-Type monsters from your Deck to the Graveyard. All monsters your opponent controls lose 100 ATK for every Warrior-Type monster in your Graveyard. When this card on the field is destroyed, you can Special Summon 1 ""Colossal Fighter"" from your Graveyard." 309,Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.,0.0,"All face-up monsters on the field become Machine monsters. All Machine monsters you control gain 500 ATK/DEF, also all Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY and discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of ""Clockwork Night"" once per turn. You can only activate 1 ""Clockwork Night"" per turn." 49,Inflict 500 damage to your opponent.,0.0,"2 Rank 4 ""Exosister"" Xyz Monsters Must be Xyz Summoned with the above Xyz Materials. This card can make a second attack during each Battle Phase. Once per turn (Quick Effect): You can detach 1 material from this card; banish 1 card your opponent controls. When your opponent activates a card or effect (Quick Effect): You can return 1 Xyz Monster attached to this card that you own to the Extra Deck, then you can Special Summon that monster from your Extra Deck using this face-up card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)" 2388,"Once per turn, when you take Battle Damage from a battle involving a Reptile-Type monster, you can Special Summon 1 Reptile-Type monster from your Deck with ATK less than or equal to the Battle Damage you took.",0.0,"Equip only to a Warrior monster. You can only control 1 ""Noble Arms - Clarent"". Once per turn: You can pay 500 LP; the equipped monster can attack directly this turn. If this face-up card on the field is destroyed and sent to the GY: You can target 1 Warrior ""Noble Knight"" monster you control; equip this card to that target. You can only use this effect of ""Noble Arms - Clarent"" once per turn." 2710,Special Summon this card in Defense Position as an Effect Monster (Zombie-Type/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap Card.) If this card is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.,0.0,"Choose an ""Elemental HERO"" Fusion Monster in your Extra Deck whose listed Fusion Material Monsters are banished, shuffle the banished Fusion Material Monsters into the Deck, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) You cannot Special Summon another monster(s) during the turn you activate this card." 5748,"If you control 3 or more ""Harpie Lady""and/or ""Harpie Lady Sisters"": Target as many monsters your opponent controls as possible, but not more than the total number of ""Harpie Lady""and ""Harpie Lady Sisters""you control; destroy those targets, and if you do, inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). You cannot Special Summon monsters from the Main Deck or Extra Deck, nor conduct your Battle Phase, the turn you activate this card.",0.0,"Activate only during a turn in which you destroyed a Defense Position monster your opponent controlled. Select 1 Level 8 monster you control. During this turn, the selected monster can attack twice." 163,Inflict 800 damage to your opponent.,0.0,"If this card is Normal or Special Summoned, or at the start of the Damage Step, if a monster battles: You can target 1 Level 4 or lower FIRE Dragon monster in your GY; Special Summon it. You can only use this effect of ""Tenpai Dragon Fadra"" once per turn. Your FIRE Dragon monsters cannot be destroyed by battle. Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control." 9068,"If your LP is lower than your opponent's: Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to half of the original ATK of that monster, also, for the rest of this turn after this card resolves, your opponent takes no damage.",0.3333333333333333,"If 2 or more monsters are on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, it's ATK and DEF become 3300." 2153,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",0.0,"You can only control 1 ""The World Legacy"". Each time a face-up Level 5 or higher monster(s) is sent from the field to the GY, place 1 counter on this card for each sent card (max. 7). You can send this card with 7 counters to the GY; Special Summon 1 Cyberse Link Monster from your Extra Deck." 9140,"2 Level 3 or lower ""Trickstar"" monsters You can only control 1 ""Trickstar Divaridis"". If this card is Special Summoned: You can inflict 200 damage to your opponent. If your opponent Normal or Special Summons a monster(s): Inflict 200 damage to your opponent.",0.5,"Each time your opponent Normal or Special Summons a monster(s): Inflict 300 damage to them. You can only use each of the following effects of ""Gizmek Uka, the Festive Fox of Fecundity"" once per turn. ● If a monster(s) is Special Summoned from the Main Deck (except during the Damage Step): You can Special Summon this card from your hand. ● If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; Special Summon 1 monster from your hand or Deck whose ATK equals its own DEF, with a same Attribute as that monster." 2602,"Elemental HERO Clayman"" + ""Elemental HERO Burstinatrix"" Must be Special Summoned with ""Dark Fusion"" and cannot be Special Summoned by other ways. This card cannot be destroyed by Spell Cards. During each of your Standby Phase: Inflict 1000 damage to your opponent. This card must be in face-up Defense Position to activate and to resolve this effect.",0.0,"You can Tribute this card, then target 2 of your banished Zombie monsters, except ""Shiranui Spectralsword Shade"", including a ""Shiranui"" monster; Specail Summon them in Defense Position, but negate their effects, also, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of ""Shiranui Spectralsword Shade"" once per turn." 6274,"When your opponent Special Summons a monster(s) from the hand or Extra Deck: Shuffle that monster(s) into the Deck, then you lose 1000 LP for each returned monster.",0.0,"You can Tribute Summon this monster in face-up Attack Position by Tributing 1 Zombie-Type monster. When this card destroys a Zombie-Type monster by battle and sends it to the GY, you can Special Summon it to your side of the field." 2985,"When you take damage from the effect of a monster your opponent controls, inflict the same amount of damage to your opponent.",0.0,When a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s). 11164,"You can Ritual Summon this card with a ""Libromancer"" card. If this card is Ritual Summoned by using a monster(s) on the field, it can attack directly. You can only use each of the following effects of ""Libromancer Doombroker"" once per turn. During your Main Phase: You can Set 1 ""Libromancer"" Trap directly from your Deck. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; shuffle it into the Deck.",0.0,"Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Number C"" or ""CXyz"" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material." 2110,Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. You cannot activate this card if multiple cards/effects with the same name are in that Chain.,0.0,"If a Fish monster is on the field: You can Special Summon this card from your hand. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of those monsters and 1 of your banished Level 6 or lower Fish monsters; banish both that opponent's monster and this card, and if you do, Special Summon your targeted monster. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. You can only use each effect of ""Keaf, Murk of the Ghoti"" once per turn." 2175,"If this card destroys an opponent's monster by battle, inflict 2000 damage to your opponent.",0.0,"By discarding this card from your hand to the GY, take control of 1 face-up Warrior or Spellcaster-Type monster your opponent controls until the end of this turn." 29,Inflicts 600 points of Direct Damage to your opponent's Life Points.,0.0,"2 Dragon monsters During the Battle Phase (Quick Effect): You can banish this card from your field or GY, then target 1 ""Number"" Xyz Monster you control whose original Attribute/Type are Light/Dragon; until the end of the Battle Phase, its ATK becomes equal to the value of the ""Number"" in its name x 100, also any battle damage your opponent takes is halved. During your opponent's End Phase: You can choose 1 card from your Deck and place it on top of your Deck. You can only use each effect of ""Galaxy Satellite Dragon"" once per turn." 8057,"If this card is Special Summoned from the hand by the effect of a ""Raidraptor"" card, or Normal Summoned: You can inflict 600 damage to your opponent. When an opponent's monster declares an attack that targets this card: You can Special Summon up to 2 ""Raidraptor"" monsters from your hand, and if you do, monsters your opponent controls cannot target those monsters for attacks this turn.",0.0,"Force the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position. After this card is activated, it is placed into the Deck (not the GY). Then shuffle the Deck." 12657,"If this is the only card in your hand: You can Special Summon this card. If you do: This card's ATK becomes 2500 until the end of your opponent's turn. If this card battles an opponent's monster, you take any battle damage your opponent would have taken from that battle. If you take damage from battles involving this card: This card's ATK becomes 0, then if your LP are 2000 or less, this card's ATK becomes 5000.",0.0,"Mystical Elf"" + ""Curtain of the Dark Ones" 3001,"Once per turn, you can send 1 ""Iron Chain"" monster you control to the GY to inflict 800 damage to your opponent.",0.0,"Select 1 ""Ancient Gear"" monster in your hand and show it to your opponent. Remove from play ""Ancient Gear"" cards in your GY whose total Levels are equal to double the selected card's. You can Normal Summon the selected card without Tributes this turn." 149,Inflict 500 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.,0.0,"You must control a ""War Rock"" monster to activate either of these effects. ● When a monster your opponent controls activates its effect: Negate that effect. ● During the Battle Phase, when your opponent activates a Spell/Trap Card, or monster effect: Negate that effect. You can only activate 1 ""War Rock Dignity"" per turn." 6246,"If this card is Summoned: You can inflict 1000 damage to your opponent. You can only use this effect of ""Satellarknight Alsahm"" once per turn.",0.0,"When a Spell/Trap card, or monster effect, is activated while you control a ""Salamangreat"" Link Monster: Negate that activation, and if you do, destroy that card. While this card is in the GY, if a ""Salamangreat"" Link Monster is Link Summoned to your field using a monster with its same name as material: You can Set this card, but banish it when it leaves the field. You can only use 1 ""Salamangreat Roar"" effect per turn, and only once that turn." 2677,This card cannot be activated from your hand. Activate only when a face-up monster you control is selected as an attack target. Inflict 1000 damage to your opponent.,0.0,"Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field." 272,FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field.,0.0,"When this card declares an attack: All ""Performapal"" monsters you currently control gain 300 ATK, until the end of the Battle Phase." 2105,"If any Spell or Trap Card(s) are Chained, inflict 500 damage to your opponent.",0.0,"As long as this card remains face-up on your side of the field, it is unaffected by any Spell Cards. During your Standby Phase, send this face-up card to the GY to Special Summon 1 ""Ultimate Insect LV3"" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.)" 9118,"1 non-EARTH ""Sky Striker Ace"" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a ""Sky Striker"" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon ""Sky Striker Ace - Kaina(s)"" once per turn.",0.0,"1 Tuner + 1 or more non-Tuner monsters Once per turn, during your opponent's Standby Phase: You can inflict 300 damage to your opponent for each card your opponent controls. Each time your opponent Sets a Spell or Trap Card(s): Inflict 300 damage to your opponent." 6785,"While your LP is higher than your opponent's, if a Plant-Type monster you control attacks, your opponent cannot activate monster effects until the end of the Damage Step. Once per turn, if you gain LP: Target 1 face-up monster on the field; change its battle position.",0.0,"When a Spell/Trap Card, or monster effect, is activated: Banish 1 face-up ""Zefra"" monster in your Extra Deck; negate the activation, and if you do, destroy it." 10767,"If this card is Normal or Special Summoned: You can target 1 other face-up monster on the field; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters, also this card's Level becomes that target's Level, and if it does, gain LP equal to its Level x 200. During your Main Phase: You can Special Summon 1 Fiend monster from your hand, whose Level is lower than this card's. You can only use each effect of ""Morph King Stygi-Gel"" once per turn.",0.0,"(This card is always treated as a ""Salamangreat"" card.) Fusion Summon 1 ""Salamangreat"" Fusion Monster from your Extra Deck, using monsters from your hand and/or either field as Fusion Material. You can only activate 1 ""Fusion of Fire"" per turn." 12508,"If a player gains LP (except during the Damage Step): You can Special Summon this card from your hand. Once per turn, if a player gains LP while this card is in the Monster Zone (except during the Damage Step): You can make 1 player gain 1000 LP.",0.0,This card's ATK is equal to the combined Levels of all monsters you control x 300. 3175,Activate only during the End Phase. Gain 1000 Life Points for each Psychic-Type monster sent to the GY this turn.,0.0,"Banish 2 ""Ritual Beast"" monsters you control; Special Summon 1 ""Ritual Beast"" monster from your Extra Deck, ignoring its Summoning conditions." 9612,"If you Normal or Special Summon an ""Aroma"" monster(s) (except during the Damage Step): You can gain 1000 LP. When an opponent's monster declares an attack, while your LP are lower than your opponent's: You can Special Summon 1 ""Aroma"" monster from your Deck. You can only use each effect of ""Aroma Gardening"" once per turn.",0.0,"You can Tribute 1 Earth Machine monster; Special Summon this card from your hand in Defense Position. If this card is Special Summoned from the hand, you can: Special Summon 1 ""Infinitrack"" monster from your Deck in Defense Position, except ""Infinitrack Brutal Dozer"", but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Earth Machine monsters. You can only use each effect of ""Infinitrack Brutal Dozer"" once per turn." 772,"During your Standby Phase, gain Life Points equal to half of the total Life Points you paid during your last turn.",0.0,"2 ""World Chalice"" monsters Gains 300 ATK for each ""World Legacy"" monster in your GY with a different name. You can Tribute 1 ""World Chalice"" monster this card points to, then target 1 other monster in your GY; Special Summon it to your zone this card points to. You can only use this effect of ""Auram the World Chalice Blademaster"" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 ""World Chalice"" monster from your hand." 9646,"You can Special Summon this card (from your hand) by Tributing 1 Normal Summoned monster. You can only use each of the following effects of ""Gizmek Yata, the Gleaming Vanguard"" once per turn. ● During your Main Phase, if this card was Normal or Special Summoned this turn, you can: Immediately after this effect resolves, Normal Summon 1 monster. If you do, you cannot Special Summon monsters for the rest of this turn, except monsters with the same original Type as that monster. ● If this card Special Summoned by its own effect is Tributed: Gain 2050 LP.",0.0,"Select 2 ""Gravekeeper's"" monsters in your GY and add them to your hand. This effect cannot be negated by the effect of ""Necrovalley""." 431,Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.,0.0,"During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During your next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use the effect of ""Evilswarm Thunderbird"" once per turn." 1577,FLIP: Equip this card to a monster on your opponent's side of the field and treat it as an Equip Card. Take control of the monster that is equipped with this card. Increase your opponent's Life Points by 500 points during each of his/her Standby Phases.,0.0,"You can Tribute this card and 1 Sea Serpent-Type monster; Special Summon 1 ""Poseidra, the Atlantean Dragon"" from your hand or Deck, then all monsters your opponent currently controls lose 300 ATK." 8645,"Once per turn: You can pay 500 LP; during your Main Phase this turn, you can Normal Summon 1 ""Vampire"" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Each time your ""Vampire"" monster inflicts battle damage to your opponent: Gain the same amont of LP.",0.0,"Once per turn, you can discard 1 Spell Card to Special Summon 1 of your removed from play monsters." 8155,You can Special Summon this card (from your hand) by paying 3000 LP. If this card Summoned this way in its owner's control is destroyed by an opponent's card (by battle or card effect): Gain 5000 LP.,0.0,"If this card is Normal or Special Summoned: You can add 1 ""Memento"" monster from your Deck to your hand, except ""Mementotlan Angwitch"". You can target 1 Level 2 or lower ""Memento"" monster in your GY; destroy 1 ""Memento"" monster you control, and if you do, Special Summon the targeted monster. You can only use each effect of ""Mementotlan Angwitch"" once per turn." 10317,"During your opponent's turn, when either player takes battle damage (Quick Effect): You can Special Summon this card from your hand, then apply 1 of these effects. ● Gain LP equal to that battle damage. ● Inflict damage to your opponent equal to that battle damage.",0.25,"During the Main Phase, you can: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster, using only ""Goblin"" monsters you control. If you control a ""Goblin"" Xyz Monster: You can target 1 Effect Monster on the field; detach 1 Xyz Material from a monster on either field, and if you do, negate that monster's effects until the end of this turn. You can only use 1 ""Goblin Biker Grand Stampede"" effect per turn, and only once that turn." 12470,"2 Effect Monsters When this card or your monster this card points to inflicts battle damage to your opponent: You can gain that much LP. If a player gains LP, even during the Damage Step: You can make each player take 1000 damage. You can only use each effect of ""Sorcerer of Sebek"" once per turn.",0.0,"Once per turn, you can send 1 ""Ice Barrier"" monster from your hand to the GY. If you do, Spell Cards cannot be activated until the End Phase of your next turn, as long as this card remains face-up on the field." 779,"This card can only be activated during your opponent's Damage Step. During this turn, if you take Battle Damage of 2000 points or more, increase your Life Points by 4000 points before the damage is subtracted from your Life Points.",0.0,Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 2 monsters you control and 1 monster from your GY. Once per turn: You can target 1 face-up monster your opponent controls; equip that target to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK and DEF equal to the ATK and DEF of that equipped monster. 9625,"When this card is activated: Place 1 counter on it. Once per turn, during your Standby Phase: Place 1 counter on this card. Once per turn: You can activate 1 of these effects; Gain 500 LP for each counter on this card. Inflict 300 damage to your opponent for each counter on this card.",0.0,"Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Number C"" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards." 10586,"2 Plant monsters, including a ""Sunavalon"" Link Monster Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Up to twice per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 ""Sunvine"" monster from your Extra Deck.",0.0,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When this card is destroyed by battle and sent to the GY: You can Special Summon 1 ""Melodious"" monster from your Deck, except ""Solo the Melodious Songstress""." 3137,"1 Tuner + 1 or more non-Tuner Psychic-Type monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks a Defense Position monster whose DEF is lower than the ATK of this card, gain Life Points equal to the difference at the end of the Damage Step.",0.0,"If your ""Ancient Warriors"" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. You can only use 1 of the following effects of ""Ancient Warriors Saga - Defense of Changban"" per turn, and only once that turn. ● At the start of your opponent's Battle Phase: You can send this face-up card from your Spell & Trap Zone to the GY; monsters your opponent controls cannot target ""Ancient Warriors"" monsters for attacks this turn. ● When an opponent's monster declares an attack: You can banish this card from your GY; Special Summon 1 ""Ancient Warriors"" monster from your Deck." 7880,"When you take damage from a card effect (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took.",0.5,"Equip only to a Level 3 ""Morphtronic"" monster. Its ATK becomes double its original ATK. During your second Standby Phase after this card's activation, destroy this card, and take damage equal to the original ATK of the equipped monster." 11934,"Excavate the top 5 cards of your opponent's Deck (or as many as possible), choose 1 excavated card, and declare a number in multiples of 100 (min. 100, max. 3000). Your opponent can choose to gain LP equal to the declared number. If they gained LP, you lose that amount of LP, and if you do, add that chosen card to your hand, also place the rest on top of the Deck in the same order. If they did not, place the excavated cards on top of the Deck in the same order.",0.0,A creature that electrocutes opponents with bolts of lightning. 5072,"When you take damage from a card effect: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the amount of damage you took.",0.0,"You can send 1 monster from your hand or field to the GY, then target 1 Reptile monster in your GY with a different original Attribute than that monster; Special Summon it. During the Main Phase, if a monster is sent to your opponent's GY: You can send 1 Reptile monster from your Deck to the GY. You can only use each effect of ""Ogdoadic Serpent Strike"" once per turn." 1014,Activate 1 of these effects: Gain 1200 Life Points. Inflict 800 damage to your opponent.,0.5,"Activate only when a monster you control declares an attack. Until the end of this turn, that monster gains 700 ATK and during battle between that attacking monster and a Defense Position monster whose DEF is lower than the ATK of that card, inflict the difference as Battle Damage to your opponent." 1330,Inflict 500 points of damage to your opponent's Life Points and increase your Life Points by 500 points.,0.0,"Target 1 ""Dark Magician"" you control; it gains ATK equal to the combined ATK of all ""Dark Magician Girl"" currently on the field and in the GYs, until the end of this turn. You can only activate 1 ""Dark Magic Twin Burst"" per turn." 2514,"Chain this card to an opponent's card effect that would inflict damage to you. That damage is negated, and you gain Life Points equal to the amount you would have taken.",0.5,"When this card is sent to the GY, increase your Life Points by 1000 points." 6070,"When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took.",0.0,"You can discard 1 card; add 1 ""Vendread"" monster from your Deck to your hand. You can only use this effect of ""Vendread Nights"" once per turn. When your ""Vendread"" monster destroys an opponent's monster by battle: You can banish 1 ""Vendread"" monster from your GY; it can attack an opponent's monster again in a row." 2074,"Both players toss a coin once. If a player's result is Heads, they gain 2000 Life Points, and if their result is Tails, they take 2000 damage.",0.0,"During your Main Phase 2, if this card was Normal Summoned this turn: You can send 1 Spell Card from your hand to the GY; Set 1 Continuous Spell Card directly from your Deck. You can only use this effect of ""Watch Dog"" once per turn. You cannot Special Summon during the turn you activate this effect." 9595,"When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. If you would take battle damage from that battle, you gain that much LP instead.",0.0,"Cannot be used as Synchro Material, except for the Synchro Summon of a WATER monster. If a monster is Set on your field (except during the Damage Step): You can Special Summon this card from your hand, then you can reduce its Level by 1 or 2. You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, its effects are negated unless it is a ""Penguin"" monster. You can only use each effect of ""Penguin Squire"" once per turn." 3973,"When a Thunder-Type monster you control inflicts Battle Damage to your opponent, gain Life Points equal to the damage inflicted.",0.0,"When this card is Normal or Special Summoned: You can add 1 ""Red Gadget"" from your Deck to your hand." 644,"Each time you gain Life Points, inflict 500 damage to your opponent.",0.0,"1 non-FIRE ""Sky Striker Ace"" monster If this card is Special Summoned: You can target 1 ""Sky Striker"" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon ""Sky Striker Ace - Kagari(s)"" once per turn." 2204,"Gain 3000 Life Points. If this face-up card is removed from the field, take 3000 damage.",0.0,"Declare a Level between 1 and 12; your opponent banishes 1 monster of that Level from their Extra Deck. If your opponent does not have a monster of that Level in their Extra Deck, you discard 1 card." 2583,"Any effect that would make your opponent gain LP inflicts the same amount of damage to them, instead.",0.0,"When a Spell/Trap Card, or monster effect, is activated, while you control a ""Tearlaments"" monster or ""Visas Starfrost"": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished ""Tearlaments"" monsters; add it to your hand. You can only use 1 ""Tearlaments Cryme"" effect per turn, and only once that turn." 6798,"2 ""D/D"" monsters Any effect that would inflict damage to you makes you gain that much LP, instead.",0.0,"1 Tuner + 1 or more non-Tuner Gemini monsters Once per turn, you can send 1 Gemini monster from your hand to the GY to select and destroy 1 Spell or Trap Card your opponent controls. When this card is destroyed and sent to the GY, you can select 1 Gemini monster in your GY and Special Summon it. The Special Summoned Gemini monster is treated as an Effect Monster, and gains its effect." 1125,"Each time a player equips an Equip Spell Card, increase the Life Points of the controller of that Equip Spell Card by 1000 points. Each time an Equip Spell Card is removed from the field, the controller of that Equip Spell Card takes 1000 points of damage.",0.0,"You can only use the 1st of the following effects of ""Therion ""Duke"" Yul"" once per turn. ● You can target 1 ""Therion"" monster or 1 Psychic monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● While you control an Equip Card, ""Therion"" monsters you control cannot be destroyed by your opponent's card effects. A ""Therion"" monster equipped with this card gains 700 ATK, also it gains the 2nd effect listed above as if it were ""Therion ""Duke"" Yul""." 11674,"When this card is activated: You can add 1 ""Amazoness"" monster to your hand, or place 1 ""Amazoness"" Pendulum Monster in your Pendulum Zone, from your Deck. When you take battle damage while you control an ""Amazoness"" Monster Card: You can gain LP equal to the damage you took. You can only use this effect of ""Amazoness Hot Spring"" once per turn.",0.0,This monster may attack your opponent's Life Points directly. 8281,"If a player would take damage from a battle involving this card, they gain that much LP, instead.",0.0,"You can Special Summon this card (from your hand) by Tributing 1 ""Performapal"" monster, except a Pendulum Monster. Once per turn: You can discard 1 card, then target 1 face-up card on the field; destroy it." 4834,When this card inflicts Battle Damage to your opponent by battle with a monster: Gain Life Points equal to the amount of Battle Damage inflicted.,0.0,"If a Synchro Monster is on the field, you can Special Summon this card (from your hand). You can only Special Summon ""Synkron Resonator"" once per turn this way. If this card is sent from the field to the GY: You can target 1 ""Resonator"" monster in your GY, except ""Synkron Resonator""; add it to your hand." 4486,When you take damage by battle or by a card effect: Gain Life Points equal to the damage you took.,0.0,"Cannot be destroyed by your opponent's card effects while ""Multi-Universe"" is on the field. You can only use each of the following effects of ""Krishnerd Witch"" once per turn. If a card(s) in the Field Zone leaves the field by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Field Spell that is already face-up on the field activates its effect (Quick Effect): You can shuffle 1 of your monsters that is banished or in your GY into the Deck, or if that monster mentions that Field Spell, you can Special Summon it instead." 3287,"If your Life Points were lower than your opponent's when this card was activated, gain 2000 Life Points. If your Life Points were higher than your opponent's, you take 1000 damage.",0.0,"(This card is always treated as an ""Inzektor"" card.) Send 1 other ""Inzektor"" card from your hand or face-up field to the GY, then activate 1 of these effects; ● Choose 1 ""Inzektor"" monster from your Deck and either Special Summon it, or equip it to 1 ""Inzektor"" monster you control. ● Equip 1 ""Inzektor"" Equip Spell from your Deck to 1 ""Inzektor"" monster you control. You can only activate 1 ""Zektrike Kou-ou"" per turn." 6781,"If this card is flipped face-up, this card cannot be destroyed by battle while it is face-up on the field. If this card is flipped face-up, during each player's End Phase: You gain 500 LP.",0.0,"Once per turn, when a Spell/Trap Card is activated (Quick Effect): You can send 1 ""Elementsaber"" monster from your hand to the GY; negate the activation, and if you do, destroy it. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn." 9058,"Each time your opponent Summons a monster(s), gain 300 LP. Your monsters cannot be destroyed by battle while you have 10.000 or more LP.",0.0,"While you control another Pyro-Type monster, this card cannot be attacked. Inflict 500 damage to your opponent during the End Phase of your turn." 10683,"Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects. ● The Normal and Special Summons of their monsters cannot be negated. ● If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated. ● Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects. You can only activate 1 ""Hidden Springs of the Far East"" per turn.",0.0,"If there are no monsters on the field, you can Normal Summon this card from your hand as a Level 2 monster. If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand as a Level 4 monster." 2916,"1 Tuner + 1 or more non-Tuner monsters During your End Phase, gain 600 Life Points for each face-up Psychic-Type monster you control.",0.0,"Cannot be Normal Summoned or Set. Must first be Ritual Summoned. You can Ritual Summon this card with any ""Gishki"" Ritual Spell Card. When this card is Ritual Summoned: Target up to 5 cards in any GY(s); shuffle those targets to the Deck." 658,Tribute 2 monsters on your side of the field to increase your Life Points by 1000 points.,0.0,"Equip only to a DARK monster. It gains 400 ATK. When the equipped monster is Tributed and this card is sent to the GY, return this card to your hand." 3390,Tribute 1 Psychic-Type monster you control. Gain Life Points equal to the Level of the Tributed monster x 300.,0.0,"You can banish this card from your GY, then target 2 cards among the Pendulum Monsters you control and/or the ""Magician"" and ""Performapal"" cards in your Pendulum Zone; return both to the hand. You can only use this effect of ""Performapal Springoose"" once per turn." 1160,When a monster is Tribute Summoned by Tributing this card: The owner of this card gains 2000 Life Points.,0.3333333333333333,"If you have a ""SPYRAL"" card on your field or in your GY: You can Special Summon this card from your hand to your opponent's field in Defense Position (but it cannot be Tributed, nor be used as material for a Fusion, Synchro, Xyz, or Link Summon), then both players reveal the top card of their Deck. You can only use this effect of ""SPYRAL Double Agent"" once per turn. All ""SPYRAL"" monsters on the field gain 500 ATK, also ""SPYRAL Super Agent"" on the field can attack directly." 1352,Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.,0.0,"Until the End Phase, increase the ATK of all face-up Beast-Type monsters on your side of the field by 200 points for each Beast-Type monster on your side of the field." 158,"Each time you or your opponent Normal Summons or Flip Summons a monster, increase your Life Points by 500 points.",0.0,"When this card is activated: You can activate 1 ""Malefic World"" from your Deck. While that card is in the Field Zone, neither player can target a card(s) in the Field Zone with card effects. The ""Malefic"" monster effect, ""There can only be 1 face-up ""Malefic"" monster on the field"" becomes ""There can only be 1 face-up ""Malefic"" monster on the field with the same name"". During the Battle Phase, negate the effects of face-up ""Malefic"" monsters on the field." 1261,"Each time a card(s) is removed from play, increase your Life Points by 500 points for each card removed from play.",0.0,Equip only to a FIRE monster; it gains 700 ATK. 629,"As long as this card remains in face-up Defense Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases.",0.0,Up to twice per turn: You can banish 1 monster from your GY; this card gains 300 ATK until your opponent's next End Phase. 3877,Choose 1 player; that player gains 200 Life Points.,0.0,"This card cannot be Special Summoned except by the effect of ""Gladiator Beast Hoplomus"". When this card is Special Summoned, add 1 ""Gladiator Beast"" Equip Spell Card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked you can return it to the Deck to Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Spartacus""." 7268,"Add 1 card from your hand to your opponent's hand, then gain 2000 LP.",0.0,"1 ""Evil HERO"" monster + 1 Level 5 or higher monster Must be Special Summoned with ""Dark Fusion"". Cannot be destroyed by battle or card effects. During your Main Phase: You can destroy all monsters your opponent controls with ATK less than or equal to this card's, also this card gains 200 ATK for each monster destroyed this way, also you cannot declare an attack for the rest of this turn, except with ""HERO"" monsters. You can only use this effect of ""Evil HERO Malicious Bane"" once per turn." 1290,Activate only when a monster you control has attacked your opponent directly. Gain Life Points equal to the Battle Damage that monster inflicted to your opponent.,0.0,"After a Chain (of 2 or more Links) resolves, this card gains 500 ATK." 2083,Select any number of Dinosaur-Type monsters in your GY and remove them from play. Gain 400 Life Points for each Dinosaur-Type monster you removed.,0.0,"You can send this face-up card you control to the GY to select 1 face-up monster you control. If that monster attacks during this turn, your opponent cannot activate the effects of any Spell, Trap, or Effect Monster Cards that target a monster(s), until the end of the Damage Step." 1402,"During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field.",0.0,"Activate 1 of these effects. ● Target 1 face-up monster you control; it gains 800 ATK until the end of this turn. ● Target 1 Equip Spell in either GY; either Set it to your field or equip it to 1 appropriate monster you control. You can only activate 1 ""Arms Regeneration"" per turn." 3389,"When this card is Normal or Special Summoned, gain 500 Life Points for each Psychic-Type monster in your GY.",0.0,"Equip only to a ""Gladiator Beast"" monster. If the equipped monster would be destroyed, this card is destroyed instead. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the GY, return this card to your hand." 382,"When this card is face-up on the field and control shifts to your opponent, you gain 3000 Life Points. This effect can only be used once as long as this card remains face-up on the field.",0.0,Activate 1 or both of these effects (simultaneously). When an opponent's monster attacks: Target the attacking monster; change that target to Defense Position. Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. 1980,"Gain 1000 Life Points for each ""Elemental HERO"" monster you control.",0.0,"Once per turn: You can equip 1 ""Inzektor"" monster from your hand or GY to this card. If an Equip Card(s) is sent to your GY while equipped to this card (except during the Damage Step): You can add 1 ""Inzektor"" card from your Deck to your hand. While this card is equipped to a monster, that monster's Level is increased by 3." 10433,"Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 ""Lil-la"" monster from your hand or Deck. You can only use this effect of ""Live☆Twin Ki-sikil"" once per turn.",0.0,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 WATER monster in your GY from play. During each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn." 2999,"Once per turn, you can select another face-up monster you control to gain Life Points equal to that monster's Level x 100.",0.0,"When a face-up Fish, Sea Serpent, or Aqua-Type monster on the field is banished: Special Summon 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster from your hand. (The banished monster(s) must be Fish, Sea Serpent, or Aqua-Type even after being banished.)" 2938,Gain 1000 Life Points for each face-up Psychic-Type monster you control.,0.0,"Once per turn, if both players have 5 or more cards in their hand, you can activate this effect to make both players send cards from their hands to the GYs until they have 4 cards." 474,Increases your Life Points by 800 points.,0.0,"Target 1 WATER Xyz Monster you control; detach 1 material from it, inflict 400 damage to your opponent for each card in your hand, and if you do, that monster gains ATK equal to the damage inflicted, until the end of this turn. You can banish this card and 1 WATER Xyz Monster from your GY; draw 2 cards. You can only use 1 ""Torpedo Takedown"" effect per turn, and only once that turn." 1912,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ""Trial of the Princesses"". During your Standby Phase, increase your Life Points by 800 points for each monster on your side of the field.",0.0,"If this card is Tribute Summoned: You can add 1 ""Floowandereeze"" Spell/Trap from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster. While this Tribute Summoned card is in the Monster Zone, your opponent cannot activate the effects of Special Summoned monsters they control in Attack Position. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can banish 1 card from your hand; that opponent's monster's current ATK/DEF become halved until the end of this turn." 2237,"Each time a Counter Trap Card is activated, gain 1000 Life Points, and if ""The Sanctuary in the Sky"" is on the field, destroy 1 card your opponent controls.",0.0,"You can reveal this card in your hand; banish 1 random face-down card from your Extra Deck, then, if it is a Link Monster, Special Summon this card. Otherwise, discard this card, and if you do, draw 1 card. You can only use this effect of ""Link Apple"" once per turn." 2239,Once per turn: You can gain 500 Life Points for each card in your opponent's hand.,0.0,"Activate 1 of these effects, but skip your next Battle Phase after activation; ● Your opponent draws 1 card, then you banish the top 4 cards of their Deck. ● Special Summon 1 ""Runick"" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 ""Runick Golden Droplet"" per turn." 10385,"If your LP are lower than your opponent's: Reveal the top card of your Deck, and if it is Level 1 or 8, add it to your hand or Special Summon it. Otherwise, your opponent can apply 1 of these effects. ● The player who activated this card has their LP become 1000. ● The opponent of the player who activated this card gains LP so it becomes 8000. You can only activate 1 ""One or Eight"" per turn.",0.0,"Activate this card at the start of your Main Phase 1, if you control no monsters. If any player Normal Summons/Sets a monster, that player cannot Special Summon that turn. If any player Special Summons a monster, that player cannot Normal Summon/Set that turn." 6146,"If each player has an Extra Deck: Declare 1 Extra Deck monster card type (Fusion, Synchro, or Xyz); both players reveal their Extra Deck, and the player who has more monsters of the declared card type gains 3000 Life Points.",0.0,"3 ""Destiny HERO"" monsters During your Main Phase: You can look at the top 5 cards of your Deck or your opponent's Deck, then place them on the top of the Deck in any order. When this card destroys an opponent's monster by battle: You can draw 1 card. If this Fusion Summoned card is destroyed by battle or card effect: You can target 3 Level 9 or lower ""Destiny HERO"" monsters with different names in your GY; Special Summon them. You can only use each effect of ""Destiny HERO - Dominance"" once per turn." 626,"As long as this card remains face-up on your side of the field, increase your Life Points by 800 points during each of your Standby Phases.",0.0,The equipped monster gains 700 ATK and DEF. When this card is sent from the field to the GY: Return it to the top of the Deck. 520,Increase your Life Points by 300 points for each monster on the field.,0.0,"Equip only to a ""Mermail"" monster. It gains 800 ATK. When a Spell effect that was activated on your opponent's side of the field resolves, negate that effect, then send this card to the GY." 321,Increase your Life Points by 400 points.,0.0,"You can Special Summon this card (from your hand) by returning 1 ""U.A."" monster you control to the hand, except ""U.A. Playmaker"". You can only Special Summon ""U.A. Playmaker"" once per turn this way. When another ""U.A."" monster you control declares an attack: You can have this card lose exactly 800 ATK, and if it does, your attacking monster gains 800 ATK." 44,Increase your Life Points by 600 points.,0.0,"2 monsters, including a Tuner If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of ""Crystron Halqifibrax"" once per turn." 697,"As long as this card remains in face-up Attack Position on your side of the field, increase your Life Points by 1000 points during each of your Standby Phases.",0.0,"Gains 300 ATK for each Continuous Trap on the field and in the GYs. You can only use each of the following effects of ""Pharaonic Advent"" once per turn. You can Tribute 1 monster; Special Summon this card from your hand. You can Tribute 1 Fairy, Fiend, or Reptile monster; add 1 Continuous Trap from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn." 10641,At the start of your Main Phase 1: You can reveal this card in your hand; each player gains 300 LP.,0.0,"If your opponent controls a face-up Xyz Monster that has Xyz Material: Target 1 Xyz monster in your GY; Special Summon it, then detach 1 Xyz Material from a monster your opponent controls and attach it to that monster as an Xyz Material. You can only activate 1 ""Xyz Revenge"" per turn." 561,Increase the Life Points of both players by 1000 points.,0.0,"You can Ritual Summon this card with any ""Vendread"" Ritual Spell. During the Main Phase (Quick Effect): You can Tribute 1 other Zombie monster; this card gains ATK equal to the Tributed monster's original ATK until the end of this turn. If you control ""Revendread Slayer"" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Vendread Scavenger"" once per turn." 1616,"Each time a Spell Card is activated, increase the Life Points of this card's controller by 500 points.",0.0,WIND monsters cannot be Special Summoned. All face-up WIND monsters on the field lose 500 ATK. 2727,"When this card is Summoned, toss a coin:Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn. Tails: When a Spell Card is activated, your opponent gains 500 Life Points.",0.0,"When this card is activated: You can Fusion Summon 1 Beast-Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 ""Fire Fist"" monster in your GY; add it to your hand. You can only use this effect of ""Fire Formation - Ingen"" once per turn. You can only activate 1 ""Fire Formation - Ingen"" per turn." 90,Increase your Life Points by 500 points.,0.0,"3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the GY." 576,"As long as this card remains face-up on the field, your opponent must show his/her hand. Your opponent increases his/her Life Points by 1000 points during each of his/her Standby Phases if he/she has a Spell Card in his/her hand.",0.0,"If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can banish this card from your GY, then target 1 ""Raidraptor"" card in your GY; add it to your hand. You can only use this effect of ""Raidraptor - Skull Eagle"" once per turn. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. If it is Xyz Summoned: it gains 300 ATK." 2405,Your opponent gains 3000 Life Points.,0.0,"When an opponent's monster declares an attack: You take damage equal to the attacking monster's ATK, and if you do, banish that monster. During the End Phase of your opponent's next turn, Special Summon that monster to your side of the field." 1029,Flip all face-down Defense Position Monster Cards on the field face-up. Flip Effects are not activated at this time. Increase your Life Points by 400 points for each Effect Monster Card on the field.,0.3333333333333333,"If your LP is 4000 or less, when an attack is declared involving a monster you control and an opponent's monster: Pay half your LP, then target 1 face-up monster you control; it gains ATK equal to the deficit between your current LP and 4000. You can only activate 1 ""Soul Strike"" per turn." 141,Increase your Life Points by 1000 points.,0.0,"During the Battle Phase, activate 1 of these effects. Target 1 monster on the field; it cannot be destroyed by battle or by card effects during this Battle Phase. You take no battle damage during this Battle Phase." 2768,"Once per turn, during your Standby Phase, you can reveal this card in your hand to gain 500 Life Points. If you do, this card remains revealed while it is in your hand, until the End Phase.",0.0,"1 Tuner Synchro Monster + 2+ non-Tuner Synchro Monsters Must be Synchro Summoned. (Quick Effect): You can target 1 monster on the field Special Summoned from the Extra Deck; banish it. You can use this effect a number of times per turn, up to the number of non-Tuner Synchro Monsters used as Synchro Material for this card. Once per turn, if a monster(s) is banished face-up (except during the Damage Step): You can target 1 of them; Special Summon it to your field, ignoring its Summoning conditions." 632,"Once per turn, during your Standby Phase: You gain 200 LP. This card must be in the GY to activate and to resolve this effect.",0.0,"Up to twice per turn, you can remove from play 1 Psychic-Type monster from your GY to have this card gain 500 ATK." 3012,"Activate only when a face-up ""Morphtronic"" monster you control is selected as an attack target. Negate the attack, and change the battle position of the selected ""Morphtronic"" monster.",0.0,"Each time a Quick-Play Spell Card activates: Banish the top card of your opponent's Deck. You can only control 1 ""Runick Allure""." 631,This card can only be activated during your opponent's Battle Step. Negate the attack of 1 monster and select another 1 of your opponent's face-up monsters and have it attack. If the new targeted attacking monster is in face-up Defense Position change it to Attack Position.,0.0,"At the end of the Battle Phase, if this card destroyed a monster(s) by battle and sent it to the GY this Battle Phase: Equip all those monsters from the GY to this card as an Equip Spell Card(s) with this effect. The equipped monster gains 200 ATK." 2367,"Activate only when a face-up ""Venom"" monster you control is declared as an attack target. Negate the attack and end the Battle Phase. Then place 1 Venom Counter on the monster that attacked.",0.0,"During the Main Phase: Pay half your LP; Fusion Summon 1 ""Dinomorphia"" Fusion Monster from your Extra Deck, using monsters from your hand, Deck, or field as material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 ""Dinomorphia Domain"" per turn." 2910,When this card is targeted for an attack: You can pay 800 Life Points; negate the attack.,0.0,"2 Level 4 monsters After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the GY." 4626,"When you take battle damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effects is negated, also it cannot declare an attack.",0.0,"2 Level 5 Zombie-Type monsters You can detach 1 Xyz Material from this card, then target 1 monster in your opponent's GY; Special Summon that target to your side of the field, but if you do, only that monster can attack for the rest of this turn. You can only use this effect of ""Crimson Knight Vampire Bram"" once per turn. During the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card (either by battle or by card effect) and sent to your GY: Special Summon it from the GY in face-up Defense Position." 7543,"If a ""Spirit Message"" card would be placed on your field with ""Destiny Board"", you can Special Summon it as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except ""Destiny Board"", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that monster your opponent controls.",0.0,"2 Level 4 monsters This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die, then apply the result. 1: Halve your Life Points. 2:Draw 1 card. 3:Your opponent discards 1 card. 4:Negate the effects of 1 face-up card on the field, until the end of this turn. 5:Destroy 1 card on the field. 6:Destroy this card." 11311,"At the start of your opponent's Battle Phase: You can target any number of Attack Position monsters your opponent controls; this turn, while this card is in your Monster Zone, those monsters must attack this card, if able. Once per turn, when an attack is declared involving this card and an opponent's Attack Position monster: You can negate that attack, and if you do, inflict damage to your opponent equal to half that opponent's monster's original ATK.",0.0,"As long as this card remains face-up on the field, your opponent must continue to show his/her hand." 670,"When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.",0.0,"Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of ""Dragonmaid Tinkhec"" once per turn. ● (Quick Effect): You can discard this card, then target 1 ""Dragonmaid"" monster you control; it gains 2000 ATK until the end of this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 ""Dragonmaid"" monster from your hand." 4758,When a monster's attack is negated that targeted a face-up Attack Position monster: Inflict damage to your opponent equal to the difference in ATK between the 2 monsters.,0.0,"Add 1 ""Noble Knight"" monster or 1 ""Noble Arms"" card from your Deck or GY to your hand. If your ""Noble Knight"" monster equipped with a ""Noble Arms"" Equip Spell is destroyed by battle and sent to the GY, while this card is in your GY: You can add this card to your hand. You can only use 1 ""Heritage of the Chalice"" effect per turn, and only once that turn." 6020,"During either player's Battle Step, when a Fusion Monster you controlbattles an opponent's Fusion Monster: Target both those Fusion Monsters; negate the attack, and if you do, each player takes damageequal to the combined ATK of both those Fusion Monsters.",0.0,"You can Tribute 1 ""Ki-sikil"" monster or 1 ""Lil-la"" monster, then activate 1 of the following effects. ● You can target 1 ""Ki-sikil"" monster or 1 ""Lil-la"" monster you control; it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn. ● When a card or effect is activated that would destroy a card(s) on the field: You can negate that effect. You can only use this effect of ""Evil★Twin GG EZ"" once per turn." 10587,"2+ Plant monsters Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. Up to thrice per turn, if you take battle or effect damage: You can gain that much LP, and if you do, Special Summon 1 ""Sunvine"" monster from your Extra Deck. Once per turn, when a monster this card points to is targeted for an attack: You can negate that attack, and if you do, move that monster you control to another of your Main Monster Zones.",0.0,"If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. When this card on the field is destroyed and sent to the GY, you can add to your hand 1 ""Fire Ant Ascator"" or 1 ""Supay"" from your Deck." 1487,"During either player's turn, when this face-down card (and no other cards) is targeted by a Spell Card: Change this card to face-up Defense Position, and if you do, negate the Spell Card's activation. If this card is attacked, change it to Attack Position at the end of the Damage Step.",0.0,"[ Pendulum Effect ] Once per turn: You can pay 500 LP, then target 1 face-up monster your opponent controls; it loses 500 ATK (even if this card leaves the field). Unless you have a ""D/D"" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5. [ Monster Effect ] When this card is Normal Summoned: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand." 8457,"2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.",0.0,Target 1 card you control; destroy it. 9561,"When an opponent's monster declares a direct attack, while you have 3 or more Cyberse monsters in your GY: Negate the attack, then, you can Special Summon up to 3 ""Spool Tokens"" (Cyberse/Light/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon.",0.0,"1 ""Fabled"" Tuner + 1 or more non-Tuner monsters While you and your opponent have the same number of cards in hand, negate all Spell, Trap and Effect Monster effects activated by your opponent, and destroy that Spell/Trap/Monster." 12524,"2+ Level 3 monsters While 3 or more Xyz Materials are attached to monsters on the field, ""Goblin"" monsters you control can attack directly. Once per turn, if a monster(s) is Normal or Special Summoned, while this card is in the Monster Zone (except during the Damage Step): You can target 1 of those monsters; detach 1 material from a monster on either field, and if you do, change the targeted monster's battle position. Once per turn, when an opponent's monster declares an attack: You can detach 1 material from a monster on either field, and if you do, negate that attack.",0.0,"If you control 2 or more LIGHT monsters, you can Special Summon this card from your hand. You can only control 1 ""Guardian of Order""." 6235,"When this face-up Attack Position card is targeted for an attack: You can change this card to face-up Defense Position, and if you do, negate that attack.",0.0,"When a card or effect is activated that targets your linked monster (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card. You can banish this card from your GY, then target 1 Normal Monster in your GY; Special Summon it in Defense Position to your zone a Link Monster points to. You can only use this effect of ""World Chalice Guardragon"" once per turn." 1921,"You can only activate this card when your opponent's monster declares an attack. Negate the battle, and 1 monster with the lowest ATK in face-up Attack Position on your opponent's side of the field battles against 1 monster with the lowest DEF in face-up Defense Position on your side of the field. After that battle ends, end the Battle Phase.",0.0,"Add 1 ""Torrential Tribute"" from your Deck to your hand. If a WATER monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of ""Fury of Kairyu-Shin"" once per turn." 5798,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a ""Ghostrick"" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.",0.0,"Target 1 face-up monster your opponent controls, also, you can Tribute 1 Plant monster; players cannot activate that face-up monster's effects on the field this turn, then, if you Tributed a monster when you activated this card, take control of that monster until the End Phase, and if you do, it becomes a Plant monster until the End Phase. You can only activate 1 ""Rikka Sheet"" per turn." 3539,"Activate only when your opponent declares a direct attack, while you have 3 or more Insect-Type monsters in your GY. Negate that attack. Special Summon 3 ""Spider Tokens"" (Insect-Type/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.",0.0,"If you control 2 or more face-up ""Batteryman"" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 other ""Batteryman"" monster to return 1 card your opponent controls to the owner's hand." 9395,"When an opponent's monster declares an attack: Negate the attack, then you can Special Summon 1 ""T.G."" monster, or 1 Level 4 or lower Tuner, from your hand or Deck.",0.0,"1 Tuner + 1 or more non-Tuner monsters During your End Phase, gain 600 Life Points for each face-up Psychic-Type monster you control." 4770,"Once per turn, when an opponent's monster declares an attack while you control 2 or more face-up Defense Position monsters: You can target the attacking monster; negate that attack.",0.0,"Target 1 Level 7 or 8 Dragon-Type monster in your GY; Special Summon it. If a Dragon-Type monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead." 1048,Activate only when an opponent's monster declares an attack. Negate the attack of that 1 monster and end the Battle Phase.,0.0,"When your opponent Summons a monster(s), they gain Life Points equal to half the ATK of 1 of the Summoned monsters of your choice." 3756,"Activate only when your opponent declares a direct attack while you control no monsters. Negate the attack and Special Summon 1 ""Morphtronic"" monster from your hand.",0.5,"When an opponent's monster declares a direct attack: Target that attacking monster; negate the attack, and if you do, add up to 2 ""Performapal"" monsters from your Deck to your hand, whose total DEF is less than or equal to the ATK of the targeted monster. Until the end of your next turn after this card is activated, you cannot Special Summon monsters from the Extra Deck." 545,You can activate this card when a Continuous Trap Card is activated. Negate all Continuous Trap Cards during the turn this card is activated.,0.25,"Fusion Summon 1 ""Burning Abyss"" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 ""Burning Abyss"" monster on the field; it gains 800ATK and DEF until the end of your opponent's next turn." 8893,"1 Level 5 or higher ""D/D"" monster + 1 ""D/D"" monster If another ""D/D"" monster(s) is Normal or Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 ""D/D"" monster in your GY; Special Summon it. You can only use this effect of ""D/D/D Flame High King Genghis"" once per turn. Once per your turn, when a Spell/Trap Card, or its effect, is activated (Quick Effect): You can negate the activation.",0.0,"Select 3 ""T.G."" monsters in your GY. Return them to your Deck, then draw 2 cards." 10768,"3 Xyz Monsters with the same Rank, except ""Number"" monsters (This card's original Rank is always treated as 1. This card is always treated as a ""Utopic Future"" card.) You can also Xyz Summon this card by using ""Number F0: Utopic Future"" you control as material. (Transfer its materials to this card.) Cannot be destroyed by battle or card effects. Once per turn, when your opponent activates a monster effect (Quick Effect): You can detach 1 material from this card; negate the activation, then, if that monster is on the field, gain control of it.",0.0,"Return 1 ""Neos"" Fusion Monster you control to the Fusion Deck. If all the Fusion Material Monsters listed on the Fusion Monsters are in your Deck, you can Special Summon them." 5175,"When your opponent activates a Spell/Trap Card, or monster effect, by paying their Life Points: Negate the activation, and if you do, return it to the Deck.",0.0,"You can detach 1 material from your ""Princess Cologne""; Special Summon up to 2 Normal Monsters with 0 ATK or DEF from your GY as Level 8 DARK monsters. If your Xyz Monster activates an effect by detaching a material(s) that was originally a Normal Monster: You can target that Xyz Monster and 1 monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to that Xyz Monster's Rank x 300. You can only use each effect of ""Grandpa Demetto"" once per turn." 1902,Pay 500 Life Points. Negate the activation of a Trap Card and return it to its original position.,0.0,"1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 ""Salamangreat Sanctuary"" from your Deck to your hand. If a ""Salamangreat"" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of ""Salamangreat Balelynx"" once per turn." 8573,"When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.",0.0,"Once per turn, during either player's turn: You can discard 1 ""Ninja"" monster and 1 ""Ninjitsu Art"" card to target 1 face-up monster your opponent controls; this turn, that monster's effects are negated, also that monster cannot attack." 5831,"2 Level 2 DARK monsters During either player's turn, when an effect of an opponent's monster is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, inflict 500 damage to your opponent.",0.25,"Once per turn you can place 2 Venom Counters on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn." 7822,"If this card is destroyed by battle or card effect: You can target 1 ""Zoodiac"" card in your GY, except ""Zoodiac Bunnyblast""; add it to your hand. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. During either player's turn, when your opponent activates a Spell Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.",0.0,"Each time your Spirit monster returns to your hand, select 1 monster on your opponent's side of the field and return it to its owner's hand. Pay 500 Life Points during each of your Standby Phases. If you do not, destroy this card." 7825,"If this card is destroyed by battle or card effect: You can target 1 ""Zoodiac"" monster in your GY, except ""Zoodiac Ramram""; Special Summon it. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. During either player's turn, when your opponent activates a Trap Card or effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.",0.25,"[ Pendulum Effect ] During your Main Phase: You can add 1 face-up ""Pendulum"" Pendulum Monster from your Extra Deck to your hand, then destroy this card. You can only use this effect of ""PenduLuMoon"" once per turn. [ Monster Effect ] During your Main Phase: You can add up to 2 face-up Pendulum Monsters from your Extra Deck to your hand, with Levels between the Pendulum Scales of the 2 cards in your Pendulum Zones, also for the rest of this turn, until you Pendulum Summon, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. You can only use this effect of ""PenduLuMoon"" once per turn." 7856,"If this card is destroyed by battle or card effect: You can target 1 ""Zoodiac"" card in your GY, except ""Zoodiac Kataroost""; shuffle it into the Deck. An Xyz Monster whose original Type is Beast-Warrior and has this card as Xyz Material gains this effect. During either player's turn, when your opponent activates a monster effect that targets this card: You can detach 1 Xyz Material from this card; negate the activation.",0.0,"Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts Battle Damage to your opponent by a direct attack: Discard 1 random card from their hand." 4346,The Normal Summon of this card cannot be negated. Your opponent cannot activate Counter Trap Cards the turn this card is Normal Summoned.,0.0,"If this card is Normal Summoned: You can make this card Level 4, then you can add 1 ""Spirit Converter"" from your Deck or GY to your hand. You can target 1 other card you control; send both it and this card to the GY, and if you do, draw 1 card. You can only use each effect of ""Electrode Beast Anion"" once per turn." 684,Negate the activation of a Spell Card that targets 1 monster on the field and destroy the Spell Card.,0.0,"Target 1 Spellcaster-Type monster you control; until the End Phase, it gains 1000 ATK. Also, until the End Phase, each time it destroys an opponent's monster by battle: You can add 1 ""Spellbook"" Spell Card from your Deck to your hand. You can only activate 1 ""Spellbook of Power"" per turn." 1670,"You can flip this card into face-down Defense Position once per turn during your Main Phase. Negate the activation of a Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position.",0.0,"If you control 2 or more ""U.A."" monsters with different names: Shuffle as many monsters on the field as possible into the Deck, then Special Summon ""U.A."" monsters from your Deck that have different names from each other, up to the number of cards shuffled into your Main Deck, but those monsters cannot attack this turn. Then your opponent can Special Summon monsters from their Deck, up to the number of cards shuffled into their Main Deck. You can only activate 1 ""U.A. Turnover Tactics"" per turn." 6053,"When a Trap Card is activated: Negate the activation, and if you do,shuffle that card into the Deck.",0.0,"Select 1 face-up monster you control. Until the End Phase, it loses 500 ATK and during battle between that attacking monster and a Defense Position monster whose DEF is lower than the selected monster's ATK, inflict the difference as Battle Damage to your opponent. When the selected monster destroys a monster by battle and sends it to the GY this turn, inflict damage to your opponent equal to the destroyed monster's original DEF." 5518,"When a monster effect is activated, if you have no monsters in your GY: Negate the activation, then if you control ""Madolche Puddingcess"", shuffle 1 random card from your opponent's hand into the Deck.",0.0,"Target 1 Link Monster you control in the Extra Monster Zone; move that monster you control to your Main Monster Zone it points to, then, you can send cards from the top of your Deck to the GY equal to its Link Rating. You can only activate 1 ""Link Back"" per turn." 9872,"When a Spell/Trap Card is activated while you control a ""Time Thief"" Xyz Monster: Negate the activation, and if you do, attach that card to a ""Time Thief"" Xyz Monster you control as material. You can only activate 1 ""Time Thief Retrograde"" per turn.",0.0,"If you control a face-up ""Six Samurai"" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other face-up ""Six Samurai"" monsters, this card gains 300 ATK and DEF." 4153,"Once per turn, when a Special Summoned monster your opponent controls activates its effect, you can negate the activation.",0.0,"When this card is Normal Summoned: You can Special Summon 1 ""Gouki"" monster from your hand. If this card is sent from the field to the GY: You can add 1 ""Gouki"" card from your Deck to your hand, except ""Gouki Suprex"". You can only use this effect of ""Gouki Suprex"" once per turn." 1417,This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 Level 6 or higher Spellcaster-Type monsters. You can negate the activation of any Trap Cards and destroy them.,0.0,"Each face-up ""X-Saber"" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level." 10192,"[ Pendulum Effect ] Once, while this card is in your Pendulum Zone, when your opponent Pendulum Summons a monster(s) (except during the Damage Step): You can activate this effect; this turn, that Pendulum Summoned monster cannot attack, also its effects are negated. [ Monster Effect ] Cannot attack unless you control another ""D/D"" monster. During your opponent's Main Phase (Quick Effect): You can target 1 face-up Pendulum Summoned monster your opponent controls; negate that face-up monster's effects until the end of this turn. You can only use this effect of ""D/D Evil"" once per turn.",0.0,"If this face-up card in the Field Zone is sent to the GY or banished: Destroy all monsters you control. You can only use 1 of the following effects of ""Fire King Island"" per turn, and only once that turn. ● During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 ""Fire King"" monster from your Deck to your hand. ● If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand." 7243,"Send 1 face-up monster you control to the GY, whose original Type is Beast, Beast-Warrior, or Winged Beast; Special Summon 1 monster from your Extra Deck with the same original Type, but it cannot attack, its effects are negated, also it is destroyed during the End Phase. You can only activate 1 ""Cattle Call"" per turn.",0.2,"Lunalight Panther Dancer"" + 1 ""Lunalight"" monster Must be Fusion Summoned with the above Fusion Materials and cannot be Special Summoned by other ways. Cannot be targeted, or destroyed by, your opponent's card effects. This card can make a second attack during each Battle Phase. Once per turn, at the end of the Damage Step, if this card attacked a monster: You can destroy all Special Summoned monsters your opponent controls." 7642,"When this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also negate the effects of that face-up monster while it is on the field.",0.0,"Reveal up to 1 each of DARK, EARTH, and FIRE monsters in your hand; apply the following effect(s) in sequence, based on the number revealed. ● 1+: Inflict 400 damage to your opponent, then you can Special Summon 1 ""Vanquish Soul"" monster from your hand. ● 2+: Inflict 600 damage to your opponent, also this turn, ""Vanquish Soul"" monsters you control cannot be destroyed by card effects. ● 3: Inflict 800 damage to your opponent, then you can destroy all monsters on the field. You can only activate 1 ""Vanquish Soul Snow Devil"" per turn." 1586,"This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● EARTH: Negate the effect of an Effect Monster that is destroyed by this monster as a result of battle. ● WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row.",0.0,"If your ""Performapal"" monster attacked, after damage calculation: You can target 1 face-up monster your opponent controls; that target loses ATK equal to the ATK of that ""Performapal"" monster." 10481,"The activation and effect of this card's effects cannot be negated. If your opponent Special Summons a monster(s) with 2000 or more ATK from the Extra Deck (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned from the hand: You can target 1 face-up opponent's monster that was Special Summoned from the Extra Deck; neither player can activate that monster's effects while this monster is face-up on the field. You can only use each effect of ""Heavenly Zephyr - Miradora"" once per turn.",0.0,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 5 EARTH monsters in your GY, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 monster in either player's GY; Special Summon that target to your side of the field. If this card leaves the field, skip the Battle Phase of your next turn." 12770,"2+ Level 9 monsters If this face-up card would be destroyed, you can detach 1 material from this card instead. Gains the following effects, based on the Attributes of its attached materials. ● FIRE: When this card declares an attack on a monster with higher ATK: You can make this card's ATK become double its current ATK until the end of the Damage Step. ● WATER: Once per opponent's turn (Quick Effect): You can target 1 card you control; this turn, negate any card or effect activated by your opponent that targeted that card.",0.0,"Once per turn: You can reveal 1 monster in your hand; increase the Level of this card by the Level of that monster, until the End Phase." 488,You can activate this card when a monster is equpped with an Equip Magic Card. Negate the effects of all Equip Magic Cards on the field during the turn this card is activated.,0.0,"1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by card effects. Insect Synchro Monsters you control gain 200 ATK for each of your banished Insect monsters. If this card is banished: You can Special Summon it, then you can destroy cards your opponent controls up to the number of your banished Insect monsters, then inflict 500 damage to your opponent for each card destroyed. You can only use this effect of ""Battlewasp - Grand Partisan the Revolution"" once per turn." 11067,"3 Level 5 monsters (This card is always treated as ""Number C39: Utopia Ray"".) Once per turn: You can detach 1 material from this card; equip 1 ""ZW -"" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a ""ZW -"" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.",0.0,"Offer 1 of your monsters on the field as a Tribute (excluding this monster) during each of your Standby Phases. If you cannot, this card is destroyed. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded." 7873,"When this card is Normal Summoned: You can target 1 Level 3 or 4 WATER Fish-Type monster in your GY; Special Summon that target in Defense Position, but it has its effects negated. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.",0.0,Destroy this card if there is no Archfiend card on your side of the field. Take control of 1 of your opponent's monsters that is equipped with this card. You take 800 points of damage during each of your opponent's Standby Phases. 8138,"You can shuffle this card you control into the Deck; Special Summon monster(s) from your Deck, except ""Rescue Ferret"", whose total Levels equal 6, to your zone(s) a Link Monster(s) points to, but those Summoned monsters have their effects negated, also destroy them during the End Phase. You can only use this effect of ""Rescue Ferret"" once per turn.",0.0,"Negate the activation of a Spell or Trap Card that would destroy a face-up ""Morphtronic"" monster you control and destroy it. Add 1 ""Morphtronic"" card from your Deck to your hand." 10723,"3 Level 5 monsters (This card is always treated as ""Number C39: Utopia Ray"".) Once per turn, when a card or effect is activated that targets this card, or when this card is targeted for an attack (Quick Effect): You can equip 1 ""ZW -"" monster from your hand or Deck to this card as if it were equipped by that monster's effect. Once per turn: You can detach 1 material from this card, then target face-up cards your opponent controls up to the number of ""ZW -"" Monster Cards equipped to this card; negate their effects.",0.0,"Fusion Summon 1 ""Metalfoes"" Fusion Monster from your Extra Deck, using up to 1 monster each from your hand, field, and/or among face-up Pendulum Monsters in your Extra Deck as Fusion Material. You can only activate 1 ""Parametalfoes Fusion"" per turn." 12113,"2 Level 6 monsters While this card has material, your opponent cannot target it with monster effects. When your opponent activates a card or effect (Quick Effect): You can detach 2 materials from this card, or just 1 material if all this card's materials are Reptile and/or Dinosaur, then target 1 face-up card your opponent controls; negate its effects until the end of this turn.",0.0,"This card can be used as a ""Kuriboh Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF." 10494,"2 ""Dream Mirror"" monsters with different Attributes While face-up on the field, this card is also LIGHT-Attribute. You can only use each of the following effects of ""Oneiros, the Dream Mirror Tormentor"" once per turn. ● When a monster effect is activated while ""Dream Mirror of Terror"" is in a Field Zone (Quick Effect): You can negate that effect. ● If ""Dream Mirror of Joy"" is in a Field Zone (Quick Effect): You can Tribute this card; Special Summon 1 ""Oneiros, the Dream Mirror Erlking"" from your Extra Deck in Defense Position.",0.25,"During the Battle Phase, if your opponent controls more monsters than you do: Special Summon 1 ""War Rock"" monster from your Deck, and if you activated this card during your opponent's turn, for the rest of this turn while you control the face-up Special Summoned monster, your opponent's monsters cannot attack, except to attack that monster. You can only activate 1 ""War Rock Generations"" per turn." 10235,"When this card is Normal Summoned: You can target 1 Level 4 Cyberse monster in your GY; Special Summon it, but it cannot activate its effects. A ""Mathmech"" Synchro or Xyz Monster that was Summoned using this card on the field as material gains this effect. You can only use each of the preceding effects of ""Mathmech Diameter"" once per turn. ● Once during the turn this card was Special Summoned, when your opponent activates a card or effect (Quick Effect): You can negate that effect.",0.2,"If a monster with 2000 or more ATK is on the field, you can Special Summon this card (from your hand). You can only Special Summon ""Blackwing - Sharnga the Waning Moon"" once per turn this way. If you control a ""Blackwing"" Synchro Monster (Quick Effect): You can banish this card from your GY, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of ""Blackwing - Sharnga the Waning Moon"" once per Duel." 10531,"During your turn, negate the effects of all face-up monsters your opponent controls. During your opponent's turn, negate the effects of all face-up monsters you control.",0.0,"If your opponent controls a monster: Target 1 Level 2 or lower Defense Position monster you control: Special Summon from your Deck, in Defense Position, 1 monster with the same name as that monster, but banish it when it leaves the field. You can only activate 1 ""Mimiclay"" per turn." 11348,"[ Pendulum Effect ] Once per turn, during your Main Phase: You can flip 1 face-down Defense Position ""Symphonic Warrior"" monster you control to face-up Defense Position. If a ""Symphonic Warrior"" monster's effect is activated (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of ""Symphonic Warrior DJJ"" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can Special Summon 1 ""Symphonic Warrior"" monster from your Deck in face-down Defense Position, except ""Symphonic Warrior DJJ"", or, if ""Symph Amplifire"" is in your Field Zone, you can Special Summon 1 ""Symphonic Warrior"" monster from your Deck instead, except ""Symphonic Warrior DJJ"", but negate its effects. You can only use this effect of ""Symphonic Warrior DJJ"" once per turn.",0.0,"A warrior fully covered with metal. It upgrades by fusing with ""Robolady""." 8859,"If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; negate its effects. When your opponent activates a card or effect (Quick Effect): You can shuffle this card from the field into the Deck, and if you do, Special Summon 1 ""Blue-Eyes White Dragon"" from your Deck. You can only use each effect of ""Blue-Eyes Solid Dragon"" once per turn.",0.0,"Draw 1 card, then your opponent gains 1000 Life Points." 5818,"When a ""Malicevorous"" monster with a different name is Normal or Special Summoned to your side of the field (except during the Damage Step): You can target 1 Level 2 Fiend-Type monster in your GY; Special Summon that target. Its effects are negated. You can only use the effect of ""Malicevorous Spoon"" once per turn.",0.0,"FLIP: Take control of 1 WIND monster on your opponent's side of the field, for as long as this card remains face-up on the field." 9761,"2 Level 4 monsters You can detach 1 material from this card, then target 1 Xyz Monster in your GY, except ""Gagagaga Magician""; Special Summon it, but negate its effects. You can only use this effect of ""Gagagaga Magician"" once per turn. A ""Utopic Future"" Xyz Monster that has this card as material gains this effect. ● During your Main Phase: You can detach 2 materials from this card, then target 1 Xyz Monster you control; until the end of this turn, change its ATK to 4000, also negate its effects.",0.25,"During either player's turn: You can Tribute this card; this turn, face-up ""Amazoness"" monsters you currently control cannot be targeted by monster effects, and cannot be destroyed by card effects." 4209,"Once per turn, during each player's Standby Phase, you can select 1 face-up ""Aesir"" monster you control. Negate its effect(s) until the End Phase, and look at all cards in your opponent's hand and all Set cards they control. Cards and effects cannot be activated in response to this effect's activation.",0.0,"You can Set this card from your hand to your Spell & Trap Zone as a Spell. During the End Phase, if this card is in the GY because it was destroyed by an opponent's card effect this turn while it was Set on your field: You can Special Summon this card, then you can add 1 Monster from your GY to your hand, except ""Primineral Mandstrong"". You can only use this effect of ""Primineral Mandstrong"" once per turn." 4199,"Select 1 face-up ""Aesir"" monster you control. Until the End Phase, it is unaffected by the effects of other Spell/Trap Cards but its effect(s) are negated.",0.0,"Special Summon 1 ""Time Thief"" monster from your hand. During your Main Phase: You can banish this card from your GY, then target 1 ""Time Thief"" Xyz Monster you control; attach 3 ""Time Thief"" cards of different types (1 Monster, 1 Spell, and 1 Trap) from your GY to that monster as material. You can only use 1 ""Time Thief Startup"" effect per turn, and only once that turn." 4035,"Select 1 face-up ""Naturia"" monster you control. Its ATK becomes 3000, and its effects are negated, until the End Phase.",0.0,"If this card is sent to the GY: You can add 1 ""Ghost Fusion"" from your Deck to your hand. If this card is in your GY, except the turn it was sent there: You can banish this card and discard 1 card, then target 1 of your banished Level 4 or higher Zombie monsters; add it to your hand. You can only use each effect of ""Ghost Sleeper, the Underworld Princess"" once per turn." 5228,"2 Level 4 ""Heraldic Beast"" monsters Once per turn: You can target 1 face-up Xyz Monster your opponent controls; this card's name and original ATK become that monster's name and current ATK, and this card's effect becomes that monster's original effect, then that monster's ATK becomes 0, and its effects are negated. These changes last until the End Phase.",0.0,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 ""Stardust Dragon"" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of ""Accel Synchro Stardust Dragon"" once per turn." 12685,"2 Level 4 monsters You can target 1 Effect Monster your opponent controls; negate its effects, then if it battled this turn, you can take control of it until the End Phase. This is a Quick Effect if this card has an Illusion monster as material. You can only use this effect of ""Heretical Phobos Covos"" once per turn. If this card battles a monster, neither can be destroyed by that battle.",0.0,"Once per turn: You can reveal 1 WIND monster in your hand; until the end of your opponent's next Main Phase 1, monsters with a Level higher than the revealed monster cannot activate their effects." 8944,"1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monster that have Predator Counters.",0.3333333333333333,"You can pay 1000 LP; Special Summon this card from your hand in Defense Position, and if you do, while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Insect monsters. During your opponent's turn (Quick Effect): You can target 1 Insect monster you control; change its battle position. You can only use each effect of ""Guard Mantis"" once per turn." 8914,"Pay 2000 LP, then target 1 ""Photon"" monster in your GY; Special Summon both it and 1 ""Galaxy"" monster from your Deck, with the same Level, both in Defense Position, and if you do, each monster's ATK become 2000, also their effects are negated. You can only activate 1 ""Galaxy Trance"" per turn. You cannot Normal or Special Summon monsters during the turn you activate this card, except ""Photon"" and ""Galaxy"" monsters.",0.0,"While this card is face-up on the field, you can activate this effect instead of conducting a normal draw during your Draw Phase. Choose 3 ""Malefic"" cards from your Deck and have your opponent pick 1 of them at random to add to your hand. Shuffle the rest back into your Deck." 8739,"Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a monster(s) you control is destroyed by your opponent's attack or card effect: You can pay half your LP; Special Summon this card from your hand. Cannot be targeted by card effects. If this card attacks an opponent's monster, during the Damge Step only, negate the effects of that monster while it is face-up on the field (but its effects can still be activated), also its ATK becomes hald its original ATK. Once per battle, if this card battles, during damage calculation (Quick Effect): You can make this card's ATK become equal to the highest original ATK on the field (your choice, if tied)",0.0,"FLIP: Put this card face-up in your opponent's Deck and shuffle it. When your opponent draws this card, it is Special Summoned to their side of the field in face-up Defense Position, and inflicts 1000 damage to them. Then, while this card is face-up on the field, all monsters your opponent controls become Insect-Type monsters." 12052,"(This card is always treated as a ""Galaxy-Eyes"" card.) Pay half your LP, then target 2 monsters in your GY; Special Summon both, but negate their effects, then, immediately after this effect resolves, Xyz Summon 1 ""Number"" Xyz Monster using only those 2 monsters, also for the rest of this turn after this card resolves, you can only Special Summon one more time from the Extra Deck. You can only activate 1 ""Numbers Last Hope"" per turn.",0.0,"Armed with the Sword of Crimson Flames, this warrior can bind a monster with fiery restraints." 1147,Activate by paying 1000 Life Points. The effects of all face-up monsters on the field are negated while those monsters are face-up on the field (but their effects can still be activated).,0.0,"1 Tuner + 1 or more non-Tuner ""Gusto"" monsters When this card is Synchro Summoned: All ""Gusto"" monsters currently on the field gain 600 ATK." 11318,"You can Ritual Summon this card with ""Odd-Eyes Advent"". Must be either Ritual Summoned, or Pendulum Summoned (from your hand). Each time your opponent Special Summons a monster(s) from the Extra Deck, inflict 300 damage to them. Once per turn, when your opponent activates a Spell Card or effect (Quick Effect): You can place this card in your Pendulum Zone, and if you do, negate that effect, then, if this Ritual Summoned card was placed in the Pendulum Zone this way, you can Special Summon 1 ""Odd-Eyes"" monster from your Extra Deck.",0.0,"This card can only be placed on the field by the effect of ""The First Sarcophagus""." 11701,"2+ Level 2 monsters Cannot be destroyed by battle. You take no battle damage from battles involving this card. Your opponent's monsters must attack if able. When a monster declares an attack: You can activate 1 of these effects; ● Detach 1 material from this card, and if you do, place 1 Hallucination Counter on 1 face-up monster your opponent controls. (The effects of monsters with a Hallucination Counter are negated.) ● Inflict damage to your opponent equal to the ATK of 1 monster with a Hallucination Counter.",0.0,This monster feeds on whatever it catches in its web. 11252,"While you control an ""Odd-Eyes"" monster, your opponent's monsters cannot target this card for attacks. While this card is in Defense Position, your ""Odd-Eyes"" monsters cannot be destroyed by battle, also you take no battle damage from that battle. You can target 1 Level 1 monster in your GY; Special Summon it, but negate its effects (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card. You can only use this effect of ""Performapal Miss Director"" once per turn.",0.0,"Your opponent selects 1 Insect-Type Monster from their Deck. After shuffling the Deck, place the card on top of the Deck." 7420,"Once per turn: You can Special Summon 1 ""D/D/D"" monster from your hand in Defense Position, but its effects are negated. Once per turn: You can Fusion Summon 1 Fiend-Type Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, including a monster Special Summoned by this card with the above effect. Once per turn, during your Standby Phase: Take 2000 damage.",0.0,"When there are 3 face-up ""7"" cards on your side of the field, draw 3 cards from your Deck. Then destroy all ""7"" cards. When this card is sent directly from the field to your GY, increase your Life Points by 700 points." 5533,"3 Level 4 monsters During either player's Battle Step, if a ""Battlin' Boxer"" monster you control battles an opponent's monster: You can detach 1 Xyz Material from this card; negate the effects of the opponent's monster until the end of the turn, that monster you control cannot be destroyed by that battle, also your opponent takes any battle damage you would have taken from that battle.",0.0,"Once, while this card is in the GY: You can send the top card of your Deck to the GY, and if that card was a WATER monster, Special Summon this card. The effect of ""Fishborg Planter"" can only be activated once per turn." 4966,"2 Level 6 monsters Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.",0.25,"If this card is Normal or Special Summoned: You can Set 1 ""Evolutionary Bridge"" or ""Evo-Singularity"" directly from your Deck. During your Main Phase, if you control this card that was Normal Summoned, or Special Summoned by the effect of a FIRE monster: You can send 1 FIRE Reptile or Dinosaur monster from your Deck to the GY, then you can make 2 monsters on the field become the same Type and Level as that monster sent to the GY. You can only use each effect of ""Evolsaur Lios"" once per turn." 5384,"Target 3 monsters with different Levels in your GY; Special Summon all 3 of them. Their ATK's become 0, also their effects are negated. If you do not Xyz Summon this turn after Summoning those 3 monsters, you lose 4000 Life Points during the End Phase. You cannot Special Summon any other monsters, except by Xyz Summon, during the turn you activate this card.",0.0,FLIP: Add 1 Trap Card from your GY to your hand. 6706,"Special Summon 1 ""U.A."" monster from your Deck, but its effects are negated, also it cannot be used as Synchro or Xyz Material for a Summon. Then you lose LP equal to the Level of the monster you Special Summoned by this effect x 300. You can only activate 1 ""U.A. Signing Deal"" per turn.",0.0,"If ""Golden Castle of Stromberg"" is in a Field Zone, you can Normal Summon this card without Tributing. Once per turn, if ""Golden Castle of Stromberg"" is in a Field Zone: You can target 1 card on the field, except this one; destroy it, and if you do, this card can make up to 2 attacks on monsters during each Battle Phase this turn. When this card destroys a monster by battle: You can target 1 face-up monster you control; it gains 400 ATK." 9760,"Target 1 ""Utopic Future"" Xyz Monster you control; apply the following effect(s) to that monster you control for the rest of this turn. ● It can attack all monsters your opponent controls once each. ● If it battles an opponent's monster, that monster's effects are negated during the Damage Step only. ● Each time it destroys an opponent's monster by battle, inflict damage to your opponent equal to the destroyed monster's original ATK. You can only activate 1 ""Future Drive"" per turn.",0.0,"1 non-Link ""Traptrix"" monster This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of ""Traptrix Sera"" once per turn, and not during the Damage Step. ● If a Normal Trap Card is activated: You can Special Summon 1 ""Traptrix"" monster from your Deck with a different name than the cards you control. ● If your other ""Traptrix"" monster's effect is activated: You can Set 1 ""Hole"" Normal Trap directly from the Deck." 10379,"If you have no cards in your hand, you can activate this card the turn it was Set. When your opponent activates a monster effect while you control an ""Infernity"" monster: Negate the effect, then, you can inflict damage to your opponent equal to the activating monster's Level x 100. You can only activate 1 ""Infernity Suppression"" per turn.",0.0,"If you control no monsters: Target 2 ""Gusto"" monsters in your GY; shuffle both targets into the Deck, then Special Summon 1 ""Gusto"" monster with 1000 or less DEF from your Deck." 12360,"When this card is activated: You can target 1 Effect Monster your opponent controls; this card gains this effect. ● While this card is in the Field Zone, negate that Effect Monster's effects. During your Main Phase, you can Normal Summon 1 ""Earthbound"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card in its owner's possession is destroyed by an opponent's card effect and you have an ""Earthbound"" monster on your field and/or in your GY: Halve your opponent's LP, and if you do, negate the effects of all face-up cards your opponent currently controls until the end of this turn.",0.0,3 monsters 9033,"If this card is Normal or Special Summoned: You can target 1 EARTH Machine monster in your GY, except ""Flying Pegasus Railroad Stampede""; Special Summon it in Defense Position, but negate its effects. You can target 1 other face-up monster you control; the Level of that monster or this card becomes the Level of the other. You cannot declare attacks the turn you activate this effect, except with Xyz Monsters. You can only use each of ""Flying Pegasus Railroad Stampede"" once per turn.",0.0,"During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this face-up Attack Position card is selected as an attack target, change it to Defense Position." 6659,"Activate this card only if you currently control no Special Summoned monsters. During the turn a monster is Special Summoned, negate its effects. If an Effect Monster(s) is Special Summoned in Attack Position: Change it to Defense Position.",0.2,"When your opponent's monster declares an attack, you can discard 1 card to negate the attack. Destroy this card during your opponent's 3rd End Phase after activation." 4140,"This card cannot be Special Summoned. Negate the effects of Effect Monsters destroyed by battle with this card. If this card destroys an opponent's monster by battle, it can attack once again in a row.",0.0,"If this card is Normal or Special Summoned: You can add 1 Level 4 or lower Fiend monster from your Deck to your hand, except ""Soul Resonator"", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK Synchro Monsters. If a card(s) you control would be destroyed by card effect, while you control ""Red Dragon Archfiend"" or a Synchro Monster that mentions it, you can banish this card from your GY instead. You can only use each effect of ""Soul Resonator"" once per turn." 3218,"Effects of face-up LIGHT monsters are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row.",0.0,"When this card is sent from the field to the GY, you can Special Summon 1 Level 4 or lower ""Naturia"" monster from your Deck to your side of the field in face-up Attack Position." 4062,"When your opponent's monster declares a direct attack: You can discard this card; negate that attack, then end the Battle Phase (this is a Quick Effect).",0.16666666666666666,"Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 other ""Performapal"" monster you control with 1000 or less ATK; change both it and this card, that you control, from face-up Attack Position to Defense Position, and if you do, add 1 ""Odd-Eyes"" monster from your Deck to your hand. During your opponent's turn: You can banish 1 ""Performapal"" monster, except ""Performapal Corn"", and this card from your GY; gain 500 LP (this is a Quick Effect)." 5347,"Activate 1 of these effects. Your opponent takes no further damage this turn. During this turn, no Summon of a Spellcaster-Type monster can be negated, and when a Spellcaster-Type monster is Summoned, your opponent cannot activate cards or effects. Target 1 Spellcaster-Type monster you control; if it attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step.",0.0,"If you have 7 ""Crystal Beast"" cards with different names on the field or in your GY: Special Summon 1 ""Rainbow Dragon"" or ""Rainbow Dark Dragon"" from your Deck or GY, ignoring the Summoning conditions." 11726,"2 Level 7 monsters You can also Xyz Summon this card by using a Rank 2 monster you control with 5 or more materials. (Transfer its materials to this card.) During your Main Phase: You can detach 1 material from this card, and if you do, negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. Your opponent cannot activate cards or effects in response to this effect's activation if this card has a Level 1 ""Purrely"" monster as material. When an attack is declared involving this card that has 5 or more materials: Inflict 1500 damage to your opponent.",0.0,"A one-eyed behemoth with thick, powerful arms made for delivering punishing blows." 3985,"1 Tuner Synchro Monster + ""Stardust Dragon"" Each of these effects can be activated once per turn:Reveal the top 5 cards of your Deck. Shuffle them back in, and this card's maximum number of attacks this turn is equal to the number of Tuner monsters revealed. Negate the activation of an effect that would destroy a card(s) on the field, and destroy that card. When your opponent's monster declares an attack you can select it, then remove this card from play and negate the attack. During the End Phase, Special Summon this card that was removed from play by this effect.",0.0,"If ""Obsidim, the Ashened City"" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon ""Priestess of the Ashened City"" once per turn this way. If this card is Normal or Special Summoned: You can add 1 ""Ashened"" card from your Deck to your hand, except ""Priestess of the Ashened City"". You can only use this effect of ""Priestess of the Ashened City"" once per turn." 1630,"This card cannot be Special Summoned. The effects of your opponent's Effect Monster that this monster destroys as a result of battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.",0.0,"2 Level 4 ""Six Samurai"" monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up ""Six Samurai"" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the End Phase." 5946,"Target 1 face-up Attack Position Effect Monster on each side of the field; if both monsters are still face-up on the field, negate their effects, then if both their effects were negated by this effect, as long as those monsters are in face-up Attack Position, they cannot be destroyed by battle, are unaffected by other card effects, also they cannot attack or change their battle positions.",0.0,"Gains 100 ATK for each ""Abyss Script"" Spell in your GY. You can only use each of the following effects of ""Abyss Actor - Mellow Madonna"" once per turn. ● When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your hand. ● If an ""Abyss Script"" Spell Card or effect is activated: You can Special Summon 1 Level 4 or lower ""Abyss Actor"" Pendulum Monster from your Deck, but return it to the hand during the End Phase." 6450,"1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: You can activate the appropriate effect(s), depending on the non-Tuner monster(s) used as Synchro Material. Normal Monster: This face-up card is unaffected by other card effects this turn. Effect Monster: You can target 1 other face-up card on the field; negate that target's effects. Pendulum Monster: Your opponent chooses 1 monster they control and gives control of it to you, but it cannot attack this turn.",0.0,"1 Rock monster in your GY + 1 Level 4 or lower monster Must first be Special Summoned with ""Fossil Fusion"". When this card destroys an opponent's monster by battle: You can inflict 600 damage to your opponent. You can banish this card from your GY; add 1 monster that specifically lists ""Fossil Fusion"" in its text from your Deck to your hand. You can only use this effect of ""Fossil Machine Skull Buggy"" once per turn." 5699,"1 Tuner + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's Synchro Summon cannot be negated. When Synchro Summoned, cards and effects cannot be activated. If this card attacks, it is unaffected by other card effects until the end of the Damage Step.",0.0,"Once per turn, during the End Phase: You can target 1 Set Spell/Trap Card your opponent controls; reveal it, then return it to its original position." 11994,"You can Ritual Summon this card with a ""Recipe"" card. If this card is Special Summoned: You can negate the effects of all face-up cards your opponent currently controls (until the end of this turn), then, if this card was Special Summoned by the effect of a ""Nouvelles"" monster, you can Tribute as many monsters your opponent controls as possible. (Quick Effect): You can target 1 Attack Position monster your opponent controls; Tribute it, and if you do, Special Summon 1 ""Hungry Burger"" from your hand or Deck. You can only use each effect of ""Baelgrill de Nouvelles"" once per turn.",0.0,A dragon created from the soul of a wicked knight. 