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# Source: https://github.com/tartley/colorama/blob/master/colorama/ansi.py
# Copyright: Jonathan Hartley 2013. BSD 3-Clause license.
#
# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
CSI = "\033["
OSC = "\033]"
BEL = "\007"
def code_to_chars(code):
return CSI + str(code) + "m"
def set_title(title):
return OSC + "2;" + title + BEL
def clear_screen(mode=2):
return CSI + str(mode) + "J"
def clear_line(mode=2):
return CSI + str(mode) + "K"
class AnsiCodes(object):
def __init__(self):
# the subclasses declare class attributes which are numbers.
# Upon instantiation we define instance attributes, which are the same
# as the class attributes but wrapped with the ANSI escape sequence
for name in dir(self):
if not name.startswith("_"):
value = getattr(self, name)
setattr(self, name, code_to_chars(value))
class AnsiCursor(object):
def UP(self, n=1):
return CSI + str(n) + "A"
def DOWN(self, n=1):
return CSI + str(n) + "B"
def FORWARD(self, n=1):
return CSI + str(n) + "C"
def BACK(self, n=1):
return CSI + str(n) + "D"
def POS(self, x=1, y=1):
return CSI + str(y) + ";" + str(x) + "H"
class AnsiFore(AnsiCodes):
BLACK = 30
RED = 31
GREEN = 32
YELLOW = 33
BLUE = 34
MAGENTA = 35
CYAN = 36
WHITE = 37
RESET = 39
# These are fairly well supported, but not part of the standard.
LIGHTBLACK_EX = 90
LIGHTRED_EX = 91
LIGHTGREEN_EX = 92
LIGHTYELLOW_EX = 93
LIGHTBLUE_EX = 94
LIGHTMAGENTA_EX = 95
LIGHTCYAN_EX = 96
LIGHTWHITE_EX = 97
class AnsiBack(AnsiCodes):
BLACK = 40
RED = 41
GREEN = 42
YELLOW = 43
BLUE = 44
MAGENTA = 45
CYAN = 46
WHITE = 47
RESET = 49
# These are fairly well supported, but not part of the standard.
LIGHTBLACK_EX = 100
LIGHTRED_EX = 101
LIGHTGREEN_EX = 102
LIGHTYELLOW_EX = 103
LIGHTBLUE_EX = 104
LIGHTMAGENTA_EX = 105
LIGHTCYAN_EX = 106
LIGHTWHITE_EX = 107
class AnsiStyle(AnsiCodes):
BRIGHT = 1
DIM = 2
NORMAL = 22
RESET_ALL = 0
Fore = AnsiFore()
Back = AnsiBack()
Style = AnsiStyle()
Cursor = AnsiCursor()