3713,"Monsters that were Special Summoned from the Main Deck cannot activate their effects, their effects are negated, and they cannot declare an attack, as long as they remain face-up on the field.",0.0,"You can pay 600 LP; add 1 ""P.U.N.K."" Spell from your Deck to your hand. When your opponent activates a card or effect that targets a ""P.U.N.K."" monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of ""Gagaku-P.U.N.K. Wa Gon"" once per turn." 8132,"When your Pendulum Monster is targeted for an attack: You can negate the attack. You can only use this effect of ""Performapal Trumpanda"" once per turn.",0.0,"During your opponent's Main Phase, if you control ""Mementoal Tecuhtlica - Combined Creation"" (Quick Effect): You can discard this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase. During your Main Phase: You can destroy 1 ""Memento"" monster you control, and if you do, add 1 ""Memento"" card from your Deck to your hand, except ""Mementotlan Mace"". You can only use each effect of ""Mementotlan Mace"" once per turn." 4676,"When a face-up ""Wind-Up"" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field.",0.0,"If your ""Memento"" monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; Special Summon 1 ""Memento"" monster with a lower Level from your hand or GY. You can only use this effect of ""Mementomictlan"" once per turn. Once per turn, during your End Phase: You can target 1 ""Memento"" Spell/Trap in your GY; Set it." 5165,"Target 3 ""Mermail"" monsters in your GY; Special Summon those targets in face-up Defense Position. Their effects are negated and they cannot declare an attack. Destroy them during the End Phase.",0.0,"Activate only during damage calculation during your opponent's turn. You take no Battle Damage from that battle. Then, you can add 1 Warrior-Type Tuner monster with 1500 or less DEF from your GY to your hand." 1818,"Negate 1 attack from an opponent's monster. You must control a face-up ""Elemental HERO"" monster to resolve this effect.",0.0,"FLIP: You can add 1 ""Symphonic Warrior"" monster from your Deck to your hand, except ""Symphonic Warrior Synthess"" Once per turn: You can target 1 monster you control or in your GY whose original name includes ""Symphonic Warrior"", except ""Symphonic Warrior Synthess""; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. You can banish this card from your GY, then target 1 of your banished ""Symphonic Warrior"" monsters, except ""Symphonic Warrior Synthess""; Special Summon it." 11723,"2 Level 2 monsters Once per turn: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. This is a Quick Effect if this card has ""Purrely Pretty Memory"" as material. Up to thrice per turn, when you activate a ""Purrely"" Quick-Play Spell Card (Quick Effect): You can attach that card on the field to this card as material, then you can change the battle position of 1 monster your opponent controls.",0.0,A living suit of armor that attacks enemies with a bone-jarring tackle. 1919,"This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. While this card is face-up on the field, negate the effects of all Continuous Spell Cards and Continuous Trap Cards.",0.0,"If this card is Normal or Special Summoned: You can add 1 ""Myutant"" monster from your Deck to your hand, except ""Myutant M-05"". You can Tribute this card, then banish 1 card from your hand or face-up field; Special Summon 1 monster from your hand or Deck, based on the banished card. ● Monster: ""Myutant Beast"" ● Spell: ""Myutant Mist"" ● Trap: ""Myutant Arsenal"" You can only use each effect of ""Myutant M-05"" once per turn." 11761,"During the Main Phase: Special Summon this card as a Normal Monster (Reptile/EARTH/Level 6/ATK 2000/DEF 2200) (this card is also still a Trap), then you can negate the effects of face-up cards your opponent controls, up to the number of other Continuous Traps you control, until the end of this turn.",0.0,"Specializing in combination attacks, this warrior is equipped with a tough, magnetically coated armor." 10595,"When your opponent activates a card or effect that targets a Plant monster(s) you control that was Special Summoned from the Extra Deck (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. You can only use this effect of ""Sunvine Maiden"" once per turn. Your opponent cannot target ""Sunavalon"" or ""Sunvine"" Spells/Traps you control with card effects.",0.0,"If your opponent controls more cards than you do: Choose 1 Ritual Summoned ""Vendread"" monster you control, and destroy all cards on the field, except the chosen monster. It cannot attack directly while it remains face-up on the field. You can only activate 1 ""Vendread Daybreak"" per turn." 4047,"Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.",0.0,"If this card is Normal or Special Summoned: You can banish 1 LIGHT monster from your GY; draw 1 card. You can banish this card from your hand or field; add 1 Level 6 or lower WIND Beast monster from your Deck to your hand. You can only use 1 ""Noble Knight's Shield-Bearer"" effect per turn, and only once that turn." 7394,"Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can place this card face-up in your Spell & Trap Zone as a Continuous Spell Card, and if you do, place 1 Cubic Counter on that opponent's monster. (Monsters with a Cubic Counter cannot attack, also negate their effects.) If this card is treated as a Continuous Spell Card by this effect, during your Main Phase: You can Special Summon this card from your Spell & Trap Zone.",0.0,Remove 10 Spell Counters on your side of the field. Destroy all cards on your opponent's side of the field. 6023,Negate the effects of your opponent's Field Spell Cards. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control for card effects.,0.0,"Unaffected by your opponent's Spell effects. Gains 500 ATK for each monster your opponent controls. When an opponent's monster declares an attack: You can have this card lose exactly 1000 DEF, and if you do, your ""Valkyrie"" monsters cannot be destroyed by battle this turn." 2148,"Activate only as Chain Link 4 or higher. Pay half your Life Points. Negate the activation and effects of all other cards in the same Chain, and destroy them.",0.0,"While this card is face-up on your side of the field, this card cannot be removed from play. Place 2 counters on this card each time a Dinosaur-Type Monster card is sent to your GY. By Tributing this card, select and Special Summon 1 Dinosaur-Type Monster from your deck whose Level is equal to or lower than the number of counters on this card when it was Tributed." 1944,"Pay half your Life Points. Select and activate an appropriate effect which can be applied: If ""Yu-Jo Friendship"" is in your GY, until the end of this turn: your opponent cannot Normal Summon, Set, Flip Summon, or Special Summon a monster(s), or activate an Effect Monster's effect, and their monster's effects are negated. If ""Unity"" is in your GY, until the end of this turn: negate the effects of all Spell and Trap Cards on your opponent's side of the field, and your opponent cannot activate or Set Spell or Trap Cards.",0.0,"All Level 3 or lower Sea Serpent-Type monsters you control can attack your opponent directly. When this card is sent to the GY to activate a WATER monster's effect: Add 1 Sea Serpent-Type monster from your Deck to your hand, except ""Atlantean Dragoons""." 10125,"To Special Summon ""Hamon, Lord of Striking Thunder"" using its own procedure, you can also use face-down Spells you control. Once per turn, while you control an Attack Position ""Hamon, Lord of Striking Thunder"", you can negate any Spell/Trap effect activated by your opponent, then, change 1 ""Hamon, Lord of Striking Thunder"" you control to Defense Position. If a face-up ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", or ""Raviel, Lord of Phantasms"" you control leaves the field: You take no damage this turn.",0.0,"Fusion Summon 1 ""Magikey"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, OR Ritual Summon 1 ""Magikey"" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If you control a Normal Monster, you can also send 1 Normal Monster from your Deck to the GY as material or Tribute." 9567,"Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card’s activation.",0.5,"Cannot be Normal Summoned or Set. Must be Special Summoned with ""Silent Swordsman LV5"" and cannot be Special Summoned by other ways. Negate the effect of all Spell Cards on the field." 5926,"4 Level 10 monsters Cannot be destroyed by battle. When a monster you control inflicts battle damage to your opponent: You gain Life Points equal to the damage they took. If this card has ""Number 92: Heart-eartH Dragon"" as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, until the end of this turn. This activation and effect cannot be negated.",0.14285714285714285,"When this card declares an attack, it gains 500 ATK. If this card on the field is destroyed and sent to the GY: You can Special Summon 1 Level 1 monster with 0 ATK and DEF from your Deck. Its effects are negated, also it is destroyed during your next End Phase." 5907,"This card gains 200 DEF for each ""Gravekeeper's"" monster in your GY. Negate all monster effects that activate in the GY, except ""Gravekeeper's"" monsters. While ""Necrovalley"" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards on the field cannot be destroyed by your opponent's card effects.",0.0,The equipped monster gains 500 ATK. When this face-up card on the field is destroyed by your opponent's card effect and sent to the GY: Draw 1 card. 3326,"Queen's Knight"" + ""Jack's Knight"" + ""King's Knight"" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. Once per turn, if this face-up card on the field is targeted by a Spell Card, Trap Card, or Effect Monster's effect, you can negate that effect by discarding the same kind of card (Spell, Trap, or Monster Card).",0.0,"Each of your opponent's monsters in the same column as one of your ""S-Force"" monsters can only target that monster for attacks. (Quick Effect): You can banish 1 ""S-Force"" card from your hand; return this card to the hand, and if you do, Special Summon 1 ""S-Force"" monster from your Deck in Defense Position, except ""S-Force Rappa Chiyomaru"". You can only use this effect of ""S-Force Rappa Chiyomaru"" once per turn." 1799,"Etoile Cyber"" + ""Blade Skater"" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While your opponent controls only 1 monster, this card is not destroyed as a result of battle. While your opponent controls only 2 monsters, double the ATK of this card. While your opponent controls only 3 monsters, this card negates the effects of your opponent's Spell, Trap, and Effect Monster Cards.",0.0,"During your Main Phase: You can add 1 ""Fissure"" or 1 ""Smashing Ground"" from your Deck to your hand. If this card is in your GY: You can banish 1 ""Fissure"" or 1 ""Smashing Ground"" from your hand or GY; Special Summon this card. You can only use each effect of ""Manticore of Smashing"" once per turn." 9925,"2 DARK Winged Beast monsters If this card is Link Summoned: You can Special Summon 1 Level 4 DARK Winged Beast monster from your Deck in Defense Position, but negate its effects, also it cannot be used as Link Material. If your ""Raidraptor"" Xyz Monster's effect is activated: Set 1 ""Rank-Up-Magic"" Spell directly from your Deck, and if it is a Quick-Play Spell, it can be activated this turn. You can only use each effect of ""Raidraptor - Wise Strix"" once per turn.",0.14285714285714285,"This card's activation and effect cannot be negated. If you control a monster whose original name is ""Slifer the Sky Dragon"": Destroy as many face-up monsters your opponent controls as possible, then, if this card was activated during your Main Phase, you can draw cards equal to the number of monsters destroyed and sent to your opponent's GY by this effect, but you can only attack with 1 monster this turn. You can only activate 1 ""Thunderforce Attack"" per turn." 4123,"You can Tribute this card and 1 other ""Naturia"" monster you control to negate the activation of an opponent's Effect Monster's effect and destroy that Effect Monster.",0.0,"Once per turn, the first time a monster you control equipped with an Equip Spell would be destroyed by battle, it is not destroyed. You can only use each of the following effects of ""Fateful Adventure"" once per turn. During your Main Phase: You can add 1 monster that mentions ""Adventurer Token"" from your Deck to your hand, then send 1 card from your hand to the GY. If a monster(s) is Normal or Special Summoned: You can take 1 Equip Spell that mentions ""Adventurer Token"" from your Deck, and either add it to your hand or equip it to 1 ""Adventurer Token"" you control." 2335,"This card cannot be Special Summoned. If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: + LIGHT Fairy Type monster. Negate the effect of all Spell Cards. + DARK Fiend Type monster: Negate the effects of all Trap Cards.",0.25,"You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of ""Floowandereeze and the Unexplored Winds"" once per turn." 3271,Activate only while you control a face-up Level 7 or higher monster that was Tribute Summoned. Negate the activation of a Trap Card or Effect Monster's effect and destroy that card.,0.0,"If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 ""Dotscaper"" effect per turn, and only once that turn. You can only use each effect of ""Dotscaper"" once per Duel." 10351,"2+ Level 3 monsters with the same Type and Attribute Your opponent cannot target this card with card effects while it has Xyz Material. When your opponent activates the effect of a monster with an Attribute that is not on their field, while they control a face-up monster (Quick Effect): You can detach 2 materials from this card; negate the activation. You can only use this effect of ""Virtual World Dragon - Longlong"" once per turn.",0.2,"If you control a ""Rikka"" monster: You can Set 1 ""Rikka"" Spell/Trap directly from your Deck to your Spell & Trap Zone, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. You can only use this effect of ""Rikka Konkon"" once per turn. Once per turn, if you would Tribute a Plant monster you control to activate a ""Rikka"" card or effect, you can Tribute any 1 face-up monster your opponent controls, even though you do not control it." 12143,"Target 1 ""Purrely"" Xyz Monster you control; Special Summon 1 Level 1 ""Purrely"" monster from your Deck, but negate its effects, then Special Summon from your Extra Deck, 1 ""Purrely"" Xyz Monster with the same Rank but a different Attribute than the targeted monster, by using that Special Summoned monster as material. (This is treated as an Xyz Summon.) Then, you can attach 1 card from your Deck to that Xyz Summoned monster, with the same name as a ""Purrely"" Quick-Play Spell attached to the targeted monster.",0.0,"At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster." 2637,"Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that targets a face-up DARK monster, and destroy that card.",0.0,"2+ Zombie monsters Synchro Monsters you control cannot be destroyed by card effects. FIRE monsters you control cannot be destroyed by battle. During your opponent's turn (Quick Effect): You can target 1 of your banished Zombie Synchro Monsters; Special Summon it to your zone this card points to. You can only use this effect of ""Shiranui Skillsaga Supremacy"" once per turn." 938,Negate all other Trap Card effects on the field.,0.2,"During damage calculation, if your Spellcaster monster battles an opponent's monster (Quick Effect): You can reveal any number of Spells with different names in your hand, and if you do, your battling monster gains 1000 ATK/DEF for each card revealed, until the end of this turn. (Quick Effect): You can discard 1 Spell; negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only use each effect of ""Witchcrafter Madame Verre"" once per turn." 685,Negate the activation and effects of all Flip Effect monsters effects.,0.0,"Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster monster from your Deck to your hand." 760,"As long as this card remains face-up on your side of the field, negate the effects of Spell Cards that target face-up Warrior-Type monsters on your side of the field and destroy the Spell Cards.",0.0,"Summoned Skull"" + 1 DARK monster This card's name becomes ""Summoned Skull"" on the field, but is still treated as an ""Archfiend"" card. All ""Summoned Skull"" you control gain 500 ATK. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can Special Summon 1 ""Summoned Skull"" from your hand, Deck, or GY." 2754,"Negate the activation of an opponent's Spell Card, Trap Card or Effect Monster's effect that requires a die roll, and destroy that card.",0.0,"1 Level 5 or lower ""Nordic"" monster If this card is Link Summoned: You can banish up to 3 cards from your hand and/or field, and if you do, Special Summon that many ""Nordic"" monsters from your Deck in Defense Position, also, for the rest of this turn, you cannot Special Summon, except ""Aesir"" monsters, nor Normal Summon/Set any monsters. You can only use this effect of ""Gullveig of the Nordic Ascendant"" once per turn. While this card points to an ""Aesir"" monster, your opponent cannot target that monster with card effects, also monsters your opponent controls cannot target this card for attacks." 4330,"1 ""Fabled"" Tuner + 1 or more non-Tuner monsters While you and your opponent have the same number of cards in hand, negate all Spell, Trap and Effect Monster effects activated by your opponent, and destroy that Spell/Trap/Monster.",0.0,"2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of ""Tri-Brigade Ferrijit the Barren Blossom"" once per turn." 2679,"Negate the effects of Spell and Trap Cards that target only 1 face-up DARK monster you control, and destroy them.",0.0,"Target 1 banished card; return it to the GY. Once per Chain, when a Trap Card is activated while this card is in your GY: Special Summon this card as a Normal Monster (Aqua-Type/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap Card.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field." 8550,"If you control no cards, you can activate this card from your hand. Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated.",0.0,Pay 1000 Life Points. Your opponent randomly selects and discards 1 card from his/her hand and then selects and discards another card from his/her hand. 4345,"Negate the activation of the effect of an Effect Monster that activates in the hand or GY, and remove it from play.",0.0,"Shuffle 1 ""Elemental HERO"" or ""Neo-Spacian"" monster you control into the Deck, and if you do, Special Summon 1 ""Elemental HERO"" or ""Neo-Spacian"" monster with a different name from your Deck. You can banish this card from your GY; shuffle both 1 ""Elemental HERO"" monster and 1 ""Neo-Spacian"" monster, OR 1 ""Elemental HERO Neos"", from your GY into the Deck, then draw 1 card. You can only use each effect of ""EN Shuffle"" once per turn." 1549,"Until the End Phase, the ATK of all ""Harpie Lady Sisters"" currently on the field becomes 2700 your opponent cannot activate any Trap Cards, also negate all your opponent's Trap Card effects on the field.",0.0,"2+ monsters you control Special Summoned from the Extra Deck Monsters your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link) as the Fusion Materials used for this card's Summon lose ATK equal to their own original ATK. When this card inflicts 1000 or more battle damage to your opponent: You can draw 1 card for every 1000 damage they took." 536,"Trap Cards, and their effects on the field, cannot be activated. Negate all Trap Card effects on the field.",0.0,2 or more (max 5) Level 6 FIRE monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or is in their GY; banish that target. This card gains effects based on the number of Xyz Materials attached to it. 3 or more: This card gains 200 ATK and DEF for each Xyz Material attached to it. 4 or more: This card cannot be targeted by your opponent's card effects. 5: This card cannot be destroyed by card effects. 1564,"Cannot be Normal Summoned or Set. Must be Special Summoned with ""Silent Swordsman LV5"" and cannot be Special Summoned by other ways. Negate the effect of all Spell Cards on the field.",0.25,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 ""Gogogo"" monster, and cannot be Special Summoned by other ways. This card's ATK becomes double the original ATK of the Tributed monster. Any battle damage your opponent takes from battles involving this card is halved. Once per turn, during either player's turn, if a monster effect is activated on your opponent's side of the field: This card loses exactly 1500 ATK, and if it does, negate that effect." 7949,"Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a Spellcaster-Type monster, and if you do, destroy that card.",0.0,"All ""Nephthys"" monsters you control gain 300 ATK. If this face-up card in the Spell & Trap Zone is destroyed by card effect and sent to the GY: You can Special Summon 1 ""Nephthys"" monster from your hand, Deck, or GY, but destroy it during the End Phase. You can only use this effect of ""Awakening of Nephthys"" once per turn." 1453,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ""Horus the Black Flame Dragon LV6"". You can negate the activation and effect of any Spell Cards and destroy them.",0.2,"When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your GY to target the attacking monster; negate the attack, and that target loses 500 ATK until your next End Phase. You can only use the effect of ""Friller Rabca"" once per turn." 5209,"For the rest of this turn, negate all Equip, Field, Continuous and Quick-Play Spell Card effects on the field.",0.5,"You can target 1 ""Magistus"" monster you control; equip it with 1 ""Magistus"" monster from your Extra Deck. If this card becomes equipped with a ""Magistus"" Monster Card: You can Special Summon 1 Level 4 Spellcaster monster from your hand or GY in Defense Position, except ""Zoroa, the Magistus of Flame"", but its effects are negated. You can only use each effect of ""Zoroa, the Magistus of Flame"" once per turn." 7951,"Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spellcaster-Type monster, and if you do, or if it did not have an effect, destroy that card.",0.0,"1 Tuner + 1+ non-Tuner Synchro Monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY; destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower ""Warrior"", ""Synchron"", and/or ""Stardust"" Synchro Monsters with different names from your GY. You can only use each effect of ""Satellite Warrior"" once per turn." 1219,Negate the effect of Spell and Trap Cards controlled by your opponent that target this face-up card on the field.,0.0,"This card gains 300 ATK and DEF for each ""Harpie Lady"" on the field." 3292,Negate all other Trap Card effects on the field this turn.,0.0,"If you have 3 or more banished Fish, Sea Serpent, or Aqua-Type monsters: Target 1 card on the field; banish it." 790,"Either player can pay 800 Life Points to negate the Special Summon of a monster(s), and/or an effect that Special Summons a monster(s), and destroy those cards.",0.0,Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) by sending one or more Machine-Type monsters from your hand to the GY. This card gains 800 ATK for each card sent to the GY for this Special Summon. 7537,"2 or more ""Number"" Xyz Monsters, with the same Rank, that have Xyz Material Once per turn: You can Special Summon Rank 9 or lower ""Number"" monsters with 3000 or less ATK that have different Ranks from each other from your Extra Deck, up to the number of Xyz Materials with different names attached to this card, but their effects are negated, then detach 1 Xyz Material from this card. For the rest of this turn, unless this effect was negated, you cannot Special Summon, and any battle damage your opponent takes becomes halved. While you control another ""Number"" Xyz Monster, this card cannot be destroyed by battle or card effects.",0.0,"If this card is Normal or Special Summoned to a zone that is not the center Main Monster Zone, destroy this card. This card gains 3000 ATK while in the center Main Monster Zone. Once per turn: You can choose 1 of your unused Main Monster Zones; move this card from your Main Monster Zone to that zone, then destroy all other cards in the column of the zone this card was in, the column of the zone this card has moved to, and all columns in between." 12630,"During your opponent's Main Phase, if this card is in your hand (Quick Effect): You can target 1 Dragon Synchro Monster in your GY; Special Summon this card, and if you do, Special Summon the targeted monster (but its effects are negated), then, immediately after this effect resolves, you can Synchro Summon 1 Dragon Synchro Monster using this card you control. You can only use this effect of ""Shining Star Dragon"" once per turn. A Dragon Synchro Monster that was Summoned using this card as material cannot be destroyed by battle.",0.0,"A Gem-Knight officer of high rank, who has optimized the use of the crystal powers. Despite his ability to overwhelm most opponents, he's wary of stretching himself too thin, and opts for solidarity with his comrades." 7992,"Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Xyz or Pendulum Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.",0.0,"[ Pendulum Effect ] You can activate 1 of these effects; ● Special Summon this card to your Main Monster Zone in its same column. ● Move 1 monster in your Main Monster Zone to an adjacent (horizontal) Monster Zone. You can only use this effect of ""Mamonaka the Vaylantz United"" once per turn. [ Monster Effect ] 3 ""Vaylantz"" monsters During the Main Phase (Quick Effect): You can target 1 Effect Monster in your opponent's Main Monster Zone; place that opponent's monster face-up as a Continuous Spell in their Spell & Trap Zone in its same column. (If the zone is occupied, destroy the occupying card, and if it is a Monster Card, your opponent loses LP equal to its ATK). You can only use this effect of ""Mamonaka the Vaylantz United"" once per turn. If this Special Summoned card you control is destroyed by your opponent's card effect: You can place this card in your Pendulum Zone." 7993,"Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.",0.0,"At the end of the Damage Step, if this card inflicts Battle Damage to your opponent: Destroy the face-up monster with the lowest ATK (if it's a tie, you get to choose), and if you do, this card loses 800 ATK." 7211,"If this card is Normal or Special Summoned: Target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also its effects are negated. While that face-up monster is on the field, this card cannot be destroyed by battle or card effects.",0.0,"When your opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card and proceed to damage calculation. This card cannot be destroyed by that battle." 10972,"If a Field Spell Card is activated: You can Special Summon this card from your hand, then, if both players have a face-up card in their Field Zone, this card cannot be destroyed by battle or card effects this turn. You can only use this effect of ""Meowseclick"" once per turn. Negate the effects of any face-up card in your opponent's Field Zone during your turn only, also negate the effects of any face-up card in your Field Zone during your opponent's turn only.",0.0,This card can be used to Ritual Summon any WIND Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. 7026,"Until the end of this turn, all DARK Spellcaster-Type monsters with 2000 or more ATK you currently control cannot be destroyed by battle, their effects are negated, also they are unaffected by your opponent's card effects.",0.0,"When a Level 2 or lower monster you control destroys an opponent's monster by battle and sends it to the GY, if you have no cards in your hand, draw 2 cards." 11990,"2+ Level 9 monsters Gains the following effects, based on the number of ""Virtual World Gate"" cards you control. ● 2+: This card can attack directly. ● 4: This card is unaffected by activated card effects, except ""Virtual World"" cards. Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster you control and 1 Effect Monster on the field with a different Type and Attribute from it; negate their effects until the end of this turn.",0.0,This monster attacks using its huge beak. 8397,"All Dragon monsters on the field gain 300 DEF. If any Link Monster is on the field, neither player can Link Summon a monster with a lower Link Rating than the highest Link Rating on the field. Monsters cannot attack, except Link Monsters. Apply the following effects while 2 or more Cyberse Link Monsters are on the field. ● Negate the activated effects of Cyberse monsters. ● Cyberse monsters cannot attack, cannot be targeted for attacks, and cannot be targeted by card effects.",0.0,You can Tribute this card to target 1 face-up monster your opponent controls; destroy that target. 5959,"If you have no cards in your Extra Deck: Target 1 face-up Tribute Summoned monster you control; its effects are negated, also it is unaffected by the effects of cards other than this card.",0.14285714285714285,"Cannot be Normal Summoned or Set. Must first be Special Summoned with ""Rise of the Snake Deity"" and cannot be Special Summoned by other ways except by its own effect. This card gains 500 ATK for each Reptile-Type monster in your GY. This card cannot be targeted by, and is unaffected by, Spell/Trap effects and other Effect Monsters' effects. When this card is destroyed by battle and sent to the GY: You can banish 1 other Reptile-Type monster from your GY; Special Summon this card. When this card inflicts Battle Damage to your opponent: Place 1 Hyper-Venom Counter on it. When 3 Hyper-Venom Counters are on this card, you win the Duel." 5589,"3 Level 7 monsters This card is unaffected by other monster effects. If this card has ""Norito the Moral Leader"" as an Xyz Material, it gains this effect. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of this turn.",0.0,"You can send 1 ""Numeron"" Normal Spell that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of ""Numeron Network"" once per turn. You can activate the effects of ""Numeron"" Xyz Monsters you control without detaching materials." 5792,"2 Level 8 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; this turn, its effects are negated, but it is unaffected by other card effects.",0.25,"Activate only while you control an ""Alien"" monster. Select and take control of up to 3 of your opponent's monsters that each have an A-Counter(s) on them. This card is destroyed during the End Phase of the turn it is activated." 6731,"If you have an ""Aquaactress"" monster in your GY: Target 1 monster on the field; until the end of this turn, its effects are negated, its ATK and DEF become 100, also it is unaffected by your opponent's card effects.",0.0,"This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is Special Summoned in face-up Attack Position by the effect of a ""Fortune Lady"" card, destroy 1 face-up monster your opponent controls, and inflict damage to your opponent equal to the destroyed monster's ATK." 10291,"If you control ""Jinzo"": Activate 1 of these effects; ● All Machine monsters you currently control cannot be destroyed by your opponent's card effects, until the end of this turn. ● When a card or effect is activated that targets a Machine monster(s) you control: Negate that effect.",0.25,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict damage to your opponent equal to the ATK of 1 monster your opponent controls that battled this card this turn. Once per turn, during your Standby Phase: Shuffle this card into the Deck." 6607,"This turn, cards in Pendulum Zones cannot be destroyed by your opponent's card effects, also negate any effect activated by your opponent that targeted a card(s) in the Pendulum Zones.",0.0,When this card is Summoned: Target 1 face-up card that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster-Type monster from your Deck in face-down Defense Position. 12798,"When an Insect monster's effect is activated (Quick Effect): You can Special Summon this card from your hand, then if you activated this effect in response to your opponent's effect activation, negate that effect, also until the end of your next turn after this effect resolves, you cannot Special Summon from the Extra Deck, except Insect monsters. During your Main Phase: You can Fusion Summon 1 Insect Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of ""Supply Soldier of the Indestructible Insects"" once per turn.",, 6504,"2 ""Masked HERO"" monsters (This card is always treated as an ""Elemental HERO"" card.) Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. Once per turn, during either player's turn: You can target 1 face-up card on the field; negate that target's effects until the end of this turn.",, 10408,"When a monster(s) is Summoned: This turn, that face-up monster(s) cannot attack, its effects are negated, also it cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon.",, 9889,"2 Effect Monsters Cannot be used as Link Material. You can target 1 face-up monster this card points to; Special Summon 1 monster with the same original Level from your hand to your zone this card points to, in Defense Position, but negate its effects. You can only use this effect of ""Armillyre, the Starleader Dragon"" once per turn.",, 8512,"2+ monsters with the same Type, except Tokens If this card is Link Summoned: You can Special Summon 1 monster from your hand in Defense Position, to your opponent's zone this card points to. You can target 1 face-up monster this card points to; Special Summon 1 monster from your Deck, with the same Type as that monster, to a zone this card points to, but negate its effects. You can only use this effect of ""Summon Sorceress"" once per turn.",, 10979,"Cannot be used as Synchro Material, except for the Synchro Summon of a WATER monster. If a monster is Set on your field (except during the Damage Step): You can Special Summon this card from your hand, then you can reduce its Level by 1 or 2. You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, its effects are negated unless it is a ""Penguin"" monster. You can only use each effect of ""Penguin Squire"" once per turn.",, 8187,"1 Tuner + 1 or more non-Tuner WIND monsters During either player's turn: You can target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; until the end of this turn, change its ATK to 0, also that face-up monster has its effects negated. You can only use this effect of ""Clear Wing Fast Dragon"" once per turn. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.",, 9738,"Target up to 3 ""Mathmech"" monsters in your GY with different names, then activate 1 of these effects; ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Synchro Summon 1 ""Mathmech"" Synchro Monster using only those monsters, and shuffle the materials into the Deck instead of sending them to the GY. ● Special Summon them, but their effects are negated, then, immediately after this effect resolves, Xyz Summon 1 ""Mathmech"" Xyz Monster using only those monsters. You can only activate 1 ""Mathmech Superfactorial"" per turn.",, 3047,"Select 1 Tuner monster from your GY and Special Summon it. Its effects are negated. Special Summon 2 ""Gift Fiend Tokens"" (Fiend-Type/DARK/Level 3/ATK 1500/DEF 1500) to your opponent's side of the field.",, 7895,"Target 1 monster in your GY; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 DARK Dragon or Fiend-Type Synchro Monster using only monsters you control as Materials, including the Summoned monster.",, 12245,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Level 2 Tuner in your GY; Special Summon it, but negate its effects. You can target any number of Tuners you control; change their Levels to 2, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use each effect of ""Mannadium Trisukta"" once per turn.",, 4427,"When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.",, 3123,"When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in face-up Attack Position. Its effects are negated. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Dragon-Type Synchro Monster. The other Synchro Material Monster(s) cannot be Level 4.",, 10808,"1 Tuner + 1+ non-Tuner ""Gusto"" monsters You can only Special Summon ""Daigusto Laplampilica"" once per turn. If this card is Synchro Summoned: You can Special Summon 1 ""Gusto"" monster from your hand and 1 ""Gusto"" monster from your Deck, but negate their effects, then immediately after this effect resolves, Synchro Summon 1 ""Gusto"" Synchro Monster using only those 2 monsters, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. Your opponent cannot target other ""Gusto"" Synchro Monsters you control with card effects.",, 5681,"1 Tuner + 1 or more non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These changes last until the end of this turn.",, 8842,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but negate its effects. You can only use this effect of ""Martial Metal Marcher"" once per turn. A Synchro Monster that used this card as Synchro Material is treated as a Tuner while face-up on the field.",, 5395,"1 Tuner + 1 or more non-Tuner monsters Must first be Synchro Summoned. When this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower non-Tuner ""Blackwing"" monster from your hand, but its effects are negated.",, 9968,"2 Level 6 monsters If a monster(s) is Tributed (except during the Damage Step): You can detach 1 material from this card, then target 1 monster in either GY; Special Summon it, but negate its effects, also it becomes a Plant monster. If a Plant monster(s) you control would be destroyed by a card effect, you can Tribute 1 Plant monster from your hand or field instead. You can only use each effect of ""Kanzashi the Rikka Queen"" once per turn.",, 6362,"During the turn this card was Normal Summoned, if you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but their effects are negated, also they are destroyed during the End Phase.",, 8808,"3 monsters Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 monster this card points to; this card's ATK becomes double it original ATK during that damage calculation only.",, 4497,"You can Tribute this card, then target 1 Level 4 Machine-Type monster in your GY; Special Summon it, but its effects are negated.",, 5835,"Tribute 2 or more Tokens with the same Level, then target monsters in your GY with that same Level, up to the number of Tokens Tributed; Special Summon those targets. Their effects are negated. Destroy them during the End Phase.",, 9659,"You can Tribute 1 Earth Machine monster; Special Summon this card from your hand in Defense Position. If this card is Special Summoned from the hand, you can: Special Summon 1 ""Infinitrack"" monster from your Deck in Defense Position, except ""Infinitrack Brutal Dozer"", but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Earth Machine monsters. You can only use each effect of ""Infinitrack Brutal Dozer"" once per turn.",, 5477,When this card is Tribute Summoned: You can Tribute this card; Special Summon 3 Level 3 WATER monsters from your Deck. Their effects are negated.,, 10716,"You can Tribute 1 Link Monster, then target 1 Plant monster in your GY, except the Tributed monster; Special Summon it, but negate its effects. You can only use this effect of ""Sunvine Cross Breed"" once per turn.",, 10734,"If a Cyberse monster(s) with 2300 original ATK is Special Summoned: You can activate 1 of these effects, based on the Attribute of that monster(s) on the field; ● EARTH/WATER: Halve the ATK of 1 face-up monster on the field until the end of this turn. ● WIND/LIGHT: Negate the effects of 1 face-up card on the field until the end of this turn. ● FIRE/DARK: Special Summon 1 ""@Ignister Token"" (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use each effect of ""You and A.I."" once per turn for each Attribute.",, 9332,"2 Level 7 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 material from this card, then target 1 Effect Monster on the field; negate that face-up monster's effects until the end of this turn. This is a Quick Effect if this card has ""Super Quantum White Layer"" as material. Once per turn: You can attach 1 ""Super Quantum"" monster from your hand or field to this card as material.",, 5212,"2 Level 7 WATER monsters While this face-up card has Xyz Material, Level 5 or higher monsters cannot attack. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up monsters your opponent currently controls that have less ATK than this card, until the end of the turn.",, 5730,"2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.",, 7996,"2 Level 2 monsters You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also it has its effects negated. This effect can be activated during either player's turn, if this card has a ""The Phantom Knights"" card as Xyz Material. You can only use this effect of ""The Phantom Knights of Cursed Javelin"" once per turn.",, 4959,"2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 face-up Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.",, 7201,"Target 3 monsters in your GY; Special Summon all 3, but their effects are negated. Immediately after this effect resolves, Xyz Summon 1 ""Utopia"" or ""Utopic"" Xyz Monster using only those 3 monsters. You cannot Special Summon other monsters during the turn you activate this card.",, 6036,"3 Level 5 monsters If this card has a ""Number"" monster as an Xyz Material, it gains this effect. Once per turn, during either player's turn, when a card or effect is activated on the field: Detach 1 Xyz Material from this card, and if you do, negate the effects of all other face-up cards currently on the field, until the end of this turn.",, 7516,"2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.",, 5684,"3 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effect. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved.",, 5689,"Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Number C"" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.",, 11427,"This card's name becomes ""Gunkan Suship Shari"" while in the hand, Deck, GY, or on the field. You can only use the following effect of ""Gunkan Suship Shari Red"" once per turn. You can reveal 1 other ""Gunkan Suship Shari"" in your hand; Special Summon this card from your hand, then you can apply this effect. ● Special Summon 1 ""Gunkan"" monster from your Deck, except ""Gunkan Suship Shari"", but negate its effects (if any), then, Special Summon from your Extra Deck, 1 Xyz Monster that mentions that Special Summoned monster's name, using that monster and this card as material. (This is treated as an Xyz Summon.)",, 7881,"Target 2 monsters in your GY; Special Summon both, but they have their effects negated (if any), and if you do, immediately after this effect resolves, Xyz Summon 1 LIGHT ""Utopia"" or ""Utopic"" Xyz Monster using only those 2 monsters.",, 10770,"Target 2 cards in your Pendulum Zones; Special Summon both targets, but negate their effects (if any), and if you do, immediately after this effect resolves, Xyz Summon 1 Xyz Monster using only those 2 monsters. (You can treat the Level of 1 of those monsters as the other monster's.) You can only activate 1 ""Pendulum Xyz"" per turn.",, 9268,"2 Level 3 monsters You can detach 1 material from this card, then target 1 ""Cynet"" Spell/Trap in your GY; add it to your hand. If this Xyz Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can Special Summon 2 Level 4 Cyberse monsters with different names from your Deck, but their effects are negated. You can only use each effect of ""Cyberse Reminder"" once per turn, also you cannot Special Summon monsters from the Extra Deck the turn you activate either of this card's effects, except Cyberse monsters.",, 6292,"3 Level 3 monsters During either player's Battle Step, while an attack involving your Machine-Type monster is occurring: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, also your opponent cannot activate cards or effects. These effects last until the end of the Damage Step. When this face-up card leaves the field: You can target 1 other ""Geargia"" card in your GY; add that target to your hand.",, 4590,"2 Level 3 WATER monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects, until the End Phase.",, 10739,"You can only control 1 ""ZW - Pegasus Twin Saber"". If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 ""Utopia"" monster you control; equip this card you control to it as an Equip Spell that gives it 1000 ATK. Once per turn, while this card is equipped to a monster, you can negate any monster effect activated on your opponent's field.",, 10069,"2 Cyberse monsters You can target 1 Cyberse monster in your GY; Special Summon it in Defense Position, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. You can only use this effect of ""Splash Mage"" once per turn.",, 5526,"When a face-up Attack Position monster your opponent controls just activated an effect: Negate that effect, and if you do, change that monster to face-up Defense Position.",, 957,Negate the effect of a Monster Card that targets this 1 card.,, 6699,"Target 1 ""Fluffal"" or ""Frightfur"" monster in your GY; Special Summon it, but its effects are negated. You can only activate 1 ""Suture Rebirth"" per turn.",, 1386,"As long as this card remains face-up on the field, all effects of Spell, Trap, and Effect Monster Cards that target a card(s) in the GY or that activate in the GY are negated.",, 12660,"[ Pendulum Effect ] Negate any card effects activated in this card's column. [ Monster Effect ] If there is a column with no cards, you can Special Summon this card (from your hand) to your zone in that column. You can only Special Summon ""Disablaster the Negation Fortress"" once per turn this way. Negate any card effects activated in this card's column. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.",, 5433,"After damage calculation, if this card battles a monster: Negate the effects of that monster (including in the GY).",, 7611,"Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 ""Dimensional Barrier"" per turn.",, 793,"As long as this card remains face-up on the field, you can negate the effects of a card requiring a coin toss once per turn and redo the coin toss.",, 12092,"Chimera the Flying Mythical Beast"" + 1+ Illusion monsters This card's name becomes ""Chimera the Flying Mythical Beast"" while on the field or in the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can change that opponent's monster's ATK to 0, also negate its effects.",, 2094,"The effects of Effect Monsters with A-Counters are negated, except for ""Alien Mars"".",, 6344,"If an opponent's card effect activates, before resolving that effect, toss a coin twice, and if the result is 2 Heads, negate that effect. You can only use this effect of ""Ms. Judge"" once per turn.",, 705,Negate all Equip Card effects on the field.,, 3605,"Select 2 ""Gravekeeper's"" monsters in your GY and add them to your hand. This effect cannot be negated by the effect of ""Necrovalley"".",, 10483,"Activate 1 of the following effects. ● Target 1 ""Windwitch"" monster in your GY; Special Summon it in Defense Position. ● When your opponent activates a card or effect in response to your ""Windwitch"" monster's effect activation: Negate that opponent's effect. You can only activate 1 ""Icy Breeze Refrain"" per turn.",, 3766,Activate by discarding 1 card. Effects that activate in the GY this turn are negated.,, 3792,"When this card is Normal Summoned, you can select 1 ""Synchron"" monster in your GY and Special Summon it. Its effects are negated.",, 6661,"When this card is Special Summoned: You can target 1 Wyrm-Type monster in your GY, except ""Magma Dragon""; Special Summon it in Defense Position, but its effects are negated. You can only use this effect of ""Magma Dragon"" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Wyrm-Type monsters.",, 3811,The effects of LIGHT monsters that battle this card are negated.,, 11214,"When this card is Normal Summoned: You can target 1 Level 4 or lower WIND Dragon or Winged Beast monster in your GY; Special Summon it, but negate its effects. If this card is currently equipped to a monster: You can Special Summon this equipped card. You can only use each effect of ""Dragunity Guisarme"" once per turn.",, 6423,"Special Summon 1 ""Infernoid"" monster from your hand, ignoring its Summoning conditions, but its effects are negated until the end of this turn.",, 11308,"You can Ritual Summon this card with a ""Libromancer"" card. If this card was Ritual Summoned by using a monster(s) on the field, your opponent cannot target Ritual Monsters you control with monster effects. If this card is Special Summoned: You can target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. You can only use this effect of ""Libromancer Mystigirl"" once per turn.",, 3926,"When this card is Normal Summoned, you can select 1 Level 1 Beast-Type monster in your GY and Special Summon it in face-up Defense Position. Its effects are negated.",, 453,"You can activate this card when your opponent activates ""Monster Reborn"". Negate the effect of ""Monster Reborn"".",, 5024,"Once per turn: You can target 1 ""Gusto"" monster in your GY and 1 face-up monster on the field; shuffle the first target into the Deck, and if you do, negate the second target's effects until the End Phase.",, 7404,"When this card is Normal Summoned while your opponent controls a Special Summoned monster: You can target 1 ""Blackwing"" Tuner in your GY; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""Blackwing"" monsters, also Special Summon that monster, but its effects are negated",, 5535,"3 Level 4 monsters When this card is Special Summoned: Negate the effects of all other face-up Xyz Monsters currently on the field. You can target 1 other face-up Xyz Monster on the field; until the End Phase, this card's name and original effect become the same as that monster. You can only use this effect of ""Number 69: Heraldry Crest"" once per turn.",, 2125,"If this card was Special Summoned by the effect of ""Dark Lucius LV6"", your opponent's monsters that this card destroys by battle are removed from play, and their effects are negated.",, 5568,"When this card is Normal Summoned: You can target 1 Level 3 monster in your GY; Special Summon that target. Its effects are negated. You can only use the effect of ""Crane Crane"" once per turn.",, 5656,"You can target 1 Level 4 FIRE Beast-Warrior-Type monster in your GY; Special Summon it in face-up Defense Position. Its effects are negated. You can only use the effect of ""Coach Solider Wolfbark"" once per turn.",, 1033,This card can only attack if this card is the only card on your side of the field and if you also have no cards in your hand. The effects of Effect Monsters that this card destroys are negated.,, 6086,"If a monster battles an opponent's monster, during damage calculation: Negate all other card effects on the field until the end of the Damage Step, also damage calculation for this battle uses each monster's original ATK and DEF.",, 1517,"(This card's name is always treated as ""Harpie Lady"".) Negate the effects of Flip Effect Monsters this card destroys by battle.",, 10190,"[ Pendulum Effect ] You can target 1 Pendulum Summoned monster your opponent controls; destroy both that monster and this card. You can only use this effect of ""D/D Ark"" once per turn. [ Monster Effect ] If this card is destroyed by card effect: You can Special Summon 1 face-up ""D/D"" Pendulum Monster from your Extra Deck, except ""D/D Ark"", but its effects are negated. You can only use this effect of ""D/D Ark"" once per turn.",, 10698,"2 Level 4 Spellcaster monsters with different Attributes You can detach 1 material from this card; Special Summon 1 ""Magistus"" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""Magistus"" monsters. While this card is equipped to a monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of ""Rilliona, the Wondrous Magistus Witch Wardrobe"" once per turn.",, 12724,"Special Summon this card as an Effect Monster (Illusion/DARK/Level 4/ATK 1500/DEF 600) with the following effects (this card is also still a Trap). ● If this card is Special Summoned: You can target face-up cards your opponent controls, up to the number of Illusion monsters you control; negate their effects until the end of this turn. ● If this card battles a monster, neither can be destroyed by that battle. You can only activate 1 ""Silhouhatte Trick"" per turn.",, 10394,"Target 1 Beast, Beast-Warrior, or Winged Beast monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck, in Defense Position, with a different Type and with ATK less than or equal to that monster, but its effects are negated until the end of this turn, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Link Monsters. You can only activate 1 ""Tri-Brigade Airborne Assault"" per turn.",, 6129,"When this card is Normal or Special Summoned: You can target 1 WIND Tuner monster in your GY; Special Summon that target in face-up Defense Position. Its effects are negated. If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of ""Pilica, Descendant of Gusto"" once per turn.",, 9017,"If this card is Normal or Special Summoned: You can target 1 ""Mayakashi"" monster in your GY, except ""Shafu, the Wheeled Mayakashi""; Special Summon it in Defense Position, but negate its effects. You can only use this effect of ""Shafu, the Wheeled Mayakashi"" once per turn. You cannot Special Summon monsters from the Extra Deck, except ""Mayakashi"" monsters.",, 3048,Plaguespreader Zombie + 1 or more non-Tuner Zombie-Type monsters Negate the effects of Effect Monsters destroyed by battle with Zombie-Type monsters you control.,, 6083,"When an opponent's Xyz Monster declares a direct attack: Special Summon 1 LIGHT Dragon-Type Xyz Monster from your Extra Deck in face-up Attack Position, then the attacking monster attacks it instead, and you proceed to damage calculation. Its ATK becomes equal to the attacking monster's ATK, also its effects are negated. You can onlyactivate 1 ""Double Dragon Descent"" per turn.",, 5726,"Target 1 face-up monster you control that has a Level; Special Summon 1 monster with the same Level as that monster from your hand. Its effects are negated, also its ATK and DEF become 0.",, 1444,"Until the end of the End Phase, all effects of monsters on the field in Defense Position are negated.",, 1439,"This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: ● WATER: Control of this card cannot switch. ● EARTH: Negate the effect of an Effect Monster that is destroyed by this monster in battle.",, 10275,"If you control ""Blue-Eyes White Dragon"" or ""Dark Magician"": Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 ""Destined Rivals"" per turn.",, 10746,"If a monster(s) you control is destroyed by battle or an opponent's card effect: Target 1 of those monsters; Special Summon any number of monsters from your Deck in Defense Position, whose total Levels equal that target's Level, but negate their effects. You can only activate 1 ""Level Resist Wall"" per turn.",, 10646,"Target 1 ""Amazement"" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ● You: Target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. ● Your opponent: Change the equipped monster to face-down Defense Position. You can only use this effect of ""Amaze Attraction Horror House"" once per turn.",, 3710,"Pay 2000 Life Points. Negate the Summon of a LIGHT or DARK monster, and remove it from play.",, 3937,"Activate by removing 1 face-up Fusion Monster you control from play. Negate the activation of a Spell or Trap Card, OR the Special Summon of a monster and destroy that card. During your 2nd End Phase, return the removed Fusion Monster to the field in face-up Attack Position.",, 2921,"Tribute 1 Psychic-Type monster. Negate the activation of a Spell or Trap Card, or the Normal or Special Summon of a monster and destroy that card.",, 3034,"Tribute 1 Plant-Type monster. Negate the activation of a Spell or Trap Card, or the Normal or Special Summon of a monster, and destroy that card.",, 10421,"When your opponent Normal or Special Summons a monster(s), while you control a Ritual Monster: Negate the Summon, and if you do, shuffle that monster into the Deck. You can only activate 1 ""Drytron Meteor Shower"" per turn.",, 8902,"This Attack Position card cannot be destroyed by battle. If this card is attacked, change it to Defense Position at the end of the Damage Step. During the Standby Phase, if this card is in Defense Position: You can Special Summon 1 ""Dinowrestler Capoeiraptor"" from your Deck. You can only use this effect of ""Dinowrestler Capoeiraptor"" once per turn.",, 10112,"At the start of the Battle Phase: You can change the equipped monster's battle position, and if you do, immediately after this effect resolves, Normal Summon 1 monster. You can only use this effect of ""Supermagic Sword of Raptinus"" once per turn. Apply this effect depending on the equipped monster's battle position. ● Attack Position: Your opponent cannot target the equipped monster with card effects. ● Defense Position: The equipped monster cannot be destroyed by battle.",, 11387,"2 Level 5 monsters Cannot be destroyed by battle while a ""Number"" monster is on the field. During the Main Phase (Quick Effect): You can detach 2 materials from this card; attach 1 ""Number"" Xyz Monster from your Extra Deck to this card as material that has a number between ""101"" and ""107"" in its name, then you can attach 1 other face-up monster on the field to this card as material. You can only use this effect of ""N.As.H. Knight"" once per turn.",, 7493,"Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect during your Main Phase 1, cannot be Special Summoned by other ways, and cannot be Special Summoned if you have Special Summoned this turn. Twice per turn, this card cannot be destroyed by battle. Each turn, the turn player can only Special Summon a number of times up to their number of attacks conducted (and reached the Damage Step) this turn.",, 9294,"2+ ""Gouki"" monsters Cannot be destroyed by battle or card effects while it points to a ""Gouki"" monster. Once per turn (Quick Effect): You can target 1 ""Gouki"" monster in your Main Monster Zone, except ""Gouki The Solid Ogre""; move that monster you control to your Main Monster Zone this card points to.",, 8811,"Cannot attack directly, or attack monsters in the Extra Monster Zone. Unaffected by monster effects activated in the Extra Monster Zone. Cannot be destroyed by battle with monsters in the Extra Monster Zone.",, 10358,"Fallen of Albaz"" + 1 Level 8 or higher monster Cannot be destroyed by battle. While you control this Fusion Summoned card, your opponent cannot target other monsters you control with monster effects. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 ""Tri-Brigade"" monster or 1 ""Fallen of Albaz"" from your Deck. You can only use this effect of ""Brigrand the Glory Dragon"" once per turn.",, 7694,"Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you controlas Fusion Materials, and if you do, it cannot be destroyed by battle or card effects this turn. Only ""Destiny HERO"" monsters can be used as Fusion Materials for a Fusion Summon using this card's effect.",, 6323,"2 Normal Monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 ""First of the Dragons"". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects.",, 8778,"2 Cyberse monsters Once per turn, if another Link Monster is Link Summoned: This card cannot be destroyed by battle or card effects for the rest of this turn. If a Link Monster, that was Link Summoned using this card as material, is destroyed by an opponent's card effect while this card is in the GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of ""Restoration Point Guard"" once per turn.",, 5765,"1 Tuner + 1 or more non-Tuner monster Once per turn, during either player's turn: You can target 1 face-up card you control; once during this turn, it cannot be destroyed by battle or by card effects.",, 8379,"Tribute 1 ""Rokket"" monster, then target 1 ""Borrel"" Link Monster you control; equip it with this card. If this card is equipped to a monster by this effect, the equipped monster gains this effect. Once per turn (Quick Effect): You can target 1 monster you control; it cannot be destroyed by battle or card effects this turn.",, 9390,"2 Level 7 monsters This card's Attribute is also treated as each of its attached materials' Attributes. Cannot be destroyed by battle with a monster of the same Attribute, also cannot be destroyed by the activated effects of your opponent's monsters with the same Attribute. (Quick Effect): You can target 1 monster in your opponent's GY; detach 1 material from this card, and if you do, attach that target to this card as material. You can only use this effect of ""Number 76: Harmonizer Gradielle"" once per turn.",, 4809,"2 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this turn, face-up ""Ninja"" monsters you control cannot be destroyed by battle or by card effects.",, 5608,"2 Level 3 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn.",, 11022,"You can reveal 1 ""Number"" Xyz Monster in your Extra Deck; Special Summon this card from your hand, and if you do, its Level becomes equal to the revealed monster's Rank, also you cannot Special Summon monsters from the Extra Deck, except ""Number"" Xyz Monsters, while this card is face-up in the Monster Zone. You can only use this effect of ""Astral Kuriboh"" once per turn. A ""Number"" monster that was Xyz Summoned using this card on the field as material gains this effect. ● This card cannot be destroyed by battle or your opponent's card effects.",, 3303,"While you have no cards in your hand, this face-up card cannot be destroyed by battle or by card effects.",, 7632,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. Other ""Red-Eyes"" monsters you control cannot be destroyed by battle or card effects.",, 2813,"Face-up Level 3 or lower Zombie-Type monsters on the field, except ""The Lady in Wight"", cannot be destroyed by battle and are unaffected by Spell/Trap effects. This card's name becomes ""Skull Servant"" while it is in the GY.",, 5465,"This card's Level is increased by the total Levels of all ""Mecha Phantom Beast Tokens"" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Each turn, the first ""Mecha Phantom Beast Token"" you control that would be destroyed by battle, is not destroyed.",, 6604,"If this card is Summoned: Return all ""Number"" Xyz Monsters on the field to the Extra Deck. Neither player can Special Summon ""Number"" Xyz Monsters. Cannot be destroyed by battle with an Xyz Monster. This card is unaffected by the effects of Xyz Monsters.",, 5866,"While in Attack Position: Attack Position Winged Beast, Insect. and Plant-Type monsters you control cannot be destroyed by battle. While in Defense Position: Defense Position Winged Beast, Insect, and Plant-Type monsters you control cannot be targeted by, or be destroyed by, card effects.",, 3321,"Until the End Phase of this turn, all face-up Level 3 or lower WATER monsters you control cannot be destroyed by battle or by card effects.",, 9829,Cannot be destroyed by battle while you control another monster. Neither player can target face-up Spells/Traps you control with card effects.,, 7579,"Special Summon this card as an Effect Monster (Machine-Type/Tuner/FIRE/Level1/ATK 0/DEF 1800). (This card is also still a Trap Card.) If Summoned this way, other Tuners you control cannot be destroyed by battle or your opponent's card effects while this card is in the Monster Zone.",, 5378,"Target 1 face-up Spellcaster-Type monster you control; equip this card to that target. Twice per turn, it cannot be destroyed by battle or card effects.",, 4606,"Target 1 monster that was Special Summoned by the effect of an ""Evoltile"" monster; this turn, it cannot be destroyed by battle or by card effects.",, 4343,"Once per turn, this face-up Defense Position card cannot be destroyed by battle or by card effects.",, 4786,"If you control 2 or more face-up ""Gagaga"" monsters: This turn, monsters you control cannot be destroyed by battle or by card effects.",, 2086,"5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.",, 5981,"2 Zombie-Type monsters Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster that has an original Level: That monster's ATK becomes 0, also if that monster is still face-up on the field, Special Summon 1 ""Dark Soul Token"" (Zombie-Type/DARK/Level ?/ATK ?/DEF 0). (When Summoned, its Level and ATK become equal to the original Level and ATK of that monster.) You can only control 1 ""Dragonecro Nethersoul Dragon"".",, 1977,"Elemental HERO Avian"" + ""Elemental HERO Burstinatrix"" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card cannot be destroyed by battle.",, 9825,"1 non-Link Monster in an Extra Monster Zone Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck.",, 7400,"1 Tuner + 1 non-Tuner monsters If this card is Synchro Summoned using a ""Blackwing"" monster as Material, it is treated as a Tuner while face-up on the field. Twice per turn, this card cannot be destroyed by battle.",, 9015,"2 ""Prank-Kids"" monsters If your ""Prank-Kids"" monster attacks, your opponent cannot activate cards or effects until the end of the Damage Step. During your opponent's turn (Quick Effect):You can Tribute this card, then target 2 ""Prank-Kids"" non-Fusion Monsters with different names in your GY: Special Summon them. They cannot be destroyed by battle this turn. You can only use this effect of ""Prank-Kids Weather Washer"" once per turn.",, 11780,"Cannot be destroyed by battle with a monster with the same Type or Attribute as this card. You can declare 1 Monster Type and 1 Attribute; this card becomes that Type and Attribute until the end of your opponent's turn. You can only use this effect of ""Dimensional Allotrope Varis"" once per turn.",, 10955,"This card is used to Ritual Summon ""Borreload Riot Dragon"". You must also Tribute monsters from your hand or field, and/or destroy ""Rokket"" monsters from your hand or face-up field, whose total Levels equal 8 or more. The monster Special Summoned by this effect cannot be destroyed by battle with a monster Special Summoned from the Extra Deck, and is unaffected by the activated effect of any monster Special Summoned from the Extra Deck.",, 9238,"Once per turn, if a ""Stardust"" Synchro Monster you control is Tributed to activate its own effect (except during the Damage Step): You can target that monster; Special Summon it. Your opponent cannot activate cards or effects in response to this effect's activation. Monsters Special Summoned by this effect cannot be destroyed by battle while in Attack Position.",, 2810,"You can Tribute 1 monster to Special Summon 1 ""Frog"" monster from your Deck, except ""Frog the Jam"". ""Frog"" monsters, except ""Frog the Jam"", cannot be destroyed by battle.",, 6552,"2 Level 2 monsters While this card has an Xyz Material attached that was originally WATER, it cannot be destroyed by battle. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Rank 4 or lower Xyz Monster you control; its ATK and DEF each become double its original ATK and DEF until the end of this turn.",, 3146,"While in Attack Position: ""Morphtronic"" monsters you control can attack your opponent directly. While in Defense Position: Other ""Morphtronic"" monsters you control cannot be destroyed by battle.",, 10165,"3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all ""Numeron"" monsters you currently control, until the end of this turn.",, 10163,"3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all ""Numeron"" monsters you currently control, until the end of this turn.",, 4502,"Once per turn, this Defense Position card cannot be destroyed by battle.",, 2855,This card cannot be destroyed by battle with a monster that has 1900 or more ATK.,, 12306,"Special Summon up to 2 Level 3 or lower LIGHT monsters from your hand. If you Summoned 2 monsters with the same original Type, those monsters can attack directly this turn. If they have the same original Level, they also cannot be destroyed by battle this turn. You can only activate 1 ""Wattsychic Fighting Porter"" per turn.",, 11094,"At the start of the Damage Step, if your ""P.U.N.K."" monster battles an opponent's monster: You can destroy that opponent's monster. You can only use this effect of ""Gagaku-P.U.N.K. Wild Picking"" once per turn. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can activate this effect; ""P.U.N.K."" monsters you currently control cannot be destroyed by battle this turn.",, 9267,"Cannot be destroyed by battle with a monster, unless that monster has a higher Level. Once per turn, during your Standby Phase: You can increase this card's Level by 1.",, 1739,"Once per turn, this card cannot be destroyed by battle.",, 6651,"Target 1 monster on the field; this turn, that monster cannot be destroyed by battle, also any battle damage you take from battles involving that monster is halved.",, 4108,"While another face-up ""Jurrac"" monster is on the field, this card cannot be destroyed by battle.",, 7466,"Activate this card by targeting 1 ""SPYRAL"" monster in your GY; Special Summon it, and if you do, equip this card to it. It cannot be destroyed by battle. You can only activate 1 ""SPYRAL GEAR - Big Red"" per turn.",, 4426,"Face-up Attack Position ""Meklord Army"" monsters you control have their effects negated and cannot be destroyed by battle.",, 4075,Watt monsters you control cannot be destroyed by battle while they are attacking.,, 1422,This card cannot be destroyed by battle with a monster that has 1900 or more ATK.,, 3640,"Face-up Attack Position monsters your opponent controls with 0 ATK cannot be destroyed by battle by ""Reptilianne"" monsters.",, 2400,"Once per turn, you can equip 1 ""Flint"" on the field to this card. You can take any ""Flint"" equipped to this card and equip to another face-up monster. This card can only be equipped with 1 ""Flint"" at a time. While equipped with ""Flint"", it is unaffected by ""Flint""'s effect and cannot be destroyed by battle.",, 3789,"Select 1 face-up monster on the field. That monster cannot be destroyed by battle this turn, and its ATK is halved until the End Phase of this turn.",, 3857,This card cannot be destroyed by battle with a monster with 1900 or more ATK.,, 6620,"Special Summon this card as an Effect Monster (Thunder-Type/LIGHT/Level 5/ATK 1900/DEF 0). (This card is also still a Trap Card). If summoned this way, this card cannot be destroyed by battle.",, 3800,This card cannot be destroyed by battle with a Level 4 or higher monster.,, 10545,"If all monsters you control are ""Windwitch"" monsters (min. 1): You can Special Summon this card from your hand. You can only use this effect of ""Windwitch - Freeze Bell"" once per turn. Once per turn: You can increase this card's Level by 1. A WIND Synchro Monster that used this card as material cannot be destroyed by battle.",, 3659,"If this card is Normal Summoned: Target 1 monster your opponent controls; during your third Standby Phase after this effect's activation, destroy that monster. This card cannot be destroyed by battle while the targeted monster is on the field.",, 10162,"3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all ""Numeron"" monsters you currently control, until the end of this turn.",, 1471,"Target 1 face-up ""Ninja"" monster you control; it cannot be destroyed by battle.",, 5652,"Other Beast, Beast-Warrior, and Winged Beast-Type monsters you control cannot be destroyed by battle.",, 10166,"3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all ""Numeron"" monsters you currently control, until the end of this turn.",, 8075,"2 Cyberse monsters Neither player can target monsters this card points to with card effects, and those monsters cannot be destroyed by battle.",, 3883,Amazoness monsters you control cannot be destroyed by battle.,, 5271,"If the only face-up monster you control is 1 ""Blackwing"" monster other than ""Blackwing - Gladius the Midnight Sun"", you can Special Summon this card (from your hand). Once per turn, this card cannot be destroyed by battle.",, 2879,"Once per turn, this card cannot be destroyed by battle.",, 5560,"During either player's turn, if your opponent Summoned 3 or more monsters this turn: You can Special Summon this card from your hand. If this card is Special Summoned this way, it is unaffected by other card effects, but loses 500 DEF during each player's Standby Phase.",, 7060,"While this Pendulum Summoned card is on the field, ""Magician"" Pendulum Monsters you control cannot be destroyed by your opponent's card effects during the turn this card was Pendulum Summoned.",, 5714,"This card is unaffected by the effects of ""Hole"" Normal Trap Cards. If you activate a ""Hole"" Normal Trap Card (except during the Damage Step): You can add to you hand, or Special Summon, 1 ""Traptrix"" monster from your Deck, except ""Traptrix Nepenthes"". You can only use the effect of ""Traptrix Nepenthes"" once per turn.",, 11599,"While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of ""Lady Labrynth of the Silver Castle"" once per turn. If a ""Labrynth"" card or effect or a Normal Trap Card was activated this turn, except ""Lady Labrynth of the Silver Castle"" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.",, 9401,"1 non-Link ""Traptrix"" monster This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of ""Traptrix Sera"" once per turn, and not during the Damage Step. ● If a Normal Trap Card is activated: You can Special Summon 1 ""Traptrix"" monster from your Deck with a different name than the cards you control. ● If your other ""Traptrix"" monster's effect is activated: You can Set 1 ""Hole"" Normal Trap directly from the Deck.",, 3885,"During either player's turn: You can Tribute this card; this turn, face-up ""Amazoness"" monsters you currently control cannot be targeted by monster effects, and cannot be destroyed by card effects.",, 578,"While ""Umi"" is on the field, this card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.",, 5134,Target 1 face-up Spellcaster-Type monster on the field and activate 1 of these effects; It is unaffected by other Spell effects this turn. It is unaffected by Trap effects this turn.,, 5658,"When your opponent Special Summons a monster from the Extra Deck: You can Special Summon this card from your hand. If you do, this card is unaffected by monster effects that target this card.",, 1108,"Cannot be Summoned unless you control a face-up ""Rod of Silence - Kay'est"". This card is unaffected by Spell effects and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly.",, 9523,"Fusion Summon 1 Fusion Monster from your Extra Deck, by destroying Fusion Materials listed on it from your field, but it can only attack monsters Special Summoned from the Extra Deck, also it is unaffected by activated effects from any other monster Special Summoned from the Extra Deck. You can only activate 1 ""Rapid Trigger"" per turn.",, 2505,"Send, from your hand or your side of the field to the GY, the Fusion Material Monsters that are listed on a Fiend-Type Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon). The Special Summoned monster cannot be targeted by the opponent's Spells, Traps, or card effects this turn.",, 2076,"Send to the GY, from your side of the field or your hand, Fusion Material Monsters that are listed on a ""Vehicroid"" Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon.) The Fusion Monster Special Summoned by this card cannot be destroyed by the effects of Spells, Traps, and Effect Monsters, and its effects cannot be negated.",, 9658,"2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of ""I:P Masquerena"" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.",, 9667,"If a ""Marincess"" Link Monster(s) you control is destroyed by battle or card effect: Target 1 of those monsters; Special Summon 1 ""Marincess"" Link Monster from your Extra Deck with a lower Link Rating than that monster. (This is treated as a Link Summon.) It is unaffected by your opponent's card effects while you control it. You can only activate 1 ""Marincess Snow"" per turn.",, 4855,"1 Tuner + 1 or more non-Tuner ""X-Saber"" monsters During your Main Phase: You can Tribute 1 ""X-Saber"" monster to choose 1 of these effects; this card gains that effect until the End Phase. At the start of the Damage Step, if this card battles an opponent's monster: Destroy that monster. This card cannot be destroyed by Trap effects.",, 5913,"1 Tuner + 1 or more non-Tuner monsters This face-up card on the field cannot be targeted by your opponent's card effects, except during your Main Phase 2.",, 6867,"1 Tuner + 1 or more non-Tuner monsters If this Synchro Summoned monster would be used as a Synchro Material, 1 monster in your hand can be uses as 1 of the other Synchro Materials. Unaffected by other monster's effects.",, 7816,"If you control 2 or more WIND monsters, and no non-WIND monsters: You can Special Summon this card from your hand. A WIND Synchro Monster that was Summoned using this card as Synchro Material cannot be destroyed by your opponent's card effects.",, 7653,"Special Summon this card as an Effect Monster (Machine-Type/EARTH/Level 4/ATK1800/DEF 1000). (This card is NOT treated as a Trap Card.) During the turn this card was Summoned this way, ""Qli"" Spell/Trap Cards you control cannot be destroyed by card effects. If Summoned this way, this card can be treated as 3 Tributes for the Tribute Summon of an ""Apoqliphort"" monster.",, 7935,"To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Your opponent cannot target face-up ""True Draco"" or ""True King"" monsters on the field with card effects, except this one, also they cannot be destroyed by your opponent's card effects. If this face-up Tribute Summoned monster leaves the field: You can Special Summon 1 ""True Draco"" or ""True King"" monster from your Deck in Defense Position.",, 5328,"Tribute Summoned monsters you control cannot be targeted by, or destroyed by, card effects. You cannot Special Summon monsters from your Extra Deck.",, 7955,"Requires 3 Tributes to Normal Summon (cannot be Normal Set). To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. Unaffected by the effects of cards with the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. If this Tribute Summoned monster in its owner's control is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 Fusion, Synchro, or Xyz Monster that is EARTH, WATER, FIRE, or WIND from your Extra Deck.",, 10714,"2 Plant monsters Cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. You can Tribute 1 monster, then target 2 Plant Link Monsters in your GY, except ""Sunavalon Daphne""; return them to the Extra Deck. You can only use this effect of ""Sunavalon Daphne"" once per turn.",, 4147,"If you Tribute Summon this card, the Tribute must be Winged Beast-Type. This card is unaffected by the effects of Trap Cards.",, 5992,"2 Level 4 monsters While you control a face-up Spell Card(s), this card cannot be targeted for attacks. Once per turn: You can detach 1 Xyz Material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack.",, 5437,"2 Level 4 DARK monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; this face-up card is unaffected by other monster effects this turn.",, 7445,"2 Level 10 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except for its own effects, until the end of this turn.",, 5488,"2 Level 4 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; all ""Constellar"" monsters you currently control are unaffected by Spell/Trap effects this turn.",, 7509,"2 Level 4 Dragon-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your hand. Your opponent cannot target other ""Galaxy"" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects.",, 5823,"3 Level 1 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Level 4 or lower monsters you control cannot be destroyed by card effects.",, 4567,Face-up Xyz Monsters with Xyz Material cannot be targeted by card effects.,, 5357,"Face-up Xyz Monsters on the field with 2 or more Xyz Materials cannot be destroyed by card effects. After damage calculation, if an Xyz Monster you control battles an opponent's monster: Destroy that opponent's monster. That Xyz Monster must have 2 or more Xyz Materials attached to activate and to resolve this effect.",, 10373,"2 Effect Monsters This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of ""Geonator Transverser"" once per turn.",, 3597,"Earthbound Immortal"" monsters cannot be destroyed by their own effects.",, 5904,"This card on the field is unaffected by all other card effects, as long as ""Necrovalley"" is also on the field.",, 5291,"Cannot be Normal Summoned (but can be Normal Set). If this card attacks, it is unaffected by other card effects until the end of the Damage Step.",, 8716,"Target 1 ""Crusadia"" monster you control; that ""Crusadia"" monster is unaffected by card effects this turn, except its own. You can only activate 1 ""Crusadia Power"" per turn.",, 8244,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects. Cannot be destroyed by card effects. Neither player can target this card with card effects. The attacks from your opponent's monsters become direct attacks.",, 1665,"You can only activate this card if there is only 1 monster on your side of the field, and it is ""Chu-Ske the Mouse Fighter"", ""Monk Fighter"", or ""Master Monk"". That monster is not destroyed as a result of battle, and is unaffected by any of your opponent's monster effects.",, 11866,"(This card is always treated as a ""Barian's"" card.) ""Number"" monsters you control with a number between ""101"" and ""107"" in their name, as well as ""CXyz"" monsters and ""Number C"" monsters you control, cannot be destroyed by your opponent's card effects, and your opponent cannot target them with card effects. Once per turn, if you Special Summon an Xyz Monster with a ""Rank-Up-Magic"" Spell's effect: You can target that Xyz Monster and 1 monster your opponent controls; attach that opponent's monster to that Xyz Monster as material.",, 3477,Gemini monsters you control that are being treated as Effect Monsters cannot be destroyed by card effects.,, 8513,"Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other ""Altergeist"" Traps you control cannot be destroyed by card effects, also neither player can target them with card effects.",, 2525,"This card cannot be Special Summoned except by the effect of ""Gladiator Beast Dimacari"". If this card was Special Summoned, it is unaffected by the effects of Spell Cards. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Alexander"".",, 4012,"Gaia Knight, the Force of Earth"" + 1 non-Effect Synchro Monster This card cannot be targeted by, or destroyed by, the effects of Effect Monsters.",, 7837,"Aleister the Invoker"" + 1 WATER monster Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. This card can attack while in face-up Defense Position. If it does, apply its ATK for damage calculation.",, 6186,"While this Special Summoned card is on the field, ""Melodious"" monsters you control cannot be targeted by card effects, or be destroyed by battle.",, 3327,Plaguespreader Zombie + 2 or more non-Tuner Zombie-Type monsters Face-up Zombie-Type monsters you control cannot be destroyed by card effects.,, 10548,"When this card is activated: You can target 1 Level 4 or lower ""Ice Barrier"" monster in your GY; Special Summon it. While you control 3 or more ""Ice Barrier"" monsters, ""Ice Barrier"" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 ""Freezing Chains of the Ice Barrier"" per turn.",, 4939,"Target 1 face-up ""Inzektor"" monster you control; equip this card to that target. It gains 1000 DEF, and cannot be destroyed by your opponent's card effects.",, 5712,"This card is unaffected by the effects of ""Hole"" Normal Trap Cards. You can activate ""Hole"" Normal Trap Cards from your hand. The activation and effects of Normal Trap Cards activated on your side of the field cannot be negated.",, 4320,"Face-up ""Ice Barrier"" monsters you control cannot be targeted by the effects of your opponent's Effect Monsters.",, 8682,"Prinzessin you control can attack directly. Your opponent cannot target ""Golden Castle of Stromberg"" you control with card effects, also it cannot be destroyed by card effects.",, 3065,"Turbo Synchron + 1 or more non-Tuner monsters When this card attacks a Level 6 or higher Synchro Monster, halve the monster's ATK until the end of the Damage Step. This card cannot be targeted by the effects of Level 6 or lower monsters.",, 7266,"Face-up Attack Position monsters on the field cannot activate their effects. This Defense Position card cannot be targeted, or destroyed, by card effects.",, 1807,This card is unaffected by the effects of Trap Cards.,, 7427,"Activate this card at the start of your Main Phase 1 or 2. During each player's Main Phase 1, monsters on the field cannot be destroyed by their opponent's card effects, also neither player can target monsters their opponent controls. You cannot activate or Set Field Spell Cards.",, 8216,"Dark Magician"" + 1 Dragon monster This card's name becomes ""Dark Magician"" while on the field or in the GY. Your opponent cannot target Spells/Traps you control with card effects, also they cannot be destroyed by your opponent's card effects.",, 1923,This card is unaffected by the effects of Trap Cards.,, 1129,"All face-up Monster Cards, except for Effect Monsters, are unaffected by the effects of Spell Cards (other than this card).",, 5803,"Reveal 1 ""Ghostrick"" monster in your hand; this turn, ""Ghostrick"" cards you control, and face-down Defense Position monsters you control, cannot be targeted by, or be destroyed by, card effects.",, 154,"Face-up Dragon-Type monsters cannot be targeted by Spells, Traps, or card effects.",, 4837,"Cannot be Special Summoned, except with a ""Ninjitsu Art"" card's effect. Spell/Trap Cards you control cannot be destroyed by card effects.",, 4513,"Must be Special Summoned with ""Mask Change"", and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects.",, 5454,"All face-up ""lswarm"" monsters you currently control are unaffected by other Spell/Trap effects this turn.",, 5651,"While this card is in face-up Defense Position, other ""Bujin"" monsters you control cannot be destroyed by card effects.",, 4891,"Target 1 face-up ""Bounzer"" monster you control; this turn, it cannot be targeted by other card effects, or be destroyed by battle. This turn, if an opponent's monster attacks, it must target that monster for an attack if it is still on the field.",, 10557,"When this card is activated: You can target 1 Level 4 or lower ""Dragunity"" monster in your GY; add it to your hand. If your ""Dragunity"" monster with an original Level of 5 or higher attacks, it is unaffected by your opponent's card effects until the end of the Damage Step. You can only activate 1 ""Dragunity Draft"" per turn.",, 7528,"While you control 2 or more face-up Defense Position monsters, your opponent cannot target Defense Position monsters you control with card effects, also those monsters cannot be destroyed by your opponent's card effects. If this card would be destroyed by card effect, you can destroy 1 card in your Spell & Trap Zone instead.",, 10266,"Target 1 Level 7 or lower Dragon monster in your GY; Special Summon it, and if it is ""Gaia the Dragon Champion"", your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. You can only activate 1 ""Spiral Reborn"" per turn.",, 7221,"This card is unaffected by monsters' activated effects, except Pendulum Monsters'.",, 8098,"For each monster a player controls in their Main Monster Zone, their Spells/Traps in the same column as that monster cannot be destroyed by their opponent's card effects, and their opponent cannot target them with card effects.",, 1712,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of ""Silent Magician LV4"". This card is unaffected by the effects of your opponent's Spell Cards.",, 7545,"This turn, all monsters on the field whose original Types are Machine or Rock, are unaffected by your opponent's monster effects (except their own).",, 7548,"During the Battle Phase, if you control a ""Silent Magician"" monster, and have more cards in your hand than your opponent: Each player draws until they have 6 cards in their hand. This card's activation and effect cannot be negated. You can banish this card from your GY; add 1 ""Silent Magician"" monster from your Deck to your hand.",, 8633,"Activate this card only if you control no monsters in your Main Monster Zone. The equipped monster cannot attack directly. It can make a second attack on monsters during each Battle Phase. If the equipped monster destroys a monster by its attack while you have 3 or more Spells in your GY: Draw 1 card. If this card is sent from the field to the GY by a card effect: You can target up to 3 ""Sky Striker"" cards in your GY, except ""Sky Striker Mecharmory - Hercules Base""; shuffle them into the Deck.",, 6150,"If you control a ""Utopia"" monster: You can draw 1 card. If a monster(s) you control is banished during the Battle Phase (except during theDamage Step): You can banish this card from the field, then target 1 of those banished monsters; Special Summon that target, and if you do, banish 1 monster your opponent controls that has 3000 or less ATK. You can only use 1 ""ZS - Vanish Sage"" effect per turn, and only once that turn.",, 4163,"During your opponent's Battle Phase, if you control no monsters, you can remove from play this card from the GY to select 1 Synchro Monster in your GY, and Special Summon it. It is removed from play at the end of the Battle Phase.",, 10533,"During the Battle Phase, if you control another ""Virtual World Gate"" card: You can target 1 face-up monster on the field; change its battle position. During your Main Phase: You can banish this card from your GY, then target 1 ""Virtual World"" monster in your GY; Special Summon it, but negate its effects, then send 1 card from your hand to the GY. You can only use each effect of ""Virtual World Gate - Xuanwu"" once per turn. You can only activate 1 ""Virtual World Gate - Xuanwu"" per turn.",, 6431,"If you control an ""X-Saber"" Synchro Monster: You can target 2 ""X-Saber"" monsters in your GY; Special Summon both targets, ignoring their Summoning conditions, but change their ATK to 0, also destroy them during the End Phase of this turn. You can only activate 1 ""Gottoms' Second Call"" per turn. You cannot conduct your Battle Phase the turn you activate this card.",, 10446,"If you control a ""Galaxy-Eyes"" monster: You can Special Summon this card from your hand in Defense Position. If this card is detached from an Xyz Monster to activate that monster's effect: You can take 1 ""Galaxy-Eyes Photon Dragon"" from your hand or Deck, and either Special Summon it or attach it to an Xyz Monster you control as material, then if this effect was activated during the Battle Phase, double the ATK of all ""Number"" Xyz Monsters you control. You can only use each effect of ""Galaxy-Eyes Afterglow Dragon"" once per turn.",, 9192,"Target 1 ""Witchcrafter"" monster you control; it can make a second attack during each Battle Phase this turn, also, if it attacks this turn, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. During your End Phase, if you control a ""Witchcrafter"" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 ""Witchcrafter Collaboration"" effect per turn, and only once that turn.",, 12579,"Once per turn, during the Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of ""Tenpai Dragon Chundra"" once per turn. If you control a FIRE Dragon monster: You can Special Summon this card from your hand. At the start of the Damage Step, if a monster battles: You can Special Summon 1 Level 4 or lower FIRE Dragon monster from your Deck, except ""Tenpai Dragon Chundra"".",, 7377,"If you control no monsters, you can Special Summon this card (from your hand). If this card destroys an opponent's monster by battle: This card gains 500 ATK. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK.",, 9663,"Banish any number of ""Marincess"" Link Monsters you control (until your next Standby Phase), then target 1 face-up monster on the field; it gains ATK equal to the total Link Rating of the monsters banished to activate this card x 300, until the end of this turn. If you control a 3 or higher ""Marincess"" monster, you can activate this card from your hand.",, 9162,"If you control a ""Salamangreat"" card: You can discard this card, then target 1 face-up monster on the field; it gains 500 ATK until the end of this turn. If you control a ""Salamangreat"" monster other than ""Salamangreat Spinny"" and this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Salamangreat Spinny"" once per turn.",, 6780,"Once per turn, if you control an ""Aroma"" monster: You can gain 500 LP, also all monsters you control gain 500 ATK and DEF until the end of your opponent's next turn (even if this card leaves the field). If a face-up ""Aroma"" monster you control is destroyed by battle or card effect and sent to the GY: Gain 1000 LP.",, 10561,"When your opponent activates a Spell/Trap Card while you control a ""Dragunity"" Synchro Monster: Negate the activation, and if you do, banish that card, then if you control a Level 10 ""Dragunity"" monster, you can have 1 ""Dragunity"" monster you control gain 100 ATK for each face-up card that is currently banished. You can only activate 1 ""Dragunity Oubliette"" per turn.",, 12638,"Infernoid"" monsters you control gain 100 ATK for each of your banished ""Infernoid"" monsters. If you control no monsters, or all monsters you control are Fiend monsters: You can activate 1 of these effects; ● Add 1 of your banished ""Infernoid"" monsters to your hand. ● Special Summon 1 ""Infernoid"" monster from your hand, ignoring its Summoning conditions. You can only use this effect of ""Void Breach"" once per turn.",, 9139,"If you control no monsters, or all monsters you control are ""Trickstar"" monsters: You can Special Summon this card from your hand. During the Damage Step, when your ""Trickstar"" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use 1 ""Trickstar Corobane"" effect per turn, and only once per turn.",, 11469,"If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon ""Spright Pixies"" once per turn this way. During damage calculation, if another Level/Rank/Link 2 monster you control battles an opponent's monster (Quick Effect): You can send this card from your hand or field to the GY; that monster you control gains ATK/DEF equal to the opponent's monster's ATK, until the end of this turn. You can only use this effect of ""Spright Pixies"" once per turn.",, 10056,"If you control a ""Plunder Patroll"" monster: Draw cards equal to the number of Equip Cards you control +1, then shuffle cards from your hand into the Deck equal to the number of Equip Cards you control. You can only use this effect of ""Plunder Patroll Parrrty"" once per turn. If you Special Summon a ""Plunder Patroll"" monster(s) from the Extra Deck, while this card is in your GY: You can equip this card to that Special Summoned monster as an Equip Card with this effect. ● The equipped monster gains 500 ATK. You can only use this effect of ""Plunder Patroll Parrrty"" once per Duel.",, 10124,"This card gains these effects based on the number of ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", and/or ""Raviel, Lord of Phantasms"" with different names you control. ● 1+: Each time your opponent Normal or Special Summons a monster(s): Gain LP equal to the ATK of that monster(s). ● 2+: Negate the activated effects of monsters your opponent controls. ● 3: Any monsters sent to your opponent's GY are banished instead. Once per your turn, if you control a Level 10 monster: You can add 1 Continuous Trap from your GY to your hand.",, 5930,"If you control a monster with 2000 or more ATK, you can Special Summon this card (from your hand) in face-up Defense Position. You can only Special Summon ""Overlay Booster"" once per turn this way. During your turn, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Xyz Monster you control that has Xyz Material; it gains 500 ATK for each Xyz Material attached to it.",, 10263,"If you control a WIND monster: You can Special Summon this card from your hand, also you cannot activate monster effects for the rest of this turn, except WIND monsters'. You can banish this card and 1 ""Speedroid"" monster from your GY; all WIND monsters you currently control gain 800 ATK until the end of this turn. You can only use each effect of ""Speedroid CarTurbo"" once per turn.",, 12429,"If you control a Synchro Monster, you can Special Summon this card (from your hand). You can only Special Summon ""Junk Dragonlet"" once per turn this way. When your Synchro Monster declares an attack: You can banish this card from your GY; that monster you control gains 800 ATK until the end of this turn. You can only use this effect of ""Junk Dragonlet"" once per turn.",, 11895,"If you control a face-up card in your Spell & Trap Zone, you can Special Summon this card (from your hand). You can only Special Summon ""Adularia of the June Moon"" once per turn this way. Gains 600 ATK/DEF for each face-up Spell/Trap on the field. You can send 2 face-up cards from your Spell & Trap Zone to the GY; send 1 Level 4 or lower monster from your Deck to the GY. You can only use this effect of ""Adularia of the June Moon"" once per turn.",, 10822,"If you control a Machine monster whose ATK equals its own DEF: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 Machine monster you control whose ATK equals its own DEF; send 1 Machine monster from your Deck to the GY, whose ATK equals its own DEF, with a lower Level than that targeted monster, and if you do, the targeted monster gains ATK/DEF equal to the Level of the monster sent to the GY x 100. You can only use each effect of ""Gizmek Arakami, the Hailbringer Hog"" once per turn.",, 11661,"If you control no monsters in your Main Monster Zone: Send 1 other card you control to the GY, and if you do, Special Summon 1 ""Sky Striker Ace"" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK ""Sky Striker Ace"" monster on your field and/or in your GY, the Summoned monster gains 1000 ATK. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except ""Sky Striker Ace"" monsters.",, 12060,"Target 1 Level 3 or lower EARTH Warrior monster you control; send it to the GY, and if you do, Special Summon 1 Level 4 or higher EARTH Warrior monster from your Deck, then, if you control a ""Puppet"" monster whose original Attribute/Type are EARTH/Warrior, that Special Summoned monster gains 100 ATK/DEF for each card in your opponent's GY. You can only activate 1 ""Promotion"" per turn.",, 9340,"Valkyrie"" monsters you control gain 200 ATK for each of your opponent's banished monsters. If you control a ""Valkyrie"" monster other than ""Valkyrie Funfte"": You can send 1 Spell/Trap from your Deck to the GY. You can only use this effect of ""Valkyrie Funfte"" once per turn.",, 10540,"If you control no monsters, or all monsters you control are Warrior monsters, you can Normal Summon this card without Tributing. If your EARTH Warrior monster battles, after damage calculation: You can send 1 EARTH Warrior monster from your Deck to the GY, except ""War Rock Orpis"", then all ""War Rock"" monsters you currently control gain 200 ATK until the end of your opponent's turn. You can only use this effect of ""War Rock Orpis"" once per turn.",, 8036,"Gains 1100 ATK if you control no other monsters. Once per turn: You can send 1 ""Abyss Script"" Spell from your Deck to the GY; add 1 face-up ""Abyss Actor"" Pendulum Monster from your Extra Deck to your hand.",, 12020,"During your opponent's turn, if you control no monsters, or only ""Vanquish Soul"" monsters, in your Main Monster Zone (Quick Effect): You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● FIRE: This card gains 3000 DEF until the end of this turn. ● DARK & EARTH: This card gains 3000 ATK until the end of this turn. You can only use each effect of ""Vanquish Soul Pluton HG"" once per turn, and cannot activate more than 1 in the same Chain.",, 3293,"Once per turn, if you control another face-up Beast-Type monster, you can have 1 face-up monster you control gain 1000 ATK until the End Phase.",, 10478,"All ""Springans"" Xyz Monsters on the field gain 1000 ATK. You can only use each of the following effects of ""Great Sand Sea - Gold Golgonda"" once per turn. If you control no ""Springans"" Xyz Monsters: You can discard 1 ""Springans"" card; Special Summon 1 ""Springans"" Xyz Monster from your Extra Deck. If a face-up Xyz Monster you control leaves the field by card effect (except during the Damage Step): You can target 1 monster your opponent controls; it cannot attack for the rest of this turn (even if this card leaves the field).",, 10774,"If you control no monsters: You can Special Summon 1 ""Rose Dragon"" monster or 1 Plant monster from your hand. You can only use this effect of ""White Rose Cloister"" once per turn. During your Draw Phase, before you draw: You can declare 1 type of card (Monster, Spell, or Trap); reveal the top card of your Deck, and if it was the declared type, for the rest of this turn, Level 7 or higher Synchro Monsters you control gain 1000 ATK (even if this card leaves the field).",, 10306,"If you control a monster whose original name is ""The Winged Dragon of Ra"", you can activate this card the turn it was Set. During the Main Phase: You can pay LP so that you only have 100 left; 1 Special Summoned ""The Winged Dragon of Ra"" you control gains ATK/DEF equal to the amount of LP paid (even if this card leaves the field). Once per turn: You can Tribute 1 ""The Winged Dragon of Ra""; gain LP equal to its ATK on the field. You cannot activate both of this card's effects in the same Chain.",, 11095,"You can target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then, if you control a ""P.U.N.K."" monster, gain LP equal to that targeted monster's original ATK. You can only activate 1 ""Joruri-P.U.N.K. Dangerous Gabu"" per turn.",, 10199,"During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another ""Dogmatika"" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your ""Dogmatika"" monster declares an attack: You can make all ""Dogmatika"" monsters you currently control gain 500 ATK. You can only use each effect of ""Dogmatika Fleurdelis, the Knighted"" once per turn.",, 10585,"When this card is activated: If you control a Link-4 or higher Plant Link Monster, negate the effects of all face-up monsters your opponent controls. During damage calculation, if your Plant Link Monster battles: You can make that monster gain ATK equal to the total ATK of all monsters it points to, until the end of this turn (even if this card leaves the field). You can only use this effect of ""Sunavalon Bloom"" once per turn. You can only activate 1 ""Sunavalon Bloom"" per turn.",, 1420,"All Warrior-Type monsters you control gain 400 ATK. If you control another monster, your opponent cannot target this face-up card for an attack.",, 5336,"This card is treated as a Normal Monster while face-up on the field. While equipped with a ""Noble Arms"" Equip Spell Card, this card becomes an Effect Monster with this effect. This card becomes DARK and its Level is increased by 1. Once per turn, if you control no other monsters: You can Special Summon 1 ""Noble Knight"" monster from your Deck in face-up Defense Position, except ""Noble Knight Medraut"", and if you do, destroy 1 Equip Spell Card you control.",, 7735,"Once per turn, if you control no monsters: You can target 1 ""Ancient Gear"" monster in your GY; Special Summon it, and if you do, it gains 200 ATK (even if this card leaves the field). You can only control 1 ""Ancient Gear Reborn"".",, 6567,"When this card is Normal Summoned: You can target 1 Zombie-Type monster with 0 DEF in your GY; add it to your hand. If you control a Zombie-Type monster (other than this card), this card gains 300 ATK.",, 4150,"If you control a face-up Tuner monster, you can Special Summon this card from your hand in face-up Defense Position. All Warrior-Type monsters you control gain 300 ATK.",, 4192,"If you control a face-up ""Six Samurai"" monster with a different name, you can Special Summon this card (from your hand). While you control 2 or more other face-up ""Six Samurai"" monsters, this card gains 300 ATK and DEF.",, 6261,"If you control a ""Melodius"" monster, you can Special Summon this card (from your hand). While this Special Summoned card is on the field, all Fairy-Type monsters you control gain 500 ATK and DEF.",, 9433,"All WIND Winged Beast monsters on the field gain 300 ATK/DEF. You can only use each of the following effects of ""Elborz, the Sacred Lands of Simorgh"" once per turn. ● You can reveal 1 Level 5 or higher WIND Winged Beast monster in your hand; this turn, you can Normal Summon Winged Beast monsters for 1 less Tribute (even if this card leaves the field). ● If you control a WIND Winged Beast monster, you can: Immediately after this effect resolves, Normal Summon 1 Winged Beast monster.",, 5380,"If you control a ""Photon"" or ""Galaxy"" monster, you can Normal Summon this card without Tributing. When you do: Target 1 ""Galaxy-Eyes Photon Dragon"" in your GY (if possible); regardless, this card loses 1000 ATK, and if it does, Special Summon that target (if any) in face-up Defense Position. This ATK decrease lasts until the End Phase.",, 11175,"If you control a ""Myutant"" card: You can Special Summon this card from your hand. You can Tribute this card, then banish 1 ""Myutant"" card from your hand or Deck; Special Summon 1 monster from your hand or Deck, based on the banished card, but lose LP equal to that Special Summoned monster's original ATK. ● Monster: ""Myutant Beast"" ● Spell: ""Myutant Mist"" ● Trap: ""Myutant Arsenal"" You can only use each effect of ""Myutant Mutant"" once per turn.",, 10486,"If you control a ""Ki-sikil"" monster, you can Special Summon this card (from your hand). You can only Special Summon ""Live☆Twin Lil-la Treat"" once per turn this way. When either player takes damage from a battle involving an ""Evil★Twin"" monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. You can only use this effect of ""Live☆Twin Lil-la Treat"" once per turn.",, 5931,"Cannot be Special Summoned. When this card is Normal Summoned: Change this card to Defense Position. If you control a face-up Xyz Monster that has Xyz Material: You can banish this card from your GY, then target 1 monster your opponent controls; it loses 500 ATK for each Xyz Material attached to a monster you control.",, 9493,"If you control no Effect Monsters: You can Special Summon this card from your hand. When an attack is declared involving your face-up non-Effect Monster and an opponent's face-up monster: You can banish this card from your hand or GY; that opponent's monster loses 1500 ATK until the end of this turn. You can only use each effect of ""Tenyi Spirit - Nahata"" once per turn.",, 11564,"You can send this card from your hand or field to the GY, then target 1 face-up monster your opponent controls; send 1 ""Blackwing"" Synchro Monster or 1 ""Black-Winged Dragon"" from your Extra Deck to the GY, and if you do, until the end of this turn, the targeted monster loses 700 ATK, also negate its effects. This is a Quick Effect if you control a DARK Synchro Monster. You can only use this effect of ""Blackwing - Chinook the Snow Blast"" once per turn.",, 11005,"If you control no monsters, you can Special Summon this card (from your hand) by discarding 1 Cyberse monster. Monsters your opponent controls lose 500 ATK.",, 8748,"If you control no monsters: You can reveal this card in your hand, then target 1 ""Gouki"" Link Monster in your GY; Special Summon this card from your hand, then Special Summon the target, but it loses 500 ATK. You can only use this effect of ""Gouki Ringtrainer"" once per turn. While you control a ""Gouki"" Link Monster, this card cannot be destroyed by battle.",, 10038,"If you control no face-up cards, you can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card is Normal or Special Summoned: You can reveal 3 EARTH Machine monsters from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. You can only use this effect of ""Machina Metalcruncher"" once per turn.",, 4818,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while you control no monsters. If you control another monster, this card cannot attack.",, 12676,"If you control no face-up monsters, or the only face-up monsters you control are LIGHT Fiend monsters: Special Summon 1 ""Fiendsmith Token"" (Fiend/LIGHT/Level 1/ATK 0/DEF 0), also you cannot declare attacks for the rest of this turn, except with Fiend monsters. If a face-up ""Fiendsmith"" monster(s) you control is destroyed by an opponent's card effect, while this card is in your GY: You can Set this card. You can only use each effect of ""Fiendsmith's Sanct"" once per turn.",, 11098,"Cannot attack unless you control an ""Adventurer Token"". You can only use each of the following effects of ""Magicore Warrior of the Relics"" once per turn. If you control an ""Adventurer Token"": You can Special Summon this card from your hand. At the end of the Battle Phase, if your monster that mentions ""Adventurer Token"" battled: You can Set 1 Trap that mentions ""Adventurer Token"" directly from your Deck.",, 11685,"If you control an Attack Position Insect monster, you can Special Summon this card (from your hand). You can only Special Summon ""Dream Cicada"" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. You can only use this effect of ""Dream Cicada"" once per turn.",, 8134,"If you control a Machine monster: Change your opponent's Attack Position monsters (if any) to Defense Position, also, until the end of this turn, if a monster(s) is Normal or Special Summoned to your opponent's field, change them to Defense Position.",, 3214,"If you control a face-up ""Blackwing"" monster, you can Normal Summon this card without Tributing. When this card is Normal Summoned, you can change the Battle Position of 1 monster your opponent controls.",, 6308,"If you control a ""Melodious"" monster, you can Special Summon this card (from your hand). You can only Special Summon ""Canon the Melodious Diva"" once per turn this way. Once per turn: You can target1 ""Melodious"" monster you control; change its battle position.",, 6310,"If you control a ""Performapal"" monster: Change all face-up Attack Position monsters your opponent controls to Defense Position. Monsters changed to Defense Position by this effect cannot change their battle positions until the end of the next turn.",, 8630,"If you control no monsters in your Main Monster Zones: Target 1 monster in your opponent's GY; banish it, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.",, 12257,"[ Pendulum Effect ] If you control a Ritual Monster: You can target 1 monster on the field; Special Summon this card, then change that monster's battle position. You can only use this effect of ""Poissonniere de Nouvelles"" once per turn. [ Monster Effect ] If this card is Normal or Special Summoned: You can activate 1 of these effects; ● Add 1 Level 1 Ritual Monster or 1 ""Recipe"" card from your Deck to your hand. ● Banish any number of ""Recipe"" cards from your GY and Special Summon 1 ""Nouvelles"" Ritual Monster from your hand with a Level equal to the number banished. You can only use this effect of ""Poissonniere de Nouvelles"" once per turn. If this card on the field is Tributed and added to the Extra Deck face-up: You can place this card in your Pendulum Zone.",, 10463,"If you control a ""Constellar"" monster other than ""Constellar Caduceus"": You can Special Summon this card from your hand. During your Main Phase: You can add 1 ""Constellar"" Spell/Trap from your Deck to your hand. You can only use each of the preceding effects of ""Constellar Caduceus"" once per turn. A ""Constellar"" Xyz Monster that has this card as material gains this effect. ● Before damage calculation, if this card battles a LIGHT or DARK monster: You can banish that monster.",, 11788,"Add 1 ""Gishki"" monster from your Deck to your hand. During the End Phase, if you control a WATER Ritual Monster: You can banish this card from your GY; Set 1 ""Aquamirror"" Spell/Trap directly from your Deck or GY, except ""Focused Aquamirror"". You can only use this effect of ""Focused Aquamirror"" once per turn.",, 11392,"If you control no monsters, you can Normal Summon this card without Tributing. When this card is Normal Summoned: You can banish 1 monster your opponent controls with equal or higher ATK than this card. You can discard 1 card; add 1 of the following monsters from your Deck to your hand. ● Level 7 DARK Dragon ● Level 6 DARK Machine ● Level 5 WATER Warrior You can only use this effect of ""Giltia the D. Knight - Soul Spear"" once per turn.",, 8634,"If you control no monsters in your Main Monster Zones: Add 1 ""Sky Striker"" card from your Deck to your hand, except ""Sky Striker Mobilize - Engage!"", then, if you have 3 or more Spells in your GY, you can draw 1 card.",, 11481,"If you control a ""Tearlaments"" monster or ""Visas Starfrost"": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 ""Tearlaments"" monster from your Deck to your hand. You can only use each effect of ""Tearlaments Sulliek"" once per turn.",, 6517,"This card can be used to Ritual Summon any ""Nekroz"" Ritual Monster. Tribute monsters from your hand or field, and/or banish ""Nekroz"" monsters from your GY, then Ritual Summon 1 ""Nekroz"" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of ""Nekroz Mirror"" once per turn. If you control no monsters: You can banish this card and 1 ""Nekroz"" monster from your GY; add 1 ""Nekroz"" Spell Card from your Deck to your hand.",, 6453,"This card can be used to Ritual Summon any ""Nekroz"" Ritual Monster. Tribute monsters from your hand or field, then Ritual Summon 1 ""Nekroz"" Ritual Monster from your hand or GY whose Level exactly equals the total Levels of those monsters. You can only use this effect of ""Nekroz Cycle"" once per turn. If you control no monsters: You can banish this card and 1 ""Nekroz"" monster from your GY; add 1 ""Nekroz"" Spell Card from your Deck to your hand.",, 10997,"Add 1 ""Swordsoul"" monster from your Deck to your hand, or if you control a Synchro Monster, you can add 1 Wyrm monster instead. If this card is banished: You can target 1 ""Swordsoul"" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of ""Swordsoul Emergence"" once per turn.",, 3819,"If you control a face-up ""Fabled"" monster: You can send this card from your hand to the GY; add 1 ""Fabled"" monster from your Deck to your hand, except ""Fabled Grimro"".",, 8109,"If you control no monsters, or all monsters you control are ""Gouki"" monsters, you can Normal Summon this card without Tributing. If this card is sent from the field to the GY: You can add 1 ""Gouki"" card from your Deck to your hand, except ""Gouki Riscorpio"". You can only use this effect of ""Gouki Riscorpio"" once per turn.",, 12730,"If you control an Illusion or Spellcaster monster: Add 1 ""White Forest"" monster from your Deck to your hand. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of ""Tales of the White Forest"" once per turn.",, 11594,"If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of ""Kashtira Fenrir"" once per turn. During your Main Phase: You can add 1 ""Kashtira"" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.",, 11598,"If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of ""Kashtira Unicorn"" once per turn. During your Main Phase: You can add 1 ""Kashtira"" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.",, 5877,"If you control no other cards and have at least 1 other card in your hand: Shuffle all Beast-Warrior-Type ""Bujin"" monsters from your GY into the Deck (min. 1), and if you do, send your entire hand to the GY (min. 1), then you can add up to 3 Beast-Warrior-Type ""Bujin"" monsters with different names from your Deck to your hand. You can only activate 1 ""Bujinunity"" per turn.",, 11595,"If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of ""Kashtira Ogre"" once per turn. During your Main Phase: You can add 1 ""Kashtira"" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.",, 6608,"If you control a ""Galaxy-Eyes"" monster: Target 1 card on the field; banish that target. You can only activate this card during your turn unless you control ""Galaxy-Eyes Photon Dragon"".",, 6708,"If you control a monster that is not an ""Infernoid"" monster, send this card to the GY. You can only use each of these effects of ""Void Purification"" once per turn. During each of your opponent's Standby Phases: You can target 1 ""Infernoid"" monster in your GY; add it to your hand. During each of your Standby Phases: You can target 1 of your banished ""Infernoid"" monsters; return it to the GY.",, 11735,"If you control a ""Mikanko"" monster: Target 1 face-up monster on the field; equip it with 1 Equip Spell from your Deck that can equip to it. If an Equip Spell(s) is sent to your GY, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 Equip Spell in your GY; add it to your hand. You can only use each effect of ""Mikanko Rivalry"" once per turn.",, 11816,"If you control a ""Kashtira"" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 ""Kashtira"" card from your Deck, except ""Kashtira Riseheart""; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of ""Kashtira Riseheart"" once per turn.",, 4388,"Activate only if you control a face-up Psychic-Type monster. During this turn, if a Psychic-Type monster you control battles an opponent's monster, remove from play both monsters.",, 8600,"If you control no monsters: You can Special Summon this card from your hand. During your End Phase, if this card was Special Summoned this turn: You can banish this card; Set 1 Continuous Spell directly from your Deck to your Spell & Trap Zone. You can only use each effect of ""Watch Cat"" once per turn.",, 10933,"If you control a ""Topologic"" Link Monster: You can target 1 DARK Dragon, Machine, or Cyberse monster in your GY, except a Link Monster; Special Summon it. During the Standby Phase of the next turn after this card was banished from the Spell & Trap Zone: You can Set this card. You can only use each effect of ""Detonation Code"" once per turn.",, 4524,"If you control a face-up Psychic-Type monster: Target 1 monster your opponent controls; banish it. During the next Standby Phase, it returns to the opponent's side of the field in the same Battle Position.",, 9857,"You can declare 1 Attribute, then target 1 face-up monster your opponent controls; it becomes that Attribute until the end of this turn (even if this card leaves the field), then you can take 1 ""Plunder Patroll"" monster from your GY, and either shuffle it into the Deck or Special Summon it. You can only use this effect of ""Plunder Patroll Booty"" once per turn. Once per turn, during the End Phase, if you control no ""Plunder Patroll"" monsters: Send this card to the GY.",, 5781,"If you control a ""Bujin"" monster: You can banish this card from your GY, then target 1 face-up Attack Position monster your opponent controls; change it to face-up Defense Position, and if you do, its DEF becomes 0 until the End Phase.",, 3758,"Once per turn, if you control a face-up ""Infernity"" monster(s), you can remove from play all cards in your hand (face-down) until your next Standby Phase.",, 11507,"(Quick Effect): You can discard this card; this turn, you can activate 1 Normal Trap Card that was Set this turn, if you control a ""Labrynth"" monster. If a card(s) is sent from your hand to the GY to activate your Normal Trap Card or your ""Labrynth"" card or effect, except ""Labrynth Cooclock"", while this card is in your GY (except during the Damage Step): You can add this card to your hand, or Special Summon it. You can only use each effect of ""Labrynth Cooclock"" once per turn.",, 11405,"You can discard this card; you can Normal Summon 1 EARTH or WATER monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If you control an EARTH and WATER monster(s), while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Cartorhyn the Hidden Gem of the Seafront"" once per turn.",, 10534,"If you control no monsters, or all monsters you control are Psychic and/or Wyrm monsters, you can Normal Summon this card without Tributing. If this card is in your GY: You can discard 1 Psychic or Wyrm monster; Special Summon this card as a Tuner, but banish it when it leaves the field, also for the rest of this turn, you can only Special Summon Level/Rank 3 or higher monsters. You can only use this effect of ""Virtual World Oto-Hime - Toutou"" once per turn.",, 12639,"Reveal 1 ""Infernoid"" monster or 1 ""Void"" Spell/Trap in your hand; discard your entire hand, then draw the same number of cards you discarded. If you control no monsters, or all monsters you control are Fiend monsters, except the turn this card was sent to the GY: You can banish this card from your GY, then target up to 11 of your banished ""Infernoid"" monsters with different names; return them to the GY. You can only use this effect of ""Void Reignition"" once per Duel.",, 5281,"Once per turn, if a ""Fire Formation"" Spell/Trap Card(s) is sent to your GY (except during the Damage Step): You can Set 1 ""Fire Formation"" Trap Card directly from your Deck. Once per turn, if you control no other monsters: You can send 2 face-up ""Fire Formation"" Spell/Trap Cards you control to the GY; draw 1 card.",, 10750,"This card's activation and effect cannot be negated. If you control a monster whose original name is ""Slifer the Sky Dragon"": Destroy as many face-up monsters your opponent controls as possible, then, if this card was activated during your Main Phase, you can draw cards equal to the number of monsters destroyed and sent to your opponent's GY by this effect, but you can only attack with 1 monster this turn. You can only activate 1 ""Thunderforce Attack"" per turn.",, 10059,"If your ""Plunder Patroll"" monster destroys an opponent's monster by battle: Draw 1 card. If you control a ""Plunder Patroll"" monster: You can send this face-up card from your field to the GY, then activate 1 of these effects; ● Your opponent draws 1 card, then you look at their hand and send 1 monster from it to the GY. ● Look at your opponent's Extra Deck and send 1 monster from it to the GY. You can only use each effect of ""Pride of the Plunder Patroll"" once per turn.",, 10684,"While you control another ""Ice Barrier"" monster, each time your opponent activates a card or effect by paying LP, they lose 500 LP. You can only use each of the following effects of ""Judge of the Ice Barrier"" once per turn. You can target 1 or 2 ""Ice Barrier"" monsters in your GY and 1 or 2 cards in your opponent's GY; shuffle them into the Deck. If you control an ""Ice Barrier"" monster: You can banish this card from your GY, then target 1 Attack Position monster on the field; change it to Defense Position.",, 11132,"If you control a ""Dinomorphia"" Fusion Monster: Pay half your LP and banish 1 Counter Trap from your GY; this effect becomes that Counter Trap's effect when that card is activated. During damage calculation while your LP are 2000 or less, if you would take battle damage: You can banish this card from your GY; you take no battle damage from that battle. You can only activate 1 ""Dinomorphia Reversion"" per turn.",, 10802,"If you control no monsters, or all monsters you control are ""Chronomaly"" monsters: You can pay 500 LP; immediately after this effect resolves, Normal Summon 1 ""Chronomaly"" monster from your hand. If a ""Chronomaly"" or ""Number"" Xyz Monster you control would activate an effect by detaching material, you can send this card to the GY instead of 1 of those materials. You can only use each effect of ""Chronomaly Temple - Trilithon"" once per turn.",, 10543,"If you control no monsters, or all monsters you control are ""Windwitch"" monsters, you can Normal Summon this card without Tributing. During your opponent's Main Phase, if you control a ""Windwitch"" monster other than ""Windwitch - Blizzard Bell"" (Quick Effect): You can send this card from your hand or field to the GY; inflict 500 damage to your opponent. You can only use this effect of ""Windwitch - Blizzard Bell"" once per turn.",, 5089,"During either player's turn, if you control a face-up ""Heroic"" monster: You can send this card from your hand to the GY; for the rest of this turn, you take no Battle Damage and ""Heroic"" monsters you control cannot be destroyed by battle.",, 8539,"If you control a ""F.A."" monster, this card cannot be destroyed by your opponent's card effects. When your ""F.A."" monster whose Level is at least 5 higher than its original Level battles an opponent's monster and inflicts battle damage to them: You can banish 1 card from your hand, field, or GY. You can only activate this effect of ""F.A. Winners"" once per turn. If 3 of your ""F.A."" Field Spells with different names are currently banished, and were all banished by the effect of ""F.A. Winners"", you win the Duel.",, 2966,"You can Normal Summon this card without Tributing a monster. If you do, it is sent to the GY during the End Phase if you control no other Zombie-Type monsters. When this card is sent to the GY by this effect, you take damage equal to the ATK of this card.",, 9833,"Target 1 ""Karakuri"" monster you control and 1 Effect Monster your opponent controls; change the battle position of your monster, and if you do, negate the effects of that opponent's monster until the end of this turn. If you control a ""Karakuri"" monster(s): You can banish this card from your GY, then target 1 face-up monster on the field; change that monster's battle position. You can only activate 1 ""Karakuri Cash Inn"" per turn.",, 12762,"Reveal 1 ""Primite"" card, or 1 Normal Monster, in your hand, except ""Primite Drillbeam"" (or if you control a Normal Monster or a Level 5 or higher ""Primite"" monster, except a Token, you can activate this effect without revealing a card), then target 1 face-up card on the field; negate its effects, and if you do, banish it. During your Main Phase, if you control a ""Primite"" monster: You can Set this card from your GY. You can only use each effect of ""Primite Drillbeam"" once per turn.",, 12595,"Cannot be Special Summoned. If you control no monsters, or all monsters you control are EARTH Machine monsters, you can Normal Summon this card without Tributing. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can send to the GY, 1 Machine monster from your hand or face-up field, or 1 ""Ancient Gear Golem"" from your Deck; negate that effect. You can only use this effect of ""Ancient Gear Dragon"" once per turn.",, 11151,"If you control a ""Ghostrick"" Link Monster or Field Spell: Target 1 face-up monster your opponent controls; your opponent can pay 2000 LP to make this effect become ""Set this card face-down instead of sending it to the GY"", otherwise, this turn, that face-up monster cannot attack, its effects are negated, also it is changed to face-down Defense Position during the End Phase. You can only activate 1 ""Ghostrick or Treat"" per turn.",, 9502,"If you control a WATER monster: Target 1 Spell in your opponent's GY; banish it, and if you do, for the rest of this turn negate all Spell effects on your opponent's field.",, 6143,"Activate this card only if you have no cards in your Extra Deck andcontrol a Tribute Summoned monster. Negate the effects of all face-up monsters on the field, except Tribute Summoned monsters. During your End Phase, if you control no Tribute Summoned monsters, send this card to the GY.",, 12459,"If you control a ""Raidraptor"" monster: Target 1 face-up monster your opponent controls, or if you control a ""Raidraptor"" Xyz Monster, you can target 1 face-up card your opponent controls; negate that card's effects until the end of this turn. You can banish this card from your GY, then target 1 of your ""Raidraptor"" monsters that is banished or in your GY; add it to your hand. You can only use 1 ""Raidraptor - Glorious Bright"" effect per turn, and only once that turn.",, 10064,"If you control a Level 8 or higher Synchro Monster: Banish all monsters on the field, except the monster(s) with the highest Level, also the remaining face-up monsters on the field are unaffected by other card effects, except their own, until the end of this turn. If a DARK Dragon Synchro Monster is Synchro Summoned to your field while this card is in your GY: You can add this card to your hand. You can only use this effect of ""Red Reign"" once per turn.",, 9167,"You can target 1 ""Evil Eye"" Spell/Trap you control; once, until the end of the next turn, that card cannot be destroyed by your opponent's card effects. If you control an ""Evil Eye"" monster other than ""Catoblepas, Familiar of the Evil Eye"", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Catoblepas, Familiar of the Evil Eye"" once per turn.",, 11763,"If you control an ""Evil Eye"" monster and this card is in your hand or GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 ""Evil Eye"" Link Monster using monsters you control as material. When you do, you can also use ""Evil Eye"" Equip Spells you control as ""Evil Eye"" monsters. You can only use each effect of ""Basiltrice, Familiar of the Evil Eye"" once per turn.",, 8892,"Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control no monsters in the Extra Monster Zone, you can also banish up to 1 Cyberse Link Monster from your GY as Fusion Material.",, 10807,"If you control a face-up monster that was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, Xyz, or Link Summoned using a Normal Monster as material: You can target 1 card on the field; banish it.",, 11309,"If you control a ""Libromancer"" monster: You can target 1 face-up monster your opponent controls; this turn, that face-up monster cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of ""Libromancer Prevented"" once per turn. Once per turn, during the End Phase, if you control no ""Libromancer"" Ritual Monsters: Send this card to the GY.",, 9736,"If you control no monsters in the Extra Monster Zone, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Cyberse monsters. You can only use this effect of ""Mathmech Sigma"" once per turn. If this card you control is used as Synchro Material for a ""Mathmech"" monster, you can treat it as a non-Tuner.",, 11641,"This card is used to Ritual Summon any ""Prediction Princess"" Ritual Monster from your hand or GY in face-up Attack Position or face-down Defense Position. You must also Tribute monsters from your hand or field, whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. During the Standby Phase, if you control a ""Prediction Princess"" Ritual Monster: You can banish this card from your GY; Special Summon 1 non-Ritual ""Prediction Princess"" monster from your Deck in face-down Defense Position.",, 8946,"This card can be used to Ritual Summon any ""Salamangreat"" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control a FIRE Link Monster, you can also use ""Salamangreat"" monster(s) in your GY, by shuffling them into the Deck. If this card in its owner's possession is destroyed by an opponent's card effect: You can Special Summon 1 ""Salamangreat Emerald Eagle"" from your hand, ignoring its Summoning conditions.",, 9783,"This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute ""@Ignister"" monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control an ""@Ignister"" monster when this effect is activated, you can also use ""@Ignister"" monster(s) in your GY, by banishing them.",, 8730,"This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 ""Cynet Tokens"" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY.",, 12623,"Once per turn: You can banish 1 ""Genex"" monster from your GY; this card gains that monster's Attribute, then if you banished a Tuner to activate this effect, you can treat this card as a Tuner until the end of this turn. If you control a ""Genex"" Synchro Monster: You can target 2 ""Genex"" monsters in your GY, including this card; add them to your hand, also for the rest of this turn, any card sent to your GY is banished instead.",, 10970,"Cannot be used as material for a Synchro or Xyz Summon, except for the Synchro or Xyz Summon of a ""Magikey"" monster. If you control a ""Magikey"" monster: You can reveal this card in your hand; you can Normal Summon 1 ""Magikey"" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is Normal Summoned: You can target 1 Level 4 or lower Normal Monster, or Level 4 or lower ""Magikey"" monster, in your GY; Special Summon it in Defense Position. You can only use this effect of ""Maginificent Magikey Mafteal"" once per turn.",, 8785,"Equip only to a monster you control. If the equipped monster battles an opponent's monster, the equipped monster's original ATK/DEF is doubled during damage calculation only. If you control a monster other than the equipped monster, send this card to the GY. You can only control 1 ""Solitary Sword of Poison"".",, 8956,"If you control no monsters in your Main Monster Zone: Each player sends the top 2 cards of their Deck to the GY (or as many as possible, if less than 2), then, if you sent at least 1 card to the GY, and have 3 or more Spells in your GY, you can shuffle all your opponent's monsters from the Extra Monster Zone into the Deck.",, 4314,"During your End Phase, if you control another face-up ""Flamvell"" monster, remove from play 1 card in your opponent's GY.",, 10914,"Apply these effects, in sequence, depending on the monster card types of ""Borrel"" monsters you control and/or in your GY. If you control a monster with 3000 or more ATK, your opponent cannot activate cards or effects in response to this card's activation. ● Fusion: Banish 1 monster your opponent controls. ● Synchro: Banish 3 random face-down cards from your opponent's Extra Deck. ● Xyz: Banish 1 Spell/Trap your opponent controls. ● Link: Banish up to 3 cards from your opponent's GY. You can only activate 1 ""Bayonet Punisher"" per turn.",, 9191,"The first time each ""Witchcrafter"" monster you control would be destroyed each turn, by battle or card effect, it is not destroyed. You can only use 1 of the following effects of ""Witchcrafter Bystreet"" per turn, and only once that turn. ● If a ""Witchcrafter"" monster you control would discard to activate an effect, you can send this card from your field to the GY instead. ● During your End Phase, if you control a ""Witchcrafter"" monster, while this card is in your GY: You can place this card face-up in your Spell & Trap Zone.",, 8330,"If you control a ""Magical Musket"" monster: Target up to 3 cards in the GYs; banish them. You can only activate 1 ""Magical Musket - Dancing Needle"" per turn.",, 11509,"Target 2 of your ""Labrynth"" Spells/Traps that are banished or in your GY, except ""Labrynth Set-Up""; shuffle them into the Deck, then if you control a Fiend monster, you can Set non-""Labrynth"" Normal Traps with different names directly from your Deck equal to the number shuffled. You can only activate 1 ""Labrynth Set-Up"" per turn.",, 7024,If you control no Ritual Monsters: Banish 1 Ritual Spell Card from your hand or GY; this card's effect becomes that card's effect that Ritual Summons a monster when the card is activated.,, 9429,"If you control a ""Dream Mirror"" monster: Target 1 each of your banished ""Dream Mirror of Joy"" and ""Dream Mirror of Terror""; shuffle them into the Deck, and if you do, banish 1 card on the field. If a ""Dream Mirror"" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 ""Dream Mirror Fantasy"" per turn.",, 7122,"Once per turn, if you control no monsters: You can send 1 card from your hand to the GY, then activate 1 of these effects. Target 1 Zombie-Type monster with 0 DEF in your GY; Special Summon it. Target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the GY. You can only activate 1 ""Shiranui Synthesis"" per turn.",, 10999,"Target 1 ""Swordsoul"" monster in your GY, or if you control a Synchro Monster, you can target 1 Wyrm monster instead; Special Summon it. If this card is banished: You can target 1 ""Swordsoul"" monster, or Wyrm monster, you control; increase or decrease its Level by 1 until the end of this turn. You can only use each effect of ""Swordsoul Sacred Summit"" once per turn.",, 6729,"If you control a ""Red-Eyes"" monster, except ""Red-Eyes B. Chick"": You can target 1 Normal Monster in your GY; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can target 1 ""Red-Eyes"" monster in your GY, except ""Red-Eyes B. Chick""; Special Summon it. You can only use each effect of ""Return of the Red-Eyes"" once per turn.",, 7473,"FLIP: You can target 1 monster your opponent controls; banish it. You can only use this effect of ""Subterror Behemoth Umastryx"" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.",, 12572,"Target 1 face-up Special Summoned monster on the field; change it to face-down Defense Position. If you control a Level 5 or higher Illusion monster, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 ""Sinful Spoils of Slumber - Morrian"" effect per turn, and only once that turn.",, 7860,"If you control a Level 8 or higher Spellcaster-Type monster: Banish 1 card on the field face-down. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 ""Magician of Black Chaos"" or ""Dark Magician of Chaos"" from your Deck, ignoring its Summoning conditions.",, 5348,"If you control a Spellcaster-Type monster: You can reveal 1 other ""Spellbook"" card in your hand to target 1 ""Spellbook"" Normal Spell Card in your GY, except ""Spellbook of the Master""; this card's effect becomes that target's effect. You can only activate 1 ""Spellbook of the Master"" per turn.",, 9194,"Target Spells/Traps your opponent controls, up to the number of ""Witchcrafter"" monsters you control; return those targeted cards to the hand. During your End Phase, if you control a ""Witchcrafter"" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 ""Witchcrafter Draping"" effect per turn, and only once that turn.",, 5249,"If you control a face-up Spellcaster-Type monster: Banish up to 3 ""Spellbook"" Spell Cards from your GY; apply 1 of these effects depending on the number of cards that was banished for this card's activation. You can only activate 1 ""Spellbook of Fate"" per turn.1: Return 1 Set Spell/Trap Card to the hand. 2: Change 1 monster on the field to either face-down Defense Position or face-up Attack Position. 3: Banish 1 card your opponent controls.",, 9508,"Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of ""Yosenju Sabu"" once per turn. ● If this card is Normal Summoned: If you control another ""Yosenju"" card, you can add 1 ""Yosenju"" Pendulum Monster from your Deck to your hand. ● You can target 1 ""Yosenju"" card you control; place 1 ""Dizzying Winds of Yosen Village"" or ""Yosen Whirlwind"" from your Deck face-up in your Spell & Trap Zone, and if you do, shuffle the targeted card into the Deck.",, 5207,"When a ""Madolche"" card is returned from your side of the field or GY to your hand or Deck by a card effect: Add 1 ""Madolche"" monster from your Deck to your hand. If you control a face-up Fairy-Type ""Madolche"" monster, you can Special Summon it in face-up Attack Position instead. You can only use the effect of ""Madolche Ticket"" once per turn.",, 11987,"If you control a Link Monster: Send 1 ""Tri-Brigade"" card from your Deck or Extra Deck to the GY, then target 1 Effect Monster on the field; apply the following effect based on the type of card sent to the GY. ● Monster: Change the targeted monster's ATK to 0 until the end of this turn. ● Spell: Negate that monster's effects until the end of this turn. ● Trap: Return that monster to the hand. You can only activate 1 ""Tri-Brigade Roar"" per turn.",, 11302,"During the Main Phase, if you control no monsters, or you control an ""Adventurer Token"" (Quick Effect): You can Special Summon this card from your hand. If you control an ""Adventurer Token"" (Quick Effect): You can target up to 2 cards your opponent controls; give control of this card to them, and if you do, return the targeted cards to the hand. You can only use each effect of ""Illegal Knight"" once per turn.",, 6538,"If this card is Normal Summoned, you can: Immediately after this effect resolves, Normal Summon 1 ""Yosenju"" monster from your hand, except ""Yosenju Kama 1"". If you control another ""Yosenju"" monster: You can target 1 face-up card your opponent controls; return it to the hand. This effect can only be used once while this card is face-up on the field. During the End Phase, if this card was Normal Summoned this turn: Return it to the hand.",, 9506,"Once per turn, during the End Phase, if this card was Normal Summoned this turn: Return it to the hand. You can only use each of the following effects of ""Yosenju Izna"" once per turn. ● You can discard this card; this turn, your opponent cannot activate cards or effects when a ""Yosenju"" monster(s) is Normal or Special Summoned. ● If you control another ""Yosenju"" monster: You can draw 1 card.",, 4636,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. This card cannot be destroyed by battle or by card effects. You take no Battle Damage from battles involving this face-up Attack Position card. At the end of the Battle Phase, if this card attacked or was attacked: Return all other monsters on the field to the hand, and inflict 300 damage to your opponent for each card returned. During your Standby Phase: Shuffle this card into the Deck (even if face-down).",, 12337,"Apply 1 of these effects. You must control a ""Vaalmonica"" Monster Card to activate and to resolve this effect. If you control a ""Vaalmonica"" Link Monster, you can apply both effects in sequence. ● Gain 500 LP, then you can destroy 1 Spell/Trap on the field. ● Take 500 damage, then you can return 1 monster from the field to the hand. You can only activate 1 ""Vaalmonica Followed Rhythm"" per turn.",, 11382,"Target 1 WATER Link Monster you control; return it to the Extra Deck, and if you do, Special Summon 1 ""Marincess"" Link Monster from your Extra Deck with the same Link Rating but a different name, but for the rest of this turn, it cannot attack directly, also it cannot be destroyed by battle. (This is treated as a Link Summon.) If you control a Link-3 or higher ""Marincess"" monster, you can activate this card from your hand.",, 11502,"[ Pendulum Effect ] If ""Vaylantz World - Shinra Bansho"" is in a Field Zone or if you control a WATER ""Vaylantz"" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of ""Hojo the Vaylantz Warrior"" once per turn. [ Monster Effect ] You can target 1 face-up card in either Spell & Trap Zone; return it to the hand. If this card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can Fusion Summon 1 ""Vaylantz"" Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones. You can only use each effect of ""Hojo the Vaylantz Warrior"" once per turn.",, 9510,"If you control no monsters: Reveal up to 2 ""Yosenju"" monsters with different names in your hand, then target the same number of face-up cards your opponent controls; return them to the hand. You can only activate 1 ""Yosenjus' Sword Sting"" per turn.",, 6631,"Activate only if you control a Level 6 or higher ""Yosenju"" monster. While you have a ""Yosenju"" card in your Pendulum Zone, if a monster would be returned from the field to the hand by a card effect, shuffle it into the Deck instead, unless it is a ""Yosenju"" monster.",, 4805,"Once per turn, if you control a face-up ""Ninja"" monster other than ""Masked Ninja Ebisu"", you can activate this effect: Return a number of your opponent's Spell/Trap Cards to the hand, equal to the number of ""Ninja"" monsters you control, also every face-up ""Goe Goe the Gallant Ninja"" you control can attack your opponent directly this turn.",, 9170,"If you control an ""Evil Eye"" monster: Target 1 monster on the field, or up to 2 instead if ""Evil Eye of Selene"" is in your Spell & Trap Zone; return them to the hand. You can only activate 1 ""Evil Eye Defeat"" per turn.",, 1860,"If you control a face-up ""Elemental HERO Burstinatrix"": Return all face-up ""Elemental HERO"" monsters on the field to the hand, except ""Elemental HERO Burstinatrix"".",, 4000,"Once per turn, if you control another face-up ""Ice Barrier"" monster, you can reveal any number of ""Ice Barrier"" monsters in your hand to select an equal number of Set Spell/Trap cards your opponent controls. Return the selected Set Spell/Trap cards your opponent controls to the hand.",, 12090,"During your Main Phase, you can Normal Summon 1 ""Tistina"" monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can target 1 face-up monster you control, or if you control a LIGHT ""Tistina"" monster, you can target 1 face-up monster on the field instead; change that monster to face-down Defense Position, then add 1 ""Tistina"" card from your Deck to your hand, except ""Breath of the Tistina"". You can only use this effect of ""Breath of the Tistina"" once per turn.",, 11681,"If you control no monsters, or all monsters you control are Dinosaur monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 ""Doodlebook"" Spell/Trap from your Deck to your hand, then discard 1 card. You can only use each effect of ""Doodle Beast - Stego"" once per turn.",, 9590,"If you control a Fiend monster: Activate 1 of these effects, based on the number of monsters in your opponent's GY; 1+: Draw 1 card. 4+: Add 1 ""HERO"" monster or 1 ""Dark Fusion"" from your Deck to your hand. 10+: Add 1 ""Polymerization "" Spell or 1 ""Fusion"" Spell from your Deck to your hand. You can only activate 1 ""Evil Mind"" per turn.",, 5147,"If you control a face-up Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.",, 9828,"If you control an ""@Ignister"" monster: You can Special Summon this card from your hand. You can Tribute 1 other Cyberse monster; add 1 Level 5 or higher ""@Ignister"" monster from your Deck to your hand, and if you do, this card becomes Level 4 until the end of this turn. Then, if you Tributed a Link Monster to activate this effect, you can add 1 ""A.I.'s Ritual"" from your Deck to your hand. You can only use each effect of ""Hiyari @Ignister"" once per turn.",, 10387,"When this card is activated: You can add 1 ""Dual Avatar"" monster from your Deck to your hand. If you control a ""Dual Avatar"" Effect Monster: You can Special Summon 1 ""Dual Avatar Spirit Token"" (Warrior/LIGHT/Level 2/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can only use this effect of ""Perfect Sync - A-Un"" once per turn. You can only activate 1 ""Perfect Sync - A-Un"" per turn.",, 10578,"Add 1 ""Starry Knight"" monster, or 1 Level 7 LIGHT Dragon monster, from your Deck to your hand, then, if you control no monsters and your opponent controls a DARK monster, you can Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only activate 1 ""Starry Knight Balefire"" per turn.",, 11576,"If you control an ""Adventurer Token"": You can Special Summon this card from your hand. You can reveal 1 card in your hand that mentions an ""Adventurer Token""; add 1 Spell that mentions an ""Adventurer Token"" from your Deck to your hand, except a Normal Spell. You cannot Special Summon monsters the turn you activate this effect, except an ""Adventurer Token"" or monsters that mention it. You can only use each effect of ""Celestial Apparatus Tesea"" once per turn.",, 5084,"If you control an Xyz Monster: Add 1 ""Xyz"" card from your Deck to your hand.",, 9038,"This card's name becomes ""Harpie Lady"" while on the field of in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card ""Harpie Lady Sisters"" in its text. If you control a Level 5 or higher ""Harpie"" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of ""Harpie Perfumer"" once per turn.",, 10441,"Add 1 ""Live☆Twin"" or ""Evil★Twin"" Spell/Trap from your Deck to your hand. If you control a ""Ki-sikil"" monster and control a ""Lil-la"" monster, you can add 1 ""Evil★Twin"" monster from your Deck to your hand instead. You can only activate 1 ""Secret Password"" per turn.",, 11468,"If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon ""Spright Jet"" once per turn this way. If this card is Special Summoned: You can add 1 ""Spright"" Spell/Trap from your Deck to your hand. You can only use this effect of ""Spright Jet"" once per turn.",, 11180,"If you control an ""Aesir"" or ""Nordic"" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 ""Nordic Relic"" card from your Deck to your hand. You can only use each effect of ""Nordic Smith Ivaldi"" once per turn.",, 11464,"If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon ""Spright Blue"" once per turn this way. If this card is Special Summoned: You can add 1 ""Spright"" monster from your Deck to your hand, except ""Spright Blue"". You can only use this effect of ""Spright Blue"" once per turn.",, 6918,"If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special summoned: You can add 1 ""Speedroid"" monster from your Deck to your hand, except ""Speedroid Terrortop"". You can only use this effect of ""Speedroid Terrortop"" oncer per turn.",, 9507,"If you control no monsters: Activate 1 of the following effects; also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except ""Yosenju"" monsters. ● Add 1 Level 5 or higher ""Yosenju"" monster from your Deck to your hand. ● Place 1 ""Yosenju Shinchu L"" and 1 ""Yosenju Shinchu R"" from your Deck in your Pendulum Zones, but destroy them during your opponent's next End Phase.",, 12166,"(This card is always treated as an ""Ursarctic"" and ""Drytron"" card.) Cannot be Normal Summoned/Set. Must be Special Summoned by card effect. If you control an ""Ursarctic"" or ""Drytron"" monster other than ""Ultimate Bright Knight Ursatron Alpha"": You can Special Summon this card from your hand, then you can add 1 ""Ursarctic"" or ""Drytron"" Spell/Trap from your Deck to your hand. You can only use this effect of ""Ultimate Bright Knight Ursatron Alpha"" once per turn.",, 10552,"While you control another ""Ice Barrier"" monster, Defense Position monsters your opponent controls cannot change their battle positions. You can only use each of the following effects of ""Speaker for the Ice Barriers"" once per turn. If you control an ""Ice Barrier"" monster: You can Special Summon this card from your hand. If you control an ""Ice Barrier"" monster: You can banish this card from your GY; Special Summon 1 ""Ice Barrier Token"" (Aqua/WATER/Level 1/ATK 0/DEF 0).",, 7897,"If you control a Fiend-Type Tuner with 1500 or less ATK, you can Special Summon this card (from your hand). If you attempt this, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 Fiend-Type Tuner with 1500 or less ATK from your Deck to your hand.",, 11617,"If this card is Normal or Special Summoned: You can add 1 Spell/Trap ""Fur Hire"" from your Deck to your hand. During the Main Phase, if you control a monster ""Fur Hire"" (Quick Effect): You can banish this card from your GY, then target 1 card ""Fur Hire"" in your GY; either add it to your hand, or Special Summon it if it was a monster. You can only use each effect of ""Rex, Freight Fur Hire"" once per turn.",, 12101,"If you control a ""Tistina"" card: You can Special Summon this card from your hand, then you can add 1 ""Tistina"" Spell/Trap from your Deck to your hand. During your opponent's turn, if you control ""Crystal God Tistina"" (Quick Effect): You can change as many monsters your opponent controls as possible to face-down Defense Position, then you can send all face-up cards your opponent controls to the GY. You can only use each effect of ""Demigod of the Tistina"" once per turn.",, 10755,"If this card is Normal or Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Level 5 or higher WATER monster from your Deck to your hand. If you control a Level 5 or higher WATER monster, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Crystal Girl"" once per turn.",, 9126,"If you control a ""T.G."" monster, you can Special Summon this card (from your hand). You can only Special Summon ""T.G. Booster Raptor"" once per turn this way. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 ""T.G."" monster from your Deck to your hand, except ""T.G. Booster Raptor"".",, 10562,"Cannot be used as Synchro Material, except for the Synchro Summon of a ""Dragunity"" monster. You can only use each of the following effects of ""Dragunity Remus"" once per turn. ● You can discard this card; add 1 ""Dragon Ravine"" from your Deck to your hand. ● If you control a ""Dragunity"" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Dragon monsters.",, 10130,"When this card is activated: Add 1 ""Uria, Lord of Searing Flames"", ""Hamon, Lord of Striking Thunder"", or ""Raviel, Lord of Phantasms"", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 ""Opening of the Spirit Gates"" per turn.",, 12289,"Discard 1 card; add 2 ""T.G."" monsters with different names from your Deck to your hand. You can banish this card from your GY, then target 1 ""T.G."" monster in your GY; shuffle it into the Deck, or if you control a Machine ""T.G."" monster, you can add it to your hand instead. You can only use 1 ""T.G. Limiter Removal"" effect per turn, and only once that turn.",, 10687,"If you control a ""Lil-la"" monster, you can Special Summon this card (from your hand). You can only Special Summon ""Live☆Twin Ki-sikil Frost"" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an ""Evil★Twin"" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of ""Live☆Twin Ki-sikil Frost"" once per turn.",, 10220,"Tribute 1 Wyrm monster; add 1 Wyrm monster from your Deck to your hand, or if you Tributed a non-Effect Monster to activate this card, you can Special Summon it instead, but negate its effects. During your Main Phase, if you control a face-up non-Effect Monster: You can banish this card from your GY; add 1 ""Tenyi"" card from your Deck to your hand. You can only use 1 ""Heavenly Dragon Circle"" effect per turn, and only once that turn.",, 8063,"If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a ""Timelord"" monster. You can Tribute this card; add 1 ""Timelord"" monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 ""Timelord"" monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect.",, 7182,"If you control a ""The Phantom Knights"" monster, you can Special Summon this card (from your hand). You can only Special Summon ""The Phantom Knights of Silent Boots"" once per turn this way. You can banish this card from your GY; add 1 ""Phantom Knights"" Spell/Trap Card from your Deck to your hand. You can only use this effect of ""The Phantom Knights of Silent Boots"" once per turn.",, 6850,"If you control a ""Raidraptor"" monster other than ""Raidraptor - Fuzzy Lanius"": You can Special Summon this card from your hand. If this card is sent to the GY: You can add 1 ""Raidraptor - Fuzzy Lanius"" from your Deck to your hand. You can only use each effect of ""Raidraptor - Fuzzy Lanius"" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except ""Raidraptro"" monsters.",, 9516,"If you control a ""Rokket"" monster, you can Special Summon this card (from your hand). You can only Special Summon ""Absorouter Dragon"" once per turn this way. If this card is sent to the GY: You can add 1 ""Rokket"" monster from your Deck to your hand. You can only use this effect of ""Absorouter Dragon"" once per turn.",, 11568,"If you control a ""Blackwing"" monster other than ""Blackwing - Vata the Emblem of Wandering"", you can Special Summon this card (from your hand). You can only Special Summon ""Blackwing - Vata the Emblem of Wandering"" once per turn this way. During your Main Phase: You can send this card on the field to the GY along with 1 or more non-Tuner ""Blackwing"" monsters from your Deck, so that the total Levels sent equal exactly 8, and if you do, Special Summon 1 ""Black-Winged Dragon"" from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of ""Blackwing - Vata the Emblem of Wandering"" once per turn.",, 10085,"Special Summon 1 ""Witchcrafter"" monster from your hand, and if you do, your opponent cannot activate cards or effects in response to the activation of your Spellcaster monster effects for the rest of this turn. During your End Phase, if you control a ""Witchcrafter"" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 ""Witchcrafter Unveiling"" effect per turn, and only once that turn.",, 12768,"Special Summon this card as a Normal Monster (Plant/DARK/Level 4/ATK 1600/DEF 0) (this card is also still a Trap), then if you control a ""Ragnaraika"" Link Monster, you can banish up to 2 cards from your opponent's GY. During the End Phase, if this card is in your GY: You can shuffle 2 Insect, Plant, and/or Reptile monsters from your GY and/or banishment into the Deck, and if you do, Set this card. You can only use this effect of ""Ragnaraika Wisteria of Woe"" once per turn.",, 12426,"If you control a ""Horus"" monster and ""King's Sarcophagus"": You can reveal this card in your hand, then send 1 card from your hand or field to the GY; send 1 card on the field to the GY. If a face-up ""King's Sarcophagus"", and/or ""Horus"" monster(s) other than ""Horus the Black Flame Deity"", you control leaves the field by an opponent's card effect (except during the Damage Step): You can Special Summon this card from your hand, then you can send all other monsters on the field to the GY. You can only use each effect of ""Horus the Black Flame Deity"" once per turn.",, 9756,"During your Main Phase: You can Special Summon 1 ""Zubaba"" or ""Gagaga"" monster from your hand. If you control a ""Gogogo"" or ""Dododo"" monster except ""Dodododwarf Gogogoglove"", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Dodododwarf Gogogoglove"" once per turn.",, 12272,"If you control a FIRE monster, you can Special Summon this card (from your hand). You can only Special Summon ""Snake-Eye Birch"" once per turn this way. During your opponent's turn (Quick Effect): You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 ""Snake-Eye"" monster from your hand or Deck, except ""Snake-Eye Birch"". You can only use this effect of ""Snake-Eye Birch"" once per turn.",, 12146,"You can banish 1 ""Rescue-ACE"" card from your GY; Special Summon this card from your hand. If you control another ""Rescue-ACE"" monster (Quick Effect): You can target 1 Effect Monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 of your banished ""Rescue-ACE"" monsters, except a Level 8 monster; Special Summon it. You can only use each effect of ""Rescue-ACE Preventer"" once per turn.",, 8830,"If this card is Special Summoned from your hand by a Spell effect: You can target 1 ""Mischief of the Time Goddess"" in your GY: add it to your hand. If you control a ""Valkyrie"" monster other than ""Valkyrie Erste"" (Quick Effect): You can banish 1 monster from your opponent's GY, then this card's ATK becomes equal to the banished monster's original ATK, until the end of this turn. You can only use each effect of ""Valkyrie Erste"" once per turn.",, 9962,"Special Summon 1 Zombie monster from your hand or GY, but if you control no ""Eldlich"" monsters, you can only Special Summon ""Eldlich"" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 ""Golden Land"" Spell/Trap directly from your Deck. You can only use 1 ""Eldlixir of White Destiny"" effect per turn, and only once that turn.",, 12747,"If you control no face-up monsters, or the only face-up monsters you control are Insect monsters: You can discard 1 other Insect monster; place 1 ""Battlewasp Wind"" from your Deck, face-up in your Spell & Trap Zone, then Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Insect monsters. You can banish this card from your GY; reduce the Level of 1 Insect monster you control by 1. You can only use each effect of ""Battlewasp - Rapier the Onslaught"" once per turn.",, 5064,"If you control a face-up ""Chronomaly"" monster: You can discard this card to the GY; add 1 ""Chronomaly"" monster from your Deck or GY to your hand, except ""Chronomaly Crystal Skull"". The effect of ""Chronomaly Crystal Skull"" can only be used once per turn.",, 9998,"If you control a ""Plunder Patroll"" monster, except ""Bluebeard, the Plunder Patroll Shipwright"": You can Special Summon this card from your hand. If this card is sent from the hand or Monster Zone to the GY: You can discard 1 card; draw 1 card. You can only use each effect of ""Bluebeard, the Plunder Patroll Shipwright"" once per turn.",, 8070,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. If this card is sent from the field to the GY: You can draw 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck.",, 7009,"If you control no monsters: Target 1 monster in your GY; Special Summon it, but its effects are negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of ""Shuffle Reborn"" once per turn.",, 12718,"If you control a ""White Forest"" monster: You can Special Summon this card from your hand. You can send 1 Spell/Trap from your hand or field to the GY; draw 1 card. If this card is in your GY (Quick Effect): You can target 1 ""White Forest"" Synchro Monster you control or in your GY; return it to the Extra Deck, and if you do, Special Summon this card, but negate its effects. You can only use each effect of ""Rucia of the White Forest"" once per turn.",, 9158,"During your Main Phase, if you Link Summoned this turn: You can Special Summon this card from your hand to your zone a Link Monster points to. If you control no monsters: You can banish this card from your GY, then target 5 ""Salamangreat"" cards in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of ""Salamangreat Mole"" once per turn.",, 10148,"If you control a Level 2 or lower ""Flower Cardian"" monster: You can Special Summon this card from your hand, also you cannot Normal or Special Summon monsters for the rest of this turn, except ""Flower Cardian"" monsters. Once per turn: You can Tribute 1 ""Flower Cardian"" monster; draw 1 card, and if you do, show it, then, if it is a ""Flower Cardian"" monster, you can take 1 ""Flower Cardian"" monster from your Deck, except ""Flower Cardian Cherry Blossom"", and either add it to your hand or Special Summon it. Otherwise, send it to the GY.",, 10754,"If you control no monsters, or only control ""Queen's Knight"", ""King's Knight"", and/or ""Jack's Knight"": You can Special Summon 1 ""Queen's Knight"", ""King's Knight"", or ""Jack's Knight"" from your hand or GY. You can banish up to 1 each ""Queen's Knight"", ""King's Knight"", and/or ""Jack's Knight"" from your hand and/or GY; draw the same number of cards you banished. You can only use 1 ""Court of Cards"" effect per turn, and only once that turn.",, 8658,"If you control no monsters: Target 1 ""Number"" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 ""Number"" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of ""Glorious Numbers"" once per turn.",, 12766,"Pay 2000 LP. then declare 1 Normal Monster Card name; the declared Normal Monsters and ""Primite"" monsters you control cannot be destroyed by battle (until the end of your opponent's turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck in Defense Position. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster from the field with less ATK than that monster.",, 11686,"The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of ""Dream Shark"" once per turn. If you control no monsters, or all monsters you control are WATER monsters: You can Special Summon this card from your hand. When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): You can Special Summon this card, and if you do, you take no damage from that card/effect, also this card loses 1000 DEF, also banish it when it leaves the field.",, 11809,"If you control a WATER monster and your opponent has a monster on their field or GY: Take 1 ""Icejade"" monster from your Deck, and either send it to the GY or Special Summon it. If a face-up ""Icejade"" monster you control leaves the field by an opponent's card, except by being destroyed (and except during the Damage Step): You can banish this card from your GY, then target 1 card your opponent controls; banish it. You can only use each effect of ""Icejade Manifestation"" once per turn.",, 12763,"Declare 1 Normal Monster Card name; you take no battle damage from battles involving your declared Normal Monsters or your ""Primite"" monsters (for the rest of this turn), then if you control no monsters, you can Special Summon 1 declared Normal Monster from your Deck or GY. During your opponent's turn: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; take control of 1 monster your opponent controls with higher ATK than that monster, until the End Phase.",, 3330,"If you control a face-up Psychic-Type monster, you can Normal Summon this card without Tributing. If this card destroys an opponent's monster by battle, you take damage equal to half the destroyed monster's ATK. Then, you can Special Summon 1 monster from the GY with ATK less than or equal to the damage you took.",, 8856,"If you control no monsters and have this card in your hand: You can banish 1 other ""Blackwing"" monster from your hand; place 1 ""Black Whirlwind"" from your Deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves ,Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of ""Blackwing - Simoon the Poison Wind"" once per turn. During the End Phase, send the ""Black Whirlwind"" placed by this effect to the GY, and if you do, take 1000 damage.",, 10672,"When an attack is declared involving your ""@Ignister"" monster: You can Special Summon this card from your hand, and if you do, negate that attack. If you control a Link-6 monster (Quick Effect): You can banish this card from your field or GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use each effect of ""Danmari @Ignister"" once per turn.",, 10155,"When a monster declares an attack: You can negate that attack, and if you do, Special Summon 1 Level 4 or lower WATER monster from your hand, except ""Glacial Beast Blizzard Wolf"". At the start of your opponent's Battle Phase, if you control no monsters and this card is in your GY: You can Special Summon this card in Attack Position, but banish it when it leaves the field. You can only use each effect of ""Glacial Beast Blizzard Wolf"" once per turn.",, 10591,"If you control a Plant Normal Monster: You can Special Summon this card from your hand. You can banish this card from your GY, then target 1 of your linked Link-2 or lower ""Sunavalon"" or ""Sunvine"" monsters; Special Summon 1 monster with the same name from your Extra Deck, but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. You can only use each effect of ""Sunseed Shadow"" once per turn.",, 10337,"If you control a DARK monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. If you control an Xyz Monster that has a DARK Xyz Monster as material: You can target 1 Level 4 or lower ""Raidraptor"" monster in your GY; Special Summon it, but negate its effects. You can only use each effect of ""Raidraptor - Strangle Lanius"" once per turn.",, 8979,"If you control no monsters: Target 1 Zombie monster in your GY; Special Summon it. If you control no monsters: You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon it, but its effects are negated. You can only use 1 ""Haunted Shrine"" effect per turn, and only once that turn.",, 10395,"Target 1 Link Monster you control; Special Summon 1 Beast, Beast-Warrior, or Winged Beast monster with a different Type from your hand or GY. If you control at least 1 each of Beast, Beast-Warrior, and Winged Beast monsters: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls; negate its effects until the end of this turn. You can only use 1 ""Tri-Brigade Oath"" effect per turn, and only once that turn.",, 11962,"2+ Effect Monsters Your opponent cannot target Link-4 or higher Link Monsters you control with card effects, also they cannot be destroyed by battle. If you control a ""Firewall"" Link Monster (Quick Effect): You can banish any number of Link Monsters from your GY whose total Link Ratings exactly equal 3; Special Summon this card from your GY, but banish it when it leaves the field. You can only use this effect of ""Protectcode Talker"" once per turn.",, 12114,"If you control a Level 10 monster, you can Special Summon this card (from your hand). You can only Special Summon ""Finis Terrae, Tower of the Necroworld"" once per turn this way. If this card is sent to the GY: You can target 1 face-up card on the field; that card cannot be destroyed by card effects this turn. You can only use this effect of ""Finis Terrae, Tower of the Necroworld"" once per turn.",, 12507,"If you control a Link Monster: You can Special Summon this card from your hand. During your Main Phase: You can activate this effect; once this turn, if you Link Summon a ""Salamangreat"" Link Monster, you can use 1 ""Salamangreat"" Link Monster you control with its same name as the entire material. During your opponent's Main Phase (Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Link Summon 1 Link-3 or higher Cyberse Link Monster. You can only use each effect of ""Code of Soul"" once per turn.",, 6012,"If you control a ""Blackwing"" monster other than ""Blackwing - Oroshi the Squall"", you can Special Summon this card (from your hand). You can only Special Summon ""Blackwing - Oroshi the Squal"" once per turnthis way. If this card is sent to the GY as a Synchro Material Monster: You can target 1 monster on the field; change that target'sbattle position.",, 12123,"While this card is an Equip Card, the equipped monster can be treated as a Tuner if used as Synchro Material. You can only use each of the following effects of ""Infernoble Knight Turpin"" once per turn. If you control a monster equipped with an Equip Card: You can Special Summon this card from your hand or GY, but if you Summon it from the GY, banish it when it leaves the field. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell.",, 9830,"If you control no monsters in your Main Monster Zone: You can Special Summon 1 Level 4 or lower ""@Ignister"" monster from your hand, but for the rest of this turn, you cannot Special Summon monsters with the same original Attribute by the effect of ""Ignister A.I.Land"", also you cannot Special Summon monsters, except Cyberse monsters (even if this card leaves the field). If this card is in your GY: You can banish 1 ""@Ignister"" monster from your GY; Set this card. You can only use this effect of ""Ignister A.I.Land"" once per turn.",, 4653,"If you control a face-up ""Ice Barrier"" monster, you can Special Summon this card (from your hand). You cannot Special Summon any Level 5 or higher monsters the turn you use this effect. You can Tribute this card to target 1 ""Ice Barrier"" monster in your GY, except ""Prior of the Ice Barrier""; Special Summon that target.",, 9470,"You can only control 1 ""Ranryu"". If you control a Spellcaster monster, you can Special Summon this card (from your hand). If this card is destroyed by battle or card effect and sent to the GY: You can target 1 monster with 1500 ATK/200 DEF in your GY, except ""Ranryu""; Special Summon it.",, 10147,"If you control a Warrior monster: You can Special Summon this card from your hand. You can send this card you control to the GY; Special Summon 1 Level 4 or lower Warrior monster from your hand, and if you do, your opponent cannot target it with card effects this turn. You can only use each effect of ""Fire Flint Lady"" once per turn.",, 12457,"If you do not control any face-up monsters, other than Winged Beast monsters: You can Special Summon both this card and 1 ""Raidraptor"" monster from your hand. If you control no monsters: You can target 2 Level 4 or lower ""Raidraptor"" monsters in your GY, including this card; Special Summon them in Defense Position. You can only use 1 ""Raidraptor - Bloom Vulture"" effect per turn, and only once that turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except DARK monsters.",, 11544,"Reveal 1 ""Ultimate Crystal"" monster in your hand, then activate 1 of these effects. If you control an ""Ultimate Crystal"" monster, you can activate 1 or 2 of these effects in sequence, instead (and do not have to reveal a monster). ● Take 1 ""Rainbow Bridge"" card or 1 ""Rainbow Refraction"" from your Deck, and either add it to your hand or send it to the GY. ● Special Summon 1 ""Crystal Beast"" Monster Card from your hand, Deck, GY, or Spell & Trap Zone. You can only activate 1 ""Awakening of the Crystal Ultimates"" per turn.",, 12362,"If this card is Normal or Special Summoned: You can add 1 ""Earthbound Prison"" or ""Harmonic Synchro Fusion"" from your Deck or GY to your hand. If you control a Level 6 or higher ""Earthbound"" monster: You can banish this card from your GY, then target 1 opponent's Effect Monster Special Summoned from the Extra Deck; shuffle that Effect Monster into the Deck, then your opponent can Special Summon 1 monster with the same name from their Extra Deck. You can only use each effect of ""Earthbound Prisoner Line Walker"" once per turn.",, 11066,"(This card is always treated as a ""Frightfur"" card.) Target 1 of your DARK monsters Special Summoned from the Extra Deck; this turn, you can only declare attacks with that monster, also each time it destroys a monster by battle and sends it to the GY, it can make another attack in a row. If you control a Fairy monster: You can banish this card from your GY; add 1 Level 4 or lower DARK monster from your GY to your hand. You can only use 1 ""Toy Parade"" effect per turn, and only once that turn.",, 12757,"Add 1 monster that mentions ""Max Metalmorph"" or 1 ""Metalmorph"" Trap from your Deck or GY to your hand. If you control a ""Metalmorph"" Trap: You can banish this card from your GY, then target 1 Defense Position monster your opponent controls; change it to face-up Attack Position. You can only use this effect of ""Incoming Machine!"" once per turn.",, 5080,"If you control a ""Geargia"" monster, you can Special Summon this card (from your hand) in face-up Defense Position. When this card is sent from the field to the GY: You can target 1 ""Geargia"" monster in your GY, except ""Geargiaccelerator""; add that target to your hand.",, 9491,"If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 of your banished Wyrm monsters, except this card; add it to your hand. You can only use each effect of ""Tenyi Spirit - Adhara"" once per turn.",, 4201,"Once per turn, at the start of your Standby Phase, if you control a face-up ""Nordic"" monster, you can send 1 Spell Card from your hand to the GY to Special Summon this card from your GY.",, 5321,"You can only control 1 face-up ""Inari Fire"". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the GY: Special Summon it from your GY.",, 10108,"If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon ""Infernoble Knight - Renaud"" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except ""Infernoble Knight - Renaud""; add it to your hand. You can only use this effect of ""Infernoble Knight - Renaud"" once per turn.",, 11075,"If you control an ""Adventurer Token"": Special Summon up to 2 monsters from your hand and/or GY with different names (but banish them when they leave the field), then you can equip 1 Equip Spell that mentions ""Adventurer Token"" from your hand or GY to 1 monster you control. You can only activate 1 ""Breath of Resurrection"" per turn.",, 8327,"Target 1 3 Cyberse Link Monster you control or is in your GY; banish it, and if you do, Special Summon 1 ""Code Talker"" monster from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 1 of your banished ""Code Talker"" monsters; Special Summon it.",, 12224,"Activate 1 of these effects; ● If you control a ""Tistina"" monster: Banish 1 card from your opponent's GY, face-down. ● If you control a ""Tistina"" monster Special Summoned from the Extra Deck: Banish all cards from your opponent's GY, face-down. You can banish this card from your GY, then target 1 ""Tistina"" monster in your GY; add it to your hand. You can only use 1 ""Discordance of the Tistina"" effect per turn, and only once that turn.",, 12203,"Special Summon this card as a Normal Monster (Psychic/DARK/Level 4/ATK 1900/DEF 2500) (this card is also still a Trap), then you can Special Summon 1 Machine ""Time Thief"" monster from your hand, Deck, or GY. If you control an Xyz Monster(s) that has both a Spell and a Trap as material: You can banish this card from your GY; banish 1 card on the field. You can only use each effect of ""Time Thief Power Reserve"" once per turn.",, 9960,"Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no ""Eldlich"" monsters, you can only Special Summon ""Eldlich"" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 ""Golden Land"" Spell/Trap directly from your Deck. You can only use 1 ""Eldlixir of Black Awakening"" effect per turn, and only once that turn.",, 9961,"Special Summon 1 Zombie monster from your Deck or GY, but if you control no ""Eldlich"" monsters, you can only Special Summon ""Eldlich"" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 ""Golden Land"" Spell/Trap directly from your Deck. You can only use 1 ""Eldlixir of Scarlet Sanguine"" effect per turn, and only once that turn.",, 9691,"If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY; Special Summon 1 ""Tenyi"" monster from your Deck, except ""Tenyi Spirit - Ashuna"", also you cannot Special Summon monsters for the rest of this turn, except Wyrm monsters. You can only use each effect of ""Tenyi Spirit - Ashuna"" once per turn.",, 7176,"If you control no monsters, you can Special Summon this card (from your hand). You can only use each of these effects of ""Super Quantum Red Layer"" once per turn. When this card is Normal or Special Summoned: You can target 1 ""Super Quant"" card in your GY; add it to your hand. If this card is sent to the GY: You can target 1 ""Super Quant"" monster in your GY, except ""Super Quantum Red Layer""; Special Summon it, but it cannot activate its effects.",, 8665,"Activate this card by sending 1 face-up ""Infinite Machine"" in your Spell & Trap Zone to the GY. This face-up cannot be destroyed by an opponent's card effect. Neither player can target ""Timelord"" monsters you control with card effects, or return ""Timelord"" monsters from the field to the Deck. Once per turn, if you control no monsters: You can Special Summon up to 1 ""Timelord"" monsters each from your hand, Deck, and GY, with different names, ignoring their Summoning conditions.",, 9495,"If you control no Effect Monsters: You can Special Summon this card from your hand. If you control a face-up non-Effect Monster: You can banish this card from your hand or GY, then target 1 card your opponent controls; return it to the hand. You can only use each effect of ""Tenyi Spirit - Vishuda"" once per turn.",, 6641,"If you control a ""Fluffal"" monster, except ""Fluffal Sheep"", you can Special Summon this card (from your hand). You can return 1 other ""Fluffal"" monster you control to the hand: Special Summon 1 ""Edge Imp"" monster from your hand or GY. You can only use this effect of ""Fluffal Sheep"" once per turn.",, 10712,"If this card is in your hand: You can return 1 ""Starry Knight"" monster or 1 Level 7 LIGHT Dragon monster you control to the hand, except ""Starry Knight Ciel""; Special Summon this card. If you control no monsters: You can banish this card from your GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use each effect of ""Starry Knight Ciel"" once per turn.",, 11765,"Special Summon 1 ""Labrynth"" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 ""Big Welcome Labrynth"" effect per turn, and only once that turn.",, 9814,"If you control an ""@Ignister"" monster: You can Special Summon this card from your hand. You can target 1 Cyberse Link Monster in your GY; return it to the Extra Deck, and if you do, add 1 ""A.I. Love Fusion"" from your Deck to your hand. You can only use each effect of ""Doshin @Ignister"" once per turn.",, 9193,"Add 1 ""Witchcrafter"" monster from your Deck to your hand. During your End Phase, if you control a ""Witchcrafter"" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 ""Witchcrafter Creation"" effect per turn, and only once that turn.",, 12031,"If you control a Reptile monster, you can Special Summon this card (from your hand). You can only Special Summon ""Black Mamba"" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; send 1 Reptile monster from your Deck to the GY, and if you do, change the targeted monster's battle position. You can only use this effect of ""Black Mamba"" once per turn.",, 9166,"If you control an ""Evil Eye"" monster, you can Special Summon this card (from your hand). You can only Special Summon ""Basilius, Familiar of the Evil Eye"" once per turn this way. During your Main Phase: You can send 1 ""Evil Eye"" Spell/Trap from your Deck to the GY. You can only use this effect of ""Basilius, Familiar of the Evil Eye"" once per turn.",, 12624,"During the Main Phase, if you control a Fiend Tuner, or your opponent controls a Special Summoned monster (Quick Effect): You can Special Summon this card from your hand. If this card is Special Summoned: You can inflict 400 damage to your opponent for each FIRE monster you control with different names. If this card is sent to the GY as Synchro Material: You can send 1 Normal Trap from your Deck to the GY. You can only use each effect of ""Red Lotus King, Flame Crime"" once per turn.",, 11393,"Monsters cannot target Level 6 or lower ""Harpie"" monsters for attacks. You can only use each of the following effects of ""Harpie's Pet Dragon - Fearsome Fire Blast"" once per turn. If you control a Level 6 or lower WIND monster: You can Special Summon this card from your hand in Defense Position. If this card is sent from the field to the GY: You can send 1 WIND Winged Beast monster from your Deck to the GY.",, 9165,"If you control a ""Mayakashi"" card, other than ""Yuki-Musume, the Ice Mayakashi"" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of ""Yuki-Musume, the Ice Mayakashi"" once per turn. You cannot Special Summon monsters from the Extra Deck, except ""Mayakashi"" monsters.",, 10021,"If this card is Normal or Special Summoned: You can send 1 ""Orcust"" or ""World Legacy"" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 ""World Legacy Token"" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of ""Girsu, the Orcust Mekk-Knight"" once per turn.",, 10936,"If this card is sent from the Deck to the GY by a monster effect: You can Special Summon this card, then, if you control another Plant monster, you can halve the ATK/DEF of 1 monster on the field. You can only use this effect of ""Soldrapom Fengli"" once per turn. Once per turn, if this card on the field would be destroyed by battle or card effect, you can send 1 Plant monster from your Deck to the GY instead.",, 10613,"You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an ""Ogdoadic"" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of ""Nunu, the Ogdoadic Remnant"" once per turn.",, 9037,"This card's name becomes ""Harpie Lady"" while on the field of in the GY. You can only use each of these effects of ""Harpie Oracle"" once per turn. If you control a Level 5 or higher ""Harpie"" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your GY to your hand, that specifically lists the card ""Harpie Lady Sisters"" in its text, during the End Phase of this turn.",, 11897,"If you control an ""Amazement"" monster: You can Special Summon this card from your hand, then you can add 1 ""Amazement Family Faces"" from your Deck or GY to your hand. During your opponent's turn (Quick Effect): You can target 1 other Effect Monster on the field with more than 0 ATK; shuffle this card into the Deck, and if you do, Special Summon 1 ""Amazement Administrator Arlekino"" from your Deck, then change the ATK of the targeted monster to 0. You can only use each effect of ""Amazement Abomination Arlekino"" once per turn.",, 9586,"If you control a Synchro Monster(s) and have a Synchro Monster(s) in your GY: You can Special Summon this card from your hand. During your Main Phase: You can add 1 ""Earthbound Immortal"" monster from your Deck or GY to your hand. If an ""Earthbound Immortal"" monster is Normal Summoned while this monster is on the field: You can make your opponent's LP 3000. You can only use each effect of ""Earthbound Greater Linewalker"" once per turn.",, 10950,"If you control a ""Gunkan Suship Shari"", or an Xyz Monster that has ""Gunkan Suship Shari"" as material: You can Special Summon this card from your hand. During your Main Phase: You can Special Summon 1 ""Gunkan"" monster from your hand, except ""Gunkan Suship Shirauo"", then you can take any number of ""Gunkan Suship Shari"" from your Deck or GY and place them on top of your Deck in any order. You can only use each effect of ""Gunkan Suship Shirauo"" once per turn.",, 3357,"If you control a face-up level 3 or lower WATER monster: You can discard 1 card; Special Summon this card from your GY. If this card is used as a Synchro Material Monster, all other Synchro Material Monsters must all be WATER.",, 10105,"During your Draw Phase, instead of conducting your normal draw: You can add 1 Equip Spell from your Deck or GY to your hand. If you control an Equip Spell: You can place 1 FIRE Warrior monster or 1 Gemini monster from your GY on the bottom of your Deck; draw 1 card. You can only use each effect of ""Gearbreed"" once per turn.",, 8049,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all cards from your opponent's GY into the Deck. Once per turn, if your opponent draws a card: Inflict 1000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck.",, 11081,"If you control an ""Exosister"" monster: You can Special Summon this card from your hand, then if you control ""Exosister Stella"", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 ""Exosister"" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of ""Exosister Elis"" once per turn.",, 7882,"If you control a WIND Winged Beast-Type monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a ""Harpie"" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 ""Harpie's Feather Duster"" from your Deck or GY to your hand.",, 12292,"You can Tribute 1 ""T.G."" monster; Special Summon 1 ""T.G."" monster from your Deck with a different original name than that Tributed monster's. If you control a Machine ""T.G."" monster: You can target 1 Level 4 or lower ""T.G."" monster in your GY; Special Summon it in Defense Position, but negate its effects. You can only use each effect of ""T.G. Rocket Salamander"" once per turn.",, 12436,"During the Main Phase, if you control a ""Majespecter"" monster (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 ""Majespecter"" Spell in your GY; Set it. You can only use each of the previous effects of ""Majespecter Porcupine - Yamarashi"" once per turn. While this card is in your Monster Zone, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects.",, 10753,"If you control a Level 8 or higher Synchro Monster: Add 1 card from your GY to your hand, except ""Burning Soul"", then, immediately after this effect resolves, Synchro Summon using monsters you control as material. For the rest of this turn after this card resolves, your opponent cannot target Synchro Monsters on the field with card effects. You can only activate 1 ""Burning Soul"" per turn.",, 7193,"Cannot be used as a Synchro Material, except for the Synchro Summon of a DARK Synchro Monster. If you control a Tuner monster, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 other monster you control or in your GY; until the end of this turn, this card's Level becomes the same as that monster's, also you cannot Special Summon, except by Synchro Summon.",, 4195,"If you control a face-up ""Legendary Six Samurai - Mizuho"", you can Special Summon this card from your hand. If this card is Tributed, select 1 ""Six Samurai"" monster in your GY, and add it to your hand, except ""Legendary Six Samurai - Shinai"".",, 11417,"If you control no monsters, or only Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 ""Exosister Elis"" from your Deck. You cannot Special Summon monsters the turn you activate this effect, except ""Exosister"" monsters. If a card(s) moves out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 ""Exosister"" Xyz Monster, using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of ""Exosister Martha"" once per turn.",, 7947,"If you control a Winged Beast-Type monster: You can Special Summon both this card and 1 Level 1 Winged Beast-Type monster from your hand. You can only use this effect of ""Lyrilusc - Sapphire Swallow"" once per turn. A WIND Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. If it is Xyz Summoned: You can target 1 ""Lyrilusc"" monster in your GY; attach it to this card as Xyz Material.",, 9396,"If you control a Level 8 or higher Dragon Synchro Monster: Special Summon as many monsters as possible from your GY that were destroyed and sent to your GY by battle or an opponent's card effect this turn. You can only activate 1 ""Stardust Mirage"" per turn.",, 12514,"Activate 1 of these effects; ● If you control no monsters: Special Summon 1 Level 4 Warrior monster from your Deck. ● Target 1 Warrior monster you control; Special Summon 1 EARTH Warrior monster with an equal or lower Level from your Deck or GY. You can only activate 1 ""Double Dai"" per turn.",, 2940,"If you control a face-up Tuner monster, you can Special Summon this card from your GY. If this card was Summoned this way, remove it from play when it is removed from the field.",, 7948,"If you control no monsters, you can Special Summon this card (from your hand). If this card is Special Summoned from the hand: You can Special Summon 1 ""Lyrilusc"" monster from your hand or GY. You can only use this effect of ""Lyrilusc - Turquoise Warbler"" once per turn.",, 6967,"When an opponent's monster declares a direct attack: You can Special Summon 1 ""Graydle"" monster from your Deck in Attack Position, if you control no monsters. When a ""Graydle"" monster you control declares a direct attack: You can target 1 monster in your opponent's GY; Special Summon that target to their side of the field, if they control no monsters. You can only use each effect of ""Graydle Parasite"" once per turn.",, 10216,"(This card is always treated as a ""Gaia The Fierce Knight"" card.) If you control no monsters, or your opponent controls a monster with 2300 or more ATK, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 Dragon monster from your hand or GY in Defense Position. You can only use this effect of ""Gaia the Magical Knight"" once per turn.",, 12612,"While you control another ""Ice Barrier"" monster, your opponent cannot activate the effects of monsters in the GY. You can only use each of the following effects of ""Georgius, Swordman of the Ice Barrier"" once per turn. If you control an ""Ice Barrier"" monster: You can Special Summon this card from your hand in Defense Position. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 or lower ""Ice Barrier"" monster from your hand or GY.",, 6516,"This card can be used to Ritual Summon any number of ""Nekroz"" Ritual Monsters. Tribute 1 monster from your hand or field, or send 1 monster from your Extra Deck to the GY, also, after that, Ritual Summon any number of ""Nekroz"" monsters whose total Levels exactly equal the Level of that monster. You can only use this effectof ""Nekroz Kaleidoscope"" once per turn. If you control no monsters: You can banish this card and 1 ""Nekroz"" monster from your GY; add 1 ""Nekroz"" Spell Cardfrom your Deck to your hand.",, 8950,"You can discard 1 ""Salamangreat"" monster; send 1 ""Salamangreat"" monster from your Deck to the GY, then draw 1 card. If you control a ""Salamangreat"" Link Monster that was Link Summoned using a monster with its same name as material: You can discard 1 ""Salamangreat"" monster; draw 2 cards. You can only use 1 ""Salamangreat Gift"" effect per turn, and only once that turn.",, 10174,"If you control a Machine monster: Send 1 ""Jinzo"" from your hand or Deck to the GY; inflict 600 damage to your opponent. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Machine monster in your GY; send 1 ""Jinzo"" monster from your Deck to the GY, and if you do, add the targeted monster to your hand. You can only use this effect of ""Psychic Wave"" once per turn.",, 12147,"If you Synchro Summon a ""Power Tool"" monster or a Level 7 or 8 Dragon monster, this card in your hand can also be used as material. You can only use this effect of ""Revolution Synchron"" once per turn. If you control a Level 7 or higher Synchro Monster while this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card, also its Level becomes 1. You can only use this effect of ""Revolution Synchron"" once per Duel.",, 7987,"FLIP: You can send 1 card from your Deck to the GY. You can only use this effect of ""Subterror Behemoth Phospheroglacier"" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.",, 11478,"If you control a ""Tearlaments"" monster or ""Visas Starfrost"": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 ""Tearlaments"" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 ""Tearlaments"" monster in your GY; add it to your hand. You can only use 1 ""Tearlaments Metanoise"" effect per turn, and only once that turn.",, 6498,"During each of your Standby Phases: You can send up to 2 ""Infernoid"" monsters from your Deck to the GY. If you control a monster that is not an ""Infernoid"" monster, send this card to the GY.",, 11974,"[ Pendulum Effect ] If you control a ""Superheavy Samurai"" monster: You can add 1 ""Superheavy Samurai Soul"" monster from your Deck to your hand. You can only use this effect of ""Superheavy Samurai Monk Big Benkei"" once per turn. [ Monster Effect ] If you have no Spells/Traps in your GY: You can send 1 ""Superheavy Samurai Big Benkei"" from your hand or Deck to the GY, and if you do, Special Summon this card from your hand. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of ""Superheavy Samurai Monk Big Benkei"" once per turn.",, 9498,"Send 1 Wyrm monster from your Deck to the GY, then, if you control a face-up non-Effect Monster, you can add from your Deck to your hand 1 ""Tenyi"" monster with a different name from the monster sent to the GY. You can only activate 1 ""Vessel for the Dragon Cycle"" per turn.",, 10843,"Fusion Summon 1 ""Magikey"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, OR Ritual Summon 1 ""Magikey"" Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If you control a Normal Monster, you can also send 1 Normal Monster from your Deck to the GY as material or Tribute.",, 9953,"If you control an ""Adamancipator"" monster, except ""Adamancipator Seeker"": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of ""Adamancipator Seeker"" once per turn.",, 9973,"During your Main Phase: You can take 1 ""Rikka"" monster from your Deck, except ""Rikka Petal"", and either add it to your hand or send it to the GY, also you cannot Special Summon for the rest of this turn, except Plant monsters. During your opponent's End Phase, while this card is in your GY, if you control no monsters or all monsters you control are Plant monsters: You can Special Summon this card. You can only use each effect of ""Rikka Petal"" once per turn.",, 10142,"If you control an ""Appliancer"" monster: You can Special Summon this card from your hand. If another ""Appliancer Socketroll"" is Special Summoned to your field while you control this monster (except during the Damage Step): You can Special Summon 1 ""Appliancer Socketroll"" from your Deck. You can only use each effect of ""Appliancer Socketroll"" once per turn.",, 5373,"If you control no monsters: Special Summon 1 Level 4 or lower ""Photon"" or ""Galaxy"" monster from your Deck. You can only activate 1 ""Accellight"" per turn. You cannot Normal Summon/Set during the turn you activate this card.",, 7870,"If you control no monsters, you can Normal Summon this card without Tributing. Once per turn, during your opponent's Standby Phase: This card's ATK becomes double its current ATK until the end of this turn.",, 6302,"If you control no monsters: Special Summon 1 Level 4 or lower ""Melodious"" monster from your hand or Deck. You can only activate 1 ""1st Movement Solo"" per turn. You cannot Special Summon monsters during the turn you activate this card, except ""Melodious"" monsters.",, 9197,"Target 1 ""Witchcrafter"" monster in your GY; Special Summon it. During your End Phase, if you control a ""Witchcrafter"" monster, while this card is in your GY: You can add this card to your hand. You can only use 1 ""Witchcrafter Holiday"" effect per turn, and only once that turn.",, 10082,"2 Level 5 monsters You can target 1 monster your opponent controls; detach 1 material from an Xyz Monster you control, and if you do, destroy that monster. This is a Quick Effect if you control another WATER Xyz Monster. If another WATER Xyz Monster(s) you control is destroyed by battle or card effect while you control this monster: You can take 1 Spell from your Deck and place it on top of your Deck. You can only use each effect of ""Valiant Shark Lancer"" once per turn.",, 12139,"While you control ""Visas Starfrost"", the first time each monster you control would be destroyed by battle each turn, it is not destroyed. During your End Phase, if you control ""Visas Starfrost"": You can target 1 monster in your GY; shuffle it into the Deck, or, if you control a Tuner Synchro Monster, you can add it to your hand instead. You can only use this effect of ""New World Stars"" once per turn.",, 9281,"If you control a ""Dinowrestler"" monster, you can Normal Summon this card without Tributing. During your turn, if your opponent Special Summons a monster(s) while this card is in your GY (except during the Damage Step): You can target 1 Level 4 or lower ""Dinowrestler"" monster in your GY; Special Summon it, then add this card to your hand. You can only use this effect of ""Dinowrestler Eskrimamenchi"" once per turn.",, 11530,"[ Pendulum Effect ] If ""Vaylantz World - Konig Wissen"" is in a Field Zone or if you control a FIRE ""Vaylantz"" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of ""Vaylantz Mad Marquess"" once per turn. [ Monster Effect ] During your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can add 1 excavated ""Vaylantz"" card to your hand, also shuffle the rest into the Deck. If this card in the Monster Zone moves to another Monster Zone: You can roll a six-sided die, and if you roll a 2, 3, 4, or 5, Special Summon 1 Monster Card from your Spell & Trap Zone to your Main Monster Zone in its same column. You can only use each effect of ""Vaylantz Mad Marquess"" once per turn.",, 5355,"During the turn a face-up Xyz Monster you control was destroyed, if you control no monsters: Target 1 Xyz Monster in your GY that was destroyed this turn and 1 monster in your GY with ATK less than or equal to the Xyz Monster's: Special Summon these targets, but they are destroyed during the End Phase.",, 9948,"If you control a Rock monster, except ""Adamancipator Researcher"": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of ""Adamancipator Researcher"" once per turn.",, 12791,"FLIP: If it is the Main Phase: Apply these effects in sequence. ● This turn, you cannot activate the effects of monsters Special Summoned from your hand. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if you control a ""Mimighoul"" monster, you can Special Summon this card face-up on your field. You can only use each effect of ""Mimighoul Fairy"" once per turn.",, 4409,"This card can only be activated at the start of Main Phase 1, and only if you control no face-up Synchro Monsters. Neither player can Special Summon a Synchro Monster until your opponent's next End Phase.",, 3834,"1 ""Genex Controller"" + 1 or more EARTH non-Tuner monsters Once per turn, if you control a face-up Level 4 or lower ""Genex"" monster(s), you can switch the original ATK and DEF of this card until the End Phase, for as long as you control a face-up level 4 or lower ""Genex"" monster(s).",, 6101,"While your opponent has 4 or less cards in their hand and this card is the only monster you control, your opponent cannot declare an attack. Once per turn, if you control a Level 8 Dragon-Type monster: You can make this card become Level 8 until the End Phase.",, 3832,"Once per turn, if you control another ""Genex"" monster, you can make this card's name ""Genex Controller"" until the End Phase.",, 2689,"Once per turn, if you control another Beast-Type monster, you can reduce the ATK of 1 monster your opponent controls to 0 until the End Phase.",, 5927,If you control no monsters that were Special Summoned from the Extra Deck: Target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; take control of it until the End Phase. You cannot Special Summon during the turn you activate this card.,, 12369,"If you control an Illusion or Spellcaster monster: Activate 1 of these effects; ● Your Illusion and Spellcaster monsters cannot be destroyed by battle this turn. ● During your opponent's turn: Target 1 face-up monster your opponent controls; take control of it until the End Phase. ● When an opponent's monster declares an attack: Target 1 face-up monster your opponent controls, except the attacking monster; change the attack target to it and perform damage calculation.",, 5223,If you control no other monsters: You can Tribute this card to target 1 monster your opponent controls; take control of it until the End Phase. You cannot Special Summon or conduct your Battle Phase the turn you activate this effect.,, 7796,"FLIP: You can target 1 Set monster your opponent controls; take control of it until your next End Phase. You can only use this effect of ""Subterror Behemoth Voltelluric"" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.",, 5829,"2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Special Summon 1 Dragon-Type monster from your hand. Target 1 Dragon-Type monster your opponent controls; take control of that target. Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn.",, 11528,"[ Pendulum Effect ] If ""Vaylantz World - Konig Wissen"" is in a Field Zone or if you control a FIRE ""Vaylantz"" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of ""Vaylantz Dominator Duke"" once per turn. [ Monster Effect ] You can target 1 Set card in the Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). If this card in the Monster Zone moves to another Monster Zone: You can target 1 face-up monster in your opponent's Main Monster Zone; take control of that face-up monster, but it cannot declare an attack nor activate its effects, also it is treated as a ""Vaylantz"" monster. You can only use each effect of ""Vaylantz Dominator Duke"" once per turn.",, 9759,"Equip only to a Level 5 or higher ""HERO"" monster. If you control a card in your Field Zone, the equipped monster gains ATK equal to its original DEF, also your opponent cannot target it with card effects. At the start of the Battle Phase: You can activate 1 Field Spell directly from your hand or Deck. You can only use this effect of ""Favorite Hero"" once per turn. When the equipped monster attacks and destroys an opponent's monster by battle: You can send this card to the GY; the attacking monster can make a second attack in a row.",, 10717,"While ""Great Sand Sea - Gold Golgonda"" is on the field, this card's original ATK becomes 3000. You can only use each of the following effects of ""Supreme Sovereign Serpent of Golgonda"" once per turn. While this card is in your hand or GY, if you control a face-up card in your Field Zone: You can Special Summon this card, but banish it when it leaves the field. If ""Great Sand Sea - Gold Golgonda"" on the field would be destroyed by card effect, you can banish 1 monster from your GY instead.",, 9203,"Once per turn, when your Spellcaster monster destroys a monster by battle: You can draw 1 card. You can only use 1 of the following effects of ""Witchcrafter Scroll"" per turn, and only once that turn. ● If a ""Witchcrafter"" monster you control would discard to activate an effect, you can send this card from your field to the GY instead. ● During your End Phase, if you control a ""Witchcrafter"" monster, while this card is in your GY: You can place this card face-up in your Spell & Trap Zone.",, 3413,"If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster you control is destroyed by battle and sent to the GY, inflict 500 damage to your opponent.",, 7040,"If you control a Fusion Monster that lists ""Buster Blader"" as Material: Banish all monsters your opponent controls. When a card or effect is activated that targets a ""Buster Blader"" monster(s) you control (except during the Damage Step): You can banish this card from your GY; negate that effect, and if you do, destroy that card.",, 7575,"If you control a Level 4 or lower EARTH Rock-Type monster: You can target 1 Level 4 or lower ""Magnet Warrior"" monster in your GY; Special Summon it. You can only use this effect of ""Magnetic Field"" once per turn. Once per turn, at the end of the Damage Step, when an EARTH Rock-Type monster you control battled an opponent's monster, but the opponent's monster was not destroyed by the battle: You can return that opponent's monster to the hand.",, 10538,"When this card is activated: You can add 1 ""War Rock"" monster from your Deck to your hand. At the start of the Battle Phase, if you control no monsters, or all monsters you control are Warrior monsters: You can Special Summon 1 ""War Rock"" monster from your hand with a different name than the cards you control. If your Warrior monster would be destroyed by battle, you can send this card to the GY instead. You can only activate 1 ""War Rock Mountain"" per turn.",, 6338,"When this card you control is destroyed by battle or card effect and sent to your GY: You can Special Summon 1 ""Yang Zing"" monster from your Deck in Attack Position, except ""Jiaotu, Darkness of the Yang Zing"". If you control no other monsters: You can send 2 ""Yang Zing"" cards from your hand to the GY; Special Summon 1 ""Yang Zing"" monster with 0 ATK and 1 ""Yang Zing"" monster with 0 DEF from your Deck, but banish them during the End Phase. You can only use 1 ""Jiaotu, Darkness of the Yang Zing"" effect per turn, and only once that turn.",, 10776,"If you control an EARTH Fairy monster other than ""Zolga the Prophet"": You can Special Summon this card from your hand, then look at up to 5 cards from the top of each Deck. When a monster Normal Summoned by Tributing this card declares an attack: You can banish this card from your GY; destroy that monster, and if you do, inflict 2000 damage to your opponent. You can only use each effect of ""Zolga the Prophet"" once per turn.",, 10910,"If you control a Level 2 or lower monster, you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon ""White Steed of the Floral Knights"" once per turn this way. When an opponent's monster declares an attack: You can banish this card from your GY, then target 1 card you control; negate the attack, and if you do, destroy the targeted card. You can only use this effect of ""White Steed of the Floral Knights"" once per turn.",, 9492,"If you control no Effect Monsters: You can Special Summon this card from your hand. When your opponent activates a card or effect that targets a face-up non-Effect Monster(s) you control (Quick Effect): You can banish this card from your hand or GY; negate the activation, and if you do, destroy that card. You can only use each effect of ""Tenyi Spirit - Mapura"" once per turn.",, 11997,"When a Spell/Trap Card, or monster effect, is activated while you control a ""Nouvelles"" Ritual Monster: Negate the activation, then you can destroy that card if you control a monster that was Special Summoned by the effect of a ""Nouvelles"" monster. If you Special Summon ""Hungry Burger"": You can banish this card from your GY; Tribute as many monsters your opponent controls as possible. You can only use each effect of ""Chef's Special Recipe"" once per turn.",, 9136,"If you control no other monsters: You can Tribute this card; Special Summon 2 ""Time Thief"" monsters with different names from your Deck in Defense Position, except ""Time Thief Regulator"". When an Xyz Monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of ""Time Thief Regulator"" once per turn.",, 5623,"2 Level 4 monsters When this card is Xyz Summoned: You can target 1 ""Box of Friends"" in your GY; Special Summon that target. If you control another monster, your opponent cannot target this card with cards, effects, or for attacks. If a face-up Normal Monster(s) you control is destroyed by battle or by card effect and sent to the GY: You can detach 1 Xyz Material from this card; Special Summon 1 Normal Monster from your Deck or GY in face-up Defense Position.",, 6440,"You can only control 1 ""Jigabyte"". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). When this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 monster with 1500 ATK and 200 DEF from your Deck, except ""Jigabyte"".",, 3570,"While this card is face-up on the field, it is Level 5 if you control a face-up Tuner Monster. When this card on the field is destroyed and sent to the GY, you can select and Special Summon 1 ""Oracle of the Sun"" from your GY.",, 2201,"You can only control 1 face-up ""Grandmaster of the Six Samurai"". If you control a face-up ""Six Samurai"" monster, you can Special Summon this card (from your hand). When this card is destroyed by your opponent's card effect: Target 1 ""Six Samurai"" monster in your GY; add that target to your hand.",, 6216,"If this card is in your GY and all face-up monsters you control (min. 1) are ""Fishborg"" monsters: You can Special Summon this card, and if you do, banish it when it leaves the field. You can only use this effect of ""Fishborg Doctor"" once per turn. If you control a monster that is not a ""Fishborg"" monster, destroy this card",, 7358,"If you control a ""Cubic"" monster: Activate this card by targeting any number of monsters that are in your opponent's GY because they were destroyed and sent there this turn; Special Summon them to your opponent's field, but each becomes ATK 0 and has 1 Cubic Counter placed on it. (Monsters with a Cubic Counter cannot attack, also negate their effects.) While your opponent controls any of the monsters Summoned by this effect, negate any monster effects your opponent activates. When the last of these monsters leaves the field, destroy this card.",, 5620,"Activate only if you control a ""Number"" monster. ""Number"" monsters on the field cannot be destroyed by card effects, and cannot be destroyed by battle except with another ""Number"" monster. When a ""Number"" monster you control is destroyed, destroy this card.",, 4037,"If you control at least 1 face-up monster and have no monsters in your GY, you can Special Summon this card from your hand. When this card is Special Summoned this way, this card's Level becomes equal to the total Levels of all other monsters you control. If the Level of this card is higher than 12, destroy this card.",, 2996,"You can Special Summon this card from your hand if you control a FIRE monster. When this card is Special Summoned this way, destroy 1 FIRE monster you control. During your Standby Phase, Special Summon 1 ""Fireball Token"" (Pyro-Type/FIRE/Level 1/ATK 100/DEF 100) in Defense Position. You can Tribute 1 other FIRE monster to have this card gain 500 ATK, until the End Phase.",, 8451,"When you take battle damage from an opponent's attacking monster while you have 3 or more ""Tindangle"" monsters with different names in your GY: You can destroy the attacking monster, and if you do, Special Summon 1 ""Tindangle Acute Cerberus"" from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 3 ""Tindangle"" monsters with different names in your GY; Special Summon them in face-down Defense Position.",, 11004,"When a monster declares an attack: You can Special Summon this card from your hand, and if you do, negate that attack, then, if you control a Fusion Monster that mentions ""Fallen of Albaz"" as material, you can destroy the monster that declared that attack. If a monster is banished face-up (except during the Damage Step): You can banish this card from your field or GY; Special Summon 1 LIGHT Spellcaster monster from your hand or GY whose ATK equals its own DEF. You can only use this effect of ""The Golden Swordsoul"" once per turn.",, 5863,"If you control an ""Archfiend"" card, you can Special Summon this card (from your hand), but it cannot attack this turn. You can only Special Summon ""Archfiend Commander"" once per turn this way. When Special Summoned this way: Target 1 ""Archfiend"" card you control;destroy that target. When this card is Tribute Summoned: You can target 1 Level 6 ""Archfiend"" monster in your GY; Special Summon that target in face-up Defense Position.",, 3108,"If you control no monsters, you can Normal Summon this card without Tributing. When this card is Special Summoned, place 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it.",, 2893,"When an Effect Monster's effect is activated, if you control a face-up ""Gladiator Beast"" monster: Negate the activation and destroy it.",, 8854,"When a monster your opponent controls activates its effect: You can send 1 face-up ""Blackwing"" monster you control to the GY; negate the activation, and if you do, destroy it, then, you can Special Summon 1 ""Black-Winged Dragon"" from your Extra Deck. If you control a ""Blackwing"" Synchro Monster or ""Black-Winged Dragon"", you can activate this card from your hand.",, 11662,"(This card is always treated as a ""Sky Striker"" card.) If you control a ""Sky Striker Ace"" monster, you can Special Summon this card (from your hand) to either field by Tributing 1 monster from that field. You can only Special Summon ""Surgical Striker - H.A.M.P."" once per turn this way. When this card is destroyed by battle: You can target 1 card your opponent controls; destroy it.",, 9458,"When a ""Marincess"" Link Monster you control destroys an opponent's monster by battle: Inflict damage to your opponent equal to the Link Rating of that monster you control x 400, then, if you destroyed an opponent's Link Monster by that battle while you controlled a 2 or higher ""Marincess"" monster, inflict damage to your opponent equal to that destroyed monster's Link Rating x 500. You can only activate 1 ""Marincess Current"" per turn. If you control a 3 or higher ""Marincess"" monster, you can activate this card from your hand.",, 11108,"During the Main Phase, if you control no monsters, or you control ""Brave Token"" (Quick Effect): You can Special Summon this card from your hand. When a card or effect is activated while you control ""Brave Token"" (Quick Effect): You can shuffle this card into the Deck, and if you do, negate the activation, and if you do that, destroy that card. You can only use each effect of ""Wandering Gryphon Rider"" once per turn.",, 11470,"If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon ""Spright Red"" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of ""Spright Red"" once per turn.",, 11465,"If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon ""Spright Carrot"" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of ""Spright Carrot"" once per turn.",, 4592,"If you control a face-up Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do destroy that card.",, 2817,"This card can attack your opponent directly. When this card successfully attacks directly, if you control a ""Frog"" monster other than ""Frog the Jam"" or ""Unifrog"" you can destroy 1 Spell or Trap your opponent controls.",, 5272,"If you control a FIRE monster, you can Special Summon this card (from your hand). When this card is Special Summoned: Target 2 FIRE monsters you control; destroy those targets.",, 1306,"If you control a face-up ""Blue-Eyes White Dragon"": Destroy all monsters your opponent controls. ""Blue-Eyes White Dragons"" cannot attack the turn you activate this card.",, 9958,"If you control an ""Eldlich"" monster: Activate 1 of these effects; ● Shuffle 3 of your banished ""Eldlixir"" Spells/Traps with different names into your Deck, and if you do, destroy all cards on the field. ● Shuffle 3 of your banished ""Golden Land"" Spells/Traps with different names into your Deck, and if you do, halve your opponent's LP, then you gain LP equal to their LP. You can only activate 1 ""El Dorado Adelantado"" per turn.",, 12669,"(This card is always treated as an ""Exodd"" and ""Obliterate!!!"" card.) If you control a Level 10 or higher ""Exodia"" monster: Destroy all cards your opponent controls. If this card is in your GY, except the turn it was sent there: You can banish it, then activate 1 of these effects; ● Add 1 ""Forbidden One"" monster from your Deck or GY to your hand. ● Shuffle up to 5 ""Forbidden One"" monsters from your GY and/or banishment into the Deck. You can only use each effect of ""Exxod Fires of Rage"" once per turn.",, 10751,"When an opponent's monster declares an attack: You can discard 1 Spell/Trap, then target 1 Divine-Beast monster in your GY; Special Summon it in Defense Position, then change the attack target to it. During the End Phase, if you control a Divine-Beast monster: You can destroy all face-up cards your opponent controls that activated their effects on the field this turn. You can only use each effect of ""Ultimate Divine-Beast"" once per turn.",, 12330,"If you control a ""Memento"" monster: Target 1 card on the field; destroy it, then, if you control ""Mementoal Tecuhtlica - Combined Creation"", you can destroy 1 more card on the field. When an attack is declared involving your ""Memento"" monster and an opponent's monster: You can banish this card from your GY; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. You can only use each effect of ""Mementotlan Fracture Dance"" once per turn.",, 7261,"If this face-up card in the Field Zone is sent to the GY or banished: Destroy all monsters you control. You can only use 1 of the following effects of ""Fire King Island"" per turn, and only once that turn. ● During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 ""Fire King"" monster from your Deck to your hand. ● If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand.",, 7189,"If you control a monster with 2400 or more ATK and 1000 DEF: Target 1 Set card on the field; destroy it. You can banish this card and 1 ""Monarch"" Spell/Trap Card from your GY, then target 1 Set card on the field; destroy it.",, 10745,"This card's activation and effect cannot be negated. If you control a monster whose original name is ""Obelisk the Tormentor"": Negate the effects of 1 Effect Monster your opponent controls, and if you do, destroy that card, and if you do that, for the rest of this turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name. Then, if this card was activated during your Main Phase, you can destroy all Spells and Traps your opponent controls. You can only activate 1 ""Fist of Fate"" per turn.",, 12019,"If you control no monsters in your Main Monster Zone: You can Special Summon this card from your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ● EARTH: This card cannot be destroyed by battle this turn. ● EARTH & FIRE: Destroy all Spells/Traps in this card's column. You can only use each effect of ""Vanquish Soul Pantera"" once per turn, and cannot activate more than 1 in the same Chain.",, 11251,"If you control a monster: You can Special Summon this card from your hand, then destroy all other monsters you control, also you cannot Special Summon monsters, except DARK monsters, while this card is face-up in the Monster Zone. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Dragon Link Monster using materials you control, including this card. You can only use each effect of ""Outburst Dragon"" once per turn.",, 4193,"If you control a face-up ""Legendary Six Samurai - Shinai"", you can Special Summon this card from your hand. Once per turn, you can Tribute another ""Six Samurai"" monster to select and destroy 1 card on the field.",, 10913,"If you control a Normal Summoned/Set monster: Destroy all Special Summoned monsters on the field. Until the end of your next turn after this card is activated, you cannot Normal Summon/Set. You can only activate 1 ""Apex Predation"" per turn.",, 4844,If you control a Rank 6 or higher Xyz Monster: Destroy all Set cards your opponent controls.,, 5324,If you control a Dinosaur-Type monster with 2500 or more ATK: Destroy all cards on the field.,, 7554,"If you control a ""Dark Magician Girl"" monster: Destroy all face-up monsters your opponent controls.",, 9839,"If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 ""Lightning Storm"" per turn.",, 11118,"[ Pendulum Effect ] You can target 1 Fiend monster you control; it gains 500 ATK (until the end of this turn) for each ""Dark Contract"" Spell/Trap with different names currently on your field or in your GY, then destroy this card. You can only use this effect of ""D/D Gryphon"" once per turn. [ Monster Effect ] If you control a ""D/D"" monster: You can Special Summon this card from your hand in Defense Position. If this card is Pendulum Summoned: You can discard 1 ""D/D"" or ""Dark Contract"" card; draw 1 card. If this card is Special Summoned from the GY: You can add 1 ""D/D"" card from your Deck to your hand, except ""D/D Gryphon"". You can only use each effect of ""D/D Gryphon"" once per turn.",, 6263,"Equip only to a ""tellarknight"" monster you control. It gains 500 ATK and DEF, also it is unaffected by your opponent's card effects. If you control a face-up monster that is not a ""tellarknight"" monster, destroy this card.",, 5576,"While you control no monsters, monsters your opponent controls cannot declare attacks. If you control a monster, or if your opponent has 5 or more cards in their hand, destroy this card.",, 6252,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Scarm, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● During the End Phase, if this card was sent to the GY this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except ""Scarm, Malebranche of the Burning Abyss"".",, 6621,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Barbar, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can target up to 3 ""Burning Abyss"" cards in your GY, except ""Barbar, Malebranche of the Burning Abyss""; banish them, and if you do, inflict 300 damage to your opponent for each.",, 6303,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Alich, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can target 1 face-up monster on the field; negate its effects until the end of this turn.",, 6446,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Libic, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can Special Summon 1 Level 3 DARK Fiend-Type monster from your hand, but its effects are negated.",, 6221,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Graff, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can Special Summon 1 ""Burning Abyss"" monster from your Deck, except ""Graff, Malebranche of the Burning Abyss"".",, 6201,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Cir, Malebranche of the Burning Abyss"" perturn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can target 1 ""Burning Abyss"" monster in your GY, except ""Cir, Malebranche of the Burning Abyss""; Special Summon it.",, 6633,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Draghig, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can choose 1 ""Burning Abyss"" card from your Deck and place it on top of your Deck.",, 6424,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Farfa, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can target 1 monster on the field; banish it until the End Phase.",, 6307,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Calcab, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can target 1 Set Spell/Trap Card on the field; return that target to the hand.",, 6408,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. You can only use 1 of the following effects of ""Cagna, Malebranche of the Burning Abyss"" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the GY: You can send 1 ""Burning Abyss"" Spell/Trap Card from your Deck to the GY.",, 3720,Level 3 or lower face-up Defense Position Thunder-Type monsters you control cannot be destroyed by battle. Destroy this card if you control a face-up Attack Position monster.,, 6363,"If you control a monster that is not a ""Burning Abyss"" monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a ""Burning Abyss"" Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of ""Rubic, Malebranche of the Burning Abyss"" once per turn.",, 9971,"If a ""Rikka"" monster you control is Tributed (except during the Damage Step): You can make your opponent Tribute 1 monster they control (their choice). You can only use this effect of ""Rikka Flurries"" once per turn. Once per turn, during your opponent's End Phase, if you control a face-up non-Plant monster: Destroy this card.",, 9987,"Activate only if you control an ""@Ignister"" monster. Once per turn, during your Standby Phase, Tribute 1 Link Monster, or destroy this card. Each player can only Link Summon a monster once per turn while this card is face-up on the field.",, 9619,Cannot be Normal or Special Summoned if you control a monster. You can Special Summon this card (from your hand) in Attack Position. If another monster(s) is Summoned to your field while you control this monster: Destroy this card.,, 9733,"All Cyberse monsters you control gain 500 ATK. If you control a ""Mathmech"" monster: You can send this face-up card from the field to the GY, then target 1 card your opponent controls; destroy it. You can only use this effect of ""Mathmech Induction"" once per turn.",, 6802,"If you gain LP: Target 1 face-up monster your opponent controls; destroy it. If you control an ""Aroma"" monster and your LP is at least 3000 higher than your opponent's: You can pay LP equal to the difference; destroy face-up monsters your opponent controls whose combined ATK is less than or equal to the LP you paid to activate this effect. You can only use each effect of ""Dried Winds"" once per turn.",, 10727,"If you control no monsters, or all monsters you control are Warrior monsters, you can Normal Summon this card without Tributing. If your EARTH Warrior monster battles, after damage calculation: You can target 1 Spell/Trap your opponent controls; destroy it, then all ""War Rock"" monsters you currently control gain 200 ATK until the end of your opponent's turn. You can only use this effect of ""War Rock Mammud"" once per turn.",, 10116,"Cannot attack the turn it is Summoned. If you control ""Toon World"": You can Special Summon this card from your hand, then, if you control another Toon monster, you can destroy 1 Spell/Trap your opponent controls. You can only use this effect of ""Toon Harpie Lady"" once per turn. While you control ""Toon World"" and your opponent controls no Toon monsters, this card can attack directly.",, 11879,"You can Normal Summon this card without Tributing. Cannot attack the turn it is Normal Summoned. During your Main Phase: You can place 1 of your ""Sanga of the Thunder"", ""Kazejin"", or ""Suijin"" that is banished, or in your hand or Deck, face-up in your Spell & Trap Zone as a Continuous Spell, then, if you control a ""Labyrinth Wall"" card, you can destroy 1 monster your opponent controls. You can only use this effect of ""Labyrinth Heavy Tank"" once per turn.",, 11869,"If you control a ""Gate Guardian"" monster: Target 1 card on the field; destroy it. During your Main Phase: You can banish this card from your GY; add 1 of your ""Sanga of the Thunder"", ""Kazejin"", or ""Suijin"" that is banished or in your Deck to your hand. You can only use this effect of ""Double Attack! Wind and Thunder!!"" once per turn.",, 5509,"If you control a Level 7 or higher WATER or FIRE monster: Apply the appropriate effects, in sequence, depending on the Attributes of monsters you control at that time. WATER: Special Summon as many WATER monsters as possible that were sent to your GY to activate monster effects this turn, then destroy 1 monster you control. FIRE: Destroy 1 monster on the field, then if you have any cards in your hand, discard 1 card to the GY.",, 4009,"Activate only if you control a face-up ""Naturia"" monster and have at least 1 card in your hand. Negate the activation of an opponent's Spell/Trap Card and destroy it. Then, send 1 card from your hand to the GY.",, 12185,"Activate 1 of these effects; ● Target 3 of your FIRE monsters that are banished and/or in your GY; shuffle 2 of the 3 into the Deck, and if you do, Special Summon the remaining monster, but for the rest of this turn, its effects are negated, also it cannot attack. ● If you control a FIRE Ritual, Fusion, Synchro, Xyz, or Link Monster(s) whose current ATK is different from its original ATK: You can target 1 card on the field; destroy it. You can only activate 1 ""Salamangreat Charge"" per turn.",, 9169,"If you control an ""Evil Eye"" monster: Target 1 Spell/Trap your opponent controls; destroy it, and if you do, and ""Evil Eye of Selene"" is in your Spell & Trap Zone, banish that destroyed card. You can only activate 1 ""Evil Eye Confrontation"" per turn.",, 5782,"If you control a Beast-Warrior-Type ""Bujin"" monster: You can banish this card from your GY, then target 1 Spell/Trap Card your opponent controls; destroy that target. You can only use the effect of ""Bujingi Centipede"" once per turn.",, 12646,"If you control a Level 6 or higher Illusion or Spellcaster monster: Target 1 card your opponent controls; destroy it. If this card is sent to the GY to activate a monster effect: You can Set this card. You can only use each effect of ""Beware the White Forest"" once per turn.",, 5649,"If you control a Beast-Warrior-Type ""Bujin"" monster: You can banish this card from your GY, then target 1 face-up card your opponent controls; destroy that target. You can only use the effect of ""Bujingi Quilin"" once per turn.",, 7691,"Target face-up cards on the field, up to the number of Attack Position ""Abyss Actor"" monsters with different names you control; destroy them. If you control a Level 7 or higher ""Abyss Actor"" monster, your opponent cannot activate cards or effects in response to this card's activation. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up ""Abyss Actor"" Pendulum Monsterin your Extra Deck: You can add up to 2 ""Abyss Actor"" cards and/or ""Abyss Script"" Spell Cards with different names from your Deck to your hand.",, 12032,"If a monster with 2000 or more ATK is on the field, you can Special Summon this card (from your hand). You can only Special Summon ""Blackwing - Sharnga the Waning Moon"" once per turn this way. If you control a ""Blackwing"" Synchro Monster (Quick Effect): You can banish this card from your GY, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of ""Blackwing - Sharnga the Waning Moon"" once per Duel.",, 11073,"Special Summon 1 ""ZW -"" or ""ZS -"" monster from your hand, then, if you control a ""Utopia"" monster, you can make all monsters you currently control become all Level 4 or all Level 5. During your Main Phase, except the turn this card was sent to the GY: You can banish 1 ""ZW -"" or ""ZS -"" monster and this card from your GY, then target 1 card your opponent controls; destroy it. You can only use each effect of ""Zexal Catapult"" once per turn.",, 12528,"If you control a Fiend monster (Quick Effect): You can Special Summon this card from your hand, then you can destroy 1 ""Yubel"", or 1 monster that mentions it, in your Monster Zone. You can banish this card from your GY; Special Summon 1 Fiend monster with 0 ATK/DEF from your hand or GY, except ""Gruesome Grave Squirmer"". You can only use each effect of ""Gruesome Grave Squirmer"" once per turn.",, 10298,"Target 3 ""Meklord"" monsters with different names in your GY; add them to your hand, OR Special Summon them, ignoring their Summoning conditions. Until the end of your next turn after this card is activated, you cannot Special Summon monsters, except Machine monsters. If you control a ""Meklord Astro"" monster: You can banish this card from your GY; destroy 1 Synchro Monster your opponent controls, and if you do, inflict damage to your opponent equal to its original ATK. You can only use each effect of ""Meklord Astro the Eradicator"" once per turn.",, 9102,"If you control a Level 3 monster other than ""Psychic Wheeleder"", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon ""Psychic Wheeleder"" once per turn this way. If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of ""Psychic Wheeleder"" once per turn.",, 12412,"1 Tuner + 1+ non-Tuner monsters If this card is sent to the GY as Synchro Material: You can Special Summon 2 ""Lamp Tokens"" (Fish/FIRE/Level 2/ATK 0/DEF 0), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fish monsters. If you control a Fish Synchro Monster: You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of ""Fish Lamp"" once per turn.",, 9494,"If you control no Effect Monsters: You can Special Summon this card from your hand. If a face-up non-Effect Monster(s) you control is destroyed by battle or card effect: You can banish this card from your hand or GY, then target 1 of those destroyed monsters; Special Summon it, then you can destroy 1 monster your opponent controls. You can only use each effect of ""Tenyi Spirit - Shthana"" once per turn.",, 10366,"2 ""Dual Avatar"" monsters If a ""Dual Avatar"" Fusion Monster(s) you control would be destroyed by card effect, you can destroy 1 ""Dual Avatar"" monster you control instead. During the Main Phase, if you control a ""Dual Avatar"" Fusion Monster that was Fusion Summoned using an Effect Monster as material (Quick Effect): You can target 1 face-up monster Special Summoned from the Extra Deck; negate its effects until the end of this turn. You can only use this effect of ""Dual Avatar Feet - Armored Un-Gyo"" once per turn.",, 6228,"You can only control 1 ""Nefarious Archfiend Eater of Nefariousness"". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your opponent's End Phase, if this card is in your GY: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card.",, 11497,"If you control a Fiend monster: Target 1 card on the field; destroy it, then, you can send 1 Fiend monster from your Deck to the GY.",, 9517,"During each Standby Phase, if you control a ""Borrel"" Link Monster: You can target 1 ""Rokket"" monster in your GY; Special Summon it, but destroy it during the End Phase. You can only use this effect of ""Borrel Supplier"" once per turn.",, 2420,"This card's name is treated as ""Neo-Spacian Aqua Dolphin"". This card cannot be Special Summoned except with ""NEX"". Once per turn, you can discard 1 card to look at your opponent's hand and select 1 Monster Card in it. If you control a monster with ATK greater than or equal to the selected monster's, destroy the selected monster and inflict 500 damage to your opponent.",, 6002,"If you control a ""Utopia"" monster: Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied), and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.",, 804,"Activate only if you control a face-up Dragon-Type monster. Select 1 Spell or Trap Card on the field, destroy it and inflict 500 damage to its controller.",, 4361,"Activate only if you control a ""Karakuri"" monster in face-up Defense Position. Negate the activation of an opponent's Spell/Trap Card and destroy it.",, 3513,"Activate only if you control a face-up ""Koa'ki Meiru"" monster and have ""Iron Core of Koa'ki Meiru"" in your GY. Negate the activation of an Effect Monster's effect, and destroy it.",, 5456,If you control a Machine-Type monster: Target 1 Level 4 or lower Machine-Type monster in your GY; Special Summon that target. Its effects are negated. Destroy it during the End Phase.,, 3328,"If you control another face-up WATER monster, negate the effects of the monster that battled with this card, after damage calculation. If this card would be destroyed, you can destroy 1 face-up Level 3 or lower WATER monster you control instead.",, 10670,"[ Pendulum Effect ] If you control no monsters, or only Pendulum Monsters, apply this effect, based on this card's Pendulum Zone. ● Left: Reduce its Pendulum Scale by 3. ● Right: Increase its Pendulum Scale by 4. During your opponent's Standby Phase: You can Special Summon this card. [ Monster Effect ] If this card is Special Summoned to a zone that is not the center Main Monster Zone, destroy it. Cannot be destroyed by battle. Once per turn, during your opponent's End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, place this card in your Pendulum Zone.",, 8941,"If you control no monsters: Fusion Summon 1 ""Melodious"" Fusion Monster from your Extra Deck, using 2 monsters from your hand and/or Deck as Fusion Materials. During the End Phase of this turn, destroy the monster Fusion Summoned by this effect, and if you do, if all the Fusion Materials that were used for its Fusion Summon are in your GY, you can Special Summon all of them.",, 11571,"Once per turn, during the Main Phase, if you control a ""Bystial"" monster: You can Tribute 1 Dragon monster, then target 1 card your opponent controls; destroy it. During the End Phase: You can target 1 ""Branded"" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use this effect of ""Branded Beast"" once per turn.",, 12782,"During the Main Phase (Quick Effect): You can Tribute monsters whose total Levels equal 11 or more; Special Summon this card from your hand, then if you control no other monsters, you can destroy 1 monster on the field with the highest ATK (your choice, if tied). You can only use this effect of ""Theia, the Primal Being"" once per turn. Neither player can Normal and/or Special Summon more than 4 times per turn while this card is face-up in the Monster Zone.",, 5210,"If you control a Sea Serpent-Type monster, you can Normal Summon this card without Tributing. Once per turn: You can Tribute 1 WATER monster you control to target 1 face-up card your opponent controls; destroy that target.",, 1853,"If you control a face-up Spellcaster-Type monster: Target 1 monster you control; Tribute it, then Special Summon 1 Spellcaster-Type monster from your hand, then you can destroy 1 monster on the field.",, 2898,"If you control another face-up ""Six Samurai"" monster: You can Tribute 1 ""Six Samurai"" monster to target 1 monster on the field; destroy that target.",, 8627,"If you control no monsters in your Main Monster Zones: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.",, 11722,"(This card is always treated as a ""Rescue-ACE"" card.) If you control a ""Rescue-ACE"" monster: Target 1 Effect Monster your opponent controls; destroy it, then, if you currently control ""Rescue-ACE Hydrant"", your opponent cannot activate the effects of that destroyed monster, or of monsters with its same original name, this turn.",, 8331,"If you control a ""Magical Musket"" monster: Target 1 face-up card on the field; destroy it. You can only activate 1 ""Magical Musket - Desperado"" per turn.",, 4785,"If you control a face-up ""Gagaga"" monster: Target 1 card your opponent controls; destroy that target.",, 7665,"FLIP: You can target Set cards on the field, equal to the number of ""Subterror Behemoth"" monsters you control; destroy them. You can only use this effect of ""Subterror Behemoth Stygokraken"" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.",, 8626,"If you control no monsters in your Main Monster Zones: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.",, 2791,"If you control a ""Miracle Flipper"", you cannot Summon this card. Your opponent cannot select another face-up monster as an attack target. If this card is destroyed by battle, Special Summon it to your opponent's side of the field at the end of the Battle Phase. If this card is destroyed by the effect of a Spell or Trap Card, destroy 1 monster your opponent controls.",, 2564,"If this card attacks, destroy 1 Spell or Trap Card at the end of the Battle Phase if you control another ""roid"" monster.",, 10560,"If you control a ""Dragunity"" monster or ""Dragon Ravine"": You can Special Summon this card from your hand. If you control a ""Dragunity"" Monster Card(s) in your Spell & Trap Zone: You can target 1 Spell/Trap on the field; destroy it. You can only use each effect of ""Dragunity Legatus"" once per turn.",, 8021,"Activate 1 of these effects: If you control an ""Odd-Eyes"" card: Target 1 card on the field; destroy it. Add to your hand, 1 Level 7 ""Odd-Eyes"" monster from your Deck, or 1 face-up Level 7 ""Odd-Eyes"" Pendulum Monster from your Extra Deck.",, 11097,"Target 1 Set card your opponent controls, or, if you control a ""P.U.N.K."" monster, you can target 1 face-up card your opponent controls instead; destroy it. You can only activate 1 ""Joruri-P.U.N.K. Nashiwari Surprise"" per turn.",, 12105,"If you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon ""Double-Headed Dino King Rex"" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster on the field with less ATK than the total ATK of all Dinosaur monsters you control; destroy it. You can only use this effect of ""Double-Headed Dino King Rex"" once per turn.",, 4258,"Activate only if you control a face-up ""Malefic"" monster. Select 1 monster your opponent controls, and destroy it.",, 2060,"Once per turn: You can discard 1 card; look at your opponent's hand and choose 1 Monster Card in it. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card and inflict 500 damage to your opponent. Otherwise, take 500 damage.",, 6087,"If you control a ""Galaxy"" Xyz Monster: Discard 1 card; draw 2 cards, also if you activated this card, any damage your opponent takes for the rest of this turn is halved. You can only activate 1 ""Galactic Charity"" per turn.",, 7472,"FLIP: You can discard 1 ""Subterror"" monster, and if you do, draw 2 cards. You can only use this effect of ""Subterror Behemoth Stalagmo"" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.",, 5351,"If you control a Beast, Beast-Warrior, or Winged Beast-Type monster: Draw 1 card for each of those Monster Types you control. You cannot activate other Spell/Trap Cards or effects during the turn you activate this card.",, 8399,"If you control at least 2 other Cyberse monsters and you have no cards in your hand: You can pay 1000 LP; draw 1 card. You can only use this effect of ""Flick Clown"" once per turn.",, 8655,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle as many cards your opponent controls as possible into the Deck(s), then they draw cards equal to the number shuffled into their Main Deck. Once per turn, during your Standby Phase: Shuffle this card into the Deck.",, 11087,"If you control another ""Exosister"" monster: You can draw 1 card, then if you control ""Exosister Irene"", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 ""Exosister"" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of ""Exosister Sophia"" once per turn.",, 10805,"Cannot be used as Synchro Material, except for the Synchro Summon of a ""Majestic"" monster. This card's name becomes ""Majestic Dragon"" while on the field or in the GY. When you draw this card: You can reveal it; Special Summon it from your hand, then, if you control a Level 8 or higher Dragon Synchro Monster, you can Special Summon 1 Level 1 Dragon monster from your Deck. You can only Special Summon ""Converging Wills Dragon(s)"" once per turn.",, 2601,"If you control no monsters, you can Special Summon this card (from your hand) in face-up Attack Position. During the End Phase, if you Tributed this card this turn to Tribute Summon a ""HERO"" monster: Draw 1 card.",, 6480,"If you control no Special Summoned monsters: Tribute 1 face-up Level 4 Normal Summoned/Set monster; draw 2 cards. You can only activate 1 ""Soul Transition"" perturn. You cannot Special Summon monsters the turn you activate this card.",, 10897,"You can target 2 Winged Beast Xyz Monsters you control; attach 1 of them and all materials attached to it to the other as material. If you control an Xyz Monster with 3 or more materials: You can draw 1 card. You can only use each effect of ""Lyrilusc - Bird Sanctuary"" once per turn.",, 4393,"Activate only if you control a face-up ""Red Dragon Archfiend"". Draw 2 cards. You cannot Normal or Special Summon another monster until the end of your opponent's turn if you activate this card.",, 8866,"If you control a ""Photon"" or ""Galaxy"" monster: Pay 1000 LP, then target 1 monster your opponent controls; take control of it. If you do not control ""Galaxy-Eyes Photon Dragon"" at activation, you can only target an Xyz Monster. You can only activate 1 ""Photon Hand"" per turn.",, 9366,"If you control an Insect monster: You can Special Summon this card from your hand. During your Main Phase: You can inflict 200 damage to your opponent for each ""Battlewasp - Pin the Bullseye"" you control. You can only use each effect of ""Battlewasp - Pin the Bullseye"" once per turn.",, 8048,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle 1 card your opponent controls into the Deck, and if you do, inflict 500 damage to your opponent. Neither player can activate cards or effects in response to this effect's activation. Once per turn, during your Standby Phase: Shuffle this card into the Deck.",, 8660,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: If your LP is lower than your opponent's, inflict damage to your opponent equal to the difference. Once per turn, during your Standby Phase: Shuffle this card into the Deck.",, 8675,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per turn, during your Standby Phase: Shuffle this card into the Deck.",, 8058,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled and your LP is less than 4000: Your LP becomes 4000. Once per turn, during your Standby Phase: Shuffle this card into the Deck.",, 8683,"Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict damage to your opponent equal to the ATK of 1 monster your opponent controls that battled this card this turn. Once per turn, during your Standby Phase: Shuffle this card into the Deck.",, 7815,"If you control no monsters: You can Special Summon this card from your hand, then you can Special Summon 1 ""Windwitch"" monster from your Deck, but it cannot be Tributed. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Level 5 or higher WIND monsters. If this card is Normal or Special Summoned: You can inflict 500 damage to your opponent. You can only use each effect of ""Windwitch - Ice Bell"" once per turn.",, 7887,"2 Level 7 monsters If you control no other monsters, this card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved. When this card inflicts battle damage to your opponent: You can detach 1 Xyz Material from this card; inflict 500 damage to your opponent for each card in their hand.",, 11015,"If you control a ""Numeronius"" monster: Destroy as many Spells and Traps your opponent controls as possible, and if you do, inflict 1000 damage to your opponent.",, 8498,"If you control a Spellcaster monster: You can target up to 2 Dragon monsters in your GY, including at least 1 Normal Monster; Special Summon them. Your opponent takes no damage this turn. You can only activate 1 “Dragon Revival Rhapsody” per turn.",, 3111,"If you control a ""Blackwing"" monster other than ""Blackwing - Bora the Spear"", you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.",, 11059,"Activate this card if you control no monsters and a Set Spell/Trap you control was destroyed by card effect this turn. During the Main Phase, if exactly 1 monster whose ATK is lower than your LP is Summoned and ""Z-ONE"" is in your GY: Destroy that monster, and if you do, take 800 damage, then inflict 800 damage to your opponent.",, 8952,"If this card attacks a Defense Position monster, inflict piercing battle damage. If you control a ""Salamangreat"" Link Monster, while this card is in your GY: You can target 1 ""Salamangreat"" monster in your GY, except ""Salamangreat Jack Jaguar""; shuffle that target into the Deck, and if you do, Special Summon this card to your zone your ""Salamangreat"" Link Monster points to. You can only use this effect of ""Salamangreat Jack Jaguar"" once per turn.",, 3575,"If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster(s) you control is removed from the field, gain 800 Life Points.",, 4754,"When an opponent's monster declares an attack, if you control a face-up ""Ninja"" monster: You can flip this card face-up; negate that attack and end the Battle Phase. Once this card is face-up on the field, monsters your opponent controls cannot change their Battle Positions while you control a face-up ""Ninja"" monster(s).",, 4530,"When an opponent's monster declares an attack: Target the attacking monster; negate that target's attack, and if you control any face-up Fish, Sea Serpent, or Aqua-Type monsters, inflict 800 damage to your opponent for each of those monsters.",, 10516,"If you control a ""Springans"" monster: Choose 1 opponent's Main Monster Zone; if a monster is face-up in that zone, during this turn, it cannot attack directly, also its effects are negated. If no monster is in that zone, it cannot be used this turn. If you control a Fusion Monster that lists ""Fallen of Albaz"" as material, you can choose 2 zones instead. You can only activate 1 ""Springans Blast!"" per turn.",, 8407,"Cannot be Normal or Special Summoned if you control a monster. Neither player can activate a monster effect unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effects activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)",, 11604,"If you control a ""Ninja"" card or a face-down Defense Position monster: You can Special Summon this card from your hand. When your opponent activates a monster effect (Quick Effect): You can target 1 face-down Defense Position monster you control; change it to face-up Defense Position, and if you do, change this card to face-down Defense Position, then, if the targeted monster was a ""Ninja"" monster, except ""Mitsu the Insect Ninja"", negate that opponent's activated effect. You can only use each effect of ""Mitsu the Insect Ninja"" once per turn.",, 5674,"Cannot be Normal Summoned if you control a Level 5 or higher monster. When this card is Normal Summoned: You can target 1 monster with 0 DEF in your GY; Special Summon that target in face-up Defense Position. Its effects are negated. You cannot Special Summon any other monsters, except from the Extra Deck, during the turn you activate this effect.",, 5928,"If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters.",, 12336,"Apply 1 of these effects. You must control a ""Vaalmonica"" Monster Card to activate and to resolve this effect. If you control a ""Vaalmonica"" Link Monster, you can apply both effects in sequence. ● Gain 500 LP, also for the rest of this turn, your opponent cannot target ""Vaalmonica"" Monster Cards you control with card effects. ● Take 500 damage, then you can negate the effects of 1 Effect Monster your opponent controls, until the end of this turn. You can only activate 1 ""Vaalmonica Chosen Melody"" per turn.",, 11120,"If you control a ""D/D/D"" monster: Target 1 face-up monster your opponent controls; take control of it until the End Phase of the next turn, but its effects are negated, it cannot declare an attack, also if it is a monster Special Summoned from the Extra Deck, it is also treated as a ""D/D/D"" monster. You can only activate 1 ""D/D/D Headhunt"" per turn.",, 10431,"When a monster declares an attack: You can Tribute 1 ""Ki-sikil"" monster or 1 ""Lil-la"" monster; negate that attack. During the End Phase: You can target 1 ""Ki-sikil"" monster or 1 ""Lil-la"" monster in your GY; shuffle it into the Deck, or, if you control no monsters, you can add it to your hand instead. You can only use each effect of ""Live☆Twin Channel"" once per turn.",, 8221,"When an opponent's monster declares an attack, if you control an ""Altergeist"" card: You can Special Summon this card from your hand, and if you do, negate that attack. If this card is Special Summoned: You can target 1 face-up card your opponent controls; negate the effects of that card while it and this monster are face-up on the field.",, 8631,"If you control no monsters in your Main Monster Zones: Target 1 Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.",, 6946,"Once per turn, if you control a ""D/D"" monster: You can negate all Trap Card effectson the field (other than this card's) for the rest of this turn (even if this card leaves the field). Once per turn, during your Standby Phase: Take 1000 damage.",, 6614,"If you control a ""Galaxy-Eyes"" monster: Negate the activations of your opponent's Spell/Trap Cards and monster effects activated before this card in this Chain, and if you do, shuffle the negated cards on the field into the Deck. If you control a ""Galaxy-Eyes Tachyon Dragon"" monster, you can activate this card from your hand.",, 9462,"If you control a ""Marincess"" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a 2 or higher ""Marincess"" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a 3 or higher ""Marincess"" monster, you can activate this card from your hand.",, 11721,"(This card is always treated as a ""Rescue-ACE"" card.) If you control a ""Rescue-ACE"" monster: Target 1 Effect Monster your opponent controls; this turn, that Effect Monster cannot attack, also its effects are negated. If you control ""Rescue-ACE Hydrant"" at resolution of this effect, that monster also cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon this turn.",, 11179,"If you control an ""Aesir"" monster: You can negate the effects of all face-up cards your opponent currently controls until the end of this turn (even if this card leaves the field). You can Tribute 1 ""Nordic"" monster, then target 1 ""Aesir"" monster in your GY; Special Summon it. You can only use 1 ""Nordic Relic Svalinn"" effect per turn, and only once that turn.",, 12421,"During the Main Phase, you can: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster, using only ""Goblin"" monsters you control. If you control a ""Goblin"" Xyz Monster: You can target 1 Effect Monster on the field; detach 1 Xyz Material from a monster on either field, and if you do, negate that monster's effects until the end of this turn. You can only use 1 ""Goblin Biker Grand Stampede"" effect per turn, and only once that turn.",, 5808,"If you control a face-up monster that was Tribute, Ritual or Fusion Summoned: Until the end of your opponent's next turn, neither player can Synchro or Xyz Summon, Synchro and Xyz Monsters cannot attack, also their effects are negated.",, 11048,"If you control a ""Lyrilusc"" monster: Negate the effects of all face-up monsters your opponent currently controls until the end of this turn. You can only activate 1 ""Lyrilusc - Bird Strike"" per turn.",, 9797,"If you control no monsters, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can target 1 Level 8 or lower Machine monster in your GY; Special Summon it in Defense Position, and if you do, its Level becomes 9, also negate its effects. You can only use this effect of ""Arcjet Lightcraft"" once per turn. You cannot Special Summon monsters from the Extra Deck, except Machine Xyz Monsters.",, 9690,"Target 1 Dragon ""Galaxy"" monster you control; until the end of this turn, it cannot be destroyed by battle, also it is unaffected by other card effects, except its own. You can only activate 1 ""Tachyon Spiral Galaxy"" per turn. If you control a ""Galaxy-Eyes Tachyon Dragon"" monster, you can activate this card from your hand.",, 10766,"If you control a ""Magnet Warrior"" monster whose original Level is 4 or lower: Special Summon 1 Level 4 or lower ""Magnet Warrior"" monster from your Deck with a different name than the cards you control, also for the rest of this turn after this card resolves, ""Magnet Warrior"" and ""Magna Warrior"" monsters you control cannot be destroyed by battle or your opponent's card effects. You can only activate 1 ""Magnet Induction"" per turn.",, 8628,"If you control no monsters in your Main Monster Zones: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.",, 9634,"2+ monsters, including a Link Monster Cannot be destroyed by battle with an Effect Monster. If you control no other Effect Monsters: You can destroy Effect Monsters your opponent controls, up to the number of non-Effect Monsters you control and/or in your GY. You can only use this effect of ""Draco Masters of the Tenyi"" once per turn.",, 2506,"If you control a face-up ""Gladiator Beast"" monster: For the rest of this turn, monsters you control cannot be destroyed by battle, and any Battle Damage you take is reduced to 0. After this card resolves, put it on the bottom of your Deck.",, 11859,"Unaffected by the effects of ""Hole"" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a ""Traptrix"" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of ""Traptrix Arachnocampa"" once per turn.",, 11455,"Once per turn, if you control a monster(s) whose original Type is Beast, Insect, Plant, or Rock: You can declare 1 of those Types you control; this card becomes that declared Type. If this card has applied this effect, also apply the following effects while it remains in the Monster Zone. ● All face-up monsters on the field become the same Type as this card. ● Monsters on the field with this card's Type cannot be targeted by either player using the effects of monsters your opponent controls with that same Type.",, 7795,"FLIP: You can activate this effect; this turn, ""Subterror"" cards you control cannot be destroyed by your opponent's card effects. You can only use this effect of ""Subterror Behemoth Dragossuary"" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.",, 6548,"If you control a ""Blackwing"" monster other than ""Blackwing - Kris the Crack of Dawn"", you can Special Summon this card (from your hand). You can only Special Summon ""Blackwing - Kris the Crack of Dawn"" once per turn this way. Once per turn, this card cannot be destroyed by Spell/Trap effects.",, 11058,"If you control a WATER monster: You can Special Summon this card from your hand. You cannot Special Summon monsters the turn you activate this effect, except WATER monsters. You can banish this card from your GY, then target up to 3 WATER monsters in your GY; shuffle them into the Deck. You can only use each effect of ""Silent Sea Nettle"" once per turn.",, 9474,"(This card is always treated as a ""Salamangreat"" card.) If you control no monsters: Activate this card by targeting 1 FIRE monster in your GY; Special Summon it and equip it with this card. The equipped monster gains 500 ATK. When this card leaves the field, destroy that monster. If this card in your possession is destroyed by an opponent's card effect: You can banish 1 monster on the field. You can only use each effect of ""Rising Fire"" once per turn.",, 8661,"If only your opponent controls a monster, or if you control a LIGHT monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 LIGHT Warrior monster from your hand. You can only use this effect of ""Hayate the Earth Star"" once per turn. Once per turn, when your Warrior monster is targeted for an attack: You can make this card lose exactly 500 ATK, and if you do, negate the attack.",, 11782,"When this card is activated: You can add 1 ""Dogmatika"" Ritual Monster or 1 ""Dogmatika"" Ritual Spell from your Deck to your hand, then if your opponent controls a monster, you can add 1 ""Dogmatika"" card from your Deck to your hand. Once per turn, if you control a ""Dogmatika"" Ritual Monster: You can look at either player's Extra Deck, and send 1 monster from it to the GY. You can only activate 1 ""Dogmatikamatrix"" per turn.",, 11980,"If you control a Synchro Monster: Target 1 card on the field or in either GY; banish it. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster: You can banish 1 Synchro Monster from your GY; add this card from the GY to your hand. You can only use each effect of ""Swordsoul Punishment"" once per turn.",, 9142,"When this card is activated: You can add 1 ""Trickstar"" monster from your GY to your hand. You can only use each of the following effects of ""Trickstar Live Stage"" once per turn, also you cannot Special Summon monsters the turn you activate these effects, except ""Trickstar"" monsters (even if this card leaves the field). ● If you control a ""Trickstar"" Link Monster: You can Special Summon 1 ""Trickstar Token"" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). ● If your opponent controls a card in their Spell & Trap Zone: You can Special Summon 1 ""Trickstar Token"".",, 8688,"If only your opponent controls a monster, or if you control an EARTH monster, you can Normal Summon this card without Tributing. If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 EARTH Warrior monster from your hand. You can only use this effect of ""Tenma the Sky Star"" once per turn. Once per turn, when your opponent activates a card or effect that targets a Warrior monster you control (Quick Effect): You can make this card lose exactly 500 ATK, and if you do, negate the activation, and if you do that, destroy that card.",, 7986,"Once per turn, during the Standby Phase, if your opponent controls a face-up monster that was Special Summoned from the Extra Deck: You can Special Summon this card from your hand. Cannot be destroyed by battle with a Normal Summoned/Set monster. Your opponent takes any battle damage you would have taken from battles involving this card. You can only use this effect of ""Speedroid Skull Marbles"" once per turn. If you control a face-up monster that is not a ""Speedroid"" monster, destroy this card.",, 10981,"If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls a monster(s) with 0 ATK, you can Special Summon ""Reptilianne"" monsters from your hand up to the number of those monsters. You can only use this effect of ""Reptilianne Coatl"" once per turn. If this card you control is used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner.",, 11663,"Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a ""Witchcrafter"" monster. During your End Phase, if you control a ""Witchcrafter"" monster while this card is in your GY: You can add this card to your hand. You can only use 1 ""Witchcrafter Confusion Confession"" effect per turn, and only once that turn.",, 8767,"If you control a ""Noble Arms"" Equip Spell, you can Special Summon this card (from your hand). You can only Special Summon ""Noble Knight Custennin"" once per turn this way. A ""Noble Knight"" monster that was Synchro, Xyz or Link Summoned using this card on the field as material gains this effect. If this card is Special Summoned: You can Normal Summon 1 ""Noble Knight"" monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""Noble Knight"" monsters.",, 9280,"If you control no monsters, you can Special Summon this card (from your hand). If Summoned this way, this card cannot be used as Link Material, except for the Link Summon of a ""Dinowrestler"" monster. You can only Special Summon ""Dinowrestler Coelasilat"" once per Duel this way.",, 12622,"During your opponent's Main Phase, if you control a ""Genex"" monster (Quick Effect): You can Special Summon this card from your hand, then, immediately after this effect resolves, you can Synchro Summon 1 ""Genex"" Synchro Monster. You can only use this effect of ""R-Genex Turing"" once per turn. This card on the field can be treated as a Level 1 or 3 monster when used for a Synchro Summon of a ""Genex"" Synchro Monster.",, 3976,"If you control no monsters, Select 1 monster in your opponent's GY. Special Summon it. During the End Phase of this turn, give control of that Special Summoned monster to your opponent. The monster cannot be Tributed, or used as a Synchro Material Monster, while it is face-up on the field.",, 4732,"If you control no monsters: You can Special Summon this card from your hand. This card cannot be Tributed, except for the Tribute Summon of a ""Steelswarm"" monster, and cannot be used as a Synchro Material Monster.",, 8763,"2 ""Rokket"" monsters If you control a ""Borrel"" Link Monster while this card is in your GY: You can Tribute 1 3 or lower monster; Special Summon this card, but it cannot be used as material for the Link Summon of a monster with the same Link Rating as the Tributed monster. You can only use this effect of ""Miniborrel Dragon"" once per turn.",, 2572,"If you control a face-up ""Gladiator Beast"" monster, you can Special Summon this card (from your hand). You can Tribute this card to target 1 face-up ""Gladiator Beast"" monster you control; shuffle that target into the Deck, then Special Summon 1 ""Gladiator Beast"" from your Deck, and treat it as if it was Special Summoned by the effect of a ""Gladiator Beast"" monster.",, 7494,"If you control a ""Cipher"" monster or ""Kinetic Soldier"" in your Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; increase the Levels of all ""Cipher"" monsters and ""Kinetic Soldier"" you currently control by 4 until the end of this turn.",, 10696,"If you control no Special Summoned monsters: You can Special Summon this card from your hand, also you cannot Special Summon other monsters for the rest of this turn. You can only use this effect of ""Proof of Pruflas"" once per turn. If this card is Normal or Special Summoned, you can: Immediately after this effect resolves, Tribute Summon 1 monster.",, 10762,"If you control no other monsters: You can Tribute this card; take 2 different monsters from your Deck among ""Queen's Knight"", ""King's Knight"", and/or ""Jack's Knight"", and either add to your hand or Special Summon each monster. You can only use this effect of ""Imperial Bower"" once per turn.",, 6917,"If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special SUmmon 1 ""Speedroid"" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon ""Speedroid Taketomborg(s)"" oncer per turn.",, 11457,"If you control a ""Rikka"" monster: You can Set 1 ""Rikka"" Spell/Trap directly from your Deck to your Spell & Trap Zone, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. You can only use this effect of ""Rikka Konkon"" once per turn. Once per turn, if you would Tribute a Plant monster you control to activate a ""Rikka"" card or effect, you can Tribute any 1 face-up monster your opponent controls, even though you do not control it.",, 8450,"If you control a face-down Defense Position monster, you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon ""Tindangle Base Gardna"" once per turn this way. If a monster(s) is Normal or Special Summoned, and is now pointed to by an opponent's Link Monster (except during the Damage Step): You can Tribute this card; Special Summon 1 ""Tindangle"" monster from your hand or Deck in Attack Position or face-down Defense Position.",, 11680,If you control a card that has an effect that requires a die roll: Tribute 1 monster; Special Summon 1 monster from your hand or Deck that has a monster effect that requires a die roll.,, 12051,"If you control no monsters, you can Special Summon this card (from your hand). You can Tribute this card; you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters, also Special Summon up to 3 ""Baby Spider"" from your hand and/or Deck, and if you do, they become Level 5, but cannot be used as material for an Xyz Summon, except the Xyz Summon of a DARK monster. You can only use this effect of ""Mother Spider Splitter"" once per turn.",, 8845,"If you control a “Photon” or “Galaxy” monster: Target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 “Photon” or “Galaxy” Xyz Monster that is 4 Ranks higher than that target, by using that target as the material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 “Eternal Galaxy” per turn.",, 4360,"If you control a face-up ""Junk"" monster(s), you can Special Summon this card from your hand.",, 8085,"If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon ""Backup Secretary"" once per turn this way.",, 12585,"Apply 1 of these effects. ● Special Summon 1 ""Vaalmonica"" monster from your Deck, also for the rest of this turn after this card resolves, you cannot activate the effects of monsters on the field, except ""Vaalmonica"" monsters. ● If you control a non-Pendulum ""Vaalmonica"" monster, take 2 ""Vaalmonica"" Pendulum Monsters with different names from your Deck, add 1 of them to your hand, and add the other to your face-up Extra Deck. You can only activate 1 ""Vaalmonica Invitare"" per turn.",, 6852,"If you control an Xyz Monster, you can Special Summon this card (from your hand). You can only Special Summon ""Raidraptor - Singing Lanius"" once per turn this way.",, 9438,"If you control a ""Fortune Lady"" monster: Special Summon 1 ""Fortune Lady"" monster from your Deck with a different name from the cards you control, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only activate 1 ""Fortune Lady Calling"" per turn.",, 5245,"If you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved. During each of your Standby Phases: Increase the Level of this card by 1. There can only be 1 face-up ""Solar Wind Jammer"" on the field.",, 8077,"If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.",, 6707,If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.,, 9866,"If you control no monsters in your Main Monster Zone: Target 1 Level 4 ""Sky Striker Ace"" monster in your GY; add it to your hand, or if you have 3 or more Spells in your GY, you can Special Summon it instead.",, 3923,"Activate only if you control a face-up ""Naturia"" monster. The opponent's Effect Monsters cannot activate their effects this turn.",, 5067,"If you control a face-up ""Chronomaly"" monster, you can Special Summon this card (from your hand) in face-up Defense Position.",, 6678,"If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can increase the Levels of all Insect-Type monsters you currentlycontrol by 1.",, 8329,"If you control a ""Magical Musket"" monster: Target 1 face-up monster on the field; until the end of this turn, change its ATK/DEF to 0, also it has its effects negated. You can only activate 1 ""Magical Musket - Cross-Domination"" per turn.",, 10429,"If you control a ""Kisikil"" monster and a ""Lilla"" monster: Activate 1 of these effects. ● Target 1 ""Kisikil"" or ""Lilla"" monster you control and 1 face-up monster your opponent controls; switch control of both monsters. ● Target 1 Set Spell/Trap your opponent controls; shuffle it into the Deck. You can only activate 1 ""Evil★Twin Present"" per turn.",, 4344,"If you control a face-up WATER monster, activate 1 of these effects. If you control a face-up WATER Ritual Monster, you can activate both of these effects: Look at all Set cards in your opponent's Spell & Trap Card Zones. Look at the 2 top cards of either player's Deck and return them to the top of the Deck in any order.",, 9411,"If you control no monsters: Target 1 monster in your GY; Special Summon that target in Attack Position, also, for the rest of this turn after this card resolves, you cannot activate monster effects, except the effects of that Special Summoned monster on the field. You can only activate 1 ""Water of Life"" per turn.",, 7893,"If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.",, 9780,"If you control a ""Zubaba"" or ""Gagaga"" monster except ""Zubababancho Gagagacoat"", while this card is in your hand: You can Special Summon this card. You can target 1 ""Gogogo"" or ""Dododo"" monster in your GY; Special Summon it, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use each effect of ""Zubababancho Gagagacoat"" once per turn.",, 5115,"If you control a LIGHT Normal Monster, you can Special Summon this card (from your hand) in face-up Defense Position.",, 11556,"If you control no monsters, or only ""Amazoness"" monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Set 1 ""Amazoness"" Spell/Trap or 1 ""Polymerization"" directly from your Deck, also you can only attack with ""Amazoness"" monsters for the rest of this turn. You can only use each effect of ""Amazoness War Chief"" once per turn.",, 4865,"If you control no monsters, you can Special Summon this card (from your hand).",, 8410,"If you control a 4 or higher monster: Destroy monsters your opponent controls, up to the number of 3 or higher monsters you control. You can only activate 1 ""Linkage Hole"" per turn.",, 3990,"Activate only if you control a face-up ""Naturia"" monster. Your opponent cannot activate Trap Cards this turn.",, 5048,"If you control no monsters: Target 2 ""Gusto"" monsters in your GY; shuffle both targets into the Deck, then Special Summon 1 ""Gusto"" monster with 1000 or less DEF from your Deck.",, 11102,"If you control no ""Adventurer Token"": Special Summon 1 ""Adventurer Token"" (Fairy/EARTH/Level 4/ATK 2000/DEF 2000), then if you do not control ""Fateful Adventure"", you can place 1 ""Fateful Adventure"" from your Deck face-up in your Spell & Trap Zone. You cannot activate the effects of monsters on the field the turn you activate this card, except Special Summoned monsters'. You can only activate 1 ""Rite of Aramesir"" per turn.",, 9402,"If you control a Spellcaster monster: Special Summon 1 ""Fortune Fairy"" monster from your hand.",, 7988,"FLIP: You can target 1 monster on the field; change it to face-up Attack Position if it is in Defense Position, also change its ATK to 0. You can only use this effect of ""Subterror Behemoth Speleogeist"" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.",, 11711,"If you control a monster: You can reveal 2 Equip Spells with different names from your Deck, your opponent randomly picks 1 for you to add to your hand, and you place the other card on the bottom of the Deck. You can only use this effect of ""Tool Box"" once per turn.",, 11514,"[ Pendulum Effect ] If ""Vaylantz World - Shinra Bansho"" is in a Field Zone or if you control a WATER ""Vaylantz"" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of ""Nazuki the Vaylantz Ninja"" once per turn. [ Monster Effect ] You can target 1 other monster in either Main Monster Zone; move that monster to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 ""Vaylantz"" Monster Card in your Spell & Trap Zone; Special Summon it to your Main Monster Zone in its same column. You can only use each effect of ""Nazuki the Vaylantz Ninja"" once per turn.",, 8289,"Activate this card at the start of your Main Phase 1, if you control no monsters. If any player Normal Summons/Sets a monster, that player cannot Special Summon that turn. If any player Special Summons a monster, that player cannot Normal Summon/Set that turn.",, 3997,"If you control a face-up Level 8 or higher Synchro Monster, you can Special Summon this card from your hand.",, 4316,"If you control a face-up ""Flamvell"" monster, except ""Neo Flamvell Origin"", and your opponent has 3 or less cards in their GY, you can Special Summon this card from your hand.",, 2845,"Once per turn, if you control no monsters, you can Special Summon 1 Fairy-Type monster from your hand.",, 3553,"If you control an Insect monster: Special Summon 2 ""Worm Tokens"" (Insect/EARTH/Level 1/ATK 0/DEF 0). You cannot Normal Summon or Special Summon any Level 3 or 4 monsters the turn you activate this card.",, 5567,"If you control a DARK monster, you can Special Summon this card (from your hand). You can only Special Summon ""Caligo Claw Crow"" once per turn this way.",, 9216,"If you control a Fusion Monster that lists ""Elemental HERO Neos"" as material: Target 1 ""HERO"" Fusion Monster in your GY; Special Summon it, ignoring its Summoning conditions. You can only activate 1 ""Double Hero Attack"" per turn.",, 2877,"If you control a WATER monster, you can Normal Summon this card without Tributing.",, 7049,"If you control a ""Blackwing"" monster other than ""Blackwing - Harmattan the Dust"", you can Special Summon this card (from your hand). You can only Special Summon ""Blackwing - Harmattan the Dust"" once per turn this way. When this card is Normal or Special Summoned: You can target 1 other ""Blackwing"" monster you control; increase this card's Level by that monster's.",, 5379,"If you control a Level 5 or higher ""Photon"" or ""Galaxy"" monster: Special Summon 1 Level 5 or higher ""Photon"" or ""Galaxy"" monster from your Deck in face-up Defense Position. You can only activate 1 ""Galaxy Expedition"" per turn.",, 6525,"If you control a ""Ritual Beast"" monster: Destroy monsters on the field up to the number of ""Ritual Beast"" monsters you currently control.",, 7666,"FLIP: You can change all other face-up monsters on the field to face-down Defense Position. You can only use this effect of ""Subterror Behemoth Ultramafus"" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.",, 1127,"If you control a face-up ""Don Zaloog"": You can Special Summon any number of ""Dark Scorpion"" monsters from your hand, but only 1 copy of each.",, 6555,"If you control a ""Tristan, Knight of the Underworld"", you can Special Summon this card (from your hand). Cannot be Special Summoned by other ways. You can target up to 2 Zombie-Type monsters you control and declare a Level from 5 to 8; they become that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except Zombie-Type monsters. You can only use this effect of ""Isolde, Belle of the Underworld"" once per turn.",, 3411,"Once per turn, if you control no monsters, you can Special Summon 1 Level 4 or lower WATER monster from your hand.",, 3112,"If you control a ""Blackwing"" monster other than ""Blackwing - Gale the Whirlwind"", you can Special Summon this card from your hand. Once per turn, you can halve the ATK and DEF of 1 face-up monster your opponent controls.",, 10006,"If you control no monsters: You can Special Summon this card from your hand. If the only other monster you control is exactly 1 DARK Dragon Synchro Monster: You can Special Summon up to 2 ""Resonator"" monsters from your hand or Deck, except ""Crimson Resonator"". You can only use each effect of ""Crimson Resonator"" once per turn. You cannot Special Summon monsters from the Extra Deck, except DARK Dragon Synchro Monsters, the turn you activate either of this card's effects.",, 4405,"When this card is Normal Summoned, if you control a face-up ""Six Samurai"" monster: Declare 1 Monster Type; while this card is face-up on the field, monsters with the declared Monster Type cannot declare an attack or be Special Summoned.",, 10916,"Special Summon 1 ""Beetrooper Token"" (Insect/EARTH/Level 3/ATK 1000/DEF 1000), then if you control an Insect monster with 3000 or more ATK, you can destroy 1 other Spell/Trap on the field. You can only activate 1 ""Beetrooper Descent"" per turn.",, 5569,"If you control a ""Gagaga"" monster other than ""Gagaga Child"", you can Special Summon this card (from your hand). When you do: You can target 1 ""Gagaga"" monster you control with a different Level than this card; this card's Level becomes the Level of that monster. You cannot conduct your Battle Phase the turn you activate this effect.",, 8629,"If you control no monsters in your Main Monster Zones: Special Summon 1 ""Sky Striker Ace Token"" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500.",, 5482,"If you control a ""Fire Formation"" Spell/Trap Card, and no monsters, you can Special Summon this card (from your hand).",, 11295,"If you control a ""Heroic"" monster, except a Level 1 monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 other Warrior monster you control with a Level; the Level of that monster or this card becomes the Level of the other, also you cannot declare an attack for the rest of this turn, except with Xyz Monsters. You can only use each effect of ""Heroic Challenger - Knuckle Sword"" once per turn.",, 3051,"If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. If you control no Spellcaster-Type monsters, you cannot activate Spell Cards.",, 3524,"Activate only if you control a face-up ""Reptilianne"" monster. Change 1 Defense Position monster your opponent controls to face-up Attack Position and reduce its ATK to 0.",, 5475,"If you control a ""Battlin' Boxer"" monster, you can Special Summon this card (from your hand). If you do, you cannot conduct your Battle Phase for the rest of this turn.",, 4755,"When a monster(s) is Special Summoned to your opponent's side of the field, if you control a face-up ""Ninja"" monster: Halve the ATK of that Special Summoned monster(s).",, 5538,"If you control a Level 8 monster, you can Normal Summon this card without Tributing.",, 2946,"When this card is Summoned, if you control a ""Big Piece Golem"", you can Special Summon 1 ""Medium Piece Golem"" from your Deck. That monster's effect is negated while it is face-up on the field.",, 5298,"If you control a ""Gagaga"" monster other than ""Gagaga Clerk"", you can Special Summon this card (from your hand).",, 11195,"If you control a Normal Monster: You can Special Summon this card from your hand. You can only use this effect of ""Submaleed the Sightseeing Ship"" once per turn. Your first Normal Monster that would be destroyed by battle with an Effect Monster each turn, is not destroyed.",, 5826,"If you control an EARTH monster, you can Special Summon this card (from your hand). You can only Special Summon ""Mythic Water Dragon"" once per turn this way.",, 2919,"When this card is Summoned, if you control a ""Big Piece Golem"", you can Special Summon 1 ""Small Piece Golem"" from you Deck. That monster's effect is negated while it is face-up on the field.",, 696,This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 FIRE monster in your GY from play. Increase the ATK of this monster by 300 points during your Battle Phase.,, 711,This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 EARTH monster in your GY from play. Increase the ATK of this monster by 300 points during your opponent's Battle Phase.,, 8548,"2 WIND monsters All WIND monsters on the field gain 500 ATK/DEF, also all EARTH monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 WIND monster in your GY; add it to your hand. You can only use this effect of ""Greatfly"" once per turn.",, 8390,"2 FIRE monsters All FIRE monsters on the field gain 500 ATK/DEF, also all WATER monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 FIRE monster in your GY; add it to your hand. You can only use this effect of ""Duelittle Chimera"" once per turn.",, 8127,"2 EARTH monsters All EARTH monsters on the field gain 500 ATK and DEF, also all WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your GY; add it to your hand. You can only use this effect of ""Missus Radiant"" once per turn.",, 8791,"2 DARK monsters All DARK monsters on the field gain 500 ATK/DEF, also all LIGHT monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 DARK monster in your GY; add it to your hand. You can only use this effect of ""Wee Witch's Apprentice"" once per turn.",, 8213,"2 WATER monsters All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of ""Mistar Boy"" once per turn.",, 8751,"2 LIGHT monsters All LIGHT monsters on the field gain 500 ATK/DEF, also all DARK monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 LIGHT monster in your GY; add it to your hand. You can only use this effect of ""Hip Hoshiningen"" once per turn.",, 11213,"Deep Sea Diva"" + 1+ non-Tuner monsters Once per turn (Quick Effect): You can discard 1 Level 4 or lower WATER monster; this card gains 800 ATK until the end of this turn. If this Synchro Summoned card is sent to the GY: You can target 1 Level 5 or higher WATER monster in your GY, except ""Deep Sea Repetiteur""; Special Summon it in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only use this effect of ""Deep Sea Repetiteur"" once per turn.",, 3858,"Genex Controller + 1 or more FIRE non-Tuner monsters This card gains 200 ATK for each FIRE monster in your GY. If this card destroys an opponent's monster by battle, inflict 200 damage to your opponent for each ""Genex"" monster in your GY.",, 9622,"If this card is Normal or Special Summoned: You can target 1 WATER monster in your GY; this card gains ATK equal to that monster's ATK until the end of this turn. If this card is sent to the GY: You can target 1 WATER monster you control; it gains 1000 ATK until the end of this turn. You can only use each effect of ""Brinegir"" once per turn.",, 10055,"If a face-up WATER monster(s) you control, except ""Piwraithe the Ghost Pirate"", is destroyed by battle or card effect, while this card is in your GY: You can Special Summon this card (but banish it when it leaves the field), and if you do, it gains 100 ATK for each WATER monster in your GY, until the end of the next turn. You can only use this effect of ""Piwraithe the Ghost Pirate"" once per turn.",, 12187,"Target 1 FIRE monster in your GY; Special Summon it. You can banish this card from your GY, then target 1 ""Salamangreat"" monster you control and 1 monster in your GY with the same name; shuffle that monster from the GY into the Deck, and if you do, that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use each effect of ""Salamangreat Revive"" once per turn.",, 8506,"You can Tribute any number of DARK monsters; Special Summon this card from your hand, and if you do, it gains 500 ATK for each monster you Tributed. If this card is Normal or Special Summoned: You can target 1 Level 5 or higher DARK monster in your GY; add it to your hand. You can only use each effect of ""Duke Shade, the Sinister Shadow Lord"" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except DARK monsters.",, 9308,"2 Fish, Sea Serpent, and/or Aqua monsters Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of ""Mermail Abyssalacia"" once per turn. ● During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 ""Mermail"" monster from your Deck to your hand. ● If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.",, 616,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 WATER monster in your GY from play. During each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn.",, 650,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 WIND monster in your GY from play. As long as this monster remains face-up on the field, you may change the battle position of 1 of your opponent's face-up Monster Cards at each End Phase of your opponent's turn.",, 5220,"When this card is Normal or Special Summoned: You can discard 1 WATER monster to the GY, then target 1 Level 3 or lower WATER monster in your GY; add that target to your hand. You can only use the effect of ""Mermail Abyssturge"" once per turn.",, 2696,Activate only if there are 7 or more DARK monsters in your GY. Remove from play 5 DARK monsters from your GY to draw 3 cards.,, 12029,"You can Tribute 1 DARK monster that has a Level; increase the Levels of each ""Baby Spider"" you currently control by the Level the Tributed monster had on the field. You can pay half your LP, banish this card from your GY, and detach 1 material from your DARK Xyz Monster, then target 1 DARK monster in your GY; Special Summon it. You can only use each effect of ""Baby Spider"" once per turn.",, 11343,"1 DARK Fusion Monster + 1 Fusion Monster (This card is always treated as a ""Predaplant"" card.) Once per turn, when a card or effect is activated (Quick Effect): You can Tribute 1 monster on either field with a Predator Counter, and if you do, negate the activation. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can target 1 DARK monster in your GY; Special Summon it. You can only use this effect of ""Starving Venom Predapower Fusion Dragon"" once per turn.",, 6091,"You can banish this card from your GY, then target 2 Level 5 WATER monsters in your GY, except ""Gazer Shark""; Special Summon both those monsters, but their effects are negated. Immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster using only those 2 monsters. You can only use this effect of ""Gazer Shark"" once per turn.",, 11173,"Dark Magician"" + 1 ""Chaos"" or ""Black Luster Soldier"" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of ""Master of Chaos"" once per turn.",, 5128,2 Level 3 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your GY; Special Summon that target in face-up Defense Position.,, 8119,"You can banish this card and 1 face-up Machine monster you control, then target 1 DARK monster in your GY; Special Summon it. You can only use this effect of ""Jack Wyvern"" once per turn.",, 11648,"You can banish this card from your GY, then target 1 ""Umi"" in your GY; add it to your hand. You can target 1 WATER monster in your GY; apply 1 of these effects, but you cannot Special Summon monsters for the rest of this turn, except WATER monsters. ● Until the End Phase, this card's Level and name become that monster's. ● If ""Umi"" is on the field, Special Summon that monster in Defense Position. You can only use each effect of ""Yorishiro of the Aqua"" once per turn.",, 11784,"You can Ritual Summon this card with any ""Gishki"" Ritual Spell. If this card is Ritual Summoned: You can target 1 WATER monster in your GY; Special Summon it. Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. Once per turn, when your opponent activates a monster effect (Quick Effect): You can return 1 ""Gishki"" Ritual Monster you control to the hand, and if you do, negate the activation, and if you do that, shuffle it into the Deck.",, 4531,Target 2 WIND monsters in your GY and 1 card on the field; shuffle both of those first 2 targets into your Deck and return the other to the hand.,, 12469,"If this card is added to your hand, except by drawing it: You can Special Summon this card. If this card is Normal or Special Summoned: You can add 1 ""Snake-Eye"" Spell/Trap from your Deck to your hand. If this card is sent to the GY: You can target 1 FIRE monster in your GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only use each effect of ""Snake-Eyes Poplar"" once per turn.",, 12039,"Tribute 1 LIGHT or DARK monster; Special Summon 1 LIGHT or DARK monster with the same original Type and Level, but different original Attribute, from your hand or Extra Deck. During your Main Phase: You can banish this card from your GY, then target 1 LIGHT and 1 DARK monster in your GY; shuffle both into the Deck, then draw 1 card. You can only use each effect of ""Duality"" once per turn.",, 12232,"Target 1 FIRE monster in your GY; send 1 card from your hand to the GY, and if you do, Special Summon the targeted monster. You can banish this card from your GY, then target 3 of your FIRE monsters that are banished and/or in your GY; shuffle them into the Deck, then draw 1 card. You can only use this effect of ""Fire Recovery"" once per turn.",, 9056,"If a face-up FIRE monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can inflict damage to your opponent equal to half the ATK of 1 of those destroyed FIRE monsters in your GY. You can only use this effect of ""Cataclysmic Scorching Sunburner"" once per turn.",, 11695,"2 EARTH monsters If this card is Special Summoned from the GY: You can target 1 EARTH monster in your GY that can be Normal Summoned/Set; add it to your hand or Special Summon it, but if you Special Summon it, negate its effects, also banish it when it leaves the field. You can only use this effect of ""G Golem Stubborn Menhir"" once per turn.",, 9109,"A monster that was Link Summoned using this card as material cannot be destroyed by battle or card effect for the rest of the turn. You can only use 1 of the following effects of ""Salamangreat Wolvie"" per turn, and only once that turn. ● If this card is Special Summoned from the GY: You can target 1 FIRE monster in your GY; add it to your hand. ● If this card is added from your GY to your hand by an effect: You can reveal this card, then target 1 FIRE monster in your GY; add it to your hand.",, 10959,"You can send 1 card from your hand to the GY, then target 1 WATER monster in your GY; send this card from the field to the GY, and if you do, Special Summon the targeted monster. If a face-up WATER monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 ""Icejade"" monster from your hand or GY, except ""Icejade Tinola"". You can only use each effect of ""Icejade Tinola"" once per turn.",, 2698,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned, by having 5 or more DARK monsters in your GY while you control no monsters. Once per turn, you can remove from play 1 DARK monster in your GY to Special Summon 1 DARK monster from your GY.",, 10009,"If this card is added from the Deck or GY to your hand by an effect of a WATER monster: You can reveal this card; look at your opponent's hand. If this card is Special Summoned: You can send the top card of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except ""Deep Sea Artisan""; Special Summon it, but negate its effects. You can only use each effect of ""Deep Sea Artisan"" once per turn.",, 12184,"1 Tuner + 1+ non-Tuner monsters You can target 1 Level 7 or lower FIRE monster in your GY; Special Summon it, and if you do, reduce this card's Level by that monster's original Level, also you cannot Special Summon monsters for the rest of this turn, except FIRE monsters. If this card is Synchro Summoned using ""Salamangreat Burst Gryphon"" as material: You can activate this effect; during the next Standby Phase, Special Summon 1 monster from your GY. You can only use each effect of ""Salamangreat Burst Gryphon"" once per turn.",, 4944,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 4 or more LIGHT monsters in your GY, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Field Spell Card and 2 other cards on the field; destroy them.",, 5365,"Target 1 FIRE monster you control and 1 FIRE monster in your GY; destroy that monster you control, and if you do, Special Summon that other monster from your GY. You can only activate 1 ""Circle of the Fire Kings"" per turn.",, 10010,"You can discard this card and 1 WATER monster; look at your opponent's hand and banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 3 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except ""Deep Sea Minstrel""; place it on the top or bottom of the Deck. You can only use each effect of ""Deep Sea Minstrel"" once per turn.",, 6080,"If this card is sent from the field to the GY: You can send 1 LIGHT monster from your Deck to the GY. If this card is sent from your Deck to the GY: Target 1 LIGHT monster in your GY; place that target on the top of your Deck. You can only use 1 ""Dawn Knight"" effect per turn, and only once that turn.",, 10012,"If this card is sent to the GY to activate a WATER monster's effect: You can make your opponent banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 2 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except ""Deep Sea Sentry""; add it to your hand. You can only use each effect of ""Deep Sea Sentry"" once per turn.",, 1267,You can remove this card from play until the End Phase of this turn by removing from play 2 DARK monsters in your GY. You can use this effect during either player's turn. You can only use this effect once per turn.,, 2644,"When this card destroys an opponent's monster, you can remove from play 1 DARK monster from your GY to draw 1 card. This card gains 100 ATK for each DARK monster in your GY.",, 2638,"If this card is in your hand and there are 3 or more DARK monsters in your GY, you can remove from play 2 of them to send it to the GY. If this card is sent to the GY by this effect, Special Summon it during your next Standby Phase. When this card is Special Summoned, destroy 1 Spell or Trap Card.",, 1258,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your GY. When this card is destroyed as a result of battle and sent to the GY, your opponent discards 1 random card from their hand.",, 1226,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 FIRE monster in your GY. When this card destroys an opponent's monster as a result of battle and sends it to the GY, inflict 1500 points of damage to your opponent's Life Points.",, 7674,"2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 ""Frog"" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the GY; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the GY: You can target 1 WATER monster in your GY; add it to your hand.",, 9626,"When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position, and if you do, for the rest of this turn, it cannot be destroyed by battle and the battle damage you take from battles involving this card is halved. If this card is sent to the GY as Link Material: You can target 1 other DARK monster in your GY; add it to your hand, also your opponent can add 1 monster from their GY to their hand. You can only use this effect of ""Chobham Armor Dragon"" once per turn.",, 1211,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 WATER monsters in your GY. When this card destroys an opponent's monster as a result of battle, your opponent skips their next Draw Phase.",, 6964,"1 Aqua-Type Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target cards your opponent controls, up to the number of WATER monsters used for the Synchro Summon of this card; destroy them. If this card is destroyed by battle or card effect and sent to the GY: You can target 1 other WATER monster in your GY; Special Summon it, but its effects are negated. You can only use each effect of ""Graydle Dragon"" once per turn.",, 12235,"Gaia Blaze, the Force of the Sun"" + 1 face-up monster you control When your opponent activates a monster effect in their hand or GY (Quick Effect): You can discard 1 monster; negate that effect, and if you do, destroy that card. When this attacking card destroys an opponent's monster by battle: You can target 1 FIRE monster in your GY; Special Summon it. You can only use each effect of ""Gaia Prominence, the Fierce Force"" once per turn.",, 11643,"Once per turn, when a monster effect activated by your opponent resolves, if you control 5 or more EARTH monsters, you can negate that effect, and if you do, destroy that card. You can only use each of the following effects of ""Vera the Vernusylph Goddess"" once per turn. You can target 1 face-up monster your opponent controls; take control of it, and if you do, it becomes EARTH. During your opponent's turn (Quick Effect): You can target 1 EARTH monster in your GY; Special Summon it.",, 1627,"This card cannot be Special Summoned. When this card is Tribute Summoned successfully, you can remove from play up to 5 FIRE monsters in your GY. Destroy a number of Spell or Trap Cards on the field equal to the number of cards that you remove from play by this effect.",, 1218,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 EARTH monster in your GY. When this card is destroyed by battle and sent to the GY, destroy all Spell and Trap Cards on the field.",, 3044,"All LIGHT monsters you control gain 100 ATK for each LIGHT monster in your GY. During your End Phase, destroy 1 LIGHT monster you control. There can only be 1 face-up ""Rai-Jin"" on the field.",, 3359,"Remove from play 1 FIRE monster in your GY with 200 DEF. Negate the activation of a Spell or Trap Card, and destroy it.",, 1213,Once per turn you can remove from play 2 LIGHT monsters in your GY to destroy 1 face-up monster on the field with higher ATK than this card.,, 4298,"1 ""Genex"" Tuner + 1 or more non-Tuner monsters This card gains the following effects based on the Attributes of the non-Tuner monsters monsters used in this card's Synchro Summon: ● EARTH: If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. ● FIRE: If this card destroys a monster by battle, inflict damage to your opponent equal to that monster's ATK. ● LIGHT: Once per turn, you can select 1 LIGHT monster in your GY and Set it in face-down Defense Position.",, 2758,You can Tribute 1 face-up FIRE monster to inflict 100 damage to your opponent for each FIRE monster in your GY.,, 5845,"When this card is Normal Summoned: You can target 1 Level 4 DARK monster in your GY with 0 ATK and/or DEF, except ""Secret Sect Druid Dru""; Special Summon that target in face-up Defense Position. Its effects are negated. You can only use the effect of ""Secret Sect Druid Dru"" once per turn.",, 12753,"Activate 1 of these effects; ● Discard 1 WATER monster to the GY, then target 1 face-up monster your opponent controls; destroy it. ● Destroy 1 FIRE monster in your hand, then you can draw 1 card. If only your opponent controls a monster: You can banish this card from your GY, then target 1 Level 7 or 8 WATER or FIRE monster in your GY; Special Summon it. You can only use each effect of ""Firestorms Over Atlantis"" once per turn.",, 5086,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 5 EARTH monsters in your GY, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 monster in either player's GY; Special Summon that target to your side of the field. If this card leaves the field, skip the Battle Phase of your next turn.",, 8789,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 DARK monsters in your GY. If this card is Special Summoned: Add 1 monster with 1500 or less ATK from your Deck to your hand. You can only use this effect of ""Umbramirage the Elemental Lord"" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.",, 5225,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WATER monsters in your GY, and cannot be Special Summoned by other ways. When this card is Special Summoned: Discard 2 random cards from your opponent's hand (or their entire hand, if less than 2). You can only use the effect of ""Moulinglacia the Elemental Lord"" once per turn. If this card leaves the field, skip the Battle Phase of your next turn.",, 5340,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 FIRE monsters in your GY, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 monster your opponent controls; destroy it, and if you do, both players take damage equal to half the original ATK of the destroyed monster. You can only use this effect of ""Pyrorex the Elemental Lord"" once per turn. If this card leaves the field, skip the Battle Phase of your next turn.",, 8568,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 LIGHT monsters in your GY. When this card is Special Summoned: You can destroy all monsters your opponent controls. You can only use this effect of ""Phosphorage the Elemental Lord"" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.",, 5562,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WIND monsters in your GY, and cannot be Special Summoned by other ways. When this card is Special Summoned: Destroy all Spell and Trap Cards your opponent controls. You can only use this effect of ""Windrose the Elemental Lord"" once per turn. If this card leaves the field, skip the Battle Phase of your next turn.",, 9754,"2+ Level 7 monsters Once per turn, if you have exactly 5 DARK monsters in your GY, you can also Xyz Summon “Dark Armed, the Dragon of Annihilation” by using 1 Level 5 or higher DARK Dragon monster you control as material. You can detach 1 material from this card, then target 1 card your opponent controls; destroy it, then banish 1 card from your GY, also, this card cannot attack for the rest of this turn.",, 2633,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY, and cannot be Special Summoned by other ways. You can banish 1 DARK monster from your GY to target 1 card on the field; destroy that target.",, 5279,"2 Level 3 FIRE monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 FIRE monster in your GY; add that target to your hand, but you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn.",, 5266,If there are no other cards on the field: Target 1 WATER or WIND monster in your GY; add that target to your hand.,, 4886,"Target 1 face-up WATER monster you control and 2 WATER monsters in your GY; shuffle the first target into the Deck, and if you do, add the second targets to your hand.",, 2636,"Once per turn, if a Spell Card is activated during your opponent's Main Phase: You can target 1 Level 4 DARK monster in your GY; Special Summon that target. You must control this face-up card to activate and to resolve this effect.",, 12573,"When an attack is declared involving this card and an opponent's monster: You can place this card from the field, and that opponent's monster, face-up in their owners' Spell & Trap Zones as Continuous Spells. While this card is a Continuous Spell: You can target 1 FIRE monster in your GY, except ""Snake-Eyes Diabellstar""; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell, and if you do, Special Summon this card. You can only use each effect of ""Snake-Eyes Diabellstar"" once per turn.",, 10726,"During the Battle Phase, if your opponent controls more monsters than you do: Special Summon 1 ""War Rock"" monster from your Deck, and if you activated this card during your opponent's turn, for the rest of this turn while you control the face-up Special Summoned monster, your opponent's monsters cannot attack, except to attack that monster. You can only activate 1 ""War Rock Generations"" per turn.",, 12498,"Ancient Gear Golem"", and monsters that mention it, in your Monster Zone are unaffected by your opponent's activated monster effects. If your opponent controls a monster: You can Fusion Summon 1 Fusion Monster that mentions ""Ancient Gear Golem"" from your Extra Deck, by banishing monsters from your field or GY as material, including ""Ancient Gear Golem"" you control, and if you do, it can make up to 3 attacks during each Battle Phase. You can only use this effect of ""Ancient Gear Duel"" once per turn.",, 822,"During your Battle Phase, if your opponent controls a monster after this card's first attack, this card can attack once again. Negate the effect of any Trap Card that targets this card, and destroy that Trap Card. If this card is Special Summoned from the GY by another card's effect, you must Tribute 1 Dragon-Type monster.",, 7314,"You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 ""Kaiju"" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; your opponent's cards and effects cannot be activated for the rest of this turn, also this card can make up to 3 attacks on monsters during each Battle Phase this turn.",, 9791,"Gains 300 ATK for each monster your opponent controls, during your turn only. You can only use each of the following effects of ""Ancient Warriors - Valiant Zhang De"" once per turn. ● If you control 2 or more ""Ancient Warriors"" monsters: You can Special Summon this card from your hand. ● If your opponent controls more monsters than you do: You can activate this effect; this card can make up to 2 attacks on monsters during each Battle Phase this turn.",, 8975,"While you control a ""Dinowrestler"" monster, each player can attack with only 1 monster during each Battle Phase. If your ""Dinowrestler"" monster attacks an opponent's monster, it gains 200 ATK during damage calculation only. If your opponent controls more monsters than you do: You can banish this card from the GY; Special Summon 1 ""Dinowrestler"" monster from your Deck. You can only use this effect of ""World Dino Wrestling"" once per turn.",, 7299,"3 Level 10 Winged Beast-Type monsters Unaffected by other cards' effects. You can detach 1 Xyz Material from this card; for the rest of this turn, all monsters your opponent controls will lose 1000 ATK, also your opponent's cards and effects cannot be activated. If this card has a ""Raidraptor"" monster as Xyz Material, it gains this effect. Once per turn, during the End Phase: You can make all monsters your opponent controls lose 1000 ATK. If your opponent controls no face-up monsters, inflict 1000 damage to your opponent.",, 7459,"If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK.",, 8901,"If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; send it to the GY. You can only use this effect of ""Dinowrestler Capaptera"" once per turn. If this card is sent to the GY as Link Material for the Link Summon of a ""Dinowrestler"" monster: You can activate this effect; the Link Monster that used this card as material gains 1000 ATK until the end of this turn.",, 10430,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 Link Monsters. If this card is Special Summoned: You can activate this effect; if your opponent controls 3 or more cards, they must send cards to the GY so they control 2 cards. You can only use this effect of ""Evil★Twins Ki-sikil & Lil-la"" once per turn. While you have a ""Ki-sikil"" monster in your GY and you have a ""Lil-la"" monster in your GY, this card gains 2200 ATK/DEF.",, 12744,"Special Summon 1 Level 4 or lower Fish, Sea Serpent, or Aqua monster from your hand or GY, but you cannot Special Summon from the Extra Deck, except Xyz Monsters, while you control that face-up monster. If your opponent controls an Attack Position monster: You can banish this card from your GY, then target 1 Fish, Sea Serpent, or Aqua monster you control; it gains 1000 ATK until the end of this turn. You can only use each effect of ""Aqua Jet Surface"" once per turn.",, 2771,"You can Special Summon this card by Tributing 1 ""Helios Duo Megistus"". This card's ATK and DEF are each equal to the number of removed from play monsters x 300. After this card attacks, it can attack once more if your opponent controls a monster. If this card is destroyed by battle and sent to the GY, Special Summon it during the End Phase and it gains 500 ATK and DEF.",, 7310,"Cannot be Normal Summoned/Set. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand). You can only control 1 ""Kaiju"" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; equip 1 ""Kaiju"" monster from your hand or GY to this card. This card gains ATK equal to the combined ATK of the ""Kaiju"" monsters equipped to it by this effect.",, 8378,"All ""Rokket"" monsters on the field gain 300 ATK/DEF. You can activate 1 of these effects; Special Summon up to 2 ""Rokket"" monsters with different names from your hand in Defense Position. If your opponent controls more monsters than you do: Special Summon ""Rokket"" monsters with different names from your GY in Defense Position, up to the difference. You can only use this effect of ""Boot Sector Launch"" once per turn.",, 7381,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn, if a monster(s) with ATK higher than this card is Special Summoned to your opponent's field (except during the Damage Step): You can make this card gain 700 ATK until the end of this turn.",, 3113,"If your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributes. Once per turn: You can target 1 face-up ""Blackwing"" monster you control; until the End Phase, it gains ATK equal to the total ATK of all face-up ""Blackwing"" monsters currently on the field, except itself. Monsters other than that target cannot attack during the turn you activate this effect.",, 5615,"3 Level 4 monsters When this card is Special Summoned: You can target 1 monster your opponent controls; this card gains ATK equal to that monster's current ATK. If your opponent controls more cards than you do: You can detach 1 Xyz Material from this card, then choose 1 unused Monster Card Zone or Spell & Trap Card Zone; while this face-up card is on the field, that zone cannot be used.",, 6342,"If your opponent controls a monster(s) and you control as many or fewer monsters: Monsters currently on the field gain ATK equal to the combined Levels of all monsters their controller currently controls x 100, until the end of this turn.",, 5566,"If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When you do: Target 1 monster your opponent controls; that monster loses 300 ATK.",, 7943,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). You can only Special Summon ""Kaiser Sea Snake"" once per turn this way. When Summoned this way: You can Special Summon 1 Level 8 Sea Serpent-Type monster from your hand or GY, but its ATK and DEF become 0. If this card is Special Summoned, its Level becomes 4 and original ATK becomes 0.",, 6102,"If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributing, but its original ATK becomes 1300.",, 6869,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Cannot attack the turn it is Summoned. While you control ""Toon World"" and your opponent controls no Toon monsters, this card can attack your opponent directly.",, 10549,"Any Spell/Trap sent from the field to your opponent's GY is banished instead. You can only use each of the following effects of ""General Wayne of the Ice Barrier"" once per turn. If your opponent controls a monster, and you control an ""Ice Barrier"" monster: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 ""Ice Barrier"" Spell/Trap from your Deck to your hand.",, 7257,"(This card is always treated as a ""Blue-Eyes"" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap Card your opponent controls; banish it. During either player's turn, if your opponent controls amonster: You can Tribute this card; Special Summon 1 ""Blue-Eyes White Dragon"" from your hand.",, 9336,"You can only control 1 ""The Weather Rainbowed Canvas"". ""The Weather"" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect. If your opponent controls a monster (Quick Effect): You can banish this card; Special Summon 1 ""The Weather"" monster with a different name from your Deck, also you cannot Special Summon other monsters from the Deck for the rest of this turn.",, 7267,"If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of ""Ghost Reaper & Winter Cherries"" once per turn.",, 11276,"Draw cards equal to the number of cards your opponent controls, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. During the End Phase, if your opponent controls more cards than you do while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 ""Backup Team"" effect per turn, and only once that turn.",, 7542,"If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributing as a Level 4 monster. When this card is Normal Summoned: You can target up to 2 ""Gagaga"" monsters in your GY, except ""Gagaga Head""; Special Summon them, also you cannot Special Summon monsters for the rest of this turn, except by an Xyz Summon that uses only ""Gagaga"" monsters as materials. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.",, 9792,"While you control another ""Ancient Warriors"" monster, your opponent's monsters cannot target this card for attacks. You can only use each of the following effects of ""Ancient Warriors - Virtuous Liu Xuan"" once per turn. ● If your opponent controls more monsters than you do: You can send 1 card from your hand or field to the GY; Special Summon 1 ""Ancient Warriors"" monster from your Deck, except ""Ancient Warriors - Virtuous Liu Xuan"". ● When an attack is declared involving another ""Ancient Warriors"" monster you control: You can draw 1 card.",, 10971,"1 ""Despia"" monster + 1 LIGHT or DARK monster While you control this Fusion Summoned card, your opponent must pay 600 LP to activate cards or effects. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster, while this card is in your GY (Quick Effect): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Masquerade the Blazing Dragon"" once per turn.",, 12739,"If your opponent controls 2 or more monsters than you do: They can send any number of monsters they control to the GY, after which you apply the following effect based on the number of monsters your opponent controls. ● 0: Your LP becomes halved. ● 1: Your opponent gains 2000 LP. ● 2: Banish all cards in your opponent's hand face-up, until the End Phase. ● 3+: Your opponent cannot activate monster effects this turn. You can only activate 1 ""Vesper Girsu"" per turn.",, 6958,"You can Special Summon this card (from your hand) to your opponent's side of thefield in Attack Position, by Tributing 1 monster they control. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 ""Kaiju"" monster. During either player's turn, when your opponent activates a card or effect, except ""Gameciel, the Sea Turtle Kaiju"": You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.",, 5676,"Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Machine-Type monster. The other Synchro Material Monster(s) are ""Mecha Phantom Beast"" monsters in your hand or on your side of the field. While you control a Token, this card cannot be destroyed by battle or card effects. If your opponent controls a monster and you control no monsters: You can banish this card from your GY; Special Summon 1 ""Mecha Phantom Beast Token"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0).",, 6871,"Infernoid"" monsters you control whose original Levels are 2 or higher become Level 1 and all battle damage they inflict to your opponent is halved. You can send this card to the GY; Fusion Summon 1 ""Infernoid"" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls a monster that was Special Summoned from the Extra Deck, and you do not, you can also use up to 6 monsters in your Deck as Fusion Materials.",, 11466,"2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of ""Spright Elf"" once per turn.",, 11768,"You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of ""Bystial Baldrake"" once per turn.",, 5645,"If your opponent controls a monster and you control no monsters: Target 1 ""Bujin"" monster in your GY and 1 of your banished ""Bujin"" monsters; Special Summon both targets. They cannot be used as Xyz Materials for an Xyz Summon, except for the Xyz Summon of a Beast, Beast-Warrior, or Winged Beast-Type monster.",, 6343,"If your opponent controls a monster: Target 1 Level 2 or lower Defense Position monster you control: Special Summon from your Deck, in Defense Position, 1 monster with the same name as that monster, but banish it when it leaves the field. You can only activate 1 ""Mimiclay"" per turn.",, 4243,"When this card is Normal Summoned, if your opponent controls a monster and you control no other cards, you can remove from play 2 ""Nordic"" monsters from your hand to Special Summon 2 ""Einherjar Tokens"" (Warrior-Type/EARTH/Level 4/ATK 1000/DEF 1000) in face-up Defense Position.",, 5657,"If there are no monsters on the field, you can Special Summon this card (from your hand) as a Level 3 monster. If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand) as a Level 4 monster. If this face-up card would leave the field, banish it instead.",, 11609,"If your opponent controls a card: You can Set up to 1 ""Ninja"" monster, and up to 1 ""Ninjitsu Art"" Spell/Trap, except ""Ninjitsu Art Notebook of Mystery"". These cards come from your Deck and/or GY, but only 1 can come from each. If this Set card on the field is sent to the GY: You can target 1 face-up monster on the field; change it to face-down Defense Position. You can only use each effect of ""Ninjitsu Art Notebook of Mystery"" once per turn.",, 6554,"If your opponent controls a monster, and you control no other monsters: You can target 1 Fusion Monster in your GY; banish both this card from the field and that target, and if you do, Special Summon 1 Dragon-Type Synchro Monster from your Extra Deck whose Level equals the total Levels those 2 monsters had (original Level, if face-down). You can only use this effect of ""Ghost Charon, the Underworld Boatman"" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Dragon-Type monsters.",, 8246,"At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.",, 11924,"Target 1 ""Gold Pride"" monster you control or 1 ""Gold Pride"" card in your GY, except ""Gold Pride - It's Neck and Neck!""; return it to the hand. If your opponent controls a monster with higher ATK than your LP: You can banish this card and 1 ""Gold Pride"" monster from your GY; Special Summon 1 other ""Gold Pride"" monster from your Extra Deck that mentions that banished monster's name. You can only use each effect of ""Gold Pride - It's Neck and Neck!"" once per turn.",, 8547,"2+ ""Gouki"" monsters Once per turn (Quick Effect): You can return to the hand any number of ""Gouki"" monsters you control that this card points to, then target the same number of face-up cards your opponent controls; they have their effects negated until the end of this turn. This card can attack all monsters your opponent controls, once each. If your opponent controls a face-up monster(s), this card can only target their monster with the highest ATK for attacks (your choice, if tied).",, 5947,"If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When this card is Special Summoned from the hand: Target 1 Spell/Trap Card your opponent controls; return that target to the hand.",, 11842,"Activate this card only if your opponent controls a card in this Set card's column; return all other cards in this card's column to the hand. Neither player can use the unused zones in this card's column. You can only control 1 ""Sour Scheduling - Red Vinegar Vamoose"".",, 12574,"If ""Obsidim, the Ashened City"" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon ""Spearhead of the Ashened City"" once per turn this way. If your opponent controls a monster with 2800 or more ATK: You can Tribute this card, then target 1 card your opponent controls; return it to the hand. You can only use this effect of ""Spearhead of the Ashened City"" once per turn.",, 10771,"If only your opponent controls a monster, you can Special Summon this card (from your hand), and if you do, it is treated as a Tuner. You can only Special Summon ""Rose Princess"" once per turn this way. You can discard this card; add 1 ""White Rose Cloister"" from your Deck to your hand.",, 6588,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. When this card inflicts battle damage to your opponent: You can add 1 ""Heroic"" card from your Deck to your hand.",, 9927,"2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of ""Reptilianne Echidna"" once per turn.",, 12215,"If your opponent controls a Level 6 or lower monster: You can Special Summon this card from your hand. If you have more cards in your hand than your opponent: You can change the battle positions of all monsters on the field, all other Insect monsters on the field become the same Attribute and Level as this card, also you cannot Special Summon monsters the rest of this turn, except Insect monsters. If this card is destroyed: You can add 1 Level 8 or higher Insect monster from your Deck to your hand. You can only use each effect of ""Asset Mountis"" once per turn.",, 12397,"Place 1 ""Obsidim, the Ashened City"" from your Deck, face-up in either Field Zone, then if your opponent controls a card in their Field Zone, you can add 1 Level 5 or higher DARK Pyro monster from your Deck to your hand. For the rest of this turn after this card resolves, you cannot Special Summon from the Deck or Extra Deck, except Pyro monsters. You can only activate 1 ""Awakening of Veidos"" per turn.",, 12377,"If your opponent controls 2 or more face-up non-WIND monsters, those monsters cannot target this card for attacks. You can only use each of the following effects of ""Kaitoptera"" once per turn. During your Main Phase: You can add 1 ""Polymerization"" from your Deck to your hand. If this card is banished: You can Special Summon it, then you can add 1 ""Polymerization"" from your GY to your hand.",, 5965,"When this card is Normal Summoned: Add 1 ""Cyber"" Spell/Trap Card from your Deck to your hand. If your opponent controls a monster and you control no monsters: You can banish this card from your GY; Special Summon 1 ""Cyber Dragon"" monster from your Deck. You can only use 1 ""Cyber Dragon Core"" effect per turn, and only once that turn. This card's name becomes ""Cyber Dragon"" while it is on the field or in the GY.",, 10983,"During the Main Phase, if you have a Reptile monster in your GY (Quick Effect): You can send this card from your hand to the GY, then target 1 face-up monster your opponent controls; change its ATK to 0. If your opponent controls a monster with 0 ATK: You can Special Summon this card from your GY. You can only use 1 ""Reptilianne Nyami"" effect per turn, and only once that turn.",, 8275,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 5 ""Metaphys"" cards with different names from your GY and/or face-up from your field. Cannot be destroyed, or banished, by card effects. Once per turn, if your opponent controls more cards than you do: You can target 1 of your banished ""Metaphys"" monsters; Special Summon it, but banish it during the End Phase of the next turn.",, 11573,"You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of ""Bystial Druiswurm"" once per turn.",, 11574,"You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except ""Bystial Magnamhut"". You can only use each effect of ""Bystial Magnamhut"" once per turn.",, 11423,"If your opponent controls a monster: You can discard this card; Set 1 ""Fusion"" Continuous Spell directly from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""Gem-Knight"" monsters. If this card is used as material for a Fusion Summon, and sent to the GY or banished: You can add 1 ""Gem-Knight"" monster from your GY to your hand, except ""Gem-Knight Quartz"". You can only use each effect of ""Gem-Knight Quartz"" once per turn.",, 7599,"Target 1 of your banished ""Crystron"" monsters; Special Summon it, and if you do, if your opponent controls any face-up monsters, change their DEF to 0. During either player's turn, except the turn this card was sent to the GY, when a card or effect is activated that targets a ""Crystron"" monster you control: You can banish this card from your GY; negate that effect.",, 6895,"If your opponent controls a face-up monster(s) that was Special Summoned from the Extra Deck and you do not, while this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of ""Mirror Resonator"" once per turn. Oncer per turn: You can target 1 face-up monster your opponent controls; treat this card's Level as that monster's original Level if this card is used for a Synchro SUmmon this turn.",, 10961,"If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon ""Incredible Ecclesia, the Virtuous"" once per turn this way. You can only use each of the following effects of ""Incredible Ecclesia, the Virtuous"" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 ""Swordsoul"" monster or 1 ""Fallen of Albaz"" from your hand or Deck. During the End Phase, if a Fusion Monster(s) was sent to your GY this turn: Add this card from the GY to your hand.",, 7046,"If your opponent controls more monsters than you do, you can Normal Summon this card without Tributing. If this card is Tributed: You can Special Summon 1 ""Black Luster Soldier"" monster from your hand or GY. You can only use this effect of ""Arisen Gaia the Fierce Knight"" once per turn. When you Ritual Summon a ""Black Luster Soldier"" monster, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon.",, 12179,"If your opponent controls a monster: You can Special Summon this card from your hand. You can Tribute this card; Special Summon up to 2 ""Battlin' Boxer"" monsters with different names from your Deck, except ""Battlin' Boxer Promoter"". You can banish this card from your GY; increase or decrease the Levels of all ""Battlin' Boxer"" monsters you currently control by 1. You can only use each effect of ""Battlin' Boxer Promoter"" once per turn. You cannot Special Summon monsters the turn you activate any of this card's effects, except ""Battlin' Boxer"" monsters.",, 11390,"Take 1 card from your Deck (either a ""Barian's"" Spell/Trap, a ""Rank-Up-Magic"" Quick-Play Spell, or a ""Seventh"" Spell/Trap except ""Seventh Ascension""), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 ""Rank-Up-Magic"" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of ""Seventh Ascension"" once per turn.",, 10512,"If your opponent controls a monster: Target 1 of your ""S-Force"" monsters that is banished or in your GY; Special Summon it to your field in the same column as an opponent's monster. You can banish this card from your GY, then target 1 ""S-Force"" monster you control; move that target to another of your Main Monster Zones. You can only use 1 ""S-Force Specimen"" effect per turn, and only once that turn.",, 8538,"If only your opponent controls a monster: Special Summon 1 ""F.A."" monster from your hand, and if you do, increase its Level by 3 until the end of this turn. If this card is in the GY and you control no cards in your Field Zone: You can banish this card from the GY; activate 1 ""F.A."" Field Spell directly from your hand or GY. You can only use this effect of ""F.A. Overheat"" once per turn.",, 4418,"If only your opponent controls a monster, you can Special Summon this card (from your hand). Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can add 1 ""T.G."" monster from your Deck to your hand, except ""T.G. Striker"".",, 11383,"2+ ""Marincess"" monsters You can send 1 WATER monster from your hand to the GY; add 1 ""Marincess"" Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon any number of WATER Link Monsters from your GY, whose total Link Ratings equal 3. You can only use each effect of ""Marincess Coral Triangle"" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except WATER monsters.",, 11575,"You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 ""Bystial"" monster or 1 ""Branded"" Spell/Trap from your Deck to the GY, except ""Bystial Saronir"". You can only use each effect of ""Bystial Saronir"" once per turn.",, 12103,"During your Main Phase: You can send 1 ""Tistina"" monster from your Deck to your GY, then if your opponent controls 3 or more face-up cards, you can Special Summon 1 ""Crystal God Tistina"" from your hand or Deck. You can only use this effect of ""Divine Domain Baatistina"" once per turn. If this card in your Field Zone is destroyed by your opponent's card effect: You can Special Summon 1 ""Tistina"" monster from your Deck or GY.",, 9076,"If your opponent controls a monster: Discard 1 Zombie monsterl Special Summon 1 ""Shiranui"" monster with a different name from your Deck or GY, also you cannot Special Summon monsters, except Zombie monsters, for the rest of this turn after this card resolves. You can only activate 1 ""Ghost Meets Girl - A Shiranui's Story"" per turn.",, 4925,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card cannot attack during the turn it is Special Summoned this way. When this card is Tributed: Special Summon 1 Dragon-Type Normal Monster from your hand, Deck, or GY, and make its ATK and DEF 0.",, 11608,"During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 ""Naturia"" monster from your Deck, or you can Special Summon 2 ""Naturia"" monsters if your opponent controls a monster with the highest ATK on the field (even if it's tied). If your opponent Special Summons a monster(s) from the Extra Deck or you Special Summon a ""Naturia"" monster(s) from the Extra Deck, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of ""Naturia Mole Cricket"" once per turn.",, 5883,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If Summoned this way, its Level becomes 4. When this card is Tribute Summoned: You can target 1 ""Dododo"" monster in your GY; Special Summon that target in face-up Defense Position.",, 6415,"If your opponent controls a monster and all face-up monsters you control (min. 1) are Level 4, you can Special Summon this card (from your hand). You can only Special Summon ""Doggy Diver"" once per turn this way. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a Warrior-Type monster",, 5414,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can target 1 ""Constellar"" monster you control or in your GY; this card's Level becomes the current Level of that monster. This card cannot be used as an Xyz Material, except for the Xyz Summon of a ""Constellar"" monster.",, 9597,"If your opponent controls a monster with a Predator Counter: You can Special Summon this card from your hand. If this card in its owner's possession is destroyed by your opponent's card: You can target 1 Dark Dragon or 1 Dark Plant monster in your GY, except ""Predaplant Heliamphorhynchus""; Special Summon it. You can only use each effect of ""Predaplant Heliamphorhynchus"" once per turn.",, 6378,"If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower ""Superheavy Samurai"" monster in your GY, except ""Superheavy Samurai Scales""; Special Summon it in Defense Position. You can only use this effect of ""Superheavy Samurai Scales"" once perturn.",, 5062,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When you do: You can Special Summon 1 ""Chronomaly"" monster from your hand or GY, except ""Chronomaly Crystal Bones"".",, 9924,"2 monsters If this card is Link Summoned: You can send 1 ""Destruction Sword"" card from your Deck to the GY, then, you can Special Summon 1 ""Buster Blader"" monster from your hand. At the end of your Battle Phase, if your opponent controls no monsters: You can target 1 ""Buster Blader"" monster you control that did not declare an attack this turn; inflict damage to your opponent equal to that monster's ATK. You can only use each effect of ""Protector Whelp of the Destruction Swordsman"" once per turn.",, 7099,"This card can be used to Ritual Summon any Dragon-Type Ritual Monster from your hand or GY. You must also Tribute Pendulum Monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If your opponent controls 2 or more monsters and you control no monsters, you can also send ""Odd-Eyes"" monsters from your Extra Deck to the GY. You can only activate 1 ""Odd-Eyes Advent"" per turn.",, 9942,"If only your opponent controls a monster: You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of ""Adamancipator Analyzer"" once per turn.",, 11849,"If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except ""Triple Tactics Thrust"", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 ""Triple Tactics Thrust"" per turn.",, 12431,"If ""Obsidim, the Ashened City"" is in the Field Zone, you can Special Summon this card (from your hand). You can only Special Summon ""King of the Ashened City"" once per turn this way. During your Main Phase: You can Special Summon 1 ""Ashened"" monster from your hand, except ""King of the Ashened City"", or if your opponent controls a monster with 2800 or more ATK, you can Special Summon it from your Deck instead. You can only use this effect of ""King of the Ashened City"" once per turn.",, 12793,"FLIP: If it is the Main Phase: Apply these effects in sequence. ● Your opponent can Special Summon 1 ""Mimighoul"" monster from their Deck to their field. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if your opponent controls more monsters than you do, you can Special Summon this card face-up on your field. You can only use each effect of ""Mimighoul Slime"" once per turn.",, 8706,"Cannot be used as material for a Fusion, Synchro, Xyz, or Link Summon. If this card is Normal or Flip Summoned: Change it to Defense Position. Once per turn: You can target 1 monster in your opponent's Main Monster Zone; give your opponent control of this Defense Position card by moving it to their zone adjacent to the target, then if your opponent controls exactly 2 ""Centerfrog"" in the Main Monster Zone, gain control of all monsters in between those 2 cards.",, 7078,"You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 ""Kaiju"" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.",, 7002,"You can Special Summon this card (from your hand) to your opponent's side of thefield in Attack Position, by Tributing 1 monster they control. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 ""Kaiju"" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 ""Radian Token"" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.",, 9598,"3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of ""Predaplant Triphyoverutum"" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.",, 12661,"If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 ""Dominus Purge"" per turn.",, 7124,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When this card is destroyed by battle and sent to the GY: You can Special Summon 1 ""Melodious"" monster from your Deck, except ""Solo the Melodious Songstress"".",, 3623,"If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. When this card on the field is destroyed and sent to the GY, you can add to your hand 1 ""Fire Ant Ascator"" or 1 ""Supay"" from your Deck.",, 440,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control ""Toon World"". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When ""Toon World"" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.",, 441,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control ""Toon World"". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When ""Toon World"" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.",, 402,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control ""Toon World"". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When ""Toon World"" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.",, 354,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned while you control ""Toon World"". You can Special Summon this card from your hand (but Tributes are required if it is Level 5 or higher). This card cannot attack during the turn it is Summoned. This card cannot attack unless you pay 500 Life Points. When ""Toon World"" is destroyed, destroy this card. If your opponent doesn't control a Toon Monster, this card can attack your opponent directly. If your opponent controls a face-up Toon Monster, you must select it as an attack target.",, 3922,"When this card is Normal Summoned, if your opponent controls a monster(s) and you control no other monsters, you can select 1 Set Spell or Trap Card and destroy it.",, 4213,"If your opponent controls a monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, select 1 face-up ""Scrap"" monster you control, and destroy it.",, 11462,"If your opponent controls a monster: You can Fusion Summon 1 non-Rock ""Gem-Knight"" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""Gem-Knight"" monsters. You can only use this effect of ""Scatter Fusion"" once per turn. When this card leaves the field, destroy that monster(s).",, 8597,"If your opponent controls more cards than you do: Choose 1 Ritual Summoned ""Vendread"" monster you control, and destroy all cards on the field, except the chosen monster. It cannot attack directly while it remains face-up on the field. You can only activate 1 ""Vendread Daybreak"" per turn.",, 12789,"Cannot be Tributed, or be destroyed by battle, while face-up on the field. You can only use each of the following effects of ""Mantman the Ultrahuman"" once per turn. If your opponent controls a face-up card you own: You can Special Summon this card from your hand. During the End Phase, if this card was Normal or Special Summoned this turn: You can place this card on the bottom of the Deck, then you can return 1 face-up card on the field you own to your hand.",, 6800,"You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 ""Kaiju"" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn you activate this effect.",, 7086,"You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 ""Kaiju"" monster. During either player's turn, when a card or effect is activated that targets exactly 1 card (and no other cards): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.",, 3940,"During your Main Phase, if your opponent controls a face-up monster with a higher ATK than the ATK of this card, you can destroy this card on the field. During your Standby Phase, if this card is destroyed by this effect, you can Special Summon this card from the GY.",, 4085,"1 Tuner + 2 or more non-Tuner monsters Once per turn, if your opponent controls a face-up LIGHT monster(s), you can activate 1 of these effects:Select 1 Set card your opponent controls and destroy it. Send 1 card from your hand to the GY to destroy all Spell/Trap Cards your opponent controls. Send all cards in your hand to the GY to look at your opponent's hand and send all LIGHT monsters in their hand to the GY. Then, inflict damage to your opponent equal to the total ATK of the opponent's monsters sent to the GY.",, 12217,"If your opponent controls 2 or more monsters and this card is in your hand: You can Special Summon this card. If this card is Normal or Special Summoned: You can discard 1 Spell; destroy all Spells and Traps on the field. You can only use each effect of ""Burning Dragon"" once per turn.",, 680,"If this monster is Normal Summoned, destroy this card. If your opponent controls any monster, decrease the ATK of this card by 200 points for each monster on your opponent's side of the field.",, 355,"If this card is Normal Summoned, destroy this card. If your opponent controls 1 or more monsters, decrease the ATK of this card by 1000 points.",, 6739,"If you control ""Toon World"", equip to an opponent's monster. Take control of it. It is treated as a Toon monster. If your opponent controls no Toon monsters, it can attack your opponent directly. If ""Toon World"" is not on the field, destroy this card.",, 9311,"If your opponent controls more monsters than you do, your opponent cannot activate monster effects or declare an attack. If you control more monsters than your opponent does, you cannot activate monster effects or declare an attack. Once per turn, during the End Phase, if both players control the same number of monsters: Destroy this card.",, 12499,"If this card is Normal or Special Summoned: You can Special Summon 1 ""Ancient Gear"" monster from your hand, except ""Ancient Gear Tanker"", ignoring its Summoning conditions, or, if your opponent controls a monster, you can Special Summon from your GY instead. You can target 1 face-up card you control; destroy it, also for the rest of this turn, all monsters you control that are ""Ancient Gear Golem"", or mention it, gain 600 ATK. You can only use each effect of ""Ancient Gear Tanker"" once per turn.",, 3729,"If your opponent controls 2 or more face-up monsters, and the Type of all these monsters are the same, send 1 card from your hand to the GY to select 1 face-up monster your opponent controls and destroy it.",, 7921,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) in Defense Position. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it. You can banish this card from your Graveyard; shuffle all ""B.E.S."" monsters from your Graveyard into the Deck.",, 10448,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) while you control a monster with the highest ATK among the ""Ancient Warriors"" monsters on the field (even if it's tied). You can only Special Summon ""Ancient Warriors - Rebellious Lu Feng"" once per turn this way. Once per Main Phase (Quick Effect): You can destroy the 1 face-up monster your opponent controls with the highest ATK (your choice, if tied). You cannot activate monster effects the turn you activate this effect, except ""Ancient Warriors"" monsters. Once per turn, during the End Phase, if your opponent controls a face-up monster with the highest ATK on the field (even if it's tied): Give control of this card to your opponent.",, 9414,"If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon ""B.E.S. Blaster Cannon Core"" once per turn this way. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it.",, 8904,"If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). You can only Special Summon ""Dinowrestler Pankratops"" once per turn this way. (Quick Effect): You can Tribute 1 ""Dinowrestler"" monster, then target 1 card your opponent controls; destroy it. You can only use this effect of ""Dinowrestler Pankratops"" once per turn.",, 9789,"If only your opponent controls a monster: You can Special Summon this card from your hand. Your opponent cannot target other ""Ancient Warriors"" monsters you control with card effects. If your opponent controls more monsters than you do: You can target 1 monster your opponent controls; destroy it. You can only use this effect of ""Ancient Warriors - Loyal Guan Yun"" once per turn.",, 6183,"Target 1 face-up Spell/Trap Card on the field; destroy it. If your opponent controls 2 or more Spell/Trap Cards and you control no Spell/Trap Cards, you can activate this card from your hand.",, 7593,"If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you control no monsters, you can Special Summon this card (from your hand). You can discard 1 card; Special Summon 1 ""Cipher"" monster from your hand or Deck, also you cannot Special Summon monsters for the rest of this turn, except ""Cipher"" monsters. You can only use this effect of ""Cipher Twin Raptor"" once per turn.",, 11192,"If your opponent controls a monster whose current ATK is higher than its original ATK, while you control no monsters: Draw 2 cards. You can only activate 1 ""Smile Potion"" per turn.",, 9999,"(This card is always treated as a ""Salamangreat"" card.) If your opponent controls more cards than you do: Target 1 Link Monster your opponent controls; draw cards equal to its Link Rating. You can only activate 1 ""Burning Draw"" per turn. You cannot Normal or Special Summon monsters the turn you activate this card, except FIRE monsters.",, 6787,"If your opponent controls more cards than the combined number of cards in your hand and that you control: Draw cards equal to their surplus. You can only activate 1 ""Balance of Judgment"" per turn.",, 3056,"Once per turn, if your opponent controls a monster and you control no monsters, you can pay 800 Life Points to Special Summon 1 Psychic-Type monster from your hand.",, 8684,"Cannot be Special Summoned from the Deck. You can only control 1 ""Sandaion, the Timelord"". If only your opponent controls a monster, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or by card effects. Neither player takes battle damage from attacks involving this card. At the end of the of the Battle Phase, if this card battled: Inflict 2000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck.",, 12044,"If only your opponent controls a monster, you can Special Summon this card (from your hand). Cannot be destroyed by battle, except with monsters Special Summoned from the Extra Deck. If this card attacks a Defense Position monster, inflict piercing battle damage.",, 6405,"If your opponent controls a monster and you control no monsters: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase. For the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters, and your opponent takes no damage.",, 2520,"If your opponent controls a monster, you can Tribute Summon this card with 1 Tribute. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.",, 5897,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). During each End Phase: You take 500 damage. This card must be face-up on the field to activate and to resolve this effect.",, 8156,"If your opponent controls exactly 3 cards: Activate 1 of these effects; this turn, your monsters cannot be destroyed by battle. this turn, you take no battle damage. this turn, each time your monster inflicts battle damage to your opponent, you gain the same amount of LP.",, 5229,"2 Level 9 monsters Once per Battle Step, during your opponent's turn, if this card with Xyz Material is attacked: Negate the attack. When this card is targeted for an attack, while it has no Xyz Materials: You can target 2 monsters in your GY; attach those targets to this card as Xyz Materials. During your Main Phase 1: You can detach 1 Xyz Material from this card; this card can attack your opponent directly this turn if your opponent controls a monster whose ATK is higher than this card.",, 5370,"If your opponent controls a monster and you control no monsters: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beast-Type monster from your Deck. Its effects are negated and it is destroyed during the End Phase. You can only activate 1 ""Assault of the Fire Kings"" per turn.",, 3795,"If your opponent controls 2 or more face-up monsters of the same Attribute, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up card on the field; that target's effects are negated during this turn. There can only be 1 face-up ""Alector, Sovereign of Birds"" on the field.",, 6830,"You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a ""Kaiju"" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 ""Kaiju"" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and its effects are negated.",, 6556,"If your opponent controls a Level 5 or higher monster, you can Special Summon this card (from your hand). A Synchro Summon using this card as a Material cannot be negated. If a player Synchro Summons using this card as a Material, the other player cannot activate cards or effects when that monster is Synchro Summoned.",, 10563,"If only your opponent controls a monster: You can Special Summon 1 ""Dragunity"" Tuner and 1 Winged Beast ""Dragunity"" monster from your Deck, but negate their effects, then if your opponent controls a monster that was Special Summoned from the Extra Deck, immediately after this effect resolves you can Synchro Summon 1 Dragon Synchro Monster using only ""Dragunity"" monsters you control. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Dragon monsters. You can only activate 1 ""Dragunity Whirlwind"" per turn.",, 12790,"FLIP: If it is the Main Phase: Apply these effects in sequence. ● This turn, ""Mimighoul"" monsters cannot be destroyed by battle. ● Give control of this card to your opponent. During your Main Phase: You can Special Summon this card from your hand to your opponent's field in face-down Defense Position, or if your opponent controls a monster, you can Special Summon this card face-up on your field. You can only use each effect of ""Mimighoul Armor"" once per turn.",, 9632,"If only your opponent controls a monster, you can Special Summon this card (from your hand). While you control a 3 or higher ""Dinowrestler"" monster, face-up monsters you control are unaffected by the activated effects of your opponent's 3 or lower monsters.",, 6990,"Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponent controls 2 or more monsters and you control no monsters, you can also use up to 2 ""Odd-Eyes"" monsters in your Extra Deck as Fusion Materials. You can only activate 1 ""Odd-Eyes Fusion"" per turn.",, 9042,"Fusion Summon 1 ""Lunalight"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If your opponent controls a monster that was Special Summoned from the Extra Deck, you can also use 1 ""Lunalight"" monster in your Deck or Extra Deck as Fusion Material. You can only activate 1 ""Lunalight Fusion"" per turn.",, 1803,"Elemental HERO Clayman"" + ""Elemental HERO Burstinatrix"" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack while in face-up Defense Position, but only if your opponent controls no monsters, and if it does, this card's ATK is halved during damage calculation only.",, 9098,"Tribute 2 Machine monsters, then target 1 monster in your GY; Special Summon it. If your opponent controls a Link Monster, you can target 2 monsters, instead. You can only activate 1 ""Orcustrated Release"" per turn.",, 10304,"If your opponent controls more Spells/Traps than you do, you can Special Summon this card (from your hand). You can only Special Summon ""Psychic Megacyber"" once per turn this way. When this card declares an attack on an opponent's Effect Monster while you control ""Jinzo"": You can Tribute this card; place that opponent's monster face-up in their Spell & Trap Zone as a Continuous Trap. You can only use this effect of ""Psychic Megacyber"" once per turn.",, 8316,"If only your opponent controls a monster in the Extra Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; shuffle all monsters from the Extra Monster Zones into the Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.",, 7962,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a ""Performapal"" monster",, 5983,"If your opponent controls a monster and you control no monsters: Special Summon 1 ""Gagaga"" monster from your Deck. You cannot Special Summon any other monsters, except by Xyz Summon, during the turn you activate this card. You can only activate 1 ""Gagaga Academy Emergency Network"" per turn.",, 5564,"If your opponent controls a face-up Xyz Monster that has Xyz Material: Target 1 Xyz monster in your GY; Special Summon it, then detach 1 Xyz Material from a monster your opponent controls and attach it to that monster as an Xyz Material. You can only activate 1 ""Xyz Revenge"" per turn.",, 7614,"If your opponent controls a monster with the highest ATK on the field (even if tied): Target 1 ""Galaxy-Eyes"" or ""Cipher"" Xyz Monster you control that has Xyz Material; detach all Xyz Materials from that Xyz Monster, and if you do, Special Summon 1 monster from your Extra Deck with the same name as that Xyz Monster.",, 11957,"If your opponent controls a monster(s) Special Summoned from the Extra Deck and you do not: Choose 4 ""Number"" Xyz Monsters from your Extra Deck with different Ranks, plus a 5th ""Number"" Xyz Monster whose ""Number"" value in its name equals the combined ""Number"" values of the 4 other monsters, Special Summon that 5th ""Number"" monster (this is treated as an Xyz Summon), and attach the 4 chosen monsters to it as material, but you cannot Special Summon monsters, except ""Number"" Xyz Monsters, while you control that face-up monster.",, 5430,"If your opponent controls more monsters than you do, you can Special Summon this card (from your hand).",, 12284,"If your opponent controls 3 or more monsters, choose 1 of them, and make your opponent send either it or all other monsters they control to the GY (their choice).",, 5189,"If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand) in face-up Attack Position.",, 4041,"When this card is Normal Summoned, if your opponent controls a monster, you can Special Summon 1 ""Naturia"" monster from your Hand.",, 4050,"If your opponent controls a face-up Synchro Monster(s) and you control no face-up Synchro Monsters, you can Special Summon this card from your hand.",, 4179,"If your opponent controls a Synchro Monster and you control no monsters, you can Special Summon this card from your hand.",, 4915,"If your opponent controls a card and you control no cards, you can Normal Summon this card without Tributing. If this card attacks an opponent's monster, as long as you control no Spell/Trap Cards, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.",, 4348,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).",, 8114,"If your opponent controls no monsters, you can Special Summon this card (from your hand).",, 4772,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).",, 8254,"If your opponent controls a Link Monster, you can Special Summon this card (from your hand). You can only Special Summon ""Gateway Dragon"" once per turn this way. Once per turn: You can Special Summon 1 Level 4 or lower DARK Dragon monster from your hand.",, 5987,"If your opponent controls a monster, and all monsters you control are ""Gimmick Puppet"" monsters (min. 1). you can Special Summon this card (from your hand).",, 11379,"Send 1 face-up ""Umi"" you control to the GY; Special Summon up to 2 monsters with different names from your hand and/or Deck, that mention ""Umi"" or are WATER Normal Monsters, in Defense Position, then if your opponent controls a monster, you can Special Summon any number of Level 6 or lower WATER Normal Monsters from your hand and/or Deck. Until the end of your next turn after this card resolves, you cannot Special Summon monsters, except WATER monsters. You can only activate 1 ""Kairyu-Shin's Dark Reef"" per turn.",, 4588,"If your opponent controls 3 or more monsters, they cannot declare an attack.",, 9601,"If your opponent controls more monsters than you do: Special Summon ""Gimmick Puppet"" monsters with different names from your Deck, up to the difference, then, if your opponent's LP are at least 2000 higher than yours, you can Set 1 ""Rank-Up-Magic"" Normal Spell directly from your Deck. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except ""Gimmick Puppet"" monsters. You can only activate 1 ""Puppet Parade"" per turn.",, 12778,"If your opponent controls a monster, you can Normal Summon this card without Tributing. You can only use each of the following effects of ""Zoa the Fiendish Beast"" once per turn. If this card is in your hand: You can Special Summon this card in Defense Position, then if ""Max Metalmorph"" is not in your GY, your opponent can Special Summon 1 monster from their hand. During your Main Phase: You can Set 1 ""Metalmorph"" Trap from your Deck.",, 4430,"If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. Each player can only use the effect of ""Unknown Synchron"" once per Duel.",, 5879,"If your opponent controls a card and you control no cards, you can Special Summon this card (from your hand).",, 577,"If your opponent controls at least 2 more monsters than you do, you can Special Summon this card (from your hand).",, 3869,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card.",, 5494,"If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control ""Panther Shark"", you can Special Summon this card (from your hand). You can only control 1 ""Eagle Shark"".",, 5529,"If your opponent controls a monster and you control a Level 3 monster, you can Special Summon this card (from your hand). You can only Special Summon ""Mimimic"" once per turn this way.",, 3493,"Once per turn, if your opponent controls a monster and you control no monsters, you can Special Summon 1 Level 4 or lower Gemini monster from your hand.",, 5537,"If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing. If you control ""Eagle Shark"", you can Special Summon this card (from your hand). You can only control 1 ""Panther Shark"".",, 7722,"If your opponent controls more monsters than you do: Target any number of ""D/D"" monsters and/or ""Dark Contract"" cards in your Graveyard up to the difference; add those cards to your hand. You can only activate 1 ""D/D Recruits"" per turn.",, 3585,"You can only activate this card's effect while you control a face-up ""Koa'ki Meiru"" monster. Once per turn, during your Standby Phase, if your opponent controls more monsters than you do, you can destroy a number of cards your opponent controls so that your opponent will control the same number of cards as you control monsters.",, 5540,"If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). If you do, this card's Level becomes 8.",, 3626,"If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing.",, 3021,"While in Attack Position: If your opponent controls a face-up monster, this card can only select their highest ATK monster as an attack target. While in Defense Position: Your opponent cannot select another monster as an attack target.",, 5306,"If your opponent controls a monster, and all the monsters (if any) on your side of the field and in your GY are FIRE (and only FIRE), you can Special Summon this card (from your hand). Your opponent cannot target this card with card effects.",, 5693,"If your opponent controls a monster with 2000 or more ATK, you can Special Summon this card (from your hand).",, 3781,"If your opponent controls a monster(s), and you control no monsters, you can Special Summon 1 ""Worm"" Reptile-Type monster from your hand in face-down Defense Position. This effect can only be used once per turn.",, 2871,"If your opponent controls a monster and you control no monster, you can Normal Summon this card without Tributing.",, 5780,"At the start of your Main Phase 1, if your opponent controls more monsters than you do and you control a Beast-Warrior-Type ""Bujin"" monster: Until the end of your opponent's next turn, Spell/Trap Cards, and their effects, cannot be activated.",, 3801,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF are halved.",, 3808,"If your opponent controls 2 or more monsters, including a LIGHT monster, you can Special Summon this card from your hand.",, 3841,"If your opponent controls 4 or more cards than you do, you can Special Summon this card from your hand. Your opponent can only activate 1 Spell/Trap Card per turn.",, 11853,If your opponent controls 2 or more monsters than you do: Your opponent must send monsters they control to the GY so they only control 1 monster.,, 7807,"Activate this card if your opponent controls 3 or fewer monsters and 3 or fewer Spell/Trap Cards, while you control no other cards. Cards cannot be placed on the field if it would give any player more than 3 monsters or more than 3 Spell/Trap Cards on their field.",, 3252,"If there are no monsters on the field, you can Normal Summon this card from your hand as a Level 2 monster. If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand as a Level 4 monster.",, 6803,"If your opponent controls 2 or more cards in their Spell & Trap Zone, you can Special Summon this card (from your hand).",, 6396,"If your opponent controls a monster and you control no monsters: You can target 1 ""Noble Arms"" Equip Spell Card and 1 appropriate ""Noble Knight"" monster in your GY; Special Summon that monster, and if you do, equip that Equip Spell Card to that appropriate monster. You can only activate 1 ""Last Chapter of the Noble Knights"" per turn.",, 4619,"Target 1 face-up monster you control; equip this card to that target. If your opponent controls a monster with ATK higher than that same monster's original ATK, the ATK of the equipped monster becomes double the equipped monster's original ATK, during the Damage Step only.",, 6240,"If your opponent controls a card in their Field Zone and you do not: Activate 1 Field Spell Card from your Deck. You can only activate 1 ""Pop-Up"" per turn.",, 6491,"Cannot be Special Summoned from the Deck. If your opponent controls more monsters than you do, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can Special Summon 1 ""Toy Knight"" from your hand.",, 1718,"If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).",, 12189,"If you have 2 or more ""Salamangreat"" monsters in your GY: You can Special Summon this card from your hand. If a ""Salamangreat"" Ritual, Fusion, Synchro, Xyz, or Link Monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can target 1 other ""Salamangreat"" monster in your GY; place this card on the bottom of your Deck, and if you do, Special Summon that monster to your opponent's field, then draw 1 card. You can only use each effect of ""Salamangreat Weasel"" once per turn.",, 11428,"If you have 4 or more monsters in your GY, and no monsters in your GY with the same name: You can Tribute this card; excavate cards from the top of your Deck equal to the number of monsters in your GY, and if you excavated 2 or more monsters, and no monsters with the same name, add 1 of them to your hand, also place the rest on the top of the Deck in any order. You can banish this card from your GY, then target 1 monster in your GY; place it on the bottom of the Deck. You can only use each effect of ""Hydralander Orbit"" once per turn.",, 3457,"If you have exactly 4 Fairy-Type monsters in your GY, you can Special Summon this card (from your hand). When you do: Target 1 Fairy-Type monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, it returns to the top of the Deck, instead.",, 5969,"f ""Cyber Dragon"" is in your GY: You can activate 1 of these effects. If you have 3 or more ""Cyber Dragons"" in your GY at activation, you can activate both effects and resolve in sequence. You can only activate 1 ""Cyber Repair Plant"" per turn. Add 1 LIGHT Machine-Type monster from your Deck to your hand. Target 1 LIGHT Machine-TYpe monster in your graveyard; shuffle that target into your Deck.",, 9152,"If you have 3 or more ""Salamangreat"" monsters in your GY: You can Special Summon this card from your hand in Defense Position. You can target FIRE Link Monsters in your GY, up to the number of face-up cards your opponent controls; return them to the Extra Deck, then, you can negate the effects of face-up cards your opponent controls until the end of this turn, up to the number of cards you returned. You can only use each effect of ""Salamangreat Beat Bison"" once per turn.",, 3500,"If you have exactly 3 Normal Monsters in your GY, you can Special Summon this card from your hand by removing from play 2 Normal Monsters from your GY. Once per turn, you can select and Special Summon 1 Level 4 or lower Normal Monster from your GY.",, 7864,"If you have 5 or more Dragon-Type Synchro Monsters with different names in your GY: Special Summon 1 ""Stardust Dragon"" from your Extra Deck (this is treated as a Synchro Summon), but banish it during the End Phase. Equip it with this card. While equipped, it gains ATK equal to the combined ATK of all Dragon-Type Synchro Monsters in your GY. Also while equipped, when it destroys an opponent's monster by battle: You can banish 1 Dragon-Type Synchro Monster from your GY; it can attack an opponent's monster again in a row.",, 7704,"If you have 3 or more ""Destiny HERO"" monsters in your GY: You can discard this card, then target 1 ""Destiny HERO"" monster in your GY; Special Summon it to your opponent's field in Defense Position. When a Spell Card or effect you activate resolves, negate that effect, and if you do, or if it did not have an effect, destroy that card. During your Standby Phase: You can banish this card and 1 ""Destiny HERO"" monster from your GY; each player chooses 1 Normal Spell Card from their Deck, and places it on top of their Deck.",, 9105,"If you have 3 or more ""Salamangreat"" monsters in your GY: You can send this card from your hand to the GY, then target 1 ""Salamangreat"" Link Monster in your GY and 1 card in your opponent's Spell & Trap Zone; return that targeted monster from your GY to the Extra Deck, and if you do, destroy the targeted card on the field. If a card(s) in your opponent's Spell & Trap Zone is destroyed and sent to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card in Defense Position. You can only use 1 ""Salamangreat Foxer"" effect per turn, and only once that turn.",, 3520,"If you have 4 or more Insect-Type monsters in your GY, you can Tribute this card to destroy all face-up Defense Position monsters your opponent controls.",, 3317,"If you have 2 or more ""X-Saber"" monsters in your GY and you control no monsters, you can Special Summon this card from your hand.",, 8160,"You can banish up to 3 Spells/Traps from your GY, face-down; Special Summon 1 Normal Monster from your Deck whose Level equals the number of cards banished to activate this effect.",, 12795,"If the total Levels of monsters you control are less than or equal to the total Levels of monsters your opponent controls: You can Tribute this card; add 1 Level 7 or higher Insect or Plant monster from your Deck to your hand. During the End Phase of this turn, take 2700 damage if you did not Normal or Special Summon the added monster, or a card with the same original name, after activating this effect. You can only use this effect of ""Phalaenop Sisters"" once per turn.",, 7527,"You can discard 1 Spell Card; add 1 LIGHT Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. You can shuffle any number of Spell Cards from your GY into the Deck, then target 1 LIGHT Fairy-Type monster in your GY whose Level equals the number of cards you shuffled into the Deck; Special Summon it. You can only use each effect of ""Ritual Sanctuary"" once per turn.",, 10419,"You can Ritual Summon this card with ""Meteonis Drytron"". Your opponent cannot target this card with monster effects. If the total Levels of monsters used for its Ritual Summon are 2 or less, this card can attack all Special Summoned monsters your opponent controls once each. During your opponent's turn (Quick Effect): You can banish monsters from your GY whose combined ATK equals exactly 2000 or 4000, then target 1 face-up card your opponent controls for every 2000 ATK of the total; send that card(s) to the GY. You can only use this effect of ""Drytron Meteonis Draconids"" once per turn.",, 8408,"2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of ""Isolde, Two Tales of the Noble Knights"" once per turn.",, 5528,"You can target 1 ""Mermail"" monster you control; Special Summon any number of Level 4 or lower ""Mermail"" monsters from your Deck whose combined Levels are less than or equal to the Level of that monster, then send that monster to the GY. You can only use the effect of ""Mermail Abyssocea"" once per turn.",, 10420,"You can Ritual Summon this card with ""Meteonis Drytron"". Your opponent cannot target this card with Spell/Trap Cards or effects. You can only use each of the following effects of ""Drytron Meteonis Quadrantids"" once per turn. If the total Levels of monsters used for this card's Ritual Summon were 2 or less: You can destroy all Spells and Traps your opponent controls. If this Ritual Summoned card is destroyed: You can Special Summon ""Drytron"" monsters from your GY, except ""Drytron Meteonis Quadrantids"", whose combined ATK equals exactly 4000.",, 9199,"If you control a ""Witchcrafter"" monster: Target 1 Spell in either GY; add 1 card with the same name from your Deck to your hand. During either player's turn, except the turn this card was sent to the GY: You can banish this card and any number of Spells from your GY; Special Summon 1 ""Witchcrafter"" monster from your Deck whose Level equals the number of Spells banished to activate this effect. You can only use each effect of ""Witchcrafter Masterpiece"" once per turn.",, 10514,"During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using only Zombie monsters from your hand or field as Fusion Material. If a Zombie monster(s) is Special Summoned by card effect (except during the Damage Step): You can target 1 Set card in a Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). You can only use each effect of ""Seven Cities of the Golden Land"" once per turn.",, 9009,"During the Main Phase: Fusion Summon 1 ""Prank-Kids"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. For the rest of this turn after this card resolves, you cannot Normal or Special Summon monsters, except ""Prank-Kids"" monsters.",, 8919,"During your Main Phase, if ""Nercovalley"" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of ""Gravekeeper's Spiritualist"" once per turn.",, 10060,"2 Effect Monsters During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your field as Fusion Material. If a Fusion Monster(s) is Fusion Summoned to a zone(s) this card points to: You can Special Summon 1 monster with 1000 or less ATK from your hand. You can only use each effect of ""Proxy F Magician"" once per turn.",, 11602,"2 ""Ninja"" monsters with different Types Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control. Your ""Ninja"" monsters can attack directly. While you control a face-down Defense Position monster, your opponent's monsters cannot target this card for attacks. When your opponent activates a card or effect (Quick Effect): You can Special Summon 1 ""Ninja"" monster from your Deck in face-up or face-down Defense Position. You can only use this effect of ""Meizen the Battle Ninja"" once per turn.",, 11927,"If your LP are lower than your opponent's: You can Special Summon this card from your hand. During the Main Phase (Quick Effect): You can Fusion Summon 1 ""Gold Pride"" Fusion Monster from your Extra Deck, using monsters from your hand or field as material. You can only use each effect of ""Gold Pride - Roller Baller"" once per turn.",, 10809,"During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If a face-up non-Fusion Fairy monster you control leaves the field by an opponent's card effect, or is destroyed by battle: You can target 1 Level 8 or higher Fusion Monster in your GY; Special Summon it. You can only use each effect of ""Despia, Theater of the Branded"" once per turn.",, 7847,"Monsters with a Predator Counter that you use as Fusion Materials are treated as DARK. During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using this card on the field and monsters from your hand, field, and/or monsters with a Predator Counter your opponent controls as Fusion Materials. You can only use this effect of ""Predaplant Chlamydosundew"" once per turn.",, 11687,"If your LP are lower than your opponent's: You can Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use each effect of ""Dyna Base"" once per turn.",, 11204,"During the Main Phase: Fusion Summon 1 Fusion Monster that lists ""Blue-Eyes White Dragon"" or ""Blue-Eyes Ultimate Dragon"" as material, by shuffling Fusion Materials listed on it from your hand, field, or GY into the Deck, then you can destroy face-up cards your opponent controls up to the number of ""Blue-Eyes White Dragon"" and ""Blue-Eyes Ultimate Dragon"" used as material from the field. You can only activate 1 ""Ultimate Fusion"" per turn.",, 5445,"1 ""Gem-Knight"" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Material Monsters. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)",, 7965,"Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon monsters you control as Fusion Materials.",, 11201,"You can send 1 Spellcaster monster, or 1 Spell/Trap that mentions ""Dark Magician"", from your hand or face-up field to the GY; Special Summon this card from your hand. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Spellcaster monster. You can only use each effect of ""Timaeus the United Dragon"" once per turn.",, 10425,"Target 1 ""Kisikil"" or ""Lilla"" monster in your GY; Special Summon it, then, immediately after this effect resolves, you can Link Summon 1 ""Evil★Twin"" Link Monster using monsters you control as material. You can only activate 1 ""Evil★Twin Easy Game"" per turn.",, 10496,"Fusion Summon 1 ""Metalfoes"" Fusion Monster from your Extra Deck, using up to 1 monster each from your hand, field, and/or among face-up Pendulum Monsters in your Extra Deck as Fusion Material. You can only activate 1 ""Parametalfoes Fusion"" per turn.",, 1975,"Elemental HERO Bubbleman"" + ""Elemental HERO Avian"" Must be Fusion Summoned and cannot be Special Summoned by other ways. While you have any face-down card(s) in your Spell & Trap Card Zones, this card can attack your opponent directly.",, 5001,"1 ""Gem-Knight"" monster + 1 Pyro-Type monster Must first be Fusion Summoned. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.",, 6628,"Target 1 ""Edge Imp"" or ""Fluffal"" monster in your GY; Special Summon itm and if you do, it can be treated as a ""Frightfur"" monster for a Fusion Summon.",, 328,"You can substitute this card for any 1 Fusion Material Monster. When you do this, the other Fusion Material Monster(s) must be the correct one(s).",, 12677,"2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of ""Fiendsmith's Sequence"" once per turn.",, 6808,"3 ""Gem-Knight"" monsters Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon ""Gem-Knight Lady Brilliant Diamond(s)"" once per turn. Once per turn: You can send 1 ""Gem-Knight"" monster you control to the GY, and if you do, Special Summon 1 ""Gem-Knight"" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.",, 10842,"You can target 1 Normal Monster or 1 ""Magikey"" monster in your GY; add it to your hand, then you can apply 1 of these effects. ● Fusion Summon 1 ""Magikey"" Fusion Monster from your Extra Deck in Defense Position, using monsters from your hand or field as Fusion Material. ● Ritual Summon 1 ""Magikey"" Ritual Monster from your hand in Defense Position, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level.",, 1770,"UFOroid"" + 1 Warrior-Type monster A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card.",, 5026,"Send, from your hand or your side of the field to the GY, the Fusion Material Monsters that are listed on a ""Gem-Knight"" Fusion Monster Card, then Special Summon that Fusion Monster from the Extra Deck. (This Special Summon is treated as a Fusion Summon.)",, 9775,"Activate 1 of the following effects. ● Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including ""Dark Magician"" or ""Dark Magician Girl"", as Fusion Material. ● Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including ""Dark Magician"" or ""Dark Magician Girl"", whose total Levels equal or exceed the Level of the Ritual Monster.",, 9337,"Fusion Summon 1 ""Dinowrestler"" monster from your Extra Deck, using monsters you control as Fusion Material. If you do, the first time that face-up monster on the field would be destroyed by battle or card effect, it is not destroyed.",, 9781,"Fusion Summon 1 Cyberse Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use your ""@Ignister"" monster as Fusion Material, you can also use 1 Link Monster your opponent controls as material. You can only activate 1 ""A.I. Love Fusion"" per turn.",, 7756,"This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. Cannot be used as Fusion Material otherwise. If this card is Special Summoned (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.",, 2158,"Elemental HERO Bubbleman"" + ""Elemental HERO Clayman"" Must be Fusion Summoned and cannot be Special Summoned by other ways",, 633,"Select 1 face-up Fusion Monster on the field and return it to the Extra Deck. If all the Fusion Material Monsters that were used for the Fusion Summon of that Fusion Monster are in your GY, you can Special Summon them.",, 10435,"Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including a Spellcaster monster. If Summoning a ""Magistus"" Fusion Monster this way, you can also use monsters in your Spell & Trap Zone that are equipped to a ""Magistus"" monster as Fusion Material. You can only activate 1 ""Magistus Invocation"" per turn.",, 6318,"Fusion Summon 1 ""Shaddoll"" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. You can only activate 1 ""El Shaddoll Fusion"" per turn.",, 8473,"Fusion Summon 1 ""Ancient Gear"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If you use an ""Ancient Gear Golem"" or ""Ancient Gear Golem - Ultimate Pound"" you control as Fusion Material, you can also use monsters from your Deck as material.",, 6257,"Fusion Summon 1 ""Shaddoll"" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponentcontrols a monster(s) that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 ""Shaddoll Fusion"" per turn.",, 6692,"When this card is Special Summoned: You can target 1 ""Melodious"" monster in your GY, except ""Soprano the Melodious Songtress""; add it to your hand. You can only use this effect of ""Soprano the Melodious Songtress"" once per turn. Once per turn: You can Fusion Summon 1 ""Melodious"" Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card.",, 7624,"Fusion Summon 1 ""Metalfoes"" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.",, 8053,"At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of ""Performapal Odd-Eyes Dissolver"" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control as Fusion Material, as well as other monsters you control or cards in your Pendulum Zones.",, 6331,"Edge Imp Sabres"" + 1 or more ""Fluffal"" monsters Must be Fusion Summoned with the above Fusion Material Monsters, and cannot be Special Summoned by other ways. This card can attack a number of times each Battle Phase, up to the number of Fusion Materials used for its Fusion Summon.",, 1621,"You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 EARTH Fusion Monster from your Fusion Deck.",, 1620,"You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 DARK Fusion Monster from your Fusion Deck.",, 10018,"Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 ""Fusion Deployment"" per turn.",, 8943,"This card is also treated as a ""Frightfur"" monster while face-up on the field. This card on the field can be used as a substitute for any 1 Fusion Material whose name is specifically listed on a ""Frightfur"" Fusion Monster, but the other Fusion Material(s) must be correct.",, 12515,"2 Pyro monsters If this card is Fusion Summoned: You can target 1 Field Spell in your GY; add it to your hand. At the start of the Damage Step, if this card battles an opponent's Pyro monster: You can destroy that opponent's monster, and if it is your turn, this card can make a second attack in a row. You can only use each effect of ""Embers of the Ashened"" once per turn.",, 8016,"Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. If you have 2 cards in your Pendulum Zones, you can also use cards in your Pendulum Zones as Fusion Material(s). You can only activate 1 ""Pendulum Fusion"" per turn.",, 11448,"Target 1 face-up monster on the field; reveal 1 ""Elemental HERO"", ""Neo-Spacian"", or Level 10 monster from your hand, Deck, or Extra Deck, and the targeted monster's name can be treated as the revealed monster's if used as Fusion Material this turn. Send the revealed monster to the GY if you have ""Elemental HERO Neos"" on your field or in your GY, otherwise shuffle it back into its Deck (if revealed from the hand, shuffle into the Main Deck). You can only activate 1 ""Over Fusion"" per turn.",, 1735,"Target 1 ""Polymerization"", and 1 Fusion Material Monster that was used for a Fusion Summon, in your GY; add them to your hand.",, 8046,"2 Level 5 or higher ""Gladiator Beast"" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) Cannot be used as Fusion Material. Once per turn: You can Special Summon 1 ""Gladiator Beast"" Fusion Monster from your Extra Deck, except ""Gladiator Beast Tamer Editor"", ignoring its Summoning conditions. At the end of the Battle Phase, if your ""Gladiator Beast"" monster battled: You can shuffle that monster into the Deck or Extra Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck.",, 1622,"You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 LIGHT Fusion Monster from your Fusion Deck.",, 5112,"Shuffle into the Deck, from your hand, field, or GY, the Fusion Material Monsters that are listed on an ""Elemental HERO"" Fusion Monster that lists ""Elemental HERO Neos"" as a Fusion Material, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions.",, 7263,"Target 1 monster you control; reveal 1 Fusion Monster in your Extra Deck, and if you do, the targeted monster's name can be treated as the revealed Fusion Monster's, if used for a Fusion Summon this turn.",, 6999,"During your Main Phase: You can Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. You can only use this effect of ""Performapal Splashmammoth"" once per Duel.",, 1826,Neither player can Fusion Summon.,, 1806,"Elemental HERO Wildheart"" + ""Elemental HERO Bladedge"" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack every monster your opponent controls (one attack on each monster per Battle Phase).",, 6051,"(This card is also always treated as ""Legendary Dragon Timaeus"".) Target 1 ""Dark Magician"" monster you control; Fusion Summon 1Fusion Monster from your Extra Deck that lists that monster on thefield as a Fusion Material Monster, using it as the Fusion Material. You can only activate 1 ""The Eye of Timaeus"" per turn.",, 2516,"1 Fiend-Type monster + 1 Rock-Type monster Must be Special Summoned with ""Dark Fusion"" and cannot be Special Summoned by other ways. The original ATK of this card is equal to the combined original ATK of the Fusion Material Monsters used to Fusion Summon it. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip Effects are not activated at this time.)",, 11218,"Fusion Summon 1 Fusion Monster that mentions ""Fallen of Albaz"" as material from your Extra Deck, using 2 monsters from your hand, Deck, or field as Fusion Material. You cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 ""Branded Fusion"" per turn.",, 2387,"Return 1 ""Cyberdark Edge"", ""Cyberdark Keel"" and ""Cyberdark Horn"" from your side of the field, hand or GY to your Deck. Special Summon 1 ""Cyberdark Dragon"" from your Fusion Deck. (This Special Summon is treated as a Fusion Summon).",, 12250,"[ Pendulum Effect ] If you have 2 cards in your Pendulum Zone: You can Special Summon this card, then you can shuffle 1 card from your Pendulum Zone into the Deck, then, if it returned to your Extra Deck, you can Special Summon it, ignoring its Summoning conditions. You can only use this effect of ""Supreme Celestial King Odd-Eyes Arc-Ray Dragon"" once per turn. [ Monster Effect ] 4 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, and 1 Pendulum) (This card is always treated as ""Supreme King Z-ARC"".) This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 12 DARK ""Supreme King Z-ARC"". If this card is Special Summoned from the Extra Deck: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.",, 9075,"(This card is always treated as a ""Salamangreat"" card.) Fusion Summon 1 ""Salamangreat"" Fusion Monster from your Extra Deck, using monsters from your hand and/or either field as Fusion Material. You can only activate 1 ""Fusion of Fire"" per turn.",, 2503,"Return 1 ""Neos"" Fusion Monster you control to the Fusion Deck. If all the Fusion Material Monsters listed on the Fusion Monsters are in your Deck, you can Special Summon them.",, 6858,"Fusion Summon 1 Fusion Monster that lists a ""Red-Eyes"" monster as Material from your Extra Deck, using monsters from your hand, Deck, or your side of the field as Fusion Materials, and if you do, its name becomes ""Red-Eyes B. Dragon"". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 ""Red-Eyes Fusion"" per turn.",, 83,"Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.",, 4574,"1 ""Elemental HERO"" monster + 1 WIND monster Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Halve the ATK and DEF of all face-up monsters your opponent controls.",, 9600,"If a ""Predaplant"" monster(s) is on the field: Fusion Summon 1 Dark Fusion Monster from your Extra Deck, using monsters from either field as material, including 2 or more DARK monsters you control. You can only activate 1 ""Predaprime Fusion"" per turn.",, 10758,"Fusion Summon 1 LIGHT Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control ""Queen's Knight"", ""King's Knight"", or ""Jack's Knight"", you can use 1 monster from your Deck as Fusion Material. You can only activate 1 ""Face Card Fusion"" per turn.",, 9579,"During the End Phase, if this card is in the GY because it was sent there as Link Material this turn: You can activate 1 of the following effects. ● Target 1 ""Salamangreat"" monster in your GY, except ""Salamangreat Coyote""; Special Summon it in Defense Position. ● Target 1 ""Salamangreat"" card in your GY, except ""Salamangreat Coyote""; add it to your hand. You can only use this effect of ""Salamangreat Coyote"" once per turn.",, 9698,"2 monsters including an ""Unchained Soul"" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except ""Unchained Soul of Rage"", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except ""Unchained Soul of Rage""; add it to your hand. You can only use each effect of ""Unchained Soul of Rage"" once per turn.",, 9230,"2 Machine monsters Cannot be used as Link Material the turn it is Link Summoned. During your Main Phase: You can Special Summon 1 Level 4 or lower Machine monster from your hand to your zone this card points to. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 ""Gadget"" monster from your Deck. You can only use each effect of ""Platinum Gadget"" once per turn.",, 11021,"1 ""Appliancer"" monster Cannot be used as Link Material the turn it is Link Summoned. This card can attack directly. Once per turn, during damage calculation, if your monster battles an opponent's monster while this card is co-linked: You can change that opponent's monster's ATK to 0 during that damage calculation only. Once per turn, during damage calculation, if this card that is not co-linked battles an opponent's monster: You can change that opponent's monster's ATK to 0 during that damage calculation only.",, 12710,"2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of ""Moon of the Closed Heaven"" once per turn.",, 10036,"1 Link-2 or higher Link Monster If this card is Link Summoned: You can activate this effect; Special Summon a number of ""Link Tokens"" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0) up to the Link Rating of the monster used for this card's Link Summon, also you cannot use ""Link Tokens"" as Link Material for the rest of this turn. You can only use this effect of ""Linkross"" once per turn.",, 9345,"When an attack is declared involving 2 Link Monsters: Shuffle all monsters on the field and in the GYs into the Deck. For the rest of this turn after this card resolves, neither player can Link Summon.",, 10233,2 monsters You cannot Link Summon this card unless you have at least 3 more cards in your Extra Deck than your opponent's.,, 9696,"2+ monsters including an ""Unchained Soul"" monster You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except ""Unchained Soul of Anguish"", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except ""Unchained Soul of Anguish""; add it to your hand. You can only use each effect of ""Unchained Soul of Anguish"" once per turn.",, 8798,"3+ Spellcaster Effect Monsters Must be Link Summoned. If this Extra Linked card attacks your opponent directly and reduces their LP to 0, you win the Match. ",, 9683,"Target 1 ""Salamangreat"" Link Monster you control; Special Summon 1 ""Salamangreat"" Link Monster with the same name from your Extra Deck, using that monster you control as the entire material. (This is treated as a Link Summon.) You can only activate 1 ""Salamangreat Transcendence"" per turn.",, 11625,"All face-up monsters your opponent currently controls cannot be Tributed, or used as material for a Fusion, Synchro, Xyz, or Link Summon, until the end of this turn.",, 10052,"If this card is Special Summoned by the effect of ""Parallel eXceed"", its Level becomes 4 and its original ATK/DEF become halved. You can only use each of the following effects of ""Parallel eXceed"" once per turn. ● If you Link Summon: You can Special Summon this card from your hand to your zone that Link Monster points to. ● If this card is Normal or Special Summoned: You can Special Summon 1 ""Parallel eXceed"" from your Deck.",, 10704,"Each of your opponent's monsters in the same column as one of your ""S-Force"" monsters cannot be used as material for the Link Summon of a Link-3 or higher monster. If this card is Normal or Special Summoned: You can Special Summon 1 ""S-Force"" monster from your hand in Attack Position, except ""S-Force Edge Razor"". You can only use this effect of ""S-Force Edge Razor"" once per turn.",, 8756,"1 Level 4 or lower Cyberse monster If this card is Special Summoned: For the rest of this turn, you cannot Link Summon 3 or higher Link Monsters. If this co-linked card is Tributed: You can Special Summon 2 ""Link Tokens"" (Cyberse/LIGHT/Level 1/ATK 0/DEF 0). You can only use this effect of ""Link Devotee"" once per turn.",, 9806,"2 Cyberse monsters If this card is Link Summoned: You can Special Summon 1 Cyberse monster from your hand to your zone this card points to. You can only use this effect of ""Code Talker Inverted"" once per turn.",, 11016,"While you control a Link-3 or higher ""@Ignister"" monster in the Extra Monster Zone, when an opponent's monster declares an attack: Special Summon from your Extra Deck any number of non-Link Cyberse monster(s) with 2300 ATK, whose combined ATK is less than or equal to the attacking monster's ATK, then end the Battle Phase.",, 8383,"When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can Special Summon this card from your hand to the opponent's field in Defense Position. This card's controller cannot Fusion, Synchro, Xyz, or Link Summon unless they use this card as material.",, 9456,"1 Level 4 or lower ""Marincess"" monster If this card is Link Summoned: You can target 1 ""Marincess"" monster in your GY, except ""Marincess Blue Slug""; add it to your hand, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only Link Summon ""Marincess Blue Slug"" once per turn.",, 8149,"If this card is used as material for a Link Summon: You can target 1 other Level 4 or lower Cyberse monster in your GY, that was used as material for that Link Summon; Special Summon it in Defense Position. You can only use this effect of ""Stack Reviver"" once per Duel.",, 9210,"2 Spellcaster monsters If this card is Link Summoned: You can reveal 3 ""Spellbook"" cards with different names from your Deck, and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. You can only use this effect of ""Crowley, the First Propheseer"" once per turn. Each turn, 1 Level 5 or higher Spellcaster monster you Normal Summon can be Summoned without Tributing.",, 8179,"3+ Machine Effect Monsters Must be Link Summoned. If this Extra Linked card attacks your opponent directly and reduces their LP to 0, you win the Match.",, 8180,"3+ Dragon Effect Monsters Must be Link Summoned. If this Extra Linked card attacks your opponent directly and reduces their LP to 0, you win the Match.",, 11351,"When this card is activated: You can place 1 ""The Weather"" Spell/Trap from your Deck face-up in your Spell & Trap Zone. You can only activate 1 ""The Weather Forecast"" per turn. You can only use each of the following effects of ""The Weather Forecast"" once per turn. You can use face-up ""The Weather"" cards in your Spell & Trap Zones as material to Link Summon a ""The Weather"" Link Monster, as if they were ""The Weather"" monsters. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 ""The Weather"" monster from your hand.",, 12065,"If this card is used for the Link Summon of a ""Borrel"" monster, it is treated as a Dragon monster. You can only use each of the following effects of ""Rokket Coder"" once per turn. If a Cyberse monster you control would be used as Link Material for a ""Code Talker"" monster, this card in your hand can also be used as material. If this card you control would be used as Link Material for a ""Borrel"" monster, you can also use 1 DARK monster in your hand as material.",, 8603,"Immediately after this effect resolves, Link Summon 1 Link Monster using monster(s) you control as material. You can only activate 1 ""World Legacy Awakens"" per turn.",, 10927,If you Link Summon a Link Monster: Target 1 monster in your GY used for that Link Summon; Special Summon it.,, 11017,"When an ""Altergeist"" Link Monster is Link Summoned to your field while this card is in your hand: You can target 1 other Link Monster on the field; Special Summon this card to your zone that target points to, also that target is also treated as an ""Altergeist"" monster this turn. You can only use this effect of ""Altergeist Fijialert"" once per turn.",, 8381,"1 Normal Summoned/Set monster Cannot be Link Summoned except during Main Phase 2.",, 8797,"3+ Dragon Effect Monsters Must be Link Summoned. If this Extra Linked card attacks your opponent directly and reduces their LP to 0, you win the Match. ",, 10691,"Target 1 Link-1 monster in either GY; return it to the Extra Deck or Special Summon it to its owner's field. You can only activate 1 ""One-Kuri-Way"" per turn.",, 6202,1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target 1 Level 9 monster in your GY; Special Summon that target. Level 8 or lower monsters cannot attack the turn they are Normal or Special Summoned.,, 4873,"Special Summon 2 ""Photon Tokens"" (Thunder-Type/LIGHT/Level 4/ATK 2000/DEF 0) in Defense Position. These Tokens cannot attack or be used as Synchro Material Monsters. You cannot Summon other monsters the turn you activate this card, except for LIGHT monsters.",, 4027,"1 Tuner + 1 or more non-Tuner Machine-Type monsters When this card is Synchro Summoned, you can Special Summon 1 ""Karakuri"" monster from your Deck. Once per turn, you can select 1 monster on the field, and change its battle position.",, 9328,"If you control exactly 1 Tuner and no other monsters: Special Summon 1 Level 4 or lower ""Speedroid"" monster from your Deck. Neither player can activate cards or effects when that monster is Special Summoned.",, 7984,"Cannot be used as Synchro Material except for a Synchro Summon by its own effect. During your Main Phase, if this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster using only this card you control and that monster. You can only use this effect of ""Speedroid Maliciousmagnet"" once per turn.",, 11640,"FLIP: You can declare a Level from 1 to 9; this card becomes that Level until the end of this turn. After this card has been flipped face-up, during any Main Phase (Quick Effect): You can target 1 other face-up monster on either field; immediately after this effect resolves, Synchro Summon 1 monster using only this card and that target. You can only use 1 ""Turbo-Tainted Hot Rod GT19"" effect per turn, and only once that turn.",, 10386,"1 Tuner + 1+ non-Tuner monsters Your opponent cannot target face-down Defense Position monsters you control with card effects. You can only use each of the following effects of ""Penguin Brave"" once per turn. If this card is Synchro Summoned: You can Special Summon 1 ""Penguin"" monster from your Deck in face-down Defense Position. When your opponent activates a monster effect (Quick Effect): You can flip 1 face-down Defense Position WATER monster you control face-up.",, 9630,"1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: The turn player discards 1 card. You can only use this effect of ""Desert Locusts"" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.",, 4155,"Select 1 face-up monster your opponent controls. If you Synchro Summon this turn, you can use the selected monster as a Synchro Material Monster. You cannot conduct your Battle Phase during the turn you activate this card.",, 9657,"During your opponent's Main Phase (Quick Effect): You can target 1 face-up monster you control; Special Summon this card from your hand, and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only this card you control and that target. You can only use this effect of ""Hop Ear Squadron"" once per turn.",, 10254,"You can target 1 ""Potan"" monster you control; it is treated as a Tuner until the end of the next turn. If a monster is Synchro Summoned while this monster is on the field (except during the Damage Step): You can Special Summon 1 ""Potan"" monster from your hand or Deck. You can only use each effect of ""Red Potan"" once per turn.",, 9128,"1 Tuner + 1+ non-Tuner ""T.G."" monsters Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only use each of the following effects of ""T.G. Star Guardian"" once per turn. ● If this card is Special Summoned: You can target 1 ""T.G."" monster in your GY; add it to your hand. ● During your Main Phase: You can Special Summon 1 ""T.G."" monster from your hand.",, 7891,"Cannot be used as a Synchro Material. Up to twice per turn: You can target 1 Fish-Type monster on the field, then activate 1 of these effects. Increase its Level by 1. Reduce its Level by 1. You cannot Special Summon any monsters during the turn you activate this effect, except WATER monsters.",, 6300,"During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect).",, 9310,"1 Tuner + 1+ non-Tuner monsters This card can be used as a substitute for any 1 Fusion Material whose name is specifically listed on the Fusion Monster Card, but the other Fusion Material(s) must be correct. During your Main Phase, if you control this Synchro Summoned card: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material, including this card. You can only use this effect of ""Muddy Mudragon"" once per turn.",, 4737,"If this card is in your GY at the start of your Main Phase 1 and you control no Spell or Trap Cards: You can Special Summon it. During the turn you activate this effect, you cannot Special Summon any monsters. This card cannot be Tributed, except for a Tribute Summon of an ""Steelswarm"" monster, and cannot be used as a Synchro Material Monster.",, 7084,"1 Tuner + 1 or more non-Tuner monsters During either player's turn: You can Tribute this card; increase the Levels of all monsters currently on the field by 1, until the end of this turn. If this card is in your GY and you control a ""Speedroid"" Tuner monster: You can Special Summon this card, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of ""Hi-Speedroid Hagoita"" once per turn.",, 6882,"You can Tribute 1 Tuner monster; Special Summon 1 ""Synchron"" monster from your Deck with a different Level than the Tributed monster had on the field. During your opponent's turn, if you Special Summoned a Synchro Monster from your Extra Deck: Target 1 card on the field; shuffle it into the Deck. You can only use each effect of ""Starlight Junktion"" once per turn.",, 10968,"Tribute 1 Normal Monster or ""Magikey"" monster (except a Token), then target up to 2 Normal Monsters and/or ""Magikey"" monsters in your GY whose total Levels equal 8 or less; Special Summon those monsters in Defense Position, then you can apply 1 of the following effects immediately after this effect resolves. ● Synchro Summon 1 ""Magikey"" Synchro Monster using monsters you control. ● Xyz Summon 1 ""Magikey"" Xyz Monster using monsters you control.",, 4682,"Target 1 ""Wind-Up"" monster in your GY; Special Summon it in face-up Defense Position. Its effect(s) is negated, and it cannot be Tributed or used as a Synchro Material Monster.",, 3580,"Special Summoned with the effect of ""Offering to the Immortals"". This Token cannot be Tributed, except for a Tribute Summon of an ""Earthbound Immortal"" monster, and cannot be used as Synchro Material monsters.",, 4485,"Target 1 monster your opponent controls; your opponent cannot Tribute it, or use it as a Synchro Material Monster.",, 4803,"You can target 1 face-up Xyz Monster that has Xyz Material; detach 1 Xyz Material from it, and if you do, Special Summon 1 ""Kurivolt"" from your Deck. This card cannot be used as a Synchro Material Monster.",, 8740,"Cannot be used as Synchro Material, except for the Synchro Summon of a ""Dragunity"" monster. This card on the field can be treated as Level as 4 when used for a Synchro Summon. If this card is currently equipped to a monster: You can Special Summon this equipped card.",, 3281,"1 Tuner + 1 Level 3 non-Tuner monster When a face-up Level 3 or lower monster on the field is sent to the GY, this card's ATK becomes 3000 until the End Phase of this turn.",, 3311,"If this card is used for the Synchro Summon of a monster other than ""Road Warrior"", its Level is decreased by 2. If this card attacks, at the end of the Damage Step, increase its Level by 1 until the End Phase.",, 3291,"This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type Synchro Monster. If the Synchro Monster that used this card as a Synchro Material Monster attacks, your opponent cannot activate Trap Cards until the end of the Damage Step.",, 6928,"1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned using a ""Blackwing"" monster as Material, it is treated as a Tuner monster while face-up on the field. Once per turn: You can target cards your opponent controls, up to the number of other ""Blackwing"" monsters you control; destroy them.",, 3948,"This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a ""Scrap"" monster, and all the other Synchro Material Monsters must also be ""Scrap"" monsters. When this card is Normal Summoned, you can select 1 ""Scrap"" Tuner monster in your GY and Special Summon it.",, 3708,"1 LIGHT Tuner + 2 or more non-Tuner DARK monsters Once per turn, you can send 1 LIGHT monster from your hand to the GY to select 1 Level 5 or higher DARK monster from your GY. Special Summon that monster. It cannot be used as a Synchro Material monster.",, 6298,"When using this card as Synchro Material, the other Synchro Material(s) must be Level 4 or lower Warrior or Machine-Type monsters, and they are treated as Level 1.",, 5282,"Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Beast-Warrior-Type monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your GY; Special Summon that target in face-up Defense Position. If you do, you can only attack with Beast-Warrior-Type monsters for the rest of this turn. You can only use the effect of ""Brotherhood of the Fire Fist - Spirit"" once per turn.",, 5278,"1 FIRE Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of this turn.",, 3771,"This card cannot be Normal Summoned or Set. When you Synchro Summon a Synchro Monster, you can Special Summon this card from your hand.",, 6128,"1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can declare a Level from 1 to 3; the Level of this card becomes that Level, but you cannot Special Summon for the rest of this turn, except for a Synchro Summon using this card as a Synchro Material Monster. You can only Special Summon ""Phonon Pulse Dragon"" once per turn.",, 6127,"If you use this card you control for a Synchro Summon, you can treat it as a non-Tuner monster.",, 3794,"1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, you can Special Summon 1 Level 4 or lower Warrior-Type monster from your hand.",, 8840,"1 ""Synchron"" Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon as many ""Synchron"" Tuners as possible with different Levels from your Deck in Defense Position. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters, the turn you activate this effect. When an attack is declared involving this card that was Synchro Summoned this turn and another monster: You can make this card's ATK become double its original ATK until the end of this turn. You can only use each effect of ""Junk Speeder"" once per turn.",, 3561,"When using this card as a Synchro Material Monster, the other Synchro Material Monsters is 1 monster in your hand. The Synchro Monster that used this card as a Synchro Material Monster cannot activate its effects, its effect(s) is negated, and is removed from play when removed from the field.",, 4630,Cannot be Normal Summoned/Set. When you Normal Summon a Level 4 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.,, 6914,"When this card is Normal Summoned: you can target 1 Tuner monster in either player's GY; Special Summon it to your side of the field, and if you do, immediately after this effect resolves, Synchro Summon 1 WIND Sunchro Monster, using that monster and this card only.",, 3516,"You can send 1 monster from your hand to the GY and Special Summon this card (from your hand). For a Synchro Summon, you can substitute this card for any 1 ""Synchron"" Tuner monster. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a monster that lists a ""Synchron"" monster as a Tuner.",, 3507,"This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a ""Majestic"" monster.",, 3479,"1 Tuner + 1 or more non-Tuner Spellcaster monsters By removing 2 Spell Counters from your side of the field, destroy 1 Spell Card or Trap Card your opponent controls.",, 3164,"If this card is used as a Synchro Material Monster, all the other Synchro Material Monsters must be Fish-Type.",, 3428,"1 Tuner + 1 or more non-Tuner monsters At the start of the Damage Step, if this card battles a non-DARK monster: Destroy that monster.",, 5405,"Cannot be used as a Synchro Material Monster. Up to twice per turn: You can target 1 ""Constellar"" monster on the field to activate 1 of these effects; Increase its Level by 1 Reduce its Level by 1",, 6877,"Return 1 Tuner Synchro Monster and 1 non-Tuner Synchro Monster you control to the Extra Deck; Special Summon 1 Synchro Monster from your Extra Deck whose Level is equal to the combined Level of those 2 returned monsters, ignoring its Summoning conditions. You can only activate 1 ""Limit Overdrive"" per turn.",, 3925,"1 Tuner + 1 or more non-Tuner Beast-Type monsters If this card is destroyed by your opponent's card (either by battle or by card effect), you can select 1 ""Thunder Unicorn"" or ""Voltic Bicorn"" in your GY and Special Summon it.",, 3946,1 Tuner + 1 or more non-Tuner monsters,, 4662,"When a Fish, Sea Serpent, or Aqua-Type monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.",, 5582,Cannot be Normal Summoned/Set. When you Normal Summon a Warrior-Type monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.,, 3686,"When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower ""X-Saber"" monster from your hand. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a ""X-Saber"" monster.",, 12116,"1 Tuner + 1+ non-Tuner monsters If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row. Once per turn, at the end of the Battle Phase: You can target FIRE monsters in your GY up to the number of monsters this card destroyed by battle this turn; add them to your hand.",, 7125,"1 Tuner + 1 or more non-Tuner ""Superheavy Samurai"" monsters This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your GY, this card gains 900 DEF for each Special Summoned monster your opponent controls.",, 11786,"If an Insect or Plant monster is in either GY, you can Special Summon this card (from your hand). You can only Special Summon ""Fairyant the Circular Sorcerer"" once per turn this way. If this card you control would be used as Synchro Material for an Insect or Plant monster, you can treat it as a non-Tuner.",, 4261,"When using this card as a Synchro Material Monster, the other Synchro Material Monster is 1 ""Malefic"" monster in your hand.",, 5795,"You can Normal Summon this card without Tributing, but its original ATK is halved and its Level becomes 3. Once per turn: You can declare 1 Monster Type; if this card is used as a Synchro Material Monster this turn, treat this card and the other Synchro Material Monsters as that Monster Type for that Synchro Summon. If you activate this effect, you cannot Normal or Special Summon monsters for the rest of this turn, except monsters with the declared Monster Type.",, 4368,"If this card is used as a Synchro Material Monster, the other Synchro Material Monsters are 2 ""Nordic"" monsters in your hand.",, 5636,"1 Tuner + 1 or more non-Tuner monsters If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.",, 4866,When you Normal Summon a Level 3 monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.,, 4496,"Once per turn: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 face-up ""Gagaga Magician"". This card cannot be used as a Synchro Material Monster.",, 2880,"Select 1 face-up Synchro Monster. Return it to its owner's Extra Deck. Then, if all the monsters that were used for the Synchro Summon of that monster are in your GY, you can Special Summon them.",, 5919,"Cannot be used as a Synchro Material Monster, except for the Synchro Summon of an EARTH monster. You can target 1 EARTH monster on the field; reduce its Level by 1. You can use the effect of ""Mystic Macrocarpa Seed"" up to twice per turn.",, 2849,1 Tuner + 1 or more non-Tuner monsters,, 4877,"1 Tuner + 1 or more non-Tuner monsters Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. Once per turn, if this card would be destroyed by battle, it is not destroyed.",, 4984,Cannot be Normal Summoned or Set. Must first be Special Summoned (from you hand) while the only monsters you control are 2 Defense Position monsters. You cannot Synchro Summon the turn you Special Summon this card.,, 7781,2 Tuners,, 4416,"1 Tuner + 1 non-Tuner monster Once per turn: You can target 1 other ""T.G."" Synchro Monster you control; send it to the Graveyard, then, if all the Synchro Monsters that were used for its Synchro Summon are in your Graveyard, you can Special Summon all of them.",, 4441,"If this card was Special Summoned, this card cannot be used as a Synchro Material Monster.",, 9348,"Activate 1 of these effects. Special Summon 1 Level 9 monster from your hand. Target 1 Level 9 monster you control; Special Summon from your Deck, 2 Level 9 monsters each with different original Type and Attribute from that face-up targeted monster, and with different names from each other, but these 2 monsters cannot attack, also destroy them during the End Phase. You can only activate 1 ""World Legacy Monstrocity"" per turn",, 6727,"Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 ""The Winged Dragon of Ra"" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.",, 8863,"Tribute 1 ""Cyber Dragon""; Special Summon 1 Fusion Monster from your Extra Deck that lists a ""Cyber Dragon"" monster as material, but it cannot attack directly, and it is destroyed during the End Phase of the next turn. You can only activate 1 ""Cybernetic Revolution"" per turn.",, 7671,"You can target 1 ""Superheavy Samurai"" monster you control; equip this monster from your hand or field to that target. While this card is equipped to a monster by this effect, monsters your opponent controls cannot attack monsters you control, except the equipped monster. You can Tribute a monster you control equipped with this card by this card's effect; Special Summon 1 ""Superheavy Samurai"" monster from your Deck. You can only use this effect of ""Superheavy Samurai Soulpeacemaker"" once per turn.",, 10393,"Tribute 1 monster; Special Summon 1 monster ""Fur Hire"" from your hand or Deck, whose Level is 1 higher or 1 lower than the Tributed monster had on the field. You cannot declare attacks the turn you activate this card, except with monsters ""Fur Hire"". You can only activate 1 ""Rookie Fur Hire"" per turn.",, 1032,Tribute 1 monster on your side of the field to activate this card. Special Summon 1 Level 7 monster that can be Normal Summoned from your hand. That monster cannot attack this turn.,, 7127,"You can Tribute Summon this card by Tributing 1 ""Superheavy Samurai"" monster. When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.",, 12005,"This card can be used to Ritual Summon any ""Nouvelles"" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. Then, if you Ritual Summoned ""Confiras de Nouvelles"", you can apply the following effect. ● Change all Defense Position monsters your opponent currently controls to Attack Position.",, 7134,"You can Tribute Summon this card by Tributing 1 ""Ninja"" monster. If this card is in Attack Position: You can target 2 ""Ninja"" monsters in your GY, except ""Twilight Ninja Getsuga, the Shogun""; change this card to Defense Position, and if you do, Special Summon those monsters. You can only use this effect of ""Twilight Ninja Getsuga, the Shogun"" once per turn.",, 1715,"Target 1 face-up Attack Position ""Elemental HERO Bubbleman"" you control and 1 face-up Attack Position monster your opponent controls; change both those targets to Defense Position, then Tribute that 1 ""Elemental HERO Bubbleman"", then Special Summon 1 ""Elemental HERO"" monster from your hand.",, 4604,"When a monster with an Attribute other than WATER is Normal or Special Summoned (including face-down Summons), and you control a face-up WATER monster: That Summoned monster is changed to Defense Position.",, 11751,"During your Main Phase: You can choose the 1 Effect Monster your opponent controls with the highest ATK (your choice, if tied), and neither player can activate that monster's effects on the field this turn. When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card from your hand or face-up field; Special Summon 1 Machine ""Rescue-ACE"" monster from your Deck. You can only use each effect of ""Rescue-ACE Impulse"" once per turn.",, 10633,"During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon for the rest of this turn, except monsters with a Level. If this card is Special Summoned: You can Special Summon 1 ""Ursarctic"" monster from your hand, except ""Ursarctic Mikbilis"". You can only use each effect of ""Ursarctic Mikbilis"" once per turn.",, 8508,"All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many ""Torment Tokens"" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.",, 9723,"You can only control 1 ""Hela, Generaider Boss of Doom"". (Quick Effect): You can Tribute 1 ""Generaider"" monster or 1 Zombie monster, then target 1 ""Generaider"" monster or 1 Zombie monster in your GY, with a different name than the Tributed monster had on the field; Special Summon that monster in Defense Position. You can only use this effect of ""Hela, Generaider Boss of Doom"" once per turn.",, 7570,"If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower ""Magnet Warrior"" monster from your hand, except ""Gamma The Electromagnet Warrior"". You can only use this effect of ""Gamma The Electromagnet Warrior"" once per turn. During your opponent's turn: You can Tribute this card; Special Summon 1 Level 4 ""Magnet Warrior"" monster from your Deck (this is a Quick Effect).",, 10632,"During the Main Phase (Quick Effect): You can Tribute 1 other Level 7 or higher monster from your hand; Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except monsters that have a Level. If this card is Special Summoned while you control another ""Ursarctic"" monster: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. You can only use each effect of ""Ursarctic Megatanus"" once per turn.",, 7930,"To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Once per turn, during either player's turn, when your opponent activates a card or effect while you control this Tribute Summoned monster: You can take 1 ""True Draco"" or ""True King"" Continuous Trap Card from your Deck, and either activate it or add it to your hand.",, 7616,"FLIP: You can Special Summon 1 monster from your hand. During either player's turn, when your opponent activates a Normal Spell/Trap Card: You can Tribute 1 other monster; the activated effect becomes ""Change 1 face-up monster your opponent controls to face-down Defense Position"". You can only use this effect of ""Fairy Tail - Sleeper"" once per turn.",, 5140,"During your Main Phase, if you have activated a ""Spellbook"" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect.",, 11394,"(Quick Effect): You can Tribute 1 monster; Special Summon this card from your hand. You can only use this effect of ""Kaiser Glider - Golden Burst"" once per turn. If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; this card's ATK becomes that monster's current ATK until the end of this turn.",, 7942,"To Tribute Summon this card face-up, you can Tribute a Continuous Spell/Trap Card you control, instead of a monster. Once per turn, during either player's turn, when your opponent activates a card or effect while you control this Tribute Summoned monster: You can take 1 ""True Draco"" or ""True King"" Continuous Spell Card from your Deck, and either activate it or add it to your hand.",, 9970,"If a monster you control is Tributed (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. You can target up to 2 Plant monsters you control; increase their Level(s) by 2 until the end of this turn. You can only use each effect of ""Primula the Rikka Fairy"" once per turn.",, 4733,"While this card is face-up on the field, during a turn when a ""Steelswarm"" monster is Tribute Summoned, you can Normal Summon 1 additional time this turn.",, 11996,"You can Ritual Summon this card with a ""Recipe"" card. If this card is Special Summoned: You can excavate the top 5 cards of your Deck, and if you do, you can add 1 excavated ""Nouvelles"" card to your hand, also shuffle the rest into the Deck. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Tribute this card and 1 Attack Position monster on either field, and if you do, Special Summon 1 Level 2 or 3 ""Nouvelles"" Ritual Monster from your hand or Deck. You can only use each effect of ""Buerillabaisse de Nouvelles"" once per turn.",, 8522,"If a ""Crystal Beast"" monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute this card from your hand or face-up from your field; your battling monster's ATK/DEF become double its original ATK/DEF during that damage calculation only, but it is destroyed at the end of this Damage Step.",, 10835,"This card can be used to Ritual Summon any Ritual Monster from your Deck. You must also Tribute Normal Monsters from your hand whose total Levels equal the Level of the Ritual Monster you Ritual Summon. Shuffle that Ritual Monster into the Deck during your opponent's End Phase. You can only activate 1 ""High Ritual Art"" per turn.",, 666,Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the top of you Deck.,, 10278,"Tribute 1 Effect Monster, then target 1 Effect Monster your opponent controls; send it to the GY, then Special Summon 1 Level 7 or higher Normal Monster from your hand or Deck. You can only activate 1 ""Successor Soul"" per turn. You can only attack with 1 monster during the turn you activate this card.",, 6371,"This card can be treated as 2 Tributes for the Tribute Summon of aFairy-Type monster. After this card is Special Summoned to your side of the field, you can Normal Summon 1 ""Melodious"" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)",, 5546,"If your opponent's monsters on the field outnumber your non-Token monsters on the field: Tribute any number of ""Mecha Phantom Beast Tokens""; Special Summon an equal number of ""Mecha Phantom Beast"" monsters from your Deck. Shuffle them into the Deck during the End Phase. You can only activate 1 ""Scramble!! Scramble!!"" per turn.",, 6272,"Once during this turn, if you would Tribute a monster(s) you control for a Tribute Summon, you can Tribute 1 monster your opponent controls as if you controlled it. You can only activate 1 ""The Monarchs Stormforth"" per turn. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck.",, 9705,"You can only control 1 ""Dovelgus, Generaider Boss of Iron"". (Quick Effect): You can Tribute any number of ""Generaider"" monsters and/or Machine monsters; Special Summon, from your hand, in Defense Position, exactly that many ""Generaider"" monsters and/or Machine monsters, all with different names from each other and from the Tributed monsters. You can only use this effect of ""Dovelgus, Generaider Boss of Iron"" once per turn.",, 1555,"When this card is Tribute Summoned successfully, your opponent cannot declare an attack during his/her next turn.",, 10360,"You can Ritual Summon this card with ""Rebirth of Nephthys"". If this card is Ritual Summoned: You can Special Summon 1 ""Nephthys"" Ritual Monster from your hand or Deck, except ""Conductor of Nephthys"" (this is treated as a Ritual Summon). If this card is Tributed or destroyed by a ""Nephthys"" card effect: You can activate this effect; during the next Standby Phase, destroy up to 3 ""Nephthys"" cards, except Ritual Monsters, 1 each from your hand, Deck, and field. You can only use each effect of ""Conductor of Nephthys"" once per turn.",, 12263,"During your Main Phase, you can Tribute Summon 1 Level 7 or higher monster in face-up Attack Position, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) While you control another Insect monster, this card can attack directly.",, 6233,"After you Normal Summon this card, you can Tribute Summon 1 Level 7 or higher monster in face-up Attack Position during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)",, 8010,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing all monsters you control, including at least 3 ""Zefra"" monsters, and cannot be Special Summoned by other ways. After you Special Summon this card, you can conduct 1 Pendulum Summon of a ""Zefra"" monster(s) during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.) Once per turn: You can Tribute 1 monster; Special Summon 1 ""Zefra"" monster from your Deck.",, 8121,"During your Main Phase, if this card was Normal Summoned this turn: You can Tribute this card; all face-up monsters on the field have their effects negated until the end of this turn.",, 8583,"If this card is Normal or Special Summoned: You can target 1 Beast-Warrior monster in your GY; this card's Attribute and Level become the same as that monster's, until the end of this turn. During your Main Phase: You can Special Summon 1 Beast-Warrior monster with the same Attribute and Level as this card from your hand. You can only use each effect of ""Three Trolling Trolls"" once per turn. You cannot Special Summon monsters the turn you activate either of this card's effects, except Beast-Warrior monsters.",, 625,Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the bottom of your Deck.,, 9572,"During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 ""Primal Being Token"" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of ""Nibiru, the Primal Being"" once per turn.",, 1071,"Tribute 1 Archfiend monster on your side of the field. During this turn, 1 ""Terrorking Archfiend"" on your side of the field can attack your opponent's Life Points directly.",, 7508,"Special Summon 4 ""Flower Cardian"" monsters with 100 ATK and different names from your Deck in Attack Position, but they have their effects negated, also they cannot be Tributed for a Tribute Summon. You can only activate 1 ""Flower Gathering"" per turn. You cannot Normal or Special Summon other monsters during the turn you activate this card, except ""Flower Cardian"" monsters.",, 5483,"During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute 1 ""Fire Fist"" monster; Set 1 ""Fire Formation"" Spell/Trap Card directly from your Deck. You can only use the effect of ""Brotherhood of the Fire Fist - Leopard"" once per turn.",, 7151,"If this card is in your hand: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, also Special Summon this card, and if you do, Special Summon 1 ""Vassal Token"" (Thunder-Type/LIGHT/Level 1 /ATK800/DEF 1000) to your opponent's side of the field in Defense Position. If this card is Tributed for a Tribute Summon: You can activate this effect; you can Tribute Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Setthis turn. (You can only gain this effect once per turn.) You can only use each effect of ""Mithra the Thunder Vassal"" once per turn.",, 10610,"[ Pendulum Effect ] Your opponent cannot activate a Spell/Trap Card, or monster effect, when your ""Solfachord"" Pendulum Monster(s) is Pendulum Summoned. [ Monster Effect ] While you have an odd Pendulum Scale in your Pendulum Zone, if your ""Solfachord"" Pendulum Monster attacks, your opponent cannot activate Spell/Trap Cards or effects until the end of the Damage Step. During your Main Phase: You can Tribute 1 ""Solfachord"" Pendulum Monster (even if face-down), and if you do, Special Summon 1 ""Solfachord"" Pendulum Monster from your Deck whose Pendulum Scale is 2 higher or 2 lower than that monster, except ""LaSolfachord Angelia"". You can only use this effect of ""LaSolfachord Angelia"" once per turn.",, 11440,"Special Summon this card as an Effect Monster (Beast/EARTH/Level 2/ATK 0/DEF 2000). (This card is also still a Trap.) If this card is in the Monster Zone (Quick Effect): You can declare 1 Type and 1 Attribute, then target 1 face-up monster on the field; it becomes that Type and Attribute, until the end of this turn. You can only use this effect of ""Mimesis Elephant"" once per turn.",, 10743,"You can Special Summon this card (from your hand) by revealing 1 Level 7 or higher monster from your hand. You can only Special Summon ""Angel O1"" once per turn this way. While you control this Special Summoned card, you can Tribute Summon 1 Level 7 or higher monster in Attack Position during your Main Phase, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)",, 6455,"Activate this card by declaring 1 Attribute. Equip only to a ""Shaddoll"" monster, and it becomes that Attribute. During your Main Phase: You can Fusion Summon 1 ""Shaddoll"" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials, including the equipped monster. You can only use this effect of ""Nephe Shaddoll Fusion"" once per turn.",, 10104,"During your Main Phase: You can Special Summon 1 Level 4 or lower ""Fluffal"", ""Frightfur"", or ""Edge Imp"" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can Tribute 2 or more Fiend monsters; Special Summon 1 ""Frightfur"" Fusion Monster from your Extra Deck whose Level equals the total original Levels of the Tributed monsters. (This is treated as a Fusion Summon.) You can only use each effect of ""Frightfur Meister"" once per turn.",, 7854,"Tribute 1 ""Invoked"" monster; Special Summon 1 ""Invoked"" monster from your Extra Deck with a different original Attribute from that monster's. (This Special Summon is treated as a Fusion Summon.) You can only activate 1 ""The Book of the Law"" per turn.",, 11148,"1 non-Link ""Ghostrick"" monster You can also use a face-down ""Ghostrick"" monster you control as material to Link Summon this card. Your ""Ghostrick"" monsters can attack directly while a ""Ghostrick"" card is in a Field Zone. When an opponent's monster declares a direct attack: You can Tribute this card; Special Summon 1 ""Ghostrick"" monster from your Deck in face-down Defense Position. You can only use this effect of ""Ghostrick Festival"" once per turn.",, 1890,"This card can be used to Ritual Summon ""Ruin, Queen of Oblivion"" or ""Demise, King of Armageddon"". You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are attempting to Ritual Summon.",, 3714,Declare 1 Attribute and select up to 2 monsters with that Attribute from both GYs. Remove those monsters from play.,, 3865,"You can Tribute Summon this card in face-up Attack Position by Tributing 1 Reptile-Type ""Worm"" monster. Once per turn, you can Tribute 1 Reptile-Type ""Worm"" monster to Special Summon 1 Reptile-Type ""Worm"" monster from your Deck with a Level less than or equal to the Tributed monster.",, 8170,"Target 1 face-up monster your opponent controls that has a Level; Tribute it, and if you do, Special Summon 1 ""Vendread Token"" (Zombie/DARK/ATK 0/DEF 0) with a Level equal to the Tributed monster's original Level. While the Token Special Summoned by this effect is on the field, you cannot Normal or Special Summon monsters, except ""Vendread"" monsters.",, 172,"Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that monster, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.",, 6696,"If you have no Spell/Trap Cards in your GY, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except ""Superheavy Samurai"" monsters, This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster.",, 627,"This card is used to Ritual Summon ""The Masked Beast"". You must also Tribute monsters whose total Level Stars equal 8 or more from the field or your hand.",, 9528,"Tribute 1 DARK Link Monster, then target cards on the field equal to its Link Rating; destroy them.",, 4848,"Tribute 1 ""Wind-Up"" monster with 1500 or more ATK; Special Summon 1 ""Wind-Up"" monster from your hand, then you can Special Summon 1 ""Wind-Up"" monster from your Deck with the same ATK as the monster Special Summoned by this effect.",, 8389,"Tribute 1 face-up monster; Special Summon from your Deck, 1 monster with the same original Type and Attribute, that the Tributed monster had on the field but 1 Level lower. You can only activate 1 ""Downbeat"" per turn.",, 198,You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less.,, 12088,"Tribute 2 monsters from your hand and/or field, including a Dinosaur monster; Special Summon 1 Level 5 or higher Dinosaur monster from your Deck or Extra Deck, with an equal or higher ATK than the total ATK of those Tributed monsters, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except Dragon, Dinosaur, Sea Serpent, or Wyrm monsters. You can only activate 1 ""Beta Evolution Pill - Ultranscendance"" per turn.",, 4402,"Once per turn, you can Tribute 1 face-up EARTH monster to select up to 2 cards in your opponent's GY, and remove them from play.",, 11143,"You can Tribute 1 Effect Monster; Special Summon this card from your hand, then Special Summon 1 ""Epigonos Token"" (Level 1/ATK 0/DEF 0) with the same Type/Attribute as the Tributed monster's original Type/Attribute. You can only use this effect of ""Epigonen the Imitarian"" once per turn.",, 1780,"This card is used to Ritual Summon ""Fortress Whale"". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand.",, 4775,"Tribute 1 Reptile-Type monster; Special Summon 1 ""Evolsaur"" monster from your Deck.",, 11796,"If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire Tribute. If this card is Normal or Special Summoned: You can Special Summon 1 ""Gishki"" monster from your Deck, except ""Gishki Grimness"", also you can only declare attacks with Ritual Monsters until the end of this turn. You can only use this effect of ""Gishki Grimness"" once per turn.",, 4774,"Tribute 1 ""Evoltile"" monster; Special Summon 1 ""Evolsaur"" monster from your Deck. It is treated as if it was Special Summoned by the effect of an ""Evoltile"" monster.",, 4097,"When a ""Fabled"" monster(s) is sent from the hand to your GY, you can Tribute this card to select 1 of those monster(s) and Special Summon it.",, 8080,"If you have 2 ""Abyss Actor"" cards in your Pendulum Zones: You can Tribute this card; Special Summon 1 Level 1 or 8 ""Abyss Actor"" Pendulum Monster from your hand or face-up from your Extra Deck. You can only use this effect of ""Abyss Actor - Trendy Understudy"" once per turn.",, 4858,"This card is used to Ritual Summon ""Fiend's Mirror"". You must also Tribute monsters from the field or your hand whose total Levels equal 6 or more.",, 4546,"You can Tribute this card; Special Summon up to 2 ""Penguin"" monsters from your Deck, except ""The Great Emperor Penguin"".",, 5095,"When you Tribute Summon a monster: You can Special Summon this card from your hand, and if you do, the Type, Attribute, and Level of this card become the same as that face-up Tribute Summoned monster.",, 4730,"When a ""Steelswarm"" monster is Tribute Summoned by Tributing this card: You can Special Summon 1 Level 4 or lower ""Steelswarm"" monster from your Deck.",, 9804,"Tribute 1 monster; Special Summon 2 ""Heraldic Beast"" monsters from your Deck in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except Psychic or Machine monsters. You can only activate 1 ""Charged-Up Heraldry"" per turn.",, 1936,"This card is used to Ritual Summon ""Garma Sword"". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand.",, 6350,"This card is used to Ritual Summon ""Herald of Ultimateness"". You must also Tribute monsters from your hand or field whose total Levels equal 12 or more. Your opponent cannot activate cards or effects in response to this card's activation.",, 5028,"This card can be treated as 2 Tributes for the Tribute Summon of a ""Steelswarm"" monster.",, 10484,"You can Ritual Summon this card with ""Armor Dragon Ritual"". At the start of the Damage Step, if this card battles a monster that was Special Summoned from the Extra Deck: You can shuffle that monster into the Deck. You can Tribute this card; Special Summon 1 Level 5 or higher WIND Dragon monster from your hand or Deck. You can only use each effect of ""Knight of Armor Dragon"" once per turn.",, 4511,"Target 1 face-up ""HERO"" monster you control; send it to the GY, then Special Summon 1 ""Masked HERO"" monster from the Extra Deck with the same Attribute that the ""HERO"" monster had when it was on the field.",, 4113,"If this card is destroyed by battle, Special Summon 2 ""Jurrac Token""s (Dinosaur-Type/FIRE/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, unless it is for a ""Jurrac"" monster.",, 2012,"This card cannot be Special Summoned. This card must be Tribute Summoned by Tributing 3 Spellcaster-Type monsters on your side of the field. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.",, 5066,This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster.,, 8037,"You can Tribute 1 ""Abyss Actor"" monster, then target 1 ""Abyss Script"" Spell in your GY; Set it to your field. You can use this effect of ""Abyss Script - Abysstainment"" up to twice per turn. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up ""Abyss Actor"" Pendulum Monster in your Extra Deck: You can Special Summon any number of ""Abyss Actor"" Pendulum Monsters from your Deck.",, 4067,Tribute 1 monster to activate this card. All face-up monsters on the field that you own are unaffected by other Trap Cards.,, 4696,"You can Tribute this card; Special Summon 1 ""Gem-Knight"" Normal Monster from your Deck.",, 449,"You cannot Normal Summon this monster. This card can only be Special Summoned by offering ""Labyrinth Wall"" equipped with ""Magical Labyrinth"" as a Tribute. No other Tribute Monsters are necessary.",, 4082,"When this card is Tribute Summoned, Special Summon 1 ""Ice Coffin Token"" (Aqua-Type/WATER/Level 1/ATK 1000/DEF 0) in Attack Position to your opponent's side of the field. This Token cannot be Tributed for a Tribute Summon.",, 11184,"If this card is Special Summoned: You can target 1 other face-up monster on the field; equip that face-up monster to this card. At the start of the Damage Step, if this card battles an opponent's monster with the same Type and Attribute as the Monster Card equipped by this card's effect: You can destroy that opponent's monster. You can only use each effect of ""Rock Scales"" once per turn.",, 9563,"1 Level 2 or lower Cyberse monster You can Tribute 1 other Cyberse monster, then target 1 ""Code Talker"" monster in your GY with a different original name from that monster; Special Summon it to your zone this card points to. You can only use this effect of ""Talkback Lancer"" once per turn.",, 11189,"You can Tribute this card, then target 1 Level 2 monster in your GY, except ""Silvervine Senri""; Special Summon it, then you can Special Summon 1 Level 2 monster from your hand with a different Attribute than the monster Special Summoned by this effect. You can only use this effect of ""Silvervine Senri"" once per turn.",, 10520,"You can Tribute this card, then target 1 ""Springans"" monster in your GY, except ""Springans Pedor""; Special Summon it. If this card is in your hand, field, or GY: You can target 1 ""Springans"" Xyz Monster you control; attach this card to it as material. You can only use each effect of ""Springans Pedor"" once per turn.",, 9569,"Cannot be Special Summoned. You can Tribute 5 monsters to Tribute Summon (but not Set) this card. This card's ATK/DEF become the combined original ATK/DEF of the Tributed monsters. If this card Summoned this way destroys a DARK Fiend monster owned by your opponent, you win the Duel at the end of the Damage Step.",, 1747,This card cannot declare an attack unless you Tribute 1 monster.,, 10462,This card can be used to Ritual Summon any WIND Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.,, 1707,"This card cannot be Special Summoned. This card must be Tribute Summoned by Tributing 3 Fiend-Type monsters on your side of the field. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.",, 1708,"This card cannot be Special Summoned. This card must be Tribute Summoned by Tributing 3 Fairy-Type monsters on your side of the field. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.",, 9715,"Tribute any number of ""Generaider"" monsters, then target 1 face-up Xyz Monster you control; attach exactly that many ""Generaider"" monsters from your hand, field, and/or GY to it, except the monsters Tributed to activate this effect. You can only activate 1 ""Generaider Boss Bite"" per turn.",, 288,Tribute 1 monster on your side of the field. Your opponent must Tribute 1 monster on their side of the field.,, 2078,"Tribute 1 Dinosaur-Type monster; this card remains on the field for 3 of your opponent's turns, and while it remains on the field, you can Normal Summon Level 5 or higher Dinosaur-Type monsters without Tributing.",, 3918,"You can Tribute this card to Special Summon 1 ""Genex"" monster from your hand.",, 9497,If this card is Tribute Summoned: You can destroy any number of face-up monsters your opponent controls whose combined ATK is less than or equal to the original ATK of the monster Tributed to Tribute Summon this card.,, 8078,"You can Tribute 1 monster, then target 1 Cyberse monster in your GY; Special Summon it. You can only use this effect of ""RAM Clouder"" once per turn.",, 532,Offer 1 monster on your side of the field as a Tribute. Select 1 Insect-Type monster from your Deck that is 1 Level higher than the Tribute monster and Special Summon it on the field in face-up Attack Position or face-down Defense Position. The Deck is then shuffled,, 3932,"If this card is Tribute Summoned by Tributing a ""Naturia"" monster, while this card remains face-up on the field, your opponent cannot activate Spell or Trap Cards.",, 4290,"Once per turn, you can select 1 face-up monster on the field and declare 1 Attribute. That monster's Attribute is treated as the declared Attribute, until the End Phase.",, 512,Select 2 Monster Card Attributes. Your opponent then selects 1 of the 2 Attributes and destroys all face-up monsters with that Attribute on the field.,, 10471,"Tribute 1 Machine monster, then target 1 card on the field for every 1000 original ATK of the Tributed monster; destroy those cards.",, 1763,"Tribute 1 WIND monster on your side of the field. Select 1 card on your opponent's side of the field, and return it to the bottom of the owner's Deck.",, 4242,Tribute 2 monsters. Effects of Effect Monsters that activate in the hand or on the field cannot be activated.,, 4573,Tribute 2 Dragon-Type monsters; Special Summon 1 Level 8 Dragon-Type monster from your Deck.,, 4569,"You can Tribute Summon this card in face-up Attack Position by Tributing 1 Spellcaster-Type monster. After this card was Normal Summoned, your opponent cannot activate Spell/Trap Cards for the rest of that turn.",, 352,"This card is used to Ritual Summon ""Relinquished"". You must also Tribute monsters from the field or your hand whose total Levels equal 1 or more.",, 4998,"This card can be used to Ritual Summon any ""Gishki"" Ritual Monster. You must also Tribute face-up monsters from anywhere on the field, whose total Levels equal the Level of the Ritual Monster you Ritual Summon. Halve the ATK of the monster Ritual Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card.",, 4779,"If this card on the field is Tributed: You can Special Summon 1 ""Evolsaur"" monster from your Deck.",, 1486,"If you Tribute Summon a WATER monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.",, 2260,"This card is used to Ritual Summon ""Lycanthrope"". You must also Tribute monsters whose total Levels equal 6 or more from the field or your hand.",, 1275,Tribute 1 Reptile-Type monster on your side of the field. Special Summon 1 Dinosaur-Type Monster from your hand.,, 3229,"Each time you Tribute Summon a monster, each player can select 1 card from their GY and return it to the top of their Deck.",, 2675,"When you Tribute this card for the Tribute Summon of a DARK monster, Special Summon 3 ""Metabo Tokens"" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon.",, 2673,"Once per turn, you can Tribute 1 face-up Plant-Type monster to Special Summon 1 Plant-Type monster from your Deck.",, 3257,This card cannot be Special Summoned. You can Tribute this card to Special Summon 2 Level 4 Beast-Warrior-Type Normal Monsters from your Deck.,, 3289,Tribute 1 face-up Winged Beast-Type monster you control to Special Summon 1 Winged Beast-Type monster from the Deck with the same Level as the Tributed monster.,, 2658,"If you activate this card, you cannot Summon other monsters this turn. Special Summon 2 ""Doomsday Tokens"" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon, unless it is for a DARK monster.",, 6222,"Special Summon 3 ""Hippo Tokens"" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0), but they cannot be Tributed. You cannot Special Summon monsters from the Extra Deckwhile a ""Hippo Token"" is in a Monster Card Zone. After this card is activated, your opponent cannot target monsters for attacks for the rest of this turn, except ""Hippo Tokens"".",, 888,Tribute 1 monster. Special Summon 1 Fusion Monster from your Fusion Deck with the same Level as the Tributed monster.,, 2690,You can Tribute 1 face-up DARK monster you control to inflict 800 damge to your opponent.,, 1121,The ATK of this card becomes equal to the combined original ATK of the 2 monsters you Tributed for the Tribute Summon of this card.,, 1197,"Declare 1 Attribute when you activate this card. As long as this card remains face-up on the field, the Attribute of all face-up monsters on the field becomes the one you declared.",, 869,"You can only control 1 ""Gravekeeper's Chief"". Cards in your GY are unaffected by ""Necrovalley"". When this card is Tribute Summoned, you can select 1 ""Gravekeeper's"" monster from your GY and Special Summon it.",, 2970,"All monsters on the field and in the GYs are treated as Zombie-Type monsters. Neither player can Tribute Summon monsters, except Zombie-Type monsters.",, 5646,"Tribute 1 Beast-Warrior-Type ""Bujin"" monster, then target 1 ""Bujin"" monster with a different name in your GY; Special Summon that target.",, 8788,"This card is used to Ritual Summon ""Ruin, Queen of Oblivion"" or ""Demise, King of Armageddon"" from your hand or Deck. You must also Tribute Ritual Monsters from your hand whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. You can only activate 1 ""Turning of the World"" per turn.",, 1315,This card can be treated as 2 Tributes for the Tribute Summon of a DARK monster.,, 6182,Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 1800/DEF 1000) with that Type and Attribute. (This card is also still a Trap Card.),, 6749,"You can Ritual Summon this card with ""Dark Dragon Ritual"". At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 ""Red-Eyes"" monster from your hand or Deck, except ""Red-Eyes B. Chick"". You can only use this effect of ""Paladin of Dark Dragon"" once per turn.",, 2971,"Tribute 1 Plant-Type monster. Special Summon 2 ""Plant Tokens"" (Plant-Type/EARTH/Level 1/ATK 800/DEF 500) to your opponent's side of the field in Defense Position.",, 2652,This card can be treated as 2 Tributes for the Tribute Summon of an EARTH Normal Monster.,, 9259,"You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists ""Assault Mode Activate"" in its text, except ""Assault Sentinel"", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of ""Assault Sentinel"" once per turn.",, 2706,This card can be treated as 2 Tributes for the Tribute Summon of an WIND Normal Monster.,, 3179,"This card can be treated as 2 Tributes for the Tribute Summon of a Dragon-Type monster. If this card is in your GY during your Standby Phase and you control no monsters, you can Special Summon this card in Attack Position. You cannot activate this effect if there are any monsters in your GY that are not Dragon-Type. If this card is Special Summoned with this effect, remove it from play when it is removed from the field.",, 5625,"This card is used to Ritual Summon ""Chakra"". You must also Tribute monsters from your hand or field whose total Levels equal 7 or more.",, 10186,"You can Tribute 1 monster; Special Summon 1 ""Gaia The Fierce Knight"" monster, or 1 Level 5 Dragon monster, from your hand or Deck. You can only use this effect of ""Artillery Catapult Turtle"" once per turn.",, 5722,"Tribute any number of WIND monsters, except Tokens; Special Summon an equal number of ""Mecha Phantom Beast Tokens"" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only activate 1 ""Vertical Landing"" per turn.",, 1208,This card is used to Ritual Summon any EARTH Ritual Monster. You must also Tribute monsters from the field or your hand whose total Level equal the Level of the Ritual Monster you are attempting to Ritual Summon.,, 3103,"Tribute 1 Synchro Monster. Special Summon 1 ""/Assault Mode"" monster whose name includes the Tributed monster's name from your Deck in Attack Position.",, 2759,"You can Normal Summon this card with 1 Tribute, or without a Tribute. The ATK of this card is equal to the combined original ATK of the monsters Tributed to Summon it. Neither player can Tribute monsters.",, 10852,"Reveal 1 Normal Monster from your Deck, and 1 Effect Monster from your Deck with the same Type, Attribute, and Level, then your opponent randomly chooses 1 for you to add to your hand, also you shuffle the other into your Deck. You can only activate 1 ""Monster Assortment"" per turn.",, 1074,"This card is used to Ritual Summon ""Dark Master - Zorc"". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand.",, 1073,This card is used to Ritual Summon any DARK Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you are Ritual Summoning.,, 1111,"This card is used to Ritual Summon ""Legendary Flame Lord"". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand.",, 3060,"If this card is Tribute Summoned by Tributing a Dragon-Type monster, you can destroy up to 2 face-down Spell and Trap Cards your opponent controls.",, 1230,This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT monster.,, 3152,"Tribute 1 face-up ""Kuriboh"". Special Summon as many ""Kuriboh Token"" (Fiend-Type/DARK/Level 1/ATK 300/DEF 200) as possible in Defense Position. These Tokens cannot be Tributed for a Tribute Summon.",, 1597,"You can Tribute this card and 1 other monster; Special Summon 1 ""Sacred Phoenix of Nephthys"" from your hand or Deck.",, 1038,"This card is used to Ritual Summon ""Paladin of White Dragon"". You must also Tribute monsters whose total Levels equal 4 or more from the field or your hand.",, 3165,"Once per turn, you can select 1 of your opponent's monsters that is removed from play. Until the End Phase, this card's name is treated as the selected monster's name, and this card has the same Attribute, Level, ATK, and DEF as the selected monster. If this card is removed from the field while this effect is applied, remove it from play.",, 1239,"Tribute 1 Insect-Type Monster on your side of the field. Special Summon 2 ""Army Ant Tokens"" (Insect-Type/EARTH/Level 4/ATK 500/DEF 1200) on your side of the field. The tokens cannot be used as a Tribute for a Tribute Summon.",, 3168,"Tribute 2 face-up ""Six Samurai"" monsters. Special Summon 1 ""Great Shogun Shien"" from your Deck.",, 2730,"When this card is Summoned, toss a coin:Heads: This card can be treated as 2 Tributes for the Tribute Summon of an ""Arcana Force"" monster Tails: You cannot Tribute Summon ""Arcana Force"" monsters.",, 2723,"When this card is Tribute Summoned, it gains the following effect: ● The effects of Effect Monsters cannot be activated.",, 11447,"You can Tribute 1 monster; Special Summon from your Deck, 1 monster with the same original Type, Attribute, Level, and ATK/DEF as the Tributed monster, but with a different original name. If you Tributed a monster Special Summoned from the Extra Deck, you can Special Summon a monster from your Extra Deck instead that meets those same criteria. You can only use this effect of ""Nightmell the Dark Bonder"" once per turn.",, 3350,"Once per turn, you can Tribute 1 other face-up WATER monster and select 1 Continuous or Field Spell Card in your GY to return it to the top of your Deck.",, 1590,This card is treated as 2 Tributes for the Tribute Summon of a FIRE monster.,, 10919,"Tribute 1 non-Token Insect monster; Special Summon up to 1 ""Beetrooper Token"" (Insect/EARTH/Level 3/ATK 1000/DEF 1000) for every 1000 original ATK of that Tributed monster. You can only activate ""Beetrooper Squad"" once per turn.",, 6180,Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap Card.),, 3567,You can Tribute 1 Level 5 or higher monster to Tribute Summon a Level 7 or higher monster.,, 2466,"This card is used to Ritual Summon ""Javelin Beetle"". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more.",, 2462,"This card is used to Ritual Summon ""Magician of Black Chaos"". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more.",, 700,"FLIP: Tribute 1 other monster, and if you do, Special Summon 1 Fusion Monster from your Extra Deck. Destroy that Fusion Monster at the End Phase of this turn.",, 9947,"Tribute any number of ""Adamancipator"" monsters, then target cards on the field equal to that number +1; destroy them.",, 1640,"This card is used to Ritual Summon ""Elemental Mistress Doriado"". You must also Tribute monsters whose total Levels equal 3 or more from the field or your hand.",, 1651,"This card is used to Ritual Summon ""Reshef the Dark Being"". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand.",, 6716,"You can Tribute this card from your hand or face-up from your side of the field; Tribute monsters from your hand or field, then Ritual Summon 1 ""Nekroz"" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of ""Zefrasaber, Swordmaster of the Nekroz"" once per turn.",, 686,Select 1 Attribute when you activate this card. Change the Attribute of the equipped monster to the one you select.,, 6030,"When this card is Normal Summoned or flipped face-up: You cantarget 1 ""Orbital 7"" in your GY; Special Summon that target in face-up Attack Position or face-down Defense Position. Once per turn: You can Tribute any number of Machine-Type monsters; Special Summon an equal number of ""Photon"" and/or ""Galaxy"" monsters from your hand.",, 1144,"This card is used to Ritual Summon ""Shinato, King of a Higher Plane"". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand.",, 6041,"When this card is Summoned: You can Special Summon up to 2 ""Ra's Disciple"" from your hand or Deck. Cannot be Tributed, except for theTribute Summon of ""Obelisk the Tormentor"", ""Slifer the Sky Dragon"" or ""The Winged Dragon of Ra"". You cannot Special Summon monsters, except by the effect of ""Ra's Disciple"".",, 2413,"If you Tribute Summon a LIGHT Normal Monster, you can treat this 1 monster as 2 Tributes.",, 2221,"This card is used to Ritual Summon ""Cu Chulainn the Awakened"". You must also Tribute monsters whose total Levels equal 4 or more from the field or your hand.",, 2997,Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.,, 2389,"If you Tribute Summon a DARK Normal Monster, you can treat this 1 monster as 2 Tributes.",, 1172,"This card is used to Ritual Summon ""Black Luster Soldier"". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more.",, 2361,"This card cannot be Special Summoned. This card must be Tribute Summoned by Tributing 3 Thunder-Type monsters on your side of the field. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.",, 2360,"This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Beast-Type monsters. If this card attacks your opponent directly and reduces their Life Points to 0, you win the Match.",, 1482,"If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.",, 10986,"You can Special Summon this card (from your hand) to your zone a DARK Link Monster points to. You can only Special Summon ""Rokket Caliber"" once per turn this way. You can Tribute this card; Special Summon 1 DARK Dragon or Machine monster from your hand, except ""Rokket Caliber"". You can only use this effect of ""Rokket Caliber"" once per turn.",, 1406,"This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Winged Beast-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.",, 3396,"You cannot Special Summon this card from your Deck. You can Tribute Summon this card by Tributing 1 Dinosaur-Type monster. Once per turn, you can change this card to face-down Defense Position. When this card is Flip Summoned, change all other monsters to face-down Defense Position. If your opponent attacks this card, any Battle Damage they take is doubled.",, 712,"Offer 1 of your monsters on the field as a Tribute (excluding this monster) during each of your Standby Phases. If you cannot, this card is destroyed. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded.",, 7645,This card can be treated as 2 Tributes for the Tribute Summon of a Pendulum Monster.,, 11993,"You can Tribute this card; Special Summon 2 ""Dragon Tokens"" (Dragon/EARTH/Level 1/ATK 0/DEF 0), also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Level 5 or higher Dragon monsters. You can only use this effect of ""Wish Dragon"" once per turn.",, 5935,"Tribute 1 Xyz Monster; during the End Phase, Special Summon from your Extra Deck, 1 ""Number"" monster with the same Type, but 1 Rank lower, as the Tributed monster had when it was on the field.",, 1626,"If you Tribute Summon a WIND monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.",, 10748,"During the Main Phase: Immediately after this effect resolves, Tribute Summon 1 Divine-Beast monster. When you do, you can Tribute a monster(s) your opponent controls, even though you do not control them, but if you Tribute Summon this way, apply this effect. ● Until the end of the next turn after this card resolves, you can only activate 1 card or effect per turn, not counting the effects of Divine-Beast monsters. You can only activate 1 ""Soul Crossing"" per turn.",, 5941,This card can be treated as 2 Tributes for the Tribute Summon of a Plant-Type monster.,, 6176,"Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.)",, 1521,"Once per turn, you can change the Attribute of this monster.",, 7012,"Target 1 face-up monster you control and declare 1 Attribute; if that target battles an opponent's monster with that Attribute this turn, destroy that opponent's monster at the start of the Damage Step.",, 2495,"This card cannot be Special Summoned. All Battle Damage to either player from a battle involving this monster becomes 0. If this card is destroyed by battle, distribute new Fog Counters equal to the Level of the monster that destroyed it among face-up monsters.",, 796,"If you Tribute Summon a Fiend-Type monster by Tributing this monster, Special Summon 1 ""Skull Knight #2"" from your Deck. Then shuffle your Deck.",, 1404,"This card cannot be Special Summoned. This card must be Tribute Summoned by offering 3 Beast-Warrior-Type monsters on your side of the field as Tributes. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.",, 1103,The ATK of this card becomes twice the original ATK of 1 monster that you Tributed for the Tribute Summon of this card.,, 9079,"Tribute 1 Dragon monster, then target 2 cards on the field; destroy them. You can only activate 1 ""Guardragon Cataclysm"" per turn.",, 9329,"Tribute 1 monster, then target 1 monster in your opponent's GY with the same original Type and Attribute; Special Summon it to your field. You can only activate 1 ""Stand In"" per turn.",, 7662,This card can be used to Ritual Summon any LIGHT Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon.,, 6984,"Tribute 1 WIND Spellcaster-Type monster, then target 1 monster your opponent controls; shuffle it into the Deck.",, 2473,"This card is used to Ritual Summon ""Zera the Mant"". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more.",, 7680,"You can Tribute this card; place 1 ""Abyss Actor"" Pendulum Monster from your Deck in your Pendulum Zone, also for the rest of this turn, you cannot Special Summon monsters, except ""Abyss Actor"" monsters, nor activate the Pendulum Effect of ""Abyss Actor - Extras"". You can only use this effect of ""Abyss Actor - Extras"" once per turn.",, 9976,"You can Tribute 1 Plant monster; Special Summon both this card and 1 other Plant monster from your hand, also you cannot Special Summon for the rest of this turn, except Plant monsters. You can target 1 Plant monster you control; all Plant monsters you currently control become that monster's Level until the end of this turn. You can only use each effect of ""Snowdrop the Rikka Fairy"" once per turn.",, 2329,"When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck.",, 726,"Special Summon 4 ""Sheep Tokens"" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Set).",, 2172,"This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Dragon-Type monsters. If this card attacks your opponent directly and reductes their Life Points to 0, you win the Match.",, 8777,"2 monsters You can activate 1 of these effects. Declare 1 Monster Type; all face-up monsters this card points to become that Type until the end of this turn. Declare 1 Attribute; all face-up monsters this card points to become that Attribute until the end of this turn. You can only use this effect of ""Reprodocus"" once per turn.",, 7168,"2 Level 4 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up monster on the field; change it to face-down Defense Position. This effect can be activated during either player's turn, if this card has ""Super Quantum Green Layer"" as Xyz Material. Once per turn: You can attach 1 ""Super Quantum"" monster from your hand or field to this card as an Xyz Material.",, 4917,"2 Level 6 Dragon-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Dragon-Type monster from your Deck, and make its ATK and DEF 0. This card cannot attack during the turn you activate this effect.",, 11052,"3+ Level 12 monsters (Quick Effect): You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 ""Number"" monster that has a number between ""1"" and ""100"" in its name. (This is treated as an Xyz Summon.) The turn you activate this effect, other monsters you control cannot attack directly, also you cannot Special Summon from the Extra Deck, except Xyz Monsters. When an opponent's monster declares an attack: You can change the ATK of the opponent's monster to 0. You can only use each effect of ""Number 99: Utopia Dragonar"" once per turn.",, 5864,"2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.",, 5171,"2 Level 4 WATER monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.",, 7250,"Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, if this card is in Attack Position: You can target 1 Level 3 Insect-Type monster in your GY; change this card to Defense Position, and if you do, Special Summon that monster in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. If this card attacks a Defense Position monster, your opponent's cards and effects cannot be activated until the end of the Damage Step.",, 5463,"3 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls; change its battle position. (Flip Effects are not activated.)",, 8107,"While another ""Gogogo"" monster is on the field, your opponent's monsters cannot target ""Gogogo"" monsters for attacks, also your opponent cannot target ""Gogogo"" monsters on the field with card effects. An Xyz Monster that was Summoned using only this card and other ""Gogogo"" monsters as material gains this effect. ● When it is Xyz Summoned: You can target 1 face-up Attack Position monster your opponent controls; change it to Defense Position, and if you do, change its DEF to 0.",, 7254,"Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn: You can target 1 face-up Attack Position monster you control; change it to Defense Position, and if you do, Special Summon 1 Level 3 Insect-Type monster from your hand in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. If it is Xyz Summoned: The DEF of all face-up monsters your opponent controls become 0, also change them to Defense Position.",, 7249,"Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, when this face-up card is changed from Attack Position to Defense Position: You can Special Summon 1 Level 3 Insect-Typemonster from your Deck in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. This card can attack all Defense Position monsters your opponent controls once each.",, 6035,"2 Level 5 WATER monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; double this card's ATK until the end of your opponent's turn, also, any battle damage it inflicts to your opponent this turn is halved.",, 6042,"Target 1 or more Xyz Monsters in each GY, all of the sameRank; Special Summon from your Extra Deck, 1 ""Number C"" or ""CXyz""monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 ""Rank-Up-Magic Admiration of the Thousands"" per turn.",, 6078,"2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.",, 6570,"During your Main Phase: You can detach 1 Xyz Material from a ""Battlin' Boxer"" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of ""Battlin' Boxer Shadow"" once per turn.",, 7185,"3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 ""Utopia"" monster you control as material. (Transfer its Xyz Materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a ""Utopia"" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.",, 6700,"2 or more Level 4 monsters Once per Chain, during either player's turn: You can detach 3 Xyz Materials from this card; Special Summon from your Extra Deck, 1 Xyz monster that is 1 Rank higher than this card, except a ""Number"" monster, by using this face-up card you control as the Xyz Material. (This is treated as an Xyz Summon. Xyz Materials attached to this card also become Xyz Materials on the Summoned monster.) You can detach 7 Xyz Materials from this card; skip your opponent's next turn. During each player's End Phase: You can attach 1 ""Stellarknight"" card from your Extra Deck to this card as a face-up Xyz Material.",, 7889,"2 Level 5 WATER monsters During either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; its ATK becomes half its current ATK until the end of your turn.",, 9235,"To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the Main Phase 1. During your Main Phase 1 that same turn: You can target 1 ""Utopia"" Xyz Monster you control, then activate 1 of these effects; Equip any number of ""ZW -"" monsters with different names from your Deck/Extra Deck to it. Special Summon from your Extra Deck, 1 ""Utopia"" Xyz Monster with a different name from that target, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)",, 12416,"Once per Chain, during the Main Phase, if this card is in your hand or GY (Quick Effect): You can detach 1 Xyz Material from a monster on either field, and if you do, Special Summon this card, also you cannot Special Summon ""Goblin Biker Boom Mach"" until the end of the next turn.",, 7594,"During your End Phase: You can target 2 ""Constellar"" Xyz Monsters you control that have Xyz Material; detach all Xyz Materials from both Xyz Monsters, and if you do, halve your opponent's LP. You can only use this effect of ""Constellar Tempest"" once per Duel. Once per turn, during your Standby Phase: You can target 1 ""Constellar"" Xyz Monster you control and 1 ""Constellar"" monster in your GY; attach that monster from the GY to that Xyz Monster as an Xyz Material.",, 7317,"Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control as Materials.",, 5334,"Once per turn: You can reveal 1 WIND monster in your hand; until your opponent's next End Phase, neither player can Xyz Summon using monsters with a different Level from the revealed monster as Xyz Materials.",, 11425,"2 Level 2 monsters For this card's Xyz Summon, you can treat Link-2 monsters you control as Level 2 monsters for material. The original ATK of this card that has a Fusion, Synchro, Xyz, or Link Monster as material becomes doubled. During your Main Phase: You can activate this effect; detach 1 material from a monster you control, and if you do, Special Summon 1 Level 2 monster from your Deck, also neither player can Special Summon monsters for the rest of this turn, except Level/Rank/Link 2 monsters. You can only use this effect of ""Gigantic Spright"" once per turn.",, 8002,"2 or more Level 9 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and declare 1 Attribute; this turn, all face-up monsters on the field become that Attribute, also all monsters in your opponent's possession with that Attribute cannot activate their effects or attack. Monsters that ""True Draco"" and ""True King"" monsters in your hand would destroy with their effects can be chosen from your opponent's field.",, 7162,"Once per turn: You can Tribute 1 ""Raidraptor"" monster, then target 1 ""Rank-Up-Magic"" Spell Card in your GY; add it to your hand, also you cannot Xyz Summon for the rest of this turn, except with the effect of a ""Rank-Up-Magic"" Spell Card.",, 5035,"3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position Effect Monster your opponent controls; equip that target to this card. At the start of the Damage Step, if this card battles a monster whose Attribute is the same as a card equipped by this effect: Destroy that monster.",, 5311,"You can Normal Summon ""Hazy Flame"" monsters for 1 less Tribute. Once per turn: You can target 1 Xyz Monster you control; attach 1 ""Hazy Flame"" monster from your hand or your side of the field to that Xyz Monster as an Xyz Material.",, 7923,"Target 1 Insect-Type Xyz Monster you control; Special Summon from your Extra Deck, 1 Insect-Type monster that is 2 Ranks higher or lower than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only activate 1 ""Bug Signal"" per turn.",, 7165,"Target 1 ""Raidraptor"" Xyz Monster in your GY that was destroyed by battle and sent there this turn; Special Summon it, then Special Summon from your Extra Deck, 1 Xyz Monster that has twice the Rank of that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.)",, 5847,"When this card is Normal Summoned: You can Special Summon 1 DARK ""Vampire"" monster from your hand or Deck, except ""Shadow Vampire"", but if you do, only that monster can attack for the rest of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.",, 5385,"2 Level 5 monsters Once per turn, if an Xyz Monster you control would activate an effect by detaching an Xyz Material(s), you can detach 1 Xyz Material from this card instead of 1 of those Xyz Materials.",, 5508,"3 Level 4 WIND monsters This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any ""Harpie"" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card.",, 7748,"Once per turn: You can make this card become Dragon-Type until the end of this turn. A monster that was Fusion, Synchro, or Xyz Summoned using this card on the field as Material gains this effect. ● If this card battles a Dragon-Type monster, this card's ATK becomes double its original ATK during the Damage Step only.",, 5231,3 Level 4 monsters You can detach 1 Xyz Material from this card to target 1 face-up Xyz Monster your opponent controls; this card's name and original effect become the same as that monster. This effect can only be used once while this card is face-up on the field.,, 6158,"2 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls and 1 Set Spell/Trap Card your opponent controls; destroy them, but any battle damage your opponent takes is halved for the rest of this turn.",, 5481,"2 Level 4 ""Fire Fist"" monsters You can detach 2 Xyz Materials from this card, then target 2 ""Fire Fist""/""Fire Formation"" cards in your GY and/or face-up on your side of the field, and 2 cards in your opponent's GY and/or face-up on their side of the field; shuffle those targets into the Deck. You can only use the effect of ""Brotherhood of the Fire Fist - Cardinal"" once per turn.",, 5119,Target 1 face-up Xyz Monster on the field; attach this card to it as an Xyz Material.,, 5404,"2 Level 3 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Defense Position.",, 5139,"2 Level 6 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster.",, 11313,"Detach 1 Xyz Material from a monster you control, then if the detached material was sent to your GY, you can Set that card to your field. You can only activate 1 ""Materiactor Annulus"" per turn.",, 10034,"If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except ""Lantern Shark"", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of ""Lantern Shark"" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.",, 5431,"2 Level 4 DARK monsters When your opponent Special Summons a monster(s): You can detach 1 Xyz Material from this card; change that Special Summoned monster(s) to face-down Defense Position.",, 4664,Detach 1 Xyz Material from a monster.,, 4589,"3 Level 1 monsters During your Main Phase 1: You can detach 1 Xyz Material from this card, the target 1 Level 1 monster you control; it can attack your opponent directly.",, 10000,"You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of ""Buzzsaw Shark"" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.",, 5922,"2 Level 4 monsters You can detach 2 Xyz Materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as a face-up Xyz Material. You can only use this effect of ""Number 101: Silent Honor ARK"" once per turn. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead.",, 6853,"If a ""Raidraptor"" Xyz Monster was destroyed and sent to the GY this turn while you controlled it: Target 1 ""Raidraptor"" Xyz Monster in your GY; Special Summon it, then Special Summon from your Extra Deck, 1 ""Raidraptor"" monster that is 1 Rank higher than that monster, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon.)",, 7591,"Target 1 ""Galaxy-Eyes"" or ""Cipher"" Xyz Monster you control; attach this card to it as an Xyz Material, and if you do, the next time it would be destroyed by battle or card effect this turn, it is not destroyed.",, 6591,"2 Level 3 monsters When this card is Special Summoned: You can target 1 ""Djinn"" Xyz Monster in your GY; Special Summon it, then you can attach up to 2 cards from your hand to it as Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card, then target 1 ""Djinn"" Xyz Monster you control; this turn, it can attack your opponent directly.",, 6600,"2 Level 4 monsters All monsters you control gain 800 DEF. You can detach 1 Xyz Material from this card, then target 1 Level 4 EARTH Rock-Type monster in your GY; add that target to your hand. You can only use this effect of ""Number 55: Gogogo Goliath"" once per turn.",, 11740,"If this card is Normal or Special Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated ""Purrely"" Spell/Trap to your hand, also place the rest on the bottom of the Deck in any order. Once per turn: You can reveal 1 ""Purrely"" Quick-Play Spell in your hand, and if you do, Special Summon 1 Xyz Monster that mentions it from your Extra Deck, by using this face-up card you control as material, and if you do, attach the revealed card to the Summoned monster as additional material. (This is treated as an Xyz Summon.)",, 6197,"2 Level 4 monsters You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 Xyz Materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 ""Castel, the Skyblaster Musketeer"" effect per turn, and only once that turn.",, 5168,"Target 2 ""Heraldic Beast"" monsters in your GY; Special Summon both those targets. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only.",, 6043,"Target 1 ""Number"" monster you control, except a ""Number C"" monster;Special Summon from your Extra Deck, 1 ""Number C"" monster with the same number in its name as that target but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.)",, 9188,"Your opponent cannot target Machine Xyz Monsters you control with card effects. Once per turn: You can target 1 ""Infinitrack"" Xyz Monster you control; Special Summon from your Extra Deck, 1 Machine monster that is 2 Ranks higher than that target, by using that target as material, also you cannot Special Summon monsters for the rest of this turn, except EARTH Machine monsters (even if this card leaves the field). (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)",, 6100,"Your opponent cannot target this card with card effects. You cannot Special Summon monsters, except FIRE monsters. An Xyz Monster that was Summoned using this card as Xyz Material gains this effect. When it is Xyz Summoned: You can target 1 ""Hazy Flame"" monster in your GY; attach that target to this card as an Xyz Material",, 7264,"Target 2 or more ""Geargiano"" monsters with different names in your GY; Special Summon them. Immediately after this card resolves, Xyz Summon 1 Xyz Monster using all the Summoned monsters (but no other monsters) as Materials. You can only activate 1 ""Geargia Change"" per turn.",, 6090,"When a ""Galaxy"" monster you control is targeted for an attack: You can Special Summon this card from your hand in face-up Defense Position. When Summoned this way, you can: Immediately after this effect resolves, Xyz Summon 1 ""Galaxy"" Xyz Monster, using only ""Galaxy"" monsters you control.",, 5703,"2 Level 4 ""Photon"" monsters Once per turn: You can detach 1 or 2 Xyz Materials from this card; apply this effect, depending on the number you detached. 1: Special Summon 1 ""Galaxy-Eyes Photon Dragon"" from your hand 2: Special Summon 1 ""Galaxy-Eyes Photon Dragon"" from your Deck.",, 5834,"Target 1 ""Number"" Xyz Monster you control that has no Xyz Materials; attach 2 monsters from your hand to that face-up Xyz Monster, as Xyz Materials.",, 5669,"2 Level 5 Winged Beast-Type monsters You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0.",, 5621,"Target 1 face-up Xyz Monster your opponent controls that has Xyz Material and 1 face-up Xyz Monster you control; detach all Xyz Material from that opponent's monster, and if you do, attach this card to your monsters as an Xyz Material.",, 5727,"When a face-up Xyz Monster you control is targeted for an attack: Target 1 Xyz Monster in your GY; shuffle the attacked monster into the Extra Deck, then Special Summon that target, and if you do, attach this card as an Xyz Material to it.",, 4880,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a face-up ""Djinn"" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.",, 5050,2 Level 4 Warrior-Type monsters Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase.,, 4986,"3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 card type (Monster, Spell, or Trap); that type of card (if Spell or Trap) cannot be activated, or (if Monster) cannot activate its effects, until the end of your opponent's next turn.",, 6421,"You can target 1 face-up Xyz Monster your opponent controls; equip this monster from your hand or your side of the field to that target. If a monster equipped with this card by this effect has no Xyz Materials, destroy that monster. While this card is equipped to a monster, during each of your opponent's Standby Phases: Detach 1 Xyz Material from the equipped monster.",, 5575,"Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Number C"" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)",, 4845,Target 1 Xyz Monster in your GY; Special Summon it and attach this card to it as an Xyz Material.,, 6085,"Target 1 ""Evoltile"" monster and 1 ""Evolsaur"" monster in your GY; Special Summon 1 ""Evolzar"" Xyz Monster from your Extra Deck, and if you do, attach those monsters to it as Xyz Materials.",, 5327,2 Level 4 WIND monsters When this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; return that target to the top of the Deck.,, 6130,"To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can Special Summon, from your Extra Deck or GY, 1 monster that has a number between ""Number 101"" and ""Number 107"" in its name, except ""Number C"" monsters. Then Xyz Summon, from your Extra Deck, 1 ""Number C"" monster with the same number in its name as the first monster, by using it as the Xyz Material. You can only apply the effect of ""Rank-Up-Magic - The Seventh One"" once per Duel.",, 5541,"Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 ""Number C"" or ""CXyz"" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.",, 6475,"If this card is Summoned: You can apply the effect below for the rest of this turn. You can only use this effect of ""Stellarknight Capella"" once per turn (but if it resolves, you can apply the effect multiple times). You can treat Level 4 or lower ""tellarknight"" monsters you control as Level 5 when Xyz Summoning using 3 or more monsters as Xyz Materials.",, 5668,"2 Level 2 monsters You can detach 1 Xyz Material from this card, then target 1 monster in your GY; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of ""Herald of Pure Light"" once per turn.",, 4839,2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 2 Set cards on the field; destroy them.,, 5288,"2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.",, 5773,"2 Level 3 monsters All monsters your opponent controls must attack, if able. While you control another ""Battlin' Boxer"" monster, your opponent cannot target this card for attacks. When an attack is declared involving another ""Battlin' Boxer"" monster you control: You can detach 2 Xyz Materials from this card; look at your opponent's hand, then Set 1 Spell Card from their hand to your side of the field.",, 5665,When your opponent Normal or Special Summons a monster(s) except during the Damage Step: You can Special Summon this card from your hand to the opponent's side of the field in face-up Defense Position. The controller of this card cannot Xyz Summon.,, 11312,"This card's name becomes ""Plaguespreader Zombie"" while on the field or in the GY. If this card is in your GY: You can target 1 Level 6 or higher monster you control; reduce its Level by 2, and if you do, Special Summon this card, also the player who Summoned it cannot Special Summon monsters, except Zombie monsters, while this card is face-up in the Monster Zone. You can only use this effect of ""Mad Mauler"" once per turn.",, 11282,When this card is Normal Summoned: You can Special Summon 2 Level 4 or lower Warrior monsters with different names from your hand in Defense Position.,, 11745,"(This card is always treated as a ""Rescue-ACE"" card.) Target 1 ""Rescue-ACE"" monster in your GY, or if you control ""Rescue-ACE Hydrant"", you can target 1 monster in your opponent's GY instead; Special Summon it to your field. You can only activate 1 ""RESCUE!"" per turn.",, 11580,"Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.",, 12752,"Target 1 monster you control and 1 card your opponent controls; destroy them. You can only activate 1 ""Final Bringer of the End Times"" per turn.",, 12428,"A captivating street performer, who'll catch you off guard with his song and dance and hocus pocus attacks. Once his eyes start spinning, danger is impending, so make a run for it!",, 11310,"You can reveal 1 ""Libromancer"" Ritual Monster in your hand: Special Summon 1 ""Fire Token"" (Cyberse/FIRE/ATK 0/DEF 0) with the same Level as the revealed monster. While you control that Token, you cannot Special Summon monsters, except ""Libromancer"" monsters. You can only use this effect of ""Libromancer Realized"" once per turn.",, 12456,"During the Main Phase: You can activate 1 of these effects; ● Shuffle 1 LIGHT Ritual Monster (Warrior or Dragon) or 1 Ritual Spell from your hand or GY into the Deck, and if you do, add to your hand, or Special Summon, 1 ""Voiceless Voice"" monster from your Deck. ● Target cards your opponent controls, up to the number of LIGHT Ritual Monsters (Warrior or Dragon) you control; destroy both this card and as many of the targeted cards as possible. You can only use the effect of ""Radiance of the Voiceless Voice"" once per turn.",, 11337,"You can Special Summon this card (from your hand) to your Main Monster Zone, adjacent to a ""Scareclaw"" monster you control or in its column. You can only Special Summon ""Scareclaw Astra"" once per turn this way. Your ""Scareclaw"" monsters in the Extra Monster Zone(s) can attack a number of times each Battle Phase, up to the number of Defense Position ""Scareclaw"" monsters you control with different names.",, 12200,"A massive, malevolent monstrosity, devourer of diverse dimensions, who molds multiple domains where only the mightiest dare dwell.",, 12779,"The stellar god of another world, harboring its twilight sun. His frozen flames leave a scorched trail across the dimensions, forever seeking new strength.",, 12198,A giant squid that drags its enemies to a watery grave.,, 11854,"Declare a Level from 1 to 12, then target 2 face-up monsters on the field, including 1 monster you control; they become the declared Level (until the end of this turn), also, for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except monsters with the same Type as a targeted monster. You can only activate 1 ""Xyz Align"" per turn.",, 12151,"Target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only activate 1 ""Sinful Spoils of Subversion - Snake-Eye"" per turn.",, 11322,"2 Pendulum Monsters If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.",, 12582,"If you control ""Shining Sarcophagus"" and a monster that mentions it: Special Summon up to 2 Level 4 or lower monsters with different names that mention ""Shining Sarcophagus"" from your hand and/or Deck, also, for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck. You can only activate 1 ""Ties That Bind"" per turn.",, 12474,"If this card is flipped face-up: You can target 1 other monster on the field; change it to face-up Attack Position or face-down Defense Position. You can only use this effect of ""Swarm of Centipedes"" once per turn. Once per turn, during your Main Phase: You can change this card to face-down Defense Position.",, 11935,"If a monster you control is destroyed by your opponent's attack or card effect: Place face-up in your Field Zone, 1 Field Spell from your Deck with a different name than the cards in the Field Zones, then reveal 5 monsters from your Deck that can be Special Summoned, with different names from each other, your opponent randomly picks 1 for you to Special Summon, also shuffle the rest into your Deck. You can only activate 1 ""How Did Dai Get Here?"" per turn.",, 12656,"This card's name becomes ""Dark Magician"" while on the field. You can only use each of the following effects of ""Dark Magician the Magician of Black Magic"" once per turn. If ""Shining Sarcophagus"" is on the field: You can Special Summon this card from your hand. If this card is destroyed by card effect and a Level 5 or higher monster is on the field: You can Special Summon this card, then you can Set 1 Spell/Trap from your Deck that mentions ""Dark Magician"".",, 12219,"Once per turn: You can declare 1 card type (Monster, Spell, or Trap); both players reveal the bottom card of their Decks, and if it was the declared card type, they add it to their hand. Otherwise, they place it on top of their Deck. If this face-up card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can make your opponent place 1 card from their hand on the bottom of the Deck.",, 11827,"(This card is always treated as a ""Galaxy-Eyes"" card.) If 3 or more LIGHT Dragon monsters with 3000 or more original ATK are on the field: Special Summon 1 ""Number"" Dragon Xyz Monster from your Extra Deck, then attach this card on the field to it as material. You can only apply this effect of ""Numeron Creation"" once per turn.",, 11938,"2 Level 5 monsters You can detach 1 material from this card, then target 1 Level 5 monster in either GY; Special Summon it to either field. If a face-up Level 5 monster you control is destroyed by battle, or leaves the field by an opponent's card effect, while you control this monster: You can add to your hand or Special Summon, 1 Level 5 monster from your Deck. You can only use each effect of ""Imperial Princess Quinquery"" once per turn.",, 11612,"This card can be used as an ""Option Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 12064,"Once per turn: You can target 1 face-up monster on the field; its Type is changed to Machine, also it gains the LIGHT/DARK/EARTH/WATER/FIRE/WIND Attributes (even if this card leaves the field).",, 11636,"Add the bottom card of your Deck to your hand, then take 1 card from your Deck, shuffle, and place that card on the bottom of the Deck.",, 11511,"Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of ""Lovely Labrynth of the Silver Castle"" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.",, 11941,"All face-up monsters on the field become FIRE. If your opponent has a FIRE monster on their field or in their GY, while this card is in your GY: You can Special Summon this card. You can only use this effect of ""Kitsuni Kitsunebi"" once per turn.",, 12322,"Activate 1 of these effects; ● Place 1 ""Centur-Ion"" monster from your Deck in your Spell & Trap Zone as a face-up Continuous Trap. For the rest of this turn, while you control that card, or any card with that same original name, you cannot Special Summon from the Extra Deck, except ""Centur-Ion"" monsters. ● Set 1 ""Centur-Ion"" Spell/Trap directly from your Deck. You can only activate 1 ""Emblema Oath"" per turn.",, 11948,"If you control ""Visas Starfrost"" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon ""Mannadium Meek"" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 ""Mannadium Meek"" from your Deck, then you can increase its Level by 2.",, 12121,"If this card is in your hand or GY and you control a LIGHT ""Tistina"" monster: You can Special Summon this card. You can only use this effect of ""Hound of the Tistina"" once per turn. ""Tistina"" monsters you control can attack directly while your opponent controls a face-down Defense Position monster.",, 11811,"Target 3 monsters in your GY; you choose 1 of the 3, then your opponent chooses 1 of the following effects, and you apply that effect. ● Special Summon the chosen monster. ● Special Summon as many of the other monsters as possible.",, 12619,"Target up to 2 Level 4 or lower FIRE monsters with different names in your GY; add them to your hand. You can only activate 1 ""Oil"" per turn.",, 11587,"Guoglim, Spear of the Ghoti",, 12126,"FLIP: You can target 1 Spell in your GY; add it to your hand, then you can Special Summon 1 ""Magician of Faith"" or ""Magician of Faithfulness"" from your Deck in face-down Defense Position. You can only use this effect of ""Magician of Faithfulness"" once per turn.",, 12130,"If you control ""Visas Starfrost"" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon ""Mannadium Torrid"" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 ""Mannadium"" Tuner from your Deck. You can only use this effect of ""Mannadium Torrid"" once per turn.",, 11589,"(This card is always treated as an ""Igknight"" card.) If this card on the field is destroyed by battle or card effect: You can Special Summon 1 ""Dracoslayer"" or ""Igknight"" monster from your Deck, except ""Ignis Phoenix, the Dracoslayer"", and if you do, it is treated as a Tuner. You can only use this effect of ""Ignis Phoenix, the Dracoslayer"" once per turn.",, 12262,"If this card is in your hand: You can target 1 ""Tistina"" monster you control, except ""Returned of the Tistina""; Special Summon this card, and if you do, its Level becomes that targeted monster's Level. If this card is in your GY: You can target 1 Aqua Xyz Monster you control; attach this card to it as material. You can only use each effect of ""Returned of the Tistina"" once per turn.",, 11413,"If this card is Normal or Special Summoned: You can target 1 face-up Monster Card in either player's Spell & Trap Zone; Special Summon it to your field. You can target 1 other face-up monster you control; equip that face-up monster to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of ""Eka the Flame Buddy"" once per turn.",, 11320,Target 1 face-up Monster Card in your Spell & Trap Zone and 2 cards your opponent controls; destroy them.,, 12133,"During the Main Phase, if a monster(s) you control leaves the field by an opponent's monster effect, except by being destroyed: Activate 1 of these effects; ● End the Main Phase. ● Skip Main Phase 1 of your opponent's next turn. You can only activate 1 ""Million-Century Ice Prison"" per turn.",, 11384,"Activate 1 of these effects, but you cannot Special Summon monsters for the rest of this turn after this card resolves, except WATER monsters. ● Target 1 non-Link ""Marincess"" monster in your GY; Special Summon it. ● If ""Marincess Battle Ocean"" is in your Field Zone: Special Summon 1 ""Marincess"" monster from your Deck. You can only activate 1 ""Marincess Dive"" per turn.",, 11654,"Special Summoned with the effect of ""Dragonecro Nethersoul Dragon"".",, 12491,A devious snake with a thick body that wraps around an enemy monster and squeezes the life out of it.,, 12199,An iron giant that appears from a dimensional rift.,, 12382,"(This card is always treated as a ""Battlin' Boxing"" card.) Special Summon 1 ""Battlin' Boxer"" monster from your hand, then you can destroy Spells/Traps on the field, up to the number of Xyz Monsters you control. You can only activate 1 ""Ring Announcer"" per turn.",, 11534,"When this card is activated: Place 1 ""Vaylantz"" Field Spell from your Deck face-up in your opponent's Field Zone, except ""Vaylantz World - Shinra Bansho"". If there are 2 cards in the Field Zones: The turn player can target 1 Monster Card in their own Spell & Trap Zone; they Special Summon that card to their own Main Monster Zone in its same column. The turn player can only use this effect of ""Vaylantz World - Shinra Bansho"" once per turn.",, 12381,"If this card is Normal Summoned: You can Special Summon 1 ""Photon Delta Wing"" from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except LIGHT monsters. While you control another ""Photon Delta Wing"", your opponent cannot declare an attack.",, 11371,"This card can be used as a ""Slime Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 11536,"This secretive dragon has conquered many dimensions, but can only be seen by the champion of time.",, 12279,"If the total Levels of ""Snake-Eye"" monsters you control are 2 or higher: Activate 1 of these effects; ● Target 1 face-up monster your opponent controls or in their GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. ● Target 1 Monster Card treated as a Continuous Spell on the field; Special Summon it to your field. You can only activate 1 ""Startling Stare of the Snake-Eyes"" per turn.",, 12153,"Choose 2 unused Main Monster Zones in the same column; Special Summon 1 Level 2 or lower monster from your hand or Deck in face-up Attack Position or face-down Defense Position in your chosen Main Monster Zone, then your opponent can do the same from their hand or Deck to theirs. You can only activate 1 ""Small Scuffle"" per turn.",, 0,"A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an ""Archfiend"" card.)",, 11203,"If you control 3 or more different Types of monsters: Take 3 monsters from your Deck with the same Type as a monster you control, but different Types from each other, your opponent randomly picks 1 for you to either add to your hand or Special Summon, also place the rest on the bottom of the Deck in any order. You can only activate 1 ""Tribe Drive"" per turn.",, 1327,You can Special Summon an opponent's monster that is destroyed and sent to the GY by this card as a result of battle to your side of the field in face-up Defense Position.,, 1328,"He has a tranquil soul, but carries a destiny that one day his heart shall be tainted by evil....",, 1329,"While you control another Fiend-Type monster, this card cannot be attacked. The ATK and DEF of this card are each equal to the number of Fiend-Type monsters on the field (excluding this card) x 1000.",, 1331,"His soul long since collapsed, his body recklessly continues onward, driven by a lust for more power. He no longer resembles his former self....",, 1334,"The Battle Positions of face-up monsters that are flipped face-up after activation of this card cannot be changed, except with a card effect.",, 1337,A workaholic fiend who devotes everything to his research into the languages of Dark World. His mind has collapsed because of working too hard.,, 1341,A monster that battles with this Defense Position card is returned to the top of its owner's Deck at the end of the Damage Step.,, 1342,All face-up Level 4 or higher monsters on the field are in Defense Position while this card is active.,, 1347,A gigantic insect-like creature covered by thick armor. Everything in his path is destroyed.,, 1325,"A huge scorpion inhabited by the soul of a fiend. Usually it holds back, but has untapped potential.",, 1348,The DEF of 1 face-up monster on the field becomes 0 until the end of the End Phase.,, 1351,"A soul of light covered by mystical shine. When you see its beautiful shape, your dream will come true.",, 1357,You can only equip this card to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly.,, 1360,An apparition of those said to formerly serve the Pharaoh. It has tremendous loyalty that does not waiver.,, 1361,"The mummy of a soldier that has been guarding the royal family for thousands of years. Even now, its spirit does not allow anybody to trespass.",, 1365,"If the only cards on your opponent's side of the field are Defense Position monsters, this card can attack your opponent's Life Points directly.",, 1367,One of the few people who has a good command of Talismans. His history is a mystery.,, 1370,FLIP: Your opponent cannot activate any Spell Cards until the end of the End Phase of the next turn.,, 1372,Return 1 Flip Effect Monster from your GY to the top of your Deck.,, 1378,Double any Battle Damage your opponent takes when they attack this monster.,, 1349,An outcast angel. Nobody knows what he is thinking at all. Sometimes he gets mad and that is dreadful.,, 1322,"While a face-up Level 3 or lower Normal Monster is on your side of the field, your opponent cannot select this card as an attack target. While this card is face-up on your side of the field, any Battle Damage to the controller of this card from battle involving a Level 3 or lower Normal Monster becomes 0.",, 1317,Face-up Normal Monsters on the field are unaffected by your opponent's Spell Cards. This card is destroyed during your second Standby Phase after activation.,, 1312,"FLIP: Flip 1 face-up monster on the field into face-down Defense Position. You cannot select ""Desertapir"".",, 1216,"If a monster that battles with this monster is a Fiend or Zombie-Type monster, destroy that monster at the end of the Damage Step.",, 1217,"In order to fight tremendous evil, he gained formidable power through body reconstruction, but lost his heart and his redemption.",, 1221,This card's ATK and DEF are each equal to the number of your removed from play cards x 400.,, 1228,"While this card is face-up on the field, your opponent cannot activate Quick-Play Spell Cards.",, 1229,"Your opponent selects 1 Insect-Type Monster from their Deck. After shuffling the Deck, place the card on top of the Deck.",, 1234,"He used to be a normal dog who played around in a park, but was corrupted by the powers of darkness.",, 1240,A huge bug-like monster said to come from another planet. It gathers in swarms.,, 1241,"He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.",, 1243,"He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.",, 1251,"At the end of the Damage Step, if this card battled a Warrior or Spellcaster-Type monster: Destroy that monster.",, 1253,"Select 2 WATER monsters with 1500 or less ATK in your GY, and add them to your hand.",, 1255,"A warrior who defends the world of the Sea of Darkness. He prides himself on his fighting prowess both on the ground and, of course, in the water.",, 1256,You can only activate this card while your Life Points are lower than your opponent's Life Points and the difference is 7000 points or more. Both players' Life Points become 0.,, 1262,The soul of a tiger that is said to devour human souls. He is a famous soul that you wouldn't want to run into in a dark alley.,, 1263,You can only activate this card if both you and your opponent each have 5 or less cards on the field. The maximum number of cards that each player can have on the field is 5.,, 1269,"A feared salmon, master of the Sea of Darkness. Its roe is the best delicacy in the World of Darkness.",, 1272,"While ""Umi"" is face-up on the field, this card is unaffected by any Spell Cards.",, 1277,FLIP: Select 1 Monster Card from you or your opponent's GY. Remove it from play.,, 1289,"Activate only if you control a face-up ""Dark Magician Girl"". Special Summon 1 ""Dark Magician"" from your hand or Deck.",, 1305,"Once per turn, you can toss a coin 3 times. If at least 2 of the results are Heads, destroy 1 card your opponent controls.",, 1311,All monsters on your side of the field are changed to face-up Defense Position.,, 1390,Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0.,, 1212,Switch the opponent's Spell Card effect that targets 1 Spell or Trap Card to another correct target.,, 1391,"This card can only be placed on the field by the effect of ""The First Sarcophagus"".",, 1400,"A wandering warrior who seeks the sanctuary where he can gain the power of the Archlords. To escape the temptation of evil fiends, he fights solo day by day.",, 1513,"You can Normal Summon or Set this card without Tributing. If you do, its original ATK and DEF are halved.",, 1515,"A Harpie chick who aspires to flit about beautifully and gorgeously, but attack sharply.",, 1524,Select 1 face-up Machine-Type monster you control with 500 or less ATK. You can Special Summon up to 2 cards with the same name from your Deck.,, 1526,A machine soldier that was developed as a guard. It is made of rust-proof metal.,, 1529,"While a face-up ""Mokey Mokey"" is on your side of the field, if a Fairy-Type monster on your side of the field is destroyed, the ATK of all ""Mokey Mokey"" on your side of the field becomes 3000 until the End Phase of this turn.",, 1535,Damage to you from card effects becomes 0 until the end of this turn.,, 1546,"You can Tribute this card to Special Summon 1 ""The Creator"" from your hand.",, 1551,"The new form of the enigmatic Inpachi, remodeled by cutting-edge Dark World technology. Maneuverability has been sacrificed for strong armor, which was considered more important.",, 1552,Activate by selecting 2 Set Spell or Trap Cards on the field. The selected Spell or Trap Cards cannot be activated.,, 1511,Look at the top 3 cards of your Deck and return those cards to the top of the Deck in any order.,, 1562,"You can Tribute this face-up card; Special Summon 1 ""Blue-Eyes White Dragon"" from your hand.",, 1581,"A fiery mouse, traveling the world to become the strongest fighter in the world of mice. Be careful not to touch him, or you will get burned.",, 1583,"This card's name is treated as ""Harpie Lady"".",, 1585,"A legendary dragon sent by the gods as their instrument. Legends say that if provoked, the whole world will sink beneath the sea.",, 1592,"Barrel Dragon"" + ""Blowback Dragon"" Toss a coin 3 times. Destroy a number of monsters on the field equal to the number of Heads. This effect can only be used once per turn, during your Main Phase.",, 1599,"Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess.",, 1601,"Lord of D."" + ""Divine Dragon Ragnarok"" As long as this card remains face-up on the field, your opponent cannot target Dragon-Type monsters for the effect of a Spell, Trap, or Monster Card. Once per turn, you can Special Summon 1 Dragon-Type monster from your hand to your side of the field.",, 1611,"Tribute 1 ""Gearfried the Iron Knight""; Special Summon 1 ""Gearfried the Swordmaster"" from your hand or Deck.",, 1613,"If all monsters your opponent controls are in Defense Position, this card can attack your opponent directly.",, 1615,A Space Mambo floating in the vast universe. This living relic was found in the ruins of a super civilization on Alphard 4.,, 1578,This card cannot be attacked if there is another Beast-Type monster on your side of the field. Make the DEF of 1 monster on your opponent's side of the field 0 until the End Phase. This effect can only be used once per turn.,, 1499,"A freight car that is exclusively for Dekoichi. It can transport anything, but most cargo arrives broken.",, 1495,If your opponent's monster attacks a monster you control: You can make the attack a direct attack instead.,, 1481,"Add 2 monsters in your GY that have ""LV"" in their card name to your Deck and shuffle it.",, 1405,An unstoppable savage that carries Millennium Items.,, 1411,This card cannot be Normal Summoned or Set.,, 1416,"If this face-up card is removed from your side of the field, destroy ""Andro Sphinx"" and ""Sphinx Teleia"" on your side of the field and remove them from play.",, 1418,"If this card is added to your hand from your Deck by the effect of a Spell, Trap or Monster Card, you can Special Summon this card on your side of the field.",, 1423,"If this is the only card in your hand, you can Normal Summon it without Tributing.",, 1433,A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless.,, 1434,Select 2 Normal Monsters from your GY and add them to your hand.,, 1440,Your opponent's hand size limit becomes 5.,, 1443,"A Goblin who devotes himself to mastering perfect calligraphy of the word ""False"". He gives his all to each stroke.",, 1446,FLIP: Target 2 Set Spell/Trap Cards on the field; destroy those targets.,, 1454,"Your opponent cannot select ""Horus the Black Flame Dragon"" (of any LV) as the target of the effect of a Spell, Trap, or Monster Card.",, 1457,"Send 1 face-up ""LV"" monster on your side of the field to the GY. Special Summon a monster from your hand or Deck that is written in the card text of the sent monster, ignoring any and all Summoning conditions.",, 1458,This spirit emerges from the mystic lamp and obeys the wishes of its summoner.,, 1461,"Big Koala"" + ""Des Kangaroo",, 1464,"As long as this card remains face-up on the field, your opponent must continue to show his/her hand.",, 1469,"The true nature of this wizard, who rules all water. It defends itself with a vast, impenetrable wall of ice.",, 1470,"At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.",, 1472,FLIP: Destroy 2 monsters on the field.,, 1473,"Ojama Green"" + ""Ojama Yellow"" + ""Ojama Black"" Select up to 3 of your opponent's Monster Card Zones. As long as this card remains face-up on the field, the selected zones cannot be used.",, 1477,"Sangan"" + ""Witch of the Black Forest",, 1478,A lost dog that wandered off 1000 years ago. He's still waiting for his master to come for him.,, 1392,"This card can only be placed on the field by the effect of ""The First Sarcophagus"".",, 1207,"If the only cards on your opponent's side of the field are face-up monsters with ATK 1600 or more, this monster can attack your opponent's Life Points directly.",, 1206,"When this card is Normal Summoned or Flip Summoned, you can Special Summon any number of ""Don Turtle""(s) from your hand.",, 1204,You can only activate this card if there are no cards in your GY. Select 1 removed from play monster and Special Summon it on your side of the field.,, 886,"As long as this card remains face-up on the field, the field is treated as ""Umi"" (however there is no increasing or decreasing of ATK/DEF due to ""Umi""'s effect). If there is an active Field Spell Card on the field, this effect is not applied.",, 887,A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts.,, 891,"A giant born from magma, it attacks with a magma punch.",, 894,This card can only be activated when both players have 2 monsters or less on their respective sides of the field. Both players can only Normal Summon up to 2 additional monsters on their sides of the field.,, 899,This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field.,, 907,Move the turn count forward by 1 turn. The turn in which this card is activated continuous as normal.,, 915,"Select 1 ""Gravekeeper's"" monster in your GY and Special Summon it. This card's activation and effect are unaffected by ""Necrovalley"".",, 919,"At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster.",, 921,This monster may attack your opponent's Life Points directly.,, 882,A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane.,, 922,"A bow tie with horrible power, it attacks an opponent by controlling others.",, 929,"If this monster destroys a monster on your opponent's side of the field in battle, your opponent skips his/her next Main Phase 1.",, 931,"Activate only when your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.",, 935,You can return your opponent's face-up Attack Position monster that is sent to the GY by this monster as a result of battle to the top of his/her Deck.,, 939,When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.,, 940,"He seems to be very unreliable, but he might have incredible potential.",, 945,"Target 1 ""Amazoness"" monster you control and 1 face-up monster your opponent controls; switch the original ATK of those targets until the end of this turn.",, 960,A monster that this card destroys as a result of battle is removed from play.,, 961,"They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.",, 968,Downgrade the monster equipped with this card by 2 Levels.,, 923,A living wonder of mystery.,, 880,"A log that attacks lost travelers in the forest. Originally a big tree, it was cut down and possessed by a wicked spirit.",, 873,"FLIP: Special Summon 1 ""Gravekeeper's"" monster with 1500 or less ATK from your Deck.",, 866,"As long as this card remains face-up on the field, monsters with an ATK equal to 1900 or more cannot declare an attack.",, 787,"A warrior fully covered with metal. It upgrades by fusing with ""Roboyarou"".",, 788,"The Commander of Machine-Types, he serves the Machine King. He is famous for the way he controls his troops.",, 789,"A warrior fully covered with metal. It upgrades by fusing with ""Robolady"".",, 794,"If this face-up card is returned from the field to your Deck, select and Special Summon 1 Level 3 or lower monster from your Deck to your side of the field. Then shuffle your Deck.",, 810,"A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures.",, 813,"Wearing odd fashions, this gentleman is very fickle. He sometimes saves people and at other times commits crimes.",, 816,Target 1 Warrior-Type monster in your GY; add that target to your hand.,, 818,"If there is a non-LIGHT monster on your side of the field, destroy this face-up card.",, 823,The warrior who can manipulate dragons. Nobody knows his mysterious past.,, 825,"Once it has started battle, this monster attacks fiercely and cannot stop.",, 829,"Once per turn, you can flip this card into face-down Defense Position. When this card attacks an opponent's face-down Defense Position monster, this card's ATK becomes 2400 during damage calculation only.",, 830,"FLIP: Select 1 Trap Card from your Deck and place it on top of your Deck. If ""Necrovalley"" is on the field, you can add the selected Trap Card to your hand instead.",, 832,"FLIP: Select 1 Field Spell Card from your Deck and place it on top of your Deck. If ""Necrovalley"" is on the field, you can add the selected Field Spell Card to your hand instead.",, 833,"If there are no face-up Insect-Type monsters (except this monster) on your side of the field, both the ATK and DEF of this monster become 1000 points.",, 838,Target 1 face-up monster on the field; change that target to face-down Defense Position.,, 839,Flip 1 face-down monster on the field into face-up Attack Position.,, 843,Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect.,, 845,"Discard this card from your hand. Until the End Phase, make the Battle Damage to monsters that include ""Gravekeeper's"" in their card name 0.",, 851,All monsters on your side of the field are treated as Dragon-Types until the End Phase of this turn.,, 853,"Declare 1 Monster Card name. If the declared card is in your opponent's Deck, add 1 of that card to your opponent's hand.",, 865,"You can flip this card into face-down Defense Position once per turn during your Main Phase. If the ATK of a monster on your opponent's side of the field that attacks this card in face-down Defense Position is lower than the DEF of this monster, the attacking monster is destroyed.",, 978,"Select and activate 1 of the following effects: ● Equip 1 Union Monster on your side of the field to an appropriate monster on your side of the field as an Equip Spell Card. ● Unequip 1 of your equipped Union Monsters and Special Summon it to your side of the field in face-up Attack Position.",, 980,"Once per turn, during your Main Phase, you can Special Summon 1 Union Monster of Level 4 or lower from your hand.",, 983,"A very violent beast, it is always berserk. People say that they have never seen it silent.",, 989,"If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.",, 1086,"FLIP: Select 1 card from your GY, add it to your Deck, and shuffle your Deck.",, 1089,"Once this turn, negate 1 six-sided die roll and re-roll it.",, 1100,"This young evildoer used to have an evil heart, but by meeting a special person, he discovered justice.",, 1106,"This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a ""Butterfly Dagger - Elma"" on your side of the field. When this card is Normal Summoned or Special Summoned successfully, you can equip 1 appropriate Equip Spell Card in your GY to this card.",, 1107,"This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a ""Gravity Axe - Grarl"" on your side of the field. If this is the only card in your hand, you can Special Summon it.",, 1114,FLIP: Select 1 Equip Spell Card from your Deck and add it to your hand.,, 1128,"A Ninja dog who has mastered extreme Ninjutsu. Through hard training, it learned the technique to metamorphose into a human being.",, 1130,"He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.",, 1134,"As long as this card remains face-up on your side of the field, ""Pandemonium"" on your side of the field is not destroyed by your opponent's card effects.",, 1165,"While ""Umi"" is face-up on the field, this card can attack your opponent's Life Points directly.",, 1171,"A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful.",, 1173,"This monster can only be Ritual Summoned with the Ritual Spell Card, ""Black Luster Ritual"".",, 1175,"If you opponent Controls no cards except Defense Position Monster Cards, this card can attack your opponent directly.",, 1177,"A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes.",, 1180,"While ""Umi"" is face-up on the field, this card is unaffected by any Spell Cards.",, 1185,The ATK of this card becomes the number of Monster Cards in your GY x 300 points.,, 1188,"When this card is Flip Summoned, you can equip 1 Equip Spell Card in your GY to this card.",, 1194,"When there are no Spell Cards in your Graveyard, neither player can conduct their Battle Phase.",, 1195,"Declare 1 card name. Look at your opponent's hand, and if they have the declared card in their hand, remove that 1 card from play. If they do not have the declared card in their hand, remove 1 random card in your hand from play.",, 1200,You can only activate this card when your opponent's monster declares an attack. Remove all monsters in Defense Position on your opponent's side of the field from play.,, 1201,"You can only activate this card by Tributing 1 ""Dark Magician"" on your side of the field. Select 1 ""Dark Magician of Chaos"" from your hand, your GY or your Deck and Special Summon it.",, 1077,"A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny.",, 1623,Your opponent cannot declare an attack this turn.,, 1072,"You can only activate this card when you have ""Exodia the Forbidden One"", ""Right Arm of the Forbidden One"", ""Left Arm of the Forbidden One"", ""Right Leg of the Forbidden One"", and ""Left Leg of the Forbidden One"" in your GY. Special Summon 1 ""Exodia Necross"" from your hand.",, 1064,A cyborg with high defense power. Originally it was invented for a football machine.,, 991,Monsters on your side of the field cannot be destroyed in a battle if the monsters' ATK are equal.,, 993,"A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.",, 1000,"As long as you control the monster equipped with this card, your opponent cannot use the effect of a Spell, Trap, or Effect Monster that targets 1 monster, except the equipped monster.",, 1006,"They are oppressed, but believe they will have their freedom someday.",, 1008,"Although they always suffer in silence, they swear an oath to inevitably revolt.",, 1016,"As long as this card remains face-up on the field, the control of all monsters on the field returns to the original owners.",, 1017,Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.,, 1025,"A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control.",, 1026,"As long as this card remains face-up on the field, Spell Cards cannot be activated. The effects of all Spell Cards are also negated.",, 1028,"Look at the top 3 cards of your Deck, then return them to the top of the Deck in any order.",, 1035,The people that gather to swear to fight their oppressors. A revolution is coming.,, 1036,"When this monster is Normal Summoned successfully, you can Special Summon 1 ""Des Dendle"" from your hand.",, 1039,"A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.",, 1047,"This monster can only be Special Summoned from your Deck to your side of the field by offering ""Zoa"" equipped with ""Metalmorph"" as a Tribute.",, 1049,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 ""Petit Moth"" on your 6th turn or later after it was equipped with ""Cocoon of Evolution"".",, 1050,"Select 2 face-up monsters on the field. Halve the ATK of 1 monster, and add that amount to the ATK of the other monster, until the End Phase.",, 1051,"A monster whose full potential can be achieved when outfitted with ""Metalmorph",, 1052,"Both players must Set Spell Cards before activating them, and cannot activate them until their next turn.",, 1055,"(This card is always treated as an ""Archfiend"" card.) If a Level 8 or higher monster under your control was sent to the GY this turn; Special Summon 1 ""Berserk Dragon"" from your hand or Deck.",, 1056,An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically.,, 1059,An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.,, 1068,"As long as this card remains face-up on the field, control of this card cannot switch.",, 785,Target 1 face-up Warrior or Spellcaster-Type monster on the field; change that target to face-down Defense Position.,, 1632,"If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step.",, 1642,FLIP: Your opponent selects 1 monster that he/she controls. Switch control of the selected monster and this card.,, 2149,"This card cannot be Special Summoned. While this card is on the field, neither player can Special Summon monsters.",, 2150,"This card cannot be Special Summoned. While this card is on the field, your opponent cannot Special Summon monsters.",, 2154,"Ground Attacker Bugroth"" + ""Sentinel of the Sea",, 2155,"Fairy Dragon"" + ""Amazon of the Seas"" + ""Zone eater",, 2156,"Hidden under the floors of a labyrinth, it swallows any who pass above.",, 2159,A fire-breathing snake whose speed makes it a difficult target.,, 2160,"A large, spherical roach that attacks its enemies by rolling over them.",, 2161,"Winged Dragon, Guardian of the Fortress #1"" + ""Fairy Dragon",, 2162,"A fiend guarding the treasures of the netherworld, it's most at home in the dark.",, 2142,"Once per turn, during your Main Phase, you can move 1 monster on your side of the field to an adjacent unoccupied Monster Card Zone.",, 2163,This dragon appeared from the sky and crashed to the earth.,, 2165,Many have fallen victim to this lunar warrior's crescent pike.,, 2166,"Trakodon"" + ""Flame Viper",, 2167,A dragon formed by huge boulders that are also used to attack the enemy.,, 2169,A tiger-striped dragon that is often seen racing across the wasteland at tremendous speeds.,, 2178,"Equip only to an ""Ancient Gear"" monster. Destroy any monster that battles with it, at the end of the Damage Step.",, 2186,"Special Summon this card in Defense Position as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 0/DEF 2000). (This card is also still a Trap Card.) While you control a face-up ""Green Gadget"", ""Red Gadget"", and ""Yellow Gadget"", this card's ATK becomes 3000.",, 2189,Enemies become overjoyed when struck by the Heart Ray emitted from the forehead of this tiny cherub.,, 2199,This card can only be equipped to a LIGHT Warrior-Type monster. Any monsters that battle with the equipped monster are removed from play at the end of the Damage Step.,, 2206,Special Summon 1 Level 5 or higher Normal Monster from your hand.,, 2164,The equipped monster cannot be destroyed battle. (Damage calculation is applied normally.),, 2139,Allure Queen monsters on your side of the field cannot be selected as an attack target.,, 2137,Activate only as Chain Link 4 or higher. Select 1 monster from either player's GY and Special Summon it. You cannot activate this card if multiple cards/effects with the same name are in that Chain.,, 2134,"After a Chain with 3 or more Links resolves, destroy 1 card on your opponent's side of the field. This effect cannot activate if multiple cards/effects with the same name were activated in that Chain.",, 2047,"During your Standby Phase, if this card is in your GY because it was destroyed by battle and sent there since your last Standby Phase: Target 1 ""Destiny HERO"" monster in your GY, except a ""Destiny HERO - Fear Monger""; Special Summon that target.",, 2050,"Elemental HERO Neos"" + ""Neo-Spacian Dark Panther"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) If this card is not already targeting a monster with its effect: You can target 1 face-up Effect Monster on the field; while you control this face-up card, that target's effect on the field is negated. During the End Phase: Shuffle this card into the Extra Deck.",, 2052,A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.,, 2068,"This normally gentle dinosaur enjoys relaxing in its nest in the prairies. If it becomes angered, it turns terribly ferocious.",, 2073,"Each time a Counter Trap Card is activated, Special Summon 1 ""Synthetic Seraphim Token"" (Fairy-Type/LIGHT/Level 1/ATK 300/DEF 300).",, 2075,"If this card is in face-up Attack Position at the beginning of your Battle Phase, it must attack first, and attack all monsters your opponent controls once each.",, 2079,Activate only when a monster is Special Summoned to your opponent's side of the field. Special Summon 1 Dinosaur-Type monster from your hand.,, 2087,Your opponent cannot select another Spellcaster-Type monster you control as an attack target.,, 2090,"This monster stores electricity within his body, and can unleash it with incredible power.",, 2093,"Once per turn, this card can move to an adjacent unoccupied Monster Card Zone. If no Spell, Trap or Monster Card on your opponent's side of the field is in the same column as this card, it can attack your opponent directly.",, 2097,"Once per turn, during your Main Phase, if this card was Special Summoned by the effect of ""Allure Queen LV5"", you can select 1 monster on your opponent's side of the field and equip it to this card. (Only 1 card at a time can be equipped due to this effect.) If this card would be destroyed by battle, the equipped monster is destroyed instead.",, 2098,"No monsters can be Special Summoned, except for DARK monsters.",, 2099,"No monsters can be Special Summoned, except for EARTH monsters.",, 2100,"No monsters can be Special Summoned, except for LIGHT monsters.",, 2101,"No monsters can be Special Summoned, except for FIRE monsters.",, 2102,"No monsters can be Special Summoned, except for WIND monsters.",, 2103,"No monsters can be Special Summoned, except for WATER monsters.",, 2107,"Activate only if a monster on your side of the field is destroyed by battle. Special Summon 1 ""Cyber Ogre"" from your hand.",, 2115,"While this card is in face-up Attack Position, you can look at every card your opponent draws.",, 2118,"Activate only during your opponent's Main Phase. After activation, Special Summon this card; it is treated as an Effect Monster Card (Machine-Type/EARTH/Level 4/ATK ?/DEF ?). (This card is still treated as a Trap Card.) If this card is selected as an attack target, the ATK and DEF of this card become the ATK and DEF of the attacking monster. This card is Set in its Spell & Trap Card Zone during your opponent's End Phase.",, 2127,Activate only when a monster(s) you own is removed from play by an opponent's effect. Special Summon 1 of those monsters.,, 2211,"Declare 1 Monster Card name. If your opponent Normal Summons, Special Summons, or flips that monster(s) face-up, remove that monster(s) and this card from play.",, 2045,"Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 ""Destiny HERO"" monster, and cannot be Special Summoned by other ways. If you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it: Halve your opponent's Life Points.",, 2223,"Activate only after damage calculation when a monster your opponent controls made a direct attack, it is now the End Phase of this turn.",, 2226,"When this card battles a Fusion Monster, the ATK of the Fusion Monster becomes 0 during the Damage Step only.",, 2386,"FLIP: Pick up 2 cards from the top of your Deck. Select 1 of those cards and add it to your hand, and place the other card on the bottom of your Deck.",, 2390,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original DEF of this card becomes 2300.",, 2394,You can Normal Summon 1 additional time this turn. You can only gain this effect once per turn.,, 2397,"Elemental HERO Neos"" + ""Neo-Spacian Marine Dolphin"" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization""). Once per turn: You can destroy 1 random card in your opponent's hand.",, 2398,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. This face-up card's name becomes ""Elemental HERO Neos"".",, 2406,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original ATK of this card becomes 2100.",, 2407,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This card can attack all monsters your opponent controls once each.",, 2410,"This dragon has taken down countless prey with its sharp fangs. It strikes very quickly, because if it does not strike first, it is vulnerable to a counter-attack.",, 2415,"When an opponent's monster declares an attack targeting a face-up ""Elemental HERO"" monster you control: Switch control of the opponent's attacking monster with the targeted monster you control, then calculate damage. Control of both monsters switches back during the End Phase.",, 2385,Each player gives their opponent control of 1 of their monsters (controller's choice). You must choose a face-up Normal Monster.,, 2417,"Send 1 face-up ""Neo-Spacian"" monster you control to the GY. Special Summon 1 Level 4 monster with the same name from your Fusion Deck.",, 2424,FLIP: Return 1 face-down monster from the field to the top of its owner's Deck.,, 2425,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original ATK of this card becomes 2300. If this card attacks, it is switched to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except by card effects.",, 2428,"His renowned athletic physique has made him famous with the populace of Dark World. They call him ""Iron Wall Renge"" because no one can break through his incredible defenses.",, 2431,"If you Ritual Summon a DARK Ritual Monster, this 1 card can be used as the entire Tribute.",, 2432,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Once per turn, you can select 1 face-up Level 4 or lower DARK monster you control. It can attack your opponent directly this turn.",, 2443,This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 Ocean's Keeper. Your opponent must play with their hand revealed.,, 2449,"Hard scales cover all parts of this gigantic cobra. It hunts by shooting large amounts of venom, but because of its large size, its attack pattern is easily predicted.",, 2454,This mutated mouse dwells in the core of active volcanoes. No amount of heat is too much for it to bear.,, 2455,"Once per turn: You can send 1 monster from your hand to the GY, then target 1 Level 4 or lower Zombie-Type monster in either player's GY; Special Summon that target. This card must remain face-up on the field to activate and to resolve this effect.",, 2422,"1 ""Ojama"" monster + 1 ""Ojama"" monster Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.",, 2376,"You can Tribute this card while ""Neo Space"" is on the field to Special Summon 1 ""Neo-Spacian Glow Moss"" from your hand or Deck.",, 2375,"You can Tribute this card while ""Neo Space"" is on the field to Special Summon 1 ""Neo-Spacian Dark Panther"" from your hand or Deck.",, 2374,"You can Tribute this card while ""Neo Space"" is on the field to Special Summon 1 ""Neo-Spacian Grand Mole"" from your hand or Deck.",, 2228,"This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction.",, 2229,"If you control 2 or more face-up ""Six Samurai"" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up ""Six Samurai"" monster you control instead.",, 2257,"Once per turn, during your Main Phase, if you control this card: You can target 1 ""Elemental HERO"" monster in your GY that was destroyed by battle; Special Summon that target.",, 2258,"When huge whirlpools lay cities asunder, it is the hunger of this sea serpent at work. No one has ever escaped its dreaded Spiral Wave to accurately describe the terror they experienced.",, 2261,"At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. You must control a face-up ""Six Samurai"" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up ""Six Samurai"" monster you control instead.",, 2265,"While you control a face-up ""Six Samurai"" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up ""Six Samurai"" monster you control instead.",, 2267,Target 2 cards in the GY(s); shuffle those targets into the Deck(s).,, 2275,"By Tributing this face-up card, Special Summon in Defense Position a number of ""Block Tokens"" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of turns this card has been face-up on your side of the field. These tokens cannot declare an attack.",, 2283,This beautiful dragon spirit harbors hidden strength.,, 2292,"Special Summon 1 ""Crystal Beast"" monster from your Deck. You must have 2 or more ""Crystal Beast"" cards in your Spell & Trap Card Zone to activate and to resolve this effect.",, 2300,"Target up to 2 ""Crystal Beast"" monsters in your GY; place those targets face-up in your Spell & Trap Card Zone as Continuous Spell Cards.",, 2301,"Target 1 ""Crystal Beast"" card in your Spell & Trap Card Zone; Special Summon that target.",, 2308,"Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up ""Field Barrier"".",, 2317,Activate only when your opponent has 5 or more cards in their hand. Your opponent discards 1 random card.,, 2342,Activate only when a monster is Special Summoned to your opponent's side of the field. Each player can Special Summon 1 Level 4 or lower monster from their hand.,, 2346,"Return up to 3 ""Volcanic"" Monster Cards from your GY to your Deck.",, 2358,"Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.",, 2362,"You can only play this card if you were present at the 2007 Yu-Gi-Oh! TRADING CARD GAME World Championship. The ATK of all your ""Elemental Hero"" and ""Neo-Spacian"" monsters on the field is doubled.",, 2365,"Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed.",, 2372,"You can Tribute this card while ""Neo Space"" is on the field to Special Summon 1 ""Neo-Spacian Air Hummingbird"" from your hand or Deck.",, 2373,"You can Tribute this card while ""Neo Space"" is on the field to Special Summon 1 ""Neo-Spacian Flare Scarab"" from your hand or Deck.",, 2225,"This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage.",, 2041,"While this card is face-up on your side of the field, your opponent cannot select a face-up monster as an attack target except ""Decoyroid"".",, 2039,"Special Summon 1 Level 4 or lower ""Destiny HERO"" monster from your hand. You must not control any face-up ""Destiny HERO"" monsters to activate and to resolve this effect.",, 2033,"Send all ""Chrysalis"" monsters from your side of the field to the GY, and Special Summon 1 monster from your hand or Deck that is written in the card text of those cards.",, 1743,A gourmet food renowned by the Dark World upper crust. It has sensational flavor.,, 1745,"While you have no cards in your hand, your opponent cannot activate Spell Cards.",, 1748,"Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase.",, 1750,Return 2 cards from your hand to your Deck. Then shuffle your Deck.,, 1756,"Select 1 face-up monster on your side of the field to activate this card. Until the End Phase of this turn, shift control of the selected monster to your opponent.",, 1758,"Apparently totally unreliable, he wonders if he has incredible potential.",, 1764,"Gyroid"" + ""Steamroid",, 1768,The original ATK of this card becomes the number of your Dinosaur-Type monsters that are removed from play x 1000 points.,, 1771,"This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.",, 1742,"At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand.",, 1778,"This beast coils like a snake, and strikes quickly with its snapping beak.",, 1781,An earthen figure that protects the tomb of an ancient ruler.,, 1782,"For nearly a millennium, this golem has served as guardian of an ancient treasure trove.",, 1783,A fast and lethal creature with very dangerous claws.,, 1784,This crystalline monster focuses light to create a lethal laser.,, 1789,"An image of beauty on the ice, this gorgeous warrior rips her opponent's into pieces with her stylish Accel Slicer attack.",, 1816,"Target 1 ""Dark World"" monster in your GY; Special Summon that target. You cannot Summon other monsters the turn that you activate this card.",, 1821,"A strong master swordsman. His loyalty is to justice, his duty to protect the weak.",, 1822,"When this card is Normal Summoned, if you control ""Queen's Knight"", you can Special Summon 1 ""Jack's Knight"" from your Deck.",, 1831,"This knight catches her opponents off guard, dominating them with swift yet graceful attacks.",, 1779,"This monster can only be Ritual Summoned with the Ritual Spell Card, ""Fortress Whale's Oath"".",, 1741,"Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.",, 1730,"Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster.",, 1723,The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!,, 1643,"A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.",, 1644,A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.,, 1645,An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.,, 1647,An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.,, 1649,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Doriado's Blessing"". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH.",, 1657,"While this card is face-up on your side of the field, your opponent cannot select a face-down Defense Position monster as an attack target.",, 1664,"Select 1 monster in your hand and show it to your opponent, then roll a six-sided die. If the result is 1, send the selected monster to the GY. If the result is 2-6, the Level of the selected monster becomes equal to the result until the End Phase of this turn.",, 1674,You can only activate this card when a Fusion Monster is Special Summoned. Return all face-up Fusion Monsters on the field to their respective Fusion Decks.,, 1675,"Once per turn, during your Main Phase, you can flip this card into face-down Defense Position.",, 1676,Battle Damage to this card's controller that he/she takes from a battle involving this card becomes 0.,, 1678,"Until your opponent's second End Phase, your opponent shows you all cards that he/she draws and then add them to his/her hand.",, 1689,An air marmot that has a nefarious horn and wings. It attacks by throwing acorns.,, 1690,A sly rat. He will come at you with his huge left claw.,, 1691,A clown revived by the powers of darkenss. Its deadly dance has sent many monster to their graves.,, 1693,"A pussy-fairy. Contrary to her lovely beauty, she claws on her enemies.",, 1695,A ferocious animal that sleeps all day. Sometimes it's better to let Sleeping Lions lie.,, 1699,"When your opponent's monster attacks a face-up Level 4 or lower Toon Monster on your side of the field, you can make the attack a direct attack to your Life Points.",, 1705,During either player's Main Phase: Special Summon this card as a Normal Monster (Reptile-Type/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap Card.),, 1710,When a Spellcaster-Type monster declares an attack: Each player Special Summons 1 Spellcaster-Type monster with 2000 or less ATK from their Deck in face-up Attack Position.,, 1713,Select 1 face-up monster on your opponent's side of the field. Special Summon from your hand 1 monster that has the same Level as the selected monster.,, 1716,"Pick up the top card of your opponent's Deck. If the picked-up card can be Normal Summoned, Special Summon it to your side of the field. If not, add that card to your opponent's hand.",, 1833,"While you have no cards in your hand, this card is not destroyed as a result of battle while in Attack Position. (Damage calculation is applied normally.)",, 1834,Select 1 Union Monster in your GY and equip it to an appropriate monster on your side of the field.,, 1838,"Target 2 ""Dark World"" monsters in your GY; add those targets to your hand.",, 1839,Select 1 face-up Level 2 or lower Normal Monster on your side of the field to activate this card. Special Summon from your Deck to your side of the field as many cards as possible with the same name as the selected monster.,, 1947,Select 1 face-up monster on the field. The original ATK of that monster is halved until the end of this turn.,, 1949,"If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster.",, 1952,"Once per turn, by Tributing 1 EARTH monster on your side of the field (except this card), Special Summon 1 EARTH monster from your hand. The monster Special Summoned by this effect is destroyed if ""Avalanching Aussa"" is removed from your side of the field.",, 1954,"While this card is face-up on your side of the field, your opponent cannot select a Thunder-Type monster on your side of the field as an attack target (except ""Batteryman D"").",, 1955,"Once per turn, by Tributing 1 FIRE monster on your side of the field (except this card), Special Summon 1 FIRE monster from your hand. The monster Special Summoned by this effect is destroyed if ""Blazing Hiita"" is removed from your side of the field.",, 1957,"Special Summon 1 Fairy-Type monster from your hand. That monster's ATK is halved, and it is destroyed during the End Phase.",, 1960,"By Tributing this card, any effect damage inflicted to you this turn becomes 0.",, 1963,"If the ATK of each monster on your opponent's side of the field is higher than the ATK of this card, this card can attack your opponent's Life Points directly.",, 1983,FLIP: Your opponent cannot Special Summon for the rest of this turn.,, 1992,You can only activate this card when the difference between both players' Life Points is 8000 or more. Both players' Life Points become 3000.,, 1999,"Target 1 ""Elemental HERO"" Normal Monster in your GY; Special Summon that target.",, 2000,"Select 1 face-up ""Victory Viper XX03"" on your side of the field to activate this card. Select 1 effect of ""Victory Viper XX03"", and apply the effect as this card's effect.",, 2001,"Destroy Spell/Trap Cards equal to the number of face-up ""Elemental HERO"" cards you control.",, 2002,"Once per turn, by Tributing 1 WATER monster on your side of the field (except this card), Special Summon 1 WATER monster from your hand. The monster Special Summoned by this effect is destroyed if ""Raging Eria"" is removed from your side of the field.",, 2004,FLIP: Your opponent cannot Set (or flip face-down) any cards for the rest of this turn.,, 2006,"Once per turn, by Tributing 1 WIND monster on your side of the field (except this card), Special Summon 1 WIND monster from your hand. The monster Special Summoned by this effect is destroyed if ""Storming Wynn"" is removed from your side of the field.",, 2010,"After 1 of your Counter Trap Cards has been activated and has resolved, by Tributing all monsters on your side of the field, you can Special Summon this card. If this card is Special Summoned this way, you can destroy cards on your opponent's side of the field up to the number of Fairy-Type monsters you Tributed.",, 2011,FLIP: Your opponent cannot activate any Spell or Trap Cards for the rest of this turn.,, 2016,This card can be used as any Token.,, 2017,Activate only when your opponent Normal Summons or Flip Summons a monster. Special Summon 1 Level 4 or lower DARK monster from your hand.,, 2031,"By Tributing this card while ""Neo-Space"" is on the field, Special Summon 1 ""Neo-Spacian Aqua Dolphin"" from your hand or Deck.",, 1946,"Offer your opponent a handshake. If they accept your handshake, each player's Life Points become half the combined Life Points of both players. If you have ""Unity"" in your hand and show it to your opponent, they must accept the handshake.",, 1639,"As long as this card remains face-up on the field, any damage by a card effect to the controller of this card becomes 0.",, 1945,"Select 1 monster on your side of the field. The DEF of the selected monster becomes equal to the combined original DEF of all face-up monsters on your side of the field, until the end of this turn.",, 1942,This monster can call forth sudden torrents of battering rain.,, 1840,This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.,, 1846,The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.,, 1847,"Blue-Eyes White Dragon"" + ""Blue-Eyes White Dragon"" + ""Blue-Eyes White Dragon",, 1849,"Once, while this card is in the GY, you can Normal Summon 1 Level 5 or higher ""Elemental HERO"" monster from your hand without Tributes.",, 1868,"While an ""Ancient Gear"" is face-up on your side of the field, you can Special Summon this card from your hand in Attack Position.",, 1874,"Tribute 1 ""Cyber Dragon"". Special Summon 1 ""Cyber Barrier Dragon"" from your hand or Deck.",, 1879,"This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with ""Attack Reflector Unit"". While this card is in Attack Position, your opponent's first attack each turn is negated.",, 1898,"When this card is Special Summoned: You can Special Summon any number of ""Hero Kid""(s) from your Deck.",, 1901,Special Summon 1 Level 2 or lower Machine-Type monster from your hand.,, 1908,The ATK and DEF of this card are equal to the number of Tokens on the field x 500 points.,, 1913,"This card's name becomes ""Cyber Dragon"" while it is face-up on the field.",, 1924,"During your Standby Phase, if this card is in your GY and you do not control a face-up ""Treeborn Frog"": You can Special Summon this card. You must control no Spell/Trap Cards to activate and to resolve this effect.",, 1928,This card's ATK and DEF are each equal to the number of removed from play monsters x 100.,, 1931,"With an enormous maw and massive teeth, this monstrosity is one dangerous and strange serpent from the deep.",, 1932,"Constructed from several components, this monster can launch them in a pincer attack.",, 1934,"Even when all odds are against this brave fairy, she will press onwards in battle and never retreat.",, 1935,"This monster can only be Ritual Summoned with the Ritual Spell Card, ""Garma Sword Oath"".",, 1937,An indestructible mechanoid created for the sole purpose of guarding the gateways.,, 1939,The one-eyed Necrolancer launches his onslaught from a dimensional ring that can appear out of thin air.,, 1940,"This wizard worships the darkness, and is served by a sinister hand that drags its enemies into oblivion.",, 1941,A mysterious temple of skulls and bones that pulls in unsuspecting enemies.,, 1943,A harmless monster found lurking in just about any attic.,, 2458,"Shuffle this card into its owner's Deck, OR if this card was put into play by the effect of ""Masked Beast Des Gardius"", this card is treated as an Equip Card. Control of the equipped monster is switched.",, 783,You choose the attack targets for your opponent's attacks.,, 777,"Your opponent cannot target face-up Warrior-Type monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.",, 184,A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.,, 185,A rare rainbow fish that has never been caught by mortal man.,, 186,A fallen fairy that is powerful in the dark.,, 187,"Before the dawn of time, this lizard warrior reigned supreme.",, 188,A lizard with a very tough hide and a vicious bite.,, 189,This warrior blindly swings a deadly blade with devastating force.,, 190,"Much more than just a child, this dragon is gifted with untapped power.",, 192,"A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns.",, 193,"Crass Clown"" + ""Dream Clown",, 181,The speed of this warrior creates an intense vacuum that can slice through a monster's hide.,, 194,"FLIP: See the 5 cards from the top of your Deck, arrange them in any order desired, and replace them on the top of the Deck.",, 196,"A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight.",, 200,"With hair shaped like a crown and a body incased in bluish white flames, this bird is a formidable sight.",, 201,This is one sea creature whose wrath is something monsters fear to face.,, 205,"You can equip this card from your hand as an Equip Spell Card to a face-up ""Petit Moth"" on the field. If equipped, the ATK and DEF of ""Cocoon of Evolution"" is applied to ""Petit Moth"".",, 207,"This weakened dragon can no longer fly, but it is still a deadly force to be reckoned with.",, 208,"Blast Juggler"" + ""Two-Headed King Rex",, 210,"Bottom Dweller"" + ""Tongyo",, 211,This monster hides in a saucer and only appears when executing an attack.,, 215,"If ""Harpie Lady"" is on the field: Special Summon 1 ""Harpie Lady"" or ""Harpie Lady Sisters"" from your hand or Deck.",, 195,"Summoned Skull"" + ""Red-Eyes B. Dragon",, 177,"FLIP: All face-down cards on the field are turned face-up, and then returned to their original position. No card effects are activated when cards are turned face-up.",, 176,Select and see 1 card in your opponent's hand.,, 175,"Special Summon up to 2 Dragon-Type monsters from your hand. There must be a face-up ""Lord of D."" on the field to activate and to resolve this effect.",, 144,"A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.",, 145,A giant white shark with razor-sharp teeth.,, 146,This fairy uses her mystical power to protect the weak and provide spiritual support.,, 148,This club-wielding warrior battles to the end and will never surrender.,, 150,A man-hunter with powerful arms that can crush boulders,, 151,"A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims.",, 152,A genie of the lamp that is at the beck and call of its master.,, 155,This creature casts a spell of terror and confusion just before attacking its enemies.,, 156,A monster disguised as a treasure chest that is known to attack the unwary adventurer.,, 157,A deadly duo consisting of a beast master and its loyal servant.,, 159,Nothing can stop the mad attack of this powerful creature.,, 160,"Half man and half horse, this monster is known for its extreme speed.",, 161,"A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.",, 162,An ogre possessed by the powers of the dark. Few can withstand its rapid charge.,, 164,"With skin tinged bluish-white, this strange creature is a fearsome sight to behold.",, 167,"A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces.",, 168,"With an axe in each hand, this monster delivers heavy damage.",, 169,A very elusive creature that looks like a harmless statue until it attacks.,, 170,A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.,, 171,"A slave of the dark arts, this sorcerer is a master of death-dealing spells.",, 174,A monster formed by the vengeful souls of those who passed away in battle.,, 216,"Queen's Double"" + ""Hibikime",, 143,A dragon revived by sorcery. Its breath is highly corrosive.,, 218,"Known to many as the ""Burning Executioner"", this monster is capable of burning enemies to cinders.",, 220,"This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing ""Sanga of the Thunder"", ""Kazejin"" and ""Suijin",, 252,Huge monster with a lion's mane similar to the King of Beasts.,, 258,Rolls along the ground releasing bolts of electricity to attack its enemies.,, 261,A strange fiend with long arms and razor sharp talons.,, 264,"Witch of the Black Forest"" + ""Lady of Faith",, 265,This monster may attack your opponent's Life Points directly.,, 266,Swallows enemies whole and uses their essence as energy.,, 267,"Frightening in appearance, this creature uses its large eyes and ears to keep track of any movement.",, 268,This monster may attack your opponent's Life Points directly.,, 270,This small but deadly creature is better off avoided.,, 251,This monster may attack your opponent's Life Points directly.,, 271,This creature is shielded with a tough hide of hair and is excellent at defending itself.,, 275,"Blue-Winged Crown"" + ""Niwatori",, 276,This monster may attack your opponent's Life Points directly.,, 277,"Battle Ox"" + ""Mystic Horseman",, 278,This monster may attack your opponent's Life Points directly.,, 280,"Mystic Lamp"" + ""Hyosube",, 282,"Protected by a solid body of rock, this monster throws a bone-shattering punch.",, 283,This clown appears from nowhere and executes very strange moves to avoid enemy attacks.,, 284,You can only activate this card's effect during your opponent's damage calculation. Make the ATK of a monster attacking this card 0 during damage calculation. This effect can only be used once as long as this card remains face-up on the field.,, 289,"Switch the original ATK and DEF of all face-up monsters currently on the field, until the end of this turn.",, 273,"While the king is away, this queen protects his throne with a mighty defense.",, 249,A mechanical spider with rocket launchers capable of random fire.,, 248,"This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by offering ""Petit Moth"" as a Tribute on the 2nd of your turns after ""Petit Moth"" has been equipped with ""Cocoon of Evolution"".",, 247,Soothes the souls of others by chanting a mysterious spell.,, 221,This monster moves so fast that it looks like an illusion to mortal eyes.,, 222,The ATK of a non Machine-Type monster equipped with this card is decreased by 300 points at each of its Standby Phases.,, 223,An iron wolf with razor-sharp fangs that can penetrate any armor.,, 224,"Guardian of the Labyrinth"" + ""Protector of the Throne",, 225,"This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing ""Petit Moth"" on the 4th of your turns after ""Petit Moth"" has been equipped with ""Cocoon of Evolution"".",, 226,A surface battle robot that was once used for sea warfare.,, 227,A monster that guards the entrance to the Netherworld.,, 228,This human-shaped animal with wings is beautiful to watch but deadly in battle.,, 229,"Cannot be Normal Summoned/Set. Must first be Special Summoned with ""Elegant Egotist"".",, 231,Confuses enemies with a noise that is harsh to the ears.,, 234,This monster feeds on whatever it catches in its web.,, 235,"This amphibian is strong on the attack, but leaves much to be desired when defending.",, 236,Manipulates enemy attacks with the power of illusion.,, 237,The ATK of this card increases by 1000 points whenever it attacks a WIND monster.,, 238,"An almost invisible, semi-transparent jellyfish that drifts in the sea.",, 239,This monster can attack your opponent's Life Points directly.,, 240,"When you attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, reduce your Life Points by half before attacking.",, 241,"Ocubeam"" + ""Mega Thunderball",, 242,Reduce the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect.,, 243,A huge bee with exceptional strength that's particularly dangerous in a swarm.,, 246,"Giga Tech Wolf"" + ""Cannon Soldier",, 219,A monster so heavy that each step rocks the earth.,, 142,This fairy rules over the end of existence.,, 140,A golem with a massive right hand for crushing its victims.,, 138,"A fiend said to dwell in the world of dreams, it attacks enemies in their sleep.",, 36,"Silver Fang"" + ""Darkworld Thorns",, 39,A savage beast that carries a big bamboo stick for beating down its enemies.,, 40,"Petit Angel"" + ""Mystical Sheep #2",, 41,A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.,, 42,"Gaia The Fierce Knight"" + ""Curse of Dragon",, 43,A giant warrior made of stone. A punch from this creature has earth-shaking results.,, 46,"This youthful king of the forest lives in a green world, abundant with trees and wildlife.",, 48,A living suit of armor that attacks enemies with a bone-jarring tackle.,, 50,An intensely hot flame creature that rams anything standing in its way.,, 35,"Flame Manipulator"" + ""Masaki the Legendary Swordsman",, 51,"A one-eyed behemoth with thick, powerful arms made for delivering punishing blows.",, 53,"M-Warrior #1"" + ""M-Warrior #2",, 54,A fiend that dwells in a blinding curtain of smoke.,, 55,"A massive, intelligent spider that traps enemies with webbing.",, 56,A vicious bird that attacks from the skies with its whip-like tail.,, 57,"A fast-moving, bird-like creature that strangles opposing monsters with its long, thin arms.",, 59,A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.,, 60,A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.,, 62,A minor dragon incapable of breathing fire.,, 63,"Specializing in combination attacks, this warrior uses magnetism to block an enemy's escape.",, 52,"Serving as a double for the Ruler of the Blue Flame, he's a master swordsman that wields a fine blade.",, 34,"This Spellcaster attacks enemies with fire-related spells such as ""Sea of Flames"" and ""Wall of Fire"".",, 33,"Skull Servant"" + ""Dissolverock",, 31,A malevolent creature wrapped in flames that attacks enemies with intense fire.,, 1,A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him.,, 2,A strange warrior who manipulates three deadly blades with both hands and his tail.,, 4,A bluish starfish with a solid hide capable of fending off attacks.,, 5,"Usually found traveling in swarms, this creature's ideal environment is the forest.",, 7,What this creature lacks in size it makes up for in defense when battling in the prairie.,, 8,"This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.",, 10,"An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.",, 11,"Monster Egg"" + ""Hinotama Soul",, 12,A wicked dragon that taps into dark forces to execute a powerful attack.,, 14,"Entirely gray, this beast has rarely been seen by mortal eyes.",, 16,It's said that this King of the Netherworld once had the power to rule over the dark.,, 17,The ultimate wizard in terms of attack and defense.,, 18,"Firegrass"" + ""Petit Dragon",, 19,A thorny plant found in the darklands that wraps its body around any unwary travelers.,, 20,"A monster born in the lava pits, it generates intense heat that can melt away its enemies.",, 23,"Armaill"" + ""One-Eyed Shield Dragon",, 24,A blood-sucking snake in human form that attacks any living being that passes nearby.,, 26,A beautiful mermaid that lures voyagers to a watery death.,, 27,"When you have ""Right Leg of the Forbidden One"", ""Left Leg of the Forbidden One"", ""Right Arm of the Forbidden One"" and ""Left Arm of the Forbidden One"" in addition to this card in your hand, you win the Duel.",, 28,A bird-beast that summons reinforcements with a hand mirror.,, 30,A fire-breathing plant found growing near volcanoes.,, 64,"Specializing in combination attacks, this warrior is equipped with a tough, magnetically coated armor.",, 66,A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.,, 67,Man-eating plant with poison feelers for attacking enemies.,, 69,Legendary swordmaster Masaki is a veteran of over 100 battles.,, 108,"Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.",, 109,"Known as a swamp dweller, this creature is a minion of the dark forces.",, 110,A zombie that suddenly appeared from plot #13 - an empty grave.,, 111,"Grand King of the Seven Seas, he's able to summon massive tidal waves to drown the enemy.",, 113,An unworthy dragon with three sharp horns sprouting from its head.,, 114,This fiend passes judgment on enemies that are locked in coffins.,, 115,This creature attacks with electromagnetic waves.,, 116,A tiger encased in a protective shell that attacks with razor-sharp fangs.,, 117,"A dinosaur with two deadly jaws, it stores electricity in its horn and releases high voltage bolts from the mouth on its back.",, 118,Select and destroy 2 of your monsters and 1 of your opponent's monsters.,, 119,"Capable of firing cannonballs from its mouth for long-range attacks, this creature is particularly effective in mountain battles.",, 121,"Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.",, 125,"Dressed in a night-black tuxedo, this creature presides over death.",, 127,This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies.,, 128,See the top 5 cards of your opponent's Deck. Return the cards to the Deck in the same order. ,, 129,A silent and deadly warrior specializing in assassinations.,, 130,An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak.,, 131,"A monster with tremendous power, it destroys enemies with a swing of its axe.",, 135,Stretching arms and razor-sharp claws make this monster a formidable opponent.,, 136,"Gifted with the power of dragons, this warrior wields a sword created from a dragon's fang.",, 137,"Armed with the Psycho Sword, this sinister assassin rules the bad land.",, 107,A warrior wizard adept in casting bone-chilling spells.,, 290,"Tainted Wisdom"" + ""Ancient Brain",, 106,"Select 1 of your opponent's monsters and switch it to Attack Position. If the card is face-down, flip it face-up. If the card has a flip effect, it is activated immediately.",, 104,A spirit that soothes the soul with the music of its heavenly harp.,, 70,"An eyeball fiend created by a servant of the wicked, it uses ""Dark Bombs"" to blow away its enemies.",, 71,"Steel Ogre Grotto #1"" + ""Lesser Dragon",, 72,A missile-launching fish protected by deadly spikes.,, 73,A warrior hidden within an egg that attacks enemies by flinging eggshells.,, 74,Target 1 monster in either player's GY; Special Summon it.,, 76,"A delicate elf that lacks offense, but has a terrific defense backed by mystical power.",, 78,A monstrous sheep with a long tail for hypnotizing enemies.,, 79,A child-like creature that controls a sleep fiend to beckon enemies into eternal slumber.,, 80,"This dragon wears a shield not only for its own protection, but also for ramming its enemies.",, 81,A quick-moving and tiny fairy that's very difficult to hit.,, 82,A very small dragon known for its vicious attacks.,, 88,The Sun and the North Wind join hands to deliver a devastating combination of heat and gale-force winds.,, 91,A ferocious dragon with a deadly attack.,, 93,A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.,, 94,A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.,, 95,An amphibian capable of calling up a massive tidal wave from the dark seas to wipe out enemy monsters.,, 96,"Appears from underground and attacks with long, snake-like tentacles.",, 98,"A snow wolf that's beautiful to the eye, but absolutely vicious in battle.",, 99,This monster swoops down and attacks with a rain of knives stored in its wings.,, 100,"A skeletal ghost that isn't strong, but can mean trouble in large numbers.",, 103,"Using the spikes sprouting from its body, this creature stabs its opponents and floods them with electricity.",, 105,A steel idol worshiped in the Land of Machines.,, 781,"A one-eyed giant that serves the ""Dark Ruler Ha Des"", it skewers its enemies with its sharp horn, shattering them to pieces.",, 292,Select up to 5 cards from the GY(s) and remove them from play.,, 296,Reduct the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect.,, 573,A mechanized iron doll with tremedous strength.,, 575,A proud ruler of the jungle that some fear and others respect.,, 580,Each player selects a monster in their GY and Special Summon it in face-down Defence Position.,, 581,"A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.",, 583,A three-headed nocturnal monster that is absolutely ruthless when fighting.,, 584,Your opponent skips the Draw Phase of his/her next turn.,, 585,Two dragons fused as one from the effects of the Big Bang.,, 588,A six-winged fairy who prays for peace and hope.,, 592,A mystical dragon that burns away the unworthy with its mystic flames.,, 572,"A mechanical soldier created by a wicked sorcerer, it attacks with the two steel balls attached to its arms.",, 595,"Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing ""Red-Eyes B. Dragon"" equipped with ""Metalmorph"".",, 597,Flip all face-down monsters on your opponent's side of the field face-up.,, 598,This flying monster is known for delivering happiness to all.,, 599,A very rare penguin that takes to the air with ears shaped like wings.,, 601,"Made of mysterious metal, this monster is a doomsday machine from the edge of the universe.",, 602,"A Millennium item, it's rumored to block any strong attack.",, 603,"A slime with the head of a frog, it attacks by croaking terribly.",, 604,A member of a race of sea serpents that freely travels through the sea.,, 605,"A pair of friendly skeletons, lean and fat, that travel with extreme difficulty.",, 606,"An unusual turtle that not only swims at tremendous speeds, but can also sail across the skies.",, 596,Queen of the galaxies and mistress of the stars.,, 571,A wicked spirit created by the hateful souls of those who fell in battle. It grows by assimilating the souls of its enemies.,, 570,Skip your own Standby Phase.,, 568,"With eyes like a hawk and a flying speed exceeding Mach 5, this monster is a master of the sky.",, 505,A warrior who gained immeasurable power from the heart of a volcano.,, 506,"As long as ""Umi"" is face-up on the field, this card is unaffected by any Spell Cards.",, 507,Remove 1 monster on your side of the field from play until your next Standby Phase. The card still counts towards the 5-card Monster Zone limit.,, 508,A boomerang with brains that will pursue a target to the ends of the earth.,, 515,A warrior protected by a flaming shield that nullifies any attack.,, 516,A flying mantis that feeds primarily on insects.,, 517,"You can activate this card when you discard from your hand. After that, each time you discard from your hand, your opponent must also discard the same number of cards from his/her hand.",, 521,"Despite its small size, this monster has powerful jaws that can rip metal to shreds.",, 523,A high-performance jet fighter with power capsules for variable attack capabilities.,, 526,Select 2 Monster Card Zones on the field. Neither player can use the selected zones. You cannot select a zone that is occupied by a Monster Card.,, 535,A huge turtle that is often mistaken for an island.,, 538,Monster Cards cannot be Set face-down. Monsters Set in Defense Position are Normal Summoned in face-up Defense Position.,, 551,This seemingly mild-mannered creature has an extremely volatile temper.,, 554,"Destroy 1 face-down Magic or Trap Card and remove it from play. If the card is a Trap Card, both players must remove all Trap Cards of the same name from their respective Decks and remove them from play. The Decks are then shuffled.",, 556,An armored tank possessed by a fiend that will pursue enemies until they're crushed.,, 557,An all-terrain armored vehicle armed with a heavy-duty machine gun.,, 560,"Activate by declaring 1 card name. Cards with that name, and their effects, cannot be used. Cards already on the field are not affected (including face-down cards).",, 563,Soldiers equipped with state-of-the-art weaponry to face unknown creatures.,, 564,When a monster(s) is set on your opponent's side of the field: Target 1 of those Set monsters; change that Set monster to face-up Attack Position. (Flip Effects are not activated.),, 565,"You can activate this card when your opponent designates 1 monster on your side of the field as a target of a Spell, Trap, or battle attack. Switch the target to another monster on your side of the field.",, 567,A pirate ship that appears out of the mist and sinks any seagoing vessels.,, 607,"A bull fiend restored by the dark arts, this monster appears out of a jar.",, 504,An explosive expert from a special elite force.,, 608,This monster has three fire-breathing heads and can form a sea of blazing flames.,, 610,"Alpha, Beta, and Gamma meld as one to form a powerful monster.",, 690,Many have been deceived by the beauty of this vampire.,, 691,"When monsters in the GY are removed from play, remove monsters on your side of the field from play as substitutes. This card remains active until the end of the turn that it is activated. The substitutes remain removed from play.",, 692,"This card can only be placed on the field by the effect of ""Destiny Board"".",, 693,"This card can only be placed on the field by the effect of ""Destiny Board"".",, 694,"This card can only be placed on the field by the effect of ""Destiny Board"".",, 695,"This card can only be placed on the field by the effect of ""Destiny Board"".",, 699,"The Forgiving Maiden"" + ""Marie the Fallen One",, 702,"An amateur with a sword, this fairy warrior relies on its mysterious powers.",, 704,"This gentlemanly creature is extremely wicked, feared by man and fiend alike.",, 687,This monster employs the powers of both Light and Darkness.,, 707,"This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber.",, 710,"A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it.",, 718,"Once this monster wraps itself around a victim, there is no escape.",, 727,An alligator monster straight from the cartoons.,, 741,"If there is a monster on your side of the field, you cannot Normal Summon this monster. In addition, if there are no Dragon-Type monsters except this card on your side of the field, this card cannot declare an attack.",, 742,"As long as this card remains face-up on the field, both players must turn their respective Decks upside down and proceed with the current Duel.",, 766,"If the equipped monster's ATK is 1300 or higher, this card is destroyed. The monster equipped with this card is not destroyed as a result of battle or by the effect of a card that targets the monster. (Damage calculation is applied normally.)",, 771,"As long as this monster remains face-up on the field, monsters destroyed by this monster as a result of battle are removed from play instead of being sent to the GY.",, 773,"A beast soldier derived from dragons, it is small for a Dragon-Type. Moving very quickly, this monster is an excellent strategist.",, 774,"This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty.",, 709,"This monster can only be Ritual Summoned with the Ritual Spell Card, ""Curse of the Masked Beast"". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.",, 678,"If 5 or more of your monsters are currently removed from play, return 3 of them to the GY.",, 677,This monster has four different masks for four different attacks.,, 674,Monsters cannot be Tributed.,, 611,"Alpha, Beta, and Gamma meld as one to form a powerful monster.",, 612,"Alpha, Beta, and Gamma meld as one to form a powerful monster.",, 614,"On land or in the sea, the speed of this monster is unmatchable.",, 619,A mysterious priest created as a result of the latest advances in biotechnology.,, 621,"This monster wanders the seas, sucking dry any creatures it may encounter.",, 624,"Target 1 face-up monster on the field, equip it with all Equip Magic Cards on the field. If any of those Equip Cards is now equipped to an incorrect target, destroy that Equip Card.",, 638,"When attacked by your opponent's monster, select another 1 of your Monster Cards and designate it as the attack's target, then calculate damage.",, 639,"A vengeful creature formed by the spirits of fallen warriors, it drags any who dare approach it into the deepest bowels of the earth.",, 641,Queen of an army of giant mantises whose command moves legions.,, 646,This monster moves while swinging its burning rope.,, 647,Three wishes are granted to those fortunate enough to see this monster in flight.,, 649,A rust-free machine warrior born to battle.,, 651,Elf twins that alternate their attacks.,, 653,A masked monster that wields the most deadly of curses.,, 655,A haunted spirit of a falsely accused knight who wanders in search of truth and justice.,, 656,This slime apparently has some human genes in its genetic makeup.,, 657,"Worm Drake"" + Humanoid Slime",, 659,"As long as this card remains face-up on the field, there is no limit to the number of cards in both player's hands.",, 660,"During each of your Standby Phases, Special Summon 1 Slime Token"" (Aqua-Type/WATER/LEVEL 1/ATK 500/DEF 500) in Attack Position. You cannot Summon any monsters, except ""Slime Tokens"" (but you can Set).",, 661,"When an opponent's monster declares an attack on a monster you control: You can target 1 ""Revival Jam"" you control; switch the attack target to that target.",, 668,This massive eel generates huge charges of electricity and unleashes them as thunderbolts.,, 609,A treasure box containing a monster that attacks any unwary bandit.,, 503,Bats from the netherworld that use their hyper senses to detect their enemies.,, 502,"When you activate this card, declare 1 Type of monster. As long as this card remains face-up on the field, all face-up monsters become the Type you declared.",, 501,A jet-powered hawk that travels at the speed of sound.,, 347,"A fish with arms, legs, and some very sharp teeth.",, 349,"This creature adopts the form of a white goat living in the forest, but is actually a Forest Elder.",, 356,"As long as this card remains face-up on the field, you and your opponent must show your respective hands to each other.",, 359,"This card is used to Ritual Summoned ""Performance of Sword"". You must also offer monsters whose total Level Stars equal 6 or more from the Field or your hand as a Tribute.",, 361,"This monster can only be Ritual Summoned with the Ritual Magic Card, ""Turtle Oath"". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute form your Field or your hand.",, 364,A popular creature in mythology that delivers fatal attacks with a sharp spear.,, 368,"If the ATK of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed.",, 371,When your opponent activates a Spell Card that targets exactly 1 monster (and no other cards) on the field: Target another card that would be an appropriate target; that Spell now targets the new target.,, 373,A squid that thrives on fire and heat.,, 345,This creature's wings are capable of generating tornadoes.,, 380,A crimson-shelled tortoise that feeds on flames.,, 384,"This card is used to Ritual Summoned ""Hungry Burger"". You must also offer monsters whose total Level Stars equal 6 or more from the Field or your hand as a Tribute.",, 385,A very agile half-fish warrior known for its relentless attacks.,, 389,"If the DEF of a monster summoned by your opponent (excluding Special Summon) is 500 points or less, the monster is destroyed.",, 390,"This monster can only be Ritual Summoned with the Ritual Magic Card, ""Hamburger Recipe"". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute form your Field or your hand.",, 391,A dragon created from a massive diamond that sparkles with blinding light.,, 395,"If there are face-up monsters with the same name on the field, destroy those monsters. (If a monster is Summoned or flipped face-up that has the same name as a monster that is already face-up on the field, the new face-up monster is destroyed. If they are Summoned or flipped face-up at the same time, they are all destroyed.)",, 396,These walls form a labyrinth with no exit for enemies.,, 397,A liquid life form that thrives on water.,, 399,"Equip ""Labyrinth Wall"" with this card. If you offer ""Labyrinth Wall"" equipped with this card as a Tribute, you can Special Summon ""Wall Shadow"" from your Deck.",, 383,"A robot guard built to guard throne rooms, it is armed with homing missiles.",, 343,A creature that electrocutes opponents with bolts of lightning.,, 342,"You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s).",, 341,A fast and powerful axe-wielding beast-warrior.,, 305,"Time Wizard"" + ""Baby Dragon",, 308,This monster captures other fish with its long tongue and sucks the energy out of them.,, 310,"A guardian of the woods, this massive tree is believed to be immortal.",, 312,"Thunder Dragon"" + ""Thunder Dragon",, 313,Transforms the water overflowing from a jar into attacking dragons.,, 318,An axe-wielding monster of tremendous strength and agility.,, 319,A plant-warrior that attacks with seeds and sword.,, 320,"You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s).",, 324,A zombie shark that can deliver its lethal curse with a spell.,, 325,A mechanical soldier that won't stop attacking until all of its life readings have been extinguished from its sensors.,, 327,A massive flea that feeds on the blood of its enemies.,, 330,A massive beetle with a tough carapace and a dangerous horn.,, 331,A very vicious stag beetle that goes for the head.,, 332,"Kuwagata Alpha"" + ""Hercules Beetle",, 333,A hunter that relentlessly pursues its target by order of the Machine King.,, 334,A strange warrior from another dimension.,, 335,"During your Standby Phase, look at on of your opponent's face-down cards on the field.",, 336,Decrease your opponent's Life Points by 300 points.,, 337,The peacemaker among monsters.,, 339,An all-powerful hand that delivers ruthless attacks.,, 340,A stone monument from Easter Island that launches laser blasts from its rock-hewn lips.,, 403,A cyborg snail that still travels at a slow place.,, 404,"While your Life Points are lower than your opponent's, the original ATK of the equipped monster is doubled. While your Life Points are higher, the original ATK of the equipped monster is halved",, 406,A metal fish with a razor-sharp caudal fin.,, 414,"With the head of a fish and the legs of an octopus, this strange creature attacks enemies by flinging spears.",, 464,A dragon warrior of the moon armed with a crescent sword.,, 466,"You can substitute this card for any 1 Fusion-Material Monster. When you do this, the other Fusion-Material Monster(s) must be the correct one(s).",, 467,"This card is used to Ritual Summon ""Skull Guardian"". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand.",, 468,A dragon from the cartoons that's more dangerous than it appears to be.,, 469,"Queen of the Emerald Forest and wife of the Spirit King, she lives surrounded by vivid red leaves.",, 470,"This card is used to Ritual Summon ""Dokurorider"". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand.",, 471,"This monster can only be Ritual Summoned with the Ritual Magic Card, ""Novox's Prayer"". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand.",, 472,A flying dragon with four wings housing some very dangerous blades.,, 473,"A maiden that uses sound to her advantage, she wields a scythe that's shaped like a musical note.",, 475,"This wise spirit dwells in books, using its accumulated knowledge to defeat enemies.",, 476,"It may look like a harmless stuffed animal, but its zipper mouth deals a deadly bite.",, 477,This bird is known far and wide as a harbinger of doom.,, 478,"A strange, one-eyed monster that can fell an enemy with a single stab of its spear.",, 479,A powerful monster whose two heads attack as one.,, 480,"Sonic Maid"" + ""Beautiful Headhuntress",, 481,This monster swamps an opponent with an almost endless supply of water.,, 482,"Each player looks at their opponent's hand, chooses 1 card in it and adds it to their own hand.",, 491,Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar.,, 492,FLIP: Change the Attack or Defense Position of 1 face-up monster on the field. The card must remain face-up.,, 494,"FLIP: You can take 1 ""Bubonic Vermin"" card from your Deck and Special Summon it on the field in face-down Defense Position. The Deck is then shuffled.",, 500,"This card can only be activated at the start of your Main Phase 1. Until your next turn, you and your opponent cannot play or Set any Spell or Trap Cards.",, 463,A sorcerer blessed by lunar light with powers far beyond mortal comprehension.,, 294,"A non-Machine-Type Monster attacking ""Steel Scorpion"" will be destroyed at the End Phase of your opponent's 3rd turn after the attack.",, 462,A sea-dwelling snake that attacks passing enemies with its sharp teeth.,, 460,This long-tailed bird blinds its enemies with mystical light.,, 416,A large peacock that launches its feathers in a lethal attack.,, 418,"This monster can only be Ritual Summoned with the Ritual Magic Card, ""Commencement Dance"". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute form your Field or your hand.",, 419,An amphibian with a myriad of powers to shield it from enemy attacks.,, 420,This monster attacks using its huge beak.,, 421,"A mermaid archer that hides in a protective shell, waiting for the right moment to strike.",, 422,"Once per turn, select 1 monster your opponent controls and equip it to this card (only 1 monster can be equipped to it at a time). This card's ATK and DEF become equal to the ATK and DEF of the monster equipped to this card. If this card is destroyed by battle, the equipped monster is destroyed instead, and any battle damage you received from the battle is also inflicted to your opponent.",, 425,A vicious little dragon sheltered in an egg that looks deceptively harmless.,, 427,A dragon created from the soul of a wicked knight.,, 429,The machine's ability is said to vary according to its slot results.,, 435,A behemoth shaped by giant boulders.,, 436,Select 1 equipped Equip Card and switch it to another correct target.,, 437,Look at your opponent's hand. Select 1 card among them and return it to his/her Deck. The Deck is then shuffled.,, 443,"This card is used to Ritual Summoned ""Crab Turtle"". You must also offer monsters whose total Level Stars equal 8 or more from the Field or your hand as a Tribute.",, 444,An amphibious creature with two whip-like tails.,, 445,A crimson dragon that spits fireballs to create a blazing sea of fire.,, 451,Attacks from the sky with a whip-like tail.,, 452,A vicious creature that has decapitated numerous enemy monsters.,, 454,A powerful dragon with teeth that can grind almost anything to dust.,, 455,An elf that dances across the sky with wings of razor-sharp blades.,, 456,A monstrous creature whose body is lined with cannons that never miss their targets.,, 457,"This monster can only be Ritual Summoned with the Ritual Magic Card, ""Revival of Dokurorider"". You must also offer monsters whose total Level Stars equal 6 or more as a Tribute from the field or your hand.",, 461,An axe-swinging beast-warrior with the head of a dragon.,, 11216,This creature grants power instead of shortening life.,, 2465,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Javelin Beetle Pact"".",, 2470,"While this card and ""Marshmallon"" are face-up on your side of the field, your opponent cannot select a card other than ""Marshmallon"" as an attack target.",, 7020,"If you have no Spell/Trap Cards in your GY, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except ""Superheavy Samurai"" monsters. You can Tribute this card, then activate 1 of these effects; Destroy 1 card in your opponent's Spell & Trap Zone, then you can Set the destroyed Spell/Trap Card on your side of the field. Destroy 1 card in your opponent's Pendulum Zone, then you can place the destroyed card in your Pendulum Zone.",, 7025,"This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional.",, 7029,This monster's tough hide deflects almost any attack.,, 7030,"This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.",, 7031,"This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the ""Dragonpit Magician"".",, 7033,"If this card is Normal or Special Summoned: You can target 1 ""Magician"" Pendulum Monster or 1 ""Odd-Eyes"" monster in your GY, except ""Oafdragon Magician""; add it to your hand. You can only use this effect of ""Oafdragon Magician"" once per turn.",, 7039,"You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.",, 7042,"This card can be used as a ""Photon Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 7043,"At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step.",, 6997,"When you Normal or Special Summon a ""Performapal"" monster(s), except ""Performapal Helpprincess"" (except during the Damage Step): You can Special Summon this card from your hand.",, 7056,"If this card is Normal or Special Summoned: You can choose 4 monsters from your Deck (1 EARTH, 1 WATER, 1 FIRE, and 1 WIND), then place them on the top of the Deck in any order.",, 7063,"If all monsters you control are ""Dinomist"" monsters (min. 1), and none are ""Dinomist Ceratops"", you can Special Summon this card (from your hand).",, 7069,"If another Pendulum Monster you control battles an opponent's monster, after damage calculation: You can destroy those monsters.",, 7071,"Reveal 1 ""Dracoslayer"" Pendulum Monster and 1 ""Dracoverlord"" Pendulum Monster from your Deck, your opponent randomly picks 1 of them for you to place in your Pendulum Zone or Special Summon (your choice), and you add the other card to your Extra Deck face-up. You can only activate 1 ""Draco Face-Off"" per turn.",, 7072,"You can target 1 ""Buster Blader"" you control; equip this monster from your hand or your side of the field to that target. While this card is equipped to a monster, your opponent cannot Special Summon monsters from the Extra Deck. While this card is equipped to a monster: You can Special Summon this equipped card. You can only use this effect of ""Dragon Buster Destruction Sword"" once per turn.",, 7082,"If this card is destroyed by battle or card effect: You can reveal 3 Counter Traps from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck.",, 7093,"Target 1 ""Majespecter"" monster you control; until the end of this turn, its ATK andDEF become double its current ATK and DEF, also any battle damage it inflicts to your opponent is halved.",, 7096,"Luster Pendulum, the Dracoslayer"" continues his journey to uncover the secrets of Dragon Alchemy, believing it is the key to dispelling his curse and restoring his memory. His power continues to grow... perhaps the same power used by the Dracofiends?",, 7102,"Destroy as many cards in each player's Pendulum Zones as possible, then you can destroy 1 Spell/Trap Card your opponent controls.",, 7105,Once per turn: You can target 1 card in your Pendulum Zone; increase its Pendulum Scale by 2 until the end of this turn.,, 7062,"If you do not control ""Dinomist Brachion"" in your Monster Zone and your opponent controls a monster that has the highest ATK on the field (even if it's tied), you can Special Summon this card (from your hand).",, 6996,"If this card on the field is destroyed by battle or card effect: You can Special Summon 1 ""Performage"" monster from your hand or Deck, except ""Performage Plushfire"".",, 6994,"If all monsters you control are Pendulum Monsters (min. 1): Target 2 cards in your Pendulum Zones; destroy both cards, and if you do, neither player can Special Summon monsters for the rest of this turn, except by Pendulum Summon.",, 6972,"This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him).",, 6801,"This gong harbors the soul of an untamed dragon. It soars through the skies with an incredible roar, marshaling all those who hear its call to battle.",, 6806,"If the combined ATK of all face-up monsters your opponent controls is higher than your LP: Make your opponent shuffle monsters they control into the Deck (their choice), so that the combined ATK of the remaining monsters they control becomes less than or equal to your LP.",, 6813,"This impulsive Igknight warrior is fanatical about the causes he fights for. Because of this passion, his comrades try to keep him at arm's length.",, 6814,A leader of the most dashing Igknight commando unit. His greatest challenge is keeping the hot tempers of his men under control.,, 6816,"A high-ranking Igknight warrior. When he does enter the fray, his sweeping attacks are feared not just by the enemy but also his own troops.",, 6817,This Igknight has a reputation as a thinker with a cool head. But the truth is that his emotions just take longer to heat up.,, 6818,"The cold steel armor of this young squire cannot hide the keen, burning mind contained within.",, 6819,"An experienced Igknight warrior who fights for justice and despises the corrupt. He even questions his own weapon these days, due to his absolute quest for righteousness.",, 6832,"Cannot Special Summon Fusion, Synchro or Xyz Monsters using this card as a Material, except ""Dracoslayer"" monsters.",, 6834,This mandragora harbors the soul of a sorrowful dragon. The cursed tones of its wailing cause both fear and despair.,, 6836,"Mysterious living matter that suddenly appeared from a different dimension. Its attack paralyzes the target's nerves, and causes intense hallucinations.",, 6860,"A kindly elder brother, Risebell takes good care of his little sister Saambell. He reads a Magical Book with his sister each early-afternoon, a harmonious routine that brings a smile to everyone.",, 6888,"When this card is Normal Summoned while a Synchro Monster is on the field: You can Special Summon 1 ""Resonator"" monster from your Deck, except ""Chain Resonator"".",, 6897,"A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called ""PSY-Frame"".",, 6912,"When this card is Normal Summoned: You can target 1 Level 3 or lower ""Speedroid"" monster in your GY; Special Summon it.",, 6916,"When this card is Normal or Special Summoned: You can target 1 ""Speedroid"" monster you control, except ""Speedroid Red-Eye Dice"", and declare a Level from 1 to 6; it becomes that Level until the end of this turn.",, 6924,"Armed with the Sword of Crimson Flames, this warrior can bind a monster with fiery restraints.",, 6925,"Rhaimundos of the Red Sword"" + ""Fireyarou",, 6926,"At the start of the Damage Step, if this card attacks an opponent's face-up monster that is not a Pendulum Monster: You can destroy that monster.",, 6927,"You can Special Summon this card (from your hand) by Tributing 1 ""Blackwing"" monster. If Summoned this way, this card is treated as a Tuner monster. Once per turn: You can target 1 Synchro Monster you control, and declare a Level from 1 to 8; it becomes that Level until the end of this turn.",, 6934,"Once per turn: You can target 1 ""D/D"" monster you control that has a Level, except ""D/D Berfomet"", and declare a Level from 1 to 8; it becomes that Level until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except ""D/D"" monsters.",, 7140,"If this card is Normal or Special Summoned: You can choose 1 unused Monster Zone or Spell & Trap Zone; while this card is face-up in the Monster Zone, that Zone cannot be used.",, 6776,"Rumored as being formed to invade the neutral, floating Sky-State of Cxulub, these mounted air troops of the Draconia Empire have prompted bordering nations to strengthen their security.",, 7184,"If a ""Dracoslayer"" monster, that is not a Pendulum Monster, and a ""Dracoverlord"" monster are on the field: Shuffle as many cards on the field as possible into the Deck, then you can Special Summon 1 ""Dracoslayer"" or ""Dracoverlord"" monster from your Deck, ignoring its Summoning conditions.",, 7204,"Special Summon this card in Defense Position as a Normal Monster (Warrior-Type/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap Card.) If you have no Trap Cards in your GY, you can activate this card the turn it was Set. You can only activate 1 ""The Phantom Knights of Shade Brigandine"" per turn.",, 7390,"If all monsters you control are Rock-Type monsters (min. 1) while this card is in your GY: You can Special Summon this card. You can only use this effect of ""Sentry Soldier of Stone"" once per turn.",, 7425,"If a ""Red Dragon Archfiend"" monster you control battles, during damage calculation: Make that monster you control unable to be destroyed by that battle, and if you do,Special Summon this card as a Normal Monster (Fiend-Type/Tuner/FIRE/Level 1/ATK0/DEF 0). (This card is also still a Trap Card.)",, 7432,"1 ""Metalfoes"" monster + 1 monster with 2500 or less ATK",, 7435,"1 ""Metalfoes"" monster + 2 monsters with 3000 or less ATK",, 7437,"That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)",, 7439,"Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.",, 7440,Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!,, 7441,"Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!",, 7443,"Once per turn: You can send 1 ""Ninja"" monster from your hand to the GY; Set1 ""Ninjitsu Art"" Spell/Trap Card directly from your Deck, except ""Ninjitsu Art Notebook",, 7342,"Takuhee"" + ""Temple of Skulls",, 7451,"When a monster(s) would be Pendulum Summoned: Negate the Pendulum Summon, and if you do, shuffle that monster(s) into the Deck.",, 7511,"Monsters your opponent controls cannot target monsters for attacks, except this one. This card gains DEF equal to the combined original DEF of all other face-up Defense Position monsters you control.",, 7615,"Many years of dragonslaying have bathed this huntress in countless amounts of blood. Each drop gave her more power, but a terrible price, as her cursed body now spreads the dragontaint like an epidemic. No village will take her in, and she no longer even remembers what inspired her crusade in the first place.",, 7668,Each player can Special Summon a maximum of 3 monsters from the Extra Deck per turn.,, 7686,"If you have 2 ""Abyss Actor"" cards in your Pendulum Zones: Add 2 ""Abyss Actor"" Pendulum Monsters with different names from your Deck to your Extra Deck face-up. You can only activate 1 ""Abyss Actors Back Stage"" per turn.",, 7709,"Fusionist"" + ""Enchanting Mermaid",, 7737,"Reveal 3 Warrior-Type monsters from your Deck, including at least 1 ""Black Luster Soldier"" monster or ""Gaia The Fierce Knight"" monster, and have your opponent randomly pick 1. If they picked a ""Black Luster Soldier"" monster or ""Gaia The Fierce Knight"" monster, add it to your hand and send the rest to the GY. Otherwise, send them all to the GY. You can only activate 1 ""Beginning of Heaven and Earth"" per turn.",, 7762,"Target 1 ""Majespecter"" card in your Pendulum Zone; Special Summon it.",, 7778,"If you control ""SPYRAL Super Agent"": Target 1 face-up card your opponent controls; place it on top of the Deck. You can only activate 1 ""SPYRAL GEAR - Utility Wire"" per turn.",, 7780,"This card's name becomes ""SPYRAL Super Agent"" while it is on the field or in the GY. Once per turn: You can declare 1 card type (Monster, Spell, or Trap) and target 1 card your opponent controls; reveal the top card of your opponent's Deck, and if you do, destroy the targeted card if the revealed card is the declared type.",, 7464,"When you Normal Summon a ""Resonator"" monster: You can Special Summon this card from your hand, but its ATK becomes halved.",, 7337,"This card can be used as a ""Dragon Lord Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 7332,"This card can be used as a ""Crystron Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 7331,"FLIP: You can Special Summon any number of ""Black Sheep Tokens"" (Zombie-Type/DARK/Level 1/ATK 0/DEF 0).",, 7207,"Skull Servant"" + ""Battle Warrior",, 7223,"If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except ""Amorphage"" monsters.",, 7224,"If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except ""Amorphage"" monsters.",, 7225,"Neither player can Special Summon monsters from the Extra Deck, except ""Amorphage"" monsters.",, 7226,"If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except ""Amorphage"" monsters.",, 7228,"If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except ""Amorphage"" monsters.",, 7230,"If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except ""Amorphage"" monsters.",, 7231,"Neither player can Special Summon monsters from the Extra Deck, except ""Amorphage"" monsters.",, 7232,"If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except ""Amorphage"" monsters.",, 7234,"This beautiful, fairy-like flower generates a delusional mist to keep intruders away from the deepest parts of the forest, where sacred beasts dwell.",, 7245,"Once per turn: You can roll a six-sided die, and while this monster is face-up on the field, neither player can Normal or Special Summon monsters with the same Level as the result.",, 7258,When an opponent's monster declares a direct attack: Shuffle all Attack Position monsters your opponent controls into the Deck.,, 7260,The hand size limit of each player becomes 3.,, 7265,"Once per turn: You can change this card to face-down Defense Position. If this card is flipped face-up: You can destroy monsters on the field, up to the number of other ""Geargia"" monsters you currently control.",, 7276,"At the start of the Damage Step, if this card battles a Pendulum Monster: Destroy both that monster and this card.",, 7278,"If this card is Special Summoned: You can target 1 ""Lunalight"" monster you control, except ""Lunalight Blue Cat""; its ATK becomes double its original ATK until the end of this turn. You can only use this effect of ""Lunalight Blue Cat"" once per turn. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 ""Lunalight"" monster from your Deck.",, 7284,"If this card on the field is destroyed by battle or card effect: You can target 1 ""Lunalight"" monster in your GY; Special Summon it. You can only use this effect of ""Lunalight Tiger"" once per turn.",, 7289,"If a ""Performapal"" or ""Odd-Eyes"" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.",, 7311,Your opponent cannot activate cards or effects in response to the activation of any monster effect activated by a monster that was Normal Summoned/Set.,, 7319,"This card can be used as a ""Hippo Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 7325,"Target any number of face-up monsters your opponent controls, up to the number of face-up Spell Cards you control; change those monsters to face-down Defense Position.",, 7190,"You can only use the following effect of ""Junk Changer"" once per turn. If this card is Normal or Special Summoned: You can target 1 ""Junk"" monster on the field, then activate 1 of these effects; ● Increase its Level by 1. ● Reduce its Level by 1.",, 6772,"If you control ""Toon World"": Target 1 face-up monster your opponent controls; Special Summon 1 Toon monster from your hand or Deck, whose Level is less than or equal to the Level/Rank of that monster, ignoring its Summoning conditions.",, 6770,When your opponent Summons a monster(s) while you control a Toon monster: Shuffle that monster(s) into the Deck.,, 6761,"Target up to 2 Flip monsters in your GY; Special Summon them to your opponent's side of the field, in face-up or face-down Defense Position.",, 5984,If your oppoennt has 8 or more cards in their GY: The ATK of all monsters you opponent currently controls become 0.,, 5986,"When this card is Normal Summoned or Special Summoned: You can Special Summon 1 ""Gimmick Puppet"" monster from your hand. You can only use this effect of ""Gimmick Puppet Humpty Dumpty"" once per turn.",, 5989,"Target 1 ""Gimmick Puppet"" monster in your GY: Special Summon it. You can only activate 1 'Junk Puppet' per turn.",, 6003,"This card can be used as a ""Kuriboh Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 6011,"Once per turn: You can target 1 Synchro Monster on the field; this card's ATK becomes that monster's current ATK, until the end of this turn.",, 6031,When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step.,, 6039,"2 Machine-Type monsters with the same name This card can attack your opponent directly.",, 6040,"If you control a ""Magic Hand"", ""Fire Hand"", or ""Ice Hand"", you can Special Summon this card (from your hand).",, 6056,Neither player can Special Summon monsters with the same Level as those they control. Neither player can Special Summon monsters with the same Rank as those they control.,, 5980,"If there is a face-up Field Spell Card on the field, you can Special Summon this card (from your hand). You can only control 1 ""Chronomaly Tula Guardian"".",, 6073,"With each arm forming an electric whip, this monster paralyzes its enemies with electric shocks.",, 6107,Cannot be Special Summoned. Monster effects cannot be activated.,, 6170,When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand in Defense Position.,, 6171,"Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed.",, 6174,"The Snake Hair"" + ""Blackland Fire Dragon",, 6185,"The horns were needed to prepare a medicine for her village, suffering from a plague. Unknown to her, the dragons burned and trampled her village, once displaced from their den.",, 6217,The power of the pendulum flashes forth from this shining knight.,, 6218,"A mechanized life form, roving through space-time. But the mysterious thing is that its memory i... m...stly gone. W...at is t...e reason? D..... refuse t... b.... interfered w...h?",, 6226,Usually visible despite its phantom existance.,, 6227,"Once per turn: You can Special Summon 1 LIGHT Fairy-Type monster from your hand. You cannot Special Summon other monsters the turn you activate this effect, except for LIGHT monsters.",, 6092,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: During the End Phase, change as many face-up monsters on the field as possible to face-down Defense Position, then you can Special Summon 1 ""Ghostrick"" monster from your Deck in face-down Defense Position, whose Level is less than or equal to the number of monsters flipped face-down by this effect.",, 5979,"When this card is Normal Summoned: You can Special Summon 1 ""Chronomaly"" monster from your hand, and if you do, this card's Level becomes the current Level of that Special Summoned monster.",, 5971,Crimson wings of fire make this a very lethal creature.,, 5970,"Tyhone"" + ""Wings of Wicked Flame",, 5772,"FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except ""Baby Raccoon Tantan"".",, 5774,"At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster.",, 5800,"Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of ""Ghostrick"" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).",, 5804,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.",, 5813,"The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men.",, 5816,You can send 1 other Fiend-Type monster from your hand to the GY; Special Summon this card from your hand.,, 5817,"When this card is Normal Summoned: You can target 1 ""Malicevorous"" monster in your GY except ""Malicevorous Knife""; Special Summon that target.",, 5825,Once per turn: You can target 1 WATER Dragon-Type monster you control; this card's Level becomes the current Level of that monster.,, 5854,"When this card is Special Summoned: Change all other Special Summoned monsters on the field to face-down Defense Position. You can only use the effect of ""Terrene Toothed Tsuchinoko"" once per turn.",, 5857,"At the start of the Damage Step, if this card battles a DARK monster: Destroy that monster.",, 5868,When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position.,, 5880,"When this card is Normal Summoned: You can target 1 Level 5 ""Chronomaly"" monster in your GY; Special Summon that target. You cannot Special Summon monsters the turn you activate this effect, except ""Chronomaly"" monsters.",, 5881,"If this card is being attacked by a LIGHT monster, its DEF is halved during damage calculation only.",, 5889,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.",, 5891,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. While this card is face-up on the field, you can Normal Summon 1 ""Ghostrick"" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You cannot Special Summon any monsters, except DARK monsters.",, 5893,"Cannot be Normal Summoned, unless you control a ""Ghostrick"" monster. Once per turn: You can change this card to face-down Defense Position. When a Level 4 or higher monster(s) is Normal or Special Summoned: Change that monster(s) to face-down Defense Position. There must be another ""Ghostrick"" monster on the field to activate and to resolve this effect.",, 5898,When this card is Normal Summoned: You can make all Rock-Type monsters you control become Level 3.,, 5899,When you Normal Summon a Rock-Type monster: You can Special Summon this card from your hand.,, 5943,"If you control both Fish and Winged Beast-Type monsters, you can Special Summon this card (from your hand). When you do: You can declare a Level from 3 to 5; the Levels of all monsters you currently control become the declared Level. If you activate this effect, monsters you control cannot activate their effects for the rest of this turn, except WATER monsters.",, 5948,"If this card attacked an opponent's monster, after damage calculation: Destroy that monster during the 5th End Phase after the attack.",, 5960,The proudust of them all.,, 6232,"If you have 2 cards in your Pendulum Zones: Target 2 monsters in your GY, each with a Level between (exclusive) the Pendulum Scales of the cards in your Pendulum Zones; add them to your hand.",, 6234,"Once per turn: You can target 1 face-up monster you control; this turn, it can attack all Special Summoned monsters your opponent controls, once each.",, 6249,"Target 1 ""tellarknight"" monster you control; Special Summon 1 ""tellarknight"" monster with a different name from your Deck, and if you do, shuffle the targeted monster into the Deck. While the monster Special Summoned by this effect is face-up on the field, you cannot Special Summon monsters, except ""tellarknight"" monsters. You can only activate 1 ""Satellarknight Skybridge"" per turn.",, 6251,"If this card is Summoned: You can Special Summon 1 ""tellarknight"" monster from your hand, except ""Satellarknight Vega"". You can only use this effect of ""Satellarknight Vega"" once per turn.",, 6462,Once per turn: You can target up to 2 face-up monsters on the field; increase their Levels by 1.,, 6466,"Unhandled exception at 0x1i-666 in qliphort.exe: Access violation writing location 0x00-000 Continue, ignoring this error? ...[ ] Xlmgzxg drgs gsv Hzxivw Givv rh uliyrwwvm. Gsv hxlfitv szh yvvm fmovzhsvw.",, 6506,"Target 1 ""HERO"" Fusion Monster you control; return it to the Extra Deck, then Special Summon from your Extra Deck, 1 ""Masked HERO"" monster with the same Level as that monster's original Level, but with a different name. (This Special Summon is treated as a Special Summon with ""Mask Change"".)",, 6508,"Target 1 ""HERO"" monster and 1 ""Change"" Quick-Play Spell Card in your GY; add them to your hand.",, 6527,"If this card is Normal Summoned: You can target 1 ""Ritual Beast"" monster in your GY; Special Summon it. You can only Special Summon ""Ritual Beast Tamer Lara(s)"" once per turn.",, 6616,"When this card is Normal or Special Summoned: You can target 1 card in your opponent's GY; place it on either the top or bottom of their Deck. You can only use this effect of ""Wattsychic Fighter"" once per turn.",, 6619,"Silently creeping in from the deep sea, elite black ops marine troops of the Draconia Empire wage an endless battle against the hated Principality of Dinon on the sea's opposite shores.",, 6630,Once per turn: You can target 1 monster on the field whose current Level is different from its original Level; roll a six-sided die and that monster's Level becomes the same as the result.,, 6635,"(This card is always treated as a ""Frightfur"" card.) You can target 1 ""Frightfur"" Fusion Monster you control or in your GY; this card's ATK and DEF each become equal to the original ATK and DEF of that monster, until the end of this turn. You can only use this effect of ""Edge Imp Frightfuloid"" once per turn.",, 6652,"If your opponent has 2 cards in their Pendulum Zones: Target those 2 cards; while both targets are in their Pendulum Zones, you can Pendulum Summon using their Pendulum Scales this turn, but only from the Extra Deck.",, 6676,"A legendary monster that dwells secretly in the mountains, fighting with the harpies over hunting grounds. A single wingbeat is said to cause the fiercest of storms.",, 6688,"If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other ""tellarknight"" or ""Zefra"" card in your Monster Zone or Pendulum Zone, and 1 face-up card your opponent controls; destroy them. You can only use this effect of ""Satellarknight Zefrathuban"" once per turn.",, 6694,"If this card is Normal, Flip or Pendulum Summoned: You can target 1 other ""tellarknight"" or ""Zefra"" card in your Monster Zone or Pendulum Zone, and 1 Set card your opponent controls; destroy them. You can only use this effect of ""Stellarknight Zefraxciton"" once per turn.",, 6717,"While this card is in your hand or GY, if a face-up ""Nekroz"" or ""Zefra"" card(s), except ""Zefraxa, Flame Beast of the Nekroz"", is destroyed by battle or card effect while in your Monster Zone or Pendulum Zone: You can Special Summon this card. You can only use this effect of ""Zefraxa, Flame Beast of the Nekroz"" once per turn.",, 6718,"If this card is Pendulum Summoned, or Special Summoned from the Main Deck: You can target 1 ""Yang Zing"" or ""Zefra"" monster you control, except ""Zefraxi, Treasure of the Yang Zing""; that monster is treated as a Tuner monster this turn, also place this card on the bottom of the Deck when it leaves the field. You can only use this effect of ""Zefraxi, Treasure of the Yang Zing"" once per turn.",, 6721,An extraterrestrial monster that came from a distant galaxy.,, 6722,"Lord of the Lamp"" + ""Invader from Another Dimension",, 6733,"Once per turn: You can Special Summon 1 ""Aquaactress"" monster from your hand.",, 6747,"If you control ""Toon World"" and a Toon monster: Target 1 card in your opponent's GY; if it is a monster, Special Summon it to your side of the field, or if it is a Spell/Trap Card, Set it to your side of the field. You can only activate 1 ""Mimicat"" per turn.",, 6752,"FLIP: You can Special Summon 1 Level 3 or higher Flip monster from your hand or Deck in face-down Defense Position, also you cannot activate monster effects for the rest of this turn, except ""Prediction Princess"" monsters'.",, 6759,"Target 1 ""Red-Eyes"" monster in your GY, except ""Red-Eyes B. Chick""; Special Summon it.",, 6456,"Target 1 card in either player's Pendulum Zone, and declare a Pendulum Scale from 1 to 10; this turn that card becomes that Pendulum Scale.",, 7794,"If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can Special Summon 1 ""Ritual Beast"" monster from your Deck or Extra Deck, ignoring its Summoning conditions. You can only Special Summon ""Spiritual Beast Tamer Winda(s)"" once per turn.",, 6445,"Send 1 monster from your hand to the GY, then target up to 2 face-up monsters you control; their Levels become the original Level of the monster sent to the GY to activate this card.",, 6427,"The best of friends with Lazuli, this soldier deeply cares about the well-being of her friends.",, 6271,"Each time a player rolls a die (or dice), you can choose 1 die result, and apply the appropriate effect based on the result. 1,3, or 5: The die result is treated as 6. 2, 4, or 6: The die result is treated as 1.",, 6273,"Target any number of ""Burning Abyss"" monsters in your GY that were sent there this turn; Special Summon them in Defense Position. You can only activate 1 ""The Traveler and the Burning Abyss"" per turn",, 6279,"Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 ""Yang Zing"" monster from your Deck. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters.",, 6299,"Target 1 ""Stardust"" monster in your GY; Special Summon it.",, 6301,"This primordial species survived extinction by evolving an offensive lance that can pierce anything, although its diet still consists mainly of fish.",, 6305,"Your opponent cannot target Insect-Type monsters for attacks, except this one. If this card is Special Summoned: You can Special Summon 1 ""Block Spider"" from your Deck. You can only use this effect of ""Block Spider"" once per turn.",, 6313,"Cannot be Special Summoned. While you control no Set Spell/Trap Cards, neither player can Set Spell/Trap Cards nor activate Spell/Trap Cards that are Set on the field.",, 6315,"Up to twice per turn, if this card was Special Summoned by the effect of a ""Dododo"" monster this turn: You can target 1 ""Dododo"" monster you control, then activate 1 of these effects: Increase its Level by 1. Reduce its Level by 1.",, 6317,"If this card is in the GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of ""Edge Imp Sabres"" once per turn.",, 6322,"Send 2 face-up ""Burning Abyss"" monsters you control to the GY, then target up to 3 cards on the field; destroy those targets.",, 6335,When this card is Normal Summoned: You can target 1 Level 1 LIGHTmonster in your GY; Special Summon that target.,, 6340,"If a monster you control battles an opponent's monster, during damage calculation: The ATK of each monster in that battle becomes equal to their current DEF, until the end of the Damage Step.",, 6359,Booting in Replica Mode… An error has occurred while executing C:\sophia\zefra.exe Unknown publisher. Allow C:\tierra\qliphort.exe ? …[Y] Booting in Autonomy Mode…,, 6372,Once per turn: You can target 1 other Level 3 Beast-Warrior-Typemonster you control; the Levels of that monster and this card become the combined Levels of those monsters.,, 6393,"If a ""Yang Zing"" monster you control battles an opponent's monster, during damage calculation: Your battling monster's ATK and DEF each become double its original ATK and DEF during that damage calculation only, but it is destroyed at the end of this Damage Step.",, 6400,"Sea Kamen"" + ""Gruesome Goo"" + ""Amazon of the Seas",, 6401,A merciless monster that tears opponents to shreds with razor-like claws.,, 6402,"This card can be used as an ""Infernoid Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 6403,"This card can be used as a ""Synchron Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 6404,"Armed with muskets and iron spears, these mounted land troops of the Draconia Empire are feared by the Reptier Kingdom and other bordering nations.",, 6414,"When this card is Normal or Special Summoned: You can Special Summon 1 ""Dododo"" monster from your hand in Attack Position or face-down Defense Position, except ""Dododo Witch"".",, 6432,"If a monster(s) was destroyed this turn, while you controlled it: Excavate the top 5 cards of your Deck, then you can Special Summon 1 excavated ""Performapal"" monster, also shuffle the rest back into your Deck.",, 5762,"Dis alpha wolf yoozes his sense a smell ta find da enemy. 'ey, quit sniffing at my socks!",, 7802,"If you control the same number of monsters as your opponent, switch control of all those monsters.",, 7839,"Aleister the Invoker"" + 1 EARTH monster",, 9660,When a monster declares an attack: Target 1 monster on the field; shuffle it into the Deck.,, 9689,All data crushed by this network warrior's hammer is irretrievably compressed.,, 9749,A slime that can morph and adopt the shape and size of any monster it chooses.,, 9750,A flying fish that attacks with its pointed head.,, 9751,This monster swings an earth-shaking axe that cannot be blocked by a common sword.,, 9752,"A sea dragon known as the King of the Ocean, it attacks its enemies with huge tidal waves.",, 9753,A spirit that controls rain and is capable of summoning hurricanes to blow the enemy away.,, 9846,"You can target 1 ""Megalith"" monster in your GY; Special Summon it in Defense Position, but place it on the bottom of the Deck when it leaves the field (even if this card leaves the field). You can only use this effect of ""Megalith Emergence"" once per turn.",, 9852,"You can target 1 Level 4 or lower monster you control; its Level becomes double its original Level until the end of this turn (even if this card leaves the field). You can only use this effect of ""Megalith Promotion"" once per turn.",, 9648,"Target face-up cards on the field, up to the number of ""Gladiator Beast"" monsters you control with different names; destroy them.",, 9864,"Wherever there are shadows, you'll find the ""C"" Squad! Their hidden flying abilities let them confront the giants on equal terms!",, 9874,"If this card is Special Summoned: You can Special Summon 1 ""Moult Token"" (Insect/EARTH/Level 3/ATK 0/DEF 0). While the Token Special Summoned by this effect is on the field, you cannot Special Summon monsters from the Extra Deck, except Insect monsters. You can only use this effect of ""Transcicada"" once per turn.",, 9885,"1 ""Abyss Actor"" Pendulum Monster You can target 1 card in your Pendulum Zone; Special Summon it, then place 1 ""Abyss Actor"" Pendulum Monster with a different name, from your Deck or face-up Extra Deck, to your Pendulum Zone, also you cannot Normal or Special Summon monsters for the rest of this turn, except ""Abyss Actor"" monsters. You can only use this effect of ""Abyss Actor - Hyper Director"" once per turn.",, 9894,"Each player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their Deck by their opponent, then randomly selects 1 of those 5 cards to reveal and add to their hand. Shuffle the rest back into the Decks. You can only activate 1 ""Card of Fate"" per turn.",, 9935,"Target 1 Synchro Monster your opponent controls; Special Summon 1 Synchro Monster that is 1 Level higher than it from your Extra Deck, but it cannot activate its effects this turn. You can only activate 1 ""Synchro Transcend"" per turn.",, 9954,"Target 1 Rock monster in your GY; Special Summon it in Defense Position, then, if you Special Summoned an ""Adamancipator"" monster by this effect, you can take 1 Level 4 or lower Rock monster from your Deck and place it on top of your Deck.",, 9980,"While you control a Level 7 or higher Machine monster, your opponent's monsters cannot target Level 6 or lower Machine monsters you control for attacks, also your opponent cannot target them with card effects. If a face-up Machine monster(s) you control is destroyed by battle or card effect: You can target 1 Machine monster in your GY; add it to your hand. You can only use this effect of ""Machina Defense Perimeter"" once per turn.",, 9985,"Target 1 Machine monster you control; equip 1 appropriate Machine Union monster from your hand or Deck to that monster, but the Union monster you equipped cannot be Special Summoned this turn. You can only activate 1 ""Unauthorized Reactivation"" per turn.",, 9990,"You can target 1 Continuous Spell/Trap you control; send it to the GY, and if you do, halve the ATK of 2 face-up monsters on the field, until the end of this turn. If a card(s) your opponent controls is destroyed by battle or card effect: You can target 1 ""Ancient Warriors"" card in your GY, except ""Ancient Warriors - Deceptive Jia Wen""; add it to your hand. You can only use each effect of ""Ancient Warriors - Deceptive Jia Wen"" once per turn.",, 10070,"During your Main Phase: You can activate this effect; discard 1 ""Tindangle"" card, and if you do, apply 1 of these effects. ● Change 1 face-down Defense Position monster you control to face-up Attack Position. ● Change 1 face-up Attack Position monster you control to face-down Defense Position. This turn, you cannot discard another card with the same name for the effect of ""Stairs of Mail"" (even if this card leaves the field).",, 9869,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing monsters whose sum of combined ATK/DEF equals 10,000 or more. If Summoned this way, this card's ATK/DEF become 10,000.",, 9639,"Target 1 ""Unchained"" monster you control and 1 card on the field; destroy both. If this Set card is destroyed by card effect: You can Special Summon 1 ""Unchained"" monster from your Deck. You can only use each effect of ""Escape of the Unchained"" once per turn.",, 9635,"Choose 1 ""Dream Mirror of Joy"" and 1 ""Dream Mirror of Terror"" from your hand and/or Deck, and place 1 in your Field Zone and the other in your opponent's Field Zone, face-up. You can only activate 1 ""Dream Mirror Hypnagogia"" per turn.",, 9621,"If your attacking monster destroys an opponent's monster by battle: Target 1 card in your GY; add it to your hand, but for the rest of this turn you cannot activate cards, or the effects of cards, with the same name as the added card had once it was in your hand. You can only activate 1 ""Bownty"" per turn.",, 9149,"When this card is activated: You can target 1 Level 4 or lower Dragon monster in your GY; add it to your hand or Special Summon it. Once per turn: You can target 1 Dragon monster you control; move that monster you control to another of your Main Monster Zones. You can only activate 1 ""World Legacy Guardragon"" per turn.",, 9176,"If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand in Defense Position, except ""Infinitrack Anchor Drill"". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of ""Infinitrack Anchor Drill"" once per turn.",, 9246,"Target 1 Spellcaster Effect Monster in your GY; add it to your hand. You can only activate 1 ""Dwimmered Path"" per turn.",, 9255,"Monsters your opponent controls cannot target ""Altergeist"" monsters you control for attacks, except ""Altergeist Fifinellag"", also your opponent cannot target ""Altergeist"" monsters you control with card effects, except ""Altergeist Fifinellag"".",, 9319,"Target 1 face-up non-Link Monster you control and 1 Link Monster your opponent controls; switch control of those monsters. You can only activate 1 ""Packet Swap"" per turn.",, 9320,"If you have a Union monster in your GY: Target any number of ""Valkyrie"" monsters you control; those monsters can attack directly this turn, but if they do so using this effect, their battle damage inflicted to your opponent is halved.",, 9330,This card gains an effect based on your Main Monster Zone it is in. Leftmost: Increase its Level by 4. Rightmost: Increase its Level by 3. Center: Increase its Level by 2. Others: Increase its Level by 1.,, 9357,"If a face-up ""HERO"" monster(s) you control is destroyed by battle or card effect: Special Summon 1 Level 4 or lower ""Vision HERO"" monster from your Deck, then you can halve the original ATK/DEF of 1 monster your opponent controls. You can only activate 1 ""Apparition"" per turn.",, 9391,"2 Level 8 monsters Your opponent cannot target this card with card effects. You can detach 1 material from this card; take 2 Dragon ""Number"" monsters with different names from your Extra Deck and/or GY, except ""Number 97: Draglubion"", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster. You can only use this effect of ""Number 97: Draglubion"" once per turn.",, 9397,"Target Level 4 or lower ""Battlewasp"" monsters in your GY, up to the number of monsters your opponent controls; Special Summon them. You can only activate 1 ""Summoning Swarm"" per turn. You cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Insect monsters.",, 9417,"2+ monsters, including a Link Monster",, 9421,"If a face-up WIND monster(s) you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, then, you can place 1 Spell/Trap from the field on top of the Deck. You can only use this effect of ""Cataclysmic Cryonic Coldo"" once per turn.",, 9445,"Target 2 monsters your opponent controls that were Special Summoned from the Extra Deck; shuffle them into the Deck. You can only activate 1 ""Get Out!"" per turn.",, 9455,"[ Pendulum Effect ] You can declare a Level from 1 to 6, then target 2 face-up monsters you control; until the end of this turn, reduce the Level of 1 of those monsters by the declared amount, and if you do, increase the Level of the other by the same amount (even if this card leaves the field). You can only use this effect of ""Magicalibra"" once per turn. [ Monster Effect ] ''A sentient scale. It maintains the balance of the universe, but often places the stars on the wrong side.",, 9465,"1 non-Link ""Tenyi"" monster",, 9473,"FLIP: Shuffle this card, and any face-up monsters in its column, into the Deck(s). If this card is Normal or Special Summoned: Change this card, and any other monsters in its column, to face-down Defense Position. You can only use each effect of ""Reversible Beetle"" once per turn.",, 9511,A stag beetle with saw-like head and arms.,, 9512,"A giant ant that dwells in the jungle, it is powerful whether attacking or defending.",, 9513,The beams from the eyes of this creature are said to turn enemies into zombies.,, 9514,A reaper with a flaming arrow that burns an enemy to a crisp.,, 9515,Few can withstand the scythe-like arms of this dangerous creature.,, 10087,"Armed with a mass of scissors, this monster can clip an enemy into any desired shape and size.",, 9120,"Once per turn, when this card is targeted for an attack by an opponent's monster: You can move this card you control to another of your Main Monster Zones, then, Special Summon 1 ""Squid Ink Token"" (Aqua/WATER/Level 2/ATK ?/DEF 0). This Token's ATK becomes that opponent's monster's ATK. While this card is in your leftmost or rightmost Main Monster Zone, your opponent's monsters with ATK less than or equal to this card's DEF cannot target it for attacks.",, 10088,This monster bends light to hide its image from the eyes of opponents.,, 10090,A monster that feeds on the energy of other creatures.,, 10695,"Once per turn: You can change this card to face-down Defense Position. You can only use each of the following effects of ""Pharaonic Guardian Sphinx"" once per turn. If this card is Flip Summoned: Shuffle all monsters your opponent controls into the Deck. If this card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 Level 5 Rock monster from your hand or Deck in face-down Defense Position.",, 10769,"Target up to 2 Pendulum Monsters you control; place those targets in your Pendulum Zone. You can only activate 1 ""Pendulum Transfer"" per turn.",, 10784,2 Normal Monsters,, 10804,"Everyone is full of possibilities. Everything you do, moving forwards, stopping, closing, opening, is all in your hands. There are many doors in this world. To open them requires the Magic Key... 2 keys and 1 door... 2 wills and 1 body. Once the doors are opened, the worlds will be connected and the great power revealed.",, 10832,"Finally got to visit that harbor specializing in Gunkan Suships that I've been curious about for a while! The premium ""Shari"" here is limited to 2000 Suships a year, and uses specially developed smooth aged rice, giving it extra boldness not found anywhere else. The classy atmosphere made my heart sing, too. The Gunkan Suship served had a perfect balance of vinegar, nigiri, shine, and shape, demonstrating exquisite artisanship. The owner told me, ""We are introducing rich yet mellow scented EDO-FRONT red vinegar in the near future,"" which I'm really looking forward to. However, I was disappointed the surrounding seas were a little noisy... so, giving it 4 stars with hope for improvements in the future.",, 10836,Place 1 card from your hand on the top or bottom of the Deck.,, 10854,Pendulum Summons of your monsters cannot be negated.,, 10855,"Add 1 Pendulum Monster from your Deck to your Extra Deck face-up. You can only activate 1 ""Pendulum Treasure"" per turn.",, 10896,"Add to your hand, or send to the GY, 1 ""Lyrilusc"" monster from your Deck, then you can Special Summon 1 ""Lyrilusc"" monster with a different name from your hand. You can only activate 1 ""Lyrilusc - Bird Call"" per turn.",, 10590,A seed that can be harvested from the sacred tree once every thousand years. It is said to become the guardian spirit of its land after a millennium.,, 10966,"Target 1 Normal Monster, ""Magikey"" monster, or ""Magikey - Mafteah"" in your GY; shuffle it into the Deck, then, if you activated this card in response to the activation of an opponent's card or effect, non-Token Normal Monsters and ""Magikey"" monsters you control are unaffected by that opponent's effect.",, 11041,"Target 1 Level 3 or lower WATER monster you control; Special Summon 1 monster with the same name from your Deck. While you control that face-up Special Summoned monster, you cannot Special Summon monsters from the Extra Deck.",, 11056,Once per turn: You can declare 1 Monster Type; all monsters in the GYs become that Type this turn.,, 11123,"Once per turn: You can make this card's original ATK become the combined difference between the original ATK and current ATK of each face-up monster currently on the field, until the end of your opponent's turn.",, 11139,"Even if we get so roughed up we nearly break, it's okay. Grandpa Demetto will fix us right up!",, 11140,"Welcome to our house! Here I live with Cologne, Grandpa Demetto, and all the other dolls!",, 11145,A blazingly hardheaded dinosaur leader. It greets its enemies with its signature move Fire Opal Headbutt after toying with them with its dynamic movements and flames.,, 11187,"Declare 1 card name; for the rest of this turn, your opponent cannot activate cards, or the effects of cards, with the same original name as that declared card. The same restrictions apply to you, but for the rest of this Duel instead of just this turn. You can only activate 1 ""Sales Ban"" per turn.",, 11194,"Target 1 monster you control and 1 monster your opponent controls; apply the following effect on each monster, depending on its battle position. ● Face-up: Change it to face-down Defense Position. ● Face-down: Change it to face-up Defense Position. You can only activate 1 ""Sol and Luna"" per turn.",, 11202,"Reveal 1 card from your Deck and place it on the top of the Deck, then your opponent reveals 1 card from their Deck and places it on the top of the Deck. You can only activate 1 ""Top Share"" per turn.",, 11029,"You can target 1 Normal Monster with 0 ATK or DEF in your GY; Special Summon 1 monster with the same name from your Deck as a Level 6 DARK monster. If you control ""Princess Cologne"", you can target 2 monsters, instead. You can only use this effect of ""Doll House"" once per turn. When an opponent's monster declares an attack: You can attach 1 ""Grandpa Demetto"" you control to your ""Princess Cologne"" as material, then end the Battle Phase.",, 10547,"This card can be used as a ""World Legacy Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 10546,"Target 1 ""Windwitch"" monster you control; Special Summon 1 ""Windwitch"" monster with a different name from your Deck in Defense Position. You can only activate 1 ""Windwitch Chimes"" per turn. You cannot Special Summon monsters the turn you activate this card, except WIND monsters.",, 10511,"Activate 1 of the following effects. ● Special Summon 1 ""S-Force"" monster from your hand in Defense Position. ● Target 1 ""S-Force"" monster in your GY; add it to your hand. You can only activate 1 ""S-Force Showdown"" per turn.",, 10091,"A shadow that dwells in the dark, paralyzing its opponents and rendering them harmless.",, 10092,A cubical machine equipped with cutting blades for shredding an opponent to mincemeat.,, 10093,"Powerful in groups, this animal spirit can be found in the wastelands.",, 10102,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● If this card is Normal or Special Summoned: You can target 1 FIRE Warrior monster or 1 Gemini monster in your GY, except ""Evocator Eveque""; Special Summon it. You can only use this effect of ""Evocator Eveque"" once per turn.",, 10117,"If you control ""Toon World"": Reveal 3 Toon monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 ""Toon Page-Flip"" per turn.",, 10123,"Rabby's up on that favorite stump again, looking all around the forest at all the fluffy friends! Do you like exploring, too? Good! Let's go find more Melffy friends with Rabby!",, 10131,"This card can be used as a ""Phantasm Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 10132,"This card can be used as a ""Phantasmal Martyr Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 10141,"Target 1 ""Appliancer"" monster in your GY; Special Summon it, but place it on the bottom of the Deck when it leaves the field.",, 10175,"Reveal 1 ""Fossil Fusion"" in your hand; send 1 monster from your hand to the GY, and if you do, declare 1 Type and Level, your opponent looks at their hand and Deck, and sends 1 monster of the declared Type and Level to the GY if there is any. You can only activate 1 ""Specimen Inspection"" per turn.",, 10183,"Excavate cards from the top of your Deck, equal to the number of Rock monsters you control +5, and if you do, you can add 1 excavated Rock monster to your hand whose Level is less than or equal to the number of excavated cards, also place the rest on the bottom of your Deck in any order. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Rock monsters.",, 10223,"If this card is Normal or Special Summoned: You can take 2 ""Darklord"" monsters from your hand or Deck with different Levels, except ""Indulged Darklord"", Special Summon 1 of them to your opponent's field in Defense Position and add the other to your hand, also you cannot activate monster effects for the rest of this turn, except Fairy monsters. You can only use this effect of ""Indulged Darklord"" once per turn.",, 10244,"Target 1 ""Melffy"" monster in your GY; Special Summon it. You can only activate 1 ""Melffy Tag"" per turn.",, 10249,"This card gains DEF equal to the combined original DEF of all other ""Performapal"" monsters you control.",, 10285,"Target 1 Xyz Monster you control and 1 monster your opponent controls with an equal or lower ATK; attach that opponent's monster to your monster as material. You can only activate 1 ""Xyz Import"" per turn.",, 10371,"Target 1 ""Dual Avatar"" monster in your GY; Special Summon it, then if its original Level is 4 or lower, you can Special Summon 1 ""Dual Avatar Spirit Token"" (Warrior/LIGHT/Level 2/ATK 0/DEF 0). You can only activate 1 ""Dual Avatar Return"" per turn.",, 10372,"During the Main Phase: Immediately after this effect resolves, Normal Summon/Set 1 monster.",, 10382,"Reveal 3 Level 1 monsters with different names from your Deck, your opponent adds 1 to their hand, you add 1 to your hand, and you shuffle the third into the Deck. You can only activate 1 ""Jack-In-The-Hand"" per turn.",, 10436,"Target 1 ""Magistus"" monster you control; equip it with 1 ""Magistus"" monster, except a Level 4 monster, from your Extra Deck, GY, or face-up field. If you have at least 1 each ""Magistus"" Fusion, Synchro, Xyz, and Link Monsters in your GY, you can equip it with 1 non-""Magistus"" Fusion, Synchro, Xyz, or Link Monster from your Extra Deck, instead. You can only activate ""Magistus Theurgy"" once per turn.",, 10453,"Special Summon 1 Level 3 ""Armed Dragon"" monster from your Deck in Defense Position. You can only activate 1 ""Armed Dragon Flash"" per turn.",, 10503,"When an attack is declared involving your Warrior monster: You can Special Summon 1 Level 4 or lower Warrior monster from your hand. You can only use this effect of ""Reinforcement of the Army's Troops"" once per turn.",, 10089,A fiend that wields a mean sickle and fires devastating beams from its eyes.,, 9093,"If your opponent's LP is 4000 or higher, your LP becomes 1000 less than theirs. You can only activate 1 ""Loss Time"" per turn.",, 9083,"The fate of the World depends on the Guardragons, born from the World Legacy.",, 9073,Target 1 monster that cannot be Normal Summoned/Set in either GY; Special Summon it.,, 8106,"When this card is Normal Summoned while you control no other monsters: You can Special Summon 1 Level 3 or lower ""Galaxy"" Effect Monster from your Deck, but it has its effects negated.",, 8108,"Target 2 ""Gouki"" monsters in your GY with different Levels; Special Summon them in Defense Position. You can only activate 1 ""Gouki Re-Match"" per turn.",, 8115,Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card.,, 8128,"When this card is Normal Summoned: You can target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but it has its effects negated.",, 8141,"Feral Imp"" + ""Snakeyashi",, 8146,This monster is formed by several serpents that break off to individually attack nearby enemies.,, 8178,"If this card in its owner's possession is destroyed by an opponent's card (by battle or card effect): You can target 1 Level 4 or lower monster in your GY, except ""Zombina""; Special Summon it.",, 8204,"If ""Umi"" is on the field: Target monsters your opponent controls, up to the number of WATER monsters you control whose original Levels are 5 or higher; destroy them, and if you do, the zones they were in cannot be used until the end of the next turn. You can only activate 1 ""Rage of Kairyu-Shin"" per turn.",, 8214,"This card can be used as a ""Dragonoid Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 8105,2+ monsters,, 8218,"Hallo Hallo, brain of tallow, Guts are gone, noggin's hollow. Seeking sweets and marshing mallows, Watch your back, and your candy sack.",, 8260,"FLIP: You can target up to 2 ""Krawler"" monsters in your GY; add them to your hand. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 ""Krawler"" monsters with different names from your Deck in face-down Defense Position, except ""Krawler Ranvier"". You can only use each effect of ""Krawler Ranvier"" once per turn.",, 8262,"FLIP: You can target 1 monster on the field; destroy that monster. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 ""Krawler"" monsters with different names from your Deck in face-down Defense Position, except ""Krawler Spine"". You can only use each effect of ""Krawler Spine"" once per turn.",, 8265,"You can Special Summon this card (from your hand) to your zone a Link Monster points to. You can only Special Summon ""Link Infra-Flier"" once per turn this way.",, 8280,"Take 1 Field Spell from your Deck, and either activate it or add it to your hand.",, 8285,"Special Summon 1 ""Security Token"" (Cyberse/LIGHT/Level 4/ATK 2000/DEF 2000) in Defense Position. You can only activate 1 ""One-Time Passcode"" per turn.",, 8290,Target 1 monster in your opponent's GY; Special Summon it in an opponent's Main Monster Zone your Link Monster points to.,, 8299,Any battle damage a player takes becomes 1000.,, 8310,"You can target 1 face-down monster you control; change it to face-up Attack or Defense Position. You can shuffle 1 ""Krawler"" monster from your GY into the Main Deck, then target 1 face-up monster you control; change it to face-down Defense Position. You can only use 1 ""World Legacy Pawns"" effect per turn, and only once that turn.",, 8322,A subspecies found in electronic space. There's little information on it.,, 8238,"If you activate a ""Bamboo Sword"" card while this card is already face-up in your Spell & Trap Zone: You can skip your opponent's next Main Phase 1.",, 8092,"With her magical staff, she can channel the living heart of her world to shield her people from the Mekk-Knights that have overrun it.",, 8090,"Inspired by the World Hero legends he heard as a boy, this crusader adds a piece to his armor from every Mekkstrosity he destroys. He has set out on a quest from Fairy Lee to recover the Seven World Legacies and save their world.",, 8089,Once per turn: You can target 1 Link Monster on the field; move it to a Main Monster Zone it points to on its controller's field. Once per turn: You can switch the locations of 2 Link Monsters in your Main Monster Zones or 2 Link Monsters in your opponent's Main Monster Zones.,, 7899,"This card can be used as a ""Lamb Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 7901,"Water Magician"" + ""Behegon",, 7907,"This card can be used as an ""Ancient Gear Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 7910,"With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.",, 7915,"You can target 1 card in your Pendulum Zone; Special Summon it. You can target 1 Pendulum Monster in your Monster Zone; place it in your Pendulum Zone. You can only use 1 ""Pendulum Switch"" effect per turn, and only once that turn.",, 7924,"Imprisoned after a showdown with ""Bujin Hirume"" over the Sky Throne, this master schemer eventually escaped by manipulating Hirume and creating the sinister ""Bujinki Amaterasu"", then went on to almost engulf the world in darkness, but was finally defeated by Yamato and his allies.",, 7940,The Ghost of Christmas Dinner.,, 7956,The taste of victory will bowl you over.,, 7969,"A ferocious serpent that was being hunted by Atlanteans. Battle-weary and ragged, it came upon an ancient light, and gained new strength for its battle. With its increased power, it launched an invasion of enemy territory with a renewed assault.",, 8009,"Target 1 ""Zefra"" card you control and 1 card your opponent controls; destroy them. If you have 2 ""Zefra"" cards in your Pendulum Zones, you can activate this card from your hand. You can only activate 1 ""Zefra War"" per turn.",, 8019,"Target 1 ""Raidraptor"" monster you control; Special Summon 1 monster with the same name from your Deck, and if you do, as long as you control the face-up Special Summoned monster, monsters your opponent controls cannot target the targeted monster for attacks, also your opponent cannot target the targeted monster with card effects.",, 8023,"If your LP is lower than your opponent's: Reveal 3 Beast monsters with 300 ATK and 100 DEF from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. You can only activate 1 ""Emerging Emergency Rescute Rescue"" per turn.",, 8025,"(This card is always treated as an ""Xyz Dragon"" card.) If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your GY; Special Summon it.",, 8035,"This card can be used as an ""Ojama Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 8044,"Gladiator Beast Augustus"" + 2 ""Gladiator Beast"" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use ""Polymerization"".) If Summoned this way: You can Special Summon 1 Level 7 or lower ""Gladiator Beast"" Fusion Monster from your Extra Deck, ignoring its Summoning conditions. At the end of the Battle Phase, if this card battled: You can return it to the Extra Deck; Special Summon 2 ""Gladiator Beast"" monsters from your Deck.",, 8052,If either player Sets a Spell/Trap on your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone.,, 8071,A new species found in electronic space. There's not much information on it.,, 8074,When this card is Normal Summoned: You can Special Summon 1 Level 2 or lower Normal Monster from your hand or Deck in Defense Position.,, 8076,1 Normal Monster Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to your zone this card points to.,, 8084,Target 1 monster in your GY; Special Summon it in Defense Position.,, 8086,"His battle with the Mekkstrosities never seems to end. Even when their forest was invaded by Mekkstrocious Insects, he stood his ground and inspired the other defenders around him.",, 8349,"If you control 6 ""Six Samurai"" monsters with different Attributes: Skip your opponent's next turn.",, 8371,"This card can be used as a ""Synthetic Seraphim Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 8377,"You can send 1 Level 2 or lower monster from your hand to the GY; Special Summon this card from your hand. You can only use this effect of ""Bitrooper"" once per turn.",, 8382,Target 1 monster in your Main Monster Zone; move that target to another of your Main Monster Zones.,, 8717,"You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon ""Crusadia Reclusia"" once per turn this way. If this card is Normal or Special Summoned to a zone a Link Monster points to: You can target 1 ""Crusadia"" card you control and 1 card your opponent controls; destroy them. You can only use this effect of ""Crusadia Reclusia"" once per turn.",, 8772,"Once per turn: You can declare a Level from 1 to 5, then target 1 other ""Performapal"" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level or the other monster by the same amount.",, 8802,"If this card is Special Summoned: You can Special Summon 1 ""Data Acorn Token"" (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of ""Datacorn"" once per turn.",, 8805,2 monsters,, 8812,3 monsters,, 8815,"If you control exactly 2 monster card types (among Fusion, Synchro, and/or Xyz): Apply the following effect based on those types. ● Fusion and Synchro: Special Summon 1 ""Outer Entity"" Xyz Monster from your Extra Deck, and if you do, attach this card to it as material. ● Synchro and Xyz: Special Summon 1 ""Elder Entity"" Fusion Monster from your Extra Deck. ● Xyz and Fusion: Special Summon 1 ""Old Entity"" Synchro Monster from your Extra Deck. You can only activate 1 ""Forbidden Trapezohedron"" per turn.",, 8833,"If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Level 4 or lower ""Ninja"" monster from your hand in Attack Position or face-down Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except ""Ninja"" monsters. You can only use this effect of ""Yellow Ninja"" once per turn.",, 8834,"This card can be used as a ""Sky Striker Ace Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 8853,"Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 ""Bingo Machine, Go!!!"" per turn. Blue-Eyes monster. Spell/Trap that specifically lists the card ""Blue-Eyes White Dragon"" or ""Blue-Eyes Ultimate Dragon"", except ""Bingo Machine, Go!!!"".",, 8873,"This card can be used as a ""Black Sheep Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 8885,"If this card is Normal or Special Summoned: You can halve this card's ATK, and if you do, Special Summon 1 ""Clock Token"" (Cyberse/WIND/Level 1/ATK 0/DEF 0). You can only use this effect of ""Clock Wyvern"" once per turn.",, 8888,"If a monster(s) is sent from the hand to the GY: Target 1 of them; Special Summon it to your field. You can only activate 1 ""Consolation Prize"" per turn.",, 8918,"If this card is Summoned: You can target 1 Level 4 ""Gravekeeper's"" monster in your GY; Special Summon it in face-up Attack Position or face-down Defense Position. You can only use this effect of ""Gravekeeper's Headman"" once per turn. This effect is unaffected by ""Necrovalley"".",, 8959,"Special Summon Level 4 or lower monsters from your hand, up to the number of monsters your opponent controls. You can only activate 1 ""The Revenge of the Normal"" per turn.",, 8995,"If this card is Normal or Special Summoned: You can Special Summon 1 ""Mayakashi"" monster from your Deck, except ""Hajun, the Winged Mayakashi"". You can only use this effect of ""Hajun, the Winged Mayakashi"" once per turn. You cannot Special Summon monsters from the Extra Deck, except ""Mayakashi"" monsters.",, 8996,"Target 1 other ""Nephthys"" card you control and 1 card your opponent controls: destroy them. You can only activate 1 ""Last Hope of Nephthys"" per turn.",, 9020,"You can only control 1 ""Tsukahagi, the Poisonous Mayakashi"". If a ""Mayakashi"" monster(s) in your possession, except ""Tsukahagi, the Poisonous Mayakashi"", is destroyed by battle or an opponent's card effect, while this card is in the GY: You can Special Summon this card. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except ""Mayakashi"" monsters.",, 9023,"2 ""Mayakashi"" monsters You can only control 1 ""Yuki-Onna, the Ice Mayakashi"". While this card points to a Synchro Monster(s), your opponent's monsters cannot target this card for attacks. If a Synchro Monster(s) in your possession is destroyed by battle or an opponent's card effect while this card is on the field: You can target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn. You can only use this effect of ""Yuki-Onna, the Ice Mayakashi"" once per turn.",, 9024,"This card can be used as a ""Mecha Phantom Beast Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 9057,"If this card is in your hand: You can target 1 Level 3 or higher monster you control; reduce its Level by exactly 2, and if you do, Special Summon this card. You can only use this effect of ""Catche Eve Lv2"" once per turn.",, 9060,"If all monsters you control are Cyberse monsters (min. 1), you can Special Summon this card (from your hand). You can only Special Summon ""Cyberse Converter"" once per turn this way. When this card is Normal Summoned: You can target 1 face-up monster you control; it becomes a Cyberse monsters until the end of this turn.",, 8698,"If this card is Normal or Special Summoned: You can Special Summon 1 Cyberse monster from your hand in Defense Position. You can only use this effect of ""Widget Kid"" once per turn.",, 7804,"When this card is Normal Summoned: You can target 1 ""Symphonic Warrior"" monster in your GY; Special Summon it.",, 8694,A territorial electronic monster that guards its own domain.,, 8647,"Target 1 face-up monster your opponent controls; the ATK of all other monsters currently on the field become equal to that monster's ATK, until the end of this turn.",, 8387,"Choose 1 opponent's unused Main Monster Zones; if your opponent would Normal Summon/Set or Special Summon a monster to their Main Monster Zone, and the chosen zone can be used, they must use that zone. (They cannot Summon multiple monsters to their Main Monster Zones while this effect is applied.) This effect is applies until the zone is occupied or becomes unusable. You can only apply the effect of ""Dai Dance"" once per Duel.",, 8403,"Target 1 ""Noble Knight"" monster you control; equip it with 1 Equip Spell from your Deck that can equip to that target.. You can only activate 1 ""Glory of the Noble Knights"" per turn.",, 8417,"If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon ""Mekk-Knight Orange Sunset"" once per turn this way. If an opponent's card in this card's column is destroyed by battle, or leaves the field: You can Special Summon 1 ""Mekk-Knight"" monster from your hand.",, 8434,At the end of the Battle Phase: It becomes the End Phase of this turn.,, 8447,"Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.",, 8455,Swap both players' LP. Your LP must be higher than your opponent's to activate and to resolve this effect.,, 8461,"Send 1 Zombie monster from your hand or face-up from your field to the GY; Special Summon 1 ""Vendread"" monster from your Deck. You can only activate 1 ""Vendread Charge"" per turn.",, 8471,The two are so close They die and return to life Inseparable,, 8503,Check THIS out!,, 8510,"This card can be used as a ""Torment Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 8528,"Once per turn: You can send 1 ""Elementsaber"" monster from your hand to the GY, then target 1 ""Elementsaber"" monster (except ""Elementsaber Aina"") or ""Elemental Lord"" monster (that has been properly Summoned) in your GY; Special Summon it, ignoring its Summoning conditions. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.",, 8534,"Once per turn: You can send 1 ""Elementsaber"" monster from your hand to the GY, then target 1 ""Elementsaber"" or ""Elemental Lord"" monster in your GY, except ""Elementsaber Nalu""; add it to your hand. Once per turn, if this card is in the GY: You can declare 1 Attribute; this card in the GY becomes that Attribute until the end of this turn.",, 8570,Ancestral species found in electronic space. No one knows how much information it holds.,, 8571,"If a monster(s) you control whose original name is ""Rainbow Dragon"" or ""Rainbow Dark Dragon"" activated its effect this turn: Special Summon any number of ""Crystal Beast"" monsters with different names from your Deck.",, 8580,When you Special Summon a monster to the Extra Monster Zone: You can target 1 monster in your opponent's Main Monster Zone; move that target to their zone in the same column as that Extra Monster Zone monster. When your opponent Special Summons a monster to the Extra Monster Zone: You can target 1 monster in your Main Monster Zone; move that target to your zone in the same column as that Extra Monster Zone monster. These effects cannot be activated in the Damage Step.,, 8586,Once per turn: You can target 1 monster you control; move that monster you control to another of your Main Monster Zones.,, 8604,"Target Spells/Traps on the field, up to the number of co-linked monsters on the field; destroy them.",, 8605,"Target 1 monster in your GY; Special Summon it to your zone a Link Monster points to. You can only activate 1 ""World Legacy Succession"" per turn.",, 8606,"Once per turn, if a face-up Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon 1 ""World Legacy"" monster from your hand or Deck in Defense Position. You can only control 1 ""World Legacy Corruption"".",, 8617,"Target 1 monster ""Fur Hire"" in your GY; Special Summon it in Defense Position. You can only activate 1 ""Mayhem Fur Hire"" per turn.",, 8635,"If a monster(s) ""Fur Hire"" you control is destroyed by battle or an opponent's card effect: You can target 1 of those monsters; Special Summon 1 monster ""Fur Hire"" from your Deck. whose Level is lower than target's original Level. You can only use this effect of ""Training Fur Hire, Fur All Your Training Needs"" once per turn.",, 8692,"If a Link Monster(s) you control is destroyed by battle or an opponent's card effect: You can target 1 monster in your GY, except a Link Monster; Special Summon it in Defense Position. You can only use this effect of ""Cynet Recovery"" once per turn.",, 2468,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Black Magic Ritual"".",, 5761,"Small but vicious, this monster even attacks its own kind.",, 5759,A lethal engine of destruction that wields two well-honed blades.,, 3641,"Up to twice per turn, if this card would be destroyed by battle, it is not destroyed.",, 3648,FLIP: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position.,, 3656,"The third of the brothers, following Tricular and Bicular.",, 3667,"You can send one face-up ""Machina Soldier"", ""Machina Sniper"", and ""Machina Defender"" you control to the GY to Special Summon 1 ""Machina Force"" from your hand or your Deck.",, 3674,"Machina monsters cannot be attacked, except ""Machina Sniper"".",, 3675,"When this card is Normal Summoned while you control no other monsters: You can Special Summon 1 ""Machina"" monster from your hand, except ""Machina Soldier"".",, 3678,"Once per turn, you can select 1 Defense Position monster your opponent controls. Change it to face-up Attack Position.",, 3688,"If this card attacks or is attacked by a LIGHT monster, destroy that monster at the start of the Damage Step (without damage calculation).",, 3698,"Send 1 ""Blackwing"" monster from your hand to the GY to select 1 Defense Position monster your opponent controls. Send that monster to the GY.",, 3635,"While this card is on the field, Battle Damage to you from a Battle involving a face-up Ritual Monster you control becomes 0. Also, a face-up Ritual Monster you control cannot become the target of or destroyed by an Effect Monster's effect.",, 3702,"When your opponent declares a direct attack, you can Special Summon this card from your hand. Once per turn, you can switch this card's original ATK and DEF until the End Phase.",, 3733,"While you have no cards in your hand, you can Tribute this card to Special Summon up to 2 ""Infernity Beetle"" from your Deck.",, 3772,Neither player can Special Summon monsters with 1800 or more ATK.,, 3777,"If this card is destroyed by your opponent's card (either by battle or by card effect), your opponent cannot Special Summon a monster, or activate Spells, Traps, Spell/Trap card effects, or Monster Card effects, for the rest of this turn.",, 3797,"Descendant of a family that has served as Mist Valley watchman over the generations. Never missed a single thing that happened in the valley, no matter how minute.",, 3799,"When this card is Normal Summoned, select 1 unused Main Monster Zone. While this card is face-up on the field, that selected Main Monster Zone cannot be used.",, 3802,"FLIP: Change all face-up Reptile-Type ""Worm"" monsters you control to face-down Defense Position, except this card.",, 3805,This card can be used as any Token.,, 3806,"Your opponent cannot target face-up Dragon-Type monsters for attacks, expect this one.",, 3807,"A high-performance unit developed to enhance the Artificial Intelligence program in Allies of Justice. Loaded with elements collected from a meteor from the Worm Nebula, it allows for high tuning performance, but its true capacity is not yet uncovered.",, 3723,"As a master of all powers of elements, this is one of the few Genex monsters that can communicate with its companions.",, 3609,Switch the ATK and DEF of all face-up Effect Monsters on the field.,, 3577,"This card cannot be Special Summoned. While a Plant-Type monster other than this card is face-up on the field, neither player can Special Summon monsters.",, 3571,"Once per turn, when a Ritual Monster is Ritual Summoned, you can select and add to your hand 1 monster in your GY that was Tributed for the Ritual Summon.",, 3405,"Once per turn, during your Main Phase, you can reveal the top card of your Deck. If it is an equip Spell card, add it to your hand, if its not, place it on the bottom of your Deck.",, 3420,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it again to have it be treated as an Effect Monster with this effect. Once per turn, if this card would be destroyed by battle, it is not destroyed. If this card battles, after Damage calculation, you can Special Summon 1 Level 4 or lower Gemini Monster from your Deck, except ""Gemini Soldier"".",, 3429,"A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solias. Its surprise attacks from above baffle invaders.",, 3433,"If this card destroys an opponent's monster by battle, look at the top card of their Deck, then return it to either the top or bottom of their Deck.",, 3437,"While you control another ""Ice Barrier"" monster, Level 4 or higher monsters cannot declare an attack.",, 3441,A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.,, 3448,FLIP: Select and destroy 1 Spell or Trap Card.,, 3449,"When this card is Normal Summoned, change 1 Defense Position monster to face-up Attack Position.",, 3452,"This card cannot be Special Summoned. Once per turn, select 1 face-up Reptile-Type ""Worm"" monster on the field and change it into face-down Defense Position.",, 3458,"If a monster you control attacks a Defense Position monster, change that monster to face-up Attack Position at the end of the Damage Step if your attacking monster is Reptile-Type.",, 3466,"He leaps up, down, and all around! Nobody can lay a hand on this funny bunny.",, 3480,Send 1 Special Summoned monster on either side of the field to the GY and Special Summon 1 Level 4 or lower Normal Monster from your hand.,, 3489,"When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini Monster from your hand.",, 3509,"When this card is Normal Summoned, you can select and return 2 Fish-Type monsters from your GY to the Deck.",, 3512,"If you have only Insect-Type monsters in your GY, you can send 2 face-up Defense Position monsters your opponent controls to the GY and Special Summon this card from your hand.",, 3519,"Once per turn, you can select 1 Field Spell Card in your GY. Return it to the Deck.",, 3529,Activate only when a Ritual Monster is Ritual Summoned. Your opponent cannot activate any Spell or Trap Cards or use their effects until your next Standby Phase.,, 3541,"Each turn, the first face-up Beast, Beast-Warrior, or Plant-Type monster you control that would be destroyed by battle, is not destroyed.",, 3544,Reduce the Levels of all monsters your opponent controls by 1.,, 3548,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This card is treated as a Tuner Monster.",, 3549,"Once per turn: You can target 1 Dragon-Type monster in your opponent's GY; Special Summon that target to your side of the field. Your opponent cannot target face-up Fairy-Type monsters for attacks, except this one.",, 3828,"If you control a face-up ""Genex Controller"", you can Normal Summon this card without Tributing.",, 3398,"If this face-up card you control is destroyed by your opponent's card effect, you can Special Summon up to 2 Level 4 or lower WATER monsters from your Deck.",, 3830,"Once per turn, you can select 1 ""Genex"" monster in your GY. Until the End Phase, this card's name is treated as the selected monster's name.",, 3847,"When your opponent Special Summons a monster(s), you can Special Summon 1 Level 3 or lower ""Naturia"" monster from your Deck.",, 4005,"This turn, any monster sent to the GY is removed from play instead.",, 4020,"This card can only be activated at the start of Main Phase 1. Neither player can Normal or Special Summon an Effect Monsters, until your next Draw Phase.",, 4030,"If this card attacks a DARK monster, destroy the attack target after damage calculation.",, 4048,"Once per turn, you can declare 1 card name. Cards with that name, and their effects, cannot be used until the End of your opponent's next turn.",, 4060,"Activate only when a Synchro Monster is Special Summoned, by selecting it. Special Summon 1 ""Siphon Token"" (Spellcaster-Type/DARK/Level 1/ATK 0/DEF 0). Its Level is that of the selected monster, and the selected monster is now Level 1.",, 4071,"If this card is destroyed by your opponent's card (either by battle or by card effect), you can Special Summon 1 ""Watt"" monster from your Deck.",, 4072,"Your opponent cannot select another face-up ""Watt"" monster on the field as an attack target, or target them with card effects.",, 4078,"While it is in the GY, this card's name is treated as ""Skull Servant"". You can discard this card to activate 1 of the following effects: ● Select 1 of your removed from play ""Skull Servant"" or ""Wightmare"", and return it to your GY. ● Select 1 of your removed from play ""The Lady in Wight"" or ""King of the Skull Servants"", and Special Summon it.",, 4081,"When this card battles a LIGHT monster, remove that monster from play after damage calculation.",, 4001,"When your opponent Special Summons 2 or more face-up monsters at the same time: Send those monsters to the GY, then send all monsters in the opponent's hand and Deck to the GY that have the same name as the monsters sent to the GY by this effect.",, 4087,Neither player can Special Summon LIGHT monsters.,, 4094,"Once per turn, if this card is equipped as an Equip Card to a monster, you can Special Summon it.",, 4104,"If your opponent has 2 or more cards in their hand than you do, you can reveal 1 ""Fabled"" monster in your hand and Tribute this face-up card to select 2 Spell or Trap Cards your opponent controls, and destroy them.",, 4109,"If this card destroys an opponent's monster by battle, you can Special Summon 1 ""Jurrac"" monster with 1700 or less ATK from your Deck. It cannot declare an attack this turn.",, 4129,"When this card is Normal or Special Summoned, you can Special Summon 1 Level 3 or lower ""Genex"" monster from your hand.",, 4134,"Once per turn, you can send 1 ""Ice Barrier"" monster from your hand to the GY. If you do, Spell Cards cannot be activated until the End Phase of your next turn, as long as this card remains face-up on the field.",, 4166,"When this card is Normal Summoned, you can Special Summon a number of ""Compass Tokens"" (Machine-Type/EARTH/Level 1/ATK 0/DEF 0) up to the number of monsters your opponent controls.",, 4174,Select 1 card in your opponent's GY. Return it to the Deck.,, 4181,"If this card is Normal or Flip Summoned, its original ATK and DEF are halved until the End Phase of your next turn. After that, the original ATK and DEF are doubled.",, 4196,"When this card is Normal Summoned, you can select 1 face-up monster you control except this card. Special Summon 1 ""Nordic"" monster from your hand with a Level less than or equal the selected monster's level.",, 4089,"If the only face-up monsters you control are Level 2 or lower monsters, this card can attack your opponent directly.",, 3999,Select 1 face-up Defense Position monster you control. Its DEF becomes double its original DEF.,, 3964,When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand.,, 3961,"Select 1 face-up Beast-Type monster you control and 1 monster your opponent controls. Destroy your monster, and return the opponent's monster to the Deck.",, 3849,Switch the original ATK and DEF of this card each time a Spell Card is activated.,, 3850,"When your opponent Normal Summons or Sets a monster, you can Special Summon this card from your hand.",, 3852,1 EARTH Tuner + 1 or more non-Tuner EARTH monsters,, 3854,Your opponent can only activate 1 Spell or Trap Card per turn.,, 3866,"This card can only declare an attack the turn it was flipped face-up. If this card attacks, it is changed to face-down Defense Position at the end of the Battle Phase.",, 3870,"ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound!",, 3871,"Baby Dragon"" + ""Alligator's Sword"" This card can attack your opponent directly if the only face-up monsters they control are EARTH, WATER, or FIRE.",, 3872,This monster stuns its enemies with a massive beak and ear-piercing wails.,, 3873,Nothing escapes from this beast's massive mouth.,, 3874,Enemies' hearts will melt at the sight of this small fairy's cuteness.,, 3875,This fiend brings out the worst in everyone.,, 3878,An ill-mannered field varmint that will sink its teeth into anything.,, 3879,A rabid rabbit that shears through opposition with its sharp skewers.,, 3893,Activate only when your opponent declares a direct attack and you control no monsters. Special Summon 1 Level 4 or lower Beast-Type monster from your hand in face-up Attack Position.,, 3902,"When this card is removed from play, you can select 1 Level 4 or lower Beast-Type monster in your GY and Special Summon it.",, 3904,"Once per turn, you can select 1 other face-up monster you control and increase its Level by 1.",, 3905,"If a face-up Attack Position monster you control is destroyed by battle, during damage calculation, you can reduce the Battle Damage from this battle to 0 and Special Summon 1 Level 4 or lower Warrior-Type monster from your hand at the end of the Damage Step.",, 3906,Select 1 Spell/Trap Card you control and 1 Spell/Trap Card your opponent controls. Destroy the selected card(s).,, 3919,"Select 3 ""Scrap"" monsters in your GY. Your opponent picks 1 of them, you Special Summon it to either player's side of the field, and remove the others from play.",, 3931,Activate only when a Spell Card that targets 1 player is activated. The effect of that Spell Card is applied to the other player instead.,, 3951,"Once per turn, you can select 1 Level 4 or lower ""Scrap"" monster in your GY and Special Summon it to either player's side of the field.",, 3837,This card can attack all monsters your opponent controls once each.,, 3397,Each player can only Special Summon a monster(s) once per turn.,, 3393,Select one face-up Equip Spell Card you control. Destroy the selected card and every face-down Spell and Trap your opponent controls.,, 3391,Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck. You cannot conduct your Battle Phase the turn you activate this card.,, 2648,"Return 1 face-up Fusion Monster you control to the Fusion Deck. Both players select up to 2 of their monsters that are removed from play, and Special Summon them.",, 2650,"Activate only when you Special Summon a ""Gladiator Beast"" monster. Special Summon 1 Level 4 or lower ""Gladiator Beast"" monster from your hand or Deck.",, 2655,"When this card is Normal or Special Summoned: Choose 1 Level 4 or lower Warrior-Type monster from your Deck, except ""Field-Commander Rahz"", and place it on top of your Deck.",, 2663,This one-eyed warrior bear is an aggressive hunter that strikes down its prey with the powerful swipes of its claws. No one can bear the brunt of his tremendously fast and heavy blows.,, 2697,This card's ATK is equal to the combined Levels of all monsters you control x 300.,, 2721,"When your opponent Special Summons a monster from their hand, you can Special Summon this card from your hand.",, 2733,"When this card is Summoned, toss a coin: * Heads: During your Standby Phase, you can Special Summon 1 ""Moon Token"" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0). * Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent.",, 2745,FLIP: Select 1 Level 4 monster in your GY and add it to your hand.,, 2750,Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it.,, 2635,Target 1 DARK monster with 1500 or less ATK in your GY; add that target to your hand.,, 2764,"Activate only when you Special Summon a ""Gladiator Beast"" monster. Your opponent discards 1 card of their choice.",, 2794,Return control of all monsters on the field to their orginal owners.,, 2795,"When your opponent Special Summons a monster, you can Special Summon this card from your hand. 2 of your Monster Card Zones cannot be used.",, 2801,"Select 1 ""Arcana Force"" monster you control. That monster's effect is now treated as the opposite coin toss result.",, 2802,"If the equipped monster is destroyed by battle and sent to the GY, Special Summon it to your side of the field during the End Phase.",, 2811,Neither player can Summon more than two times per turn.,, 2823,"All monsters restored with ""Monster Reborn"" are sent to the GY. ""Monster Reborn"" also cannot be played as long as this card remains on the field.",, 2825,A merman warrior dedicated to defending the ocean against anyone who would defile it.,, 2827,"During your Main Phase: You can Special Summon ""La Jinn the Mystical Genie of the Lamp"" from your hand. This card must be face-up on the field to activate and resolve this effect. Before damage calculation, if this card is being attacked by an opponent's monster, and was face-down at the start of the Damage Step: You can target 1 monster your opponent controls, except the attacking monster; the attacking monster attacks it instead, and you proceed to damage calculation.",, 2839,"If there is a face-up ""HERO"" monster on the field: Special Summon 2 Level 4 or lower ""Elemental HERO"" monsters from your hand.",, 2770,"If you control 2 or more LIGHT monsters, you can Special Summon this card from your hand. You can only control 1 ""Guardian of Order"".",, 2627,Activate only as Chain Link 3 or higher. You can Normal Summon or Set up to 3 times this turn. You cannot activate this card if multiple cards/effects with the same name are in that Chain.,, 2623,Activate only when an opponent's monster declares an attack. You select the target of the attack.,, 2620,"Your opponent cannot target any face-up monster you control, except ""Belial - Marquis of Darkness"", for an attack, or with Spell/Trap effects.",, 2474,"This card can only be Ritual Summoned with the Ritual Spell Card, ""Zera Ritual"".",, 2476,"When this card is selected as an attack target by your opponent's monster, select 1 Level 7 or higher Dragon-Type monster from your GY, Special Summon it and switch the attack target to that monster.",, 2482,"This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Your opponent cannot activate Spell or Trap Cards until the end of their 2nd turn after this card is Normal Summoned. The ATK and DEF of this card are each 100 points higher than the highest face-up monster's ATK on the field (except ""The Wicked Avatar"").",, 2487,Your opponent conducts their next Battle Phase twice.,, 2488,"This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.",, 2490,"The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience.",, 2499,"Smoke Balls are newly born Cloudians. They fear being alone, and would rather swing and sway in the sky with their friends.",, 2504,"Send 1 face-up ""Six Samurai"" monster you control to the GY, then target 1 ""Six Samurai"" monster in either player's GY; Special Summon that target.",, 2522,"Select 1 monster from your opponent's GY, and Special Summon it in face-up Defense Position on your opponent's side of the field.",, 2524,This steel-armored terror machine ruthlessly strikes down enemies with its giant katana.,, 2530,"If this card was Special Summoned by the effect of a ""Gladiator Beast"" monster, its original DEF becomes 2400. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 ""Gladiator Beast"" monster from your Deck, except ""Gladiator Beast Hoplomus"".",, 2534,"If this card was Special Summoned by the effect of a ""Gladiator Beast"" monster, then at the end of any Battle Phase in which this card attacked or was attacked: Special Summon 2 ""Gladiator Beast"" monsters from your Deck, except ""Gladiator Beast Secutor"".",, 2544,Select a monster you control and a monster with an A-Counter(s) your opponent controls. Switch control of those monsters.,, 2545,"When the effect of a LIGHT monster activates on the field or in the GY, negate it.",, 2554,"Select 1 ""Cloudian"" monster you control. Reduce that monster's ATK by 1000 or 2000 points, and apply the appropriate effect. 1000 points: Destroy 1 Spell or Trap Card your opponent controls. 2000 points: Destroy 2 Spell or Trap Cards your opponent controls.",, 2558,"When the effect of a DARK monster activates on the field or in the GY, negate it.",, 2568,"1 Gemini Monster + 1 Gemini Monster All Gemini Monsters on the field are treated as Effect Monsters, and gain their effects.",, 2587,"This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card.",, 2588,A mermaid who serves as herald of the Ocean Lord. She protects the sacred domain of Atlantis.,, 2592,When this card is Summoned: Target 1 face-up monster your opponent controls; this card's ATK and DEF become equal to that monster's original ATK and DEF.,, 2618,"The Great Ocean Lord, who reigns over the depths, is served by these lancers. Deep-sea creatures exist in fear of facing the stream of attacks their lances are capable of.",, 2842,"Tribute 1 ""Elemental HERO Knospe""; Special Summon 1 ""Elemental HERO Poison Rose"" from your hand or Deck.",, 2843,"This monster can only be Ritual Summoned with the Ritual Spell Card, ""War-Lion Ritual"".",, 2846,"This card is used to Ritual Summon ""Super War-Lion"". You must also offer monsters from the field or your hand whose total Levels equal 7 or more.",, 2860,The warrior's antenna can attune it to any energy wave. It can monitor transmissions from miles away but always suffers from bad reception.,, 3223,When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent-Type monster from your Deck.,, 3228,"This card cannot be Special Summoned. You can Normal Summon this card with 1 Tribute. If you do, it becomes Level 5 and its original ATK and DEF are halved.",, 3232,"Send 1 ""Blackwing"" monster from your hand to the GY and select 1 Normal Trap Card in your opponent's GY. The effect of this card will be the same as the selected Normal Trap Card.",, 3234,Cards on the field cannot be returned to the Deck.,, 3235,"FLIP: Select 1 ""Morphtronic"" Spell or Trap Card in your GY and add it to your hand.",, 3237,All face-up Level 6 or higher Special Summoned monster on the field cannot declare an attack or activate their effects.,, 3251,Reduce the Level of 1 face-up monster you control by up to 2.,, 3265,Select 1 face-up Level 4 or lower Normal Monster you control. It is treated as a Tuner monster while it is face-up on the field.,, 3268,"When this card is Normal Summoned, you can Special Summon up to 4 ""Ojama"" monsters from your hand in Attack Position.",, 3269,Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.,, 3308,"Activate only if there is a face-up ""X-Saber"" monster(s) on the field. Select 2 ""X-Saber"" monsters in either player's GY(s). Special Summon those monsters to your side of the field.",, 3312,"Road Synchron + 2 or more non-Tuner monsters Once per turn, you can Special Summon 1 Level 2 or lower Warrior or Machine-Type monster from your Deck.",, 3314,"A female X-Saber Warrior, known for her graceful attacks and calm decision making in battle. Her ambition is merciless, and strikes fear in the hearts of her enemies.",, 3332,"Activate if you control only 1 face-up Psychic-Type monster, and select that monster. It can attack your opponent directly this turn. At the end of the Battle Phase, give control of that monster to your opponent.",, 3333,Activate only while all monsters on the field are face-up. Both players send monsters they control to the GY so that they each control only 1 Attribute.,, 3362,"This card's ATK and DEF are equal to its Level x 200. During each of your Standby Phases, increase the Level of this card by 1 (max 12). When this card is removed from the field by a card effect, you can Special Summon 1 ""Fortune Lady"" monster from your Deck.",, 3370,"Face-up Continuous Trap Cards cannot be destroyed, except ""Imperial Custom"". You can only control 1 ""Imperial Custom"".",, 3371,"If this card attacks while you have no cards in your hand, your opponent cannot activate any Spell or Trap Cards until after the Damage Step.",, 3375,"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie-Type monsters, and cannot be Special Summoned by other ways. When this card is Special Summoned: Shuffle all other monsters on the field into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up Zombie-Type monsters shuffled into the Deck this way.",, 3380,"You can return 1 ""Iron Core of Koa'ki Meiru"" from your hand to the top of the Deck. If you do, the effect(s) of all face-up Effect Monsters are negated until the Standby Phase of your next turn, except ""Koa'ki Meiru"" monsters.",, 3387,"If you control 2 or more Attack Position monsters, your opponent cannot select your monster(s) with the lowest ATK as an attack target.",, 3184,"Your opponent cannot select a face-up Plant-Type monster as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower Plant-Type monster from your hand.",, 4211,Select 1 face-up Zombie-Type monster you control with 2000 or less ATK. It can attack your opponent directly this turn.,, 3154,"You can activate ""Assault Mode Activate"" the turn it is Set.",, 3134,This card's original ATK and DEF are each equal to its Level x 300. This monster's Level is increased by the Level of monsters it destroys by battle.,, 2861,This ancient water spirit haunts the glacial monoliths of Antarctica. It has the power to seep into the pores of any substance and chill it to the bone.,, 2866,"Armed with a pair of shovels, this monster will destroy anything that stands in its way.",, 2894,An opponent's monster that battles this card is changed to face-down Defense Position at the end of the Damage Step.,, 2908,"Once per turn, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position.",, 2912,"When control of this face-up card changeds, its new controller discards 1 random card.",, 2915,Select 1 Level 4 LIGHT monster you control. It is treated as a Tuner monster while it is face-up on the field.,, 2931,Destroy each monster whose ATK is higher than its original ATK.,, 2933,Neither player can Special Summon monsters with 1000 or less ATK.,, 2955,You can Special Summon this card (from your hand) by discarding 1 card.,, 2959,"Send 1 face-up ""The Tricky"" you control to the GY. For each monster your opponent controls, Special Summon a ""Tricky Token"" (Spellcaster-Type/WIND/Level 5/ATK 2000/DEF 1200) in Defense Position. ""Tricky Tokens"" cannot declare an attack.",, 2965,Cards cannot be removed from play.,, 2977,"If this card destroys an opponent''s monster by battle, Special Summon 1 ""Needle Token"" (Plant-Type/EARTH/Level 1/ATK 500/DEF 500) to your opponent''s side of the field in Defense Position.",, 2981,"Once per turn, you can select 1 face-up Plant-Type monster on the field to have this card's Level become equal to the selected monster's Level, until the End Phase.",, 3008,This card can attack all monsters your opponent controls once each. Any Battle Damage this card inflicts to your opponent becomes 0.,, 3016,"While in Attack Position: Once per turn, you can roll a six-sided die. Reveal cards from the top of your Deck equal to the roll and Special Summon 1 Level 4 or lower ""Morphtronic"" monster from among them, ignoring the Summoning conditions. Shuffle the rest into the Deck. While in Defense Position: Once per turn, you can roll a six-sided die. Look at cards from the top of your Deck equal to the roll, then return them in the same order.",, 3022,"When a ""Morphtronic"" monster is Summoned, you can change it to face-up Defense Position.",, 3052,Special Summon 1 Level 2 or lower Plant-Type monster from your hand.,, 3063,Destroy 2 Monsters on the field. You cannot activate this card if you have any Trap Cards in your GY.,, 3083,"Found in humid regions, this creature attacks enemies with a lethal rain of poison spores.",, 3102,"Once per turn, you can return 1 ""Assault Mode Activate"" from your hand or GY to the Deck to destroy 1 Spell or Trap Card your opponent controls.",, 3124,"Select 1 Synchro Monster in your GY and Special Summon it in face-up Defense Position. Its effect is negated, its Level is reduced by 1 and its DEF becomes 0. Its battle position cannot be changed.",, 3149,"If you control 2 or more face-up ""Morphtronic"" monsters, select 2 cards your opponent controls. Destroy 1 card of your opponent's choice from those 2.",, 5760,A monster with a head of poison snakes. One look from this monster can turn an opponent to stone.,, 4217,"If a ""Six Samurai"" monster you control is destroyed by battle: Special Summon up to 2 ""Six Samurai"" monsters from your hand.",, 4232,"Activate only during Main Phase 1. While this card is on the field, both players skip their Main Phase 2.",, 5208,"Special Summon any number of ""Madolche"" monsters from your hand, but shuffle them into the Deck during the End Phase.",, 5246,"If you have 5 or more ""Spellbook"" Spell Cards in your GY: Reveal the top 2 cards of your Deck; add any revealed ""Spellbook"" Spell Cards to your hand, and shuffle any remaining cards into the Deck. You can only activate 1 ""Spellbook Library of the Heliosphere"" per turn. You cannot activate any Spell Cards the turn you activate this card, except ""Spellbook"" Spell Cards.",, 5251,Target 2 face-up monsters you control; the Level of each target becomes equal to their combined original Levels.,, 5254,"Reveal your hand, choose 1 card from it, and shuffle it into the Deck.",, 5260,"Giant Soldier of Stone"" + ""Ancient Elf",, 5287,"Faith Bird"" + ""Skull Red Bird",, 5312,After damage calculation: Destroy any opponent's monster that battles this card.,, 5313,"If you control 2 or more ""Heraldic Beast"" monsters, you can Special Summon this card (from your hand).",, 5317,"When an opponent's monster declares an attack: Special Summon 1 ""Heraldic Beast"" monster from your hand, then end the Battle Phase.",, 5196,"At the start of the Damage Step, if this card attacks a Defense Position monster: You can destroy that monster immediately (without damage calculation).",, 5318,"Target 1 ""Heraldic Beast"" monster in your GY; Special Summon it.",, 5362,Your opponent cannot target face-up Attack Position monsters with 0 ATK for attacks.,, 5371,"This card can be used as an ""Emissary of Darkness Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 5372,"This card can be used as a ""Fluff Token"". *If used for another Token, apply that Token's Type/Attribute/Level/ATK/DEF.",, 5389,"Once per turn: You can target 1 other ""Photon"" monster you control; the Levels of both that monster and this card become the combined current Levels of those 2 monsters.",, 5390,"If a face-up Xyz Monster is on the field, you can Special Summon this card (from your hand) in face-up Defense Position.",, 5396,"Frenzied Panda"" + ""Ryu-Kishin",, 5400,"When this card is Normal Summoned: You can Special Summon 1 Level 3 ""Constellar"" monster from your hand.",, 5401,"When this card is Normal Summoned: You can Special Summon 1 Level 4 ""Constellar"" monster from your hand.",, 5402,"When this card is Normal Summoned: You can Special Summon 1 ""Constellar"" monster from your hand in face-up Defense Position.",, 5323,"If you have no cards in your hand, this card can attack your opponent directly.",, 5192,When this card is Summoned: You can make all face-up Level 5 or higher monsters you currently control become Level 4.,, 5187,3 Level 4 monsters,, 5152,"A lady warrior armed with sword and shield, she floats lightly and stings sharply.",, 4980,"Capable of indefinite flight. Attacks by wrapping its body with electricity and ramming into opponents. IMPORTANT: Capturing the ""Wattaildragon"" is forbidden by the Ancient Rules and is a Level 6 offense, the minimum sentence for which is imprisonment for no less than 2500 heliocycles.",, 4985,2 Level 4 monsters,, 4995,"You can Ritual Summon this card with any ""Gishki"" Ritual Spell Card. When this card is Ritual Summoned: Look at up to 2 random cards in your opponent's hand, then shuffle 1 of them into the Deck.",, 5002,"A Gem-Knight officer of high rank, who has optimized the use of the crystal powers. Despite his ability to overwhelm most opponents, he's wary of stretching himself too thin, and opts for solidarity with his comrades.",, 5015,"FLIP: Special Summon 1 ""Gusto"" Tuner monster from your Deck.",, 5018,"If you have 3 or more ""Laval"" monsters with different names in your GY, you can Special Summon this card (from your hand).",, 5027,"Once per turn: You can return 1 card from your hand to the bottom of the Deck to target 1 monster your opponent controls and 1 face-up ""Gusto"" monster you control; switch control of both monsters.",, 5031,"While this card is in face-up Attack Position, Special Summoned Level 5 or higher monsters on the field cannot activate their effects.",, 5054,"Once per turn: You can reveal 1 ""Spellbook"" Spell Card in your hand; Special Summon 1 Level 4 or lower Spellcaster-Type monster from your hand.",, 5060,"FLIP: Special Summon 3 ""Chewbone Jr. Tokens"" (Zombie-Type/EARTH/Level 1/ATK 100 / DEF 300) in Defense Position to your opponent's side of the field.",, 5065,"Once per turn: You can increase the Levels of all ""Chronomaly"" monsters you currently control by 1.",, 5070,"You cannot activate, Set, or use the effects of any Spell/Trap Cards this turn.",, 5071,"Each player chooses 1 monster they control, then shuffles it into the Deck.",, 5099,If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck in face-down Defense Position.,, 5111,"Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except ""Mahunder"", as an additional Normal Summon.",, 5120,"Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except ""Pahunder"", as an additional Normal Summon.",, 5121,"When this card is Normal or Flip Summoned: You can Special Summon 1 ""Photon Caesar"" from your hand or Deck.",, 5129,"If you have no ""Spellbook"" Spell Cards in your GY: Reveal 3 ""Spellbook"" Spell Cards with different names from your Deck, your opponent randomly adds 1 of them to your hand, and shuffle the rest back into your Deck. You can only activate 1 ""Spellbook Library of the Crescent"" per turn. You cannot activate any Spell Cards the turn you activate this card, except ""Spellbook"" Spell Cards.",, 5142,"If you control 3 or more monsters with the same name, except Tokens: Target 3 cards your opponent controls; destroy those targets.",, 5143,"A peculiar magician with considerable abilities. Supposedly, he's just returned from a trip to outer space.",, 5144,If there is a face-up monster on the field whose current Level is different from its original Level: Change all monsters on the field to face-down Defense Position.,, 5403,"When this card is Normal or Special Summoned: You can target 1 ""Constellar"" monster in your GY; add that target to your hand.",, 4956,"No one shall ever know the truth behind That fateful day. Artorigus went forth To where the brilliant sword didst lay. 'Twas the first of many feats so great, A legend through and through. We sing of him, Artorigus, the Noble and the brave. -From the Tales of the Noble Knights",, 5416,"Target 2 ""Constellar"" monsters in your GY; add those targets to your hand. You cannot conduct your Battle Phase the turn you activate this card.",, 5420,"Your opponent cannot activate cards or effects when a ""Gusto"" monster(s) you control declares an attack this turn.",, 5701,"When this card is Normal Summoned: You can Special Summon 1 ""Star Seraph"" monster from your hand.",, 5716,"Once per turn: You can make this card's ATK 0, and if you do, Special Summon 1 ""Umbral Horror"" monster with 0 ATK from your hand.",, 5728,"Target 1 face-up Xyz Monster your opponent controls and 1 face-up Xyz Monster you control, switch control of both monsters.",, 5736,"Target 1 Dragon-Type Normal Monster in your GY; Special Summon that target. You can only activate 1 ""Silver's Cry"" per turn.",, 5737,"A curtain that a spellcaster made, it is said to raise a dark power",, 5738,"Mystical Elf"" + ""Curtain of the Dark Ones",, 5741,A destructive machine discovered in the Ruins of the Ancients.,, 5742,"Dis man-like dinosawz gotta high I.Q., even tho he's lackin' in da strength depawtment. (Kinda like yooz, if ya had a high I.Q.! Nyaah!)",, 5744,"Two-Headed King Rex"" + ""Crawling Dragon #2",, 5694,"Special Summon this card in Defense Position as a Normal Monster (Fiend-Type/Tuner/EARTH/Level 2/ATK 0/DEF 0). (This card is also still a Trap Card.) You can only activate 1 ""Shapesister"" per turn.",, 5745,A massive steel ball that mows down anything in its path.,, 5749,Feel da strength ah dis sword-swinging samurai from da Far East.,, 5750,He yoozes both a physical form and a shadow form ta attack. So he's a tough monstah ta beat!,, 5751,"Yo, this tyrannosaurus tot's got a terrible temper.",, 5752,Nothing stands in the way of this spike-covered dinosaur!,, 5753,Dis big ol' guy wit' a big ol' eye shoots a nasty ray beam right atcha!,, 5754,A master of monsters that exercises control over several creatures.,, 5756,"Foist he's gonna grab yer monstah wit' his claws, den attack again wit' his poizin stingah!",, 5757,Dis stone crittah's got rock-hahd fur. Dat gives him some really good dee-fense!,, 5758,"This Jurrasic juggernaut has a spine covered in sword-like plates, and a tail to split open skulls.",, 5746,"The Snake Hair"" + ""Dragon Zombie",, 5690,"Halve the ATK of all face-up monsters currently on the field, until the End Phase.",, 5654,FLIP: You can Special Summon 1 Level 5 or higher Tuner monster from your Deck.,, 5630,"Your hopes and dreams will be refreshed if you catch a glimpse of this rare creature in the evening twilight, soaring in the Sea of Stars.",, 5422,FLIP: Target 1 Special Summoned monster on the field; shuffle that target into the Deck.,, 5427,".ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT ""!etanimretxE !etacidarE !etanimilE",, 5446,"1 ""Gem-Knight"" monster + 1 Rock-Type monster",, 5447,"Once per turn: You can choose 1 ""Gishki"" monster in your Deck and place it on top of your Deck.",, 5464,When this card is Normal Summoned: You can Special Summon 1 Level 4 monster from your hand.,, 5485,"If this card is flipped face-up: You can Set 1 ""Fire Formation"" Trap Card directly from your Deck, then, if this card was Flip Summoned, you can also Set 1 ""Fire Formation"" Spell Card directly from your Deck.",, 5493,"If this card is in your hand or GY: You can Tribute Tokens whose total Levels equal 3 or more; Special Summon this card. You can only use the effect of ""Duck Fighter"" once per turn.",, 5501,"Special Summon 1 ""Gagaga"" monster from your hand as a Level 4 monster.",, 5503,"Special Summon 2 ""Geargiano"" monsters from your Deck and increase their Levels by 1. You can only activate 1 ""Geargiagear"" per turn.",, 5504,"Once per turn: You can reveal 1 WIND monster in your hand; until the end of your opponent's next Main Phase 1, monsters with a Level higher than the revealed monster cannot activate their effects.",, 5532,"This card is treated as a Normal Monster while face-up on the field. While equipped with a ""Noble Arms"" Equip Spell Card, this card becomes an Effect Monster with this effect. You can target 1 ""Noble Knight"" monster in your GY; add it to your hand, and if you do, destroy 1 ""Noble Arms"" Equip Spell Card you control. You can only use this effect of ""Noble Knight Gwalchavad"" once per turn.",, 5544,When this card is Special Summoned: You can target 1 face-up monster on the field; increase its Level by up to 3 until the End Phase.,, 5548,You can Special Summon this card (from your hand) by Tributing 1 WATER monster.,, 5552,"Once per turn: You can increase the Levels of all ""Starfish"" you currently control by 1",, 5572,FLIP: You can target 1 Level 4 or lower Spellcaster-Type monster in your GY; Special Summon that target.,, 5574,If exactly 1 monster you control (and no other cards) is destroyed by a card effect: Target that monster; Special Summon that target.,, 5580,A warrior that fights with his bare hands.,, 5584,Target 1 face-up Attack Position monster on the field; change it to face-up Defense Position. Any damage you take for the rest of this turn is halved.,, 5591,"You can Ritual Summon this card with ""Resurrection of Chakra",, 5600,"Cannot be Special Summoned from the Deck. Once per turn: You can target 1 ""Gimmick Puppet"" monster you control, except this card; this card's Level becomes the Level of that monster.",, 5624,"If your opponent's Life Points are at least 2000 higher than yours: You can target 2 Level 8 ""Gimmick Puppet"" monsters in your GY; Special Summon those targets. You can only activate 1 ""Puppet Ritual"" per turn. You cannot conduct your Battle Phase the turn you activate this card.",, 5417,"When this card is Normal Summoned: You can Special Summon 1 Level 5 ""Constellar"" monster from your hand in face-up Defense Position.",, 4932,"A mysterious engraved Hieratic relic. It was thought to be a simple stone, but it was actually infused with the power of a sun-wielding dragon. Ages passed, and the power of the relic grew and grew until it finally shone like the sun itself.",, 4930,"Special Summon 1 ""Hieratic"" monster from your hand.",, 4916,"Once per turn, during your Main Phase: You can decrease this card's Level by 1, and Special Summon 1 Level 3 or lower WATER monster from your hand.",, 4451,A horrible torture machine with a large pendulum blade.,, 4454,When this card is Normal or Special Summoned: You can target 1 face-up monster you control; it becomes Level 3.,, 4458,"Target 1 face-up monster on the field; it becomes Level 4, until the End Phase.",, 4459,"Once per turn, during your Main Phase: You can make this card Level 3 until the End Phase.",, 4462,This card is Level 4 while in face-up Defense Position.,, 4467,"At the start of the Damage Step, if this card attacks a face-up Defense Position monster: Destroy that monster.",, 4481,Each player can Special Summon 1 monster from their hand with the same Level as 1 face-up Level 4 or lower monster they control.,, 4482,"When this card is Normal Summoned: You can Special Summon 1 ""Crashbug Z"" from your Deck. You must control a face-up ""Crashbug Y"" to activate and to resolve this effect.",, 4483,"When this card is Normal Summoned: You can Special Summon 1 ""Crashbug X"" from your Deck. You must control a face-up ""Crashbug Z"" to activate and to resolve this effect.",, 4422,"Select 1 monster your opponent controls and 1 face-up ""T.G."" monster you control. Switch control of the selected monsters.",, 4484,"When this card is Normal Summoned: You can Special Summon 1 ""Crashbug Y"" from your Deck. You must control a face-up ""Crashbug X"" to activate and resolve this effect.",, 4505,Once per turn: You can target 1 Level 4 or lower monster you control; it can attack your opponent directly this turn. Send it to the GY at the end of the Battle Phase.,, 4508,"Change all face-up ""Wind-Up"" monsters you control to face-down Defense Position.",, 4515,When this card is Normal Summoned: Target 1 Set card your opponent controls; look at it. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.,, 4523,"Your opponent chooses 1 monster in your GY. During the End Phase, add that monster to your hand.",, 4525,Your opponent reveals the top 3 cards of their Deck. Choose one to place on the bottom of the Deck and place the other two on top of the Deck in any order.,, 4534,During your Main Phase: You can Special Summon 1 monster from your hand with the same Level as this card. This effect can only be used once while this card is face-up on the field.,, 4541,Target 1 face-up monster on the field and activate 1 of these effects: Increase that target's Level by 1. Reduce that target's Level by 1.,, 4545,"Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster in your GY; Special Summon it in face-up Defense Position.",, 4561,"If the effect of a ""Wind-Up"" monster is activated, except ""Wind-Up Magician"": You can Special Summon 1 Level 4 or lower ""Wind-Up"" monster from your Deck in face-up Defense Position. This effect can only be used once while this card is face-up on the field.",, 4500,"Once per turn: You can declare 1 card name; reveal the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, return it to the top of the Deck.",, 4411,"Once per turn: You can Special Summon 1 Level 3 or lower ""T.G."" Tuner monster from your hand.",, 4403,"Select 1 monster you control, and send it to the GY.",, 4392,"Activate only if a face-up Dragon-Type Synchro Monster is on the field. Select up to 2 ""Resonator"" monsters in your GY. Special Summon those monsters.",, 4236,"Special Summon this card as an Effect Monster (Rock-Type/DARK/Level 4/ATK 1800/DEF 1000). (This card is also still a Trap Card.) While this card is an Effect Monster, if another Trap Card that is a monster battles an opponent's monster, after damage calculation: Destroy that opponent's monster.",, 4249,"Face-up ""Watt"" monsters you control can attack your opponent directly this turn.",, 4254,"Select 1 Set Spell/Trap Card on the field. It cannot be activated. The effects of Spell, Trap, or Effect Monster Cards cannot be activated in response to this card's activation.",, 4256,Activate only when a face-up monster you control is removed from play. The ATK of all face-up monsters on the field becomes 0.,, 4274,"Once per turn, you can select and Special Summon 1 ""Dragunity"" Equip Card from your Spell & Trap Card Zone.",, 4275,"When this card is Normal or Special Summoned, you can select 1 face-up Winged Beast-Type ""Dragunity"" monster you control. Equip 1 Level 3 or lower Dragon-Type ""Dragunity"" monster from your Deck to that monster as an Equip Card.",, 4278,"While you control another ""Ice Barrier"" monster, opponent's monsters with an ATK equal to or higher than this card's DEF cannot declare an attack.",, 4283,"When this card is Normal Summoned, you can Special Summon 1 Winged Beast-Type ""Dragunity"" monster from your hand and equip this card to it as an Equip Card. If this card is equipped as an Equip Card to a monster, the equipped monster is treated as a Tuner monster.",, 4284,"When this card is Normal Summoned, you can Special Summon 1 Winged Beast-Type ""Dragunity"" monster from your hand and equip this card to it as an Equip Card. If this card is equipped as an Equip Card to a monster, the equipped monster can attack your opponent directly. If it attacks using this effect, the Battle Damage it inflicts to your opponent is halved.",, 4294,"When the activation of an opponent's Spell Card, Trap Card, or Effect Monster's effect is negated, you can Special Summon this card from your hand.",, 4332,"While you control another ""Ice Barrier"" monster, both players must Set Spell Cards before activating them, and cannot activate them until their next turn.",, 4336,"If this card battles with a monster whose DEF is lower than this card's ATK, destroy that monster immediately with this card's effect (without applying damage calculation).",, 4352,"Once per turn, you can Special Summon 1 ""Meklord Army"" monster from your hand.",, 4353,Select 2 face-up Spell/Trap Cards (except this card) and 3 Set Spell/Trap Cards. Destroy the selected cards.,, 4354,"2 ""Gladiator Beast"" monsters This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use ""Polymerization"".)",, 4367,Shuffle all cards from your hand and GY into the Deck.,, 4376,"Select 1 face-up ""Meklord"" monster you control and 1 card your opponent controls. Destroy both cards.",, 4377,"When this removed from play card is Special Summoned, reveal the top 3 cards of your opponent's Deck and select 1 of them. Remove the selected card from play, then return the rest to their Deck.",, 4387,"Select 1 of your removed from play Psychic-Type Tuner monsters and 1 of your removed from play Psychic-Type non-Tuner monsters. Return them to the GY to Special Summon 1 Psychic-Type Synchro Monster from your Extra Deck, whose Level is equal to the combined Levels of the returned monsters, in face-up Defense Position.",, 4390,"Shuffle 1 ""Meklord"" monster from your hand into the Deck to select 1 ""Meklord"" card in your GY, and add it to your hand.",, 4391,"When this card is removed from the field, Special Summon 1 ""Reborn Tengu"" from your Deck.",, 4571,"Once per turn: You can Special Summon 1 Fairy-Type monster from your hand. You must control a face-up Level 1 Fairy-Type monster to activate and to resolve this effect. You can only activate the effect of one ""Court of Justice"" per turn.",, 4586,"Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.",, 4587,"During your Main Phase: You can send 1 ""Pinecono"" from your hand to the GY, and Special Summon this card from the hand.",, 4591,"This rabbit's got a sweet tooth! He's on a quest for the world's sweetest carrot, and just wants to nibble carrots all day today, tomorrow, and the day after that!",, 4742,"1 LIGHT Tuner + 1 or more non-Tuner LIGHT monsters When this card declares an attack, if it is the only monster you control: You can equip 1 Equip Spell Card from your Deck to this face-up card.",, 4750,"When this card is Summoned: You can target 1 ""Ninja"" monster you control; reduce its Level by 1.",, 4752,"Target 1 face-up ""Inzektor"" card you control and 2 face-up cards your opponent controls; destroy them.",, 4757,"Once per turn: You can declare either Spell or Trap, and target 1 Set card in your opponent's Spell & Trap Card Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn.",, 4776,"When this card is Special Summoned by the effect of an ""Evoltile"" monster: You can Special Summon 1 Level 6 or lower FIRE Dinosaur-Type monster from your hand.",, 4783,"When this card is Summoned: You can target 1 ""Ninja"" monster you control; increase its Level by 1.",, 4812,Neither player can Special Summon monsters with 1800 or less ATK.,, 4814,Any Battle Damage you take from battles involving this card is halved.,, 4821,"This card can only attack face-down Defense Position monsters. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the start of the Damage Step, if this card attacked a face-down Defense Position monster: You can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.",, 4835,"Once per turn, you can activate 1 of these effects. Target 2 face-up ""Inzektor"" monsters you control; equip one to the other. Target 1 ""Inzektor"" monster you control that is an Equip Card; Special Summon that target in face-up Defense Position.",, 4842,"During your Main Phase: You can target 1 ""Wind-Up"" monster in your GY; change this face-up Attack Position card you control to face-up Defense Position, and Special Summon that target in face-up Defense Position. This effect can only be used once while this card is face-up on the field.",, 4843,"When a ""Wind-Up"" monster is Normal or Special Summoned to your side of the field: You can Special Summon this card from your hand. Once per turn: You can activate 1 of these effects. Increase this card's Level by 1, until the End Phase. Reduce this card's Level by 1, until the End Phase.",, 4861,"You can Ritual Summon this card with ""Beastly Mirror Ritual"".",, 4862,A heavenly stallion soaring through the skies on crimson wings.,, 4871,"Red-Eyes B. Dragon"" + ""Meteor Dragon",, 4892,"When this card is Normal Summoned: You can target 1 face-up monster on the field, except this card; increase that target's Level by 2 until the End Phase.",, 4895,"At the start of the Damage Step, if this card attacks a face-up monster on the field whose DEF is higher than this card's ATK: Destroy that monster.",, 4898,The activation of LIGHT monsters' effects cannot be negated.,, 4905,"When this card is Special Summoned by the effect of an ""Evoltile"" monster: You can target 1 face-up monster on the field; increase that target's Level by up to 2.",, 4908,Target 1 face-up monster you control and declare a Level from 1 to 3; it becomes that Level.,, 4911,"Once per turn: You can reveal 1 monster in your hand; increase the Level of this card by the Level of that monster, until the End Phase.",, 4717,"If there are 3 or more ""Laval"" monsters with different names in your GY, you can Special Summon this card (from your hand).",, 4225,"When this card is Normal Summoned, you can select 1 ""Nordic"" monster in your GY and add it to your hand.",, 4708,When this card is Normal Summoned: Look at the top 3 cards of your Deck and if there is a Ritual Monster or Ritual Spell Card among those cards; you can reveal it to add it to your hand and return the remaining cards to the top of the Deck in any order.,, 4701,His Sapphire powers commands the waters to protect him from attack. His comrades trust in his silent protection.,, 4593,When a Level 4 or lower Warrior-Type monster is Normal Summoned to your side of the field: Special Summon this card as a Normal Monster with the same name and Level as the Normal Summoned monster (Warrior-Type/LIGHT/ATK 0/DEF 0). (This card is also still a Trap Card.),, 4601,"When this card is Special Summoned: You can Special Summon 1 ""Daybreaker"" from your hand.",, 4605,"When a monster(s) is Special Summoned by the effect of an ""Evoltile"" monster you control, your opponent cannot activate cards or effects.",, 4610,"When this card is Special Summoned by the effect of an ""Evoltile"" monster: You can target 1 ""Evolsaur"" monster in your GY; Special Summon that target. It cannot declare an attack.",, 4612,"When this card is Normal Summoned: You can Special Summon 1 ""Evolsaur"" monster from your hand.",, 4613,"FLIP: Special Summon 1 ""Evolsaur"" monster from your Deck.",, 4614,"When a monster you control is targeted for an attack: Target 1 ""Evoltile"" monster in your GY; Special Summon that target, then switch the attack target to that monster and conduct damage calculation.",, 4624,"When this card is Normal Summoned: You can target 1 Level 4 or lower ""Gishki"" monster in your GY; Special Summon that target in face-up Defense Position.",, 4625,"When this card is Normal Summoned, Trap Cards cannot be activated. Also, ""Trap Hole"" Trap Cards cannot be activated when a monster is Summoned, except ""Dark Trap Hole"".",, 4637,When a face-up monster you control is targeted for an attack: Its ATK becomes equal to that of the attacking monster.,, 4645,"Target 1 face-up Level 4 or lower LIGHT monster on the field, except a Token; all face-up monsters on the field with its name become 2000 ATK until the End Phase.",, 4647,Special Summon 1 Level 4 or lower LIGHT monster from your hand in face-up Attack Position.,, 4654,"It's a snowfield-dwelling, giant-ear-sporting, super-acoustic, snowball-shaped mutant dragon! There's no way anybody can escape.",, 4660,"Once per turn: You can target 1 face-down card in your opponent's Spell & Trap Card Zone; while this card is face-up on the field, its target(s) cannot be activated.",, 4669,Activate by Tributing 2 Normal Monsters you control (except Tokens). Neither player can Normal or Special Summon Effect Monsters.,, 4673,"You can target 1 ""Wind-Up"" monster in your GY; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field.",, 4685,"Target 2 ""Gusto"" monsters in your GY, plus a third ""Gusto"" monster in your GY; shuffle both of the first 2 targets into your Deck, then Special Summon the third target.",, 4687,"Target 2 ""Gusto"" monsters in your GY and 1 card your opponent controls; shuffle both targets in your GY into the Deck, then destroy the opponent's target.",, 4690,"If you have 2000 Life Points or less, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: This card's ATK becomes half the opponent's Life Points.",, 4694,"When this card is Normal Summoned: You can add to your hand 1 ""Gem-Knight"" monster from your Deck.",, 4699,The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies.,, 4703,He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life.,, 6399,A slime boss that is definitely tougher than it looks.,,